| The Curse of the Were-Rabbit (Video Game) |
type |
TVTItem |
| The Curse of the Were-Rabbit (Video Game) |
label |
The Curse of the Were-Rabbit (Video Game) |
| The Curse of the Were-Rabbit (Video Game) |
page |
TheCurseOfTheWereRabbit |
| The Curse of the Were-Rabbit (Video Game) |
comment |
Wallace & Gromit: The Curse of the Were-Rabbit is video game released for the PlayStation 2 and Xbox, released on October 7, 2005 by Konami, based on the animated film of the same name.The plot remains more-or-less the same as the movie, but with minor modifications. During the day, the player controls Wallace and Gromit as they solve puzzles and capture rogue bunnies before the big vegetable competition can commence. During the night, however, Gromit and Hutch (who replaces Wallace on account of the latter becoming the Were-Rabbit) must fight off an army of Were-creatures created by Victor Quartermaine and retrieve the missing pieces of the Mind Manipulation-O-Matic so they can revert Wallace to normal again. |
| The Curse of the Were-Rabbit (Video Game) |
fetched |
2024-05-17T18:03:28Z |
| The Curse of the Were-Rabbit (Video Game) |
parsed |
2024-05-17T18:03:28Z |
| The Curse of the Were-Rabbit (Video Game) |
processingComment |
Dropped link to RhythmGame: Not a Feature - IGNORE |
| The Curse of the Were-Rabbit (Video Game) |
isPartOf |
DBTropes |
| The Curse of the Were-Rabbit (Video Game) / int_113480b7 |
type |
Canon Foreigner |
| The Curse of the Were-Rabbit (Video Game) / int_113480b7 |
comment |
Canon Foreigner: Madame Winnie Bago plays a large role in helping Anti-Pesto throughout the game's plot, but is absent in the film. Also, Miss Crock, Mrs. Hedges, Harriet Mulch, and Rob and Betty Blight, are characters who did not appear in the film. |
| The Curse of the Were-Rabbit (Video Game) / int_113480b7 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_113480b7 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_113480b7 |
| The Curse of the Were-Rabbit (Video Game) / int_11ee737 |
type |
Artistic License – Ornithology |
| The Curse of the Were-Rabbit (Video Game) / int_11ee737 |
comment |
Artistic License – Ornithology: Chickens generally lay one egg a day. In this game, whenever you suck a chicken into the bun gun, the egg is always shot out first. |
| The Curse of the Were-Rabbit (Video Game) / int_11ee737 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_11ee737 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_11ee737 |
| The Curse of the Were-Rabbit (Video Game) / int_1467a30c |
type |
Unexpected Gameplay Change |
| The Curse of the Were-Rabbit (Video Game) / int_1467a30c |
comment |
Unexpected Gameplay Change: One section early on in the game has Gromit controlling the giant Lady Were-Rabbit puppet in a Rhythm Game while Wallace drives around town in a bid to catch the Were-Rabbit. True to the final battle of the movie, the final playable section of the game isn't about capturing bunnies, solving puzzles, or fighting were-creatures, but rather an aerial dogfight between Gromit and Philip. |
| The Curse of the Were-Rabbit (Video Game) / int_1467a30c |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_1467a30c |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_1467a30c |
| The Curse of the Were-Rabbit (Video Game) / int_15fa54bf |
type |
Final Dungeon Preview |
| The Curse of the Were-Rabbit (Video Game) / int_15fa54bf |
comment |
Final Dungeon Preview: The tutorial takes place primarily in Tottington Hall, with Wallace and Gromit getting to explore some of the grounds and do quests for Lady Tottington. Once the tutorial is done, however, you can't revisit Tottington Hall until near the end of the game. |
| The Curse of the Were-Rabbit (Video Game) / int_15fa54bf |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_15fa54bf |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_15fa54bf |
| The Curse of the Were-Rabbit (Video Game) / int_19df659c |
type |
Gone Horribly Wrong |
| The Curse of the Were-Rabbit (Video Game) / int_19df659c |
comment |
Gone Horribly Wrong: The Anti-Pesto inventions, including the scarecrow, garden gnome, and mechanical bin were invented to keep pests away, but they behave as enemies throughout the game. |
