Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

The Eternal Cylinder (Video Game)

 The Eternal Cylinder (Video Game)
type
TVTItem
 The Eternal Cylinder (Video Game)
label
The Eternal Cylinder (Video Game)
 The Eternal Cylinder (Video Game)
page
TheEternalCylinder
 The Eternal Cylinder (Video Game)
comment
The Eternal Cylinder is a Playstation 4/Xbox/PC surreal survival game developed by ACE Team and published by Good Shepherd Entertainment.The story takes place on a mysterious, faraway planet, where the player takes control of small, long-nosed critters called Trebhums, who must survive in a bizarre, hostile alien landscape that is being constantly destroyed by the titular Eternal Cylinder: a massive rolling structure that crushes everything in its path.On their journey, the Trebhums must face many challenges, such as treacherous landscapes, native predatory wildlife, and mysterious cyborg abominations known only as the Servants of the Cylinder. But they're not completely helpless, as the Trebhums have one very important and beneficial trait: by consuming various foodstuffs, they can mutate their bodies into various useful adaptations, allowing them to overcome the many obstacles they face on their quest.The Eternal Cylinder was released on September 30th, 2021, and its early gameplay trailer can be viewed here. Its main site can be seen here.
 The Eternal Cylinder (Video Game)
fetched
2023-11-26T09:16:39Z
 The Eternal Cylinder (Video Game)
parsed
2023-11-26T09:16:39Z
 The Eternal Cylinder (Video Game)
processingComment
Dropped link to AllInTheManual: Not a Feature - UNKNOWN
 The Eternal Cylinder (Video Game)
processingComment
Dropped link to AllTomorrows: Not a Feature - ITEM
 The Eternal Cylinder (Video Game)
processingComment
Dropped link to AvertedTrope: Not a Feature - IGNORE
 The Eternal Cylinder (Video Game)
processingComment
Dropped link to Expedition: Not a Feature - ITEM
 The Eternal Cylinder (Video Game)
processingComment
Dropped link to FasterThanYouLook: Not a Feature - UNKNOWN
 The Eternal Cylinder (Video Game)
processingComment
Dropped link to MixAndMatchCritter: Not a Feature - UNKNOWN
 The Eternal Cylinder (Video Game)
processingComment
Dropped link to TropeMaker: Not a Feature - UNKNOWN
 The Eternal Cylinder (Video Game)
processingUnknown
AllInTheManual
 The Eternal Cylinder (Video Game)
processingUnknown
FasterThanYouLook
 The Eternal Cylinder (Video Game)
processingUnknown
MixAndMatchCritter
 The Eternal Cylinder (Video Game)
processingUnknown
TropeMaker
 The Eternal Cylinder (Video Game)
isPartOf
DBTropes
 The Eternal Cylinder (Video Game) / int_1161fb48
type
Bizarre Alien Biology
 The Eternal Cylinder (Video Game) / int_1161fb48
comment
Bizarre Alien Biology: All sorts. The Trebhum can change their appearance by eating certain food, store food inside their bodies, and are very independent from birth, guided only by a Hive Mind. The sauropod-like Great Gaaarh feeds through a version of filter feeding that creates sandstorms. Its long giraffe-like "head" is actually a proboscis that opens up by peeling open its lower half like a Helicoprion and its infants are born with their three legs fused together and move about by taking long, slow hops with their merged leg aided by a massive gas-filled sac. Foosh gain energy by feeding off of the heat produced when they apply a chemical that reacts with generic rocks, causing said rocks to ignite. And that's not even bringing up the Servants of the Cylinder who are bizarrely unnatural even for this planet. They're cyborgs that clearly incorporate human body parts in their structures. The Zooshgarg is a flying predator that hunts prey using tractor beams. The Grashtuub has a hollow body with its interior being a nightmarish mess of rotating teeth, with no defined mouth, stomach or ailmentary canal.
 The Eternal Cylinder (Video Game) / int_1161fb48
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_1161fb48
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_1161fb48
 The Eternal Cylinder (Video Game) / int_13dcb20b
type
Antepiece
 The Eternal Cylinder (Video Game) / int_13dcb20b
comment
Antepiece: The first encounter the player will have with the Servants of the Eternal Cylinder will end with the player retreating over a bridge bordered by towers containing captured Witnesses. The light emitted by the Witnesses will burn away some of the player's mutations (it might even take away all of them), which not only informs you of what the yelllow light does, but also that you will need to be wary when you start seeing free-flying Witnesses later on.
 The Eternal Cylinder (Video Game) / int_13dcb20b
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_13dcb20b
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_13dcb20b
 The Eternal Cylinder (Video Game) / int_154148f9
type
Terrestrial Sea Life
 The Eternal Cylinder (Video Game) / int_154148f9
comment
Terrestrial Sea Life: The Klaborok is a giant predatory clam that lives in the desert. There are also Tetracrabs, small crustaceans that similarly live in the desert.
 The Eternal Cylinder (Video Game) / int_154148f9
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_154148f9
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_154148f9
 The Eternal Cylinder (Video Game) / int_16720859
type
More Predators Than Prey
 The Eternal Cylinder (Video Game) / int_16720859
comment
More Predators Than Prey: Averted on the Savannah, which has multiple different herbivorous creatures who outnumber the carnivores by a fair margin. Even the carnivorous tonglegrop gets around this, as while their juvenile forms are fairly common, the tonglegroplet is explicitly stated to be herbivorous at this stage in its life, while glickbols feed via absorption. Only the uncommon adults are predators, and are omnivores as opposed to obligate carnivores. The Tundra is a downplayed example, as while there are more varieties of predator than there are prey, the herbivores Ocular Orthopod, Tonglegroplets, and Foosh outnumber the predators quite a bit. Played Straight in the Desert, where the number and variety of predators trumps that of their prey. It's a mystery how the ecosystem works. Played straight by the Corrupted Biome where the predatory Roondaslocks are everywhere, along with Tonglegrops, Omnogroms and Onkifurts, and the Yackfurt being one of the few herbivores present. That being said, the Yackfurt has an insane populataion density (it's popular to find twenty in an area), so this is more of a Downplayed example.
 The Eternal Cylinder (Video Game) / int_16720859
featureApplicability
-1.0
 The Eternal Cylinder (Video Game) / int_16720859
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_16720859
 The Eternal Cylinder (Video Game) / int_16a21271
type
Walking Wasteland
 The Eternal Cylinder (Video Game) / int_16a21271
comment
Walking Wasteland: Well, rolling, but the Eternal Cylinder will flatten anything that gets in its way, up to and including mountains. Additionally, the land behind the Cylinder is covered in endless storms.
 The Eternal Cylinder (Video Game) / int_16a21271
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_16a21271
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_16a21271
 The Eternal Cylinder (Video Game) / int_17a45ff5
type
Misplaced Wildlife
 The Eternal Cylinder (Video Game) / int_17a45ff5
comment
Misplaced Wildlife: Justified example with the final biome — the final biome was created due to the creatures and beings within the Cylinder being released haphazardly after the Trebhum crippled the Mathmatician, so it's possible to find Ocular Orthopods and Gargadends (native to the Tundra) alongside Tetracrabs and Treghrums (native to the Desert) in the biome, which is a mutated version of the Savannah.
 The Eternal Cylinder (Video Game) / int_17a45ff5
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_17a45ff5
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_17a45ff5
 The Eternal Cylinder (Video Game) / int_18aff462
type
Artistic License – Biology
 The Eternal Cylinder (Video Game) / int_18aff462
comment
Artistic License – Biology: Filter-feeding in large animals really only works for aquatic environments, with an abundance of plankton, making the Great Gaaahr's feeding strategy very inefficient. Made worse that it lives in deserts, where food is few to support huge megafauna, and heat dissipation is another notable problem as large animals find it more difficult to lose heat.
 The Eternal Cylinder (Video Game) / int_18aff462
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_18aff462
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_18aff462
 The Eternal Cylinder (Video Game) / int_1a237409
type
Order Versus Chaos
 The Eternal Cylinder (Video Game) / int_1a237409
comment
Order Versus Chaos: A twist of this with the Trebhum and the Cylinder: while the Cylinder flattens the world and makes it "all the same", according to narration, the Trebhum are blessed with difference that enable them to grow and adapt.
 The Eternal Cylinder (Video Game) / int_1a237409
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_1a237409
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_1a237409
 The Eternal Cylinder (Video Game) / int_1ba8eb64
type
Visual Pun
 The Eternal Cylinder (Video Game) / int_1ba8eb64
comment
Visual Pun: The Cleanser is half automobile, half bodybuilder-like human torso. It's literally a muscle car.
 The Eternal Cylinder (Video Game) / int_1ba8eb64
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_1ba8eb64
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_1ba8eb64
 The Eternal Cylinder (Video Game) / int_2592ee52
type
Impossibly Graceful Giant
 The Eternal Cylinder (Video Game) / int_2592ee52
comment
Impossibly Graceful Giant: The Mathematician, despite being nearly as tall as the Great Gaaahr, is capable of feats of agility such as doing parkour-like leaps over and behind the Cylinder.
 The Eternal Cylinder (Video Game) / int_2592ee52
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_2592ee52
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_2592ee52
 The Eternal Cylinder (Video Game) / int_269e82c1
type
Death of a Child
 The Eternal Cylinder (Video Game) / int_269e82c1
comment
Death of a Child: Player Trebhum are literally newborns, and can suffer a variety of horrible deaths like getting eaten by various predators, crushed by the Cylinder, fall down ravines of poisonous gas or electrocuted by the Trewhaala...
 The Eternal Cylinder (Video Game) / int_269e82c1
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_269e82c1
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_269e82c1
 The Eternal Cylinder (Video Game) / int_295087bf
type
Non-Indicative Name
 The Eternal Cylinder (Video Game) / int_295087bf
comment
Non-Indicative Name: While most of the biomes in the game are properly named (the Tundra is a snow covered Slippy-Slidey Ice World and the desert is a Shifting Sand Land), the Savannah is more of a sparse woodland rather than a grassland.
 The Eternal Cylinder (Video Game) / int_295087bf
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_295087bf
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_295087bf
 The Eternal Cylinder (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 The Eternal Cylinder (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Some of the more interesting mutations have little use outside puzzle-solving in shrines, such as the Entomophilous Skin that attracts Sack Flies or the Hypnotic Trunk that makes Glickbol follow you. The eye mutation allowing the player to control Trebhum statues probably takes the cake, as it is used twiceever in the game - once for the Infected shrine puzzle and hten again in acave in the same biome, after which it is never used again. The Wheel Body mutation allows you to kill other creatures by rolling at them, but given the player risks injury going full melee with large creatures such as Tonglegrops the Mixer Body and Toxic Trunk ultimately makes for a better offensive Trebhum.
 The Eternal Cylinder (Video Game) / int_2bdae2ae
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_2bdae2ae
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_2bdae2ae
 The Eternal Cylinder (Video Game) / int_31c5e7fb
type
Starfish Aliens
 The Eternal Cylinder (Video Game) / int_31c5e7fb
comment
Starfish Aliens: Most of the creatures encountered in the game do not look like anything that exists on Earth.
 The Eternal Cylinder (Video Game) / int_31c5e7fb
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_31c5e7fb
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_31c5e7fb
 The Eternal Cylinder (Video Game) / int_32da548d
type
Arch-Enemy
 The Eternal Cylinder (Video Game) / int_32da548d
comment
Arch-Enemy: The Eternal Cylinder and its servants are this to the Trebhum - not only are they destroying the Trebhums' world, but the yellow light emitted by the servants of the cylinder can take away any adaptations the Trebhums have obtained from food.
