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Urban Terror (Video Game)
- 223 statements
- 43 feature instances
- 5 referencing feature instances
Urban Terror (Video Game) | type |
TVTItem | |
Urban Terror (Video Game) | label |
Urban Terror (Video Game) | |
Urban Terror (Video Game) | page |
UrbanTerror | |
Urban Terror (Video Game) | comment |
Urban Terror, commonly abbreviated as UrT, is a freeware multiplayer First-Person Shooter. Although it started out as a total conversion mod for Quake III: Arena, since 2007 it has been de facto a standalone game thanks to ioquake3, the open-source version of the Quake 3 engine. Its gameplay is explicitly characterized as “Hollywood realism� and “Fun over realism� by the developers, featuring more or less realistic weaponry and completely unrealistic movement. A promo video from 2009 gives a basic overview of the look and feel of the game.Being one of the last survivors from the wave of realism mods from around the turn of the century, it’s often compared to Counter-Strike which started the craze. However, gameplay-wise it’s closer to the granddaddy of them all, Action Quake 2, and in fact many of the original developers came from the AQ2 community with the intent of recreating similar gameplay on a more modern engine. (Apparently Urban Terror got its very name from a popular map in AQ2.)The game is still being updated after fourteen years, currently receiving bug fixes and new features every month or so. Its long-awaited next-generation version will be using Unreal Engine 4. Urban Terror HD, as it’s called, has a dedicated subforum and developer diaries on the official website.No relation to The War on Terror which was still more than a year into the future when the first beta was released; the game has never featured terrorists of any kind. | |
Urban Terror (Video Game) | fetched |
2024-01-19T19:17:28Z | |
Urban Terror (Video Game) | parsed |
2024-01-19T19:17:28Z | |
Urban Terror (Video Game) | isPartOf |
DBTropes | |
Urban Terror (Video Game) / int_1778d9a0 | type |
Run, Don't Walk | |
Urban Terror (Video Game) / int_1778d9a0 | comment |
Run, Don't Walk: Urban Terror is definitely one of those games where stealth is rarely needed. Not to mention that running is actually quite slow compared to fully utilizing the Le Parkour aspects (see above). | |
Urban Terror (Video Game) / int_1778d9a0 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_1778d9a0 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_1778d9a0 | |
Urban Terror (Video Game) / int_1c2b6ac8 | type |
Soft Water | |
Urban Terror (Video Game) / int_1c2b6ac8 | comment |
Soft Water: No matter what height you fall from, water will do no damage to you and will save you from death. | |
Urban Terror (Video Game) / int_1c2b6ac8 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_1c2b6ac8 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_1c2b6ac8 | |
Urban Terror (Video Game) / int_225b682 | type |
Throw-Away Guns | |
Urban Terror (Video Game) / int_225b682 | comment |
Throw-Away Guns: You always spawn with full equipment and by the time you run out of ammo the round is over or there are plenty of bodies to loot. Dropping weapons avoids the problem of cycling to an empty gun at the worst possible moment. | |
Urban Terror (Video Game) / int_225b682 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_225b682 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_225b682 | |
Urban Terror (Video Game) / int_26ba32a3 | type |
Ascended Glitch | |
Urban Terror (Video Game) / int_26ba32a3 | comment |
Ascended Glitch: The possibility to put the pin back in and cancel the timer of a grenade was a bug, but unlike some other exploits this is a recognized and allowed technique everywhere and will probably never be fixed. | |
Urban Terror (Video Game) / int_26ba32a3 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_26ba32a3 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_26ba32a3 | |
Urban Terror (Video Game) / int_29a39f6 | type |
Easter Egg | |
Urban Terror (Video Game) / int_29a39f6 | comment |
Easter Egg: Some death messages only display rarely, like “New_UrT_Player lit his/her own fart� when you blow yourself up with a grenade. Several older maps feature references to coinbird (an early meme). | |
Urban Terror (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_29a39f6 | |
Urban Terror (Video Game) / int_2b694b8 | type |
Flawless Victory | |
Urban Terror (Video Game) / int_2b694b8 | comment |
Flawless Victory: In Team Survivor and Bomb a round win with no deaths merits a “Flawless� caption added to the announcement. Three wins in a row results in “* team is teh un-lose!�, and continued domination adds a particularly large “Coned!� text. note The last one is a Shout-Out to an incident on QuakeCon 2002 when members of the PIT clan stole one of the traffic cones used to mark John Carmack’s parking spot and went around the convention putting it on people’s heads, “coning� them. (One of the many EasterEggs on the map Sanctuary is a photo from this.) | |
