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Persona 3 (Video Game)

 Persona 3 (Video Game)
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Persona 3 (Video Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Persona 3 is an Urban Fantasy Role-Playing Game, and the third numbered sequel in the Shin Megami Tensei JRPG franchise's Persona sub-series, developed by Atlus for the PlayStation 2 and later the PlayStation Portable. It released in Japan on July 13th, 2006, in North America on August 14th, 2007, and in Europe on February 29th, 2008.Every night when the clock strikes midnight, a phenomenon called "The Dark Hour" occurs. During this "hidden" hour of the day, Time Stands Still and normal humans are transmogrified into coffin-like objects, unaware of the world around them. What's more, evil creatures called Shadows appear to prey on the minds of humans, inflicting a zombie-like condition commonly known as Apathy Syndrome.You are a New Transfer Student moving to Tatsumi Port Island to attend Gekkoukan High School. Soon after settling into your new dormitory, you are discovered to have "the potential": the ability to remain as a human within the Dark Hour, and to fight the Shadows with a mysterious inner-power called "Persona". Recruited into the Specialized Extracurricular Execution Squad (SEES), a secret student society dedicated to fighting the Shadows, you now have to balance your school life, your social life and your new demon-hunting life.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The game is split into two main sections: "Day" and "Dark Hour". During the "Day" sections, your main goal is to attend school and build up friendships with the people around you, known as "Social Links". As the strength of your Social Links increases, so do the power of the Personas that you can use in the "Dark Hour" section. When not attending school you can do other things like seeing movies, hanging out at the arcade or even getting a part-time job, which all increase your Academic, Charm and Courage stats so you can improve your Social Links further.The "Dark Hour" section is a dungeon-crawling RPG with random-generated dungeons and a turn-based battle system. Your main goal is to advance up the floors of Tartarus, a mysterious Evil Tower of Ominousness that only appears during the Dark Hour and seems to hold the key to the mystery of the Shadows. The battle system itself is called "1 More!", a stripped-down version of the Press Turn system from Shin Megami Tensei III: Nocturne and Digital Devil Saga. If you hit the elemental weakness of an enemy, you knock it down and are immediately awarded an additional action. Furthermore, knocking down all the enemies in the group allows you to perform an "All-Out Attack", which hits every enemy for major damage. However, the enemies are also awarded additional actions for knocking you down.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })An Updated Re-release, Persona 3 FES was released for the PlayStation 2 in Japan on April 19th, 2007, in North America on April 22th, 2008, and in Europe on October 17th, 2008. It includes an extremely difficult epilogue chapter called "The Answer," more Personas, additional story events in the game, and a Hard Mode. This version has since been rereleased on the Play Station Network as a PS2 Classic.A Video Game Remake, Persona 3 Portable, was also released on the PlayStation Portable in Japan on November 1st, 2009, in North America on July 6th, 2010, and in Europe on April 28th, 2011. Alongside its Visual Novel-esque style, it also incorporates many of the gameplay improvements featured in Persona 4note such as the ability to Guard and directly control your party members, includes five difficulty levels (including the Harder Than Hard "Maniac" difficulty) and adds the option to choose a female protagonist, which provides a different take on the game's plot. It also includes a few Call Forwards to Persona 4, but lacks the epilogue chapter featured in FES.
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 Persona 3 (Video Game) / int_106381c4
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SilentProtagonist
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When it appears to Junpei and Akihiko that the main character has "picked up" Aigis, Akihiko complains that the protagonist didn't even say anything.
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Headphones Equal Isolation
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Headphones Equal Isolation: At least at first. The protagonist is shown listening to a remix of "Burn My Dread" in the first scene, but his headphones become an accessory after that.
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Scam Religion
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Scam Religion: The Male Protagonist's Moon Social Link revolves around one.
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Supernatural Gold Eyes
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Supernatural Gold Eyes: Elizabeth and Theodore, who have only a nodding acquaintance with humanity. Their origins are never explained, but the use of golden eyes to mark someone's Shadow self in Persona 2 and Persona 4 has had some interesting implications. In a similar vein, Takaya, who isn't a Shadow or a supernatural entity himself, but has supernatural powers nonetheless. Persona 4 also demonstrated that people possessed by their own Shadows exhibit this trait, possibly implying the same about him.
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Anyone Can Die
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Anyone Can Die: Shinjiro Aragaki, Shuji Ikutsuki, Takeharu Kirijo, Jin Shirato, Chidori Yoshino, Ryoji Mochizuki, and the protagonist all die by the end of the game, and it's also heavily implied Takaya Sakaki dies off-screen. If the correct things are done in FES and Portable, Chidori will come back to life (although the canonicity of this is ambiguous) and it's possible to save Shinji in P3P when playing as the female character.
 Persona 3 (Video Game) / int_1237828f
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Phantom Zone
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Phantom Zone: Though normal humans are unaware of anything that goes on in the Dark Hour, damage to buildings (and people) carries over into the real world, which is why SEES has to stop the Shadows rampaging outside of Tartarus.
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 Persona 3 (Video Game) / int_13d7a65e
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The Artifact
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The Artifact: In the original release, the main character could equip any kind of weapon, and your teammates would give you tips on the advantages and disadvantages of each. In Portable, the main character can only equip swords or naginata, but the advice on differing weapon types remains.
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Persona 3 (Video Game) / int_13d7a65e
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Crucified Hero Shot
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Crucified Hero Shot: SEES in The Journey after Ikutsuki ties the group up like this (for some reason), and the main character in The Answer.
 Persona 3 (Video Game) / int_13e3985d
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 Persona 3 (Video Game) / int_13eea985
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Arbitrary Skepticism
 Persona 3 (Video Game) / int_13eea985
comment
Arbitrary Skepticism: Despite wielding their inner psyches to fight their own repressed feelings in a magical dungeon, none of the party genuinely believes in the idea of ghosts pervading the school. In the end, though, the group is completely right.
 Persona 3 (Video Game) / int_13eea985
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 Persona 3 (Video Game) / int_13f8d501
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Red Armband of Leadership
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Red Armband of Leadership: All members of SEES wear one when participating in "club activities" (even the dog). In addition, Student Council disciplinary officer Hidetoshi wears a yellow armband of leadership (yellow presumably to distinguish it from the red SEES armbands).
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 Persona 3 (Video Game) / int_1439161f
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Heroic BSoD
 Persona 3 (Video Game) / int_1439161f
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Heroic BSoD: Mitsuru suffers one of these after watching Shuji Ikutsuki murder her father before her very eyes. The entirety of SEES undergoes one after Shinjiro's death and later learning about the upcoming apocalypse.
 Persona 3 (Video Game) / int_1439161f
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 Persona 3 (Video Game) / int_149ff4b0
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HilarityEnsues
 Persona 3 (Video Game) / int_149ff4b0
comment
Put Akihiko and Ken together in a party with a female protagonist who's become lovers with both of them. Hilarity Ensues, compounded further if the fourth party member is Junpei.
 Persona 3 (Video Game) / int_149ff4b0
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 Persona 3 (Video Game) / int_14ed6ab7
type
Does This Remind You of Anything?
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comment
Does This Remind You of Anything?: Several of the Persona designs have this in play, but it's difficult to see the Tower Arcana Persona called Mara as anything but a penis on wheels. If you have this Persona as your main when you visit the Velvet Room, Elizabeth even seems to comment on how masculine it seems... Theodore, on the other hand, does not approve, protesting that it isn't ladylike. The method of summoning Personas is more than a little troubling. The command console recording of Fuuka and her vibrating waist slimmer. Mitsuru comes by her room, wanting to have a word with her, but changes her mind after hearing the vibrations and Fuuka's high-pitched voice from the other side of the door.
 Persona 3 (Video Game) / int_14ed6ab7
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Persona 3 (Video Game) / int_14ed6ab7
 Persona 3 (Video Game) / int_15b2cab3
type
Tempting Fate
 Persona 3 (Video Game) / int_15b2cab3
comment
Tempting Fate: During the October 4th Full Moon, Yukari jests that the team won't have to face the remaining three shadows within three full moons if they don't appear as one on one battles. Cue Fuuka, who confirmed that her hunch was right - Strength and Fortune appear at the same time.
 Persona 3 (Video Game) / int_15b2cab3
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Persona 3 (Video Game) / int_15b2cab3
 Persona 3 (Video Game) / int_15e3a6c2
type
Sexy Man, Instant Harem
 Persona 3 (Video Game) / int_15e3a6c2
comment
Sexy Man, Instant Harem: Early on, Akihiko asks you and Junpei to meet him at the police station...while surrounded by a group of (according to Junpei) very attractive girls. Humourously, Akihiko completely ignores them for the whole event, implying that he's used to this trope and even finds it rather annoying. The female MC social link also takes this on, a bit: while he may find a lot of girls who are attracted to him, it's been a long time since he's found anyone who has affection for him...
 Persona 3 (Video Game) / int_15e3a6c2
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 Persona 3 (Video Game) / int_1653843c
type
Dummied Out
 Persona 3 (Video Game) / int_1653843c
comment
Dummied Out: There are at least three cut scenes that were dubbed into English hidden in the sound files of the FES disc. The first is one of Ms. Toriumi discussing your abscene for a week and her concern for your academics, the second is Yukari coming into your room to give you study guides Ms. Toriumi made for you, and the third is one of Junpei teasing the MC and Yukari about "shackin' under the same roof" and hinting at a secret of his own (joining SEES). Among the clips of the MC (and Aigis) calling out their Persona's name, there are ones for each of the other character's Personas - Io, Isis, etc. Even Psyche, despite Metis only being available in The Answer, in which the protagonist is dead. There are also lines where a character calls out all magical elements not working when an enemy resists them, even though in-game every party member can only use, at most, one element (save one party member in The Answer, who has two elements). These clips could just be there to prevent the game from crashing if one hacked in a Persona normally unusable. There are several analysis quotes from Mitsuru that hint at a different scenario of the rescue Fuuka mission. "Let's continue searching for Fuuka!" and "The specified area is up ahead!". It would seem Mitsuru was originally able to provide full support when you wandered into Tartarus via the gym and you wouldn't get seperated. There are some quotes used for the battle against the Shadow Protagonist in the Answer for characters commenting on him using their first Persona, e.g., Junpei saying "Hey, nobody copies my Hermes!", hinting at a possible reversion to their first Persona in The Answer.
 Persona 3 (Video Game) / int_1653843c
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 Persona 3 (Video Game) / int_1659c054
type
Dialog During Gameplay
 Persona 3 (Video Game) / int_1659c054
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Dialog During Gameplay: Your party members are quite chatty during battle, and they provide all sorts of commentary on things like scoring a critical hit, missing an attack, finishing off an enemy, another party member finishing off an enemy, getting inflicted with a status element, an ally getting downed, number of enemies left, etc, etc.
 Persona 3 (Video Game) / int_1659c054
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Persona 3 (Video Game) / int_1659c054
 Persona 3 (Video Game) / int_17aaf656
type
Global Currency Exception
 Persona 3 (Video Game) / int_17aaf656
comment
Global Currency Exception: Shinshoudo Antiques. Like Rag's Shop in other games, she only accepts jewels for unique items.
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All There in the Manual
 Persona 3 (Video Game) / int_17ce80aa
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Supplemental materials also reveal that all Shadows are actually fragments of Nyx which concious minds on earth have a habit of locking inside themselves. Personas are the result of a strong-willed person controlling their personal Shadow, which makes them fragments of Nyx as well.
 Persona 3 (Video Game) / int_17ce80aa
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Title Drop
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comment
Title Drop: The Answer side story, and the last line of its Game Over message.
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 Persona 3 (Video Game) / int_19195768
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Sacrificial Revival Spell
 Persona 3 (Video Game) / int_19195768
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Sacrificial Revival Spell: Chidori revives Junpei after the latter was fatally wounded, at the cost of their own life.
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Relationship Values
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Relationship Values: Cultivating your Social Links allows you to make better Personas.
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Victory Pose
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Victory Pose: Whoever lands the killing blow will pull a victory pose. If the final blow was an All-Out Attack, the game treats it as the main character landing the kill.
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 Persona 3 (Video Game) / int_1aa08f77
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Multiple Endings
 Persona 3 (Video Game) / int_1aa08f77
comment
Multiple Endings: Two, depending on a choice made near the end of the game. Bad Ending: The protagonist, despite everyone else's insistence on fighting to the end, kills Ryoji, wiping everyone's memories of the past school year and allowing the party to live without fear of the coming apocalypse. While it feels a bit like an extended game over sequence more than anything else, it does count as a proper ending, rolling credits and allowing the creation of a New Game+. Good Ending: The protagonist lets Ryoji live, and the party must use the last month of the game to reach the top of Tartarus to battle Nyx on January 31st and avert the end of the world. They succeed, the protagonist having to use his soul to seal Nyx away. The game then cuts ahead about a month, giving a few more days of play time in the form of an epilogue before the protagonist dies with a smile on Aigis' lap on graduation day.
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 Persona 3 (Video Game) / int_1aed1644
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Eyedscreen
 Persona 3 (Video Game) / int_1aed1644
comment
Eyed Screen: A cut-in of just the character's eyes will appear when you perform powerful Persona attacks that hit the enemy's weak spot. Fuuka gets one, just before she knows what the Evoker is used for an reveals that she has a Persona. Bonus Boss does this before the fight, indicating how much trouble you're in. When fighting Strega or your fellow party members they do this on the first turn as they summon their persona.
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 Persona 3 (Video Game) / int_1ba8eb64
type
Visual Pun
 Persona 3 (Video Game) / int_1ba8eb64
comment
Visual Pun: The persona Mara is a rather NSFW example of this. The Persona/Demon is also a Running Gag for the series. Did you notice it has a nose? It gets even better; it's weak against ice and has the strongest Pierce-type attack in the game. Oh and its Arcana is Tower. Think about those for a second. Use it to make a weapon, and you get "Evil Hands". So in other words, you're awfully wicked for putting you hands on it.
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 Persona 3 (Video Game) / int_1be7d298
type
Easy-Mode Mockery
 Persona 3 (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: In the PSP remake, the descriptions of the difficulty levels have subtle shades of this. Easy mode is passive-aggressively described as being for people who don't have time for tactical combat, as if the game is offended that you aren't playing it seriously. And the description for Normal difficulty implies if you aren't playing on at least that level, you aren't enjoying the game at all.
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 Persona 3 (Video Game) / int_1c445e86
type
Poor Communication Kills
 Persona 3 (Video Game) / int_1c445e86
comment
Poor Communication Kills: Despite the Rule of Funny being in play, couldn't the guys have avoided execution at the hot springs if someone had just called out and said, "Don't come in yet!"? Junpei mentions that that they could have told them it was a misunderstanding, then Akihiko mentions that Mitsuru would not have thought of it as an accident regardless and probably would have still have "executed" them. Strega initially becomes SEES's enemy because they're told that the defeat of the twelve major arcana shadows will result in the end of Tartarus and the Dark Hour; they immediately assume that that also means the end of the power of Persona. Mitsuru and Aigis (at least) are both well aware that this isn't the case.
 Persona 3 (Video Game) / int_1c445e86
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1.0
 Persona 3 (Video Game) / int_1c445e86
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_1c445e86
 Persona 3 (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Persona 3 (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Junpei and Koromaru; Junpei's is more for exploiting enemy weaknesses and knocking them down, as his innate strength is more geared towards his physical attacks, and Koromaru also specializes in Casting a Shadow. The protagonist's initial Persona, Orpheus, also learns the Agi spell.
 Persona 3 (Video Game) / int_1cc9f5e5
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1.0
 Persona 3 (Video Game) / int_1cc9f5e5
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_1cc9f5e5
 Persona 3 (Video Game) / int_1e12b5b7
type
Lawful Stupid
 Persona 3 (Video Game) / int_1e12b5b7
comment
Lawful Stupid: Mr. Ekoda, the classic literature teacher with seniority in Gekkoukan High. He does what he believes is in the best interest of the school and his students, which includes covering up the disappearance of Fuuka caused by bullies to save the bullies' reputation, 'and suspending Saori because of a gossip magazine's false story about her being promiscuous, and nearly suspending the main character, just for being her (only) friend. Mitsuru's punishment for him of the former act, and Miss Ounishi and Toriumi, his two kohai, brushing him off to support Saori's Moment of Awesome wholeheartedly were definitely well deserved.
 Persona 3 (Video Game) / int_1e12b5b7
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1.0
 Persona 3 (Video Game) / int_1e12b5b7
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_1e12b5b7
 Persona 3 (Video Game) / int_1e6dfea1
type
Übermensch
 Persona 3 (Video Game) / int_1e6dfea1
comment
Übermensch: Takaya, leader of Strega.
 Persona 3 (Video Game) / int_1e6dfea1
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1.0
 Persona 3 (Video Game) / int_1e6dfea1
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_1e6dfea1
 Persona 3 (Video Game) / int_1e7c47ab
type
Stealth Pun
 Persona 3 (Video Game) / int_1e7c47ab
comment
Stealth Pun: Akihiko fights Shadows with various fist weapons, including gloves. So basically, he's a Shadow Boxer. Much of Mara's stats and innate skills are a variety of thinly veiled dick jokes (weak against ice, belongs to the Tower arcana, has the strongest Pierce type attack in the game, etc) and Messiah (who's basically Jesus) comes equipped with Absorb Pierce.
 Persona 3 (Video Game) / int_1e7c47ab
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1.0
 Persona 3 (Video Game) / int_1e7c47ab
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_1e7c47ab
 Persona 3 (Video Game) / int_1f0f3d6f
type
Cute Kitten
 Persona 3 (Video Game) / int_1f0f3d6f
comment
Cute Kitten: There are plenty of stray cats to feed and befriend in the city. One of Elizabeth's Requests is to feed one in particular. When you do feed it, it comes back looking larger and healthier.
 Persona 3 (Video Game) / int_1f0f3d6f
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1.0
 Persona 3 (Video Game) / int_1f0f3d6f
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1.0
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Persona 3 (Video Game) / int_1f0f3d6f
 Persona 3 (Video Game) / int_1f42a0d6
type
Scary Flashlight Face
 Persona 3 (Video Game) / int_1f42a0d6
comment
Scary Flashlight Face: Junpei does this when explaining a ghost story
 Persona 3 (Video Game) / int_1f42a0d6
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1.0
 Persona 3 (Video Game) / int_1f42a0d6
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1.0
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Persona 3 (Video Game) / int_1f42a0d6
 Persona 3 (Video Game) / int_20a14df0
type
Wrong Genre Savvy
 Persona 3 (Video Game) / int_20a14df0
comment
Wrong Genre Savvy: It is not until The Answer that SEES learns that Shadows are not invaders from another world but people's dark psyche taking physical form.
 Persona 3 (Video Game) / int_20a14df0
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1.0
 Persona 3 (Video Game) / int_20a14df0
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_20a14df0
 Persona 3 (Video Game) / int_20c99f6e
type
Hidden Heart of Gold
 Persona 3 (Video Game) / int_20c99f6e
comment
Hidden Heart of Gold: Shinjiro Aragaki. Residential badass foul-mouthed punk in imposing clothes, enjoys and fosters an extremely intimidating image (and would rather be seen that way, even by SEES,) with a soft spot for dogs and cooking. If you spend time with him, he tells the protagonist to take care of their health and enjoy their life after recovering from a cold. It's rather ironic, seeing as they both make a Heroic Sacrifice. The Moon S.Link clarifies that the jerkassery is more or less a facade (with good reason). He drops the act completely when he spends time with the heroine, and even has a fairly attractive smile.
 Persona 3 (Video Game) / int_20c99f6e
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1.0
 Persona 3 (Video Game) / int_20c99f6e
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_20c99f6e
 Persona 3 (Video Game) / int_213e1088
type
Losing the Team Spirit
 Persona 3 (Video Game) / int_213e1088
comment
Losing the Team Spirit: Following the Protagonist's death, the group broke up into factions and started fighting each other, setting up the story for the Answer.
 Persona 3 (Video Game) / int_213e1088
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1.0
 Persona 3 (Video Game) / int_213e1088
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Persona 3 (Video Game) / int_213e1088
 Persona 3 (Video Game) / int_21889507
type
A House Divided
 Persona 3 (Video Game) / int_21889507
comment
A House Divided: Drives the plot of The Answer.
 Persona 3 (Video Game) / int_21889507
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1.0
 Persona 3 (Video Game) / int_21889507
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_21889507
 Persona 3 (Video Game) / int_21ac3809
type
Ancient Grome
 Persona 3 (Video Game) / int_21ac3809
comment
Ancient Grome: The majority of the party boasts Greek figures as their Personas, such as Hermes (Junpei) and Cerberus (Koromaru), with Fuuka's Persona Lucia, a Christian saint, being the exception. Two examples of this trope are used for Fuuka's Ultimate Persona, Juno, who is based off of the Roman equivalent of Hera, and Akihiko's Ultimate Persona Caesar (he doesn't reference any Caesar in particular, but the motif seems to pick up from Julius Caesar.) The other Ultimate Personas take from completely different mythologies altogether, with Mitsuru's being based off of a real life ruler of a region in what was formally known as Asia Minor (a region that makes up most of modern day Turkey).
 Persona 3 (Video Game) / int_21ac3809
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1.0
 Persona 3 (Video Game) / int_21ac3809
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_21ac3809
 Persona 3 (Video Game) / int_23698fa8
type
Aborted Arc
 Persona 3 (Video Game) / int_23698fa8
comment
Aborted Arc: Early in the game, the possibility of being able to summon a Persona without an Evoker is briefly brought up, as if the game was trying to set up some kind of future plot point. However, this is never mentioned again though Takaya summons his without one.
 Persona 3 (Video Game) / int_23698fa8
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1.0
 Persona 3 (Video Game) / int_23698fa8
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_23698fa8
 Persona 3 (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Persona 3 (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: Averted when Shinjiro dies. You can go through his stuff in his old room in the dorm and take back the equipment you lent him.
 Persona 3 (Video Game) / int_23cb7c45
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-1.0
 Persona 3 (Video Game) / int_23cb7c45
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_23cb7c45
 Persona 3 (Video Game) / int_24181f1e
type
Graduate from the Story
 Persona 3 (Video Game) / int_24181f1e
comment
Graduate from the Story: Features this in both the good and bad ending, even though the hero and the majority of the team are not graduating that year.
 Persona 3 (Video Game) / int_24181f1e
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1.0
 Persona 3 (Video Game) / int_24181f1e
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_24181f1e
 Persona 3 (Video Game) / int_245cb69d
type
Changing of the Guard
 Persona 3 (Video Game) / int_245cb69d
comment
At the beginning of The Answer, Aigis attempting to summon Athena to protect Ken from Metis, only for Orpheus to emerge instead.
 Persona 3 (Video Game) / int_245cb69d
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1.0
 Persona 3 (Video Game) / int_245cb69d
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_245cb69d
 Persona 3 (Video Game) / int_24d85d41
type
Disappears into Light
 Persona 3 (Video Game) / int_24d85d41
comment
Disappears into Light: What happens to the character involved with the Sun social link.
 Persona 3 (Video Game) / int_24d85d41
featureApplicability
1.0
 Persona 3 (Video Game) / int_24d85d41
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_24d85d41
 Persona 3 (Video Game) / int_25101d1a
type
Post-Victory Collapse
 Persona 3 (Video Game) / int_25101d1a
comment
Post-Victory Collapse: The main character collapses into a coma for an entire week after his first battle against the Shadows. Don't get us started on the good ending, either.
 Persona 3 (Video Game) / int_25101d1a
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1.0
 Persona 3 (Video Game) / int_25101d1a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_25101d1a
 Persona 3 (Video Game) / int_2557e3a9
type
Palette Swap
 Persona 3 (Video Game) / int_2557e3a9
comment
Palette Swap: The enemies you encounter have several variations scattered along the blocks of Tartarus, which use the same models, but of different colors depending on the current block's color scheme.
 Persona 3 (Video Game) / int_2557e3a9
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1.0
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2557e3a9
 Persona 3 (Video Game) / int_25d1076f
type
Infallible Babble
 Persona 3 (Video Game) / int_25d1076f
comment
Infallible Babble: In the beginning of the game, while you're being told things like "Time never waits, it delivers all to the same end," you're also told that the main character has one year. Even if you did read it in the beginning, the meaning you get from it would be painfully different from what actually happens. You will occasionally hear students talking about rumors in the entrance of the campus. Most of which reflect the current state of the city, or plot. While some would give a hint about newly-introduced characters, clubs, or stores - a clue about a potential Social Link that you might unlock from that day onwards.
 Persona 3 (Video Game) / int_25d1076f
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1.0
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_25d1076f
 Persona 3 (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 Persona 3 (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: Ironically, the citizens in the game act this way toward Apathy Syndrome victims. People with Apathy Syndrome can't talk or move, so if they're stuck outside, they can easily become dehydrated or get heat stroke. However, other than occasionally commenting on them being creepy the general population doesn't seem to even notice AS victims are there, much less make any sort of attempt to get the AS sufferers off the streets and into some sort of care facility or really do anything about them. As a result almost every single area in the game is filled with Apathy Syndrome victims by the full moon, which only gets worse as the game goes on.
 Persona 3 (Video Game) / int_25dc6ef5
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1.0
 Persona 3 (Video Game) / int_25dc6ef5
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_25dc6ef5
 Persona 3 (Video Game) / int_2671fb4a
type
Super Move Portrait Attack
 Persona 3 (Video Game) / int_2671fb4a
comment
Super Move Portrait Attack: The game shows a close-up of the hero every time a Fusion Spell is used. Portraits of the Personas involved will appear to his sides. It also randomly shows a cut-in of a character's eyes when their Persona either hits a weakness or gets a Critical Hit (and the very first time they summon in battle as part of the story). This applies both to party members and enemy Persona-users (plus the optional superboss). Finally, when all enemies are knocked down, a character will suggest (via portrait pop-up and a voice-over) initiating an All-Out Attack. Agree, and the screen will throw up the portraits of all characters participating in the attack.
 Persona 3 (Video Game) / int_2671fb4a
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1.0
 Persona 3 (Video Game) / int_2671fb4a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2671fb4a
 Persona 3 (Video Game) / int_26ac510e
type
Mythology Gag
 Persona 3 (Video Game) / int_26ac510e
comment
Mythology Gag: Innocent Sin Online (and the accompanying player names Maya and Tatsuya) is one big Shout-Out to the characters of Persona 2 and the locations in Persona (and was originally a Shout-Out to Megami Tensei, the game that started it all). Also, several fusions (particularly the ones that Elizabeth requests) are those of key characters from other MegaTen games; Alice and Lilith, for example, were important characters in Shin Megami Tensei. Early in the game, Junpei comments that rumors can't become real, which was a major plot point in Persona 2. At one point, meeting with a counselor to decide your future is a big plot point. (Noted that The End of the World as We Know It is also supposed to happen makes this meaningful in another way.) The TV set in the lounge is sometimes tuned into "Trish's Who's Who!" which apparently interviews notable people in the area. Though their names are never given, judging from the descriptions, these include several characters from Persona and Persona 2, serving as something of an epilogue to those characters. Trish herself is a reference to a fairy in all three games, though is obviously not the same character. The One-Woman Wail appearing in "Aria of Soul" and "The Battle for Everyone's Soul" is inherited from Persona and Persona 2, where the aria was sung by Igor's assistant Belladonna, and is likely being used in this game as a reference to Nyx's usual MegaTen appearance—an opera diva. Also: "The Battle for Everyone's Soul" is a rock remix of the first half of the first Persona's version of theme. While it uses rock instruments, the rhythm is mostly the same (compare this to this). In the Updated Re-release that's Portable, there's a few references to Persona 4. One that won't be apparent to many is the fact that Ken's favorite food is the exact same one as his fellow Justice Arcana Nanako. Hypnos, Nemesis and Thanatos were boss fights of the Snow Queen quest in the original Persona. Now they are Personas of Takaya, Ken and the Protagonist respectively. Also, Takaya's design is similar to that of Hypnos' boss form. Yukari's heart-shaped choker is pretty much a Palette Swap of the same accessory present in the Demon/Persona Succubus' design since Nocturne and on. They even wear it the same way, with the heart symbol to the front and the left side of the neck. A bow found in Monad Block is called Mary's Resolve in the original game but changed to Maki's Resolve in Portable. This is a reference to Maki Sonomura from the first Persona who is renamed Mary in Revelations'' but kept her Japanese name in the Portable remake. The Sugar Key is required to fuse King Frost. In Digital Devil Saga, the Sugar Key is required to open a chest in a sidequest that leads to the boss King Frost. There is a drink called "Cielo Mist" which is made in Jamaica. That is a reference to Cielo, a party member in Digital Devil Saga. The Best Friends fusion spell requires Descabria and Forneus, two demons who are friends in Shin Megami Tensei III: Nocturne. Elizabeth comments that Descabria waited for Forneus forever, not knowing that the Demi-Fiend killed him. A security tape from FES shows Mitsuru and Officer Kurosawa going into Junpei's room because Mitsuru thinks that someone broke in... but it's really just messy. In Eternal Punishment, Katsuya the cop has a similar assessment of Ulala and Maya's messy apartment. Bebe enjoys Kyoto more than Destiny World. Destiny Land is a location in Shin Megami Tensei I, Digital Devil Saga, and Persona 5 appearing each time as a Bland-Name Product of Disneyland.
 Persona 3 (Video Game) / int_26ac510e
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1.0
 Persona 3 (Video Game) / int_26ac510e
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_26ac510e
 Persona 3 (Video Game) / int_26d1f65f
type
Verbal Tic
 Persona 3 (Video Game) / int_26d1f65f
comment
Verbal Tic: In the Japanese version Aigis ends most of her sentences with the formal "de arimasu." She drops it after her Character Development.
 Persona 3 (Video Game) / int_26d1f65f
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1.0
 Persona 3 (Video Game) / int_26d1f65f
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_26d1f65f
 Persona 3 (Video Game) / int_274cf442
type
Credits Montage
 Persona 3 (Video Game) / int_274cf442
comment
Credits Montage: The credits used clips from the animated story events. Could very well be a case of My Life Flashed Before My Eyes.
 Persona 3 (Video Game) / int_274cf442
featureApplicability
1.0
 Persona 3 (Video Game) / int_274cf442
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_274cf442
 Persona 3 (Video Game) / int_27b6e7cb
type
Vendor Trash
 Persona 3 (Video Game) / int_27b6e7cb
comment
Vendor Trash: Coins you get by killing the game's Metal Slime are usually worth a lot of money, and some of the items dropped by bosses are only there for you to sell.
 Persona 3 (Video Game) / int_27b6e7cb
featureApplicability
1.0
 Persona 3 (Video Game) / int_27b6e7cb
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_27b6e7cb
 Persona 3 (Video Game) / int_28104b90
type
Bag of Spilling
 Persona 3 (Video Game) / int_28104b90
comment
Bag of Spilling: You know all those Infinity+1 Swords, rare armors, and useful artifacts you picked up during The Journey? All gone in The Answer. Along with character levels being reset to around 20. Lampshaded by Ken and Akihiko, who liken it to studying for a test and forgetting everything immediately afterward.
 Persona 3 (Video Game) / int_28104b90
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1.0
 Persona 3 (Video Game) / int_28104b90
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_28104b90
 Persona 3 (Video Game) / int_28a5213a
type
Small Name, Big Ego
 Persona 3 (Video Game) / int_28a5213a
comment
Small Name, Big Ego: Subverted with Junpei; he actually comes to realize his status as one and suffers a major inferiority complex as a result.
 Persona 3 (Video Game) / int_28a5213a
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-0.3
 Persona 3 (Video Game) / int_28a5213a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_28a5213a
 Persona 3 (Video Game) / int_28c08395
type
Implausible Hair Color
 Persona 3 (Video Game) / int_28c08395
comment
Implausible Hair Color: Everyone (but Aigis and Bebe) is Japanese, thus logically should have dark brown or black hair, but... The female MC has a fairly light auburn. Mitsuru's hair color is a fairly dark red. Chidori's is a very bright red, though given her style, it's likely dyed. Yukari's hair is a light brown. Akihiko has naturally gray/silver hair.
 Persona 3 (Video Game) / int_28c08395
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1.0
 Persona 3 (Video Game) / int_28c08395
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_28c08395
 Persona 3 (Video Game) / int_2905964a
type
Manual Leader, A.I. Party
 Persona 3 (Video Game) / int_2905964a
comment
Manual Leader, A.I. Party: You can choose your party's style of attacks (offensive, healing, general) but not control their actions directly. Portable changed this so you can choose to allow your allies to be controlled by AI or control them directly. It's still the default in Persona 3 Portable but you can switch to manual control.
 Persona 3 (Video Game) / int_2905964a
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1.0
 Persona 3 (Video Game) / int_2905964a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2905964a
 Persona 3 (Video Game) / int_2937826d
type
Hurricane of Puns
 Persona 3 (Video Game) / int_2937826d
comment
Hurricane of Puns: One of Ikutsuki's hobbies is apparently coming up with bad puns to use in future conversations.
 Persona 3 (Video Game) / int_2937826d
featureApplicability
1.0
 Persona 3 (Video Game) / int_2937826d
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2937826d
 Persona 3 (Video Game) / int_294df577
type
Dark World
 Persona 3 (Video Game) / int_294df577
comment
Dark World: The Dark Hour.
 Persona 3 (Video Game) / int_294df577
featureApplicability
1.0
 Persona 3 (Video Game) / int_294df577
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_294df577
 Persona 3 (Video Game) / int_294ed981
type
Bilingual Bonus
 Persona 3 (Video Game) / int_294ed981
comment
Bilingual Bonus: Most of the vocal themes on the soundtrack are in English, making them an example for the original Japanese version. The Shirt of Chivalry becomes one in the English version. The characters on the back of each character are fairly descriptive or ironic in Shinjiro's case. The main character's "honourable man," Blood Knight Akihiko's is "fight," Ken's is grudge, Junpei's is color, but more likely "dirty minded", and Shinjiro's is "life." "Kimi no Kioku", the ending theme song, which elaborates on the game's ending sequence and foreshadows Aigis and the rest of the team's emotional development during "The Answer"). Since the song is in Japanese and there are no subtitles, English-speaking players have to find out what the song's about on their own. Strega means "witch" in Italian. One could argue that the Dark Hour is The Witching Hour.
 Persona 3 (Video Game) / int_294ed981
featureApplicability
1.0
 Persona 3 (Video Game) / int_294ed981
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_294ed981
 Persona 3 (Video Game) / int_29718d62
type
Accent Adaptation
 Persona 3 (Video Game) / int_29718d62
comment
Accent Adaptation: Easy to miss, since it's only in one or two easily-missable, non-voice acted dialogues, but during the Kyoto school trip, the Kansai Regional Accent is depicted as American Southern in the English version. Funnily enough, the same accent would be adapted as a North Jersey/Bronx accent years later in Persona 4 Arena.
 Persona 3 (Video Game) / int_29718d62
featureApplicability
1.0
 Persona 3 (Video Game) / int_29718d62
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_29718d62
 Persona 3 (Video Game) / int_297ab1b9
type
Parental Abandonment
 Persona 3 (Video Game) / int_297ab1b9
comment
Parental Abandonment: The main character, Akihiko and Shinjiro are all orphans, Yukari's mom is cold and unsupportive and her dad is dead, Junpei's dad is a drunk, Mitsuru's father is caring but distant and dies in the story, Fuuka's parents are excessively demanding and distant, Ken's mom is dead, and Koromaru's owner died. People with single parents don't even mention the other parent. Even Aigis' creators died ten years prior to the games events.