 The Eternal Cylinder (Video Game) / int_32da548d
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_32da548d
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_32da548d
 The Eternal Cylinder (Video Game) / int_334e48a1
type
After the End
 The Eternal Cylinder (Video Game) / int_334e48a1
comment
After the End: The game seems to take place after the collapse of the Trebhum civilization, though this only really becomes apparent if you reach the (currently unavailable except through exploits) desert biome, where ruins of the Trebhum civilization are very common. It's revealed that one of the previous civilizations destroyed by the cylinder was Earth, and the Servants of the Cylinder were forged out of human remains.
 The Eternal Cylinder (Video Game) / int_334e48a1
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_334e48a1
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_334e48a1
 The Eternal Cylinder (Video Game) / int_35fa738
type
Fantastic Fauna Counterpart
 The Eternal Cylinder (Video Game) / int_35fa738
comment
Fantastic Fauna Counterpart: An interesting example: native wildlife are bizarre-looking Starfish Aliens looking nothing like Earth animals, yet exhibit behaviors akin to terran fauna. Onkifurts brood their eggs on nest in clifftops and swoop down on prey like predatory birds, Omnogroms are forest dwelling omnivores with an arctic subspecies much like bears, Tonglegrops have spawn-like young, herbivorous juveniles and predatory adults similar to the life cycle of frogs, and Hophopops are small common grassland herbivores that jump, being analogous to rabbits or hares.
 The Eternal Cylinder (Video Game) / int_35fa738
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_35fa738
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_35fa738
 The Eternal Cylinder (Video Game) / int_39aeb09e
type
Rare Candy
 The Eternal Cylinder (Video Game) / int_39aeb09e
comment
Rare Candy: Two examples. Defeating certain servants of the Cylinder from Chapter 3 onwards allows players to collect Chaos Amber from their corpses. When consumed, they instantly and permanently unlock a mutation on the mutation tree. The Unifiers that corrupt towers use parasite called Control Nodules to control the local wildlife. Once killed (via spraying them with water), the heads of the parasites can be collected for further usage. They can be used with the Mineral Processor mutation to get extra wisdom, but some are required to permanently unlock the two story relevant mutations (Crystalline Skin and Master of Song).
 The Eternal Cylinder (Video Game) / int_39aeb09e
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_39aeb09e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_39aeb09e
 The Eternal Cylinder (Video Game) / int_39b8d3d6
type
Boring, but Practical
 The Eternal Cylinder (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Leaping Legs mutation is the first acquired mutation in the game and is later overshadowed by other mutations, but is vital for exploring caves and shrines aa many secret items and locations are placed high above on ledges and high places.
 The Eternal Cylinder (Video Game) / int_39b8d3d6
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_39b8d3d6
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_39b8d3d6
 The Eternal Cylinder (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 The Eternal Cylinder (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: The opening narration describes the Age of the Eternal Cylinder as being in the past, strongly implying that the Cylinder will eventually fall.
 The Eternal Cylinder (Video Game) / int_3bc88a7f
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_3bc88a7f
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_3bc88a7f
 The Eternal Cylinder (Video Game) / int_3c3f28a5
type
Blessed with Suck
 The Eternal Cylinder (Video Game) / int_3c3f28a5
comment
Blessed with Suck: A few Trebhum mutations are useless and harmful. Fortunately, they are temporary. Eating a Glickbol head causes the Legless mutation, where a Trebhum can only roll around and is unable to jump. The Tripobosh antenna grants the Antenna Eyes mutation, which gives a Trebhum poor vision and blurs the entire landscape. The Omnogrom Pellet grants the Iracible Trunk mutation, where the Trebhum babbles incessantly in an incredibly-annoying, ranting tone. The Iridescent body mutation makes the Trebhum shiny...and does literally nothing else.
 The Eternal Cylinder (Video Game) / int_3c3f28a5
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_3c3f28a5
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_3c3f28a5
 The Eternal Cylinder (Video Game) / int_3c7ccb69
type
No Body Left Behind
 The Eternal Cylinder (Video Game) / int_3c7ccb69
comment
No Body Left Behind: Usually played straight with most enemies killed, which dissolve into smoke. However, the Trebhum do discover several intact carcasses of dead creatures, such as Celestial Trewhaalas (twice), a Great Gaahr in the Desert (near the Hand of Fate) and an eviscerated Onkifurt in the final Trebhum temple.
 The Eternal Cylinder (Video Game) / int_3c7ccb69
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_3c7ccb69
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_3c7ccb69
 The Eternal Cylinder (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 The Eternal Cylinder (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: The Eternal Cylinder serves as one, as it keeps advancing towards your Trehblums while getting faster, requiring ways to delay its advance.
 The Eternal Cylinder (Video Game) / int_409d3c07
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_409d3c07
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_409d3c07
 The Eternal Cylinder (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 The Eternal Cylinder (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The planet is in ruins, many biomes and species are gone forever, and countless Trebhum and Trewhaala have died. But in the end, the Cylinder is destroyed when the Mathematician pulls a Heel–Face Turn and destroys itself with its master. While the possibility of the Cylinder returning could happen, the Trebhum and the Trewhaala now have a chance at a hopeful future.
 The Eternal Cylinder (Video Game) / int_40cc0c7e
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_40cc0c7e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_40cc0c7e
 The Eternal Cylinder (Video Game) / int_420081bf
type
Alien Sky
 The Eternal Cylinder (Video Game) / int_420081bf
comment
Alien Sky: The sky is a constant pinkish-orange in tone, with various moons and a ringed planet visible in the sky.
 The Eternal Cylinder (Video Game) / int_420081bf
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_420081bf
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_420081bf
 The Eternal Cylinder (Video Game) / int_42c9f1ec
type
Downplayed Trope
 The Eternal Cylinder (Video Game) / int_42c9f1ec
comment
Played straight by the Corrupted Biome where the predatory Roondaslocks are everywhere, along with Tonglegrops, Omnogroms and Onkifurts, and the Yackfurt being one of the few herbivores present. That being said, the Yackfurt has an insane populataion density (it's popular to find twenty in an area), so this is more of a Downplayed example.
 The Eternal Cylinder (Video Game) / int_42c9f1ec
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_42c9f1ec
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_42c9f1ec
 The Eternal Cylinder (Video Game) / int_470bff94
type
Eats Babies
 The Eternal Cylinder (Video Game) / int_470bff94
comment
Eats Babies: Tonglegrops hunt and devour every animal in the Savannah, even Tonglegroplets and Glickbols— immature forms of their own species.
 The Eternal Cylinder (Video Game) / int_470bff94
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_470bff94
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_470bff94
 The Eternal Cylinder (Video Game) / int_493a162d
type
Bioluminescence Is Cool
 The Eternal Cylinder (Video Game) / int_493a162d
comment
Bioluminescence Is Cool: The Luminescent Body mutation, acquired by Trebhum by eating a Glowfruit, allows them to light up dark cave areas.
 The Eternal Cylinder (Video Game) / int_493a162d
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_493a162d
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_493a162d
 The Eternal Cylinder (Video Game) / int_4aafd3c8
type
Fling a Light into the Future
 The Eternal Cylinder (Video Game) / int_4aafd3c8
comment
Fling a Light into the Future: Played with, in that it wasn't planned on their part while they were still alive, but what's left of the consciousness of humans after being absorbed by the Cylinder gladly do whatever is possible to help give the Trebhums a future, in spite of their own destruction in the past. The very end of the game (read: the last scene in the credits) reveals that this was what the Elder Trebhum you found at the very beginning of the game did before expiring - they are the one who put the egg you begin the game as in the first nest.
 The Eternal Cylinder (Video Game) / int_4aafd3c8
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_4aafd3c8
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_4aafd3c8
 The Eternal Cylinder (Video Game) / int_4c1aaed5
type
All Flyers Are Birds
 The Eternal Cylinder (Video Game) / int_4c1aaed5
comment
All Flyers Are Birds: The Onkifurt looks hardly like a bird, being a tentacled, bug-eyed, pig-snouted Starfish Alien that floats with a gaseous sac. Still, it does display bird like behaviors, brooding its eggs in a nest and hunting prey by swooping them from above, and male and female Onkifurt even have different color patterns akin to the dimorphisim found in many birds.
 The Eternal Cylinder (Video Game) / int_4c1aaed5
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_4c1aaed5
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_4c1aaed5
 The Eternal Cylinder (Video Game) / int_4e7f703c
type
Wham Shot
 The Eternal Cylinder (Video Game) / int_4e7f703c
comment
Wham Shot: After the final battle with the Mathematician, the Trebhum enter his mind one final time- and there they finally meet the Narrator face to face, revealing that he is actually a human and that it was him trapped inside the Mathematician's physical form.
 The Eternal Cylinder (Video Game) / int_4e7f703c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_4e7f703c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_4e7f703c
 The Eternal Cylinder (Video Game) / int_4eb5691c
type
Squashed Flat
 The Eternal Cylinder (Video Game) / int_4eb5691c
comment
Anything hit by the Cylinder is, understandably given the Cylinder's size, Squashed Flat.
 The Eternal Cylinder (Video Game) / int_4eb5691c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_4eb5691c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_4eb5691c
 The Eternal Cylinder (Video Game) / int_504a1991
type
Body Horror
 The Eternal Cylinder (Video Game) / int_504a1991
comment
Adding on to the above, the organic parts of the Servants are distinctively Human.
 The Eternal Cylinder (Video Game) / int_504a1991
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_504a1991
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_504a1991
 The Eternal Cylinder (Video Game) / int_504e271f
type
But Thou Must!
 The Eternal Cylinder (Video Game) / int_504e271f
comment
Finally, when the player first encounters a Cleanser, they're stuck in an area where they are sandwiched between the cylinder and a pit filled with poison gas. There are no plants prior to this point in the game that provide the filter trunk mutation, nor are there any of these plants outside the pit, and the barrier the tower generates prevents the player from going around the pit. The only way to proceed is via a bridge whose entry point is held up by a seemingly unbreakable chain, forcing the Trebhum to wake up the nearby Cleanser and trick it into destroying said chain.
 The Eternal Cylinder (Video Game) / int_504e271f
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_504e271f
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_504e271f
 The Eternal Cylinder (Video Game) / int_514cba56
type
Sinister Geometry
 The Eternal Cylinder (Video Game) / int_514cba56
comment
Sinister Geometry: The Cylinder itself - there's no reason for such a thing to exist, yet somehow, it does, and is slowly grinding the world into a wasteland.
 The Eternal Cylinder (Video Game) / int_514cba56
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_514cba56
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_514cba56
 The Eternal Cylinder (Video Game) / int_515189ab
type
Single-Biome Planet
 The Eternal Cylinder (Video Game) / int_515189ab
comment
Single-Biome Planet: Averted, the levels take place in various biomes that the Trebhum must adapt to. That said, the biomes are far from their earthly counterparts: the Savannah is filled with avocado-pinecone-like flora the size of tall trees, the Tundra harbors massive fungus-like red structures and the Desert has giant orbs in it that, based on descriptions of other items in the biome, appear to be pearls. The final biome, known only as "Infected" according to screenshots, has strange glowing green flora and humanoid forms dotting the landscape, which spilled out of the Cylinder after the Trebhum killed the Mathematician.
 The Eternal Cylinder (Video Game) / int_515189ab
featureApplicability
-1.0
 The Eternal Cylinder (Video Game) / int_515189ab
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_515189ab
 The Eternal Cylinder (Video Game) / int_5288f02
type
All Your Powers Combined
 The Eternal Cylinder (Video Game) / int_5288f02
comment
All Your Powers Combined: In a sense, the ??? Biome is this to the other biomes — due to the contents of the Cylinder being spilled into said Biome, you can encounter creatures, benevolent and hazardous, from every previous biome of the game here, alongside new creatures and hazards.
 The Eternal Cylinder (Video Game) / int_5288f02
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_5288f02
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_5288f02
 The Eternal Cylinder (Video Game) / int_53a7089a
type
Pint-Sized Powerhouse
 The Eternal Cylinder (Video Game) / int_53a7089a
comment
Pint-Sized Powerhouse: A playable Trebhum is tiny (it's shorter than an adult human's knees), but with proper mutations, they can kill just about anything in their home environment.
