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X-Men vs. Street Fighter (Video Game)
- 284 statements
- 55 feature instances
- 27 referencing feature instances
X-Men vs. Street Fighter (Video Game) | type |
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X-Men vs. Street Fighter (Video Game) | |
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XMenVsStreetFighter | |
X-Men vs. Street Fighter (Video Game) | comment |
In both X-Men: Children of the Atom and Marvel Super Heroes, Capcom inserted one of their characters (Akuma in X-Men, Anita in Marvel Super Heroes) as Secret Characters. Street Fighter Alpha featured a hidden fight wherein Ryu and Ken faced off 2-on-1 with M. Bison. Sensing the potential for a moneymaker in those two disparate ideas, Capcom soon developed a full-fledged multimedia crossover with a tag team focus, and in 1996, it unleashed X-Men vs. Street Fighter.The 17-character playable roster is composed of Cyclops, Wolverine, Rogue, Storm, Gambit, Sabretooth, Juggernaut and Magneto in the X-Men side; and Ryu, Ken, Chun-Li, Charlie, Dhalsim, Zangief, Cammynote in her Shadaloo costume, way before it was properly introduced in Street Fighter Alpha 2 Gold, M. Bison, and (not-that-hidden character) Akuma in the Street Fighter side.XvSF introduced the tag-team fighting dynamic that became the trademark for the Capcom vs. series of games: players choose two fighters, then switch between them on the fly in the middle of battle. This removes the usual best-of-three-rounds structure started by Street Fighter in favor of a one-round fight, as the fight ends when one side loses both fighters. Each teammate has their own lifebar, and when switched out, the inactive fighter will heal some of the damage they've taken until called back into action. The game also allows players to use a two-person Hyper Combo where both fighters on a team perform a Hyper Combo at the same time for massive damage... provided the team still has both fighters available, of course.The game had a non-existent story to back up the action; a player's chosen team would simply fight their way through various CPU-controlled teams before facing down a gigantic version of X-Men villain Apocalypse. (Storm's ending implies that Apocalypse has been abducting mutants and street fighters alike for undisclosed reasons, probably to experiment on them or force them to join him.) After defeating Apocalypse, the player fights against the tag partner using whatever character landed the final blow during the boss battle, and if the player wins, they see that character's ending.Capcom followed this game with 1997's Marvel Super Heroes vs. Street Fighter. | |
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Dropped link to GoodVersusGood: Not a Feature - ITEM | |
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X-Men vs. Street Fighter (Video Game) / int_14dfb81 | type |
Power Creep, Power Seep | |
X-Men vs. Street Fighter (Video Game) / int_14dfb81 | comment |
Power Creep, Power Seep: Invoked. Capcom intentionally altered the fighting styles of the Street Fighter side to put them on par with the X-Men cast, resulting in changes like Ryu's Shinku Hadoken becoming a literal Kamehameha-style laser beam or Chun-Li's Kikosho turning into a Sphere of Destruction. | |
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X-Men vs. Street Fighter (Video Game) / int_17afe894 | type |
Spectacular Spinning | |
X-Men vs. Street Fighter (Video Game) / int_17afe894 | comment |
Spectacular Spinning: Zangief. Exhibit A: Double Lariat. Exhibit B: Final Atomic Buster. | |
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X-Men vs. Street Fighter (Video Game) / int_1b65dfad | type |
The Cameo | |
X-Men vs. Street Fighter (Video Game) / int_1b65dfad | comment |
The Cameo: Many characters from both universes make appearances in the endings and stages. | |
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X-Men vs. Street Fighter (Video Game) / int_1eb49c19 | type |
Stripperiffic | |
X-Men vs. Street Fighter (Video Game) / int_1eb49c19 | comment |
Stripperiffic: On the ladies' side, Cammy. On the men's side, Dhalsim and Zangief. | |
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X-Men vs. Street Fighter (Video Game) / int_21718ffc | type |
Deep South | |
X-Men vs. Street Fighter (Video Game) / int_21718ffc | comment |
Deep South: Rogue, sugah. | |
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X-Men vs. Street Fighter (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
X-Men vs. Street Fighter (Video Game) / int_294ed981 | comment |
Bilingual Bonus: Some of Gambit's winquotes are written in French: | |