| The Curse of the Were-Rabbit (Video Game) / int_19df659c |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_19df659c |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_19df659c |
| The Curse of the Were-Rabbit (Video Game) / int_20f689e9 |
type |
Adaptational Villainy |
| The Curse of the Were-Rabbit (Video Game) / int_20f689e9 |
comment |
Adaptational Villainy: While Victor is no saint in the film, he never took his jealousy of Wallace out on anyone but Wallace. In this game, he steals the Mind-Manipulation-o-Matic, uses it to create more were-creatures, and sends them to wreak havoc on the entire town. |
| The Curse of the Were-Rabbit (Video Game) / int_20f689e9 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_20f689e9 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_20f689e9 |
| The Curse of the Were-Rabbit (Video Game) / int_22b3deaf |
type |
Toothy Bird |
| The Curse of the Were-Rabbit (Video Game) / int_22b3deaf |
comment |
Toothy Bird: The were-chickens have sharp teeth protruding out of their beaks. |
| The Curse of the Were-Rabbit (Video Game) / int_22b3deaf |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_22b3deaf |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_22b3deaf |
| The Curse of the Were-Rabbit (Video Game) / int_23473ae7 |
type |
Adaptation Expansion |
| The Curse of the Were-Rabbit (Video Game) / int_23473ae7 |
comment |
Adaptation Expansion: The game includes other locations not shown in the series, such as Wallersey and Grimsley. |
| The Curse of the Were-Rabbit (Video Game) / int_23473ae7 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_23473ae7 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_23473ae7 |
| The Curse of the Were-Rabbit (Video Game) / int_23781532 |
type |
Ironic Name |
| The Curse of the Were-Rabbit (Video Game) / int_23781532 |
comment |
Ironic Name: According to the game manual, Miss Blight is fond of growing potatoes, which is ironic, given the fact that her surname is that of a disease that affects potatoes. |
| The Curse of the Were-Rabbit (Video Game) / int_23781532 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_23781532 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_23781532 |
| The Curse of the Were-Rabbit (Video Game) / int_25b5600 |
type |
Captain Ersatz |
| The Curse of the Were-Rabbit (Video Game) / int_25b5600 |
comment |
Captain Ersatz: Mr. Caliche seems to be this game's version of Apu from The Simpsons |
| The Curse of the Were-Rabbit (Video Game) / int_25b5600 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_25b5600 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_25b5600 |
| The Curse of the Were-Rabbit (Video Game) / int_2f41cac1 |
type |
Our Werebeasts Are Different |
| The Curse of the Were-Rabbit (Video Game) / int_2f41cac1 |
comment |
Our Werebeasts Are Different: Aside from the were-rabbit, the game includes were-weasels, were-rats, were-chickens, were-badgers, were-hedgehogs, were-slugs, and were-bees. |
| The Curse of the Were-Rabbit (Video Game) / int_2f41cac1 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_2f41cac1 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_2f41cac1 |
| The Curse of the Were-Rabbit (Video Game) / int_3c75b649 |
type |
Rogue Protagonist |
| The Curse of the Were-Rabbit (Video Game) / int_3c75b649 |
comment |
Rogue Protagonist: Wallace is one of the two main protagonists (alongside Gromit) during the day. However, during the night, he becomes the Were-Rabbit and Hutch replaces him as the second protagonist. There are several scripted events where Gromit and Hutch have to keep the transformed Wallace from eating the giant vegetables by attacking him until he runs off. |
| The Curse of the Were-Rabbit (Video Game) / int_3c75b649 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_3c75b649 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_3c75b649 |
| The Curse of the Were-Rabbit (Video Game) / int_3f2503af |
type |
Ability Required to Proceed |
| The Curse of the Were-Rabbit (Video Game) / int_3f2503af |
comment |
Ability Required to Proceed: Certain areas and cards cannot be accessed until you obtain other tools like the screwdriver, auto-brolly, bolt cutters, harvester, or auto-bunter first. |
| The Curse of the Were-Rabbit (Video Game) / int_3f2503af |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_3f2503af |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_3f2503af |
