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The Art of Theft (Video Game)
- 140 statements
- 26 feature instances
- 18 referencing feature instances
The Art of Theft (Video Game) | type |
TVTItem | |
The Art of Theft (Video Game) | label |
The Art of Theft (Video Game) | |
The Art of Theft (Video Game) | page |
TheArtOfTheft | |
The Art of Theft (Video Game) | comment |
A spinoff of the Chzo Mythos game series by Ben Croshaw. The game features Trilby in his former life as a master thief and your goal, of course, is to steal various things using a grappling hook and other gear.Unlike the games in the main series, this is a Stealth-Based Game rather than an adventure game. The plot is also unconnected to the Chzo Mythos, apart from Trilby's presence. | |
The Art of Theft (Video Game) | fetched |
2023-09-20T00:22:31Z | |
The Art of Theft (Video Game) | parsed |
2023-09-20T00:22:31Z | |
The Art of Theft (Video Game) | processingComment |
Dropped link to ParasolOfPain: Not a Feature - ITEM | |
The Art of Theft (Video Game) | processingComment |
Dropped link to ShaggyDogStory: Not a Feature - ITEM | |
The Art of Theft (Video Game) | isPartOf |
DBTropes | |
The Art of Theft (Video Game) / int_1ba60173 | type |
The Group | |
The Art of Theft (Video Game) / int_1ba60173 | comment |
The Group: The Company - a secret conspiracy that makes dangerous tech and occasionally brainwashes people for use as secret agents. | |
The Art of Theft (Video Game) / int_1ba60173 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_1ba60173 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_1ba60173 | |
The Art of Theft (Video Game) / int_27a42ebc | type |
Spiritual Successor | |
The Art of Theft (Video Game) / int_27a42ebc | comment |
Spiritual Successor: Gunpoint, a game developed by someone who once interviewed Yahtzee, so it's likely that some inspiration was taken. | |
The Art of Theft (Video Game) / int_27a42ebc | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_27a42ebc | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_27a42ebc | |
The Art of Theft (Video Game) / int_29c50e28 | type |
Trial-and-Error Gameplay | |
The Art of Theft (Video Game) / int_29c50e28 | comment |
Trial-and-Error Gameplay: There's no way to identify which wire you need to cut in the fusebox for the first time. It's always the same wire, at least. | |
The Art of Theft (Video Game) / int_29c50e28 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_29c50e28 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_29c50e28 | |
The Art of Theft (Video Game) / int_319e4a2f | type |
Even Evil Has Standards | |
The Art of Theft (Video Game) / int_319e4a2f | comment |
Even Evil Has Standards: Trilby will automatically abort the mission if he sets off too many alarms or tases too many guards. The upgrade that lets him tase more guards is called "Sadism". | |
The Art of Theft (Video Game) / int_319e4a2f | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_319e4a2f | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_319e4a2f | |
The Art of Theft (Video Game) / int_41d9aaef | type |
Brainwashed | |
The Art of Theft (Video Game) / int_41d9aaef | comment |
Brainwashed: Almost befalls Trilby. | |
The Art of Theft (Video Game) / int_41d9aaef | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_41d9aaef | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_41d9aaef | |
The Art of Theft (Video Game) / int_4508b16b | type |
The Guards Must Be Crazy | |
The Art of Theft (Video Game) / int_4508b16b | comment |
The Guards Must Be Crazy: The guards' habit of shrugging what they see off as nothing if you get out of their sight in time already applies, but if they do sound the alarm, all they do is stand in place and act scared... Even though they're supposed to apprehend you. | |
The Art of Theft (Video Game) / int_4508b16b | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_4508b16b | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_4508b16b | |
The Art of Theft (Video Game) / int_588d766f | type |
BlackAndGreyMorality | |
The Art of Theft (Video Game) / int_588d766f | comment |
Black-and-Grey Morality: Amoral thief versus the undeserving rich and an evil conspiracy with a penchant for brainwashing. | |
The Art of Theft (Video Game) / int_588d766f | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_588d766f | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_588d766f | |
The Art of Theft (Video Game) / int_5e7c0ab7 | type |
Kleptomaniac Hero | |
The Art of Theft (Video Game) / int_5e7c0ab7 | comment |
Kleptomaniac Hero: But being a cat burglar, it's expected. | |
The Art of Theft (Video Game) / int_5e7c0ab7 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_5e7c0ab7 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_5e7c0ab7 | |