 The Eternal Cylinder (Video Game) / int_53a7089a
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_53a7089a
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_53a7089a
 The Eternal Cylinder (Video Game) / int_53f5119f
type
The Dragon
 The Eternal Cylinder (Video Game) / int_53f5119f
comment
The Dragon: The Mathematician is the enforcer of the Cylinder's will, and is revealed to be pushing the Cylinder to make it move. However, after the Mathematician is killed the Cylinder is able to move under its own steam.
 The Eternal Cylinder (Video Game) / int_53f5119f
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_53f5119f
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_53f5119f
 The Eternal Cylinder (Video Game) / int_54bb502b
type
Nobody Poops
 The Eternal Cylinder (Video Game) / int_54bb502b
comment
Nobody Poops: Averted with Springworms, which excrete small pellets that Trebhum can eat. Played straight with Omnogroms, which can digest almost anything and instead cough up small pellets of undigestible matter somewhat like real-life owls. Given that the Great Gaaahr's dorsal sac is implied to be a digestive system, the pink bombs it drops are suggested to be its excreta.
 The Eternal Cylinder (Video Game) / int_54bb502b
featureApplicability
-1.0
 The Eternal Cylinder (Video Game) / int_54bb502b
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_54bb502b
 The Eternal Cylinder (Video Game) / int_54d5074
type
Speaking Simlish
 The Eternal Cylinder (Video Game) / int_54d5074
comment
Speaking Simlish: The Trebhum language seems to be comprised of muffled trumpeting noises, though it is conveniently translated by the Narrator in his commentary.
 The Eternal Cylinder (Video Game) / int_54d5074
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_54d5074
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_54d5074
 The Eternal Cylinder (Video Game) / int_553cbdc2
type
Eyeless Face
 The Eternal Cylinder (Video Game) / int_553cbdc2
comment
Eyeless Face: The vast majority of the Servants of the Cylinder lack eyes or even discernable heads of any sort. The Onogrosh and the Tripobosh are ostrich-like predators that are blind and hunt by sound and smell, but do retain vestigal stalk-like eyes.
 The Eternal Cylinder (Video Game) / int_553cbdc2
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_553cbdc2
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_553cbdc2
 The Eternal Cylinder (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 The Eternal Cylinder (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: The Tundra is a snow and ice covered area that, while certainly more life filled than other examples, is still very, very cold. Animals here tend to have abilities/appearnaces/behaviors that are themed around heat (Foosh heat up rocks for energy, Sklaas are covered in ice armor, and Tripobosh have fur to keep warm.
 The Eternal Cylinder (Video Game) / int_5914d5dd
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_5914d5dd
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_5914d5dd
 The Eternal Cylinder (Video Game) / int_591c36ae
type
Gathering Steam
 The Eternal Cylinder (Video Game) / int_591c36ae
comment
Gathering Steam: The Cylinder speeds up as it chases you, eventually moving at break-neck speeds to run you down, though you'd have to glitch the game for it to reach truly insane speeds.
 The Eternal Cylinder (Video Game) / int_591c36ae
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_591c36ae
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_591c36ae
 The Eternal Cylinder (Video Game) / int_5a2f45cb
type
RailRoading
 The Eternal Cylinder (Video Game) / int_5a2f45cb
comment
Rail Roading: Three examples! If the ruins in an area contain story-relevant information, the barrier surrounding that area cannot be lowered until the Trebhum have accessed the ruins. Speaking of barriers, a soft version of this is implemented with the towers - towers are only spaced so close together, and trying to progress too far will see the Cylinder overtake you well before you reach another set of towers.note Examinations in beta involving bugs that stopped the cylinder (Which were deactivated by reloading a save) revealed that the cylinder can cover areas it took players hours to traverse in fifteen minutes). Finally, when the player first encounters a Cleanser, they're stuck in an area where they are sandwiched between the cylinder and a pit filled with poison gas. There are no plants prior to this point in the game that provide the filter trunk mutation, nor are there any of these plants outside the pit, and the barrier the tower generates prevents the player from going around the pit. The only way to proceed is via a bridge whose entry point is held up by a seemingly unbreakable chain, forcing the Trebhum to wake up the nearby Cleanser and trick it into destroying said chain.
 The Eternal Cylinder (Video Game) / int_5a2f45cb
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_5a2f45cb
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_5a2f45cb
 The Eternal Cylinder (Video Game) / int_5ced9082
type
Dire Beast
 The Eternal Cylinder (Video Game) / int_5ced9082
comment
Dire Beast: The now-extinct "Hypertonglegrop", mentioned in the Grashtuub's compendium entry.
 The Eternal Cylinder (Video Game) / int_5ced9082
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_5ced9082
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_5ced9082
 The Eternal Cylinder (Video Game) / int_5f611b7e
type
Good All Along
 The Eternal Cylinder (Video Game) / int_5f611b7e
comment
Good All Along: The Mathematician is actually The Narrator himself all along under the Cylinder's influence, and after he is defeated in the last boss fight he manages to rebel against the Cylinder and destroy it for good, and himself with it in the process.
 The Eternal Cylinder (Video Game) / int_5f611b7e
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_5f611b7e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_5f611b7e
 The Eternal Cylinder (Video Game) / int_617f0563
type
Heel–Face Turn
 The Eternal Cylinder (Video Game) / int_617f0563
comment
Heel–Face Turn: After it is defeated by the Trewhaala, the Mathematician turns on its master the Cylinder and pounds it with its fists: destroying them both and ending its destruction once and for all.
 The Eternal Cylinder (Video Game) / int_617f0563
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_617f0563
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_617f0563
 The Eternal Cylinder (Video Game) / int_61eac2cb
type
Perpetual-Motion Monster
 The Eternal Cylinder (Video Game) / int_61eac2cb
comment
Perpetual-Motion Monster: The Eternal Cylinder does not seem to eat or otherwise absorb energy in any visible way, but as its name suggests, it travels onward with no stopping unless blocked by a powered tower.
 The Eternal Cylinder (Video Game) / int_61eac2cb
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_61eac2cb
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_61eac2cb
 The Eternal Cylinder (Video Game) / int_640ebd81
type
Bizarre Alien Reproduction
 The Eternal Cylinder (Video Game) / int_640ebd81
comment
Bizarre Alien Reproduction: The Tonglegrop has a fairly complex metamorphosis, which appears to be based on the one undergone by frogs. Initially, Tonglegrops start out as eggs, but at a certain point in development, the developing embryos gain the ability to move said eggs via licking the amnion. These are known as glickbol. Eating a dead glickbol causes the Trebhum to lose its legs, though fortunately this is temporary (and glickbol heads are also needed to create some of the best bombs in the game from the Mixer Body mutation). Eventually, glickbol become tonglegroplets, herbivorous bipeds that live in the Savannah. The main feature of the tonglegroplet's body is an enormous acid storage sack that takes up most of the creature's rear end. Finally, the ones that survive to adulthood become tonglegrops. These creatures have acid sacks so large that they use them as an organic omni-directional wheel to roll around, Though they still walk around most of the time. Adult tonglegrops are omnivores (with a distinct preference for meat), and the apex predators of the savannah. Another species with an interesting life cycle is the Great Gaaarh. Adults are sauropod-like tripods, but their young (which are still huge compared to Trebhum) have their three legs still fused together and instead float midair with their flotation sac, occasionally touching the ground and pushing off again with their merged limb.
 The Eternal Cylinder (Video Game) / int_640ebd81
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_640ebd81
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_640ebd81
 The Eternal Cylinder (Video Game) / int_6439de78
type
Heroic Sacrifice
 The Eternal Cylinder (Video Game) / int_6439de78
comment
Heroic Sacrifice: The Mathematician, after his Heel–Face Turn, destroys himself and the Cylinder to end the threat once and for all.
 The Eternal Cylinder (Video Game) / int_6439de78
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6439de78
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6439de78
 The Eternal Cylinder (Video Game) / int_65c4d0fa
type
Changing Gameplay Priorities
 The Eternal Cylinder (Video Game) / int_65c4d0fa
comment
Changing Gameplay Priorities: Initially, you will want to avoid the Servants of the Eternal Cylinder, as they inflict high amounts of damage and can remove your mutations with their yellow light. From Chapter 3 onwards, though, you're more likely an able to light them, as by now you should have several mutations shielded from the Cylinder, including at least one offensive mutation. In fact, you're actually encouraged to fight them later in the game, because defeated servants drop Chaos Amber which can instantly shield one mutation from being stolen.
 The Eternal Cylinder (Video Game) / int_65c4d0fa
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_65c4d0fa
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_65c4d0fa
 The Eternal Cylinder (Video Game) / int_666648a3
type
Hostile Terraforming
 The Eternal Cylinder (Video Game) / int_666648a3
comment
Hostile Terraforming: The landscape behind the Eternal Cylinder is a burning wasteland which, oddly enough, is completely devoid ofanything, with not even the crushed remains of the trees it flattens being visible. This explained as the Cylinder harvesting things that interest it, meaning that the area behind the Cylinder has literally been picked clean of anything of value. The damage the Trebhum inflict on the Mathematician results in a reverse of the above happening in Chapter 4, with various creatures and plants spilling out to create the corrupted plains that make up the Infected biome.
 The Eternal Cylinder (Video Game) / int_666648a3
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_666648a3
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_666648a3
 The Eternal Cylinder (Video Game) / int_66b32e36
type
Belly Mouth
 The Eternal Cylinder (Video Game) / int_66b32e36
comment
Belly Mouth: The Omnogrom, an enemy creature with a massive mouth that nearly splits its body in half.
 The Eternal Cylinder (Video Game) / int_66b32e36
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_66b32e36
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_66b32e36
 The Eternal Cylinder (Video Game) / int_66f763c0
type
Interface Screw
 The Eternal Cylinder (Video Game) / int_66f763c0
comment
The Tripobosh antenna grants the Antenna Eyes mutation, which gives a Trebhum poor vision and blurs the entire landscape.
 The Eternal Cylinder (Video Game) / int_66f763c0
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_66f763c0
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_66f763c0
 The Eternal Cylinder (Video Game) / int_67b0bd0e
type
An Ice Person
 The Eternal Cylinder (Video Game) / int_67b0bd0e
comment
An Ice Person: The Frozen Sklaa, which can form ice-based armor around its body.
 The Eternal Cylinder (Video Game) / int_67b0bd0e
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_67b0bd0e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_67b0bd0e
 The Eternal Cylinder (Video Game) / int_67fedd35
type
Bizarrchitecture
 The Eternal Cylinder (Video Game) / int_67fedd35
comment
Bizarrchitecture: Pretty much the entire environment - there's no obvious reason everything looks the way it does (which gives natural processes the middle finger), but somehow, they exist. The final "???" Biome even has human faces carved out of massive structures that litter the landscape.
 The Eternal Cylinder (Video Game) / int_67fedd35
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_67fedd35
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_67fedd35
 The Eternal Cylinder (Video Game) / int_69ab6c58
type
Justified Tutorial
 The Eternal Cylinder (Video Game) / int_69ab6c58
comment
Justified Tutorial: Whenever the player receives a tutorial or hint, it's indicated this is because the Trebhum is acting out of curiosity or remembering something from its Hive Mind. Trebhum Shrines (at least those encountered from Chapter 2 onwards) provide you with recipes that permanently unlock mutations. The first recipe you receive, for the Filter Trunk, is acquired when you are trapped on an island surrounded by toxic gas, with a servant of the cylinder looking down on you, meaning you NEED to get that mutation permanently to escape.
 The Eternal Cylinder (Video Game) / int_69ab6c58
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_69ab6c58
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_69ab6c58
 The Eternal Cylinder (Video Game) / int_6a1c2a6
type
Cosmic Horror Story
 The Eternal Cylinder (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: A group of tiny aliens at the bottom of their planet's food chain have their struggles to survive further added by an incomprehensible eldritch force slowly and inevitably destroying their planet. And accorindg to the website, the Eternal Cylinder has already destroyed multiple worlds with one of those destroyed worlds being Earth.
