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Anthropomorphic Personification
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The living (roughly humanoid) embodiment of a fundamental abstraction. They may be god-like in power, but have a much narrower focus. Athena does many things; Death only one. However, the limits of what they can accomplish and the extent of their authority is usually dependent on what they represent. If the being personifies water, then all they can control and have authority over is water. Anything not related to water, a water elemental couldn't help you with. On the other hand, if the personified force is something like destruction or creation, then the entity would have a larger purview to work with. Also, while a god might have more freedom of agency, a personified force can be more powerful. Hades may command the dead and the underworld, but Thanatos IS death and capable of reaping anyone, even the gods. On the other hand, some Anthropomorphic Personifications are much weaker, perhaps due to having a minor sphere of influence (similar to Odd Job Gods). In non-magical series they resemble a Sufficiently Advanced Alien, but unlike them are an intrinsic part of the workings of the universe. Note that a character representing an idea is not enough, they have to literally be the idea's physical form. Good — May be one of either the Dungeon Master, often kept off-stage; a Crystal Dragon Jesus who is Sealed Good in a Can; or sometimes a God of Good. Evil — Traditionally Satan (or a Satanic Archetype), though a generic God of Evil or other personification will also fit. Chaos — Either the ultimate trickster or the Big Bad. Order/Law — Enemy of Chaos, sometimes a Big Bad, sometimes Lady Justice Fate — Commonly a trinity in fiction (maiden, mother, and crone). Death — Traditionally The Grim Reaper, sometimes a villain. Luck — Lady Luck Life/Nature — Mother Nature Time — Father Time Fear — The Boogeyman tends to be this, whenever he’s depicted as his own separate entity, distinct from other monsters under the bed and in the closet. Tropes — Trope-tan Good & Evil and Order & Chaos come in pairs. A universe that has one will usually have both. Some have all four. Other less fundamental concepts can have an Anthropomorphic Personification, such as fear and panic, as can nations and geographical features. This trope is Older Than Dirt, maybe as old as religion itself (if not older). Expect mortals in these settings to be Pals with Jesus or Enemies with Death. Killing or imprisoning one of these concepts to discover The Problem with Fighting Death, it's not a good idea to mess with the beings embodying the Magical Underpinnings of Reality. Sometimes if you kill one of these entities you end up replacing them! This may be the nature of the setting's Olympus Mons. This is very common in anime series, when various items and/or animals come to life (usually by becoming completely human-like creatures) who seek to fulfill a purpose they had whilst being in item form, or taking revenge on the humanity which disposed them. The character often has Omnipotence over whatever they personify. Definitely not to be confused with Funny Animal. A Sub-Trope of Allegorical Character. A Super-Trope to Anthropomorphic Vice, Anthropomorphized Anatomy, Cast of Personifications, Elemental Embodiment, Holiday Personification, Moe Anthropomorphism, Nations as People, Living Program, and Trope-tan (the TV Tropes mascot). Overlaps with Peeve Goblins. Compare with Embodiment of Virtue, Embodiment of Vice, Sentient Cosmic Force (a form of Background Magic Field with a will of its own). See also Psychosexual Horror when characters embody themes of sex and sexuality. Compare and contrast Elemental Plane, for when it's a place rather than a person, or Animate Inanimate Object for physically tangible objects. |
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Aladdin: The Series has many of these. Most notable are Mirage as "Evil Incarnate" and a one shot character called Chaos. Chaos also mentions another one: | |
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Gregory Horror Show: The guests at Gregory House each embody a different kind of primal or universal fear. The most obvious being Hell's Chef (fear of criticism) and Judgement Boy (fear of consequences). | |
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Communication presents the Mortal Concepts: beings beyond comprehension that are the literal embodiment of a concept that is present throughout the entire multiverse. The ones stated (but not all seen) so far are: Benevolence, Loyalty, Love, Hope, Entropy, Fate, Order, Freedom, Destruction, Structure, Arrogance, Death, Anarchy, and Space. | |
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Adventure Time: While its not outright stated, its heavily implied that The Lich, a rotting undead sorcerer with a sickly green glow, who wants nothing more than the extinction of all life, is the anthropomorphic personification of Nuclear War. However, with the release of Evergreen, revealing that he seemed to originate from the asteroid that killed the dinosaurs, he could be considered the anthropomorphic personification of Mass Extinction. |
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Inferno Quest features Incarnations, which are formed from a balance of Celestial and Infernal energies. The Lord of Greed, Greed, is an incomplete version, and the Personification of the Circle of Greed itself. | |
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In Puella Magi Madoka Magica: Goddess!Madoka is the anthropomorphic personification of hope. The witches are the anthropomorphic personification of despair. Puella Magi Madoka Magica The Movie: Rebellion implies that Homura has now become the personification of love; after dying twice, she remakes the universe while waxing lyrical about how love has empowered her and fully eclipsed her moral compass. Both angels and scientists have time to realize just how screwed they are before Homura mindwipes them. And the girl she's in love with. |
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Pact has Incarnations, essentially powerful spirits which represent specific concepts, who are manifested on Earth as a result of practitioners calling the concept into themselves or events that are significant enough to generate a manifestation. A major villain of the story is an Incarnation of Conquest who rules over Toronto-being for all intents and purposes immortal, it hasn't been very long for him since the Europeans were wiping out and subjugating the aboriginal population and taking their land, and in the present day he continues to represent that action, as well as attempting to subjugate anyone weak enough to be easy pickings. He holds dominion not over battle, but over the idea of seizing what remains after war, torture, loss, and despair, and his power is tied to him acting to fulfill those drives. | |
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Pale has city-spirits, reflections of the inhabitants and history of a town. The main city-spirit, Ken, is the spirit of the Dying Town of Kennet, a Canadian town of some five thousand people. Ken is depressed, unmotivated, struggles with addiction to alcohol and meth, and mildly racist, but nevertheless tries his best to be helpful to the protagonists. Ultimately he is "killed" by a Wallflower Doppelganger, Lis, an Other who has the power to become the average of every person in a given group, who averages all of Kennet to declare herself an equivalent city-spirit to Ken and forces him into non-existence. | |
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Robin Goodfellow in An Elegy for the Still-living claims to be an anthropomorphic personification of The Trickster archetype, sort of a universal soul of all tricksters. From the same work, Masoch behaves rather like an anthropomorphic personification of death. | |
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Starting in Wonder Woman (1987) where the classical pantheon became more prominent in the Wonder Woman comics it becomes quite clear that while the bigger gods have a more varied portfolio all of them are reflections of the concepts they're tied to, most clearly shown with Ares and Aphrodite's kids Eros (romance, love/infatuation), Phobos (terror & panic), Deimos (fear & dread), and Harmonia (harmony & balance). | |
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Binchou-tan is about a group of Anthropomorphic Personifications of various natural substances and phenomena, all of whom appear as cute Japanese children. | |
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In The Spirit Thief, everything has its personification, which is anthropomorphic in character, if not shape, as every object, weather pattern and geographical feature has a spirit which can be awakened by a sufficiently skilled wizard. | |
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Sonic the Hedgehog (Archie Comics): According to Eggman, Sonic's repeated exposure to Chaos Energy over the years has made him a living embodiment of Chaos itself; as Chaos is an unknown and unpredictable factor in any plan, Eggman believes that this is why no matter what Evil Plan he or any of the other Freedom Fighters' enemies try, Sonic always seems to beat the bad guys. | |
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Moe Moe Niji Taisen features the moetan versions of World War II tanks and planes as cute girls who invoke Defeat by Modesty via Clothing Damage. | |
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Jreg: The cast of Centricide are the personifications of various political ideologies interacting with one another. The main conflict is between Anti-Centrists representing the far ends of the different quadrants on the political compassnote eg: Ancap is extreme libertarian-right, and the Centrists who embody different politically centrist philosophies. The Mental Illnesses characters are personifications of mental illnesses, mental disorders, trauma disorders, neurodegenerative disorders, and possibly more. The Neurotypicals are personifications of how non-mentally ill people treat those who are mentally ill. |
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Viz character The Male Online is the anthropomorphic personification of Britain's very right-wing, moral-panic prone, and hypocritically pervy Daily Mail tabloid newspaper. | |
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Spirits and demons in the Dragon Age mythos lack the "spark of life" that the mortal races possess, and in an attempt to emulate it, fixate on one quality of mortal beings and choose to wholly embody it. Spirits embody positive traits such as faith, hope, and compassion, while demons embody vices like rage, sloth, and pride. | |
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Sluggy Freelance: The "Holiday Wars" arc is about Bun-bun murdering his way through a long list of Anthropomorphic Personifications of various holidays — starting with Easter and Groundhog Day, working his way up through Halloween (and its pumpkin-headed king) and Thanksgiving (a turkey general), before facing off against his archnemesis, Christmas (in the form of Santa Claus). According to Mohkadunese legend that seems to be true, the two first beings created by "The One" were Protoazo the Creator and Kozoaku the Destroyer, beings above the gods who embodied exactly what their names say. Cyclically, Protoazo would create life, and then Kozoaku would create an extinction event to destroy much of it. This is why Skip the demon states much earlier that K'Z'K is the end: he's really Kozoaku, trapped in the form of a demon by Protoazo's servants. In a similar vein, when the Immortal Breaker Talking Weapon Chaz is asked whether he could kill K'Z'K, he cryptically answers with a question: would tearing off the final chapter of a book would make the story go on forever? Which prompts Torg to start talking about Robert Jordan... |
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Bleach is also about Shinigami. The personifications of the characters' weapons also make appearances. | |
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Bleach (Manga) | hasFeature |
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Anthropomorphic Personification / int_1d43953c | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_1d43953c | comment |
As a child, Usagi Miyamoto once freed Aki-onna, the anthropomorphic personification of autumn. The monster who imprisoned her was trying to stop winter from coming. | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_1e09f331 | comment |
The Truth of Rock And Roll has the Leader of the Pack, who is "every night-riding outlaw who ever rode a black horse through a song.". Also, Jenny becomes the Rebel Girl. By doing so, she greatly increases the incidence of such characters in Rock & Roll songs. | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_1fc7499e | comment |
In Reaper Man when the Auditors forced Death to retire, a number of other Deaths sprang up to take his place, such as the Deaths of Mayflies, Trees, Fleas, and Rats, as well as a new one for Humans. When the original resumes his role, he sucks up all the rest except for the Deaths of Rats and Fleas. Additionally, Azrael, the Death of Universes, is presented as his own superior. | |
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Anthropomorphic Personification / int_1fcdbe32 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_1fcdbe32 | comment |
Almost everybody in The Phantom Tollbooth is a personification of some concept or another. It starts in the Doldrums, where Milo almost gets trapped by incarnations of boredom, continues through the rest of his journey as he meets King Azaz of Dictionopolis and his feuding brother the Mathemagician of Digitopolis and everyone in between, and ends in the Mountains of Ignorance where Milo and his entourage make their way past such monsters as the Triple Demons of Compromise and the Senses Taker to rescue the princesses Rhyme and Reason. | |
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Anthropomorphic Personification / int_1ffa9e7 | comment |
In Now and Then, Here and There, a popular fan theory (partially backed up by Word of God) is that Lala Ru is the personification of water, or even Earth itself. | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_20028d77 | comment |
Then there's The Spectre, who's the incarnation of God's Justice (though he knows how to hold a grudge and personally prefers Vengeance). Similarly, The Phantom Stranger – who may or may not be some aspect of The Voice/Presence/Source/God. Final Crisis introduces the Spectre's counterpart, the Radiant, embodiment of God's forgiveness, though she vanished immediately afterward. And the New 52 introduced Chris Esperanza, who is the Spirit of Redemption. | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_20098ea4 | comment |
Coupling: We do not talk about the Melty Man. | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_20ac8a71 | comment |
The final arc of Grant Morrison's run on Doom Patrol dealt with the Candlemaker, at first thought to be one of Dorothy Spinner's more sinister imaginary friends. Turns out he's actually the personification of mankind's fears of nuclear holocaust. Yeah. Shit got real. Doom Patrol also includes Enemy #1, the living personification of the concept of an enemy in any situation: He is the chair that colapses when you try to make a good impression, the man that bumps on you when you're running late... |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_2237705a | comment |
Osmosis Jones note technically a film that mixes both animation and live action, but the parts that suit this trope are animated is a film about anthropomorphic body cells and a virus. | |
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Osmosis Jones | hasFeature |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_22b8b4b0 | comment |
Twistwood Tales: Some of the characters such as the Dead Lion and Procrastiknight from "You Can Rely On Me" who are meant to represent the concepts of deadlines and procrastination, respectively. | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_23eec8ce | comment |
Gods are often depicted this way in The Wanderer's Library, although there's no strict canon. In And I Was Present At the Death of a God the god of Tasmanian Tigers begins to die along with the species. In Gods of Money, the eponymous god confronts the ruler of a Zimbabwe parody over rampant inflation. | |
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Anthropomorphic Personification / int_25f6f1a0 | comment |
Umineko: When They Cry: Black Battler and Eva-Beatrice are those to the theories about their respective characters being the culprits. The Seven Stakes of Purgatory represent the Seven Deadly Sins, with appropriate personalities. Gaap is a representation of Yaso's clumsiness, which often led them to misplace items. She's a demon who can create gaps in space to move things around. Eiserne Jungfrau are the personification of the concept of Fair-Play Whodunnit. They can create barriers that prevent people from doing things that would violate Knox's Decalogue, which can be broken if one can figure out a way to do that thing without breaking any of the rules (such as figuring out how someone left a locked room without using a secret passage). The Goats are theories in general. The more of them present, the greater the risk that the truth will be lost among the multitudes of unproven possibilities. |
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Anthropomorphic Personification / int_25f6f1a0 | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_267cbfa | comment |
Dominic Deegan: Oracle for Hire: The "Storm of Souls" arc centers around a match between two champions who become the personifications of Chaos and Balance. | |
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Anthropomorphic Personification | |
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Me and My Dick does this for genitalia and body parts. | |
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Anthropomorphic Personification / int_283badac | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_283badac | comment |
Dark Genie and Dark Element from the Dark Cloud and Dark Chronicle games are personifications of hate. | |
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Anthropomorphic Personification / int_283badac | featureConfidence |
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Anthropomorphic Personification / int_28b929c0 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_28b929c0 | comment |
A Simple Survey has a pale girl in white named Alice, revealed to be the physical embodiment of the absurd. Only when a truly absurd thing occurs in the world will cause her to appear, at which point she will die and be replaced by an even more absurd existence. | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_2990bf98 | comment |
In Dicey Dungeons, Lady Luck claims to be the all-powerful personification of Fate itself. | |
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Anthropomorphic Personification / int_299db5c7 | comment |
Bruce Coville's Book of... Nightmares II: The Homework Horror revolves around a boy doing battle with the personification of the number five, which is his least favorite number and has somehow come to life to cause trouble for him because he hates it so much. | |
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The main characters of Inside Out are the personified emotions of an 11-year-old girl. Joy, Sadness, Fear, Anger, and Disgust live in Riley's head and operate a control console that influences her response to the situation at hand, generating memories that are color-coded by whichever emotion is in control. Versions of the same emotions in the heads of other characters are occasionally shown. The rest of Riley's mind is depicted as a Mental World of memories and imagination. | |
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Anthropomorphic Personification / int_2a8943c0 | comment |
Miraculous Ladybug: The Kwamis are explained in supplementary materials to each be the embodiment of an abstract concept, which came into existence at the same time that the idea they represent entered the universe. For example, Ladybug's kwami, Tikki, embodies creation (and is said to be the first of the kwamis, having been "born" alongside the universe itself), while Plagg, Cat Noir's kwami, embodies destruction. | |
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Anthropomorphic Personification / int_2ade1ae9 | comment |
Nobilis: The Player Characters are Anthropomorphic Personifications, and powerful ones at that: the core book contains helpful hints on what happens should one of the players decide to re-locate New York City, shoot down the Sun, or unleash a viral version of their personality capable of infecting the entire planet... and those things aren't even very difficult. | |
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Anthropomorphic Personification / int_2b70efd4 | comment |
Old World of Darkness: The Umbra is inhabited almost entirely by spirits of things or concepts, from huge, powerful ones like Luna (the Anthropomorphic Personification of the moon and everything that goes with) through weaker but still impressive types like Stag (the Anthropomorphic Personification of deer, obviously, but also mythically connected concepts like male virility, the hunt, etc) down to fairly pathetic ones like the Anthropomorphic Personification of that pebble over there. Werewolf: The Apocalypse: The now-extinct Grondr wereboars' most powerful Gift involved marking an area of land. A Bane representing that land's ecological damage would appear (the larger the area, the more powerful the Bane), and, if the Bane was destroyed, the land would recover within a year. |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_2cd28570 | comment |
Serial Experiments Lain only makes sense if one assumes that the eponymous character is the Anthropomorphic Personification of the Wired, somehow. | |
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Anthropomorphic Personification / int_2cd28570 | featureConfidence |
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Serial Experiments Lain | hasFeature |
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Anthropomorphic Personification / int_2dae76e9 | comment |
Bungo Stray Dogs the characters embody Japanese and Western writers and their superpowered abilities are named after the books that they have written. For example, Dazai Osamu is the writer of No Longer Human and that is his ability. His suicidal attempts are mostly based on his real-life suicidal yet failed attempts. Not only writers are being personified, even their characters can be adapted in this universe. Tanizaki Naomi, for example, is based on the antagonist of Tanizaki Junichirou's Chijin no Ai(A Fool's Love)/Naomi. | |
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Anthropomorphic Personification / int_2f203125 | comment |
Shin Megami Tensei: In the main series, YHVH and Lucifer respectively embody the concepts of Law and Chaos. In the Persona sub-series, the titular Personas are personifications of one's own psyche, with each person different from another. They are grouped based on the 22 Arcanas of Tarot Cards (From The Fool until The Universe). The Shadows and Demons from various games can also be considered this. In addition, there are beings born from various aspects (usually negative, but not always) of humanity's collective unconsciousness. Considering the game's emphasis on the human mind, this makes sense. In order of appearance: Nyarlathotep and Philemon, each personifying the "destructive and creative side" of humanity respectively. The former is the Big Bad of Persona 2. Persona 3 FES reveals the existence of Erebus, which represents mankind's fear of, yet unconscious longing for, death. Unlike other personifications from the collective unconscious, the being is essentially mindless, with no mind or desire besides wanting humanity to die, befitting what it personifies. Persona 4 gives us Izanami, who represents humanity's willingness to lie and avoid the truth. It is somewhat less powerful than the previous examples, however. In Persona 4 Golden, Izanami-No-Mikoto, the true complete form of Izanami, is the shared wish of Humanity's collective unconsciousness. Persona 5 has Yaldabaoth, the Demiurge, a representation of humanity's collective desires for social order. However, this leaves him a Knight Templar lunatic who will do whatever it takes to remove chaotic or disruptive elements, as nothing else matters to him. |
