| The Punisher (Capcom) (Video Game) |
type |
TVTItem |
| The Punisher (Capcom) (Video Game) |
label |
The Punisher (Capcom) (Video Game) |
| The Punisher (Capcom) (Video Game) |
page |
ThePunisherCapcom |
| The Punisher (Capcom) (Video Game) |
comment |
The first of many Capcom games to be based on a Marvel Comics license, The Punisher is a Final Fight-like Beat 'em Up, in which two players can have The Punisher team up with S.H.I.E.L.D. agent Nick Fury. (The two characters are identical in gameplay, though they have different dialogue when played alone.) Originally a 1993 Arcade Game, a port for the Sega Genesis developed by Sculptured Software was released in 1994. |
| The Punisher (Capcom) (Video Game) |
fetched |
2024-05-06T14:02:23Z |
| The Punisher (Capcom) (Video Game) |
parsed |
2024-05-06T14:02:23Z |
| The Punisher (Capcom) (Video Game) |
isPartOf |
DBTropes |
| The Punisher (Capcom) (Video Game) / int_12a22bd8 |
type |
Katanas Are Just Better |
| The Punisher (Capcom) (Video Game) / int_12a22bd8 |
comment |
Katanas Are Just Better: Katanas are one of the better melee weapons the protagonists can pick up and use. |
| The Punisher (Capcom) (Video Game) / int_12a22bd8 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_12a22bd8 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_12a22bd8 |
| The Punisher (Capcom) (Video Game) / int_20cf2065 |
type |
Jousting Lance |
| The Punisher (Capcom) (Video Game) / int_20cf2065 |
comment |
Jousting Lance: Available as a throwing weapon that will pierce and knock over anyone in its way without stopping until it hits a wall. You can find it either by itself at random, or in the hands of a destructible suit of armor (mostly found in the Kingpin's building). |
| The Punisher (Capcom) (Video Game) / int_20cf2065 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_20cf2065 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_20cf2065 |
| The Punisher (Capcom) (Video Game) / int_30882a05 |
type |
Continue Countdown |
| The Punisher (Capcom) (Video Game) / int_30882a05 |
comment |
Continue Countdown: The continue screen has someone frantically performing CPR on your unfortunate character once their health runs down. For the Punisher, it's David "Microchip" Lieberman. For Nick Fury, it's Alexander Pierce. Continuing has them spring back up ready for more. Running out of time results in a flatline, to the despair of the reviver. |
| The Punisher (Capcom) (Video Game) / int_30882a05 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_30882a05 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_30882a05 |
| The Punisher (Capcom) (Video Game) / int_31f7c194 |
type |
Super Window Jump |
| The Punisher (Capcom) (Video Game) / int_31f7c194 |
comment |
Super Window Jump: Middle of Stage 1 onto a bus and in Stage 2 to get into Bruno's red-carpet mansion with a rousing "KA-BLAM!" |
| The Punisher (Capcom) (Video Game) / int_31f7c194 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_31f7c194 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_31f7c194 |
| The Punisher (Capcom) (Video Game) / int_3babae20 |
type |
Degraded Boss |
| The Punisher (Capcom) (Video Game) / int_3babae20 |
comment |
Degraded Boss: The first boss Scully reappears as an ordinary grunt in the final stage. |
| The Punisher (Capcom) (Video Game) / int_3babae20 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_3babae20 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_3babae20 |
| The Punisher (Capcom) (Video Game) / int_3c111ce6 |
type |
Pistol-Whipping |
| The Punisher (Capcom) (Video Game) / int_3c111ce6 |
comment |
Pistol-Whipping: In a variant of this trope, Nick Fury can wield his holstered pistol as a weapon, swinging it by the belt for his Megacrush attack. |
| The Punisher (Capcom) (Video Game) / int_3c111ce6 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_3c111ce6 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_3c111ce6 |
| The Punisher (Capcom) (Video Game) / int_4160410d |
type |
Damsel in Distress |
| The Punisher (Capcom) (Video Game) / int_4160410d |
comment |
Damsels in Distress: The two "Barbara" women locked up in the Punta Verde mansion in Stage 2. |
| The Punisher (Capcom) (Video Game) / int_4160410d |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_4160410d |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_4160410d |