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X-Men vs. Street Fighter (Video Game) / int_2b5a796d | type |
Shotoclone | |
X-Men vs. Street Fighter (Video Game) / int_2b5a796d | comment |
Shotoclone: Ryu, Ken, Cyclops, and Akuma. | |
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X-Men vs. Street Fighter (Video Game) / int_2f72ded5 | type |
Husky Russkie | |
X-Men vs. Street Fighter (Video Game) / int_2f72ded5 | comment |
Husky Russkie: Obviously, Zangief. Exaggerated in his ending, where he teams up with Piotr "Colossus" Rasputin to capture a recently escaped Arkady "Omega Red" Rossovich... meaning that we have three Husky Russkies suddenly in the same place... | |
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X-Men vs. Street Fighter (Video Game) / int_3bbf3fef | type |
Recurring Riff | |
X-Men vs. Street Fighter (Video Game) / int_3bbf3fef | comment |
Recurring Riff: While none of the assorted X-characters have their themes from that game carried over, the character select music is a remix of the one found in X-Men: Children of the Atom. In turn, Storm and Magneto's themes in this game would get carried over into Marvel vs. Capcom 3. | |
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X-Men vs. Street Fighter (Video Game) / int_3c26863b | type |
Assist Character | |
X-Men vs. Street Fighter (Video Game) / int_3c26863b | comment |
Assist Character: With a snap of his fingers, Sabretooth can call for Birdy ("Birdy!"), his partner at the time in the comics whose telepathy had a pacifying effect on him, to step into the fray ("Yes, Boss!") and light up Sabretooth's opponent with her oversized firearm. He even has a Hyper variant where Birdy fires off a volley of rounds. | |
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X-Men vs. Street Fighter (Video Game) / int_3d59c9a0 | type |
Powered Armor | |
X-Men vs. Street Fighter (Video Game) / int_3d59c9a0 | comment |
Powered Armor: Apocalypse. | |
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X-Men vs. Street Fighter (Video Game) / int_3f6b4b04 | type |
Just the Way You Are | |
X-Men vs. Street Fighter (Video Game) / int_3f6b4b04 | comment |
Similarly, in Gambit's ending she tells him about her woes, but Gambit hugs her and says "You're perfect Just the Way You Are". | |
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X-Men vs. Street Fighter (Video Game) / int_4604fd4d | type |
Worthy Opponent | |
X-Men vs. Street Fighter (Video Game) / int_4604fd4d | comment |
Worthy Opponent: What Wolverine considers Ryu as. As it turns out, Akuma considers Wolverine to be this for them and seeks Weapon X out for a Duel to the Death in his ending. | |
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X-Men vs. Street Fighter (Video Game) / int_4631e81f | type |
Badass in Distress | |
X-Men vs. Street Fighter (Video Game) / int_4631e81f | comment |
Badass in Distress: Apocalypse's stage has several of the X-Men and Street Fighters who aren't playable trapped in People Jars around the edges of the stage. Storm's ending explains that several X-Men and Street Fighters were captured by Apocalypse, though the exact reasons aren't known. (One bets that he intended to use them in experiments or try recruiting them for his cause.) Storm herself is tending to her then-boyfriend Forge, while Sakura befriends Gambit and Dan Hibiki runs around in the background. | |
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X-Men vs. Street Fighter (Video Game) / int_4852f325 | type |
I Just Want to Be Normal | |
X-Men vs. Street Fighter (Video Game) / int_4852f325 | comment |
I Just Want to Be Normal: In Rogue's ending, Bison promises her that he will make her human if she joins him, something she rejects. Then, Rogue has a talk with Chun-Li, where she asks how it feels being human. Chun-Li answers that she can throw fireballs, and asks what's normal about that. Similarly, in Gambit's ending she tells him about her woes, but Gambit hugs her and says "You're perfect Just the Way You Are". | |
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X-Men vs. Street Fighter (Video Game) / int_4c24a9ed | type |
Power Copying | |
X-Men vs. Street Fighter (Video Game) / int_4c24a9ed | comment |
Power Copying: Rogue has this as a unique ability — using her Kiss of Death, she can copy another fighter's special move and use it for the remainder of the match. | |
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X-Men vs. Street Fighter (Video Game) / int_4c24a9ed | |
X-Men vs. Street Fighter (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
X-Men vs. Street Fighter (Video Game) / int_4c798fd5 | comment |