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Anthropomorphic Personification / int_2f46f0b2 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_2f46f0b2 | comment |
Sharing the Night: Or Equimorphic Personification, as the case may be. Alicorns aren't simply powerful ponies who use magic to control some part of nature; on a fundamental level, they are thing that they preside over. Thus, on becoming an alicorn, Twilight also becomes the stars themselves, so that her physical self and the mass of magic and light in the night sky are extensions of her single being. | |
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Anthropomorphic Personification / int_2fc1b0a1 | comment |
Tumblr now has its own personification; the "Knight of Blogging◊", concieved as a reference to Homestuck. | |
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The eight demon Kings from Blue Exorcist are revealed to be this. They were originally mere concepts but as humanity civilisation developped They started to take form and finally their ego sprout and They incarnated. | |
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Anthropomorphic Personification | |
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"Can't Feel My Face" by The Weeknd is about drug use but is written in a way that personifies it similar to having a girlfriend. | |
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Anthropomorphic Personification / int_309aea60 | featureConfidence |
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The Weeknd (Music) | hasFeature |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_309df9ea | comment |
Atop the Fourth Wall: Linkara himself faces the Personification of his fandom. | |
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Anthropomorphic Personification / int_30f32521 | comment |
It is revealed in the Darksiders series that War and his horsemen brothers Death, Strife, and Fury, aside from being the harbingers of the apocalypse, once belonged to a race of beings that were APs of their names. Not anymore, with Darksiders II they have been retconned into Nephilim, half-demon/half-angel breeds that got into trouble with the Charred Council, and were promptly all slaughtered, well, except four... Either way, the names are just titles. |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_31a8701b | comment |
There's also the Black Flash, the anthropomorphic personification of death for speedsters (or maybe of the Speed Force), who takes the form of a zombie-looking guy in a black Flash costume. | |
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Anthropomorphic Personification / int_31e1eca3 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_31e1eca3 | comment |
From Gen IV we got the Lake Trio, personifications of Emotion, Willpower, and Knowledge. Sinnoh's Dragon trio is essentially time, space, and antimatter. Cresselia and Darkrai are also dreams and nightmares. Arceus is hinted to be god. | |
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Pokémon Diamond and Pearl (Video Game) | hasFeature |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_32c541e6 | comment |
Fullmetal Alchemist: The manga had personifications of the Seven Deadly Sins whose names reflected on their appearances, personalities and powers. Lust took the form of a sexy woman, Gluttony could eat anything, Greed wanted to have everything he could, etc. Interestingly, it's later revealed that they are the "sins" of Father given form. Which explains why he refers to them as "my avarice" or "my wrath", etc. In Fullmetal Alchemist (2003), although the characters had those names and those qualities, they weren't actual personifications of anything. They were the product of failed attempts at human transmutation. The names and personalities may have been a theme of their creator, but they don't actually represent these sins. The entity known only as "the Truth" describes itself roughly as the personification of everything: "I am the world, or the universe. I am all. I am one. And... I am you." Some characters refer to it as God, but it is better understood as the personification of Truth: harsh, unforgiving, and immutable. |
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The Night Unfurls: Discussed. Shalala claims that Kyril is the Goddess Incarnate's wrath made manifest, as well as a champion of light. Kyril dismisses such claims, insisting that he's merely a killer who happens to be on the "good" side. | |
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Anthropomorphic Personification / int_35dbc8be | comment |
Grej, a fanwork of Jreg as mentioned below, has the protagonists be personifications of ideologies. Rather than being on extreme ends of the political compass, the Anti-Realists are so extreme they can't be put on the compassnote eg: Communalism is pure leftism. Their goal is to outright destroy the political compass in the Realicide, with their enemies being embodiments of different realist ideas. | |
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RWBY: Discussed in Volume 5. Blake confesses to Sun that she has a habit of seeing people as the embodiment of a word. Ruby was purity, Weiss was defiance, Yang was strength and Sun is earnestness. She initially saw Adam as justice, then passion, but has since realized that he's in fact the embodiment of spite. | |
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Anthropomorphic Personification / int_36395288 | comment |
Kirby is vague about its villains' origins, and whether they are actually a personification of something, or what they personify. However, Adventure makes it very clear that Nightmare is definitely Nightmares personified. He was sealed inside the Star Rod, a piece of the Fountain of Dreams, which allows residents of Dreamland to dream. Kirby & the Amazing Mirror has Dark Mind, a Giant Space Flea Out Of Nowhere who might symbolize deceit. |
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Anthropomorphic Personification | |
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Although a Goddess of the Seas is seen in The Last Hero with a startling resemblance to the Statue of Liberty. She is even called Libertina. | |
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My Little Pony: Friendship Is Magic (IDW) has Discord (see Western Animation below), but also introduces Cosmos. Like Discord, she is a Reality Warper who relishes in chaos, although she is far more aggressive than Discord ever was. Discord eventually reveals that whereas he is the spirit of Chaos, she is the spirit of Malice, the desire and intent to do harm. | |
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Afganisu-tan is about, unsurprising, a humanized version of Afghanistan (or more specifically, various countries if they were little girls). It also features versions of other characters such as her best friend Pakisu-tan and the Eagleland Meriken. | |
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Eberron: Celestials and fiends are embodiments of concepts, and nowhere is this more obvious than with the demon Overlords. Tiamat is not merely the biggest, most evil dragon; she is the mortal embodiment of the fear of dragons, with the power to encourage all of a dragon's worst impulses as mortals see them. So she can enhance their greed, their tyranny, their lust for conquest, but she couldn't enhance a particular dragon's suicidal depression, because that's not seen as a defining negative trait of dragons. Emphasis is made of using this to cosmetically differentiate immortals from different planes. A pit fiend from Fernia and a pit fiend from Shavarath have the same stats, but Fernia is the Sea of Fire and Shavarath is the Eternal Battleground. A pit fiend from Fernia embodies "evil fire," and a pit fiend from Shavarath embodies "evil war." Therefore the Fernian fiend might be cloaked entirely in flames, while the Shavarathi fiend will be covered in imposing armor. Fey are essentially living stories. A dryad is not merely a sapient tree (that would be a treant), she's the mortal idea of a sapient tree. Which is why she's going to lean more into Cute Monster Girl than the treant. |
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Saturday Morning Breakfast Cereal: | |
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In the horror film Come Play, the monster is an entity named Larry that is the personification of the loneliness people feel from having more of a connection to technology than the people around them. Larry is normally invisible except when viewed through a screen, draws on electricity to interact with the real world, and is fixated on finding someone who is as lonely as he is to be his friend... whether they want to be or not. | |
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Harry Potter has Peeves (and supposedly other poltergeists), who is an embodiment of chaos. Dementors are the personification of depression. | |
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Harry Potter | hasFeature |
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At the top of The Divine Comedy's Purgatory, Christ's chariot is surrounded by seven dancing virgins, each personifying one of the virtues. The first woman representing Faith is as white as snow, a sign of Incorruptible Pure Pureness. After faith comes the woman representing Lovenote not romantic love, but the sacrificial love known as "agape", who is dressed in red so bright that she could be camouflaged in fire. The comparison of love to fire will return often in Paradiso. With faith leading to love, love then is followed by the woman representing Hope, who looks like she is entirely made of emerald. Emerald green being associated with the renewal of the Earth, which humanity must hope for in the winter. After the women representing the theological virtue pass, the four of them representing the cardinal virtues (from The Republic) are dressed in purple, indicating their duty to rule over human behavior. |
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In L'Orfeo, La Speranza is the personification of Hope. She guides Orpheus to the gates of the Underworld, but can't enter, as the Underworld forces one to abandon all hope. | |
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Other novels have given us Grandfather Paradox, who is the Anthropomorphic Personification of Future Me Scares Me. | |
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Attack on Titan: Invoked by Mikasa, who instinctively describes the rogue Titan as mankind's rage against the Titans made flesh. Unsurprisingly, it turns out to be a titanized Eren, who himself hates Titans more than anyone. | |
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In Swordquest: Earthworld, the denizens are personifications of the Western Zodiac. | |
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The Dresden Files: The Fae Queens are, among other things, the Anthropomorphic Personifications of Summer and Winter. The reader is told that a change in the balance of power between them would affect the world's climate, and on two occasions in the series, winter becomes longer and more severe due to their intercession. | |
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Eternal: The Sun takes on the form of a radiantly cruel Celestia. On top of this, Celestia is "the part of the Sun that's a pony", while the Sun is the part of Celestia that is the sun. | |
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In El Chigüire Bipolar, the story of Creolean slyness causes a three hour traffic stop is told around a man who encarnates that trait. | |
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SCP Foundation has a few on file. Some of them are contained, but most are not (it's rather hard to contain Death). Of note are the Three Brothers, the Foundation multiverse's personification of Death. The younger brother, the Small Death, represents the death of the individual. The middle brother, the Greater Death, represents death caused by war and mass murder, generally mass death that could be prevented. The elder brother, the All-Death represents death caused by unpreventable disasters, such as natural or supernatural disasters. Like all things on the wiki, it's subject to change depending on the author. The brothers were willing to play cards with SCP-1440, and even lost. The winner, unfortunately, got cocky, and the brothers are only good losers to a point. SCP-835-JP is an example of this trope being weaponized. The SCP was a recurring event where, every three months, a Foundation staffer would disappear, leaving only a pool of blood behind. A bored Foundation desk worker came up with a backstory for the events, attributing them to Keteru Yamiko, a high-school girl trained as an assassin who could teleport and control darkness. He was reprimanded for wasting company time, but then his higher-ups realized that after he'd given the events an identity, it had taken much longer than usual for them to recur. The Foundation promptly turned Keteru Yamiko into a franchise, encouraging their employees to consume the resulting anime, manga, and light novels, and no one has vanished that way since. |
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In Supernatural, the Four Horsemen (in addition to their rather unpleasant traditional duties) happen to wear the keys to Lucifer's prison as jewelry. It's implied that, except for Death (who claims to be possibly older than God himself and says he will eventually reap Him) their power actually resides in the rings, opening up the possibility that their roles might conceivably be passed along to someone else. This is confirmed when Death tells Dean that he wants him to take his job for one day, and the only way to do that was to put on his ring. Ostensibly this was to teach Dean a lesson about the natural order of things and why Death hates the angels and demons who mess around with it on a daily basis (especially Bratty Half-Pint Lucifer). | |
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The Guardian Project: The Guardians were this to the NHL teams. | |
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The Discworld series has plenty of these too, sprinkled in with the regular gods. In particular, Death is a main character of several books, as is his granddaughter, Susan. Other Anthropomorphic Personifications are Time and the remaining three Horsemen of the Apocralypse [sic]. There were originally five Horsemen, but Kaos (who shows up in Thief of Time) left before they became famous. There are also The Auditors of Reality which are portrayed as embodiments of order, bureaucracy, and the mechanics of the universe, and are, instead of Death, portrayed as the opposite of life (which they hate). Unusually, these characters are referred to in the story as Anthropomorphic Personifications, and Pratchett is largely responsible for popularizing the phrase. Hogfather centers on what happens when someone manages to bump off an Anthropomorphic Personification. The book also goes into the purpose of such beings; according to Death, minor beliefs and incarnations such as the Hogfather help humans to establish the beliefs in justice, mercy, duty — the things that make them truly human. And the Lady. In Reaper Man when the Auditors forced Death to retire, a number of other Deaths sprang up to take his place, such as the Deaths of Mayflies, Trees, Fleas, and Rats, as well as a new one for Humans. When the original resumes his role, he sucks up all the rest except for the Deaths of Rats and Fleas. Additionally, Azrael, the Death of Universes, is presented as his own superior. Discworld largely plays this trope straight — Death is an Anthropomorphic Personification, born of the theory that 'belief shapes form'; Death isn't a skeleton because of tradition, but because that's what people believe Death looks like. However, in Pyramids, a pharaoh is disappointed that Death doesn't appear as a giant scarab, as per Djelibeibian beliefs. Death wearily explains that he long since gave up trying to match everyone's personal expectations, and settled on the one form that was most common. Morporkia is the anthropomorphic personification of Ankh-Morpork. Unlike the other examples she's fictional in-universe (as far as is known) and is a parody of real life personifications such as Britannia and Columbia. note There is a hint in Monstrous Regiment that Lady Sybil Vimes is the life-model for Morporkia. Although a Goddess of the Seas is seen in The Last Hero with a startling resemblance to the Statue of Liberty. She is even called Libertina. The Virtues and Vices are present as Anthropomorphic Personifications on the Discworld. There are eight of each and there is even a street, near the Unseen University, named Eight Deadly Sins in the honour of one team. The unfavoured Virtues of Bissonomy and Tubso are referenced in Going Postal as statues in the Library. They have been ignored for so long that nobody remembers what they were virtues of. Bissonomy's Fall from Grace is detailed in A Hat Full of Sky. She got on the wrong side of divine in-fighting in Dunmanifestin and was turned into a shoal of oysters. note See Fan Works above for where this starting point took one author In Snuff, the Three Disgraces, Nudicia, Pultrichrudina, and Voluptia, may be the daughters of Bissonomy and appear from context to be the anthropomorphic personifications of It's Not Porn, It's Art, existing in Classical Ephebian Mythology purely so that it's acceptable to have statues of them. |
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Edelweiss: Downplayed. The main characters the protagonist interacts with all represent different ideologies in Kaiserreich: Legacy of the Weltkrieg on which it is based, but they're just normal people who happen to follow them, not their sentient personifications per se. | |
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Ralph Breaks the Internet: A lot of the new characters are personifications of internet elements: KnowsMore is a search engine, Yesss is an algorithm, Spamley is a pop-up ad, and so on. | |
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An embodiment of Death appeared in the Torchwood episode "Dead Man Walking". | |
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Torchwood | hasFeature |
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Blick Winkel in Ever17 is the personification of the perspective of the fourth dimension. Which means that mostly he just chills out and watches interesting stuff that happens in our world. If you can get his attention, he's capable of using his host's emotions to give himself the emotional drive to use time travel and pass messages. It's unknown if he's really anthropomorphic but his only appearances are in the form of a young boy. He's also possibly the future self of said boy, and also possibly retains the form when reverting back to a non corporeal form as everyone recognized him when he was no longer in Hokuto. | |
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The Binding of Isaac: The True Final Boss in Afterbirth+ is a creature called Delirium. It's an enormous melting skull-like head that warps around at random, takes the form of all the prior bosses Isaac has faced, and may cloak the screen in static and change the setting of the room. True to its name, it's the physical manifestation of Isaac's collapsing sanity, and it, the environment, and everything Isaac has faced up to that point are revealed to have all been a hallucinatory Dying Dream as he lays suffocating in his toy chest. The Repentance DLC adds another creature, Dogma, which serves a Climax Boss in The Very Definitely Final Dungeon. It initially takes the form of an angelic fetus emerging from TV static before transforming into an Ophanim. True to its name, Dogma is the personification of the corrupt and fanatical version of Christianity spouted by deranged fundamentalists. The version that Mom subscribed to, which eventually drove her down the path of religious madness. |
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In Those That Wake, the man in the suit is one of hopelessness. | |
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In the fourth Spell Singer novel, Jon-Tom is captured by a giant eagle. Who is rallying an army of birds who uncomfortably give very familiar salutes. It turns out that the eagle was the Nazi Emblem, which after the Nazis were defeated ended up in the fantasy world as an actual eagle, and is stated to be the personification of Nazism. Luckily Jon-Tom through manipulation turned the birds against each-other, and the entire army was attacking the Eagle as Jon-Tom escapes. | |
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Puella Magi Madoka Magica The Movie: Rebellion implies that Homura has now become the personification of love; after dying twice, she remakes the universe while waxing lyrical about how love has empowered her and fully eclipsed her moral compass. Both angels and scientists have time to realize just how screwed they are before Homura mindwipes them. And the girl she's in love with. | |
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In EarthBound (1994), Giygas isn't even an anthropomorphic personification, he IS evil. Not just an evil being, but evil itself. One of Giygas' titles is "The Literal Definition of Fear". |
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In Homestuck, every universe is a giant frog that the Dersite agents call Bilius Slick. And the Big Bad Jack Noir is the physical manifestation of the cancer that's plauging the kids' universe. | |
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Medic Pics: The embodiment of exams chases the artist with an angry look in his eyes. While he's defeated a few weeks later, the two acknowledge that this is far from their final battle. | |
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Anthropomorphic Personification / int_513e22f6 | type |
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Scandinavia and the World is a webcomic about the Scandinavian and Nordic lands(Not necessarily the countries, as certain islands are considered cast members despite never being independent nations) As well as their interactions with other countries. | |
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In Knights of the Old Republic II, Darth Nihilus is a Humanoid Abomination that personifies Hunger. He feeds on the life force of those he faces, and his entire goal is to devour all life in the universe to satiate his endless hunger. Nihilus' counterpart is the Jedi Exile, who is a Humanoid Abomination that personifies The Sacred Darkness. The Exile unknowingly regained their severed connection to the Force by drawing it out of their Force-Sensitive companions and people they've killed. They also unknowingly create Force-Bonds to sway people to their point of view. Despite these abilities, they are still canonically a light-sided Jedi. The Sith Emperor Vitiate from the MMO sequel Star Wars: The Old Republic takes it even further. Originally, he consumed the life force of his entire home planet in a ritual so traumatic that the Force itself is absent from the planet. His ultimate plan is to do this on a galactic scale, which would empower him to become a Force entity so powerful that he would essentially become the Force. |
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Ballad Of A Shinigami and Death Note both feature central characters who are Shinigami, the Japanese equivalent of Grim Reapers, though the two series portray them quite differently. | |
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Condemned 2: Bloodshot has this with the Masked Man being the personification of Ethan's own alcoholism. Throughout the game, Ethan is a drunken mess who can't hold a gun straight unless he has a swig of drink. It's not until the end of the game Ethan beats him to death, outright curing his alcoholism. | |
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The Twilight Zone (2002): In "Fair Warning" it turns out that the man speaking with Tina was actually his conscience, warning her against his plan to attack her. | |
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Star Wars: The Clone Wars: Season three had a three-part arc involving characters known only by their titles, the Father, the Daughter, and the Son, they are the anthropomorphic personification of the balance of the force, the Light side, and the Dark side, respectively. | |
