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Perspective Magic
- 290 statements
- 55 feature instances
- 43 referencing feature instances
Perspective Magic | type |
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Perspective Magic | label |
Perspective Magic | |
Perspective Magic | page |
perspectivemagic | |
Perspective Magic | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })See that huge giant on the horizon about to come and eat us? Just close an eye, pick him up between your fingers and drop him in a bottle until he learns his lesson. Perspective Magic is a way for characters to play with the Fourth Wall, using the fact that they live in a 2-D world imitating 3-D to their advantage. Characters likely to use Perspective Magic are usually cartoons, wizards, gods, or just someone Medium Aware enough to take a step back and manipulate their surroundings. A few possible techniques used in Perspective Magic: Far away is small: Therefore you are the largest object in the world and can manipulate any other object accordingly. This may result in sun/moon/stars being plucked from the sky. Distance is relative: The house that looks like it's two leagues away is really just on the other end of the same page, walking "on the page" they can go there in a few steps. Tiny can be Titanic: A small object near you is no different than a large one far away, so you can do the inverse of 1 and use miniatures or toys to create life size replicas. Magnifying Glass Enlarger: By using a magnifying glass or other device, a character can literally enlarge an object. Existence requires visibility: Anything that can't be seen isn't hidden, it isn't there. Objects can thus be made to "disappear" in a Puff of Logic. Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })See also Depth Deception and Forced Perspective. Often used in the form of Grasp the Sun. Examples |
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Perspective Magic | fetched |
2018-10-21T08:28:13Z | |
Perspective Magic | parsed |
2020-06-25T17:28:13Z | |
Perspective Magic | processingComment |
Dropped link to FrancoBelgianComics: Not an Item - CAT | |
Perspective Magic | processingComment |
Dropped link to HilarityEnsues: Not an Item - FEATURE | |
Perspective Magic | processingComment |
Dropped link to LivingStatue: Not an Item - FEATURE | |
Perspective Magic | processingComment |
Dropped link to PlayedForDrama: Not an Item - FEATURE | |
Perspective Magic | processingComment |
Dropped link to RealityIsOutToLunch: Not an Item - FEATURE | |
Perspective Magic | processingComment |
Dropped link to ShootEmUp: Not an Item - IGNORE | |
Perspective Magic | processingComment |
Dropped link to TechnologyPorn: Not an Item - FEATURE | |
Perspective Magic | processingComment |
Dropped link to lampshadehanging: Not an Item - FEATURE | |
Perspective Magic | isPartOf |
DBTropes | |
Perspective Magic / int_1af4925e | type |
Perspective Magic | |
Perspective Magic / int_1af4925e | comment |
Number four is inverted in E. Rose Sabin's A School for Sorcery where a girl's vision of a terrible monster is defeated when she looks at it through a reversed telescope. | |
Perspective Magic / int_1af4925e | featureApplicability |
1.0 | |
Perspective Magic / int_1af4925e | featureConfidence |
1.0 | |
A School for Sorcery | hasFeature |
Perspective Magic / int_1af4925e | |
Perspective Magic / int_25305527 | type |
Perspective Magic | |
Perspective Magic / int_25305527 | comment |
Played for laughs in .hack when Kite wins a battle by violating the laws of perspective in .hack 4Koma. He flicks his opponent off of a cliff because she looks small from that distance. | |
Perspective Magic / int_25305527 | featureApplicability |
1.0 | |
Perspective Magic / int_25305527 | featureConfidence |
1.0 | |
.hack (Franchise) | hasFeature |
Perspective Magic / int_25305527 | |
Perspective Magic / int_25b4bcd9 | type |
Perspective Magic | |
Perspective Magic / int_25b4bcd9 | comment |
The a significant part of Monument Valley is making continuous paths by clever use of perspective. | |
Perspective Magic / int_25b4bcd9 | featureApplicability |
1.0 | |
Perspective Magic / int_25b4bcd9 | featureConfidence |
