...it's like TV Tropes, but LINKED DATA!
Bad Vibrations
- 533 statements
- 101 feature instances
- 104 referencing feature instances
Bad Vibrations | type |
FeatureClass | |
Bad Vibrations | label |
Bad Vibrations | |
Bad Vibrations | page |
BadVibrations | |
Bad Vibrations | comment |
Whenever there's an earthquake, a particularly large Monster of the Week, or The Horde coming, this will often be demonstrated subtly (or not so subtly) by showing a small object (like a lamp or a small pile of coins) vibrating, then jumping around as the vibrations get stronger (or the monster gets closer). Alternatively, this can be done with ripples in a pool of water. Mostly, the camera starts shaking (and possibly the people, too), for added emphasis. Made easier in console video games by the vibrating "rumble" motors built into most controllers. See also Wormsign. |
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Bad Vibrations | fetched |
2024-02-18T11:14:52Z | |
Bad Vibrations | parsed |
2024-02-18T11:14:52Z | |
Bad Vibrations | processingComment |
Dropped link to ConflictKiller: Not an Item - FEATURE | |
Bad Vibrations | processingComment |
Dropped link to GhostTrickPhantomDetective: Not an Item - UNKNOWN | |
Bad Vibrations | processingComment |
Dropped link to GiantWoman: Not an Item - FEATURE | |
Bad Vibrations | processingComment |
Dropped link to NineInchNails: Not an Item - IGNORE | |
Bad Vibrations | processingComment |
Dropped link to OutpostRiseOfTheSpetsnaz: Not an Item - UNKNOWN | |
Bad Vibrations | processingComment |
Dropped link to RashomonStyle: Not an Item - FEATURE | |
Bad Vibrations | processingComment |
Dropped link to RuleOfFunny: Not an Item - FEATURE | |
Bad Vibrations | processingComment |
Dropped link to StarWars: Not an Item - CAT | |
Bad Vibrations | processingComment |
Dropped link to SteamPunk: Not an Item - FEATURE | |
Bad Vibrations | processingComment |
Dropped link to SubvertedTrope: Not an Item - CAT | |
Bad Vibrations | processingComment |
Dropped link to SuperMarioRPGLegendOfTheSevenStars: Not an Item - UNKNOWN | |
Bad Vibrations | processingComment |
Dropped link to TheBridge: Not an Item - FEATURE | |
Bad Vibrations | processingComment |
Dropped link to TheMist: Not an Item - UNKNOWN | |
Bad Vibrations | processingComment |
Dropped link to WaynesWorld2: Not an Item - UNKNOWN | |
Bad Vibrations | processingComment |
Dropped link to invokedtrope: Not an Item - FEATURE | |
Bad Vibrations | processingComment |
Dropped link to runninggag: Not an Item - FEATURE | |
Bad Vibrations | processingUnknown |
OutpostRiseOfTheSpetsnaz | |
Bad Vibrations | processingUnknown |
TheMist | |
Bad Vibrations | processingUnknown |
WaynesWorld2 | |
Bad Vibrations | processingUnknown |
GhostTrickPhantomDetective | |
Bad Vibrations | processingUnknown |
SuperMarioRPGLegendOfTheSevenStars | |
Bad Vibrations | isPartOf |
DBTropes | |
Bad Vibrations / int_1929cbce | type |
Bad Vibrations | |
Bad Vibrations / int_1929cbce | comment |
The Super Mario Bros. Movie: As the Toads evacuate the Mushroom Kingdom as Bowser's army is about to invade, one of them drops a box of fruit, which rattle on the ground as Bowser's Castle ominously appears in the sky. A little later, the home of Mario's family starts to shake just as the heroes, villains and Bowser's Castle are being warped to Brooklyn. |
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Bad Vibrations / int_1929cbce | featureApplicability |
1.0 | |
Bad Vibrations / int_1929cbce | featureConfidence |
1.0 | |
The Super Mario Bros. Movie | hasFeature |
Bad Vibrations / int_1929cbce | |
Bad Vibrations / int_1bd53ae0 | type |
Bad Vibrations | |
Bad Vibrations / int_1bd53ae0 | comment |
In Bone, this is how Fone Bone is introduced to Gran'ma Ben; He and Thorn are talking when everything in the cabin starts shaking. Thorn realizes that her grandmother must be approaching, and racing one of her cows. On foot. | |
Bad Vibrations / int_1bd53ae0 | featureApplicability |
