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The Looker (Video Game)

 The Looker (Video Game)
type
TVTItem
 The Looker (Video Game)
label
The Looker (Video Game)
 The Looker (Video Game)
page
TheLooker
 The Looker (Video Game)
comment
Released by Subcreation Studio on June 17, 2022, The Looker is a Freeware adventure/puzzle Deconstruction Game, most heavily inspired by (and an Affectionate Parody of) The Witness. Set on an island mostly occupied by a fancy castle, the player is tasked with solving puzzles in order to progress...and by "puzzles", we mainly mean mazes. Lots and lots of mazes.
 The Looker (Video Game)
fetched
2023-09-23T20:46:12Z
 The Looker (Video Game)
parsed
2023-09-23T20:46:12Z
 The Looker (Video Game)
processingComment
Dropped link to BananaPeel: Not a Feature - ITEM
 The Looker (Video Game)
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Dropped link to Braid: Not a Feature - ITEM
 The Looker (Video Game)
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Dropped link to Doom2016: Not a Feature - ITEM
 The Looker (Video Game)
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Dropped link to Snake: Not a Feature - ITEM
 The Looker (Video Game)
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Dropped link to TheWitness: Not a Feature - ITEM
 The Looker (Video Game)
isPartOf
DBTropes
 The Looker (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 The Looker (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: You can eventually play a Rail Shooter mini-game, but instead of shooting targets, you have to quickly solve puzzles that pop out from the scenery.
 The Looker (Video Game) / int_1467a30c
featureApplicability
1.0
 The Looker (Video Game) / int_1467a30c
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_1467a30c
 The Looker (Video Game) / int_237404cc
type
Ironic Echo
 The Looker (Video Game) / int_237404cc
comment
Ironic Echo: In the parapets is a room overlooking the giant chess set on the ground, and in addition to one of the Fauxlosophic Narration tapes, there's a two-part audio log next to a regular-sized chess set: the first part is "You can only get good at chess if you love the game. - Grandmaster Bobby Fischer"...and the second part is "I hate chess, I hate chess, I hate chess. - World Champion Bobby Fischer".
 The Looker (Video Game) / int_237404cc
featureApplicability
1.0
 The Looker (Video Game) / int_237404cc
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_237404cc
 The Looker (Video Game) / int_2764d432
type
Bitch in Sheep's Clothing
 The Looker (Video Game) / int_2764d432
comment
Parodied with the hint buttons. One (mostly) provides useless platitudes when you activate it, and the other reminisces about better days.
 The Looker (Video Game) / int_2764d432
featureApplicability
1.0
 The Looker (Video Game) / int_2764d432
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_2764d432
 The Looker (Video Game) / int_2f2f5b3f
type
Hedge Maze
 The Looker (Video Game) / int_2f2f5b3f
comment
Hedge Maze: Fittingly, by solving all of the mazes in the castle's ground floor, the player unlocks access to one of these. At its center is a book with mazes that indicate how to solve the puzzle that leads to the final challenge.
 The Looker (Video Game) / int_2f2f5b3f
featureApplicability
1.0
 The Looker (Video Game) / int_2f2f5b3f
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_2f2f5b3f
 The Looker (Video Game) / int_33f095a8
type
Jaded Washout
 The Looker (Video Game) / int_33f095a8
comment
Jaded Washout: Just around the corner from the Hint button in the lobby, there's a rusty Hint Button in the trash with a cigarette and glass of bourbon nearby, which instead talks about how his time has passed in a Private Eye Monologue.
 The Looker (Video Game) / int_33f095a8
featureApplicability
1.0
 The Looker (Video Game) / int_33f095a8
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_33f095a8
 The Looker (Video Game) / int_3eb0f889
type
Pun-Based Title
 The Looker (Video Game) / int_3eb0f889
comment
Pun-Based Title: Because if you Look at something, you Witness it.
 The Looker (Video Game) / int_3eb0f889
featureApplicability
1.0
 The Looker (Video Game) / int_3eb0f889
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_3eb0f889
 The Looker (Video Game) / int_45007296
type
Metaphorgotten
 The Looker (Video Game) / int_45007296
comment
Metaphorgotten: One tape of Fauxlosophic Narration found on a rowboat is a parable of a man that took a boat out to sea despite warnings from his peers, and then profited from the insurance money when it indeed sank. The narration then starts to claim everything was a metaphor for something, like how the shipwright was Richard Dawkins and the ship's captain was Albert Einstein, before asking "What the heck was I talking about?"
