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Various Daylife (Video Game)

 Various Daylife (Video Game)
type
TVTItem
 Various Daylife (Video Game)
label
Various Daylife (Video Game)
 Various Daylife (Video Game)
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VariousDaylife
 Various Daylife (Video Game)
comment
Various Daylife is an Eastern RPG published by Square Enix, originally for Apple Arcade in 2019, but was removed from the service and soon after ported to Steam, Nintendo Switch, and PlayStation 4 in 2022. The game was developed by DokiDoki Groove Works alongside the developers behind Square series Bravely Default, Octopath Traveler, and Triangle Strategy.The game sets in the coastal city of Erebia, located at the southern edge of the continent of Antoecia that has mostly gone unexplored save the city in question, under the jurisdiction of the kingdom. The player assumes control of a colonist, who has just disembarked at a port within Erebia and is tasked with helping to maintain the city by taking up jobs and to explore the rest of the hitherto-unknown continent with the aid of some fellow colonists.
 Various Daylife (Video Game)
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2023-06-18T14:14:20Z
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2023-06-18T14:14:21Z
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Dropped link to OurGriffonsAreDifferent: Not a Feature - UNKNOWN
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Dropped link to TheExecutioner: Not a Feature - ITEM
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DBTropes
 Various Daylife (Video Game) / int_16f2bb43
type
Item Caddy
 Various Daylife (Video Game) / int_16f2bb43
comment
Item Caddy: Some job classes grant item-related utility, though they must be unlocked via their respective expeditions first. The Herbalist job class allows the character to pick up a random herb with certain healing ability (HP, MP, revival, etc.) while trekking in expeditions, and its final skill, Universal Coverage, lets the Herbalist make the targeted ally's item affect everyone in the team instead of one person at a time — helpful when using a high-grade healing item that only works on one person by default. The Hunter job class allows the character to randomly hunt down a sighted animal and turn said animal into Deer Jerky (food items that can be consumed to regain HP lost due to Maximum HP Reduction) during expeditions. The Courier job class comes with many item-related benefits. It comes with three additional item slots by default, which is helpful when trekking through terrains on expeditions, especially in harsh weather conditions. Moreover, the "Pickup" skill allows the user to filch an item from the targeted enemy if successful. The "Delivery" skill makes any attack item being used by a character affected by said skill more powerful for three turns. The "Redelivery" skill replicates the effect of the previously-consumed item, creating a "free item" effect. The character with the Cook job class may acquire foodstuffs that can be consumed while camping during expeditions. Which food items the Cook might find varies, depending on the terrain the team members happen to be in during expeditions (fish in the marsh, dairy products in the mountain, etc.). The Merchant ability "Economy" generates the "free item" effect, as the character affected by it will use items without depleting the team's stock for three turns.
 Various Daylife (Video Game) / int_16f2bb43
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Various Daylife (Video Game) / int_16f2bb43
 Various Daylife (Video Game) / int_1853aad0
type
Maximum HP Reduction
 Various Daylife (Video Game) / int_1853aad0
comment
Maximum HP Reduction: Not from enemy attacks; instead the expeditionary team members' maximum HP decreases steadily as they trek through the wilderness, in larger increments in harsh weather conditions. The team members can boost their max HP back up by consuming food items while camping during expeditions, up to their original amount at the start of the expedition, though it'll decrease again once they resume the trek.
 Various Daylife (Video Game) / int_1853aad0
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Various Daylife (Video Game) / int_1853aad0
 Various Daylife (Video Game) / int_1994ba0b
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Gone Horribly Right
 Various Daylife (Video Game) / int_1994ba0b
comment
Gone Horribly Right: When Efil requests help from Roselta and the playable protagonist to deal with the problem of mice infestation at the Tavern after Roselta acquires the Sorcerer job class, Roselta obliges by casting a curse that is intended to addle the mice enough to make them easier to catch via traps... only to end up causing the curse to be a bit too strong, resulting in the mice fleeing the Tavern en masse, which, in turn, incites panic from the customers witnessing the scene and threatens to endanger the reputation of the Tavern, much to Efil's dismay. Due to Reubens requesting for Roselta to help relieve Gilda of her stress (with the playable protagonist being summoned to be present as intermediary) after Roselta has obtained the Sorcerer job class, Roselta performs a hex on Gilda to make her more uninhibited with the intention of lessening Gilda's stress. While the ritual does accomplish what's intended, it also makes Gilda more prone to emotional outbursts, causing her to lash out at Reubens and become a Mood-Swinger for the duration of the hex's effect.
