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Uninvited (Video Game)
- 378 statements
- 73 feature instances
- 30 referencing feature instances
Uninvited (Video Game) | type |
TVTItem | |
Uninvited (Video Game) | label |
Uninvited (Video Game) | |
Uninvited (Video Game) | page |
Uninvited | |
Uninvited (Video Game) | comment |
A 1986 Adventure Game which is the second game in the MacVenture series by ICOM Simulations for Apple Macintosh, later ported to the NES among other systems. Known for its Nightmare Fuel involving The Many Deaths of You.The setting is a remote, sinister mansion, into which you and your sibling note a younger brother or older sister, depending on the port stumble after escaping the wreck of your car. Satanic rites have turned the home into a magnet for occult evil, and you'll need to exorcise the heart of that evil before it takes root in one or both of your minds.Or you could just call a tow truck. What's that, your sibling went looking for a telephone and never came back? Well. Guess you're on your own, then.The game was also included as part of a Compilation Rerelease titled 8-bit Adventures: Volume 1 for PlayStation 4 and Steam on Oct. 31, 2017. | |
Uninvited (Video Game) | fetched |
2024-03-13T22:03:13Z | |
Uninvited (Video Game) | parsed |
2024-03-13T22:03:14Z | |
Uninvited (Video Game) | processingComment |
Dropped link to Bowdlerise: Not a Feature - ITEM | |
Uninvited (Video Game) | processingComment |
Dropped link to IndianaJones: Not a Feature - ITEM | |
Uninvited (Video Game) | processingComment |
Dropped link to NightOfTheLivingDead1968: Not a Feature - ITEM | |
Uninvited (Video Game) | processingComment |
Dropped link to SouthernBelle: Not a Feature - ITEM | |
Uninvited (Video Game) | processingComment |
Dropped link to Yandere: Not a Feature - ITEM | |
Uninvited (Video Game) | isPartOf |
DBTropes | |
Uninvited (Video Game) / int_105cabdd | type |
Jacob Marley Apparel | |
Uninvited (Video Game) / int_105cabdd | comment |
Jacob Marley Apparel: The ghost servant appears like this if you turn on the light. | |
Uninvited (Video Game) / int_105cabdd | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_105cabdd | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_105cabdd | |
Uninvited (Video Game) / int_121b3725 | type |
Age Lift | |
Uninvited (Video Game) / int_121b3725 | comment |
Age Lift: In addition to the Gender Flip, the NES version has your sibling be older than you, rather than younger. | |
Uninvited (Video Game) / int_121b3725 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_121b3725 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_121b3725 | |
Uninvited (Video Game) / int_127fc252 | type |
Creator Cameo | |
Uninvited (Video Game) / int_127fc252 | comment |
Creator Cameo: In the About box, the developers' heads rise from graves Whac-A-Mole style and "dance" to Beethoven's Fifth. A special acknowledgment is also written into an item description: | |
Uninvited (Video Game) / int_127fc252 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_127fc252 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_127fc252 | |
Uninvited (Video Game) / int_13eea985 | type |
Arbitrary Skepticism | |
Uninvited (Video Game) / int_13eea985 | comment |
Arbitrary Skepticism: The first time you encounter a small key-bearing creature the game says you have to "question the reliability of your eyes." Even though it's impossible to run into the little guy without at least seeing a woman melt away to nothing before your eyes after pouring a ghost-banishing liquid on her. | |
Uninvited (Video Game) / int_13eea985 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_13eea985 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_13eea985 | |
Uninvited (Video Game) / int_143e6c8d | type |
Heroic Mime | |
Uninvited (Video Game) / int_143e6c8d | comment |
Heroic Mime: Played straight in the computer versions, but averted in the NES version; not only can you speak a few quips here and there, but your sibling can, and so can some other creatures. | |
Uninvited (Video Game) / int_143e6c8d | featureApplicability |
-1.0 | |
Uninvited (Video Game) / int_143e6c8d | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_143e6c8d | |
Uninvited (Video Game) / int_16fef97b | type |
Binomium ridiculus | |
Uninvited (Video Game) / int_16fef97b | comment |
Binomium ridiculus: Looking at one painting in the rec room makes the narrator state its scientific name must be "Uglius Maximus". | |
Uninvited (Video Game) / int_16fef97b | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_16fef97b | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_16fef97b | |
Uninvited (Video Game) / int_1b122c5d | type |
Scare Chord | |