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VG Myths: As Pikasprey says in "Can You Beat Pokemon Without Getting Hit?": | |
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Persona 3 FES reveals the existence of Erebus, which represents mankind's fear of, yet unconscious longing for, death. Unlike other personifications from the collective unconscious, the being is essentially mindless, with no mind or desire besides wanting humanity to die, befitting what it personifies. | |
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Persona 4 gives us Izanami, who represents humanity's willingness to lie and avoid the truth. It is somewhat less powerful than the previous examples, however. | |
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Persona 5 has Yaldabaoth, the Demiurge, a representation of humanity's collective desires for social order. However, this leaves him a Knight Templar lunatic who will do whatever it takes to remove chaotic or disruptive elements, as nothing else matters to him. | |
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In Snuff, the Three Disgraces, Nudicia, Pultrichrudina, and Voluptia, may be the daughters of Bissonomy and appear from context to be the anthropomorphic personifications of It's Not Porn, It's Art, existing in Classical Ephebian Mythology purely so that it's acceptable to have statues of them. | |
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Snuff | hasFeature |
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WWE wrestler The Undertaker is made out to be an Anthropomorphic Personification of death, though how much of this is actual supernatural power and how much of this is simply theatrics and mind games tends to vary with the tone WWE is taking at that time. A more bizarre example is Goldust, who, when he first debuted, was portrayed as a strange sort of Anthropomorphic Personification of movies. Then they decided to turn him into just a creepy, possibly-gay dude who liked to quote movies and run around in gold facepaint. | |
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Warframe features a mysterious and enigmatic creature known to the Tenno as "the Man in the Wall", who appears before them as either a shadow humanoid figure, or a dark-eyed copy of their Operator form. Its true nature is unknown, but the Red Veil believe it to be an anthropomorphic personification of the Void, the extra-dimensional region where the Tenno draw their unique powers from, while another theory is that it's a Tulpa based on the Tenno's collective residual trauma from the Zariman 10-O incident given form. As of yet we still don't know for sure. | |
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Schlock Mercenary doesn't actually have any, but Elf sometimes sees herself as one. | |
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Soul Eater: The original Clown in the manga claimed to be the personification of insanity (specifically, the product of Asura's massive, maddening soul wavelength). It induces hallucinations in anyone within close proximity to it. The series does have Grim Reaper characters but they're not strictly shown to be personifications of death (perhaps closer to psychopomps due to their soul collecting, by proxy in Shinigami's case). The Great Old Ones each personify aspects of human madness, essentially madness born out of ________. There were once eight of these, but only five remain Eibon is knowledge, Asura is fear, and Lord Death (and by extension Kid) is order, Excalibur is rage, and the unnamed one in the Book of Eibon is power. The other three have not been revealed as of yet. |
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Lots of the New Gods function as anthropomorphic personifications as well. Mister Miracle is freedom, Metron is knowledge, Highfather is leadership, Darkseid is despotism, Desaad is cruelty, Granny Goodness is child abuse, and so on, and so forth. They even have their own Death personification, the Black Racer. When the New Gods were reborn in bodies of other beings, Black Racer possessed Black Flash, creating a personification of Death to both speedsters and New Gods. | |
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Limbo of the Lost has the personifications of two apparently opposing forces: Fate and Destiny. | |
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Exalted: The Primordials exist as personifications of certain defining themes or concepts, which they incorporated into Creation in multiple ways. Likewise, each Primordial possesses souls that act as personifications of qualities or expressions of their Primordials (and each of those souls have other souls that act as the same for them). For some examples, you have Cecylene, who established the laws of Creation; She Who Lives in Her Name, tellingly titled "the Principle of Hierarchy"; and the Ebon Dragon, the incarnation of malevolence and the absence of morality. The Incarnae fit too, being the Anthropomorphic Personifications of the Sun, the Moon and the five planets. | |
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Sins is a webcomic following the antics of the personifications of the Seven Deadly Sins. Vices and Virtues also feature occasionally. | |
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Numbers are personified and given names for many strips of (x, why?) | |
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Geist: The Sin-Eaters: Geists are part ghost and part Anthropomorphic Personification of some aspect of Death. This allows them to overcome some of the limitations ghosts usually have in the New World of Darkness... and also causes them to overlap with spirits — the book goes into this briefly, but ultimately decides it's unimportant since Sin-Eaters don't really deal with spirits. | |
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In "Catherine and Her Fate", Catherine is asked whether she wants to be miserable in youth and happy in old age or the other way round by a woman who is her Fate. Whereupon her fate gives it to her. Finally, however, her Fate gives her a MacGuffin, which wins her a king in marriage. | |
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In Black Legion, the characters encounter Solar Priest, who's the personification of Astronomican, navigational beacon of the Warp, in its calmer aspect. There is apparently another, called the Warlord, but we don't get to see it. | |
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Black Legion | hasFeature |
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The Marvel Universe has loads of these. Lord Chaos, Master Order, Eternity, Infinity, Oblivion, Anomaly, Despair... They even have Anthropomorpho, of the "dimension of forms", where they pick up physical forms to manifest themselves within the regular universe, making him the living embodiment of living embodiments. Silver Surfer introduces the Never Queen, the embodiment of What Could Have Been. | |
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In Sonichu, the eventual Big Bad of the series turns out to be Count Graduon...a living breathing high-school graduation. No seriously. The writer was upset that he didn't receive an award for his artwork at his graduation — or any award at all — so he created Graduon. Over five years later. | |
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Thousand Shinji: After the events of the fic, Shinji, Asuka, Rei and Misato became the New Chaos Gods. Their predecessors were humongous masses of sheer human emotion given sentience, but they are humans ascended to Physical Gods and the personifications of Chaos. Each one of them has a myriad of shapes, but usually they use their mortal forms to interact with others. Shinji is the embodiment of Deceit, Change and Hope; Asuka of War, Wrath and Bravery; Rei of Demise, Decay and Joy; and Misato of Lust, Passion and Perfection. | |
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In Moonflowers, the Horned Hunter of Celtic Mythology is a fairy referred to as a force of nature — meaning predators. This isn't good for the American family he's plotting to murder, since the Irish gods can barely help them. It's also hinted that the much nicer fairy Maidin doesn't just live in the River Maidin, but that he is the river. | |
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Golden Logres has the Queasting Beast, a personification of the sins of King Arthur. | |
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The world of Roshar also has spren, which exist as a result of the presence of the Shards listed above and represent natural phenomenon, emotions and ideas. Natural phenomenon like fire or wind cause spren to appear, as do strong emotions like fear, joy, glory or anger. There are also more intelligent spren that represent more complex ideas, like Sylphrena who is an honorspren, literally the idea of honor given semi-physical form, or Cryptics who are made out of the idea of lying or secrets. The last variety act as Bond Creatures that give Knights Radiant their powers, and even have cities in the Mental World. | |
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A Big Finish Doctor Who audio revealed the Master as Death's Champion. | |
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Dungeons & Dragons had (along with gods, who are often in some sense Anthropomorphic Personifications themselves) entire species dedicated to concepts. These are usually the Nine Alignments, who are typically defined as being literally Made of Good or Made of Evil: Archons, Guardinals, Eladrin, Modrons/Formians, Rilmani, Slaadi, Baatezu (Devils), Yugoloth (Daemons), Tanar'ri (Demons)). | |
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Sentou Yousei Yukikaze has a spin-off in which the various fighter aircraft in the story are represented by cute girls. | |
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The fat giant killed by The Guy in Disturbed's "Land of Confusion" video is either Anthropomorphic Personification of big corporations, industry, economy, rich elites, Greed or just all of it, people still discuss that matter. | |
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All of the Sanders Sides are manifestations of different aspects of Thomas Sanders' mind. They are, as follows: Logan, who represents Thomas' logic and everything he has ever learned. Patton, who represents Thomas' emotions, sense of right and wrong, and his inner child. Roman, who represents Thomas' creativity and imagination, as well as his ego and femininity. Virgil, who represents Thomas' anxiety and fight-or-flight instincts. Janus, who represents Thomas' impulses and desire to lie, to others or himself. Remus, who represents Thomas' intrusive thoughts. |
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The World of Darkness: New World of Darkness: In general, spirits are Anthropomorphic Personifications of things... although sometimes for very loose definitions of "anthropomorphic." Changeling: The Lost has it that The Fair Folk gained power by managing to make Contracts with concepts such as dreams, beasts, stone, death, and the edge of a blade (how these are different from spirits is never really explained, but it's likely a matter of the crazy-ass fae mindset). The founders of the changeling Great Courts — Mother Susan, Sam Noblood, Clay Ariel, and Snowflake John — managed to use this to their advantage by making various deals with the seasons for protection from the Gentry. Geist: The Sin-Eaters: Geists are part ghost and part Anthropomorphic Personification of some aspect of Death. This allows them to overcome some of the limitations ghosts usually have in the New World of Darkness... and also causes them to overlap with spirits — the book goes into this briefly, but ultimately decides it's unimportant since Sin-Eaters don't really deal with spirits. Mage: The Awakening: The Astral Realms are seen as the home of the anthropomorphic personifications of individual, human, and universal concepts. Includes beings such as the daimons (the personification of an individual's desire for self improvement), the goetic demons (personifications of dark, repressed feelings and desires), every god ever worshipped, and the most powerful beings in the Realms, the Aeons (the personifications of the fundamental magical facets of reality). Among the most memorable personifications are Anubis, Death (most popularly taking the form of a scythe-wielding skeleton, a faceless cloaked and hooded figure, or an attractive woman dressed in black (possibly inspired by Death of the Endless)), Martians, typhonides (personifications of humanity's self-destructive tendencies) and the personification of teenage rebellion (often appearing as James Dean). Old World of Darkness: The Umbra is inhabited almost entirely by spirits of things or concepts, from huge, powerful ones like Luna (the Anthropomorphic Personification of the moon and everything that goes with) through weaker but still impressive types like Stag (the Anthropomorphic Personification of deer, obviously, but also mythically connected concepts like male virility, the hunt, etc) down to fairly pathetic ones like the Anthropomorphic Personification of that pebble over there. Werewolf: The Apocalypse: The now-extinct Grondr wereboars' most powerful Gift involved marking an area of land. A Bane representing that land's ecological damage would appear (the larger the area, the more powerful the Bane), and, if the Bane was destroyed, the land would recover within a year. |
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Chuubo's Marvelous Wish-Granting Engine: You can play as one of these — usually represented with some combination of the Arcs Spiritual, Primordial, Allegory or Child of the Ash — although it's a fairly young and inexperienced one, typically high school age. One of the Glass-Maker's Dragon characters — the Child of the Sun — is a) the new sun goddess, and b) the embodiment of Hope, to the extent that she can convert the hopes of other people into new limbs that do cool things. | |
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In Fire Emblem: Path of Radiance and its sequel Fire Emblem: Radiant Dawn the society worships a goddess named Ashera and is in fear of an evil goddess sealed in the titular emblem. As it turns out, Ashera is the embodiment of Order, while the sealed goddess, Yune, is not evil, but the embodiment of Chaos. Neither is intrinsically good or evil, they are, after all, Order and Chaos. In the past, heroes fought with Ashera against Yune, because she was trying to spread chaos, but in the present, its reversed, Yune assists the heroes in stopping Ashera, who wants to freeze the world into perfect stillness, order. | |
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Forest lord Voden from Gigantic is the personification of forests. He appears as a bow-wielding, anthropomorphic fox-goat who protects the wilderness from those who would despoil it. | |
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The Avatar in Avatar: The Last Airbender and The Legend of Korra is actually Raava, the spirit of peace and light that fused itself with a human to combat Vaatu, the spirit of chaos and darkness . There are other Anthropomorphic Personifications; most notably, The Ocean Spirit and The Moon Spirit Sokka's ex-girlfriend. | |
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Hellsister Trilogy features several ones. The Spectre -the manifestation of God's Wrath- helps the main characters twice, and Destruction of the Endless, the embodiment of change and renewal, joins the heroes in the third story arc. | |
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The Virtues and Vices are present as Anthropomorphic Personifications on the Discworld. There are eight of each and there is even a street, near the Unseen University, named Eight Deadly Sins in the honour of one team. The unfavoured Virtues of Bissonomy and Tubso are referenced in Going Postal as statues in the Library. They have been ignored for so long that nobody remembers what they were virtues of. | |
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Going Postal | hasFeature |
Anthropomorphic Personification / int_74365738 | |
Anthropomorphic Personification / int_74b7484a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_74b7484a | comment |
Mother Russia Bleeds occasionally has the party hallucinate a visceral hellscape with some kind of creature inside that grows bigger and bigger the longer the game goes on. It's eventually revealed that this creature is the personification of the party's Nekro addiction, which eventually transforms into a mohawk-sporting skeleton in leather and serves as the game's Final Boss, the fight representing the party trying to kick their addiction (or succumb to it and overdose to death if they use any Nekro during the fight.) | |
Anthropomorphic Personification / int_74b7484a | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_74b7484a | featureConfidence |
1.0 | |
Mother Russia Bleeds (Video Game) | hasFeature |
Anthropomorphic Personification / int_74b7484a | |
Anthropomorphic Personification / int_753a01c0 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_753a01c0 | comment |
After the women representing the theological virtue pass, the four of them representing the cardinal virtues (from The Republic) are dressed in purple, indicating their duty to rule over human behavior. | |
Anthropomorphic Personification / int_753a01c0 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_753a01c0 | featureConfidence |
1.0 | |
The Republic | hasFeature |
Anthropomorphic Personification / int_753a01c0 | |
Anthropomorphic Personification / int_7597e464 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_7597e464 | comment |
Big Tim: The main antagonist of the movie is Kid Friction, who represents the friction caused by roller-less bearings grinding against their axles. He takes the form of a man with a solid green body and clothes. | |
Anthropomorphic Personification / int_7597e464 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_7597e464 | featureConfidence |
1.0 | |
Big Tim | hasFeature |
Anthropomorphic Personification / int_7597e464 | |
Anthropomorphic Personification / int_7668653b | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_7668653b | comment |
In Mass Effect 3, Javik reveals that the Protheans would declare exceptional individuals in their Empire to be the physical embodiments of certain philosophical concepts. For his actions during the Prothean-Reaper war, Javik was declared the Avatar of Vengeance. Shortly before the final battle, Javik declares Shepard to the Avatar of Victory. |
|
Anthropomorphic Personification / int_7668653b | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_7668653b | featureConfidence |
1.0 | |
Mass Effect 3 (Video Game) | hasFeature |
Anthropomorphic Personification / int_7668653b | |
Anthropomorphic Personification / int_769da46e | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_769da46e | comment |
Morporkia is the anthropomorphic personification of Ankh-Morpork. Unlike the other examples she's fictional in-universe (as far as is known) and is a parody of real life personifications such as Britannia and Columbia. note There is a hint in Monstrous Regiment that Lady Sybil Vimes is the life-model for Morporkia. | |
Anthropomorphic Personification / int_769da46e | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_769da46e | featureConfidence |
1.0 | |
Monstrous Regiment | hasFeature |
Anthropomorphic Personification / int_769da46e | |
Anthropomorphic Personification / int_7725da6 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_7725da6 | comment |
Glitter and Guilt's Monsters of the Week are Vents, creatures formed from humans in the throes of extreme emotion. Various different types exist, and can be formed out of such emotions as sorrow, rage, and excitement, and each get a unique array of powers for each emotion. | |
Anthropomorphic Personification / int_7725da6 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_7725da6 | featureConfidence |
1.0 | |
Glitter and Guilt (Webcomic) | hasFeature |
Anthropomorphic Personification / int_7725da6 | |
Anthropomorphic Personification / int_7728dfc3 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_7728dfc3 | comment |
Half the cast of Mission 404 are personifications, mostly of websites : there are classics like Facebook, Google, Twitter and all, but also human versions of Youtube's Green & Red Thumbs, one for the random embarrassing spam that offers to give you a bigger penis, and even one for the annoying ad before videos. | |
Anthropomorphic Personification / int_7728dfc3 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_7728dfc3 | featureConfidence |
1.0 | |
Mission 404 (Web Video) | hasFeature |
Anthropomorphic Personification / int_7728dfc3 | |
Anthropomorphic Personification / int_77626a30 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_77626a30 | comment |
The Halloween Hack: Dearkhart represents Dr. Andonuts's guilt over not being a good father. The NO trio represents Dr. Andonuts's homosexuality. Phaze Destrotur represents Dr. Andonuts's guilt over the "deaths" of the Chosen Four. |
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Anthropomorphic Personification / int_77626a30 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_77626a30 | featureConfidence |
1.0 | |
The Halloween Hack (Video Game) | hasFeature |
Anthropomorphic Personification / int_77626a30 | |
Anthropomorphic Personification / int_7849f0c1 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_7849f0c1 | comment |
In Getter Robo, it's explained that everything has a conscience — the elements, time, space and so on, with Getter Robo itself being the living embodiment of evolution. | |
Anthropomorphic Personification / int_7849f0c1 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_7849f0c1 | featureConfidence |
1.0 | |
Getter Robo (Manga) | hasFeature |
Anthropomorphic Personification / int_7849f0c1 | |
Anthropomorphic Personification / int_78f53d16 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_78f53d16 | comment |
Kara of Rokyn has the embodiments of Dream and Death meddle with the Crisis on Infinite Earths and save the main character's life. | |
Anthropomorphic Personification / int_78f53d16 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_78f53d16 | featureConfidence |
1.0 | |
Kara of Rokyn (Fanfic) | hasFeature |
Anthropomorphic Personification / int_78f53d16 | |
Anthropomorphic Personification / int_7c1fe038 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_7c1fe038 | comment |
The Price of the Wish: Both Death and Fate make a non-speaking appearance. | |
Anthropomorphic Personification / int_7c1fe038 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_7c1fe038 | featureConfidence |
1.0 | |
The Price of the Wish (Fanfic) | hasFeature |
Anthropomorphic Personification / int_7c1fe038 | |
Anthropomorphic Personification / int_7d8c61a2 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_7d8c61a2 | comment |
The Sith Emperor Vitiate from the MMO sequel Star Wars: The Old Republic takes it even further. Originally, he consumed the life force of his entire home planet in a ritual so traumatic that the Force itself is absent from the planet. His ultimate plan is to do this on a galactic scale, which would empower him to become a Force entity so powerful that he would essentially become the Force. | |
Anthropomorphic Personification / int_7d8c61a2 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_7d8c61a2 | featureConfidence |
1.0 | |
Star Wars: The Old Republic (Video Game) | hasFeature |
Anthropomorphic Personification / int_7d8c61a2 | |
Anthropomorphic Personification / int_7d8f1ed5 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_7d8f1ed5 | comment |
The Heartstrikers: All spirits are sentient magic given shape by whatever large force or feature carved out a vessel in the magical landscape. Spirits of the land are born from physical features like lakes and mountains, while animal spirits are born from large masses of a specific animal. Once they gain sentience, they can speak and appear in at least a vaguely human guise. Mortal spirits are conceptually similar, but instead of being created by natural features, they are created by the mass subconscious of humanity, the natural magical ability of all humans carving out much larger vessels in the shape of human hopes and fears. Marci's cat Ghost is actually the Empty Wind, Spirit of the Forgotten Dead. He is the most terrifying of a particularly terrifying class of spirit, but ultimately his purpose is to make sure that the dead are remembered. |
