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Age of Mythology (Video Game)
- 960 statements
- 188 feature instances
- 207 referencing feature instances
Age of Mythology (Video Game) | type |
TVTItem | |
Age of Mythology (Video Game) | label |
Age of Mythology (Video Game) | |
Age of Mythology (Video Game) | page |
ageofmythology | |
Age of Mythology (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Age of Mythology is a spin-off from the Age of Empires series. It had similar town-building structure and similar units, but veered away from the traditional realism of the Age of Empires series. Rather, it was based in ancient Earth, where there were real Gods and play as three civilizations based on their various mythologies, and followed consistent, original storylines through characters and in-game cinematics. Also, while it shared some Tropes with Age of Empires, it contained many which weren't applicable to the mother series.The plot of the original game follows Arkantos, an Atlantean Admiral who battled monsters in his time but is getting old, and since no one's really attacking Atlantis, he doesn't have much to do. That is, until Atlantis is attacked by strange monsters and men in black ships, prompting Arkantos to go off to Troy and help Agamemnon finish The Trojan War to curry favor with Poseidon. After taking Troy and sailing to Greece for repairs, they stumble on a plot by Gargarensis, a cyclops demigod who is trying to help Poseidon release Kronos from Tartarus. Naturally, Arkantos needs to stop him, and to do that, he journeys from Atlantis, to Greece, through the Underworld, to Egypt, up to Scandinavia, then back to Atlantis.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })The Titans expansion, set 10 years after the original, adds one more civilization and only a third as many missions as the original game. It revolves around Arkantos' son Kastor being tricked into weakening the gods by destroying their monuments so Kronos can escape Tartarus.There's also a much lesser-known tabletop game made by Eagle Games, as well as a Turn-Based Strategy game for the Nintendo DS called Age of Empires: Mythologies developed by Griptonite Games and published by THQ.The game also received an Updated Re-release on Steam in May 2014, known as Age of Mythology: Extended Edition. This, in turn, received a second expansion pack, Tale of the Dragon, which introduces the Chinese Mythology into the mix, which was released in January 28th, 2016. | |
Age of Mythology (Video Game) | fetched |
2018-10-18T22:15:58Z | |
Age of Mythology (Video Game) | parsed |
2020-06-25T17:33:08Z | |
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Age of Mythology (Video Game) / int_187bddc1 | type |
Religion of Evil | |
Age of Mythology (Video Game) / int_187bddc1 | comment |
Religion of Evil: During the campaign the enemy factions are usually followers of Hades, Set, or Loki. | |
Age of Mythology (Video Game) / int_187bddc1 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_187bddc1 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_187bddc1 | |
Age of Mythology (Video Game) / int_1b3b48f3 | type |
David Versus Goliath | |
Age of Mythology (Video Game) / int_1b3b48f3 | comment |
David vs. Goliath: In the tabletop version, the Norse Dwarf is classified as a "Giant-killer" type, giving it an attack bonus against all "Giant" type units like cyclopes and hydras. | |
Age of Mythology (Video Game) / int_1b3b48f3 | featureApplicability |
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Age of Mythology (Video Game) / int_1b3b48f3 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_1b3b48f3 | |
Age of Mythology (Video Game) / int_1dd14f5a | type |
I Surrender, Suckers | |
Age of Mythology (Video Game) / int_1dd14f5a | comment |
I Surrender, Suckers: Loki and Gargarensis order to Arkantos' forces to surrender in exchange for a quick death. Cue Ajax impaling the herald with a ballista dart and shouting "We surrender! Come a little closer!" | |
Age of Mythology (Video Game) / int_1dd14f5a | featureApplicability |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_1dd14f5a | |
Age of Mythology (Video Game) / int_1eed1d03 | type |
Anti-Air | |
Age of Mythology (Video Game) / int_1eed1d03 | comment |
Anti-Air: Flying units are vulnerable to most ranged attacks, making them unsuitable to be fielded against groups of ranged units or in a heavily fortified city. The Chinese Vermillion Bird defies this by being able to level buildings very quickly with their special attack. | |
Age of Mythology (Video Game) / int_1eed1d03 | featureApplicability |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_1eed1d03 | |
Age of Mythology (Video Game) / int_1f6ec528 | type |
Would Not Shoot a Civilian | |
Age of Mythology (Video Game) / int_1f6ec528 | comment |
Would Not Shoot a Civilian: Most likely Averted. While you can go through the trouble of never killing enemy civilians or destroying enemy houses, you will receive no reward for doing so and the villagers and citizens will just rebuild their civilization as soon as they can. One mission in Fall Of The Trident involves the heroes sneaking into Troy and opening the gates so the Greek Armies can enter and sack the city. You even get God Powers to destroy all the buildings. | |
Age of Mythology (Video Game) / int_1f6ec528 | featureApplicability |
-1.0 | |
Age of Mythology (Video Game) / int_1f6ec528 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_1f6ec528 | |
Age of Mythology (Video Game) / int_1fba5f9e | type |
Enemy Exchange Program | |
Age of Mythology (Video Game) / int_1fba5f9e | comment |
Enemy Exchange Program: The 'Traitor' god power can convert units. Chinese monks can do this, similar to the monks in Age of Empires. | |
Age of Mythology (Video Game) / int_1fba5f9e | featureApplicability |
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Age of Mythology (Video Game) / int_1fba5f9e | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_1fba5f9e | |
Age of Mythology (Video Game) / int_1fdaf8ff | type |
Ominous Latin Chanting | |
Age of Mythology (Video Game) / int_1fdaf8ff | comment |
Ominous Latin Chanting: The menu themes. This is also the sound of the "Age of Mythology theme song", played intensly, epic, mild Grecian piece, and others. | |
Age of Mythology (Video Game) / int_1fdaf8ff | featureApplicability |
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Age of Mythology (Video Game) / int_1fdaf8ff | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_1fdaf8ff | |
Age of Mythology (Video Game) / int_2410cc23 | type |
The Time of Myths | |
Age of Mythology (Video Game) / int_2410cc23 | comment |
The Time of Myths: It's in the title of the game, mythological creatures make up many of the units, a mythological civilization is one of the main settings, and the story is driven by the actions of mythological deities. | |
Age of Mythology (Video Game) / int_2410cc23 | featureApplicability |
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Age of Mythology (Video Game) / int_2410cc23 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2410cc23 | |
Age of Mythology (Video Game) / int_2588feac | type |
Winged Humanoid | |
Age of Mythology (Video Game) / int_2588feac | comment |
The in-game encyclopedia describes Medusa and other gorgons accurately to the mythology as a Winged Humanoid but the model for the Medusa unit is a wingless Snake Person in the tradition of modern depictions inspired by Clash of the Titans. | |
Age of Mythology (Video Game) / int_2588feac | featureApplicability |
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Age of Mythology (Video Game) / int_2588feac | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2588feac | |
Age of Mythology (Video Game) / int_259d5879 | type |
Anachronism Stew | |
Age of Mythology (Video Game) / int_259d5879 | comment |
Anachronism Stew: Needless to say, the Greeks, Egyptians and Norse come from different time periods and are themselves a mash-up of various eras from Antiquity. The Chinese in Tale of the Dragon also combine elements from different dynasties. | |
Age of Mythology (Video Game) / int_259d5879 | featureApplicability |
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Age of Mythology (Video Game) / int_259d5879 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_259d5879 | |
Age of Mythology (Video Game) / int_26ac510e | type |
Mythology Gag | |
Age of Mythology (Video Game) / int_26ac510e | comment |
There is also the possibility for the more badass "Surtr Firesword", which is something of a literal Mythology Gag, being a fire giant in Norse mythology which... has a Flaming Sword. | |
Age of Mythology (Video Game) / int_26ac510e | featureApplicability |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_26ac510e | |
Age of Mythology (Video Game) / int_286c4020 | type |
Gravity Sucks | |
Age of Mythology (Video Game) / int_286c4020 | comment |
Gravity Sucks: Atlas' divine power, Implode. It summons a black hole that indiscriminately sucks in units and distorts nearby buildings and trees. Once it has had its fill (or if there is nothing to left to suck in), it explodes, releasing the units that were hardy enough to survive and damages the nearby buildings as they rebound back into their original shape. | |
Age of Mythology (Video Game) / int_286c4020 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_286c4020 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_286c4020 | |
Age of Mythology (Video Game) / int_28c502f6 | type |
Tactical Rock–Paper–Scissors | |
Age of Mythology (Video Game) / int_28c502f6 | comment |
Tactical Rock–Paper–Scissors: Infantry > Cavalry > Archers > Infantry as well as Heroes > Myth units > Humans > Heroes. The explicitness of this various, with many baseline units beating their opponents due to statistical superiority against them (most cavalry will be heavily outnumbered by melee infantry, while the melee infantry will tend to take a lot of damage from archers' piercing attacks while running up to them, archers' range advantage is neutralized by cavalry's high speed and superior stats for a head-on fight), while dedicated counter units tend to have low stats and only beat their desired targets due to doing bonus damage against them. Many units exist defy this system, the Norse in particular screw things up royally: until Tale of the Dragon they have no archers at all, instead they have a ranged unit that is considered infantry, on top of that their anti-archer unit is also infantry. Basically, whatever you build the Norse can always counter with some form of infantry. On a grander scheme: Myth Units > Normal Units > Hero Units > Myth Units. Though hero units are typically stronger than normal units, they're not worth the cost if they cannot fight myth units. Again the Norse mix things up. They have a normal cavalry unit with a bonus against myth units. Titan > Everything. Technically, Titans count as normal myth units and do have a negative damage multiplier against heroes and siege weapons. It just does so much damage that multipliers matter little. Spamming heroes is the suggested way to defeat a Titan in a random map. When cheating, spam other titans or a single Lazer Bear (because Bears Are Bad News) and send in other units at you leisure. Flying units will cause an insane amount of damage over time due to the fact that other than a plot cutscene with Prometheus and a Roc, it is impossible for the majority of stronger units to attack them due to the fact they are flying, and can redirect the dumber of AIs into your gigantic trap fortification. It's a bit more explicit in the board game; certain units get extra hit dice against other types of units according to their classification. | |
Age of Mythology (Video Game) / int_28c502f6 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_28c502f6 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_28c502f6 | |
Age of Mythology (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
Age of Mythology (Video Game) / int_294ed981 | comment |
Bilingual Bonus: The Greeks, Egyptians and Norse speak their respective languages. | |
Age of Mythology (Video Game) / int_294ed981 | featureApplicability |
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Age of Mythology (Video Game) / int_294ed981 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_294ed981 | |
Age of Mythology (Video Game) / int_2973a4d6 | type |
Turtle Island | |
Age of Mythology (Video Game) / int_2973a4d6 | comment |
Egyptians can also summon the War Turtle, which can, like the Carcinos, fling ships across the water. | |
Age of Mythology (Video Game) / int_2973a4d6 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_2973a4d6 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2973a4d6 | |
Age of Mythology (Video Game) / int_29ee1e5b | type |
Regional Riff | |
Age of Mythology (Video Game) / int_29ee1e5b | comment |
Regional Riff: When you start a game you hear something vaguely appropriate to the nation you chose to play. | |
Age of Mythology (Video Game) / int_29ee1e5b | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_29ee1e5b | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_29ee1e5b | |
Age of Mythology (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Age of Mythology (Video Game) / int_2bdae2ae | comment |
The Atlantean civilization in the expansion can get Fanatics, which dual-wield swords. They will beat any human soldiers they get in melee range with, and when upgraded as heroes to do bonus damage against myth units, can pretty much beat anything on the ground. One-on-one though, since upgrading them as heroes will easily cause them to get horribly outnumbered. | |
Age of Mythology (Video Game) / int_2bdae2ae | featureApplicability |
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Age of Mythology (Video Game) / int_2bdae2ae | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2bdae2ae | |
Age of Mythology (Video Game) / int_2cfee88 | type |
Everybody Hates Hades | |
Age of Mythology (Video Game) / int_2cfee88 | comment |