 Persona 3 (Video Game) / int_297ab1b9
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1.0
 Persona 3 (Video Game) / int_297ab1b9
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_297ab1b9
 Persona 3 (Video Game) / int_29a39f6
type
Easter Egg
 Persona 3 (Video Game) / int_29a39f6
comment
Easter Egg: The Mitsuru and Aigis variation of the Summer Festival scene, which is by far the most obscure to get. You have to refuse all the girls' offers, then go to Naganaki Shrine at night (normally you're locked out of everywhere but Paulownia Mall at nighttime, this one specific day is one of the few times you're not) to see the scene. Without knowing about this, you'd assume their trip to the festival was just a Noodle Incident. Related, there's an episode title of Featherman R that you'll only see if you don't go to the festival, and it's by far one of the weirdest in the game. Barring the protagonist, make a team entirely of girls, entirely of guys (either Akihiko, Junpei, and Ken, or Akihiko, Shinjiro and Ken - other combinations don't work), entirely of 2nd year students (Junpei, Yukari and Aigis), or of the original SEES members (Mitsuru, Akihiko, and Shinjiro) and talk to one of them in Tartarus — the team members will comment on the current party composition. Put Akihiko and Ken together in a party with a female protagonist who's become lovers with both of them. Hilarity Ensues, compounded further if the fourth party member is Junpei. Equip Mara as your persona and enter the Velvet Room and Elizabeth or Theodore will make an... interesting comment.
 Persona 3 (Video Game) / int_29a39f6
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1.0
 Persona 3 (Video Game) / int_29a39f6
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_29a39f6
 Persona 3 (Video Game) / int_2a090d00
type
Lampshade Hanging
 Persona 3 (Video Game) / int_2a090d00
comment
Funnily enough, the distance between the teammates actually ends up acknowledged and used as a plot point in Persona Q, as a meta-acknowledgment of how the design shifted over time.
 Persona 3 (Video Game) / int_2a090d00
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1.0
 Persona 3 (Video Game) / int_2a090d00
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2a090d00
 Persona 3 (Video Game) / int_2a195285
type
Revolvers Are Just Better
 Persona 3 (Video Game) / int_2a195285
comment
Revolvers Are Just Better: The Grim Reaper Bonus Boss dual-wields revolvers with five-foot long barrels.
 Persona 3 (Video Game) / int_2a195285
featureApplicability
1.0
 Persona 3 (Video Game) / int_2a195285
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2a195285
 Persona 3 (Video Game) / int_2adc858b
type
In the End, You Are on Your Own
 Persona 3 (Video Game) / int_2adc858b
comment
In the End, You Are on Your Own: Subverted. Even though the protagonist faces Nyx by himself, his social links and fellow S.E.E.S. members voice their support for him, which gives him the power to seal Nyx away.
 Persona 3 (Video Game) / int_2adc858b
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-0.3
 Persona 3 (Video Game) / int_2adc858b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2adc858b
 Persona 3 (Video Game) / int_2b50986a
type
Arrange Mode
 Persona 3 (Video Game) / int_2b50986a
comment
Arrange Mode: Playing as the female protagonist in Portable results in a markedly different experience from playing as the male protagonist, who is the only option in the other versions. Key differences include: Re-assigning Social Links to different characters, most notably having one for each of your teammates, unlike with the male protagonist who doesn't have any Social Links with male teammates. Allowing the player to romance multiple characters at once but without the jealousy mechanic, much like in Persona 4. A different set of weapons; whereas the male protagonist uses one-handed swords, the female protagonist uses naginatas. Allowing Shinjiro's life to be spared on October 4 by having their Social Link maxed out, with this character being one of the aforementioned female-exclusive Social Links. However, since Shinjiro being alive and conscious would drastically change the plot of the game onwards, he's instead placed in a coma, waking up only on the last day of the game. Recoloring the user interface to use pinks rather than blues. Different town exploration and random battle themes. Differences in cutscenes and dialogue, although the overall plot remains the same.
 Persona 3 (Video Game) / int_2b50986a
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1.0
 Persona 3 (Video Game) / int_2b50986a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2b50986a
 Persona 3 (Video Game) / int_2b5ea43c
type
Bland-Name Product
 Persona 3 (Video Game) / int_2b5ea43c
comment
Bland-Name Product: The numerous soft drinks in this game all have names that play on the names of their Real Life equivalents and also reference popular TV shows, video games, and even gaming conventions. For example, "Cylon Tea," described ingame as coming in 12 different flavors, and the BauerBar keeps you going for 24 hours. Other examples are Ciello Mist (Sierra Mist), SoBay (SoBe), and Mad Bull (Red Bull). If you go on a date with Kenji, he talks about getting D'z's new single, a reference to real-life Japanese band B'z.
 Persona 3 (Video Game) / int_2b5ea43c
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1.0
 Persona 3 (Video Game) / int_2b5ea43c
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2b5ea43c
 Persona 3 (Video Game) / int_2bcd6fc8
type
Character Select Forcing
 Persona 3 (Video Game) / int_2bcd6fc8
comment
Character Select Forcing: Not as gratuitous as other Role Playing Games, but some of the Full Moon Operations prevent some party members from fighting the boss. Yukari is locked out of your party for the June full moon boss, Junpei is locked out of the September boss, and Shinjiro and Ken are locked out of the October boss. Most of these are plot-related, namely Junpei getting captured by Chidori the night of the September operation.
 Persona 3 (Video Game) / int_2bcd6fc8
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1.0
 Persona 3 (Video Game) / int_2bcd6fc8
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2bcd6fc8
 Persona 3 (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Persona 3 (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Be wary of elemental magic spells described as inflicting "severe" damage. Although they do more damage than -dyne spells, it's only by about 30%, and despite being single-target spells they tend to cost more SP than the all-targeting Ma-dyne spells, making them woefully inefficient for normal purposes. Behold the Thanatos persona, your reward for tolerating the creepy child that keeps appearing in your room at midnight. The Persona that embodies the theme of the whole game, the one that's on the cover art. And then come down from that high as you realize the consequences of fusing the ultimate Death Persona from the other six Death personas in the game. Mudo spells up the wazoo, they'll fill the slots constantly on every setup, and will completely shunt out any more useful spells you could fill them with. Even in spite of this, he comes with a set of very generous skills, but has stats too low to make good use of them the way higher personas will later.
 Persona 3 (Video Game) / int_2bdae2ae
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1.0
 Persona 3 (Video Game) / int_2bdae2ae
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2bdae2ae
 Persona 3 (Video Game) / int_2c5f1cdb
type
Bottomless Bladder
 Persona 3 (Video Game) / int_2c5f1cdb
comment
Bottomless Bladder: Averted. Going to the bathroom isn't necessary, strictly speaking, but doing so has a chance of giving you a better Condition.
 Persona 3 (Video Game) / int_2c5f1cdb
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-1.0
 Persona 3 (Video Game) / int_2c5f1cdb
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Persona 3 (Video Game) / int_2c5f1cdb
 Persona 3 (Video Game) / int_2cf282ea
type
She Is All Grown Up
 Persona 3 (Video Game) / int_2cf282ea
comment
She Is All Grown Up: Inverted with Yukiko Amagi in the PSP remake, as we get to see her two years prior to the events of her own game.
 Persona 3 (Video Game) / int_2cf282ea
featureApplicability
1.0
 Persona 3 (Video Game) / int_2cf282ea
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2cf282ea
 Persona 3 (Video Game) / int_2d22a40
type
Visual Initiative Queue
 Persona 3 (Video Game) / int_2d22a40
comment
Visual Initiative Queue: Hold down R1 during battle and everyone involved will have a number appear next to them showing their turn in battle.
 Persona 3 (Video Game) / int_2d22a40
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1.0
 Persona 3 (Video Game) / int_2d22a40
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Persona 3 (Video Game) / int_2d22a40
 Persona 3 (Video Game) / int_2d395ee9
type
Autobots, Rock Out!
 Persona 3 (Video Game) / int_2d395ee9
comment
Autobots, Rock Out!: As Shoji Meguro composed the game, it should be no surprise. The Tartarus Guardians have the rocking "Master of Tartarus" accompany each of their battles. In the PSP remake, the female protagonist receives the much more heavy "Danger Zone" (an instrumental remix of "Soul Phrase") for these battles. Right as the protagonist awakens to his Persona, the fast-paced guitar track "Unavoidable Battle" briefly plays before Thanatos wrecks the Magician Shadow. It reappears as the theme for battles against Strega. The Velvet Room theme gets an epic rock remix for the final boss, "The Battle for Everyone's Souls".
 Persona 3 (Video Game) / int_2d395ee9
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1.0
 Persona 3 (Video Game) / int_2d395ee9
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2d395ee9
 Persona 3 (Video Game) / int_2dff6b95
type
Two Guys and a Girl
 Persona 3 (Video Game) / int_2dff6b95
comment
Two Guys and a Girl: Let's see the groups of three introduced in the plot (though for the second and third points, the protagonist is a wild card case for Portable, thus, this trope only applies if the player chose the male protagonist's route): The initial members of S.E.E.S. (the third-years) - Akihiko, Shinjiro, and Mitsuru The initial playable party members (the second-years) - The male protagonist, Junpei, and Yukari The people present at the flashback scene at Moonlight Bridge - The male protagonist, Ryoji, and Aigis The members of Strega - Takaya, Jin, Chidori
 Persona 3 (Video Game) / int_2dff6b95
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1.0
 Persona 3 (Video Game) / int_2dff6b95
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2dff6b95
 Persona 3 (Video Game) / int_2e6a41e0
type
Gratuitous English
 Persona 3 (Video Game) / int_2e6a41e0
comment
Gratuitous English: Yukari will sometimes say "OK" when initiating an All Out Attack. In the Japanese version, Mitsuru will sometimes speak in this manner, reflecting her cultured status. The soundtrack is full of these, thanks to the vocalists, especially Lotus Juice.
 Persona 3 (Video Game) / int_2e6a41e0
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1.0
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1.0
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Persona 3 (Video Game) / int_2e6a41e0
 Persona 3 (Video Game) / int_2f253c94
type
Glass Cannon
 Persona 3 (Video Game) / int_2f253c94
comment
Glass Cannon: The Magical Magus boss, who is defeatable at reasonable levels only by rushing it with its weakness for repeated All-Out Attacks.
 Persona 3 (Video Game) / int_2f253c94
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1.0
 Persona 3 (Video Game) / int_2f253c94
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2f253c94
 Persona 3 (Video Game) / int_2f50c5bf
type
Theme Music Power-Up
 Persona 3 (Video Game) / int_2f50c5bf
comment
Theme Music Power-Up: In the opening scene of the game, the protagonist has his headphones on listening to the song Burn My Dread-Last Battle- while the audience only gets the muffled version that comes as a result. During the final sealing of Nyx, the song finally plays as the background music in its full glory to represent the fact that you will win this fight no matter what, though at the ultimate price.
 Persona 3 (Video Game) / int_2f50c5bf
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1.0
 Persona 3 (Video Game) / int_2f50c5bf
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_2f50c5bf
 Persona 3 (Video Game) / int_2f52c0af
type
Accidental Pervert
 Persona 3 (Video Game) / int_2f52c0af
comment
Accidental Pervert: The main protagonist, when Yukari exits the shower with a Modesty Towel and slaps him after the party is separated in the July 7th operation.
 Persona 3 (Video Game) / int_2f52c0af
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1.0
 Persona 3 (Video Game) / int_2f52c0af
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Persona 3 (Video Game) / int_2f52c0af
 Persona 3 (Video Game) / int_2f6a98f5
type
Student Council President
 Persona 3 (Video Game) / int_2f6a98f5
comment
Student Council President: Mitsuru Kirijo.
 Persona 3 (Video Game) / int_2f6a98f5
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1.0
 Persona 3 (Video Game) / int_2f6a98f5
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1.0
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Persona 3 (Video Game) / int_2f6a98f5
 Persona 3 (Video Game) / int_2fcf9bbc
type
Gratuitous Foreign Language
 Persona 3 (Video Game) / int_2fcf9bbc
comment
Gratuitous Foreign Language: Almost the entire soundtrack is in English, despite being sung entirely by Japanese people. Lotus Juice's rapping doesn't sound too bad because he was raised in America, but Yumi Kawamura's vocals can be very, very difficult to make out. The only Japanese vocal songs in the game are the credits themes of both the Journey and the Answer, and "Soul Phrase", the new intro theme for the Portable remake. Mitsuru occasionally speaks English in the Japanese version. Changed to French in the English release. Bebe, the foreign exchange student who mixes Japanese in with what seems to be (Bebe doesn't have any voice acting, all of his dialogue coming in text boxes) a French accent. In the Japanese version, his speech uses a lot of katakana implying odd stressing as well as using odd, archaic pronouns (referring to himself as "sessha" and tagging "-dono" when referring to the protagonist). The song "Changing Seasons" contains French proverbs in the breakdown section, and the street names in the town map are also written in French. Even Spanish shows up occasionally in the English version. After finishing a battle, Shinjiro may quip "Adios, asshole," and late in the game Aigis may yell "Hasta la vista!" when attacking an enemy. Bebe will also start using "Hasta la vista" if the protagonist tells him that phrase when he asks how to say "goodbye" in Japanese.
 Persona 3 (Video Game) / int_2fcf9bbc
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1.0
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Persona 3 (Video Game) / int_2fcf9bbc
 Persona 3 (Video Game) / int_307d41e7
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¡Three Amigos!
 Persona 3 (Video Game) / int_307d41e7
comment
¡Three Amigos!: The main character, Junpei Iori, and Yukari Takeba. Akihiko, Mitsuru, and Shinjiro were also the original founding members of SEES. Interesting enough, they're also the only two characters Mitsuru is on first name basis with as well.
 Persona 3 (Video Game) / int_307d41e7
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1.0
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Persona 3 (Video Game) / int_307d41e7
 Persona 3 (Video Game) / int_31237f3e
type
Custom Uniform
 Persona 3 (Video Game) / int_31237f3e
comment
Custom Uniform: Only two of the main characters (the female protagonist and Aigis) wear the school uniform properly (and even then Aigis wears the winter uniform even during the summer). The rest tend to alter theirs by adding their own custom accessories and/or foregoing the uniform jacket. The only constants are the required white blouse/dress shirt and bow/necktie.
 Persona 3 (Video Game) / int_31237f3e
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1.0
 Persona 3 (Video Game) / int_31237f3e
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_31237f3e
 Persona 3 (Video Game) / int_314c56b9
type
Time Stands Still
 Persona 3 (Video Game) / int_314c56b9
comment
Time Stands Still: Most of the "action" in the game takes place during the Dark Hour, a "hidden" hour between midnight and 12:01 accessible only to a select few (including Persona users). During this time, ordinary people are Transmogrified into coffins and unable to detect what goes on. Additionally, technology shuts down completely, unless it's explicitly stated to be enhanced with magic (in Mitsuru's words, special), which includes Aigis, Mitsuru's motorbike and the console banks at the dorm's Command Room.
 Persona 3 (Video Game) / int_314c56b9
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1.0
 Persona 3 (Video Game) / int_314c56b9
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_314c56b9
 Persona 3 (Video Game) / int_31c87ac
type
I Call Him
 Persona 3 (Video Game) / int_31c87ac
comment
I Call Him "Mister Happy": Female variant. The B and J on the Priestess boss' breasts stand for Boaz and Jachin, two pillars in the biblical temple of Solomon. However, the two are reversed. Boaz is supposed to be on the left and Jachin on the right.
 Persona 3 (Video Game) / int_31c87ac
featureApplicability
1.0
 Persona 3 (Video Game) / int_31c87ac
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_31c87ac
 Persona 3 (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Persona 3 (Video Game) / int_3273ebb9
comment
Cut-and-Paste Environments: One of the few big complaints about the game is that the randomly-generated floors in Tartarus tend to get repetitive after a while. You and your character will end up fatigued after spending too much time there.
 Persona 3 (Video Game) / int_3273ebb9
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1.0
 Persona 3 (Video Game) / int_3273ebb9
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_3273ebb9
 Persona 3 (Video Game) / int_336b2997
type
Portal to the Past
 Persona 3 (Video Game) / int_336b2997
comment
Portal to the Past: One of the "Doors of Time" leads to a past version of Paulownia Mall, allowing the team to buy supplies.
 Persona 3 (Video Game) / int_336b2997
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1.0
 Persona 3 (Video Game) / int_336b2997
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Persona 3 (Video Game) / int_336b2997
 Persona 3 (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Persona 3 (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: Hooray, you've destroyed the last of the Full Moon shadows and destroyed the Dark Hour! ...right?
 Persona 3 (Video Game) / int_33fa230b
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1.0
 Persona 3 (Video Game) / int_33fa230b
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Persona 3 (Video Game) / int_33fa230b
 Persona 3 (Video Game) / int_3429147e
type
When the Clock Strikes Twelve
 Persona 3 (Video Game) / int_3429147e
comment
When the Clock Strikes Twelve: The plot of the game literally revolves around this due to the occurrence of the Dark Hour. If you go to Tartarus, or during scripted Dark Hour events, a clock appears, ticking towards 12 o'clock before breaking apart.
 Persona 3 (Video Game) / int_3429147e
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1.0
 Persona 3 (Video Game) / int_3429147e
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_3429147e
 Persona 3 (Video Game) / int_348e5217
type
Lap Pillow
 Persona 3 (Video Game) / int_348e5217
comment
Good Ending: The protagonist lets Ryoji live, and the party must use the last month of the game to reach the top of Tartarus to battle Nyx on January 31st and avert the end of the world. They succeed, the protagonist having to use his soul to seal Nyx away. The game then cuts ahead about a month, giving a few more days of play time in the form of an epilogue before the protagonist dies with a smile on Aigis' lap on graduation day.
 Persona 3 (Video Game) / int_348e5217
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1.0
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Persona 3 (Video Game) / int_348e5217
 Persona 3 (Video Game) / int_34ffa400
type
Bonus Dungeon
 Persona 3 (Video Game) / int_34ffa400
comment
Bonus Dungeon: Monad. In the original game, it is the only area where one can get the game's Infinity +1 Sword(s).
 Persona 3 (Video Game) / int_34ffa400
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1.0
 Persona 3 (Video Game) / int_34ffa400
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_34ffa400
 Persona 3 (Video Game) / int_363e9631
type
Sequential Boss
 Persona 3 (Video Game) / int_363e9631
comment
Sequential Boss: The final boss, Nyx Avatar, takes this to extremes. You fight a whopping fourteen forms of this boss. The first thirteen are not difficult, varying only in the elemental resistances and types of attacks used, but the fourteenth and final form has greatly increased HP, attack power, and defense, and can pose significant issues barring Level Grinding or the use of a Game-Breaker.
 Persona 3 (Video Game) / int_363e9631
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1.0
 Persona 3 (Video Game) / int_363e9631
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_363e9631
 Persona 3 (Video Game) / int_363f94c9
type
Awful Truth
 Persona 3 (Video Game) / int_363f94c9
comment
Awful Truth: Considering that a lot of characters connected to S.E.E.S. dies before and during the plot, the reaction of your party members on the deaths of Shinjiro, Chidori, Mitsuru's father, and the protagonist depict near-realistic symptoms of shock and trauma from losing a loved one such as not being able to start conversations or finding the right words to say (in Junpei's case) or locking oneself in isolation for weeks (in Mitsuru's case). Erebus can never be truly killed as long as there is at least one person who holds a desire for death.
 Persona 3 (Video Game) / int_363f94c9
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1.0
 Persona 3 (Video Game) / int_363f94c9
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_363f94c9
 Persona 3 (Video Game) / int_38047858
type
Squishy Wizard
 Persona 3 (Video Game) / int_38047858
comment
In The Answer, during the two-on-two coliseum battles late into the game, your party members will use skills they ordinarily have no access to. Most egregious with Yukari Takeba, who uses Primal Force of all things, one of the strongest physical attacks in the game.
 Persona 3 (Video Game) / int_38047858
featureApplicability
1.0
 Persona 3 (Video Game) / int_38047858
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_38047858
 Persona 3 (Video Game) / int_382a6399
type
The Hero Dies
 Persona 3 (Video Game) / int_382a6399
comment
The Hero Dies: Loosely implied in the good ending, where the main character uses a move that requires all of his HP to seal Nyx away. Then when the game picks up again a month later, he keeps thinking to himself how very tired he is and the game ends with him closing his eyes and finally "falling asleep" in Aigis's lap as the light shines on him and the screen fades to white. Outright confirmed in The Answer, where the main character's death is the main source of conflict. Completely averted in the manga adaptation.
 Persona 3 (Video Game) / int_382a6399
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-1.0
 Persona 3 (Video Game) / int_382a6399
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_382a6399
 Persona 3 (Video Game) / int_392372f9
type
Actor Allusion
 Persona 3 (Video Game) / int_392372f9
comment
Actor Allusion: Some of the responses on FeMC's dates (in the English version) are lines given to Rise, another Persona character voiced by Laura Bailey. A Michelle Ruff character (Yukari) into archery. Where have we seen this before? Karen Strassman voicing a Robot Girl. Seen it. Miyuki Sawashiro would later lend her voice to another powerful, other-dimensional girl in blue named Elizabeth. This isn't the first time Nobutoshi Canna voices a character who wounds someone named Shinji. Unlike the former example said moment is NOT a good thing.
 Persona 3 (Video Game) / int_392372f9
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1.0
 Persona 3 (Video Game) / int_392372f9
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_392372f9
 Persona 3 (Video Game) / int_398692d6
type
Kill 'Em All
 Persona 3 (Video Game) / int_398692d6
comment
Kill 'Em All: What Takaya REALLY wants for humanity.
 Persona 3 (Video Game) / int_398692d6
featureApplicability
1.0
 Persona 3 (Video Game) / int_398692d6
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_398692d6
 Persona 3 (Video Game) / int_39aeb09e
type
Rare Candy
 Persona 3 (Video Game) / int_39aeb09e
comment
The Minor Arcana also appear when dungeon crawling (you can draw cards after battles that have various effects based on the suit) and as Rare Candy items in the Portable remake.
 Persona 3 (Video Game) / int_39aeb09e
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 Persona 3 (Video Game) / int_3a6e5796
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Caught in the Bad Part of Town
 Persona 3 (Video Game) / int_3a6e5796
comment
Caught in the Bad Part of Town: The protagonist, Yukari, and Junpei at one point investigate the back alleys of the Port Island Station area, against the protests of Junpei who knows that's where all the delinquents hang out. They get into a tight spot with said delinquents but then are saved by Jerk with a Heart of Gold Shinjiro.
 Persona 3 (Video Game) / int_3a6e5796
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Persona 3 (Video Game) / int_3a6e5796
 Persona 3 (Video Game) / int_3b113b7
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Character Development
 Persona 3 (Video Game) / int_3b113b7
comment
A variation in the Portable re-release, in that the female protagonist has Social Links with every member of SEES along with the plot-important Ryoji Mochizuki, whereas the male protagonist only has links with SEES' female members (and Aigis isn't even one of them in the original release of the game). As a result, Character Development for the guys is mostly seen or influenced by other characters, with Shinjiro in particular bordering on a Satellite Character because he's only in your party for one in-game month before getting Killed Off for Real.
 Persona 3 (Video Game) / int_3b113b7
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Persona 3 (Video Game) / int_3b113b7
 Persona 3 (Video Game) / int_3b4f620a
type
No Fourth Wall
 Persona 3 (Video Game) / int_3b4f620a
comment
No Fourth Wall: Your characters speak a dialogue line every time they level up in the PS2 versions, but Junpei takes the cake by invoking this trope:
 Persona 3 (Video Game) / int_3b4f620a
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Persona 3 (Video Game) / int_3b4f620a
 Persona 3 (Video Game) / int_3bbf3fef
type
Recurring Riff
 Persona 3 (Video Game) / int_3bbf3fef
comment
Recurring Riff: There are bits and pieces of "Burn My Dread" and "Memories of You" (the opening and ending themes) scattered everywhere in the soundtrack. The same is true in P3P's opening theme, "Soul Phrase", and most of the Protagonist's music.
 Persona 3 (Video Game) / int_3bbf3fef
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Persona 3 (Video Game) / int_3bbf3fef
 Persona 3 (Video Game) / int_3bcddb33
type
Canon Identifier
 Persona 3 (Video Game) / int_3bcddb33
comment
Canon Identifier: The series gives each player character a Canon Name in expanded material and adaptations, but also distinguishes them by a title from the fourth game onwards ("The Protagonist" for Persona 3, "Main Character" for Persona 4 and "Joker" for Persona 5).
 Persona 3 (Video Game) / int_3bcddb33
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 Persona 3 (Video Game) / int_3c0a4666
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Noodle Incident
 Persona 3 (Video Game) / int_3c0a4666
comment
Noodle Incident: Mr. Ekoda's punishment for lying about Fuuka's whereabouts to protect his career. If you ask Mitsuru afterwards, she'll tell you that you don't want to know what it was.
 Persona 3 (Video Game) / int_3c0a4666
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Persona 3 (Video Game) / int_3c0a4666
 Persona 3 (Video Game) / int_3c598f56
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Conflict Ball
 Persona 3 (Video Game) / int_3c598f56
comment
Conflict Ball: In The Answer, the party falls apart and turns to infighting as to whether or not they should change the past. They figure things out and make up, eventually.
 Persona 3 (Video Game) / int_3c598f56
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 Persona 3 (Video Game) / int_3c681ed8
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Aliens Made Them Do It
 Persona 3 (Video Game) / int_3c681ed8
comment
Aliens Made Them Do It: In the July 7th Shadow battle, the Protagonist and Yukari (or Akihiko or Junpei if you're playing as a girl) manage to break free from the Mind Control before anything actually happens. And no, you can't intentionally fail, no matter how hard you try.
 Persona 3 (Video Game) / int_3c681ed8
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Persona 3 (Video Game) / int_3c681ed8
 Persona 3 (Video Game) / int_3c700857
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Guys Smash, Girls Shoot
 Persona 3 (Video Game) / int_3c700857
comment
Guys Smash, Girls Shoot: With the exception of the protagonist, all male party members use melee weapons, Yukari and Aigis use ranged weapons. Then this trope is played straight if you recruit Akihiko and Aigis in your party.
 Persona 3 (Video Game) / int_3c700857
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Persona 3 (Video Game) / int_3c700857
 Persona 3 (Video Game) / int_3d5bf318
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Ramen Slurp
 Persona 3 (Video Game) / int_3d5bf318
comment
Ramen Slurp: Really loudly, whenever the characters are in ramen shops.
 Persona 3 (Video Game) / int_3d5bf318
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 Persona 3 (Video Game) / int_3d5bf318
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Persona 3 (Video Game) / int_3d5bf318
 Persona 3 (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Persona 3 (Video Game) / int_3d699462
comment
Thanatos is a persona that can't be gained until fairly late in the game. However, when Orpheus appears, Thanatos suddenly bursts out of his body and sticks around just long enough to violently curb-stomp the Magician and reveal the Protagonist's Wild Card ability. Given the form that Ryoji takes to convince the Protagonist to kill him, this could be one of his earliest appearances as well alongside his original Pharos form.
 Persona 3 (Video Game) / int_3d699462
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Persona 3 (Video Game) / int_3d699462
 Persona 3 (Video Game) / int_3eee0728
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Captain Obvious
 Persona 3 (Video Game) / int_3eee0728
comment
Captain Obvious: Whomever is acting as Mission Control during battle, though Fuuka is by far the worse offender. At the dorm, Akihiko is usually the one to explain tactics and provide "As You Know" snippets.
 Persona 3 (Video Game) / int_3eee0728
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 Persona 3 (Video Game) / int_3f0310d6
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Magikarp Power
 Persona 3 (Video Game) / int_3f0310d6
comment
Magikarp Power: Odin is pretty unremarkable at first (well, by the standards of a level 63 persona, anyway...) but a bit of grinding gets him Thunder Reign, an "extreme" tier Lightning spell. If that doesn't kill the enemy outright, it's also guaranteed to put them in Shocked status, meaning any subsequent physical attacks against them will critical. Level Odin a little more, and he gets Spell Mastery, which cuts his SP costs in half. Daisoujou hardly seems worth the effort to fuse... until you realize it's the only way to get Samsara, the strongest light spell in the game, which has a high chance of delivering an instant KO to all enemies. Junpei starts off as a decent tank, but quickly falls out of favor when nearly every boss uses his weakness element. Keep him leveled up, though, and he becomes a force to be reckoned with come endgame.
 Persona 3 (Video Game) / int_3f0310d6
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Persona 3 (Video Game) / int_3f0310d6
 Persona 3 (Video Game) / int_40680cf6
type
Stupidity Is the Only Option
 Persona 3 (Video Game) / int_40680cf6
comment
Stupidity Is the Only Option: The only way to start the Devil Social Link is to pay the man clearly trying to rip you off 40,000 yen over a period of three visits. He even points this out after you pay the third time
 Persona 3 (Video Game) / int_40680cf6
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Persona 3 (Video Game) / int_40680cf6
 Persona 3 (Video Game) / int_40a533db
type
Guest-Star Party Member
 Persona 3 (Video Game) / int_40a533db
comment
Guest-Star Party Member: Shinjiro Aragaki is this in a roundabout way, as he's only available for one in-game month before his Plotline Death. This is covered up by the fact that his Persona, Castor, can learn a full list of skills up to Level 70, whereas your other party members will learn their last skill in the mid 40's, and cannot learn more until they obtain their Ultimate Personas, but chances are he won't learn them unless you deliberately go and level grind him.
 Persona 3 (Video Game) / int_40a533db
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 Persona 3 (Video Game) / int_40cc0c7e
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Bittersweet Ending
 Persona 3 (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: While the MC and the rest of SEES do eventually manage to save the world from well, itself, none of their efforts will go recognized since no one else remembers what happened. This is especially heart-breaking since the MC sacrificed his (or her) soul so that they could seal away Nyx until humanity comes to terms with its fear of death, which probably won't happen for awhile, if at all.
 Persona 3 (Video Game) / int_40cc0c7e
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Persona 3 (Video Game) / int_40cc0c7e
 Persona 3 (Video Game) / int_40d15d7a
type
Spoiler Cover
 Persona 3 (Video Game) / int_40d15d7a
comment
Combined with Spoiler Cover, According to Japanese superstitions, if three people take a picture side by side, the person at the center will die first. Guess where The protagonist is standing on the picture above?
 Persona 3 (Video Game) / int_40d15d7a
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 Persona 3 (Video Game) / int_40e2ac3f
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Flunky Boss
 Persona 3 (Video Game) / int_40e2ac3f
comment
Flunky Boss: Some of the Full Moon Shadows will summon lesser Shadows to assist them in the battle. One boss in The Answer (the Rebellious Cyclops) will also do this. The Hanged Man shadow repeatedly summons minions that take him out of your attack range, making for a very long fight (if you aren't over-leveled).
 Persona 3 (Video Game) / int_40e2ac3f
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Persona 3 (Video Game) / int_40e2ac3f
 Persona 3 (Video Game) / int_4127eb1
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Shut Up, Hannibal!
 Persona 3 (Video Game) / int_4127eb1
comment
Shut Up, Hannibal!: On January 31, just below the top of Tartarus, Takaya confronts the heroes one final time, suggests that the end of the world is nigh and cannot be stopped, and asks why they are not celebrating the end of the world. Yukari responds succinctly: When he doesn't and continues his nihilistic Motive Rant about "shining a light upon this darkened world", Junpei takes up the debate instead.
 Persona 3 (Video Game) / int_4127eb1
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Persona 3 (Video Game) / int_4127eb1
 Persona 3 (Video Game) / int_41b3b87d
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Unwinnable by Mistake
 Persona 3 (Video Game) / int_41b3b87d
comment
Unwinnable by Mistake: Because advancing the story line is irrespective of how much time the party has actually spent dungeon crawling and gaining levels, this can happen if the next Full Moon area is accessed too early: if SEES isn't leveled up enough, beating the Full Moon boss can be practically impossible, and there are rarely ever enemies to grind out levels on in the Full Moon areas. Thankfully, this isn't a fatal example, as save files can always be reloaded. The developers were obviously aware of this and made steps to avoid it, as stated in the Developers' Foresight entry above.
 Persona 3 (Video Game) / int_41b3b87d
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Spoiler Title
 Persona 3 (Video Game) / int_41be2c1b
comment
Spoiler Title: Parodied in the Show Within a Show Phoenix Ranger Featherman R, with one of its episodes being titled "Death of a Condor! Get your Tissues Ready, Kids!"
 Persona 3 (Video Game) / int_41be2c1b
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Non-Lethal K.O.
 Persona 3 (Video Game) / int_41d128e4
comment
Forcing your allies to kill themselves on various barriers is very effective for at least one boss.
 Persona 3 (Video Game) / int_41d128e4
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Persona 3 (Video Game) / int_41d128e4
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Love Hurts
 Persona 3 (Video Game) / int_424d15ad
comment
Love Hurts: As demonstrated by The Answer, where Aigis and Yukari are both plagued by painful memories of the protagonist.
 Persona 3 (Video Game) / int_424d15ad
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Hyperactive Metabolism
 Persona 3 (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Some Social Links will often comment on the protagonist's ability to eat several meals on one sitting.
 Persona 3 (Video Game) / int_4252fdf6
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Elemental Powers
 Persona 3 (Video Game) / int_42846e90
comment
Elemental Powers: Each Persona-user tends to specialize with one element, but it's not as pervasive as the the previous or the next games. Playing with Fire: Junpei and Koromaru; Junpei's is more for exploiting enemy weaknesses and knocking them down, as his innate strength is more geared towards his physical attacks, and Koromaru also specializes in Casting a Shadow. The protagonist's initial Persona, Orpheus, also learns the Agi spell. Blow You Away: Yukari. An Ice Person: Mitsuru. Shock and Awe: Akihiko, and Ken to a lesser extent. Light 'em Up: Ken specializes in this more.
 Persona 3 (Video Game) / int_42846e90
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Persona 3 (Video Game) / int_42846e90
 Persona 3 (Video Game) / int_42d9daf9
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No Fair Cheating
 Persona 3 (Video Game) / int_42d9daf9
comment
No Fair Cheating: If you try to use an Action Replay to get the Universe Persona earlier than the final battle, whoever is your Mission Control will express anger or shock — complete with English translation and voice acting!
 Persona 3 (Video Game) / int_42d9daf9
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Persona 3 (Video Game) / int_42d9daf9
 Persona 3 (Video Game) / int_42fe0cde
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Festival Episode
 Persona 3 (Video Game) / int_42fe0cde
comment
Festival Episode: Has two: The Summer Festival on August and the New Year's Festival on January 1st.
 Persona 3 (Video Game) / int_42fe0cde
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Persona 3 (Video Game) / int_42fe0cde
 Persona 3 (Video Game) / int_43555d33
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Heroes Prefer Swords
 Persona 3 (Video Game) / int_43555d33
comment
The male protagonist can use any weapon type, but he usually prefers one-handed swords, unsurprisingly. He's locked into that option for the PSP version of the game.
 Persona 3 (Video Game) / int_43555d33
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 Persona 3 (Video Game) / int_43d5c4e4
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We Were Your Team
 Persona 3 (Video Game) / int_43d5c4e4
comment
We Were Your Team: After the death of the MC, the remaining members of S.E.E.S. went their separate ways. The separation itself was not all that unusual: after all, the group no longer had a reason to exist and two of its members had just finished high school. However, during the events of The Answer in FES, it's made clear that the MC was the only person who could keep the group together and that everyone was devastated by his sudden and unexplained death. The void left behind by his departure not only ended up trapping the remaining members of S.E.E.S. in a "Groundhog Day" Loop, but also led them to fight among themselves.
 Persona 3 (Video Game) / int_43d5c4e4
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Revolving Door Casting
 Persona 3 (Video Game) / int_43ff290e
comment
Revolving Door Casting: Igor is the only true consistent in the whole Persona series; while Philemon appears from time to time; he doesn't play a crucial role outside of Persona.
 Persona 3 (Video Game) / int_43ff290e
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Expansion Pack
 Persona 3 (Video Game) / int_440d55b3
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Expansion Pack: Persona 3: FES (Notably allows the player to carry over painfully limited amounts of data from a game of the original).
 Persona 3 (Video Game) / int_440d55b3
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Beach Episode
 Persona 3 (Video Game) / int_44f6517d
comment
Beach Episode: The Yakushima Island vacation, where the heroes meet Aigis. Noteworthy for "Operation Babe Hunt," in which the three guys embark on a nearly disastrous mission to pick up girls on the beach.
 Persona 3 (Video Game) / int_44f6517d
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 Persona 3 (Video Game) / int_45332ff5
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Everybody Was Kung-Fu Fighting
 Persona 3 (Video Game) / int_45332ff5
comment
Everybody Was Kung-Fu Fighting: Justified as there are scenes either showing the S.E.E.S. training or making them involved in a school club related to their Weapon of Choice.