|
Anthropomorphic Personification / int_7d8f1ed5 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_7d8f1ed5 | featureConfidence |
1.0 | |
The Heartstrikers | hasFeature |
Anthropomorphic Personification / int_7d8f1ed5 | |
Anthropomorphic Personification / int_8085bad5 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_8085bad5 | comment |
A Beginner's Guide to the End of the Universe personifies humanity as — who else? — The Everyman. | |
Anthropomorphic Personification / int_8085bad5 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_8085bad5 | featureConfidence |
1.0 | |
A Beginner's Guide to the End of the Universe (Webcomic) | hasFeature |
Anthropomorphic Personification / int_8085bad5 | |
Anthropomorphic Personification / int_817acecf | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_817acecf | comment |
In Fables these come in two varieties: The Great Powers, who are beings so ancient and mighty they became embodiments of certain concepts — Bigby's father, Mr. North is one for the north wind and three beings for the south, east and west winds also exist Mr. Dark is the personification of fear. Frau Totenkinder was on her way to becoming the Great Power personifying Witches, but lost too much power in her fight with Mr. Dark. Later we are introduced to the personification of Hope. Jack of Fables introduced Literals, who are embodiments of literary concepts. Mr. Revise embodies censorship, Bookburner embodies forgetting and destroying stories, and the Pathetic Fallacy is an embodiment of the pathetic fallacy, with the ability to bring inanimate objects to life, making him a sort of anthropomorphic personification of anthropomorphic personifications. Literal Eliza Wall, who narrates part of the story, considers her ability of Breaking the Fourth Wall proof she is personification of exactly that. Other Literals are Prose, Horror, Science Fiction and his sister Fantasy (third sibling, Super Hero is mentioned, but not shown), Blockbuster and Writer's Block, whose mere presence makes his brother Kevin Thorn, personification of the writer unable to work. And there is Jack Horner himself, Half-Fable, Half-Literal who is the personification of the Designated Hero. |
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Anthropomorphic Personification / int_817acecf | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_817acecf | featureConfidence |
1.0 | |
Fables (Comic Book) | hasFeature |
Anthropomorphic Personification / int_817acecf | |
Anthropomorphic Personification / int_84823809 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_84823809 | comment |
A slight variant is used in one episode of Kaeloo. The episode had the main four use a machine to extract the bad thoughts in their head, which are then personified as miniature versions of themselves. For example, one of Mr. Cat's thoughts, which represents greed, is portrayed as a miniature version of himself holding stacks of cash and yelling about how nobody can touch any of it. | |
Anthropomorphic Personification / int_84823809 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_84823809 | featureConfidence |
1.0 | |
Kaeloo | hasFeature |
Anthropomorphic Personification / int_84823809 | |
Anthropomorphic Personification / int_84986bf9 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_84986bf9 | comment |
Many examples in RuneScape. The Queen of Snow and Queen of Sunrise are personifications of winter and spring respectively. The former once tried to make the world stay in winter because she cannot comprehend the beauty of spring. Death is, well, the personification of death. The 2011 Halloween event the simply packed with these. Death apparently joined up with Pestilence, War and Famine to form a clan, and held the event involving Beauty and Fame. The gods: Guthix (balance), Saradomin (order), Zamorak (chaos), Armadyl (justice), Bandos (war), Seren (peace). The Menaphite Pantheon: Tumeken (sun), Elidinis (water), Amascut (destruction), Het (health), Scabaras (isolation), Apmeken (sociability). All of these save the Queen of Snow and Queen of Sunrise were later changed with further explanation of their origins. Death is just a job, and the various gods are all former mortals who merely champion their respective concepts. With the exception of Seren and Zaros, who represent light and darkness, respectively. |
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Anthropomorphic Personification / int_84986bf9 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_84986bf9 | featureConfidence |
1.0 | |
RuneScape (Video Game) | hasFeature |
Anthropomorphic Personification / int_84986bf9 | |
Anthropomorphic Personification / int_85248c6a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_85248c6a | comment |
Kirby & the Amazing Mirror has Dark Mind, a Giant Space Flea Out Of Nowhere who might symbolize deceit. | |
Anthropomorphic Personification / int_85248c6a | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_85248c6a | featureConfidence |
1.0 | |
Kirby & the Amazing Mirror (Video Game) | hasFeature |
Anthropomorphic Personification / int_85248c6a | |
Anthropomorphic Personification / int_85a9b36f | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_85a9b36f | comment |
The Emoji Movie has been described (not as a compliment) as Inside Out with emojis. The film is about the more or less anthropomorphic emojis living inside a smart phone. | |
Anthropomorphic Personification / int_85a9b36f | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_85a9b36f | featureConfidence |
1.0 | |
The Emoji Movie | hasFeature |
Anthropomorphic Personification / int_85a9b36f | |
Anthropomorphic Personification / int_85eecea0 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_85eecea0 | comment |
In The Garden of Sinners, Ryougi Shiki's alternate personality is the personification of Akasha, the origin of everything. Simple version? God. | |
Anthropomorphic Personification / int_85eecea0 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_85eecea0 | featureConfidence |
1.0 | |
The Garden of Sinners | hasFeature |
Anthropomorphic Personification / int_85eecea0 | |
Anthropomorphic Personification / int_860df839 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_860df839 | comment |
The title character of Hesher (played by Joseph Gordon-Levitt) is implied to be the personification of a son's emotional turmoil following the death of his mother. | |
Anthropomorphic Personification / int_860df839 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_860df839 | featureConfidence |
1.0 | |
Hesher | hasFeature |
Anthropomorphic Personification / int_860df839 | |
Anthropomorphic Personification / int_86814cd0 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_86814cd0 | comment |
Another example would be Zeromus, from FFIV. He's the incarnation of hate given form after the man behind the curtain dies. | |
Anthropomorphic Personification / int_86814cd0 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_86814cd0 | featureConfidence |
1.0 | |
Final Fantasy IV (Video Game) | hasFeature |
Anthropomorphic Personification / int_86814cd0 | |
Anthropomorphic Personification / int_86913807 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_86913807 | comment |
The Legion of Net.Heroes has as many as are in the comic books it parodies. Two that are especially important are Master Workload and Lord MUDD, the personifications of Work and Play, respectively, and parodies of the Marvel Universe's Master Order and Lord Chaos. Since there's no way writing, reading, or doing anything related to the Legion can be considered Work, Master Workload has been used many times as a cosmic-level Big Bad. | |
Anthropomorphic Personification / int_86913807 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_86913807 | featureConfidence |
1.0 | |
Legion of Net.Heroes | hasFeature |
Anthropomorphic Personification / int_86913807 | |
Anthropomorphic Personification / int_87056d17 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_87056d17 | comment |
Chaos the God of Destruction from Sonic Adventure onward. | |
Anthropomorphic Personification / int_87056d17 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_87056d17 | featureConfidence |
1.0 | |
Sonic Adventure (Video Game) | hasFeature |
Anthropomorphic Personification / int_87056d17 | |
Anthropomorphic Personification / int_87cf8985 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_87cf8985 | comment |
Champions: In the Gestalt: The Hero Within campaign setting, every single superhero and supervillain on the planet (including the Player Characters) is an Anthropomorphic Personification of one concept or another (from Acting to Zoology, and anything and everything in between), and possess powers and abilities appropriate to their concept. | |
Anthropomorphic Personification / int_87cf8985 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_87cf8985 | featureConfidence |
1.0 | |
Champions (Tabletop Game) | hasFeature |
Anthropomorphic Personification / int_87cf8985 | |
Anthropomorphic Personification / int_88383ee7 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_88383ee7 | comment |
In Fullmetal Alchemist (2003), although the characters had those names and those qualities, they weren't actual personifications of anything. They were the product of failed attempts at human transmutation. The names and personalities may have been a theme of their creator, but they don't actually represent these sins. | |
Anthropomorphic Personification / int_88383ee7 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_88383ee7 | featureConfidence |
1.0 | |
Fullmetal Alchemist (2003) | hasFeature |
Anthropomorphic Personification / int_88383ee7 | |
Anthropomorphic Personification / int_885e1bec | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_885e1bec | comment |
Harry Potter and the Methods of Rationality has the Dementors as Death itself, instead of Fear as other people think. | |
Anthropomorphic Personification / int_885e1bec | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_885e1bec | featureConfidence |
1.0 | |
Harry Potter and the Methods of Rationality / Fan Fic | hasFeature |
Anthropomorphic Personification / int_885e1bec | |
Anthropomorphic Personification / int_889cbf12 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_889cbf12 | comment |
Chronicles of Harmony's End: Array is the personification of order, and the lawful counterpart to Discord. Just like his chaotic equivalent, his body reflects his nature — crystalline and structured. | |
Anthropomorphic Personification / int_889cbf12 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_889cbf12 | featureConfidence |
1.0 | |
Chronicles of Harmony's End (Fanfic) | hasFeature |
Anthropomorphic Personification / int_889cbf12 | |
Anthropomorphic Personification / int_88b580f0 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_88b580f0 | comment |
Werewolf: The Apocalypse: The now-extinct Grondr wereboars' most powerful Gift involved marking an area of land. A Bane representing that land's ecological damage would appear (the larger the area, the more powerful the Bane), and, if the Bane was destroyed, the land would recover within a year. | |
Anthropomorphic Personification / int_88b580f0 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_88b580f0 | featureConfidence |
1.0 | |
Werewolf: The Apocalypse (Tabletop Game) | hasFeature |
Anthropomorphic Personification / int_88b580f0 | |
Anthropomorphic Personification / int_897271d7 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_897271d7 | comment |
In Alien in a Small Town, the alien Jan are stated to have a wide variety of religions, but of the three deities we hear mentioned, two are like this: a fatalistic survival god called, well, "Survival;" and a war god called "Glory" whose followers long for glory on the battlefield. | |
Anthropomorphic Personification / int_897271d7 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_897271d7 | featureConfidence |
1.0 | |
Alien in a Small Town | hasFeature |
Anthropomorphic Personification / int_897271d7 | |
Anthropomorphic Personification / int_8a89c425 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_8a89c425 | comment |
Crucible (Mass Effect): Each universe has at least two of these in the form of Life and Death who bring souls from The Song into their world and then bring them back when their times end. Currently, only Death has made appearance and according to him, Life is a pain to work with so he usually just stay out of her way while trying to bend the world to his plan. | |
Anthropomorphic Personification / int_8a89c425 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_8a89c425 | featureConfidence |
1.0 | |
Crucible (Mass Effect) (Fanfic) | hasFeature |
Anthropomorphic Personification / int_8a89c425 | |
Anthropomorphic Personification / int_8ae87a20 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_8ae87a20 | comment |
And the Lady. | |
Anthropomorphic Personification / int_8ae87a20 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_8ae87a20 | featureConfidence |
1.0 | |
Press Your Luck | hasFeature |
Anthropomorphic Personification / int_8ae87a20 | |
Anthropomorphic Personification / int_8af58eb4 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_8af58eb4 | comment |
Hexxus, the avatar of pollution, from FernGully: The Last Rainforest resembles an anthropomorphic cloud of oilsmoke with tendrils of tar connecting his upper and lower jaws. | |
Anthropomorphic Personification / int_8af58eb4 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_8af58eb4 | featureConfidence |
1.0 | |
FernGully: The Last Rainforest | hasFeature |
Anthropomorphic Personification / int_8af58eb4 | |
Anthropomorphic Personification / int_8e2b9d52 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_8e2b9d52 | comment |
In Quest for Glory III a Silly Clown from Quest for Glory II can at times be seen sitting at a table at the inn. A "Silly Clown" is the nickname given by both the series itself and its fans to the random Visual Puns and other sight gags that appear throughout the series, from golfers stuck in the deserts of Shapeir to the Loch Ness Monster inhabiting the lake in Spielberg. This makes him a personification of all the Funny Background Events the player can witness in the games. | |
Anthropomorphic Personification / int_8e2b9d52 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_8e2b9d52 | featureConfidence |
1.0 | |
Quest for Glory III (Video Game) | hasFeature |
Anthropomorphic Personification / int_8e2b9d52 | |
Anthropomorphic Personification / int_8ec33a88 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_8ec33a88 | comment |
Xenoblade Chronicles 3: Z is the personification of the desire for stability and fear of change, both from the collective anxiety of the worlds of Bionis and Alrest in anticipation of the Intersection, made possible through Origin, the moon-sized supercomputer that contained the information of every living being of both worlds. This collective anxiety resulted in Origin malfunctioning and resulted in the two worlds merging into Aionis, an unstable merged world trapped in stasis from the rest of the universe. | |
Anthropomorphic Personification / int_8ec33a88 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_8ec33a88 | featureConfidence |
1.0 | |
Xenoblade Chronicles 3 (Video Game) | hasFeature |
Anthropomorphic Personification / int_8ec33a88 | |
Anthropomorphic Personification / int_8ee238c9 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_8ee238c9 | comment |
In the Persona sub-series, the titular Personas are personifications of one's own psyche, with each person different from another. They are grouped based on the 22 Arcanas of Tarot Cards (From The Fool until The Universe). The Shadows and Demons from various games can also be considered this. In addition, there are beings born from various aspects (usually negative, but not always) of humanity's collective unconsciousness. Considering the game's emphasis on the human mind, this makes sense. In order of appearance: Nyarlathotep and Philemon, each personifying the "destructive and creative side" of humanity respectively. The former is the Big Bad of Persona 2. Persona 3 FES reveals the existence of Erebus, which represents mankind's fear of, yet unconscious longing for, death. Unlike other personifications from the collective unconscious, the being is essentially mindless, with no mind or desire besides wanting humanity to die, befitting what it personifies. Persona 4 gives us Izanami, who represents humanity's willingness to lie and avoid the truth. It is somewhat less powerful than the previous examples, however. In Persona 4 Golden, Izanami-No-Mikoto, the true complete form of Izanami, is the shared wish of Humanity's collective unconsciousness. Persona 5 has Yaldabaoth, the Demiurge, a representation of humanity's collective desires for social order. However, this leaves him a Knight Templar lunatic who will do whatever it takes to remove chaotic or disruptive elements, as nothing else matters to him. |
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Anthropomorphic Personification / int_8ee238c9 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_8ee238c9 | featureConfidence |
1.0 | |
Persona (Franchise) | hasFeature |
Anthropomorphic Personification / int_8ee238c9 | |
Anthropomorphic Personification / int_9004922f | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9004922f | comment |
Hogfather centers on what happens when someone manages to bump off an Anthropomorphic Personification. The book also goes into the purpose of such beings; according to Death, minor beliefs and incarnations such as the Hogfather help humans to establish the beliefs in justice, mercy, duty — the things that make them truly human. | |
Anthropomorphic Personification / int_9004922f | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9004922f | featureConfidence |
1.0 | |
Hogfather | hasFeature |
Anthropomorphic Personification / int_9004922f | |
Anthropomorphic Personification / int_909ca4b1 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_909ca4b1 | comment |
Much like TRON, ReBoot is set inside the world within your computer. As a result most of the characters are an Anthropomorphic Personification of different programs and functions which the user takes for granted. Especially the viruses, especially Hexadecimal who self titles herself as The Queen of Chaos. | |
Anthropomorphic Personification / int_909ca4b1 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_909ca4b1 | featureConfidence |
1.0 | |
ReBoot | hasFeature |
Anthropomorphic Personification / int_909ca4b1 | |
Anthropomorphic Personification / int_91684031 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_91684031 | comment |
Gen V gave us yang (and truth) with Reshiram and ying (and ideals) with Zekrom and Kyurem as wuji (absence of both yin and yang.) Tornadus, Thunderus, and Landorus are the kami trio and may be based on the different domains of world: Landorus- land, Tornadus- heavens, and Thundurus a transitional state between the two (lightning). | |
Anthropomorphic Personification / int_91684031 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_91684031 | featureConfidence |
1.0 | |
Pokémon Black and White (Video Game) | hasFeature |
Anthropomorphic Personification / int_91684031 | |
Anthropomorphic Personification / int_92635ee | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_92635ee | comment |
MÂ¥SS KETA: The character of the MÂ¥SS herself represents the entirety of Milan's nightlife scene and its many vices. | |
Anthropomorphic Personification / int_92635ee | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_92635ee | featureConfidence |
1.0 | |
MÂ¥SS KETA (Music) | hasFeature |
Anthropomorphic Personification / int_92635ee | |
Anthropomorphic Personification / int_947ac595 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_947ac595 | comment |
All characters in Night Terror are anthropomorphic personifications of people's beliefs. The Dreamscapers are based off their emotions, while the Phobias are based off their fears. | |
Anthropomorphic Personification / int_947ac595 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_947ac595 | featureConfidence |
1.0 | |
Night Terror (Webcomic) | hasFeature |
Anthropomorphic Personification / int_947ac595 | |
Anthropomorphic Personification / int_94afa22f | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_94afa22f | comment |
Stoppit and Tidyup applies this idea to common instructions given by parents to children, creating a diverse set of characters whose behaviour and lives are all based on the instructions in their name. | |
Anthropomorphic Personification / int_94afa22f | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_94afa22f | featureConfidence |
1.0 | |
Stoppit and Tidyup | hasFeature |
Anthropomorphic Personification / int_94afa22f | |
Anthropomorphic Personification / int_94b6b60a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_94b6b60a | comment |
The Buildingverse as Mega Crossover has many: Several Deaths from The Sandman (1989) (from here Dream appeared on the Girls Next Door side too) to Discworld, lesser ones like the Green Fairy of Absinthe. And two original in Roommates: Disbelief the Shadow Child, and the Scribble Person/Living Words aka Story (thanks to being in a Meta Fic (s)he is pretty much also fate around here). | |
Anthropomorphic Personification / int_94b6b60a | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_94b6b60a | featureConfidence |
1.0 | |
Buildingverse (Webcomic) | hasFeature |
Anthropomorphic Personification / int_94b6b60a | |
Anthropomorphic Personification / int_980c3316 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_980c3316 | comment |
Speaking of Shazam!, he and his "siblings" Nabu the Wise, Amethyst of Gemworld and Lady Terataya (who created Dove of Hawk and Dove) and etc. are Lords of Order. These were incarnations of the concept of Order in the universe and one of the major sources of magic powering the universe. The above mentioned individuals were Lords of Order who empowered superheroes or was a hero themselves. Their counterparts are the Lords of Chaos that represent chaos in the universe. | |
Anthropomorphic Personification / int_980c3316 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_980c3316 | featureConfidence |
1.0 | |
Shazam! (Comic Book) | hasFeature |
Anthropomorphic Personification / int_980c3316 | |
Anthropomorphic Personification / int_983956bd | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_983956bd | comment |
"The Frost, the Sun, and the Wind": A traveller bumps into the embodiments of the Sun, the Wind and the Frost. | |
Anthropomorphic Personification / int_983956bd | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_983956bd | featureConfidence |
1.0 | |
The Frost, the Sun, and the Wind | hasFeature |
Anthropomorphic Personification / int_983956bd | |
Anthropomorphic Personification / int_9851875c | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9851875c | comment |
Ponyo on the Cliff by the Sea has the Grand Mamere, the anthropomorphic personification of the ocean. | |
Anthropomorphic Personification / int_9851875c | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9851875c | featureConfidence |
1.0 | |
Ponyo on the Cliff by the Sea | hasFeature |
Anthropomorphic Personification / int_9851875c | |
Anthropomorphic Personification / int_9888f901 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9888f901 | comment |
The Daria episode "Depth Takes a Holiday" finds Daria and Jane solicited by the teenage incarnations of Valentine's Day and St. Patrick's Day to try and convince Christmas, Halloween and Guy Fawkes Day to return to "Holiday Island" before their holidays vanish from the real world. | |
Anthropomorphic Personification / int_9888f901 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9888f901 | featureConfidence |
1.0 | |
Daria | hasFeature |
Anthropomorphic Personification / int_9888f901 | |
Anthropomorphic Personification / int_9a1cecd5 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9a1cecd5 | comment |
Looney Tunes Intro Bloopers: Starting with Episode 20, the Speakonia-voiced characters are given human-like designs. | |
Anthropomorphic Personification / int_9a1cecd5 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9a1cecd5 | featureConfidence |
1.0 | |
Looney Tunes Intro Bloopers (Web Animation) | hasFeature |
Anthropomorphic Personification / int_9a1cecd5 | |
Anthropomorphic Personification / int_9ab32c13 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9ab32c13 | comment |
