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428: Shibuya Scramble (Visual Novel)

 428: Shibuya Scramble (Visual Novel)
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TVTItem
 428: Shibuya Scramble (Visual Novel)
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428: Shibuya Scramble (Visual Novel)
 428: Shibuya Scramble (Visual Novel)
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FourTwoEightShibuyaScramble
 428: Shibuya Scramble (Visual Novel)
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428: Shibuya Scramble ("428: Fuusasareta Shibuya de", lit. "428: Blockaded In Shibuya") is a 2008 Visual Novel for the Wii, published by Chunsoft. It is one of the few games (and the only visual novel) awarded a perfect 40/40 score from Famitsu, and was later ported to the Playstation Portable, Playstation 3 and mobile devices. It was released internationally as 428: Shibuya Scramble on Steam and Playstation 4 on September 4, 2018 in the US and September 21, 2018 in Europe. The game serves as a Spiritual Sequel to Machi, which was released in 1998.In the Shibuya district of Tokyo, Japan, a young woman named Maria Osawa is kidnapped and held to ransom by a criminal organization. Hitomi, the sister of the victim, is ordered by the criminals to deliver the ransom money to a contact at the famous Hachikō statue outside of Shibuya Station. However, the exchange takes an unexpected turn when the kidnappers suddenly order Hitomi to "find a blue van" before fleeing with the money, and a mysterious man attempts to murder her.Over the next ten hours, events quickly spiral out of control, and it becomes apparent there is something far more complicated and dangerous about this kidnapping than first appeared...Unlike most visual novels, there are five protagonists whose individual stories play out over the course of the game: Shinya Kano: A young police detective assigned to supervise the ransom exchange. When the criminals flee with the ransom money, he quickly gives chase. Achi Endo: A chivalrous former street-gang leader who happens across Hitomi during the botched ransom exchange and ends up saving her life. "Tama": A temp worker currently employed as a giant cat mascot named Tama. She is mysteriously drawn to a pendant she found in a second-hand store, and is saving all of her wages to buy it. Minoru Minorikawa: A Hot-Blooded freelance journalist. After receiving a desperate phone call from his former boss, he agrees to help complete the latest issue of a magazine within a single day by following up article leads within Shibuya. Kenji Osawa: A renowned virus researcher and the father of the kidnapped girl. After returning from an overseas business trip, he receives an anonymous email that claims an antiviral drug he had been working on has been illegally tested on humans.Using a timeline chart, players must navigate all five stories simultaneously in order to progress towards the ending, with decisions in one story directly affecting another. For example, if Achi chooses to immediately approach the ransom exchange in his route then he is wrongfully arrested by Shinya; this in turn causes Shinya's route to stall because he arrests the wrong person. In another instance, choosing to give accurate directions to a pair of yakuza members will cause them to show up at an inappropriate time in another character's route, making it impossible for the latter to proceed.A bonus scenario for this game dealing with Maria friend's past was created by Kinoko Nasu and Takashi Takeuchi of Type-Moon fame. This scenario eventually got its own spinoff anime called Canaan (which, to give fair warning, does spoil a few plot twists of the game).As the game has been out in Japan since 2008 and the game has only been released worldwide in 2018, late arrival spoilers apply to the tropes below. You have been warned.
 428: Shibuya Scramble (Visual Novel)
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Aw, Look! They Really Do Love Each Other
 428: Shibuya Scramble (Visual Novel) / int_10dcbe05
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Aw, Look! They Really Do Love Each Other: The relationship between Toyama and Hana is estranged to say the least. The former is a depressed, deadbeat writer trying to make ends meet and seriously contemplating suicide while the latter is a girl that seems to spend the first few hours running away from him but actually helping his financial situation as best she can. When Tama helps find them get back together, Hana is exasperated of her father's behavior. But Minoru remembers a time where she was young and happy helping him in his office, and when he personally gets Toyama a good punch for his troubles, father and daughter leave to get the last story they need, hand in hand.
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Creator Cameo
 428: Shibuya Scramble (Visual Novel) / int_127fc252
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Creator Cameo: The game's scenario writer appears as the one who lets Achi and Hitomi into the camera room.
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Darker and Edgier
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Darker and Edgier: compared to its spiritual predecessor Machi. The stakes are far higher, and the humor, while still present in several routes, is not the main focus anymore and eventually gets brushed aside by the late hours.
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Bridal Carry
 428: Shibuya Scramble (Visual Novel) / int_187228e0
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Bridal Carry: Achi flees with Hitomi this way after she starts lagging behind while they're been chased by the man with a cane. He later does this again so that they can escape the scene of the minivan bombing.
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Non-Specifically Foreign
 428: Shibuya Scramble (Visual Novel) / int_19660a62
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Non-Specifically Foreign: Canaan. The game describes her as having 'Middle Eastern' features, but does not describe her nationality further than that. This also applies to Alphard as well throughout most of the game when impersonating as Canaan. Subverted in Canaan’s own route, which specifies that she came from a village in Iraq devastated by the Iraq War the war itself used as a cover for the Ua virus testing that really destroyed the village. For that matter, All There in the Manual for the Canaan anime states that Alphard was similarly orphaned by the US invasion of Afghanistan in 2001 according to the 428 Shibuya Scramble leaflet.
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Multiple Endings
 428: Shibuya Scramble (Visual Novel) / int_1aa08f77
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Multiple Endings: There are 87 different endings in total, with 85 bad endings, one normal ending, and one true ending. There's also 3 more stories: Suzune, Canaan and Mean Clean, the last one will show the production scene where the crew work on the plot for 60 days. Some of the joke endings fall under the sillier side of the bad endings: Kano quits the police force and joins his father-in-law to become a farmer, Minoru quits his reporter job to become a fisherman to clear Toyama's debt since he earns more money that way, Tama/Maria joins Yanagishita and Chiri in eating competitions instead of pursuing her true identity etc.
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The Cameo
 428: Shibuya Scramble (Visual Novel) / int_1b65dfad
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The Cameo: Aya Kamiki appears as herself looking over Hana's poems.
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The Stoic
 428: Shibuya Scramble (Visual Novel) / int_1c5002bc
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The Stoic: To most people Osawa acts like an emotionless man who shows little care for those around him. He shows a less stoic side where Hitomi and Maria are concerned - to the point where he completely breaks down after finding out that his only option to cure Maria of the Ua virus is gone.
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The Virus
 428: Shibuya Scramble (Visual Novel) / int_1c7555f1
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The Virus: The Ua Virus.
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Parents as People
 428: Shibuya Scramble (Visual Novel) / int_20989d05
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Parents as People: Osawa much prefers dealing with viruses than people and comes off as cold to both strangers and his family as a result. But deep down he cares for his daughters Hitomi and Maria very much (a fact which surprises him as much as them). Toyama is in crippling debt and struggles daily to keep a roof over his daughter's head. However the moment she came under his sole care he gave up his lifelong dream of becoming an independent publisher and started focusing entirely on printing gossip magazines that he used to loathe, because gossip magazines are what sells and therefore are what is going to put food on the table for her. In the past Kajiwara was a textbook absent father. In the present he deeply regrets not being there for his child, and urges Osawa not to make the same mistakes regarding his family that he did. Daisuke Endo is a man scarred by loss, who is willing to do anything and sacrifice anyone if it means saving the people that still remain in his life.
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Chekhov's Boomerang
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Chekhov's Boomerang: Tateno willingly douses himself in gasoline to talk down a arsonist holding people hostage. It was this moment that inspired Kano to be a detective like him, even having a notebook full of sayings he made like a bible. Kano would later also risk his life as well as a criminal's by sitting in gasoline and hover a light over it to get Leland to tell him the password to the antiviral security.
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Chekhov's Gun
 428: Shibuya Scramble (Visual Novel) / int_22cf536c
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Chekhov's Gun: The faulty dry ice machine from Endo Electronics, which manages to save the entire Scramble from being blown to smithereens by Alphard's bomb. The Aya Kamiki ringtone. Both of Alphard's bombs are triggered by that sound.
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Fire-Forged Friends
 428: Shibuya Scramble (Visual Novel) / int_2493b31d
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Fire-Forged Friends: Achi and Kano did not get along at first. It doesn't help that in Kano's perspective, Achi initially looked to be Hitomi's kidnapper. When they finally meet at 17:00, the two became fast allies as the story progresses with better understanding of each others' actions. Kano and Jack Stanley. The two started their forced partnership with friction but grew more trusting of each other as the story progresses, to the point where Jack suggests treating Kano for a drink once the case is over.