Everybody Hates Hades: In the first campaign, most bad guys either were aligned with Hades, Set and Loki (the last two being less assholish in earlier versions of their mythologies). Subverted that the real bad guys are working for Poseidon and Kronos, while Hades himself is not evil (in fact, he never shows up). Hades actually helps the heroes a bit in the campaign. Also pretty much in line with the actual mythology, as Hades, while not exactly good, was generally a far nicer and more fair guy than most of his fellow gods, while Poseidon was, even among total douchebags, among the absolute worst. In general, the gods selected for the original Pantheons has the "evil" god (Hades, Set, Loki), out of the leader of the Pantheon (Zeus, Ra, Odin) and the popular gods (Poseidon, Isis, Thor). Inverted with the Atlantean as Gaia is the only good god out of Kronos and Oranos. Subverted with the Chinese as none of the gods follow this scheme: Fu Xi, Nu Wa, and Shennong. | |
Age of Mythology (Video Game) / int_2cfee88 | featureApplicability |
-0.3 | |
Age of Mythology (Video Game) / int_2cfee88 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2cfee88 | |
Age of Mythology (Video Game) / int_2d88e42c | type |
Gender Bender | |
Age of Mythology (Video Game) / int_2d88e42c | comment |
Gender Bender: The "Mount Olympus" in the Titans campaign has Kastor and several of his followers fight their way through Mount Olympus to escape back to Earth. In this mission there are temples with statues in front of them which turn your non-hero human soldiers into the corresponding myth units. One such statue turns your (male) human soldiers into (female) valkyries. If you wish you can spawn a whole army of Gender-Bent Valkyries. Of course if you wish to you can move these valkyries to other statues and turn them into (male) cyclops or centaurs. And only the human units can follow Kastor when he takes the portal back to Earth. | |
Age of Mythology (Video Game) / int_2d88e42c | featureApplicability |
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Age of Mythology (Video Game) / int_2d88e42c | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2d88e42c | |
Age of Mythology (Video Game) / int_2ec87029 | type |
Sadly Mythtaken | |
Age of Mythology (Video Game) / int_2ec87029 | comment |
Sadly Mythtaken: In spite of what they get right, they do get a few things wrong. The Flavor Text for the Dragonscale Shields upgrade, which identifies Grendel as a dragon. When Tale of the Dragon was first released, Huang Di (the Yellow Emperor) was conflated with Yu Di (the Jade Emperor), who is a different mythological figure entirely, in his description in the in-game encyclopedia. This was corrected in a later patch. | |
Age of Mythology (Video Game) / int_2ec87029 | featureApplicability |
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Age of Mythology (Video Game) / int_2ec87029 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2ec87029 | |
Age of Mythology (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Age of Mythology (Video Game) / int_2f253c94 | comment |
Glass Cannon: Phoenixes can make a short work of anything without ranged attacks with their area-damaging fire breath, but once they're confronted by some archers they won't last long. | |
Age of Mythology (Video Game) / int_2f253c94 | featureApplicability |
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Age of Mythology (Video Game) / int_2f253c94 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2f253c94 | |
Age of Mythology (Video Game) / int_2f50c5bf | type |
Theme Music Power-Up | |
Age of Mythology (Video Game) / int_2f50c5bf | comment |
Theme Music Power-Up: The soundtrack gets action-based when you use some devastating god power like Meteor, or when you order your troops are in close proximity to a fortress or town center they're attacking. The latter starts with hearing men yell out a War Cry to help pump you up. | |
Age of Mythology (Video Game) / int_2f50c5bf | featureApplicability |
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Age of Mythology (Video Game) / int_2f50c5bf | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_2f50c5bf | |
Age of Mythology (Video Game) / int_3033b958 | type |
Giant Enemy Crab | |
Age of Mythology (Video Game) / int_3033b958 | comment |
The Greeks can summon Carcinos, a huge crab that can fling units with its claws and causes huge damage when it dies. Then there is Scylla, a giant long-necked sea reptile which can grow up to five heads if it keeps eating ships. | |
Age of Mythology (Video Game) / int_3033b958 | featureApplicability |
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Age of Mythology (Video Game) / int_3033b958 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_3033b958 | |
Age of Mythology (Video Game) / int_32a0286d | type |
Pandaing to the Audience | |
Age of Mythology (Video Game) / int_32a0286d | comment |
Panda-ing to the Audience: One of the new faunas in the Tales of the Dragon expansion is, of course, pandas. And no, Kung Fu Panda is NOT the Titan for the Chinese civilization. | |
Age of Mythology (Video Game) / int_32a0286d | featureApplicability |
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Age of Mythology (Video Game) / int_32a0286d | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_32a0286d | |
Age of Mythology (Video Game) / int_34dcfc96 | type |
KickTheDog | |
Age of Mythology (Video Game) / int_34dcfc96 | comment |
Kick the Dog: The Mountain Giants of Scandinavia have a notorious reputation for destroying Norsemen and Dwarven settlements just for fun. Even going so far as to use the survivors for their own entertainment such as "playing soccer". It is of note that Mountain Giants have a special attack that only works against Dwarves, in which they kick the small beings far away from them. | |
Age of Mythology (Video Game) / int_34dcfc96 | featureApplicability |
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Age of Mythology (Video Game) / int_34dcfc96 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_34dcfc96 | |
Age of Mythology (Video Game) / int_39297f53 | type |
Bigger Is Better | |
Age of Mythology (Video Game) / int_39297f53 | comment |
Bigger Is Better: The really big myth units such as Cyclops, Colossi, Mountain Giants, Scarabs, etc. destroy buildings in a jiffy. And of course, the really really huge Titan can raze entire cities to the ground (unless, perhaps, you make him face the endless waves of armies the enemy might send against him in the process). | |
Age of Mythology (Video Game) / int_39297f53 | featureApplicability |
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Age of Mythology (Video Game) / int_39297f53 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_39297f53 | |
Age of Mythology (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Age of Mythology (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: Any sort of healing, either Apollo's research that allow Greek temples to heal units, Egyptian Priests, Norse Valkyries, Atlantean Caladrias, etc. In the game where units have no health regeneration (except heroes), that's very much needed. Hephaestus' power, Plenty. It creates a vault that generates 15 food, wood and gold every 5 seconds, and while it can be captured by enemy units, it's still a good advantage: free resources are always useful. | |
Age of Mythology (Video Game) / int_39b8d3d6 | featureApplicability |
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Age of Mythology (Video Game) / int_39b8d3d6 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_39b8d3d6 | |
Age of Mythology (Video Game) / int_3a1c2171 | type |
The Man Behind the Man | |
Age of Mythology (Video Game) / int_3a1c2171 | comment |
The Man Behind the Man: Several levels. Gargarensis is the man behind Kamos, Poseidon is the man behind Gargarensis, and Kronos is the man behind him. | |
Age of Mythology (Video Game) / int_3a1c2171 | featureApplicability |
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Age of Mythology (Video Game) / int_3a1c2171 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_3a1c2171 | |
Age of Mythology (Video Game) / int_3b0479f2 | type |
You Shall Not Pass! | |
Age of Mythology (Video Game) / int_3b0479f2 | comment |
You Shall Not Pass!: When Arkantos and Co. are being chased by Fire Giants, Chiron kicks down a nearby large boulder, sealing off the path between the Giants (and, unfortunately, himself) and the heroes, allowing escape. So, he's presumably killed by the Fire Giants. Which makes no sense because he is immortal. Although "immortality" may just be interpreted as "doesn't die of old age"; not the same as "invincibility." | |
Age of Mythology (Video Game) / int_3b0479f2 | featureApplicability |
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Age of Mythology (Video Game) / int_3b0479f2 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_3b0479f2 | |
Age of Mythology (Video Game) / int_3b4773de | type |
Something Completely Different | |
Age of Mythology (Video Game) / int_3b4773de | comment |
Something Completely Different: The mission midway through the original campaign that takes place in Arkantos' dreams, which exists mainly as a framework for Athena to provide exposition on Gargarensis' plot. Also, the mission on Circe's island, which also serves as a humorous Breather Episode between the Egyptian and Norse segments of the campaign. | |
Age of Mythology (Video Game) / int_3b4773de | featureApplicability |
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Age of Mythology (Video Game) / int_3b4773de | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_3b4773de | |
Age of Mythology (Video Game) / int_3d4f0586 | type |
Units Not to Scale | |
Age of Mythology (Video Game) / int_3d4f0586 | comment |
Units Not to Scale: Especially when you compare units to Transport Ships and 5-person monsters to 10-person houses. | |
Age of Mythology (Video Game) / int_3d4f0586 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_3d4f0586 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_3d4f0586 | |
Age of Mythology (Video Game) / int_3d699462 | type |
Curb-Stomp Battle | |
Age of Mythology (Video Game) / int_3d699462 | comment |
Curb-Stomp Battle: The opening cinematic seesaws between this for the humans and then for the mythological creatures. During the campaign, usually what happens when the gods themselves get involved. As with the case of Osiris and Gaia. | |
Age of Mythology (Video Game) / int_3d699462 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_3d699462 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_3d699462 | |
Age of Mythology (Video Game) / int_3fca462c | type |
Deus ex Machina | |
Age of Mythology (Video Game) / int_3fca462c | comment |
Deus ex Machina: The gameplay of the game actually requires the player to invoke this trope, as you gain the powers of the gods you worship. Thereby, a completely standard battle between spearmen and hoplites, as a historical battle would be, could end with a rain of meteors on one of the sides. Or a thunderstorm. Or a horde of locusts. Or a plague of serpents. Or a tornado. The possibilities are endless. | |
Age of Mythology (Video Game) / int_3fca462c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_3fca462c | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_3fca462c | |
Age of Mythology (Video Game) / int_417b57fa | type |
Reinventing the Wheel | |
Age of Mythology (Video Game) / int_417b57fa | comment |
Reinventing the Wheel: You have to keep redeveloping technologies. Who cares if you've already "researched" the Ax 20 times before, do it again in this level! | |
Age of Mythology (Video Game) / int_417b57fa | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_417b57fa | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_417b57fa | |
Age of Mythology (Video Game) / int_41dd77d | type |
Zerg Rush | |
Age of Mythology (Video Game) / int_41dd77d | comment |
Additionally, Egyptians can pay gold at any Town Center to pump out short-duration Mercenary units (up to their population cap), meaning that not only can they Zerg Rush, they can *counter* a Zerg Rush! | |
Age of Mythology (Video Game) / int_41dd77d | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_41dd77d | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_41dd77d | |
Age of Mythology (Video Game) / int_43971f6f | type |
Everything's Better with Monkeys | |
Age of Mythology (Video Game) / int_43971f6f | comment |
Everything's Better with Monkeys: Sun Wukong's myth unit is the Monkey King, a gorilla-sized monkey wearing a crown. "The Monkey Head" is a relic that generates two monkeys to fight for you and these monkeys also appear as the lazer bear's sidekicks. The priests of Set can summon apes. | |
Age of Mythology (Video Game) / int_43971f6f | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_43971f6f | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_43971f6f | |
Age of Mythology (Video Game) / int_465966a3 | type |
Drop the Hammer | |
Age of Mythology (Video Game) / int_465966a3 | comment |
Drop the Hammer: The campaign requires you to build Thor's hammer Mjölnir and use it to close the gate to Tartarus that Gargarensis almost managed to open. The Norse Hersir wields a war hammer to battle. | |
Age of Mythology (Video Game) / int_465966a3 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_465966a3 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_465966a3 | |
Age of Mythology (Video Game) / int_476d2edb | type |
Snakes Are Sinister | |
Age of Mythology (Video Game) / int_476d2edb | comment |
The Jormund Elver and Sea Snakes, though snake-like creatures, may also count as "Leviathans" due their large size. The former is a Norse venom-spitting offspring of the mythical Jormugandr and the latter can be summoned by an Egyptian player if Anubis is worshipped. | |
Age of Mythology (Video Game) / int_476d2edb | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_476d2edb | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_476d2edb | |
Age of Mythology (Video Game) / int_47d56aac | type |
Fish People | |
Age of Mythology (Video Game) / int_47d56aac | comment |
All of the Titans in the expansion pack look like humans (Barring Oceanus who is a Fishman, but look at the name) except Kronus who looks like a giant rock demon. | |
Age of Mythology (Video Game) / int_47d56aac | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_47d56aac | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_47d56aac | |
Age of Mythology (Video Game) / int_4814d132 | type |
Big Fancy House | |
Age of Mythology (Video Game) / int_4814d132 | comment |
Big Fancy House: The Atlanteans can build Manors as a substitute for the standard House. They are basically larger houses that support twice as much population and can garrison a handful of units. | |
Age of Mythology (Video Game) / int_4814d132 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_4814d132 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_4814d132 | |