Pony POV Series: The Pantheons are this. There are at least twenty Alicorns, 5 Draconequi, and four Elders. There used to be six Draconequi, but their mother Entropy, the personification of Heat Death, Nothingness, and the End of the Universe, erased _______ from existence and Destruction, the personification of Mass Destruction was killed when Discord ate him. Eventually their parents gave birth to Rancor, the personification of Violence, Passions, and Anger (she eventually also takes Destruction's place as the personification of Destruction). The others are Strife, the personification of Conflict, Natural Selection, and Competition, Pandora, personification of Imagination, Creativity, and Hallucinations, Anarchy, the personification of Revolution and Freedom, and of course Discord himself. The Alicorns all represent Concepts as well, but the only ones that have gotten much focus are Celestia, personification of the Sun and the Day, Luna, personification of the Moon and the Night, Cadence, personification of Harmony and Music, Galaxia, personification of Stars, Healing, and Renewal, Venus, the personification of Love, Mortis, personification of Death, Rebirth, and Change and Rota Fortuna, personification of Fate, Cause and Effect, and Free Will. The rest have been revealed by Word of God. The Elders of the Draconequi are the aforementioned Entropy and her husband Havoc, personification of Mass Hysteria, Fears, and Survival Instinct while the Alicorn Elders are the Father of All Alicorns, the personification of Wisdom, Sanity, and Existence, and his wife Fauna Luster, the personification of Existence and Empathy. The Elders are also the personification of their own dimension, Havoc being Hell, the Father Heaven, Entropy Oblivion, and Fauna Luster the Alicorn's domain. We eventually see that mortals can become Concepts as well, though it is far from easy and it is supposedly completely impossible to become a Draconequi (possibly because Entropy is the antithesis of life). All members of the Alicorn's Minor Arcana have thus far been created this way. These include Princess Gaia, the personification of Organic Life and Mercy who was Fluttershy, Princess Veritas, the personification of Truth and Honesty who was the alternate Applejack who turned into Nightmare Mirror, Princess Thalia, the personification of Joy and Nostalgia who was an alternate Pinkie Pie, Princess Fidelitas, the personification of Loyalty and Breaking Cycles who was the alternate Rainbow Dash who turned into Nightmare Manacle, and Princess Jiniri, the personification of Wishes and Miracles who was an alternate Razzaroo. Dark World!Fluttercruel ended up becoming a Draconequus named Odyne, in part due to being a demigod and Discord's daughter as opposed to a straight mortal, becoming the Concept of Cruelty, though possibly also Nepotism. At the tail end of Dark World, Dark World!Twilight fuses with her potential Nightmare self, Nightmare Paradox, becoming the only member of the Major Arcana to be born a mortal (as opposed to the Minor Arcana, who are all ascended mortals) — Amicitia, personification of Magic, Friendship and Happy Endings. During the ascension process, she meets a previous iteration of Dark World!Trixie, who became Anasi, personification of Drama, Storytelling, and Trickery. And then when Twilight/Amicitia returns to the mortal plane, she helps Dark World!Rarity ascend and become Liberalis, the personification of the Mortal World. King Sombra's Origins Episode depicts him as the living embodiment of the crystal ponies' collective fears, brought into existence by one of Discord's cousins as a favor for Discord. The Draconequi's cousins, the Outer Gods, mostly seem to embody negative traits. Abandon is the personification of Sadomasochism. Nyarlathotrot is best described as the personification of Horror, Tragedy, and the negative side of the Shadows Who Make (the authors) who like writing Dark Fics. In contrast Fillimon is the personification of the positive side of the Shadows Who Make. |
|
Anthropomorphic Personification / int_9ab32c13 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9ab32c13 | featureConfidence |
1.0 | |
Pony POV Series / Fan Fic | hasFeature |
Anthropomorphic Personification / int_9ab32c13 | |
Anthropomorphic Personification / int_9bb5aad4 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9bb5aad4 | comment |
Yu-Gi-Oh! GX has Darkness... the personification of well, Darkness. | |
Anthropomorphic Personification / int_9bb5aad4 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9bb5aad4 | featureConfidence |
1.0 | |
Yu-Gi-Oh! GX | hasFeature |
Anthropomorphic Personification / int_9bb5aad4 | |
Anthropomorphic Personification / int_9be7e2da | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9be7e2da | comment |
In the Dominion and Duchy setting, there seem to be twelve Elemental Manifestations, covering things like Light, Darkness, Twilight, Order, Chaos, Neutrality and Balance and several others. | |
Anthropomorphic Personification / int_9be7e2da | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9be7e2da | featureConfidence |
1.0 | |
Dominion And Duchy | hasFeature |
Anthropomorphic Personification / int_9be7e2da | |
Anthropomorphic Personification / int_9d34190a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9d34190a | comment |
In The Elder Scrolls, the various deities of the series generally fit. To note: Anu and Padomay are the personifications of the primordial forces Stasis/Order/Light and Change/Chaos/Darkness, respectively. Their interplay in the great "void" of pre-creation led to creation. Creation, sometimes anthropomorphized as the female entity "Nir", favored Anu, which angered Padomay. Padomay killed Nir and the 12 worlds she gave birth to. Anu wounded Padomay, presuming him dead. Anu salvaged the pieces of the 12 world to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then pulled Padomay and himself outside of time, ending Padomay's threat to creation "forever". From the intermingling of their spilled blood came the "et'Ada", or "original spirits", who would go on to become either the Aedra or the Daedra depending on their actions during creation. (Some myths state that the Aedra come from the mixed blood of Anu and Padomay, while the Daedra come purely from the blood of Padomay). These Aedra and Daedra, very loosely (for the sake of brevity) are akin to angelic and demonic entities, respectively, also break down similarly. For example, Akatosh, an Aedra, is the draconic personification (thus, "god") of Time. Sheogorath, a Daedra, is the personification of Madness. Though the Aedra and the Daedra are respectively classified as "Good" or "Evil" by the mortal races, these are beings truly Above Good and Evil who operate on their own Blue-and-Orange Morality scale. For instance, Mehrunes Dagon is the Daedric Prince of Destruction, but he himself is no more truly "evil" than a tidal wave or an earthquake. Lorkhan, the "dead" creator god of Mundus, the mortal plane, is said to be the personification of Sithis in some religions. The two are heavily associated, with some suggesting that Sithis "begat" Lorkhan and sent him to disrupt the stasis of Anui-El and the spirits that would become the Aedra. There are some hints that Alduin, the draconic Beast of the Apocalypse and "firstborn" of Akatosh, isn't merely a dragon, but is the embodiment of the end of the world itself. As such, he can only manifest his full power when it is time to fulfill his divine duty and actually end the world, at which point he becomes a titanic monster with divine power beyond that of even the Daedric Prince. Anytime outside of that, however, he is "merely" an invincible dragon who needs a very specific realty-warping Shout (Dragonrend) to even render him into a state where he can be hurt. Numidium, the Humongous Mecha "brass god" of the now vanished Dwemer species, is theorized to be an attempt to create the personification of the Dwemer's beliefs in Reason and Logic. Since much of the Dwemer's extremely bizarre logic took on the form of skepticism about things like magic, gods, and the nature of the universe, one theory is that Numidium is the personification of the concept of refutation or "is not." According to this theory, the reason why the Dwemer vanished is because when they activated Numidium, it promptly did what it was supposed to and refuted the entire species out of existence. |
|
Anthropomorphic Personification / int_9d34190a | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9d34190a | featureConfidence |
1.0 | |
The Elder Scrolls (Franchise) | hasFeature |
Anthropomorphic Personification / int_9d34190a | |
Anthropomorphic Personification / int_9e2dbb4d | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9e2dbb4d | comment |
Regular Show gives us the Guardians of Obsolete Formats, whose members represent and named after old formats like 8-track, Betamax, Laserdisc among others. In the episodes they appear, they've done battle with the Ancient Order of the VHS, DVD and Blu-Ray, and even the Internet–all of whom are personified. | |
Anthropomorphic Personification / int_9e2dbb4d | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9e2dbb4d | featureConfidence |
1.0 | |
Regular Show | hasFeature |
Anthropomorphic Personification / int_9e2dbb4d | |
Anthropomorphic Personification / int_9e2f90f4 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9e2f90f4 | comment |
In One Piece, the true nature of the Devil Fruits are related to this. A Devil Fruit is the manifestation of a particular hope and dream of humanity, such as "if only I could [summon fire]" or "I wish I can be [a giraffe]". When eaten, the Devil Fruit essentially makes the user the personification of that ideal, which is why they are described as a "[Power] Man/Woman/Person." In particular, Monkey D. Luffy, who was previously believed to have eaten the Gum-Gum Fruit and became a Rubber Man, had actually eaten the Human-Human Fruit, Model: Nika, a Devil Fruit based on the ideal of the Sun God Nika. By eating this fruit, Luffy had gained the powers of a god and himself became the personification of humanity's desire for freedom and victory. | |
Anthropomorphic Personification / int_9e2f90f4 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9e2f90f4 | featureConfidence |
1.0 | |
One Piece (Manga) | hasFeature |
Anthropomorphic Personification / int_9e2f90f4 | |
Anthropomorphic Personification / int_9e7ed97a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9e7ed97a | comment |
Dead Like Me is about a Quirky Miniboss Squad of Grim Reapers. | |
Anthropomorphic Personification / int_9e7ed97a | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9e7ed97a | featureConfidence |
1.0 | |
Dead Like Me | hasFeature |
Anthropomorphic Personification / int_9e7ed97a | |
Anthropomorphic Personification / int_9ea16c62 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9ea16c62 | comment |
The Captain of the Virtual Console: The Thoughtless are this to Moral Guardians and ignorant gamers, and Selene is this to gamers' hopes and dreams. In Chapter 2, Gancena briefly sees a Thoughtless take the form of Giygas. | |
Anthropomorphic Personification / int_9ea16c62 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9ea16c62 | featureConfidence |
1.0 | |
The Captain of the Virtual Console (Fanfic) | hasFeature |
Anthropomorphic Personification / int_9ea16c62 | |
Anthropomorphic Personification / int_9f3ed456 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9f3ed456 | comment |
Nebula is about the personifications of the solar system interacting with each other; for example, Earth gets on Mars' nerves with her questions about him, Jupiter feels that as the largest planet he should be in charge instead of Sun, and Pluto is always left out. | |
Anthropomorphic Personification / int_9f3ed456 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9f3ed456 | featureConfidence |
1.0 | |
Nebula (Webcomic) | hasFeature |
Anthropomorphic Personification / int_9f3ed456 | |
Anthropomorphic Personification / int_9f7704e8 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9f7704e8 | comment |
The Unexplored-Class Materials in The Unexplored Summon://Blood-Sign are personifications of the laws of the universe itself, which even gods are forced to follow. All of them are female and are associated with a particular color. However, the White Queen, despite being an Unexplored-Class, is not a personification of anything (except perhaps Mad Love). | |
Anthropomorphic Personification / int_9f7704e8 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9f7704e8 | featureConfidence |
1.0 | |
The Unexplored Summon://Blood-Sign | hasFeature |
Anthropomorphic Personification / int_9f7704e8 | |
Anthropomorphic Personification / int_9f89a5f0 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9f89a5f0 | comment |
Most Legendary Pokémon have been taking on these sort of roles since Generation III. From Gen III, we have land, sea and sky with Groudon, Kyogre and Rayquaza. Jirachi is a possible personification of Wishes. From Gen IV we got the Lake Trio, personifications of Emotion, Willpower, and Knowledge. Sinnoh's Dragon trio is essentially time, space, and antimatter. Cresselia and Darkrai are also dreams and nightmares. Arceus is hinted to be god. Gen V gave us yang (and truth) with Reshiram and ying (and ideals) with Zekrom and Kyurem as wuji (absence of both yin and yang.) Tornadus, Thunderus, and Landorus are the kami trio and may be based on the different domains of world: Landorus- land, Tornadus- heavens, and Thundurus a transitional state between the two (lightning). Gen VI gave us Life with Xerneas, Destruction with Yveltal and Order with Zygarde. Pokémon Sun and Moon appropriately has Solgaleo for the Sun and Lunala for the Moon, and Necrozma for black holes/dwarves. |
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Anthropomorphic Personification / int_9f89a5f0 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9f89a5f0 | featureConfidence |
1.0 | |
Pokémon (Franchise) | hasFeature |
Anthropomorphic Personification / int_9f89a5f0 | |
Anthropomorphic Personification / int_9ff4a8d9 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_9ff4a8d9 | comment |
Godzilla in the first film Gojira is a living manifestation of the atomic bomb, the very weapon that has haunted the Japanese for the rest of their lives in the form of a radioactive, but sympathetic, monstrosity. | |
Anthropomorphic Personification / int_9ff4a8d9 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_9ff4a8d9 | featureConfidence |
1.0 | |
Godzilla (Franchise) | hasFeature |
Anthropomorphic Personification / int_9ff4a8d9 | |
Anthropomorphic Personification / int_a0ff9e30 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a0ff9e30 | comment |
However, in Pyramids, a pharaoh is disappointed that Death doesn't appear as a giant scarab, as per Djelibeibian beliefs. Death wearily explains that he long since gave up trying to match everyone's personal expectations, and settled on the one form that was most common. | |
Anthropomorphic Personification / int_a0ff9e30 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a0ff9e30 | featureConfidence |
1.0 | |
Pyramids | hasFeature |
Anthropomorphic Personification / int_a0ff9e30 | |
Anthropomorphic Personification / int_a183d57f | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a183d57f | comment |
Hedonism-bot from Futurama is, according to Word of God, the mechanical personification of hedonism. The only slightly-explained existence of Robot Santa Claus is supplemented by the completely unexplained existence of Kwanzaabot and the Chanukah Zombie. The former is an extremely apathetic (and not especially knowledgable) educator on Kwanzaa. The latter is seemingly just a Jewish man who's undead. |
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Anthropomorphic Personification / int_a183d57f | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a183d57f | featureConfidence |
1.0 | |
Futurama | hasFeature |
Anthropomorphic Personification / int_a183d57f | |
Anthropomorphic Personification / int_a18e538f | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a18e538f | comment |
In the Magician's Academy world it is possible to personify any item (or it can personify itself) if the item collects some magic power. In fact, Falce's power is to turn items into living spirits. | |
Anthropomorphic Personification / int_a18e538f | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a18e538f | featureConfidence |
1.0 | |
Magician's Academy | hasFeature |
Anthropomorphic Personification / int_a18e538f | |
Anthropomorphic Personification / int_a1e79030 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a1e79030 | comment |
Grayling features the personifications of death, life, order, and chaos, among others, as its main characters. | |
Anthropomorphic Personification / int_a1e79030 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a1e79030 | featureConfidence |
1.0 | |
Grayling | hasFeature |
Anthropomorphic Personification / int_a1e79030 | |
Anthropomorphic Personification / int_a27271f6 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a27271f6 | comment |
Monster Prom: Oz is a monster that is defined as the personification of the concept of fear. The little creatures that appear from his shoulder are personifications of phobias. | |
Anthropomorphic Personification / int_a27271f6 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a27271f6 | featureConfidence |
1.0 | |
Monster Prom (Visual Novel) | hasFeature |
Anthropomorphic Personification / int_a27271f6 | |
Anthropomorphic Personification / int_a419e814 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a419e814 | comment |
There is a chance that the The King in Yellow is this for the concept of decadence. That's what the colour yellow means (see the yellow book in The Picture of Dorian Gray). | |
Anthropomorphic Personification / int_a419e814 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a419e814 | featureConfidence |
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The King in Yellow | hasFeature |
Anthropomorphic Personification / int_a419e814 | |
Anthropomorphic Personification / int_a44ac02e | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a44ac02e | comment |
Jack uses anthropomorphic personifications of the Seven Deadly Sins (including the titular character, who is not only The Grim Reaper, but the personification of the sin of Wrath), based on what the characters did while they were alive. Being a furry comic, in this case, not only can they be "confused with Funny Animals", they are Funny Animals. | |
Anthropomorphic Personification / int_a44ac02e | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a44ac02e | featureConfidence |
1.0 | |
Jack (David Hopkins) (Webcomic) | hasFeature |
Anthropomorphic Personification / int_a44ac02e | |
Anthropomorphic Personification / int_a4a544f2 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a4a544f2 | comment |
A Skittering Heart has the espers from Final Fantasy. In ASH each esper is the incarnation of a different set of ideas or concepts, Ifrit as the embodiment of Fire and Ruin. Shiva represents Ice Everlasting and Isolation. Mog is the esper of Guidance and Curiosity. Ultros represents Infiltration and Tracking. |
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Anthropomorphic Personification / int_a4a544f2 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a4a544f2 | featureConfidence |
1.0 | |
A Skittering Heart / Fan Fic | hasFeature |
Anthropomorphic Personification / int_a4a544f2 | |
Anthropomorphic Personification / int_a54eef52 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a54eef52 | comment |
Hetalia: Axis Powers, as mentioned in the trope write-up, follows the Anthropomorphic Personifications of various countries through history, complete with National Stereotypes. For example, Germany is strict and ruthlessly efficient, America is an obnoxious, clueless Love Freak with a hero complex, Japan is a stiff and privately a bit of a Yamato Nadeshiko and Covert Pervert, Russia is huge, completely fucking insane and loves Vodka, England can't cook, and so on. At times, however, the nation's behavior isn't as stereotypical as one might expect. For example, while you might expect England to have a Stiff Upper Lip, he is actually a Tsundere Covert Pervert. He wears many hats however, and is noted as also being a gentleman, keeping to more classic stereotypes. This dissonance from common expectation might be explained by the fact that different countries have different stereotypes for each other. Notice how the Anime section of Stiff Upper Lip is rather thin? | |
Anthropomorphic Personification / int_a54eef52 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a54eef52 | featureConfidence |
1.0 | |
Hetalia: Axis Powers (Webcomic) | hasFeature |
Anthropomorphic Personification / int_a54eef52 | |
Anthropomorphic Personification / int_a6543322 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a6543322 | comment |
Parsee from Touhou Project has essentially become the Anthropomorphic Personification of jealousy. Similarly, Junko has essentially become the personification of resentment. |
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Anthropomorphic Personification / int_a6543322 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a6543322 | featureConfidence |
1.0 | |
Touhou Project (Franchise) | hasFeature |
Anthropomorphic Personification / int_a6543322 | |
Anthropomorphic Personification / int_a746c19a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a746c19a | comment |
The Palm Wine Drinkard features a number of (physically undescribed) personifications: Death, Drum, Song, Dance, Laughter, Earth, Sky. | |
Anthropomorphic Personification / int_a746c19a | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a746c19a | featureConfidence |
1.0 | |
The Palm Wine Drinkard | hasFeature |
Anthropomorphic Personification / int_a746c19a | |
Anthropomorphic Personification / int_a825da3e | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_a825da3e | comment |
Magic: The Gathering: Incarnations are a rare creature type representing the living, physical embodiments of specific concepts and emotions. They are distinct from Elementals, which are living manifestations of natural forces and substances instead of philosophical concepts, and Gods, which are generally much more powerful and hold much broader purviews. They are also all named after the specific thing they embody, such as Purity, Vigor, Anger, Dread, or Subtlety. In the story, Worldsouls are the semi-sentient embodiments of all life on a given plane, with their state reflecting the state of life on their plane. Nissa Revane, a druid planeswalker, specializes in communing with these worldsouls. The named worldsouls include Gaea, the worldsoul of Dominaria worshipped as a goddess, Mat'Selesnya, the worldsoul of Ravnica who serves as de jure guildmaster of the Selesnyan guild (represented in absentia by the Trostani dryads), Progenitus, the worldsoul of Alara taking the form of an enormous hydra, and O-Kagachi, the first kami and worldsoul of Kamigawa (later replaced by its offspring, Kyodai). Nissa has also communed with the unnamed worldsouls of Amonkhet, whom she describes as wounded and broken; Innistrad, whom she describes as hostile; Zendikar, who embraces her as its guardian; and Kaladesh, which she describes as structured and orderly and may be represented by the flow of aether through the plane. There are also the Ambiguously Canon Soul of [Plane] cards, which reflect the culture of the plane more so than just its life; Soul of New Phyrexia, Soul of Ravnica, Soul of Shandalar, Soul of Theros, Soul of Zendikar and Soul of Innistrad. Finally, there have been cases of worldsouls that outlive their planes and latch onto planeswalkers, such as the one haunting Davriel Cane. |
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Anthropomorphic Personification / int_a825da3e | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_a825da3e | featureConfidence |
1.0 | |
Magic: The Gathering (Tabletop Game) | hasFeature |
Anthropomorphic Personification / int_a825da3e | |
Anthropomorphic Personification / int_aac942e5 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_aac942e5 | comment |
The Santa Clause 2 and The Santa Clause 3 featured the Council of Legendary Figures, consisting of Mother Nature, Father Time, Santa Claus, the Easter Bunny, the Tooth Fairy, the Sandman, and Cupid. Jack Frost joins them in the third movie. | |
Anthropomorphic Personification / int_aac942e5 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_aac942e5 | featureConfidence |
1.0 | |
