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Yakuza: Dead Souls (Video Game)
- 236 statements
- 45 feature instances
- 25 referencing feature instances
Yakuza: Dead Souls (Video Game) | type |
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Yakuza: Dead Souls (Video Game) | comment |
Yakuza: Dead Souls, released in Japan as Ryū ga Gotoku OF THE END, is a zombie-themed spin-off title of the Like a Dragon series. It was released in Japan on the PlayStation 3 in June of 2011, with a western release following in March of 2012.Taking place a year after the end of Yakuza 4, the story of Dead Souls sees the city of Kamurocho face a dangerous new threat, one even greater than anything the Japanese underworld had ever seen before: the undead! With the city slowly falling apart as zombies ravage it and kill the innocent, four men tied to the criminal underbelly of Kamurocho set out to get to the bottom of the outbreak and save their city, and possibly the entire world.Similar to Yakuza 4, Dead Souls features four playable characters: Shun Akiyama, first introduced in Yakuza 4, is present when the outbreak first begins. With his assistant, Hana, falling ill and trapped in the quarantine zone, Akiyama must fight to find a way to help her escape with her life. To help him fight his way through the zombie hordes, he dives into battle with a pistol in each hand. Goro Majima, one of the most popular characters in the series, makes his very first playable appearance in Dead Souls. With the Tojo Clan and its patriarch, Daigo Dojima, struggling against the undead, Majima takes his trusty shotgun and shows the zombies why he is infamous as the clan's Mad Dog. Ryuji Goda, believed to have died during the events of Yakuza 2, returns in Dead Souls. His desire to put his fighting days behind him are put on hold when his new friends find themselves at the mercy of the zombies. Determined to save them, the Dragon of Kansai will put his bionic right arm and the machine gun it conceals to the test. Kazuma Kiryu, the series protagonist, returns to Kamurocho when the conspirators behind the zombie outbreak kidnap his adoptive daughter, Haruka. Taking a Sniper Rifle to the undead, he must carve a swath through the zombie hordes, along with allies old and new, to save Haruka and Kamurocho.Using a modified version of the engine from Yakuza 4, Dead Souls changes things up quite a bit by placing a greater emphasis on fighting with guns, with combat playing out in a fashion similar to third-person shooters and Survival Horror games. Heat actions return in a modified form called "Heat Snipe"; by firing a strategically placed shot at certain points in the surrounding environment, players can clear out large swaths of zombies with a single bullet. The ability to use environmental objects, a staple of the Yakuza series, is still present, but downplayed in favor of guns. The many sidequests and minigames emblematic of the series also make their return, but with a twist; many of the businesses of Kamurocho find themselves trapped within the quarantine zone, so players will need to fight off the zombie hordes and save the businesses before they can enjoy the arcades, restaurants, hostess clubs, and gambling dens of Kamurocho.Sega released the game in North America in the hopes of riding the wave of the popular zombie trend that had been seen in games such as Left 4 Dead and Dead Rising. Unfortunately, the game wound up bombing, selling far fewer copies than anticipated and receiving a very average reception. The dismal failure of Dead Souls nearly caused Sega to end support for the series in the west, with Sega of America pulling the plug on their English-language Yakuza websites and becoming quiet about any plans to localize future games. Thankfully, the series' presence in the west would remain thanks to Sony partnering with Sega to publish the next game in the series, Yakuza 5, and revitalizing interest in the series outside of Japan.Not to be confused with Dead Souls by Nikolai Gogol, or Dark Souls. | |
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Yakuza: Dead Souls (Video Game) | parsed |