| The Curse of the Were-Rabbit (Video Game) / int_3f45f1e6 |
type |
Adaptational Heroism |
| The Curse of the Were-Rabbit (Video Game) / int_3f45f1e6 |
comment |
Adaptational Heroism: While Hutch never willingly did anything heroic in the film, in the game, he willingly helps Gromit as well as the town's people. |
| The Curse of the Were-Rabbit (Video Game) / int_3f45f1e6 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_3f45f1e6 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_3f45f1e6 |
| The Curse of the Were-Rabbit (Video Game) / int_464dd7cc |
type |
The Unfought |
| The Curse of the Were-Rabbit (Video Game) / int_464dd7cc |
comment |
The Unfought: While his dog Philip gets a short boss fight, Victor Quartermaine himself is dealt with in a cutscene and isn't fought at any point in-game. |
| The Curse of the Were-Rabbit (Video Game) / int_464dd7cc |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_464dd7cc |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_464dd7cc |
| The Curse of the Were-Rabbit (Video Game) / int_48081842 |
type |
The Stinger |
| The Curse of the Were-Rabbit (Video Game) / int_48081842 |
comment |
The Stinger: If Gromit's marrow was grown to its maximum size, an extra cutscene plays after the credits where Lady Tottington awards Gromit with the Golden Carrot. |
| The Curse of the Were-Rabbit (Video Game) / int_48081842 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_48081842 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_48081842 |
| The Curse of the Were-Rabbit (Video Game) / int_4a5fcde |
type |
Adaptational Alternate Ending |
| The Curse of the Were-Rabbit (Video Game) / int_4a5fcde |
comment |
Adaptational Alternate Ending: The game ends with Hutch repairing the Mind Manipulation-O-Matic and restoring Wallace to normal, and Wallace deciding to release the captured rabbits into the next county instead of having Lady Tottington forming a rabbit sanctuary. |
| The Curse of the Were-Rabbit (Video Game) / int_4a5fcde |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_4a5fcde |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_4a5fcde |
| The Curse of the Were-Rabbit (Video Game) / int_4a852458 |
type |
Big Good |
| The Curse of the Were-Rabbit (Video Game) / int_4a852458 |
comment |
Big Good: The old fortune teller Madame Winnie Bago plays the role of a mentor figure who provides advice to Wallace and Gromit throughout the game. She also introduces the sundial mechanic, which allows the player to switch between day and night. |
| The Curse of the Were-Rabbit (Video Game) / int_4a852458 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_4a852458 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_4a852458 |
| The Curse of the Were-Rabbit (Video Game) / int_504e271f |
type |
But Thou Must! |
| The Curse of the Were-Rabbit (Video Game) / int_504e271f |
comment |
But Thou Must!: During the tutorial mission, Wallace tells Gromit to speak to Lady Tottington, who asks the two to solve her rabbit infestation. Gromit can actually answer no, prompting Wallace to overrule him and start the mission anyway. |
| The Curse of the Were-Rabbit (Video Game) / int_504e271f |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_504e271f |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_504e271f |
| The Curse of the Were-Rabbit (Video Game) / int_575fd5e2 |
type |
Dark Is Not Evil |
| The Curse of the Were-Rabbit (Video Game) / int_575fd5e2 |
comment |
Dark Is Not Evil: Hutch is only present at night to replace Wallace to help Gromit. |
| The Curse of the Were-Rabbit (Video Game) / int_575fd5e2 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_575fd5e2 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_575fd5e2 |
| The Curse of the Were-Rabbit (Video Game) / int_67fe4b8e |
type |
Ship Sinking |
| The Curse of the Were-Rabbit (Video Game) / int_67fe4b8e |
comment |
Ship Sinking: In The Stinger, Wallace invites Lady Tottington in for cheese, but she turns him down on account of being vegan. Wallace is visibly disappointed. |
| The Curse of the Were-Rabbit (Video Game) / int_67fe4b8e |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_67fe4b8e |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_67fe4b8e |