Urban Terror (Video Game) / int_2b694b8 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_2b694b8 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_2b694b8 | |
Urban Terror (Video Game) / int_2f755152 | type |
Invisible Wall | |
Urban Terror (Video Game) / int_2f755152 | comment |
Invisible Wall: Most of the maps today have rooftops and other high places clipped off to avoid excessive camping. Knowing where those walls are makes for some creative jumps. | |
Urban Terror (Video Game) / int_2f755152 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_2f755152 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_2f755152 | |
Urban Terror (Video Game) / int_33287e20 | type |
One Bullet Clips | |
Urban Terror (Video Game) / int_33287e20 | comment |
One Bullet Clips: Averted. When you reload, you lose the ammo left in the previous magazine. | |
Urban Terror (Video Game) / int_33287e20 | featureApplicability |
-1.0 | |
Urban Terror (Video Game) / int_33287e20 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_33287e20 | |
Urban Terror (Video Game) / int_36e63b81 | type |
Rule of Cool | |
Urban Terror (Video Game) / int_36e63b81 | comment |
Rule of Cool and Rule of Fun: Most of what makes this game unique exists purely because of this, be it walljumping and sliding, safely breaking your fall by grabbing a ledge, or un-cooking a grenade by switching weapons… | |
Urban Terror (Video Game) / int_36e63b81 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_36e63b81 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_36e63b81 | |
Urban Terror (Video Game) / int_45bf382b | type |
Game Mod | |
Urban Terror (Video Game) / int_45bf382b | comment |
Game Mod: Started out as a total conversion mod for Quake 3 and can still be run as such. From another angle there are various gameplay mods done by hex-editing the compiled QVMs; while the developers do not like these they only ask you to mark your modded server as such and keep all discussion off their forum. | |
Urban Terror (Video Game) / int_45bf382b | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_45bf382b | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_45bf382b | |
Urban Terror (Video Game) / int_4aed3ed | type |
Right-Handed Left-Handed Guns | |
Urban Terror (Video Game) / int_4aed3ed | comment |
Right-Handed Left-Handed Guns: Except for SR8 and Negev. This was inherited from Action Quake 2 — ejected casings flying across the screen added to the visual appeal. | |
Urban Terror (Video Game) / int_4aed3ed | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_4aed3ed | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_4aed3ed | |
Urban Terror (Video Game) / int_4f4372e9 | type |
Early-Installment Weirdness | |
Urban Terror (Video Game) / int_4f4372e9 | comment |
Early-Installment Weirdness: The 1.x series had no stamina or sprint, completely different HUD and menus, no secondary weapons, a flashlight (rather useless due to engine limitations)… | |
Urban Terror (Video Game) / int_4f4372e9 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_4f4372e9 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_4f4372e9 | |
Urban Terror (Video Game) / int_52094ed | type |
Team Killer | |
Urban Terror (Video Game) / int_52094ed | comment |
Team Killer: While even most public servers have friendly fire enabled, an interesting twist is present in competitive wave CTF. Wave respawns mean that all dead players respawn at the same time; usually it’s more practical to kill your injured teammate as the timer is nearing zero rather than lose time and make yourself vulnerable by healing them. | |
Urban Terror (Video Game) / int_52094ed | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_52094ed | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_52094ed | |
Urban Terror (Video Game) / int_54cc6b24 | type |
Le Parkour | |
Urban Terror (Video Game) / int_54cc6b24 | comment |
Le Parkour: So very much. Videogame Physics means that players can achieve very high speeds just by jumping in a certain way, and escape uninjured when smashing into a wall. Walljumping, strafe jumping and circle jumping (as well as so-called powersliding) can make the gameplay very fast and unpredictable, as good players can use completely unexpected routes to reach their destination in seconds. These features — especially walljumping — gave rise to the jump mode where the only goal is to reach the other end of a particular creatively-built map. | |
