...it's like TV Tropes, but LINKED DATA!
Zombie Infection (Video Game)
- 203 statements
- 39 feature instances
- 21 referencing feature instances
Zombie Infection (Video Game) | type |
TVTItem | |
Zombie Infection (Video Game) | label |
Zombie Infection (Video Game) | |
Zombie Infection (Video Game) | page |
ZombieInfection | |
Zombie Infection (Video Game) | comment |
Zombie Infection is a zombie-themed Third-Person Shooter released by Gameloft; in a manner similar to most of Gameloft's output, the game is released for mobile phones and loosely based on mainstream games, notably the Resident Evil and Left 4 Dead franchises.Brazil, 2014 - Auricorp, the nation's number one resource extractor, rules over most of the country's industries and infrastructure. Auricorp's CEO, Rotwang, have his own private mercenary army, the "Freedom Fighters", as enforcers, and when the locals begins a riot over Auricorp's working conditions the Freedom Fighters are sent to maintain order.In the middle of all the riots, former US marine Damien Sharpe is searching for his younger brother, Ewan, who's supposedly one of Auricorp's employees. Dropped into the middle of the city via helicopter, Sharpe finds out that somehow, it's full of... zombies?A sequel titled Zombie Infection 2 is released in 2010, but it's played from a top-down perspective instead. | |
Zombie Infection (Video Game) | fetched |
2023-11-05T12:30:55Z | |
Zombie Infection (Video Game) | parsed |
2023-11-05T12:30:55Z | |
Zombie Infection (Video Game) | isPartOf |
DBTropes | |
Zombie Infection (Video Game) / int_14e569d5 | type |
Crate Expectations | |
Zombie Infection (Video Game) / int_14e569d5 | comment |
Crate Expectations: Wooden crates are scattered all over the place, everywhere in the game. They can be destroyed by having Sharpe or Alex walk over and stomp them open, revealing health, ammo, new weapons, and various pickups. | |
Zombie Infection (Video Game) / int_14e569d5 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_14e569d5 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_14e569d5 | |
Zombie Infection (Video Game) / int_1bc0ca82 | type |
Abandoned Mine | |
Zombie Infection (Video Game) / int_1bc0ca82 | comment |
Abandoned Mine: The first area where Alex is playable, she accidentally fell down a shaft and into a long-abandoned mine, filled with zombified miners. And needs to find an exit while shooting zombies left and right. | |
Zombie Infection (Video Game) / int_1bc0ca82 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_1bc0ca82 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_1bc0ca82 | |
Zombie Infection (Video Game) / int_1e122f24 | type |
Boss Banter | |
Zombie Infection (Video Game) / int_1e122f24 | comment |
Boss Banter: Blackburn, the game's true villain and Final Boss, will periodically taunt Sharpe during the penultimate boss fight. Impressive considering he's in One-Winged Angel form, yet has enough sentience in him. | |
Zombie Infection (Video Game) / int_1e122f24 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_1e122f24 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_1e122f24 | |
Zombie Infection (Video Game) / int_1f6983f7 | type |
Ambiguous Situation | |
Zombie Infection (Video Game) / int_1f6983f7 | comment |
Ambiguous Situation: Whether Sharpe's brother, Ewan, died or not, isn't made clear in the final cutscene. The game ends with Sharpe and Alex going on a new mission to find Ewan's whereabouts as the credits roll. | |
Zombie Infection (Video Game) / int_1f6983f7 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_1f6983f7 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_1f6983f7 | |
Zombie Infection (Video Game) / int_2813c530 | type |
Laser Hallway | |
Zombie Infection (Video Game) / int_2813c530 | comment |
Laser Hallway: There's one in Auricorp's underground base, though the lasers don't burn - they're instead attached to sentry guns, touching the laser gets Sharpe shredded by automatic gunfire. He's supposed to infiltrate a control room, move the lasers, and trick the guns into destroying each other until there's a clear path to cross. | |
Zombie Infection (Video Game) / int_2813c530 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_2813c530 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_2813c530 | |
Zombie Infection (Video Game) / int_283d8c21 | type |
Forklift Fu | |
Zombie Infection (Video Game) / int_283d8c21 | comment |