 The Eternal Cylinder (Video Game) / int_6a1c2a6
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6a1c2a6
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6a1c2a6
 The Eternal Cylinder (Video Game) / int_6a49268
type
"Just So" Story
 The Eternal Cylinder (Video Game) / int_6a49268
comment
"Just So" Story: Trebhum culture seems to have had plenty of these, as seen in the minerals flavor text: the three minerals Gnakka's Guide, Gnakka's Shield and Gnakka's Heart tells the story of a Trebhum folk hero who ventured into the underworld. Another item is Barbagar's Foot which is a plant that grants the Meteor Feet ability and is named after another figure of Trebhum mythology. And there even seems to be a fable titled "The Tripoboosh and Onogrosh Go Hunting Together", though sadly only its title remains in the Trebhum memory cluster.
 The Eternal Cylinder (Video Game) / int_6a49268
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6a49268
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6a49268
 The Eternal Cylinder (Video Game) / int_6bda9a30
type
Meaningful Name
 The Eternal Cylinder (Video Game) / int_6bda9a30
comment
Meaningful Name: Omnogrom seems to be a play on "om nom" and "omnivore", a fitting name for a ravenous mostly-mouth creature that eats virtually anything.
 The Eternal Cylinder (Video Game) / int_6bda9a30
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6bda9a30
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6bda9a30
 The Eternal Cylinder (Video Game) / int_6c07693b
type
Carry a Big Stick
 The Eternal Cylinder (Video Game) / int_6c07693b
comment
Carry a Big Stick: The Mathematician can throw Unifiers like javelins. One of them is shown to have struck and killed a Celestial Trewhaala.
 The Eternal Cylinder (Video Game) / int_6c07693b
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6c07693b
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6c07693b
 The Eternal Cylinder (Video Game) / int_6c4ed101
type
Breath Weapon
 The Eternal Cylinder (Video Game) / int_6c4ed101
comment
Breath Weapon: The Flame Trunk mutation causes Trebhum to be able to breathe fire. Downplayed as it is less of a weaponized flamethrower and more of a tool for keeping warm in the Tundra, incubating Trebhum eggs, and killing the plantlike Gargadends as opposed to directly attacking.
 The Eternal Cylinder (Video Game) / int_6c4ed101
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6c4ed101
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6c4ed101
 The Eternal Cylinder (Video Game) / int_6cc39b20
type
Puppeteer Parasite
 The Eternal Cylinder (Video Game) / int_6cc39b20
comment
Puppeteer Parasite: One mission has a Unifier release bacteriophage-like spores to mind-control local animals, and the Trebhum need to destroy said parasites to defeat the Unifier.
 The Eternal Cylinder (Video Game) / int_6cc39b20
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6cc39b20
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6cc39b20
 The Eternal Cylinder (Video Game) / int_6cd0cdcc
type
Endangered Species
 The Eternal Cylinder (Video Game) / int_6cd0cdcc
comment
Endangered Species: Never stated in the game, but it's implied that every creature you encounter is slowly dying out due to the cylinder destroying their world. Several actually seem to go extinct as you advance further in the game, because they stop appearing as you leave their biomes.
 The Eternal Cylinder (Video Game) / int_6cd0cdcc
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6cd0cdcc
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6cd0cdcc
 The Eternal Cylinder (Video Game) / int_6e7a3cd
type
Underground Monkey
 The Eternal Cylinder (Video Game) / int_6e7a3cd
comment
Underground Monkey: The standard Omnogrom in the Savannah is pink and hairless, but a blue-furred variant can be found in the Tundra. There's also a blue variety of Tonglegroplet found in the Tundra and a yellow version of the Tonglegrop found in the Desert.
 The Eternal Cylinder (Video Game) / int_6e7a3cd
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6e7a3cd
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6e7a3cd
 The Eternal Cylinder (Video Game) / int_6eb1268c
type
Extreme Omnivore
 The Eternal Cylinder (Video Game) / int_6eb1268c
comment
Extreme Omnivore: The Trebhum - they can eat plants, fungi, animals, and, with proper mutations, even digest minerals. Omnogrom are known to eat virtually anything their mouths can grab, be it plant, animal or Trebhum.
 The Eternal Cylinder (Video Game) / int_6eb1268c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6eb1268c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6eb1268c
 The Eternal Cylinder (Video Game) / int_6ec989d8
type
Guide Dang It!
 The Eternal Cylinder (Video Game) / int_6ec989d8
comment
Guide Dang It!: The game offers minimal advice beyond what is needed to progress further in the story. At the very start of the game, near where the first Trebhum hatches, there is an easy-to-miss lake containing Pouchfish, which grants the Storage Body mutation that will come very useful in the earliest parts. Getting a Tonglegrop Acid Sac is high priority to get the Toxic Trunk mutation that gives Trebhum the ability to defend themselves and even kill large predators for parts. The easiest ways to do it are: In the Trewhaala level, lure a Tonglegrop over to zapping range of the Trewhaala. If you possess the Filter Trunk mutation you can lure the Tonglegrop over to a pit of toxic fumes. The easiest way is to get two Tonglegrops to collide while rolling, which will kill both and yield two acid sacs. With Tonglegrops being a Super-Persistent Predator it's quite easy to initiate a chase and then lead them into a trap. Sometimes incubators are hard to find when you stumble upon a Trebhum egg. However, the towers that stop the cylinder have a small room at their base, which can be used to hatch an egg even after the blue glowing symbol dissipates. The Leaping Legs ability is very important for shrines and temples as there are many secrets and mutations hidden on high ledges. Remember that once you leave a temple it will be locked permanently and any treasures it contains will never be accessible again. Never bring Trebhum eggs inside elder caves and shrines: the egg will disappear when you enter and will not respawn ever again in the overworld. While the game does tell you which items can be converted into Minerals by the Mineral Processor Mutation, it doesn't specify the amount that each mineral provides. As a rule, mineral items that contain or function as mutation catalysts (Iridescent Pearls, Floating Crystals, and Klaborok Pearls) given significantly higher amounts of Minerals when processed - each gives a whole Mineral when fully processed, though they take much longer to process in the first place. The Crystalline Skin mutation's description indicates it is only for story purposes. It doesn't tell you that it also provides a cold resilience bonus that exceeds even the furred skin mutation, being enough to shield you from damaging effects of freezing water. This is extremely helpful for the final part of the Tundra chapter, where you have to cross a small ocean of freezing water. It's impossible to shield all mutations via upgrade shrines, as there will always be nine left over mutations even if you visit every upgrade shrine. To shield all mutations in one play through, you need to kill off servants of the Eternal Cylinder and collect the Chaos Amber they drop.
 The Eternal Cylinder (Video Game) / int_6ec989d8
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6ec989d8
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6ec989d8
 The Eternal Cylinder (Video Game) / int_6f398193
type
Behemoth Battle
 The Eternal Cylinder (Video Game) / int_6f398193
comment
Behemoth Battle: The final boss isn't much of a boss fight bewtween the Trebhum and the Mathematician: it's mostly the Trebhum simply trying to survive the crossfire while the Mathematician and three of the Trewhaala duke it out.
 The Eternal Cylinder (Video Game) / int_6f398193
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_6f398193
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_6f398193
 The Eternal Cylinder (Video Game) / int_70910ae0
type
Creepy Cleanliness
 The Eternal Cylinder (Video Game) / int_70910ae0
comment
Creepy Cleanliness: The inside of the Mathematician's head is a digital-like room that is pure white with distorted reflections. It is very unsettling.
 The Eternal Cylinder (Video Game) / int_70910ae0
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_70910ae0
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_70910ae0
 The Eternal Cylinder (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 The Eternal Cylinder (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Towers and their force fields are emit either red or blue light. Red light indicates that a tower is inactive or that there is something inside the forcefield that you need to examine before progressing. Blue light indicates that a tower is active and that there are no things that need to be examined in the current area. Servants of the Cylinder emit either yellow or red light. Yellow light removes mutations, while red does the same, but also inflicts large amounts of damage.
 The Eternal Cylinder (Video Game) / int_740f59b4
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_740f59b4
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_740f59b4
 The Eternal Cylinder (Video Game) / int_7464705c
type
Arc Words
 The Eternal Cylinder (Video Game) / int_7464705c
comment
Arc Words: "The Eternal Cylinder cannot be stopped."
 The Eternal Cylinder (Video Game) / int_7464705c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_7464705c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_7464705c
 The Eternal Cylinder (Video Game) / int_78ca37d9
type
Power-Up Food
 The Eternal Cylinder (Video Game) / int_78ca37d9
comment
Any change in form that a Trebhum obtains from eating Powerup Food is explicitly referred to as a mutation, not an evolution.
 The Eternal Cylinder (Video Game) / int_78ca37d9
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_78ca37d9
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_78ca37d9
 The Eternal Cylinder (Video Game) / int_7f3e75b6
type
Look on My Works, Ye Mighty, and Despair
 The Eternal Cylinder (Video Game) / int_7f3e75b6
comment
Look on My Works, Ye Mighty, and Despair: The Trebhum used to have a fairly advanced civilization, with the game implying one species you find was a type of pet. Now, they're reduced to scattered tribes trying to escape the cylinder. However, it's strongly implied the Cylinder is destroying the Trebhum not as punishment for hubris, but just because it can.
 The Eternal Cylinder (Video Game) / int_7f3e75b6
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_7f3e75b6
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_7f3e75b6
 The Eternal Cylinder (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 The Eternal Cylinder (Video Game) / int_808cbaeb
comment
Lastly, they all have human sounding names/designations as opposed to the more alien ones the native creatures have.
 The Eternal Cylinder (Video Game) / int_808cbaeb
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_808cbaeb
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_808cbaeb
 The Eternal Cylinder (Video Game) / int_82464731
type
Humanity's Wake
 The Eternal Cylinder (Video Game) / int_82464731
comment
Humanity's Wake: One of the civilizations destroyed by the Cylinder was Earth itself— and the Servants were fashioned from the remains of humanity.
 The Eternal Cylinder (Video Game) / int_82464731
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_82464731
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_82464731
 The Eternal Cylinder (Video Game) / int_83641c73
type
Logical Weakness
 The Eternal Cylinder (Video Game) / int_83641c73
comment
Logical Weakness: The Servants of the Cylinder are all partly mechanical, and thus are vulnerable to short-circuiting in water. Witnesses can be felled temporarily by squirting them with water, while Cleansers will die if they are tricked into driving into a lake.
 The Eternal Cylinder (Video Game) / int_83641c73
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_83641c73
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_83641c73
 The Eternal Cylinder (Video Game) / int_851dda8f
type
Humanoid Abomination
 The Eternal Cylinder (Video Game) / int_851dda8f
comment
Humanoid Abomination: The Servants of the Cylinder all have human body parts. Disturbingly this is the only place in the game where anything resembles something from earth. It's eventually revealed that this is because the Servants are created from humans, as humanity was one of the many civilizations destroyed by the Cylinder.
 The Eternal Cylinder (Video Game) / int_851dda8f
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_851dda8f
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_851dda8f
 The Eternal Cylinder (Video Game) / int_8774fb47
type
Eldritch Abomination
 The Eternal Cylinder (Video Game) / int_8774fb47
comment
Eldritch Abomination: The Eternal Cylinder is possibly something like this. It is a giant unstoppable force slowly crushing the planet into a wasteland inhabited only by massive cyborg monsters.