| The Punisher (Capcom) (Video Game) / int_419545ad |
type |
Desperation Attack |
| The Punisher (Capcom) (Video Game) / int_419545ad |
comment |
Desperation Attack: The screen-clearing grenade attack can only be used when life bar is near zero. |
| The Punisher (Capcom) (Video Game) / int_419545ad |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_419545ad |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_419545ad |
| The Punisher (Capcom) (Video Game) / int_4252fdf6 |
type |
Hyperactive Metabolism |
| The Punisher (Capcom) (Video Game) / int_4252fdf6 |
comment |
Hyperactive Metabolism: Pick up food (such as flan pudding, cheese, pizza, hot dogs, roast chickens, and barbecued ribs) on the street to recover health. |
| The Punisher (Capcom) (Video Game) / int_4252fdf6 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_4252fdf6 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_4252fdf6 |
| The Punisher (Capcom) (Video Game) / int_42632336 |
type |
Mecha-Mooks |
| The Punisher (Capcom) (Video Game) / int_42632336 |
comment |
Mecha-Mooks: The cyborg Pretty Boys. |
| The Punisher (Capcom) (Video Game) / int_42632336 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_42632336 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_42632336 |
| The Punisher (Capcom) (Video Game) / int_49bde8a |
type |
Traintop Battle |
| The Punisher (Capcom) (Video Game) / int_49bde8a |
comment |
Traintop Battle: Stage 4, "Death on Rails" |
| The Punisher (Capcom) (Video Game) / int_49bde8a |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_49bde8a |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_49bde8a |
| The Punisher (Capcom) (Video Game) / int_4de1a4f7 |
type |
Improvised Weapon |
| The Punisher (Capcom) (Video Game) / int_4de1a4f7 |
comment |
Improvised Weapon: Almost any item can be used as a weapon. |
| The Punisher (Capcom) (Video Game) / int_4de1a4f7 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_4de1a4f7 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_4de1a4f7 |
| The Punisher (Capcom) (Video Game) / int_51567188 |
type |
Cast from Hit Points |
| The Punisher (Capcom) (Video Game) / int_51567188 |
comment |
Cast from Hit Points: Just like Final Fight, pressing both attack and jump performs a "Megacrush" that knocks down everyone around you at the cost of your health. The Punisher does a 360 sweep kick, while Nick Fury swings his holstered gun around himself. If performed in mid-air or at low health, however, both characters will instead chuck a grenade as long as they have one left. |
| The Punisher (Capcom) (Video Game) / int_51567188 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_51567188 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_51567188 |
| The Punisher (Capcom) (Video Game) / int_5fc68f05 |
type |
There Was a Door |
| The Punisher (Capcom) (Video Game) / int_5fc68f05 |
comment |
There Was a Door: Why bother going into the King building through the door? Let's open a new door with a bazooka! |
| The Punisher (Capcom) (Video Game) / int_5fc68f05 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_5fc68f05 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_5fc68f05 |
| The Punisher (Capcom) (Video Game) / int_6400a34 |
type |
Arm Cannon |
| The Punisher (Capcom) (Video Game) / int_6400a34 |
comment |
Arm Cannon: Bushwacker, the boss of "Death on Rails", can fire missiles from his hands. |
| The Punisher (Capcom) (Video Game) / int_6400a34 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_6400a34 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_6400a34 |
| The Punisher (Capcom) (Video Game) / int_68068108 |
type |
Evil Laugh |
| The Punisher (Capcom) (Video Game) / int_68068108 |
comment |
Evil Laugh: Several gun-wielding mooks engage in this behavior, as does the Kingpin. |
| The Punisher (Capcom) (Video Game) / int_68068108 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_68068108 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_68068108 |
| The Punisher (Capcom) (Video Game) / int_716c0b1b |
type |
And the Adventure Continues |
| The Punisher (Capcom) (Video Game) / int_716c0b1b |
comment |
And the Adventure Continues: Punisher has defeated Kingpin, destroyed his hotel and his criminal empire falls in pieces, but his mission will continue as long as there is a single criminal around. |