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No-Holds-Barred Beatdown
 428: Shibuya Scramble (Visual Novel) / int_25524784
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No-Holds-Barred Beatdown: Occurs in several of the bad endings, the most notable being when Minoru is beaten to death by a punk wielding a nail studded bat. Minoru deliberately baits the S.O.S into giving him one during his own route, so that he can gather enough material to be able to finish the final article needed for Four Star General Gossip.
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Extremely Short Timespan
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Extremely Short Timespan: The entire story takes place within ten hours in one single day, starting from 10:00.
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Defrosting Ice Queen
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Defrosting Ice Queen: Osawa steadily opens up to the people surrounding him as his route progresses.
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Clocks of Control
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Clocks of Control: Katayama is almost always checking his pocket watch and reminds Minoru of the deadline of his magazine down to the second.
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Blazing Inferno Hellfire Sauce
 428: Shibuya Scramble (Visual Novel) / int_2b8295a1
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Blazing Inferno Hellfire Sauce: The Burning Hammer drink which Tama's boss is peddling. It's so potent that it straight up causes Kano to pass out in one bad end.
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Hollywood Hacking
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Hollywood Hacking: Averted. Canaan lists real methods of hacking the access console, chooses the one most logical in their situation (side-channel attack), and in the end does not hack anything at all, because she is actually a Big Bad Alphard and she got the password from Tanaka before the beginning of the game, with whole hacking procedure being smoke and mirrors.
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Hidden Depths
 428: Shibuya Scramble (Visual Novel) / int_2dc0d2bf
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Hidden Depths: The Secret Episodes show sides to characters that you don't get to see normally. For instance, Osawa's boss/father-in-law is actually a major cat lover, but is unable to spend much time around cats because his wife is allergic to them.
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Gratuitous English
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Gratuitous English: Jack Stanley's I.D., besides having a misspelling or two, is signed John Hancock.
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Stuff Blowing Up
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Stuff Blowing Up: Quite a few things go up in smoke throughout the game, or have the potential to. It's noted as Alphard's more recent modus operandi ever since a bombing incident in Chicago.
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Hammerspace
 428: Shibuya Scramble (Visual Novel) / int_356b1efb
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Hammerspace: While it's one thing Detective Kajiwara just kept pulling out bananas in Osawa's storyline, it's played for laughs in his Special Episode. He pulls out a banana, two curry buns, a carton of milk, a cup, a pot of tea, comb, handheld video game, rice crackers, screwdriver, a folding umbrella, a stuffed Tama plush, a police light, a skateboard, a chainsaw, a grappling hook, and a fire hose! The only thing he forgot was his handkerchief.
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Carrying the Antidote
 428: Shibuya Scramble (Visual Novel) / int_38bbe8c3
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Carrying the Antidote: Averted. Alphard has free access to the Ua virus, but not to its antiviral. They infect multiple people over the course of the game so that they can manipulate events to allow them to get their hands on sample of the antiviral, while at the same time destroying all other sources of the antiviral.
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Actor Allusion
 428: Shibuya Scramble (Visual Novel) / int_392372f9
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Actor Allusion: Some of the actors also played parts in the spiritual predecessor Machi, and this will occasionally be made fun of. Apparently, Detective Kajiwara once met a stylist who looked "just like him" (and who bolted away when hearing that Kajiwara was a detective: the stylist in question was a drug addict in Machi), while Kuze has an older brother who dresses as a hippy and wastes his days playing songs to random passerbys, referencing the actor's appearance as the hippy blackmailer Monday in the previous game.
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Cast of Snowflakes
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Cast of Snowflakes: The supporting cast and even side characters with limited appearances have defined personalities and names, some of whom are further fleshed out in the bonus scenarios.
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Bittersweet Ending
 428: Shibuya Scramble (Visual Novel) / int_40cc0c7e
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Bittersweet Ending: The true ending. The Scramble isn't blown up, Kano finally gets Rumi's father's blessings to marry his daughter, Minoru's group meet their deadline, Alphard is taken into custody without shooting Kenji and the real Canaan is revealed to be alive. However the CIA still manages to obtain a sample of the Ua virus antiviral thanks to Alphard sneaking a blood sample from Hitomi. Alphard is also freed by the CIA after handing over the antiviral, causing Canaan to chase her down and confront her.
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Patient Zero
 428: Shibuya Scramble (Visual Novel) / int_441bd048
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Patient Zero: Maria/Tama, who was infected with the Ua virus shortly after she was kidnapped in the hopes that she'll go on the infect the whole of Shibuya once she goes symptomatic.
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Giving Someone the Pointer Finger
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Giving Someone the Pointer Finger: Minoru's Character Tic when talking to people, especially when he's asserting his views.
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428: Shibuya Scramble (Visual Novel) / int_463084f4
 428: Shibuya Scramble (Visual Novel) / int_463b32b8
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Save the Princess
 428: Shibuya Scramble (Visual Novel) / int_463b32b8
comment
Save the Princess: Aichi's route revolves around keeping Hitomi out of harms way.
 428: Shibuya Scramble (Visual Novel) / int_463b32b8
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1.0
 428: Shibuya Scramble (Visual Novel) / int_463b32b8
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428: Shibuya Scramble (Visual Novel) / int_463b32b8
 428: Shibuya Scramble (Visual Novel) / int_4782e35b
type
Meet the In-Laws
 428: Shibuya Scramble (Visual Novel) / int_4782e35b
comment
Meet the In-Laws: Kano's finds out that his future father-in-law is in town to discuss a potential marriage to his daughter very early in his route. However abandoning the kidnapping case to attend the meeting will always result in a bad end, either for him or Minoru, who is delayed long enough by Kano's actions that he fails to prevent Toyama's suicide.
 428: Shibuya Scramble (Visual Novel) / int_4782e35b
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428: Shibuya Scramble (Visual Novel) / int_4782e35b
 428: Shibuya Scramble (Visual Novel) / int_496569e8
type
Race Against the Clock
 428: Shibuya Scramble (Visual Novel) / int_496569e8
comment
Race Against the Clock: Minoru needs to complete the draft of the latest issue of Four Star General Gossip by 8:00pm, in order to save his boss from falling victim to Yakuza loan sharks. Most of the protagonists realise they're facing a much more serious deadline midway through the game. Tama/Maria needs to be both located and given the Ua antiviral before the virus's incubation period is over, or she'll turn symptomatic and, the in worst case senario, go on to trigger a worldwide pandemic.
 428: Shibuya Scramble (Visual Novel) / int_496569e8
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428: Shibuya Scramble (Visual Novel) / int_496569e8
 428: Shibuya Scramble (Visual Novel) / int_4aa98555
type
Evil All Along
 428: Shibuya Scramble (Visual Novel) / int_4aa98555
comment
Evil All Along: The foreign woman introduced as "Canaan" is actually Canaan's arch-nemesis (and Big Bad) Alphard. Leland Palmer, Hitomi and Maria's college professor, who comes off to almost everyone as an Absent-Minded Professor who deeply cares for his students despite not being fluent in Japanese until the reveal.
 428: Shibuya Scramble (Visual Novel) / int_4aa98555
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 428: Shibuya Scramble (Visual Novel) / int_4dd46feb
type
Polar Opposite Twins
 428: Shibuya Scramble (Visual Novel) / int_4dd46feb
comment
Polar Opposite Twins: Hitomi is usually The Quiet One, whereas Maria is the Genki Girl between the two.
 428: Shibuya Scramble (Visual Novel) / int_4dd46feb
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 428: Shibuya Scramble (Visual Novel) / int_4e3d253b
type
Downer Ending
 428: Shibuya Scramble (Visual Novel) / int_4e3d253b
comment
Downer Ending: The normal ending. While Shibuya is saved from being bombed, Kenji is fatally shot by Alphard, who later manages to escape from CIA custody thanks to her contacts there. And to add insult to injury Alphard's employers now have a full monopoly over the Ua antidote, which paves the way for it to be used in future bioterrorism attacks.
 428: Shibuya Scramble (Visual Novel) / int_4e3d253b
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 428: Shibuya Scramble (Visual Novel) / int_4e4ea654
type
Workaholic
 428: Shibuya Scramble (Visual Novel) / int_4e4ea654
comment
Workaholic: Osawa, who's far more interested in playing around with viruses than maintaining meaningful human relationships. This comes back to bite him in the ass later, as his inattention results in his assistant growing bitter enough to be persuaded to collaborate with Alphard and being able to pull off his part in Alphard's scheme without raising any suspicion - while having an affair with Osawa's wife.