Urban Terror (Video Game) / int_54cc6b24 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_54cc6b24 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_54cc6b24 | |
Urban Terror (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Urban Terror (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: You can shoot perfectly fine until a bullet takes your last percent of health. (Being injured wreaks havoc with your stamina though.) | |
Urban Terror (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_64f0c18c | |
Urban Terror (Video Game) / int_679d7cc7 | type |
Goomba Stomp | |
Urban Terror (Video Game) / int_679d7cc7 | comment |
Goomba Stomp: Called “curb stomp�; whenever you fall from a height that would normally injure you, landing on another player kills them instantly, producing a rather satisfying plonk sound. Very difficult to pull off and most likely to happen by accident, killing a teammate. | |
Urban Terror (Video Game) / int_679d7cc7 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_679d7cc7 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_679d7cc7 | |
Urban Terror (Video Game) / int_70d8269d | type |
Excuse Plot | |
Urban Terror (Video Game) / int_70d8269d | comment |
Excuse Plot: The earlier versions made a pretense that the game is about mercenaries waging a shadow war, the default maps being what you’d expect (industrial and urban areas). The 4.0 release changed that to SWAT team and a criminal gang named Red Dragons (presumably freshly escaped from prison, as evidenced by their orange overalls). None of this has any relation to gameplay or the selection of weapons though, and one of the oldest default maps still in the game in fact depicts a scene from Saving Private Ryan… | |
Urban Terror (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_70d8269d | |
Urban Terror (Video Game) / int_7d53bc0b | type |
Hollywood Silencer | |
Urban Terror (Video Game) / int_7d53bc0b | comment |
Hollywood Silencer: Most of the weapons (except for Desert Eagle and Remington SR8 sniper rifle) can use a silencer that reduces their firing sound to a nearly inaudible level. It does not affect the power of the weapon though. | |
Urban Terror (Video Game) / int_7d53bc0b | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_7d53bc0b | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_7d53bc0b | |
Urban Terror (Video Game) / int_7e8a8eac | type |
Body Armor as Hit Points | |
Urban Terror (Video Game) / int_7e8a8eac | comment |
Body Armor as Hit Points: Averted. Vest only protects your torso and helmet your head, and neither one helps when you get hit in legs or arms or protects you against grenades (let alone drowning). | |
Urban Terror (Video Game) / int_7e8a8eac | featureApplicability |
-1.0 | |
Urban Terror (Video Game) / int_7e8a8eac | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_7e8a8eac | |
Urban Terror (Video Game) / int_823769b7 | type |
Night-Vision Goggles | |
Urban Terror (Video Game) / int_823769b7 | comment |
Night-Vision Goggles: Called “tactical goggles�, these tint everything green (or whatever color you prefer) and allow you to see through smoke. The image does not become any brighter. Goggles since 3.x have smart display, placing a rectangle around players and grenades. Infamous for being used by beginners who then merrily proceed to teamkill — the main disadvantage of the goggles is that they overlay all players in a monochromatic glowing layer, meaning that you have to identify friendlies by their health bars that pop up when you aim at them. | |
Urban Terror (Video Game) / int_823769b7 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_823769b7 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_823769b7 | |
Urban Terror (Video Game) / int_8aaa6f4f | type |
Character Customization | |
Urban Terror (Video Game) / int_8aaa6f4f | comment |
Character Customization: Minimal: you can choose your sex, marginally different skins, and armband color. There are also console commands for “funstuff�, allowing things like horns, goggles and hats. | |
Urban Terror (Video Game) / int_8aaa6f4f | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_8aaa6f4f | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_8aaa6f4f | |
Urban Terror (Video Game) / int_9650933d | type |
Bullet Sparks | |
Urban Terror (Video Game) / int_9650933d | comment |
Bullet Sparks: Most hard surfaces and even kevlar helmets spark very noticably. | |
Urban Terror (Video Game) / int_9650933d | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_9650933d | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_9650933d | |
Urban Terror (Video Game) / int_9918518b | type |
Press X to Die | |
Urban Terror (Video Game) / int_9918518b | comment |
Press X to Die: Done by typing /kill in the command console. | |