Uninvited (Video Game) / int_1b122c5d | comment |
The DOS version punishes failure with a scary organ chord. | |
Uninvited (Video Game) / int_1b122c5d | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_1b122c5d | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_1b122c5d | |
Uninvited (Video Game) / int_1e7f218c | type |
Drowning Pit | |
Uninvited (Video Game) / int_1e7f218c | comment |
Drowning Pit: The bathroom quickly turns into one, if you're silly enough to leave the water running. Though this turns out to be the only way to get into the final room. | |
Uninvited (Video Game) / int_1e7f218c | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_1e7f218c | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_1e7f218c | |
Uninvited (Video Game) / int_208c4494 | type |
With Great Power Comes Great Insanity | |
Uninvited (Video Game) / int_208c4494 | comment |
With Great Power Comes Great Insanity: Dracan. | |
Uninvited (Video Game) / int_208c4494 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_208c4494 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_208c4494 | |
Uninvited (Video Game) / int_214c0753 | type |
Angry Guard Dog | |
Uninvited (Video Game) / int_214c0753 | comment |
Angry Guard Dog: Two of 'em, guarding the church. Very, very mean dogs. | |
Uninvited (Video Game) / int_214c0753 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_214c0753 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_214c0753 | |
Uninvited (Video Game) / int_22cf536c | type |
Chekhov's Gun | |
Uninvited (Video Game) / int_22cf536c | comment |
Chekhov's Gun: Subverted. There are three rifles hanging on the wall, but there's no key to open the gun rack. They'd probably do you little good anyway since everything you'd use them on is some kind of undead or demon. | |
Uninvited (Video Game) / int_22cf536c | featureApplicability |
-0.3 | |
Uninvited (Video Game) / int_22cf536c | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_22cf536c | |
Uninvited (Video Game) / int_23b059ec | type |
Bedsheet Ghost | |
Uninvited (Video Game) / int_23b059ec | comment |
Bedsheet Ghost: The narrator says that one "looks like the classic spectre". | |
Uninvited (Video Game) / int_23b059ec | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_23b059ec | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_23b059ec | |
Uninvited (Video Game) / int_26ac510e | type |
Mythology Gag | |
Uninvited (Video Game) / int_26ac510e | comment |
Mythology Gag: In the NES version, looking at the apple in the dining room has the narrator noting it looks like a Macintosh. | |
Uninvited (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_26ac510e | |
Uninvited (Video Game) / int_27a42ebc | type |
Spiritual Successor | |
Uninvited (Video Game) / int_27a42ebc | comment |
Spiritual Successor: The Flash game Malstrum's Mansion is a Deliberately Monochrome pastiche of the Mac version. | |
Uninvited (Video Game) / int_27a42ebc | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_27a42ebc | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_27a42ebc | |
Uninvited (Video Game) / int_29c50e28 | type |
Trial-and-Error Gameplay | |
Uninvited (Video Game) / int_29c50e28 | comment |
Trial-and-Error Gameplay: Like Déjà Vu (1985) and Shadowgate, this game has a few rather obtuse solutions that the player would never figure out without a few game overs. | |
Uninvited (Video Game) / int_29c50e28 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_29c50e28 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_29c50e28 | |
Uninvited (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Uninvited (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: There's a large, wicked looking battleaxe that you can pick up very early on. Too bad the only thing it's good for is killing YOURSELF (Justified somewhat, as most of the dangerous things on the estate are ghosts). You'll later use it to break open a particularly stubborn cookie jar. And the axe breaks in the process. | |
Uninvited (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_2bdae2ae | |
Uninvited (Video Game) / int_3094ec26 | type |
Artifact of Death | |
Uninvited (Video Game) / int_3094ec26 | comment |
Artifact of Death: The ruby in the NES version, where holding it causes you to slowly become possessed. The original game, which just has a time limit before you succumb to the house's curse, doesn't have the ruby at all. It's possible to pick up the ruby and dispose of it, but given the strict timing, it's better to just leave it alone. | |
Uninvited (Video Game) / int_3094ec26 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_3094ec26 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_3094ec26 | |
Uninvited (Video Game) / int_34889673 | type |
