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Armies Are Evil
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The military (Army, Navy, Air Force, whatever) is portrayed as being evil, misguided, or just plain warmongers. They're eager to commit to massive attacks which would leave massive casualties on all sides, including civilian, chalking it up to "necessary losses" or some other such excuse. Furthermore, they pay no attention to the infinitely wiser and more moral civilian experts, who are in the right and are vindicated in the end when they fix the military's screw-ups. Note: this trope is not when a heroic army is struggling against an obviously evil one (like, for instance, most World War II stories that pit the Allies against the Axis), but rather when the military as an institution (regardless of factional allegiance) is portrayed in a negative light. This trope is a relative of Ancient Conspiracy, Government Conspiracy, and Nuke 'em, and is often the mirror image of Science Is Bad, unless the science in question was a military research project to begin with. It is often commanded by General Ripper, and formed of Sociopathic Soldiers. This Army will sometimes, in relatively rare circumstances, make use of Human Wave Tactics ... rare because while civilians are cheap and expendable, good soldiers are not. At least, to the Army. If a Real Life military is portrayed in this light, expect the film not to be Backed by the Pentagon. Most institutions generally prefer to not be party to their own disparagement. This trope can also be an issue for those who have served in the military, especially if it was the one being portrayed as evil in a work. As of late, Private Military Contractors are becoming a popular alternative in fiction, allowing a writer to employ this trope's usual conventions without offending any real-life armed services in the process. Ironically, it has been remarked by several commentators that in the Real Life United States, the rulers and high-ranking officials who have been in the military often have less warlike policies than other politicians with the same political beliefs. This has been explained by the fact it is easier to send an army to war when you don't really know what an army is than when they are your old colleagues. An increasingly common variant of this trope draws on Democracy Is Bad; soldiers try to do their job, which most of them view as "defend my home from threats" as opposed to "smash the enemy at all costs" and especially not "let's go destroy somebody else's home." They may have incomplete information or bad judgment, but most of them want to do the Right Thing, and are willing to sacrifice themselves to that end at the drop of a hat. They just run smack dab into Sturgeon's Law—for every superior that is A Father to His Men, an Officer and a Gentleman or even just a plain old Reasonable Authority Figure, there are dozens if not hundreds of General Rippers, General Failures and/or Neidermeyers looking to pull a fast one—and as soldiers they are supposed to obey all of them. This is sometimes called "Hate The War, Love The Soldier." Finally, there's the counter to the prior argument; being a soldier doesn't make you a robot, and that means they still deserve all the hate they get when they cross the line—Just Following Orders is not a justification for committing crimes. Historically, the English-speaking world has been highly suspicious of standing armies, especially as opposed to local citizen militias. Standing armies were seen as the tool of distant and oppressive centralizing despots, while local militias defend the rights of the people. As a result, Britain subjected the Army to very tight budgetary scrutiny and tended to keep it small and largely overseas; the US did much the same thing upon independence. This is part of why Britain has a Royal Navy, but not a Royal Army. Eventually, both Britain and the US were forced by the circumstances of history to adopt the conventional model of large standing armies; however, while suspicion of the military has all but disappeared, traces of the old attitude remain in the form of the US protection of the "right to bear arms", and the tradition in both countries of organized, state-supported but locally-controlled militias lives on in the form of the National Guard in the US and the Territorial Army (now renamed the Army Reserve) in Britain, as well as the British tradition of tying military units to specific locations. Also historically, people in the rest of the world may well see militaries in this light due to the many, many, MANY military dictatorships that were set up in the interwar period in Europe and in Latin America before and during the Cold War. Turns out setting up a Day of the Jackboot in your own country isn't good PR. Costa Rica, for example, abolished their standing military after a 1948 civil war. For other countries without a standing professional military, see here. See also War Is Hell and Rape, Pillage, and Burn. The (mostly) opposite of Straw Civilian (but also expect the use of this Trope on Scientist vs. Soldier stories to turn a military man into an iron-clad strawman). Not to be confused with the army of Team Evil. noreallife |
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Especially any Syfy Channel Original Movie. Even if there's no real logical reason the American military would be involved in the slightest, they will find a way to take an antagonistic role. Example: the 2010 film "Stonehenge Apocalypse" had them with a secret base near Stonehenge just so they could pounce on any poor, innocent unsuspecting scientists who happened to be around when weird stuff started. Nevermind that the "weird stuff" happens to be The End of the World as We Know It and the scientists are trying to stop it. | |
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In Pokémon Black 2 and White 2, New Team Plasma has changed its outfit from Knight Templar style to paramilitary, with what looks like body armour and military style berets. Obviously, they're not very nice. | |
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In all adaptations of Area 88, most of the Area 88 mercenaries are greedy, amoral men who have no qualms about fighting in Asran's bloody civil war. Similarly, the anti-government forces are shown slaughtering Bedouin civilians in the manga. Downplayed with the pro-monarchy soldiers at Area 85, who are depicted as patriots. | |
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The JSDF in Ghost in the Shell: Arise are shown to be pretty damn shady. True, they're in rather awkward situation (and financial black hole) what with the grand reorganization and mass downsizing after the war, but it's not really a justification for putting their cyborgs into debt peonage, engaging in illegal arms deals, street murder, covert foreign interventions, general corruption and whatnot. | |
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The Khadaganian army from Evil Islands definitely falls here. | |
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Slaughterhouse-Five contains a depiction of a strawman general espousing the bombing of Dresden as a victory of military planning and ingenuity. This also seems to be Kurt Vonnegut's opinion of the military in general. Slaughterhouse-Five can also be considered a vicious deconstruction of the belief at the time of the novel's writing that the Allies were righteous, just and committed no atrocities, unlike the Nazis. Vonnegut was a POW being held by the Nazis at the time and was forced to participate in the cleanup in Dresden. | |
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In Helix Major Balleseros is ostensibly the USAMRIID/Army Corps of Engineers liaison to a CDC rapid response team that's been dispatched to Research, Inc. to contain an outbreak of The Virus. But Balleseros' cryptic conversations with Arctic Biosystems' lead scientist Dr. Hatake and blatant sabotage of some of the CDC's efforts imply the Synthetic Plague from which the virus originated is government-funded, and he's been sent to help keep it secret at any cost. In spite of this, he's out of the loop enough to be taken aback when he witnesses various disturbing happenings at the base, including stumbling onto a group of frozen monkey corpses in the artic snow. | |
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Armies Are Evil / int_28b53408 | type |
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A variant in the F.E.A.R. games. The protagonists in each game are members (former or otherwise) of highly specialized but still official military forces and are decidedly the good guys (F.E.A.R. team in the first game and Delta Force in the second). The enemies, meanwhile, are all private groups, either the cloned killing machines making up the Replica forces, or irredeemably evil corporate mercenaries under Armacham's payroll. | |
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The Ottoman army, headed by Mehmed, serves as the main antagonistic force in Dracula Untold. Contrarily, if Vlad even has an army, it is never seen. | |
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An unusual example from My Life at War, with PMCs from a libertarian society who have no concept of nationalism views a nationalist army as group of sadist fighting just for the sake of it. Instead for something else that make more sense, like money. | |