The Santa Clause | hasFeature |
Anthropomorphic Personification / int_aac942e5 | |
Anthropomorphic Personification / int_aaccb9ea | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_aaccb9ea | comment |
Whomp! has the character M-Dude who is the physical manifestation of Ronnie's Motivation | |
Anthropomorphic Personification / int_aaccb9ea | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_aaccb9ea | featureConfidence |
1.0 | |
Whomp! (Webcomic) | hasFeature |
Anthropomorphic Personification / int_aaccb9ea | |
Anthropomorphic Personification / int_ac4b6a62 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_ac4b6a62 | comment |
Questionable Content has one that Jeph drew for the 8th anniversary | |
Anthropomorphic Personification / int_ac4b6a62 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_ac4b6a62 | featureConfidence |
1.0 | |
Questionable Content (Webcomic) | hasFeature |
Anthropomorphic Personification / int_ac4b6a62 | |
Anthropomorphic Personification / int_ad622d64 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_ad622d64 | comment |
In Malazan Book of the Fallen Draconus is the personification of primordial darkness. He is even called the Suzerain of Night. | |
Anthropomorphic Personification / int_ad622d64 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_ad622d64 | featureConfidence |
1.0 | |
Malazan Book of the Fallen | hasFeature |
Anthropomorphic Personification / int_ad622d64 | |
Anthropomorphic Personification / int_aeb84363 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_aeb84363 | comment |
A Christmas Carol features "Want" and "Ignorance", mankind's creepy children. Also, the Ghosts of Christmas Past, Present and Future. Christmas Present claimed to have over 1800 brothers, one for each year since the birth of Christ. | |
Anthropomorphic Personification / int_aeb84363 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_aeb84363 | featureConfidence |
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A Christmas Carol | hasFeature |
Anthropomorphic Personification / int_aeb84363 | |
Anthropomorphic Personification / int_b062d6ca | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b062d6ca | comment |
Pinocchio: The Musical turns the Blue Fairy into a personification of the moon. While it's not said out loud, her appearances are always preceded by Pinocchio pleading to the moon to help him with his current struggles, making the connection clear. | |
Anthropomorphic Personification / int_b062d6ca | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b062d6ca | featureConfidence |
1.0 | |
Pinocchio: The Musical (Theatre) | hasFeature |
Anthropomorphic Personification / int_b062d6ca | |
Anthropomorphic Personification / int_b0ff5776 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b0ff5776 | comment |
Young Sheldon: In "A Clogged Pore, a Little Spanish and the Future", Penn & Teller appear as a personification of Sheldon's pimple. Penn is A.V. (short for acne vulgaris) and Teller is Pus. | |
Anthropomorphic Personification / int_b0ff5776 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b0ff5776 | featureConfidence |
1.0 | |
Young Sheldon | hasFeature |
Anthropomorphic Personification / int_b0ff5776 | |
Anthropomorphic Personification / int_b1b65c75 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b1b65c75 | comment |
The Lady of Angels from Behind The Veil, representing the city of Los Angeles and manifesting as a woman with constantly changing features. | |
Anthropomorphic Personification / int_b1b65c75 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b1b65c75 | featureConfidence |
1.0 | |
Behind The Veil (Roleplay) | hasFeature |
Anthropomorphic Personification / int_b1b65c75 | |
Anthropomorphic Personification / int_b2c6c7a4 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b2c6c7a4 | comment |
''hololive's second English generation, HoloCouncil, consists of five personifications of nebulous concepts. Space, nature, time, civilization, and chaos. | |
Anthropomorphic Personification / int_b2c6c7a4 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b2c6c7a4 | featureConfidence |
1.0 | |
hololive (Web Animation) | hasFeature |
Anthropomorphic Personification / int_b2c6c7a4 | |
Anthropomorphic Personification / int_b3309b69 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b3309b69 | comment |
Puyo Puyo and its ancestor series Madou Monogatari feature Water Element, a personification of water (unsurprisingly) with fittingly blue-colored flowing hair. | |
Anthropomorphic Personification / int_b3309b69 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b3309b69 | featureConfidence |
1.0 | |
Puyo Puyo (Video Game) | hasFeature |
Anthropomorphic Personification / int_b3309b69 | |
Anthropomorphic Personification / int_b35c1200 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b35c1200 | comment |
Death in Meet Joe Black is one of the endless examples in which it takes human form, assuming the appearance of a man who recently died. We never see what Death actually looks like. Same as the original film, Death Takes a Holiday. | |
Anthropomorphic Personification / int_b35c1200 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b35c1200 | featureConfidence |
1.0 | |
Meet Joe Black | hasFeature |
Anthropomorphic Personification / int_b35c1200 | |
Anthropomorphic Personification / int_b3708737 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b3708737 | comment |
In TRON, there are anthropomorphized programs that live in Cyberspace. Their faces usually look like the users that created them. | |
Anthropomorphic Personification / int_b3708737 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b3708737 | featureConfidence |
1.0 | |
TRON | hasFeature |
Anthropomorphic Personification / int_b3708737 | |
Anthropomorphic Personification / int_b373a206 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b373a206 | comment |
Green Lantern's enemy Nekron, Big Bad of Blackest Night, is not the Anthropomorphic Personification of death, as many people believe; but of the cold, dead cosmic void and absence of life (yes, there's a difference). But there is a(nother) personification of death in Nekron's servant Black Hand. And Black Hand is one of several Energy Beings that personify the emotional energies that the Green Lanterns and similar corps draw power from: the others embody rage (the Butcher), avarice (Ophidian), fear (Parallax), willpower (Ion), hope (Adara), compassion (Proselyte), and love (the Predator); and an embodiment of life that includes all emotions. | |
Anthropomorphic Personification / int_b373a206 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b373a206 | featureConfidence |
1.0 | |
Green Lantern (Franchise) | hasFeature |
Anthropomorphic Personification / int_b373a206 | |
Anthropomorphic Personification / int_b3a3fa47 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b3a3fa47 | comment |
Played with in Babylon 5: During the Battle of Coriana VI, The Vorlons and the Shadows take Sheridan and Delenn to an illusory world (possibly via telepathy) where each is presented with a personification of the Ancients' goals: An "order" figure for the Vorlons and a "chaos" set of quickly changing figures for the Shadows. The irony is, both those races are assuming the guise of universal aspects for the benefit of the junior races; in actual fact they are very advanced but non-godly aliens whose rather human failings had messed up the last 10,000 years or so of galactic history for everybody. Sheridan and Delenn call them on this, and that is a big part of what finally convinces them to stop trying to "help" the other races. | |
Anthropomorphic Personification / int_b3a3fa47 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b3a3fa47 | featureConfidence |
1.0 | |
Babylon5 | hasFeature |
Anthropomorphic Personification / int_b3a3fa47 | |
Anthropomorphic Personification / int_b4709254 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b4709254 | comment |
TV Tropes has one: Trope-tan. | |
Anthropomorphic Personification / int_b4709254 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b4709254 | featureConfidence |
1.0 | |
TV Tropes (Website) | hasFeature |
Anthropomorphic Personification / int_b4709254 | |
Anthropomorphic Personification / int_b7f4a561 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b7f4a561 | comment |
Consolers is all about personified video game companies. In the same comic, game news websites are represented as people with news microphones (with their site's logo on) for heads. |
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Anthropomorphic Personification / int_b7f4a561 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b7f4a561 | featureConfidence |
1.0 | |
Consolers (Webcomic) | hasFeature |
Anthropomorphic Personification / int_b7f4a561 | |
Anthropomorphic Personification / int_b89bf586 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b89bf586 | comment |
The Overlord from Ninjago is the anthropomorphic personification of evil. It's stated by the creators that he has existed since the beginning of time in order to balance the realm, and that even if his physical body is destroyed (which it was, three times) he can’t technically die, since evil will always exist. | |
Anthropomorphic Personification / int_b89bf586 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b89bf586 | featureConfidence |
1.0 | |
Ninjago | hasFeature |
Anthropomorphic Personification / int_b89bf586 | |
Anthropomorphic Personification / int_b8c3cc30 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b8c3cc30 | comment |
Young Justice (2010) Chaos and Order personifications, however, Word of God implies there are more than one of each. | |
Anthropomorphic Personification / int_b8c3cc30 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b8c3cc30 | featureConfidence |
1.0 | |
Young Justice (2010) | hasFeature |
Anthropomorphic Personification / int_b8c3cc30 | |
Anthropomorphic Personification / int_b9b796cf | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_b9b796cf | comment |
Fate/stay night: Angra Mainyu. Some poor shmuck from a village in the middle of nowhere was chosen to bear all of the sins of the rest of humanity. He was tortured and killed so that the rest of the village could feel better about themselves. This technically met the qualifications of becoming a Heroic Spirit, but said villager was, quite fairly, annoyed at humanity after what he had gone through, and he ended up corrupting the Grail with his wish and turned it into an Artifact of Doom. Nice Job Breaking It, Villagers. It should be noted that if the Einzbern family hadn't summoned him, then the Grail wouldn't have become the personification of all the world's evils, since it was stated that the Grail was fine during the first and second wars. | |
Anthropomorphic Personification / int_b9b796cf | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_b9b796cf | featureConfidence |
1.0 | |
Fate/stay night (Visual Novel) | hasFeature |
Anthropomorphic Personification / int_b9b796cf | |
Anthropomorphic Personification / int_ba084d45 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_ba084d45 | comment |
Hamilton has an ensemble member called "The Bullet" as the personification of violent death. She's the first character to die on-stage, executed for espionage, carries the actual bullets that miss Hamilton the first time but hit him the second, is the last person to interact with John Laurens before he dies, helping him kill a redcoat, and tells Philip where to find George Eaker (before Eaker kills him in a duel). However, her actress has suggested that she used her abilities as Violent Death to slow down time enough for Hamilton to say what he needs to say before he dies. | |
Anthropomorphic Personification / int_ba084d45 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_ba084d45 | featureConfidence |
1.0 | |
Hamilton (Theatre) | hasFeature |
Anthropomorphic Personification / int_ba084d45 | |
Anthropomorphic Personification / int_bb3fde3d | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_bb3fde3d | comment |
Danny Phantom has a few ghosts that are part of this trope: Fright Knight is the ghost of Halloween, Clockwork is the ghost of Time, Nocturn is the ghost of Sleep, Vortex is the ghost of Weather, Undergrowth is the ghost of Nature, Walker is the ghost of Law, Technus is the ghost of Technology, Skulker is the ghost of Hunting, and the Box Ghost is the ghost of... Boxes. | |
Anthropomorphic Personification / int_bb3fde3d | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_bb3fde3d | featureConfidence |
1.0 | |
Danny Phantom | hasFeature |
Anthropomorphic Personification / int_bb3fde3d | |
Anthropomorphic Personification / int_bb55a676 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_bb55a676 | comment |
Legion of Super-Heroes has the villain Time Trapper, personification of the theory that there's only one, unchangeable future. In one story they get rid of him by summoning Infinite Man, personification of the theory that there's infinite possible futures, and make them fight. Green Lantern's enemy Nekron, Big Bad of Blackest Night, is not the Anthropomorphic Personification of death, as many people believe; but of the cold, dead cosmic void and absence of life (yes, there's a difference). But there is a(nother) personification of death in Nekron's servant Black Hand. And Black Hand is one of several Energy Beings that personify the emotional energies that the Green Lanterns and similar corps draw power from: the others embody rage (the Butcher), avarice (Ophidian), fear (Parallax), willpower (Ion), hope (Adara), compassion (Proselyte), and love (the Predator); and an embodiment of life that includes all emotions. |
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Anthropomorphic Personification / int_bb55a676 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_bb55a676 | featureConfidence |
1.0 | |
Legion of Super-Heroes (Comic Book) | hasFeature |
Anthropomorphic Personification / int_bb55a676 | |
Anthropomorphic Personification / int_bc1dc95a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_bc1dc95a | comment |
Calypso in Pirates of the Caribbean is the personification of the sea itself, with a personality just as fickle. For Davy Jones and Sao Feng, they could wish for nothing more in a woman. | |
Anthropomorphic Personification / int_bc1dc95a | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_bc1dc95a | featureConfidence |
1.0 | |
Pirates of the Caribbean (Franchise) | hasFeature |
Anthropomorphic Personification / int_bc1dc95a | |
Anthropomorphic Personification / int_bd184166 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_bd184166 | comment |
The Neverending Story: There are two in the book: the Childlike Empress is the personification of fantastical inspiration, while the Old Man of Wandering Mountain is the personification of written and recorded stories. | |
Anthropomorphic Personification / int_bd184166 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_bd184166 | featureConfidence |
1.0 | |
The Neverending Story | hasFeature |
Anthropomorphic Personification / int_bd184166 | |
Anthropomorphic Personification / int_bd8b694d | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_bd8b694d | comment |
Codex Equus: This is very common among deities and even demi-deities. Much like the Alicorns and Draconequui of the Pony POV Series, many deities of the Codexverse embody some sort of Concept(s), and thus play a role in the Balance that sustains Equus, for good or ill. There are various deities who embody "Good" and benevolent Concepts such as Love, Good, Strength, Justice, Peace, Unity, Empathy, Truth, Humility, Faith, Temperance, Courage, Protection, Growth, Knowledge, and Potential. On the other hand, there are deities with "Evil" Concepts, such as Suffering, War, Darkness, Cruelty, Pride, Poison, Hatred, Conquest, Fury, and Greed... but given how the Codexverse has a very broad and complex morality spectrum, how "Good" and "Evil" a person, mortal or divine, varies wildly. Elemental deities, as indicated by their name, will usually embody a certain element depending on their nature, though non-Elemental deities can possess elemental powers if it relates to their Concept(s) on a symbolic level, such as Prince Written Word having air magic to represent the easily-spreadable nature of ideas, and Prince Stoltur Skjöldur having ice magic to represent the empowering and corrupting effects of Pride. Meanwhile, there are "Parental Deities", who usually embody the race they created or uplifted into sapience in terms of morality and/or physical and magical abilities — if the latter, then they possess greater versions of their mortal "children"'s powers as divines. Ironically, these traits often make Parental Deities more "human" than many deities in the Codexverse. Examples include Queen Mzazi (Zebras), Satori (Llamas), King Baarish (Elephants), Sultana Sahra' (Camels), High King Irminsul and High Queen Arvan (Cervinae Cervids like Deerkind), High King Kaldr (Capreolinae Cervids like Moose/Elk/Caribou), Upepo (Giraffes), Queen Tiara (Sauropods), Marlu (Kangaroos), Mampfen (Diamond Dogs), King Equus (Equines), Prince Arcaniss (Mana Drakes), and Emperor Golden Scepter (modern Ponykind). |
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Anthropomorphic Personification / int_bd8b694d | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_bd8b694d | featureConfidence |
1.0 | |
Codex Equus (Fanfic) | hasFeature |
Anthropomorphic Personification / int_bd8b694d | |
Anthropomorphic Personification / int_bde090d | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_bde090d | comment |
Collateral Beauty is about a guy who gets visits from the personifications of Death, Time, and Love actually actors (or are they?) hired by his partners to either get him out of his depression or drive him insane so they can sell their company after writing an angry letter to the universe after the death of his daughter. | |
Anthropomorphic Personification / int_bde090d | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_bde090d | featureConfidence |
1.0 | |
Collateral Beauty | hasFeature |
Anthropomorphic Personification / int_bde090d | |
Anthropomorphic Personification / int_beacc602 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_beacc602 | comment |
Students of Christian literature remember the allegoric names of the characters from John Bunyan's famous allegory The Pilgrim's Progress. With its protagonist named Christian and his sidekicks Faithful and Hopeful and such highlights as Christian being evangelized by a guy named Evangelist, saved from disaster by a man named Help, given worldly wisdom from Mr. Worldly Wiseman, tempted by a prostitute named Wanton, attacked by enemies named Envy and Superstition... | |
Anthropomorphic Personification / int_beacc602 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_beacc602 | featureConfidence |
1.0 | |
The Pilgrim's Progress | hasFeature |
Anthropomorphic Personification / int_beacc602 | |
Anthropomorphic Personification / int_c0be6a01 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c0be6a01 | comment |
Not anymore, with Darksiders II they have been retconned into Nephilim, half-demon/half-angel breeds that got into trouble with the Charred Council, and were promptly all slaughtered, well, except four... Either way, the names are just titles. | |
Anthropomorphic Personification / int_c0be6a01 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c0be6a01 | featureConfidence |
1.0 | |
Darksiders II (Video Game) | hasFeature |
Anthropomorphic Personification / int_c0be6a01 | |
Anthropomorphic Personification / int_c4282b71 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c4282b71 | comment |
My Little Pony: Friendship Is Magic: Discord. His body is made up of mismatched bits of a dozen or so different creatures, and he has nigh-omnipotent Reality Warper powers he uses to spread chaos and confusion (something he does in a very forceful, inconsiderate manner in his debut, but which has remained with him in a much less extreme degree since). Beyond just representing his associate concept, "Discordant Harmony" implies that, on a fundamental level, he is actually sustained by chaos. If he were to stop being chaotic altogether, he would fade away and vanish into nothingness. King Sombra. He spends far more of his screentime as a sentient World-Wrecking Wave than as a Pony, and Word of God's confirmed that he's meant to be more of a Power of Hate-based Present Absence than an actual character per se. |
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Anthropomorphic Personification / int_c4282b71 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c4282b71 | featureConfidence |
1.0 | |
My Little Pony: Friendship Is Magic | hasFeature |
Anthropomorphic Personification / int_c4282b71 | |
Anthropomorphic Personification / int_c43df4d8 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c43df4d8 | comment |
Doctor Who: The Fourth Doctor dealt with the White Guardian, Anthropomorphic Personification of order, and the Black Guardian, Anthropomorphic Personification of chaos. Seemingly, the White Guardian functioned as the Dungeon Master, guiding the Doctor and his companions on a quest to assemble the Key to Time, while the Black Guardian tried to trick and corrupt them. In the final Key to Time story, the Doctor realised the Black Guardian was impersonating the White Guardian, but it's open to question whether it was just for that story, or if he'd been impersonating him all along. The Black Guardian sought revenge on the Doctor for thwarting him over the Key, recruiting Turlough to kill the Fifth Doctor, but Turlough was able to break the contract by passing a test from the White Guardian. The Thirteenth Doctor encountered the Anthropomorphic Personification of Time, which reflected the form of its current audience. |
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Anthropomorphic Personification / int_c43df4d8 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Anthropomorphic Personification / int_c43df4d8 | |
Anthropomorphic Personification / int_c452668f | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c452668f | comment |
The Logia Brothers: Umino Akuma is the avatar of the Sea Devil that created the Devil Fruits. | |
Anthropomorphic Personification / int_c452668f | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c452668f | featureConfidence |
1.0 | |
The Logia Brothers (Fanfic) | hasFeature |
Anthropomorphic Personification / int_c452668f | |
Anthropomorphic Personification / int_c4571087 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c4571087 | comment |
Kraken by China Miéville strongly implies that its Psycho for Hire character Goss is actually the Anthropomorphic Personification of the "Psycho For Hire" concept. | |
Anthropomorphic Personification / int_c4571087 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c4571087 | featureConfidence |
1.0 | |
Kraken | hasFeature |
Anthropomorphic Personification / int_c4571087 | |
Anthropomorphic Personification / int_c483c202 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c483c202 | comment |
One Short and Shivery story is about two girls (one kindly, one greedy) who encounter the fairy godfather-like Jack Frost "The Ruby-Nosed". Unfortunately for the greedy girl, Jack is the anthropomorphic personification of winter and the story takes place in Russia. "Come here, and I'll give you diamonds!" | |
Anthropomorphic Personification / int_c483c202 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c483c202 | featureConfidence |
1.0 | |
Short and Shivery | hasFeature |
Anthropomorphic Personification / int_c483c202 | |
Anthropomorphic Personification / int_c511c682 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c511c682 | comment |
Asterix, in the short story ''Springtime in Gaul'', the seasons Winter and Spring are personified as tiny, humanoid creatures. | |
Anthropomorphic Personification / int_c511c682 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c511c682 | featureConfidence |
1.0 | |
Asterix (Comic Book) | hasFeature |
Anthropomorphic Personification / int_c511c682 | |
Anthropomorphic Personification / int_c51cb60a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c51cb60a | comment |
Changeling: The Lost has it that The Fair Folk gained power by managing to make Contracts with concepts such as dreams, beasts, stone, death, and the edge of a blade (how these are different from spirits is never really explained, but it's likely a matter of the crazy-ass fae mindset). The founders of the changeling Great Courts — Mother Susan, Sam Noblood, Clay Ariel, and Snowflake John — managed to use this to their advantage by making various deals with the seasons for protection from the Gentry. | |