 428: Shibuya Scramble (Visual Novel) / int_4e4ea654
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 428: Shibuya Scramble (Visual Novel) / int_4e7f703c
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Wham Shot
 428: Shibuya Scramble (Visual Novel) / int_4e7f703c
comment
Wham Shot: The game have several: Tama removing her mascot costume and is revealed to be Maria Osawa. Kano witnessing Sasayama being stabbed in a video, then showing us the To Be Continued screen, mentioning he has to be hurt in order to proceed to the best ending. Jack finding a photo of Maria and the real Canaan when looking through her belongings in Endo Electronics, realizing that the Canaan everyone interacted with throughout the game was a fake all along.
 428: Shibuya Scramble (Visual Novel) / int_4e7f703c
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428: Shibuya Scramble (Visual Novel) / int_4e7f703c
 428: Shibuya Scramble (Visual Novel) / int_4ef92d0b
type
The Atoner
 428: Shibuya Scramble (Visual Novel) / int_4ef92d0b
comment
The Atoner: A twisted example is found in Detective Tateno. He intends to make up for not beeing able to save Achi's mother by providing a compatible donor heart for her ailing daughter...a plan which will eventually call for him to put a bullet through the skull of one Hitomi Osawa. After this plot comes to light, he decides to become a straight up example of this trope by shouldering the responsibility of escorting Maria safely to her father's lab, a process which will cause him to come into conflict with the rest of Shibuya's police force, so she can have a chance to be saved.
 428: Shibuya Scramble (Visual Novel) / int_4ef92d0b
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428: Shibuya Scramble (Visual Novel) / int_4ef92d0b
 428: Shibuya Scramble (Visual Novel) / int_5049f19d
type
Do Well, But Not Perfect
 428: Shibuya Scramble (Visual Novel) / int_5049f19d
comment
Do Well, But Not Perfect: Alongside their tendency to encourage a Gambit Pileup with their schemes, Alphard also makes their plans intentionally imperfect to achieve their goals while causing maximum chaos. In a meta-sense, the game itself seems to encourage players to pick some seemingly wrong choices in order to unlock Keep Outs for other characters or to proceed to a good ending.
 428: Shibuya Scramble (Visual Novel) / int_5049f19d
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 428: Shibuya Scramble (Visual Novel) / int_5148024
type
Locked into Strangeness
 428: Shibuya Scramble (Visual Novel) / int_5148024
comment
Locked into Strangeness: The real Canaan has white hair as a result of her exposure to the Ua Virus.
 428: Shibuya Scramble (Visual Novel) / int_5148024
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428: Shibuya Scramble (Visual Novel) / int_5148024
 428: Shibuya Scramble (Visual Novel) / int_51a3ba7
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We Used to Be Friends
 428: Shibuya Scramble (Visual Novel) / int_51a3ba7
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We Used to Be Friends: Achi and Susumu. Their relationship crumbled after Achi left S.O.S
 428: Shibuya Scramble (Visual Novel) / int_51a3ba7
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 428: Shibuya Scramble (Visual Novel) / int_51a3ba7
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428: Shibuya Scramble (Visual Novel) / int_51a3ba7
 428: Shibuya Scramble (Visual Novel) / int_5313c266
type
Bookends
 428: Shibuya Scramble (Visual Novel) / int_5313c266
comment
Book Ends: The beginning and the ending of the story starts with Hitomi acting as bait by waiting for a criminal at the Hachiko statue with Kano and Achi present, triggering and resolving the plot respectively. As well, the game starts and ends with Kano and Achi as the only playable characters.
 428: Shibuya Scramble (Visual Novel) / int_5313c266
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428: Shibuya Scramble (Visual Novel) / int_5313c266
 428: Shibuya Scramble (Visual Novel) / int_559b4bb3
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Call to Agriculture
 428: Shibuya Scramble (Visual Novel) / int_559b4bb3
comment
Some of the joke endings fall under the sillier side of the bad endings: Kano quits the police force and joins his father-in-law to become a farmer, Minoru quits his reporter job to become a fisherman to clear Toyama's debt since he earns more money that way, Tama/Maria joins Yanagishita and Chiri in eating competitions instead of pursuing her true identity etc.
 428: Shibuya Scramble (Visual Novel) / int_559b4bb3
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428: Shibuya Scramble (Visual Novel) / int_559b4bb3
 428: Shibuya Scramble (Visual Novel) / int_581f6468
type
Hero of Another Story
 428: Shibuya Scramble (Visual Novel) / int_581f6468
comment
Hero of Another Story: Mean Clean is this in his scenario, being a sentient plastic water bottle fighting against pollution compared to the seriousness in the rest of the story.
 428: Shibuya Scramble (Visual Novel) / int_581f6468
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 428: Shibuya Scramble (Visual Novel) / int_58bf7895
type
Eat the Evidence
 428: Shibuya Scramble (Visual Novel) / int_58bf7895
comment
Eat the Evidence: In a last ditch attempt to stop Minoru from accepting lifelong responsibility for the supposedly deceased Toyama's crippling debts, Chiaki eats the loan sharks' contract which Minoru was about to sign.
 428: Shibuya Scramble (Visual Novel) / int_58bf7895
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 428: Shibuya Scramble (Visual Novel) / int_5b8c285b
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The Conspiracy
 428: Shibuya Scramble (Visual Novel) / int_5b8c285b
comment
The Conspiracy: During Minoru's plot, mentioning the word Nakamura brings us a transmission from Spike Chunsoft's Koichi Nakamura, where he is in captive from a shadowy group and asks us players to keep the game safe from them. Can be quite tough to find since it doesn't give us a bad ending for choosing this. It's also a reference to the Kamaitachi No Yoru games.
 428: Shibuya Scramble (Visual Novel) / int_5b8c285b
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 428: Shibuya Scramble (Visual Novel) / int_5d753b19
type
The Smurfette Principle
 428: Shibuya Scramble (Visual Novel) / int_5d753b19
comment
The Smurfette Principle: Tama is the only female protagonist. This is a major hint to her true identity, as, out of the entire cast mentioned during the early stages of the game, there is only one other girl whose whereabouts and appearance are both unknown.
 428: Shibuya Scramble (Visual Novel) / int_5d753b19
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 428: Shibuya Scramble (Visual Novel) / int_5f52cfcf
type
Intrepid Reporter
 428: Shibuya Scramble (Visual Novel) / int_5f52cfcf
comment
Intrepid Reporter: Minoru, who's forced to put his reporter skills to the test during his route in order to save Tomoya.
 428: Shibuya Scramble (Visual Novel) / int_5f52cfcf
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 428: Shibuya Scramble (Visual Novel) / int_5f861d0f
type
Only Friend
 428: Shibuya Scramble (Visual Novel) / int_5f861d0f
comment
Only Friend: Kajiwara Yoshio, the officer in charge of the kidnapping case, slowly becomes this to Osawa over the course of the latter's route.
 428: Shibuya Scramble (Visual Novel) / int_5f861d0f
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 428: Shibuya Scramble (Visual Novel) / int_5fcedca
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Big Eater
 428: Shibuya Scramble (Visual Novel) / int_5fcedca
comment
Big Eater: Chiri. One segment has her eat through an entire Chinese buffet's stock of food. A bad ending has her compete in, and win, an eating competition where she eats a 1,000 scoop sundae! Maria as well, since she managed to place second in the same eating competition.
 428: Shibuya Scramble (Visual Novel) / int_5fcedca
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 428: Shibuya Scramble (Visual Novel) / int_62907b90
type
Bottle Episode
 428: Shibuya Scramble (Visual Novel) / int_62907b90
comment
Bottle Episode: Osawa's route mainly takes place in and around his house, in contrast to the other protagonists who traverse the whole Shibuya in their own routes.
 428: Shibuya Scramble (Visual Novel) / int_62907b90
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 428: Shibuya Scramble (Visual Novel) / int_6c75e0e4
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Beware the Silly Ones
 428: Shibuya Scramble (Visual Novel) / int_6c75e0e4
comment
Beware the Silly Ones: Ozu and Segawa, the two yakuza working for a loan shark. They are mostly seen running at other comic reliefs and act like oafs but they are shown to be extremely brutal in a few bad endings. They are also willing to kidnap Toyama's ten-year-old daughter and make her work her dad's debt.
 428: Shibuya Scramble (Visual Novel) / int_6c75e0e4
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 428: Shibuya Scramble (Visual Novel) / int_6d332aea
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Driven to Suicide
 428: Shibuya Scramble (Visual Novel) / int_6d332aea
comment
Driven to Suicide: Minoru's former boss, Toyama, tries to hang himself in his office after his last ditch attempt to get himself out of debt spectacularly fails. Failing to stop him in time or being unable to complete the magazine draft before the deadline will lead to a bad end where he succeeds.