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The ur'Guard of Lusternia, who emphasise discipline, unity and absolute obedience over piddling matters like "compassion" or "living". | |
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The Thing (2002): Unsurprisingly, the U.S. army wants to weaponize the Thing. Colonel Whitely event shoots Dr. Faraday when he objects, though it's implied that he was already infected by that point. | |
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Star Trek: Picard: In an alternate timeline Earth is under a fascistic military dictatorship known as the Confederation, instead of the Stafleet they have the Space Corps and all characters use military ranks instead of navy ranks (e.i. General instead of Admiral, Colonel instead of Captain). | |
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Fear the Walking Dead: The end of Season 1 expands on the military's inept and heavy-handed response to the Zombie Apocalypse, as it depicts a National Guard unit setting up a safe zone around the Clark family's neighborhood. At first, all seems well, until it turns out that they're killing anyone they find outside the safe zone and imprisoning anyone within it who either shows illness or defies their authority. And then they fall apart completely when the walkers' numbers prove to be too much for them. The start of Season 2 once again shows the military bombing cities in a futile effort to wipe the walkers out and just killing innocent people in the process. A Season 5 episode has Althea play a video she made during the Fall, wherein she records US Army and National Guard troops firing on each other for no apparent reason instead of fighting the dead. The webisode miniseries Dead in the Water, set during the timeframe of Season 1 but released alongside Season 7, shows that the military didn't just firebomb the cities but actually went so far as to launch nukes out of desperation. The USS Pennsylvania receives orders to launch at Chicago, and the CO is perfectly willing to do so simply because the orders came down the valid chain of command (though the fact he's been bit probably isn't doing his mental state any good). Fortunately, the rest of the surviving crew refuse, instead Mercy Killing the CO and then beaching the submarine in order to scatter. |
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In Half-Life, the surviving scientists are overjoyed by the arriving United States Hazardous Environment Combat Unit... who immediately commence a savage purge of the facility of everything that moves, alien or human. This gets double ridiculous when you play as one of the Marines in Opposing Force and despite the fact that you never go rogue, a task force of Black Ops agents try to kill you, even though that's what you're supposed to be doing. This is explained by the fact that the HECU failed to contain the alien invasion, and eventually retreated altogether, so Black Ops moved in with orders to destroy everything, including remaining witnesses and Army stragglers. Black Mesa ends up downplaying this. While the HECU retain their villainous MO from Half-Life, they're portrayed with more of a human element, as opposed to them being mostly unfeeling killers in the original. This becomes even more pronounced during "Surface Tension", where you can hear several increasingly frantic radio transmissions from soldiers being overwhelmed by the invading Xen forces. |
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In RWBY, General James Ironwood brings a portion of the Atlas Military with him as security for the Vytal Festival in Beacon Academy. Since the actions of the series Big Bad are becoming noticeable, he feels that this is a sign of protection that will deter aggressors. Big Good Ozpin states that a guardian is a symbol of protection, while an army is a symbol of conflict. The masses will be on edge, wonder what threat a force so large is meant to fight, and their negativity will in turn attract the Grimm. At the end of Volume 7 when Ironwood and the entire Atlas Military turn against the heroes, the military itself actually Subvert the trope due to being portrayed more sympathetically than Ironwood who becomes an Arc Villain since they are Just Following Orders. Near the end of Volume 8, the military is shown to fear Ironwood at that point, especially when he plans to bomb Mantle just to get Penny back and inadvertently causes even Ironwood's most loyal followers like Marrow and Winter to turn against him. | |
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Played with in Chappie. Tetravaal, a Private Military Contractor is largely neutral, and the South African paramilitary police force doesn't want Moore's overly destructive robot, instead being happy to rely on the multi-purpose Scouts. Vincent Moore however, is an Ax-Crazy ex-Special Forces operator, who carries a gun to work and causes the worst crime spree riot that South Africa has ever seen (by shutting down the Scouts) so he can force people to accept his idea to demonstrate what his robot can do. | |
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E.T. the Extra-Terrestrial: Averted. They're mostly just a bit obnoxiously obstructive, and (considering all the rubberneckers gathering at the scene) have some reason to be. | |
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The two evil factions Inazuman fights against are the Phantom Army and the Despar Army, both of which are tyrannical armed forces out to subjugate humankind and Take Over the World. The Youth League Inazuman himself works for on the other hand is less of a military and more a network of Tagalong Kids who assist Inazuman on his missions. | |
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Dungeon Keeper Ami: Dungeon Keepers, who are all worshippers of at least one God of Evil, have standing armies, while the God of Good worshipping Surfacers are feudal and don't have standing armies, having guards and recruiting militia from the civillian populace at need. | |
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Dragon Ball: The Red Ribbon Army introduced in the original Dragon Ball is stated to be the most powerful army on the planet (with even the rest of the world's armies paling in comparison) and want to Take Over the World. Every one of their officers is an amoral killer at best and a cackling monster at worst. Their villainy is lessened somewhat by how eccentric and incompetent said officers can be, though. Then there's the Frieza Force introduced in Dragon Ball Z, who are effectively the Red Ribbon Army on a cosmic scale, and with several more levels of competence. Controlling 70% of the universe unopposed, the leaders and generals are not only remorseless killers, but among the strongest fighters in the universe. |
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A Discussed Trope in Legend of the Galactic Heroes. Yang Wenli and each Mockumentary both share how the military, while a Necessary Evil, can be a terrible idea when grown too large. An example of this when the Earth That Used to Be Better unnecessarily grew its military so large that they have a hand in the government in addition to corrupt politicians and Earth financiers, to the point the colonies revolted in a bloody war for independence. Admiral Beucock of the Alliance favors civilian control of the military for this very reason, describing it to be a nation within a nation. The Empire takes it the other way, starting with Rudolph von Goldenbaum, enforcing Social Darwinist policies for justifying military power, and eventually Reinhard having the Fatal Flaw where he finds warfare only best way to prove oneself the extent of his or her abilities. The latter fortunately has every talented admiral a Reasonable Authority Figure who came from commoner or Knight of Honor origins, as well as bureaucrats like Paul von Oberstein, who objects to using the army as a personal plaything. | |
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Attack on Titan seems to treat any military that's not the Survey Corps this way, namely the Marleyan military. Their use of human weapons (not that they see Eldians as human to begin with), Child Soldiers (who are also human weapons), constant racism and elitism and them being full of Complete Monsters all make them count. A plot point is that a couple of their Child Soldiers end up realizing that they've been brainwashed by their military and that said military's ways aren't as wonderful as they were brought up to believe. | |
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The Military that took the apes as slaves in War for the Planet of the Apes lead by the Sociopathic Soldier of the Colonel. The movie has been compare to films like Apocalypse Now and The Bridge on the River Kwai due to this. The great performances of Andy Serkis and Woody Harrelson certainly helped. | |
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In the Made-for-TV Movie Locusts, General Ripper wants to use VX nerve gas to wipe out the locust swarms, despite their hovering over heavily populated areas. | |