 Various Daylife (Video Game) / int_1994ba0b
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 Various Daylife (Video Game) / int_21d41a5b
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Praetorian Guard
 Various Daylife (Video Game) / int_21d41a5b
comment
Praetorian Guard: The Salamandswords, of whom Orion is the captain, are bodyguards for the royalty.
 Various Daylife (Video Game) / int_21d41a5b
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Various Daylife (Video Game) / int_21d41a5b
 Various Daylife (Video Game) / int_26605b45
type
Turn-Based Combat
 Various Daylife (Video Game) / int_26605b45
comment
Turn-Based Combat: Battles in the game are conducted this way, with the addition of the "CHA" system; by CHAnging enemy status, you can CHAin your attacks together in order to gain a CHAnce to inflict heavier damage.
 Various Daylife (Video Game) / int_26605b45
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Various Daylife (Video Game) / int_26605b45
 Various Daylife (Video Game) / int_26ac510e
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Mythology Gag
 Various Daylife (Video Game) / int_26ac510e
comment
Mythology Gag: The name "Aelfric" is once again usednote  (as the name of the royal prince overseeing the development of Erebia and Antoecia in this game), as it has been in both the Octopath series (as the name of a God associated with fire) and in Triangle Strategy (as the name of a valuable explosive gem). Ogre Eagle, a griffin-like beast monster in Octopath, returns here as the boss of an expedition.
 Various Daylife (Video Game) / int_26ac510e
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Various Daylife (Video Game) / int_26ac510e
 Various Daylife (Video Game) / int_3a967286
type
Handsome Lech
 Various Daylife (Video Game) / int_3a967286
comment
Handsome Lech: According to a sailor at the wharf who can offer services like fishing to the playable protagonist, Reubens tends to get flirty with the womenfolk he meets and provides services for in his jobs, but none of the girls in Erebia seems to think highly of him, much to the sailor's bafflement, as Reubens is young and good-looking.
 Various Daylife (Video Game) / int_3a967286
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Various Daylife (Video Game) / int_3a967286
 Various Daylife (Video Game) / int_40b1b989
type
Resources Management Gameplay
 Various Daylife (Video Game) / int_40b1b989
comment
Resources Management Gameplay: When embarking on an expedition, your inventory space is limited, requiring the player to manage their rations and other gear and having to decide whether to take a risk and keep adventuring once supplies run out.
 Various Daylife (Video Game) / int_40b1b989
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Various Daylife (Video Game) / int_40b1b989
 Various Daylife (Video Game) / int_44606d14
type
Becoming the Mask
 Various Daylife (Video Game) / int_44606d14
comment
Becoming the Mask: According to Melhard, an aristocrat had hired him to pretend to be a Servite — a member of the clergy — to infiltrate some seedy group, only for Melhard to have to flee for his life after his cover was blown. When he arrived in Erebia, he dons the moniker of a Servite again since that was what he knew, but the folks in the city treated him as a real deal and he has taken the job class title for real since then.note  It's actually his default job class when the playable protagonist meets him for the first time.
 Various Daylife (Video Game) / int_44606d14
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Various Daylife (Video Game) / int_44606d14
 Various Daylife (Video Game) / int_48414e75
type
The Beastmaster
 Various Daylife (Video Game) / int_48414e75
comment
The Beastmaster: The Beast Tamer job class. Not only is its innate ability being able to find beasts on expeditions, its initial skill, "Call Beast", also allows the character to summon a beast that has been captured during an expedition to aid the team as well.
 Various Daylife (Video Game) / int_48414e75
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Various Daylife (Video Game) / int_48414e75
 Various Daylife (Video Game) / int_4b4f6a2f
type
Mood-Swinger
 Various Daylife (Video Game) / int_4b4f6a2f
comment
Due to Reubens requesting for Roselta to help relieve Gilda of her stress (with the playable protagonist being summoned to be present as intermediary) after Roselta has obtained the Sorcerer job class, Roselta performs a hex on Gilda to make her more uninhibited with the intention of lessening Gilda's stress. While the ritual does accomplish what's intended, it also makes Gilda more prone to emotional outbursts, causing her to lash out at Reubens and become a Mood-Swinger for the duration of the hex's effect.