 The Eternal Cylinder (Video Game) / int_8774fb47
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_8774fb47
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_8774fb47
 The Eternal Cylinder (Video Game) / int_88ebc539
type
Always a Bigger Fish
 The Eternal Cylinder (Video Game) / int_88ebc539
comment
Always a Bigger Fish: No matter how big or mean a creature is, the Eternal Cylinder will crush it in seconds. You'll eventually run into the corpse of a Trewhaala, which is clearly dead due to the efforts of another party. The narration states that your Trehblums are trying not to think about what could have killed said Trewhaala. A close examination of its corpse, however, reveals the corpse of one of the servants of the Eternal Cylinder, leaving the cause of death fairly obvious. The best way to kill any large predator in the game is to lure an adult Tonglegrop over. And should two Tonglegrops clash they end up mutually killing one another.
 The Eternal Cylinder (Video Game) / int_88ebc539
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_88ebc539
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_88ebc539
 The Eternal Cylinder (Video Game) / int_8905bc4d
type
Extra Eyes
 The Eternal Cylinder (Video Game) / int_8905bc4d
comment
Extra Eyes: Trebhums can get a third eye as a possible mutation, allowing them to see additional info from their genetic memory. Additionally, the Celestial Trewhaala and Zooshgarg also have many eyes (the Zooshgarg seems to have eight). The Grashtuub has twelve eyes, six on each end of its body.
 The Eternal Cylinder (Video Game) / int_8905bc4d
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_8905bc4d
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_8905bc4d
 The Eternal Cylinder (Video Game) / int_895af18e
type
Gigantic Adults, Tiny Babies
 The Eternal Cylinder (Video Game) / int_895af18e
comment
Gigantic Adults, Tiny Babies: Newly hatched Trebhum are no bigger than glickbols, with fan-measurements putting their height as that of an adult human's knees. Adults are on the same size range as the apex predators in most regions they are encountered in, which would put them as being in the size range of hippos. Glickbols themselves are the offspring of the far larger and deadlier Tonglegrop. Subverted by the Great Gaaarh. Adults are towering giants that feed on sandstorms: but its floating, bomb-dropping young are noticeably smaller but still massive when compared to a Trebhum.
 The Eternal Cylinder (Video Game) / int_895af18e
featureApplicability
-0.3
 The Eternal Cylinder (Video Game) / int_895af18e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_895af18e
 The Eternal Cylinder (Video Game) / int_8a27f768
type
Space Whale
 The Eternal Cylinder (Video Game) / int_8a27f768
comment
Space Whale: The Celestial Trewhaala. They are normally found in the stratosphere and only descend to ground level to defend certain locations. The Trebhums' Hive Mind explicitly states they are not native to the Trebhums' world. Data-mining indicates the Trebhum will be able to acquire a potentially Mid-to-late-game mutation that can summon Trewhaala at will.
 The Eternal Cylinder (Video Game) / int_8a27f768
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_8a27f768
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_8a27f768
 The Eternal Cylinder (Video Game) / int_8bf8adfa
type
Just Before the End
 The Eternal Cylinder (Video Game) / int_8bf8adfa
comment
Just Before the End: The game occupies an interesting place between this trope and After the End — the Trebhum civilization has already fallen, but life on their planet is still around, if teetering toward collapse. The final biome fits this best, being a barely habitable set of plains covered in toxic gas, with creatures from clashing enviromnets all trying to eek out a living as the Cylinder moves to finish destroying the Trebhum's world.
 The Eternal Cylinder (Video Game) / int_8bf8adfa
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_8bf8adfa
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_8bf8adfa
 The Eternal Cylinder (Video Game) / int_8c00901a
type
Creepy Good
 The Eternal Cylinder (Video Game) / int_8c00901a
comment
Creepy Good: The Celestial Trewhaala. While resembling serpentine Eldritch Abominations and having a Voice of the Legion they are actually benevolent once the Trebhum re-acquire the means to communicate with them.
 The Eternal Cylinder (Video Game) / int_8c00901a
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_8c00901a
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_8c00901a
 The Eternal Cylinder (Video Game) / int_90965cc7
type
Hive Mind
 The Eternal Cylinder (Video Game) / int_90965cc7
comment
Whenever the player receives a tutorial or hint, it's indicated this is because the Trebhum is acting out of curiosity or remembering something from its Hive Mind.
 The Eternal Cylinder (Video Game) / int_90965cc7
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_90965cc7
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_90965cc7
 The Eternal Cylinder (Video Game) / int_912b24c4
type
Art Shift
 The Eternal Cylinder (Video Game) / int_912b24c4
comment
Art Shift: An example within a single game - Trebhum homes found in the Savannah or Tundra have an organic appearance and look as if they were grown from some kind of plant. By contrast, the ones found in the Desert have a distinctly artificial look and appear to be composed of metal.
 The Eternal Cylinder (Video Game) / int_912b24c4
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_912b24c4
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_912b24c4
 The Eternal Cylinder (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 The Eternal Cylinder (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: The Trebhum manage to kill the Mathematician with the lenses, but to little concern of the Cylinder— as the narrator explains, the Cylinder's servants were merely tools, and were cast aside once broken.
 The Eternal Cylinder (Video Game) / int_928ca2cc
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_928ca2cc
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_928ca2cc
 The Eternal Cylinder (Video Game) / int_9333df94
type
Kidnapping Bird of Prey
 The Eternal Cylinder (Video Game) / int_9333df94
comment
Kidnapping Bird of Prey: Vuushlops look like some nightmarish fusion of bat and shrimp but otherwise fill this role in the Tundra, snatching away Trebhum and carrying them to its nest. The Wheel Body mutation can make Trebhum lethal for Vuushlops to grab, as they die of collision damage.
 The Eternal Cylinder (Video Game) / int_9333df94
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_9333df94
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_9333df94
 The Eternal Cylinder (Video Game) / int_940a5958
type
Artificial Stupidity
 The Eternal Cylinder (Video Game) / int_940a5958
comment
Artificial Stupidity: Pathfinding by non-leader Trebhum can be very frustrating at times: they tend to jump and bounce all over the place and sometimes fall into hazards or off cliffs if you're not keeping track of your group. Thankfully, they always teleport offscreen to your leader.
 The Eternal Cylinder (Video Game) / int_940a5958
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_940a5958
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_940a5958
 The Eternal Cylinder (Video Game) / int_9578bb87
type
Canis Latinicus
 The Eternal Cylinder (Video Game) / int_9578bb87
comment
Canis Latinicus: Many of the creatures have surprisingly-meaningful latin names, such as the Omnogrom being of the genus Stomatotherium, meaning "mouth beast", the Tripoboosh being called Polyrrhinus pilosus, meaning "hairy many-nosed", the Zooshgarg being called Aerotorus trebhumuphagus, or "Trebhum-eating aerial ring" and the Trewhaala being called Cetovermis nebulae, or "whale-worm of the nebula".
 The Eternal Cylinder (Video Game) / int_9578bb87
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_9578bb87
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_9578bb87
 The Eternal Cylinder (Video Game) / int_97df21d3
type
Tripod Terror
 The Eternal Cylinder (Video Game) / int_97df21d3
comment
Tripod Terror: Averted with the tall, towering three-legged Great Gaaargh, gentle giants that vacuum up soe much matter that it appears they feed upon sandstorms. Though they could also be unintentionally dangerous to Trebhums because of their size... and they also have a tendency to drop bombs from their dorsal sacs... The Mathematician certainly counts, though in an odd way, as it resembles a humanoid with a lower body of a smaller humanoid forming its right leg, giving it a total of three legs. Its towering stride and glowing head certainly feel like the Trope Maker especially when it confronts the Trebhum after they jump over the cylinder.
 The Eternal Cylinder (Video Game) / int_97df21d3
featureApplicability
-1.0
 The Eternal Cylinder (Video Game) / int_97df21d3
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_97df21d3
 The Eternal Cylinder (Video Game) / int_988dc0fd
type
Living Gasbag
 The Eternal Cylinder (Video Game) / int_988dc0fd
comment
Onkifurts are flying creatures with somewhat pig-like snouts, chameleon-like eyes and squid-like tentacles, that float in the air using gaseous sacs. Strangely, they behave a lot like birds.
 The Eternal Cylinder (Video Game) / int_988dc0fd
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_988dc0fd
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_988dc0fd
 The Eternal Cylinder (Video Game) / int_99a12edd
type
Cyborg
 The Eternal Cylinder (Video Game) / int_99a12edd
comment
Every Servant of the Cylinder is a Cyborg of some sort, as opposed to being a wholly organic being.
 The Eternal Cylinder (Video Game) / int_99a12edd
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_99a12edd
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_99a12edd
 The Eternal Cylinder (Video Game) / int_9adcd93a
type
Bizarre Alien Locomotion
 The Eternal Cylinder (Video Game) / int_9adcd93a
comment
Bizarre Alien Locomotion: The Trebhums normally walk on two legs, but to move faster they curl up into a ball and roll at top speed. Somehow this works even for those with the "square body" mutation. Glickbols are basically sentient eggs that can already roll around even before hatching, using their tongues to steer their egg membrane around. Adult Tonglegrops have a large acid sac that can somehow roll independently of their body, allowing them to use it as a wheel to roll at high speeds. The Great Gaaarh plods about on three giraffe-like legs, balanced upright by its flotation sac. This sac, while too heavy to lift an adult, can be used by juveniles to float about in the air. Zooshgargs fly by gravity manipulation. The Liberator, one of the Cylinder's servants, resembles a humanoid with no legs, and instead moves by spinning two enormous hoops held in its hands in a manner similar to a wheelchair. How they rotate while the Liberator is holding them in its hands is unclear. Roondaslocks are ball-shaped creatures covered all over in eyes and mouths. They move by using their long projectile tongues to launch themselves from place to place.
 The Eternal Cylinder (Video Game) / int_9adcd93a
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_9adcd93a
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_9adcd93a
 The Eternal Cylinder (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 The Eternal Cylinder (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: It is extremely difficult to kill minions of the Eternal Cylinder, but the rewards are worth it - they drop an item that instantly protects one of your mutations, permanently unlocking it without need to spend resources. Thus, you are highly encouraged to kill any servants you find if possible.
 The Eternal Cylinder (Video Game) / int_9b9397bb
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_9b9397bb
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_9b9397bb
 The Eternal Cylinder (Video Game) / int_9d12bbc1
type
Foreshadowing
 The Eternal Cylinder (Video Game) / int_9d12bbc1
comment
Foreshadowing: When players first encounter the Cleanser, they find it sleeping by a human hand formed out of earth near a toxic pit. The final biome of the game is an area filled with toxic plants and human-like rock formations, with the implication that it was created by the Cylinder. It's possible to glimpse the desert, tundra, and savannah biomes when looking across an ocean, but players will never see the Infected biome until Chapter 4. This is because until that chapter, said biome did not exist.
 The Eternal Cylinder (Video Game) / int_9d12bbc1
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_9d12bbc1
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_9d12bbc1
 The Eternal Cylinder (Video Game) / int_9d1cc720
type
Barbie Doll Anatomy
 The Eternal Cylinder (Video Game) / int_9d1cc720
comment
Barbie Doll Anatomy: The Servants of the Cylinder tend to have naked human bodies, but none display anything too inappropriate: the Mathematician's right leg's smaller torso originally had female breasts but this was removed for the final version.
 The Eternal Cylinder (Video Game) / int_9d1cc720
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_9d1cc720
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_9d1cc720
 The Eternal Cylinder (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 The Eternal Cylinder (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Averted by the Unstable Body mutation, though it only hurts your Trebhum minimally. Very averted by gas bombs made by the Mixer Body mutation: these can and will kill your Trebhum and even the Filter Trunk cannot protect them.
 The Eternal Cylinder (Video Game) / int_9e8aa11e
featureApplicability
-1.0
 The Eternal Cylinder (Video Game) / int_9e8aa11e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_9e8aa11e
 The Eternal Cylinder (Video Game) / int_9f6fb586
type
Leitmotif
 The Eternal Cylinder (Video Game) / int_9f6fb586
comment
Leitmotif: Several enemies have unique musical cues that herald their presence: The Tonglegrop has fast-paced drums playing ominous chase music when it aproaches. The Zooshgarg has a harsh and grating techno beat. The Exonerator has an energetic rock-music electric guitar riff. The Mathematician is accompanied by a loud noise akin to a boat horn or tornado siren whenever he appears.