Age of Mythology (Video Game) / int_481f9c8 | type |
LegionsOfHell | |
Age of Mythology (Video Game) / int_481f9c8 | comment |
Legions of Hell: You fight them on several occasions. They usually consist of dozens of different types of Myth units. There's even a god power available to the followers of Hekate, in the expansion, that creates opens a hole in the ground to let them out! | |
Age of Mythology (Video Game) / int_481f9c8 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_481f9c8 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_481f9c8 | |
Age of Mythology (Video Game) / int_485eb589 | type |
Sealed Evil in a Can | |
Age of Mythology (Video Game) / int_485eb589 | comment |
Sealed Evil in a Can: Kronos, and every Titan barring Gaia. | |
Age of Mythology (Video Game) / int_485eb589 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_485eb589 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_485eb589 | |
Age of Mythology (Video Game) / int_4a9c731e | type |
When Trees Attack | |
Age of Mythology (Video Game) / int_4a9c731e | comment |
When Trees Attack: The Walking Woods power. On a technicality, the Dryads too. | |
Age of Mythology (Video Game) / int_4a9c731e | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_4a9c731e | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_4a9c731e | |
Age of Mythology (Video Game) / int_4b86a724 | type |
Getting Crap Past the Radar | |
Age of Mythology (Video Game) / int_4b86a724 | comment |
The surname "Womanlicker" shows up occasionally as well. | |
Age of Mythology (Video Game) / int_4b86a724 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_4b86a724 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_4b86a724 | |
Age of Mythology (Video Game) / int_4c123f8a | type |
Do Not Touch the Funnel Cloud | |
Age of Mythology (Video Game) / int_4c123f8a | comment |
Do Not Touch the Funnel Cloud: Surprisingly averted; the Tornado god power will damage buildings and suck up units (which is a One-Hit Kill, of course) on either side of the path it takes, so don't think you can just "dodge" the twister when it comes. It's actually not the Game-Breaker it sounds like, as the path it takes is completely random; it's just as likely to devastate the enemy base as it is to turn left and miss the base entirely, only taking out a few cheap sentry towers. | |
Age of Mythology (Video Game) / int_4c123f8a | featureApplicability |
-1.0 | |
Age of Mythology (Video Game) / int_4c123f8a | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_4c123f8a | |
Age of Mythology (Video Game) / int_4c782fb9 | type |
Gods Need Prayer Badly | |
Age of Mythology (Video Game) / int_4c782fb9 | comment |
Food, wood, gold and Favor. | |
Age of Mythology (Video Game) / int_4c782fb9 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_4c782fb9 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_4c782fb9 | |
Age of Mythology (Video Game) / int_4f247a69 | type |
Adaptational Ugliness | |
Age of Mythology (Video Game) / int_4f247a69 | comment |
Adaptational Ugliness: Many male gods who are traditionally described as youthful and handsome instead appear old and grey. An odd case with Athena. Her 3D model appears to be a young beautiful woman, but her portrait depicts her as someone less attractive, as well as different from her model. | |
Age of Mythology (Video Game) / int_4f247a69 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_4f247a69 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_4f247a69 | |
Age of Mythology (Video Game) / int_500ecfb7 | type |
The Big Guy | |
Age of Mythology (Video Game) / int_500ecfb7 | comment |
The Big Guy: Ajax in the original campaign. He was even bigger in the original myths. | |
Age of Mythology (Video Game) / int_500ecfb7 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_500ecfb7 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_500ecfb7 | |
Age of Mythology (Video Game) / int_50d71a78 | type |
Dual Wielding | |
Age of Mythology (Video Game) / int_50d71a78 | comment |
Dual Wielding: The Atlantean civilization in the expansion can get Fanatics, which dual-wield swords. They will beat any human soldiers they get in melee range with, and when upgraded as heroes to do bonus damage against myth units, can pretty much beat anything on the ground. One-on-one though, since upgrading them as heroes will easily cause them to get horribly outnumbered. Kastor (in the Expansion) wields two swords as well, though it is never stated he is of the Fanatic cult. Two Egyptian myth units, Anubis' Anubites and Horus' Avengers, also dual-wield their weapons. There's also the Nord Einherjar, who dual-wield axes. | |
Age of Mythology (Video Game) / int_50d71a78 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_50d71a78 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_50d71a78 | |
Age of Mythology (Video Game) / int_5313c266 | type |
Bookends | |
Age of Mythology (Video Game) / int_5313c266 | comment |
Book-Ends: In the initial cinematic, Arkantos sarcastically claims that "Any who threaten my home or my family will soon have a place in my dreams". The last mission's title? "A place in my dreams". | |
Age of Mythology (Video Game) / int_5313c266 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_5313c266 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_5313c266 | |
Age of Mythology (Video Game) / int_53f5119f | type |
The Dragon | |
Age of Mythology (Video Game) / int_53f5119f | comment |
The Dragon: Kamos and Kemsyt. The statue of Poseidon on the final mission. In the expansion campaign, Krios/Krony is this to Kronos. | |
Age of Mythology (Video Game) / int_53f5119f | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_53f5119f | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_53f5119f | |
Age of Mythology (Video Game) / int_5405b144 | type |
Scratch Damage | |
Age of Mythology (Video Game) / int_5405b144 | comment |
The first two Age of Empires titles have siege units that are excellent in wiping out both units and buildings. Not the case here, as they now deal Scratch Damage on units. Another one in The Titans expansion where villagers deal extra damage to siege units. | |
Age of Mythology (Video Game) / int_5405b144 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_5405b144 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_5405b144 | |
Age of Mythology (Video Game) / int_557838d1 | type |
Adaptational Attractiveness | |
Age of Mythology (Video Game) / int_557838d1 | comment |
Adaptational Attractiveness: Zigzagged. The game mostly goes for fanservice with its depictions of goddesses, most notably Isis and Theia. | |
Age of Mythology (Video Game) / int_557838d1 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_557838d1 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_557838d1 | |
Age of Mythology (Video Game) / int_575fd5e2 | type |
Dark Is Not Evil | |
Age of Mythology (Video Game) / int_575fd5e2 | comment |
Also pretty much in line with the actual mythology, as Hades, while not exactly good, was generally a far nicer and more fair guy than most of his fellow gods, while Poseidon was, even among total douchebags, among the absolute worst. | |
Age of Mythology (Video Game) / int_575fd5e2 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_575fd5e2 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_575fd5e2 | |
Age of Mythology (Video Game) / int_57d43e40 | type |
Fantasy Counterpart Culture | |
Age of Mythology (Video Game) / int_57d43e40 | comment |
Fantasy Counterpart Culture: The Atlanteans, while retaining some Greek elements, also have a general aesthetic reminiscent of Ancient Rome and even the Byzantine Empire. As well as a few hints of Mesoamerican touches, like their use of llamas. | |
Age of Mythology (Video Game) / int_57d43e40 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_57d43e40 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_57d43e40 | |
Age of Mythology (Video Game) / int_580be152 | type |
Adaptational Modesty | |
Age of Mythology (Video Game) / int_580be152 | comment |
Adaptational Modesty: Atalanta is shown dressed much more conservatively than in classical depictions (where she was usually dressed in skimpy hunting dresses and bikinis). | |
Age of Mythology (Video Game) / int_580be152 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_580be152 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_580be152 | |
Age of Mythology (Video Game) / int_5869bd44 | type |
Arrows on Fire | |
Age of Mythology (Video Game) / int_5869bd44 | comment |
Arrows on Fire: Burning Pitch upgrade for archers. Does bonus damage against buildings, but does nothing against units. Still looks awesome. | |
Age of Mythology (Video Game) / int_5869bd44 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_5869bd44 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_5869bd44 | |
Age of Mythology (Video Game) / int_5c39e841 | type |
AltumVidetur | |
Age of Mythology (Video Game) / int_5c39e841 | comment |
Altum Videtur: It's impressive how they make scientific names for myth units without resorting to Canis Latinicus. | |
Age of Mythology (Video Game) / int_5c39e841 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_5c39e841 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_5c39e841 | |
Age of Mythology (Video Game) / int_5d103ea8 | type |
AwesomeMcCoolName | |
Age of Mythology (Video Game) / int_5d103ea8 | comment |
Sometimes, the names are so bizarre that you don't know whether they belong in "Awesome McCool" Name or not. For example, Egill Refreshingbeveragepuncher (For Icelandic people this is most certainly belongs). | |
Age of Mythology (Video Game) / int_5d103ea8 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_5d103ea8 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_5d103ea8 | |
Age of Mythology (Video Game) / int_5d1eca88 | type |
Awesome McCoolname | |
Age of Mythology (Video Game) / int_5d1eca88 | comment |
The Norse Hersir units are shown by names, which are randomly generated from a pool of first names and last name parts. It is possible, through editing some text files, to add some more variety in Hersir names. Some examples include "Hamal Refreshingbeveragemaker", "Hrolf Eggpuncher", and "Egill Griffonminer". | |
Age of Mythology (Video Game) / int_5d1eca88 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_5d1eca88 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_5d1eca88 | |
Age of Mythology (Video Game) / int_5d753b19 | type |
The Smurfette Principle | |
Age of Mythology (Video Game) / int_5d753b19 | comment |
The Smurfette Principle: Isis is the only playable goddess in the original version of the game. Subverted with the release of first the Titans and then the Tale of the Dragon expansion packs, both of which add female major gods: Gaia for the Atlanteans, and Nu Wa for the Chinese. | |
Age of Mythology (Video Game) / int_5d753b19 | featureApplicability |
-0.3 | |
Age of Mythology (Video Game) / int_5d753b19 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_5d753b19 | |
Age of Mythology (Video Game) / int_61c683d2 | type |
We Have Reserves | |
Age of Mythology (Video Game) / int_61c683d2 | comment |
We Have Reserves: To compensate Poseidon's lack of healing options, Militia units appear from buildings razed by enemies. This is tough to handle in the campaign since the Big Bad in the first game is affiliated with Poseidon and campaign scenarios against them give them many buildings at start and therefore many Militias at their disposal. | |
Age of Mythology (Video Game) / int_61c683d2 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_61c683d2 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_61c683d2 | |
Age of Mythology (Video Game) / int_62259825 | type |
Nintendo Hard | |
Age of Mythology (Video Game) / int_62259825 | comment |
Nintendo Hard: The Titan difficulty on Random Maps, with the AI set to Attacker. The AI opponents are brutally efficient, and will have easily both outclassed and outnumbered players who were used to the (comparatively) leisurely pace of Campaign maps. If you haven't got a working, fully stocked army by the 15 minute mark, you may as well throw in the towel, as the odds are high that your foe's legions are already en route. | |
Age of Mythology (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_62259825 | |
Age of Mythology (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Age of Mythology (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: The information attached to everything shows that the developers know how everything really worked in the relevant civilizations and time periods, but the gameplay doesn't reflect it. This also applies to the descriptions of mythological creatures, for example: The in-game encyclopedia describes Medusa and other gorgons accurately to the mythology as a Winged Humanoid but the model for the Medusa unit is a wingless Snake Person in the tradition of modern depictions inspired by Clash of the Titans. The same encyclopedia makes mention of the ring of barking dogs around Scylla's waist that show up in most traditional descriptions and depictions. The Scylla model, however, merely resembles a sort of two-flippered plesiosaur. Understandable as the dogs do look rather silly. | |
Age of Mythology (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_6320eced | |
Age of Mythology (Video Game) / int_6411dac8 | type |
BadassNormal | |
Age of Mythology (Video Game) / int_6411dac8 | comment |
Badass Normal: If upgraded to heroes, the Atlantean Citizens are perfectly capable of holding off myth units that would kill ordinary infantry. | |
Age of Mythology (Video Game) / int_6411dac8 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_6411dac8 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_6411dac8 | |
Age of Mythology (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Age of Mythology (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: Chiron pulls one, by causing a rockslide that traps him with a bunch of giants but allows the other Heroes to escape. This may be a form of Gameplay and Story Segregation, as it is mentioned that Chiron is immortal. Alternatively, he could just be trapped there, fighting off giants forever. Not forever, since in the very next mission the bad guys manage to destroy the barrier he created, and there is no sign of him whatsoever. | |
Age of Mythology (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_6439de78 | |