 428: Shibuya Scramble (Visual Novel) / int_6d332aea
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 428: Shibuya Scramble (Visual Novel) / int_6d57a234
type
Lemony Narrator
 428: Shibuya Scramble (Visual Novel) / int_6d57a234
comment
Lemony Narrator: The Tips narrator alternates between providing definitions and plot-related exposition and going off on strange fourth-wall-breaking tangents (such as scolding players who expected an HGame or trying to psychoanalyze them based on their reaction to Minoru's wristwatch).
 428: Shibuya Scramble (Visual Novel) / int_6d57a234
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 428: Shibuya Scramble (Visual Novel) / int_6da1d9ae
type
Parental Marriage Veto
 428: Shibuya Scramble (Visual Novel) / int_6da1d9ae
comment
Parental Marriage Veto: The father of Kano's sweetheart is dead set against his daughter marrying a policeman. Which is ironic, because Kano chose to join the policeforce in a misguided attempt to impress him.
 428: Shibuya Scramble (Visual Novel) / int_6da1d9ae
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 428: Shibuya Scramble (Visual Novel) / int_6ec989d8
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Guide Dang It!
 428: Shibuya Scramble (Visual Novel) / int_6ec989d8
comment
Guide Dang It!: Good luck figuring out the correct sequence for the final segment where all five characters are together and must choose who does what at a critical moment, as there are no hints given when you reach a bad end. Additionally, two of those characters are not even unlocked by default; doing so requires triggering numerous flags in the other routes that are not readily apparent. Figuring out how to unlock the Special Episodes is this. Not only do you need to be at specific times in specific characters, but it has to be at specific lines where you must wait for a button prompt to unlock that episode. Knowing the prompts doesn't allow you to enter them sooner, either. . In the 17:00-18:00 time range. Minorikawa's story is complete (to be continued). Osawa's is stuck with a "Keep Out" at 17:50. Kano has a "Keep Out" at 17:35 and Achi has a "Keep Out" at 17:30. There is a jump from Kano's 17:35 to Achi's 17:35, but it's gray and can't be activated. If you encounter this issue, Go back to Minoru telling Toyama possible names for Ai's ex-lover, and pick "Endo".
 428: Shibuya Scramble (Visual Novel) / int_6ec989d8
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 428: Shibuya Scramble (Visual Novel) / int_6ee10e0
type
My Greatest Failure
 428: Shibuya Scramble (Visual Novel) / int_6ee10e0
comment
My Greatest Failure: For Detective Tateno it's not saving Achi's mother during a hostage situation. His drive to set things right fuels most of the conflict in Achi's route.
 428: Shibuya Scramble (Visual Novel) / int_6ee10e0
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 428: Shibuya Scramble (Visual Novel) / int_70c462fb
type
AB Negative
 428: Shibuya Scramble (Visual Novel) / int_70c462fb
comment
AB Negative: Subverted in that the reason Suzune hasn't had a heart transfer is cause she has Bombay blood and only a few dozen people in Japan even have it. It's the reason why Detective Tateno had been trying to kill Hitomi, trying to render her brain-dead enough. In the end, it's a friend of Suzune's who gives up his heart to her.
 428: Shibuya Scramble (Visual Novel) / int_70c462fb
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 428: Shibuya Scramble (Visual Novel) / int_715704e5
type
Jigsaw Puzzle Plot
 428: Shibuya Scramble (Visual Novel) / int_715704e5
comment
Jigsaw Puzzle Plot: It can feel like this at times; fortunately, the game only progresses one hour at a time, and there's a handy timeline/interaction chart to help you figure out which events cause knock-on effects on others.
 428: Shibuya Scramble (Visual Novel) / int_715704e5
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 428: Shibuya Scramble (Visual Novel) / int_7294b403
type
Altar Diplomacy
 428: Shibuya Scramble (Visual Novel) / int_7294b403
comment
Altar Diplomacy: Osawa and Ai were wed as a political move by Ai's father to secure Osawa's talent for his company. Osawa agreed to the match in order to provide his young daughters with a mother figure. This partially fuels Ai's resentment towards Osawa, as she had sacrifice her relationship with Tanaka for someone who would end up being cold with her.
 428: Shibuya Scramble (Visual Novel) / int_7294b403
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 428: Shibuya Scramble (Visual Novel) / int_7464705c
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Arc Words
 428: Shibuya Scramble (Visual Novel) / int_7464705c
comment
Arc Words: "Never lose sight of what you're supposed to protect. Ever."
 428: Shibuya Scramble (Visual Novel) / int_7464705c
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 428: Shibuya Scramble (Visual Novel) / int_775a1af6
type
Married to the Job
 428: Shibuya Scramble (Visual Novel) / int_775a1af6
comment
Married to the Job: Detective Kajiwara in Osawa's route, which caused his wife and daughter walked out on him. Kano's further father in law also was a cop who neglected his wife in favour of his work, which is why he absolutely doesn't want his daughter marrying a policeman for fear that she'll suffer the same way his wife did. Osawa is this at the beginning of his route, but has turned over a new leaf by the end of the game.
 428: Shibuya Scramble (Visual Novel) / int_775a1af6
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 428: Shibuya Scramble (Visual Novel) / int_7997029e
type
No One Sees the Boss
 428: Shibuya Scramble (Visual Novel) / int_7997029e
comment
No One Sees the Boss: "Alphard", a notorious criminal-for-hire whose age, nationality and even gender are a complete mystery. This allows her to hide in plain sight by masquerading as Canaan.
 428: Shibuya Scramble (Visual Novel) / int_7997029e
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 428: Shibuya Scramble (Visual Novel) / int_79a0e313
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Bolivian Army Ending
 428: Shibuya Scramble (Visual Novel) / int_79a0e313
comment
Bolivian Army Ending: Canaan and Alphard in the true ending. The final scene is them pulling a gun on each other and the sound of shots being fired.
 428: Shibuya Scramble (Visual Novel) / int_79a0e313
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428: Shibuya Scramble (Visual Novel) / int_79a0e313
 428: Shibuya Scramble (Visual Novel) / int_7a53b67d
type
Sinister Surveillance
 428: Shibuya Scramble (Visual Novel) / int_7a53b67d
comment
Sinister Surveillance: Minoru is quick to accuse Daisuke Endo of this once he finds out that the latter was responsible for setting up and maintaining Shibuya's unoffical CCTV network. He turns out to be right, as Daisuke is later revealed to have been using the cameras to feed Achi and Hitomi's locations to their mysterious pursuer, Detective Tateno.
 428: Shibuya Scramble (Visual Novel) / int_7a53b67d
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 428: Shibuya Scramble (Visual Novel) / int_7abba202
type
The Faceless
 428: Shibuya Scramble (Visual Novel) / int_7abba202
comment
The Faceless: Kano's fiancee Rumi, whose face is never revealed throughout the game until the post credit scene after you finish Mean Clean story. Detective Tateno in Kano's flashbacks in order to conceal from the player that he's the mysterious man with the cane who's persuing Achi and Hitomi. Canaan in Maria's flashbacks in order to conceal that the girl in the game is not Canaan.
 428: Shibuya Scramble (Visual Novel) / int_7abba202
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 428: Shibuya Scramble (Visual Novel) / int_7ea8f5ce
type
Knight in Shining Armor
 428: Shibuya Scramble (Visual Novel) / int_7ea8f5ce
comment
Knight in Shining Armor: Achi. He initially formed the group S.O.S. (K.O.K in the Japanese version) with the goal to protect Shibuya from thugs and clear litter around the streets of Shibuya. Though he's stepped down as the leader of S.O.S by the time the story starts, he spends his entire route protecting Hitomi from danger.
 428: Shibuya Scramble (Visual Novel) / int_7ea8f5ce
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428: Shibuya Scramble (Visual Novel) / int_7ea8f5ce
 428: Shibuya Scramble (Visual Novel) / int_80a247a9
type
Breather Episode
 428: Shibuya Scramble (Visual Novel) / int_80a247a9
comment
Breather Episode: Hour 17:00, with only one bad ending and a very linear path to easily pave through any Keep Outs going through. Fitting as the two-hour long endgame is much harder and intense narrative-wise.
 428: Shibuya Scramble (Visual Novel) / int_80a247a9
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 428: Shibuya Scramble (Visual Novel) / int_82accf22
type
Gainax Ending
 428: Shibuya Scramble (Visual Novel) / int_82accf22
comment
Gainax Ending: Some of the bad endings qualify, such as the one in Kano's route where Tama's cat costume turns out to be an experimental prototype that malfunctions and banishes him and Sasayama to another dimension.
 428: Shibuya Scramble (Visual Novel) / int_82accf22
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 428: Shibuya Scramble (Visual Novel) / int_84c5ec0b
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Free-Range Children
 428: Shibuya Scramble (Visual Novel) / int_84c5ec0b
comment
Free-Range Children: Hana is often shown unaccompanied by any adult throughout the story, due to Toyama constantly needing to flee from debt collectors. This becomes heartbreaking after Toyama's (supposed) death, where Kano can find her alone, in tears, in front of Shibyua's police station.