 Various Daylife (Video Game) / int_4b4f6a2f
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Various Daylife (Video Game) / int_4b4f6a2f
 Various Daylife (Video Game) / int_532a8261
type
Bookworm
 Various Daylife (Video Game) / int_532a8261
comment
Bookworm: Roselta loves reading and research. For bonus points, her default job class is Scholar.
 Various Daylife (Video Game) / int_532a8261
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Various Daylife (Video Game) / int_532a8261
 Various Daylife (Video Game) / int_5334fb89
type
Auto-Revive
 Various Daylife (Video Game) / int_5334fb89
comment
Auto-Revive: The Lutist's ability "Always Together" bestows this onto the affected party member for three turns.
 Various Daylife (Video Game) / int_5334fb89
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Various Daylife (Video Game) / int_5334fb89
 Various Daylife (Video Game) / int_549cd62d
type
Level Grinding
 Various Daylife (Video Game) / int_549cd62d
comment
Level Grinding: Present in this game, but the "battles" giving you the experience points that can accumulate enough to level up the main character come in the form of paying jobs said main character performs, whereas defeating enemies, bosses included, during expeditions yields NO experience. As for the friends who can be selected to go on expeditions with the main character, you have to manually select the "Train Ally" icon to get them to level up, for a fee.
 Various Daylife (Video Game) / int_549cd62d
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Various Daylife (Video Game) / int_549cd62d
 Various Daylife (Video Game) / int_54d5074
type
Speaking Simlish
 Various Daylife (Video Game) / int_54d5074
comment
Speaking Simlish: Every character in the game speaks in Voice Grunting.
 Various Daylife (Video Game) / int_54d5074
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 Various Daylife (Video Game) / int_5914d5dd
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Slippy-Slidey Ice World
 Various Daylife (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Except for the "slipping" and the "sliding" parts, The Snowfields, which is situated in the northeastern area of Antoecia, serves as the ice world in this game, with snowfall ensuring more rapid Maximum HP Reduction for the expeditionary team members.
 Various Daylife (Video Game) / int_5914d5dd
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Various Daylife (Video Game) / int_5914d5dd
 Various Daylife (Video Game) / int_598c85e0
type
Enemy Scan
 Various Daylife (Video Game) / int_598c85e0
comment
Enemy Scan: The Secretary job class has the "Examine" skill that lets the user discover relevant information about the targeted opponent. This is the innate ability that the Scholar job class possesses.
 Various Daylife (Video Game) / int_598c85e0
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Various Daylife (Video Game) / int_598c85e0
 Various Daylife (Video Game) / int_5aa8b4b6
type
Intrepid Merchant
 Various Daylife (Video Game) / int_5aa8b4b6
comment
Intrepid Merchant: The character with the Merchant job class becomes one, especially since its innate ability lets the character in question find money randomly while on expeditions.
 Various Daylife (Video Game) / int_5aa8b4b6
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Various Daylife (Video Game) / int_5aa8b4b6
 Various Daylife (Video Game) / int_5e260ea6
type
Conveniently an Orphan
 Various Daylife (Video Game) / int_5e260ea6
comment
Conveniently an Orphan: Bruno outright confesses to having grown up alongside Willa without parents before arriving on the continent. Roselta discloses that she grew up without any family, parental figures included.
 Various Daylife (Video Game) / int_5e260ea6
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Various Daylife (Video Game) / int_5e260ea6
 Various Daylife (Video Game) / int_5f55ee96
type
Spam Attack
 Various Daylife (Video Game) / int_5f55ee96
comment
Spam Attack: Rain of Arrows, a skill from the Hunter job class, allows the character to deal five fully-powered strikes against random foes.
 Various Daylife (Video Game) / int_5f55ee96
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Various Daylife (Video Game) / int_5f55ee96
 Various Daylife (Video Game) / int_5fcedca
type
Big Eater
 Various Daylife (Video Game) / int_5fcedca
comment
Big Eater: Gilda. After completing an expedition quest requested by her, which involves finding and gathering a particular type of food item for a cook who's a friend of hers, she thanks the protagonist by ordering many dishes — included, but not limited to: stew, pizza, and scalloped potatoes — and, to top it off, saying they can order for more if they desire so. On her birthday, the prospect of having to pay for her order ruins other birthday attendants' mood.