2024-02-29T21:52:17Z | |
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Dropped link to AttackOfTheFiftyFootWhatever: Not a Feature - UNKNOWN | |
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Dropped link to Yakuza: Not a Feature - ITEM | |
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Yakuza: Dead Souls (Video Game) | isPartOf |
DBTropes | |
Yakuza: Dead Souls (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Yakuza: Dead Souls (Video Game) / int_128e4ba8 | comment |
Gatling Good: Ryuji Goda sports a cybernetic Arm Cannon from the Barrett Wallace Collection. | |
Yakuza: Dead Souls (Video Game) / int_128e4ba8 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_128e4ba8 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_128e4ba8 | |
Yakuza: Dead Souls (Video Game) / int_1f137e42 | type |
Artificial Limbs | |
Yakuza: Dead Souls (Video Game) / int_1f137e42 | comment |
Artificial Limbs: Goda lost his arm in the climax of Yakuza 2 and has replaced it with a cybernetic prosthesis concealing a chaingun. | |
Yakuza: Dead Souls (Video Game) / int_1f137e42 | featureApplicability |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_1f137e42 | |
Yakuza: Dead Souls (Video Game) / int_26ac510e | type |
Mythology Gag | |
Yakuza: Dead Souls (Video Game) / int_26ac510e | comment |
Mythology Gag: There are a couple of nods to the live-action movie of the first game: Majima's firearm of choice is a shotgun, and one of the Team Heat Actions has him hitting a target with a line drive... except in Of the End/Dead Souls he uses his SPAS-12 as a baseball bat and the "ball" happens to be a grenade that a Super Zombie B.O.W. swallows to predictable result. Goda has a substory dedicated to protecting a woman named Kaori, who bears a resemblance to Kaoru Sayama, an important character from Yakuza 2 and Goda's younger sister. | |
Yakuza: Dead Souls (Video Game) / int_26ac510e | featureApplicability |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_26ac510e | |
Yakuza: Dead Souls (Video Game) / int_26f41623 | type |
Kill Sat | |
Yakuza: Dead Souls (Video Game) / int_26f41623 | comment |
Kill Sat: Yup, there's an orbital laser you can use to barbecue zombies. | |
Yakuza: Dead Souls (Video Game) / int_26f41623 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_26f41623 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_26f41623 | |
Yakuza: Dead Souls (Video Game) / int_2b34de10 | type |
Conversational Troping | |
Yakuza: Dead Souls (Video Game) / int_2b34de10 | comment |
Conversational Troping: In the "Clichés" substory, Akiyama falls in with a group of people you'd find in any zombie flick, like the geek, the desperate businessman, the horny couple, the pious woman and a prankster dressed as a zombie and you have to save them in the order of prankster, couple, pious. Along the way, many zombie victim tropes are lampshaded. In the end, the geek steals the businessman's money and heads off, only to slip on a Banana Peel, mess up his leg, and fall victim to the zombies. | |
Yakuza: Dead Souls (Video Game) / int_2b34de10 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_2b34de10 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_2b34de10 | |
Yakuza: Dead Souls (Video Game) / int_38c98481 | type |
Ranged Emergency Weapon | |
Yakuza: Dead Souls (Video Game) / int_38c98481 | comment |
Ranged Emergency Weapon: The Pistol ammo is infinite, making a Pistol a Ranged Emergency Weapon for most characters (except for Akiyama, whose primary weapon is a pistol). But as the first character in the game this works to soften the learning curve by making ammo not much of an issue until later). | |
Yakuza: Dead Souls (Video Game) / int_38c98481 | featureApplicability |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_38c98481 | |
Yakuza: Dead Souls (Video Game) / int_3f6d2c98 | type |
Cold Sniper | |
Yakuza: Dead Souls (Video Game) / int_3f6d2c98 | comment |
Kiryu, as stated above, has an anti-armor sniper rifle. | |
Yakuza: Dead Souls (Video Game) / int_3f6d2c98 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_3f6d2c98 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_3f6d2c98 | |