Gender Flip | |
Uninvited (Video Game) / int_34889673 | comment |
Gender Flip: Wanna know why this page refers to your brother as your "sibling" and not your "brother"? It's because the Kemco/Seika NES port changes your younger brother into an older sister. Since the port was originally Japanese, maybe they figured saving an older sister would appeal more to that market? Which, when combined with her flirtatious gestures upon being rescued, raises a few questions about the target audience. | |
Uninvited (Video Game) / int_34889673 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_34889673 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_34889673 | |
Uninvited (Video Game) / int_3687d605 | type |
Rapid Aging | |
Uninvited (Video Game) / int_3687d605 | comment |
Rapid Aging: In the NES version, eating a piece of fruit in the greenhouse will suddenly cause you to age a year for every second until you are reduced to dust. The other versions say that the fruit is poisonous and you collapse after eating it. | |
Uninvited (Video Game) / int_3687d605 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_3687d605 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_3687d605 | |
Uninvited (Video Game) / int_3ec7c277 | type |
Every Car Is a Pinto | |
Uninvited (Video Game) / int_3ec7c277 | comment |
Every Car Is a Pinto: The very first thing you need to do in the game is get the hell out of your wrecked car. You have three turns or so, before it goes boom. | |
Uninvited (Video Game) / int_3ec7c277 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_3ec7c277 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_3ec7c277 | |
Uninvited (Video Game) / int_42995bec | type |
Spell Book | |
Uninvited (Video Game) / int_42995bec | comment |
Spell Book: The library has one book which grants the ability to use Cloudisi, Stillini, Thundede, and Telemaze once it's read. | |
Uninvited (Video Game) / int_42995bec | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_42995bec | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_42995bec | |
Uninvited (Video Game) / int_42d7e070 | type |
Face-Revealing Turn | |
Uninvited (Video Game) / int_42d7e070 | comment |
Face-Revealing Turn: Scarlett O'Hara. She will turn around and show you that she is an undead devoid of flesh, and YOU ARE MEATSAUCE!!! | |
Uninvited (Video Game) / int_42d7e070 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_42d7e070 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_42d7e070 | |
Uninvited (Video Game) / int_4465f56 | type |
Step One: Escape | |
Uninvited (Video Game) / int_4465f56 | comment |
Step One: Escape: As soon as the game starts, you have to get out of your car within four turns, otherwise you burn to death in it. | |
Uninvited (Video Game) / int_4465f56 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_4465f56 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_4465f56 | |
Uninvited (Video Game) / int_476d2edb | type |
Snakes Are Sinister | |
Uninvited (Video Game) / int_476d2edb | comment |
Snakes Are Sinister: Subverted. During the cage puzzle where there are three animals to release from a cage, the snake will happily maul you if you wait too long. However, sparing the snake will actually let you live since it's too full to even move, the other two animals simply go to you for their next kill. | |
Uninvited (Video Game) / int_476d2edb | featureApplicability |
-0.3 | |
Uninvited (Video Game) / int_476d2edb | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_476d2edb | |
Uninvited (Video Game) / int_485eb589 | type |
Sealed Evil in a Can | |
Uninvited (Video Game) / int_485eb589 | comment |
Sealed Evil in a Can: Dracan is, fortunately, buried within several tons of ice. Unfortunately, you need to get him out of there in order to actually kill him. | |
Uninvited (Video Game) / int_485eb589 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_485eb589 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_485eb589 | |
Uninvited (Video Game) / int_54bb502b | type |
Nobody Poops | |
Uninvited (Video Game) / int_54bb502b | comment |
Nobody Poops: Lampshaded. | |
Uninvited (Video Game) / int_54bb502b | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_54bb502b | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_54bb502b | |
Uninvited (Video Game) / int_558ae6f6 | type |
Moon Logic Puzzle | |
Uninvited (Video Game) / int_558ae6f6 | comment |
Moon Logic Puzzle: Seriously, how would you know that a ghost servant would be afraid of spiders? The hintsheet suggests it's the reason why he keeps his room so clean in an otherwise old and cobwebby home, but that's a real stretch. | |
Uninvited (Video Game) / int_558ae6f6 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_558ae6f6 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_558ae6f6 | |