 The Looker (Video Game) / int_45007296
featureApplicability
1.0
 The Looker (Video Game) / int_45007296
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_45007296
 The Looker (Video Game) / int_457d9e88
type
Sound-Coded for Your Convenience
 The Looker (Video Game) / int_457d9e88
comment
Sound-Coded for Your Convenience: One puzzle has a voice saying "beep". As you approach the spot, the voice becomes increasingly exasperated, telling you that you're so close and it's right there.
 The Looker (Video Game) / int_457d9e88
featureApplicability
1.0
 The Looker (Video Game) / int_457d9e88
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_457d9e88
 The Looker (Video Game) / int_70856974
type
Spoofed with Their Own Words
 The Looker (Video Game) / int_70856974
comment
Spoofed with Their Own Words: Four of the six Fauxlosophic Narration tapes are made-up nonsense that parodies actual philosophical quotes. As for the remaining two, one is an actual quote about the tangibility of prayer from a book by Deepak Chopra, and the other is an actual excerpt from an essay about chess by Stuart Rachels.
 The Looker (Video Game) / int_70856974
featureApplicability
1.0
 The Looker (Video Game) / int_70856974
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_70856974
 The Looker (Video Game) / int_70bdac19
type
Honest John's Dealership
 The Looker (Video Game) / int_70bdac19
comment
Honest John's Dealership: Another of the Fauxlosophic Narration tapes is a man who has long sought for something...and then it segues into an advertisement as what he sought were better deals at 0% APR than at "Mike's Pre-Owned" car lot.
 The Looker (Video Game) / int_70bdac19
featureApplicability
1.0
 The Looker (Video Game) / int_70bdac19
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_70bdac19
 The Looker (Video Game) / int_72c04e0d
type
Door to Before
 The Looker (Video Game) / int_72c04e0d
comment
Door to Before: Midway through clearing the castle's parapets, the player can find and unlock a door that leads back to the castle's main section. At the end of that section, there's also a door that loops back to the start of the parapets, as well as a gate that also leads back down to the main section.
 The Looker (Video Game) / int_72c04e0d
featureApplicability
1.0
 The Looker (Video Game) / int_72c04e0d
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_72c04e0d
 The Looker (Video Game) / int_8797239c
type
Bait-and-Switch
 The Looker (Video Game) / int_8797239c
comment
Bait-and-Switch: Nearly every part of the live-action ending has one such moment matching the live-action ending of The Witness; for example, a stack of coins gets purposely knocked over in The Witness, while the protagonist of The Looker gently pats a stack of pennies and says he'd never harm it.
 The Looker (Video Game) / int_8797239c
featureApplicability
1.0
 The Looker (Video Game) / int_8797239c
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_8797239c
 The Looker (Video Game) / int_a188ac4b
type
Overly Long Gag
 The Looker (Video Game) / int_a188ac4b
comment
Overly-Long Gag: The cube at the end of the parapet section, which is needed to activate one of the game's final puzzles, takes over a full minute to open up into a smaller box, have that box open up to an even smaller laser pointer, shoot a beam in the wrong direction, somehow take multiple 90-degree turns to still miss the target, and then pull out a tiny mirror to make the final adjustment.
 The Looker (Video Game) / int_a188ac4b
featureApplicability
1.0
 The Looker (Video Game) / int_a188ac4b
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_a188ac4b
 The Looker (Video Game) / int_a8c431a1
type
Blinded by the Sun
 The Looker (Video Game) / int_a8c431a1
comment
Blinded by the Sun: Upon reaching the castle's parapets, the player sees a telescope pointed towards the sun. Trying to look through it makes the entire screen flash white, and unlocks an achievement asking why the player did that.
 The Looker (Video Game) / int_a8c431a1
featureApplicability
1.0
 The Looker (Video Game) / int_a8c431a1
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_a8c431a1
 The Looker (Video Game) / int_aa07733b
type
Hint System
 The Looker (Video Game) / int_aa07733b
comment
Hint System: The starting screen displays some tips. Some are useful (e.g. hold shift to sprint), and others are nonsensical (e.g. press the Double Arabian button to perform a Double Arabian). Parodied with the hint buttons. One (mostly) provides useless platitudes when you activate it, and the other reminisces about better days.
 The Looker (Video Game) / int_aa07733b
featureApplicability
1.0
 The Looker (Video Game) / int_aa07733b
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_aa07733b
 The Looker (Video Game) / int_ad7a381d
type
P.O.V. Cam
 The Looker (Video Game) / int_ad7a381d
comment
P.O.V. Cam: The entire game is experienced through a first-person perspective; while the player never sees their own face, their arm's wristwatch is used as a pause menu. This is still true for the real-life cutscene at the game's ending.