| The Punisher (Capcom) (Video Game) / int_716c0b1b |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_716c0b1b |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_716c0b1b |
| The Punisher (Capcom) (Video Game) / int_77922c8c |
type |
Batter Up! |
| The Punisher (Capcom) (Video Game) / int_77922c8c |
comment |
Batter Up!: The mooks Dylan and Shone attack with wooden bats, which you can pick up and use. |
| The Punisher (Capcom) (Video Game) / int_77922c8c |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_77922c8c |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_77922c8c |
| The Punisher (Capcom) (Video Game) / int_7b448838 |
type |
Human Hammer-Throw |
| The Punisher (Capcom) (Video Game) / int_7b448838 |
comment |
Human Hammer-Throw: You can do a Megacrush while holding an enemy, and the result is this trope. |
| The Punisher (Capcom) (Video Game) / int_7b448838 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_7b448838 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_7b448838 |
| The Punisher (Capcom) (Video Game) / int_7b7965dd |
type |
Boss in Mook Clothing |
| The Punisher (Capcom) (Video Game) / int_7b7965dd |
comment |
Boss in Mook Clothing: Jigsaw, Punisher's iconic arch-nemesis from the comics, makes an appearance in the final stage, but the game treats him like a regular underling. Notably, he has a completely unique sprite (that's significantly more muscular than most versions of Jigsaw). |
| The Punisher (Capcom) (Video Game) / int_7b7965dd |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_7b7965dd |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_7b7965dd |
| The Punisher (Capcom) (Video Game) / int_82933b02 |
type |
Button Mashing |
| The Punisher (Capcom) (Video Game) / int_82933b02 |
comment |
Button Mashing: Some attacks involve this. |
| The Punisher (Capcom) (Video Game) / int_82933b02 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_82933b02 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_82933b02 |
| The Punisher (Capcom) (Video Game) / int_87e661e8 |
type |
Absurdly Spacious Sewer |
| The Punisher (Capcom) (Video Game) / int_87e661e8 |
comment |
Absurdly Spacious Sewer: Stage 5 takes place in a very spacious sewer. |
| The Punisher (Capcom) (Video Game) / int_87e661e8 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_87e661e8 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_87e661e8 |
| The Punisher (Capcom) (Video Game) / int_928ca2cc |
type |
You Have Outlived Your Usefulness |
| The Punisher (Capcom) (Video Game) / int_928ca2cc |
comment |
You Have Outlived Your Usefulness: You will interrogate Scully, the first boss, after defeating him. After learning what he needs to know Fury will knock him out, but Frank will execute him(over Fury's objections in 2-player mode). |
| The Punisher (Capcom) (Video Game) / int_928ca2cc |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_928ca2cc |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_928ca2cc |
| The Punisher (Capcom) (Video Game) / int_991c8078 |
type |
Head Swap |
| The Punisher (Capcom) (Video Game) / int_991c8078 |
comment |
Head Swap: Not only were most of the enemy grunts head-swaps of each other, but the two sole female NPCs (a bystander in Stage 1 and a hostage in Stage 2) are head and torso swaps of each other. They both wear the same type of skirt and high-heel pumps, but one of them is wearing a white blouse and the other a halter dress. |
| The Punisher (Capcom) (Video Game) / int_991c8078 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_991c8078 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_991c8078 |
| The Punisher (Capcom) (Video Game) / int_a65288e2 |
type |
Ascended Extra |
| The Punisher (Capcom) (Video Game) / int_a65288e2 |
comment |
Ascended Extra: Chester Scully, a minor villain from the comics (he died in his second appearance) is a mini-boss (and later a Degraded Boss) here. |
| The Punisher (Capcom) (Video Game) / int_a65288e2 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_a65288e2 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_a65288e2 |
| The Punisher (Capcom) (Video Game) / int_a6cbef9a |
type |
Joker Immunity |
| The Punisher (Capcom) (Video Game) / int_a6cbef9a |
comment |