Uninvited (Video Game) / int_5a963d1c | type |
False Reassurance | |
Uninvited (Video Game) / int_5a963d1c | comment |
False Reassurance: "Thank you for coming back for me, my love. You will be mine forever..." She's dead, and you will be too in a moment. | |
Uninvited (Video Game) / int_5a963d1c | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_5a963d1c | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_5a963d1c | |
Uninvited (Video Game) / int_5f3bb274 | type |
Late-Arrival Spoiler | |
Uninvited (Video Game) / int_5f3bb274 | comment |
Late-Arrival Spoiler: You can know that the lady on the hallway is bad news when the cartridge's cover features her true form. | |
Uninvited (Video Game) / int_5f3bb274 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_5f3bb274 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_5f3bb274 | |
Uninvited (Video Game) / int_61a503a7 | type |
Hell Is That Noise | |
Uninvited (Video Game) / int_61a503a7 | comment |
Hell Is That Noise: If "UH-OH!" could be expressed in musical form, it would probably sound just like the NES version's death music. On the Mac, failure is punished with what sounds like the Reaper himself proclaiming, "I've got you!" The DOS version punishes failure with a scary organ chord. | |
Uninvited (Video Game) / int_61a503a7 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_61a503a7 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_61a503a7 | |
Uninvited (Video Game) / int_64536542 | type |
[Verb] This! | |
Uninvited (Video Game) / int_64536542 | comment |
[Verb] This!: In the NES version: | |
Uninvited (Video Game) / int_64536542 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_64536542 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_64536542 | |
Uninvited (Video Game) / int_6467c4b8 | type |
Escape Rope | |
Uninvited (Video Game) / int_6467c4b8 | comment |
Escape Rope: The Telemaze spell warps you from inside of the maze to its entrance. | |
Uninvited (Video Game) / int_6467c4b8 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_6467c4b8 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_6467c4b8 | |
Uninvited (Video Game) / int_6654b17b | type |
Facial Horror | |
Uninvited (Video Game) / int_6654b17b | comment |
Facial Horror: The zombies in the maze have most of their faces rotten away, revealing their skulls. Outside of the NES version, they also have dangling eyes in their sockets. | |
Uninvited (Video Game) / int_6654b17b | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_6654b17b | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_6654b17b | |
Uninvited (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Uninvited (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Three separate instances: How to deal with the ghost servant upstairs. (You need to spray the railing with Spider Cider, take the anesthetized spider with you, and scare off the ghost by dropping it in front of him. There are clues mentioning the late servant, but not even the vaguest suggestion that he has arachnophobia.) In the NES version, picking up the ruby slowly kills you, but you probably wouldn't realize this unless you examined the ruby, and even then it's somewhat vague. In the other versions you are put under a time limit to finish the game, leaving almost no room to explore. At the very end, when the door slams behind you, how to reach your sibling in the room above the bathroom. (Flood the bathtub, and keep "using" the light fixture until it comes free.) | |
Uninvited (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_6ec989d8 | |
Uninvited (Video Game) / int_71197402 | type |
Butter Face | |
Uninvited (Video Game) / int_71197402 | comment |
Butterface: The Scarlett O'Hara look-alike. | |
Uninvited (Video Game) / int_71197402 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_71197402 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_71197402 | |
Uninvited (Video Game) / int_771f6307 | type |
Brother–Sister Incest | |
Uninvited (Video Game) / int_771f6307 | comment |
Which, when combined with her flirtatious gestures upon being rescued, raises a few questions about the target audience. | |
Uninvited (Video Game) / int_771f6307 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_771f6307 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_771f6307 | |
Uninvited (Video Game) / int_82f5ced1 | type |
Conservation of Ninjutsu | |
Uninvited (Video Game) / int_82f5ced1 | comment |
Conservation of Ninjutsu: A strange example: you can defeat a single zombie by using the power of the pendant, but the pendant won't work on a whole horde of zombies. At the same time, you can't escape the lone zombies, yet you can escape the zombie hordes by simply ignoring them. Of course, newer players wouldn't know to do this. | |