| The Curse of the Were-Rabbit (Video Game) / int_6a2ae11f |
type |
Improbable Weapon User |
| The Curse of the Were-Rabbit (Video Game) / int_6a2ae11f |
comment |
Improbable Weapon User: The bun guns were invented for sucking up pests, but can used as weapons in various ways, such as simply whacking, sucking up objects and shooting them at the enemy, and collecting were-energy to shooting enemies with and damage the were-devices. |
| The Curse of the Were-Rabbit (Video Game) / int_6a2ae11f |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_6a2ae11f |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_6a2ae11f |
| The Curse of the Were-Rabbit (Video Game) / int_7131e4c9 |
type |
Rodents of Unusual Size |
| The Curse of the Were-Rabbit (Video Game) / int_7131e4c9 |
comment |
Rodents of Unusual Size: The were-rats are about the size of the children in the game. |
| The Curse of the Were-Rabbit (Video Game) / int_7131e4c9 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_7131e4c9 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_7131e4c9 |
| The Curse of the Were-Rabbit (Video Game) / int_72455542 |
type |
Adaptational Intelligence |
| The Curse of the Were-Rabbit (Video Game) / int_72455542 |
comment |
Adaptational Intelligence: In the film, Victor has never displayed any technological prowess. In this game, however, he is smart enough to find a use for the Mind-Manipulation-o-Matic, which he uses to to invent devices that turn animals into werebeasts at night. |
| The Curse of the Were-Rabbit (Video Game) / int_72455542 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_72455542 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_72455542 |
| The Curse of the Were-Rabbit (Video Game) / int_740f59b4 |
type |
ColorCodedForYourConvenience |
| The Curse of the Were-Rabbit (Video Game) / int_740f59b4 |
comment |
Color-Coded for Your Convenience: The dots on the game's map feature the following colors: White (pests) Switching between white and blue (named NPCs that give you tasks) Green (prize vegetables) Switching between green and red (prize vegetable being damaged) Red (enemies). |
| The Curse of the Were-Rabbit (Video Game) / int_740f59b4 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_740f59b4 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_740f59b4 |
| The Curse of the Were-Rabbit (Video Game) / int_7ae4d273 |
type |
Point of No Return |
| The Curse of the Were-Rabbit (Video Game) / int_7ae4d273 |
comment |
Point of No Return: Talking to Madame Winnie Bago at the Tottington Hall will lock you into the endgame - consisting of a long battle against the Were-Rabbit and a short dogfight against Philip - during which you can't go back to previous locations until it's finished. She's gracious enough to warn you about it, however, and gives you the option to say no and come back later. |
| The Curse of the Were-Rabbit (Video Game) / int_7ae4d273 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_7ae4d273 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_7ae4d273 |
| The Curse of the Were-Rabbit (Video Game) / int_8df14c99 |
type |
One-Hit-Point Wonder |
| The Curse of the Were-Rabbit (Video Game) / int_8df14c99 |
comment |
One-Hit-Point Wonder: The were-slugs and were-bees are defeated with only one hit. |
| The Curse of the Were-Rabbit (Video Game) / int_8df14c99 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_8df14c99 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_8df14c99 |
| The Curse of the Were-Rabbit (Video Game) / int_9d09bf1a |
type |
American Kirby Is Hardcore |
| The Curse of the Were-Rabbit (Video Game) / int_9d09bf1a |
comment |
American Kirby Is Hardcore: The Japanese cover has Wallace and Gromit in a spring garden, the American cover has them at night with guns. |
| The Curse of the Were-Rabbit (Video Game) / int_9d09bf1a |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_9d09bf1a |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_9d09bf1a |
| The Curse of the Were-Rabbit (Video Game) / int_a65288e2 |
type |
Ascended Extra |
| The Curse of the Were-Rabbit (Video Game) / int_a65288e2 |
comment |