 Various Daylife (Video Game) / int_5fcedca
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Various Daylife (Video Game) / int_5fcedca
 Various Daylife (Video Game) / int_6114a875
type
Lost Technology
 Various Daylife (Video Game) / int_6114a875
comment
Lost Technology: According to Roselta's statements, there was once a predecessor human development on Antoecia long ago, but they died out before any of the colonists set foot onto the continent, leaving behind the ruins and the guardian golems.
 Various Daylife (Video Game) / int_6114a875
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 Various Daylife (Video Game) / int_655d406a
type
Instrument of Murder
 Various Daylife (Video Game) / int_655d406a
comment
Instrument of Murder: The weapon of choice for the Lutist is, well, a lute. That being said, the main purpose of a lute is to augment the Lutist's magical power when they cast spells, as it increases the user's Intelligence (the higher the user's Intelligence, the more powerful the user's spells), not Strength.
 Various Daylife (Video Game) / int_655d406a
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Various Daylife (Video Game) / int_655d406a
 Various Daylife (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Various Daylife (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: The player decides what the main protagonist's name is, as well as appearance.
 Various Daylife (Video Game) / int_68913e61
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 Various Daylife (Video Game) / int_68913e61
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Various Daylife (Video Game) / int_68913e61
 Various Daylife (Video Game) / int_69681e01
type
Big Brother Instinct
 Various Daylife (Video Game) / int_69681e01
comment
Big Brother Instinct: Bruno is quite protective towards Willa. He also becomes a Herbalist and a Shaman in order to be able to help her more.
 Various Daylife (Video Game) / int_69681e01
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Various Daylife (Video Game) / int_69681e01
 Various Daylife (Video Game) / int_6bda9a30
type
Meaningful Name
 Various Daylife (Video Game) / int_6bda9a30
comment
Meaningful Name: The Sylphspears tends to use spears as their weapons.
 Various Daylife (Video Game) / int_6bda9a30
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 Various Daylife (Video Game) / int_6efdfe5c
type
Money Mauling
 Various Daylife (Video Game) / int_6efdfe5c
comment
Money Mauling: The Merchant ability "Venture Capital" allows the character to spend 100,000 SD (the in-game unit for currency) out of the total funds to deal 999 HP worth of damage against all foes. It may even cause the targets to become Blinded, which reduces the accuracy of their attacks.
 Various Daylife (Video Game) / int_6efdfe5c
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Various Daylife (Video Game) / int_6efdfe5c
 Various Daylife (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Various Daylife (Video Game) / int_75ff5853
comment
Can't Drop the Hero: When going on explorations, the main protagonist must always be included in the limited party.
 Various Daylife (Video Game) / int_75ff5853
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Various Daylife (Video Game) / int_75ff5853
 Various Daylife (Video Game) / int_7764f879
type
Level Drain
 Various Daylife (Video Game) / int_7764f879
comment
Level Drain: As an icon, no less. The option to reset the playable protagonist's level and stats back to level 1 becomes available once the protagonist's level is maxed out at 99.
 Various Daylife (Video Game) / int_7764f879
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 Various Daylife (Video Game) / int_779128c0
type
2½D
 Various Daylife (Video Game) / int_779128c0
comment
2½D: All character models and locations are in three dimensions, but traversing the town and going on expeditions is limited to a two-dimensional plane.
 Various Daylife (Video Game) / int_779128c0
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 Various Daylife (Video Game) / int_7896ecc3
type
Perpetual Smiler
 Various Daylife (Video Game) / int_7896ecc3
comment
Perpetual Smiler: Invoked. Efil tries to put on a happy face due to her job classes (Server by default, and then Dancer and Beast Tamer, both of which make her a performing entertainer, later on). One of the jobs that come with being a Server is even called "Service with a Smile".
 Various Daylife (Video Game) / int_7896ecc3
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 Various Daylife (Video Game) / int_792e11ec
type
Dance Battler
 Various Daylife (Video Game) / int_792e11ec
comment
Dance Battler: The Dancer job class allows the character to become one. It provides attack buffs to a chosen ally through an ability (physical attack via Lion Dance or magical attack with Peacock Dance) and deals direct damage onto a chosen opponent using Sword Dance.