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The original game featured an insanely corrupt private military, the Garlyle Forces, which are comman by a infectee of the bug-like Big Bad. The Forces were set up to protect archaeologists as they excavated ruins, but they wound up stockpiling all of the excavated technology for themselves. They've also suppressed information, most notably that there is no "End of the World", and are busy making mischief in defenseless foreign lands. A bunch of tools all around. They do turn face near the end of the game, but only after the mad General has slaughtered many of them. | |
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Neon Genesis Evangelion: The JSSDF in End of Evangelion, although to be fair, they're more misguided than evil. The only reason why they attack NERV is because SEELE has manipulated them into doing it, and they all die when SEELE initiates Third Impact. However, their take-no-prisoners attitude does call their morality into question. | |
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Armies Are Evil | |
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Pirates SMP: As befitting of the setting, navies are variously portrayed as unsympathetic, from razing entire villages for no reason other than being the stopping point of a famous pirate (i.e. being willing to hurt innocents), to employing Child Soldiers and sending off their best men to die pointless deaths to "save resources". At best, they are portrayed to be a restrictive environment which churns out unhappy soldiers and personnel, unable to live their lives freely and to the fullest. Despite two major characters having a military background in canon, both of them are depicted to have only joined due to extenuating circumstances (Trading Bars for Stripes and childhood indoctrination from being born and raised in The Dictatorship, respectively), and both have since defected for various reasons. | |
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Armies Are Evil | |
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This trope origin of the villains in The Transformers. The Transformers originate as manufactured robots-for-sale that Turned Against Their Masters after achieving self-awareness. The heroic Autobots were the consumer goods, the evil Decepticons were the military hardware. Both races' culture and mentality remained in those two mindsets — peaceful Autobots, power-hungry Decepticons. | |
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Evolution features a General Ripper who wants to napalm the aliens and gets mad when scientists get in his way. And ignores them when they try to warn him that fire will just make things worse. |
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Armies Are Evil | |
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Shows up in the sequel, Grandia II, with the Knights of Granas. Ostensibly there to protect the faithful from the influence of Valmar, they never seem to help any situation they get involved in, with tactics that would fit well in Warhammer 40,000. This is actually important when it turns out their leader, Pope Innocentus, reveals that Granas is dead and attempts to ascend to godhood himself, and sends the Knights out to slaughter any civilians who won't accept him as their new deity. As Mareg put it: | |
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Armies Are Evil | |
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Most Wanted: All of the US Army characters are evil in the film, but they're either criminals or the brutal general who they serve. Dunn's good and a former Marine, but his CO was also a bloodthirsty asshole who threatened him with a gun when he refused to shoot an Iraqi boy. | |
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Armies Are Evil | |
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Day of the Dead (1985) had this in spades, with Captain Rhodes being portrayed as an Ax-Crazy and cowardly scumbag, Steel and Rickles as violent, crude thugs, Miguel as a barely functioning wreck, and the other soldiers as apathetic stoners. Played with slightly in that its clear they (like the rest of the cast) have been driven slowly insane by the Zombie Apocalypse and isolation, and many of them have humanising moments. | |
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Armies Are Evil | |
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The Rebel Army in Metal Slug, who serve as the primary antagonists and were formed when General Morden went mad with grief over losing his family in a terrorist attack that could have been avoided had there not been corruption within the Regular Army. As for the Regular Army itself, while they did have issues with corruption (at least, until Morden's actions forced them to get their act together), they're more of an inverted trope. There's also the Ptolemaic Army from Metal Slug 5, who are a cross between this and guerilla forces, with some Cult tendencies thrown in. |
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Armies Are Evil | |
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Every organized armed force is depicted negatively in The Last of Us, including the US Army before the apocalypse, the FEDRA soldiers after it, and the Firefly resistance forces fighting against them. | |
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Armies Are Evil | |
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The Walking Dead: World Beyond: The Civic Republic Militia — introduced on the original show supplying the Scavengers in exchange for human captives for unknown reasons and seen several times on Fear spying on other groups and being willing to kill to keep their presence secret — are shown to be running their own agenda independent of the Civic Republic's civilian government, spying on other communities, even nominal allies. The CRM views the Republic as "the last light of civilization" and is willing to do anything to protect it, even using chemical weapons to wipe out allied communities that might become drains on resources. A flashback in the back half of Season 1 shows how Huck's Marine unit was ordered to kill the civilians they'd gathered in a safe zone, because they might be infected. Huck is ultimately the only one in the unit unwilling to obey these orders, and has to kill the others to stop them. |
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Armies Are Evil | |
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One of the best known examples is The Crazies (1973), where the soldiers are idiotic and trigger-happy (not that the armed civilians resisting them were much better though), threaten a scientist with violence when he asks for better facilities, and apparently don't even know the faces of their own men (a scientist that manages to develop a cure is put in a quarantine area while trying to deliver said cure). The remake implies that most of the ground forces don't even know what their mission IS, and were literally pulled out of the missions they had been trained for to go on a black ops mission at home. | |
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Armies Are Evil | |
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Parodied in the film Mars Attacks!! where General Decker's warmongering instincts ("We have to strike now, sir! Annihilate! Kill! Kill! Kill!") prove to be entirely well founded. The Martian army fits this to a T. They attack Earth completely unprovoked and start sadistically killing everyone For the Evulz. The novelization elaborates that their entire society is based around depopulating planets for fun. | |
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Armies Are Evil | |
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The military in Genesis of Aquarion performs some pretty nasty experiments on Dark Angels they capture. | |
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Armies Are Evil | |
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In Cube Zero, the army consists only of brainwashed super soldiers who work for the evil government behind the Cube. | |
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Armies Are Evil | |
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The intro for the original Fallout game springs immediately to mind. An American soldier is seen murdering a man (almost certainly a Canadian P.O.W) execution-style while his buddy laughs, before waving for the cameraman, in an ad for U.S War Bonds. | |
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The Talon Company and the Gunners. They have their delusions of being an elite crew of pseudo-military mercenaries, but through their ruthless behaviour, they're in reality just a murdering, thieving band of Jerkass Raiders with better equipment. They'll happily wipe out whole towns if it means a job (or sometimes just for the sheer hell of it). They never take prisoners (and conversely never surrender), and they can't be reasoned with. The Gunners aren't even above slavery, trying to buy a child from the Sole Survivor during a quest to return the kid to his parents - if you refuse, they come back and demand the kid and his parents be handed to them as property. | |
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Armies Are Evil | |
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Stargate SG-1: Even though it paints the Air Force is a rather better light, there are still times where, despite General Hammond's best efforts, the SGC receives orders to do some morally lacking tasks, such as mining a rare mineral out from under a group of Native Americans on another planet. Usually, these orders come from the National Intelligence Department or their bosses in the Committee. | |