Yakuza: Dead Souls (Video Game) / int_4160410d | type |
Damsel in Distress | |
Yakuza: Dead Souls (Video Game) / int_4160410d | comment |
Damsel in Distress: The bad guys call up Kiryu to invite him to Kamurocho. Oh, and they've kidnapped Haruka. | |
Yakuza: Dead Souls (Video Game) / int_4160410d | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_4160410d | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_4160410d | |
Yakuza: Dead Souls (Video Game) / int_450c5a85 | type |
Alternate Continuity | |
Yakuza: Dead Souls (Video Game) / int_450c5a85 | comment |
Alternate Continuity: The game is a separate continuity from the main series canon, exploring what could have possibly happened to Ryuji Goda following the events of Yakuza 2. The story still takes place following the events of Yakuza 4, as Kiryu is already familiar with the new characters introduced in that game. Like a Dragon: Infinite Wealth treats the events of this game as a dream Kiryu had, although he remarks that it could be "memories from an alternate timeline" due to how vivid they were. | |
Yakuza: Dead Souls (Video Game) / int_450c5a85 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_450c5a85 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_450c5a85 | |
Yakuza: Dead Souls (Video Game) / int_4540f0b9 | type |
Mistaken for Dying | |
Yakuza: Dead Souls (Video Game) / int_4540f0b9 | comment |
Mistaken for Dying: Majima gets bitten by a zombie. Over the course of the game, he feels he's going to turn, and his eye starts turning redish. He goes to a detoxing sauna in a last-ditch effort to save himself. At the end of the game, it turns out he wasn't dying after all: the zombie was wearing dentures, so it couldn't infect Majima; and the red eye was just allergies. | |
Yakuza: Dead Souls (Video Game) / int_4540f0b9 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_4540f0b9 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_4540f0b9 | |
Yakuza: Dead Souls (Video Game) / int_49d18492 | type |
Scenery Gorn | |
Yakuza: Dead Souls (Video Game) / int_49d18492 | comment |
Scenery Gorn: The inside of the Kamurocho quarantine zone looks like a warzone. | |
Yakuza: Dead Souls (Video Game) / int_49d18492 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_49d18492 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_49d18492 | |
Yakuza: Dead Souls (Video Game) / int_50b05d30 | type |
Disproportionate Retribution | |
Yakuza: Dead Souls (Video Game) / int_50b05d30 | comment |
Disproportionate Retribution: The entire plot of Dead Souls is this in a nutshell, and Kiryu and Goda aren't too pleased. To elaborate: the zombie outbreak on Kamurucho was kickstarted by Tetsuo Nikaido, an old subordinate to Goda who's now a high-ranking Omi Alliance officer. He planned to wipe out the Tojo Clan in response to Goda's defeat in Yakuza 2, and even offered Goda his old place back out of respect. However, both Kiryu and Goda point out how insane his plans turned out to be in the end, and he would have even begrudgingly accepted his fate had DD not turned him into a monster. | |
Yakuza: Dead Souls (Video Game) / int_50b05d30 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_50b05d30 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_50b05d30 | |
Yakuza: Dead Souls (Video Game) / int_548bd053 | type |
Guns Akimbo | |
Yakuza: Dead Souls (Video Game) / int_548bd053 | comment |
Akiyama brandishes two pistols. | |
Yakuza: Dead Souls (Video Game) / int_548bd053 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_548bd053 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_548bd053 | |
Yakuza: Dead Souls (Video Game) / int_5f3bb274 | type |
Late-Arrival Spoiler | |
Yakuza: Dead Souls (Video Game) / int_5f3bb274 | comment |
Late-Arrival Spoiler: Dead Souls announced that Ryuji Goda, one of the main antagonists of 2, was not only brought Back from the Dead, but Promoted to Playable. | |
Yakuza: Dead Souls (Video Game) / int_5f3bb274 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_5f3bb274 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_5f3bb274 | |
Yakuza: Dead Souls (Video Game) / int_60414102 | type |