 The Eternal Cylinder (Video Game) / int_9f6fb586
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_9f6fb586
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_9f6fb586
 The Eternal Cylinder (Video Game) / int_a414c3f0
type
One-Hit Kill
 The Eternal Cylinder (Video Game) / int_a414c3f0
comment
One-Hit Kill: Anything hit by the Cylinder is, understandably given the Cylinder's size, Squashed Flat. The Celestial Trewhaala can one-shot every creature with its lightning attack, though it takes two strikes to kill a Trebhum. The easiest way to kill a Tonglegrop is to get two of them to collide while rolling, killing them both and granting two Acid Sacs to give the Trebhums the Toxic Trunk ability.
 The Eternal Cylinder (Video Game) / int_a414c3f0
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_a414c3f0
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_a414c3f0
 The Eternal Cylinder (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Eternal Cylinder (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: The desert, unsurprisingly. However, there is a fair amount of water to be found, and much of the desert is covered in rocky outcropping and plants to break up the monotony.
 The Eternal Cylinder (Video Game) / int_a4cb54b4
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_a4cb54b4
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_a4cb54b4
 The Eternal Cylinder (Video Game) / int_a517fe78
type
Amazing Technicolor World
 The Eternal Cylinder (Video Game) / int_a517fe78
comment
Amazing Technicolor World: The Savannah has trees with lime green orbs on them, blue mushrooms, and green and red flowers. The tundra has red and pink fungi. The deserts have pink sand. The world of the Trebhum is this trope.
 The Eternal Cylinder (Video Game) / int_a517fe78
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_a517fe78
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_a517fe78
 The Eternal Cylinder (Video Game) / int_aa2bd65c
type
Mordor
 The Eternal Cylinder (Video Game) / int_aa2bd65c
comment
Mordor: The final biome in the game (referred to as "Infect" by the website) is filled with strange plants, toxic clouds, and what appears to be wiring and human-like statues. It's the result of the Trebhum apparently killing the Mathematician at the end of Chapter 3, which causes the entities stored within to spill out into the world. Creatures from all prior biomes can be found here, with the land itself seemingly dying due to the extensive damage to its ecology. Tellingly, the largest animal found here, the Grashtuub, is a scavenger that feeds on the remains of Kaiju, with one observed eating a fallen Celestial Trewhaala.
 The Eternal Cylinder (Video Game) / int_aa2bd65c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_aa2bd65c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_aa2bd65c
 The Eternal Cylinder (Video Game) / int_ac6ea68c
type
Near-Villain Victory
 The Eternal Cylinder (Video Game) / int_ac6ea68c
comment
Near-Villain Victory: At the end of the Action Prologue, just as it looks like the Trebhum will get crushed when the gully they are in ends at an Insurmountable Waist-High Fence, the Cylinder is brought to a halt by a tower, after which the Trebhum eats a Hophopop pod, giving it access to legs that let it jump over the previously inescapable barrier.
 The Eternal Cylinder (Video Game) / int_ac6ea68c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_ac6ea68c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_ac6ea68c
 The Eternal Cylinder (Video Game) / int_ad982e04
type
Super-Persistent Predator
 The Eternal Cylinder (Video Game) / int_ad982e04
comment
Super-Persistent Predator: The Cylinder itself, in a way. While its progress can be delayed by special magical towers, it can never be truly stopped. Averted by most wild animals and servants — while they will chase you for a time, all of them will eventually lose interest in the Trebhum and break off their pursuits. Played very, very straight with the adult Tonglegrop, which is absolutely relentless and will trail your group for unreasonably long distances. And even if you start rolling, the Tonglegrop can roll too. This thing will never leave you alone if you get anywhere near it. Averted once the cylinder starts rolling: all animals will immediately flee for their lives and avoid targeting the Trebhum or each other. The Tripoboosh and Onogrosh, as well as the Omnogrom, are exceptions, though this is justified in lore by them having poor eyesight and not being very bright.
 The Eternal Cylinder (Video Game) / int_ad982e04
featureApplicability
-1.0
 The Eternal Cylinder (Video Game) / int_ad982e04
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_ad982e04
 The Eternal Cylinder (Video Game) / int_ae0f579f
type
De-power
 The Eternal Cylinder (Video Game) / int_ae0f579f
comment
Depower: The servants of the Eternal Cylinder can remove a Trebhum's mutations via exposing the creatures to their yellow light.
 The Eternal Cylinder (Video Game) / int_ae0f579f
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_ae0f579f
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_ae0f579f
 The Eternal Cylinder (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 The Eternal Cylinder (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Trebhum can not only walk and jump close to lava, but also swim in lava taking only minimal damage.
 The Eternal Cylinder (Video Game) / int_b0a91b69
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_b0a91b69
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b0a91b69
 The Eternal Cylinder (Video Game) / int_b12007fd
type
Evil Is Burning Hot
 The Eternal Cylinder (Video Game) / int_b12007fd
comment
Evil Is Burning Hot: The Eternal Cylinder glows orange when in motion and the wasteland beyond it is full of smoke.
 The Eternal Cylinder (Video Game) / int_b12007fd
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_b12007fd
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b12007fd
 The Eternal Cylinder (Video Game) / int_b486877f
type
Squick
 The Eternal Cylinder (Video Game) / int_b486877f
comment
Averted with Springworms, which excrete small pellets that Trebhum can eat.
 The Eternal Cylinder (Video Game) / int_b486877f
featureApplicability
-1.0
 The Eternal Cylinder (Video Game) / int_b486877f
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b486877f
 The Eternal Cylinder (Video Game) / int_b49e24b0
type
Honorable Elephant
 The Eternal Cylinder (Video Game) / int_b49e24b0
comment
Honorable Elephant: The somewhat elephant-like Trebhums are noted for their intelligence, loyalty, and their ability to span long memories.
 The Eternal Cylinder (Video Game) / int_b49e24b0
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_b49e24b0
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b49e24b0
 The Eternal Cylinder (Video Game) / int_b4a6ae4c
type
Everyone Has Standards
 The Eternal Cylinder (Video Game) / int_b4a6ae4c
comment
Everyone Has Standards: Whenever the Cylinder is rolling, all animals will focus on fleeing from the Cylinder rather than trying to eat each other — they're not that stupid. The one exception to this rule, the Zooshgarg, is also the only animal in the game that is able to ignore the Cylinder due to how far up it flies. That being said, Omnogroms, Tripobosh, and Onogrosh may still try to attack you, but this is Justified — all three have poor eyesight and legitimately might miss the Cylinder's advance until it is too late to run.
 The Eternal Cylinder (Video Game) / int_b4a6ae4c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_b4a6ae4c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b4a6ae4c
 The Eternal Cylinder (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 The Eternal Cylinder (Video Game) / int_b58b4e3c
comment
Averted once the cylinder starts rolling: all animals will immediately flee for their lives and avoid targeting the Trebhum or each other. The Tripoboosh and Onogrosh, as well as the Omnogrom, are exceptions, though this is justified in lore by them having poor eyesight and not being very bright.
 The Eternal Cylinder (Video Game) / int_b58b4e3c
featureApplicability
-1.0
 The Eternal Cylinder (Video Game) / int_b58b4e3c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b58b4e3c
 The Eternal Cylinder (Video Game) / int_b6060b7
type
Run or Die
 The Eternal Cylinder (Video Game) / int_b6060b7
comment
Run or Die: Attempting to fight the Cylinder is not an option. They only way to survive is to retreat to an inactive tower, activate it, restock on food and water, hatch more Trebhums, and repeat the cycle.
 The Eternal Cylinder (Video Game) / int_b6060b7
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_b6060b7
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b6060b7
 The Eternal Cylinder (Video Game) / int_b71c764e
type
Demonic Spiders
 The Eternal Cylinder (Video Game) / int_b71c764e
comment
Demonic Spiders: Adult Tonglegrops can certainly qualify, being fairly common, unfairly powerful, faster than they look once they begin rolling, and are absolutely relentless.
 The Eternal Cylinder (Video Game) / int_b71c764e
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_b71c764e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b71c764e
 The Eternal Cylinder (Video Game) / int_b9d334b2
type
Aerith and Bob
 The Eternal Cylinder (Video Game) / int_b9d334b2
comment
Aerith and Bob: The names of the Servants of the Cylinder are human-sounding titles like the Cleanser, the Witness or the Mathematician, as opposed to the goofier-sounding names of the native predators such as Zooshgarg, Tonglegrop and Omnogrom.
 The Eternal Cylinder (Video Game) / int_b9d334b2
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_b9d334b2
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_b9d334b2
 The Eternal Cylinder (Video Game) / int_babc974
type
Sadistic Choice
 The Eternal Cylinder (Video Game) / int_babc974
comment
Sadistic Choice: This happens when the Trebhum talk with their second elder and learn there might be a way to escape the cylinder - they can either keep running from the Cylinder and possibly run out of places to retreat to, or try go over the cylinder and face the fury of the Mathematician. Ultimately, the Trebhum decide to go with latter, since that one isn't necessarily certain death.
 The Eternal Cylinder (Video Game) / int_babc974
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_babc974
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_babc974
 The Eternal Cylinder (Video Game) / int_bae0dc44
type
Animal Stampede
 The Eternal Cylinder (Video Game) / int_bae0dc44
comment
Animal Stampede: Once the Cylinder starts rolling, every animal will make a break for safety.
 The Eternal Cylinder (Video Game) / int_bae0dc44
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_bae0dc44
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_bae0dc44
 The Eternal Cylinder (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 The Eternal Cylinder (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Many of the Cylinder's servants are vulnerable to water, as they are mechanical and will short-circuit. Cleansers in particular can accidentally drive into a lake and kill themselves due to their very poor maneuverability.
 The Eternal Cylinder (Video Game) / int_c09dbbbb
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c09dbbbb
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c09dbbbb
 The Eternal Cylinder (Video Game) / int_c1105f41
type
Hold the Line
 The Eternal Cylinder (Video Game) / int_c1105f41
comment
Hold the Line: The final boss battle with the Mathematician ultimately boils down to just avoiding its attacks until the three Trewhaala with you take the giant Servant down.
 The Eternal Cylinder (Video Game) / int_c1105f41
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c1105f41
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c1105f41
 The Eternal Cylinder (Video Game) / int_c2299d6e
type
Cutting the Knot
 The Eternal Cylinder (Video Game) / int_c2299d6e
comment
Cutting the Knot: The Trebhums eventually manage to escape the Cylinder's reach by jumping over it... only to now have to face the Mathematician. At one point in the game, you need to collect the yolk of an onkifurt egg. The intended strategy for doing so is to feed the egg to a nearby Omnogrom, which will break the shell but leave the yolk behind. In pratice, though, it's easier to just throw the egg into a hard object, which will break the shell outright.
 The Eternal Cylinder (Video Game) / int_c2299d6e
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c2299d6e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c2299d6e
 The Eternal Cylinder (Video Game) / int_c2f7db18
type
Alien Blood
 The Eternal Cylinder (Video Game) / int_c2f7db18
comment
Alien Blood: When the Trebhum use the three lenses in the desert to kill the Mathematician, his insides have a transluscent yellow-amber quality instead of innards.
 The Eternal Cylinder (Video Game) / int_c2f7db18
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c2f7db18
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c2f7db18
 The Eternal Cylinder (Video Game) / int_c36a80d8
type
Armless Biped
 The Eternal Cylinder (Video Game) / int_c36a80d8
comment
The Trebhum's trunk, which functions as an arm to compensate for their Armless Biped nature but can also have various uses from the different mutations, such as shooting fire, spraying acid and creating small tornadoes, among other things.