Uninvited (Video Game) / int_82f5ced1 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_82f5ced1 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_82f5ced1 | |
Uninvited (Video Game) / int_83ea0763 | type |
Rouge Angles of Satin | |
Uninvited (Video Game) / int_83ea0763 | comment |
Rouge Angles of Satin: "It stares at you malisciously." | |
Uninvited (Video Game) / int_83ea0763 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_83ea0763 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_83ea0763 | |
Uninvited (Video Game) / int_8d612fe6 | type |
Swapped Roles | |
Uninvited (Video Game) / int_8d612fe6 | comment |
Swapped Roles: Most versions have you trying to save your younger brother. But in the NES version, you're the younger brother, with the distressed sibling being the older one (and also female). | |
Uninvited (Video Game) / int_8d612fe6 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_8d612fe6 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_8d612fe6 | |
Uninvited (Video Game) / int_902fa0b4 | type |
Giant Space Flea from Nowhere | |
Uninvited (Video Game) / int_902fa0b4 | comment |
Giant Space Flea from Nowhere: The red tomato-monster thing that you need to uncage the hawk for. Even the narrative text gives up trying to make sense of the event. Likewise the demon that's the last threat faced. The diaries all make Dracan out as the primary malefactor, and the revelation that there's another greater evil at work in the house kind of comes out of nowhere. There is one EXTREMELY easy to miss line in one of the diaries, very much a blink-&-miss it, that states that Dracan's power is immense but "his spirit is weak", and that he is very vulnerable to evil spirits, but otherwise is the ONLY piece of foreshadowing to the final demonic spirit in the game. | |
Uninvited (Video Game) / int_902fa0b4 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_902fa0b4 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_902fa0b4 | |
Uninvited (Video Game) / int_906365a2 | type |
Demonic Possession | |
Uninvited (Video Game) / int_906365a2 | comment |
Demonic Possession: What's become of your sibling by the time you reunite. | |
Uninvited (Video Game) / int_906365a2 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_906365a2 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_906365a2 | |
Uninvited (Video Game) / int_90d44f44 | type |
Karmic Death | |
Uninvited (Video Game) / int_90d44f44 | comment |
Karmic Death: The Giant Spider death. The game warned you not to go down that trapdoor, but did you listen? | |
Uninvited (Video Game) / int_90d44f44 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_90d44f44 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_90d44f44 | |
Uninvited (Video Game) / int_98b1dc8f | type |
Luck-Based Mission | |
Uninvited (Video Game) / int_98b1dc8f | comment |
Luck-Based Mission: In all versions except the NES one, it is possible that you get hit and killed by lightning if you are outside when the storm strikes, it doesn't happen very often, but there is still a very small chance that it will happen and if it does and you are not indoors you will die. The Maze or Labyrinth: normally if you go through it, things are fine, but there is a small chance that you might hear a dog barking and it scares you to the next screen of where you were going; this is normally harmless on its own, but if it causes you to run into a group of zombies or past a lone zombie, they will eat you and you will die. The chance is remote, but it is still possible for you to lose by something that is not your fault by random bad luck. | |
Uninvited (Video Game) / int_98b1dc8f | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_98b1dc8f | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_98b1dc8f | |
Uninvited (Video Game) / int_9918518b | type |
Press X to Die | |
Uninvited (Video Game) / int_9918518b | comment |
Press X to Die: You are given many, many, many warnings that leaping into the den of the resident Giant Spider is a bad idea. Ignoring these leads to your well-deserved death. | |
Uninvited (Video Game) / int_9918518b | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_9918518b | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_9918518b | |
Uninvited (Video Game) / int_9a03fce0 | type |
The Day the Music Lied | |
Uninvited (Video Game) / int_9a03fce0 | comment |
The Day the Music Lied: The pleasant tune while meeting the Scarlett O'Hara look-alike. | |
Uninvited (Video Game) / int_9a03fce0 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_9a03fce0 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_9a03fce0 | |