Zombie Apocalypse | |
Yakuza: Dead Souls (Video Game) / int_60414102 | comment |
Zombie Apocalypse: Kamurocho has a zombie outbreak that nearly destroys the city, and its up to our heroes to stop it from spreading. | |
Yakuza: Dead Souls (Video Game) / int_60414102 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_60414102 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_60414102 | |
Yakuza: Dead Souls (Video Game) / int_6400a34 | type |
Arm Cannon | |
Yakuza: Dead Souls (Video Game) / int_6400a34 | comment |
Ryuji's main firearm is actually one of his arms, which transforms into a gatling gun. | |
Yakuza: Dead Souls (Video Game) / int_6400a34 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_6400a34 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_6400a34 | |
Yakuza: Dead Souls (Video Game) / int_7098892d | type |
Weapon-Based Characterization | |
Yakuza: Dead Souls (Video Game) / int_7098892d | comment |
Weapon-Based Characterization: Each of the four playable characters have one primary firearm that they use as their default weapon. Kiryu, as stated above, has an anti-armor sniper rifle. Akiyama brandishes two pistols. Majima has a pump-action shotgun. Ryuji's main firearm is actually one of his arms, which transforms into a gatling gun. | |
Yakuza: Dead Souls (Video Game) / int_7098892d | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_7098892d | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_7098892d | |
Yakuza: Dead Souls (Video Game) / int_8454f523 | type |
Superboss | |
Yakuza: Dead Souls (Video Game) / int_8454f523 | comment |
Superboss: As per usual, once finishing all the substories, Kiryu fights against Amon, except it's not with Jo Amon, but rather his revived undead ancestor, Rasetsu Amon. | |
Yakuza: Dead Souls (Video Game) / int_8454f523 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_8454f523 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_8454f523 | |
Yakuza: Dead Souls (Video Game) / int_868409c | type |
Broken Pedestal | |
Yakuza: Dead Souls (Video Game) / int_868409c | comment |
Broken Pedestal: Tetsuo Nikaido. He tried to convince Ryuji to return to the Omi Alliance and take revenge against the Tojo Clan following his expulsion after being defeated by Kiryu. Despite his pleas, Ryuji's done and wants to remain a civilian. Not the words Tetsuo expected to hear from the man he looked up to. | |
Yakuza: Dead Souls (Video Game) / int_868409c | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_868409c | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_868409c | |
Yakuza: Dead Souls (Video Game) / int_8797239c | type |
Bait-and-Switch | |
Yakuza: Dead Souls (Video Game) / int_8797239c | comment |
Bait-and-Switch: The first cutscene of Chapter 1 shows a man stumbling in the street before vomitting onto the ground. At first, it seemed like he would be Patient Zero of the zombie outbreak. However, it turns out he was just drunk, and the real patient zero shows up later. | |
Yakuza: Dead Souls (Video Game) / int_8797239c | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_8797239c | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_8797239c | |
Yakuza: Dead Souls (Video Game) / int_892552b | type |
Kung Fu-Proof Mook | |
Yakuza: Dead Souls (Video Game) / int_892552b | comment |
Kung Fu-Proof Mook: Kiryu walks into the quarantine zone only to find that Zombies are the one thing he can't beat up with his fists and feet. | |
Yakuza: Dead Souls (Video Game) / int_892552b | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_892552b | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_892552b | |
Yakuza: Dead Souls (Video Game) / int_8ba9512b | type |
Our Zombies Are Different | |
Yakuza: Dead Souls (Video Game) / int_8ba9512b | comment |
Our Zombies Are Different: We’ve got normal zombies, and we’ve got mutated zombies. Let’s not get started on super zombie Rasetsu Amon. One zombie that stands out is the esper zombie who gets fished out in the fishing minigame. Unlike the other zombies, this one will randomly challenge you in any of the minigames you’ve tried. These zombies are also motivated to spread their infection by euphoria, as opposed to a simple mindless instinct as is typical. | |