 The Eternal Cylinder (Video Game) / int_c36a80d8
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c36a80d8
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c36a80d8
 The Eternal Cylinder (Video Game) / int_c3c18143
type
Hope Spot
 The Eternal Cylinder (Video Game) / int_c3c18143
comment
Hope Spot: Having obtained the mutation to summon the Trewhaala, the Trebhum now need to summon them to destroy the face-shaped structures to retrieve their memories. They succeed with two, and are just about to get the third: and then the Mathematician appears and spears the Trewhaala, badly wounding it and forcing it to retreat.
 The Eternal Cylinder (Video Game) / int_c3c18143
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c3c18143
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c3c18143
 The Eternal Cylinder (Video Game) / int_c660bc15
type
Fan Disservice
 The Eternal Cylinder (Video Game) / int_c660bc15
comment
Fan Disservice: The Mathematician is completely nude, and his bare buttocks (including the smaller one on his leg) are in full display seen from behind.
 The Eternal Cylinder (Video Game) / int_c660bc15
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c660bc15
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c660bc15
 The Eternal Cylinder (Video Game) / int_c798a33a
type
Art-Style Clash
 The Eternal Cylinder (Video Game) / int_c798a33a
comment
Art-Style Clash: The Cylinder's servants compared to the rest of the world. While native plants and animals are colorful, cartoonish creatures, the Servants are more realistically-textured and combine features of human bodies and machines.
 The Eternal Cylinder (Video Game) / int_c798a33a
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c798a33a
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c798a33a
 The Eternal Cylinder (Video Game) / int_c7f294da
type
Large and in Charge
 The Eternal Cylinder (Video Game) / int_c7f294da
comment
Large and in Charge: The Trebhum elders are far bigger than the playable ones, though probably justified as the player Trebhums are newly-hatched.
 The Eternal Cylinder (Video Game) / int_c7f294da
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c7f294da
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c7f294da
 The Eternal Cylinder (Video Game) / int_c95d04f2
type
It Can Think
 The Eternal Cylinder (Video Game) / int_c95d04f2
comment
It Can Think: The Cylinder is much smarter than its appearance would suggest - it has the ability to create creatures that serve it and will chase down the Trebhum, and in one instance, generates an inescapable thunderstorm in an effort to trap the Trebhum closer to itself. Trebhum are quite smarter than they look: lore suggests their civilization was once advanced enough to have genetic engineering. When first encountered, the Celestial Trewhaala seems more of a belligerent, aggressive creature zapping anything that comes within range. It's revealed later on that the Trewhaala are actually an intelligent species who were once friends of the Trebhum, and when the player gains the Master of Song mutation they once again are able to converse with the Trewhaala and learn their secrets.
 The Eternal Cylinder (Video Game) / int_c95d04f2
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_c95d04f2
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_c95d04f2
 The Eternal Cylinder (Video Game) / int_ca87e3ec
type
No Name Given
 The Eternal Cylinder (Video Game) / int_ca87e3ec
comment
No Name Given: All of the Trebhum elders are given names, save for the first one encountered immediately before the first set of towers (and this is justified - said Elder is very clearly dead).
 The Eternal Cylinder (Video Game) / int_ca87e3ec
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_ca87e3ec
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_ca87e3ec
 The Eternal Cylinder (Video Game) / int_cb1f5db5
type
Feed It a Bomb
 The Eternal Cylinder (Video Game) / int_cb1f5db5
comment
Feed It a Bomb: The way to defeat Liberators: their tractor beam draws in nearby Trebhum, but will also draw in bombs, causing explosions that are the only way to damage it as its wheels make it too high to take on from the ground. The Grashtuub can be killed by triggering an explosion inside its body orfice, either with bombs or by a Trebhum with the Unstable Body mutation.
 The Eternal Cylinder (Video Game) / int_cb1f5db5
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_cb1f5db5
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_cb1f5db5
 The Eternal Cylinder (Video Game) / int_cde51255
type
Antagonist Title
 The Eternal Cylinder (Video Game) / int_cde51255
comment
Antagonist Title: The Eternal Cylinder is the Big Bad of the game.
 The Eternal Cylinder (Video Game) / int_cde51255
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_cde51255
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_cde51255
 The Eternal Cylinder (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 The Eternal Cylinder (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: In addition to the Savannah, the Tundra, and the Desert, the website indicates that there is one other environment, but absolutely no-information is provided on it. This is because the final biome is created during the penultimate chapter of the game after the Trebhum manage to grievously wound the Mathematician, causing the entities stored within the Cylinder to spill out into the Trebhum's world.
 The Eternal Cylinder (Video Game) / int_cdfe12c3
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_cdfe12c3
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_cdfe12c3
 The Eternal Cylinder (Video Game) / int_d24ed873
type
Developer's Foresight
 The Eternal Cylinder (Video Game) / int_d24ed873
comment
Developer's Foresight: While the desert region is only accessible via glitch in the beta, all of the species there are fully modeled and have their own entries in the database.
 The Eternal Cylinder (Video Game) / int_d24ed873
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_d24ed873
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_d24ed873
 The Eternal Cylinder (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 The Eternal Cylinder (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If you need a certain mutation to progress (e.g. filter trunk to access the second Trebhum shrine), you can usually find the food needed to induce the mutation nearby. You cannot save while the Cylinder is rolling, preventing you from being caught in a sequence where you can't outrun the cylinder. Most mutation items will provide health or food when consumed, so they maintain utility throughout the game. Any creature that does not provide a mutation when eaten will always restore some health. Only the Trebhum you are controlling needs to have mutations needed to pass through the environment — others will automatically obtain that trait for the duration of your adventures in hostile environments. If a Trebhum obtains the Mixer Body mutation, they automatically get an extra inventory slot to store any bombs they create. Desert Heat and Arctic Cold will damage you, but will stop short of killing you, meaning that getting mutations to resist them are encouraged, but not necessary. The first mutation you will be able to shield against the Cylinder is the Filter Trunk, ensuring that you will always be able to explore toxic areas for goodies. While there is an element of randomness to it, the Upgrade Shrines tend to give out formulas to shield mutations that you use often, meaning that you are generally likely to be able to shield your favored mutations before the ones that have less value. Certain highly valuable mutations — namely the Mineral Processor Body, Toxic Trunk, Mixer Body, and Regenerative Body — have their catalysts as potential collectibles in Shrines, while their recipes use items that are fairly common in any biome. This allows you get their recipes without having to worry about permanently missing them due to the limited number of shrines. Both areas where the Mathematician launches a raid on the Trebhum have bodies of water in them, allowing you to lure cleansers to the shoreline to be slaughtered, netting you free Chaos Amber. This is extremely useful for those who want to get every possible Trebhum mutation shielded. Acquiring the final two lenses for the Floatong Palace in the desert requires using the Tornado Trunk mutation, which, in turn, requires you to venture inside a Great Gaahr. Since none of these can be found within the explorable area surrounding the lenses, a Gaahr corpse containing the needed catalysts can be found near both lenses, so they you don't have to worry about a servant stealing that mutation from you.
 The Eternal Cylinder (Video Game) / int_d6f284a3
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_d6f284a3
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_d6f284a3
 The Eternal Cylinder (Video Game) / int_db27d520
type
Amazing Technicolor Wildlife
 The Eternal Cylinder (Video Game) / int_db27d520
comment
Amazing Technicolor Wildlife: Tonglegrops, tonglegroplets and omnogroms are pink. Shelled grolluscs are purple. And Trebhum come in all sorts of colors. Every creature in the game is this trope to one degree or another unless it is camouflaged.
 The Eternal Cylinder (Video Game) / int_db27d520
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_db27d520
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_db27d520
 The Eternal Cylinder (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 The Eternal Cylinder (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: Roondaslocks explode into messy chunks of flesh when killed.
 The Eternal Cylinder (Video Game) / int_db33bc7e
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_db33bc7e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_db33bc7e
 The Eternal Cylinder (Video Game) / int_dc7d7fab
type
A Head at Each End
 The Eternal Cylinder (Video Game) / int_dc7d7fab
comment
A Head at Each End: The two-headed Springworms which move around in a somersaulting motion much like leeches. The Grashtuub could qualify, having a "mouth" and eyes on both ends, however it has a cylindrical body with no defined distinctions so it's questionable if it even has a head(s) to begin with.
 The Eternal Cylinder (Video Game) / int_dc7d7fab
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_dc7d7fab
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_dc7d7fab
 The Eternal Cylinder (Video Game) / int_e099f0de
type
I Will Only Slow You Down
 The Eternal Cylinder (Video Game) / int_e099f0de
comment
I Will Only Slow You Down: Elder Trebhum in Trebhum shrines will refuse to leave even though this will mean that they will be crushed by the cylinder, as they are too old to keep running and too large to fit through the doorways. Additionally, it's implied that they can't leave the shrines due to growing too large to use the exits.
 The Eternal Cylinder (Video Game) / int_e099f0de
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e099f0de
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e099f0de
 The Eternal Cylinder (Video Game) / int_e1226e2c
type
Bizarre Alien Limbs
 The Eternal Cylinder (Video Game) / int_e1226e2c
comment
Bizarre Alien Limbs: The Mathematician's left leg is a smaller humanoid torso with two smaller legs of its own. The Trebhum's trunk, which functions as an arm to compensate for their Armless Biped nature but can also have various uses from the different mutations, such as shooting fire, spraying acid and creating small tornadoes, among other things.
 The Eternal Cylinder (Video Game) / int_e1226e2c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e1226e2c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e1226e2c
 The Eternal Cylinder (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 The Eternal Cylinder (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: The Glickbol, small, common egg-like creatures that are found in abundance and are harmless to the Trebhums, eventually grows to be the towering, acid-spewing apex predator known as the Tonglegrop.
 The Eternal Cylinder (Video Game) / int_e1acc872
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e1acc872
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e1acc872
 The Eternal Cylinder (Video Game) / int_e2ccee25
type
Animal Motifs
 The Eternal Cylinder (Video Game) / int_e2ccee25
comment
Animal Motifs: Elephant-like features seem to be incredibly common on the planet, from the tusks of the Onogrosh to the snout of the Great Gaaahr, to the trunked Trebhums themselves. In the teaser, the Cleanser used to be part elephant.
 The Eternal Cylinder (Video Game) / int_e2ccee25
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e2ccee25
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e2ccee25
 The Eternal Cylinder (Video Game) / int_e2f9c107
type
Advanced Ancient Acropolis
 The Eternal Cylinder (Video Game) / int_e2f9c107
comment
Advanced Ancient Acropolis: The Trebhum apparently used to have a thriving civilization, the ruins of which now dot the landscape. Among these are special towers that temporarily bring a halt to the Cylinder's fury. It's implied their civilization was destroyed by the servants of the cylinder.
 The Eternal Cylinder (Video Game) / int_e2f9c107
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e2f9c107
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e2f9c107
 The Eternal Cylinder (Video Game) / int_e3a5d345
type
Fartillery
 The Eternal Cylinder (Video Game) / int_e3a5d345
comment
Fartillery: Onkifurt are flying creatures that float with sacs of toxic gas that they spew in defense or to pick up speed as propulsion. The slug-like Yackfurt of the Corrupted Biome also releases clouds of toxic gas in self-defence, and explodes into a smelly cloud upon death.
 The Eternal Cylinder (Video Game) / int_e3a5d345
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e3a5d345
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e3a5d345
 The Eternal Cylinder (Video Game) / int_e431c24c
type
Not Quite Dead
 The Eternal Cylinder (Video Game) / int_e431c24c
comment
Not Quite Dead: The Trebhum managed to kill the Mathematician in the Desert by roasting off half his body with the lenses— however, he is resurrected in the Infected biome, at first still bearing his wounds, but later returns fully healed.