Uninvited (Video Game) / int_9be7c205 | type |
Giant Spider | |
Uninvited (Video Game) / int_9be7c205 | comment |
Of the six spells you find in the game, you'll only ever need five, and each only in one occasion (DollDoll for the gypsy doll, Thundede for the dogs, O Sesame for the statue head, Telemaze for exiting the maze, and Stillini for the Giant Spider (optional); at least in the NES version). | |
Uninvited (Video Game) / int_9be7c205 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_9be7c205 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_9be7c205 | |
Uninvited (Video Game) / int_9e630d58 | type |
Exploring the Evil Lair | |
Uninvited (Video Game) / int_9e630d58 | comment |
Exploring the Evil Lair: The entire game. It's so full of EVIL that if you don't get killed by its horrors, the house will possess you instead. | |
Uninvited (Video Game) / int_9e630d58 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_9e630d58 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_9e630d58 | |
Uninvited (Video Game) / int_9fd18130 | type |
Animals Hate Him | |
Uninvited (Video Game) / int_9fd18130 | comment |
Animals Hate Him: At the center of The Maze, unlocking a cage releases a hawk, a snake, and a cat. You're then given a choice as to what to do with them. Three out of four of your options lead to getting the crap mauled out of you. Also the guard dogs outside the chapel and the giant spider under the chapel. | |
Uninvited (Video Game) / int_9fd18130 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_9fd18130 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_9fd18130 | |
Uninvited (Video Game) / int_a939a527 | type |
Red Eyes, Take Warning | |
Uninvited (Video Game) / int_a939a527 | comment |
Red Eyes, Take Warning: Two in-game enemies who are willing to kill the player character, namely the butler and Dracan, have noticeable red eyes. The former especially so and causes a more brutal death. | |
Uninvited (Video Game) / int_a939a527 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_a939a527 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_a939a527 | |
Uninvited (Video Game) / int_ac1a6ce3 | type |
Cute Ghost Girl | |
Uninvited (Video Game) / int_ac1a6ce3 | comment |
Cute Ghost Girl: Seems like this from the back... | |
Uninvited (Video Game) / int_ac1a6ce3 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_ac1a6ce3 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_ac1a6ce3 | |
Uninvited (Video Game) / int_ad22fa80 | type |
Apocalyptic Log | |
Uninvited (Video Game) / int_ad22fa80 | comment |
Apocalyptic Log: Diaries relate Dracan's fall to The Dark Side. | |
Uninvited (Video Game) / int_ad22fa80 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_ad22fa80 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_ad22fa80 | |
Uninvited (Video Game) / int_ae0b7462 | type |
Ghost Butler | |
Uninvited (Video Game) / int_ae0b7462 | comment |
Ghost Butler: The front door, of course, refuses to let you out once you're inside. So does another door, when you trigger the endgame. There's still another self-sealing door upstairs, that proves a little more fatal if you're silly enough to use it. | |
Uninvited (Video Game) / int_ae0b7462 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_ae0b7462 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_ae0b7462 | |
Uninvited (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
Uninvited (Video Game) / int_ae3d6438 | comment |
Deadpan Snarker: The game itself. Especially regarding the giant spider and the coffin. | |
Uninvited (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_ae3d6438 | |
Uninvited (Video Game) / int_b58b4e3c | type |
Too Dumb to Live | |
Uninvited (Video Game) / int_b58b4e3c | comment |
Too Dumb to Live: The game tries its hardest to warn you about a Giant Spider when you come across a trapdoor. Eventually, the game gives up warning you not to go down there and lets you in... | |
Uninvited (Video Game) / int_b58b4e3c | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_b58b4e3c | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_b58b4e3c | |
Uninvited (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Uninvited (Video Game) / int_bb48f8ba | comment |
Timed Mission: You have a limited amount of time to find your sibling before the evil presence in the mansion takes control of you. The NES version removes the timer unless you pick up the Ruby, which makes it run out very quickly. | |
Uninvited (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_bb48f8ba | |
Uninvited (Video Game) / int_c180f1cb | type |
Advertising by Association | |
Uninvited (Video Game) / int_c180f1cb | comment |