Shock and Awe: Storm's primary form of offense. Many other characters have at least one shock/stun move. | |
X-Men vs. Street Fighter (Video Game) / int_4c798fd5 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_4c798fd5 | |
X-Men vs. Street Fighter (Video Game) / int_5b9bc521 | type |
Kick Chick | |
X-Men vs. Street Fighter (Video Game) / int_5b9bc521 | comment |
Kick Chick: Chun-Li and Cammy. | |
X-Men vs. Street Fighter (Video Game) / int_5b9bc521 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_5b9bc521 | |
X-Men vs. Street Fighter (Video Game) / int_5fc1c4b5 | type |
Mechanically Unusual Fighter | |
X-Men vs. Street Fighter (Video Game) / int_5fc1c4b5 | comment |
Mechanically Unusual Fighter: Rogue has the unique ability to copy other fighters' special moves through her Power Drain attack and keep them for the rest of the match or until she gets K.O'd. As a bonus, she can also perform Akuma's Shu Goku Satsu along with his midair Zanku Hadoken. | |
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X-Men vs. Street Fighter (Video Game) / int_6411dac8 | type |
BadassNormal | |
X-Men vs. Street Fighter (Video Game) / int_6411dac8 | comment |
Badass Normal: Zangief. Banishing Flat aside, he arguably has the most "normal" powerset of the cast (pro wrestling skills honed in the harsh climate of Siberia against bears) yet can hold his own against the likes of Magneto and Storm. Chun-Li's ending has her being invited to join the X-Men. Ryu is also invited to join both the X-Men (in this game) and the Avengers (in Marvel Super Heroes vs. Street Fighter), but politely declines both offers. Though quite less "normal" than Zangief, the most they have on their side is — like most other Street Fighter characters — a combination of Ki Manipulation and Supernatural Martial Arts and/or Charles Atlas Superpower. | |
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X-Men vs. Street Fighter (Video Game) / int_67b0bd0e | type |
An Ice Person | |
X-Men vs. Street Fighter (Video Game) / int_67b0bd0e | comment |
An Ice Person: Storm in some of her attacks. | |
X-Men vs. Street Fighter (Video Game) / int_67b0bd0e | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_6bff99d4 | type |
Secret Character | |
X-Men vs. Street Fighter (Video Game) / int_6bff99d4 | comment |
Secret Character: Sort of. Akuma's icon on the character select screen isn't normally visible, but becomes selectable simply by taking the cursor to the top row and pressing up. Super Gem Fighter would later do something similar with its character select screen. | |
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Attract Mode | |
X-Men vs. Street Fighter (Video Game) / int_6caf4f3f | comment |
Attract Mode: Par for the course for games of the era, it shows small parts of some matches along with images of two of the default character pairings (Ken/Gambit and Cammy/Rogue) facing off before ending with the very iconic shot of Ryu and Cyclops shaking hands. For the home ports, the game's intro also reveals the identity of the final boss via lightning. | |
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X-Men vs. Street Fighter (Video Game) / int_6caf4f3f | |
X-Men vs. Street Fighter (Video Game) / int_6d03eac8 | type |
Fighting Your Friend | |
X-Men vs. Street Fighter (Video Game) / int_6d03eac8 | comment |
Fighting Your Friend: In the event that the two characters in the above Dueling Player Characters scenario have some kind of positive rapport with one another (as suggested by several of the endings), the final battle with your CPU teammate after defeating Apocalypse becomes this. | |
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X-Men vs. Street Fighter (Video Game) / int_70d8269d | type |
Excuse Plot | |
X-Men vs. Street Fighter (Video Game) / int_70d8269d | comment |
Excuse Plot: Random... ahem... street fights due to the interdimensional rift. The instruction manual for the PS1 version expands on this by stating that various mutants and street fighters have mysteriously disappeared, with rumors placing the blame on either Bison or Magneto, so many of the playable characters have teamed up to investigate, though not without some teamwork issues. See Badass in Distress for the closest to a concrete excuse aside of that. The bios from the action figure line claim that Apocalypse opened a portal to the Street Fighter universe in hopes that the street fighters and the X-Men would destroy each other, allowing him to conquer both worlds without resistance. | |
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X-Men vs. Street Fighter (Video Game) / int_71bd62b9 | type |