The Art of Theft (Video Game) / int_62259825 | type |
Nintendo Hard | |
The Art of Theft (Video Game) / int_62259825 | comment |
Nintendo Hard: But so, so worth it. | |
The Art of Theft (Video Game) / int_62259825 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_62259825 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_62259825 | |
The Art of Theft (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
The Art of Theft (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: Various outfits are unlocked throughout, such as a reference to the source material, an outfit to make you all but visible when not pressed against the wall in complete darkness, an outfit to eliminate all alarm and taser limits, or an outfit which, combined with the right perk, makes you completely invisible, even in full light. That said, though, both said outfit and the perk are difficult to get. In order to get the outfit, you need to A-rank the story mode, which only leaves the bonus heist that you might not have completed yet, and any level on which you don't already have the Trilby-rank, to use it on, and the perk costs a lot of reputation points. Still worth it, though. | |
The Art of Theft (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_6ac6a56a | |
The Art of Theft (Video Game) / int_71d1ee83 | type |
Coat, Hat, Mask | |
The Art of Theft (Video Game) / int_71d1ee83 | comment |
Coat, Hat, Mask: Trilby. | |
The Art of Theft (Video Game) / int_71d1ee83 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_71d1ee83 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_71d1ee83 | |
The Art of Theft (Video Game) / int_808cbaeb | type |
Arson, Murder, and Jaywalking | |
The Art of Theft (Video Game) / int_808cbaeb | comment |
Arson, Murder, and Jaywalking: Incriminating files you can find at Protocorp include sex scandals, participation in Ku Klux Klan rallies, illegal toxic dumping and covering up work-related injuries, connections to the disappearance of Jimmy Hoffa, and a complete list of Protocorp employee salaries. "Maybe this will interest middle management." | |
The Art of Theft (Video Game) / int_808cbaeb | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_808cbaeb | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_808cbaeb | |
The Art of Theft (Video Game) / int_85ac41e1 | type |
Grappling-Hook Pistol | |
The Art of Theft (Video Game) / int_85ac41e1 | comment |
Grappling-Hook Pistol: Trilby's grolly, which has a grappling hook in it. Amusingly, he doesn't actually fire the grappling hook—all he does with it in this game is use its crook to reach up to pull himself up through thin platforms. | |
The Art of Theft (Video Game) / int_85ac41e1 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_85ac41e1 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_85ac41e1 | |
The Art of Theft (Video Game) / int_8a07e085 | type |
Denser and Wackier | |
The Art of Theft (Video Game) / int_8a07e085 | comment |
Denser and Wackier: The game is much more lighthearted and campy than the Chzo games. For a change, Yahtzee emulated 60's and 70's spy films instead of Lovecraft. | |
The Art of Theft (Video Game) / int_8a07e085 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_8a07e085 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_8a07e085 | |
The Art of Theft (Video Game) / int_8a0bc642 | type |
Unnecessary Combat Roll | |
The Art of Theft (Video Game) / int_8a0bc642 | comment |
Unnecessary Combat Roll: One of the skills you can buy. It lets you move through enclosed spaces, as well as being somewhat quicker than walking. | |
The Art of Theft (Video Game) / int_8a0bc642 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_8a0bc642 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_8a0bc642 | |
The Art of Theft (Video Game) / int_a6c69bd | type |
MacGuffin | |
The Art of Theft (Video Game) / int_a6c69bd | comment |
MacGuffin: The XJ unit. Its purpose is never explained, but the Company are very keen to have it. | |
The Art of Theft (Video Game) / int_a6c69bd | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_a6c69bd | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_a6c69bd | |
The Art of Theft (Video Game) / int_b2441a13 | type |
Static Stun Gun | |
The Art of Theft (Video Game) / int_b2441a13 | comment |
Static Stun Gun: The business end of Trilby's umbrella has a taser in it, which can knock out any human guard in a single zap. You need to use it to disable the Battlesphere at the end of the game, suggesting it's got a much bigger electrical charge than it appears. | |
The Art of Theft (Video Game) / int_b2441a13 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_b2441a13 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_b2441a13 | |