Age of Mythology (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Age of Mythology (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Everything, though buildings will appear to be burning as they are more and more damaged. It's purely cosmetic. | |
Age of Mythology (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_64f0c18c | |
Age of Mythology (Video Game) / int_6638c7f7 | type |
Stealth-Based Mission | |
Age of Mythology (Video Game) / int_6638c7f7 | comment |
Stealth-Based Mission: More like Stealth-Based Objective, really. A mission in the first chapter of the main campaign has Arkantos, Ajax, and Odysseus sneaking through Troy after infiltrating it in The Horse. Since there's only three of you, you are encouraged to avoid fights. This only lasts until you reach the gates, which aren't all that far. | |
Age of Mythology (Video Game) / int_6638c7f7 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_6638c7f7 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_6638c7f7 | |
Age of Mythology (Video Game) / int_67677940 | type |
Giant Flyer | |
Age of Mythology (Video Game) / int_67677940 | comment |
Giant Flyer: The Rok acts as a transport. There are also the Egyptian Phoenixes, which are on fire, the Atlantean Stymphalian birds and the chinese Vermillion birds. | |
Age of Mythology (Video Game) / int_67677940 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_67677940 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_67677940 | |
Age of Mythology (Video Game) / int_6aa10cf9 | type |
Arbitrary Headcount Limit | |
Age of Mythology (Video Game) / int_6aa10cf9 | comment |
The "Ancestors" god power, which temporarily raises either a small army of undead soldiers if used on land or a small fleet of ghost ships if used on water. Also, the mechanic whereby the Hades-worshiping Greeks randomly recieve free "shade" units (exempt from the Arbitrary Head Count Limit) whenever they lose a normal soldier. | |
Age of Mythology (Video Game) / int_6aa10cf9 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_6aa10cf9 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_6aa10cf9 | |
Age of Mythology (Video Game) / int_6bd689ca | type |
Meaningful Echo | |
Age of Mythology (Video Game) / int_6bd689ca | comment |
Meaningful Echo: "Arkantos...awaken.", said by Athena to Arkantos in a dream in the prologue of "Fall of the Trident" and again in the epilogue when Arkantos is resurrected as a god. | |
Age of Mythology (Video Game) / int_6bd689ca | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_6bd689ca | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_6bd689ca | |
Age of Mythology (Video Game) / int_6e0898f9 | type |
Silliness Switch | |
Age of Mythology (Video Game) / int_6e0898f9 | comment |
Silliness Switch: The cheat codes, which provide things like the 'Chicken Meteor' God Power and a Canadian super-bear that can insta-kill just about every other unit. | |
Age of Mythology (Video Game) / int_6e0898f9 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_6e0898f9 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_6e0898f9 | |
Age of Mythology (Video Game) / int_7012424f | type |
Stealth Hi/Bye | |
Age of Mythology (Video Game) / int_7012424f | comment |
Stealth Hi/Bye: In the second mission of the 'Golden Gift' campaign, Skult pulls this off with Eitri. When the dwarf begins his rant, the man turns and walks behind the Town Center...and promptly disappears. Even better, this happens during the camera swing that happens at the beginning of every campaign, so he quite literally teleports from behind the buildings. It is impossible for him to do anything else. Granted, 'Skult' is, in fact, Loki, so he has an excuse. | |
Age of Mythology (Video Game) / int_7012424f | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7012424f | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7012424f | |
Age of Mythology (Video Game) / int_71e12a1f | type |
A Kind of One | |
Age of Mythology (Video Game) / int_71e12a1f | comment |
A Kind of One: Many unique creatures from mythology became standard unit types that you can train any number of. A certain snake-headed woman with a petrifying gaze may offer the most egregious example: these Greek myth units are named Medusae, a pluralization of Medusa... even though Medusa herself was actually one of three sisters called "Gorgons", and worse, uses Latin grammar rules to pluralize a Greek name. The developers already had a perfectly good generic species name at their disposal, but they chose to enforce A Kind of One instead! Oddly, the game subverts this too, notably with the Norse Fenris Brood and Jormund Elver, which are noted to be the offspring of Fenrir and the Jormongund, respectively. | |
Age of Mythology (Video Game) / int_71e12a1f | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_71e12a1f | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_71e12a1f | |
Age of Mythology (Video Game) / int_7215c26c | type |
Man-Eating Plant | |
Age of Mythology (Video Game) / int_7215c26c | comment |
Man-Eating Plant: Oceanus' power summons a giant carnivorous plant on both land and sea. Said plant possess a special attack, allowing them to eat a enemy soldier alive. | |
Age of Mythology (Video Game) / int_7215c26c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7215c26c | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7215c26c | |
Age of Mythology (Video Game) / int_7286e96d | type |
Idiot Ball | |
Age of Mythology (Video Game) / int_7286e96d | comment |
Idiot Ball: The entire Titans campaign is the result of this: First, the Atlanteans believe the questionable advice of the now-possessed Krios with, well, no question, and just go along with everything he says. Even though his tone is oddly assertive and clearly evil, and he conveniently dreams of where to go next and finds Sky Passages. Almost like he has an agenda. Hmm... Second, after the Atlanteans are strangely attacked by two Greek scouts when they first set up camp in Greece, Castor responds by defeating the Greeks in the area in retaliation, which escalates to Egypt and Scandinavia and inadvertently allows some of the Titans to escape. At no point do the Atlanteans consider that the Greeks may have attacked them because they were repairing temples to the Titans; which one Atlantean soldier even remarked was forbidden barely ten seconds before the Greeks attacked. The initial Greeks themselves get this: when told Castor is coming with a small force, they immediately attack rather than allow Castor to discuss matters with them, turning Castor against them comletely. Third, when arriving in a new land the Atlanteans automatically make the worst decision imaginable. Just arrived in Egypt? Let's take all their relics! Visiting the Norselands? We'll topple their tower to Odin! Accidentally wound up on the slopes of Mount Olympus? Let's attack it to prove our superiority! | |
Age of Mythology (Video Game) / int_7286e96d | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7286e96d | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7286e96d | |
Age of Mythology (Video Game) / int_73e6108f | type |
Everything's Better with Llamas | |
Age of Mythology (Video Game) / int_73e6108f | comment |
Everything's Better with Llamas: Llamas serve as the Atlanteans' caravan units, further adding to their exotic-ness. | |
Age of Mythology (Video Game) / int_73e6108f | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_73e6108f | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_73e6108f | |
Age of Mythology (Video Game) / int_742a6e78 | type |
Gameplay Ally Immortality | |
Age of Mythology (Video Game) / int_742a6e78 | comment |
Gameplay Ally Immortality: The campaign heroes. Justified for Chiron and Regenlief, who are both actually immortal. Although it doesn't save the former from being burned alive by fire giants. | |
Age of Mythology (Video Game) / int_742a6e78 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_742a6e78 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_742a6e78 | |
Age of Mythology (Video Game) / int_7453bc5b | type |
Spared by the Adaptation | |
Age of Mythology (Video Game) / int_7453bc5b | comment |
Spared by the Adaptation: Ajax, as anyone who's read the myths can attest. Also, going by the cutscene showing the burning of Troy, Achilles apparently survived too. | |
Age of Mythology (Video Game) / int_7453bc5b | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7453bc5b | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7453bc5b | |
Age of Mythology (Video Game) / int_745a226c | type |
Easy Logistics | |
Age of Mythology (Video Game) / int_745a226c | comment |
Easy Logistics | |
Age of Mythology (Video Game) / int_745a226c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_745a226c | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_745a226c | |
Age of Mythology (Video Game) / int_776a06eb | type |
All Myths Are True | |
Age of Mythology (Video Game) / int_776a06eb | comment |
All Myths Are True: Greek, Egyptian, Norse and Chinese mythology are true, including more modern elements of the Atlantis myth and some A Kind of One species based on mythological creatures and gods. Also, Leviathan (for the Egyptians) and Behemoth (for the Atlanteans) from Jewish mythology and some (more or less inspired by myths) creatures likely made up by the creators of the game show up. | |
Age of Mythology (Video Game) / int_776a06eb | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_776a06eb | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_776a06eb | |
Age of Mythology (Video Game) / int_7831b670 | type |
Gaia's Vengeance | |
Age of Mythology (Video Game) / int_7831b670 | comment |
Gaia's Vengeance: Gaia helps the heroes fight the Big Bad throughout the campaign by granting them the use of her powers to weaken the power of the Titans. She also appears in person to fight Kronos, and helps to imprison him once again. | |
Age of Mythology (Video Game) / int_7831b670 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7831b670 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7831b670 | |
Age of Mythology (Video Game) / int_7b4d0c39 | type |
Tech Tree | |
Age of Mythology (Video Game) / int_7b4d0c39 | comment |
Tech Tree: A twist on the tech trees from Age of Empires and Age of Kings by making a different one for all civilizations in the style of Starcraft. Mythology adds a further twist by making you choose one of two gods for each age (3 for the first, which determine the available minor gods). Each of them offers an unique god power, myth units and upgrades. The base tech tree on the other hand is practically identical among all races and main gods - the names and images are different, but what they do is mostly interchangeable. | |
Age of Mythology (Video Game) / int_7b4d0c39 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7b4d0c39 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7b4d0c39 | |
Age of Mythology (Video Game) / int_7bc0a5e5 | type |
Purple Is the New Black | |
Age of Mythology (Video Game) / int_7bc0a5e5 | comment |
Purple Is the New Black: In the cinematics, the "evil smokes" are usually purple and black; Kronos has purple-black smoke oozing from his body, his shapeshifting servant arrives with a purple-black smoke, and transforms from Krios to his demonic self in a puff of purple and black energies. | |
Age of Mythology (Video Game) / int_7bc0a5e5 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7bc0a5e5 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7bc0a5e5 | |
Age of Mythology (Video Game) / int_7c48b272 | type |
Summon Bigger Fish | |
Age of Mythology (Video Game) / int_7c48b272 | comment |
Summon Bigger Fish: This is how the Titans' threat is stopped in the expansion: the Anubis Guardian is used againts Cerberus in Egypt, Nidhogg is released against the Nordic Titan (though it's possible to defeat it without summoning the dragon) and Prometheus and Kronos are defeated by the power of Gaia. | |
Age of Mythology (Video Game) / int_7c48b272 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7c48b272 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7c48b272 | |
Age of Mythology (Video Game) / int_7eb09e49 | type |
The Four Gods | |
Age of Mythology (Video Game) / int_7eb09e49 | comment |
The Four Gods: The Chinese Mythic Age Myth Units are based on these. | |
Age of Mythology (Video Game) / int_7eb09e49 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7eb09e49 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7eb09e49 | |
Age of Mythology (Video Game) / int_7fbb2a3 | type |
NiceJobBreakingItHero | |
Age of Mythology (Video Game) / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero!: Plot of the Titans expansion. | |
Age of Mythology (Video Game) / int_7fbb2a3 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_7fbb2a3 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_7fbb2a3 | |
Age of Mythology (Video Game) / int_80cd1f62 | type |
God of Evil | |
Age of Mythology (Video Game) / int_80cd1f62 | comment |
God of Evil: Kronos, and the rest of the Titans apart from Gaia, who actively helps the heroes, and Oranos, who is never directly against them.. In the first game, Poseidon for siding with Kronos. The gods of choice of your Egyptian and Norse enemies; Set and Loki. Averted with Hades however, who even lends a hand in helping the protagonists. | |
Age of Mythology (Video Game) / int_80cd1f62 | featureApplicability |
-1.0 | |
Age of Mythology (Video Game) / int_80cd1f62 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_80cd1f62 | |
Age of Mythology (Video Game) / int_81a61a4a | type |
Discontinuity Nod | |
Age of Mythology (Video Game) / int_81a61a4a | comment |
Discontinuity Nod: One of the taunts you can send to other players is a guy asking "What happened to all the stone?" in bewilderment, a reference to how one of the resources from the previous game, Stone, was replaced by Favor. | |
Age of Mythology (Video Game) / int_81a61a4a | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_81a61a4a | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_81a61a4a | |
Age of Mythology (Video Game) / int_823c6e3e | type |
LargeHam | |
Age of Mythology (Video Game) / int_823c6e3e | comment |
Large Ham: Several campaign characters exhibit this trait, but Ajax' rants about pulling peoples heads off, and also Gargarensis once something goes bad for him, stands out. Especially if Gargarensis follows up with an Evil Laugh. | |