Joker Immunity: Kingpin is the Big Bad of the story and the final boss. By the end of the story he has been killed and King building razed down. Still, the final text clarified that the police searched through the debris the next day, and Never Found the Body. |
| The Punisher (Capcom) (Video Game) / int_a6cbef9a |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_a6cbef9a |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_a6cbef9a |
| The Punisher (Capcom) (Video Game) / int_a82bea24 |
type |
BlueOniRedOni |
| The Punisher (Capcom) (Video Game) / int_a82bea24 |
comment |
Blue Oni, Red Oni: Nick Fury and The Punisher respectively. Fury behaves like a By-the-Book Cop who's would rather keep the collateral damage and body count to a minimum if possible (And as a representative of S.H.I.E.L.D., who could blame him?). Frank Castle on the other hand is more than happy to blast cannon fodder point blank in the face once he's satisfied with any information and leads he's given. |
| The Punisher (Capcom) (Video Game) / int_a82bea24 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_a82bea24 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_a82bea24 |
| The Punisher (Capcom) (Video Game) / int_a8826e1e |
type |
Giant Mook |
| The Punisher (Capcom) (Video Game) / int_a8826e1e |
comment |
Giant Mook: Gus, Red and Scully. |
| The Punisher (Capcom) (Video Game) / int_a8826e1e |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_a8826e1e |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_a8826e1e |
| The Punisher (Capcom) (Video Game) / int_af8974a3 |
type |
Breakable Weapons |
| The Punisher (Capcom) (Video Game) / int_af8974a3 |
comment |
Breakable Weapons: All the weapons that can be used by the player have limited durability that is displayed when wielded. After the limit has been reached, the weapon will no longer be usable (some guns may still be used as clubs or thrown after running out of bullets). Some of the melee weapons, such as the baseball bat and the pipe, will break in its last use. |
| The Punisher (Capcom) (Video Game) / int_af8974a3 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_af8974a3 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_af8974a3 |
| The Punisher (Capcom) (Video Game) / int_b2cdd776 |
type |
Bottomless Magazines |
| The Punisher (Capcom) (Video Game) / int_b2cdd776 |
comment |
Bottomless Magazines: The protagonists have a pistol that can be used when gun-toting enemies are around, and it never runs out ammo. |
| The Punisher (Capcom) (Video Game) / int_b2cdd776 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_b2cdd776 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_b2cdd776 |
| The Punisher (Capcom) (Video Game) / int_b8e3f20a |
type |
Demoted to Extra |
| The Punisher (Capcom) (Video Game) / int_b8e3f20a |
comment |
Demoted to Extra: Along with the aforementioned Jigsaw, there's Pretty Boy, an individual villain in the comics who is a Mecha Mook in this. |
| The Punisher (Capcom) (Video Game) / int_b8e3f20a |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_b8e3f20a |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_b8e3f20a |
| The Punisher (Capcom) (Video Game) / int_bf7473fb |
type |
Executive Suite Fight |
| The Punisher (Capcom) (Video Game) / int_bf7473fb |
comment |
Executive Suite Fight: The final battle with the Kingpin. |
| The Punisher (Capcom) (Video Game) / int_bf7473fb |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_bf7473fb |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_bf7473fb |
| The Punisher (Capcom) (Video Game) / int_c84e56a2 |
type |
Sean Connery Is About to Shoot You |
| The Punisher (Capcom) (Video Game) / int_c84e56a2 |
comment |
Sean Connery Is About to Shoot You: The Origin Story narrated during idle time (when the game is waiting for players to insert the coin) shows Punisher aiming his weapon to the screen. |
| The Punisher (Capcom) (Video Game) / int_c84e56a2 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_c84e56a2 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_c84e56a2 |
| The Punisher (Capcom) (Video Game) / int_c859726c |
type |
Elemental Punch |
| The Punisher (Capcom) (Video Game) / int_c859726c |
comment |
Elemental Punch: In the Japanese version, Punisher and Nick somehow have supernatural kicks that set enemies on blue fire. These moves were removed in other versions. |