Calling Your Attacks | |
X-Men vs. Street Fighter (Video Game) / int_71bd62b9 | comment |
Calling Your Attacks: You'd expect this with the Fighting Game characters, naturally. But it even extends to the Marvel Superheroes, among others. | |
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Kamehame Hadoken | |
X-Men vs. Street Fighter (Video Game) / int_7448cc4c | comment |
Kamehame Hadoken: The second part of the trope's name comes from the version of the Shinku Hadoken that made its debut in this game, which is the best known of many, MANY, MANY instances. | |
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Two Girls to a Team | |
X-Men vs. Street Fighter (Video Game) / int_74c9cf33 | comment |
Two Girls to a Team: Rogue and Storm on the X-Men side, Chun-Li and Cammy on the Street Fighter side. | |
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Attack of the 50-Foot Whatever | |
X-Men vs. Street Fighter (Video Game) / int_7ccd3698 | comment |
Attack of the 50-Foot Whatever: Downplayed. Apocalypse grows to a gargantuan size for his boss fight, large enough that his fist is now approximately the size of your character while and his arm and head serve as his only weak spots (a setup reused for Onslaught and Galactus), though he's not quite a Background Boss. | |
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There Is No Kill Like Overkill | |
X-Men vs. Street Fighter (Video Game) / int_8b606a51 | comment |
There Is No Kill like Overkill: Some of the game's Hyper Combos will have an opponent take all the hits, even if KO'ed by the first hit. | |
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||
X-Men vs. Street Fighter (Video Game) / int_8e9cf84e | comment |
"Blind Idiot" Translation: A number of the translations here are a bit spotty. | |
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Big Bad | |
X-Men vs. Street Fighter (Video Game) / int_970c790a | comment |
Big Bad: Apocalypse. | |
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X-Men vs. Street Fighter (Video Game) / int_9f6fb586 | type |
Leitmotif | |
X-Men vs. Street Fighter (Video Game) / int_9f6fb586 | comment |
Leitmotif: As stated below, none of the returning X-Men have their themes carried over from Children of the Atom or in the case of Wolverine, Juggernaut and Magneto, Marvel Super Heroes. By contrast, the Street Fighter representatives have their themes taken from Street Fighter II or, in Charlie's case, the Alpha series. The only exception is Cammy, who has a brand-new theme to represent her Shadaloo-era portrayal which would follow her into Alpha 2 Gold. | |
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And I Must Scream | |
X-Men vs. Street Fighter (Video Game) / int_a8a04f6f | comment |
And I Must Scream: In Charlie's ending, he's kidnapped by Shadaloo and gets attached to nasty experiments. Then we see Guile, who is searching for him. This is foreshadowing for Charlie becoming Shadow in later games. It also serves as the basis for Charlie's much darker characterization and enhanced abilities in Street Fighter V, though there it is the result of betrayal (as per his Alpha 2 ending) and Charlie's subsequent revival at the hands of the Illuminati. | |
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X-Men vs. Street Fighter (Video Game) / int_a8a04f6f | |
X-Men vs. Street Fighter (Video Game) / int_ac81e4b0 | type |
Dueling Player Characters | |
X-Men vs. Street Fighter (Video Game) / int_ac81e4b0 | comment |
Dueling Player Characters: In the single-player story mode, after defeating Apocalypse, the player takes control of whichever character landed the final blow and must then fight their tag partner in a one-on-one match. This turn of events goes unexplained. | |
X-Men vs. Street Fighter (Video Game) / int_ac81e4b0 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_ac81e4b0 | |
X-Men vs. Street Fighter (Video Game) / int_b032e4ed | type |
Ms. Fanservice | |
X-Men vs. Street Fighter (Video Game) / int_b032e4ed | comment |
Ms. Fanservice: Rogue gets this the most out of all the female characters. One of her special moves is kissing her opponents, and her win poses consist of her blowing a kiss at the audience, quickly changing into one of three sexy outfits, or showing off her rear for the camera. | |
X-Men vs. Street Fighter (Video Game) / int_b032e4ed | featureApplicability |
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X-Men vs. Street Fighter (Video Game) | hasFeature |
X-Men vs. Street Fighter (Video Game) / int_b032e4ed | |
X-Men vs. Street Fighter (Video Game) / int_b20fdfc8 | type |
Ur-Example | |
X-Men vs. Street Fighter (Video Game) / int_b20fdfc8 | comment |