Ascended Extra: Hutch was a minor character in the movie who primarily acted as a Red Herring as to the Were-Rabbit's true identity and didn't even become a mini-Wallace until the last third of the movie. In the game, however, he becomes a mini-Wallace far earlier and acts as the third playable character, replacing Wallace during the night and playing an active role in fighting the were-creatures. |
| The Curse of the Were-Rabbit (Video Game) / int_a65288e2 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_a65288e2 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_a65288e2 |
| The Curse of the Were-Rabbit (Video Game) / int_a9c1bc0c |
type |
Bee Afraid |
| The Curse of the Were-Rabbit (Video Game) / int_a9c1bc0c |
comment |
Bee Afraid: The were-bees are one of the enemies in the game. |
| The Curse of the Were-Rabbit (Video Game) / int_a9c1bc0c |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_a9c1bc0c |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_a9c1bc0c |
| The Curse of the Were-Rabbit (Video Game) / int_ab62343b |
type |
Bee-Bee Gun |
| The Curse of the Were-Rabbit (Video Game) / int_ab62343b |
comment |
Bee-Bee Gun: The were-bee is the only enemy that can be sucked into the bun gun and shot out. |
| The Curse of the Were-Rabbit (Video Game) / int_ab62343b |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_ab62343b |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_ab62343b |
| The Curse of the Were-Rabbit (Video Game) / int_b42e16fb |
type |
Feathered Fiend |
| The Curse of the Were-Rabbit (Video Game) / int_b42e16fb |
comment |
Feathered Fiend: The were-chickens are enemies. Victor even calls the first one fiendish. |
| The Curse of the Were-Rabbit (Video Game) / int_b42e16fb |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_b42e16fb |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_b42e16fb |
| The Curse of the Were-Rabbit (Video Game) / int_b5439b51 |
type |
Moveset Clone |
| The Curse of the Were-Rabbit (Video Game) / int_b5439b51 |
comment |
Moveset Clone: Wallace and Hutch play almost identically, with the only differences between them being that Hutch can Wall Jump while Wallace can't, and Wallace is much bigger and can reach higher ledges than Hutch. Justified in that Hutch has Wallace's brainwaves, so he would naturally use the same techniques as him. |
| The Curse of the Were-Rabbit (Video Game) / int_b5439b51 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_b5439b51 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_b5439b51 |
| The Curse of the Were-Rabbit (Video Game) / int_b8e3f20a |
type |
Demoted to Extra |
| The Curse of the Were-Rabbit (Video Game) / int_b8e3f20a |
comment |
Demoted to Extra: Ironically, despite being the creator of the Were-Creatures in this version, Victor Quartermaine has far less screentime and presence in the game compared to the movie. After the cutscene of him creating the were-devices, Victor essentially vanishes from the story altogether until the player returns to Tottington Hall near the end of the game. |
| The Curse of the Were-Rabbit (Video Game) / int_b8e3f20a |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_b8e3f20a |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_b8e3f20a |
| The Curse of the Were-Rabbit (Video Game) / int_bc74ef27 |
type |
Berserk Button |
| The Curse of the Were-Rabbit (Video Game) / int_bc74ef27 |
comment |
Berserk Button: When you hit the goats, they charge at you. |
| The Curse of the Were-Rabbit (Video Game) / int_bc74ef27 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_bc74ef27 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_bc74ef27 |
| The Curse of the Were-Rabbit (Video Game) / int_c32201f6 |
type |
Good Colors, Evil Colors |
| The Curse of the Were-Rabbit (Video Game) / int_c32201f6 |
comment |
Good Colors, Evil Colors: During the final task of the game, Gromit and Philip fly planes, but the heroic Gromit's is green while the villainous Philip's is red. |
| The Curse of the Were-Rabbit (Video Game) / int_c32201f6 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_c32201f6 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_c32201f6 |
| The Curse of the Were-Rabbit (Video Game) / int_cfda0ecb |
type |
Escort Mission |
| The Curse of the Were-Rabbit (Video Game) / int_cfda0ecb |
comment |
Escort Mission: Various night missions involve you escorting various townspeople around town while protecting them from the were-creatures. |