1.0 | |
Bad Vibrations / int_1bd53ae0 | featureConfidence |
1.0 | |
Bone (Comic Book) | hasFeature |
Bad Vibrations / int_1bd53ae0 | |
Bad Vibrations / int_2223d84d | type |
Bad Vibrations | |
Bad Vibrations / int_2223d84d | comment |
Parodied in Bunk'd. At the beginning of "Rise of the Machine", ripples in a cup of water herald the arrival of the Peewee-wakas, a day camp program for younger campers. | |
Bad Vibrations / int_2223d84d | featureApplicability |
1.0 | |
Bad Vibrations / int_2223d84d | featureConfidence |
1.0 | |
Bunk'd | hasFeature |
Bad Vibrations / int_2223d84d | |
Bad Vibrations / int_223c2a48 | type |
Bad Vibrations | |
Bad Vibrations / int_223c2a48 | comment |
Breath of the Wild: In a flashback memory, while Link and Daruk are out on Death Mountain, the area vibrates heavily, which makes Daruk concerned. Later in another memory, the arrival of Calamity Ganon is signaled by a massive earthquake enveloping all of Hyrule. | |
Bad Vibrations / int_223c2a48 | featureApplicability |
1.0 | |
Bad Vibrations / int_223c2a48 | featureConfidence |
1.0 | |
The Legend of Zelda: Breath of the Wild (Video Game) | hasFeature |
Bad Vibrations / int_223c2a48 | |
Bad Vibrations / int_231e4976 | type |
Bad Vibrations | |
Bad Vibrations / int_231e4976 | comment |
In the pilot for V (2009), a vibrating glass of water — a la Jurassic Park (1993) — presages the arrival of a huge spaceship. | |
Bad Vibrations / int_231e4976 | featureApplicability |
1.0 | |
Bad Vibrations / int_231e4976 | featureConfidence |
1.0 | |
V (2009) | hasFeature |
Bad Vibrations / int_231e4976 | |
Bad Vibrations / int_2467c186 | type |
Bad Vibrations | |
Bad Vibrations / int_2467c186 | comment |
Done subtly (at first) in the second Ace Ventura movie. As the villain is indulging in a low-key Evil Gloating with a slight What Could Possibly Go Wrong?, everyone falls silent as they feel the house start to vibrate. At first, it's quiet, as if they could possibly be imagining the sound. But it gets louder, and louder, until a horde of animals bursts through the wall, followed by Ace on a flamingo in a Big Damn Heroes moment. | |
Bad Vibrations / int_2467c186 | featureApplicability |
1.0 | |
Bad Vibrations / int_2467c186 | featureConfidence |
1.0 | |
Ace Ventura | hasFeature |
Bad Vibrations / int_2467c186 | |
Bad Vibrations / int_25dce724 | type |
Bad Vibrations | |
Bad Vibrations / int_25dce724 | comment |
Sparkling Generation Valkyrie Yuuki has used Yuuki's assets reacting to a particularly large monster. | |
Bad Vibrations / int_25dce724 | featureApplicability |
1.0 | |
Bad Vibrations / int_25dce724 | featureConfidence |
1.0 | |
Sparkling Generation Valkyrie Yuuki (Webcomic) | hasFeature |
Bad Vibrations / int_25dce724 | |
Bad Vibrations / int_2a8b0aaa | type |
Bad Vibrations | |
Bad Vibrations / int_2a8b0aaa | comment |
Dinosaurs: The True Story: Parodied. President T. rex's arrival is first heralded by a lab tech's glass of water shaking ominously. | |
Bad Vibrations / int_2a8b0aaa | featureApplicability |
1.0 | |
Bad Vibrations / int_2a8b0aaa | featureConfidence |
1.0 | |
Dinosaurs: The True Story (Web Animation) | hasFeature |
Bad Vibrations / int_2a8b0aaa | |
Bad Vibrations / int_31313512 | type |
Bad Vibrations | |
Bad Vibrations / int_31313512 | comment |
In ANNO: Mutationem, during her venture through Freeway 42, Ann experiences a sudden rumbling as a result of The Consortium battling The Varanus in another area. | |
Bad Vibrations / int_31313512 | featureApplicability |
1.0 | |
Bad Vibrations / int_31313512 | featureConfidence |
1.0 | |
ANNO: Mutationem (Video Game) | hasFeature |
Bad Vibrations / int_31313512 | |
Bad Vibrations / int_3790ae45 | type |
Bad Vibrations | |
Bad Vibrations / int_3790ae45 | comment |
In Double Homework, this is the harbinger of the avalanche meant to kill the protagonist and his friends. | |
Bad Vibrations / int_3790ae45 | featureApplicability |
1.0 | |