Age of Mythology (Video Game) / int_823c6e3e | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_823c6e3e | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_823c6e3e | |
Age of Mythology (Video Game) / int_83445b04 | type |
Pun | |
Age of Mythology (Video Game) / int_83445b04 | comment |
Pun: Many within the soundtrack. Names like "Meatier Shower" and "Of Norse Not !" come to mind. If you couldn't guess, they are the theme that play when you use the Meteor Shower power (and a few cheats that involve an explosive chicken meteor shower at times) and the Norse theme, respectively. Also, a few of the titles like "Eat Your Potatoes" | |
Age of Mythology (Video Game) / int_83445b04 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_83445b04 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_83445b04 | |
Age of Mythology (Video Game) / int_85474aa1 | type |
Power Creep | |
Age of Mythology (Video Game) / int_85474aa1 | comment |
Power Creep: The Atlanteans have a few examples of this, the most obvious being that their god powers can be used multiple times (though, granted, a lot of them aren't as powerful as the one-use god powers the other guys get) | |
Age of Mythology (Video Game) / int_85474aa1 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_85474aa1 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_85474aa1 | |
Age of Mythology (Video Game) / int_8acbc572 | type |
Fire and Brimstone Hell | |
Age of Mythology (Video Game) / int_8acbc572 | comment |
Fire and Brimstone Hell: Erebus. Tartarus - the part where the Titans are imprisoned - is never shown, but presumably it's much the same. Interestingly, the Norse refer to it as Niflheim, which in actual myth was more like a Frost And Icicles Hell. | |
Age of Mythology (Video Game) / int_8acbc572 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_8acbc572 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_8acbc572 | |
Age of Mythology (Video Game) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
Age of Mythology (Video Game) / int_8b606a51 | comment |
There Is No Kill Like Overkill: Build a Titan Gate, and get a beast that can destroy an entire civilization. But not necessarily the army attached to it. | |
Age of Mythology (Video Game) / int_8b606a51 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_8b606a51 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_8b606a51 | |
Age of Mythology (Video Game) / int_8c18fdf | type |
Scorpion People | |
Age of Mythology (Video Game) / int_8c18fdf | comment |
Scorpion People: The Scorpion Man myth unit, available to the Egyptians when worshipping Nephthys. They can sting any enemy to inflict poison on them. | |
Age of Mythology (Video Game) / int_8c18fdf | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_8c18fdf | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_8c18fdf | |
Age of Mythology (Video Game) / int_8c1ad82f | type |
Proud Warrior Race Guy | |
Age of Mythology (Video Game) / int_8c1ad82f | comment |
Proud Warrior Race Guy: The Norse faction. | |
Age of Mythology (Video Game) / int_8c1ad82f | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_8c1ad82f | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_8c1ad82f | |
Age of Mythology (Video Game) / int_8d718b9e | type |
Bears Are Bad News | |
Age of Mythology (Video Game) / int_8d718b9e | comment |
Titan > Everything. Technically, Titans count as normal myth units and do have a negative damage multiplier against heroes and siege weapons. It just does so much damage that multipliers matter little. Spamming heroes is the suggested way to defeat a Titan in a random map. When cheating, spam other titans or a single Lazer Bear (because Bears Are Bad News) and send in other units at you leisure. Flying units will cause an insane amount of damage over time due to the fact that other than a plot cutscene with Prometheus and a Roc, it is impossible for the majority of stronger units to attack them due to the fact they are flying, and can redirect the dumber of AIs into your gigantic trap fortification. | |
Age of Mythology (Video Game) / int_8d718b9e | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_8d718b9e | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_8d718b9e | |
Age of Mythology (Video Game) / int_8e5c28c | type |
Crystal Spires and Togas | |
Age of Mythology (Video Game) / int_8e5c28c | comment |
Crystal Spires and Togas: Atlantis uses a restrained version of this aesthetic, combined with the below mentioned influences. The history section for their units reveals their society to be a pretty good example of the trope. | |
Age of Mythology (Video Game) / int_8e5c28c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_8e5c28c | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_8e5c28c | |
Age of Mythology (Video Game) / int_90d44f44 | type |
Karmic Death | |
Age of Mythology (Video Game) / int_90d44f44 | comment |
Right before he gets skewered by the collapsing Poseidon statue's trident. | |
Age of Mythology (Video Game) / int_90d44f44 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_90d44f44 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_90d44f44 | |
Age of Mythology (Video Game) / int_913b60d2 | type |
Spotlight-Stealing Crossover | |
Age of Mythology (Video Game) / int_913b60d2 | comment |
Spotlight-Stealing Crossover: Greek Mythology gets the lion's share of story attention. The Greeks are playable in the largest number of campaign missions in the first game (in the expansion's campaign, they are the only ones not to have a mission played as their town, but instead the rather 'extra-Greek' Atlanteans have the overwhelming majority of missions). The Atlantean faction is based off of unused Greek Gods from the first game. Four of the recurring story heroes are Greek / Atlantean while Amanra is the only Egyptian Hero to be playable in more than one level. The main focus of the story is preventing Kronos from escaping Tartarus. The norse heroes (Reginlief, Brokk and Eitri) are not playable outside their campaign (though Brokk and Eitri did get a prequel mini-campaign of their own). Amanra is the only non-greek hero to be playable outside her campaign. | |
Age of Mythology (Video Game) / int_913b60d2 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_913b60d2 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_913b60d2 | |
Age of Mythology (Video Game) / int_920ca805 | type |
Night of the Living Mooks | |
Age of Mythology (Video Game) / int_920ca805 | comment |
Night of the Living Mooks: The "Ancestors" god power, which temporarily raises either a small army of undead soldiers if used on land or a small fleet of ghost ships if used on water. Also, the mechanic whereby the Hades-worshiping Greeks randomly recieve free "shade" units (exempt from the Arbitrary Head Count Limit) whenever they lose a normal soldier. The Egyptians can create Mummies, who themselves can turn enemies into skeletal minions. Plus the Vikings' Einherjar myth units are dead warriors returned from Valhalla. | |
Age of Mythology (Video Game) / int_920ca805 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_920ca805 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_920ca805 | |
Age of Mythology (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Age of Mythology (Video Game) / int_940a5958 | comment |
Artificial Stupidity: Amanra's and the Anubites' "leaping" attack can often lead to them leaping over an enemy wall and into their base, without any support. Or somehow get stuck midway through unwalkable terrain, with the only hope of getting unstuck being enemies getting close enough to leap at them. | |
Age of Mythology (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_940a5958 | |
Age of Mythology (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
Age of Mythology (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: The two Age of Empires games have one and two-button interfaces... Mythology has only the two-button option. | |
Age of Mythology (Video Game) / int_963086ce | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_963086ce | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_963086ce | |
Age of Mythology (Video Game) / int_970c790a | type |
Big Bad | |
Age of Mythology (Video Game) / int_970c790a | comment |
Big Bad: Gargarensis in the original, Kronos' shape-shifting servant Krony in the expansion. Kronos is the ultimate evil in both campaigns, and Poseidon is eventually revealed to have been aligned with Gargarensis' plans in the first. | |
Age of Mythology (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_970c790a | |
Age of Mythology (Video Game) / int_9a7d4472 | type |
Stock Ness Monster | |
Age of Mythology (Video Game) / int_9a7d4472 | comment |
Then there is Scylla, a giant long-necked sea reptile which can grow up to five heads if it keeps eating ships. | |
Age of Mythology (Video Game) / int_9a7d4472 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_9a7d4472 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_9a7d4472 | |
Age of Mythology (Video Game) / int_9aaf8eca | type |
Crippling Overspecialization | |
Age of Mythology (Video Game) / int_9aaf8eca | comment |
Crippling Overspecialization: Most units only have one ability, though some have a special ability. The Egyptian Lighthouse provides massive line of sight, but can't defend itself or do anything else for that matter. Counter units have heavy attack and defense bonuses against the unit type they target, meaning they will often win against those even if they're outnumbered or behind in upgrades. Which is just as well, since without those bonuses they are usually weak for their cost compared to more basic troops of their type. | |
Age of Mythology (Video Game) / int_9aaf8eca | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_9aaf8eca | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_9aaf8eca | |
Age of Mythology (Video Game) / int_9be7c205 | type |
Giant Spider | |
Age of Mythology (Video Game) / int_9be7c205 | comment |
Giant Spider: Leto's Divine Power summons some spider's eggs which hatch in full grown ground spiders. They'll catch and drag a single enemy soldier underground, and then disappear. | |
Age of Mythology (Video Game) / int_9be7c205 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_9be7c205 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_9be7c205 | |
Age of Mythology (Video Game) / int_9c550e26 | type |
Word Salad Title | |
Age of Mythology (Video Game) / int_9c550e26 | comment |
Word Salad Title: The titles of the pieces in the soundtrack are silly at best, but a few are nonsensical and irrelevant at most. | |
Age of Mythology (Video Game) / int_9c550e26 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_9c550e26 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_9c550e26 | |
Age of Mythology (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Age of Mythology (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: During the opening cutscene, when the temple begins collapsing, it is Poseidon's trident that breaks from his statue and almost crushes the protagonist. When you first encounter Gargarensis in the campaign, his Major God is Poseidon. | |
Age of Mythology (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_9d12bbc1 | |
Age of Mythology (Video Game) / int_9d2a873b | type |
Story Overwrite | |
Age of Mythology (Video Game) / int_9d2a873b | comment |
Story Overwrite: If you somehow manage to defeat the final boss without using demigod Arkantos, the final cutscene will show Arkantos finishing off the boss anyway. | |
Age of Mythology (Video Game) / int_9d2a873b | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_9d2a873b | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_9d2a873b | |
Age of Mythology (Video Game) / int_9e943076 | type |
One-Man Army | |
Age of Mythology (Video Game) / int_9e943076 | comment |
One-Man Army: Titans can dispatch average armies of human soldiers with ease. But Death of a Thousand Cuts will be in effect if the enemy still has resources to keep making more units, so target their buildings. | |
Age of Mythology (Video Game) / int_9e943076 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_9e943076 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_9e943076 | |
Age of Mythology (Video Game) / int_a025d2f7 | type |
Physical Heaven | |
Age of Mythology (Video Game) / int_a025d2f7 | comment |
Physical Heaven: The Greek version, of course. And Arkantos's son wastes no time in wrecking it either. | |
Age of Mythology (Video Game) / int_a025d2f7 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a025d2f7 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a025d2f7 | |
Age of Mythology (Video Game) / int_a27c0c2c | type |
Artistic License – Religion | |
Age of Mythology (Video Game) / int_a27c0c2c | comment |
Artistic License – Religion: They did do the research. However, they decided to ignore the results of it wherever necessary. | |
Age of Mythology (Video Game) / int_a27c0c2c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a27c0c2c | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a27c0c2c | |
Age of Mythology (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
Age of Mythology (Video Game) / int_a414c3f0 | comment |
One-Hit Kill: Some powers and special abilities works like this, like the Medusas' petrifying gaze, Argo's acidic tears, Leto's spiders or the Mummy's sorcery. Zeus' Lightning power is also an instant one hit kill for anything you target, aside from Titans, which it will heavily damage. | |
Age of Mythology (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a414c3f0 | |
Age of Mythology (Video Game) / int_a4e3759e | type |
You Don't Look Like You | |
Age of Mythology (Video Game) / int_a4e3759e | comment |
An odd case with Athena. Her 3D model appears to be a young beautiful woman, but her portrait depicts her as someone less attractive, as well as different from her model. | |
Age of Mythology (Video Game) / int_a4e3759e | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a4e3759e | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a4e3759e | |
Age of Mythology (Video Game) / int_a536f3a3 | type |
Gender-Blender Name | |
Age of Mythology (Video Game) / int_a536f3a3 | comment |
Gender-Blender Name: One of the randomly-generated names a Pharaoh can have is Cleopatra. | |
Age of Mythology (Video Game) / int_a536f3a3 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a536f3a3 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a536f3a3 | |
Age of Mythology (Video Game) / int_a60f7120 | type |
Physical God | |