 Persona 3 (Video Game) / int_45332ff5
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Persona 3 (Video Game) / int_45332ff5
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Four Is Death
 Persona 3 (Video Game) / int_471a505f
comment
Four Is Death: October 4th is not a good day. Shinjiro accidentally killed Ken's mother on October 4th of 2007. On October 4th of 2009, Ken plans to kill Shinjiro in revenge, only for Shinjiro to take a bullet for him instead. On November 4th, Ikutsuki reveals his intention to end the world, and kills Mitsuru's father, only to die himself. Additionally, the Full Moon Shadows begin to appear starting in April, the fourth month of the year. Also, The Reaper has exactly 4444 HP.
 Persona 3 (Video Game) / int_471a505f
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 Persona 3 (Video Game) / int_47541a7f
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Skirts and Ladders
 Persona 3 (Video Game) / int_47541a7f
comment
Skirts and Ladders: When climbing up onto the monorail in the first full moon, Yukari goes first and pre-empts this with a "Don't look up!"
 Persona 3 (Video Game) / int_47541a7f
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 Persona 3 (Video Game) / int_479ea2c1
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A.I. Roulette
 Persona 3 (Video Game) / int_479ea2c1
comment
A.I. Roulette: This is the only reason The Reaper can be killed without resorting to Armageddon. The key to surviving this fight is that it likes to waste turns using element Break spells and then refuse to exploit the new weakness. The hardest part of the fight is actually the end - once the Reaper is almost dead, the roulette shuts off and its AI goes to "Nuke 'em" mode. Speaking of which, if you leave Tactics on, this can be applied to your Party Members. Granted, you can tell them to favor certain tactics, and they will listen to what Fuuka has to say once she finishes her Enemy Scan, but that won't stop Mitsuru from using Marin Karin at the worst possible time. In their defense, once something not mentioned by the scan doesn't work, they won't repeat it for the rest of the fight; the downside is that their AI can't remember it won't work (unless you toggle the enemy's scan file again to remind the AI that the enemy has a weakness). The game actually gives quite a bit of Artificial Brilliance to the AI. God help you if you're ambushed by an enemy and are equipped with a persona weak to their attack: they will hit you with it, and once you're knocked down, they'll hit you again, and then the all-too-familiar game over screen loads. Your enemies (and your allies, prior to a scan) will almost always start with some version of "inflict damage on all enemies" in the hope of knocking everyone down, and, if that fails, the next member will zero in on the one who's weakest. Since this goes for enemies as well as your party members, there will be at least one battle in which you never make it to your first turn and simply watch the enemy use your tactics against you. There's also invoked That One Boss on 135 — Natural Dancer, who will learn that since you're willing to eat the damage of a reflected physical attack in order to break their barrier, it's best to charm you into inaction and pound you with consecutive pierce attacks if you've made yourself immune to wind. (They also tend to stop casting the Useless Useful Spell if you don't die from it.) On the other hand, some fights simply come down to AI Roulette: if the Hierophant boss chooses and inflicts "Prophecy of Ruin" at the start, you may as well reset. Generally, the AI shows signs of brilliance and waits for you to reveal a vulnerability, but if it chooses to attack, it will notice if one attack is more effective than another. If three out of four are vulnerable, it will take out the three before turning to physical attacks on the player character... damnit.
 Persona 3 (Video Game) / int_479ea2c1
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The Stinger
 Persona 3 (Video Game) / int_48081842
comment
The Stinger: A brief one in both endings. A "Fin" is displayed on the final shot of both. In the bad ending, Akihiko and Mitsuru leaving school on graduation day, before cutting to Yukari, the protagonist, and Junpei partying inside a karaoke booth, ignorant of the upcoming apocalypse. In the good ending, the protagonist and Aigis are joined on the roof of the school by the rest of the party, presumably only moments after the main character's death. Aigis looks at the group and smiles.
 Persona 3 (Video Game) / int_48081842
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Persona 3 (Video Game) / int_48081842
 Persona 3 (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Persona 3 (Video Game) / int_485eb589
comment
Early in the game, Aigis — for reasons she doesn't fully understand herself — seems to have an obsession with the main character, taking it to the point that she actually breaks into his dorm room to monitor him. We later find out that it's because ten years ago she sealed away the Cosmic Horror's herald inside his body. Her memories of the event were corrupted, which is why she can't explain her desire to be near him.
 Persona 3 (Video Game) / int_485eb589
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1.0
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Persona 3 (Video Game) / int_485eb589
 Persona 3 (Video Game) / int_4873d055
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Use Your Head
 Persona 3 (Video Game) / int_4873d055
comment
Use Your Head: Shinjiro uses this as part of his critical animation, and to easily knock down a thug that was charging at him... right before challenging the thug to try and kill him. The thug's reaction?
 Persona 3 (Video Game) / int_4873d055
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1.0
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Persona 3 (Video Game) / int_4873d055
 Persona 3 (Video Game) / int_497734be
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Mocking the Mourner
 Persona 3 (Video Game) / int_497734be
comment
Mocking the Mourner: During Shinjiro's memorial service at Gekkoukan after he sacrifices himself to save Ken, two students in front of the protagonist and Junpei call him "just some punk", which leads to Junpei (and optionally the protagonist) angrily telling them to shut up.
 Persona 3 (Video Game) / int_497734be
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Persona 3 (Video Game) / int_497734be
 Persona 3 (Video Game) / int_4a3e547f
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Leaning on the Fourth Wall
 Persona 3 (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Fusing Satan, the second highest Persona in FES, will cause him to have a unique line that has him taunt the player. When it appears to Junpei and Akihiko that the main character has "picked up" Aigis, Akihiko complains that the protagonist didn't even say anything. If you try to add Ken to your party in The Answer, he will sometimes mention that he needs to be stronger because his level is low.
 Persona 3 (Video Game) / int_4a3e547f
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 Persona 3 (Video Game) / int_4a879f41
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Did We Just Have Tea with Cthulhu?
 Persona 3 (Video Game) / int_4a879f41
comment
Did We Just Have Tea with Cthulhu?: While Elizabeth isn't evil, she is still one of the most deadly foes in the game and the motivations of her and Igor are left highly ambiguous. However in the Updated Re-release, the protagonist has the delightful option of escorting the princess of darkness around town on several innocent dates where Elizabeth's lack of knowledge on human social behaviour causes hilarity to ensue. For bonus points, you even get to sleep with her, and unlike the other romance options, there is no doubt whatsoever what happened during the Fade to Black. Her brother Theodore from the PSP version is just as dangerous in combat, and possibly even more of a Fish out of Water when it comes to dealing with human society. And an interesting variation: when the Appriser of Death realizes who he really is and what he will cause, and shares this information with his friends —friends with whom he had eaten ramen with, peeped on girls with, attended classes with, and enjoyed hot baths with at an onsen during a school trip. It hits them all pretty hard with the implications of all the time they've spent together. And even then, although he can willingly change back and forth into his true form, he will still sit quietly and converse with his friends about the ultimate outcome.
 Persona 3 (Video Game) / int_4a879f41
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Persona 3 (Video Game) / int_4a879f41
 Persona 3 (Video Game) / int_4aa98555
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Evil All Along
 Persona 3 (Video Game) / int_4aa98555
comment
Evil All Along: Ikutsuki
 Persona 3 (Video Game) / int_4aa98555
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Persona 3 (Video Game) / int_4aa98555
 Persona 3 (Video Game) / int_4ad522e2
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Super Title 64 Advance
 Persona 3 (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: Persona 3 Portable. Its official abbreviation of "P3P" visually resembles "PSP."
 Persona 3 (Video Game) / int_4ad522e2
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1.0
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Persona 3 (Video Game) / int_4ad522e2
 Persona 3 (Video Game) / int_4b316d47
type
Break the Cutie
 Persona 3 (Video Game) / int_4b316d47
comment
A subdued version plays out as Yukari's convinced that the Kirijo Group is hiding the truth about her father's death, and she's spent the past few years trying to find out what really happened. Once she learns the answer, it doesn't help.
 Persona 3 (Video Game) / int_4b316d47
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1.0
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Persona 3 (Video Game) / int_4b316d47
 Persona 3 (Video Game) / int_4bf3d8d7
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Personality Powers
 Persona 3 (Video Game) / int_4bf3d8d7
comment
Personality Powers: Quite literally, since a Persona is a manifestation of its user's psyche. At one point, Akihiko notes that his Persona is weak against Mitsuru's favored element and wonders (uncomfortably) if that means something.
 Persona 3 (Video Game) / int_4bf3d8d7
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1.0
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Persona 3 (Video Game) / int_4bf3d8d7
 Persona 3 (Video Game) / int_4bfcfa7c
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Kansas City Shuffle
 Persona 3 (Video Game) / int_4bfcfa7c
comment
Kansas City Shuffle: Shuji Ikutsuki's plan to use SEES to reunite the Shadows and cause the Fall.
 Persona 3 (Video Game) / int_4bfcfa7c
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1.0
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Persona 3 (Video Game) / int_4bfcfa7c
 Persona 3 (Video Game) / int_4c709317
type
Useless Useful Spell
 Persona 3 (Video Game) / int_4c709317
comment
Useless Useful Spell: Averted, as per MegaTen fare; though some enemies (and all bosses) are immune or resistant to some, bad status effect skills and instant death spells are completely viable. A VERY lethal combination is a Fear inducing skill followed by Ghastly Wail, which will NEVER miss. Ever. Bonus points if you first use a skill that increases suceptibility to status effects. This makes boss encounters like Fortune & Strength even more anticlimax than they already are... Still played straight thanks to your teammates using said spells at the worst possible times. Even if the spells aren't useless, they're tremendously situational. The straightest example is Yukari keeping Charmdi the entire game. A team member's skill slot being permanently taken by a single-target status heal that only works for one status is obviously a bad idea. On the useful side, Charm is probably the single most devastating status you can have and when it's a threat you will be glad it's there.
 Persona 3 (Video Game) / int_4c709317
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-1.0
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Persona 3 (Video Game) / int_4c709317
 Persona 3 (Video Game) / int_4c798fd5
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Shock and Awe
 Persona 3 (Video Game) / int_4c798fd5
comment
Shock and Awe: Akihiko, and Ken to a lesser extent.
 Persona 3 (Video Game) / int_4c798fd5
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1.0
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Persona 3 (Video Game) / int_4c798fd5
 Persona 3 (Video Game) / int_4e16382e
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Standard Status Effects
 Persona 3 (Video Game) / int_4e16382e
comment
Standard Status Effects: Most of them are consistent with the rest of the series. In addition to regular battle effects (Poison, Charm, Panic, which is similar to Silence, Rage, Fear, Distress, Freeze and Shock - the latter three reduce evasion to zero and make the character more prone to a critical hit), there's also your characters' Condition, which will change depending on how long you do a Tartarus run. Being in Tartarus for too long will make you tired, and overexerting yourself more will make you sick. A sick character in particular's battle performance will greatly suffer. Performing certain tasks can put a character in "Great" condition, which improves battle performance. The Endurance stat in this game is important because a higher endurance allows for a longer run, and by the final two months of the game, one would be hard-pressed to have characters get tired from a long run. The Portable version of the game eases this by only having characters get tired after they complete a run, and resting times to improve Condition are shortened, so in context, one can do a long grinding session from the get-go that would have been impossible in the original and FES games. The Answer does away with Conditions all together. Also in Portable, "Downed" (knocked down from either a critical hit or exposed to an elemental weakness) characters recover and can attack on the same turn (this was lifted from Persona 4), whereas originally, a turn had to be wasted getting back up. The Dizzy status effect is also exclusive to Portable.
 Persona 3 (Video Game) / int_4e16382e
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Persona 3 (Video Game) / int_4e16382e
 Persona 3 (Video Game) / int_4e3d253b
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Downer Ending
 Persona 3 (Video Game) / int_4e3d253b
comment
Downer Ending: The bad ending. See Multiple Endings below.
 Persona 3 (Video Game) / int_4e3d253b
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1.0
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Persona 3 (Video Game) / int_4e3d253b
 Persona 3 (Video Game) / int_4e7c4536
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Wham Line
 Persona 3 (Video Game) / int_4e7c4536
comment
Wham Line: The Post-Final Boss drops one when it comes time to use your ultimate skill to seal away Nyx: The "Great Seal" skill's HP cost, which is 999 - all of your hit points.
 Persona 3 (Video Game) / int_4e7c4536
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Persona 3 (Video Game) / int_4e7c4536
 Persona 3 (Video Game) / int_4e7f703c
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Wham Shot
 Persona 3 (Video Game) / int_4e7f703c
comment
Wham Shot: The usual Dark Hour intro animation playing on 11.04, when you were led to believe you'd got rid of it for good. At the beginning of The Answer, Aigis attempting to summon Athena to protect Ken from Metis, only for Orpheus to emerge instead.
 Persona 3 (Video Game) / int_4e7f703c
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Persona 3 (Video Game) / int_4e7f703c
 Persona 3 (Video Game) / int_4f2195d7
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Honorifics
 Persona 3 (Video Game) / int_4f2195d7
comment
Honorifics: Retained from the original Japanese, albeit inconsistently, particularly between Sempai/Kohai, and Junpei's "Yukaricchi" is changed to "Yuka-tan" in the English version.
 Persona 3 (Video Game) / int_4f2195d7
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Persona 3 (Video Game) / int_4f2195d7
 Persona 3 (Video Game) / int_4f4372e9
type
Early Installment Weirdness
 Persona 3 (Video Game) / int_4f4372e9
comment
Early Installment Weirdness: It might be a little odd to call it early, but this was the first "modern" Persona title after a soft reboot. Needless to say, as the very first game with the new design paradigm, there were a number of areas where what would become P-Studio was still sussing out what game designs worked the best, and there's some comparatively oddball mechanics as a result: The most infamous is the original's inability to control other party members, and their resulting Artificial Stupidity which could go so far as to render some members borderline useless even with some AI nursing (poor Mitsuru). As a result, you leaned far harder on the protagonist, who was more fighting alone with some distractions than with a team. This was especially weird given that other SMT and Persona games prior let you control your team; Persona 4 restored direct control while still leaving AI control an option, and the design has remained since, even getting backported into P3P. On the subject of combat, the ability to split the party up to explore a floor. Your teammates didn't appear on the map just for decoration, you can split the team up to explore the dungeon faster, but this means they'll have to fight alone if they encounter a Shadow. In practice this is rarely worth it (partially because, thanks to PS2 memory limits, dungeon floors never get that big) and by and large people just explored as a team. Later games kept teammates on the field but dropped the split-up function. Another combat subject is the three physical melee elements. SMT splitting physical damage types isn't totally new, but having three separate schools and resistances for physicals was unique and made physical resistance quite a bit more complicated. Later Personas, and even later SMT titles, rolled it into a single "melee" school (with "pierce" returning as Gun-type attacks for SMT 4 and P5), making physical immunity easier to manage. The last combat related subject of note is the protagonist's ability to equip every melee weapon. In the original Persona 3 and Persona 3 FES, this was done because of the party members being uncontrollable, so you needed a way to hit every physical element that didn't cost HP. It also allowed every melee weapon type to be available after Shinjiro died, as otherwise they'd be useless inclusions. Ever since Persona 4 removed physical melee elements and allowed for direct party member control, future protagonists have been restricted to one type of melee weapon. The ability to reverse and even break Social Links. If you decline a link's invitations too many times (or if you spend too much time with other girls, for the ladies) you can give them the idea you no longer want to be friends, putting the link into a reverse state. Hitting certain dialogue landmines in rank up scenes can also trigger this or even put the link into a break state (Yukari being particularly infamous for this). Reverse means you need to dedicate some time periods to the link before you'll gain points again, while a broken link won't even give an EXP bonus anymore. While it was a somewhat more realistic depiction of friendship (especially with teens), in practice it made juggling the time aspect that much more difficult and game-y, and tended to hurt immersion. Persona 4 mostly did away with the featurenote declining invites no longer has a penalty and there's no more jealousy mechanic; a few reversal landmines remain in dialogue, but this time you need to be pretty willfully dense and not paying attention to the message of the link to hit them, and Persona 5 removes it entirely.note These mechanics were actually supposed to come back in Persona 5 (and worse than before, as breaking a Confidant would not only bar you from fusing personas from the arcanas of broken S-Links, but also take away any abilities you have gained through ranking up those links) but thankfully cooler heads prevailed and the mechanic was kept out of the game outside of some unused text strings referencing the mechanic. Speaking of S-Links, romantic ones worked a bit differently. In 3, a link with a romance-able girl will turn romantic at around two-thirds of the way in - usually around level 6 or 7. This not only feeds into the jealousy mechanic noted above, but also means the links tend to be focused a bit more on romance (compared to links in later games, which are more their own stories about the quandary a character faces). Weirder still, however, is that there is no option to just be friends - if you hit the romance point in a link, you're romantically involved with that person. This means that you have no choice but to be a philanderer if you want to see all the content and get EXP boosts for all Persona Arcana. Needless to say, this was a common complaint and 4 addressed it almost immediately. Like combat, this got revised in the female route of P3P, though the male route retains the mechanics. Also on the subject of S-Links, none of your male party members could be linked. The intention seems to have been that the SEES link covered all the party members as friends, with the girls getting specific links for becoming something more... but a lot of people felt this left Akihiko and Junpei under-developed as a result, and Ken really suffered for it, and made the team feel a little cold as a result. Later Personas, once again including female P3P, made sure to give every party member their own story. Funnily enough, the distance between the teammates actually ends up acknowledged and used as a plot point in Persona Q, as a meta-acknowledgment of how the design shifted over time.
 Persona 3 (Video Game) / int_4f4372e9
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Persona 3 (Video Game) / int_4f4372e9
 Persona 3 (Video Game) / int_4f84cdef
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Smug Snake
 Persona 3 (Video Game) / int_4f84cdef
comment
Smug Snake: Shuji Ikutsuki, during his Motive Rant.
 Persona 3 (Video Game) / int_4f84cdef
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Persona 3 (Video Game) / int_4f84cdef
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Going Through the Motions
 Persona 3 (Video Game) / int_4f8a2bbc
comment
Going Through the Motions: Blatantly so. Other than the rare anime-styled scenes, the game's dialogue sequences consist of characters using the same pool of animations throughout the entire game, and only a few scenes receive special animations. Perhaps the most obvious example of this trope comes when the group goes to Yakushima - when Akihiko's wearing a swimsuit, he trades his Coat Over the Shoulder for a towel he carries around in the exact same manner. It's a bit better than most games that do this, though, as each character at least has their own animation pool - characters all have different walk cycles and sit down in different positions, for example.
 Persona 3 (Video Game) / int_4f8a2bbc
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Persona 3 (Video Game) / int_4f8a2bbc
 Persona 3 (Video Game) / int_4fc753f
type
Olympus Mons
 Persona 3 (Video Game) / int_4fc753f
comment
Odin is pretty unremarkable at first (well, by the standards of a level 63 persona, anyway...) but a bit of grinding gets him Thunder Reign, an "extreme" tier Lightning spell. If that doesn't kill the enemy outright, it's also guaranteed to put them in Shocked status, meaning any subsequent physical attacks against them will critical. Level Odin a little more, and he gets Spell Mastery, which cuts his SP costs in half.
 Persona 3 (Video Game) / int_4fc753f
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 Persona 3 (Video Game) / int_500ecfb7
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The Big Guy
 Persona 3 (Video Game) / int_500ecfb7
comment
Shinjiro, the resident heavy hitter, uses axes. Metis in The Answer also uses them.
 Persona 3 (Video Game) / int_500ecfb7
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1.0
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Persona 3 (Video Game) / int_500ecfb7
 Persona 3 (Video Game) / int_501de366
type
Temporal Paradox
 Persona 3 (Video Game) / int_501de366
comment
Temporal Paradox: At one point late in the game, Junpei voices the worry that by traveling back in time to see the Main Character one more time, they'll undo their defeat of Nyx in the previous time.
 Persona 3 (Video Game) / int_501de366
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Persona 3 (Video Game) / int_501de366
 Persona 3 (Video Game) / int_504e271f
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But Thou Must!
 Persona 3 (Video Game) / int_504e271f
comment
But Thou Must!: Many of the choices (and the story itself, for that matter) run on this principle. The player has no choice but to join SEES, even if the "No" option is selected. Inverted in a minor conversation with an unnamed NPC who wants you to pass on a Christmas present to one of your teammates. Your options in that case are "No", "I refuse", or "Absolutely not". Inverted during the full moon in July. You have to refuse to give in to the Lovers telling you to act on your desires in order to advance the story. If you don't enter Tartarus within the first 10 days of being recruited, Mitsuru will personally make you go with the group automatically.
 Persona 3 (Video Game) / int_504e271f
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Persona 3 (Video Game) / int_504e271f
 Persona 3 (Video Game) / int_505f6a99
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Showdown at High Noon
 Persona 3 (Video Game) / int_505f6a99
comment
Showdown at High Noon: The gunfight between Takeharu Kirijo and Shuji Ikutsuki. Literally inverted in that it takes place during the Dark Hour, and thus at midnight. Subverted in that each man kills the other.
 Persona 3 (Video Game) / int_505f6a99
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Persona 3 (Video Game) / int_505f6a99
 Persona 3 (Video Game) / int_51567188
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Cast from Hit Points
 Persona 3 (Video Game) / int_51567188
comment
Cast from Hit Points: The Persona physical attacks work like this. Junpei's reliance on these kinds of attacks make it very hard to keep him alive. He get's better when he receives his Ultimate Persona though, as he can regenerate health per turn. Great Seal takes it Up to Eleven by making you give up all of your HP, thereby killing the Main Character.
 Persona 3 (Video Game) / int_51567188
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Persona 3 (Video Game) / int_51567188
 Persona 3 (Video Game) / int_51a3ba7
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We Used to Be Friends
 Persona 3 (Video Game) / int_51a3ba7
comment
We Used to Be Friends: Akihiko and Mitsuru with Shinjiro.
 Persona 3 (Video Game) / int_51a3ba7
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1.0
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Persona 3 (Video Game) / int_51a3ba7
 Persona 3 (Video Game) / int_53224e46
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Book-Ends
 Persona 3 (Video Game) / int_53224e46
comment
The main theme, "Burn My Dread", gets a hip-hop remix that was first heard in the game's opening cutscene for the post-final boss sequence.
 Persona 3 (Video Game) / int_53224e46
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1.0
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Persona 3 (Video Game) / int_53224e46
 Persona 3 (Video Game) / int_53c5f30e
type
Happy Ending Override
 Persona 3 (Video Game) / int_53c5f30e
comment
Happy Ending Override: At the end of the main storyline, Aigis, while obviously a bit saddened by the protagonist's death, seems to have been expecting it and accepts it. By the time of The Answer, which was only added as part of the Updated Re-release, Aigis has completely lost herself with him dead, and our hero's death was completely unexpected by both her and the rest of SEES.
 Persona 3 (Video Game) / int_53c5f30e
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Persona 3 (Video Game) / int_53c5f30e
 Persona 3 (Video Game) / int_547bb916
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Living with the Villain
 Persona 3 (Video Game) / int_547bb916
comment
Living with the Villain: Major plot twist. Twice. The entire SEES with Ikutsuki, and the Protagonist with Pharos/Ryoji.
 Persona 3 (Video Game) / int_547bb916
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1.0
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 Persona 3 (Video Game) / int_549cd62d
type
Level Grinding
 Persona 3 (Video Game) / int_549cd62d
comment
Level Grinding: The whole point of Tartarus, lampshaded frequently. Unless you level grind, the Full Moon Shadows (and quite a few Guardians) will kill you. A somewhat justifiable point of contention with this game is that the game pretty much has the Dating Sim phase and the Level Grinding phase.
 Persona 3 (Video Game) / int_549cd62d
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1.0
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Persona 3 (Video Game) / int_549cd62d
 Persona 3 (Video Game) / int_5561eef8
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Suspicious Video-Game Generosity
 Persona 3 (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: Be wary if you're suddenly encountering nothing but Golden Shadows. Death is likely on his way. Be even warier if you come across a floor with no shadows and lots of rare golden chests. Death is likely to be around the next corner.
 Persona 3 (Video Game) / int_5561eef8
featureApplicability
1.0
 Persona 3 (Video Game) / int_5561eef8
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5561eef8
 Persona 3 (Video Game) / int_55af5b73
type
All Therapists Are Muggles
 Persona 3 (Video Game) / int_55af5b73
comment
All Therapists Are Muggles: The cast frequently go into a twisted, bloody version of their school where they are in danger of being killed by their repressed feelings and fight monsters by shooting themselves in the head with guns that fire psychological trauma. But since no therapist would believe them about the Dark Hour, they're on their own.
 Persona 3 (Video Game) / int_55af5b73
featureApplicability
1.0
 Persona 3 (Video Game) / int_55af5b73
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_55af5b73
 Persona 3 (Video Game) / int_55d919f7
type
Lovecraft Lite
 Persona 3 (Video Game) / int_55d919f7
comment
Lovecraft Lite: Mankind accidentally summons an Eldritch Location from the sea of humanity's collective unconscious that slowly starts consuming the minds of everyone around it and turning them into The Heartless. While the game can be at times depressing, and death is a major theme of it, ultimately the game is optimistic enough that it falls under this rather than an outright Cosmic Horror Story. While it does come at a cost, the bad guy is able to be defeated, no apocalypse comes, and peace is restored to the world.
 Persona 3 (Video Game) / int_55d919f7
featureApplicability
1.0
 Persona 3 (Video Game) / int_55d919f7
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_55d919f7
 Persona 3 (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Persona 3 (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Orpheus Telos in FES and Portable (max out all Social Links in a single playthrough) and the Omnipotent Orb (beat the New Game+ Bonus Boss or get really lucky with Messiah's item drop).
 Persona 3 (Video Game) / int_55e5b37c
featureApplicability
1.0
 Persona 3 (Video Game) / int_55e5b37c
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_55e5b37c
 Persona 3 (Video Game) / int_55ec42d7
type
Ye Olde Butcherede Englishe
 Persona 3 (Video Game) / int_55ec42d7
comment
Ye Olde Butcherede Englishe: Averted, surprisingly. "Thou art I, and I am thou..." looks awkward, but is a legitimate use of subject complements. An equivalent of this is in the Japanese version as well (it uses "nanji"), though the Japanese version isn't grammatically incorrect.
 Persona 3 (Video Game) / int_55ec42d7
featureApplicability
-1.0
 Persona 3 (Video Game) / int_55ec42d7
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_55ec42d7
 Persona 3 (Video Game) / int_55fa41e2
type
NietzscheWannabe
 Persona 3 (Video Game) / int_55fa41e2
comment
Nietzsche Wannabe: Two notable examples: First, Shuji Ikutsuki, who betrays the team later in the game. It turns out that his role in guiding SEES was really just his means of orchestrating his devious plot to bring about The End of the World as We Know It. He nearly succeeds, too. Strega is another group that fits this trope. Although initially they're only out to stop the main character from eliminating the Dark Hour (and thus the power of Persona, which both the heroes and Strega possess), as the true nature of the Shadow threat is revealed, they embrace the Fall, even going so far as to set up their own Cult to help bring it about.
 Persona 3 (Video Game) / int_55fa41e2
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1.0
 Persona 3 (Video Game) / int_55fa41e2
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_55fa41e2
 Persona 3 (Video Game) / int_5667d866
type
Critical Failure
 Persona 3 (Video Game) / int_5667d866
comment
Critical Failure: On the flip-side, it's possible that when an attack misses, there's a random chance the flubbed attack will cause the aggressor to trip and be Downed. Rage-inducing when it happens to your party members (and one of the reasons why Accuracy/Evasion buffs are relevant), but hilarious when it happens to enemies. Even the bosses can trip (at a very rare chance, mind).
 Persona 3 (Video Game) / int_5667d866
featureApplicability
1.0
 Persona 3 (Video Game) / int_5667d866
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5667d866
 Persona 3 (Video Game) / int_56691220
type
Even the Girls Want Her
 Persona 3 (Video Game) / int_56691220
comment
Even the Girls Want Her: Mitsuru. She has a very obsessive fangirl outside the main character's classroom. In Portable, one of Akihiko's fangirls will mention that any girl seen with Akihiko is fair game for an attack except Mitsuru, as she has special powers.
 Persona 3 (Video Game) / int_56691220
featureApplicability
1.0
 Persona 3 (Video Game) / int_56691220
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_56691220
 Persona 3 (Video Game) / int_56780a3a
type
Peek-a-Bangs
 Persona 3 (Video Game) / int_56780a3a
comment
Peek-a-Bangs: Mitsuru and the Main Character. Latter has the Emo Bangs variety.
 Persona 3 (Video Game) / int_56780a3a
featureApplicability
1.0
 Persona 3 (Video Game) / int_56780a3a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_56780a3a
 Persona 3 (Video Game) / int_56d95b5b
type
High School
 Persona 3 (Video Game) / int_56d95b5b
comment
High School: The game's main setting. It even turns into the Evil Tower of Ominousness at night.
 Persona 3 (Video Game) / int_56d95b5b
featureApplicability
1.0
 Persona 3 (Video Game) / int_56d95b5b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_56d95b5b
 Persona 3 (Video Game) / int_56df9ba7
type
Easier Than Easy
 Persona 3 (Video Game) / int_56df9ba7
comment
Easier Than Easy: Beginner in Portable. Whereas Easy tweaks calculations in favor of the player party and gives you 10 items that allow you to revive from defeat, Beginner on top of that gives you an additional 20 of those items.
 Persona 3 (Video Game) / int_56df9ba7
featureApplicability
1.0
 Persona 3 (Video Game) / int_56df9ba7
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_56df9ba7
 Persona 3 (Video Game) / int_57fe068e
type
Lucky Translation
 Persona 3 (Video Game) / int_57fe068e
comment
Lucky Translation: Starvicks is described as being a combination of "coffee" and "cough" syrup. Naturally even funnier in English than in the original Japanese.
 Persona 3 (Video Game) / int_57fe068e
featureApplicability
1.0
 Persona 3 (Video Game) / int_57fe068e
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_57fe068e
 Persona 3 (Video Game) / int_581f6468
type
Hero of Another Story
 Persona 3 (Video Game) / int_581f6468
comment
Hero of Another Story: Vincent appears as an Early-Bird Cameo for the game Catherine in the PSP version. He makes references to events that involve his own then-upcoming adventure.
 Persona 3 (Video Game) / int_581f6468
featureApplicability
1.0
 Persona 3 (Video Game) / int_581f6468
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_581f6468
 Persona 3 (Video Game) / int_598c85e0
type
Enemy Scan
 Persona 3 (Video Game) / int_598c85e0
comment
Enemy Scan: One of Mitsuru, then Fuuka's major abilities.
 Persona 3 (Video Game) / int_598c85e0
featureApplicability
1.0
 Persona 3 (Video Game) / int_598c85e0
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_598c85e0
 Persona 3 (Video Game) / int_59907e4f
type
Police Are Useless
 Persona 3 (Video Game) / int_59907e4f
comment
Police Are Useless: Due to the nature of the Dark Hour, the police aren't able to really do anything. One of them, Officer Kurosawa, does provide weapons to SEES, presumably due to the Kirijo Group's influence, and he actually takes a more active role in assisting both the Group and the Shadow Operatives (what the remnants of SEES become after high school) in Persona 4: Arena.
 Persona 3 (Video Game) / int_59907e4f
featureApplicability
1.0
 Persona 3 (Video Game) / int_59907e4f
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_59907e4f
 Persona 3 (Video Game) / int_5a1819b7
type
PantyShot
 Persona 3 (Video Game) / int_5a1819b7
comment
Panty Shot: Can be seen if the Female Protagonist stumbles during her attack, especially if she's wearing her summer clothes (Orange Cutsew). It also becomes visible during her critical hit animation during her jumping spin attack.
 Persona 3 (Video Game) / int_5a1819b7
featureApplicability
1.0
 Persona 3 (Video Game) / int_5a1819b7
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5a1819b7
 Persona 3 (Video Game) / int_5a36f8bc
type
Not His Sled
 Persona 3 (Video Game) / int_5a36f8bc
comment
Completely averted in the manga adaptation.
 Persona 3 (Video Game) / int_5a36f8bc
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-1.0
 Persona 3 (Video Game) / int_5a36f8bc
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5a36f8bc
 Persona 3 (Video Game) / int_5a40d6a
type
Adaptation Distillation
 Persona 3 (Video Game) / int_5a40d6a
comment
Adaptation Distillation: In order to compensate for the PSP having weaker hardware than the PS2, some changes were made to the game's presentation style. Cutscenes are no longer rendered in full 3D, but instead use Visual Novel-style static backgrounds and portraits, with non-verbal animations instead being described in narration, and exploring the city has similarly been changed from fully-3D environments to 2D point-and-click maps. Other than that, the core game is mostly the same.
 Persona 3 (Video Game) / int_5a40d6a
featureApplicability
1.0
 Persona 3 (Video Game) / int_5a40d6a
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_5a40d6a
 Persona 3 (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Persona 3 (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: A "Quad elemental" Lilim can easily be fused by level 8, able to last for many times what its strength suggests. A similar combination for a quad elemental Pale Rider also exists and is obtainable by the time Lilim is outdated. A similar recipe exists to create a 4-element Yomotsu Shikome a level 9 Hermit persona. It's slightly better than Lilim because Shikome has no weakness and is resistant to Darkness/Mudo. Completing Elizabeth/Theodore's requests promptly in Portable will reward you with weapons and armor that far outstrip anything you're going to get anytime soon outside of rare chest rewards.
 Persona 3 (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Persona 3 (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_5b81ca8d
 Persona 3 (Video Game) / int_5b9cf82b
type
Education Mama
 Persona 3 (Video Game) / int_5b9cf82b
comment
Education Mama: Maiko's mother. Her father is aware that Maiko's skipping piano lessons but doesn't seem to mind. Part of the reason Fuuka joined SEES is to escape her parents. They put academic pressure on her thanks to being mechanics in a family full of doctors. Note, this is the most mundane of the SEES backstories.
 Persona 3 (Video Game) / int_5b9cf82b
featureApplicability
1.0
 Persona 3 (Video Game) / int_5b9cf82b
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_5b9cf82b
 Persona 3 (Video Game) / int_5ce7dbb9
type
Central Theme
 Persona 3 (Video Game) / int_5ce7dbb9
comment
Central Theme: Memento Mori, a Latin phrase meaning "remember you'll die some day," is a recurring theme that appears again and again throughout the story. Almost all of the main cast and no few supporting characters have had some kind of personal experience with death, often in the form of dead parents or family members. The theme may also overlap with Sacrifice, as the three characters who died purposely gave up their lives protecting someone. Shinjiro takes a bullet for Ken partway through the game to redeem himself for accidentally killing Ken's mother. Chidori uses her persona's power to "emit life" and gives Junpei her life to revive him from a gunshot wound to the chest. She dies in the process. And finally the Protagonist makes a Heroic Sacrifice at the end to prevent the world from ending. Death as pertaining to the thirteenth Arcana, Death. Meaning, spiritual death more than physical. The story has to do with the various ways, big and small, it may become difficult for a person to want to keep on living. This factors in to not just the main story, but every single social link, even if some of the "reasons to desire death" may seem pretty trivial. The game's message is that those reasons are still important, and a person needs to confront and overcome them (And friendship helps a great deal with this). Depression. Some symptoms of the Apathy Syndrome include the inability to move, feed, or take care of one's self, similar to the instances of a clinically depressed person who forgets the value of personal hygiene. During the later parts of the game, a cult worshiping Nyx and eager for the coming of The Fall signifies a depressed person's desire for death, and/or the lack of will to live. With regards to the desire for death, depression would ultimately lead to a person's suicide if he/she is left unchecked. In this game, the act of summoning a Persona is similar to a suicidal action - you, shooting yourself in the head.