Bad Vibrations / int_3790ae45 | featureConfidence |
1.0 | |
Double Homework (Visual Novel) | hasFeature |
Bad Vibrations / int_3790ae45 | |
Bad Vibrations / int_37f5962a | type |
Bad Vibrations | |
Bad Vibrations / int_37f5962a | comment |
Parodied in Nicky, Ricky, Dicky, and Dawn in "I Want Candace". After the boys ruin Dawn's chance to meet her idol Candace Parker, Dawn comes stomping down the stairs with the boys looking at a cup of water that was vibrating to her stomps. | |
Bad Vibrations / int_37f5962a | featureApplicability |
1.0 | |
Bad Vibrations / int_37f5962a | featureConfidence |
1.0 | |
Nicky, Ricky, Dicky, and Dawn | hasFeature |
Bad Vibrations / int_37f5962a | |
Bad Vibrations / int_39686b5a | type |
Bad Vibrations | |
Bad Vibrations / int_39686b5a | comment |
An early example (1963) with Tystnaden when a teacup suddenly starts shaking before a tank appears on the street below. | |
Bad Vibrations / int_39686b5a | featureApplicability |
1.0 | |
Bad Vibrations / int_39686b5a | featureConfidence |
1.0 | |
Tystnaden | hasFeature |
Bad Vibrations / int_39686b5a | |
Bad Vibrations / int_3ab71c22 | type |
Bad Vibrations | |
Bad Vibrations / int_3ab71c22 | comment |
Dungeon Keeper Ami: Surfacers and Ami both have what is effectively seismographic equipment, which picks up on bombings and imps mining, both signs of enemy action. | |
Bad Vibrations / int_3ab71c22 | featureApplicability |
1.0 | |
Bad Vibrations / int_3ab71c22 | featureConfidence |
1.0 | |
Dungeon Keeper Ami (Fanfic) | hasFeature |
Bad Vibrations / int_3ab71c22 | |
Bad Vibrations / int_3b7e691d | type |
Bad Vibrations | |
Bad Vibrations / int_3b7e691d | comment |
Aladdin and the King of Thieves: Happens just before the Forty Thieves attack Aladdin and Jasmine's wedding. | |
Bad Vibrations / int_3b7e691d | featureApplicability |
1.0 | |
Bad Vibrations / int_3b7e691d | featureConfidence |
1.0 | |
Aladdin and the King of Thieves | hasFeature |
Bad Vibrations / int_3b7e691d | |
Bad Vibrations / int_3e5de40b | type |
Bad Vibrations | |
Bad Vibrations / int_3e5de40b | comment |
Parodied in an episode of Scrubs when a very pregnant Jordan is summoned to the hospital. | |
Bad Vibrations / int_3e5de40b | featureApplicability |
1.0 | |
Bad Vibrations / int_3e5de40b | featureConfidence |
1.0 | |
Scrubs | hasFeature |
Bad Vibrations / int_3e5de40b | |
Bad Vibrations / int_426a7572 | type |
Bad Vibrations | |
Bad Vibrations / int_426a7572 | comment |
The Jurassic Park bit was parodied in the Animaniacs segment "The Please, Please, Please, Get a Life Foundation", where Baloney approaches a nerd while his Wakko coffee mug shakes. | |
Bad Vibrations / int_426a7572 | featureApplicability |
1.0 | |
Bad Vibrations / int_426a7572 | featureConfidence |
1.0 | |
Animaniacs | hasFeature |
Bad Vibrations / int_426a7572 | |
Bad Vibrations / int_43576f5 | type |
Bad Vibrations | |
Bad Vibrations / int_43576f5 | comment |
In season six finale of Supernatural, Dean and Bobby see seriously bad vibrations in a puddle. Dean even mentions Jurassic Park as a reaction to this. | |
Bad Vibrations / int_43576f5 | featureApplicability |
1.0 | |
Bad Vibrations / int_43576f5 | featureConfidence |
1.0 | |
Supernatural | hasFeature |
Bad Vibrations / int_43576f5 | |
Bad Vibrations / int_4522fd1 | type |
Bad Vibrations | |
Bad Vibrations / int_4522fd1 | comment |
In the Whateley Universe story "Ayla and the Mad Scientist" the team is in a simulation, and they notice the ground tremors and the sound. The first response is a Jurassic Park comment. It's something worse than a Tyrannosaurus. | |
Bad Vibrations / int_4522fd1 | featureApplicability |
1.0 | |
Bad Vibrations / int_4522fd1 | featureConfidence |
1.0 | |
Whateley Universe | hasFeature |
Bad Vibrations / int_4522fd1 | |
Bad Vibrations / int_455ede40 | type |
Bad Vibrations | |
Bad Vibrations / int_455ede40 | comment |
Super Paper Mario: Each time The Void grows in size, an quick earthquake occurs. Likewise, in Chapter 6, prior to Sammer Kingdom being destroyed, the vibration grows larger as its time is almost up. | |
