| Vigil Blood Bitterness (Video Game) |
type |
TVTItem |
| Vigil Blood Bitterness (Video Game) |
label |
Vigil Blood Bitterness (Video Game) |
| Vigil Blood Bitterness (Video Game) |
page |
VigilBloodBitterness |
| Vigil Blood Bitterness (Video Game) |
comment |
Vigil: Blood Bitterness is a Point-and-Click Game by Freegamer, whose controls consist entirely of left-clicking to move and right-clicking to interact with objects in the environment.It was released in December 2006 for PC, and was made available on Steam the following year. It is now also legally available for download on old-games.com website. Whether you would want to do so may be a different matter. (Check YMMV page for more.) |
| Vigil Blood Bitterness (Video Game) |
fetched |
2023-11-09T04:46:48Z |
| Vigil Blood Bitterness (Video Game) |
parsed |
2023-11-09T04:46:48Z |
| Vigil Blood Bitterness (Video Game) |
isPartOf |
DBTropes |
| Vigil Blood Bitterness (Video Game) / int_1778d9a0 |
type |
Run, Don't Walk |
| Vigil Blood Bitterness (Video Game) / int_1778d9a0 |
comment |
Run, Don't Walk: The default movement speed. |
| Vigil Blood Bitterness (Video Game) / int_1778d9a0 |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_1778d9a0 |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_1778d9a0 |
| Vigil Blood Bitterness (Video Game) / int_17ce80aa |
type |
All There in the Manual |
| Vigil Blood Bitterness (Video Game) / int_17ce80aa |
comment |
All There in the Manual: Understanding what is happening in the game, period. |
| Vigil Blood Bitterness (Video Game) / int_17ce80aa |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_17ce80aa |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_17ce80aa |
| Vigil Blood Bitterness (Video Game) / int_2195704b |
type |
Scripted Event |
| Vigil Blood Bitterness (Video Game) / int_2195704b |
comment |
Scripted Event: Frequent, where approaching a door will cause a short dialog. |
| Vigil Blood Bitterness (Video Game) / int_2195704b |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_2195704b |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_2195704b |
| Vigil Blood Bitterness (Video Game) / int_2d4fa515 |
type |
Ax-Crazy |
| Vigil Blood Bitterness (Video Game) / int_2d4fa515 |
comment |
Ax-Crazy: All of the characters, especially the player character, Dehon. He eats people's faces off if he doesn't like them. |
| Vigil Blood Bitterness (Video Game) / int_2d4fa515 |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_2d4fa515 |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_2d4fa515 |
| Vigil Blood Bitterness (Video Game) / int_32da548d |
type |
Arch-Enemy |
| Vigil Blood Bitterness (Video Game) / int_32da548d |
comment |
Arch-Enemy: The characters treat Dehon as such, while Dehon wants to exact revenge againt Evil. |
| Vigil Blood Bitterness (Video Game) / int_32da548d |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_32da548d |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_32da548d |
| Vigil Blood Bitterness (Video Game) / int_471a505f |
type |
Four Is Death |
| Vigil Blood Bitterness (Video Game) / int_471a505f |
comment |
Four Is Death: Act 4 is one where Devon needs to voluntary die to take revenge on Evil. |
| Vigil Blood Bitterness (Video Game) / int_471a505f |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_471a505f |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_471a505f |
| Vigil Blood Bitterness (Video Game) / int_4ccfdd0d |
type |
Checkpoint |
| Vigil Blood Bitterness (Video Game) / int_4ccfdd0d |
comment |
Checkpoint: On a per act basis, with levels taking about 5 minutes to complete if you know what to do. |
| Vigil Blood Bitterness (Video Game) / int_4ccfdd0d |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_4ccfdd0d |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_4ccfdd0d |
| Vigil Blood Bitterness (Video Game) / int_6a1c2a6 |
type |
Cosmic Horror Story |
| Vigil Blood Bitterness (Video Game) / int_6a1c2a6 |
comment |
Cosmic Horror Story: Evil is portrayed as a cosmic horror. |