Age of Mythology (Video Game) / int_a60f7120 | comment |
Physical Gods: Athena, Osiris, Zeus, Gaia, Thor and the other Olympian/Egyptian/Norse gods. Arkantos becomes one after his ascent to godhood. Manifesting physically, only Osiris in the campaign, Gaia and Kronos in the Xpack, and Arkantos. | |
Age of Mythology (Video Game) / int_a60f7120 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a60f7120 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a60f7120 | |
Age of Mythology (Video Game) / int_a65288e2 | type |
Ascended Extra | |
Age of Mythology (Video Game) / int_a65288e2 | comment |
Ascended Extra: Kastor was merely a minor character in Fall of the Trident, in the Titans he becomes The Hero. Ajax as well, compared to the his source material where he's a minor side character. Here he's The Lancer on a quest across three continents to stop The End of the World as We Know It. | |
Age of Mythology (Video Game) / int_a65288e2 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a65288e2 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a65288e2 | |
Age of Mythology (Video Game) / int_a6920765 | type |
Party Scattering | |
Age of Mythology (Video Game) / int_a6920765 | comment |
Party Scattering: The team of heroes is scattered by an avalanche caused by Kronos and must regroup before they can build a settlement. | |
Age of Mythology (Video Game) / int_a6920765 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a6920765 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a6920765 | |
Age of Mythology (Video Game) / int_a6b14ee1 | type |
Hollywood Tactics | |
Age of Mythology (Video Game) / int_a6b14ee1 | comment |
Hollywood Tactics: The cinematic for the original game and the expansion shows the spearmen charging, despite how dense formations were the method of using them of the time period. Since the spearmen were just rejuvenated and ready to attack from being previously getting beaten before (plus, their formations probably would've been useless against the ridiculous brute strength of the mythological creatures they were facing), their lack of discipline in the situation may be a Justified Trope. Also, since the unit information on them notes the use of formations, it was at least the Rule of Cool. | |
Age of Mythology (Video Game) / int_a6b14ee1 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a6b14ee1 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a6b14ee1 | |
Age of Mythology (Video Game) / int_a8076bdf | type |
War Elephants | |
Age of Mythology (Video Game) / int_a8076bdf | comment |
War Elephants: The Egyptians' strongest unit. | |
Age of Mythology (Video Game) / int_a8076bdf | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_a8076bdf | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_a8076bdf | |
Age of Mythology (Video Game) / int_aa7dc8ce | type |
Luke Nounverber | |
Age of Mythology (Video Game) / int_aa7dc8ce | comment |
Luke Nounverber: The Norse Hersir units are shown by names, which are randomly generated from a pool of first names and last name parts. It is possible, through editing some text files, to add some more variety in Hersir names. Some examples include "Hamal Refreshingbeveragemaker", "Hrolf Eggpuncher", and "Egill Griffonminer". There is also the possibility for the more badass "Surtr Firesword", which is something of a literal Mythology Gag, being a fire giant in Norse mythology which... has a Flaming Sword. The surname "Womanlicker" shows up occasionally as well. In the noun part of Nounverber, one of the available words for the name generator actually is "Noun." Sometimes, the names are so bizarre that you don't know whether they belong in "Awesome McCool" Name or not. For example, Egill Refreshingbeveragepuncher (For Icelandic people this is most certainly belongs). | |
Age of Mythology (Video Game) / int_aa7dc8ce | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_aa7dc8ce | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_aa7dc8ce | |
Age of Mythology (Video Game) / int_ac5b526d | type |
Hellgate | |
Age of Mythology (Video Game) / int_ac5b526d | comment |
Hellgate: Five kinds: one the Atlanteans can build one as a passage although it looks more heavenly (it is a sky passage), the Tartarus Gates, Apollo's Underworld Passage, the decorative or plot passage that can't be used, and the Titan Gate. | |
Age of Mythology (Video Game) / int_ac5b526d | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ac5b526d | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ac5b526d | |
Age of Mythology (Video Game) / int_ad8dbae4 | type |
Public Domain Artifact | |
Age of Mythology (Video Game) / int_ad8dbae4 | comment |
Public Domain Artifact: The Relics system is taken from Age of Empires, but in this case each relic is a unique object that gives you a different benefit. They range from "the Nose of the Sphinx" and "Trojan Gate Hinge" to the more whimsical "Boots of Kick Everything". The Armor of Arkantos is a collectible treasure in Age of Empires 3. | |
Age of Mythology (Video Game) / int_ad8dbae4 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ad8dbae4 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ad8dbae4 | |
Age of Mythology (Video Game) / int_ae0bbe52 | type |
Living Statue | |
Age of Mythology (Video Game) / int_ae0bbe52 | comment |
Living Statue: The Statue of Poseidon during the final mission of the original campaign. Hades's Sentinels god power creates four statues around the town center to defend them from enemies. Leto's Automatons from the expansion. The Colossus unit is not living, like the Automatons, but follows this anyway. Year of the Dragon adds Huang Di's Terracota Warriors. | |
Age of Mythology (Video Game) / int_ae0bbe52 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ae0bbe52 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ae0bbe52 | |
Age of Mythology (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
Age of Mythology (Video Game) / int_ae3d6438 | comment |
Deadpan Snarker: Most people get their moments, especially Ajax. | |
Age of Mythology (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ae3d6438 | |
Age of Mythology (Video Game) / int_afc52a86 | type |
Ninja Pirate Zombie Robot | |
Age of Mythology (Video Game) / int_afc52a86 | comment |
The Atlanteans have the Nereid, a trident-wielding sea maiden riding a huge shark that can defeat any other water myth unit in single combat. | |
Age of Mythology (Video Game) / int_afc52a86 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_afc52a86 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_afc52a86 | |
Age of Mythology (Video Game) / int_affa0e5d | type |
Bling-Bling-BANG! | |
Age of Mythology (Video Game) / int_affa0e5d | comment |
Bling-Bling-BANG!: Human units upgraded to champion level are clad in golden armor. This includes the ulfsarks. | |
Age of Mythology (Video Game) / int_affa0e5d | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_affa0e5d | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_affa0e5d | |
Age of Mythology (Video Game) / int_b01abe4f | type |
Catchphrase | |
Age of Mythology (Video Game) / int_b01abe4f | comment |
Catch-Phrase: Ajax's comments about pulling off his enemy's head border on this. Some people consider Amanra's "Be quiet back there!" line reappearing (read: the exact same voice file) in the expansion pack to be this as well. | |
Age of Mythology (Video Game) / int_b01abe4f | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b01abe4f | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b01abe4f | |
Age of Mythology (Video Game) / int_b0a91b69 | type |
Convection, Schmonvection | |
Age of Mythology (Video Game) / int_b0a91b69 | comment |
Convection Schmonvection: In Erebus, the game's Fire and Brimstone Hell, the environment does no damage. Unless you knock over a Boulder Rolling Pile. | |
Age of Mythology (Video Game) / int_b0a91b69 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b0a91b69 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b0a91b69 | |
Age of Mythology (Video Game) / int_b1c7f430 | type |
Sea Monster | |
Age of Mythology (Video Game) / int_b1c7f430 | comment |
Sea Monster: A lot of these; virtually all its subtropes are present in the game. The Greeks can summon Carcinos, a huge crab that can fling units with its claws and causes huge damage when it dies. Then there is Scylla, a giant long-necked sea reptile which can grow up to five heads if it keeps eating ships. The Kraken and Leviathan are usable by the Norse and the Egyptians, respectively; the former is a giant octopus-like creature that can toss human units and sink ships with its tentacles, while the latter is a durable whale-like unit that can transport troops across water. The Jormund Elver and Sea Snakes, though snake-like creatures, may also count as "Leviathans" due their large size. The former is a Norse venom-spitting offspring of the mythical Jormugandr and the latter can be summoned by an Egyptian player if Anubis is worshipped. The Atlanteans have the Nereid, a trident-wielding sea maiden riding a huge shark that can defeat any other water myth unit in single combat. While not exactly a seal, the Walrus can be hunted for food, but you'll need a lot of villagers to take it down as it's highly aggressive and dangerous. Egyptians can also summon the War Turtle, which can, like the Carcinos, fling ships across the water. The chinese get the War Salamander, the Azure Dragon and the Turtle Dragon. Of note is that the Dragon Turtle is the only purely water-based unit for the chinese; the other two are amphibian. | |
Age of Mythology (Video Game) / int_b1c7f430 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b1c7f430 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b1c7f430 | |
Age of Mythology (Video Game) / int_b26e05d2 | type |
No Cure for Evil | |
Age of Mythology (Video Game) / int_b26e05d2 | comment |
No Cure for Evil: The Big Bad for the original and The Titans campaigns are affiliated with Poseidon and Kronos respectively, who get no access to healing in any method altogether in their tech tree. (All Egyptians get Priests and Loki still has access to Healing Spring if Forseti is chosen, not to mention their Hersirs can randomly summon Valkyries in battle.) | |
Age of Mythology (Video Game) / int_b26e05d2 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b26e05d2 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b26e05d2 | |
Age of Mythology (Video Game) / int_b412d9d7 | type |
Instant Militia | |
Age of Mythology (Video Game) / int_b412d9d7 | comment |
Instant Militia: Norse Gatherers and Dwarves have the option to turn into Ulfsarks for a cost. The Ragnarok God Power turns all of them into Heroes of Ragnarok. | |
Age of Mythology (Video Game) / int_b412d9d7 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b412d9d7 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b412d9d7 | |
Age of Mythology (Video Game) / int_b4fae672 | type |
Heads I Win, Tails You Lose | |
Age of Mythology (Video Game) / int_b4fae672 | comment |
Heads I Win, Tails You Lose: In the mission "Tug of War" in Fall of the Trident, the heroes and Kemsyt's army fight over the control of a piece of Osiris. If Kemsyt's army manages to transport the piece back to their base, then the player loses. If the player brings the piece back to their town then the player wins the mission, but then it is revealed that the player's town was also loyal to Kemsyt, and promptly betrays the heroes. This is subtly foreshadowed, as an observant player would notice that their major god for that mission is Set, the same god Kemsyt's faction worships and that most enemy Egyptian forces worship as well. | |
Age of Mythology (Video Game) / int_b4fae672 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b4fae672 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b4fae672 | |
Age of Mythology (Video Game) / int_b6844837 | type |
Evil Is Bigger | |
Age of Mythology (Video Game) / int_b6844837 | comment |
Evil Is Bigger: A lot of the badguys are basically very large creatures; Kamos is a massive pirate minotaur; Gargarensis, an especially large, powerful, and crafty Cyclops, who brings to life a gargantuan Statue of Poseidon; and the Greater-Scope Villain, Kronos himself, appears in the last mission of the expansion's campaign as a walking nightmare of truly epic proportions. Most of the myth units, which are often large monsters, are ruthless, brutish, and generally antagonistic. In the Norse campaign, the player must defend human tribes from attacks by giants. Nearly all Titan units are bad in the Titans campaign, except for Gaia, who the player must summon in the last mission to defeat Kronos. Of note is that she's visibly shorter than Kronos, or pretty much any other Titan for that matter. | |
Age of Mythology (Video Game) / int_b6844837 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b6844837 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b6844837 | |
Age of Mythology (Video Game) / int_b79a7274 | type |
Color-Coded Armies | |
Age of Mythology (Video Game) / int_b79a7274 | comment |
Color-Coded Armies: Blue for the good guys, and red for the bad. This is a plot point in a scenario that takes place in Arkantos's dreams where he unwittingly destroys Atlantis. His first clue that something is off is that he is dressed in red, the enemy colors. | |
Age of Mythology (Video Game) / int_b79a7274 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b79a7274 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b79a7274 | |
Age of Mythology (Video Game) / int_b82ca416 | type |
Rage Against the Heavens | |
Age of Mythology (Video Game) / int_b82ca416 | comment |
Rage Against the Heavens: The Big Bad does this, in order to free Kronos. It's up to the heroes to stop him. Also, when Kastor goes to Mount Olympus and proceeds to destroy it with Atlantean armies and Myth Units from all cultures. | |
Age of Mythology (Video Game) / int_b82ca416 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_b82ca416 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_b82ca416 | |
Age of Mythology (Video Game) / int_ba0ff8e1 | type |
Action Figure Speech | |
Age of Mythology (Video Game) / int_ba0ff8e1 | comment |
Action Figure Speech: The models do this, though their gestures are actually rather sensible. Arkantos in particular spends a lot of time facepalming at Ajax's stupidity. | |
Age of Mythology (Video Game) / int_ba0ff8e1 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ba0ff8e1 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ba0ff8e1 | |