 428: Shibuya Scramble (Visual Novel) / int_84c5ec0b
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 428: Shibuya Scramble (Visual Novel) / int_868409c
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Broken Pedestal
 428: Shibuya Scramble (Visual Novel) / int_868409c
comment
Broken Pedestal: Tateno Kyozou, Kano's mentor in the force.
 428: Shibuya Scramble (Visual Novel) / int_868409c
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428: Shibuya Scramble (Visual Novel) / int_868409c
 428: Shibuya Scramble (Visual Novel) / int_87ce0385
type
Series Mascot
 428: Shibuya Scramble (Visual Novel) / int_87ce0385
comment
Series Mascot: Tama.
 428: Shibuya Scramble (Visual Novel) / int_87ce0385
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 428: Shibuya Scramble (Visual Novel) / int_8c1ac05e
type
Guinea Pig Family
 428: Shibuya Scramble (Visual Novel) / int_8c1ac05e
comment
Guinea Pig Family: Roughly a week before the start of the game Osawa was forced to inject Hitomi with the experimental U.A antiviral after she managed to become infected with the virus. While his main goal was to save his daughter's life, he also admits to himself that he was filled with excitement at seeing if his research would bear fruit.
 428: Shibuya Scramble (Visual Novel) / int_8c1ac05e
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 428: Shibuya Scramble (Visual Novel) / int_8ce55ec6
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Ransom Drop
 428: Shibuya Scramble (Visual Novel) / int_8ce55ec6
comment
Ransom Drop: When Hitomi Osawa is told by the kidnappers of her twin sister, Maria, to the statue of Hachiko in Shibuya. It gets botched when the man with the cane interrupts the exchange and attempts to kill her, leading to an escalation in the city when the UA virus is released. This forces the Japanese government to quarantine the city.
 428: Shibuya Scramble (Visual Novel) / int_8ce55ec6
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 428: Shibuya Scramble (Visual Novel) / int_9203bf6
type
Arc Number
 428: Shibuya Scramble (Visual Novel) / int_9203bf6
comment
Arc Number: "428" can be be pronounced "Shibuya." Also, if you look carefully at the assorted phones in-game, the incident happens on April 28th (4/28).
 428: Shibuya Scramble (Visual Novel) / int_9203bf6
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 428: Shibuya Scramble (Visual Novel) / int_928ca2cc
type
You Have Outlived Your Usefulness
 428: Shibuya Scramble (Visual Novel) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Alphard explosively terminates Tanaka and also tries to do the same to Professor Palmer during the climax.
 428: Shibuya Scramble (Visual Novel) / int_928ca2cc
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 428: Shibuya Scramble (Visual Novel) / int_938e9bc0
type
Absent-Minded Professor
 428: Shibuya Scramble (Visual Novel) / int_938e9bc0
comment
Leland Palmer, Hitomi and Maria's college professor, who comes off to almost everyone as an Absent-Minded Professor who deeply cares for his students despite not being fluent in Japanese until the reveal.
 428: Shibuya Scramble (Visual Novel) / int_938e9bc0
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 428: Shibuya Scramble (Visual Novel) / int_970c790a
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Big Bad
 428: Shibuya Scramble (Visual Novel) / int_970c790a
comment
Big Bad: Alphard is the mysterious Diabolical Mastermind behind the kidnapping of Maria Osawa and the plot to steal the UA virus antiviral drug, and is manipulating every antagonist to achieve this goal. He turns out to be Hitomi's teacher, Leland Palmer- except he himself is working for the real Alphard, the girl disguised as Canaan.
 428: Shibuya Scramble (Visual Novel) / int_970c790a
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 428: Shibuya Scramble (Visual Novel) / int_9718a22a
type
You Remind Me of X
 428: Shibuya Scramble (Visual Novel) / int_9718a22a
comment
You Remind Me of X: Kano's persistence and personality deeply reminds Jack Stanley of his deceased younger brother.
 428: Shibuya Scramble (Visual Novel) / int_9718a22a
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428: Shibuya Scramble (Visual Novel) / int_9718a22a
 428: Shibuya Scramble (Visual Novel) / int_97926168
type
Rewatch Bonus
 428: Shibuya Scramble (Visual Novel) / int_97926168
comment
Rewatch Bonus: The scene after the opening credits make little sense for players going into the game for the first time. But as the game progresses, the opening scene, actually taking place shortly before 16:00 marks the penultimate point where the situation for the main characters go From Bad to Worse.
 428: Shibuya Scramble (Visual Novel) / int_97926168
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 428: Shibuya Scramble (Visual Novel) / int_97d97c28
type
Revenge Before Reason
 428: Shibuya Scramble (Visual Novel) / int_97d97c28
comment
Revenge Before Reason: An overarching theme of the game is to avert this, putting aside personal grudges so as not to lose sight of what's most important.
 428: Shibuya Scramble (Visual Novel) / int_97d97c28
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 428: Shibuya Scramble (Visual Novel) / int_9a3b7208
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The Needs of the Many
 428: Shibuya Scramble (Visual Novel) / int_9a3b7208
comment
The Needs of the Many: After it's revealed that Maria is primed to become Patient Zero for a Shibuya (and potentially world) wide Ua outbreak, the CIA force the Japanese police to issue an order for her to be quarantined. To the authorities the life of one girl is a small price to pay for the safety of the general populace.
 428: Shibuya Scramble (Visual Novel) / int_9a3b7208
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 428: Shibuya Scramble (Visual Novel) / int_9a4ff3b1
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Post-End Game Content
 428: Shibuya Scramble (Visual Novel) / int_9a4ff3b1
comment
Post-End Game Content: Upon reaching the normal or true end of the main story, additional scenarios are available for the player. One of them is the aforementioned Canaan scenario which serves more of a backstory/prequel to the anime.
 428: Shibuya Scramble (Visual Novel) / int_9a4ff3b1
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428: Shibuya Scramble (Visual Novel) / int_9a4ff3b1
 428: Shibuya Scramble (Visual Novel) / int_9a8c7632
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Dumb Is Good
 428: Shibuya Scramble (Visual Novel) / int_9a8c7632
comment
Dumb Is Good: Achi in a nutshell. He's dumber than a bag of rocks, but he'll do anything to ensure the safety of a girl he met barely a few hours ago.
 428: Shibuya Scramble (Visual Novel) / int_9a8c7632
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 428: Shibuya Scramble (Visual Novel) / int_9b06e314
type
Greater-Scope Villain
 428: Shibuya Scramble (Visual Novel) / int_9b06e314
comment
Greater-Scope Villain: The CIA, who were the ones who employed Alphard in order to seize a monopoly on the antiviral agent for the Ua virus. Interestingly, Jack Stanley, the first CIA agent you meet, was not in on this scheme and is in fact their Token Good Teammate.
 428: Shibuya Scramble (Visual Novel) / int_9b06e314
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 428: Shibuya Scramble (Visual Novel) / int_9c8701b5
type
A Day in the Limelight
 428: Shibuya Scramble (Visual Novel) / int_9c8701b5
comment
A Day in the Limelight: After beating the game you can take quiz about things relating it. Answering each question correctly unlocks a story based on one of the game's many side characters.
 428: Shibuya Scramble (Visual Novel) / int_9c8701b5
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 428: Shibuya Scramble (Visual Novel) / int_9dab0a6e
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Continuity Nod
 428: Shibuya Scramble (Visual Novel) / int_9dab0a6e
comment
Continuity Nod: The game was never meant to be a sequel to Machi (due to that game's commercial failure), but it technically takes place in the same universe, so there is a number of small references throughout the game. They are almost always tucked away in the explanation screens, so that new players won't have to deal with anything they don't know during the story proper, while anyone who's played Machi still gets some fanservice.
 428: Shibuya Scramble (Visual Novel) / int_9dab0a6e
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 428: Shibuya Scramble (Visual Novel) / int_a0cdc32e
type
I Am Who?
 428: Shibuya Scramble (Visual Novel) / int_a0cdc32e
comment
I Am Who?: "Tama" turns out to be Maria, who escaped from her kidnappers but developed Identity Amnesia because of a blow to her head.
 428: Shibuya Scramble (Visual Novel) / int_a0cdc32e
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 428: Shibuya Scramble (Visual Novel) / int_a27da813
type
Stern Chase
 428: Shibuya Scramble (Visual Novel) / int_a27da813
comment
Stern Chase: The vast majority of Achi's timeline has him and Hitomi fleeing from the mysterious man with the cane.