 Persona 3 (Video Game) / int_5ce7dbb9
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1.0
 Persona 3 (Video Game) / int_5ce7dbb9
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1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_5ce7dbb9
 Persona 3 (Video Game) / int_5da37ab5
type
Triumphant Reprise
 Persona 3 (Video Game) / int_5da37ab5
comment
Triumphant Reprise: The dorm theme in the final month of the game changes to a remix of "Living with Determination". While the main piano melody remains unchanged, the addition of an upbeat drumbeat gives the song a fitting climactic feel, representing the party's resolve to avert the upcoming apocalypse. The main theme, "Burn My Dread", gets a hip-hop remix that was first heard in the game's opening cutscene for the post-final boss sequence.
 Persona 3 (Video Game) / int_5da37ab5
featureApplicability
1.0
 Persona 3 (Video Game) / int_5da37ab5
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5da37ab5
 Persona 3 (Video Game) / int_5dff009d
type
As Long as There is Evil
 Persona 3 (Video Game) / int_5dff009d
comment
As Long as There is Evil: Erebus is the embodiment of the despair and hatred in the collective unconscious of humanity, meaning it can never be truly killed until humanity itself is enlightened (something one of the heroes eventually sets out to accomplish).
 Persona 3 (Video Game) / int_5dff009d
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1.0
 Persona 3 (Video Game) / int_5dff009d
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5dff009d
 Persona 3 (Video Game) / int_5e260ea6
type
Conveniently an Orphan
 Persona 3 (Video Game) / int_5e260ea6
comment
Conveniently an Orphan: Almost every single person in SEES is missing at least one parent with Fuuka as the only apparent exception. Makes living together in a dorm and fighting Shadows easier. In several cases (notably those of Ken and the protagonist) the loss of their parents is directly linked to the same Dark Hour-related incidents and issues that get them involved in the plot.
 Persona 3 (Video Game) / int_5e260ea6
featureApplicability
1.0
 Persona 3 (Video Game) / int_5e260ea6
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5e260ea6
 Persona 3 (Video Game) / int_5edb884e
type
Face of a Thug
 Persona 3 (Video Game) / int_5edb884e
comment
Face of a Thug: Takeharu Kirijo is a grim looking guy with an eyepatch and clearly makes some people like Junpei uneasy, but he's actually a pretty good guy. The first thing we see him talk about is lecturing Mitsuru on not being forthcoming with the other members of SEES regarding Tartarus, telling her that nothing about the situation is her fault and urging her to be more open and friendly with the group in general. The next thing he does is give them a lot of exposition himself with special attention paid to Yukari since her father was a researcher for the company.
 Persona 3 (Video Game) / int_5edb884e
featureApplicability
1.0
 Persona 3 (Video Game) / int_5edb884e
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5edb884e
 Persona 3 (Video Game) / int_5f146203
type
Dissonant Serenity
 Persona 3 (Video Game) / int_5f146203
comment
Dissonant Serenity: The last boss, after having went through 13 forms without his creepy, emotionless, echoing voice changing in any way, finally starts to sound upset about halfway through his final form — at which point he starts using his really annoying special attack, Night Queen:
 Persona 3 (Video Game) / int_5f146203
featureApplicability
1.0
 Persona 3 (Video Game) / int_5f146203
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1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_5f146203
 Persona 3 (Video Game) / int_5f3d3c83
type
Psycho Supporter
 Persona 3 (Video Game) / int_5f3d3c83
comment
Psycho Supporter: Jin.
 Persona 3 (Video Game) / int_5f3d3c83
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1.0
 Persona 3 (Video Game) / int_5f3d3c83
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5f3d3c83
 Persona 3 (Video Game) / int_5fcb9ad1
type
Time Skip
 Persona 3 (Video Game) / int_5fcb9ad1
comment
Time Skip: Happens if the player chooses to kill Ryoji in the bad ending, the game will skip 3 months into graduation day. Otherwise, on the normal ending, the game will skip from January 31st to the month of March.
 Persona 3 (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 Persona 3 (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_5fcb9ad1
 Persona 3 (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Persona 3 (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Enemies will never run out of Spirit Points, no matter how many magical skills they use. This was actually changed for the FES version and in Persona 4, where enemies also have a finite amount of SP. In The Answer, during the two-on-two coliseum battles late into the game, your party members will use skills they ordinarily have no access to. Most egregious with Yukari Takeba, who uses Primal Force of all things, one of the strongest physical attacks in the game.
 Persona 3 (Video Game) / int_6041e4f4
featureApplicability
1.0
 Persona 3 (Video Game) / int_6041e4f4
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6041e4f4
 Persona 3 (Video Game) / int_60ea0814
type
Soft Reboot
 Persona 3 (Video Game) / int_60ea0814
comment
Soft Reboot: This game can be considered this to the Persona series, being released 6 years after the previous entry in the franchise and with a new director and writer. Persona 3 was the game that introduced many of the elements that the series would continue to use going forward; the protagonist being a wildcard and assigned the Fool Arcana, Igor being the in charge of the Velvet Room, Social Links, and emphasis on the day-today school life of the protagonists. In-Universe, the first three games of the series have gotten the occasional Easter egg or reference, but 3 is effectively the "first" game in the modern Persona universe.
 Persona 3 (Video Game) / int_60ea0814
featureApplicability
1.0
 Persona 3 (Video Game) / int_60ea0814
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_60ea0814
 Persona 3 (Video Game) / int_60f37373
type
Attack Reflector
 Persona 3 (Video Game) / int_60f37373
comment
Tetrakarn and Makarakarn double as attack reflectors, as they each generate a barrier on a target ally, which then reflects one physical or magic attack onto its caster, respectively. The physical and magic mirrors are these skills in item form.
 Persona 3 (Video Game) / int_60f37373
featureApplicability
1.0
 Persona 3 (Video Game) / int_60f37373
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_60f37373
 Persona 3 (Video Game) / int_60f567f1
type
Lonely Piano Piece
 Persona 3 (Video Game) / int_60f567f1
comment
Lonely Piano Piece: "Living with Determination", which plays during sad scenes both in the main story and in Social Links. It receives a Triumphant Reprise as the dorm theme for the final month of the game. "Memories of the City" and "Memories of the School", which are sad, simple piano melodies that replace the previously-upbeat city and school themes, respectively, in the game's final month.
 Persona 3 (Video Game) / int_60f567f1
featureApplicability
1.0
 Persona 3 (Video Game) / int_60f567f1
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_60f567f1
 Persona 3 (Video Game) / int_619a1f52
type
Limited Social Circle
 Persona 3 (Video Game) / int_619a1f52
comment
Limited Social Circle: Fuuka appears to be the only person in SEES to be shown with friends outside the group. Yukari occasionally mentions having friends outside the group, but is never shown with them.
 Persona 3 (Video Game) / int_619a1f52
featureApplicability
1.0
 Persona 3 (Video Game) / int_619a1f52
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_619a1f52
 Persona 3 (Video Game) / int_61a503a7
type
Hell Is That Noise
 Persona 3 (Video Game) / int_61a503a7
comment
Averted, as per MegaTen fare; though some enemies (and all bosses) are immune or resistant to some, bad status effect skills and instant death spells are completely viable. A VERY lethal combination is a Fear inducing skill followed by Ghastly Wail, which will NEVER miss. Ever. Bonus points if you first use a skill that increases suceptibility to status effects. This makes boss encounters like Fortune & Strength even more anticlimax than they already are...
 Persona 3 (Video Game) / int_61a503a7
featureApplicability
-1.0
 Persona 3 (Video Game) / int_61a503a7
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_61a503a7
 Persona 3 (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Persona 3 (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: Some members of the faculty are like this, with the others just being... weird.
 Persona 3 (Video Game) / int_61b8f9e2
featureApplicability
1.0
 Persona 3 (Video Game) / int_61b8f9e2
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_61b8f9e2
 Persona 3 (Video Game) / int_61c3ca7b
type
Panthera Awesome
 Persona 3 (Video Game) / int_61c3ca7b
comment
Panthera Awesome: A few of the fusable personas are these. Ose is a bipedal, dual-sword wielding, cape-wearing cheetah while Gdon, available around the same level, is a tiger that has flames rising from his back. The White Tiger Byakko, one of the four heavenly beasts, is also available for fusion.
 Persona 3 (Video Game) / int_61c3ca7b
featureApplicability
1.0
 Persona 3 (Video Game) / int_61c3ca7b
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_61c3ca7b
 Persona 3 (Video Game) / int_61ff365d
type
Deflector Shields
 Persona 3 (Video Game) / int_61ff365d
comment
Deflector Shields: Several. Tetrakarn and Makarakarn double as attack reflectors, as they each generate a barrier on a target ally, which then reflects one physical or magic attack onto its caster, respectively. The physical and magic mirrors are these skills in item form. Enemies and Personas can reflect individual elements, with the latter case being possible either inherently or through passive skills.
 Persona 3 (Video Game) / int_61ff365d
featureApplicability
1.0
 Persona 3 (Video Game) / int_61ff365d
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_61ff365d
 Persona 3 (Video Game) / int_62259825
type
Nintendo Hard
 Persona 3 (Video Game) / int_62259825
comment
Nintendo Hard: Hard Mode, which augments the enemies, gives them a random chance to go first when they shouldn't, and makes it near impossible to run. With the vastly increased damage and elemental weakness system, it's entirely possible for a higher level party to die before they can move if they are ambushed. Doubly so for Persona 3: FES: The Answer, which not only is locked on the Hard difficulty setting, but in addition to this it locks you out of the Persona Compendium, which means you cannot re-summon older Persona on demand to match enemies you are fighting. That being said, in the Answer, Personas level up faster than in the Journey.
 Persona 3 (Video Game) / int_62259825
featureApplicability
1.0
 Persona 3 (Video Game) / int_62259825
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_62259825
 Persona 3 (Video Game) / int_62566e01
type
Extremity Extremist
 Persona 3 (Video Game) / int_62566e01
comment
Extremity Extremist: The humanoid members of S.E.E.S. (with the exception of Mitsuru's kicks and Shinjiro's headbutts in their Critical Hit animations) and Strega will only use their arms in combat.
 Persona 3 (Video Game) / int_62566e01
featureApplicability
1.0
 Persona 3 (Video Game) / int_62566e01
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_62566e01
 Persona 3 (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Persona 3 (Video Game) / int_6320eced
comment
Junpei gets shot by Takaya once and dies immediately. He gets better, though. Doubly dubious in that he had no trouble with Chidori stabbing him with axes just five minutes earlier thanks to Gameplay and Story Segregation.
 Persona 3 (Video Game) / int_6320eced
featureApplicability
1.0
 Persona 3 (Video Game) / int_6320eced
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6320eced
 Persona 3 (Video Game) / int_637ef67
type
New Game+
 Persona 3 (Video Game) / int_637ef67
comment
New Game+: You can carry over some things into a new run after completing the game, such as your level, yen, and Persona Compendium. In Portable, this is averted with the new Maniac difficulty, which does not allow you to carry over anything from a previous playthrough.
 Persona 3 (Video Game) / int_637ef67
featureApplicability
-1.0
 Persona 3 (Video Game) / int_637ef67
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_637ef67
 Persona 3 (Video Game) / int_638b65bc
type
Armor Is Useless
 Persona 3 (Video Game) / int_638b65bc
comment
Armor Is Useless: Armor is best used for its additional effects (like resisting weaknesses) than its defense because your Persona's endurance stats and elemental resistances play a much larger role.
 Persona 3 (Video Game) / int_638b65bc
featureApplicability
1.0
 Persona 3 (Video Game) / int_638b65bc
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_638b65bc
 Persona 3 (Video Game) / int_63cf9a3
type
Rage Against the Mentor
 Persona 3 (Video Game) / int_63cf9a3
comment
Rage Against the Mentor: Yukari calls out Mitsuru at one SEES meeting for hiding information about the Shadow threat from them. Mitsuru's reasoning: "It never seemed relevant." That and Mitsuru was still traumatized from being a guinea pig in the events that led to the present crisis. Junpei goes into a period of this after the main character leads several successful missions.
 Persona 3 (Video Game) / int_63cf9a3
featureApplicability
1.0
 Persona 3 (Video Game) / int_63cf9a3
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_63cf9a3
 Persona 3 (Video Game) / int_63d8e17d
type
Instant Runes
 Persona 3 (Video Game) / int_63d8e17d
comment
Instant Runes: Light ("Hama") and Darkness ("Mudo") skills utilize this.
 Persona 3 (Video Game) / int_63d8e17d
featureApplicability
1.0
 Persona 3 (Video Game) / int_63d8e17d
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_63d8e17d
 Persona 3 (Video Game) / int_6439de78
type
Heroic Sacrifice
 Persona 3 (Video Game) / int_6439de78
comment
Moreover, one of the main themes of The Answer is how the ex-SEES members are going to move on with their lives after the Main Character's Heroic Sacrifice.
 Persona 3 (Video Game) / int_6439de78
featureApplicability
1.0
 Persona 3 (Video Game) / int_6439de78
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6439de78
 Persona 3 (Video Game) / int_6492f4ca
type
Spirit Advisor
 Persona 3 (Video Game) / int_6492f4ca
comment
Spirit Advisor: Pharos.
 Persona 3 (Video Game) / int_6492f4ca
featureApplicability
1.0
 Persona 3 (Video Game) / int_6492f4ca
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6492f4ca
 Persona 3 (Video Game) / int_64c64cfb
type
Pink Girl, Blue Boy
 Persona 3 (Video Game) / int_64c64cfb
comment
Pink Girl, Blue Boy: The PSP remake changes all of the blue menus to pink for the female protagonist. This extends to their respective personalities and, more obviously, their color schemes—the male protagonist has improbable blue hair, while the female protagonist has improbable red eyes. Also, Yukari and Junpei.
 Persona 3 (Video Game) / int_64c64cfb
featureApplicability
1.0
 Persona 3 (Video Game) / int_64c64cfb
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_64c64cfb
 Persona 3 (Video Game) / int_653c5c73
type
Cannot Spit It Out
 Persona 3 (Video Game) / int_653c5c73
comment
"When the Moon Reaches for the Stars", the standard Port Island theme, is a happy-sounding J-pop with lyrics about a person who Cannot Spit It Out to a crush and feels incredibly depressed about it. It doesn't help that Yumi Kawamura's extremely thick accent makes the English lyrics hard to make out.
 Persona 3 (Video Game) / int_653c5c73
featureApplicability
1.0
 Persona 3 (Video Game) / int_653c5c73
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_653c5c73
 Persona 3 (Video Game) / int_658a406d
type
Not Too Dead to Save the Day
 Persona 3 (Video Game) / int_658a406d
comment
Not Too Dead to Save the Day: Shinjiro's voice is heard once again in the final boss battle. And if you completed his Social Link, "Striped Shirt" Akinari adds his own encouragement in the 11th-Hour Superpower scene immediately preceding said battle.
 Persona 3 (Video Game) / int_658a406d
featureApplicability
1.0
 Persona 3 (Video Game) / int_658a406d
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_658a406d
 Persona 3 (Video Game) / int_65bc92fc
type
Four-Temperament Ensemble
 Persona 3 (Video Game) / int_65bc92fc
comment
Four-Temperament Ensemble: The female leads fit this: Yukari is sanguine, Mitsuru is choleric, Fuuka is phlegmatic, and Aigis is melancholy.
 Persona 3 (Video Game) / int_65bc92fc
featureApplicability
1.0
 Persona 3 (Video Game) / int_65bc92fc
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_65bc92fc
 Persona 3 (Video Game) / int_65d658f
type
Putting the Band Back Together
 Persona 3 (Video Game) / int_65d658f
comment
Putting the Band Back Together: Persona 3: FES has the remnants of SEES team up to explore the Abyss of Time and deal with their grief over the Protagonist's death.
 Persona 3 (Video Game) / int_65d658f
featureApplicability
1.0
 Persona 3 (Video Game) / int_65d658f
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_65d658f
 Persona 3 (Video Game) / int_6602cad
type
Permanently Missable Content
 Persona 3 (Video Game) / int_6602cad
comment
Permanently Missable Content: Certain personas need keys to be accessed. Unfortunately, you must complete Elizabeth's requests for these items. While going on a date with Elizabeth seems like an easy request, forgetting to claim your reward by the deadline not only ensures that you will not get that key, but also ensures that you will not be able to complete any more of the Elizabeth Date quests. Ouch. There goes your 100% completion. The Female protagonist has quite a few of these concerning Social Links, resulting in some very Guide Dang It! moments. Chief among them is Shinjiro's small window of availability and the fact that you can't not hang out with Ryoji whenever he's available or invites you out, under penalty of not being able to complete his S. Link. Also, if you don't speak directly to Rio and Saori before certain rank ups, you will never be able to start Tower and Devil. Another request: "I'd Like to Sip Oden Juice". The drink-loving girl at school has it, but she'll only give it to you in exchange for a "rare drink". What she means is one of the drinks only available in Kyoto, and you're only in Kyoto at one point in the game. Not that hard if you know what to do, but if you don't, it's Permanently missable. (Annoyingly, the game taunts you by giving the quest no deadline, when it really does have one)
 Persona 3 (Video Game) / int_6602cad
featureApplicability
1.0
 Persona 3 (Video Game) / int_6602cad
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6602cad
 Persona 3 (Video Game) / int_66b90214
type
Optional Sexual Encounter
 Persona 3 (Video Game) / int_66b90214
comment
Optional Sexual Encounter: Heavily implied to be the ending to the romantic social links, and to a side-quest from Elizabeth.
 Persona 3 (Video Game) / int_66b90214
featureApplicability
1.0
 Persona 3 (Video Game) / int_66b90214
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_66b90214
 Persona 3 (Video Game) / int_66c58f09
type
Starts with a Suicide
 Persona 3 (Video Game) / int_66c58f09
comment
Starts with a Suicide: Subverted in two ways. Yukari is seen brandishing a gun to her head and is apparently trying to kill herself in the opening scene, but drops it and starts crying when she's unable to go through with it. Subverted again when it's later learned it was an Evoker and not a real gun, and that she was trying to summon her Persona, which she couldn't go through with out of fear.
 Persona 3 (Video Game) / int_66c58f09
featureApplicability
-0.3
 Persona 3 (Video Game) / int_66c58f09
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1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_66c58f09
 Persona 3 (Video Game) / int_675056e4
type
Signature Move
 Persona 3 (Video Game) / int_675056e4
comment
Signature Move: There are spells and abilities that are exclusive to specific Personae, a majority of which cannot be passed through Fusion: Alice has her regularly possessing the destructive "Die For Me!" attack. She summons armies of corrupted Wonderland soldiers and has them skewering her enemies from the sky. Its counter-part is the "Samsara" which is exclusive to Daisoujou. Surt, the fire giant from Norse Mythology has his signature Fire spell Ragnarok. Sometimes, Loki, Thor and Odin join in the fun with Niflheim, Thunder Reign and Panta Rhei. Mara and "Maralagidyne", a "Severe"-tier Fire spell that targets all enemies, is a play on its name, and is infamous for its squicky animation.
 Persona 3 (Video Game) / int_675056e4
featureApplicability
1.0
 Persona 3 (Video Game) / int_675056e4
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_675056e4
 Persona 3 (Video Game) / int_67b0bd0e
type
An Ice Person
 Persona 3 (Video Game) / int_67b0bd0e
comment
Bufu and Zio spells have higher MP cost than Agi and Garu spells. They actually have the same power, but Bufu and Zio can inflict Freeze and Shock ailments, respectively, while the other two only deal damage. Persona 4 removed the higher cost for Bufu and Zio, along with the said ailment status effects.
 Persona 3 (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Persona 3 (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_67b0bd0e
 Persona 3 (Video Game) / int_68068108
type
Evil Laugh
 Persona 3 (Video Game) / int_68068108
comment
Evil Laugh: Takaya delivers a particularly maniacal one in his final fight against SEES.
 Persona 3 (Video Game) / int_68068108
featureApplicability
1.0
 Persona 3 (Video Game) / int_68068108
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_68068108
 Persona 3 (Video Game) / int_683bb900
type
Last Disrespects
 Persona 3 (Video Game) / int_683bb900
comment
Last Disrespects: During Shinji's service, you overhear two upperclassmen complaining about how they don't want to waste time sitting through it, and that he was probably 'just some punk'. One then asks your hero if he happened to know the guy, then dismisses the possibility, as you're just a junior.
 Persona 3 (Video Game) / int_683bb900
featureApplicability
1.0
 Persona 3 (Video Game) / int_683bb900
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_683bb900
 Persona 3 (Video Game) / int_68647e64
type
Extended Gameplay
 Persona 3 (Video Game) / int_68647e64
comment
Extended Gameplay: You've just defeated the True Final Boss, and the next thing that you do is to... go to school, just like what you usually did on the normal gameplay. Except that this is the last school day for both the protagonist and the gang.
 Persona 3 (Video Game) / int_68647e64
featureApplicability
1.0
 Persona 3 (Video Game) / int_68647e64
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_68647e64
 Persona 3 (Video Game) / int_68f95429
type
That's No Moon!
 Persona 3 (Video Game) / int_68f95429
comment
Shadow activity outside Tartarus is connected to the waxing and waning of the Moon; specifically, the most plot-relevant enemy Shadows appear on nights with full moons. Also, certain Persona attacks are more effective on New and Full Moons. And after the battle with Nyx Avatar, the Moon itself opens up to reveal that, in the Dark Hour at least, the Moon IS Nyx.
 Persona 3 (Video Game) / int_68f95429
featureApplicability
1.0
 Persona 3 (Video Game) / int_68f95429
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_68f95429
 Persona 3 (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Persona 3 (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: For every weapon type, there are one or two gag weapons, all of them silly, yet most of them are rather powerful. The highlights include a toy bow with suction cup arrows, a baseball bat with nails (used as a two-handed sword), a bus stop sign (used as a hammer), umbrellas (used like Mitsuru's rapiers), a steel pipe (used as a one-handed sword), some kitchen knives, a broom (used as a spear), a bone (for Koromaru), a Rocket Punch (for Aigis), Jack Frost plush toys (used as boxing gloves, of all things), and in the PSP version, there are lacrosse sticks and hockey sticks for the female protagonist. The bus stop sign, which only Shinjiro can use (at least in the PSP version) is the most famous one; it reappears in Persona 4 and makes some funny cameos in a CD drama and a light novel, where Shinjiro actually wields it.
 Persona 3 (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Persona 3 (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6a2ae11f
 Persona 3 (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Persona 3 (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Gotten from some Quests and rare chests. Certain outfits can be bought from the police station at ridiculous prices. Some of the outfits actually have practical bonuses, though many are simply goofy and only useful for aesthetic purposes.
 Persona 3 (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Persona 3 (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6ac6a56a
 Persona 3 (Video Game) / int_6ae4dedd
type
The Unfair Sex
 Persona 3 (Video Game) / int_6ae4dedd
comment
The Unfair Sex: The male protagonist must take care not to reverse or break S.Links by trying to date more than one girl at a time. The female protagonist does not have this problem.
 Persona 3 (Video Game) / int_6ae4dedd
featureApplicability
1.0
 Persona 3 (Video Game) / int_6ae4dedd
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6ae4dedd
 Persona 3 (Video Game) / int_6bcfbc7e
type
Fantasy Gun Control
 Persona 3 (Video Game) / int_6bcfbc7e
comment
Fantasy Gun Control: The hero asks why they have to be armed with things like bows and swords. The weapons supplier points out they already carry something that looks like a gun, and it would be a very bad idea to get the two confused.
 Persona 3 (Video Game) / int_6bcfbc7e
featureApplicability
1.0
 Persona 3 (Video Game) / int_6bcfbc7e
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6bcfbc7e
 Persona 3 (Video Game) / int_6bda9a30
type
Meaningful Name
 Persona 3 (Video Game) / int_6bda9a30
comment
Meaningful Name: The tower is called Tartarus. There are Shadows coming from it, which are formed from the darkness of a person's heart, and they all center around Tartarus. The Persona that the MC starts with is called Orpheus. The main cast finds a humanoid robot called Aegisnote which is Greek for shield somewhere in the middle of the game, and then meets Metisnote Greek for prudence and wisdom in the epilogue. Have you heard of this before?
 Persona 3 (Video Game) / int_6bda9a30
featureApplicability
1.0
 Persona 3 (Video Game) / int_6bda9a30
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6bda9a30
 Persona 3 (Video Game) / int_6c6fe9c
type
Big Sleep
 Persona 3 (Video Game) / int_6c6fe9c
comment
Big Sleep: How the protagonist, be they male or female, pass away at the very end of the game. In the Playstation 2 versions, the male protagonist falls into his big sleep on Aigis' lap with the rest of S.E.E.S. showing up Too Late To The Tragedy. In Portable, however, the player can choose a particular love interest who shows up just in time to allow the protagonist to die in their arms.
 Persona 3 (Video Game) / int_6c6fe9c
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1.0
 Persona 3 (Video Game) / int_6c6fe9c
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6c6fe9c
 Persona 3 (Video Game) / int_6c85d03a
type
The Hidden Hour
 Persona 3 (Video Game) / int_6c85d03a
comment
The Hidden Hour: The Dark Hour. It's even called as such by Ikutsuki in a cutscene very early in the game.
 Persona 3 (Video Game) / int_6c85d03a
featureApplicability
1.0
 Persona 3 (Video Game) / int_6c85d03a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6c85d03a
 Persona 3 (Video Game) / int_6cf2293a
type
All in a Row
 Persona 3 (Video Game) / int_6cf2293a
comment
On the subject of combat, the ability to split the party up to explore a floor. Your teammates didn't appear on the map just for decoration, you can split the team up to explore the dungeon faster, but this means they'll have to fight alone if they encounter a Shadow. In practice this is rarely worth it (partially because, thanks to PS2 memory limits, dungeon floors never get that big) and by and large people just explored as a team. Later games kept teammates on the field but dropped the split-up function.
 Persona 3 (Video Game) / int_6cf2293a
featureApplicability
1.0
 Persona 3 (Video Game) / int_6cf2293a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6cf2293a
 Persona 3 (Video Game) / int_6d332aea
type
Driven to Suicide
 Persona 3 (Video Game) / int_6d332aea
comment
Driven to Suicide: The method of summoning Personas by firing a remarkably-realistic gun replica at one's own head is not at all subtle in its symbolism of teen suicide. Judging by the way the user's head jerks back when they fire the Evoker, along with Yukari breaking down and being unable to pull the trigger in the opening, it's obvious the Evokers a bit more than just toy guns. It's implied that the party are all at least just a bit suicidal (at least, before Character Development helps them over some of their issues), and in the case of poor Ken, it's all but explicitly stated. By the end of the game, the only actual suicide that occurs is an injured Jin blowing himself up when Shadows begin attacking him.
 Persona 3 (Video Game) / int_6d332aea
featureApplicability
1.0
 Persona 3 (Video Game) / int_6d332aea
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6d332aea
 Persona 3 (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Persona 3 (Video Game) / int_6de71c57
comment
Disc-One Final Boss: The Hanged Man, the final of the Full Moon Shadows.
 Persona 3 (Video Game) / int_6de71c57
featureApplicability
1.0
 Persona 3 (Video Game) / int_6de71c57
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6de71c57
 Persona 3 (Video Game) / int_6e70b12b
type
Nominal Importance
 Persona 3 (Video Game) / int_6e70b12b
comment
Of course, the fact that they gave him a Character Portrait clued many people into his role as a future protagonist before the new game was even announced.
 Persona 3 (Video Game) / int_6e70b12b
featureApplicability
1.0
 Persona 3 (Video Game) / int_6e70b12b
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6e70b12b
 Persona 3 (Video Game) / int_6ec4232f
type
Casting Gag
 Persona 3 (Video Game) / int_6ec4232f
comment
Casting Gag: In Portable, this isn't the first time Laura Bailey voiced a Genki Girl persona user.
 Persona 3 (Video Game) / int_6ec4232f
featureApplicability
1.0
 Persona 3 (Video Game) / int_6ec4232f
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6ec4232f
 Persona 3 (Video Game) / int_6ec989d8
type
Guide Dang It!
 Persona 3 (Video Game) / int_6ec989d8
comment
Another request: "I'd Like to Sip Oden Juice". The drink-loving girl at school has it, but she'll only give it to you in exchange for a "rare drink". What she means is one of the drinks only available in Kyoto, and you're only in Kyoto at one point in the game. Not that hard if you know what to do, but if you don't, it's Permanently missable. (Annoyingly, the game taunts you by giving the quest no deadline, when it really does have one)
 Persona 3 (Video Game) / int_6ec989d8
featureApplicability
1.0
 Persona 3 (Video Game) / int_6ec989d8
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6ec989d8
 Persona 3 (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Persona 3 (Video Game) / int_6edb0066
comment
Zero-Effort Boss: After a grueling Final Boss fight, the True Final Boss battle cannot be lost.
 Persona 3 (Video Game) / int_6edb0066
featureApplicability
1.0
 Persona 3 (Video Game) / int_6edb0066
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6edb0066
 Persona 3 (Video Game) / int_6ee0d388
type
Marathon Boss
 Persona 3 (Video Game) / int_6ee0d388
comment
Marathon Boss: The final boss, which consists of 13 "forms" (or, more accurately, 13 distinct attack patterns pertaining to a particular Arcanum, each with its own HP bar) with no breaks. 14, if you count the very first (Fool), but it doesn't attack you while in that one.
 Persona 3 (Video Game) / int_6ee0d388
featureApplicability
1.0
 Persona 3 (Video Game) / int_6ee0d388
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6ee0d388
 Persona 3 (Video Game) / int_6ef6417b
type
Disney Death
 Persona 3 (Video Game) / int_6ef6417b
comment
Disney Death: Chidori, in an optional hidden non-canon scene in FES.
 Persona 3 (Video Game) / int_6ef6417b
featureApplicability
1.0
 Persona 3 (Video Game) / int_6ef6417b
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_6ef6417b
 Persona 3 (Video Game) / int_6ef9d3fe
type
Christmas Episode
 Persona 3 (Video Game) / int_6ef9d3fe
comment
Christmas Episode: You're given the option to spend Christmas Eve with whichever girl/guy you've established a romantic social link. If you've established multiple romantic ties, you'll get multiple invitations.
 Persona 3 (Video Game) / int_6ef9d3fe
featureApplicability
1.0
 Persona 3 (Video Game) / int_6ef9d3fe
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6ef9d3fe
 Persona 3 (Video Game) / int_6f4af3e5
type
AcCENT upon the Wrong SylLABle
 Persona 3 (Video Game) / int_6f4af3e5
comment
Ac CENT Upon The Wrong Syl LA Ble: From the opening theme "Burn My Dread", "My GHOstly shaDOW..." Many of Fuuka's support quotes.
 Persona 3 (Video Game) / int_6f4af3e5
featureApplicability
1.0
 Persona 3 (Video Game) / int_6f4af3e5
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6f4af3e5
 Persona 3 (Video Game) / int_6fc21d06
type
Fiction 500
 Persona 3 (Video Game) / int_6fc21d06
comment
Fiction 500: The Kirijo Group.
 Persona 3 (Video Game) / int_6fc21d06
featureApplicability
1.0
 Persona 3 (Video Game) / int_6fc21d06
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_6fc21d06
 Persona 3 (Video Game) / int_701c2f6
type
Love Hotels
 Persona 3 (Video Game) / int_701c2f6
comment
Love Hotels: One Boss Battle takes place inside one. Ironically enough, it takes place on July 7th, the date of the Tanabata festival. Non-ironically, it involves the battle against the Lovers arcana.
 Persona 3 (Video Game) / int_701c2f6
featureApplicability
1.0
 Persona 3 (Video Game) / int_701c2f6
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_701c2f6
 Persona 3 (Video Game) / int_7142b38a
type
The Grim Reaper
 Persona 3 (Video Game) / int_7142b38a
comment
The Grim Reaper: An incredibly strong Bonus Boss called Death stalks Tartarus and will chase you down if you remain on a floor for too long. He forgoes the Sinister Scythe in exchange for dual revolvers. Said revolvers also have 3 foot long barrels. All Personas with the Death Arcana are gods/incarnations of death from varying religions, including "Western" Death (Pale Rider), Samael, Alice (Devil Survivor 2, anyone?) and the ultimate Death Persona, Thanatos. Nyx Avatar is the Anthropomorphic Personification of death.
 Persona 3 (Video Game) / int_7142b38a
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1.0
 Persona 3 (Video Game) / int_7142b38a
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_7142b38a
 Persona 3 (Video Game) / int_71a223fc
type
Up to Eleven
 Persona 3 (Video Game) / int_71a223fc
comment
Great Seal takes it Up to Eleven by making you give up all of your HP, thereby killing the Main Character.
 Persona 3 (Video Game) / int_71a223fc
featureApplicability
1.0
 Persona 3 (Video Game) / int_71a223fc
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_71a223fc
 Persona 3 (Video Game) / int_71bd555a
type
Plotline Death
 Persona 3 (Video Game) / int_71bd555a
comment
Plotline Death: Shinjiro and Chidori both die in the course of the game.
 Persona 3 (Video Game) / int_71bd555a
featureApplicability
1.0
 Persona 3 (Video Game) / int_71bd555a
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_71bd555a
 Persona 3 (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Persona 3 (Video Game) / int_71bd62b9
comment
Calling Your Attacks: An interesting version: the protagonists (particularly the Main Character) will sometimes call the names of their Personas (i.e. Orpheus, Io, etc.) before summoning them but the actual attack names (like Bufu or Bash) are never once called. Discussed in-game, as you're told that it takes a very high level of concentration to summon a persona, so it's likely names are called to maintain focus. Everyone (but Koromaru, for obvious reasons) has multiple lines to choose from before summoning.
 Persona 3 (Video Game) / int_71bd62b9
featureApplicability
1.0
 Persona 3 (Video Game) / int_71bd62b9
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_71bd62b9
 Persona 3 (Video Game) / int_71e8a5c5
type
Trauma Conga Line
 Persona 3 (Video Game) / int_71e8a5c5
comment
Trauma Conga Line: Think of Shinjiro, about what happened to him. And every single thing that he's gone through is actually very serious and manages to totally avoid going overboard, which is what makes it so incredibly awful. SEES in general gets hit with this very hard. Especially later in the game, starting in October and ending in the Answer.
 Persona 3 (Video Game) / int_71e8a5c5
featureApplicability
1.0
 Persona 3 (Video Game) / int_71e8a5c5
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_71e8a5c5
 Persona 3 (Video Game) / int_71fa50b5
type
New Transfer Student
 Persona 3 (Video Game) / int_71fa50b5
comment
New Transfer Student: Happens three times, with the first being the main character himself, followed by Aigis, and lastly Ryoji The homeroom teacher even lampshades this on the third occurrence.
 Persona 3 (Video Game) / int_71fa50b5
featureApplicability
1.0
 Persona 3 (Video Game) / int_71fa50b5
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_71fa50b5
 Persona 3 (Video Game) / int_72528764
type
Unbroken Vigil
 Persona 3 (Video Game) / int_72528764
comment
Unbroken Vigil: First Yukari towards the Protagonist, then Junpei to Chidori.
 Persona 3 (Video Game) / int_72528764
featureApplicability
1.0
 Persona 3 (Video Game) / int_72528764
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_72528764
 Persona 3 (Video Game) / int_737394ab
type
Iconic Item
 Persona 3 (Video Game) / int_737394ab
comment
Yukari's heart-shaped choker is pretty much a Palette Swap of the same accessory present in the Demon/Persona Succubus' design since Nocturne and on. They even wear it the same way, with the heart symbol to the front and the left side of the neck.
 Persona 3 (Video Game) / int_737394ab
featureApplicability
1.0
 Persona 3 (Video Game) / int_737394ab
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_737394ab
 Persona 3 (Video Game) / int_7374ab13
type
Once More, with Clarity!
 Persona 3 (Video Game) / int_7374ab13
comment
Once More, with Clarity!: Since there are two protagonist choices in Portable, the Hot Springs Episode in the Kyoto trip can be played from two perspectives - The male protagonist with Junpei Akihiko and Ryoji trying to avoid detection from the girls, while the female protagonist senses something strange in the bath along with the female cast. The infamous "Execution" dialogue happens if you fail the choices on the male's route or if you select the correct choices on the female's route.