Advertising by Association: The NES cover advertises the game as "From the makers of Shadowgate/Deja Vu". That said, this is the second game in the original release order, but third for the NES, so it only works for this port. | |
Uninvited (Video Game) / int_c180f1cb | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_c180f1cb | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_c180f1cb | |
Uninvited (Video Game) / int_c75df49a | type |
Shout-Out | |
Uninvited (Video Game) / int_c75df49a | comment |
Shout-Out: You can find the graves of both Déjà Vu (1985) protagonist Ace Harding and Shadowgate Big Bad Talimar in the maze. Talking to either of them as zombies will have them give a brief description about themselves when they were alive. The phonograph also plays a (horribly off-key) tune from Shadowgate. When you open one of the doors on the first floor hallway, you encounter a Southern Belle that is dressed like Scarlett O'Hara from Gone with the Wind. And when you pour the No Ghost onto the belle, she melts away and a message says, "You now feel like Dorothy (and her little dog, too)" (in any version excluding the NES version). One to Indiana Jones when you meet the guard dogs: "Why did it have to be dogs?" "Whoa!! This is like a scene from a Living Dead film." | |
Uninvited (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_c75df49a | |
Uninvited (Video Game) / int_cea7fc1 | type |
Bottomless Pits | |
Uninvited (Video Game) / int_cea7fc1 | comment |
Bottomless Pits: You need to deposit the Big Bad into one of these to be rid of him. And quickly, or he'll be the one to do the depositing. | |
Uninvited (Video Game) / int_cea7fc1 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_cea7fc1 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_cea7fc1 | |
Uninvited (Video Game) / int_cf168867 | type |
The Corruption | |
Uninvited (Video Game) / int_cf168867 | comment |
The Corruption: A malignant force is gradually seeping into you and driving you insane, making the whole game a Timed Mission. Except in the NES version, where this only happens if you pick up the ruby. | |
Uninvited (Video Game) / int_cf168867 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_cf168867 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_cf168867 | |
Uninvited (Video Game) / int_d001c42c | type |
Anti-Villain | |
Uninvited (Video Game) / int_d001c42c | comment |
Anti-Villain: While most of the things that inhabit the mansion are murderous or otherwise evil, there are three creatures (the Blothney Gem guardian, a blue guardian, and a cookie monster) in it that the game considers strange, but they are not willing to kill the player character and mainly block the way, which will leave if you leave each one their desired food. | |
Uninvited (Video Game) / int_d001c42c | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_d001c42c | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_d001c42c | |
Uninvited (Video Game) / int_d2c0e2ed | type |
Schmuck Bait | |
Uninvited (Video Game) / int_d2c0e2ed | comment |
Schmuck Bait: Two of them. The prison cell at the top of the ladder, and the giant spider in the tunnel. A lesser known one is that you can crawl inside the coffin in the maze (often accidentally by going east) and die. | |
Uninvited (Video Game) / int_d2c0e2ed | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_d2c0e2ed | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_d2c0e2ed | |
Uninvited (Video Game) / int_d2cd18c0 | type |
Forbidden Fruit | |
Uninvited (Video Game) / int_d2cd18c0 | comment |
Forbidden Fruit: The greenhouse contains the most literal example. Eat it and you are DEAD. Though you will need it later for another puzzle. | |
Uninvited (Video Game) / int_d2cd18c0 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_d2cd18c0 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_d2cd18c0 | |
Uninvited (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Uninvited (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: The NES version adds a couple in the form of a few new magic spells. In particular, the one that allows the player to simply teleport to the entrance of the backyard maze. Another is one that lets them freeze the giant spider, so they can leave the caverns if managing to get down there without a critical item. | |
Uninvited (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_d6f284a3 | |
Uninvited (Video Game) / int_da3a90a | type |
Acid Attack | |
Uninvited (Video Game) / int_da3a90a | comment |
Acid Attack: The servant ghost kills you by engulfing you into his "misty form", which covers you in a thick, sticky goo that turns out to be acid that not only hurts like hell, but turns you into a "lifeless lump of flesh". | |