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Anthropomorphic Personification / int_c51cb60a | featureConfidence |
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Changeling: The Lost (Tabletop Game) | hasFeature |
Anthropomorphic Personification / int_c51cb60a | |
Anthropomorphic Personification / int_c54045d1 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c54045d1 | comment |
In Loop Hero the Priestess Sigma is the physical avatar of faith in god. Her body is in fact mortal but so long as one person in the universe still has faith she will return by reshaping a host body. While she is benevolent and comforting, she is also zealous in obeying Omega's will and is incapable of seeing his decision to unmake reality as wrong. | |
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Anthropomorphic Personification / int_c54045d1 | featureConfidence |
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Loop Hero (Video Game) | hasFeature |
Anthropomorphic Personification / int_c54045d1 | |
Anthropomorphic Personification / int_c62995ba | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c62995ba | comment |
Child of the Storm, being a Fantasy Kitchen Sink, has many, many examples of this; among them, the Endless (Death, Destiny, Dream, Destruction a.k.a. the Phoenix a.k.a. Life/Creation, Despair, Delirium, and Desire), Eternity (the personification of the universe), and the Queens of Faerie, particularly the Ruling Queens, Mab and Titania — the latter two shift not just the weather, but the climate when they fight, with imbalances in power between the two manifesting as Ice Ages and Global Warming (along with an explosion in the population of everything, viruses and plagues included). | |
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Anthropomorphic Personification / int_c62995ba | featureConfidence |
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Child of the Storm (Fanfic) | hasFeature |
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Anthropomorphic Personification / int_c6a7aaf1 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c6a7aaf1 | comment |
Crüe Ball has Mr. Gore, the Spirit of Anti-Metal, the Big Bad of the game. | |
Anthropomorphic Personification / int_c6a7aaf1 | featureApplicability |
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Anthropomorphic Personification / int_c6a7aaf1 | featureConfidence |
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Crüe Ball (Video Game) | hasFeature |
Anthropomorphic Personification / int_c6a7aaf1 | |
Anthropomorphic Personification / int_c7a517f | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c7a517f | comment |
"Dead Hand" by Ferry is sung from the perspective of Dead Hand, a Russian nuclear weapons system from the Cold War. The video depicts Dead Hand as a cheerful little girl in a Soviet-era school uniform. | |
Anthropomorphic Personification / int_c7a517f | featureApplicability |
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Anthropomorphic Personification / int_c7a517f | featureConfidence |
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Ferry (Music) | hasFeature |
Anthropomorphic Personification / int_c7a517f | |
Anthropomorphic Personification / int_c829f544 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c829f544 | comment |
The Firebird Trilogy has the Shadows, who are personifications of evil. They have immense power (including the ability to teleport across planets and keep humans alive in outer space) and are dedicated to thwarting the Mighty Speaker in whatever way possible. When not possessing a human, they are Made of Evil. | |
Anthropomorphic Personification / int_c829f544 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c829f544 | featureConfidence |
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Firebird Trilogy | hasFeature |
Anthropomorphic Personification / int_c829f544 | |
Anthropomorphic Personification / int_c8b23786 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c8b23786 | comment |
Star Street: The Adventures of the Star Kids is a Dutch cartoon about anthropomorphic Western Zodiac signs. | |
Anthropomorphic Personification / int_c8b23786 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_c8b23786 | featureConfidence |
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Star Street: The Adventures of the Star Kids | hasFeature |
Anthropomorphic Personification / int_c8b23786 | |
Anthropomorphic Personification / int_c97b4034 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_c97b4034 | comment |
Bissonomy's Fall from Grace is detailed in A Hat Full of Sky. She got on the wrong side of divine in-fighting in Dunmanifestin and was turned into a shoal of oysters. note See Fan Works above for where this starting point took one author | |
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A Hat Full of Sky | hasFeature |
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Anthropomorphic Personification / int_cb41ddf0 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_cb41ddf0 | comment |
Frozen Wight: According to Brandr the elf, "cryomancers" aren't changelings or blessed children or even cursed. They are simply the winter, and trying to find a reason for Elsa's powers is like trying to find a reason for light. | |
Anthropomorphic Personification / int_cb41ddf0 | featureApplicability |
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Anthropomorphic Personification / int_cb41ddf0 | featureConfidence |
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Frozen Wight (Fanfic) | hasFeature |
Anthropomorphic Personification / int_cb41ddf0 | |
Anthropomorphic Personification / int_cbae024e | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_cbae024e | comment |
There are quite a few on twitter, including several grouped together into the "itsaverse": The Four Horsemen of the Apocalypse, Death, War Pestilence and Famine; the Seven Deadly Sins, and others such as Darkness, God, Satan,Truth, Doubt, as well as seven heavenly virtues. | |
Anthropomorphic Personification / int_cbae024e | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_cbae024e | featureConfidence |
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hasFeature |
Anthropomorphic Personification / int_cbae024e | ||
Anthropomorphic Personification / int_cc4916b4 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_cc4916b4 | comment |
Proverbs personifies wisdom as a woman crying out in the streets, trying to convince others to turn away from their foolishness. Lather Folly is personified as an adulterous woman. | |
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Book of Proverbs | hasFeature |
Anthropomorphic Personification / int_cc4916b4 | |
Anthropomorphic Personification / int_ccc74c7e | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_ccc74c7e | comment |
In Sacrifice, Big Bad Marduk claims to be the literal embodiment of all that is ill and sinful in existence and that his purpose is to destroy everything that he judges 'unworthy to exist' by reflecting himself. It seems to be little more than a boast, however, given that Eldred kills or banishes him shortly after. | |
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Anthropomorphic Personification / int_ccc74c7e | featureConfidence |
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Sacrifice (Video Game) | hasFeature |
Anthropomorphic Personification / int_ccc74c7e | |
Anthropomorphic Personification / int_ce50887e | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_ce50887e | comment |
In Dragon Ball, Demon King Piccolo is the embodiment of pure evil, created when the Nameless Namekian split his good and evil sides apart. While in this form he's nothing but pure evil, after he's reborn into Piccolo Jr, he undergoes Character Development thanks to Goku sparing his life and, in particular, training Gohan for the arrival of the Saiyans in Dragon Ball Z. | |
Anthropomorphic Personification / int_ce50887e | featureApplicability |
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Anthropomorphic Personification / int_ce50887e | featureConfidence |
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Dragon Ball (Manga) | hasFeature |
Anthropomorphic Personification / int_ce50887e | |
Anthropomorphic Personification / int_cec8635a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_cec8635a | comment |
Dog mythology in Survivor Dogs attributes many natural occurrences to mythical and mystical dogs: Mother Nature is the Earth-Dog. The Sky-Dogs act as gods and their fighting causes thunderstorms. Lightning is the fastest of all dogs, so fast he escapes death. The Earth-Dog thought he had lived long enough but all her attempts at killing him failed. When it looked like she had finally gotten Lightning, the Sky-Gods saved him and let Lightning live with them. Whenever lightning strikes it's because Lightning is teasing Earth-Dog by running fast. Wind was the Omega of her pack but she dreamed of leaving it one day. When huge dogs attacked the pack, the Forest-Dog protected Wind due to her frequently giving tribute to him. The Forest-Dog helped Wind climb a tree and escape her attackers. Since then, Wind has lived alone. It's said that she can be heard howling in the forests with the Forest-Dog. Wildfire is Lightning's granddaughter. She was a curious pup named "Nuzzle" who was saved by wolves when Lightning set fire to a tree she was hiding under. As an adult she grew up into a fierce Warrior-Dog and chose her adult name to be "Wildfire". |
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Anthropomorphic Personification / int_cec8635a | featureApplicability |
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Anthropomorphic Personification / int_cec8635a | featureConfidence |
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Survivor Dogs | hasFeature |
Anthropomorphic Personification / int_cec8635a | |
Anthropomorphic Personification / int_cf3e7a82 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_cf3e7a82 | comment |
A DC anthology book called World's Greatest Superheroes contains stories having some of their biggest names essentially representing virtuous things: Superman as peace, Batman as justice, Captain Marvel as hope, Wonder Woman as truth. | |
Anthropomorphic Personification / int_cf3e7a82 | featureApplicability |
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Anthropomorphic Personification / int_cf3e7a82 | featureConfidence |
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Superman (Franchise) | hasFeature |
Anthropomorphic Personification / int_cf3e7a82 | |
Anthropomorphic Personification / int_cfd860dd | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_cfd860dd | comment |
Nasuverse: The Ultimate Ones are embodiments of their respective planets. They are Nigh Invulnerable, unstoppable monsters that can curb-stomp anything else in the setting. They are called the TYPES, and TYPE-MERCURY is currently the most powerful being shown in the continuum to date. Although the Ultimate Ones don't really fit the 'anthro' part, except for Brunestud of the Crimson Moon. Arcrueid Brunestud from Tsukihime is ARCHETYPE-EARTH, the living embodiment of Gaia. Fate/stay night: Angra Mainyu. Some poor shmuck from a village in the middle of nowhere was chosen to bear all of the sins of the rest of humanity. He was tortured and killed so that the rest of the village could feel better about themselves. This technically met the qualifications of becoming a Heroic Spirit, but said villager was, quite fairly, annoyed at humanity after what he had gone through, and he ended up corrupting the Grail with his wish and turned it into an Artifact of Doom. Nice Job Breaking It, Villagers. It should be noted that if the Einzbern family hadn't summoned him, then the Grail wouldn't have become the personification of all the world's evils, since it was stated that the Grail was fine during the first and second wars. Alaya, the Spirit of Humanity, is mentioned a few times. It is something separate from Gaia, and controls the Counter Force that works to prevent the human race from going extinct, no matter the cost. In most circumstances it works via Contrived Coincidence (a bit of extra mana or good fortune here and there), but in dire need a Counter Guardian is summoned. These are heroes who have willingly given up their own afterlives in order to be unbound from time so that they may be summoned whenever they are needed throughout history. But because they are only summoned in the absolute worst instances, they inevitably have to kill a lot of people. This is not an enjoyable existence. However, it is noted by multiple people (including one particularly bitter Counter Guardian) that Alaya is quite upfront about the way the deal works, with no trickery. |
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Anthropomorphic Personification / int_cfd860dd | featureApplicability |
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Anthropomorphic Personification / int_cfd860dd | featureConfidence |
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Nasuverse (Franchise) | hasFeature |
Anthropomorphic Personification / int_cfd860dd | |
Anthropomorphic Personification / int_cfd91008 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_cfd91008 | comment |
A couple of BBC Books Eighth Doctor Adventures novels called the Eighth Doctor Life's Champion, but whether there's a Life amongst the Eternals or it just means life in general is unclear. | |
Anthropomorphic Personification / int_cfd91008 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_cfd91008 | featureConfidence |
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Eighth Doctor Adventures | hasFeature |
Anthropomorphic Personification / int_cfd91008 | |
Anthropomorphic Personification / int_d29072fd | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d29072fd | comment |
In The Darksword Trilogy, The Fool Simkin is eventually revealed to be a personification of Magic. | |
Anthropomorphic Personification / int_d29072fd | featureApplicability |
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Anthropomorphic Personification / int_d29072fd | featureConfidence |
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The Darksword Trilogy | hasFeature |
Anthropomorphic Personification / int_d29072fd | |
Anthropomorphic Personification / int_d2cd3b5e | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d2cd3b5e | comment |
In Nomine: The Archangels and Demon Princes are, for all intents and purposes, Anthropomorphic Personifications. They all but embody the concepts they and their servants try to promote and see reality through that lens. There are also lesser angels and demons that personify concepts that fit under the sphere of influence of the Archangel or Demon Prince they serve. For example, the Archangel of Lightning (which also encompasses technology in addition to its literal meaning) is served by the Angel of Networks, and the Demon Prince of Fire is served by the Demon of Explosives, who is in turn served by the Demon of Unexpectedly Short Fuses. | |
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Anthropomorphic Personification / int_d2cd3b5e | featureConfidence |
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In Nomine (Tabletop Game) | hasFeature |
Anthropomorphic Personification / int_d2cd3b5e | |
Anthropomorphic Personification / int_d3e3e38a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d3e3e38a | comment |
She-Ra and the Princesses of Power: The closest approximation as to what a Princess actually is (since it isn't explained in the show). They are human, but they are also natural expressions of Etheria's magic, divided into purviews ranging from the obvious (water, plant life) to the abstract (nets, teleportation). These purviews strongly influence their mindset (Entrapta having difficulty socializing with organic beings, Adora feeling insecure in her "weaker" form), and make them vulnerable to even the slightest implication that they aren't the best at what they embody. For example, Perfuma is driven to despair when someone else is chosen as flower arranger for Glimmer's coronation, and Netossa is irritated when Bow doesn't realize she is the Princess of nets. | |
Anthropomorphic Personification / int_d3e3e38a | featureApplicability |
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She-Ra and the Princesses of Power | hasFeature |
Anthropomorphic Personification / int_d3e3e38a | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_d4e486c7 | comment |
The Fundamentals from Dota 2, ancient beings each representing a fundamental force of nature: Chaos Knight (chaos), Io (the force that binds particles together), Keeper of the Light (light) and Enigma (gravity). | |
Anthropomorphic Personification / int_d4e486c7 | featureApplicability |
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Anthropomorphic Personification / int_d4e486c7 | featureConfidence |
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Dota 2 (Video Game) | hasFeature |
Anthropomorphic Personification / int_d4e486c7 | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_d4fa168d | comment |
Scythe from the Fable series, a personification of Will (the raw form of magic) and ai to Theresa for some odd reason. | |
Anthropomorphic Personification / int_d4fa168d | featureApplicability |
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Anthropomorphic Personification / int_d4fa168d | featureConfidence |
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Fable (Video Game) | hasFeature |
Anthropomorphic Personification / int_d4fa168d | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_d502170c | comment |
Pokémon Sun and Moon appropriately has Solgaleo for the Sun and Lunala for the Moon, and Necrozma for black holes/dwarves. | |
Anthropomorphic Personification / int_d502170c | featureApplicability |
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Anthropomorphic Personification / int_d502170c | featureConfidence |
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Pokémon Sun and Moon (Video Game) | hasFeature |
Anthropomorphic Personification / int_d502170c | |
Anthropomorphic Personification / int_d57e9015 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d57e9015 | comment |
One character in OMORI represents suicidal depression and guilt. It's none other than Omori himself. | |
Anthropomorphic Personification / int_d57e9015 | featureApplicability |
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Anthropomorphic Personification / int_d57e9015 | featureConfidence |
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Omori (Video Game) | hasFeature |
Anthropomorphic Personification / int_d57e9015 | |
Anthropomorphic Personification / int_d5ad47ed | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d5ad47ed | comment |
A Moment of Peace: There are gods personifying in-between places, trust and betrayal, and stories. | |
Anthropomorphic Personification / int_d5ad47ed | featureApplicability |
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Anthropomorphic Personification / int_d5ad47ed | featureConfidence |
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A Moment of Peace (Webcomic) | hasFeature |
Anthropomorphic Personification / int_d5ad47ed | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_d603791d | comment |
Each of the main characters in Rise of the Guardians is one: Santa Claus is the personification of wonder, the Tooth Fairy is the personification of memory, the Easter Bunny is the personification of hope, the Sandman is the personification of imagination, the Boogeyman is the personification of fear, and Jack Frost is the personification of fun. | |
Anthropomorphic Personification / int_d603791d | featureApplicability |
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Anthropomorphic Personification / int_d603791d | featureConfidence |
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Rise of the Guardians | hasFeature |
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Anthropomorphic Personification / int_d6e2146d | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d6e2146d | comment |
The way he talks in Diablo III, Tyrael would have you believe that the members of the Angiris Council are the physical embodiments of justice, hope, wisdom, valor, and fate respectively. And with Tyrael representing justice, and his temperament in comparison to some of his colleagues, there might be some truth to that statement. | |
Anthropomorphic Personification / int_d6e2146d | featureApplicability |
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Anthropomorphic Personification / int_d6e2146d | featureConfidence |
1.0 | |
Diablo III (Video Game) | hasFeature |
Anthropomorphic Personification / int_d6e2146d | |
Anthropomorphic Personification / int_d7c4626a | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d7c4626a | comment |
The Sandman (1989): The Endless embody and are the metaphysical concepts of Destiny, Death, Dream, Destruction, Desire, Despair, and Delirium in seven mostly human-shaped packages. Sandman is also a pretty thorough deconstruction: what is it like to personify a timeless concept, especially a mostly negative one, like Death or Despair or Destruction? Are you eternally bound to your cosmic duty, or is your role in the universe escapable? The Sandman: Endless Nights features the anthropomorphic personifications of stars, specifically the suns of solar systems. The first one, in addition to our sun Sol (who was at the time an awkward teenager of only a billion years or two), also features Rao of Krypton (a red giant), and the green sun of Oa, the Green Lantern Corps' home planet. The Sandman: Overture introduces the Endless' parents, the personifications of Night and Time. |
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Anthropomorphic Personification / int_d7c4626a | featureApplicability |
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Anthropomorphic Personification / int_d7c4626a | featureConfidence |
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The Sandman (1989) (Comic Book) | hasFeature |
Anthropomorphic Personification / int_d7c4626a | |
Anthropomorphic Personification / int_d7d185d5 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d7d185d5 | comment |
Planebreaker: Sometimes a particular concept or belief swirls together, infused with matter siphoned from the Inner Planes, producing an inkarnate. Each inkarnate is an exemplar of the concept that conceived them, such as uncertainty, belief or being. | |
Anthropomorphic Personification / int_d7d185d5 | featureApplicability |
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Anthropomorphic Personification / int_d7d185d5 | featureConfidence |
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Planebreaker (Tabletop Game) | hasFeature |
Anthropomorphic Personification / int_d7d185d5 | |
Anthropomorphic Personification / int_d7fc4e29 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_d7fc4e29 | comment |
The Sandman: Overture introduces the Endless' parents, the personifications of Night and Time. | |
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Anthropomorphic Personification / int_d7fc4e29 | featureConfidence |
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The Sandman: Overture (Comic Book) | hasFeature |
Anthropomorphic Personification / int_d7fc4e29 | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_d9c602eb | comment |
South Park: The episode "Something Wall-Mart This Way Comes" includes the Anthropomorphic Personification of Wall-Mart itself. Though considering how he also seems to represent other stores from what he said, he could be seen more as a Personification of Mass Consumerism. The personification is in the form of an elderly man who claims to be able to take any form he wants, though this mostly involves putting on different pieces of clothing, and ripping off his mustache to show his "true form." Although he's intended as a parody of Christmas Specials, Mr. Hankey is the manifestation of non-denominational holiday celebration. The episode "Safe Space" has an anthropomorphic personification of Reality. He was a Dastardly Whiplash-type character who would always tell people the Brutal Honesty about themselves and the world. The town decides to hang him. |
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Anthropomorphic Personification / int_d9c602eb | featureApplicability |
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Anthropomorphic Personification / int_d9c602eb | featureConfidence |