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Armies Are Evil | |
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In Beyond Good & Evil you have the Alpha Section, a shady group who always seems to arrive too late to be any good to anyone. And for some reason they've set up barriers all around Hillys. And they don't seem to be doing anything to stop all the recent abductions. This is inverted by Hillys' regular army though, who actually are good and decent, but are being done away with by the Alpha Section. | |
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Armies Are Evil | |
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In Star Trek: Deep Space Nine many plots involve the peaceful Starfleet personale lead by Sisko facing antagonists from the Bajoran Militia, including a coup attempt. Bajorans use military ranks instead of navy ranks like the Federation. | |
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In The Black Company, a group of rebel soldiers is caught raiding a village, brutally murdering everyone but a deaf child who is later raped by them — and they are supposed to be the good guys. On the other hand, after signing new contract with Soulcatcher and before leaving Beryl, Black Company silently sneaks into Beryl's army barracks and murders thousands of sleeping soldiers in order to safely leave the city. In the whole series, most of the characters connected to the military are either morally black or grey. | |
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In [PROTOTYPE], the United States Marines are presented as Punch Clock Villains whose primary goal is to contain the Infection. Meanwhile, the Blackwatch organization controlling the occupation are the real villains, and have no qualms with massacring civilians and nuking Manhattan. Their Badass Creed even goes so far as to point out that "nothing is sacred" and "we will burn our own to hold the red line." The game attempts to suggest that The Extremist Was Right right but unfortunately this is undermined by their distressing incompetence - they accidentally release not one but two doomsday viruses on New York within a week, and their Well-Intentioned Extremist tactics not only fail to achieve anything but actually make things worse by undermining the people with an actual plan. The marines, while presented as most definitely gung oh, are almost shown sympathetically, being used as meat shields by Blackwatch, (ultimately left on Manhattan when Blackwatch plans to nuke the island, and being woefully unprepared and uninformed about what they are facing. In addition, Blackwatch's reason for creating such virus in the first place was to make biological weapons capable of targeting specific minorities. Once that caused the Hope incident, Blackwatch switched over to their current practice of shooting first, performing autopsies, and never asking questions. This attitude doesn't work well when a shapeshifter is your enemy. When impersonating a Blackwatch member Alex can freely kill anyone without suspicion so long as he loudly announces that he thinks it's him in disguise and can call Blackwatch airstrikes on their own men and bases because of this attitude. They get worse in the sequel. Heller can collect audio logs left by Blackwatch soldiers and every single one is a recording of some kind of puppy-kicking evil perpetrated by them. It's like sociopathy is a required personality trait for joining Blackwatch. It helps that they've been infiltrated by even more infected shapeshifters, meaning that much of their leadership's active goal is, in fact, to sabotage all efforts to stymie the virus. |
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In X-Men: Days of Future Past, all military characters are portrayed in a very unflattering light. | |
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Armies Are Evil | |
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Sword of the Stars: In-Universe, the Utilitarian sect has this opinion and does not support SolForce or condone its adherents enlisting. On its part, SolForce is quietly patronising of their disdain. | |
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Attempted in 28 Weeks Later when the Army decides the best way to contain the infection is to Leave No Survivors, infected and healthy alike. Of course, the revelation that "healthy" people can be asymptomatic carriers and The Stinger make their decision seem like the best course of action. Whether this was intentional or not is anyone's guess. | |
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Armies Are Evil | |
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Revelations subverts this with the Ottoman Army - whilst they will still (try to) kill you and bully the citizens of Konstantiniyye, they are serving the lawful authority and hate the Templars. After you kill their commander, it is revealed that he was Good All Along. Played straight with the Byzantine Army. | |
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Armies Are Evil / int_7ae027ce | |
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Armies Are Evil | |
Armies Are Evil / int_7f5bc680 | comment |
Fallout The intro for the original Fallout game springs immediately to mind. An American soldier is seen murdering a man (almost certainly a Canadian P.O.W) execution-style while his buddy laughs, before waving for the cameraman, in an ad for U.S War Bonds. The Talon Company and the Gunners. They have their delusions of being an elite crew of pseudo-military mercenaries, but through their ruthless behaviour, they're in reality just a murdering, thieving band of Jerkass Raiders with better equipment. They'll happily wipe out whole towns if it means a job (or sometimes just for the sheer hell of it). They never take prisoners (and conversely never surrender), and they can't be reasoned with. The Gunners aren't even above slavery, trying to buy a child from the Sole Survivor during a quest to return the kid to his parents - if you refuse, they come back and demand the kid and his parents be handed to them as property. The Brotherhood of Steel do their best to oppose this trope... at any cost. They were originally a California-based military unit that went rogue after discovering that the government scientists under their care were performing inhumane Super-Soldier experiments on volunteers that more often than not left the participants horribly mutated. After the bombs fell, they founded the Brotherhood in order to preserve old-world technology and prevent dangerous tech from falling into the wrong hands. While a noble goal, they were ultimately indifferent to the goings-on in the Wasteland, preferring to remain politically neutral and stepping in only when events force their hand, such as when The Unity tried to forcibly turn every living human into a Super Mutant. In Fallout 2, the Brotherhood was well on its way to demilitarizing and becoming a simple research group when they got blindsided by the Enclave - technologically advanced remnants of the U.S government that were trying to kill everything and everyone, everywhere, nearly wiping them out and forcing them to take action or die. Ever since then, the Brotherhood has expanded its mandate to include aggressively destroying any advanced tech they think they can't control. One Brotherhood chapter was dispatched to the East Coast to recover tech - when they encountered post-war Pittsburgh and its thoroughly mutated and deranged inhabitants on the way, they exterminated nearly the entire population and developed an ongoing hatred of all mutants that persisted into their occupation of the Capital Wasteland. By Fallout 4, the Brotherhood has become the de facto governing body of the Capital Wasteland, and launches a crusade into the Commonwealth of Massachusetts to defeat the Institute and eradicate it's Synths, under the reasoning they are protecting the Commonwealth and the wider world from the threat of a second apocalypse caused by technology gone mad. By this point, they aren't interested in taking prisoners. |
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Armies Are Evil | |
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In Metal Walker, this happens in the backstory. In contrast to the peaceful Professor Eriko, Professor Xenon wanted to use Cores for military purposes. Cue an explosion and a ruined landscape. | |
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Armies Are Evil | |
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The Tough Guide to Fantasyland: Only the bad guys are allowed to have an army starting out. The good guys will only raise one as a last retort when it has grown almost too late, strongly implying they are at best a necessary evil. Bad armies will also completely devastate the countryside while marching and foraging. | |