1.0 | |
Monument Valley (Video Game) | hasFeature |
Perspective Magic / int_25b4bcd9 | |
Perspective Magic / int_2a77a546 | type |
Perspective Magic | |
Perspective Magic / int_2a77a546 | comment |
In Inside Out, Joy, Sadness and Bing Bong take a shortcut to the Train of Thought through Abstract Thought and become abstracted. When they become 2-D shapes, the door that was far away is now too small for them to go through until they become lines and are able to wriggle through. | |
Perspective Magic / int_2a77a546 | featureApplicability |
1.0 | |
Perspective Magic / int_2a77a546 | featureConfidence |
1.0 | |
Inside Out | hasFeature |
Perspective Magic / int_2a77a546 | |
Perspective Magic / int_2a9edae | type |
Perspective Magic | |
Perspective Magic / int_2a9edae | comment |
Mr. Tyzik (a.k.a. "The Headcrusher)" from The Kids in the Hall seems to think he has this power. He would hold his hand close to his eye, and pretend to crush people's heads with his fingers. And putting your thumb up to obstruct your view of some meant there was "nobody home". | |
Perspective Magic / int_2a9edae | featureApplicability |
1.0 | |
Perspective Magic / int_2a9edae | featureConfidence |
1.0 | |
TheKidsInTheHall | hasFeature |
Perspective Magic / int_2a9edae | |
Perspective Magic / int_44014b66 | type |
Perspective Magic | |
Perspective Magic / int_44014b66 | comment |
Contact. The alien sky of "Pensacola" is closer than Ellie thinks. | |
Perspective Magic / int_44014b66 | featureApplicability |
1.0 | |
Perspective Magic / int_44014b66 | featureConfidence |
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Contact | hasFeature |
Perspective Magic / int_44014b66 | |
Perspective Magic / int_442455cf | type |
Perspective Magic | |
Perspective Magic / int_442455cf | comment |
Possibly invoked in Mermaid where Alice seemingly shields Aleksandr from oncoming cars by steepling her hands around him. | |
Perspective Magic / int_442455cf | featureApplicability |
1.0 | |
Perspective Magic / int_442455cf | featureConfidence |
1.0 | |
Mermaid | hasFeature |
Perspective Magic / int_442455cf | |
Perspective Magic / int_455ede40 | type |
Perspective Magic | |
Perspective Magic / int_455ede40 | comment |
Super Paper Mario could be an example: in 2D things are blocking your way, but if you flip into 3D you can go around. | |
Perspective Magic / int_455ede40 | featureApplicability |
1.0 | |
Perspective Magic / int_455ede40 | featureConfidence |
1.0 | |
Super Paper Mario (Video Game) | hasFeature |
Perspective Magic / int_455ede40 | |
Perspective Magic / int_468bebb0 | type |
Perspective Magic | |
Perspective Magic / int_468bebb0 | comment |
In the Discworld novel Sourcery, the Sourceror has this power. | |
Perspective Magic / int_468bebb0 | featureApplicability |
1.0 | |
Perspective Magic / int_468bebb0 | featureConfidence |
1.0 | |
Discworld | hasFeature |
Perspective Magic / int_468bebb0 | |
Perspective Magic / int_483a069c | type |
Perspective Magic | |
Perspective Magic / int_483a069c | comment |
One Mortadelo y Filemón comic deals with UFOs that were coming to Earth in order to invade it. One of them appears to be really huge and far away, but in the end it turns out it is very small... and it hits Filemón right in the mouth. The point 2 example, "those far away houses are just on the other side of the page", is used in another story. With those literal words. |
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Perspective Magic / int_483a069c | featureApplicability |
1.0 | |
Perspective Magic / int_483a069c | featureConfidence |
1.0 | |
Mortadelo y Filemón (Comic Book) | hasFeature |
Perspective Magic / int_483a069c | |
Perspective Magic / int_50bcf7a6 | type |
Perspective Magic | |
Perspective Magic / int_50bcf7a6 | comment |
Homestuck seems to have this as the signature power of Jade, the Witch of Space. Notably, even the author seems afraid of messing with her now. | |
Perspective Magic / int_50bcf7a6 | featureApplicability |
1.0 | |
Perspective Magic / int_50bcf7a6 | featureConfidence |
1.0 | |
Homestuck (Webcomic) | hasFeature |
Perspective Magic / int_50bcf7a6 | |
Perspective Magic / int_531c562b | type |