Forklift Fu: Near the docks' exit, a zombified forklift operator will trying ramming Sharpe with his vehicle. There are oil drums behind said forklift Sharpe needs to shoot at to blow up the operator. | |
Zombie Infection (Video Game) / int_283d8c21 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_283d8c21 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_283d8c21 | |
Zombie Infection (Video Game) / int_32e7cb8d | type |
Waking Up Elsewhere | |
Zombie Infection (Video Game) / int_32e7cb8d | comment |
Waking Up Elsewhere: After taking down the crab-zombies boss trio, Sharpe unfortunately inhales part of the venomous gasses excreted by the zombies and passes out. He then awakes in an underground lab in Auricorp. | |
Zombie Infection (Video Game) / int_32e7cb8d | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_32e7cb8d | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_32e7cb8d | |
Zombie Infection (Video Game) / int_3c111ce6 | type |
Pistol-Whipping | |
Zombie Infection (Video Game) / int_3c111ce6 | comment |
Pistol-Whipping: If Sharpe or Alex are low on ammunition, they can use their firearms as improvised clubs against zombies. There's also a special animation for when they're grabbed by zombies, where they break free and use whatever weapons they're carrying to smack enemies in the heads. | |
Zombie Infection (Video Game) / int_3c111ce6 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_3c111ce6 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_3c111ce6 | |
Zombie Infection (Video Game) / int_41a48472 | type |
Bat Out of Hell | |
Zombie Infection (Video Game) / int_41a48472 | comment |
Bat Out of Hell: Sharpe and Alex both have areas where they're attacked by zombified bats (Ipanema bat, maybe?). They're the only Airborne Mooks in the game, though as the bats are quite small and weak they die in a single shot using any weapon. | |
Zombie Infection (Video Game) / int_41a48472 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_41a48472 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_41a48472 | |
Zombie Infection (Video Game) / int_41d0e801 | type |
Endless Game | |
Zombie Infection (Video Game) / int_41d0e801 | comment |
Endless Game: Complete the game at least once will unlock Survival Mode. Players can take control of Sharpe or Alex and battle an endless horde of zombies until they die. | |
Zombie Infection (Video Game) / int_41d0e801 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_41d0e801 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_41d0e801 | |
Zombie Infection (Video Game) / int_4920f624 | type |
Hidden Villain | |
Zombie Infection (Video Game) / int_4920f624 | comment |
Hidden Villain: Blackburn, the Freedom Fighters' leader and Rotwang's head of security, turns out to be the one behind the SV3A virus' theft, having found monetary potential with the antigen, as well as the real villain responsible for killing Sharpe's brother and releasing the virus into the slums. | |
Zombie Infection (Video Game) / int_4920f624 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_4920f624 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_4920f624 | |
Zombie Infection (Video Game) / int_4e7c4536 | type |
Wham Line | |
Zombie Infection (Video Game) / int_4e7c4536 | comment |
Wham Line: When Sharpe confronts Rotwang, and the latter reveals the truth behind the outbreak. Followed by Blackburn and his men arriving (wham bolded for reference). | |
Zombie Infection (Video Game) / int_4e7c4536 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_4e7c4536 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_4e7c4536 | |
Zombie Infection (Video Game) / int_527fc5fe | type |
Gotta Catch Them All | |
Zombie Infection (Video Game) / int_527fc5fe | comment |
Gotta Catch Them All: The coin-like "tokens" Sharpe and Alex collects on their respective levels. There's six each level, and collecting all of them unlocks new bonuses. | |
Zombie Infection (Video Game) / int_527fc5fe | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_527fc5fe | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_527fc5fe | |
Zombie Infection (Video Game) / int_52cd5b94 | type |
Elite Zombie | |
Zombie Infection (Video Game) / int_52cd5b94 | comment |
Elite Zombie: The zombified Freedom Fighters mercenaries who carries firearms. Despite their Zombie Gait, they still retain their accuracy from their human past. | |
Zombie Infection (Video Game) / int_52cd5b94 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_52cd5b94 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_52cd5b94 | |