Ur-Example: For Tag Team Fighting Games. | |
X-Men vs. Street Fighter (Video Game) / int_b20fdfc8 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_b20fdfc8 | |
X-Men vs. Street Fighter (Video Game) / int_b53077b3 | type |
Take That! | |
X-Men vs. Street Fighter (Video Game) / int_b53077b3 | comment |
Take That!: | |
X-Men vs. Street Fighter (Video Game) / int_b53077b3 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_b53077b3 | |
X-Men vs. Street Fighter (Video Game) / int_b905e88c | type |
People Jars | |
X-Men vs. Street Fighter (Video Game) / int_b905e88c | comment |
People Jars: In Apocalypse's stage, several captured characters from both franchises are seen locked in pods. The "roster" includes Psylocke, Blanka, Dan Hibiki, Forge... | |
X-Men vs. Street Fighter (Video Game) / int_b905e88c | featureApplicability |
1.0 | |
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X-Men vs. Street Fighter (Video Game) / int_b905e88c | |
X-Men vs. Street Fighter (Video Game) / int_c2393191 | type |
Show Within a Show | |
X-Men vs. Street Fighter (Video Game) / int_c2393191 | comment |
Show Within a Show: In Ken's ending, we have him and his son playing the game before having dinner. | |
X-Men vs. Street Fighter (Video Game) / int_c2393191 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_c2393191 | |
X-Men vs. Street Fighter (Video Game) / int_c75df49a | type |
Shout-Out | |
X-Men vs. Street Fighter (Video Game) / int_c75df49a | comment |
Shout-Out: Check the page. | |
X-Men vs. Street Fighter (Video Game) / int_c75df49a | featureApplicability |
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X-Men vs. Street Fighter (Video Game) | hasFeature |
X-Men vs. Street Fighter (Video Game) / int_c75df49a | |
X-Men vs. Street Fighter (Video Game) / int_c948fd40 | type |
Ki Manipulation | |
X-Men vs. Street Fighter (Video Game) / int_c948fd40 | comment |
Chun-Li's ending has her being invited to join the X-Men. Ryu is also invited to join both the X-Men (in this game) and the Avengers (in Marvel Super Heroes vs. Street Fighter), but politely declines both offers. Though quite less "normal" than Zangief, the most they have on their side is — like most other Street Fighter characters — a combination of Ki Manipulation and Supernatural Martial Arts and/or Charles Atlas Superpower. | |
X-Men vs. Street Fighter (Video Game) / int_c948fd40 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_c948fd40 | featureConfidence |
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X-Men vs. Street Fighter (Video Game) | hasFeature |
X-Men vs. Street Fighter (Video Game) / int_c948fd40 | |
X-Men vs. Street Fighter (Video Game) / int_cb42ed9f | type |
Counter-Attack | |
X-Men vs. Street Fighter (Video Game) / int_cb42ed9f | comment |
Counter-Attack: Variable Counters. Like the Alpha Counters of Street Fighter Alpha, they require the player to input a certain command while blocking at the cost of meter, though this will call in the second member of a team to jump in to deal the retaliatory blow. As with Variable Combinations, all versions sans the PS1 port allow the player to swap places with their teammate in the process. | |
X-Men vs. Street Fighter (Video Game) / int_cb42ed9f | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_cb42ed9f | |
X-Men vs. Street Fighter (Video Game) / int_ceabe589 | type |
Incoming Ham | |
X-Men vs. Street Fighter (Video Game) / int_ceabe589 | comment |
Incoming Ham: Apocalypse's pre-fight intro consists of him dramatically announcing "I AM APOCALYPSE!", followed by an Evil Laugh as he disappears, only to suddenly take up half of the screen. | |
X-Men vs. Street Fighter (Video Game) / int_ceabe589 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_ceabe589 | |
X-Men vs. Street Fighter (Video Game) / int_d485cb13 | type |
Psychotic Smirk | |
X-Men vs. Street Fighter (Video Game) / int_d485cb13 | comment |
Psychotic Smirk: Though his sprites are lifted from the Alpha series, Bison's normal stance is changed for this series to always wear one of these. | |
X-Men vs. Street Fighter (Video Game) / int_d485cb13 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_d485cb13 | |
X-Men vs. Street Fighter (Video Game) / int_d500b978 | type |
Adaptational Wimp | |
X-Men vs. Street Fighter (Video Game) / int_d500b978 | comment |
Adaptational Wimp: Akuma's Shun Goku Satsu uses only one level of the super bar and does a normal amount of damage compared to its other versions. | |
X-Men vs. Street Fighter (Video Game) / int_d500b978 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_d500b978 | featureConfidence |