Bad Vibrations / int_455ede40 | featureApplicability |
1.0 | |
Bad Vibrations / int_455ede40 | featureConfidence |
1.0 | |
Super Paper Mario (Video Game) | hasFeature |
Bad Vibrations / int_455ede40 | |
Bad Vibrations / int_467773a6 | type |
Bad Vibrations | |
Bad Vibrations / int_467773a6 | comment |
In Rogue One, the blind Chirrut is the first to notice the approaching AT-ACTs on Scarif thanks to their heavy footfalls. | |
Bad Vibrations / int_467773a6 | featureApplicability |
1.0 | |
Bad Vibrations / int_467773a6 | featureConfidence |
1.0 | |
Rogue One | hasFeature |
Bad Vibrations / int_467773a6 | |
Bad Vibrations / int_47dfc6f | type |
Bad Vibrations | |
Bad Vibrations / int_47dfc6f | comment |
Total Drama (2023): The day after Julia's true personality is exposed on MySelfieGram, breakfast is interrupted when the mess hall starts shaking, complete with glasses of water rippling. Millie assumes the raptors from the previous episode are back, but no, it's an angry Julia, dead set on finding out who was recording her. | |
Bad Vibrations / int_47dfc6f | featureApplicability |
1.0 | |
Bad Vibrations / int_47dfc6f | featureConfidence |
1.0 | |
Total Drama | hasFeature |
Bad Vibrations / int_47dfc6f | |
Bad Vibrations / int_487743ee | type |
Bad Vibrations | |
Bad Vibrations / int_487743ee | comment |
Benito's first appearance in Charby the Vampirate was preceded by the sound of his footsteps and ripples forming in puddles of water in a Shout-Out to Jurassic Park (1993). | |
Bad Vibrations / int_487743ee | featureApplicability |
1.0 | |
Bad Vibrations / int_487743ee | featureConfidence |
1.0 | |
Charby the Vampirate (Webcomic) | hasFeature |
Bad Vibrations / int_487743ee | |
Bad Vibrations / int_49ad83ee | type |
Bad Vibrations | |
Bad Vibrations / int_49ad83ee | comment |
In the Outland area of World of Warcraft, there are wandering demonic golems known as Fel Reavers. They are absolutely monstrous in scale, far larger than anything the player had encountered up to that point. Not only does your screen shake as they draw near, but you can hear their footsteps. Even more fearsome is their mechanical roar, which makes the screen shake violently, letting the player know that a massive death machine is very close. Luckily, their eyesight is terrible. Due to the way aggro works in the game, they'll only notice you if you're very close to them on the ground. You can fly a flying mount right through its face and it won't attack. | |
Bad Vibrations / int_49ad83ee | featureApplicability |
1.0 | |
Bad Vibrations / int_49ad83ee | featureConfidence |
1.0 | |
World of Warcraft (Video Game) | hasFeature |
Bad Vibrations / int_49ad83ee | |
Bad Vibrations / int_4a059a74 | type |
Bad Vibrations | |
Bad Vibrations / int_4a059a74 | comment |
The Mandalorian In "The Marshal", Din finds Marshal Cobb wearing Mandalorian armour, and the two are about to draw blasters over his right to wear it when suddenly everything starts shaking because a Krayt Dragon is tunnelling its way through the town. In "The Rescue", Dark Trooper droids are remorselessly punching their way through a blast door behind which our heroes are barricaded, with everything on The Bridge shaking in tune with every pound on the door. |
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Bad Vibrations / int_4a059a74 | featureApplicability |
1.0 | |
Bad Vibrations / int_4a059a74 | featureConfidence |
1.0 | |
The Mandalorian | hasFeature |
Bad Vibrations / int_4a059a74 | |
Bad Vibrations / int_4c075095 | type |
Bad Vibrations | |
Bad Vibrations / int_4c075095 | comment |
In A Day of Fallen Night, the second eruption of the volcano Dreadmount causes every hot spring, mudpot, and other type of thermal pool in the world to abruptly boil. This causes injuries or death to anyone unfortunate enough to be having a soak in a previously safe spring and spooks everyone else. | |