Zombie Infection (Video Game) / int_59a9605d | type |
Never Smile at a Crocodile | |
Zombie Infection (Video Game) / int_59a9605d | comment |
Never Smile at a Crocodile: Befitting a Resident Evil ripoff, this game has a giant crocodile boss too, one large enough to chomp Sharpe and Alex in a single bite. Later in a sewer stage there are two degraded, regular crocodile enemies. | |
Zombie Infection (Video Game) / int_59a9605d | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_59a9605d | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_59a9605d | |
Zombie Infection (Video Game) / int_5bdcc85a | type |
Disney Villain Death | |
Zombie Infection (Video Game) / int_5bdcc85a | comment |
Disney Villain Death: Blackburn's first confrontation with Sharpe ends with Sharpe punching the former through a glass wall, into a shaft with a drop several hundred meters down. But it turns out Blackburn had injected samples of the SV3A virus into himself, turning him into a monstrous One-Winged Angel monster. | |
Zombie Infection (Video Game) / int_5bdcc85a | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_5bdcc85a | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_5bdcc85a | |
Zombie Infection (Video Game) / int_5f611b7e | type |
Good All Along | |
Zombie Infection (Video Game) / int_5f611b7e | comment |
Good All Along: Rotwang, the CEO of Auricorp and allegedly the man behind the virus outbreak, turns out to be a benevolent scientist developing a vaccine. Him abducting Sharpe is to develop an antibody to make Sharpe immune - the supposed resistance unit, the "Freedom Fighters", are actually a terrorist syndicate intending to steal Rotwang's SV3A sample and the antidote for their own purposes. | |
Zombie Infection (Video Game) / int_5f611b7e | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_5f611b7e | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_5f611b7e | |
Zombie Infection (Video Game) / int_60414102 | type |
Zombie Apocalypse | |
Zombie Infection (Video Game) / int_60414102 | comment |
Zombie Apocalypse: The entire game revolves around one that occurred in the Brazilian outskirts, right in the middle of a riot. Sharpe and Alex are dropped into the urban area for different reasons, realize there's undead everywhere, and must fight to escape. | |
Zombie Infection (Video Game) / int_60414102 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_60414102 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_60414102 | |
Zombie Infection (Video Game) / int_7ad2ca1b | type |
Container Maze | |
Zombie Infection (Video Game) / int_7ad2ca1b | comment |
Container Maze: The docks level is filled with containers, that Sharpe needs to navigate across while facing zombies. Sometimes containers will pop open and dispense extra undead. | |
Zombie Infection (Video Game) / int_7ad2ca1b | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_7ad2ca1b | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_7ad2ca1b | |
Zombie Infection (Video Game) / int_7b8b88f2 | type |
Raising the Steaks | |
Zombie Infection (Video Game) / int_7b8b88f2 | comment |
Raising the Steaks: There are zombie bats, zombie crocodiles, Rottweiler zombies (introduced in a cutscene mauling a civilain dead) and a single lion. However, 80% of the zombie enemies are human. | |
Zombie Infection (Video Game) / int_7b8b88f2 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_7b8b88f2 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_7b8b88f2 | |
Zombie Infection (Video Game) / int_816560ca | type |
Crash in Through the Ceiling | |
Zombie Infection (Video Game) / int_816560ca | comment |
Crash in Through the Ceiling: Subverted in an early stage. Sharpe tries to infiltrate an adjacent house by jumping towards the opened skylight, but missed and made a hole through the roof instead. Luckily the room is small and he doesn't take damage. | |
Zombie Infection (Video Game) / int_816560ca | featureApplicability |
-0.3 | |
Zombie Infection (Video Game) / int_816560ca | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_816560ca | |
Zombie Infection (Video Game) / int_8a16409a | type |
Shovel Strike | |
Zombie Infection (Video Game) / int_8a16409a | comment |
Shovel Strike: Alex's stage sees her fighting zombified miners, many of them carrying shovels which they'll use to whack her with. | |
Zombie Infection (Video Game) / int_8a16409a | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_8a16409a | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_8a16409a | |