 428: Shibuya Scramble (Visual Novel) / int_a27da813
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 428: Shibuya Scramble (Visual Novel) / int_a63fd70f
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The Promise
 428: Shibuya Scramble (Visual Novel) / int_a63fd70f
comment
The Promise: At the end of Osawa's storyline Kajiwara promises to ensure that Maria arrives safely at his lab. He pulls this off by ramming a police blockade to break it up enough so that Tateno and Maria can pass through it - at which point he's too injured to go any further and passes off the duty of seeing the promise through to Tateno.
 428: Shibuya Scramble (Visual Novel) / int_a63fd70f
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 428: Shibuya Scramble (Visual Novel) / int_a6c69bd
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MacGuffin
 428: Shibuya Scramble (Visual Novel) / int_a6c69bd
comment
MacGuffin: The pendant that Tama wants to buy. It belongs to her, though thanks to her Identity Amnesia she doesn't remember receiving it from Canaan. Furthermore, it has a GPS tracker in it that allows the heroes to find her. In the epilogue, turns out the pendant was a GPS tracker and a bomb.
 428: Shibuya Scramble (Visual Novel) / int_a6c69bd
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 428: Shibuya Scramble (Visual Novel) / int_a7382a73
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Imagine Spot
 428: Shibuya Scramble (Visual Novel) / int_a7382a73
comment
Imagine Spot: In Achi's story, Hitomi gushing about Tanaka causes him to imagine her having a romantic session with the older man.
 428: Shibuya Scramble (Visual Novel) / int_a7382a73
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 428: Shibuya Scramble (Visual Novel) / int_aaf19fae
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Doesn't Like Guns
 428: Shibuya Scramble (Visual Novel) / int_aaf19fae
comment
Doesn't Like Guns: Detective Tateno gets severely nauseated when even the thought of firing a gun comes up, thanks to the trauma the death of Achi's mother left on his psyche. In several late game bad endings, Alphard gleefully exploits this flaw for their own gain.
 428: Shibuya Scramble (Visual Novel) / int_aaf19fae
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 428: Shibuya Scramble (Visual Novel) / int_ad754f85
type
Evolving Title Screen
 428: Shibuya Scramble (Visual Novel) / int_ad754f85
comment
Evolving Title Screen: Shown in the character selection menu: Minoru's appearance changes to make him look charred and battered after he gets caught in the 16:00 minivan explosion, and he remains in that state through the end of the game. Tama will appear as Maria after taking off the cat mascot costume, and will later change clothes to match the ones she bought at the mall. Maria and Osawa will disappear from the character select screen as their characters' stories "finish" before the epilogue. Once you unlock their characters, Jack and Tateno will replace them.
 428: Shibuya Scramble (Visual Novel) / int_ad754f85
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 428: Shibuya Scramble (Visual Novel) / int_b0485a20
type
Ditzy Genius
 428: Shibuya Scramble (Visual Novel) / int_b0485a20
comment
Ditzy Genius: Kenji Osawa may be a genius virologist, but has absolutely no idea how to operate a microwave or prepare even the most basic ready-cooked meals.
 428: Shibuya Scramble (Visual Novel) / int_b0485a20
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 428: Shibuya Scramble (Visual Novel) / int_b72b12cf
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Blood from Every Orifice
 428: Shibuya Scramble (Visual Novel) / int_b72b12cf
comment
Blood from Every Orifice: How people infected with the Ua Virus die.
 428: Shibuya Scramble (Visual Novel) / int_b72b12cf
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 428: Shibuya Scramble (Visual Novel) / int_b9c673a6
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Market-Based Title
 428: Shibuya Scramble (Visual Novel) / int_b9c673a6
comment
Market-Based Title: Downplayed. While the '428' title remains unchanged in both Japan and international markets, the game's subtitle in international markets is 'Shibuya Scramble', whereas the original subtitle in Japan is 'Blockaded in Shibuya', possibly to avoid spoilers occurring around the halfway point.
 428: Shibuya Scramble (Visual Novel) / int_b9c673a6
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 428: Shibuya Scramble (Visual Novel) / int_bd0d6395
type
No Social Skills
 428: Shibuya Scramble (Visual Novel) / int_bd0d6395
comment
No Social Skills: Osawa has difficulty opening up and talking to people so much so that he prefers researching on viruses rather than open a conversation with another human if he's given a choice.
 428: Shibuya Scramble (Visual Novel) / int_bd0d6395
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 428: Shibuya Scramble (Visual Novel) / int_c03fec8b
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Non-Standard Game Over
 428: Shibuya Scramble (Visual Novel) / int_c03fec8b
comment
Nonstandard Game Over: Several of the bad endings, especially the ones where the character involved is unharmed but is unable to investigate the central mystery any longer. Standouts include Tama, Chiri and their boss going on to become wildly successful Snake-Oil Salesmen, or Kano leaving the entire police business behind to marry his girlfiend and settle down on a farm.
 428: Shibuya Scramble (Visual Novel) / int_c03fec8b
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 428: Shibuya Scramble (Visual Novel) / int_c0961831
type
Interrupted Suicide
 428: Shibuya Scramble (Visual Novel) / int_c0961831
comment
Interrupted Suicide: The beginning of Minoru's story has him rushing to put a stop to Toyama's suicide. At the start of the 16:00 segment Kano narrowly stops Minorikawa from jumping off a building if choices are made on his side to get Minorikawa so depressed he considers it.
 428: Shibuya Scramble (Visual Novel) / int_c0961831
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428: Shibuya Scramble (Visual Novel) / int_c0961831
 428: Shibuya Scramble (Visual Novel) / int_c2393191
type
Show Within a Show
 428: Shibuya Scramble (Visual Novel) / int_c2393191
comment
Show Within a Show: According to the bonus material, the Imabiki Chinese Restaurant was opened to commemorate the release of the video game Imabikiso.
 428: Shibuya Scramble (Visual Novel) / int_c2393191
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 428: Shibuya Scramble (Visual Novel) / int_c3223008
type
Unwitting Test Subject
 428: Shibuya Scramble (Visual Novel) / int_c3223008
comment
Unwitting Test Subject: Osawa calls the participants of the Ua antiviral clinical trials this. They were all poor, uneducated laborers who gave their consent due to being dazzled by the vast amounts of money on offer and so were probably not entirely aware of the full ramifications of the trial, namely that they'd need to be infected with a virus which normally has a 100% fatality rate.
 428: Shibuya Scramble (Visual Novel) / int_c3223008
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428: Shibuya Scramble (Visual Novel) / int_c3223008
 428: Shibuya Scramble (Visual Novel) / int_c335b9ec
type
Irony
 428: Shibuya Scramble (Visual Novel) / int_c335b9ec
comment
Irony: The plan of Daisuke & Tateno to save Suzune by killing Hitomi ended up being foiled by Daisuke's son Achi. Alphard plans hinges on the mistakes of people. Ultimately, her final plan (of blowing up Shibuya) is gone for good thanks to a mistake from Minoru's side.
 428: Shibuya Scramble (Visual Novel) / int_c335b9ec
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428: Shibuya Scramble (Visual Novel) / int_c335b9ec
 428: Shibuya Scramble (Visual Novel) / int_c676a2f8
type
Blah, Blah, Blah
 428: Shibuya Scramble (Visual Novel) / int_c676a2f8
comment
Blah, Blah, Blah: Minoru's ill-fated encounter with Ai (if the player decides to make him investigate the irritating beeping noise from his detector) ends with both of them getting into an argument that eventually devolves into nonsensical blabber.
 428: Shibuya Scramble (Visual Novel) / int_c676a2f8
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428: Shibuya Scramble (Visual Novel) / int_c676a2f8
 428: Shibuya Scramble (Visual Novel) / int_c75df49a
type
Shout-Out
 428: Shibuya Scramble (Visual Novel) / int_c75df49a
comment
Shout-Out: Leland Palmer, the abandoned club visited by Achi early on called "Log Lady", and the Black Lodge Pub are named after elements from Twin Peaks. At one point, Tama tells someone that "Right now, I Am a Cat". There's even a humorously emphatic gong sound to underscore it. The description of Jack Stanley's Glock 17 states that a certain Hollywood movie included a line claiming that the Glock would not show up on airport X-ray machines
 428: Shibuya Scramble (Visual Novel) / int_c75df49a
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428: Shibuya Scramble (Visual Novel) / int_c75df49a
 428: Shibuya Scramble (Visual Novel) / int_c82e751f
type
Unspoken Plan Guarantee
 428: Shibuya Scramble (Visual Novel) / int_c82e751f
comment
Unspoken Plan Guarantee: Jack Stanley invokes it, not breathing a word to anyone else of his endgame plan to try to stop Alphard. Though in his case keeping quiet is very justified, as by that point Alphard has successfully infiltrated the protagonist's inner circle by masquerading as Canaan. Played with in regards to Minorikawa's plan to interview the S.O.S. He refuses to talk about it, then when he goes in for the interview...he antagonizes everyone and gets beat up. Except that was his plan, since attempting to interview a gang and getting beaten up for it is enough material for an article. Then a different character explicitly says the plan out loud, mocks the S.O.S. for falling for it, and calls Minorikawa a genius for thinking of it, completely destroying any hope of getting away before the gang realizes they've been duped.
