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The Day After Fight For Promised Land / Videogame

 The Day After Fight For Promised Land / Videogame
type
TVTItem
 The Day After Fight For Promised Land / Videogame
label
The Day After Fight For Promised Land / Videogame
 The Day After Fight For Promised Land / Videogame
page
TheDayAfterFightForPromisedLand
 The Day After Fight For Promised Land / Videogame
comment
The Day After: Fight for Promised Land (or, as it's known in the US and on Steam, Cuban Missiles Crisis: The Aftermath ) is a 2005 videogame developed by G5 Software, published by Strategy First in the USA, Black Bean in Europe, and 1C in Russia, that uses the engine Nival Interactive used to make Blitzkrieg . The game did not change much in its basic formula, but the changes made to reflect the better tank tech, as well as the known battle plans of the time, did change balance around (while still retaining some quirks, most notably the "tank traffic jam" resulting from pathfinding issues).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })
 The Day After Fight For Promised Land / Videogame
fetched
2022-06-17T03:43:57Z
 The Day After Fight For Promised Land / Videogame
parsed
2022-06-17T03:43:57Z
 The Day After Fight For Promised Land / Videogame
isPartOf
DBTropes
 The Day After Fight For Promised Land / Videogame / int_294ed981
type
Bilingual Bonus
 The Day After Fight For Promised Land / Videogame / int_294ed981
comment
Bilingual Bonus : As per tradition, if you do speak Chinese, German, French or Russian, you will understand what's being said. It has to be noted, though, that the Chinese speak with a very "posh" accent, and the F Rench ones have some odd pronounciation in places.
 The Day After Fight For Promised Land / Videogame / int_294ed981
featureApplicability
1.0
 The Day After Fight For Promised Land / Videogame / int_294ed981
featureConfidence
1.0
 The Day After Fight For Promised Land / Videogame
hasFeature
The Day After Fight For Promised Land / Videogame / int_294ed981
 The Day After Fight For Promised Land / Videogame / int_91e894b4
type
Apocalypse How
 The Day After Fight For Promised Land / Videogame / int_91e894b4
comment
Apocalypse How : Class 1, though Ice Crusade seems to imply that eventually the Southern Hemisphere will start to freeze over until reaching the Equator as well, leading to Class 4 in time.
 The Day After Fight For Promised Land / Videogame / int_91e894b4
featureApplicability
1.0
 The Day After Fight For Promised Land / Videogame / int_91e894b4
featureConfidence
1.0
 The Day After Fight For Promised Land / Videogame
hasFeature
The Day After Fight For Promised Land / Videogame / int_91e894b4
 The Day After Fight For Promised Land / Videogame / int_a86069f
type
Alternate History
 The Day After Fight For Promised Land / Videogame / int_a86069f
comment
Alternate History : The whole premise, as it posits what would've happened had the Cuban Missile Crisis escalated into full-out nuclear war. It isn't pretty at all .
 The Day After Fight For Promised Land / Videogame / int_a86069f
featureApplicability
1.0
 The Day After Fight For Promised Land / Videogame / int_a86069f
featureConfidence
1.0
 The Day After Fight For Promised Land / Videogame
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The Day After Fight For Promised Land / Videogame / int_a86069f
 The Day After Fight For Promised Land / Videogame / int_name
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ItemName
 The Day After Fight For Promised Land / Videogame / int_name
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 The Day After Fight For Promised Land / Videogame / int_name
featureApplicability
1.0
 The Day After Fight For Promised Land / Videogame / int_name
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1.0
 The Day After Fight For Promised Land / Videogame
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The Day After Fight For Promised Land / Videogame / int_name
 The Day After Fight For Promised Land / Videogame / int_name
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The Day After Fight For Promised Land / Videogame

The following is a list of statements referring to the current page from other pages.

 The Day After Fight For Promised Land / Videogame
hasFeature
Video Games of 2005–2009 / int_4c89f3cb
 TheDayAfterFightForPromisedLand
sameAs
The Day After Fight For Promised Land / Videogame