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The Walking Dead (2010): It's established right from the start that the military did try to keep people safe and fight the walkers when the Zombie Apocalypse started, and seems to have gone down fighting (as seen by the overrun bastion outside the CDC). However, flashbacks at the end of Season 1 and the start of Season 2 show that they managed to screw this up through aggression and incompetence — one shows soldiers rounding up and shooting random people in a hospital, presumably on suspicion of being infected, while another shows how the military bombarded cities to try and wipe out the growing hordes. Season 3 sees an appearance by a National Guard unit which was part of a larger contingent that guarded a refugee camp, only to flee when the camp was overrun by walkers. Beyond that, we don't get to learn much about these people before the Governor kills them to take their weapons and vehicles for his own use. The new group of survivors that the Governor joins and eventually takes over in Season 4 includes Mitch Dolgen, a former tank operator for the army who went rogue when things fell apart and took his tank with him. Very aggressive about protecting his group at the expense of others, he quickly becomes The Dragon to the Governor and spearheads the attack on the prison community to try and seize control of it. Abraham and Rosita were soldiers before the dead rose, and spent months prior to their introduction escorting Eugene halfway across the country because they believed he knew how to end the walker plague and save the world. Even after learning this wasn't true, they remain heroic members of the protagonist group and later fight to protect Alexandria from the various threats that pop up against it. The Reapers are former Private Military Contractors who survived the military's bombing of the city they were in at the time by sheltering in a church that miraculously survived unscathed. Because of this, they've since become fundamentalists who are convinced that they've been chosen by God; they use this to justify everything they do, which includes killing just about everyone they meet and stealing their supplies. The Commonwealth's army is also its police force, and while they work hard to protect the Commonwealth from the dead and maintain order, the latter includes randomly arresting people and holding them indefinitely, and occupying or wiping out smaller communities for alleged grievances. And that's without mentioning how they also act as enforcers for the government's corrupt leadership. |
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While the Animorphs novels play with the idea of Always Chaotic Evil races, the Yeerk Empire, the primary antagonists, are highly militaristic, and the Andalite military is full of proud Colonel Kilgore types and brutal General Rippers. The final book even notes that, upon meeting Andalite civilians for the first time, they are much kinder and humbler than the stereotypical racist, sexist, ableist "arrogant Andalite" they'd previously encountered. | |
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Armies Are Evil | |
Armies Are Evil / int_924b6d63 | comment |
The majority of the antagonists of Xenogears are members of the Gebler Special Forces, the state army of the Sacred Empire of Solaris. Some of their highlights include: Staging a suicide attack on the power plant of an enemy capital knowing full well it would kill thousands of innocent civilians. Menacing women and children with 30 foot tall Humongous Mecha. Attacking a pacifist nation with virtually no standing army of its own. And sicking a gigantic autonomous weapon on the capital of a recently liberated puppet state in order to eradicate it. Interestingly enough, every member of Gebler eventually Heel Face Turns except for two: Vanderkaum and Miang. Vanderkaum is an idiot and dies early on in the game, and Miang is actually the Big Bad. | |
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Beyond: Two Souls has this in the form of the US government. Despite multiple experiments that have shown that the Infraworld (the game's term for the spirit world) has inhabitants that are actively malicious and will kill anyone they can get their hands on and no one can stop them, for some reason the military thinks it's a good idea to try and conquer it. | |
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Armies Are Evil | |
Armies Are Evil / int_935a39be | comment |
The Subspace Army from Super Smash Bros. Brawl. Subverted with the Ancient Minister and his R.O.B. Squad. While they do side with the Subspace Army initially, it becomes clear as the plot is revealed that they are being forced into doing so. The villains (Ganondorf, Bowser, and Wario) under the guidance of Tabuu, have essentially enslaved them, and the Ancient Minister joins the heroes as R.O.B. for the rest of the game, essentially making him and his kind Tragic Anti-Villains. |
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Armies Are Evil / int_95a624ea | type |
Armies Are Evil | |
Armies Are Evil / int_95a624ea | comment |
In Clockwork Planet, the Army is willing to let 20 million people die than reveal their mistake, and then bring in the Meister Guild who they brought in with no time or information to the problem just to use them as scapegoats. Even when the mistake is fixed, they still try to destroy the city and everyone in it to cover up this mistake. | |
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Armies Are Evil | |
Armies Are Evil / int_99b35817 | comment |
The US Air Force in Super 8. Their is to recapture the escaped cargo from the train, but they go to many length to make sure it's caught in secret, such as torturing the former scientist who freed the alien, and starting a wildfire so that the entire town evacuates and lets the Air Force occupy the place. | |
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Armies Are Evil / int_99b35817 | |
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Armies Are Evil | |
Armies Are Evil / int_9dd9cbb9 | comment |
Land of the Dead saw them treated slightly better and they try to protect the poor folks outside Fiddler's Green along with the rich people inside. Both examples have the military as incompetent more than evil | |
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Armies Are Evil | |
Armies Are Evil / int_9e876c22 | comment |
Good Omens has strangely nice benign view of this trope. All the military institutions, be they the human or divine forces are generally depicted as doing more harm than good, yet they're not depicted evilly per se. Notably the American soldiers are shown to be generally nice people doing their job...who don't seem to be quite homophobic or racist in all their view points (although perhaps that's just a bit of racism against an acceptable target, ie, Americans). Without the use of exaggeration, it plays the trope for laughs. With it's serious themes it does say that the worst traits of military forces is their unshakable belief that they're undeniably on the right side however. | |
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Armies Are Evil | |
Armies Are Evil / int_a183d57f | comment |
Futurama does this many times for humor, normally involving Captain Zapp Brannigan, but it all goes wrong, leaving the gang to sort things out. This also happens in the movie Beast with a Billion Backs. Of course, Zapp isn't so much evil as a narcissistic, incompetent Miles Gloriosus, who doesn't understand the consequences of his behavior, but that he doesn't care when he sends waves of his own men to pointless deaths is evil enough. | |
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Armies Are Evil | |
Armies Are Evil / int_a342e3f6 | comment |
Punky Skunk: The BB Brigade is serving Badler by tearing up the islands and helping him expand his empire. | |
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Armies Are Evil / int_a4e6a00a | type |
Armies Are Evil | |
Armies Are Evil / int_a4e6a00a | comment |
In Skies of Arcadia, the imperial armada is the tool of conquest for Empress Teodora. Unfortunately, the armada is led by a highly-charismatic Grand Admiral who tires of taking orders. He eventually proposes a coup, and nearly all of his lieutenants greenlight the plan without hesitation. (One abstainer is Thrown from the Zeppelin, and another runs home to tell the Empress and become a Grand Admiral himself.) Said plan entails blowing their home kingdom to smithereens, just to show the rest of Arcadia that they're more powerful than even the Empress. | |
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Armies Are Evil | |
Armies Are Evil / int_a62983b | comment |
In The Dispossessed, the government of A-lo brings in the army to supress a labour strike and kills the protestors using automatic firearms and helicopters. Protagonist Shevek, who is from an anarchist society with no organized military, is suitably horrified and realizes that 'armies' exist so that men can be trained to fight and kill people who haven't attacked them first when given the order to do so. | |
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Armies Are Evil / int_a62983b | |
Armies Are Evil / int_a81325d3 | type |
Armies Are Evil | |
Armies Are Evil / int_a81325d3 | comment |
Many Final Fantasy games have this, starting with the Palamecian Empire soldiers in II, the Red Wings in IV, the Imperial Army in VI, the Shinra army and SOLDIER in VII, the Galbadian army in VIII and PSICOM in XIII. All of these engage in various atrocities including razing population centres, terrorizing civilians, deforestation, theft and pillaging, scorched earth tactics, abuse of prisoners of war, summary execution and general acts of oppression. Interestingly, the regular Shinra soldiers and the Galbadian army share almost identical uniforms, including the 3 eyed visor helmets, despite being in different universes. | |