 Various Daylife (Video Game) / int_792e11ec
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 Various Daylife (Video Game) / int_7eebe99c
type
The Alcoholic
 Various Daylife (Video Game) / int_7eebe99c
comment
The Alcoholic: Melhard is very fond of alcohol, many social interactions with him outside of the church take place while he's consuming alcohol, the annual festival of choice that he participates in is the Beer Fair (in which participants brew their own beer and get to sample-taste beer brewed by others), and his own statement makes it clear he appreciates celebrating his birthday only due to being treated to drinks. The proprietress of the Tavern, where alcohol is served and Efil works as a Server (her default job class), loves consuming alcohol as much as she loves selling it. One of her statement is that she'll drink anything as long as alcohol is in it, be it sweet or bitter.
 Various Daylife (Video Game) / int_7eebe99c
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 Various Daylife (Video Game) / int_8aaa6f4f
type
Character Customization
 Various Daylife (Video Game) / int_8aaa6f4f
comment
Character Customization: At the start of the game, you choose your character's looks and name, though the gender is always male. At the port authority, your character's backstory (migrant/citizen/noble) and skills (good shape/intellectual/nimble) determine their starting stats.
 Various Daylife (Video Game) / int_8aaa6f4f
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Various Daylife (Video Game) / int_8aaa6f4f
 Various Daylife (Video Game) / int_8b68d9a7
type
Stalker with a Crush
 Various Daylife (Video Game) / int_8b68d9a7
comment
Stalker with a Crush: Reubens is blatantly obsessed with Gilda, much to her displeasure.
 Various Daylife (Video Game) / int_8b68d9a7
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 Various Daylife (Video Game) / int_8e13875c
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Death Mountain
 Various Daylife (Video Game) / int_8e13875c
comment
Death Mountain: The Mountains, located in the southeastern region of Antoecia, is one of the areas the protagonist's team can explore on expeditions.
 Various Daylife (Video Game) / int_8e13875c
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 Various Daylife (Video Game) / int_95c2a9dd
type
Outliving One's Offspring
 Various Daylife (Video Game) / int_95c2a9dd
comment
Outliving One's Offspring: According to a statement from Orion, he once had a son named Coleo, who became a member of the royal military force like Orion himself, with his late wife, but Coleo died in a mission. When talking about Coleo in the present time with the main protagonist at one point, it's painfully clear that Orion has been haunted by Coleo's demise.
 Various Daylife (Video Game) / int_95c2a9dd
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 Various Daylife (Video Game) / int_97d54bb0
type
Tragic Keepsake
 Various Daylife (Video Game) / int_97d54bb0
comment
Tragic Keepsake: It's not given any in-game description, but a lute serves this purpose to Phanna due to it once belonging to Orserra, a close friend of hers who went missing. One expedition request has Phanna asking for a search for Orserra as the result of the Sylphspears stopping their search after two days of Orserra being missing, and Orserra's lute is all the team members can find once they reach their destination. This would lead to Phanna becoming a Lutist herself.
 Various Daylife (Video Game) / int_97d54bb0
featureApplicability
1.0
 Various Daylife (Video Game) / int_97d54bb0
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_97d54bb0
 Various Daylife (Video Game) / int_9ad9c666
type
Eating the Enemy
 Various Daylife (Video Game) / int_9ad9c666
comment
Eating the Enemy: A less direct version in this game. Dealing the finishing blow on a targeted opponent with the Cook's ability "Full Course" turns said opponent into a Lunch Box that can then be consumed to recover lost health while traversing through the wilderness in expeditions. This method also works on bosses.
 Various Daylife (Video Game) / int_9ad9c666
featureApplicability
1.0
 Various Daylife (Video Game) / int_9ad9c666
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_9ad9c666
 Various Daylife (Video Game) / int_9f3857d5
type
Draw Aggro
 Various Daylife (Video Game) / int_9f3857d5
comment
Draw Aggro: The Dancer ability "Provoke" lets the user become the opponent's primary target for three turns.