| The Punisher (Capcom) (Video Game) / int_c859726c |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_c859726c |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_c859726c |
| The Punisher (Capcom) (Video Game) / int_cc1b3f6f |
type |
In Case of Boss Fight, Break Glass |
| The Punisher (Capcom) (Video Game) / int_cc1b3f6f |
comment |
In Case of Boss Fight, Break Glass: The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in Street Fighter II - the thing keeps losing more and more parts as you beat it up.) |
| The Punisher (Capcom) (Video Game) / int_cc1b3f6f |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_cc1b3f6f |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_cc1b3f6f |
| The Punisher (Capcom) (Video Game) / int_d34590cf |
type |
Spin Attack |
| The Punisher (Capcom) (Video Game) / int_d34590cf |
comment |
Spin Attack: Both characters get a Roundhouse Kick and a radial throw to hit all nearby enemies at the cost of some health. |
| The Punisher (Capcom) (Video Game) / int_d34590cf |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_d34590cf |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_d34590cf |
| The Punisher (Capcom) (Video Game) / int_d35365c4 |
type |
Bonus Stage |
| The Punisher (Capcom) (Video Game) / int_d35365c4 |
comment |
Bonus Stage: Shooting up barrels between stages 3 and 4. |
| The Punisher (Capcom) (Video Game) / int_d35365c4 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_d35365c4 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_d35365c4 |
| The Punisher (Capcom) (Video Game) / int_d39e327f |
type |
What the Hell, Hero? |
| The Punisher (Capcom) (Video Game) / int_d39e327f |
comment |
What the Hell, Hero?: Much of the dialogue in two player mode involves Nick Fury trying and failing to get through to Frank Castle about toning down the body count and collateral damage. |
| The Punisher (Capcom) (Video Game) / int_d39e327f |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_d39e327f |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_d39e327f |
| The Punisher (Capcom) (Video Game) / int_d5b3df2d |
type |
Dark Action Girl |
| The Punisher (Capcom) (Video Game) / int_d5b3df2d |
comment |
Dark Action Girl: The kunoichi enemies. |
| The Punisher (Capcom) (Video Game) / int_d5b3df2d |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_d5b3df2d |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_d5b3df2d |
| The Punisher (Capcom) (Video Game) / int_da03a529 |
type |
Bait-and-Switch Boss |
| The Punisher (Capcom) (Video Game) / int_da03a529 |
comment |
Bait-and-Switch Boss: Bruno is replaced with the Kingpin's Guardroid as the boss of Stage 2. |
| The Punisher (Capcom) (Video Game) / int_da03a529 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_da03a529 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_da03a529 |
| The Punisher (Capcom) (Video Game) / int_daef39ee |
type |
Elaborate Underground Base |
| The Punisher (Capcom) (Video Game) / int_daef39ee |
comment |
Elaborate Underground Base: The underground cave (Stage 4). It's huge enough to house railroads and a large farm of narcotic plants. |
| The Punisher (Capcom) (Video Game) / int_daef39ee |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_daef39ee |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_daef39ee |
| The Punisher (Capcom) (Video Game) / int_dbc2a48f |
type |
Game-Over Man |
| The Punisher (Capcom) (Video Game) / int_dbc2a48f |
comment |
Game-Over Man: Of a sorts. The Continue screens have at least someone related to Frank or Nick trying to bring them back to life: David "Microchip" Lieberman tries to revive Punisher, whilst Alexander Pierce tries to revive Nick, with an anxious Kathleen Neville watching in the background. If you continue, Frank or Nick will spring back up much to the other characters' joy and relief; otherwise, the player character will flatline much to the resuscitators' despair and anguish. |
| The Punisher (Capcom) (Video Game) / int_dbc2a48f |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_dbc2a48f |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_dbc2a48f |
| The Punisher (Capcom) (Video Game) / int_e0c470a1 |
type |
The Fourth Wall Will Not Protect You |
| The Punisher (Capcom) (Video Game) / int_e0c470a1 |
comment |
The Fourth Wall Will Not Protect You: Punisher aims his weapon to the player. Then all the screen goes red. "If you're guilty, you're dead". |