Perspective Magic | |
Perspective Magic / int_531c562b | comment |
A sight gag in Top Secret! used a phone which appeared to be huge from being extra close to the camera. Wrong! The phone really was huge. | |
Perspective Magic / int_531c562b | featureApplicability |
1.0 | |
Perspective Magic / int_531c562b | featureConfidence |
1.0 | |
Top Secret! | hasFeature |
Perspective Magic / int_531c562b | |
Perspective Magic / int_59769f6 | type |
Perspective Magic | |
Perspective Magic / int_59769f6 | comment |
Dm C Devil May Cry has the demon Phineas, who is able to warp his local environment by making it resemble his own perspective. He uses this to aid Dante in crossing a twisted hellscape of scattered debris. | |
Perspective Magic / int_59769f6 | featureApplicability |
1.0 | |
Perspective Magic / int_59769f6 | featureConfidence |
1.0 | |
DmC: Devil May Cry (Video Game) | hasFeature |
Perspective Magic / int_59769f6 | |
Perspective Magic / int_5999b1ec | type |
Perspective Magic | |
Perspective Magic / int_5999b1ec | comment |
In Xanth perspective is said to be one of the types of magic that works in Mundania as well. Notably, in the Anti-Magic zone inside Xanth, perspective doesn't work, so things are the same size no matter what distance you are from them. | |
Perspective Magic / int_5999b1ec | featureApplicability |
1.0 | |
Perspective Magic / int_5999b1ec | featureConfidence |
1.0 | |
Xanth | hasFeature |
Perspective Magic / int_5999b1ec | |
Perspective Magic / int_5e150650 | type |
Perspective Magic | |
Perspective Magic / int_5e150650 | comment |
Exalted One of the spells in the sourcebook The Black Treatise creates a giant war machine. The sorcerer builds a miniature model of the device, holds it up so that it looks to him like a big machine on the ground far away — and when he lets his hand drop, there is no model, but there actually is a giant mecha on the distant ground. Also, in the Wyld, Reality Is Out to Lunch, resulting in this trope being applied very frequently. |
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Perspective Magic / int_5e150650 | featureApplicability |
1.0 | |
Perspective Magic / int_5e150650 | featureConfidence |
1.0 | |
Exalted (Tabletop Game) | hasFeature |
Perspective Magic / int_5e150650 | |
Perspective Magic / int_5ed0217f | type |
Perspective Magic | |
Perspective Magic / int_5ed0217f | comment |
Similarly, the Cutout mechanic in Paper Mario: Color Splash works in a similar way: When objects line up into geometrical shapes or straight lines from the camera's perspective, Mario can then use those shapes. For instance, if a rectangle of a particular size and dimensions is created onscreen, Mario can then place a Thing card there to summon an object at that location. | |
Perspective Magic / int_5ed0217f | featureApplicability |
1.0 | |
Perspective Magic / int_5ed0217f | featureConfidence |
1.0 | |
Paper Mario: Color Splash (Video Game) | hasFeature |
Perspective Magic / int_5ed0217f | |
Perspective Magic / int_71169c78 | type |
Perspective Magic | |
Perspective Magic / int_71169c78 | comment |
Chowder exploited this by using glasses and making himself smaller. | |
Perspective Magic / int_71169c78 | featureApplicability |
1.0 | |
Perspective Magic / int_71169c78 | featureConfidence |
1.0 | |
Chowder | hasFeature |
Perspective Magic / int_71169c78 | |
Perspective Magic / int_78146d21 | type |
Perspective Magic | |
Perspective Magic / int_78146d21 | comment |
Played with in Pirates of the Caribbean: Dead Man's Chest. Jack looks at Davy Jones through a telescope. He then puts down the telescope, only his view hasn't changed, because Davy teleported to the exact right location in the instant the telescope was moved. Parodied in the LEGO video game, where Jack then puts Davy Jones back onto his ship by looking through the telescope backwards. |
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Perspective Magic / int_78146d21 | featureApplicability |
1.0 | |
Perspective Magic / int_78146d21 | featureConfidence |
1.0 | |
Pirates of the Caribbean: Dead Man's Chest | hasFeature |
Perspective Magic / int_78146d21 | |
Perspective Magic / int_799145cf | type |