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X-Men vs. Street Fighter (Video Game) / int_d500b978 | |
X-Men vs. Street Fighter (Video Game) / int_dc1761bd | type |
A God Am I | |
X-Men vs. Street Fighter (Video Game) / int_dc1761bd | comment |
A God Am I: M. Bison and Magneto's endings have this. In the latter's case, Sagat, Vega, and Balrog join him, switching from Shadaloo to the Acolytes. | |
X-Men vs. Street Fighter (Video Game) / int_dc1761bd | featureApplicability |
1.0 | |
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X-Men vs. Street Fighter (Video Game) / int_dc1761bd | |
X-Men vs. Street Fighter (Video Game) / int_dc67d9ba | type |
Kiss of Death | |
X-Men vs. Street Fighter (Video Game) / int_dc67d9ba | comment |
Kiss of Death: One of Rogue's special attacks, it allows her to steal an opponent's special attack (or in Akuma's case, the Shun Goku Satsu itself). | |
X-Men vs. Street Fighter (Video Game) / int_dc67d9ba | featureApplicability |
1.0 | |
X-Men vs. Street Fighter (Video Game) / int_dc67d9ba | featureConfidence |
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X-Men vs. Street Fighter (Video Game) / int_dc67d9ba | |
X-Men vs. Street Fighter (Video Game) / int_e4965307 | type |
Composite Character | |
X-Men vs. Street Fighter (Video Game) / int_e4965307 | comment |
Composite Character: Akuma's intro is the same used by Shin Akuma in Street Fighter Alpha 2. | |
X-Men vs. Street Fighter (Video Game) / int_e4965307 | featureApplicability |
1.0 | |
X-Men vs. Street Fighter (Video Game) / int_e4965307 | featureConfidence |
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X-Men vs. Street Fighter (Video Game) | hasFeature |
X-Men vs. Street Fighter (Video Game) / int_e4965307 | |
X-Men vs. Street Fighter (Video Game) / int_e69e12b2 | type |
Combination Attack | |
X-Men vs. Street Fighter (Video Game) / int_e69e12b2 | comment |
Combination Attack: Double Hyper Combos, known in-game as a Variable Combination. In the original arcade release and Saturn port, these moves would also cause the player to tag out to their partner on standby. | |
X-Men vs. Street Fighter (Video Game) / int_e69e12b2 | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_e69e12b2 | |
X-Men vs. Street Fighter (Video Game) / int_ea85d6ea | type |
All Just a Dream | |
X-Men vs. Street Fighter (Video Game) / int_ea85d6ea | comment |
All Just a Dream: Dhalsim's ending. He actually dreamed the whole thing while he was neck deep in meditation, and wakes up when Sari and Datta call out for him. | |
X-Men vs. Street Fighter (Video Game) / int_ea85d6ea | featureApplicability |
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X-Men vs. Street Fighter (Video Game) / int_ea85d6ea | |
X-Men vs. Street Fighter (Video Game) / int_eea93c96 | type |
Blow You Away | |
X-Men vs. Street Fighter (Video Game) / int_eea93c96 | comment |
Blow You Away: Storm uses wind attacks as a few of her specials, and combines it with An Ice Person for one of her Hypers. | |
X-Men vs. Street Fighter (Video Game) / int_eea93c96 | featureApplicability |
1.0 | |
X-Men vs. Street Fighter (Video Game) / int_eea93c96 | featureConfidence |
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X-Men vs. Street Fighter (Video Game) / int_eea93c96 | |
X-Men vs. Street Fighter (Video Game) / int_f0089082 | type |
Early-Bird Cameo | |
X-Men vs. Street Fighter (Video Game) / int_f0089082 | comment |
Early-Bird Cameo: This game introduced Shadaloo-era Cammy (aka Killer Bee) before the Street Fighter Alpha series did. | |
X-Men vs. Street Fighter (Video Game) / int_f0089082 | featureApplicability |
1.0 | |
X-Men vs. Street Fighter (Video Game) / int_f0089082 | featureConfidence |
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X-Men vs. Street Fighter (Video Game) | hasFeature |
X-Men vs. Street Fighter (Video Game) / int_f0089082 | |
X-Men vs. Street Fighter (Video Game) / int_f5144b92 | type |
Tag Team | |
X-Men vs. Street Fighter (Video Game) / int_f5144b92 | comment |
Tag Team: It's the first game in the series which incorporates this feature, predating a lot of future games. Also unique to this game is the CPU uses set teams rather than the randomized teams of the future games. These include: Ryu & Cyclops Ken & Gambit Chun-Li & Rogue Cammy & Rogue Cammy & Wolverine Charlie & Storm Dhalsim & Sabretooth Zangief & Juggernaut M. Bison & Magneto Akuma & Wolverine | |
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X-Men vs. Street Fighter (Video Game) / int_f5144b92 | |
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X-Men vs. Street Fighter (Video Game) |
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