The Art of Theft (Video Game) / int_ba7c20be | type |
Call a Hit Point a "Smeerp" | |
The Art of Theft (Video Game) / int_ba7c20be | comment |
Call a Hit Point a "Smeerp": Although Trilby gets money from his various heists, he never actually does anything with it. Instead, in-game skill upgrades are purchased with "Reputation Points," which he earns for particularly impressive exploits. | |
The Art of Theft (Video Game) / int_ba7c20be | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_ba7c20be | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_ba7c20be | |
The Art of Theft (Video Game) / int_beb9a361 | type |
Anti-Hero | |
The Art of Theft (Video Game) / int_beb9a361 | comment |
Anti-Hero: Much like Garret of the Thief series, Trilby steals partly for himself, but also mostly out of a personal crusade against what he sees as idleness and greed, only stealing things that the owner does not need, and targeting mainly the rich in a Just Like Robin Hood fashion. Yahtzee himself later has noted that this behaviour is slightly delusional, and Trilby eventually discards it during the Chzo Mythos when he realises that this goal is utterly insignificant compared to much, much more terrifying problems... | |
The Art of Theft (Video Game) / int_beb9a361 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_beb9a361 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_beb9a361 | |
The Art of Theft (Video Game) / int_c2ab0eaf | type |
Double Agent | |
The Art of Theft (Video Game) / int_c2ab0eaf | comment |
Double Agent: Elizabeth Perota. Or rather, a triple agent. | |
The Art of Theft (Video Game) / int_c2ab0eaf | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_c2ab0eaf | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_c2ab0eaf | |
The Art of Theft (Video Game) / int_cbe687ab | type |
Corrupt Corporate Executive | |
The Art of Theft (Video Game) / int_cbe687ab | comment |
Corrupt Corporate Executive: Dominic Perota. You get to steal some files that show just how corrupt he is. | |
The Art of Theft (Video Game) / int_cbe687ab | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_cbe687ab | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_cbe687ab | |
The Art of Theft (Video Game) / int_ce6555f0 | type |
Lighter and Softer | |
The Art of Theft (Video Game) / int_ce6555f0 | comment |
Lighter and Softer: While life as a burglar isn't all sunshine and roses, it's not a patch on some of the horrors of the parent series. | |
The Art of Theft (Video Game) / int_ce6555f0 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_ce6555f0 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_ce6555f0 | |
The Art of Theft (Video Game) / int_cf496044 | type |
Smoke Out | |
The Art of Theft (Video Game) / int_cf496044 | comment |
Smoke Out: If Trilby has to abandon the heist because he triggered too many alarms or tased too many guards, he'll drop a smoke bomb and disappear. | |
The Art of Theft (Video Game) / int_cf496044 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_cf496044 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_cf496044 | |
The Art of Theft (Video Game) / int_e3c36782 | type |
Call-Forward | |
The Art of Theft (Video Game) / int_e3c36782 | comment |
Call-Forward: In the best ending, Trilby decides to go back to England and start breaking into manors of the recently deceased, figuring it would be safer. He does this in 5 Days A Stranger: It backfires horribly. | |
The Art of Theft (Video Game) / int_e3c36782 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_e3c36782 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_e3c36782 | |
The Art of Theft (Video Game) / int_f711f899 | type |
Rank Inflation | |
The Art of Theft (Video Game) / int_f711f899 | comment |
Rank Inflation: Your overall grade can be C, B, A or Trilby Hat. | |
The Art of Theft (Video Game) / int_f711f899 | featureApplicability |
1.0 | |
The Art of Theft (Video Game) / int_f711f899 | featureConfidence |
1.0 | |
The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_f711f899 | |
The Art of Theft (Video Game) / int_name | type |
ItemName | |
The Art of Theft (Video Game) / int_name | comment |
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The Art of Theft (Video Game) / int_name | featureApplicability |
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The Art of Theft (Video Game) / int_name | featureConfidence |
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The Art of Theft (Video Game) | hasFeature |
The Art of Theft (Video Game) / int_name | |
The Art of Theft (Video Game) / int_name | itemName |
The Art of Theft (Video Game) |
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