 Persona 3 (Video Game) / int_7374ab13
featureApplicability
1.0
 Persona 3 (Video Game) / int_7374ab13
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7374ab13
 Persona 3 (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Persona 3 (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Shadows encountered in the floors of Tartarus come in three colors: Black for the normal enemies of the current block, Purple for the Elite Mooks which are noticeably stronger than the normal enemies for the current block, and Yellow for enemies that drop a lot of Yen, or rare materials. A large number of enemies in the early parts of the game will make it painfully obvious what they're weak to by dressing themselves in the opposite motif, i.e. a white-colored enemy is weak to darkness, and a red-colored enemy will be weak to ice. Somewhat averted in the later dungeons, particularly in the topmost block where all enemies will be white / chrome-plated.
 Persona 3 (Video Game) / int_740f59b4
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-1.0
 Persona 3 (Video Game) / int_740f59b4
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_740f59b4
 Persona 3 (Video Game) / int_7464705c
type
Arc Words
 Persona 3 (Video Game) / int_7464705c
comment
Memento Mori, a Latin phrase meaning "remember you'll die some day," is a recurring theme that appears again and again throughout the story. Almost all of the main cast and no few supporting characters have had some kind of personal experience with death, often in the form of dead parents or family members. The theme may also overlap with Sacrifice, as the three characters who died purposely gave up their lives protecting someone. Shinjiro takes a bullet for Ken partway through the game to redeem himself for accidentally killing Ken's mother. Chidori uses her persona's power to "emit life" and gives Junpei her life to revive him from a gunshot wound to the chest. She dies in the process. And finally the Protagonist makes a Heroic Sacrifice at the end to prevent the world from ending.
 Persona 3 (Video Game) / int_7464705c
featureApplicability
1.0
 Persona 3 (Video Game) / int_7464705c
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7464705c
 Persona 3 (Video Game) / int_751d892c
type
PaintingTheFourthWall
 Persona 3 (Video Game) / int_751d892c
comment
Painting the Fourth Wall: When lecturing about summoning magic, Mr. Edogawa says "It's widely seen in books, movies, better video games, and so on..."
 Persona 3 (Video Game) / int_751d892c
featureApplicability
1.0
 Persona 3 (Video Game) / int_751d892c
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_751d892c
 Persona 3 (Video Game) / int_754df088
type
Put on a Bus
 Persona 3 (Video Game) / int_754df088
comment
Put on a Bus: Most of your Social Links end with this. Some of them come back during the last few days, though. The sports club student, Kazushi withdraws from the championship to have his failing knee operated on. The culture club student, Keisuke leaves the club to study to be a doctor. The girl at the shrine, Maiko moves away with her mother after her parents divorce. The transfer student, Bebe moves back to France, albeit by choice. The businessman, Tanaka doesn't go anywhere, but straight up tells the protagonist to stop hanging out with him. Sure enough, he quits appearing on the overworld when you complete his link. The unusual monk, Mutatsu quits hanging at the night club to go find his family and apologize for his actions. The rival athlete, Mamoru moves away and takes a factory to support his family, since his father is dead and his mother is unable to work. The gourmet king, Nozomi leaves to become a food critic. The dying young man, Akinari mysteriously fades from existance. It is later revealed that he died later in the link. The online game player, "Maya" logs off of Innocent Sin Online for good before the servers shut down. Subverted because it's later revealed that she was the protagonist's teacher Ms. Toriumi all along. The mysterious boy, Pharos fades away. He isn't gone for long though because he re-appears soon afterwards as Ryoji Mochizuki, who is in-turn revealed to be the Appriser of Nyx.
 Persona 3 (Video Game) / int_754df088
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-0.3
 Persona 3 (Video Game) / int_754df088
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1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_754df088
 Persona 3 (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Persona 3 (Video Game) / int_75ff5853
comment
Can't Drop the Hero: There's the "contract" thing with Igor... Also solidified by the plot as Death living inside the protagonist is the reason why the twelve Shadow Arcanas are appearing in the city again.
 Persona 3 (Video Game) / int_75ff5853
featureApplicability
1.0
 Persona 3 (Video Game) / int_75ff5853
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_75ff5853
 Persona 3 (Video Game) / int_767caf1f
type
Multiple Demographic Appeal
 Persona 3 (Video Game) / int_767caf1f
comment
Multiple Demographic Appeal: A major reason for the game's breakout success. The strategic battle system, stat management and extensive customization features appealed to the usual Atlus audience of hardcore RPG enthusiasts, the art style and setting appealed to anime fans, and the social sim element appealed to female players (so much so that the PSP Enhanced Remake introduced a new female main character and respective campaign).
 Persona 3 (Video Game) / int_767caf1f
featureApplicability
1.0
 Persona 3 (Video Game) / int_767caf1f
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_767caf1f
 Persona 3 (Video Game) / int_76a83c72
type
Arbitrary Gun Power
 Persona 3 (Video Game) / int_76a83c72
comment
Arbitrary Gun Power: Aigis uses her gattling fingers, hand cannon, or a rifle in battle, at which the said weapon types will deal almost equivalent amounts of damage as the melee weapons, gloves, or swords at the same level. For plot-related purposes, Takaya's revolver is enough to send Shinjiro and Junpei at death's door. Yet during his actual boss fight, the revolver will only take a little amount of your HP.
 Persona 3 (Video Game) / int_76a83c72
featureApplicability
1.0
 Persona 3 (Video Game) / int_76a83c72
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_76a83c72
 Persona 3 (Video Game) / int_76c72a08
type
Schrödinger's Gun
 Persona 3 (Video Game) / int_76c72a08
comment
Schrödinger's Gun: The player has the choice of three sports clubs to join at the beginning of the school year - swimming, track, or kendo. Kazushi and Yuko, the focus of the sports-related Social Links (Chariot and Strength receptively), will always be in the same club no matter what. The player can join either music, photo, or art club later on in the year. Both Fuuka and Keisuke, the subject of the Fortune Social Link, will always be in the same club the player joins. In a New Game+ ending on Portable, if the player romanced at least one SEES member during the course of the game, they may choose one of them to meet the protagonist on the school roof during the ending, even though logically there should be no way to influence who is arriving. More specifically, the game narrates that the protagonist hears someone's voice and asks the player to identify whose it is.
 Persona 3 (Video Game) / int_76c72a08
featureApplicability
1.0
 Persona 3 (Video Game) / int_76c72a08
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_76c72a08
 Persona 3 (Video Game) / int_78cdd5f6
type
 Persona 3 (Video Game) / int_78cdd5f6
comment
"Fantastic Voyage" Plot: Mentioned in a preview for Show Within a Show Phoenix Ranger Featherman R.
 Persona 3 (Video Game) / int_78cdd5f6
featureApplicability
1.0
 Persona 3 (Video Game) / int_78cdd5f6
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_78cdd5f6
 Persona 3 (Video Game) / int_79a60aec
type
For Want of a Nail
 Persona 3 (Video Game) / int_79a60aec
comment
For Want of a Nail: The PSP version flirts with what would have happened had the main character been female instead of male. Of course, the only thing she manages to do differently is indirectly save Shinjiro's life. Even then, he doesn't rejoin because he's in a coma for the rest of the game.
 Persona 3 (Video Game) / int_79a60aec
featureApplicability
1.0
 Persona 3 (Video Game) / int_79a60aec
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_79a60aec
 Persona 3 (Video Game) / int_79eaeef6
type
Healing Winds
 Persona 3 (Video Game) / int_79eaeef6
comment
Healing Winds: Cool Breeze is a passive effect that recovers a small amount of HP and SP after every battle.
 Persona 3 (Video Game) / int_79eaeef6
featureApplicability
1.0
 Persona 3 (Video Game) / int_79eaeef6
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_79eaeef6
 Persona 3 (Video Game) / int_7a0b9d67
type
Redemption Demotion
 Persona 3 (Video Game) / int_7a0b9d67
comment
Redemption Demotion: In The Answer. Your party members suddenly develop 2000 HP, immunities to their favored element, Light, and Dark, and skills like Megidolaon when you fight them as bosses in Colosseo Purgatorio. At least Akihiko, Yukari, and Mitsuru lose their healing spells.
 Persona 3 (Video Game) / int_7a0b9d67
featureApplicability
1.0
 Persona 3 (Video Game) / int_7a0b9d67
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7a0b9d67
 Persona 3 (Video Game) / int_7ae4d273
type
Point of No Return
 Persona 3 (Video Game) / int_7ae4d273
comment
Point of No Return: You are required to go to Tartarus on the final day, January 31. Once the Dark Hour comes on that day, you will not be able to exit Tartarus, even to stock up, sell your loot, or trade gems. As the Fated Day approaches, your characters remind you that you won't be able to leave once you enter.
 Persona 3 (Video Game) / int_7ae4d273
featureApplicability
1.0
 Persona 3 (Video Game) / int_7ae4d273
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_7ae4d273
 Persona 3 (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Persona 3 (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The Shadows blocking your way on the "checkpoint" areas of Tartarus (which are also referred by the Mission Control as "powerful Shadows". They are basically more powerful than the "purple slimes" of the current block (as mentioned below in the Elite Mooks entry). But they do take the appearance of the regular mooks you can encounter in the tower, albeit larger, with a higher health pool, stronger abilities, and more resistances.
 Persona 3 (Video Game) / int_7b7965dd
featureApplicability
1.0
 Persona 3 (Video Game) / int_7b7965dd
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1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_7b7965dd
 Persona 3 (Video Game) / int_7e02bded
type
Fetch Quest
 Persona 3 (Video Game) / int_7e02bded
comment
Fetch Quest: Most of Elizabeth's requests fall under this category. She'll usually demand X number of some item found from specific enemies. And some of them require you to hunt down the game's Metal Slime.
 Persona 3 (Video Game) / int_7e02bded
featureApplicability
1.0
 Persona 3 (Video Game) / int_7e02bded
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7e02bded
 Persona 3 (Video Game) / int_7e081ea0
type
Slice of Life
 Persona 3 (Video Game) / int_7e081ea0
comment
Slice of Life: The game takes a page from this genre and defaults to this for Character Development during the breather scenes.
 Persona 3 (Video Game) / int_7e081ea0
featureApplicability
1.0
 Persona 3 (Video Game) / int_7e081ea0
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7e081ea0
 Persona 3 (Video Game) / int_7e2b418c
type
Story Branch Favoritism
 Persona 3 (Video Game) / int_7e2b418c
comment
Story Branch Favoritism: Aigis develops an implied romance with the protagonist, while other characters only show interest in him during their Social Links and in specific in-game events.
 Persona 3 (Video Game) / int_7e2b418c
featureApplicability
1.0
 Persona 3 (Video Game) / int_7e2b418c
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7e2b418c
 Persona 3 (Video Game) / int_7e5a2811
type
Virtual Paper Doll
 Persona 3 (Video Game) / int_7e5a2811
comment
Virtual Paper Doll: You can purchase (for ludicrously high prices, mind) or find some special outfits that will change a character's outfit in battle. For both genders, they include each character's summer and winter casual outfits, and swimsuits for whoever went on the Yakushima trip (Aigis instead has her iconic blue sundress). For the boys, they get a Shirt of Chivalry (clothing inspired by Japanese peasant wear) with a different kanji on the back derived from each guy's personality, and for the girls, all of them get maid outfits, and Yukari and Mitsuru get high-cut armor (renamed "Battle Panties" in the PSP version), which looks like something you'd find in the closet of the love hotel from the July full moon mission. The Portable version also adds butler suits for the boys, Santa dresses for the girls, and if you're playing as the female protagonist, she can also wear the Battle Panties.
 Persona 3 (Video Game) / int_7e5a2811
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1.0
 Persona 3 (Video Game) / int_7e5a2811
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7e5a2811
 Persona 3 (Video Game) / int_7ea2a915
type
Animation Bump
 Persona 3 (Video Game) / int_7ea2a915
comment
Animation Bump: The All-Out-Attack animation in Portable is updated in the aesthetics and cut-ins similar to Persona 4's.
 Persona 3 (Video Game) / int_7ea2a915
featureApplicability
1.0
 Persona 3 (Video Game) / int_7ea2a915
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7ea2a915
 Persona 3 (Video Game) / int_7ebc29a2
type
Self-Damaging Attack Backfire
 Persona 3 (Video Game) / int_7ebc29a2
comment
Self-Damaging Attack Backfire: Rarely, when going for a regular attack, there is a chance of the character overshooting their attack and stumbling, causing themselves to fall over and either lose their next turn (in vanilla 3 and FES) or be vulnerable to extra damage (in Persona 3 Portable). Ranged weapons won't cause this, giving them a small extra benefit.
 Persona 3 (Video Game) / int_7ebc29a2
featureApplicability
1.0
 Persona 3 (Video Game) / int_7ebc29a2
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7ebc29a2
 Persona 3 (Video Game) / int_7ef728b1
type
Tsundere
 Persona 3 (Video Game) / int_7ef728b1
comment
Tsundere: The MC's homeroom teacher, Ms. Toriumi, if the protagonist completes the Hermit S. Link. Upon discovering who "Tatsuya" is, she flips out, asks the MC out to dinner, then throws a dictionary at him.
 Persona 3 (Video Game) / int_7ef728b1
featureApplicability
1.0
 Persona 3 (Video Game) / int_7ef728b1
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7ef728b1
 Persona 3 (Video Game) / int_7f34a9e0
type
Climactic Elevator Ride
 Persona 3 (Video Game) / int_7f34a9e0
comment
Climactic Elevator Ride: Velvet Room has manifested as an elevator continuously going up. The last time the protagonist visits, right before the final battle, it arrives at its destination. It's more effective than it sounds.
 Persona 3 (Video Game) / int_7f34a9e0
featureApplicability
1.0
 Persona 3 (Video Game) / int_7f34a9e0
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7f34a9e0
 Persona 3 (Video Game) / int_7f3be191
type
Impossibly Cool Clothes
 Persona 3 (Video Game) / int_7f3be191
comment
Made especially apparent in her character's video recording: she reflects that her Impossibly Cool Clothes are all chosen for her by the family fashion consultant, and that, all other things being equal, she'd rather be wearing the same pink casual dresses Yukari wears.
 Persona 3 (Video Game) / int_7f3be191
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1.0
 Persona 3 (Video Game) / int_7f3be191
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7f3be191
 Persona 3 (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Persona 3 (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero!: Yeah... funny story, turns out the Full Moon Shadows you've been killing the whole game were actually the only thing keeping the personification of Death itself from descending upon the world and obliterating all life. Whoops?
 Persona 3 (Video Game) / int_7fbb2a3
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1.0
 Persona 3 (Video Game) / int_7fbb2a3
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_7fbb2a3
 Persona 3 (Video Game) / int_80251be3
type
How We Got Here
 Persona 3 (Video Game) / int_80251be3
comment
How We Got Here: The FES epilogue The Answer begins with an unexplained but fierce battle between Akihiko and Aigis, while Metis and Ken are seen fighting in the background. Much of the subsequent game is Aigis recounting the events that led up to what she obliquely calls "the incident".
 Persona 3 (Video Game) / int_80251be3
featureApplicability
1.0
 Persona 3 (Video Game) / int_80251be3
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1.0
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Persona 3 (Video Game) / int_80251be3
 Persona 3 (Video Game) / int_80eb641c
type
Straw Nihilist
 Persona 3 (Video Game) / int_80eb641c
comment
When he doesn't and continues his nihilistic Motive Rant about "shining a light upon this darkened world", Junpei takes up the debate instead.
 Persona 3 (Video Game) / int_80eb641c
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1.0
 Persona 3 (Video Game) / int_80eb641c
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_80eb641c
 Persona 3 (Video Game) / int_812a2820
type
Pink Means Feminine
 Persona 3 (Video Game) / int_812a2820
comment
The PSP remake changes all of the blue menus to pink for the female protagonist. This extends to their respective personalities and, more obviously, their color schemes—the male protagonist has improbable blue hair, while the female protagonist has improbable red eyes.
 Persona 3 (Video Game) / int_812a2820
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1.0
 Persona 3 (Video Game) / int_812a2820
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_812a2820
 Persona 3 (Video Game) / int_816e89fe
type
Informal Eulogy
 Persona 3 (Video Game) / int_816e89fe
comment
Informal Eulogy: Fuuka Mission Control begging the player character to get up, or denying that he could possibly be defeated, in various fashions when We Cannot Go On Without You is invoked. And once the screen fades to black, Igor waxes poetic on the Main Character's death, as stated by the introductory quote of this page.
 Persona 3 (Video Game) / int_816e89fe
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1.0
 Persona 3 (Video Game) / int_816e89fe
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_816e89fe
 Persona 3 (Video Game) / int_81c23aae
type
Bloody Horror
 Persona 3 (Video Game) / int_81c23aae
comment
Bloody Horror: During the Dark Hour any water/liquid in the environment turns blood red. Blood will often be puddling on the floor and dripping off the walls during animated cut scenes.
 Persona 3 (Video Game) / int_81c23aae
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1.0
 Persona 3 (Video Game) / int_81c23aae
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_81c23aae
 Persona 3 (Video Game) / int_820ac3c5
type
Dysfunction Junction
 Persona 3 (Video Game) / int_820ac3c5
comment
Part of the reason Fuuka joined SEES is to escape her parents. They put academic pressure on her thanks to being mechanics in a family full of doctors. Note, this is the most mundane of the SEES backstories.
 Persona 3 (Video Game) / int_820ac3c5
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1.0
 Persona 3 (Video Game) / int_820ac3c5
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_820ac3c5
 Persona 3 (Video Game) / int_82a51bc7
type
Bad Moon Rising
 Persona 3 (Video Game) / int_82a51bc7
comment
Bad Moon Rising: Shadow activity outside Tartarus is connected to the waxing and waning of the Moon; specifically, the most plot-relevant enemy Shadows appear on nights with full moons. Also, certain Persona attacks are more effective on New and Full Moons. And after the battle with Nyx Avatar, the Moon itself opens up to reveal that, in the Dark Hour at least, the Moon IS Nyx. The names of several locations and characters also include references to the moon or moonlight. This never means anything good.
 Persona 3 (Video Game) / int_82a51bc7
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1.0
 Persona 3 (Video Game) / int_82a51bc7
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_82a51bc7
 Persona 3 (Video Game) / int_832c45c4
type
Stalked by the Bell
 Persona 3 (Video Game) / int_832c45c4
comment
Gameplay-wise, if the floor has no enemies the moment you enter it, something worse is going to happen. Fuuka even lampshades that "something is not right". It is during these times when The Reaper will spawn faster than usual.
 Persona 3 (Video Game) / int_832c45c4
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1.0
 Persona 3 (Video Game) / int_832c45c4
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1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_832c45c4
 Persona 3 (Video Game) / int_834420aa
type
BFS
 Persona 3 (Video Game) / int_834420aa
comment
BFS: Sword and Giant-type shadows have broadswords that are about 3 feet across and over 7 feet long. Nyx Avatar also carries a remarkably long blade.
 Persona 3 (Video Game) / int_834420aa
featureApplicability
1.0
 Persona 3 (Video Game) / int_834420aa
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_834420aa
 Persona 3 (Video Game) / int_83cef301
type
Right for the Wrong Reasons
 Persona 3 (Video Game) / int_83cef301
comment
Right for the Wrong Reasons: Strega, when it came to pursuing the Full Moon Shadows
 Persona 3 (Video Game) / int_83cef301
featureApplicability
1.0
 Persona 3 (Video Game) / int_83cef301
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_83cef301
 Persona 3 (Video Game) / int_83fb6177
type
First-Episode Twist
 Persona 3 (Video Game) / int_83fb6177
comment
There's a First-Episode Twist in that the full moon counter is visible in the corner of the screen from the very beginning, even before the full moon has any significance whatsoever.
 Persona 3 (Video Game) / int_83fb6177
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1.0
 Persona 3 (Video Game) / int_83fb6177
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_83fb6177
 Persona 3 (Video Game) / int_8404a0f3
type
Amnesiac Dissonance
 Persona 3 (Video Game) / int_8404a0f3
comment
Amnesiac Dissonance: Ryoji Mochizuki, AKA Pharos remembers that he's the one who's supposed to bring about The End of the World as We Know It - something he really doesn't want to do.
 Persona 3 (Video Game) / int_8404a0f3
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1.0
 Persona 3 (Video Game) / int_8404a0f3
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8404a0f3
 Persona 3 (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Persona 3 (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: The now-two Protagonists of Persona 3 Portable form a rare Distaff Counterpart version of this.
 Persona 3 (Video Game) / int_8411ab92
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1.0
 Persona 3 (Video Game) / int_8411ab92
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8411ab92
 Persona 3 (Video Game) / int_844b6779
type
Super Mode
 Persona 3 (Video Game) / int_844b6779
comment
Super Mode: Aigis's "Orgia Mode." Aigis and Metis in FES.
 Persona 3 (Video Game) / int_844b6779
featureApplicability
1.0
 Persona 3 (Video Game) / int_844b6779
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_844b6779
 Persona 3 (Video Game) / int_84f4a870
type
Puzzle Boss
 Persona 3 (Video Game) / int_84f4a870
comment
Puzzle Boss The final Full Moon Shadow. Some of the optional Bonus Bosses in Portable.
 Persona 3 (Video Game) / int_84f4a870
featureApplicability
1.0
 Persona 3 (Video Game) / int_84f4a870
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_84f4a870
 Persona 3 (Video Game) / int_85f8dc9d
type
It's All Upstairs from Here
 Persona 3 (Video Game) / int_85f8dc9d
comment
It's All Upstairs from Here: Tartarus is the first, last, and pretty much only dungeon in the game.
 Persona 3 (Video Game) / int_85f8dc9d
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1.0
 Persona 3 (Video Game) / int_85f8dc9d
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_85f8dc9d
 Persona 3 (Video Game) / int_860c8ce3
type
Wistful Amnesia
 Persona 3 (Video Game) / int_860c8ce3
comment
Wistful Amnesia: Used in both endings. Victory-Guided Amnesia: Good ending version though. The members of SEES forget what they did as the Dark Hour erased. They lose their Character Development unless you max out their social link, and even then they've mostly forgotten the friendships they formed with the other team members. It's unclear if even the Protagonist remembers. However, everyone regains their memories on Graduation Day...just in time to find the hero die. Amnesia Missed a Spot: It makes the Bad Ending horrifying for the one character who did remember.
 Persona 3 (Video Game) / int_860c8ce3
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1.0
 Persona 3 (Video Game) / int_860c8ce3
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_860c8ce3
 Persona 3 (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Persona 3 (Video Game) / int_863fa679
comment
What Happened to the Mouse?: What happened to Takaya after he collapsed in laughter atop Tartarus during the ending sequence? Everyone else was sent to the foot of the tower as it went away, so where did he go?
 Persona 3 (Video Game) / int_863fa679
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1.0
 Persona 3 (Video Game) / int_863fa679
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_863fa679
 Persona 3 (Video Game) / int_869ffa6b
type
Random Number God
 Persona 3 (Video Game) / int_869ffa6b
comment
Random Number God: If you're unlucky you'll be mercilessly killed by bosses by random chance, i. e., getting Mudo'd by the Intrepid Knight or charmed the whole battle by the 4th full moon boss. At higher difficulties, getting back attacked meant the protagonist getting attacked several times in a row and dying before you can do anything.
 Persona 3 (Video Game) / int_869ffa6b
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1.0
 Persona 3 (Video Game) / int_869ffa6b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_869ffa6b
 Persona 3 (Video Game) / int_8774fb47
type
Eldritch Abomination
 Persona 3 (Video Game) / int_8774fb47
comment
Eldritch Abomination: Nyx in Persona 3, and Erebus in Persona 3: FES.
 Persona 3 (Video Game) / int_8774fb47
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1.0
 Persona 3 (Video Game) / int_8774fb47
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8774fb47
 Persona 3 (Video Game) / int_87ce64a0
type
Old Save Bonus
 Persona 3 (Video Game) / int_87ce64a0
comment
Old Save Bonus: Creating a new game in FES when you have save data from the original Persona 3 lets you carry over the following from that save; Your Academics, Charm, and Courage rankings, discovered Fusion Spells list, any key items you possess that unlock Persona fusions, and your Persona compendium (However, the Personas in your compendium will be reset to their base level, stats, and skills).
 Persona 3 (Video Game) / int_87ce64a0
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1.0
 Persona 3 (Video Game) / int_87ce64a0
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_87ce64a0
 Persona 3 (Video Game) / int_88da529f
type
The Woman Wearing the Queenly Mask
 Persona 3 (Video Game) / int_88da529f
comment
The Woman Wearing the Queenly Mask: Mitsuru, especially in regards to her original motivations as a member of SEES. She was obsessed with cleaning the mess created by her paternal grandfather when he tried to destroy the world , as she considered it her personal responsibility as both his granddaughter and as heir to the Kirijo Group. Made especially apparent in her character's video recording: she reflects that her Impossibly Cool Clothes are all chosen for her by the family fashion consultant, and that, all other things being equal, she'd rather be wearing the same pink casual dresses Yukari wears.
 Persona 3 (Video Game) / int_88da529f
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1.0
 Persona 3 (Video Game) / int_88da529f
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_88da529f
 Persona 3 (Video Game) / int_8a8afdce
type
Mini-Game
 Persona 3 (Video Game) / int_8a8afdce
comment
Mini-Game: After certain battles, there's a 3-card Monte (involving two to five cards instead) style card game called "Shuffle Time" where you can "win" a new Persona, a new weapon, gold, extra experience, a free healing (either for yourself or the entire party), and/or a visit from Death. Also, the above-mentioned Hot Springs Episode, although the outcome only affects some incidental dialog which occurs shortly thereafter.
 Persona 3 (Video Game) / int_8a8afdce
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1.0
 Persona 3 (Video Game) / int_8a8afdce
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8a8afdce
 Persona 3 (Video Game) / int_8a8b2a87
type
And Knowing Is Half the Battle
 Persona 3 (Video Game) / int_8a8b2a87
comment
And Knowing Is Half the Battle: Phoenix Ranger Featherman R delivers such messages on Apathy Syndrome.
 Persona 3 (Video Game) / int_8a8b2a87
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1.0
 Persona 3 (Video Game) / int_8a8b2a87
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8a8b2a87
 Persona 3 (Video Game) / int_8a9979ed
type
Immunity Disability
 Persona 3 (Video Game) / int_8a9979ed
comment
Immunity Disability: One of the reasons why fighting the Bonus Boss is hard and tedious. You can at most resist her attacks. If you happen to null, absorb or reflect the element she's going to use, you get a 9999 damage Megidolaon to your face instead. This is an exception however, as other times being immune will greatly help you throughout the game.
 Persona 3 (Video Game) / int_8a9979ed
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1.0
 Persona 3 (Video Game) / int_8a9979ed
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8a9979ed
 Persona 3 (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Persona 3 (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: We've got a New Transfer Student, a School Idol, the Class Clown, the Big Man on Campus, the Ojou, a Techno Wizard, a Robot Girl, an Intellectual Animal, an Adorably Precocious Child, and finally, a Jerk with a Heart of Gold. All of them were brought together for the purpose of defeating blob monsters with the physical manifestations of their psyches.
 Persona 3 (Video Game) / int_8ad43dc9
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1.0
 Persona 3 (Video Game) / int_8ad43dc9
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8ad43dc9
 Persona 3 (Video Game) / int_8b6394c
type
These Are Things Man Was Not Meant to Know
 Persona 3 (Video Game) / int_8b6394c
comment
These Are Things Man Was Not Meant to Know: Elizabeth/Theo's response if you ask what's in Octopia's takoyaki.
 Persona 3 (Video Game) / int_8b6394c
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1.0
 Persona 3 (Video Game) / int_8b6394c
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8b6394c
 Persona 3 (Video Game) / int_8b68d9a7
type
Stalker with a Crush
 Persona 3 (Video Game) / int_8b68d9a7
comment
Stalker with a Crush Early in the game, Aigis — for reasons she doesn't fully understand herself — seems to have an obsession with the main character, taking it to the point that she actually breaks into his dorm room to monitor him. We later find out that it's because ten years ago she sealed away the Cosmic Horror's herald inside his body. Her memories of the event were corrupted, which is why she can't explain her desire to be near him. There's an entertaining mini-saga that unfolds between two NPCs: at the start of the year, a girl is stalking a guy she has a massive crush on and slowly becomes repulsed by him. But while she's doing this, he's slowly falling in love with her. Within a month or two, he's the one stalking her. He finally asks her out at the end, gets turned down, and in the epilogue she's back to stalking him while he's not interested.
 Persona 3 (Video Game) / int_8b68d9a7
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1.0
 Persona 3 (Video Game) / int_8b68d9a7
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8b68d9a7
 Persona 3 (Video Game) / int_8b6e8d7
type
Anachronic Order
 Persona 3 (Video Game) / int_8b6e8d7
comment
Anachronic Order: The manga, for whatever reason.
 Persona 3 (Video Game) / int_8b6e8d7
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1.0
 Persona 3 (Video Game) / int_8b6e8d7
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8b6e8d7
 Persona 3 (Video Game) / int_8cb1a369
type
Took a Level in Jerkass
 Persona 3 (Video Game) / int_8cb1a369
comment
Took a Level in Jerkass: Yukari in The Answer. She gets better.
 Persona 3 (Video Game) / int_8cb1a369
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1.0
 Persona 3 (Video Game) / int_8cb1a369
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8cb1a369
 Persona 3 (Video Game) / int_8cb844c6
type
Mr. Exposition
 Persona 3 (Video Game) / int_8cb844c6
comment
Mr. Exposition: Metis in The Answer, played perfectly straight.
 Persona 3 (Video Game) / int_8cb844c6
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1.0
 Persona 3 (Video Game) / int_8cb844c6
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8cb844c6
 Persona 3 (Video Game) / int_8e20979
type
Wham Episode
 Persona 3 (Video Game) / int_8e20979
comment
Wham Episode: The October, November and December Full Moons, each one more Whammy than the last.
 Persona 3 (Video Game) / int_8e20979
featureApplicability
1.0
 Persona 3 (Video Game) / int_8e20979
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8e20979
 Persona 3 (Video Game) / int_8e92e125
type
Lawyer-Friendly Cameo
 Persona 3 (Video Game) / int_8e92e125
comment
Lawyer-Friendly Cameo One available Persona is Ghost Rider... Er, we mean Hell Biker. Bonus points for its original Japanese name being Hell's Angel. The Gigas Shadows are blatantly patterned after Hulk Hogan.
 Persona 3 (Video Game) / int_8e92e125
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1.0
 Persona 3 (Video Game) / int_8e92e125
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8e92e125
 Persona 3 (Video Game) / int_8e971de4
type
Tournament Arc
 Persona 3 (Video Game) / int_8e971de4
comment
Tournament Arc: In The Answer, the splintered party members organize a short tournament to settle their differences. Naturally, the main character's faction winds up fighting everybody else, two at a time.
 Persona 3 (Video Game) / int_8e971de4
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1.0
 Persona 3 (Video Game) / int_8e971de4
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8e971de4
 Persona 3 (Video Game) / int_8e9cf84e
type
 Persona 3 (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The Portable version's English localization, while as good as the console versions for the most part, has translation hiccups on some lines, not helped by its Visual Novel format adding more text and the female main character's route on top of that. Very few certain lines do not sync with the voiceover, there are typos and missing punctuation marks, and, in a couple minor events, outright untranslated lines. From the male protagonist's route, Yuko's Rank 8 S. Link event renders the line ">Yuko is a bit troubled." in broken Japanese (due to the kanji characters being removed). Another instance of untranslated text comes from talking to Fuuka in the dorm on 7/25 or 7/26. In this case, the translators forgot to translate Fuuka's response to the player's "No" option on the latter date. One of the New Game+ endings becomes Narm due to one of the gasps being rendered as "*gas*". The "Attack" description on the battle menu for Pierce-type weapons repeats the "equipped weapon" part. On the map of Tatsumi Port Island, street names and other places are in French. Moonlight Bridge is rendered as "Pont Léger de Lune", despite "léger" meaning "light" as in "not heavy". Weirdly, on the same map there's also "Marina d'île de clair de lune" which translates correctly, if only a bit clunky, as "Moonlight Island Marina".
 Persona 3 (Video Game) / int_8e9cf84e
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1.0
 Persona 3 (Video Game) / int_8e9cf84e
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8e9cf84e
 Persona 3 (Video Game) / int_8ef99dbb
type
Pin-Pulling Teeth
 Persona 3 (Video Game) / int_8ef99dbb
comment
Pin-Pulling Teeth: Upon being defeated near the top of Tartarus, a wounded Jin stays behind and does this to blow up the Shadows climbing up from lower floors.
 Persona 3 (Video Game) / int_8ef99dbb
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1.0
 Persona 3 (Video Game) / int_8ef99dbb
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8ef99dbb
 Persona 3 (Video Game) / int_8f50849
type
Credits Medley
 Persona 3 (Video Game) / int_8f50849
comment
Credits Medley: Inverted in a strange way. The FES rerelease features a new opening with a new song, which combines and remixes elements of several other songs in the game - most notably the credits theme.
 Persona 3 (Video Game) / int_8f50849
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1.0
 Persona 3 (Video Game) / int_8f50849
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_8f50849
 Persona 3 (Video Game) / int_912b24c4
type
Art Shift
 Persona 3 (Video Game) / int_912b24c4
comment
Art Shift: A series-wide example. This is not only the first Persona game where Shigenori Soejima designed the characters and setting, but it's also his first doing this job for any of the Shin Megami Tensei spinoff games, as SMT's main artist, Kazuma Kaneko, provided the art for the first three games. Soejima did work on earlier projects, but mainly as a debugger, and he illustrated the in-game character portraits for the Persona 2 duology. The end result is a switch from the harsher, slightly surrealist aesthetic that permeates Persona's parent series and other spinoffs into something that's softer and more anime-like with a reliance on either flat or blurry colors to portray a certain mood.
 Persona 3 (Video Game) / int_912b24c4
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1.0
 Persona 3 (Video Game) / int_912b24c4
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_912b24c4
 Persona 3 (Video Game) / int_9183215d
type
Last Disc Magic
 Persona 3 (Video Game) / int_9183215d
comment
Last Disc Magic: Messiah, the ultimate form of the Judgement Arcana, and one of the last Personae you get. It's about as strong as you'd expect. The "severe damage" forms of the elemental spells, only available from high-level personae that mostly require you to finish a social link to unlock. All except the fire spell are single-target only, but by that point you should have the SP to spend quite comfortably.
 Persona 3 (Video Game) / int_9183215d
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1.0
 Persona 3 (Video Game) / int_9183215d
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9183215d
 Persona 3 (Video Game) / int_926e0d7d
type
Hot Springs Episode
 Persona 3 (Video Game) / int_926e0d7d
comment
Also, the above-mentioned Hot Springs Episode, although the outcome only affects some incidental dialog which occurs shortly thereafter.
 Persona 3 (Video Game) / int_926e0d7d
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1.0
 Persona 3 (Video Game) / int_926e0d7d
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_926e0d7d
 Persona 3 (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Persona 3 (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Some Tower Guardians have a high defense to either spells or physical attacks.
 Persona 3 (Video Game) / int_92a1fa1b
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1.0
 Persona 3 (Video Game) / int_92a1fa1b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_92a1fa1b
 Persona 3 (Video Game) / int_940a5958
type
Artificial Stupidity
 Persona 3 (Video Game) / int_940a5958
comment
Still played straight thanks to your teammates using said spells at the worst possible times. Even if the spells aren't useless, they're tremendously situational. The straightest example is Yukari keeping Charmdi the entire game. A team member's skill slot being permanently taken by a single-target status heal that only works for one status is obviously a bad idea. On the useful side, Charm is probably the single most devastating status you can have and when it's a threat you will be glad it's there.
 Persona 3 (Video Game) / int_940a5958
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1.0
 Persona 3 (Video Game) / int_940a5958
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_940a5958
 Persona 3 (Video Game) / int_940b3c0
type
Irrelevant Sidequest
 Persona 3 (Video Game) / int_940b3c0
comment
Irrelevant Sidequest: Justified by having either Elizabeth or Theodore wishing to test your resourcefulness and power (or just indulge their curiosity about the outside world, such as ordering you to obtain a takoyaki).