Urban Terror (Video Game) / int_9918518b | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_9918518b | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_9918518b | |
Urban Terror (Video Game) / int_9c20a410 | type |
Knife Fight | |
Urban Terror (Video Game) / int_9c20a410 | comment |
Knife Fight: Happens occasionally. Some servers are dedicated to this. | |
Urban Terror (Video Game) / int_9c20a410 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_9c20a410 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_9c20a410 | |
Urban Terror (Video Game) / int_9c7e3137 | type |
Hyperspace Arsenal | |
Urban Terror (Video Game) / int_9c7e3137 | comment |
Hyperspace Arsenal: Averted. Player can actually carry less than an actual infantryman or a special operative does (although, armaments-wise, carrying a rifle, a pistol, and a submachinegun or a shotgun isn’t exactly common in real life). | |
Urban Terror (Video Game) / int_9c7e3137 | featureApplicability |
-1.0 | |
Urban Terror (Video Game) / int_9c7e3137 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_9c7e3137 | |
Urban Terror (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
Urban Terror (Video Game) / int_a414c3f0 | comment |
One-Hit Kill: The SR8. Regardless of whether you wear a helmet or kevlar vest, a shot in the head or torso deals 100% damage. Also the goomba stomp. | |
Urban Terror (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_a414c3f0 | |
Urban Terror (Video Game) / int_b618409c | type |
Sentry Gun | |
Urban Terror (Video Game) / int_b618409c | comment |
Sentry Gun: Shows up in some maps with dedicated spawn rooms. Mr. Sentry mows down players of the opposing team as well as anyone trying to hide a CTF flag in a spawn room. | |
Urban Terror (Video Game) / int_b618409c | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_b618409c | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_b618409c | |
Urban Terror (Video Game) / int_b7d85d68 | type |
Healing Potion | |
Urban Terror (Video Game) / int_b7d85d68 | comment |
Healing Potion: Medkit allows you to heal other players to nearly full health regardless of their injuries. The process does take a bit of time though and you’re unable to shoot while doing this. | |
Urban Terror (Video Game) / int_b7d85d68 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_b7d85d68 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_b7d85d68 | |
Urban Terror (Video Game) / int_bcf69f60 | type |
Short-Range Shotgun | |
Urban Terror (Video Game) / int_bcf69f60 | comment |
Short-Range Shotgun: Horrible spread means that the shotgun is strictly close quarters-only weapon. Even then, using it effectively is difficult because buckshot isn't very good against body armor which nearly everyone wears. | |
Urban Terror (Video Game) / int_bcf69f60 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_bcf69f60 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_bcf69f60 | |
Urban Terror (Video Game) / int_bfc659ba | type |
Standard FPS Guns | |
Urban Terror (Video Game) / int_bfc659ba | comment |
Standard FPS Guns: And nothing more. However, unlike in most FPSes, there's no rocket launcher (the grenade launcher ammo does not explode on impact either). | |
Urban Terror (Video Game) / int_bfc659ba | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_bfc659ba | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_bfc659ba | |
Urban Terror (Video Game) / int_c2b28f75 | type |
A.K.A.-47 | |
Urban Terror (Video Game) / int_c2b28f75 | comment |
A.K.A.-47: Averted. All weapons are named correctly (save for some minor inaccuracies like the Beretta 92G actually being 92FS Inox). | |
Urban Terror (Video Game) / int_c2b28f75 | featureApplicability |
-1.0 | |
Urban Terror (Video Game) / int_c2b28f75 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_c2b28f75 | |
Urban Terror (Video Game) / int_c84d4d4c | type |
Fackler Scale of FPS Realism | |
Urban Terror (Video Game) / int_c84d4d4c | comment |
Fackler Scale of FPS Realism: Used to be considered a special case and listed under "other" due to being all over the place. | |
Urban Terror (Video Game) / int_c84d4d4c | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_c84d4d4c | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_c84d4d4c | |
Urban Terror (Video Game) / int_ce7fe38e | type |
No Scope | |
Urban Terror (Video Game) / int_ce7fe38e | comment |
No Scope: The sniper rifles are extremely inaccurate when not zoomed in; as in many other shooters, a noscope kill is hard to pull off and never attempted deliberately. | |
Urban Terror (Video Game) / int_ce7fe38e | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_ce7fe38e | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_ce7fe38e | |
Urban Terror (Video Game) / int_d2e4d95 | type |
Magnet Hands | |