| The Curse of the Were-Rabbit (Video Game) / int_cfda0ecb |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_cfda0ecb |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_cfda0ecb |
| The Curse of the Were-Rabbit (Video Game) / int_d39e327f |
type |
What the Hell, Hero? |
| The Curse of the Were-Rabbit (Video Game) / int_d39e327f |
comment |
What the Hell, Hero?: If you attack certain people (see above), they'll angrily call you out on it. If the player is controlling Gromit, Wallace or Hutch will chide him if he attacks them or any of the townsfolk, or if Gromit tries to leave the current mission. |
| The Curse of the Were-Rabbit (Video Game) / int_d39e327f |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_d39e327f |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_d39e327f |
| The Curse of the Were-Rabbit (Video Game) / int_d40a8a0f |
type |
Suddenly Voiced |
| The Curse of the Were-Rabbit (Video Game) / int_d40a8a0f |
comment |
Suddenly Voiced: Many of the townspeople who were silent background characters in the movie, such as Jasminder Caliche, Pip Windfall, and Rex Leaching, have more prominent speaking roles in the game. |
| The Curse of the Were-Rabbit (Video Game) / int_d40a8a0f |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_d40a8a0f |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_d40a8a0f |
| The Curse of the Were-Rabbit (Video Game) / int_d6f284a3 |
type |
Anti-Frustration Features |
| The Curse of the Were-Rabbit (Video Game) / int_d6f284a3 |
comment |
Anti-Frustration Features: At one point, to get past some locked gates, Gromit has to impress the guards by dancing with the Lady Were-Rabbit puppet in a brief Rhythm Game section. If you fail either section enough times, the guards will take pity on you and let you though the gates anyways. There are a couple missions that task you with finding missing objects for the townsfolk under a time limit. If you can't find one of them, you can talk to the townsperson in question and they will show you where one of the missing items is. |
| The Curse of the Were-Rabbit (Video Game) / int_d6f284a3 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_d6f284a3 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_d6f284a3 |
| The Curse of the Were-Rabbit (Video Game) / int_e8b0f099 |
type |
Dark Is Evil |
| The Curse of the Were-Rabbit (Video Game) / int_e8b0f099 |
comment |
Dark Is Evil: The were-creatures are enemies and they are only present at night. |
| The Curse of the Were-Rabbit (Video Game) / int_e8b0f099 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_e8b0f099 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_e8b0f099 |
| The Curse of the Were-Rabbit (Video Game) / int_eee721fd |
type |
Wall Jump |
| The Curse of the Were-Rabbit (Video Game) / int_eee721fd |
comment |
Wall Jump: Gromit and Hutch can both jump from walls to reach greater heights. |
| The Curse of the Were-Rabbit (Video Game) / int_eee721fd |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_eee721fd |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_eee721fd |
| The Curse of the Were-Rabbit (Video Game) / int_f87c42d4 |
type |
Video Game Cruelty Potential |
| The Curse of the Were-Rabbit (Video Game) / int_f87c42d4 |
comment |
Video Game Cruelty Potential: There's nothing stopping you from shooting at or pummelling the living daylights out of the townsfolk (including women, children and the elderly) or even each other, with everyone getting amusing reactions when you do. |
| The Curse of the Were-Rabbit (Video Game) / int_f87c42d4 |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_f87c42d4 |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_f87c42d4 |
| The Curse of the Were-Rabbit (Video Game) / int_name |
type |
ItemName |
| The Curse of the Were-Rabbit (Video Game) / int_name |
comment |
|
| The Curse of the Were-Rabbit (Video Game) / int_name |
featureApplicability |
1.0 |
| The Curse of the Were-Rabbit (Video Game) / int_name |
featureConfidence |
1.0 |
| The Curse of the Were-Rabbit (Video Game) |
hasFeature |
The Curse of the Were-Rabbit (Video Game) / int_name |
| The Curse of the Were-Rabbit (Video Game) / int_name |
itemName |
The Curse of the Were-Rabbit (Video Game) |