Age of Mythology (Video Game) / int_ba6cf869 | type |
Rape, Pillage, and Burn | |
Age of Mythology (Video Game) / int_ba6cf869 | comment |
Rape, Pillage, and Burn: You will likely end up killing enemy villagers and burning enemy houses, and there is even one mission where you participate in the sack of Troy. Even if you consciously avoid attacking non-combatants (for which you will receive no reward and which actually places yourself at disadvantage), your enemies will hold no such reservations and will gladly kill your people. | |
Age of Mythology (Video Game) / int_ba6cf869 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ba6cf869 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ba6cf869 | |
Age of Mythology (Video Game) / int_bb6461b4 | type |
Finish Him! | |
Age of Mythology (Video Game) / int_bb6461b4 | comment |
Finish Him!: When Arkantos' army defeat "Gargarensis"' in the Norselands, the heroes manage to capture "Gargarensis" (take note of the quotation marks; he's actually Kemsyt, but transfigured into the form of Gargarensis via Loki's trickery magic). In the end, Ajax even resorts to asking Arkantos whether or not to put him in a cage somewhere in Atlantis, rather than cutting off his head. Arkantos refuses, saying he has done too much against the Atlanteans, and orders to kill him. Ajax chops off his head with a large axe, with no remorse. | |
Age of Mythology (Video Game) / int_bb6461b4 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_bb6461b4 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_bb6461b4 | |
Age of Mythology (Video Game) / int_bbf8683c | type |
Near Victory Fanfare | |
Age of Mythology (Video Game) / int_bbf8683c | comment |
Near Victory Fanfare: When you finally get your army and your myth units and your siege engines together for one last huge battle against the enemy base (i.e. against an enemy town center or fortress), the music changes to a truly epic orchestral piece. This also plays briefly when you unleash a particularly devastating God Power (like Horus' Tornado or Artemis' Earthquake). | |
Age of Mythology (Video Game) / int_bbf8683c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_bbf8683c | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_bbf8683c | |
Age of Mythology (Video Game) / int_bc74ef27 | type |
Berserk Button | |
Age of Mythology (Video Game) / int_bc74ef27 | comment |
Berserk Button: Three Norse clans are in the middle of fighting each other until they see Skult's Banner waving on top of a hill... which prompts them to stop fighting each other and immediately attack Skult instead. | |
Age of Mythology (Video Game) / int_bc74ef27 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_bc74ef27 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_bc74ef27 | |
Age of Mythology (Video Game) / int_bd2812b5 | type |
Ascend to a Higher Plane of Existence | |
Age of Mythology (Video Game) / int_bd2812b5 | comment |
Athena, Osiris, Zeus, Gaia, Thor and the other Olympian/Egyptian/Norse gods. Arkantos becomes one after his ascent to godhood. | |
Age of Mythology (Video Game) / int_bd2812b5 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_bd2812b5 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_bd2812b5 | |
Age of Mythology (Video Game) / int_c25bfd17 | type |
Hook Hand | |
Age of Mythology (Video Game) / int_c25bfd17 | comment |
Hook Hand: Kamos. To be specific, a simple hook isn't badass enough for a minotaur pirate, so he uses a whole khopesh blade. | |
Age of Mythology (Video Game) / int_c25bfd17 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_c25bfd17 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_c25bfd17 | |
Age of Mythology (Video Game) / int_c2cedc1c | type |
Big "NO!" | |
Age of Mythology (Video Game) / int_c2cedc1c | comment |
Big "NO!": Gargarensis does this pretty often. Some examples: When witnessing the rebirth of Osiris. After Thor seals the gate to Tartarus right before his nose. Right before he gets skewered by the collapsing Poseidon statue's trident. | |
Age of Mythology (Video Game) / int_c2cedc1c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_c2cedc1c | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_c2cedc1c | |
Age of Mythology (Video Game) / int_c34a1799 | type |
Kaiju | |
Age of Mythology (Video Game) / int_c34a1799 | comment |
Kaiju: The Titans. Be they dug up or summoned from the heavens, these towering beings can demolish an unprepared civilization. They also have a lot of health, so don't expect them to go down easily. | |
Age of Mythology (Video Game) / int_c34a1799 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_c34a1799 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_c34a1799 | |
Age of Mythology (Video Game) / int_c3bdfbb9 | type |
Let's You and Him Fight | |
Age of Mythology (Video Game) / int_c3bdfbb9 | comment |
Let's You and Him Fight: Loki just loves this trope. In fact, you soon find out during your venture through Scandinavia that he's the one who's been causing most, if not all, of the infighting between the Norsemen and Dwarves. | |
Age of Mythology (Video Game) / int_c3bdfbb9 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_c3bdfbb9 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_c3bdfbb9 | |
Age of Mythology (Video Game) / int_c55c31e2 | type |
NonStandardCharacterDesign | |
Age of Mythology (Video Game) / int_c55c31e2 | comment |
Non-Standard Character Design: All of the Titans in the expansion pack look like humans (Barring Oceanus who is a Fishman, but look at the name) except Kronus who looks like a giant rock demon. The minor Norse gods are drawn using a different art style. | |
Age of Mythology (Video Game) / int_c55c31e2 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_c55c31e2 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_c55c31e2 | |
Age of Mythology (Video Game) / int_c75df49a | type |
Shout-Out | |
Age of Mythology (Video Game) / int_c75df49a | comment |
Shout-Out: When you play as the Egyptians, you might get a pharaoh named Bubbahotep. If you check the text files of the units you'll find out that the Carnivora's file is listed as Audrey. | |
Age of Mythology (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_c75df49a | |
Age of Mythology (Video Game) / int_cbc54501 | type |
Faction Calculus | |
Age of Mythology (Video Game) / int_cbc54501 | comment |
Faction Calculus: Taking into account the Titans and Tale of the Dragon expansions: Greeks (Balanced) Egyptians, (Subversive) Norse (Powerhouse) Atlanteans (Cannon) Chinese (Horde) Alternatively, each faction has an area of specialty: Greeks - Balanced Egyptians - Human Soldiers Norse - Myth Units Atlanteans - Heroes Chinese - Economy | |
Age of Mythology (Video Game) / int_cbc54501 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_cbc54501 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_cbc54501 | |
Age of Mythology (Video Game) / int_ccb636fe | type |
Kraken and Leviathan | |
Age of Mythology (Video Game) / int_ccb636fe | comment |
The Kraken and Leviathan are usable by the Norse and the Egyptians, respectively; the former is a giant octopus-like creature that can toss human units and sink ships with its tentacles, while the latter is a durable whale-like unit that can transport troops across water. The Jormund Elver and Sea Snakes, though snake-like creatures, may also count as "Leviathans" due their large size. The former is a Norse venom-spitting offspring of the mythical Jormugandr and the latter can be summoned by an Egyptian player if Anubis is worshipped. | |
Age of Mythology (Video Game) / int_ccb636fe | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ccb636fe | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ccb636fe | |
Age of Mythology (Video Game) / int_ccf6b1b0 | type |
Rock Monster | |
Age of Mythology (Video Game) / int_ccf6b1b0 | comment |
Rock Monster: The titan Perses is seemingly made of magma and crystals. | |
Age of Mythology (Video Game) / int_ccf6b1b0 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ccf6b1b0 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ccf6b1b0 | |
Age of Mythology (Video Game) / int_cfeb0de0 | type |
Monstrous Seal | |
Age of Mythology (Video Game) / int_cfeb0de0 | comment |
While not exactly a seal, the Walrus can be hunted for food, but you'll need a lot of villagers to take it down as it's highly aggressive and dangerous. | |
Age of Mythology (Video Game) / int_cfeb0de0 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_cfeb0de0 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_cfeb0de0 | |
Age of Mythology (Video Game) / int_cffd71bd | type |
MostCommonSuperpower | |
Age of Mythology (Video Game) / int_cffd71bd | comment |
Most Common Superpower: Atalanta's bosom seems surprisingly prominent, given her athletic inclinations. | |
Age of Mythology (Video Game) / int_cffd71bd | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_cffd71bd | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_cffd71bd | |
Age of Mythology (Video Game) / int_d0f5cc90 | type |
Flavor Text | |
Age of Mythology (Video Game) / int_d0f5cc90 | comment |
The Flavor Text for the Dragonscale Shields upgrade, which identifies Grendel as a dragon. | |
Age of Mythology (Video Game) / int_d0f5cc90 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_d0f5cc90 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_d0f5cc90 | |
Age of Mythology (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Age of Mythology (Video Game) / int_d397657d | comment |
The Tartarian Spawns created by the Tartarian Gate God Power are a really deadly version of this; they will spawn a certain number of them and if one is killed, the gate will spawn another. The only way to stop them is to destroy the gate, which can be difficult with the spawn constantly attacking. The only disadvantage is that they are neutral mooks, meaning not only that the player doesn't control them, but that they may actually attack the player's own units. | |
Age of Mythology (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_d397657d | |
Age of Mythology (Video Game) / int_d4c104be | type |
Everything's Squishier with Cephalopods | |
Age of Mythology (Video Game) / int_d4c104be | comment |
Everything's Squishier with Cephalopods: The Kraken. Therefore, the sound anything with a large amount of crushing damage over piercing or slash damage on anything that isn't explicitly non-fleshy with a high crush resistance. You hear the squishing. | |
Age of Mythology (Video Game) / int_d4c104be | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_d4c104be | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_d4c104be | |
Age of Mythology (Video Game) / int_d500b978 | type |
Adaptational Wimp | |
Age of Mythology (Video Game) / int_d500b978 | comment |
Adaptational Wimp: Heracles. One of the strongest heroes in the Greek mythology, has a mediocre stats for a Heroic Age hero unit in this game. Averted in the tabletop where he adds his opponents battle die to his own, making him the most powerful single unit in the game. | |
Age of Mythology (Video Game) / int_d500b978 | featureApplicability |
-1.0 | |
Age of Mythology (Video Game) / int_d500b978 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_d500b978 | |
Age of Mythology (Video Game) / int_d54b9eb3 | type |
Inter-Service Rivalry | |
Age of Mythology (Video Game) / int_d54b9eb3 | comment |
Interservice Rivalry: While it isn't really mentioned through the game, the information on the Murmillo and Destroyer Atlantean units state the two units are rivals. | |
Age of Mythology (Video Game) / int_d54b9eb3 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_d54b9eb3 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_d54b9eb3 | |
Age of Mythology (Video Game) / int_d71d51fd | type |
The End of the World as We Know It | |
Age of Mythology (Video Game) / int_d71d51fd | comment |
The End of the World as We Know It: What will happen if the heroes can't stop Kronos getting loose. | |
Age of Mythology (Video Game) / int_d71d51fd | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_d71d51fd | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_d71d51fd | |
Age of Mythology (Video Game) / int_d83a56ca | type |
Construct Additional Pylons | |
Age of Mythology (Video Game) / int_d83a56ca | comment |
Construct Additional Pylons: Building a base is essential. | |
Age of Mythology (Video Game) / int_d83a56ca | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_d83a56ca | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_d83a56ca | |
Age of Mythology (Video Game) / int_dc1761bd | type |
A God Am I | |
Age of Mythology (Video Game) / int_dc1761bd | comment |
A God Am I: The Big Bad's motivation for releasing the Sealed Evil in a Can in the first game. | |
Age of Mythology (Video Game) / int_dc1761bd | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_dc1761bd | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_dc1761bd | |
Age of Mythology (Video Game) / int_dc1c7647 | type |
Voice of the Legion | |
Age of Mythology (Video Game) / int_dc1c7647 | comment |
Voice of the Legion: Some Myth Units have this (if they aren't hissing, growling, or what-have-you), as well as empowered-demigod-Arkantos. It's subtle for some, like the Einherjar (they sound just like Norse warrior units, just with a bit of reverb), and blatant for others (Sphinxes have really deep, vaguely demonic voices). | |
Age of Mythology (Video Game) / int_dc1c7647 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_dc1c7647 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_dc1c7647 | |
Age of Mythology (Video Game) / int_dd963bd3 | type |
Our Giants Are Bigger | |
Age of Mythology (Video Game) / int_dd963bd3 | comment |
Our Giants Are Bigger: The Cyclops is a one-eyed giant humanoid who can instantly kill human units by hurling them at others. The Norse are very fond of this trope; the Mythic Age minor god Hel can train all three giant types; Mountain Giants, Frost Giants, and Fire Giants. In the expansion, the Atlanteans have access to the Hekagigantes. And all civilizations can, of course, summon a titan. | |
Age of Mythology (Video Game) / int_dd963bd3 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_dd963bd3 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_dd963bd3 | |
Age of Mythology (Video Game) / int_df60d405 | type |
Culture Chop Suey | |
Age of Mythology (Video Game) / int_df60d405 | comment |