Perspective Magic | |
Perspective Magic / int_799145cf | comment |
Keychain of Creation features a character who uses the webcomic format this way. She can strike multiple opponents at range because the panel's viewpoint angle makes her strike appear to hit them all. She can look across panel borders to see what happens in the "future," and then jump between panels to teleport across time and space. She also knocks a chunk out of the panel border to use as a projectile, which then freezes as soon as it hits the target, immobilizing them completely. | |
Perspective Magic / int_799145cf | featureApplicability |
1.0 | |
Perspective Magic / int_799145cf | featureConfidence |
1.0 | |
Keychain of Creation (Webcomic) | hasFeature |
Perspective Magic / int_799145cf | |
Perspective Magic / int_7c48915b | type |
Perspective Magic | |
Perspective Magic / int_7c48915b | comment |
One of Coyote's tricks for Annie in Gunnerkrigg Court is to pluck the moon from the sky between his paws. Antimony initially thinks that Coyote's trick is nothing more than a flashy bit of illusion (hence the "poke" to see if it's real)... telescopic evidence later reveals that the "poke" left some difficult-to-explain evidence on the surface of the moon. | |
Perspective Magic / int_7c48915b | featureApplicability |
1.0 | |
Perspective Magic / int_7c48915b | featureConfidence |
1.0 | |
Gunnerkrigg Court (Webcomic) | hasFeature |
Perspective Magic / int_7c48915b | |
Perspective Magic / int_7d5f8592 | type |
Perspective Magic | |
Perspective Magic / int_7d5f8592 | comment |
Paranatural has a Spectral with the power to squish things using a plastic grabber toy and this trope. | |
Perspective Magic / int_7d5f8592 | featureApplicability |
1.0 | |
Perspective Magic / int_7d5f8592 | featureConfidence |
1.0 | |
Paranatural (Webcomic) | hasFeature |
Perspective Magic / int_7d5f8592 | |
Perspective Magic / int_7ec0cdab | type |
Perspective Magic | |
Perspective Magic / int_7ec0cdab | comment |
In the Coco Loco episode of series 2 of British sitcom The Mighty Boosh, the protagonists are trapped on an island, and a boat appears on the horizon. Howard begins trying to signal it, but Vince interrupts him, saying "It's just really small." as he plucks it from the apparent horizon and reveals it to be tiny. | |
Perspective Magic / int_7ec0cdab | featureApplicability |
1.0 | |
Perspective Magic / int_7ec0cdab | featureConfidence |
1.0 | |
The Mighty Boosh | hasFeature |
Perspective Magic / int_7ec0cdab | |
Perspective Magic / int_8bd02a57 | type |
Perspective Magic | |
Perspective Magic / int_8bd02a57 | comment |
Missile the Pomeranian eventually gains the powers of the dead in Ghost Trick, but unlike Sissel's, his are based on switching objects with the same silhouette according to the game's static camera angle. These objects may not have the same shape in all three dimensions, but if you catch them at the right moment and the object has been rotated properly, it'll work. | |
Perspective Magic / int_8bd02a57 | featureApplicability |
1.0 | |
Perspective Magic / int_8bd02a57 | featureConfidence |
1.0 | |
Ghost Trick (Video Game) | hasFeature |
Perspective Magic / int_8bd02a57 | |
Perspective Magic / int_909ca4b1 | type |
Perspective Magic | |
Perspective Magic / int_909ca4b1 | comment |
In the ReBoot episode where Hexadecimal gets her hands on an art program, perspective gets worse the farther you go into Lost Angles. Her "cat" Scuzzy gets in on the fun by appearing normal-sized at a distance and HUGE close up; when he's frightened by the heroes he runs away to become tiny. Never mind when she was literally cutting and pasting things around: since it was based on the size of the windows, at least one building disappeared from one area, and reappeared grossly out of proportion in another. | |
Perspective Magic / int_909ca4b1 | featureApplicability |
1.0 | |
Perspective Magic / int_909ca4b1 | featureConfidence |
1.0 | |
ReBoot | hasFeature |
Perspective Magic / int_909ca4b1 | |
Perspective Magic / int_91c00be5 | type |
Perspective Magic | |
Perspective Magic / int_91c00be5 | comment |