 428: Shibuya Scramble (Visual Novel) / int_c82e751f
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 428: Shibuya Scramble (Visual Novel) / int_cb96fad3
type
11th-Hour Ranger
 428: Shibuya Scramble (Visual Novel) / int_cb96fad3
comment
11th-Hour Ranger: Detective Tateno Kyozo and CIA agent Jack Stanley and became playable characters in the final 18:00-20:00 timeblock. To a lesser extent, Koichiro Katayama shows up near the end of Minoru's route to reinforce the magazine deadline.
 428: Shibuya Scramble (Visual Novel) / int_cb96fad3
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428: Shibuya Scramble (Visual Novel) / int_cb96fad3
 428: Shibuya Scramble (Visual Novel) / int_cbe687ab
type
Corrupt Corporate Executive
 428: Shibuya Scramble (Visual Novel) / int_cbe687ab
comment
Corrupt Corporate Executive: Osawa's boss Makino purposefully sold the Ua virus for profit. Osawa's cure is just another way for him to profit from the chaos. He also has no trouble trapping his daughter Ai in a loveless marriage with Osawa just to make it easier to control all his profits.
 428: Shibuya Scramble (Visual Novel) / int_cbe687ab
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428: Shibuya Scramble (Visual Novel) / int_cbe687ab
 428: Shibuya Scramble (Visual Novel) / int_cda501da
type
Killed Off for Real
 428: Shibuya Scramble (Visual Novel) / int_cda501da
comment
Killed Off for Real: Surprisingly for a game that centers around bio-terrorism, Mamoru Tanaka is the only person that did not survive in the path of the normal/true endings. Should the player make several wrong choices in the final time block, Kenji Osawa will be shot dead in the normal ending.
 428: Shibuya Scramble (Visual Novel) / int_cda501da
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 428: Shibuya Scramble (Visual Novel) / int_cda501da
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428: Shibuya Scramble (Visual Novel) / int_cda501da
 428: Shibuya Scramble (Visual Novel) / int_ce68d46b
type
Next Sunday A.D.
 428: Shibuya Scramble (Visual Novel) / int_ce68d46b
comment
Next Sunday A.D.: The game was released in 2008, but the Canaan anime’s official timeline sets the game in 2009, with the anime taking place two years later in 2011.
 428: Shibuya Scramble (Visual Novel) / int_ce68d46b
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 428: Shibuya Scramble (Visual Novel) / int_d959d421
type
Rotating Protagonist
 428: Shibuya Scramble (Visual Novel) / int_d959d421
comment
Rotating Protagonist: One of the main mechanics in the game where you follow and take charge of five characters' choices. And then there's two more characters, totaling it up to seven.
 428: Shibuya Scramble (Visual Novel) / int_d959d421
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 428: Shibuya Scramble (Visual Novel) / int_da360137
type
Prone to Tears
 428: Shibuya Scramble (Visual Novel) / int_da360137
comment
Prone to Tears: Chiaki Iso, an acquaintance of Minoru. Though she's a great writer, she starts the game with a fear of talking to people and easily breaks down in stressful situations. She does manage to grow out of both traits as the plot progresses.
 428: Shibuya Scramble (Visual Novel) / int_da360137
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 428: Shibuya Scramble (Visual Novel) / int_dae5c997
type
Action Girl
 428: Shibuya Scramble (Visual Novel) / int_dae5c997
comment
Action Girl: First off we have Miku, who is a well known fighter in her neighborhood. However, she ended up being no match for... Tama, surprisingly. When Miku & her ended up fighting, she is able to fend off Miku's attacks and defeat her. Her backstory reveals that she, (as Maria), learned this from... Canaan, who even when greatly outnumbered is able to defeat multiple assassins going after Achi & Hitomi. She also manages to save Hitomi from a bombing by pulling a Diving Save. It also applies to Alphard as well, considering that the Canaan that we saw in game is actually Alphard all along.
 428: Shibuya Scramble (Visual Novel) / int_dae5c997
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 428: Shibuya Scramble (Visual Novel) / int_dcbe8a6e
type
Chekhov's Gunman
 428: Shibuya Scramble (Visual Novel) / int_dcbe8a6e
comment
Chekhov's Gunman: Several, with Professor Palmer, the taxi driver who constantly appears throughout Minoru's route and Jack Stanley's boss being the major ones.
 428: Shibuya Scramble (Visual Novel) / int_dcbe8a6e
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428: Shibuya Scramble (Visual Novel) / int_dcbe8a6e
 428: Shibuya Scramble (Visual Novel) / int_dda99fa8
type
Despair Event Horizon
 428: Shibuya Scramble (Visual Novel) / int_dda99fa8
comment
Despair Event Horizon: Toyama cross the horizon before the game even begins, after his scratchcard scheme goes belly up. Minoru hits his in the 16:00 segment, after he hears that Toyama died in the van explosion. And finally Osawa hits rock bottom after learning that the Japanese government is set on quarantining Maria instead of finding a cure for her (a decision which will absolutely lead to her death).
 428: Shibuya Scramble (Visual Novel) / int_dda99fa8
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428: Shibuya Scramble (Visual Novel) / int_dda99fa8
 428: Shibuya Scramble (Visual Novel) / int_de9047ac
type
Gambit Pileup
 428: Shibuya Scramble (Visual Novel) / int_de9047ac
comment
Gambit Pileup: Invoked Trope. Alphard's planning thrives on people's own instincts and agendas taking over and causing chaos in order to obscure their involvement.
 428: Shibuya Scramble (Visual Novel) / int_de9047ac
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 428: Shibuya Scramble (Visual Novel) / int_de9047ac
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428: Shibuya Scramble (Visual Novel) / int_de9047ac
 428: Shibuya Scramble (Visual Novel) / int_e15138cf
type
Mysterious Protector
 428: Shibuya Scramble (Visual Novel) / int_e15138cf
comment
Mysterious Protector: Canaan to Hitomi and Achi. Most of the events in Achi's route were engineered by her so that she comes across as this, since the later stages of her grand plan depend on her being able to use Hitomi's favourable impression of her to gain Osawa's trust.
 428: Shibuya Scramble (Visual Novel) / int_e15138cf
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428: Shibuya Scramble (Visual Novel) / int_e15138cf
 428: Shibuya Scramble (Visual Novel) / int_e38b0f45
type
Snake Oil Salesman
 428: Shibuya Scramble (Visual Novel) / int_e38b0f45
comment
Snake Oil Salesman: Tama's boss, Yanagishita, who was conned into stocking "health drinks" for an inflated price and decides that the appropriate response is to sell them at an even more inflated price.
 428: Shibuya Scramble (Visual Novel) / int_e38b0f45
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 428: Shibuya Scramble (Visual Novel) / int_e3d06d0c
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Bash Brothers
 428: Shibuya Scramble (Visual Novel) / int_e3d06d0c
comment
Bash Brothers: Susumu and Achi used to be this when they were both in S.O.S together.
 428: Shibuya Scramble (Visual Novel) / int_e3d06d0c
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 428: Shibuya Scramble (Visual Novel) / int_e75be4b3
type
MacGuffin Super-Person
 428: Shibuya Scramble (Visual Novel) / int_e75be4b3
comment
MacGuffin Super-Person: Hitomi, whose body contains the antiviral to the Ua Virus.
 428: Shibuya Scramble (Visual Novel) / int_e75be4b3
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428: Shibuya Scramble (Visual Novel) / int_e75be4b3
 428: Shibuya Scramble (Visual Novel) / int_e7bfbb3b
type
Clingy Costume
 428: Shibuya Scramble (Visual Novel) / int_e7bfbb3b
comment
Clingy Costume: Tama's costume becomes this when the zipper breaks. Her shady boss still insists on putting her to work on tasks where the giant cat costume is nothing but an additional hindrance.