Culture Chop Suey: Atlantis. In addition to its Ancient Grome aesthetics, which include units that resemble Roman gladiators and centurions, there are also Mesoamerican touches like their use of llamas. This may be a nod to the various legends and long-disproven theories of Atlantis being located in the Americas and an inspiration for civilizations like Rome. | |
Age of Mythology (Video Game) / int_df60d405 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_df60d405 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_df60d405 | |
Age of Mythology (Video Game) / int_e5066b68 | type |
11th-Hour Superpower | |
Age of Mythology (Video Game) / int_e5066b68 | comment |
11th-Hour Superpower: The Blessing of Zeus, which transforms Arkantos into a demigod capable of fighting the Poseidon statue. Not to mention him being able to destroy all the enemy bases on his own. At that point, you can basically let him attack-move through the entire map and focus on defending your base and fortifying areas Arkantos just passed through. | |
Age of Mythology (Video Game) / int_e5066b68 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_e5066b68 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_e5066b68 | |
Age of Mythology (Video Game) / int_e545e190 | type |
Nerf | |
Age of Mythology (Video Game) / int_e545e190 | comment |
Nerf: In Age of Empires II, heavy cavalry completely outclassed the basic infantry, are strong against many things and their counters can be easily dispatched by a group of archers. Mythology not only makes them cost 1 more pop than infantry and archers (3 instead of 2) but the "Crenellations" tech makes building arrows more effective against them. The first two Age of Empires titles have siege units that are excellent in wiping out both units and buildings. Not the case here, as they now deal Scratch Damage on units. Another one in The Titans expansion where villagers deal extra damage to siege units. | |
Age of Mythology (Video Game) / int_e545e190 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_e545e190 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_e545e190 | |
Age of Mythology (Video Game) / int_e6630c8b | type |
GameplayAndStoryIntegration | |
Age of Mythology (Video Game) / int_e6630c8b | comment |
Gameplay and Story Integration: The Major God your civilization is currently under is always important to the story. For example, when the group is being deceived by Skult the God is Loki and Arkantos, despite worshiping Poseidon personally, is under Zeus for most of the Greek missions. This is because Poseidon is planning to unleash the Titans himself and Zeus is using Arkantos as his champion to stop him. | |
Age of Mythology (Video Game) / int_e6630c8b | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_e6630c8b | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_e6630c8b | |
Age of Mythology (Video Game) / int_ea0f58c0 | type |
God's Hands Are Tied | |
Age of Mythology (Video Game) / int_ea0f58c0 | comment |
God's Hands Are Tied: Justified by Athena when she tells Arkantos that the gates that imprison Kronos can only be opened by the hands of a mortal, and that direct intervention by Zeus could spark off a war among the gods. | |
Age of Mythology (Video Game) / int_ea0f58c0 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ea0f58c0 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ea0f58c0 | |
Age of Mythology (Video Game) / int_ea8168f | type |
Crossover Cosmology | |
Age of Mythology (Video Game) / int_ea8168f | comment |
Crossover Cosmology: The Game. | |
Age of Mythology (Video Game) / int_ea8168f | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ea8168f | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ea8168f | |
Age of Mythology (Video Game) / int_ecaab580 | type |
Technology Levels | |
Age of Mythology (Video Game) / int_ecaab580 | comment |
Technology Levels: Classical Age, Mythic Age, etc. | |
Age of Mythology (Video Game) / int_ecaab580 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ecaab580 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ecaab580 | |
Age of Mythology (Video Game) / int_ecb70eb4 | type |
Video Game Cruelty Potential | |
Age of Mythology (Video Game) / int_ecb70eb4 | comment |
The Titan Units. While it's fun to watch your opponent squirm, the time and resources spent summoning one could easily go into fighting the enemy with normal units. Speaking of which, the pathing of this massive unit can be obstructed by common troops, leaving them vulnerable to Death By A Thousand Cuts. Additionally, their inability to load onto transport units effectively renders them useless on Island maps. | |
Age of Mythology (Video Game) / int_ecb70eb4 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ecb70eb4 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ecb70eb4 | |
Age of Mythology (Video Game) / int_ee19d278 | type |
Blob Monster | |
Age of Mythology (Video Game) / int_ee19d278 | comment |
Blob Monster: The Argus creatures from the first expansion are clearly described as floating amoebas with tentacles and many eyes that can cry a stream of acidic tears as their special attack. | |
Age of Mythology (Video Game) / int_ee19d278 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ee19d278 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ee19d278 | |
Age of Mythology (Video Game) / int_eec1d165 | type |
Color-Coded Item Tiers | |
Age of Mythology (Video Game) / int_eec1d165 | comment |
Color-Coded Item Tiers: Bronze -> Silver -> Gold for distinguishing the human soldiers' Medium, Heavy, and Champion upgrades. The Ulfsark switches Bronze and Silver to distinguish Medium Ulfsark from their base form (their brown fur could be easily mistaken for the Bronze upgrade). | |
Age of Mythology (Video Game) / int_eec1d165 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_eec1d165 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_eec1d165 | |
Age of Mythology (Video Game) / int_f06cb15 | type |
Technicolor Toxin | |
Age of Mythology (Video Game) / int_f06cb15 | comment |
Technicolor Toxin: Green poison and acid. | |
Age of Mythology (Video Game) / int_f06cb15 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_f06cb15 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_f06cb15 | |
Age of Mythology (Video Game) / int_f17eb909 | type |
Somewhere, an Entomologist Is Crying | |
Age of Mythology (Video Game) / int_f17eb909 | comment |
Somewhere, an Entomologist Is Crying: Even leaving aside the obvious fact that they are scaled up to giant size, the Egyptian "scarabs" look nothing like real scarabs and are, in fact, nearly identical to stag beetles. | |
Age of Mythology (Video Game) / int_f17eb909 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_f17eb909 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_f17eb909 | |
Age of Mythology (Video Game) / int_f3cf30d9 | type |
Arbitrary Headcount Limit | |
Age of Mythology (Video Game) / int_f3cf30d9 | comment |
Arbitrary Headcount Limit: There is a Population Limit, and Mythology added "each unit uses X people" - i.e. a villager counts as one, a soldier counts as two, but a Nemean Lion as 3. One of the few where villagers cost different from soldiers. Though the Limit is enforced a little differently than in previous 'Age of' games. Instead of setting a population limit, the game instead limits how many 'Population Buildings' you can build (10 houses — except for the Atlanteans, who can only build 5 manors but in return have each give twice the population increase to the other's houses — and only as many Town Centers as there are Settlements on the map). The absolute maximum population cap is 300, but it's unlikely you'll see that unless you play 7-8 player games, since you need a lot of settlements. (You can also award players population cap bonuses in the scenario editor.) | |
Age of Mythology (Video Game) / int_f3cf30d9 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_f3cf30d9 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_f3cf30d9 | |
Age of Mythology (Video Game) / int_f654419c | type |
Baleful Polymorph | |
Age of Mythology (Video Game) / int_f654419c | comment |
Baleful Polymorph: During a Campaign mission in which you visit the isle of Circe, Arkantos and Ajax get turned into pigs. Thankfully, whilst ordinary soldiers turn into ordinary piggies, heroes become boars, for some reason. | |
Age of Mythology (Video Game) / int_f654419c | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_f654419c | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_f654419c | |
Age of Mythology (Video Game) / int_f6e9ef75 | type |
But Wait, There's More! | |
Age of Mythology (Video Game) / int_f6e9ef75 | comment |
The Norse seem based around this strategy. They can make their basic soldier unit from town centers, this tactic can cripple an opponent early in the game by wiping out his villagers. Their buildings are weak so they rely on rush tactics to gain and keep an early advantage in the game. And their infantry are the ones that actually build buildings. So you can rush your troops in, throw down some training centers outside the enemy's base, and have a steady stream of soldiers rushing them. You also gain Favor from Norse fighting, so attacking with a steady stream of sacrificial lambs is a surefire way to get a massive army of fire-giants relatively quick behind. Oh, and if that wasn't great enough, Loki's decently cheap heroes can randomly summon myth units in battle, which can lead to an early victory just due to luck. | |
Age of Mythology (Video Game) / int_f6e9ef75 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_f6e9ef75 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_f6e9ef75 | |
Age of Mythology (Video Game) / int_f8610ec | type |
Age of Titles | |
Age of Mythology (Video Game) / int_f8610ec | comment |
Age of Titles: Continues the trend from Age of Empires, obviously. | |
Age of Mythology (Video Game) / int_f8610ec | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_f8610ec | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_f8610ec | |
Age of Mythology (Video Game) / int_f945dff4 | type |
Facepalm | |
Age of Mythology (Video Game) / int_f945dff4 | comment |
Facepalm: Arkantos indulges occasionally, usually during Ajax's more spectacular Comically Missing the Point moments. | |
Age of Mythology (Video Game) / int_f945dff4 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_f945dff4 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_f945dff4 | |
Age of Mythology (Video Game) / int_f9c17447 | type |
The Remnant | |
Age of Mythology (Video Game) / int_f9c17447 | comment |
The Remnant/Vestigial Empire: The Atlanteans are introduced as this in the expansion. Having lost their homeland, the campaign's start has them reduced to scattered colonies and outposts desperately trying to survive. Thanks to Kastor's leadership and Kronos' manipulations, it doesn't take long before they start rebuilding their lost empire. | |
Age of Mythology (Video Game) / int_f9c17447 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_f9c17447 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_f9c17447 | |
Age of Mythology (Video Game) / int_fc07d409 | type |
Hopeless Boss Fight | |
Age of Mythology (Video Game) / int_fc07d409 | comment |
Hopeless Boss Fight: The first battle against the Titan Prometheus during the campaign. | |
Age of Mythology (Video Game) / int_fc07d409 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_fc07d409 | featureConfidence |
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Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_fc07d409 | |
Age of Mythology (Video Game) / int_fd2086a9 | type |
You Require More Vespene Gas | |
Age of Mythology (Video Game) / int_fd2086a9 | comment |
You Require More Vespene Gas: Food, wood, gold and Favor. Subverted somewhat by the Egyptians, who can build the basic buildings at no resource cost, and can build almost any building without wood (although most require gold or food) Presumably they are using mud bricks and paid labour. | |
Age of Mythology (Video Game) / int_fd2086a9 | featureApplicability |
-0.3 | |
Age of Mythology (Video Game) / int_fd2086a9 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_fd2086a9 | |
Age of Mythology (Video Game) / int_fe262584 | type |
Cutscene Power to the Max | |
Age of Mythology (Video Game) / int_fe262584 | comment |
Cutscene Power to the Max: In one cutscene, the Promethean Titan catches a Roc mid-flight and stomps on it. In-game, Titans have no method of damaging air units. | |
Age of Mythology (Video Game) / int_fe262584 | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_fe262584 | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_fe262584 | |
Age of Mythology (Video Game) / int_ff070bbd | type |
Attack! Attack! Attack! | |
Age of Mythology (Video Game) / int_ff070bbd | comment |
Attack! Attack! Attack!: The preferred strategy of the Nords, who gain favor by actually fighting. Their buildings are also built by infantry, which makes it easy for them to build forward bases. In addition, their laborers can be converted into Heroes using a God power, or into infantry. | |
Age of Mythology (Video Game) / int_ff070bbd | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_ff070bbd | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ff070bbd | |
Age of Mythology (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
Age of Mythology (Video Game) / int_ffad4e9f | comment |
Shown Their Work: Everything, from the trees, to the cows, to the rocks, to the Cyclops have optional descriptions for you to read. You can even access the in-game encyclopedia from the main menu just for some information. The city of Atlantis, for instance, is shown as built on a hill, divided into tiers with fountains between them, accurate to the original myth but often overlooked. | |
Age of Mythology (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
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1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_ffad4e9f | |
Age of Mythology (Video Game) / int_name | type |
ItemName | |
Age of Mythology (Video Game) / int_name | comment |
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Age of Mythology (Video Game) / int_name | featureApplicability |
1.0 | |
Age of Mythology (Video Game) / int_name | featureConfidence |
1.0 | |
Age of Mythology (Video Game) | hasFeature |
Age of Mythology (Video Game) / int_name | |
Age of Mythology (Video Game) / int_name | itemName |
Age of Mythology (Video Game) |
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