 The Eternal Cylinder (Video Game) / int_e431c24c
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e431c24c
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e431c24c
 The Eternal Cylinder (Video Game) / int_e5066b68
type
11th-Hour Superpower
 The Eternal Cylinder (Video Game) / int_e5066b68
comment
11th-Hour Superpower: The final mutation the Trebhum unlock, the Master of Song, allows them to summon a Trewhaala to aid them. You only unlock this in the final biome, long after you'd gained the ability to shield every other mutation if you've played your cards right.
 The Eternal Cylinder (Video Game) / int_e5066b68
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e5066b68
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e5066b68
 The Eternal Cylinder (Video Game) / int_e5421161
type
Expy
 The Eternal Cylinder (Video Game) / int_e5421161
comment
Expy: The Trebhum closely resemble the old video game character Q*Bert. The Glickbol also resembles the Pokemon Solosis. Many of the creatures, as well as the planet's landscapes, heavily bring to mind Expedition and its documentary-style special Alien Planet. The Great Gaaarh, in particular, being a towering Gentle Giant with flying airborne offspring, bring to mind the Emperor Sea Strider. The Zooshgarg bears some resemblance to the Qu from All Tomorrows.
 The Eternal Cylinder (Video Game) / int_e5421161
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e5421161
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e5421161
 The Eternal Cylinder (Video Game) / int_e567510d
type
Determinator
 The Eternal Cylinder (Video Game) / int_e567510d
comment
Determinator: The Cylinder absolutely refuses to give up its hunt for the Trebhum - in one instance, it even powers through a set of active towers to keep hunting the Trebhum.
 The Eternal Cylinder (Video Game) / int_e567510d
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e567510d
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e567510d
 The Eternal Cylinder (Video Game) / int_e63317eb
type
Green Hill Zone
 The Eternal Cylinder (Video Game) / int_e63317eb
comment
Green Hill Zone: While not green on account of the Trebhum living on an Amazing Technicolor World, the Savannah fulfils this role - the area has a variety of foods to eat, most of the creatures encountered are either docile or can be repelled fairly easily, and the few creatures that cannot be scared off are fairly easy to avoid.
 The Eternal Cylinder (Video Game) / int_e63317eb
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e63317eb
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e63317eb
 The Eternal Cylinder (Video Game) / int_e906fcc0
type
1-Dimensional Thinking
 The Eternal Cylinder (Video Game) / int_e906fcc0
comment
1-Dimensional Thinking: Justified example - The Eternal Cylinder really does extend infinitely in the horizontal plane, so going sideways to escape it is impossible. Additionally, devstreams have confirmed that it fills in any ditches it happens to go over (with Word of God during these streams also indicating that it generates earthquakes that fill in underground caverns beneath it), meaning digging under it isn't an option either. Finally, the Cylinder is capable of generating an electric storm to take out fliers, and the land behind it is reduced to a barren wasteland unable to support life. Thus, the only way to survive it really is to just keep running and hope you can find something to stop it forever. The Trebhum eventually decide to defy this trope by using a starship to escape the Cylinder forever, but due to the Mathematician interfering and then some additional actions by the Cylinder, they have to seek the aid of the Celestial Trewhaala to escape.
 The Eternal Cylinder (Video Game) / int_e906fcc0
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e906fcc0
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e906fcc0
 The Eternal Cylinder (Video Game) / int_e9327f58
type
Too Spicy for Yog-Sothoth
 The Eternal Cylinder (Video Game) / int_e9327f58
comment
Too Spicy for Yog-Sothoth: Predators that swallow Trebhum whole will be unable to do much if you have the spiny-skin mutation, and most will outright spit you out after a moment.
 The Eternal Cylinder (Video Game) / int_e9327f58
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e9327f58
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e9327f58
 The Eternal Cylinder (Video Game) / int_e9e35e8f
type
Exact Words
 The Eternal Cylinder (Video Game) / int_e9e35e8f
comment
Exact Words: The Eternal Cylinder cannot be stopped. That doesn't mean it can't be delayed. And there's no rule about simply jumping over the cylinder, either.
 The Eternal Cylinder (Video Game) / int_e9e35e8f
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_e9e35e8f
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_e9e35e8f
 The Eternal Cylinder (Video Game) / int_ed98f038
type
Wall Crawl
 The Eternal Cylinder (Video Game) / int_ed98f038
comment
Wall Crawl: The Sucker Feet mutation allow Trebhum to climb up walls.
 The Eternal Cylinder (Video Game) / int_ed98f038
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_ed98f038
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_ed98f038
 The Eternal Cylinder (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 The Eternal Cylinder (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: Trebhum need to eat and drink a fair amount of food/water to keep functioning. Given that they instantly transform after eating a catalyst, this is implicitly Justified by the Trebhum having a Hyperactive Metabolism.
 The Eternal Cylinder (Video Game) / int_ee828827
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_ee828827
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_ee828827
 The Eternal Cylinder (Video Game) / int_f0089082
type
Early-Bird Cameo
 The Eternal Cylinder (Video Game) / int_f0089082
comment
Early-Bird Cameo: After the first set of towers, players can find a smell patch of Tundra with a single Blue Omnogrom located at its heart. More patches can be found later on until you finally reach the tundra (which, in the beta, occurred at the end of the beta). A single Great Gaahr can be observed after activating the first set of towers, apparently drinking from a lake. The desert can be observed at several points in the first chapter of the game, well before it can be accessed.
 The Eternal Cylinder (Video Game) / int_f0089082
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_f0089082
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_f0089082
 The Eternal Cylinder (Video Game) / int_f1492605
type
Redemption Equals Death
 The Eternal Cylinder (Video Game) / int_f1492605
comment
Redemption Equals Death: The Mathematician rebels against the Cylinder in the end: destroying both himself and the Cylinder to end its destruction once and for all.
 The Eternal Cylinder (Video Game) / int_f1492605
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_f1492605
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_f1492605
 The Eternal Cylinder (Video Game) / int_f1f29b07
type
Hugh Mann
 The Eternal Cylinder (Video Game) / int_f1f29b07
comment
Hugh Mann: Treghrums are desert predators that mimic Trebhums, pretending to be one of them until they find the right time to strike, at which point they unfurl their centipede-like true forms and attack.
 The Eternal Cylinder (Video Game) / int_f1f29b07
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_f1f29b07
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_f1f29b07
 The Eternal Cylinder (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 The Eternal Cylinder (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: It takes forever, but the Trebhum manage not not only escape, but permanently stop the Cylinder and free a significant portion of the life it absorbed to recolonize the wasteland behind it.
 The Eternal Cylinder (Video Game) / int_f64a9cf7
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_f64a9cf7
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_f64a9cf7
 The Eternal Cylinder (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 The Eternal Cylinder (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can pick up hapless Glickbol and manually feed them to predators such as the Omnogrom, and once you acquire offensive mutations like the Wheel Body and the Toxic Trunk you are perfectly able to go on a wildlife killing spree For the Evulz. Grashtuubs are mostly harmless and generally ignore Trebhum, but one can go out of their way to equip a Trebhum with the Unstable Body mutation while inside the Grashtuub, triggering an explosion from inside that kills it.
 The Eternal Cylinder (Video Game) / int_f87c42d4
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_f87c42d4
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_f87c42d4
 The Eternal Cylinder (Video Game) / int_fa078f0
type
Uniformity Exception
 The Eternal Cylinder (Video Game) / int_fa078f0
comment
Uniformity Exception: The Servants of the Cylinder are extremely different from every other creature in the game. Every Servant of the Cylinder is a Cyborg of some sort, as opposed to being a wholly organic being. Adding on to the above, the organic parts of the Servants are distinctively Human. Lastly, they all have human sounding names/designations as opposed to the more alien ones the native creatures have.
 The Eternal Cylinder (Video Game) / int_fa078f0
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_fa078f0
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_fa078f0
 The Eternal Cylinder (Video Game) / int_fa779d17
type
Ascetic Aesthetic
 The Eternal Cylinder (Video Game) / int_fa779d17
comment
Ascetic Aesthetic: The room inside the Mathematician's mind after it sucks in the Trebhum is made of white, digital-like blocks that fill this trope.
 The Eternal Cylinder (Video Game) / int_fa779d17
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_fa779d17
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_fa779d17
 The Eternal Cylinder (Video Game) / int_fc225bec
type
Artistic License – Physics
 The Eternal Cylinder (Video Game) / int_fc225bec
comment
Artistic License – Physics: Zooshgargs fly and hunt prey by manipulating gravity itself. How an animal would manage to evolve such a feature is never explained. The concept of the Cylinder makes sense only on a totally level planet; such an object would only touch the ground for a few dozen miles before extending into space - for the plot to work the Eternal Cylinder would need to be an eternal Torus wrapped around the world, or only long enough to flatten the surface in strips like a lawnmower. Forget that most planets have mountains and deep oceans as well, so flattening the surface would require more than just rolling over it; it would require completely redistributing millions of tons of matter from one place to the next.
 The Eternal Cylinder (Video Game) / int_fc225bec
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_fc225bec
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_fc225bec
 The Eternal Cylinder (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 The Eternal Cylinder (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: The protagonist Trebhums, being adorable Q*bert-like critters.
 The Eternal Cylinder (Video Game) / int_fd1f1a63
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_fd1f1a63
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_fd1f1a63
 The Eternal Cylinder (Video Game) / int_fdad625e
type
Was Once a Man
 The Eternal Cylinder (Video Game) / int_fdad625e
comment
Was Once a Man: The Humanoid Abomination Servants of the Cylinder once were humans— Earth was the previous civilization destroyed by the Cylinder in its quest to rid the universe of conflict by making it all the same.
 The Eternal Cylinder (Video Game) / int_fdad625e
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_fdad625e
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_fdad625e
 The Eternal Cylinder (Video Game) / int_ffad4e9f
type
Shown Their Work
 The Eternal Cylinder (Video Game) / int_ffad4e9f
comment
Shown Their Work: Any change in form that a Trebhum obtains from eating Powerup Food is explicitly referred to as a mutation, not an evolution. While bizarre, the tonglegrop's lifecycle is taken essentially unchanged from a frogs: membraneous eggs turn into small herbivores that grow much larger and, as adults, become predators, and even then are stated to be omnivores that simply prefer meat but can make do with plants when prey are scarce. The Omnogrom's blunt, vaguely-human teeth may seem odd for a predator: but it's actually a greatly-suited set of dentition for a durophage: an animal specialized for eating hard-shelled food, and the Omnogrom relishes Grolluscs, thus justifying its blunt teeth and powerful bite.
 The Eternal Cylinder (Video Game) / int_ffad4e9f
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_ffad4e9f
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_ffad4e9f
 The Eternal Cylinder (Video Game) / int_name
type
ItemName
 The Eternal Cylinder (Video Game) / int_name
comment
 The Eternal Cylinder (Video Game) / int_name
featureApplicability
1.0
 The Eternal Cylinder (Video Game) / int_name
featureConfidence
1.0
 The Eternal Cylinder (Video Game)
hasFeature
The Eternal Cylinder (Video Game) / int_name
 The Eternal Cylinder (Video Game) / int_name
itemName
The Eternal Cylinder (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Eternal Cylinder (Video Game)
hasFeature
Advancing Wall of Doom / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Alien Works / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
All Flyers Are Birds / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Armless Biped / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Bizarre Alien Limbs / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Bizarre Alien Locomotion / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Fantastic Fauna Counterpart / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Fling a Light into the Future / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Gathering Steam / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Living Gasbag / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Mechanical Abomination / int_ffa789b5
 The Eternal Cylinder (Video Game)
hasFeature
Perpetual Motion Machine / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Secondary Sexual Characteristics / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Sinister Geometry / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Speculative Biology / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Survival Sandbox / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
Waddling Head / int_b9746195
 The Eternal Cylinder (Video Game)
hasFeature
World of Silence / int_b9746195
 TheEternalCylinder
sameAs
The Eternal Cylinder (Video Game)