 Persona 3 (Video Game) / int_940b3c0
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1.0
 Persona 3 (Video Game) / int_940b3c0
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_940b3c0
 Persona 3 (Video Game) / int_9484fe56
type
Discount Card
 Persona 3 (Video Game) / int_9484fe56
comment
Discount Card: Officer Kurosawa will sometimes offer weapons and accessories at a cheaper price on specific days.
 Persona 3 (Video Game) / int_9484fe56
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1.0
 Persona 3 (Video Game) / int_9484fe56
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9484fe56
 Persona 3 (Video Game) / int_950bbfa7
type
Take a Third Option
 Persona 3 (Video Game) / int_950bbfa7
comment
Take a Third Option: Aigis's decision in the PC arena battles in The Answer. Yukari and Mitsuru want to use the time key to go back and see the Main Character again, Akihiko and Ken want to respect the decisions the main character made, and Junpei and Koromaru want to beat the crap out of everyone until they listen to reason. Aigis takes a fourth option — to watch the miracle being performed so they can figure out what, exactly, the Main Character knew when he made his sacrifice.
 Persona 3 (Video Game) / int_950bbfa7
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1.0
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_950bbfa7
 Persona 3 (Video Game) / int_95265081
type
Leeroy Jenkins
 Persona 3 (Video Game) / int_95265081
comment
Leeroy Jenkins: Junpei gets suckered into doing this during the monorail incident. Naturally you end up having to catch up with him and help him out, but he isn't too happy about it.
 Persona 3 (Video Game) / int_95265081
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1.0
 Persona 3 (Video Game) / int_95265081
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_95265081
 Persona 3 (Video Game) / int_952d21ec
type
Bus Crash
 Persona 3 (Video Game) / int_952d21ec
comment
The dying young man, Akinari mysteriously fades from existance. It is later revealed that he died later in the link.
 Persona 3 (Video Game) / int_952d21ec
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1.0
 Persona 3 (Video Game) / int_952d21ec
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_952d21ec
 Persona 3 (Video Game) / int_955f0c47
type
GottaKillEmAll
 Persona 3 (Video Game) / int_955f0c47
comment
Gotta Kill Em All: The initial goal of SEES is to defeat the twelve Full Moon Shadows that have been popping up ever since the protagonist first joined the party. Unfortunately, in doing so, they release the herald of Nyx, the Anthropomorphic Personification of death, who had been split in twelve by Aigis and sealed inside the protagonist ten years ago.
 Persona 3 (Video Game) / int_955f0c47
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1.0
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_955f0c47
 Persona 3 (Video Game) / int_9578e935
type
Bare Your Midriff
 Persona 3 (Video Game) / int_9578e935
comment
Bare Your Midriff: Mitsuru and Yukari can be equipped with fanservice-y clothes that reveal a lot of their skin, particularly their midriff. Some Personae also apply to this, such as Scatach.
 Persona 3 (Video Game) / int_9578e935
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1.0
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Persona 3 (Video Game) / int_9578e935
 Persona 3 (Video Game) / int_9591377d
type
Heel Realization
 Persona 3 (Video Game) / int_9591377d
comment
And an interesting variation: when the Appriser of Death realizes who he really is and what he will cause, and shares this information with his friends —friends with whom he had eaten ramen with, peeped on girls with, attended classes with, and enjoyed hot baths with at an onsen during a school trip. It hits them all pretty hard with the implications of all the time they've spent together. And even then, although he can willingly change back and forth into his true form, he will still sit quietly and converse with his friends about the ultimate outcome.
 Persona 3 (Video Game) / int_9591377d
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1.0
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Persona 3 (Video Game) / int_9591377d
 Persona 3 (Video Game) / int_9631a8f1
type
Power of the God Hand
 Persona 3 (Video Game) / int_9631a8f1
comment
Power of the God Hand: The single strongest Strike attack is named God's Hand and depicted as a giant golden fist striking from the sky.
 Persona 3 (Video Game) / int_9631a8f1
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1.0
 Persona 3 (Video Game) / int_9631a8f1
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9631a8f1
 Persona 3 (Video Game) / int_967fb42a
type
Prolonged Prologue
 Persona 3 (Video Game) / int_967fb42a
comment
Prolonged Prologue: The game has a little over an hour of cutscenes (and one battle sequence) between the start of the game and your first opportunity to save.
 Persona 3 (Video Game) / int_967fb42a
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1.0
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Persona 3 (Video Game) / int_967fb42a
 Persona 3 (Video Game) / int_96e967f8
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Anti-Climax Boss
 Persona 3 (Video Game) / int_96e967f8
comment
Takaya is much more deadly in cutscenes than he is in a genuine battle.
 Persona 3 (Video Game) / int_96e967f8
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1.0
 Persona 3 (Video Game) / int_96e967f8
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Persona 3 (Video Game) / int_96e967f8
 Persona 3 (Video Game) / int_970c790a
type
Big Bad
 Persona 3 (Video Game) / int_970c790a
comment
Big Bad: Nyx, though she doesn't really want to destroy the world.
 Persona 3 (Video Game) / int_970c790a
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1.0
 Persona 3 (Video Game) / int_970c790a
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_970c790a
 Persona 3 (Video Game) / int_9723e2cd
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Where Does He Get All Those Wonderful Toys?
 Persona 3 (Video Game) / int_9723e2cd
comment
Where Does He Get All Those Wonderful Toys?: Officer Kurosawa sells the main characters weapons and armor. This doesn't explain where he gets all these functional medieval weapons, however.
 Persona 3 (Video Game) / int_9723e2cd
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1.0
 Persona 3 (Video Game) / int_9723e2cd
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9723e2cd
 Persona 3 (Video Game) / int_97919578
type
Class Trip
 Persona 3 (Video Game) / int_97919578
comment
Class Trip: The junior and senior classes take a trip to Kyoto. The Hot Springs Episode happens during this trip.
 Persona 3 (Video Game) / int_97919578
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1.0
 Persona 3 (Video Game) / int_97919578
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_97919578
 Persona 3 (Video Game) / int_9843be73
type
As You Know
 Persona 3 (Video Game) / int_9843be73
comment
As You Know: Ikutsuki gives his early explanations about Shadows and the Dark Hour while conversing with everyone who is in SEES at that point, even saying the trope name word for word. Obviously, this is purely for the audience's benefit.
 Persona 3 (Video Game) / int_9843be73
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1.0
 Persona 3 (Video Game) / int_9843be73
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9843be73
 Persona 3 (Video Game) / int_9858c391
type
Chick Magnet
 Persona 3 (Video Game) / int_9858c391
comment
Early on, Akihiko asks you and Junpei to meet him at the police station...while surrounded by a group of (according to Junpei) very attractive girls. Humourously, Akihiko completely ignores them for the whole event, implying that he's used to this trope and even finds it rather annoying.
 Persona 3 (Video Game) / int_9858c391
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1.0
 Persona 3 (Video Game) / int_9858c391
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Persona 3 (Video Game) / int_9858c391
 Persona 3 (Video Game) / int_993cf18f
type
Not So Different
 Persona 3 (Video Game) / int_993cf18f
comment
Not So Different: Shinjiro pretty much tells this to Ken when Ken tells Shinjiro that he's going to kill him to avenge his mother, who died when Shinjiro accidentally lost control of his persona. Shinjiro tells Ken that if he goes through with killing him, he'll become what Shinji was to him and regret it later on in life. Also both think that the Female Protagonist should spend time with other people instead of them and in romance both are shocked that the protagonist would return their feelings. (Shinji is planning on dying and doesn't think he's worth it and Ken's Just a Kid and any kid would be surprised that a Precocious Crush is mutual. Both don't mind but Ken is rightfully nervous about it.)
 Persona 3 (Video Game) / int_993cf18f
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1.0
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Persona 3 (Video Game) / int_993cf18f
 Persona 3 (Video Game) / int_99db4d48
type
Necessary Fail
 Persona 3 (Video Game) / int_99db4d48
comment
Necessary Fail: On the Male Protagonist's route, regardless of your choice, at rank nine the Moon will inevitably reverse. This is rectified shortly thereafter on the same night, though.
 Persona 3 (Video Game) / int_99db4d48
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1.0
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_99db4d48
 Persona 3 (Video Game) / int_9a1de231
type
School Festival
 Persona 3 (Video Game) / int_9a1de231
comment
School Festival: The Culture Festival, subverted (unfortunately for some).
 Persona 3 (Video Game) / int_9a1de231
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-0.3
 Persona 3 (Video Game) / int_9a1de231
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Persona 3 (Video Game) / int_9a1de231
 Persona 3 (Video Game) / int_9b54d536
type
Evil Counterpart
 Persona 3 (Video Game) / int_9b54d536
comment
Evil Counterpart: Strega, a group of Persona-users opposing the heroes' own group SEES, sees themselves as this. Since both groups report to the same guy and Strega never manages to do much to stop SEES, their "Evil Counterpart" status is Takaya's wishful thinking.
 Persona 3 (Video Game) / int_9b54d536
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1.0
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9b54d536
 Persona 3 (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Persona 3 (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Level 6 Courage bestows upon you, quite literally, the title of Badass. Happens to the S.E.E.S (except Koromaru) as they obtain their respective Ultimate Persona, especially Junpei who receives his in the middle of a fight against Strega, while the others simply obtain theirs in their free time. This upgrade is also reflected in gameplay as their resistance upgrades into an immunity and they begin learning stronger skills in the higher levels.
 Persona 3 (Video Game) / int_9bcd82c0
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Persona 3 (Video Game) / int_9bcd82c0
 Persona 3 (Video Game) / int_9bee1a7f
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Eldritch Location
 Persona 3 (Video Game) / int_9bee1a7f
comment
Eldritch Location: Tartarus and the Abyss of Time.
 Persona 3 (Video Game) / int_9bee1a7f
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1.0
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9bee1a7f
 Persona 3 (Video Game) / int_9bf49893
type
I Can't Believe a Guy Like You Would Notice Me
 Persona 3 (Video Game) / int_9bf49893
comment
Also both think that the Female Protagonist should spend time with other people instead of them and in romance both are shocked that the protagonist would return their feelings. (Shinji is planning on dying and doesn't think he's worth it and Ken's Just a Kid and any kid would be surprised that a Precocious Crush is mutual. Both don't mind but Ken is rightfully nervous about it.)
 Persona 3 (Video Game) / int_9bf49893
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1.0
 Persona 3 (Video Game) / int_9bf49893
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9bf49893
 Persona 3 (Video Game) / int_9bfbf9f3
type
Chainmail Bikini
 Persona 3 (Video Game) / int_9bfbf9f3
comment
The female-only Chainmail Bikini style "High Cut Armor", in Persona 3: Portable renamed to "Battle Panties". It significantly raises a party members' attack and defense, can be gotten early on in the game and isn't usurped as the best armor for a while. However, it's also very skimpy and one the few costumes that the girls will comment on specifically if you equip it (usually you get a generic "thanks!" message, but with the HCA you get a "...really? I have to wear this?" one instead).
 Persona 3 (Video Game) / int_9bfbf9f3
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1.0
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9bfbf9f3
 Persona 3 (Video Game) / int_9c73b5b2
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Let Them Die Happy
 Persona 3 (Video Game) / int_9c73b5b2
comment
Let Them Die Happy: Essentially the motivation behind Ryoji's request to kill him — doing so would erase everyone's memories of the Dark Hour and their knowledge of their own doom.
 Persona 3 (Video Game) / int_9c73b5b2
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1.0
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Persona 3 (Video Game) / int_9c73b5b2
 Persona 3 (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Persona 3 (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Played straight at times and averted at others. There's a First-Episode Twist in that the full moon counter is visible in the corner of the screen from the very beginning, even before the full moon has any significance whatsoever. It's also easy to get suspicious of the game being almost over on two counts when you beat the last full moon Shadow. First, you still don't have a maxed Fool link (at Rank 6 before the fight), which is independent of your actions, and second, the aftermath of Shinjiro's death has each member of SEES beginning to find their resolve and gain their Ultimate Personas. When you face the November full moon Shadow, only Akihiko, Ken, and Fuuka have them; in fact, if you talk to Aigis one night after Fuuka's transforms, she'll even mention that more transformations are on the way. On the other hand, the game goes out of its way to avert this by adding useless information to the interface in order to make it consistent. Fuuka and her Persona have a full set of battle stats even though she never enters battle. Similarly, Shinjiro's Persona has a full set of skills he can learn as he levels, even though he'll die before learning most of them unless the player goes out of their way to level-grind him during the month of September. Another aversion comes in hiding the true length of the game by the amount of learned skills. For cast members, you might underestimate how far they'll meaningfully progress but you later unlock the second form of the characters' personas, which opens spells further than they would otherwise have learned. A Double Subversion comes in when the game attempts to hide how long the game is playable. Normally, a player would expect the game to go through every day up until the end of the game, but this is not the case. It has really random and useless crap in the calendar that barely has any kind of significance used in the game other than as special holidays, taking exams, and doing special stuff with friends/social links/what have you. Additionally, the month of January is the last month fully playable if on the Good End. However, the game skips to March 3 in both endings and plays until March 5 (March 4 is only playable in the Good End), which is significant since this is before the Graduation Reception, a diverging point in both the Bad End and Good End.
 Persona 3 (Video Game) / int_9cb3e22e
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Persona 3 (Video Game) / int_9cb3e22e
 Persona 3 (Video Game) / int_9cd24d8a
type
Locomotive Level
 Persona 3 (Video Game) / int_9cd24d8a
comment
Locomotive Level: The first boss of the game, Priestess, hijacks a train you're investigating.
 Persona 3 (Video Game) / int_9cd24d8a
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1.0
 Persona 3 (Video Game) / int_9cd24d8a
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9cd24d8a
 Persona 3 (Video Game) / int_9ce6492a
type
Taking the Bullet
 Persona 3 (Video Game) / int_9ce6492a
comment
Taking the Bullet: Shinjiro literally takes a bullet for Ken, after he had already been shot once. By a high caliber round, at that. In Portable, after reaching certain level of Social Link with SEES, there is a chance that one of your teammates will take damage from attack that would kill the MC. Since losing the leader means Game Over, it's pretty helpful.
 Persona 3 (Video Game) / int_9ce6492a
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1.0
 Persona 3 (Video Game) / int_9ce6492a
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9ce6492a
 Persona 3 (Video Game) / int_9d0daa7d
type
Last Episode Theme Reprise
 Persona 3 (Video Game) / int_9d0daa7d
comment
Last Episode Theme Reprise: Twice on the final day - battle against Nyx Avatar is set to "Battle for Everyone's Souls", rockin' remix of the Velvet Room theme, and Nyx herself is fought to the sound of "Burn My Dread -Last Battle-", remix of the opening.
 Persona 3 (Video Game) / int_9d0daa7d
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Persona 3 (Video Game) / int_9d0daa7d
 Persona 3 (Video Game) / int_9d12bbc1
type
Foreshadowing
 Persona 3 (Video Game) / int_9d12bbc1
comment
The words that flash up on the screen during the opening heavily imply that the main character will die by the end of the game. In addition, there is a fair bit of Foreshadowing of the connection between the protagonist, Pharos and Ryoji, shows some vague imagery of Shinjiro's and Ikutsuki's deaths, and the lyrics of the theme song hint at the main character's death, with references to a "ticking clock".
 Persona 3 (Video Game) / int_9d12bbc1
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1.0
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9d12bbc1
 Persona 3 (Video Game) / int_9d3b4703
type
This Is Reality
 Persona 3 (Video Game) / int_9d3b4703
comment
This Is Reality: To quote Mitsuru early on: "This isn't a game, Akihiko." (Right)
 Persona 3 (Video Game) / int_9d3b4703
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1.0
 Persona 3 (Video Game) / int_9d3b4703
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Persona 3 (Video Game) / int_9d3b4703
 Persona 3 (Video Game) / int_9d61fd2c
type
Traumatic Superpower Awakening
 Persona 3 (Video Game) / int_9d61fd2c
comment
Traumatic Superpower Awakening: Apparently required in order to summon a Persona.
 Persona 3 (Video Game) / int_9d61fd2c
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1.0
 Persona 3 (Video Game) / int_9d61fd2c
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9d61fd2c
 Persona 3 (Video Game) / int_9d6427ec
type
Time Travel
 Persona 3 (Video Game) / int_9d6427ec
comment
Time Travel: Prominently featured in Persona 3: FES, with numerous iterations. Intangible Time Travel: Most of the "Doors of Time" only allow the party to view the event in question without being able to interact with it. Portal to the Past: One of the "Doors of Time" leads to a past version of Paulownia Mall, allowing the team to buy supplies. Temporal Paradox: At one point late in the game, Junpei voices the worry that by traveling back in time to see the Main Character one more time, they'll undo their defeat of Nyx in the previous time.
 Persona 3 (Video Game) / int_9d6427ec
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1.0
 Persona 3 (Video Game) / int_9d6427ec
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9d6427ec
 Persona 3 (Video Game) / int_9dab0a6e
type
Continuity Nod
 Persona 3 (Video Game) / int_9dab0a6e
comment
Continuity Nod: Quite a few to the previous games. Their presence would normally lead one to assume they're all in the same continuity, but a number of differences has lead to no little confusion among the fanbase as to whether 3 and its successors are in the same continuity as the first three games, set in an Alternate Continuity, or represent a Continuity Reboot. However, according to this surprisingly obscure interview with Persona 4's staff, the games do all take place in the same world. The Kirijo Group used to be part of the Nanjo Group from Persona and 2. Igor and the Velvet Room appear once again, Igor with an identical appearance to his other appearances and in the same role, and the Velvet Room still blue as always, although its appearance has changed from the previous installments (and would continue to change in subsequent titles). Characters from Persona 1 and 2 are referred to on the television in the lounge. In the English localization, there are many references to Persona 2 in the aptly named MMORPG Innocent Sin, mostly related to Maya and Tatsuya (in the original Japanese version, the MMO was named Devil Busters and the screen names were Y-Ko and N-Jima). Additionally, a number of characters and locations from Persona 4 cameo in Persona 3 Portable: The power outage which cancels Rise's appearance at Escapade is discussed during the Hermit full moon mission. Yukiko, the town of Inaba, and the Amagi Inn appear in the female protagonist's story, and Chie is mentioned. Kashiwagi, a teacher in Persona 4, appears in the male protagonist's story.
 Persona 3 (Video Game) / int_9dab0a6e
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1.0
 Persona 3 (Video Game) / int_9dab0a6e
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9dab0a6e
 Persona 3 (Video Game) / int_9e447c8c
type
Suspiciously Apropos Music
 Persona 3 (Video Game) / int_9e447c8c
comment
Suspiciously Apropos Music: The remix of "Burn My Dread" used for the final battle is an in-universe song, as the protagonist is seen listening to it in the opening. The song contains lyrics about how the game is almost over, the hardships the protagonist had to go through to reach this point, and that this is the hero's last chance to save the world.
 Persona 3 (Video Game) / int_9e447c8c
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1.0
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_9e447c8c
 Persona 3 (Video Game) / int_9e8a2db8
type
Ignorance Is Bliss
 Persona 3 (Video Game) / int_9e8a2db8
comment
Ignorance Is Bliss: Lampshaded by Ken in the dorm during December where the "normal people" don't even have to worry about the coming of Nyx and The Fall. Ryoji also makes this case to the protagonist shortly before Nyx's arrival, and the ending you get is determined by whether or not you agree with him.
 Persona 3 (Video Game) / int_9e8a2db8
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1.0
 Persona 3 (Video Game) / int_9e8a2db8
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 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_9e8a2db8
 Persona 3 (Video Game) / int_9eb11fac
type
Weak, but Skilled
 Persona 3 (Video Game) / int_9eb11fac
comment
Weak, but Skilled: The Michael Persona has a full-team heal, two ma-dyne spells, repels his weakness, and learns the unique move Heaven's Blade, which has the highest critical rate in the game and will do almost as much damage as Brave Blade. However, he has very low stats that don't grow easily.
 Persona 3 (Video Game) / int_9eb11fac
featureApplicability
1.0
 Persona 3 (Video Game) / int_9eb11fac
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_9eb11fac
 Persona 3 (Video Game) / int_9edbda07
type
Elite Mooks
 Persona 3 (Video Game) / int_9edbda07
comment
Elite Mooks: The enemies represented as "purple slimes" of one block are actually normal mooks encountered on the next block. Considering the level ranges being significant when exploring blocks, these kinds of enemies prove to be a challenge compared to the other enemies encountered on the current block.
 Persona 3 (Video Game) / int_9edbda07
featureApplicability
1.0
 Persona 3 (Video Game) / int_9edbda07
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_9edbda07
 Persona 3 (Video Game) / int_9f41fabe
type
Elite Tweak
 Persona 3 (Video Game) / int_9f41fabe
comment
Elite Tweak: With a bit of effort, Lilim can be fused with all four basic elemental spells, making her pretty much the only Persona you'll need to fight with until level 20 or so. Having no elemental weaknesses and a reasonably high magic stat is the icing on the cake. Helel can be this as it is possible to fuse him in such a way that he can cast multi-target elemental spells for no mana, or be completely immune to all types of damage (except Almighty as its unblockable). The methods for doing this however can politely be described as "time consuming and prone to randomness" and impolitely described as "completely insane".
 Persona 3 (Video Game) / int_9f41fabe
featureApplicability
1.0
 Persona 3 (Video Game) / int_9f41fabe
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_9f41fabe
 Persona 3 (Video Game) / int_9f6fb586
type
Leitmotif
 Persona 3 (Video Game) / int_9f6fb586
comment
Leitmotif: The main melody of the ending song, Memories of You is part of the song that plays during Social Link scenes, Joy. Bittersweet and borderline depressing when you consider that these scenes are the memories the Protagonist is leaving with his/her lovers and friends.
 Persona 3 (Video Game) / int_9f6fb586
featureApplicability
1.0
 Persona 3 (Video Game) / int_9f6fb586
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_9f6fb586
 Persona 3 (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Persona 3 (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: Mostly due to your protagonist's regular schedule of Wake Up, Go to School, Save the World. The game announces when the "clock" progresses to the next time of day (or the next day). Feel free to take the monorail back and forth across the city as many times as you want while doing Fetch Quests; it takes no time. But leave your dorm on Sunday, realize right outside the door that you forgot to do something, and try to go back in? The act of walking through the door will take all day, and it'll be evening by the time you make it inside.
 Persona 3 (Video Game) / int_9f93adcd
featureApplicability
1.0
 Persona 3 (Video Game) / int_9f93adcd
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_9f93adcd
 Persona 3 (Video Game) / int_a0b2a1a8
type
Amazing Technicolor Battlefield
 Persona 3 (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: The fifth Block of Tartarus where the floors are made up multi-colored tiles despite the near-dark atmosphere.
 Persona 3 (Video Game) / int_a0b2a1a8
featureApplicability
1.0
 Persona 3 (Video Game) / int_a0b2a1a8
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a0b2a1a8
 Persona 3 (Video Game) / int_a18042f1
type
Left the Background Music On
 Persona 3 (Video Game) / int_a18042f1
comment
Left the Background Music On: The opening theme, "Burn My Dread," is actually the piece that the Main Character is constantly listening to in his "Atlus Audio" MP3 player, as evidenced during his arrival at Tatsumi Port Island and during the Final Battle.
 Persona 3 (Video Game) / int_a18042f1
featureApplicability
1.0
 Persona 3 (Video Game) / int_a18042f1
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a18042f1
 Persona 3 (Video Game) / int_a332c577
type
Transgender Fetishization
 Persona 3 (Video Game) / int_a332c577
comment
Transgender Fetishization: During the Beach Episode where the guys go out and try to pick up a girl, they find a girl that's interested in them only to discover that she is transgender/crossdressing. The scene is Played for Laughs and is one of the few examples of a girl who is aggressively pursuing sex.
 Persona 3 (Video Game) / int_a332c577
featureApplicability
1.0
 Persona 3 (Video Game) / int_a332c577
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a332c577
 Persona 3 (Video Game) / int_a3912d0e
type
Sexy Discretion Shot
 Persona 3 (Video Game) / int_a3912d0e
comment
Sexy Discretion Shot: Whenever you max out with a girl, the camera fades to black and says "You spend a tender moment with her." In Portable, it's "You spend a long time with" them.
 Persona 3 (Video Game) / int_a3912d0e
featureApplicability
1.0
 Persona 3 (Video Game) / int_a3912d0e
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a3912d0e
 Persona 3 (Video Game) / int_a456a8a9
type
Randomly Generated Levels
 Persona 3 (Video Game) / int_a456a8a9
comment
Randomly Generated Levels: The game randomly generates most of the non-boss floors of Tartarus, although it follows a few design rules. For instance, floors between a Tartarus Boss and a plot-determined barrier will invariably be smaller than the norm, and the party will usually appear extremely close to the stairs to the next floor (with the small inconvenience that The Reaper will spawn that much faster, too.)
 Persona 3 (Video Game) / int_a456a8a9
featureApplicability
1.0
 Persona 3 (Video Game) / int_a456a8a9
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a456a8a9
 Persona 3 (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Persona 3 (Video Game) / int_a4c37cbe
comment
Mood Whiplash: A few of the social links plots (Hierophant, most school activated ones) are fairly light.
 Persona 3 (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Persona 3 (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a4c37cbe
 Persona 3 (Video Game) / int_a5001f7f
type
Chekhov's Classroom
 Persona 3 (Video Game) / int_a5001f7f
comment
Chekhov's Classroom: Mr. Edogawa, a teacher obsessed with magic explains the significance of the Major Arcana of the tarot about halfway through the game. This becomes at least marginally important when the Final Boss states that Death, the 13th Arcana, represents the end. However, as the teacher explained way back when, Death is merely a change, not the end, and there are another 8 Major Arcana after Death, which allows the protagonist to use the true final arcana, The World, to defeat Nyx.
 Persona 3 (Video Game) / int_a5001f7f
featureApplicability
1.0
 Persona 3 (Video Game) / int_a5001f7f
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a5001f7f
 Persona 3 (Video Game) / int_a52d2915
type
Colour-Coded Timestop
 Persona 3 (Video Game) / int_a52d2915
comment
Colour-Coded Timestop: During the Dark Hour, there is a green filter over the world.
 Persona 3 (Video Game) / int_a52d2915
featureApplicability
1.0
 Persona 3 (Video Game) / int_a52d2915
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a52d2915
 Persona 3 (Video Game) / int_a5f0752f
type
Rule of Drama
 Persona 3 (Video Game) / int_a5f0752f
comment
Rule of Drama: A solid rule for the Dark Hour is that electricity doesn't work (with the exception of Mitsuru's bike and the dorm computer, explained as "special"). The streetlights however are still on when Shinjiro dies. Naturally fans have poked fun at it.
 Persona 3 (Video Game) / int_a5f0752f
featureApplicability
1.0
 Persona 3 (Video Game) / int_a5f0752f
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a5f0752f
 Persona 3 (Video Game) / int_a5fb0d24
type
Healing Factor
 Persona 3 (Video Game) / int_a5fb0d24
comment
Shinjiro and Junpei take gunshots that are life-threatening in cutscenes, and the former actually dies from it. In battle, they're merely annoying. Chidori's Healing Factor is repeatedly mentioned and is a factor in gameplay; however, other characters have Personas with healing magic and that healing magic is never used to actually heal anyone who could stand to use it outside of a battle, including a bleeding-out Shinjiro. An early example is Akihiko's bruised rib, which keeps him from joining your party until a month or two into the game.
 Persona 3 (Video Game) / int_a5fb0d24
featureApplicability
1.0
 Persona 3 (Video Game) / int_a5fb0d24
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a5fb0d24
 Persona 3 (Video Game) / int_a65288e2
type
Ascended Extra
 Persona 3 (Video Game) / int_a65288e2
comment
Ascended Extra: A variation in the Portable re-release, in that the female protagonist has Social Links with every member of SEES along with the plot-important Ryoji Mochizuki, whereas the male protagonist only has links with SEES' female members (and Aigis isn't even one of them in the original release of the game). As a result, Character Development for the guys is mostly seen or influenced by other characters, with Shinjiro in particular bordering on a Satellite Character because he's only in your party for one in-game month before getting Killed Off for Real. The additional "date" requests also lets the player see more of Elizabeth in the FES re-release.
 Persona 3 (Video Game) / int_a65288e2
featureApplicability
1.0
 Persona 3 (Video Game) / int_a65288e2
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a65288e2
 Persona 3 (Video Game) / int_a754fa9a
type
Instant Death Bullet
 Persona 3 (Video Game) / int_a754fa9a
comment
Instant Death Bullet: Junpei gets shot by Takaya once and dies immediately. He gets better, though. Doubly dubious in that he had no trouble with Chidori stabbing him with axes just five minutes earlier thanks to Gameplay and Story Segregation. Averted by Shinji. It takes two, and even then he still has enough energy to get up and walk a few steps away.
 Persona 3 (Video Game) / int_a754fa9a
featureApplicability
-1.0
 Persona 3 (Video Game) / int_a754fa9a
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a754fa9a
 Persona 3 (Video Game) / int_a7aef9ff
type
Obfuscating Stupidity
 Persona 3 (Video Game) / int_a7aef9ff
comment
Obfuscating Stupidity: Subverted with Ikutsuki. After The Reveal, it seems that all of his terrible jokes were just an act to throw off suspicion. However, a video of him in FES shows that he still makes those jokes when no one is around, and he finds them genuinely funny.
 Persona 3 (Video Game) / int_a7aef9ff
featureApplicability
-0.3
 Persona 3 (Video Game) / int_a7aef9ff
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a7aef9ff
 Persona 3 (Video Game) / int_a8559a9f
type
RealLife
 Persona 3 (Video Game) / int_a8559a9f
comment
The numerous soft drinks in this game all have names that play on the names of their Real Life equivalents and also reference popular TV shows, video games, and even gaming conventions. For example, "Cylon Tea," described ingame as coming in 12 different flavors, and the BauerBar keeps you going for 24 hours. Other examples are Ciello Mist (Sierra Mist), SoBay (SoBe), and Mad Bull (Red Bull).
 Persona 3 (Video Game) / int_a8559a9f
featureApplicability
1.0
 Persona 3 (Video Game) / int_a8559a9f
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a8559a9f
 Persona 3 (Video Game) / int_a8826e1e
type
Giant Mook
 Persona 3 (Video Game) / int_a8826e1e
comment
Giant Mook: The Tower Boss Shadows are essentially "upgraded" versions of the normal enemy Shadows.
 Persona 3 (Video Game) / int_a8826e1e
featureApplicability
1.0
 Persona 3 (Video Game) / int_a8826e1e
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a8826e1e
 Persona 3 (Video Game) / int_a8f9cca9
type
Preexisting Encounters
 Persona 3 (Video Game) / int_a8f9cca9
comment
Preexisting Encounters: Tartarus and other areas with Mooks use the skippable variety.
 Persona 3 (Video Game) / int_a8f9cca9
featureApplicability
1.0
 Persona 3 (Video Game) / int_a8f9cca9
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_a8f9cca9
 Persona 3 (Video Game) / int_aa2cd0c9
type
Motifs
 Persona 3 (Video Game) / int_aa2cd0c9
comment
The names of several locations and characters also include references to the moon or moonlight. This never means anything good.
 Persona 3 (Video Game) / int_aa2cd0c9
featureApplicability
1.0
 Persona 3 (Video Game) / int_aa2cd0c9
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_aa2cd0c9
 Persona 3 (Video Game) / int_aa42f179
type
Shielded Core Boss
 Persona 3 (Video Game) / int_aa42f179
comment
Shielded Core Boss: The Hanged Man boss has its three statues. Sometimes the only hit you get on it is the All Out Attack after it falls as it regenerates them immediately after their destruction.
 Persona 3 (Video Game) / int_aa42f179
featureApplicability
1.0
 Persona 3 (Video Game) / int_aa42f179
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_aa42f179
 Persona 3 (Video Game) / int_aaece264
type
Rousing Speech
 Persona 3 (Video Game) / int_aaece264
comment
Rousing Speech: You will hear the voices of your maxed-out Social Links right before finishing the final boss.
 Persona 3 (Video Game) / int_aaece264
featureApplicability
1.0
 Persona 3 (Video Game) / int_aaece264
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_aaece264
 Persona 3 (Video Game) / int_ab27d196
type
Apocalypse Cult
 Persona 3 (Video Game) / int_ab27d196
comment
Apocalypse Cult: Toward the end, a doomsday cult heralding the appearance of Nyx to bring death to the world appears. Though it only exists behind the scenes, it is led by none other than Takaya and Jin of the Strega.
 Persona 3 (Video Game) / int_ab27d196
featureApplicability
1.0
 Persona 3 (Video Game) / int_ab27d196
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_ab27d196
 Persona 3 (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Persona 3 (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: Averted and played straight. During the daytime when the protagonist is exploring Port Island and attending school, the music is very cheery and upbeat J-pop, which is pretty strange for such a serious game. However, when night rolls around and the party heads out to Tartarus or a dungeon, the music becomes significantly darker, more frantic electronic/rap tunes. Completely averted later on, where the happy-sounding exploration music of Port Island, the school, and the dorm are replaced with piano instrumentals for the final month - bleak in the former two's case, triumphant in the latter's.
 Persona 3 (Video Game) / int_abad35b4
featureApplicability
-1.0
 Persona 3 (Video Game) / int_abad35b4
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_abad35b4
 Persona 3 (Video Game) / int_ac09b22b
type
Group Picture Ending
 Persona 3 (Video Game) / int_ac09b22b
comment
Group Picture Ending: The remaining members of S.E.E.S. did this after defeating the 12th Shadow. Subverted however, since they quickly found out that their task was not over.
 Persona 3 (Video Game) / int_ac09b22b
featureApplicability
-0.3
 Persona 3 (Video Game) / int_ac09b22b
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_ac09b22b
 Persona 3 (Video Game) / int_acadb2f4
type
Astral Checkerboard Decor
 Persona 3 (Video Game) / int_acadb2f4
comment
Astral Checkerboard Decor: Tartarus has a lot of this going on in the early blocks, which are patterned after the school environment.
 Persona 3 (Video Game) / int_acadb2f4
featureApplicability
1.0
 Persona 3 (Video Game) / int_acadb2f4
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_acadb2f4
 Persona 3 (Video Game) / int_acecb17d
type
Chekhov's Skill
 Persona 3 (Video Game) / int_acecb17d
comment
Chekhov's Skill: Early in the game, two of your schoolmates mention the type of sport they participate into; Archery for Yukari and Boxing for Akihiko. Their hobby becomes their fighting style when they later join you in battles. Junpei is also hinted to be playing baseball as during his Crtical Hit Animation, he swings his sword like a baseball bat while shouting "Home run!".
 Persona 3 (Video Game) / int_acecb17d
featureApplicability
1.0
 Persona 3 (Video Game) / int_acecb17d
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_acecb17d
 Persona 3 (Video Game) / int_acedc6c4
type
Butterfly of Death and Rebirth
 Persona 3 (Video Game) / int_acedc6c4
comment
Butterfly of Death and Rebirth: Appears every now and then, most notably with the butterfly (who according to Word of God is Philemon) in the opening.
 Persona 3 (Video Game) / int_acedc6c4
featureApplicability
1.0
 Persona 3 (Video Game) / int_acedc6c4
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_acedc6c4
 Persona 3 (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Persona 3 (Video Game) / int_ad22fa80
comment
Apocalyptic Log: The Documents found at the Tartarus barriers, in which an initially unknown writer describes the circumstances that created Tartarus. (It turns out to be the antique shop owner) The video log left by Yukari's father is a more explicit version, although it was doctored and edited to manipulate SEES' motivations for slaying Shadows. Fuuka recovers the real thing later on.
 Persona 3 (Video Game) / int_ad22fa80
featureApplicability
1.0
 Persona 3 (Video Game) / int_ad22fa80
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_ad22fa80
 Persona 3 (Video Game) / int_ad90927
type
Scripted Battle
 Persona 3 (Video Game) / int_ad90927
comment
Scripted Battle: The final battle.