In The Scar, a grindylow magical artifact can give its user this power, and is used by a human spy to impressive effect. However, it comes with the price of starting to mutate him into something that doesn't quite seem human or grindylow... | |
Perspective Magic / int_91c00be5 | featureApplicability |
1.0 | |
Perspective Magic / int_91c00be5 | featureConfidence |
1.0 | |
The Scar | hasFeature |
Perspective Magic / int_91c00be5 | |
Perspective Magic / int_95a46db4 | type |
Perspective Magic | |
Perspective Magic / int_95a46db4 | comment |
In Dr. Slump, an one-time character is a wandering samurai who casually punches a mountain in the background right behind him... and smashes it. | |
Perspective Magic / int_95a46db4 | featureApplicability |
1.0 | |
Perspective Magic / int_95a46db4 | featureConfidence |
1.0 | |
Doctor Slump (Manga) | hasFeature |
Perspective Magic / int_95a46db4 | |
Perspective Magic / int_9b0aa067 | type |
Perspective Magic | |
Perspective Magic / int_9b0aa067 | comment |
Frequent in the Armenfilm Animated Shorts. Look here around 1:00 for two examples. | |
Perspective Magic / int_9b0aa067 | featureApplicability |
1.0 | |
Perspective Magic / int_9b0aa067 | featureConfidence |
1.0 | |
Armen Film Animated Shorts (Animation) | hasFeature |
Perspective Magic / int_9b0aa067 | |
Perspective Magic / int_9bad68b8 | type |
Perspective Magic | |
Perspective Magic / int_9bad68b8 | comment |
This is basically Lisa's superpower in one Simpsons videogame. | |
Perspective Magic / int_9bad68b8 | featureApplicability |
1.0 | |
Perspective Magic / int_9bad68b8 | featureConfidence |
1.0 | |
The Simpsons (Video Game) | hasFeature |
Perspective Magic / int_9bad68b8 | |
Perspective Magic / int_a0262740 | type |
Perspective Magic | |
Perspective Magic / int_a0262740 | comment |
The fate of Mike Teevee in Charlie and the Chocolate Factory. Sadly, miniaturizing is easier than biggifying. | |
Perspective Magic / int_a0262740 | featureApplicability |
1.0 | |
Perspective Magic / int_a0262740 | featureConfidence |
1.0 | |
Charlie and the Chocolate Factory | hasFeature |
Perspective Magic / int_a0262740 | |
Perspective Magic / int_a076da88 | type |
Perspective Magic | |
Perspective Magic / int_a076da88 | comment |
In Fez, you rotate the world in a way so it is treated as a single plane and therefore many gaps suddenly appear and disappear. | |
Perspective Magic / int_a076da88 | featureApplicability |
1.0 | |
Perspective Magic / int_a076da88 | featureConfidence |
1.0 | |
Fez / Videogame | hasFeature |
Perspective Magic / int_a076da88 | |
Perspective Magic / int_a183d57f | type |
Perspective Magic | |
Perspective Magic / int_a183d57f | comment |
In a Futurama episode, Kif tries to pluck the moon for Amy in the Nimbus holodeck. But while he is able to grasp the moon, he is not strong enough to remove it. | |
Perspective Magic / int_a183d57f | featureApplicability |
1.0 | |
Perspective Magic / int_a183d57f | featureConfidence |
1.0 | |
Futurama | hasFeature |
Perspective Magic / int_a183d57f | |
Perspective Magic / int_a5ec251b | type |
Perspective Magic | |
Perspective Magic / int_a5ec251b | comment |
A villain from one of the Read or Die episodes had this as his power. If, in his perspective, his bo-staff 'hit' you, it actually did hit you. | |
Perspective Magic / int_a5ec251b | featureApplicability |
1.0 | |
Perspective Magic / int_a5ec251b | featureConfidence |
1.0 | |
Read or Die | hasFeature |
Perspective Magic / int_a5ec251b | |
Perspective Magic / int_a63b23da | type |
Perspective Magic | |
Perspective Magic / int_a63b23da | comment |
Bruce of Bruce Almighty, after pulling the moon closer to the earth, casually creates a few stars, then wipes one out, by poking the sky with his fingers. Considering the effect the moon's gravity had, the star manipulation has some pretty horrible implications. | |
Perspective Magic / int_a63b23da | featureApplicability |
1.0 | |
Perspective Magic / int_a63b23da | featureConfidence |
1.0 | |
Bruce Almighty | hasFeature |
Perspective Magic / int_a63b23da | |
Perspective Magic / int_a64bb8c9 | type |
Perspective Magic | |
Perspective Magic / int_a64bb8c9 | comment |
Parodied in the LEGO video game, where Jack then puts Davy Jones back onto his ship by looking through the telescope backwards. | |