Uninvited (Video Game) / int_da3a90a | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_da3a90a | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_da3a90a | |
Uninvited (Video Game) / int_dbc2a48f | type |
Game-Over Man | |
Uninvited (Video Game) / int_dbc2a48f | comment |
Game-Over Man: A skull that shows up every time you die. "I GOT YOU!" / "Your quest is over..." (NES) | |
Uninvited (Video Game) / int_dbc2a48f | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_dbc2a48f | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_dbc2a48f | |
Uninvited (Video Game) / int_dbca2c99 | type |
Red Herring | |
Uninvited (Video Game) / int_dbca2c99 | comment |
Red Herring: And HOW! Pretty much 80% of all the items you find throughout the mansion can be picked up, attempted to be interacted with, and are completely unnecessary to proceed in the game, though they'll clutter up your inventory (you can hold anything you find, but having to turn the notebook pages to find a specific item becomes tedious) and, if you aren't using a guide, you won't even know which ones to throw away once you find a place to do so. One of them (the ruby) will kill you if you carry it with you for too long. Of the six spells you find in the game, you'll only ever need five, and each only in one occasion (DollDoll for the gypsy doll, Thundede for the dogs, O Sesame for the statue head, Telemaze for exiting the maze, and Stillini for the Giant Spider (optional); at least in the NES version). | |
Uninvited (Video Game) / int_dbca2c99 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_dbca2c99 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_dbca2c99 | |
Uninvited (Video Game) / int_e4c91c25 | type |
Press Start to Game Over | |
Uninvited (Video Game) / int_e4c91c25 | comment |
Press Start to Game Over: You start the game in a car that's about to explode. | |
Uninvited (Video Game) / int_e4c91c25 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_e4c91c25 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_e4c91c25 | |
Uninvited (Video Game) / int_e6ce4b | type |
The Maze | |
Uninvited (Video Game) / int_e6ce4b | comment |
The Maze: Hidden in the chapel is a rather large maze filled with zombies, and which contains an item needed to unlock a vital area. | |
Uninvited (Video Game) / int_e6ce4b | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_e6ce4b | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_e6ce4b | |
Uninvited (Video Game) / int_ebaaf931 | type |
Giving Up on Logic | |
Uninvited (Video Game) / int_ebaaf931 | comment |
The red tomato-monster thing that you need to uncage the hawk for. Even the narrative text gives up trying to make sense of the event. | |
Uninvited (Video Game) / int_ebaaf931 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_ebaaf931 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_ebaaf931 | |
Uninvited (Video Game) / int_f9439c84 | type |
Haunted House | |
Uninvited (Video Game) / int_f9439c84 | comment |
Haunted House: Where the player has to go in to save his sibling. Good luck! | |
Uninvited (Video Game) / int_f9439c84 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_f9439c84 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_f9439c84 | |
Uninvited (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Uninvited (Video Game) / int_fb111d49 | comment |
Sequence Breaking: A safe found late in the game can be opened with a chemistry based hint (a key of "gold, silver and mercury"). The solution is to concatenate the atomic numbers of these three elements in order and use that as the safe code, which can be referenced in-game with a handy set of cards. However, the code can be input even without consulting said cards if the player is already familiar with these numbers, averting You Shouldn't Know This Already. | |
Uninvited (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_fb111d49 | |
Uninvited (Video Game) / int_fcd993bd | type |
Video Game Cruelty Punishment | |
Uninvited (Video Game) / int_fcd993bd | comment |
Video Game Cruelty Punishment: Killing your brother results in the demon escaping from him and taking over your mind, which leads to a game over. | |
Uninvited (Video Game) / int_fcd993bd | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_fcd993bd | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_fcd993bd | |
Uninvited (Video Game) / int_name | type |
ItemName | |
Uninvited (Video Game) / int_name | comment |
||
Uninvited (Video Game) / int_name | featureApplicability |
1.0 | |
Uninvited (Video Game) / int_name | featureConfidence |
1.0 | |
Uninvited (Video Game) | hasFeature |
Uninvited (Video Game) / int_name | |
Uninvited (Video Game) / int_name | itemName |
Uninvited (Video Game) |
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