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South Park | hasFeature |
Anthropomorphic Personification / int_d9c602eb | |
Anthropomorphic Personification / int_da52a723 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_da52a723 | comment |
In the novel Rivers of London newly trained Police Constable Peter grant has to contend with the Personifications of the Thames and its tributaries. More sinisterly, the Big Bad is Mister Punch, the Personification of Riot and Rebellion. | |
Anthropomorphic Personification / int_da52a723 | featureApplicability |
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Anthropomorphic Personification / int_da52a723 | featureConfidence |
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Rivers of London | hasFeature |
Anthropomorphic Personification / int_da52a723 | |
Anthropomorphic Personification / int_dbb68ab6 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_dbb68ab6 | comment |
The Chronicles of Narnia has Father Time. He's asleep underground, but wakes up at The End of the World as We Know It. | |
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Anthropomorphic Personification / int_dbb68ab6 | featureConfidence |
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The Chronicles of Narnia | hasFeature |
Anthropomorphic Personification / int_dbb68ab6 | |
Anthropomorphic Personification / int_dbd793bc | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_dbd793bc | comment |
d20 Modern features a class of enemy known as "Platonics", creatures of Shadow who are the embodiment of an allegiance or ideal. They typically work behind the scenes, promoting their causes without making their natures known. A platonic of Healing would work as a cancer researcher, for instance. But if you manage to get a Platonic angry... Well, you're going to have some trouble... | |
Anthropomorphic Personification / int_dbd793bc | featureApplicability |
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Anthropomorphic Personification / int_dbd793bc | featureConfidence |
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d20 Modern (Tabletop Game) | hasFeature |
Anthropomorphic Personification / int_dbd793bc | |
Anthropomorphic Personification / int_dc0c532e | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_dc0c532e | comment |
The Sandman: Endless Nights features the anthropomorphic personifications of stars, specifically the suns of solar systems. The first one, in addition to our sun Sol (who was at the time an awkward teenager of only a billion years or two), also features Rao of Krypton (a red giant), and the green sun of Oa, the Green Lantern Corps' home planet. | |
Anthropomorphic Personification / int_dc0c532e | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_dc0c532e | featureConfidence |
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The Sandman: Endless Nights (Comic Book) | hasFeature |
Anthropomorphic Personification / int_dc0c532e | |
Anthropomorphic Personification / int_dc217e32 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_dc217e32 | comment |
Pokémon Reset Bloodlines: Chapter 25 features, of all things, Executive Meddling, represented as a guy with no face, wearing a well-manicured suit and a large silver watch. Said incarnation argues with the Author Avatar about the course of the story and attempts (futilely) to sway him to try other things. | |
Anthropomorphic Personification / int_dc217e32 | featureApplicability |
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Anthropomorphic Personification / int_dc217e32 | featureConfidence |
1.0 | |
Pokémon Reset Bloodlines (Fanfic) | hasFeature |
Anthropomorphic Personification / int_dc217e32 | |
Anthropomorphic Personification / int_dd999f6d | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_dd999f6d | comment |
Avengers: Infinite Wars: During the Spider-Verse arc, the Spider-Gang meet Alpha, a manifestation of the Web of Life created when the Peter Parker of Miles' Earth died in proximity to Fisk's collider, infusing it with some aspect of intelligence. | |
Anthropomorphic Personification / int_dd999f6d | featureApplicability |
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Anthropomorphic Personification / int_dd999f6d | featureConfidence |
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Avengers: Infinite Wars (Fanfic) | hasFeature |
Anthropomorphic Personification / int_dd999f6d | |
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Anthropomorphic Personification | |
Anthropomorphic Personification / int_ddad77ae | comment |
Astro City: The Living Nightmare is a manifestation of human fear, and that fear shapes and sustains it. If need be, it can draw on that fear to bolster its determination. Even if its body is destroyed, it will eventually return as long as fear exists. The Dancing Master is a personification of the concept of dance and romance. This is not necessarily a good thing, as his presence brings about a "plague" of romance that almost drives the entire city mad. One character the Broken Man introduces to the audience is Mister Cakewalk, a Robin Hood-like Southern Gentleman from the late 19th/early 20th century, who is eventually revealed to be the personification of counterculture music. As the genres changed, so did his identity (and gender in some cases); Jazzbaby, Zoot Suit, the Halcyon Hippie, and so on. Their final appearance reveals that an encounter with a cult that worshiped an ancient god of darkness destroyed them, leaving behind the Broken Man. The Broken Man himself isn't convinced that he can be any of those people, since A) he remembers his old life, which is something a personification of music shouldn't have, and B) if he was the personification of counterculture music, he would've changed with the dominant genre, but he's been the exact same for years. |
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In the Matthew Swift series, a major villain of the second book is the anthropomorphically personified Death of Cities. The title character himself is possessed by the "blue electric angels" of the telephone wires in the first book and made the mystical guardian of London in the second book, arguably making him a twofold Anthropomorphic Personification of sorts. | |
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Matthew Swift | hasFeature |
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In "Spring for Strawberry Shortcake," Spring Is Late, so Strawberry and her friends go looking for it. They find it in the form of a young girl, but not before also meeting (naturally) Old Man Winter. | |
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In Buffy the Vampire Slayer, The First is the very idea of evil itself. It seemingly has some aspect of being a personification of death, as well, seeing as it can take the appearance of anyone who has ever died (and in fact has no actual appearance of its own). This includes anyone who's died and then been brought back to life, and thus one of The First's common guises is Buffy herself (who's been revived twice, once through simple CPR after her heart stopped and once via magic). | |
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Anthropomorphic Personification / int_e2bb8bee | comment |
The Cosmere of Brandon Sanderson has sixteen of these. Eons ago, a being or force called Adonalsium shattered into sixteen Shards, each of which represents a specific idea or concept: Ruin, Devotion, Honor, Odium, etc. Each shard was taken up by an individual and essentially turns that individual into a God. However their original personality is eventually overwritten by the shards Intent, making it impossible for them to act against whatever the Shard represents. The world of Roshar also has spren, which exist as a result of the presence of the Shards listed above and represent natural phenomenon, emotions and ideas. Natural phenomenon like fire or wind cause spren to appear, as do strong emotions like fear, joy, glory or anger. There are also more intelligent spren that represent more complex ideas, like Sylphrena who is an honorspren, literally the idea of honor given semi-physical form, or Cryptics who are made out of the idea of lying or secrets. The last variety act as Bond Creatures that give Knights Radiant their powers, and even have cities in the Mental World. |
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A Growing Affection: The fic's personification of Death appears as a four-five year old girl in a fine kimono with white hair longer than she is tall. She also wields a scythe heavier than she is. Unlike many Death incarnations, she is neutral and has a pretty good sense of humor. But don't cross her. | |
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Caissa is the goddess of Chess. | |
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Scion: The Titans are the living embodiments of elemental forces such as light, darkness, water, fire, rot, and so on. | |
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Orpheus in the Underworld parodies the anthropomorphic motivational figures from other operatic versions of the Orpheus legend by having a character named Public Opinion appear and basically tell Orpheus to get on with the plot to satisfy the audience's expectations. | |
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Danse Macabre: The Higher Entities (Death, Fate, Luck, Chaos, Change, Time, Magic and Life) send Gellert Grindelwald back to life and give him a task: raise Hadria Potter. | |
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Cosmos and Chaos from Dissidia Final Fantasy are Good / Cosmos and Evil / Chaos Personified as Gods, even if Chaos is more akin to being fatalistic and bored. Their appearance also reflects this, Cosmos is a blonde woman white that sorta glows, while Chaos is a big ass demon surrounded by fire. Sadly neither of them tend to do much for most of the game aside give orders to the heroes or villains. Though Chaos serves as the final boss for the heroes, Cosmos does not do the same for the Villains, but it's stated at the end that the forces will continue to exist even if they do not. Another example would be Zeromus, from FFIV. He's the incarnation of hate given form after the man behind the curtain dies. Also, Necron, the Giant Space Flea from Nowhere from FFIX, is revealed in the Ultimania to be the personification of death. The Final Boss of Final Fantasy XIV: Endwalker, the Endsinger, is the embodiment of Despair and Nhilism. Created as a race of empaths, the Meteia were sent on a mission to discover other worlds in the universe and learn from them what gives life meaning. They all discovered dead or dying worlds and were exposed to the despair, sorrow, rage, and hopelessness of countless lives lost who all came to curse life and embrace death as an escape. This warped their Hive Mind and set them on the path to end all life in existence to spare everyone the pain and suffering of living. |
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Blood Meridian: the simplest understanding of Judge Holden is that he is literally the immortal incarnation of war itself. | |
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Blood Meridian | hasFeature |
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Unknown Armies: Each member of the Invisible Clergy is one of these, personifying a sometimes simple, sometimes complex idea of what a human being can be. The very concepts of things like The Fool, the Mother and The Trickster (among others) are represented by ascended mortals in the Clergy. This being Unknown Armies, some of the personifications are reflections of the modern world, such as the Flying Woman (a woman who breaks cultural boundaries), the MVP (guess), and the porn star who ascended as the Woman Everyone Can Have But You. Really abstract conceptions of non-human things (Good/Evil, Elements, Animals, Geographical Things, etc.) do not have similar representation. It's a very human-centric cosmos. | |
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Mage: The Awakening: The Astral Realms are seen as the home of the anthropomorphic personifications of individual, human, and universal concepts. Includes beings such as the daimons (the personification of an individual's desire for self improvement), the goetic demons (personifications of dark, repressed feelings and desires), every god ever worshipped, and the most powerful beings in the Realms, the Aeons (the personifications of the fundamental magical facets of reality). Among the most memorable personifications are Anubis, Death (most popularly taking the form of a scythe-wielding skeleton, a faceless cloaked and hooded figure, or an attractive woman dressed in black (possibly inspired by Death of the Endless)), Martians, typhonides (personifications of humanity's self-destructive tendencies) and the personification of teenage rebellion (often appearing as James Dean). | |
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Part of the whole Zero Punctuation aesthetic is Yahtzee's avatar interacting with anthropomorphic versions of games, game companies and other abstract concepts such as narrative and gameplay, usually by having their flaws translated into personality quirks and watching them interact with and abuse each other in messed up ways. Other common gags include reviewed games being represented as Yahtzee's sexual partners and game companies making poor decisions being Too Dumb to Live. | |
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Dice Funk's altered version of the D&D cosmology has the World of Forms, the embodiments of concepts that sometimes ineract with the world. They're more powerful than gods and their appearance typically causes all sorts of problems. Later seasons introduced the idea of more specific forms such as forms of locations and individual people. | |
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Dr. STONE portrays sulfuric acid as a beautiful green-haired woman due to its scientific importance and the scenic lake it gathers in. The personification then turns into a grotesque skeletal figure to represent its extreme toxicity and danger. Senku even nicknames "her" Ryuu-san, a pun on the Japanese name of the acid. | |
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New World of Darkness: In general, spirits are Anthropomorphic Personifications of things... although sometimes for very loose definitions of "anthropomorphic." Changeling: The Lost has it that The Fair Folk gained power by managing to make Contracts with concepts such as dreams, beasts, stone, death, and the edge of a blade (how these are different from spirits is never really explained, but it's likely a matter of the crazy-ass fae mindset). The founders of the changeling Great Courts — Mother Susan, Sam Noblood, Clay Ariel, and Snowflake John — managed to use this to their advantage by making various deals with the seasons for protection from the Gentry. Geist: The Sin-Eaters: Geists are part ghost and part Anthropomorphic Personification of some aspect of Death. This allows them to overcome some of the limitations ghosts usually have in the New World of Darkness... and also causes them to overlap with spirits — the book goes into this briefly, but ultimately decides it's unimportant since Sin-Eaters don't really deal with spirits. Mage: The Awakening: The Astral Realms are seen as the home of the anthropomorphic personifications of individual, human, and universal concepts. Includes beings such as the daimons (the personification of an individual's desire for self improvement), the goetic demons (personifications of dark, repressed feelings and desires), every god ever worshipped, and the most powerful beings in the Realms, the Aeons (the personifications of the fundamental magical facets of reality). Among the most memorable personifications are Anubis, Death (most popularly taking the form of a scythe-wielding skeleton, a faceless cloaked and hooded figure, or an attractive woman dressed in black (possibly inspired by Death of the Endless)), Martians, typhonides (personifications of humanity's self-destructive tendencies) and the personification of teenage rebellion (often appearing as James Dean). |
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Don't Rest Your Head: Many of the Nightmares are Anthropomorphic Personifications of the worst sort, embodying concepts ranging from unfeeling bureaucracy, to hatred, to sleazy journalism. The fact that they're mostly humans transformed by severe insanity only makes it worse. | |
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From Gen III, we have land, sea and sky with Groudon, Kyogre and Rayquaza. Jirachi is a possible personification of Wishes. | |
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Pokémon Ruby and Sapphire (Video Game) | hasFeature |
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Legends of Tomorrow has the Totem Bearers, who wield Totems representing six elements. Kuasa has the Water Totem, Mick has the Fire Totem, Zari has the Air Totem, Nathan uses the Earth Totem (its true bearer hasn't been found yet), Amaya has the Spirit Totem and Sara has the Death Totem. | |
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Legends of Tomorrow | hasFeature |
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Lords of the Underworld: The titular Lords stole Pandora's Box, and were punished by having its evils sealed inside them. Because of this, the Hunters try to kill them, (incorrectly) believing that it will rid the world of evil. | |
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Yu-Gi-Oh!: The Flower Princesses and their leader, Queen of the Night, are personifications of the seasons. "Tytannial" represents Autumn, given that it is WIND Attribute and Autumn is typically a windy season. In addition, the flower the princess emerges from, the Camellia, typically blooms in late Autumn. "Number 87" represents Winter, given that it features snowflakes in its card artwork and is WATER Attribute. Also, its flower, which is a cactus flower, is the only of this family's flowers capable of blooming in Winter due to the climate differences of a desert environment. "Talaya" represents spring, since it is also WATER Attribute and Spring is typically a rainy season. In addition, the flower it is based off, the Cherry Blossom, blooms in Spring– around April, when Cherry Blossom Festivals are typically held. "Mariña" represents Summer, given that it is FIRE attribute, and Summer is universally the hottest season. In addition, Sunflowers are the only flower featured in the princesses' artwork that blooms in Summer. When combined with Terror-Byte, the Crashbug archetype makes a reference to a computer virus. When the virus first appears (Summoning one of them), it infects the system (special summoning the rest of them), then it steals data (taking control of opponent monsters with Terror-Byte), and finally sabotages the system (Super Crashbug switching ATK and DEF of monsters). |
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The true nature of Izanami from BlazBlue isn't revealed until the final acts of the last game, where she refers to herself as 'the embodiment of the Master Unit's Drive'. In practical terms, this means that she is Death. Not a being that embodies death, but death itself possessing the body of human. A rather dramatic underline for this is shown in Izayoi's Act 2 Arcade, where Izayoi stabs Izanami with the all-killing Immortal Breaker and Izanami doesn't even blink. | |
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Katawa Shoujo picture booru, Shimmie, has Timewarp-tan, a Moe Anthropomorphism of a function that moves game backgrounds. Yeah. | |
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Queen of All Oni has the glimpses inside Jade's mind, and the Aspects (representations of different parts of her psyche) that inhabit it. The two most prominent are Hero (Jade's inherent good) and The Queen (her Superpowered Evil Side), although at least a dozen more have shown up or been mentioned. | |
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The andat of The Long Price Quartet are spirits representing very specific ideas, such as Stone Made Soft or Water Falling Down. They find being forced into physical entities unbearable and spend most of their time trying to escape and return to their natural state (i.e., nonexistence); to keep one around is implied to require that the practitioner continue to hold the idea in their head forever. Within their domains they are all powerful: it's noted, for instance, that Stone Made Soft could instantly destroy all civilization on a continent by causing its cities to be swallowed by the ground. | |
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Gen VI gave us Life with Xerneas, Destruction with Yveltal and Order with Zygarde. | |
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Pokémon X and Y (Video Game) | hasFeature |
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Anthropomorphic Personification / int_f8705c18 | comment |
In Hellsing Seras has a dream in which she meets the Anthropomorphic Personification of her cannon, Hakonnen. Alucard has a familiar dream but his gun, Jackal, apparently couldn't decide which famous actor or assassin he should be personified, so he dropped the idea and manifested himself as two eyes and voice. | |
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Depression Comix has the character of Society represented, well, society. A man representing mass media appears a few times as well. | |
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Even Transformers has these, though mostly in the comic continuities. Especially Vector Prime, one of the thirteen original Transformers and the legendary guardian of Space and Time, whose job it is to keep the timestream flowing, resolve temporal paradoxes, and suchlike. He fares rather worse in a fight than most anthropomorphic personifications. Another of the original thirteen, The Fallen, is entropy personified. His true name was taken away from him after he betrayed their creator, Primus, to side with his enemy, Unicron, leaving him known only as "The Fallen". Unlike Vector Prime, the Fallen is portrayed as exceedingly powerful. | |
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The Nightmare Before Christmas features the Anthropomorphic Personification of Halloween trying to take Christmas from Santa Claus; several other Personifications make cameo appearances. The villain is the personification of a holiday that everyone but him has completely forgotten about (apparently bug-themed) according to the Expanded Universe. | |
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In the Doctor Who New Adventures novels, some of the Eternals (beings considered Sufficiently Advanced even by Time Lord standards) have taken the role of Anthropomorphic Personifications. The main ones seen in the books are Time, Pain and Death; the Doctor is Time's Champion. Former Ineffectual Sympathetic Villain the Monk from the television series had served as Death's Companion in the New Adventures. A couple of BBC Books Eighth Doctor Adventures novels called the Eighth Doctor Life's Champion, but whether there's a Life amongst the Eternals or it just means life in general is unclear. Other novels have given us Grandfather Paradox, who is the Anthropomorphic Personification of Future Me Scares Me. |
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Anthropomorphic Personification / int_fdd8cae9 | type |
Anthropomorphic Personification | |
Anthropomorphic Personification / int_fdd8cae9 | comment |
Aselia the Eternal - The Spirit of Eternity Sword has a somewhat strange example in the last enemies you face in the game, which are Eternity Swords given humanoid form. Eternity swords are not normal swords and appear to be sort of mystical or cosmic in nature. Before that the swords, when taken together with the spirits who wield them, are still rather close to being personifications. E.g. Team Mom Esperia's weapon is called "Devotion" and the hero wields "Desire". (The game has H-scenes, including a Bad End where he is consumed by his sword and attacks everyone.) The game also subverts this trope with Nelie. She is a Genki Girl, despite wielding the sword "Silence". |
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Anthropomorphic Personification / int_fdd8cae9 | featureApplicability |
1.0 | |
Anthropomorphic Personification / int_fdd8cae9 | featureConfidence |
1.0 | |
Aselia the Eternal - The Spirit of Eternity Sword (Visual Novel) | hasFeature |
Anthropomorphic Personification / int_fdd8cae9 |
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