| The Punisher (Capcom) (Video Game) / int_e0c470a1 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_e0c470a1 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_e0c470a1 |
| The Punisher (Capcom) (Video Game) / int_e5421161 |
type |
Expy |
| The Punisher (Capcom) (Video Game) / int_e5421161 |
comment |
Expy: The kunoichi enemies are loosely based on Daredevil's on/off love interest Elektra. |
| The Punisher (Capcom) (Video Game) / int_e5421161 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_e5421161 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_e5421161 |
| The Punisher (Capcom) (Video Game) / int_e544916b |
type |
Kiai |
| The Punisher (Capcom) (Video Game) / int_e544916b |
comment |
Kiai: The karate mooks' "WAI-YAH!" and Frank and Nick's "MRARAARRRRRUGGH!" when performing their specials. |
| The Punisher (Capcom) (Video Game) / int_e544916b |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_e544916b |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_e544916b |
| The Punisher (Capcom) (Video Game) / int_f285dc86 |
type |
Ninja Run |
| The Punisher (Capcom) (Video Game) / int_f285dc86 |
comment |
Ninja Run: The Kunoichi enemies (Midori, Mizuki, Luna, Misa). And they do this in high heels. |
| The Punisher (Capcom) (Video Game) / int_f285dc86 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_f285dc86 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_f285dc86 |
| The Punisher (Capcom) (Video Game) / int_f42f96fa |
type |
Would Hit a Girl |
| The Punisher (Capcom) (Video Game) / int_f42f96fa |
comment |
Would Hit a Girl: Enforced. Your enemies include kunoichi, who are all women, which means you have to kick their butts to proceed. |
| The Punisher (Capcom) (Video Game) / int_f42f96fa |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_f42f96fa |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_f42f96fa |
| The Punisher (Capcom) (Video Game) / int_f4fd424c |
type |
All Your Base Are Belong to Us |
| The Punisher (Capcom) (Video Game) / int_f4fd424c |
comment |
All Your Base Are Belong to Us: Stage 5, "Kingpin's Wrath," has Kingpin's gang attack Frank and/or Fury's secret base. It goes badly for Kingpin's men. |
| The Punisher (Capcom) (Video Game) / int_f4fd424c |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_f4fd424c |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_f4fd424c |
| The Punisher (Capcom) (Video Game) / int_f516f938 |
type |
Never Found the Body |
| The Punisher (Capcom) (Video Game) / int_f516f938 |
comment |
Never Found the Body: After defeating the Kingpin, Frank waits for Fury to leave then drops a grenade by the Kingpin's body before destroying his penthouse. The police dug up the rubble but could not find the Kingpin anywhere. |
| The Punisher (Capcom) (Video Game) / int_f516f938 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_f516f938 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_f516f938 |
| The Punisher (Capcom) (Video Game) / int_f5a22215 |
type |
Ambidextrous Sprite |
| The Punisher (Capcom) (Video Game) / int_f5a22215 |
comment |
Ambidextrous Sprite: Downplayed. Nick Fury's eyepatch stays on his left eye no matter which way he's facing, but his gun holster always ends up getting swapped. |
| The Punisher (Capcom) (Video Game) / int_f5a22215 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_f5a22215 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_f5a22215 |
| The Punisher (Capcom) (Video Game) / int_fc8d6f15 |
type |
Spinning Piledriver |
| The Punisher (Capcom) (Video Game) / int_fc8d6f15 |
comment |
Spinning Piledriver: The Izuna Drop. |
| The Punisher (Capcom) (Video Game) / int_fc8d6f15 |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_fc8d6f15 |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_fc8d6f15 |
| The Punisher (Capcom) (Video Game) / int_name |
type |
ItemName |
| The Punisher (Capcom) (Video Game) / int_name |
comment |
|
| The Punisher (Capcom) (Video Game) / int_name |
featureApplicability |
1.0 |
| The Punisher (Capcom) (Video Game) / int_name |
featureConfidence |
1.0 |
| The Punisher (Capcom) (Video Game) |
hasFeature |
The Punisher (Capcom) (Video Game) / int_name |
| The Punisher (Capcom) (Video Game) / int_name |
itemName |
The Punisher (Capcom) (Video Game) |