 Various Daylife (Video Game) / int_9f3857d5
featureApplicability
1.0
 Various Daylife (Video Game) / int_9f3857d5
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_9f3857d5
 Various Daylife (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Various Daylife (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: Run internally in this game. While shops in town are open 24/7, jobs that yield experience points for Level Grinding may be available only during daytime, only at night, or always available for the duration of the week, depending on the jobs in question themselves.
 Various Daylife (Video Game) / int_9f93adcd
featureApplicability
1.0
 Various Daylife (Video Game) / int_9f93adcd
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_9f93adcd
 Various Daylife (Video Game) / int_9fc2cb1b
type
Video Game Stealing
 Various Daylife (Video Game) / int_9fc2cb1b
comment
Moreover, the "Pickup" skill allows the user to filch an item from the targeted enemy if successful.
 Various Daylife (Video Game) / int_9fc2cb1b
featureApplicability
1.0
 Various Daylife (Video Game) / int_9fc2cb1b
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_9fc2cb1b
 Various Daylife (Video Game) / int_a2836be5
type
Identity Amnesia
 Various Daylife (Video Game) / int_a2836be5
comment
Identity Amnesia: Efil claims to have no memories of her past prior to drifting ashore and being found at a shoreline at Antoecia one day.
 Various Daylife (Video Game) / int_a2836be5
featureApplicability
1.0
 Various Daylife (Video Game) / int_a2836be5
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_a2836be5
 Various Daylife (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Various Daylife (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: The Desert is located in the southwestern region of Antoecia that the expeditionary team can explore by Crossing the Desert.
 Various Daylife (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Various Daylife (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_a4cb54b4
 Various Daylife (Video Game) / int_b9d334b2
type
Aerith and Bob
 Various Daylife (Video Game) / int_b9d334b2
comment
Aerith and Bob: The names of allies range from unusual (e.g. Efil and Melhard) to fairly conventional (e.g. Adelaide and Bruno).
 Various Daylife (Video Game) / int_b9d334b2
featureApplicability
1.0
 Various Daylife (Video Game) / int_b9d334b2
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_b9d334b2
 Various Daylife (Video Game) / int_bcdfbe4a
type
Chef of Iron
 Various Daylife (Video Game) / int_bcdfbe4a
comment
The character with the Cook job class may acquire foodstuffs that can be consumed while camping during expeditions. Which food items the Cook might find varies, depending on the terrain the team members happen to be in during expeditions (fish in the marsh, dairy products in the mountain, etc.).
 Various Daylife (Video Game) / int_bcdfbe4a
featureApplicability
1.0
 Various Daylife (Video Game) / int_bcdfbe4a
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_bcdfbe4a
 Various Daylife (Video Game) / int_c91dcba1
type
Perma-Stubble
 Various Daylife (Video Game) / int_c91dcba1
comment
Perma-Stubble: Bruno, Melhard, and Orion all sport a perpetual stubble.note  Bruno is a Warrior by default, Orion is the captain of the Salamandswords, and Melhard had lived a rough life in the past before arriving at Erebia.
 Various Daylife (Video Game) / int_c91dcba1
featureApplicability
1.0
 Various Daylife (Video Game) / int_c91dcba1
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_c91dcba1
 Various Daylife (Video Game) / int_cb42ed9f
type
Counter-Attack
 Various Daylife (Video Game) / int_cb42ed9f
comment
Counter-Attack: The innate ability of the Executioner causes the character to automatically strike back against the opponent inflicting physical damage to him... sometimes.
 Various Daylife (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Various Daylife (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_cb42ed9f
 Various Daylife (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Various Daylife (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The Volcano is located in the central part of the northern section in Antoecia as one of the regions that the protagonist's team can explore on expeditions, though volcanic ashes floating in the air periodically will cause more rapid Maximum HP Reduction to take place.
 Various Daylife (Video Game) / int_d7d588c8
featureApplicability
1.0
 Various Daylife (Video Game) / int_d7d588c8
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_d7d588c8
 Various Daylife (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Various Daylife (Video Game) / int_d9cf40fa
comment
When Efil requests help from Roselta and the playable protagonist to deal with the problem of mice infestation at the Tavern after Roselta acquires the Sorcerer job class, Roselta obliges by casting a curse that is intended to addle the mice enough to make them easier to catch via traps... only to end up causing the curse to be a bit too strong, resulting in the mice fleeing the Tavern en masse, which, in turn, incites panic from the customers witnessing the scene and threatens to endanger the reputation of the Tavern, much to Efil's dismay.