Perspective Magic / int_a64bb8c9 | featureApplicability |
1.0 | |
Perspective Magic / int_a64bb8c9 | featureConfidence |
1.0 | |
LEGO Pirates of the Caribbean (Video Game) | hasFeature |
Perspective Magic / int_a64bb8c9 | |
Perspective Magic / int_aa404079 | type |
Perspective Magic | |
Perspective Magic / int_aa404079 | comment |
minus. The eponymous Reality Warper does this quite often. | |
Perspective Magic / int_aa404079 | featureApplicability |
1.0 | |
Perspective Magic / int_aa404079 | featureConfidence |
1.0 | |
minus. (Webcomic) | hasFeature |
Perspective Magic / int_aa404079 | |
Perspective Magic / int_ac07f986 | type |
Perspective Magic | |
Perspective Magic / int_ac07f986 | comment |
In the Super Friends episode showing Apache Chief's origin, he grows to about a hundred feet tall, picks up a bear that had been menacing him, and sets it down behind a mountain on the horizon. The creators chuckle over the scene on the DVD Commentary. | |
Perspective Magic / int_ac07f986 | featureApplicability |
1.0 | |
Perspective Magic / int_ac07f986 | featureConfidence |
1.0 | |
Superfriends | hasFeature |
Perspective Magic / int_ac07f986 | |
Perspective Magic / int_acb92fd0 | type |
Perspective Magic | |
Perspective Magic / int_acb92fd0 | comment |
A famous scene from an episode of Father Ted has Ted attempting to explain the concepts of 'small' and 'far away' to Dougal with the use of some toy plastic cows and a view of some real cows in a field. | |
Perspective Magic / int_acb92fd0 | featureApplicability |
1.0 | |
Perspective Magic / int_acb92fd0 | featureConfidence |
1.0 | |
Father Ted | hasFeature |
Perspective Magic / int_acb92fd0 | |
Perspective Magic / int_b075a451 | type |
Perspective Magic | |
Perspective Magic / int_b075a451 | comment |
Fate/EXTRA: Passionlip can take any object that will fit between her giant clawed gauntlets and crush it down to a 5cm data cube, which is then stored in the Hammer Space between her breasts. Passionlip's perception of reality is so distorted that it asserts itself on the world around her, and she believes the Exact Words of her ability - anything she can see through Finger Framing can be drawn into her claws and crushed, with no defense or escape. Even the other characters note what a Story-Breaker Power this is. The only things keeping her in check are a mental disconnect that means she never thinks of using a "data processing" ability for combat, and a total lack of independent drive the keeps Passionlip from fighting even in self-defense unless ordered. | |
Perspective Magic / int_b075a451 | featureApplicability |
1.0 | |
Perspective Magic / int_b075a451 | featureConfidence |
1.0 | |
Fate/EXTRA (Video Game) | hasFeature |
Perspective Magic / int_b075a451 | |
Perspective Magic / int_b4fe32c9 | type |
Perspective Magic | |
Perspective Magic / int_b4fe32c9 | comment |
Although he doesn't break reality, the concept shows up in Invader Zim when GIR brings his fingers close to his eye and pretends to crush Zim's head. The DVD commentary confirms that this is a Shout-Out to The Kids in the Hall example above. | |
Perspective Magic / int_b4fe32c9 | featureApplicability |
1.0 | |
Perspective Magic / int_b4fe32c9 | featureConfidence |
1.0 | |
Invader Zim | hasFeature |
Perspective Magic / int_b4fe32c9 | |
Perspective Magic / int_bb8d2f1a | type |
Perspective Magic | |
Perspective Magic / int_bb8d2f1a | comment |
A guru in one of the The Hitchhiker's Guide to the Galaxy books has the ability to step between a series of pillars and the mountains behind them. | |
Perspective Magic / int_bb8d2f1a | featureApplicability |
1.0 | |
Perspective Magic / int_bb8d2f1a | featureConfidence |
1.0 | |
The Hitchhiker's Guide to the Galaxy | hasFeature |
Perspective Magic / int_bb8d2f1a | |
Perspective Magic / int_bc758ea9 | type |
Perspective Magic | |
Perspective Magic / int_bc758ea9 | comment |
Used on Tiny Toon Adventures when Montana Max air-drops garbage and toxic waste in Wackyland. Gogo Dodo stops him by picking his airplane out of the air. | |
Perspective Magic / int_bc758ea9 | featureApplicability |
1.0 | |
Perspective Magic / int_bc758ea9 | featureConfidence |