 The Looker (Video Game) / int_ad7a381d
featureApplicability
1.0
 The Looker (Video Game) / int_ad7a381d
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_ad7a381d
 The Looker (Video Game) / int_b18aeb20
type
Oddly Named Sequel 2: Electric Boogaloo
 The Looker (Video Game) / int_b18aeb20
comment
Oddly Named Sequel 2: Electric Boogaloo: One of the Fauxlosophic Narration tapes is supposedly sourced from Invisible Cities 2: This Time It's Visible.
 The Looker (Video Game) / int_b18aeb20
featureApplicability
1.0
 The Looker (Video Game) / int_b18aeb20
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_b18aeb20
 The Looker (Video Game) / int_b3230549
type
419 Scam
 The Looker (Video Game) / int_b3230549
comment
419 Scam: One of the Fauxlosophic Narration tapes in the main castle area is about a letter Kublai Khan received from Marco Polo, about a city where everything was so impermanent that a visiting prince lost his crown and needs a small cash payment in order to regain it, with the promise of paying back tenfold. Khan considered the letter stupid, because it was sent from a man that traded all of his gold for paper.
 The Looker (Video Game) / int_b3230549
featureApplicability
1.0
 The Looker (Video Game) / int_b3230549
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_b3230549
 The Looker (Video Game) / int_b3c0ed0c
type
Spoof Aesop
 The Looker (Video Game) / int_b3c0ed0c
comment
Spoof Aesop: The Witness had an audio log in the shipwreck area which told a parable about a shipowner who sent a ship to sail, despite needing some repairs, because she had completed previous voyages successfully. When the ship sinks, the parable condemns the shipowner because "he had acquired his belief not by honestly earning it in patient investigation, but by stifling his doubts". The Looker has an audio log on a rowboat (already mentioned on the Metaphorgotten entry), which tells the same parable as The Witness, but when it comes to explaining its aesop, The Looker inverts it and pardons the shipowner because "it was grounded in repeated practical experimentation, rather than the hubris of rationalistic, a priori, belief".
 The Looker (Video Game) / int_b3c0ed0c
featureApplicability
1.0
 The Looker (Video Game) / int_b3c0ed0c
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_b3c0ed0c
 The Looker (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 The Looker (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: For some puzzles, it's far easier (and sometimes outright intended) to just draw a line around the maze instead of trying to navigate it.
 The Looker (Video Game) / int_b4d6aa7d
featureApplicability
1.0
 The Looker (Video Game) / int_b4d6aa7d
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_b4d6aa7d
 The Looker (Video Game) / int_b537784e
type
Fauxlosophic Narration
 The Looker (Video Game) / int_b537784e
comment
The story about different-colored gravity wavelengths giving people superpowers mentioned in Fauxlosophic Narration is a reference to Gravity's Rainbow, with the book falsely credited as the story's source.
 The Looker (Video Game) / int_b537784e
featureApplicability
1.0
 The Looker (Video Game) / int_b537784e
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_b537784e
 The Looker (Video Game) / int_babd94bc
type
Very False Advertising
 The Looker (Video Game) / int_babd94bc
comment
Very False Advertising: The game's official trailer begins with the statement "From the Mind Behind The Witness"...and then adds a few more words to turn it into "From The Mind that Was Not Behind The Witness (he doesn't even know about this)". At the trailer's end, looking at the "awards" show that they're all meaningless, such as "PICTURE OF LAURELS with a number under it 2022" and "Winner of NOTHING this game isn't OUT YET".
 The Looker (Video Game) / int_babd94bc
featureApplicability
1.0
 The Looker (Video Game) / int_babd94bc
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_babd94bc
 The Looker (Video Game) / int_bd80925e
type
Forced Perspective
 The Looker (Video Game) / int_bd80925e
comment
Forced Perspective: One of the few puzzles that's not just a maze (though part of it is activated by connecting a line from Start to End) involves a reticule in a fixed position, which you have to look at from different angles in order to "aim" at appropriate targets.