Zombie Infection (Video Game) / int_8bb55271 | type |
Hazmat Suit | |
Zombie Infection (Video Game) / int_8bb55271 | comment |
Hazmat Suit: The final stages in Auricorp's labs have zombies wearing hazmat suits as enemies. Seems like their outfit does zilch in a full-scale viral outbreak. | |
Zombie Infection (Video Game) / int_8bb55271 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_8bb55271 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_8bb55271 | |
Zombie Infection (Video Game) / int_902fa0b4 | type |
Giant Space Flea from Nowhere | |
Zombie Infection (Video Game) / int_902fa0b4 | comment |
Giant Space Flea from Nowhere: Most of the game have Sharpe shooting zombies and occasional human mooks, until the stage in the docks where he suddenly faces the Sea Mutant boss - a Cephalopod-like kaiju as large as the harbor it's fought in. | |
Zombie Infection (Video Game) / int_902fa0b4 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_902fa0b4 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_902fa0b4 | |
Zombie Infection (Video Game) / int_b0e18b32 | type |
Unique Enemy | |
Zombie Infection (Video Game) / int_b0e18b32 | comment |
Unique Enemy: There's only one zombie lion the entire game, faced by Sharpe when he falls into the zoo's lion enclosure. | |
Zombie Infection (Video Game) / int_b0e18b32 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_b0e18b32 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_b0e18b32 | |
Zombie Infection (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
Zombie Infection (Video Game) / int_b2cdd776 | comment |
Bottomless Magazines: Firearms collected by Sharpe and Alex have limited ammunition; however there are areas where they can access mounted miniguns and rain bullets on enemies like no tomorrow. | |
Zombie Infection (Video Game) / int_b2cdd776 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_b2cdd776 | |
Zombie Infection (Video Game) / int_bebf0356 | type |
Mission Control | |
Zombie Infection (Video Game) / int_bebf0356 | comment |
Mission Control: In the first few stages before Alex becomes playable, she serves as Sharpe's navigator while observing him via GPS, feeding him details and information through headphones. | |
Zombie Infection (Video Game) / int_bebf0356 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_bebf0356 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_bebf0356 | |
Zombie Infection (Video Game) / int_c2cedc1c | type |
Big "NO!" | |
Zombie Infection (Video Game) / int_c2cedc1c | comment |
Big "NO!": Damien Sharpe lets out one of these after General Blackhorn informs him of his brother, Ewan Sharpe's death. Complete with punching the floor in frustration. | |
Zombie Infection (Video Game) / int_c2cedc1c | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_c2cedc1c | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_c2cedc1c | |
Zombie Infection (Video Game) / int_c4598b8 | type |
"X" Marks the Hero | |
Zombie Infection (Video Game) / int_c4598b8 | comment |
"X" Marks the Hero: It's not too obvious during gameplay, but in cutscenes (especially close-ups) the hero Damien Sharpe has an X-shaped scar on his left cheek. | |
Zombie Infection (Video Game) / int_c4598b8 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_c4598b8 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_c4598b8 | |
Zombie Infection (Video Game) / int_c8146c52 | type |
Synthetic Plague | |
Zombie Infection (Video Game) / int_c8146c52 | comment |
Synthetic Plague: The zombie virus' origin turns out to be manufactured in Auricorp's lab, and stolen by the Freedom Fighters led by General Blackburn - supposedly the security enforcers of the company, later revealed to be a terrorist syndicate. After obtaining the viral antidote, Blackburn then orders the virus' release, leading to the games' main events. | |
Zombie Infection (Video Game) / int_c8146c52 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_c8146c52 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_c8146c52 | |
Zombie Infection (Video Game) / int_cbe687ab | type |
Corrupt Corporate Executive | |
Zombie Infection (Video Game) / int_cbe687ab | comment |
Corrupt Corporate Executive: Rotwang, the CEO and founder of Auricorp appears to be this, having developed a viral strain called the SV3A, came up with an antigen, unleashed it into the slums and have Sharpe's brother Ewan killed because He Knows Too Much. Turns out it was all a lie - it was Rotwang's subordinate and head of security, General Blackburn, who covets the antigen, stole the SV3A and released it before holding Rotwang hostage. | |