Urban Terror (Video Game) / int_d2e4d95 | comment |
Magnet Hands: It’s impossible to lose your weapon regardless of the running, jumping, falling or kicking you engage in. Even your accuracy remains pretty much the same with most weapons. | |
Urban Terror (Video Game) / int_d2e4d95 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_d2e4d95 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_d2e4d95 | |
Urban Terror (Video Game) / int_d5a66181 | type |
Color-Coded Multiplayer | |
Urban Terror (Video Game) / int_d5a66181 | comment |
Color-Coded Multiplayer: Player skins have changed a lot since the realistic-looking first versions, becoming brighter and more easily distinguishable. Nowadays the red and blue team indeed wear red and blue by default (although in the latest version it’s possible to choose quite arbitrary combinations). | |
Urban Terror (Video Game) / int_d5a66181 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_d5a66181 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_d5a66181 | |
Urban Terror (Video Game) / int_d933263 | type |
Have a Nice Death | |
Urban Terror (Video Game) / int_d933263 | comment |
Have a Nice Death: The default kill/death messages describe your demise in a rather elaborate detail, whether it’s getting a lead enema or becoming a peppered steak. Most famously: “New_UrT_Player did the lemming thing�. | |
Urban Terror (Video Game) / int_d933263 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_d933263 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_d933263 | |
Urban Terror (Video Game) / int_e0789c2a | type |
Your Head A-Splode | |
Urban Terror (Video Game) / int_e0789c2a | comment |
Your Head A-Splode: The sniper rifles and Desert Eagle blow your head off unless you’re wearing a helmet. It’s pretty clean though, only resulting in some blood splatter. | |
Urban Terror (Video Game) / int_e0789c2a | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_e0789c2a | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_e0789c2a | |
Urban Terror (Video Game) / int_ea92aeb0 | type |
Concealment Equals Cover | |
Urban Terror (Video Game) / int_ea92aeb0 | comment |
Concealment Equals Cover: In most cases. Due to engine limitations, all materials are either breakable (like glass) or completely impenetrable (although one can shoot through doors or very thin walls, if the target stands right next to it). | |
Urban Terror (Video Game) / int_ea92aeb0 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_ea92aeb0 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_ea92aeb0 | |
Urban Terror (Video Game) / int_ec3768a | type |
Sprint Meter | |
Urban Terror (Video Game) / int_ec3768a | comment |
Sprint Meter: Your Life Meter doubles as one; if you sprint for too long or jump too much, you’ll start panting and eventually your movement slows to a crawl (and you can’t jump higher than few centimeters). | |
Urban Terror (Video Game) / int_ec3768a | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_ec3768a | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_ec3768a | |
Urban Terror (Video Game) / int_eee721fd | type |
Wall Jump | |
Urban Terror (Video Game) / int_eee721fd | comment |
Wall Jump: One of the more universally useful elements of the game; see Le Parkour above for its applications. | |
Urban Terror (Video Game) / int_eee721fd | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_eee721fd | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_eee721fd | |
Urban Terror (Video Game) / int_f7567671 | type |
Game Within a Game | |
Urban Terror (Video Game) / int_f7567671 | comment |
Game Within a Game: You can play Breakout or Snake while waiting for a respawn. | |
Urban Terror (Video Game) / int_f7567671 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_f7567671 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_f7567671 | |
Urban Terror (Video Game) / int_f9bc2937 | type |
Laser Sight | |
Urban Terror (Video Game) / int_f9bc2937 | comment |
Laser Sight: An item that decreases the weapon spread. Very common in competitive play; consciously keeping your crosshair away from where enemies might see the red dot is an important skill. | |
Urban Terror (Video Game) / int_f9bc2937 | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_f9bc2937 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_f9bc2937 | |
Urban Terror (Video Game) / int_name | type |
ItemName | |
Urban Terror (Video Game) / int_name | comment |
||
Urban Terror (Video Game) / int_name | featureApplicability |
1.0 | |
Urban Terror (Video Game) / int_name | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Urban Terror (Video Game) / int_name | |
Urban Terror (Video Game) / int_name | itemName |
Urban Terror (Video Game) |
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