 428: Shibuya Scramble (Visual Novel) / int_e7bfbb3b
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428: Shibuya Scramble (Visual Novel) / int_e7bfbb3b
 428: Shibuya Scramble (Visual Novel) / int_e8dcd1c0
type
Four Lines, All Waiting
 428: Shibuya Scramble (Visual Novel) / int_e8dcd1c0
comment
Four Lines, All Waiting: The first time-block at 10:00 has you taking charge of two characters whose story lines happens co-currently. From the second time-block onwards, you take charge of five characters with their stories progressing simultaneously and sometimes intertwining. Despite Tama/Maria and Osawa's stories concluding earlier before 18:00, two more characters join in, with still five characters' stories in charge by the player in making it to the final time block, though Minoru's story concludes before the climax Helps that the player can jump to one character to another at any point in time to make following the plot less daunting.
 428: Shibuya Scramble (Visual Novel) / int_e8dcd1c0
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 428: Shibuya Scramble (Visual Novel) / int_eb81c601
type
Big Damn Heroes
 428: Shibuya Scramble (Visual Novel) / int_eb81c601
comment
Big Damn Heroes: Minoru, of all people in Kano's perspective. He was able to provide Kano the faulty dry ice machine to deactivate the bomb by convincing the Wandering Angels theater group to surrender it after chasing after them throughout his entire route.
 428: Shibuya Scramble (Visual Novel) / int_eb81c601
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 428: Shibuya Scramble (Visual Novel) / int_f0c4ce7d
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The Lost Lenore
 428: Shibuya Scramble (Visual Novel) / int_f0c4ce7d
comment
The Lost Lenore: Achi's mother for his father and Detective Tateno.
 428: Shibuya Scramble (Visual Novel) / int_f0c4ce7d
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 428: Shibuya Scramble (Visual Novel) / int_f2bd0945
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Closet Geek
 428: Shibuya Scramble (Visual Novel) / int_f2bd0945
comment
Closet Geek: Unbeknownst to everyone, Osawa is a fan of J-pop star Aya Kamiki, to the point where he is a member of the singer's exclusive fan website for fans over the age of 40. Kano's father-in-law also turns out to be Aya Kamiki fan as well, operating on her forums under the identity of a teenage girl.
 428: Shibuya Scramble (Visual Novel) / int_f2bd0945
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 428: Shibuya Scramble (Visual Novel) / int_f44ad3e1
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Twin Switch
 428: Shibuya Scramble (Visual Novel) / int_f44ad3e1
comment
Twin Switch: Hitomi and Maria. More exactly, Hitomi was the person who was sought after since she was the MacGuffin Super-Person who has the Ua Virus antiviral contained in her bloodstream; Maria pretended to be her in order to protect her...and the entire thing was orchestrated by the Big Bad unbeknownst to them both.
 428: Shibuya Scramble (Visual Novel) / int_f44ad3e1
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 428: Shibuya Scramble (Visual Novel) / int_f67f3a68
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EvilStepmother
 428: Shibuya Scramble (Visual Novel) / int_f67f3a68
comment
Evil Stepmother: It is strongly implied in Osawa's story that his wife Ai may have had a hand in the kidnapping. This is ultimately subverted - she wasn't involved at all, and actually manages to save Maria by persuading her father to give Osawa access to his lab. Even Hitomi defended her during her lunch with Achi that she's actually reasonable to deal with and is willing to give her advice when needed
 428: Shibuya Scramble (Visual Novel) / int_f67f3a68
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 428: Shibuya Scramble (Visual Novel) / int_f788b2c5
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Love Makes You Evil
 428: Shibuya Scramble (Visual Novel) / int_f788b2c5
comment
Love Makes You Evil: Tateno and Daisuke are trying to make Hitomi brain-dead so that her heart can be used to save Suzune, the daughter of the woman who both Daisuke and Tateno loved.
 428: Shibuya Scramble (Visual Novel) / int_f788b2c5
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 428: Shibuya Scramble (Visual Novel) / int_f97b5d33
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Shoo Out the Clowns
 428: Shibuya Scramble (Visual Novel) / int_f97b5d33
comment
Shoo Out the Clowns: Yanagishita and Chiri disappear entirely from the main plot around the halfway point, where the truth behind the kidnapping is revealed and tracking down Maria Osawa suddenly turns into a race against the clock. Kano's colleague Sasayama, one of the main sources of comedy in Kano's story, is hospitalized after being stabbed in the stomach shortly after Kano teams up with Jack Stanley. After that he's only mentioned briefly at the end of the game. Surprisingly defied with Minorikawa, who plays a pretty significant part in the story, is involved in some serious moments, and never loses his goofy demeanor outside of one bad end. No matter how high the stakes are, he and his story have plenty of humour ready at a moment's notice.
 428: Shibuya Scramble (Visual Novel) / int_f97b5d33
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 428: Shibuya Scramble (Visual Novel) / int_fb5ab090
type
Loan Shark
 428: Shibuya Scramble (Visual Novel) / int_fb5ab090
comment
Loan Shark: A pair of them appear in both Minoru and Tama's routes, both times trying to collect their dues from either Toyama or Yanagishita respectively.
 428: Shibuya Scramble (Visual Novel) / int_fb5ab090
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 428: Shibuya Scramble (Visual Novel) / int_fc75f1cb
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Detective Mole
 428: Shibuya Scramble (Visual Novel) / int_fc75f1cb
comment
Detective Mole: The Big Bad, Alphard, spends most of the story impersonating her arch-nemesis Canaan, and makes a big show of trying to hunt down the evil arms dealer behind the entire plot, to the point that she's the first one to even bring up Alphard's name.
 428: Shibuya Scramble (Visual Novel) / int_fc75f1cb
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 428: Shibuya Scramble (Visual Novel) / int_fd408c9b
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Identity Concealment Disposal
 428: Shibuya Scramble (Visual Novel) / int_fd408c9b
comment
Identity Concealment Disposal: When "Tama" is revealed to be Maria, she sheds the costume and her name changes in the menu screen.
 428: Shibuya Scramble (Visual Novel) / int_fd408c9b
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 428: Shibuya Scramble (Visual Novel) / int_fd7267dd
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Master of Disguise
 428: Shibuya Scramble (Visual Novel) / int_fd7267dd
comment
Kano's colleague Sasayama, one of the main sources of comedy in Kano's story, is hospitalized after being stabbed in the stomach shortly after Kano teams up with Jack Stanley. After that he's only mentioned briefly at the end of the game.
 428: Shibuya Scramble (Visual Novel) / int_fd7267dd
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 428: Shibuya Scramble (Visual Novel) / int_ff0cea73
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Diving Save
 428: Shibuya Scramble (Visual Novel) / int_ff0cea73
comment
Canaan, who even when greatly outnumbered is able to defeat multiple assassins going after Achi & Hitomi. She also manages to save Hitomi from a bombing by pulling a Diving Save.
 428: Shibuya Scramble (Visual Novel) / int_ff0cea73
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1.0
 428: Shibuya Scramble (Visual Novel) / int_ff0cea73
featureConfidence
1.0
 428: Shibuya Scramble (Visual Novel)
hasFeature
428: Shibuya Scramble (Visual Novel) / int_ff0cea73
 428: Shibuya Scramble (Visual Novel) / int_fff371b4
type
Death Seeker
 428: Shibuya Scramble (Visual Novel) / int_fff371b4
comment
Death Seeker: Implied to be with Tateno, where he didn't hesitate to douse himself in gasoline to talk to an arsonist.
 428: Shibuya Scramble (Visual Novel) / int_fff371b4
featureApplicability
1.0
 428: Shibuya Scramble (Visual Novel) / int_fff371b4
featureConfidence
1.0
 428: Shibuya Scramble (Visual Novel)
hasFeature
428: Shibuya Scramble (Visual Novel) / int_fff371b4
 428: Shibuya Scramble (Visual Novel) / int_name
type
ItemName
 428: Shibuya Scramble (Visual Novel) / int_name
comment
 428: Shibuya Scramble (Visual Novel) / int_name
featureApplicability
1.0
 428: Shibuya Scramble (Visual Novel) / int_name
featureConfidence
1.0
 428: Shibuya Scramble (Visual Novel)
hasFeature
428: Shibuya Scramble (Visual Novel) / int_name
 428: Shibuya Scramble (Visual Novel) / int_name
itemName
428: Shibuya Scramble (Visual Novel)

The following is a list of statements referring to the current page from other pages.

 428: Shibuya Scramble (Visual Novel)
hasFeature
Adaptation First / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Blood from Every Orifice / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Conspiracy Thriller / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Gasoline Dousing / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Goroawase Number / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Identity Concealment Disposal / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Interactive Movie / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Just Here for Godzilla / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Middle Eastern Terrorists / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
No Dub for You / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Ransom Drop / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Schrödinger's Gun / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Story Branching / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Tear Up the Contract / int_abb7dcaf
 428: Shibuya Scramble (Visual Novel)
hasFeature
Twin Switch / int_abb7dcaf