Zombie Infection (Video Game) / int_cbe687ab | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_cbe687ab | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_cbe687ab | |
Zombie Infection (Video Game) / int_d028e0da | type |
An Arm and a Leg | |
Zombie Infection (Video Game) / int_d028e0da | comment |
An Arm and a Leg: Shooting zombies in their shoulders or kneecaps will remove their appendages. There's even a delimbing bonus for severing body parts. | |
Zombie Infection (Video Game) / int_d028e0da | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_d028e0da | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_d028e0da | |
Zombie Infection (Video Game) / int_da4cec2d | type |
Would Harm a Senior | |
Zombie Infection (Video Game) / int_da4cec2d | comment |
Would Harm a Senior: Shortly after Blackburn and the Freedom Fighters are revealed to be terrorists, when Rotwang tries taking a stand, Blackburn socks Rotwang - an elderly man in his 90s with snow-white hair - across the face, with enough force to kill him. | |
Zombie Infection (Video Game) / int_da4cec2d | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_da4cec2d | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_da4cec2d | |
Zombie Infection (Video Game) / int_dc1761bd | type |
A God Am I | |
Zombie Infection (Video Game) / int_dc1761bd | comment |
A God Am I: Blackburn says this almost word-for-word when revealing the Freedom Fighters to be responsible for the apocalypse. | |
Zombie Infection (Video Game) / int_dc1761bd | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_dc1761bd | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_dc1761bd | |
Zombie Infection (Video Game) / int_e3d1c07b | type |
Hanging by the Fingers | |
Zombie Infection (Video Game) / int_e3d1c07b | comment |
Hanging by the Fingers: When fighting the Sea Mutant in the docks, suddenly the floor gives way and collapses to the side, nearly throwing Sharpe to the side. Sharpe managed to cling on the dock's edge and must dodge falling containers while dangling from his fingers, else he falls into the Sea Mutant's maw and gets Eaten Alive. | |
Zombie Infection (Video Game) / int_e3d1c07b | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_e3d1c07b | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_e3d1c07b | |
Zombie Infection (Video Game) / int_e8123047 | type |
Borrowed Biometric Bypass | |
Zombie Infection (Video Game) / int_e8123047 | comment |
Borrowed Biometric Bypass: After regaining consciousness in an Auricorp test facility, Sharpe knocks out a scientist and borrows the guy's hand to bypass an electronically-locked door. | |
Zombie Infection (Video Game) / int_e8123047 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_e8123047 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_e8123047 | |
Zombie Infection (Video Game) / int_f8b1c7a1 | type |
Dead Weight | |
Zombie Infection (Video Game) / int_f8b1c7a1 | comment |
Dead Weight: The first boss is a visibly overweight zombie chef who lumbers at Sharpe, trying to attack him with cleavers. Said zombie tanks plenty of shots before going down, although because of its size it's a laughably slow Warm-Up Boss. | |
Zombie Infection (Video Game) / int_f8b1c7a1 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_f8b1c7a1 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_f8b1c7a1 | |
Zombie Infection (Video Game) / int_fc33ff16 | type |
One-Winged Angel | |
Zombie Infection (Video Game) / int_fc33ff16 | comment |
One-Winged Angel: A trait borrowed from Resident Evil; Sharpe made it to Auricorp's exit in the last stage, only for Blackburn to suddenly show up in a monstrous form, having injected himself with the SV3A to fight Sharpe one last time. | |
Zombie Infection (Video Game) / int_fc33ff16 | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_fc33ff16 | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_fc33ff16 | |
Zombie Infection (Video Game) / int_name | type |
ItemName | |
Zombie Infection (Video Game) / int_name | comment |
||
Zombie Infection (Video Game) / int_name | featureApplicability |
1.0 | |
Zombie Infection (Video Game) / int_name | featureConfidence |
1.0 | |
Zombie Infection (Video Game) | hasFeature |
Zombie Infection (Video Game) / int_name | |
Zombie Infection (Video Game) / int_name | itemName |
Zombie Infection (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.