Yakuza: Dead Souls (Video Game) / int_8ba9512b | featureApplicability |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_8ba9512b | |
Yakuza: Dead Souls (Video Game) / int_8cf2497a | type |
Tiny-Headed Behemoth | |
Yakuza: Dead Souls (Video Game) / int_8cf2497a | comment |
Tiny-Headed Behemoth: The Meat Head enemy has a ridiculously buff, armored upper body, with his only weakness being his normal-sized head and the surrounding tissue. | |
Yakuza: Dead Souls (Video Game) / int_8cf2497a | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_8cf2497a | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_8cf2497a | |
Yakuza: Dead Souls (Video Game) / int_91e894b4 | type |
Apocalypse How | |
Yakuza: Dead Souls (Video Game) / int_91e894b4 | comment |
Apocalypse How: Of the Class 0 variety; the zombie outbreak never extends beyond Kamurocho, and many survivors trapped in the quarantine zone manage to get by, continuing to operate businesses and conduct commerce even as the dead roam the streets. | |
Yakuza: Dead Souls (Video Game) / int_91e894b4 | featureApplicability |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_91e894b4 | |
Yakuza: Dead Souls (Video Game) / int_96ecc67e | type |
Shotguns Are Just Better | |
Yakuza: Dead Souls (Video Game) / int_96ecc67e | comment |
Majima has a pump-action shotgun. | |
Yakuza: Dead Souls (Video Game) / int_96ecc67e | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_96ecc67e | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_96ecc67e | |
Yakuza: Dead Souls (Video Game) / int_9b06e314 | type |
Greater-Scope Villain | |
Yakuza: Dead Souls (Video Game) / int_9b06e314 | comment |
Greater-Scope Villain: DD, the scientist behind the virus. | |
Yakuza: Dead Souls (Video Game) / int_9b06e314 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_9b06e314 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_9b06e314 | |
Yakuza: Dead Souls (Video Game) / int_a32334b4 | type |
Canon Discontinuity | |
Yakuza: Dead Souls (Video Game) / int_a32334b4 | comment |
Canon Discontinuity: With the release of Yakuza 5, this game is rendered non-canon, as Kamurocho display no scars of a zombie outbreak on the region and the events of this game are never mentioned (apart from references in 0, Kiwami, and Infinite Wealth as a gag). | |
Yakuza: Dead Souls (Video Game) / int_a32334b4 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_a32334b4 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_a32334b4 | |
Yakuza: Dead Souls (Video Game) / int_aa377ec8 | type |
Episode of the Dead | |
Yakuza: Dead Souls (Video Game) / int_aa377ec8 | comment |
Episode of the Dead: This game is essentially the Zombie Apocalypse installment of the Like a Dragon series, pitting Kazuma Kiryu and company against a swarm of zombies and tasking them with finding and eliminating the source of the invasion. | |
Yakuza: Dead Souls (Video Game) / int_aa377ec8 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_aa377ec8 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_aa377ec8 | |
Yakuza: Dead Souls (Video Game) / int_acecb17d | type |
Chekhov's Skill | |
Yakuza: Dead Souls (Video Game) / int_acecb17d | comment |
Chekhov's Skill: When working as a takoyaki chef, Goda is taught how to kill an octopus in a way that causes it no pain. He is forced to put this skill to use later after the takoyaki chef is infected and mutated. | |
Yakuza: Dead Souls (Video Game) / int_acecb17d | featureApplicability |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_acecb17d | |
Yakuza: Dead Souls (Video Game) / int_b4ac1655 | type |
Molotov Cocktail | |
Yakuza: Dead Souls (Video Game) / int_b4ac1655 | comment |
Molotov Cocktail: A moderately effective weapon that easily kills basic zombies. Molotov-chucking zombies are fairly common and can stunlock the player with constant explosions if encountered in numbers. | |
Yakuza: Dead Souls (Video Game) / int_b4ac1655 | featureApplicability |
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Yakuza: Dead Souls (Video Game) / int_b4ac1655 | featureConfidence |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_b4ac1655 | |