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Armies Are Evil / int_a81325d3 | |
Armies Are Evil / int_aa954170 | type |
Armies Are Evil | |
Armies Are Evil / int_aa954170 | comment |
After War Gundam X does this in a franchise that usually doesn't (usually it's more "Armies are flawed"). The protagonists are part of a group that's roughly analogous to pirates, and the organized forces in the show are usually misled (Fort Severn's defense militia under the secretly genocidal Nomoa Long) or outright awful (like the New Earth Federation, which casually reignites an ethnic conflict to get their way). Roybea Roy opts to leave the ship rather than work with a standing national army. | |
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Armies Are Evil / int_b3689578 | type |
Armies Are Evil | |
Armies Are Evil / int_b3689578 | comment |
In Bats, it turns out that the only bunch of people crazy enough to fund Dr. McCabe's research was the U.S Government searching for a bio-weapon to unleash on their enemies. The government agent that tells so (to the lieutenant in charge of the detachment sent to hunt the bats) even does it with a matter-of-factly "yeah, we did it". | |
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Bats | hasFeature |
Armies Are Evil / int_b3689578 | |
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Armies Are Evil | |
Armies Are Evil / int_b674521e | comment |
Solo (1996): The US Army personnel in the film, aside from Solo, are all ruthless men unhappy that he aborts their mission to spare civilian villagers, creating a more ruthless robot soldier to replace him that lacks his programming which prevents this. | |
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Armies Are Evil | |
Armies Are Evil / int_b6886bfd | comment |
Star Trek Into Darkness: Starfleet is usually "good" because its primary function is exploration, and its only forays into military activity are morally acceptable, like evac or defensive combat. They get a lot more questionable (and the crew gets more squeamish) as the Enterprise is gradually pushed into more military actions, like a Black Ops strike on John Harrison. | |
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Armies Are Evil / int_b6d11153 | type |
Armies Are Evil | |
Armies Are Evil / int_b6d11153 | comment |
The army of which the protagonists are part of in Pumpkin Scissors is this. The war that tore the continent apart has been over for a while, but there's no shortage of corruption and decadence that it's a wonder Alice can still be the Wide-Eyed Idealist that she is. | |
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Armies Are Evil | |
Armies Are Evil / int_c0aa8ea9 | comment |
Stargate Universe: Divides the characters into military and civilians, who are constantly at each other's throats. And both of the leaders are Jerkasses. | |
Armies Are Evil / int_c0aa8ea9 | featureApplicability |
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Armies Are Evil / int_c0aa8ea9 | |
Armies Are Evil / int_c35714d6 | type |
Armies Are Evil | |
Armies Are Evil / int_c35714d6 | comment |
Blackadder Goes Forth subverts this: Armies are not evil per se, the men who lead them on the other side... | |
Armies Are Evil / int_c35714d6 | featureApplicability |
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Blackadder | hasFeature |
Armies Are Evil / int_c35714d6 | |
Armies Are Evil / int_c43df4d8 | type |
Armies Are Evil | |
Armies Are Evil / int_c43df4d8 | comment |
Doctor Who: Under Russell T. Davies, and spinoffs Torchwood and The Sarah Jane Adventures (also both under RTD) occasionally veered into this, particularly in Torchwood such as in the Children of Earth miniseries where they were depicted rounding up children to be fed to alien drug dealers. The level of demonization was usually tied with the level of Anvilicious political messages. However, in most of their appearances the British (and UNIT) military forces are depicted fairly positively either aiding the Doctor or combating the various alien incursions. It's implied that the Doctor has grown to hate soldiers due to his own actions during the Time War, and he is proven wrong about soldiers more than he is proven right. | |
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Armies Are Evil / int_c43df4d8 | |
Armies Are Evil / int_cac20f89 | type |
Armies Are Evil | |
Armies Are Evil / int_cac20f89 | comment |
JAG: Subverted Trope. The U.S. Armed Forces (naval service in particular) is portrayed, save for a few bad apples, as the very finest America has ever offered to the world. In fact, it's implied to be the only place in America where a person can be fairly judged without any prejudice. JAG wasn't Backed by the Pentagon for the first two seasons because the Navy, following the Tailhook incident and the controversy of introducing females on combat ships and fighter planes, were in a hyper-sensitive mode and didn't want to be associated with a TV-show dramatizing crimes committed in the service. Played straight with the Royal Ulster Constabulary in an episode taking place in Northern Ireland, mostly so that the IRA could be portrayed as heroic freedom fighters. For some strange reason this line of reasoning was not used Post 9/11 with regards to US forces and various Islamic terrorist groups with similar claims of being "freedom fighters". |
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Armies Are Evil / int_cd95b8df | type |
Armies Are Evil | |
Armies Are Evil / int_cd95b8df | comment |
Earthgov in the Dead Space series tends to lean towards this and Militaries Are Useless. Pretty much every time they get involved, they try to kill Isaac Clarke or his allies and proceed to actively make the situation worse. By the beginning of Dead Space 3, Earthgov has almost been completely wiped out by the unitologist uprising with Robert Norton leading their last battalion. The only real aversion in this is John Carver in Dead Space 3 who proves to be a stalwart ally despite some initial (and understandable) friction between him and Isaac especially considering that he ends up being the only one of Norton's men that ends up surviving the main game and it's DLC while Norton himself ends up betraying Isaac to the Unitologists, goes insane from marker dementia and tries to kill him before Isaac kills him in self-defense. | |
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Armies Are Evil / int_cd95b8df | |
Armies Are Evil / int_ce50887e | type |
Armies Are Evil | |
Armies Are Evil / int_ce50887e | comment |
The Red Ribbon Army introduced in the original Dragon Ball is stated to be the most powerful army on the planet (with even the rest of the world's armies paling in comparison) and want to Take Over the World. Every one of their officers is an amoral killer at best and a cackling monster at worst. Their villainy is lessened somewhat by how eccentric and incompetent said officers can be, though. | |
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Armies Are Evil | |
Armies Are Evil / int_d0aa1fb1 | comment |
Grandia: The original game featured an insanely corrupt private military, the Garlyle Forces, which are comman by a infectee of the bug-like Big Bad. The Forces were set up to protect archaeologists as they excavated ruins, but they wound up stockpiling all of the excavated technology for themselves. They've also suppressed information, most notably that there is no "End of the World", and are busy making mischief in defenseless foreign lands. A bunch of tools all around. They do turn face near the end of the game, but only after the mad General has slaughtered many of them. Shows up in the sequel, Grandia II, with the Knights of Granas. Ostensibly there to protect the faithful from the influence of Valmar, they never seem to help any situation they get involved in, with tactics that would fit well in Warhammer 40,000. This is actually important when it turns out their leader, Pope Innocentus, reveals that Granas is dead and attempts to ascend to godhood himself, and sends the Knights out to slaughter any civilians who won't accept him as their new deity. As Mareg put it: |
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Armies Are Evil / int_d18cf67d | type |
Armies Are Evil | |
Armies Are Evil / int_d18cf67d | comment |
The Pigmask Army in Mother 3 serves as the antagonist group of the game. While a lot of them seem to be decent people when they're off-duty, the goals they're working toward are anything but moral. However, it's implied that they might not actually even be aware of what it is that their leader is trying to ultimately accomplish, that is, destroying the world. | |
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Armies Are Evil / int_d30f13f0 | type |
Armies Are Evil | |
Armies Are Evil / int_d30f13f0 | comment |
Major Aohi of the National Defense Ministry and the JSDF from Deadman Wonderland. To better clarify, Major Aohi is the one secretly funding the titular prison and is perfectly willing to turn a blind eye to psycho prison warden's Tamki's illegal actions in exchange for the production of an army of obedient disposable super-soldiers, the Forgeries. | |
Armies Are Evil / int_d30f13f0 | featureApplicability |