1.0 | |
Tiny Toon Adventures | hasFeature |
Perspective Magic / int_bc758ea9 | |
Perspective Magic / int_bcfa43ed | type |
Perspective Magic | |
Perspective Magic / int_bcfa43ed | comment |
The Secret of Kells features a non-size related variation: the film's distinct flat style is just decorative for most of it, but in one scene it allows Brendan to trap a Celtic god in a chalk circle. | |
Perspective Magic / int_bcfa43ed | featureApplicability |
1.0 | |
Perspective Magic / int_bcfa43ed | featureConfidence |
1.0 | |
The Secret of Kells | hasFeature |
Perspective Magic / int_bcfa43ed | |
Perspective Magic / int_c13792a1 | type |
Perspective Magic | |
Perspective Magic / int_c13792a1 | comment |
In God of War III, Kratos has to navigate the Gardens of Olympus with the help of a magic gemstone that lets him see things through the eyes of a nearby statue. In order to escape the player has to shift stairways and bridges so that, from the statue's perspective, it forms a continuous pathway straight to the exit. After completing the puzzle the camera does a fly-by of the garden, showing that the path you crossed is actually made up of pieces that are all dozens of meters apart, which leads one to wonder exactly how trippy it must have been from Kratos' perspective. | |
Perspective Magic / int_c13792a1 | featureApplicability |
1.0 | |
Perspective Magic / int_c13792a1 | featureConfidence |
1.0 | |
God of War III (Video Game) | hasFeature |
Perspective Magic / int_c13792a1 | |
Perspective Magic / int_c43df4d8 | type |
Perspective Magic | |
Perspective Magic / int_c43df4d8 | comment |
In the Doctor Who story "The Robots of Death", the Doctor tells Leela that that this is the principle that enables the TARDIS to be much Bigger on the Inside than it is on the outside. How serious an explanation this is, no-one knows. It makes perfect sense as long as he has a black hole somewhere inside the TARDIS; later dubbed the "Eye of Harmony". So Time Lords Hand Wave black hole husbandry, not conventional physics. | |
Perspective Magic / int_c43df4d8 | featureApplicability |
1.0 | |
Perspective Magic / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Perspective Magic / int_c43df4d8 | |
Perspective Magic / int_c5637317 | type |
Perspective Magic | |
Perspective Magic / int_c5637317 | comment |
On one episode of Muppet Babies, Gonzo uses a magnifying glass to make a mouse hole big enough to go through. | |
Perspective Magic / int_c5637317 | featureApplicability |
1.0 | |
Perspective Magic / int_c5637317 | featureConfidence |
1.0 | |
Muppet Babies | hasFeature |
Perspective Magic / int_c5637317 | |
Perspective Magic / int_d46cc708 | type |
Perspective Magic | |
Perspective Magic / int_d46cc708 | comment |
The Ed, Edd n Eddy episode "1 + 1 = Ed" did this when they ended up taking apart parts of their cartoon reality (causing the perspective thing to actually be literal). | |
Perspective Magic / int_d46cc708 | featureApplicability |
1.0 | |
Perspective Magic / int_d46cc708 | featureConfidence |
1.0 | |
EdEddNEddy | hasFeature |
Perspective Magic / int_d46cc708 | |
Perspective Magic / int_d4d7d288 | type |
Perspective Magic | |
Perspective Magic / int_d4d7d288 | comment |
Similarly with Crush. You can choose to view the level in 3D or in 2D; in 3D, normal physics apply, but when viewing the world in 2D, this trope comes into full force. You can jump to the other end of the map just by stepping from a block in the foreground to one in the background. | |
Perspective Magic / int_d4d7d288 | featureApplicability |
1.0 | |
Perspective Magic / int_d4d7d288 | featureConfidence |
1.0 | |
Crush (Video Game) | hasFeature |
Perspective Magic / int_d4d7d288 | |
Perspective Magic / int_df277244 | type |
Perspective Magic | |
Perspective Magic / int_df277244 | comment |
Zorya Polunochnaya uses version 1 in American Gods to pick the moon out of the sky and give it to Shadow, in the form of a coin. | |
Perspective Magic / int_df277244 | featureApplicability |
1.0 | |
Perspective Magic / int_df277244 | featureConfidence |
1.0 | |
American Gods | hasFeature |
Perspective Magic / int_df277244 | |
Perspective Magic / int_df9b9014 | type |
