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The Ascension Tree (Video Game)

 The Ascension Tree (Video Game)
type
TVTItem
 The Ascension Tree (Video Game)
label
The Ascension Tree (Video Game)
 The Ascension Tree (Video Game)
page
TheAscensionTree
 The Ascension Tree (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The Ascension Tree is an Idle Game co-developed by Semenar and The Paper Pilot for April Fools' Day 2021. It uses a seed from 1 to 4294967295 to generate layers and upgrades for a tree. The NG- layers (on the left) are typically slower and use smaller numbers, while NG+ layers (on the right) have a tendency to progress faster and inflate.Despite the game's appearance and structure, it does not run on The Modding Tree, though the concept does resemble The RNG Tree, which came out on the same day (the main differences are that this game can last far longer as it's solidly balanced but far more repetitive, while that game has a little more variety but runs into an insurmountable timewall by row 2).The game is playable here.
 The Ascension Tree (Video Game)
fetched
2022-07-19T19:12:04Z
 The Ascension Tree (Video Game)
parsed
2022-07-19T19:12:04Z
 The Ascension Tree (Video Game)
isPartOf
DBTropes
 The Ascension Tree (Video Game) / int_41d0e801
type
Endless Game
 The Ascension Tree (Video Game) / int_41d0e801
comment
Endless Game: The game does not have a defined endgame, meaning it could go on potentially forever. That said, a layer could calculate its upgrade costs in a way that would require an exorbitant amount of time (while the ascensions would be practically worthless) to actually produce the necessary points, and if every single layer were like that, the game would reach a point where there's no way to progress. Still, it's unlikely that a player would ever reach that point, as NG- layers grow slower and more reliably.
 The Ascension Tree (Video Game) / int_41d0e801
featureApplicability
1.0
 The Ascension Tree (Video Game) / int_41d0e801
featureConfidence
1.0
 The Ascension Tree (Video Game)
hasFeature
The Ascension Tree (Video Game) / int_41d0e801
 The Ascension Tree (Video Game) / int_7901c6f6
type
Export Save
 The Ascension Tree (Video Game) / int_7901c6f6
comment
Export Save: There's an export window where you can copy your 800+ byte save and an import window where you can paste it, with buttons meant to make the task easier. Since lower layers have more upgrades, the save file grows at an increasing pace as you go down.
 The Ascension Tree (Video Game) / int_7901c6f6
featureApplicability
1.0
 The Ascension Tree (Video Game) / int_7901c6f6
featureConfidence
1.0
 The Ascension Tree (Video Game)
hasFeature
The Ascension Tree (Video Game) / int_7901c6f6
 The Ascension Tree (Video Game) / int_f062ed89
type
Deconstruction Game
 The Ascension Tree (Video Game) / int_f062ed89
comment
Deconstruction Game: The game was made to poke fun at Procedural Generation. As it turns out, making a balanced game with it results in being really repetitive and boring.
 The Ascension Tree (Video Game) / int_f062ed89
featureApplicability
1.0
 The Ascension Tree (Video Game) / int_f062ed89
featureConfidence
1.0
 The Ascension Tree (Video Game)
hasFeature
The Ascension Tree (Video Game) / int_f062ed89
 The Ascension Tree (Video Game) / int_name
type
ItemName
 The Ascension Tree (Video Game) / int_name
comment
 The Ascension Tree (Video Game) / int_name
featureApplicability
1.0
 The Ascension Tree (Video Game) / int_name
featureConfidence
1.0
 The Ascension Tree (Video Game)
hasFeature
The Ascension Tree (Video Game) / int_name
 The Ascension Tree (Video Game) / int_name
itemName
The Ascension Tree (Video Game)

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