 Persona 3 (Video Game) / int_ad90927
featureApplicability
1.0
 Persona 3 (Video Game) / int_ad90927
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_ad90927
 Persona 3 (Video Game) / int_aea164f3
type
Playing with Syringes
 Persona 3 (Video Game) / int_aea164f3
comment
Playing with Syringes: The Shadows
 Persona 3 (Video Game) / int_aea164f3
featureApplicability
1.0
 Persona 3 (Video Game) / int_aea164f3
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_aea164f3
 Persona 3 (Video Game) / int_af696bef
type
Fish out of Water
 Persona 3 (Video Game) / int_af696bef
comment
Fish out of Water: Elizabeth, Theo and Mitsuru during your dates.
 Persona 3 (Video Game) / int_af696bef
featureApplicability
1.0
 Persona 3 (Video Game) / int_af696bef
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_af696bef
 Persona 3 (Video Game) / int_afc6df04
type
What You Are in the Dark
 Persona 3 (Video Game) / int_afc6df04
comment
What You Are in the Dark: The choice regarding whether to kill Ryoji or try to fight Nyx ultimately comes down to this, since if the protagonist goes against the rest of the team's wishes and kills him, nobody will remember that it was ever even an issue.
 Persona 3 (Video Game) / int_afc6df04
featureApplicability
1.0
 Persona 3 (Video Game) / int_afc6df04
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_afc6df04
 Persona 3 (Video Game) / int_afcf369c
type
Elegant Gothic Lolita
 Persona 3 (Video Game) / int_afcf369c
comment
Chidori's is a very bright red, though given her style, it's likely dyed.
 Persona 3 (Video Game) / int_afcf369c
featureApplicability
1.0
 Persona 3 (Video Game) / int_afcf369c
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_afcf369c
 Persona 3 (Video Game) / int_afef1ef3
type
Robo Family
 Persona 3 (Video Game) / int_afef1ef3
comment
Robo Family: Aigis and Metis are said to be sisters, as were all of the anti-shadow weapons that were built with Aigis.
 Persona 3 (Video Game) / int_afef1ef3
featureApplicability
1.0
 Persona 3 (Video Game) / int_afef1ef3
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_afef1ef3
 Persona 3 (Video Game) / int_b09c818
type
 Persona 3 (Video Game) / int_b09c818
comment
"Blackmail" Is Such an Ugly Word: From the speech where Ikutsuki betrays the party:
 Persona 3 (Video Game) / int_b09c818
featureApplicability
1.0
 Persona 3 (Video Game) / int_b09c818
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_b09c818
 Persona 3 (Video Game) / int_b0e1ca3f
type
Non-Elemental
 Persona 3 (Video Game) / int_b0e1ca3f
comment
Non-Elemental / Physical Specialists: Aigis and Shinjiro strictly use physical attacks, with the latter having the highest physical attack in the party. Aigis mixes hers with stat boosts and a single-target healing spell, whereas the only other spells Shinjiro can learn is one Standard Status Effect spell, Evil Smile, which is still to assist his physical attacking.
 Persona 3 (Video Game) / int_b0e1ca3f
featureApplicability
1.0
 Persona 3 (Video Game) / int_b0e1ca3f
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_b0e1ca3f
 Persona 3 (Video Game) / int_b1191cb2
type
I Ate WHAT?!
 Persona 3 (Video Game) / int_b1191cb2
comment
I Ate WHAT?!: The secret ingredient of Octopia's Weird Takoyaki, according to Theodore.
 Persona 3 (Video Game) / int_b1191cb2
featureApplicability
1.0
 Persona 3 (Video Game) / int_b1191cb2
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_b1191cb2
 Persona 3 (Video Game) / int_b1346878
type
Fate Worse than Death
 Persona 3 (Video Game) / int_b1346878
comment
Fate Worse than Death: Mitsuru's "Execution", which, as revealed in the manga, is supposedly being frozen alive and conscious by her Persona. The person who describes it as such is Akihiko, who is weak to ice.
 Persona 3 (Video Game) / int_b1346878
featureApplicability
1.0
 Persona 3 (Video Game) / int_b1346878
featureConfidence
1.0
 Persona 3 (Video Game)
hasFeature
Persona 3 (Video Game) / int_b1346878
 Persona 3 (Video Game) / int_b2ad812d
type
So What Do We Do Now?
 Persona 3 (Video Game) / int_b2ad812d
comment
So What Do We Do Now?: After defeating the 12 Shadows, the entire group experiences this and cannot be bothered to go to Tartarus for quite some time. This is not due to completion but rather the discovery your entire party was being used by Shuji Ikutsuki to bring The Fall. Mitsuru is gone for almost a month due to the death of her father. Moreover, one of the main themes of The Answer is how the ex-SEES members are going to move on with their lives after the Main Character's Heroic Sacrifice.
 Persona 3 (Video Game) / int_b2ad812d
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1.0
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Persona 3 (Video Game) / int_b2ad812d
 Persona 3 (Video Game) / int_b2f26025
type
Genki Girl
 Persona 3 (Video Game) / int_b2f26025
comment
Genki Girl: The female protagonist will generally tend toward this in her dialogue options.
 Persona 3 (Video Game) / int_b2f26025
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1.0
 Persona 3 (Video Game) / int_b2f26025
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1.0
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Persona 3 (Video Game) / int_b2f26025
 Persona 3 (Video Game) / int_b408c009
type
City of Adventure
 Persona 3 (Video Game) / int_b408c009
comment
City of Adventure: Tatsumi Port Island, the main setting for the game and where all of the action takes place.
 Persona 3 (Video Game) / int_b408c009
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1.0
 Persona 3 (Video Game) / int_b408c009
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_b408c009
 Persona 3 (Video Game) / int_b5ac90ac
type
 Persona 3 (Video Game) / int_b5ac90ac
comment
"Groundhog Day" Loop: In the opening of The Answer, midnight occurs and the date is still March 31st, and it remains that way for the rest of the adventure. Interacting with the TV after each dungeon will show the same news report.
 Persona 3 (Video Game) / int_b5ac90ac
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1.0
 Persona 3 (Video Game) / int_b5ac90ac
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_b5ac90ac
 Persona 3 (Video Game) / int_b72923df
type
The Final Temptation
 Persona 3 (Video Game) / int_b72923df
comment
The Final Temptation: Ryoji's request for you to kill him.
 Persona 3 (Video Game) / int_b72923df
featureApplicability
1.0
 Persona 3 (Video Game) / int_b72923df
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_b72923df
 Persona 3 (Video Game) / int_b7c53a22
type
Blood Knight
 Persona 3 (Video Game) / int_b7c53a22
comment
The Shirt of Chivalry becomes one in the English version. The characters on the back of each character are fairly descriptive or ironic in Shinjiro's case. The main character's "honourable man," Blood Knight Akihiko's is "fight," Ken's is grudge, Junpei's is color, but more likely "dirty minded", and Shinjiro's is "life."
 Persona 3 (Video Game) / int_b7c53a22
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1.0
 Persona 3 (Video Game) / int_b7c53a22
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_b7c53a22
 Persona 3 (Video Game) / int_b869b5b1
type
Color Motif
 Persona 3 (Video Game) / int_b869b5b1
comment
Color Motif: The game itself has a recurring dark blue motif, fitting for the often-depressing, dreary nature of the story.
 Persona 3 (Video Game) / int_b869b5b1
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1.0
 Persona 3 (Video Game) / int_b869b5b1
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_b869b5b1
 Persona 3 (Video Game) / int_b9085a47
type
Summon Magic
 Persona 3 (Video Game) / int_b9085a47
comment
Summon Magic: The "Evoking" of one's Persona in battle, mainly carried out by shooting oneself in the head with a gun-shaped Evoker.
 Persona 3 (Video Game) / int_b9085a47
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1.0
 Persona 3 (Video Game) / int_b9085a47
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_b9085a47
 Persona 3 (Video Game) / int_b9e82f09
type
Playable Epilogue
 Persona 3 (Video Game) / int_b9e82f09
comment
There's a Playable Epilogue at the end of The Journey as well, letting the player see the resolution of all their maxed out Social Links.
 Persona 3 (Video Game) / int_b9e82f09
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1.0
 Persona 3 (Video Game) / int_b9e82f09
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Persona 3 (Video Game) / int_b9e82f09
 Persona 3 (Video Game) / int_ba0791de
type
First Girl Wins
 Persona 3 (Video Game) / int_ba0791de
comment
First Girl Wins: Played with when obtaining a Love Interest for the male protagonist; it's seemingly Yukari, as he meets her first at the dorm, but as it turns out, he met Aigis ten years ago when Death was sealed into him - she was responsible for that..
 Persona 3 (Video Game) / int_ba0791de
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1.0
 Persona 3 (Video Game) / int_ba0791de
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Persona 3 (Video Game) / int_ba0791de
 Persona 3 (Video Game) / int_ba236071
type
It Makes Sense in Context
 Persona 3 (Video Game) / int_ba236071
comment
It Makes Sense in Context: "The Fall" is not a term that's mentioned a lot, but it is very significant. It means "The End of the World as We Know It" as done by Nyx.
 Persona 3 (Video Game) / int_ba236071
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1.0
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Persona 3 (Video Game) / int_ba236071
 Persona 3 (Video Game) / int_bac1ab4a
type
Hoax Hogan
 Persona 3 (Video Game) / int_bac1ab4a
comment
Hoax Hogan: Gigas-type Shadows from this game and onwards are giant wrestlers sporting Hogan's signature hairstyle and moustache wearing a poorly-sized Shadow mask that still leaves their mouth and moustache visible. Their skill animation is Giving Someone the Pointer Finger and their attack animation has them performing the Axe Bomber.
 Persona 3 (Video Game) / int_bac1ab4a
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1.0
 Persona 3 (Video Game) / int_bac1ab4a
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Persona 3 (Video Game) / int_bac1ab4a
 Persona 3 (Video Game) / int_bac6df68
type
Fast-Forward Mechanic
 Persona 3 (Video Game) / int_bac6df68
comment
Fast-Forward Mechanic: There are time periods (i.e Evening, Afternoon) that can be skipped to, if you choose to immediately return to the dorm.
 Persona 3 (Video Game) / int_bac6df68
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1.0
 Persona 3 (Video Game) / int_bac6df68
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Persona 3 (Video Game) / int_bac6df68
 Persona 3 (Video Game) / int_bafac7bc
type
Sad Battle Music
 Persona 3 (Video Game) / int_bafac7bc
comment
Sad Battle Music: "Heartful Cry", which plays then you're forced to fight the SEES members themselves in "The Answer". But bloody hell is it awesome.
 Persona 3 (Video Game) / int_bafac7bc
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1.0
 Persona 3 (Video Game) / int_bafac7bc
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Persona 3 (Video Game) / int_bafac7bc
 Persona 3 (Video Game) / int_bb0197af
type
Cool Bike
 Persona 3 (Video Game) / int_bb0197af
comment
Cool Bike: Mitsuru's motorcycle is one of the only few machineries and equipment that work during the Dark Hour.
 Persona 3 (Video Game) / int_bb0197af
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1.0
 Persona 3 (Video Game) / int_bb0197af
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bb0197af
 Persona 3 (Video Game) / int_bb48f8ba
type
Timed Mission
 Persona 3 (Video Game) / int_bb48f8ba
comment
Timed Mission: In the second full moon event, the Boss Of The Month takes control of a monorail and traps the party inside, forcing you to fight your way through to the front and defeat said boss before the train crashes.
 Persona 3 (Video Game) / int_bb48f8ba
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1.0
 Persona 3 (Video Game) / int_bb48f8ba
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bb48f8ba
 Persona 3 (Video Game) / int_bb9e6960
type
Non-Player Character
 Persona 3 (Video Game) / int_bb9e6960
comment
During the early portions of the game, there are cutscenes which involve the protagonist (and later Junpei) walking home along the different areas of the game that you can visit later on. Several NPCs also stand out from the rest of the generic character models, because they will be your Social Links.
 Persona 3 (Video Game) / int_bb9e6960
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1.0
 Persona 3 (Video Game) / int_bb9e6960
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bb9e6960
 Persona 3 (Video Game) / int_bbf11c0
type
Genius Bruiser
 Persona 3 (Video Game) / int_bbf11c0
comment
Genius Bruiser: Once your Academics reach level 6, the protagonist officially becomes a "Genius". They're probably also the one dishing out the most damage in Tartarus.
 Persona 3 (Video Game) / int_bbf11c0
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1.0
 Persona 3 (Video Game) / int_bbf11c0
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Persona 3 (Video Game) / int_bbf11c0
 Persona 3 (Video Game) / int_bc708f73
type
Mistaken for Masturbating
 Persona 3 (Video Game) / int_bc708f73
comment
Mistaken for Masturbating: One of the video recordings shows Fuuka using a stomach slimmer that goes into overdrive, tickling her uncontrollably. At that moment Mitsuru knocks on Fuuka's door to hear the her panting and hurriedly shout "I'm cooooooming now!", complete with the vibrating sound in the background.
 Persona 3 (Video Game) / int_bc708f73
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1.0
 Persona 3 (Video Game) / int_bc708f73
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bc708f73
 Persona 3 (Video Game) / int_bc848be9
type
Intangible Time Travel
 Persona 3 (Video Game) / int_bc848be9
comment
Intangible Time Travel: Most of the "Doors of Time" only allow the party to view the event in question without being able to interact with it.
 Persona 3 (Video Game) / int_bc848be9
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1.0
 Persona 3 (Video Game) / int_bc848be9
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bc848be9
 Persona 3 (Video Game) / int_bd5e8cd9
type
Urban Fantasy
 Persona 3 (Video Game) / int_bd5e8cd9
comment
Urban Fantasy: The game is set in a city of 2009 Japan, where a strange phenomenon occurs at midnight, monsters known as Shadows hunt helpless victims, and scientists have developed Anti-Shadow weapons in the form of androids.
 Persona 3 (Video Game) / int_bd5e8cd9
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1.0
 Persona 3 (Video Game) / int_bd5e8cd9
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bd5e8cd9
 Persona 3 (Video Game) / int_bddced73
type
Victory-Guided Amnesia
 Persona 3 (Video Game) / int_bddced73
comment
Victory-Guided Amnesia: Good ending version though. The members of SEES forget what they did as the Dark Hour erased. They lose their Character Development unless you max out their social link, and even then they've mostly forgotten the friendships they formed with the other team members. It's unclear if even the Protagonist remembers. However, everyone regains their memories on Graduation Day...just in time to find the hero die.
 Persona 3 (Video Game) / int_bddced73
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1.0
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bddced73
 Persona 3 (Video Game) / int_bdddc73e
type
Yakuza
 Persona 3 (Video Game) / int_bdddc73e
comment
Yakuza: The Kirijo Group, complete with a company-owned High School (that doubled as a Shadow research facility, a (presumably) company-owned hospital capable of holding its patients hostage without raising eyebrows, and access to military-grade weaponry, is either this or a very corrupt and powerful local corporation... And in Japan, there's usually very little to separate the former from the latter. There's also officer Kurosawa's 'connections'... Which appear to have no problem giving a police officer access to lethal weaponry to sell off-the-counter to schoolchildren. It's vaguely implied that his 'connections' are Kirijo pulling strings, too.
 Persona 3 (Video Game) / int_bdddc73e
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1.0
 Persona 3 (Video Game) / int_bdddc73e
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bdddc73e
 Persona 3 (Video Game) / int_be7ff283
type
You Gotta Have Blue Hair
 Persona 3 (Video Game) / int_be7ff283
comment
You Gotta Have Blue Hair: The Male Protagonist's blue hair. Fuuka also has teal hair. The Velvet Room denizens have an otherworldly platinum/silver hair color
 Persona 3 (Video Game) / int_be7ff283
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1.0
 Persona 3 (Video Game) / int_be7ff283
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_be7ff283
 Persona 3 (Video Game) / int_beac3bec
type
Last Chance Hit Point
 Persona 3 (Video Game) / int_beac3bec
comment
Last Chance Hit Point: In Portable, if your Social Link with SEES is high enough, your party members can "withstand the attack" that would otherwise kill them. However, this only works once per battle.
 Persona 3 (Video Game) / int_beac3bec
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1.0
 Persona 3 (Video Game) / int_beac3bec
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_beac3bec
 Persona 3 (Video Game) / int_bebf0356
type
Mission Control
 Persona 3 (Video Game) / int_bebf0356
comment
Fuuka Mission Control begging the player character to get up, or denying that he could possibly be defeated, in various fashions when We Cannot Go On Without You is invoked.
 Persona 3 (Video Game) / int_bebf0356
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1.0
 Persona 3 (Video Game) / int_bebf0356
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Persona 3 (Video Game) / int_bebf0356
 Persona 3 (Video Game) / int_bf110089
type
Break Them by Talking
 Persona 3 (Video Game) / int_bf110089
comment
Break Them by Talking: Takaya does this to the S.E.E.S. on several ocassions, especially on Ken.
 Persona 3 (Video Game) / int_bf110089
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 Persona 3 (Video Game) / int_bf110089
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bf110089
 Persona 3 (Video Game) / int_bf5fc089
type
Tarot Motifs
 Persona 3 (Video Game) / int_bf5fc089
comment
Tarot Motifs: Absolutely pervade the game. Each Persona and each Shadow in the game is associated with a particular Arcana. Additionally, the game's protagonist can develop Social Links with other characters; each of these characters is also associated with a particular Arcana—the higher level a particular Social Link is, the more of a boost you'll get when fusing a Persona of that Arcana. The Minor Arcana also appear when dungeon crawling (you can draw cards after battles that have various effects based on the suit) and as Rare Candy items in the Portable remake.
 Persona 3 (Video Game) / int_bf5fc089
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1.0
 Persona 3 (Video Game) / int_bf5fc089
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Persona 3 (Video Game) / int_bf5fc089
 Persona 3 (Video Game) / int_bf9163d9
type
Blonde, Brunette, Redhead
 Persona 3 (Video Game) / int_bf9163d9
comment
Blonde, Brunette, Redhead: Aigis, Yukari and Mitsuru in that order.
 Persona 3 (Video Game) / int_bf9163d9
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1.0
 Persona 3 (Video Game) / int_bf9163d9
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bf9163d9
 Persona 3 (Video Game) / int_bfa2f64c
type
More Friends, More Benefits
 Persona 3 (Video Game) / int_bfa2f64c
comment
More Friends, More Benefits: The social link system, of course. The romantic part of it also applies since you have to date all the girls to clear them. They can get jealous and reverse if you're not careful about how you do it.
 Persona 3 (Video Game) / int_bfa2f64c
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1.0
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Persona 3 (Video Game) / int_bfa2f64c
 Persona 3 (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 Persona 3 (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: Social Links are largely this, as it fits standard Dating Sim mechanics, including choosing the best response to advance the link and avoid hurting feelings, as well as choosing whom to spend time with wisely to avoid jealousy and other unfortunate episodes. The game also guilts trip you for refusing a Social Link's offer to spend time with them, especially if the player refuses to spend Christmas Eve with another character. The Bad Ending is certainly this, as it involves you deciding to erase everyone's memories of the game's events so that they can live blissfully ignorant of the apocalypse until it happens. However, the ending sees fit to show nothing but scenes of the main cast gleefully chatting and jovially laughing about their "bright" future. And Aigis (who is a machine and thus exempt from the memory erasure) makes a sad appearance watching over doomed friends who never knew her.
 Persona 3 (Video Game) / int_bfae65a4
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_bfae65a4
 Persona 3 (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Persona 3 (Video Game) / int_c03fec8b
comment
Non-Standard Game Over: Several in The Answer. First off, when you die, instead of Igor's original speech to the main character about how death comes for everyone, eventually, you get a lecture about how the main character gave his life so you could live yours, but now that you've died, it was all a waste. Then, in the arena battles, if you die to the other PCs, instead of immediately dying, the other PCs give you a lecture about their decision on what to do with the time machine and then the narrator laments you not being able to find out a different path than the obvious two.
 Persona 3 (Video Game) / int_c03fec8b
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 Persona 3 (Video Game) / int_c03fec8b
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Persona 3 (Video Game) / int_c03fec8b
 Persona 3 (Video Game) / int_c0594195
type
Through His Stomach
 Persona 3 (Video Game) / int_c0594195
comment
Through His Stomach: Of the various gifts the protagonist can give to S.Links, the ones most guaranteed to go over well are the various homemade foods made at cooking club. Additionally, starting Koromaru's S.Link in the female protagonist's route involves feeding him.
 Persona 3 (Video Game) / int_c0594195
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 Persona 3 (Video Game) / int_c0594195
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Persona 3 (Video Game) / int_c0594195
 Persona 3 (Video Game) / int_c0fd3b54
type
Light 'em Up
 Persona 3 (Video Game) / int_c0fd3b54
comment
Light 'em Up: Ken specializes in this more.
 Persona 3 (Video Game) / int_c0fd3b54
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1.0
 Persona 3 (Video Game) / int_c0fd3b54
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Persona 3 (Video Game) / int_c0fd3b54
 Persona 3 (Video Game) / int_c1c29f00
type
Character Level
 Persona 3 (Video Game) / int_c1c29f00
comment
If you try to add Ken to your party in The Answer, he will sometimes mention that he needs to be stronger because his level is low.
 Persona 3 (Video Game) / int_c1c29f00
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1.0
 Persona 3 (Video Game) / int_c1c29f00
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c1c29f00
 Persona 3 (Video Game) / int_c2393191
type
Show Within a Show
 Persona 3 (Video Game) / int_c2393191
comment
Show Within a Show: Phoenix Ranger Featherman R returns from Persona 2. The show can be watched on the dorm TV every Sunday.
 Persona 3 (Video Game) / int_c2393191
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1.0
 Persona 3 (Video Game) / int_c2393191
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c2393191
 Persona 3 (Video Game) / int_c25c7890
type
Fun with Acronyms
 Persona 3 (Video Game) / int_c25c7890
comment
Fun with Acronyms: Specialized Extracurricular Execution Squad.
 Persona 3 (Video Game) / int_c25c7890
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1.0
 Persona 3 (Video Game) / int_c25c7890
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c25c7890
 Persona 3 (Video Game) / int_c313d43a
type
True Companions
 Persona 3 (Video Game) / int_c313d43a
comment
True Companions: As mentioned above. Surprisingly for a Shin Megami Tensei game, the Gekkoukan team is a very pure example of the trope. It's explicitly mentioned when they begin their Fool's Journey as SEES (Specialized Extracurricular Execution Squad) and their determination to fight a Cosmic Horror makes them change their name to Nyx Annihilation Team, empowered by the Judgement Arcana. Though its played with a bit in that unlike the Persona 4 cast, they aren't all best friends with each other. The second years and the third years of the group tend to keep to themselves most of the time and they do fight a fair amount as tension rises. And aside from Yukari and Mitsuru, it seems none of them become best friends by the end. That said, on a professional level they trust each other completely by the end of the game.
 Persona 3 (Video Game) / int_c313d43a
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1.0
 Persona 3 (Video Game) / int_c313d43a
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c313d43a
 Persona 3 (Video Game) / int_c335b9ec
type
Irony
 Persona 3 (Video Game) / int_c335b9ec
comment
Irony: The bad ending is basically your (former) party members discussing the future, eventually deciding to celebrate it with a karaoke session. They're all about to die, along with the rest of the world, and no one knows this. At all. And it's all your fault. Knowing that the Messiah Persona is based from Jesus Christ, it can be ironic to look at the Persona's skills and know that it is immune to Pierce attacks.
 Persona 3 (Video Game) / int_c335b9ec
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1.0
 Persona 3 (Video Game) / int_c335b9ec
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c335b9ec
 Persona 3 (Video Game) / int_c3681757
type
Meido
 Persona 3 (Video Game) / int_c3681757
comment
And since that wasn't good enough for Atlus, playing the female MC in Persona 3: Portable makes it possible to dress her up as a Meido as well. In other words, if you do it right you can lead an entire team of maids against The Legions of Hell.
 Persona 3 (Video Game) / int_c3681757
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1.0
 Persona 3 (Video Game) / int_c3681757
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c3681757
 Persona 3 (Video Game) / int_c387cc18
type
Omake
 Persona 3 (Video Game) / int_c387cc18
comment
There's also the video recording of Fuuka, where she's wearing a vibrating stomach trimmer, in her bedroom, in order to get in shape for the Summer Trip. Unfortunately, the settings got stuck on high, leaving her disabled and in an uncontrollable laughing fit. Mitsuru knocks on her bedroom door and Fuuka yells "I'm coming", with the vibrating stomach-trimmer humming in the background. Cue a very awkward Mitsuru who quickly apologizes for bothering her and runs off again post-haste.
 Persona 3 (Video Game) / int_c387cc18
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1.0
 Persona 3 (Video Game) / int_c387cc18
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c387cc18
 Persona 3 (Video Game) / int_c3b1a344
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Level-Up at Intimacy 5
 Persona 3 (Video Game) / int_c3b1a344
comment
Level-Up at Intimacy 5: the Social Links. You can also screw up your links and reverse the related arcana, meaning it can't be leveled up until you fix it. Screwing up then means you Break it, which is not good.
 Persona 3 (Video Game) / int_c3b1a344
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1.0
 Persona 3 (Video Game) / int_c3b1a344
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c3b1a344
 Persona 3 (Video Game) / int_c4286511
type
For Doom the Bell Tolls
 Persona 3 (Video Game) / int_c4286511
comment
For Doom the Bell Tolls: After destroying the Arcana Hanged Man Shadow, SEES thought that the Dark Hour is over. Except it isn't, and they begin hearing a bell ringing from Tartarus, signifying the Fall.
 Persona 3 (Video Game) / int_c4286511
featureApplicability
1.0
 Persona 3 (Video Game) / int_c4286511
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c4286511
 Persona 3 (Video Game) / int_c450b632
type
So Unfunny, It's Funny
 Persona 3 (Video Game) / int_c450b632
comment
So Unfunny, It's Funny: Ikutsuki's jokes are so incredibly lame that it becomes impossible not to laugh at them.
 Persona 3 (Video Game) / int_c450b632
featureApplicability
1.0
 Persona 3 (Video Game) / int_c450b632
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c450b632
 Persona 3 (Video Game) / int_c45237fb
type
Dialogue Tree
 Persona 3 (Video Game) / int_c45237fb
comment
Dialogue Tree: Of course, it is a Simulation Game. Portable takes it up a notch with the female protagonist's Social Links, in the cases of one choice immediately appearing after another.
 Persona 3 (Video Game) / int_c45237fb
featureApplicability
1.0
 Persona 3 (Video Game) / int_c45237fb
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c45237fb
 Persona 3 (Video Game) / int_c4b8e2ae
type
One-Woman Wail
 Persona 3 (Video Game) / int_c4b8e2ae
comment
The One-Woman Wail appearing in "Aria of Soul" and "The Battle for Everyone's Soul" is inherited from Persona and Persona 2, where the aria was sung by Igor's assistant Belladonna, and is likely being used in this game as a reference to Nyx's usual MegaTen appearance—an opera diva. Also: "The Battle for Everyone's Soul" is a rock remix of the first half of the first Persona's version of theme. While it uses rock instruments, the rhythm is mostly the same (compare this to this).
 Persona 3 (Video Game) / int_c4b8e2ae
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1.0
 Persona 3 (Video Game) / int_c4b8e2ae
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c4b8e2ae
 Persona 3 (Video Game) / int_c513249
type
Harder Than Hard
 Persona 3 (Video Game) / int_c513249
comment
Harder Than Hard: Portable added "Maniac" mode, in which enemies do double damage, enemy advantage rates are boosted even further compared to Hard and any benefits from New Game+ are lost as the player starts over from scratch. This is to offset the plethora of Anti-Frustration Features that are added to the same game.
 Persona 3 (Video Game) / int_c513249
featureApplicability
1.0
 Persona 3 (Video Game) / int_c513249
featureConfidence
1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c513249
 Persona 3 (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Persona 3 (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: Shinjiro's death might have been avoided if someone bothered to use Dia, a skill that almost everyone in the group has in some form or another. Considering relative power levels at the time, it's odd that no one was able to flee Aigis's attack in November, particularly given that it was one vs. six. Instead, you're told you're about to be attacked before the cutscene shows you the results.
 Persona 3 (Video Game) / int_c5e42cbd
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1.0
 Persona 3 (Video Game) / int_c5e42cbd
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c5e42cbd
 Persona 3 (Video Game) / int_c5f23623
type
Broken Bridge
 Persona 3 (Video Game) / int_c5f23623
comment
Broken Bridge: You can't progress past certain floors throughout Tartarus until the necessary plot-related events occur. Lampshaded by Mission Control, who note that they can see the path to the next floor but can't help you past the barrier.
 Persona 3 (Video Game) / int_c5f23623
featureApplicability
1.0
 Persona 3 (Video Game) / int_c5f23623
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c5f23623
 Persona 3 (Video Game) / int_c6074d96
type
I Am Spartacus
 Persona 3 (Video Game) / int_c6074d96
comment
I Am Spartacus: Happens twice between a member of S.E.E.S. and one from Strega. Junpei claims to be the leader of his group, which causes Chidori to kidnap him (though this seems to be a case of him trying to impress her). Then during October 4, Ken claims himself to be the Mission Control, and he would have been shot by Takaya if not for Shinjiro's sacrifice.
 Persona 3 (Video Game) / int_c6074d96
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1.0
 Persona 3 (Video Game) / int_c6074d96
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c6074d96
 Persona 3 (Video Game) / int_c64db44b
type
Idle Animation
 Persona 3 (Video Game) / int_c64db44b
comment
Idle Animation: The male protagonist in the PS2 versions will perform several idle animations when standing still for a given period of time, such as stretching his arms to his shoes, will put his hands in his pockets, and then look around, yawn, and stretch. In all versions of the game during battle sequences, the characters will also have idle animations while waiting for their turns, such as Aigis doing her iconic robotic pose.
 Persona 3 (Video Game) / int_c64db44b
featureApplicability
1.0
 Persona 3 (Video Game) / int_c64db44b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c64db44b
 Persona 3 (Video Game) / int_c75df49a
type
Shout-Out
 Persona 3 (Video Game) / int_c75df49a
comment
Shout-Out: Has its own page.
 Persona 3 (Video Game) / int_c75df49a
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1.0
 Persona 3 (Video Game) / int_c75df49a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c75df49a
 Persona 3 (Video Game) / int_c88c3c0f
type
Elemental Tiers
 Persona 3 (Video Game) / int_c88c3c0f
comment
Elemental Tiers: Bufu and Zio spells have higher MP cost than Agi and Garu spells. They actually have the same power, but Bufu and Zio can inflict Freeze and Shock ailments, respectively, while the other two only deal damage. Persona 4 removed the higher cost for Bufu and Zio, along with the said ailment status effects. Non-Elemental / Physical Specialists: Aigis and Shinjiro strictly use physical attacks, with the latter having the highest physical attack in the party. Aigis mixes hers with stat boosts and a single-target healing spell, whereas the only other spells Shinjiro can learn is one Standard Status Effect spell, Evil Smile, which is still to assist his physical attacking.
 Persona 3 (Video Game) / int_c88c3c0f
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1.0
 Persona 3 (Video Game) / int_c88c3c0f
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c88c3c0f
 Persona 3 (Video Game) / int_c923e7a6
type
Metal Slime
 Persona 3 (Video Game) / int_c923e7a6
comment
Metal Slime: The "Wealth Hand," the "Treasure Hand," and various other gold-plated "Hand" Shadows. Occasionally you can find a floor made of nothing but these, though the Reaper's arrival is cut to a quarter on those floors.
 Persona 3 (Video Game) / int_c923e7a6
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1.0
 Persona 3 (Video Game) / int_c923e7a6
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c923e7a6
 Persona 3 (Video Game) / int_c9597a03
type
Self-Deprecation
 Persona 3 (Video Game) / int_c9597a03
comment
Self-Deprecation: When lecturing about summoning magic, Mr. Edogawa says "It's widely seen in books, movies, better video games, and so on..." Notice the "better", implying "better than this one".
 Persona 3 (Video Game) / int_c9597a03
featureApplicability
1.0
 Persona 3 (Video Game) / int_c9597a03
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c9597a03
 Persona 3 (Video Game) / int_c9861848
type
Video Game Caring Potential
 Persona 3 (Video Game) / int_c9861848
comment
Video Game Caring Potential: Most of the social links involve helping each of the NPCs overcome their problems. Since the Female Protagonist in P3P has a new set of social links, including all the male members of SEES, the caring potential's practically doubled.
 Persona 3 (Video Game) / int_c9861848
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1.0
 Persona 3 (Video Game) / int_c9861848
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c9861848
 Persona 3 (Video Game) / int_c98b7916
type
Messianic Archetype
 Persona 3 (Video Game) / int_c98b7916
comment
Messianic Archetype: The main character. Just to hammer the point home, his ultimate Persona is actually called "Messiah".
 Persona 3 (Video Game) / int_c98b7916
featureApplicability
1.0
 Persona 3 (Video Game) / int_c98b7916
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_c98b7916
 Persona 3 (Video Game) / int_cab5085a
type
Rain of Arrows
 Persona 3 (Video Game) / int_cab5085a
comment
Rain of Arrows: The "Myriad Arrows" physical skill usable by both the players and enemies alike rains arrows on the battlefield.
 Persona 3 (Video Game) / int_cab5085a
featureApplicability
1.0
 Persona 3 (Video Game) / int_cab5085a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cab5085a
 Persona 3 (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Persona 3 (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: Tanaka, who's gleefully amoral about the shopping channel he runs. Initially comes into play with the Kirijo Group, though the truth turns out to be more complicated than that.
 Persona 3 (Video Game) / int_cbe687ab
featureApplicability
1.0
 Persona 3 (Video Game) / int_cbe687ab
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cbe687ab
 Persona 3 (Video Game) / int_cc427069
type
Hard Work Hardly Works
 Persona 3 (Video Game) / int_cc427069
comment
Hard Work Hardly Works: This is averted when it comes to increasing the hero's non-combat statistics. Before exams, he'll need to have studied quite regularly to get the most out of it, and one of the characters even tells him that studying a bit each day rather than just cramming will go further.
 Persona 3 (Video Game) / int_cc427069
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-1.0
 Persona 3 (Video Game) / int_cc427069
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cc427069
 Persona 3 (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Persona 3 (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: The heroes are hoping to accomplish this by game's end. They partly succeed.
 Persona 3 (Video Game) / int_cc4d190a
featureApplicability
1.0
 Persona 3 (Video Game) / int_cc4d190a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cc4d190a
 Persona 3 (Video Game) / int_cd83fa5b
type
Spoiler Opening
 Persona 3 (Video Game) / int_cd83fa5b
comment
Spoiler Opening: The words that flash up on the screen during the opening heavily imply that the main character will die by the end of the game. In addition, there is a fair bit of Foreshadowing of the connection between the protagonist, Pharos and Ryoji, shows some vague imagery of Shinjiro's and Ikutsuki's deaths, and the lyrics of the theme song hint at the main character's death, with references to a "ticking clock". The opening of FES shows some sequences of the Tournament Arc of The Answer, and the very last shot of the opening is the protagonist activating the Great Seal at the end of the game. Again in Portable's unique opening. Both protagonists at the end are seen over a coffin and are about to use their evokers and the screen turns red when they shoot. Also some double imagery is seen with regards to October 4th. In one half of the screen Ken is calmly standing but in the other half, he's putting his evoker to his head and Shinjiro can be seen in an escalator behind him. Also in the "rapid montage" the group shot of SEES is sandwiched by the love interests in the group.
 Persona 3 (Video Game) / int_cd83fa5b
featureApplicability
1.0
 Persona 3 (Video Game) / int_cd83fa5b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cd83fa5b
 Persona 3 (Video Game) / int_cda1a3db
type
Pieces of God
 Persona 3 (Video Game) / int_cda1a3db
comment
Pieces of God: The game uses this trope in the form of the twelve Full Moon Shadows. Each of the twelve is a fragment of a thirteenth shadow, Death, which was sealed inside the Protagonist and takes the form of Pharos. Defeating the others allows them to reintegrate, which is a very bad thing as a completed death has no choice but to trigger The Fall and summon Nyx to wipe out all life on earth, whether he wants to or not. Supplemental materials also reveal that all Shadows are actually fragments of Nyx which concious minds on earth have a habit of locking inside themselves. Personas are the result of a strong-willed person controlling their personal Shadow, which makes them fragments of Nyx as well.