Perspective Magic | |
Perspective Magic / int_df9b9014 | comment |
Dana does this in UQ Holder! to grab Cutlass when she attempts to flee UQ Holder's headquarters. | |
Perspective Magic / int_df9b9014 | featureApplicability |
1.0 | |
Perspective Magic / int_df9b9014 | featureConfidence |
1.0 | |
UQ Holder! (Manga) | hasFeature |
Perspective Magic / int_df9b9014 | |
Perspective Magic / int_e6758d93 | type |
Perspective Magic | |
Perspective Magic / int_e6758d93 | comment |
In Scion, heroes with the "Moon" and "Sun" Purviews can use this trick to, respectively, pluck the moon or the sun out of the sky (and pocket it for later use). The sun can be used to create a Sun Crown, which is basically a halo that will shoot incoming projectiles out of the air with a solar laser, while the moon is a reflective disc that hovers around the user, deflecting energy-based attacks. Combining them both on a single character, either by having both powers, or by having two characters combine their abilities, and you get the rather scary Eclipse Crown... | |
Perspective Magic / int_e6758d93 | featureApplicability |
1.0 | |
Perspective Magic / int_e6758d93 | featureConfidence |
1.0 | |
Scion (Tabletop Game) | hasFeature |
Perspective Magic / int_e6758d93 | |
Perspective Magic / int_eaec2618 | type |
Perspective Magic | |
Perspective Magic / int_eaec2618 | comment |
The Mad Hatter has this power in the game version of Tim Burten's Alice in Wonderland. Its mainly a way to fix Broken Bridges, but can also be used to crush enemies between his fingers. | |
Perspective Magic / int_eaec2618 | featureApplicability |
1.0 | |
Perspective Magic / int_eaec2618 | featureConfidence |
1.0 | |
AliceInWonderland | hasFeature |
Perspective Magic / int_eaec2618 | |
Perspective Magic / int_edaa765e | type |
Perspective Magic | |
Perspective Magic / int_edaa765e | comment |
Indiana Jones and the Last Crusade has the awesome "leap of faith scene", where Indy steps onto a stone bridge that has been crafted to appear invisible from where he is standing. | |
Perspective Magic / int_edaa765e | featureApplicability |
1.0 | |
Perspective Magic / int_edaa765e | featureConfidence |
1.0 | |
Indiana Jones and the Last Crusade | hasFeature |
Perspective Magic / int_edaa765e | |
Perspective Magic / int_ef7b3325 | type |
Perspective Magic | |
Perspective Magic / int_ef7b3325 | comment |
In a 2010 Fantastic Four storyline, Reed's new man-friends (alternate Reeds) helped saved millions from a sun nova by perspective magic. They "got big" with techno-babble and pulled out the defective parts of a sun. | |
Perspective Magic / int_ef7b3325 | featureApplicability |
1.0 | |
Perspective Magic / int_ef7b3325 | featureConfidence |
1.0 | |
Fantastic Four / Comicbook | hasFeature |
Perspective Magic / int_ef7b3325 | |
Perspective Magic / int_f39beec8 | type |
Perspective Magic | |
Perspective Magic / int_f39beec8 | comment |
The last point has an example in Closure, where it's the entire game mechanic. The whole level is dark save for certain places illuminated by portable globes, spotlights, or ambient lighting that is there for puzzle purposes. You pass through everything that's not visible. See a path that looks easy to reach, but when you go to it with your light, there's a tall wall? Drop the light in a spot it doesn't show the wall and jump across. | |
Perspective Magic / int_f39beec8 | featureApplicability |
1.0 | |
Perspective Magic / int_f39beec8 | featureConfidence |
1.0 | |
Closure / Videogame | hasFeature |
Perspective Magic / int_f39beec8 | |
Perspective Magic / int_f3e1a2a5 | type |
Perspective Magic | |
Perspective Magic / int_f3e1a2a5 | comment |
In the Merlin miniseries, he plucks the moon out of the sky and it becomes a glowing coin that he rolls around his fingers. He then says something about appearances being deceiving and points at the sky to show the clouds pulling back from the moon. | |
Perspective Magic / int_f3e1a2a5 | featureApplicability |
1.0 | |
Perspective Magic / int_f3e1a2a5 | featureConfidence |
1.0 | |
Merlin (1998) | hasFeature |
Perspective Magic / int_f3e1a2a5 |
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