 The Looker (Video Game) / int_bd80925e
featureApplicability
1.0
 The Looker (Video Game) / int_bd80925e
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_bd80925e
 The Looker (Video Game) / int_c04b1231
type
Jump Scare
 The Looker (Video Game) / int_c04b1231
comment
Jump Scare: In order to access the parapets, the player needs to enter a restricted area. In the area, you solve some mazes where red ink starts dripping like blood, upon which the armor blocking the other path that your back was turned to mysteriously vanishes. Down that path, you watch a ghost walking through a bookcase, and then receive a shotgun. Around the corner, one flash of red and a Scare Chord later, it turns out the armor is just under a red spotlight and can't possibly harm you, and the gun's just used to solve a puzzle.
 The Looker (Video Game) / int_c04b1231
featureApplicability
1.0
 The Looker (Video Game) / int_c04b1231
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_c04b1231
 The Looker (Video Game) / int_c2299d6e
type
Cutting the Knot
 The Looker (Video Game) / int_c2299d6e
comment
Cutting the Knot: Some mazes requiring an Outside-the-Box Tactic involve realizing whether the maze's walls are actually made of black lines, as that's the only color that can block your pen. In the ending cutscene, the protagonist solves a maze made out of a cookie and a line of crumbs on a plate (which itself resembles an environmental puzzle from The Witness) by tilting the plate so the cookie and crumbs all fall to the side and a straight line can be drawn from S to E.
 The Looker (Video Game) / int_c2299d6e
featureApplicability
1.0
 The Looker (Video Game) / int_c2299d6e
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_c2299d6e
 The Looker (Video Game) / int_c33c51b2
type
Outside-the-Box Tactic
 The Looker (Video Game) / int_c33c51b2
comment
Outside-the-Box Tactic: Many of the game's mazes require this kind of tactic, such as Cutting the Knot or Dungeon Bypass.
 The Looker (Video Game) / int_c33c51b2
featureApplicability
1.0
 The Looker (Video Game) / int_c33c51b2
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_c33c51b2
 The Looker (Video Game) / int_c75df49a
type
Shout-Out
 The Looker (Video Game) / int_c75df49a
comment
Shout-Out: One of the title screen tips tells you that you can left click on a puzzle to perform a Glory Kill. The story about different-colored gravity wavelengths giving people superpowers mentioned in Fauxlosophic Narration is a reference to Gravity's Rainbow, with the book falsely credited as the story's source. One of the game's puzzles is a game of "Snék". Following the "Snék" puzzle, the player unlocks a room with a poster for "Ponytail"; trying to connect the S and E in its subtitle (as the letters are used elsewhere as indication of a maze's Start and End) causes time to rewind and your line to undo itself while the appropriate sound effect from the referenced game plays.
 The Looker (Video Game) / int_c75df49a
featureApplicability
1.0
 The Looker (Video Game) / int_c75df49a
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_c75df49a
 The Looker (Video Game) / int_c8a8c595
type
Retirony
 The Looker (Video Game) / int_c8a8c595
comment
Retirony: During the ending, the protagonist mentions how he's about to retire from puzzle solving right before he slips on a banana peel.
 The Looker (Video Game) / int_c8a8c595
featureApplicability
1.0
 The Looker (Video Game) / int_c8a8c595
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_c8a8c595
 The Looker (Video Game) / int_d2f06a6f
type
Bottom of the Barrel Joke
 The Looker (Video Game) / int_d2f06a6f
comment
Bottom of the Barrel Joke: The final puzzle of the game, only accessible by completing all of the rest, is to draw a line from Start to End to form "The Obelisk of Knowledge" and "The Stones of Reflection"...which, as the protagonist immediately points out, is actually just a doodle of a penis.
 The Looker (Video Game) / int_d2f06a6f
featureApplicability
1.0
 The Looker (Video Game) / int_d2f06a6f
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_d2f06a6f
 The Looker (Video Game) / int_d64cb8b6
type
The Computer Shall Taunt You
 The Looker (Video Game) / int_d64cb8b6
comment
The Computer Shall Taunt You: One puzzle by an artist's palette has the voice taunt you each time you don't give the solution.
 The Looker (Video Game) / int_d64cb8b6
featureApplicability
1.0
 The Looker (Video Game) / int_d64cb8b6
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_d64cb8b6
 The Looker (Video Game) / int_daef39ee
type
Elaborate Underground Base
 The Looker (Video Game) / int_daef39ee
comment
Elaborate Underground Base: The game begins in a high-tech metallic corridor before the player solves their first few puzzles and reaches the island's surface.
 The Looker (Video Game) / int_daef39ee
featureApplicability
1.0
 The Looker (Video Game) / int_daef39ee
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_daef39ee
 The Looker (Video Game) / int_dbca2c99
type
Red Herring
 The Looker (Video Game) / int_dbca2c99
comment
Red Herring: There's a cottage noticeable behind the hedge maze. The hedge maze is actually closed off in the back; you cannot reach the cottage.