| Vigil Blood Bitterness (Video Game) / int_6a1c2a6 |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_6a1c2a6 |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_6a1c2a6 |
| Vigil Blood Bitterness (Video Game) / int_98a63dc6 |
type |
Time Abyss |
| Vigil Blood Bitterness (Video Game) / int_98a63dc6 |
comment |
Time Abyss: Gomend lasted at least 20000 years, while the civilization's calendar spans 7.676 billion. |
| Vigil Blood Bitterness (Video Game) / int_98a63dc6 |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_98a63dc6 |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_98a63dc6 |
| Vigil Blood Bitterness (Video Game) / int_b433b32f |
type |
Skybox |
| Vigil Blood Bitterness (Video Game) / int_b433b32f |
comment |
Skybox: Here, it is composed of a solid wall with a texture on them. No parallax. |
| Vigil Blood Bitterness (Video Game) / int_b433b32f |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_b433b32f |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_b433b32f |
| Vigil Blood Bitterness (Video Game) / int_bf7cad7d |
type |
Locked Door |
| Vigil Blood Bitterness (Video Game) / int_bf7cad7d |
comment |
Locked Door: Some doors are locked because others are open. Other doors are locked because you need to wait until Act 3, and there's only one room behind them. |
| Vigil Blood Bitterness (Video Game) / int_bf7cad7d |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_bf7cad7d |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_bf7cad7d |
| Vigil Blood Bitterness (Video Game) / int_d028ca10 |
type |
Deliberately Monochrome |
| Vigil Blood Bitterness (Video Game) / int_d028ca10 |
comment |
Deliberately Monochrome: Most of the graphics are entirely black and white, with the occasional colors for bloodstains, blue papers, killer red smoke, etc. |
| Vigil Blood Bitterness (Video Game) / int_d028ca10 |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_d028ca10 |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_d028ca10 |
| Vigil Blood Bitterness (Video Game) / int_d13e0db3 |
type |
Heartbeat Soundtrack |
| Vigil Blood Bitterness (Video Game) / int_d13e0db3 |
comment |
Heartbeat Soundtrack: If you hear one, it signals that you have a minute to live before you feed on corpses. Accompanied with strings as the backup instrument. |
| Vigil Blood Bitterness (Video Game) / int_d13e0db3 |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_d13e0db3 |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_d13e0db3 |
| Vigil Blood Bitterness (Video Game) / int_e5e07b2d |
type |
You Cannot Grasp the True Form |
| Vigil Blood Bitterness (Video Game) / int_e5e07b2d |
comment |
You Cannot Grasp the True Form: Evil appears to be formless, but it most definitely exists, speaks coherently, and will go straight for your throat. |
| Vigil Blood Bitterness (Video Game) / int_e5e07b2d |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_e5e07b2d |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_e5e07b2d |
| Vigil Blood Bitterness (Video Game) / int_fb111d49 |
type |
Sequence Breaking |
| Vigil Blood Bitterness (Video Game) / int_fb111d49 |
comment |
Sequence Breaking — Act 1 and 2 require you to follow a fixed path, and only allow advancing the plot by following it. Starting with Act 3, opportunity presents itself, allowing you to enter the combination for the door even if the character doesn't yet know it. |
| Vigil Blood Bitterness (Video Game) / int_fb111d49 |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_fb111d49 |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_fb111d49 |
| Vigil Blood Bitterness (Video Game) / int_name |
type |
ItemName |
| Vigil Blood Bitterness (Video Game) / int_name |
comment |
|
| Vigil Blood Bitterness (Video Game) / int_name |
featureApplicability |
1.0 |
| Vigil Blood Bitterness (Video Game) / int_name |
featureConfidence |
1.0 |
| Vigil Blood Bitterness (Video Game) |
hasFeature |
Vigil Blood Bitterness (Video Game) / int_name |
| Vigil Blood Bitterness (Video Game) / int_name |
itemName |
Vigil Blood Bitterness (Video Game) |