 Persona 3 (Video Game) / int_cda1a3db
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1.0
 Persona 3 (Video Game) / int_cda1a3db
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cda1a3db
 Persona 3 (Video Game) / int_cdd676a3
type
Hyper-Competent Sidekick
 Persona 3 (Video Game) / int_cdd676a3
comment
Hypercompetent Sidekick: If it wasn't for Jin, Takaya would have blown his head off/gotten himself killed due to overreaction.
 Persona 3 (Video Game) / int_cdd676a3
featureApplicability
1.0
 Persona 3 (Video Game) / int_cdd676a3
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cdd676a3
 Persona 3 (Video Game) / int_cddc1b7
type
MacGuffin Melee
 Persona 3 (Video Game) / int_cddc1b7
comment
MacGuffin Melee: The Answer has one point where all of the main party members are fighting each other over their individual pieces of the Key of Time.
 Persona 3 (Video Game) / int_cddc1b7
featureApplicability
1.0
 Persona 3 (Video Game) / int_cddc1b7
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cddc1b7
 Persona 3 (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Persona 3 (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier:The real horror about the Bad Ending is the fact that Aigis is the only one who remembers the events. Not only does this mean that the Fall will happen, but all of the progress and Character Development made throughout the game was made for nothing. Gameplay-wise, if the floor has no enemies the moment you enter it, something worse is going to happen. Fuuka even lampshades that "something is not right". It is during these times when The Reaper will spawn faster than usual.
 Persona 3 (Video Game) / int_cdfe12c3
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1.0
 Persona 3 (Video Game) / int_cdfe12c3
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cdfe12c3
 Persona 3 (Video Game) / int_ce4f133d
type
Gun Twirling
 Persona 3 (Video Game) / int_ce4f133d
comment
Gun Twirling: The MC and Mitsuru do this when they use their Evokers; seeing as how they're not guns either way, gun safety isn't that much an issue.
 Persona 3 (Video Game) / int_ce4f133d
featureApplicability
1.0
 Persona 3 (Video Game) / int_ce4f133d
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_ce4f133d
 Persona 3 (Video Game) / int_ce68d46b
type
Next Sunday A.D.
 Persona 3 (Video Game) / int_ce68d46b
comment
Next Sunday A.D.: Takes place in 2009-2010, a few years after the game's release. As the game uses the real world lunar calendar, this was likely done to make sure the final Full Moon boss takes place on a significant date: January 31st.
 Persona 3 (Video Game) / int_ce68d46b
featureApplicability
1.0
 Persona 3 (Video Game) / int_ce68d46b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_ce68d46b
 Persona 3 (Video Game) / int_ce75a983
type
Screw Destiny
 Persona 3 (Video Game) / int_ce75a983
comment
Screw Destiny: The whole final month is pretty much devoted to this assuming you don't kill Ryoji and also The Answer, the epilogue.
 Persona 3 (Video Game) / int_ce75a983
featureApplicability
1.0
 Persona 3 (Video Game) / int_ce75a983
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_ce75a983
 Persona 3 (Video Game) / int_cfd569ac
type
Take Your Time
 Persona 3 (Video Game) / int_cfd569ac
comment
Take Your Time: Nefariously played straight with the Dark Hour. It's a proverbial twenty-fifth hour, and yet the player can take as much time as they need grinding in Tartarus. The only thing that they need to keep an eye on is the condition of their party members, which does wear down over time, but by the time October rolls around, it takes a lot of effort for the party to tire out. In Portable, the mid-dungeon tiring function is removed, so you can go for long runs right from the beginning of the game. The only part of the game where there's any urgency (the game's only Timed Mission in this case) is the first Full Moon boss, and it's because the train you're riding on is about to crash, not because of the Dark Hour ending. On the other hand, because the game runs on a calendar-driven school year, the "day" portion of the game averts this; this also applies to Social Links and most of Elizabeth/Theodore's requests.
 Persona 3 (Video Game) / int_cfd569ac
featureApplicability
1.0
 Persona 3 (Video Game) / int_cfd569ac
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_cfd569ac
 Persona 3 (Video Game) / int_d1affec1
type
That Came Out Wrong
 Persona 3 (Video Game) / int_d1affec1
comment
That Came Out Wrong: There's a scene at the beginning of the game where Yukari tells the main character: "Seriously, don't say anything about last night"—right in front of a very surprised Junpei (who is not yet a SEES member at this point). She was referring, of course, to the awkward first encounter at the dorm (which happened in the last few moments of the Dark Hour), but Junpei immediately latches onto the less innocent interpretation. Cue stereotypical reaction from Yukari when she realizes exactly what she said... There's also the video recording of Fuuka, where she's wearing a vibrating stomach trimmer, in her bedroom, in order to get in shape for the Summer Trip. Unfortunately, the settings got stuck on high, leaving her disabled and in an uncontrollable laughing fit. Mitsuru knocks on her bedroom door and Fuuka yells "I'm coming", with the vibrating stomach-trimmer humming in the background. Cue a very awkward Mitsuru who quickly apologizes for bothering her and runs off again post-haste.
 Persona 3 (Video Game) / int_d1affec1
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1.0
 Persona 3 (Video Game) / int_d1affec1
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_d1affec1
 Persona 3 (Video Game) / int_d1fb97a
type
School Club Front
 Persona 3 (Video Game) / int_d1fb97a
comment
School Club Front: The Specialized Extracurricular Execution Squad (known as SEES) is registered as a school club with Chairman Ikutsuki as its advisor, and members even stay in the same dorm. However, the true purpose of the "club" is to investigate the Shadows, Tartarus and the Dark Hour. All members possess the ability to summon a Persona, which is the only known weapon against the Shadows.
 Persona 3 (Video Game) / int_d1fb97a
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1.0
 Persona 3 (Video Game) / int_d1fb97a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_d1fb97a
 Persona 3 (Video Game) / int_d22a7df2
type
Troubled, but Cute
 Persona 3 (Video Game) / int_d22a7df2
comment
Troubled, but Cute: Shinjiro. Gets elevated to levels way beyond eleven in his Social Link, which was added for the female's story in Portable (complete with a romance option).
 Persona 3 (Video Game) / int_d22a7df2
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1.0
 Persona 3 (Video Game) / int_d22a7df2
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_d22a7df2
 Persona 3 (Video Game) / int_d2431598
type
Asleep in Class
 Persona 3 (Video Game) / int_d2431598
comment
Asleep in Class: The player is given the option to fall asleep in class. Doing so will improve condition, thereby letting the protagonist fight better in Tartarus, but in exchange the player misses out on the potential Academics boost. After maxing out Academics, the player can sleep all the time, giving a near-constant "Great" status.
 Persona 3 (Video Game) / int_d2431598
featureApplicability
1.0
 Persona 3 (Video Game) / int_d2431598
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_d2431598
 Persona 3 (Video Game) / int_d24ed873
type
Developers' Foresight
 Persona 3 (Video Game) / int_d24ed873
comment
Developers' Foresight: If the player did not prepare enough before a Full Moon boss battle, there is a high chance that they will have a hard time defeating it, preventing the story to progress further. Fortunately, saving and reloading exists and the player can easily load an earlier save to grind. There are also no means of saving during the Full Moon events so that the player may not accidentally "brick" their progress, nor override their previous save files if they wish to go back days before the Full Moon and grind further. In addition, party members will never get tired the day before Full Moons, allowing the team to grind as much as they want. If a party member is tired when a Full Moon rolls around, they'll be suddenly restored to "Good" condition. If you don't enter Tartarus at all for 10 days after the first time you go there, Mitsuru will scold you for not adequately training and automatically send you there regardless of how you respond to her. In the updated version of the game, people will sometimes be stuck in Tartarus, requiring the player to save them. This can be a character you have a Social Link with, including Maiko. If this happens to her after you've completed her Social Link, which involves her moving away, Kurosawa will mention later that she came back to visit. Jin's battle strategy is focused on exploiting weaknesses, especially during his final fight when he has skills corresponding to all elements. If you give your party equipment to resist or nullify their elemental weaknesses, Jin recognizes what the player's doing and expresses his frustration at it.
 Persona 3 (Video Game) / int_d24ed873
featureApplicability
1.0
 Persona 3 (Video Game) / int_d24ed873
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_d24ed873
 Persona 3 (Video Game) / int_d259fea2
type
Speak Ill of the Dead
 Persona 3 (Video Game) / int_d259fea2
comment
Speak Ill of the Dead: After one of your True Companions dies, the school holds a memorial service. During this, you overhear some of the students talking shit about the recently deceased, and can choose to confront them. Junpei will no matter what.
 Persona 3 (Video Game) / int_d259fea2
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1.0
 Persona 3 (Video Game) / int_d259fea2
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_d259fea2
 Persona 3 (Video Game) / int_d2e98fd5
type
Die or Fly
 Persona 3 (Video Game) / int_d2e98fd5
comment
Die or Fly: This is the idea behind the Evokers—even though they're not real guns and don't actually fire anything, the act of putting something nearly identical to a gun to one's head and pulling the trigger is visceral enough to trigger the fight-or-flight survival instinct that causes a Persona to manifest. In a specific example of this trope, at the beginning of the game, the main character awakens his Persona abilities after being attacked by the first Full Moon Shadow. It helps that someone nearby is giving him a nudge toward pulling the trigger.
 Persona 3 (Video Game) / int_d2e98fd5
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1.0
 Persona 3 (Video Game) / int_d2e98fd5
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_d2e98fd5
 Persona 3 (Video Game) / int_d3427b48
type
Yamato Nadeshiko
 Persona 3 (Video Game) / int_d3427b48
comment
The female protagonist from the PSP version wields naginatas, possibly to evoke the image of the wives of samurai who wielded them.
 Persona 3 (Video Game) / int_d3427b48
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Persona 3 (Video Game) / int_d3427b48
 Persona 3 (Video Game) / int_d39e327f
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What the Hell, Hero?
 Persona 3 (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Mitsuru will lecture you if you don't go into Tartarus within the first 10 days of being recruited after you come back to the dorms.
 Persona 3 (Video Game) / int_d39e327f
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1.0
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Persona 3 (Video Game) / int_d39e327f
 Persona 3 (Video Game) / int_d45c0b86
type
Refuge in Audacity
 Persona 3 (Video Game) / int_d45c0b86
comment
Refuge in Audacity: Somehow, despite being mentioned in nearly every review for the game, the unique and somewhat creepy mechanic behind Persona summons—involving a self-inflicted headshot with a gun-like Evoker—attracted relatively little controversy. Possibly because most Moral Guardians tend to focus on FPSes, and that mainstream Western culture already tends to find most Japanese things to be a bit out there...
 Persona 3 (Video Game) / int_d45c0b86
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1.0
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Persona 3 (Video Game) / int_d45c0b86
 Persona 3 (Video Game) / int_d47f35de
type
First Father Wins
 Persona 3 (Video Game) / int_d47f35de
comment
First Father Wins: A variation is invoked with Mutatsu the elderly monk's Social Link; he and his wife are long divorced, but she never remarried. The conflict of his S-Link involves convincing him to reconcile with her and his adult son.
 Persona 3 (Video Game) / int_d47f35de
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Persona 3 (Video Game) / int_d47f35de
 Persona 3 (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Persona 3 (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: If the Protagonist kicks the bucket, the game is over. Although it's not apparent at first, it turns out there's a storyline reason for this: the Protagonist is the human vessel for the cosmic force of Death. If he were to be killed in battle, Death would be released, and all would be lost. This game is cheerful like that.
 Persona 3 (Video Game) / int_d4d98674
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Persona 3 (Video Game) / int_d4d98674
 Persona 3 (Video Game) / int_d4fce3d7
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Visual Novel
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comment
Visual Novel: Made apparent in Portable.
 Persona 3 (Video Game) / int_d4fce3d7
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1.0
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Persona 3 (Video Game) / int_d4fce3d7
 Persona 3 (Video Game) / int_d58d2b7e
type
Post-Final Boss
 Persona 3 (Video Game) / int_d58d2b7e
comment
Post-Final Boss: After defeating the final boss, the Nyx Avatar, the Player Character travels to fight Nyx. Although its attacks deal the cap of 9,999, the MC is able to persevere through and through The Power of Friendship and a Heroic Sacrifice, is able to forge the Great Seal and avert the Fall for good.
 Persona 3 (Video Game) / int_d58d2b7e
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 Persona 3 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Persona 3 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The original version of Persona 3 had a few questionable and highly annoying features that were removed in FES and P3P, largely because they just weren't logical to begin with and served only to hamper the player. In the PS2 versions, the weapon shop would only be open in the afternoon, not the evenings, so when you went to the mall in the evenings (the only location you could go to in the evenings, in fact!) it would sit there, closed, taunting you. This was changed in the Portable version, making the shop open in the evenings. Viewing the Sunday television shopping program would eat up precious time you could be spending on a Social Link. Changed in FES and Portable, where watching the show doesn't take up any time. The "tired" mechanic was revised in P3P so that you only get tired the next day rather than in the middle of the dungeon. Following this, Portable also give players access to the new item "Yawn B-Gone," which you can use the next day after a Tartarus run to cure it right away. In Portable (and only in Portable), you could now assign individual commands to all of your party members, like in Persona 4, whereas before, you could only assign tactics to each party member, leaving you at the whims of an occasionally unreliable A.I. In the PS2 versions, the cursor for the Fusion Select screen will always return to the top after you select a Persona. This is later fixed in Portable as the cursor remains to the current selection, saving the player a lot of time in fusing the recent Personas in the bottom of the list. Even moreso when the Personas are purchased from the Compendium as the previously-bought ones are at the bottom. Just like in Persona 4, Portable allows you to immediately teleport through the highest unlocked floor in Tartarus if you walk through the door in the stairs of the entrance. And if you think Portable's AFFs make the game too easy...don't worry. Maniac difficulty is there to challenge you once again.
 Persona 3 (Video Game) / int_d6f284a3
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Persona 3 (Video Game) / int_d6f284a3
 Persona 3 (Video Game) / int_d71af7a
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Rescue Arc
 Persona 3 (Video Game) / int_d71af7a
comment
Rescue Arc: Near the time you are about to have Fuuka in your party, she gets trapped inside Tartarus and needs to be rescued.
 Persona 3 (Video Game) / int_d71af7a
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1.0
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 Persona 3 (Video Game) / int_d71d51fd
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The End of the World as We Know It
 Persona 3 (Video Game) / int_d71d51fd
comment
After defeating the 12 Shadows, the entire group experiences this and cannot be bothered to go to Tartarus for quite some time. This is not due to completion but rather the discovery your entire party was being used by Shuji Ikutsuki to bring The Fall. Mitsuru is gone for almost a month due to the death of her father.
 Persona 3 (Video Game) / int_d71d51fd
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Persona 3 (Video Game) / int_d71d51fd
 Persona 3 (Video Game) / int_d75a1703
type
Year Outside, Hour Inside
 Persona 3 (Video Game) / int_d75a1703
comment
Year Outside, Hour Inside: Akihiko theorizes this about Tartarus, which only shows up during the Dark Hour. When Fuuka is trapped inside, she claims to have only been there for a few hours, when in reality she's been missing for several days.
 Persona 3 (Video Game) / int_d75a1703
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1.0
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Persona 3 (Video Game) / int_d75a1703
 Persona 3 (Video Game) / int_d7c9f1a5
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Amnesia Missed a Spot
 Persona 3 (Video Game) / int_d7c9f1a5
comment
Amnesia Missed a Spot: It makes the Bad Ending horrifying for the one character who did remember.
 Persona 3 (Video Game) / int_d7c9f1a5
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Persona 3 (Video Game) / int_d7c9f1a5
 Persona 3 (Video Game) / int_d9c47a6e
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Ojou Ringlets
 Persona 3 (Video Game) / int_d9c47a6e
comment
Ojou Ringlets: Mitsuru, up until junior high, as seen in FES's flashbacks. Even in high school, she keeps one loose curl
 Persona 3 (Video Game) / int_d9c47a6e
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 Persona 3 (Video Game) / int_da4a8208
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Progressive Instrumentation
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comment
Progressive Instrumentation: The music in Tartarus works like this. The first block (of 6) has a simple beat in the background. Each new block has an additional instrument added.
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Game-Over Man
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comment
And once the screen fades to black, Igor waxes poetic on the Main Character's death, as stated by the introductory quote of this page.
 Persona 3 (Video Game) / int_dbc2a48f
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 Persona 3 (Video Game) / int_dbfd6b8
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Lyrical Dissonance
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comment
Lyrical Dissonance: "When the Moon Reaches for the Stars", the standard Port Island theme, is a happy-sounding J-pop with lyrics about a person who Cannot Spit It Out to a crush and feels incredibly depressed about it. It doesn't help that Yumi Kawamura's extremely thick accent makes the English lyrics hard to make out. "Changing Seasons", the second semester music theme, is probably even more cheery than "When the Moon" and has a breakdown consisting of French proverbs. Said proverbs are about grief and loneliness. "Kimi no Kioku", the credits theme. It's an upbeat and cheery tune... with the lyrics about the loss of a loved one i.e. our hero, ladies and gentlemen.
 Persona 3 (Video Game) / int_dbfd6b8
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Persona 3 (Video Game) / int_dbfd6b8
 Persona 3 (Video Game) / int_dc73eb79
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Dark Magical Girl
 Persona 3 (Video Game) / int_dc73eb79
comment
Dark Magical Girl: Chidori, a telepathic Gothic Lolita whose power is to heal others by draining her own life, and who has known the day she would die since gaining her Persona. Although a heroic example, Metis from The Answer gets extremely unhappy when it is even suggested she be left alone. It helps that her main color motif is black.
 Persona 3 (Video Game) / int_dc73eb79
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 Persona 3 (Video Game) / int_dcbe8a6e
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Chekhov's Gunman
 Persona 3 (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: During the early portions of the game, there are cutscenes which involve the protagonist (and later Junpei) walking home along the different areas of the game that you can visit later on. Several NPCs also stand out from the rest of the generic character models, because they will be your Social Links. True, but none of those pretend to be anything other than what they are, and players who are aware of the Social Link mechanic would naturally see any character they meet as a potential link. A better example is Ikutsuki, a conspicuously inoffensive character who is introduced early on, does next to nothing of note for much of the game (he's one of the few characters who fails to exhibit any obvious signs of a Dark and Troubled Past), and surprises absolutely no one when he turns out to be The Man Behind the Man. In FES you can see most Social Link characters as well as Akihiko being pestered by fangirls during your character's first walks from the school to the dorm. You can also meet all your school Social Links on the first day of school, and even talk to them. Yukari and her Evoker appear briefly in a couple of shots in the first anime cutscene of the game. There's also a non-character example: the music the protagonist is listening to on his headphones during that scene is "Burn My Dread -Last Battle-". This track later plays as a proper BGM (rather than being all muffled and distorted) during the final battle with Nyx. Of course, the fact that they gave him a Character Portrait clued many people into his role as a future protagonist before the new game was even announced.
 Persona 3 (Video Game) / int_dcbe8a6e
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Persona 3 (Video Game) / int_dcbe8a6e
 Persona 3 (Video Game) / int_de70f5a4
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Continuity Cameo
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Continuity Cameo: Many are added to the PSP remake as call forwards to Persona 4. Most notable is a younger Yukiko Amagi, one of the party members in 4.
 Persona 3 (Video Game) / int_de70f5a4
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Persona 3 (Video Game) / int_de70f5a4
 Persona 3 (Video Game) / int_decd10ac
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Triple Shifter
 Persona 3 (Video Game) / int_decd10ac
comment
Triple Shifter: Battling in Tartarus does affect you if you stay in there too long; characters can become "Tired" or "Sick," both affecting combat performance as long as the effect lasts.
 Persona 3 (Video Game) / int_decd10ac
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Persona 3 (Video Game) / int_decd10ac
 Persona 3 (Video Game) / int_df11acbe
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Artificial Brilliance
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comment
Whoever is in charge of healing will usually wait until someone has lost at least 20 to 30 percent of their hit points before healing them rather than keeping everyone at perfect health all the time. This may or may not be Artificial Brilliance, however, as blowing 20-40 SP to restore 70 HP out of 400+ is inefficient.
 Persona 3 (Video Game) / int_df11acbe
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Persona 3 (Video Game) / int_df11acbe
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Updated Re-release
 Persona 3 (Video Game) / int_df1793de
comment
In the Updated Re-release that's Portable, there's a few references to Persona 4. One that won't be apparent to many is the fact that Ken's favorite food is the exact same one as his fellow Justice Arcana Nanako.
 Persona 3 (Video Game) / int_df1793de
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Persona 3 (Video Game) / int_df1793de
 Persona 3 (Video Game) / int_df237522
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Hellhound
 Persona 3 (Video Game) / int_df237522
comment
Hellhound: Although Cerberus appears in nearly every game in the MegaTen family, this is one of the few games where he actually looks like his mythological namesake: a three-headed hound. Naturally, his elemental affinities are Dark and Fire.
 Persona 3 (Video Game) / int_df237522
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Persona 3 (Video Game) / int_df237522
 Persona 3 (Video Game) / int_df858e81
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Shoot the Medic First
 Persona 3 (Video Game) / int_df858e81
comment
Shoot the Medic First: Frequently a viable strategy, especially against the bosses who come with minions. On the flip side, if all four of your party members can heal... During the Strength-Chariot Full Moon Boss, this trope is subverted as both of the bosses can revive the other one if one of them is beaten. The trick is to kill both of them at the same turn.
 Persona 3 (Video Game) / int_df858e81
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 Persona 3 (Video Game) / int_df88ce42
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Sexy Santa Dress
 Persona 3 (Video Game) / int_df88ce42
comment
Sexy Santa Dress: One of the armor outfit sets in Portable is this, and it's not only visible armor, it's different for every girl.
 Persona 3 (Video Game) / int_df88ce42
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Persona 3 (Video Game) / int_df88ce42
 Persona 3 (Video Game) / int_dfa40c1b
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Didn't See That Coming
 Persona 3 (Video Game) / int_dfa40c1b
comment
Didn't See That Coming: Shuji Ikutsuki's plans to bring about The End of the World as We Know It are derailed because he forgot to crucify the dog.
 Persona 3 (Video Game) / int_dfa40c1b
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Persona 3 (Video Game) / int_dfa40c1b
 Persona 3 (Video Game) / int_dfe120e5
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Functional Magic
 Persona 3 (Video Game) / int_dfe120e5
comment
Functional Magic: The school nurse, while acting as a substitute teacher, actually teaches classes on magic throughout history, including defining the meanings of the tarot cards which correspond to the social links. The lessons are actually startlingly accurate.
 Persona 3 (Video Game) / int_dfe120e5
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Persona 3 (Video Game) / int_dfe120e5
 Persona 3 (Video Game) / int_e08fcc99
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Battle Theme Music
 Persona 3 (Video Game) / int_e08fcc99
comment
Battle Theme Music: The famous "Mass Destruction", a fast-paced, jazzy hip-hop song, accompanies every standard battle. The Answer uses another version of it in the same style with different lyrics, making it come off as a second verse of the song. The female protagonist in the PSP remake instead has "Wiping All Out".
 Persona 3 (Video Game) / int_e08fcc99
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Persona 3 (Video Game) / int_e08fcc99
 Persona 3 (Video Game) / int_e0d0fb13
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Please Put Some Clothes On
 Persona 3 (Video Game) / int_e0d0fb13
comment
Please Put Some Clothes On: Equipping the female protagonist with the "Battle Panties" and talking to her love interest while she's wearing them in Tartarus inevitably gets some form of this reaction. The bikini gets similarly amusing reactions.
 Persona 3 (Video Game) / int_e0d0fb13
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Childhood Marriage Promise
 Persona 3 (Video Game) / int_e195807e
comment
Childhood Marriage Promise: Maiko will initiate this with the male protagonist if you maxed her Social Link.
 Persona 3 (Video Game) / int_e195807e
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 Persona 3 (Video Game) / int_e303d198
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Whole Plot Reference
 Persona 3 (Video Game) / int_e303d198
comment
Whole Plot Reference: The entire plot is very familar to those who've played Persona at least with the Snow Queen Quest. Nietzsche Wannabe who wants to bring about the end of the world through a sacrifice, check. Not to metion that the Snow Queen IS Nyx. Also the main aesop of the main game (Don't run away from your problems) is mirrored in Ken's Character Development. The game also shares many similarities with Neon Genesis Evangelion, mainly its theme of fighting against an unknown threat (Angels/Shadows), the approaching end of the world (Instrumentality/The Fall) and how people deal with death. Now if you add in the fact that the Protagonist shares quite a few characteristics with Shinji (even the headphones!), Aigis with Rei, Yukari with Asuka, and Ryoji with Kaworu, the game feels very different. The game is also very similar to the original four .hack games. In .hack, The Cursed Wave, a sentient computer virus, puts people into a vegetative state to herald the coming of 8 bosses who are parts of one big super boss, Morganna, who threatens to end the world. In Persona 3, The Shadows, sentient manifestations of the human psyche, put people into a vegetative state to herald the coming of 12 bosses who are parts of one big super boss, Death, who threatens to end the world via two bigger super bosses, Nyx and Erebus. There is also the appearance of an unrelated third party in both; .hack has Cubia, a downright Eldritch Abomination, while Persona 3 has a group of Persona users called Strega who use Personas for pleasure and excitement. However, in .hack, Corbenik, the last of the eight bosses, is the Final Boss, while here, Corbenik's counterpart, the Hanged Man, is not. Afterwards, it is also revealed that Strega is connected to the plot, unlike Cubia, who was his own case. Even the gameplay is fairly similar, from the controlling of your party members through generic tactics and listening to their squeals of delight when they gain levels to the in-universe names for elements and types of spells, where Repth in the .hack universe becomes Dia. The social links can even be seen as extended, more central to the plot versions of the e-mails you could send your teammates in the .hack games.
 Persona 3 (Video Game) / int_e303d198
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Persona 3 (Video Game) / int_e303d198
 Persona 3 (Video Game) / int_e32c80d9
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Going Commando
 Persona 3 (Video Game) / int_e32c80d9
comment
Going Commando: Discussed. Cute kid Ken asks the girls if they're wearing underwear under their kimonos during the New Year's festival (note that in several regions of Japan, kimonos really aren't worn with anything underneath), mentioning overhearing it from Junpei. The girls aren't very amused. When Ken later asks if Junpei was telling the truth, the protagonist can either confirm or deny or simply dodge the question.
 Persona 3 (Video Game) / int_e32c80d9
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Persona 3 (Video Game) / int_e32c80d9
 Persona 3 (Video Game) / int_e35bc0f7
type
Tragic Monster
 Persona 3 (Video Game) / int_e35bc0f7
comment
Tragic Monster: Ryoji, who is the avatar of Nyx.
 Persona 3 (Video Game) / int_e35bc0f7
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Persona 3 (Video Game) / int_e35bc0f7
 Persona 3 (Video Game) / int_e3ab9e00
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Turns Red
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comment
Turns Red: A few bosses do this, but most notably, the Final Boss, on its last form, begins using a technique that grants it "Repel" status against everything (including the supposedly unblockable Almighty spells) for a few turns, and then the That One Attack, which... well, see the details in the That One Attack entry of the YMMV Tab.
 Persona 3 (Video Game) / int_e3ab9e00
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Persona 3 (Video Game) / int_e3ab9e00
 Persona 3 (Video Game) / int_e3d2f2
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The Fool
 Persona 3 (Video Game) / int_e3d2f2
comment
As mentioned above. Surprisingly for a Shin Megami Tensei game, the Gekkoukan team is a very pure example of the trope. It's explicitly mentioned when they begin their Fool's Journey as SEES (Specialized Extracurricular Execution Squad) and their determination to fight a Cosmic Horror makes them change their name to Nyx Annihilation Team, empowered by the Judgement Arcana.
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 Persona 3 (Video Game) / int_e407c52e
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Double Subversion
 Persona 3 (Video Game) / int_e407c52e
comment
A Double Subversion comes in when the game attempts to hide how long the game is playable. Normally, a player would expect the game to go through every day up until the end of the game, but this is not the case. It has really random and useless crap in the calendar that barely has any kind of significance used in the game other than as special holidays, taking exams, and doing special stuff with friends/social links/what have you. Additionally, the month of January is the last month fully playable if on the Good End. However, the game skips to March 3 in both endings and plays until March 5 (March 4 is only playable in the Good End), which is significant since this is before the Graduation Reception, a diverging point in both the Bad End and Good End.
 Persona 3 (Video Game) / int_e407c52e
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1.0
 Persona 3 (Video Game) / int_e407c52e
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e407c52e
 Persona 3 (Video Game) / int_e409de66
type
Manipulative Editing
 Persona 3 (Video Game) / int_e409de66
comment
Manipulative Editing: Played for drama when it turns out Yukari's dead father told the future NOT to kill the full moon shadows, but the not was edited out.
 Persona 3 (Video Game) / int_e409de66
featureApplicability
1.0
 Persona 3 (Video Game) / int_e409de66
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e409de66
 Persona 3 (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Persona 3 (Video Game) / int_e5066b68
comment
11th-Hour Superpower: The protagonist will obtain the Universe Arcana and use the "Great Seal" to end the True Final Boss.
 Persona 3 (Video Game) / int_e5066b68
featureApplicability
1.0
 Persona 3 (Video Game) / int_e5066b68
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e5066b68
 Persona 3 (Video Game) / int_e5411cdf
type
Cult
 Persona 3 (Video Game) / int_e5411cdf
comment
Strega is another group that fits this trope. Although initially they're only out to stop the main character from eliminating the Dark Hour (and thus the power of Persona, which both the heroes and Strega possess), as the true nature of the Shadow threat is revealed, they embrace the Fall, even going so far as to set up their own Cult to help bring it about.
 Persona 3 (Video Game) / int_e5411cdf
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1.0
 Persona 3 (Video Game) / int_e5411cdf
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e5411cdf
 Persona 3 (Video Game) / int_e542d80a
type
Gonk
 Persona 3 (Video Game) / int_e542d80a
comment
Gonk: The Moon Social Link of the male protagonist is the only obese character in the game. And of course, Igor. The recurring epitome of the Persona series.
 Persona 3 (Video Game) / int_e542d80a
featureApplicability
1.0
 Persona 3 (Video Game) / int_e542d80a
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e542d80a
 Persona 3 (Video Game) / int_e596f27b
type
Star-Crossed Lovers
 Persona 3 (Video Game) / int_e596f27b
comment
Star-Crossed Lovers: Female Protagonist and Ryoji if you opt for Lovers path in his S link.
 Persona 3 (Video Game) / int_e596f27b
featureApplicability
1.0
 Persona 3 (Video Game) / int_e596f27b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e596f27b
 Persona 3 (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Persona 3 (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: When Akihiko returns from the hospital, he is in Great condition, like how the protagonist will be in Great condition if they sleep at night instead of study.
 Persona 3 (Video Game) / int_e6630c8b
featureApplicability
1.0
 Persona 3 (Video Game) / int_e6630c8b
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e6630c8b
 Persona 3 (Video Game) / int_e680af6f
type
Grief Song
 Persona 3 (Video Game) / int_e680af6f
comment
Grief Song: The credits theme, "Memories of You".
 Persona 3 (Video Game) / int_e680af6f
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1.0
 Persona 3 (Video Game) / int_e680af6f
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e680af6f
 Persona 3 (Video Game) / int_e69e12b2
type
Combination Attack
 Persona 3 (Video Game) / int_e69e12b2
comment
Combination Attack: Fusion Spells, which are limited to the Protagonist only, consist of him wielding two Personas to attack in tandem. They tend to cost a metric ton of SP. The All-Out Attack, and Co-Op attacks in P3P.
 Persona 3 (Video Game) / int_e69e12b2
featureApplicability
1.0
 Persona 3 (Video Game) / int_e69e12b2
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e69e12b2
 Persona 3 (Video Game) / int_e75d4959
type
Wake Up, Go to School, Save the World
 Persona 3 (Video Game) / int_e75d4959
comment
Wake Up, Go to School, Save the World: The game's main premise in a nutshell. Mitsuru will often remind you that, as a student, your studies are every bit as important as your duties at SEES. Conversely, Yukari will complain about having exams so soon after a grueling plot-driven boss battle.
 Persona 3 (Video Game) / int_e75d4959
featureApplicability
1.0
 Persona 3 (Video Game) / int_e75d4959
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e75d4959
 Persona 3 (Video Game) / int_e7bffa82
type
Sarcastic Devotee
 Persona 3 (Video Game) / int_e7bffa82
comment
Sarcastic Devotee: Shinjiro's battle quotes indicate this.
 Persona 3 (Video Game) / int_e7bffa82
featureApplicability
1.0
 Persona 3 (Video Game) / int_e7bffa82
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e7bffa82
 Persona 3 (Video Game) / int_e9604359
type
Monster of the Week
 Persona 3 (Video Game) / int_e9604359
comment
Monster of the Week: Or "Boss of the Month" as the Arcana Shadows are fought during Full Moons, which occur monthly. Also, Pharos will often remind the player if there is only one week left before the Full Moon, invoking this trope.
 Persona 3 (Video Game) / int_e9604359
featureApplicability
1.0
 Persona 3 (Video Game) / int_e9604359
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_e9604359
 Persona 3 (Video Game) / int_eadfe499
type
Teaser Equipment
 Persona 3 (Video Game) / int_eadfe499
comment
Teaser Equipment: Alternate clothing can be purchased from the police station early on. Sadly, by the time you'll be able to afford it, more effective armor is already available.
 Persona 3 (Video Game) / int_eadfe499
featureApplicability
1.0
 Persona 3 (Video Game) / int_eadfe499
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_eadfe499
 Persona 3 (Video Game) / int_eb4ee9eb
type
Guns Are Worthless
 Persona 3 (Video Game) / int_eb4ee9eb
comment
Guns Are Worthless: Aigis and Takaya use firearms as their primary weapons, but they aren't especially powerful. Though in cutscenes, Takaya kills both Shinjiro and Junpei (who manages to get better) with minimal shots from his revolver.
 Persona 3 (Video Game) / int_eb4ee9eb
featureApplicability
1.0
 Persona 3 (Video Game) / int_eb4ee9eb
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_eb4ee9eb
 Persona 3 (Video Game) / int_ece6f910
type
Moment Killer
 Persona 3 (Video Game) / int_ece6f910
comment
Moment Killer: Happens to the protagonist and Yukari at Yakushima Island (courtesy of Junpei, of course...).
 Persona 3 (Video Game) / int_ece6f910
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1.0
 Persona 3 (Video Game) / int_ece6f910
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_ece6f910
 Persona 3 (Video Game) / int_ed23decc
type
Big Ball of Violence
 Persona 3 (Video Game) / int_ed23decc
comment
The All-Out Attack, and Co-Op attacks in P3P.
 Persona 3 (Video Game) / int_ed23decc
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1.0
 Persona 3 (Video Game) / int_ed23decc
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_ed23decc
 Persona 3 (Video Game) / int_ee0327e7
type
Bonus Boss
 Persona 3 (Video Game) / int_ee0327e7
comment
Some of the optional Bonus Bosses in Portable.
 Persona 3 (Video Game) / int_ee0327e7
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1.0
 Persona 3 (Video Game) / int_ee0327e7
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_ee0327e7
 Persona 3 (Video Game) / int_ee7c1a1f
type
Bizarro Episode
 Persona 3 (Video Game) / int_ee7c1a1f
comment
Bizarro Episode: Parodied in-universe. Some of the Phoenix Ranger Featherman R episodes are clearly this, for example "Episode 26: Caveman Love! Romance knows no boundaries -- not even between different eras!"
 Persona 3 (Video Game) / int_ee7c1a1f
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1.0
 Persona 3 (Video Game) / int_ee7c1a1f
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 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_ee7c1a1f
 Persona 3 (Video Game) / int_eea93c96
type
Blow You Away
 Persona 3 (Video Game) / int_eea93c96
comment
Blow You Away: Yukari.
 Persona 3 (Video Game) / int_eea93c96
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1.0
 Persona 3 (Video Game) / int_eea93c96
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1.0
 Persona 3 (Video Game)
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Persona 3 (Video Game) / int_eea93c96