 The Looker (Video Game) / int_dbca2c99
featureApplicability
1.0
 The Looker (Video Game) / int_dbca2c99
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_dbca2c99
 The Looker (Video Game) / int_e303d198
type
Whole-Plot Reference
 The Looker (Video Game) / int_e303d198
comment
Whole-Plot Reference: In addition to taking direct inspiration from The Witness, The Looker intentionally utilizes similar area design; it begins with a long corridor with tutorial puzzles leading up to the surface, the castle has a white energy-grid laser gate just like the first area of The Witness, the Overly-Long Gag involving a laser activating a puzzle is reminiscent of activating lasers at the end of each area of The Witness, and the mystical chanting followed by a live-action video at the end (involving waking up in front of a computer, a jar of yellow liquid, a stack of coins, and solving a puzzle in reality) directly parodies the original's ending.
 The Looker (Video Game) / int_e303d198
featureApplicability
1.0
 The Looker (Video Game) / int_e303d198
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_e303d198
 The Looker (Video Game) / int_ea85d6ea
type
All Just a Dream
 The Looker (Video Game) / int_ea85d6ea
comment
All Just a Dream: Beating the game plays a clip of the protagonist, still in first-person perspective, waking up in his apartment, then flat-out stating he was in some kind of coma.
 The Looker (Video Game) / int_ea85d6ea
featureApplicability
1.0
 The Looker (Video Game) / int_ea85d6ea
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_ea85d6ea
 The Looker (Video Game) / int_eabd22f9
type
Achievement System
 The Looker (Video Game) / int_eabd22f9
comment
Achievement System: The game's Steam release has ten achievements, most of which are unlocked through progressing through the game, while others require finding optional tasks or getting a high-score in a minigame.
 The Looker (Video Game) / int_eabd22f9
featureApplicability
1.0
 The Looker (Video Game) / int_eabd22f9
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_eabd22f9
 The Looker (Video Game) / int_eeb4a5eb
type
Anti-Climax
 The Looker (Video Game) / int_eeb4a5eb
comment
Anti-Climax: When the player first accesses the castle area after the tutorial, the obvious eye-catcher is a large golden box that's connected to multiple power cords. Once it's finally activated by solving all of the ground-level puzzles and most of the parapets (in other words, the majority of the game), it takes a few moments to dramatically open up, revealing the kids' menu from a seafood restaurant with a maze in its activity corner.
 The Looker (Video Game) / int_eeb4a5eb
featureApplicability
1.0
 The Looker (Video Game) / int_eeb4a5eb
featureConfidence
1.0
 The Looker (Video Game)
hasFeature
The Looker (Video Game) / int_eeb4a5eb
 The Looker (Video Game) / int_f062ed89
type
Deconstruction Game
 The Looker (Video Game) / int_f062ed89
comment
Deconstruction Game: The game is specifically a deconstruction of The Witness, but can generally apply to any puzzle game that uses Fauxlosophic Narration, artistry, and unclear instructions to make a puzzle seem deeper than it is, replacing all of the grand speeches about philosophy with complete nonsense and the puzzles with mazes from the kid's menu of a restaurant (literally, in one case). It's worth noting that, in a Reddit showcase thread, the creator stated that his intention for the game was an Affectionate Parody and he didn't make The Looker out of malice (hardcore fans in the aforementioned thread commented that specific details in the game showed that the author was indeed a Jonathan Blow fan). However, Jonathan Blow has gone on record saying he didn't like The Looker at all, which seems to be related to two reasons. First, Jonathan Blow seems to be a creator who overall doesn't take criticism of his work well (as seen from his comments about the infamous Joseph Anderson review). Second, despite the game being well received by the hardcore fans (as comments on the Reddit showcase thread tell), in a mix of Periphery Demographic and Misaimed Fandom, the vast majority of The Looker fans (at least, according to the Steam reviews) seems to be players who, to put it simple, "liked The Witness but hated Jonathan Blow" (this is to say, enjoyed it as a puzzle game but disliked the author's pretentiousness that transpired to many aspects of the game), and loved how The Looker pokes fun at what those players perceive as the worst aspects of The Witness.
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The Looker (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Looker (Video Game)
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Deconstruction Game / int_6180f0aa
 The Looker (Video Game)
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Indie Game / int_6180f0aa
 The Looker (Video Game)
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Parody Video Games / int_6180f0aa