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Armies Are Evil / int_d30f13f0 | |
Armies Are Evil / int_d62bbf7a | type |
Armies Are Evil | |
Armies Are Evil / int_d62bbf7a | comment |
Assassin's Creed II and Brotherhood, provide us with the Borgia army which happens to be the official army. The good guys Ezio can ally with are the Condottieri and Merccenari. Revelations subverts this with the Ottoman Army - whilst they will still (try to) kill you and bully the citizens of Konstantiniyye, they are serving the lawful authority and hate the Templars. After you kill their commander, it is revealed that he was Good All Along. Played straight with the Byzantine Army. |
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Armies Are Evil / int_d62bbf7a | |
Armies Are Evil / int_dbde69cf | type |
Armies Are Evil | |
Armies Are Evil / int_dbde69cf | comment |
MARZENA: Wether you are part of the C-Section, the IJS or the Transhuman Army, the chances are good that you will find yourself surrounded with so much evil that evil itself will stop existing. | |
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Armies Are Evil / int_dbde69cf | |
Armies Are Evil / int_e07a5e98 | type |
Armies Are Evil | |
Armies Are Evil / int_e07a5e98 | comment |
Jeremiah: The more militaristic a faction is, the more likely that it (or at least its leader) is antagonistic, even the major in charge of Thunder Mountain during the initial pandemic. Marcus's flashback shows him implementing quarantine measures with a Lack of Empathy and when they fail, he flees to the Valhalla Sector and remorselessly becomes their enforcer. Additionally, one of his soldiers spreads the virus into the bunker while looting dead bodies outside. | |
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Armies Are Evil / int_e07a5e98 | |
Armies Are Evil / int_e27f818e | type |
Armies Are Evil | |
Armies Are Evil / int_e27f818e | comment |
The Walking Dead: Rise of the Governor: When Brian, Phillip and Nick find their way to Woodbury during the last part of the novel, they find it under the thumb of a National Guard unit led by Major Davis, who has his men steal, rape and brutalize the inhabitants under the guise of "keeping order" and "making sure everyone contributes". Davis own narration shows he's always been this way, even during his days as the Drill Sergeant Nasty in the army, and is essentially a psychopath. | |
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The Walking Dead: Rise of the Governor | hasFeature |
Armies Are Evil / int_e27f818e | |
Armies Are Evil / int_e293455a | type |
Armies Are Evil | |
Armies Are Evil / int_e293455a | comment |
The Initiative in Season 4 of Buffy the Vampire Slayer. | |
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Buffy the Vampire Slayer | hasFeature |
Armies Are Evil / int_e293455a | |
Armies Are Evil / int_e5d5d23c | type |
Armies Are Evil | |
Armies Are Evil / int_e5d5d23c | comment |
In the early Doom titles, Doomguy's backstory has him defying this trope by beating his commanding officer to a bloody pulp for ordering him to shoot civilians. Even in the game itself, the Union Aerospace Corporation's mishaps, which cause the demons to invade Mars' moons and later Earth, happen more by accident than by their ambition getting the better of themselves. Even in Doom³, the UAC is somewhat amoral, but still above the actions performed by the demons and by Big Bad Malcolm Betruger. Played straight though in Doom (2016) where they have degenerated into a borderline cult of evil in their attempt to find a new power source to save Earth from its energy crisis, and most of them have since been killed or transformed by the Lazarus Wave. Some of the only ones who weren’t were the Big Bad, Olivia Pierce, and your Mission Control, Dr. Samuel Hayden. Although to be fair, it was strongly implied that the whole cult thing began because of the corrupting influence of demons. On the other hand, that sort of thing should have been expected when you are trying to tap into the hell dimension to sap its demonic energy. |
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Armies Are Evil / int_e5d5d23c | |
Armies Are Evil / int_e6e72f96 | type |
Armies Are Evil | |
Armies Are Evil / int_e6e72f96 | comment |
Inverted in In the Loop. The sociopathic Secretary of State is opposed by Four-Star Badass General "Flintstone" Miller. | |
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Armies Are Evil / int_e6e72f96 | |
Armies Are Evil / int_e79477d2 | type |
Armies Are Evil | |
Armies Are Evil / int_e79477d2 | comment |
Black Mesa ends up downplaying this. While the HECU retain their villainous MO from Half-Life, they're portrayed with more of a human element, as opposed to them being mostly unfeeling killers in the original. This becomes even more pronounced during "Surface Tension", where you can hear several increasingly frantic radio transmissions from soldiers being overwhelmed by the invading Xen forces. | |
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Armies Are Evil / int_e79477d2 | |
Armies Are Evil / int_e8224f8c | type |
Armies Are Evil | |
Armies Are Evil / int_e8224f8c | comment |
Ralph's motivation in Str.A.In.: Strategic Armored Infantry comes from his viewing the Union as an Evil Army. Part of his concern is justified, but by the time you find that out, it's also revealed that he doesn't just hate the Union — he hates everyone. | |
Armies Are Evil / int_e8224f8c | featureApplicability |
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Armies Are Evil / int_e8224f8c | |
Armies Are Evil / int_e9d04d4e | type |
Armies Are Evil | |
Armies Are Evil / int_e9d04d4e | comment |
Timeline: This is one of many works that presents a negative view of medieval warfare. One of the team even goes so far as to claim that when castles finally fell after sieges, everyone inside them was killed, and talks of pregnant women being disemboweled (naturally, some historians believe that this was Truth in Television, judging from the chronicles of the time, while others suspect that the chroniclers themselves were actually exaggerating the atrocities, making the Rape, Pillage, and Burn trope essentially the medieval equivalent to the modern Every Car Is a Pinto trope). It was considered acceptable to do this if cities resisted once their walls were breached, but usually not all citizens would be killed. Regardless, cities would be given a chance to surrender once the siege started, which spared them. If the city surrendered after the walls were breached, they would be subject to a milder sacking. | |
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Timeline | hasFeature |
Armies Are Evil / int_e9d04d4e | |
Armies Are Evil / int_ea3d1dea | type |
Armies Are Evil | |
Armies Are Evil / int_ea3d1dea | comment |
Deconstructed in Half-Life but the AI is Self-Aware. The U.S. Military starts wiping out everyone at Black Mesa following the Resonance Cascade as in the original game. Since their strategy consists of bombing everything they can and charging in guns blazing at any enemy they run into rather than use actual tactics, and Black Mesa actually providing them with most of their funding and weapons, the whole operation falls apart thanks to massive casualties and quickly burning through their resources. | |
Armies Are Evil / int_ea3d1dea | featureApplicability |
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Half-Life but the AI is Self-Aware (Web Video) | hasFeature |
Armies Are Evil / int_ea3d1dea | |
Armies Are Evil / int_ebffc81f | type |
Armies Are Evil | |
Armies Are Evil / int_ebffc81f | comment |
The Praetorian Ministry of Mage: The Awakening is a faction of the Ancient Conspiracy called the Seers of the Throne who invoke this trope to scare Sleepers (Muggles) away from Awakening as a Mage. After all, when war becomes atrocity, seeking enlightenment is the last thing on anyone's mind. | |
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Armies Are Evil / int_ec28245c | type |
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Then there's the Frieza Force introduced in Dragon Ball Z, who are effectively the Red Ribbon Army on a cosmic scale, and with several more levels of competence. Controlling 70% of the universe unopposed, the leaders and generals are not only remorseless killers, but among the strongest fighters in the universe. | |
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Star Trek: Voyager: most antagonists the Voyager faces on the Delta Quadrant are totalitarian and Obviously Evil military regimes like the Devore, the Kremin and the Vaadwaur. | |
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Played out on a small scale in It Came from Outer Space (1953) with the sheriff who wants to go in with a posse and the amateur astronomer who's willing to trust that the aliens are telling the truth. It does however subvert this trope in that both aliens and humans are paranoid about the others intentions, yet in reality both are reasonable — the humans just want their friends (who are being held hostage by the aliens) returned unharmed, while the aliens just want to repair their spaceship so they can leave Earth. | |
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Dead Rising, featuring the standard "scary guys with assault rifles and gas masks who try to kill you to cover up everything" depiction of the U.S. Military that appears in countless other works such as [PROTOTYPE], Half-Life, The Crazies, etc. | |