 Various Daylife (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Various Daylife (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_d9cf40fa
 Various Daylife (Video Game) / int_da4f8f0
type
The Blacksmith
 Various Daylife (Video Game) / int_da4f8f0
comment
The Blacksmith: The Metalsmith, one of the job classes in the game, is this trope in all but name, even though Reubens would rather insist otherwise. Appropriately enough, the weapon of choice for this job class is the hammer.
 Various Daylife (Video Game) / int_da4f8f0
featureApplicability
1.0
 Various Daylife (Video Game) / int_da4f8f0
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_da4f8f0
 Various Daylife (Video Game) / int_da6264c7
type
Action Initiative
 Various Daylife (Video Game) / int_da6264c7
comment
Action Initiative: The innate ability of the Sylphspear job class lets the person with such a class act first at the start of a battle, but only on the first turn.
 Various Daylife (Video Game) / int_da6264c7
featureApplicability
1.0
 Various Daylife (Video Game) / int_da6264c7
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_da6264c7
 Various Daylife (Video Game) / int_dbc1f807
type
Job System
 Various Daylife (Video Game) / int_dbc1f807
comment
Job System: There are 27 job classes among which the playable protagonist can switch, some of which are available earlier compared to others. To a lesser extent, each of the nine allies the player can take to accompany on expeditions has three different job classes he/she can select among after said allies join the team and/or unlock their respective available classes.
 Various Daylife (Video Game) / int_dbc1f807
featureApplicability
1.0
 Various Daylife (Video Game) / int_dbc1f807
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_dbc1f807
 Various Daylife (Video Game) / int_e69e12b2
type
Combination Attack
 Various Daylife (Video Game) / int_e69e12b2
comment
Combination Attack: By seizing a CHAnce for higher damage, the protagonist will initiate one of these with one of the other party members.
 Various Daylife (Video Game) / int_e69e12b2
featureApplicability
1.0
 Various Daylife (Video Game) / int_e69e12b2
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_e69e12b2
 Various Daylife (Video Game) / int_f2ced7b8
type
Surprise Party
 Various Daylife (Video Game) / int_f2ced7b8
comment
Surprise Party: Adelaide's birthday party is done in this fashion, as it takes place inside the house of the playable protagonist while she's invited over without being informed that it's to celebrate her birthday. This is also how the party members arrange for Roselta's birthday, and she seems oblivious to the members' intention upon arrival.
 Various Daylife (Video Game) / int_f2ced7b8
featureApplicability
1.0
 Various Daylife (Video Game) / int_f2ced7b8
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_f2ced7b8
 Various Daylife (Video Game) / int_f3c2fec5
type
Jungle Japes
 Various Daylife (Video Game) / int_f3c2fec5
comment
Jungle Japes: One of the regions the expeditionary team can explore is The Jungle, which is located in the central area on Antoecia.
 Various Daylife (Video Game) / int_f3c2fec5
featureApplicability
1.0
 Various Daylife (Video Game) / int_f3c2fec5
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_f3c2fec5
 Various Daylife (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Various Daylife (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Despite making various allies, an exploration party can only include four characters, including the main protagonist.
 Various Daylife (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Various Daylife (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_f3cf30d9
 Various Daylife (Video Game) / int_name
type
ItemName
 Various Daylife (Video Game) / int_name
comment
 Various Daylife (Video Game) / int_name
featureApplicability
1.0
 Various Daylife (Video Game) / int_name
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Various Daylife (Video Game) / int_name
 Various Daylife (Video Game) / int_name
itemName
Various Daylife (Video Game)

The following is a list of statements referring to the current page from other pages.

 Various Daylife (Video Game)
hasFeature
Eating the Enemy / int_8c90bb00
 Various Daylife (Video Game)
hasFeature
Japanese Video Games / int_8c90bb00
 Various Daylife (Video Game)
hasFeature
Maximum HP Reduction / int_8c90bb00
 Various Daylife (Video Game)
hasFeature
Resources Management Gameplay / int_8c90bb00
 Various Daylife (Video Game)
hasFeature
Speaking Simlish / int_8c90bb00
 Various Daylife (Video Game)
hasFeature
Video Games of 2015–2019 / int_8c90bb00