Yakuza: Dead Souls (Video Game) / int_b8dbbc07 | type |
Ink-Suit Actor | |
Yakuza: Dead Souls (Video Game) / int_b8dbbc07 | comment |
Ink-Suit Actor: Misuzu Asagi is modeled after her voice actress, Chiaki Kuriyama. | |
Yakuza: Dead Souls (Video Game) / int_b8dbbc07 | featureApplicability |
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Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_b8dbbc07 | |
Yakuza: Dead Souls (Video Game) / int_b8f8b892 | type |
Promoted to Playable | |
Yakuza: Dead Souls (Video Game) / int_b8f8b892 | comment |
Promoted to Playable: This game features the first playable appearance of Ryuji Goda and Goro Majima, some years before the latter was made playable in a canon game in Yakuza 0. | |
Yakuza: Dead Souls (Video Game) / int_b8f8b892 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_b8f8b892 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_b8f8b892 | |
Yakuza: Dead Souls (Video Game) / int_ba5436eb | type |
The Great Wall | |
Yakuza: Dead Souls (Video Game) / int_ba5436eb | comment |
The Great Wall: The JSDF erects massive barriers to contain the zombie outbreak. As the game progresses and the zombies manage to break through the walls, more walls are put up, until only small parts of the city are left outside the quarantine area. | |
Yakuza: Dead Souls (Video Game) / int_ba5436eb | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_ba5436eb | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_ba5436eb | |
Yakuza: Dead Souls (Video Game) / int_c14ca4e0 | type |
Zombie Infectee | |
Yakuza: Dead Souls (Video Game) / int_c14ca4e0 | comment |
Zombie Infectee: Majima gets bit by a zombie during his chapter, and tries to conceal the fact until it becomes obvious that he is on the verge of turning and isolates himself in a healing sauna in a last-ditch effort to cure himself. Subverted, however, in that he was never infected: the zombie that bit him was a reanimated old man with dentures that never broke skin. The red eye that typically accompanies the zombification process turns out to actually be allergies. | |
Yakuza: Dead Souls (Video Game) / int_c14ca4e0 | featureApplicability |
-0.3 | |
Yakuza: Dead Souls (Video Game) / int_c14ca4e0 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_c14ca4e0 | |
Yakuza: Dead Souls (Video Game) / int_c95d04f2 | type |
It Can Think | |
Yakuza: Dead Souls (Video Game) / int_c95d04f2 | comment |
It Can Think: To a... certain extent. If a (generally) mutated zombie is someone who had some degree of fighting skill, like if they were a yakuza, those skills are carried over into their undeath. Hayashi is shown actively attempting to use grenades to fight the heroes, Nikaido basically fights like a gunman that swapped out guns for his own hands firing energy blasts, and both of them actively attempt to out-maneuver their opponents through speed and agility (especially simple for serial Flash Stepper Nikaido), as opposed to bumrushing them or just happening to be more mobile like the Basan Prototype. | |
Yakuza: Dead Souls (Video Game) / int_c95d04f2 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_c95d04f2 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_c95d04f2 | |
Yakuza: Dead Souls (Video Game) / int_d2437b08 | type |
Short-Lived Aerial Escape | |
Yakuza: Dead Souls (Video Game) / int_d2437b08 | comment |
Short-Lived Aerial Escape: At the end, DD attempts to escape with a helicopter, only to find out Akiyama's piloting it. Akiyama then jumps out of the cockpit and into safety, leaving DD to fall to an explosive death as Kiryu, Ryuji, Akiyama and Haruka watch from above. | |
Yakuza: Dead Souls (Video Game) / int_d2437b08 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_d2437b08 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_d2437b08 | |
Yakuza: Dead Souls (Video Game) / int_dae815bb | type |
A Glass in the Hand | |
Yakuza: Dead Souls (Video Game) / int_dae815bb | comment |
A Glass in the Hand: Kiryu breaks the phone he's holding when the bad guys put Haruka on the line. | |