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Horizon Zero Dawn: Played with. The one military character seen in the Old World recordings is General Aaron Herres, who was a Reasonable Authority Figure. However, he himself believes this by the end, especially as he considers the legacy of his chosen trade to be the extinction of all life on Earth - and his one redeeming act to be protecting Project Zero Dawn by having humans go extinct first. His final act is to condemn his life's work and beg for forgiveness from the generations yet to be born. | |
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The Lord of the Rings: Keeping with J. R. R. Tolkien's Romanticist leanings, you have the Free Peoples, who treat standing armies as a necessary evil at best and warfare, when it happens, is still largely decided by yeoman warrior ethos and personal heroism, particularly from the leaders. The sole exception being Gondor, which maintains a standing army because, as Boromir points out, they are the ones next door to Mordor. Then you have Mordor and Isengard, who have no issue with brutality against civilian population centers and defiling nature to construct war machines. | |
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Likewise, the Malwa army in Belisarius Series is composed of enslaved peasants herded around by steppe savages. But the Malwa vassels, the Kushans and Rajputs are honorable as well as effective warriors. | |
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In 1632, the Catholic army at the Battle of the Crapper is portrayed as a combination of murderous and violently lecherous criminals, and slave soldiers who defect almost right away. In contrast, the Poles in 1635: The Eastern Front are a Worthy Opponent. | |
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Anecdote of Error: Alemi's armed forces, the Dalgysume, commit war crimes as a matter of course. They consider a school full of children to be a legitimate military target, and their founder was known for killing his captives by tearing them limb from limb. As a result, his killer is honored as a hero everywhere except Alemi. But in Alemi, people believe his victims deserved it, which completely disgusts Yensha when she hears this. | |
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Mostly averted in Kong: Skull Island. Aside from the bloodthirsty Packard, the other soldiers are portrayed sympathetically and they never wanted to go on this expedition and simply wanted to go home. | |
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Hellsing: The Letzte Battalion and the Vatican Army are unquestionably evil, causing equal devastation when they converge upon London. The latter in particular are so evil that Father Anderson ends up killing Maxwell, their leader, after he goes on a maniacal power trip and orders them to murder everyone in the city. Subverted with the Wild Geese. They are all-around good guys and lost souls but will kill for whatever employer who offers coin. |
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The Walking Dead Television Universe has zigzagged this over the years and across the various shows, regarding both militaries as a whole and individuals: The Walking Dead (2010): It's established right from the start that the military did try to keep people safe and fight the walkers when the Zombie Apocalypse started, and seems to have gone down fighting (as seen by the overrun bastion outside the CDC). However, flashbacks at the end of Season 1 and the start of Season 2 show that they managed to screw this up through aggression and incompetence — one shows soldiers rounding up and shooting random people in a hospital, presumably on suspicion of being infected, while another shows how the military bombarded cities to try and wipe out the growing hordes. Season 3 sees an appearance by a National Guard unit which was part of a larger contingent that guarded a refugee camp, only to flee when the camp was overrun by walkers. Beyond that, we don't get to learn much about these people before the Governor kills them to take their weapons and vehicles for his own use. The new group of survivors that the Governor joins and eventually takes over in Season 4 includes Mitch Dolgen, a former tank operator for the army who went rogue when things fell apart and took his tank with him. Very aggressive about protecting his group at the expense of others, he quickly becomes The Dragon to the Governor and spearheads the attack on the prison community to try and seize control of it. Abraham and Rosita were soldiers before the dead rose, and spent months prior to their introduction escorting Eugene halfway across the country because they believed he knew how to end the walker plague and save the world. Even after learning this wasn't true, they remain heroic members of the protagonist group and later fight to protect Alexandria from the various threats that pop up against it. The Reapers are former Private Military Contractors who survived the military's bombing of the city they were in at the time by sheltering in a church that miraculously survived unscathed. Because of this, they've since become fundamentalists who are convinced that they've been chosen by God; they use this to justify everything they do, which includes killing just about everyone they meet and stealing their supplies. The Commonwealth's army is also its police force, and while they work hard to protect the Commonwealth from the dead and maintain order, the latter includes randomly arresting people and holding them indefinitely, and occupying or wiping out smaller communities for alleged grievances. And that's without mentioning how they also act as enforcers for the government's corrupt leadership. Fear the Walking Dead: The end of Season 1 expands on the military's inept and heavy-handed response to the Zombie Apocalypse, as it depicts a National Guard unit setting up a safe zone around the Clark family's neighborhood. At first, all seems well, until it turns out that they're killing anyone they find outside the safe zone and imprisoning anyone within it who either shows illness or defies their authority. And then they fall apart completely when the walkers' numbers prove to be too much for them. The start of Season 2 once again shows the military bombing cities in a futile effort to wipe the walkers out and just killing innocent people in the process. A Season 5 episode has Althea play a video she made during the Fall, wherein she records US Army and National Guard troops firing on each other for no apparent reason instead of fighting the dead. The webisode miniseries Dead in the Water, set during the timeframe of Season 1 but released alongside Season 7, shows that the military didn't just firebomb the cities but actually went so far as to launch nukes out of desperation. The USS Pennsylvania receives orders to launch at Chicago, and the CO is perfectly willing to do so simply because the orders came down the valid chain of command (though the fact he's been bit probably isn't doing his mental state any good). Fortunately, the rest of the surviving crew refuse, instead Mercy Killing the CO and then beaching the submarine in order to scatter. The Walking Dead: World Beyond: The Civic Republic Militia — introduced on the original show supplying the Scavengers in exchange for human captives for unknown reasons and seen several times on Fear spying on other groups and being willing to kill to keep their presence secret — are shown to be running their own agenda independent of the Civic Republic's civilian government, spying on other communities, even nominal allies. The CRM views the Republic as "the last light of civilization" and is willing to do anything to protect it, even using chemical weapons to wipe out allied communities that might become drains on resources. A flashback in the back half of Season 1 shows how Huck's Marine unit was ordered to kill the civilians they'd gathered in a safe zone, because they might be infected. Huck is ultimately the only one in the unit unwilling to obey these orders, and has to kill the others to stop them. |
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This seems to be a tradition in the various Transformers toy lines. Robot characters who turn into military vehicles such as tanks and fighter planes are typically Decepticons, in contrast with the heroic Autobots who have mostly civilian vehicle modes. Autobots with military vehicle modes do exist, but they are not common. | |
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Revolution: Everyone knows what happens when the militia comes to call. The episode "No Quarter" has Miles saying that you don't fight the Monroe militia... he says this because he was the one who trained them that way. | |
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In Short Circuit, NOVA Labs keeps a standing army for any... malfunctions. They're portrayed as dumb and trigger-happy, and the lead NOVA scientist fires the head of the army at the end of the movie. On the other hand, Number 5 was, as far as anyone knew, a robotic war machine gone rogue and potentially hazardous. So one can excuse Captain Skroeder being eager to pull out all the stops to eliminate the potential threat (and PR disaster). | |
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