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Escape Dead Island (Video Game)
- 28 statements
- 4 feature instances
- 4 referencing feature instances
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Escape Dead Island (Video Game) | |
Escape Dead Island (Video Game) | page |
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Escape Dead Island (Video Game) | comment |
Escape Dead Island is a adventure survival horror developed by Swedish developer Fatshark and published by German studio Deep Silver. It is a spinoff of the main Dead Island series. It was released on 18 November 2014, for Microsoft Windows, PlayStation 3, Xbox 360. The game also has a different animation style and has third person game play in lieu of first person.The game is a survival mystery that follows the story of Cliff Calo, who sets sail to document the unexplained events rumored to have happened on Banoi. Arriving on the island of Narapela, part of the Banoi archipelago, he finds that not everything is as it seems. Haunted by deja-vus, Cliff will have to make sense of it all.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); }) | |
Escape Dead Island (Video Game) | fetched |
2019-08-23T20:14:19Z | |
Escape Dead Island (Video Game) | parsed |
2020-06-25T13:32:42Z | |
Escape Dead Island (Video Game) | isPartOf |
DBTropes | |
Escape Dead Island (Video Game) / int_409d3c07 | type |
Advancing Boss of Doom | |
Escape Dead Island (Video Game) / int_409d3c07 | comment |
Advancing Boss of Doom: There are a few sections where you must escape from the Mutant, who's too powerful for you to fight outright. | |
Escape Dead Island (Video Game) / int_409d3c07 | featureApplicability |
1.0 | |
Escape Dead Island (Video Game) / int_409d3c07 | featureConfidence |
1.0 | |
Escape Dead Island (Video Game) | hasFeature |
Escape Dead Island (Video Game) / int_409d3c07 | |
Escape Dead Island (Video Game) / int_4389e368 | type |
Actionized Sequel | |
Escape Dead Island (Video Game) / int_4389e368 | comment |
Actionized Sequel: The game does away with the series' RPG-style progression, loot drops, and weapon selection, focusing on pure combat with a fixed set of weapons. The game also has Regenerating Health, so managing health items is no longer necessary. | |
Escape Dead Island (Video Game) / int_4389e368 | featureApplicability |
1.0 | |
Escape Dead Island (Video Game) / int_4389e368 | featureConfidence |
1.0 | |
Escape Dead Island (Video Game) | hasFeature |
Escape Dead Island (Video Game) / int_4389e368 | |
Escape Dead Island (Video Game) / int_ea85d6ea | type |
All Just a Dream | |
Escape Dead Island (Video Game) / int_ea85d6ea | comment |
All Just a Dream: One of the collectible text logs strongly suggests that Cliff was rescued by Dr. Kimball after hitting his head shortly after landing on the island, and most or all of the game is just a really crazy hallucination he's having while suffering from dehydration, head trauma, and possibly the zombie infection. Though that doesn't quite explain how Cliff is able to dream so vividly about people and topics he had no prior knowledge of, such as Xian Mei or Charon. It seems some Broad Strokes version of the game's events may have occurred previously, but the game itself is one big hallucination. | |
Escape Dead Island (Video Game) / int_ea85d6ea | featureApplicability |
1.0 | |
Escape Dead Island (Video Game) / int_ea85d6ea | featureConfidence |
1.0 | |
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Escape Dead Island (Video Game) / int_name | comment |
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Escape Dead Island (Video Game) / int_name | featureApplicability |
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Escape Dead Island (Video Game) / int_name | featureConfidence |
1.0 | |
Escape Dead Island (Video Game) | hasFeature |
Escape Dead Island (Video Game) / int_name | |
Escape Dead Island (Video Game) / int_name | itemName |
Escape Dead Island (Video Game) |
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