Yakuza: Dead Souls (Video Game) / int_dae815bb | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_dae815bb | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_dae815bb | |
Yakuza: Dead Souls (Video Game) / int_dee6ef31 | type |
Enemy Summoner | |
Yakuza: Dead Souls (Video Game) / int_dee6ef31 | comment |
Enemy Summoner: The Crybaby enemy type emits a piercing scream that causes zombies to swarm to her. | |
Yakuza: Dead Souls (Video Game) / int_dee6ef31 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_dee6ef31 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_dee6ef31 | |
Yakuza: Dead Souls (Video Game) / int_e1842ab0 | type |
Armored But Frail | |
Yakuza: Dead Souls (Video Game) / int_e1842ab0 | comment |
Armored But Frail: Hermit mutants are surrounded by a rocky shell that can take a lot of punishment before breaking. However, the Hermit itself goes down after just a few shots once the shell is gone. It will also take damage from fire even through an intact shell. | |
Yakuza: Dead Souls (Video Game) / int_e1842ab0 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_e1842ab0 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_e1842ab0 | |
Yakuza: Dead Souls (Video Game) / int_e37f19 | type |
Disguised in Drag | |
Yakuza: Dead Souls (Video Game) / int_e37f19 | comment |
Disguised in Drag: In "The Sixth Chairman's Woes" substory, after Daigo tells Majima he'll do anything to help if it meant preventing more casualties, the Mad Dog has the Tojo Clan's chairman dress as a woman to use as bait to draw out some zombies. At the end of it, Daigo orders Majima to Let Us Never Speak of This Again. | |
Yakuza: Dead Souls (Video Game) / int_e37f19 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_e37f19 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_e37f19 | |
Yakuza: Dead Souls (Video Game) / int_e69e12b2 | type |
Combination Attack | |
Yakuza: Dead Souls (Video Game) / int_e69e12b2 | comment |
Combination Attack: When fighting with an AI partner, you can initiate a Heat Snipe over a group of enemies by having your ally toss a grenade towards them which you can set off with a well-placed bullet. | |
Yakuza: Dead Souls (Video Game) / int_e69e12b2 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_e69e12b2 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_e69e12b2 | |
Yakuza: Dead Souls (Video Game) / int_e7b73414 | type |
Sniper Rifle | |
Yakuza: Dead Souls (Video Game) / int_e7b73414 | comment |
Sniper Rifle: Kiryu is carrying an M-107 which also counts as a BFG. | |
Yakuza: Dead Souls (Video Game) / int_e7b73414 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_e7b73414 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_e7b73414 | |
Yakuza: Dead Souls (Video Game) / int_f01a54f1 | type |
Evil Feels Good | |
Yakuza: Dead Souls (Video Game) / int_f01a54f1 | comment |
Evil Feels Good: The zombification process explicitly feels very pleasant, due to the over production of endorphin hormones. | |
Yakuza: Dead Souls (Video Game) / int_f01a54f1 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_f01a54f1 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_f01a54f1 | |
Yakuza: Dead Souls (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Yakuza: Dead Souls (Video Game) / int_fb111d49 | comment |
Sequence Breaking: You can download a free DLC that allows you to pick up rare crafting materials as soon as you leave the quarantine zone. With this, you can make/upgrade weapons/armor a lot sooner than you would normally. | |
Yakuza: Dead Souls (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_fb111d49 | |
Yakuza: Dead Souls (Video Game) / int_name | type |
ItemName | |
Yakuza: Dead Souls (Video Game) / int_name | comment |
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Yakuza: Dead Souls (Video Game) / int_name | featureApplicability |
1.0 | |
Yakuza: Dead Souls (Video Game) / int_name | featureConfidence |
1.0 | |
Yakuza: Dead Souls (Video Game) | hasFeature |
Yakuza: Dead Souls (Video Game) / int_name | |
Yakuza: Dead Souls (Video Game) / int_name | itemName |
Yakuza: Dead Souls (Video Game) |
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