Bad Vibrations / int_4c075095 | featureApplicability |
1.0 | |
Bad Vibrations / int_4c075095 | featureConfidence |
1.0 | |
A Day of Fallen Night | hasFeature |
Bad Vibrations / int_4c075095 | |
Bad Vibrations / int_4ce5263e | type |
Bad Vibrations | |
Bad Vibrations / int_4ce5263e | comment |
Inverted In XCOM: Enemy Unknown; the arrival of the enormous "Temple Ship" sets off tremors around the globe. | |
Bad Vibrations / int_4ce5263e | featureApplicability |
1.0 | |
Bad Vibrations / int_4ce5263e | featureConfidence |
1.0 | |
XCOM: Enemy Unknown (Video Game) | hasFeature |
Bad Vibrations / int_4ce5263e | |
Bad Vibrations / int_57ad0c07 | type |
Bad Vibrations | |
Bad Vibrations / int_57ad0c07 | comment |
The Resident Evil series uses the controller vibration almost every time a boss approaches. | |
Bad Vibrations / int_57ad0c07 | featureApplicability |
1.0 | |
Bad Vibrations / int_57ad0c07 | featureConfidence |
1.0 | |
Resident Evil (Franchise) | hasFeature |
Bad Vibrations / int_57ad0c07 | |
Bad Vibrations / int_5b3356f8 | type |
Bad Vibrations | |
Bad Vibrations / int_5b3356f8 | comment |
Turning Red: When Ming in her giant red panda form approaches the SkyDome, leaves in nearby trees can be seen shaking with every step. | |
Bad Vibrations / int_5b3356f8 | featureApplicability |
1.0 | |
Bad Vibrations / int_5b3356f8 | featureConfidence |
1.0 | |
Turning Red | hasFeature |
Bad Vibrations / int_5b3356f8 | |
Bad Vibrations / int_5cbb178f | type |
Bad Vibrations | |
Bad Vibrations / int_5cbb178f | comment |
The Korean action epic Arrow: The Ultimate Weapon uses this trope, manifested first as a vibrating arrow and then as tremors in cups of tea, as the first sign of an approaching mounted Manchu invasion force. | |
Bad Vibrations / int_5cbb178f | featureApplicability |
1.0 | |
Bad Vibrations / int_5cbb178f | featureConfidence |
1.0 | |
Arrow: The Ultimate Weapon | hasFeature |
Bad Vibrations / int_5cbb178f | |
Bad Vibrations / int_6030336b | type |
Bad Vibrations | |
Bad Vibrations / int_6030336b | comment |
Godzilla: Destroy All Monsters Melee opens with a sudden tremor shaking downtown Tokyo, causing manhole covers to rattle, car alarms to go off, and people to look around until someone screams "Godzilla!" | |
Bad Vibrations / int_6030336b | featureApplicability |
1.0 | |
Bad Vibrations / int_6030336b | featureConfidence |
1.0 | |
Godzilla Destroy All Monsters Melee (Video Game) | hasFeature |
Bad Vibrations / int_6030336b | |
Bad Vibrations / int_61a39969 | type |
Bad Vibrations | |
Bad Vibrations / int_61a39969 | comment |
Avengers: Infinity War: The arrival of Ebony Maw's ship on Earth is heralded by heavy vibrations. | |
Bad Vibrations / int_61a39969 | featureApplicability |
1.0 | |
Bad Vibrations / int_61a39969 | featureConfidence |
1.0 | |
Avengers: Infinity War | hasFeature |
Bad Vibrations / int_61a39969 | |
Bad Vibrations / int_6300d32a | type |
Bad Vibrations | |
Bad Vibrations / int_6300d32a | comment |
300 has this in the first battle, where the approaching Persian army is so massive that they shake the earth with their approach. | |
Bad Vibrations / int_6300d32a | featureApplicability |
1.0 | |
Bad Vibrations / int_6300d32a | featureConfidence |
1.0 | |
300 | hasFeature |
Bad Vibrations / int_6300d32a | |
Bad Vibrations / int_68e2bdd8 | type |
Bad Vibrations | |
Bad Vibrations / int_68e2bdd8 | comment |
''OSMU: Fanfiction Friction: The large rabbit that Omar, Opal and Oswald are greeted with as they land on the island of Hy-Brasil makes the ground shake, which is how they're alerted to its presence. | |
Bad Vibrations / int_68e2bdd8 | featureApplicability |
1.0 | |
Bad Vibrations / int_68e2bdd8 | featureConfidence |
1.0 | |
OSMU: Fanfiction Friction (Fanfic) | hasFeature |
Bad Vibrations / int_68e2bdd8 | |
Bad Vibrations / int_6b302cc3 | type |
Bad Vibrations | |
Bad Vibrations / int_6b302cc3 | comment |
The later end of "Prayer" by Disturbed does this in light of the coming earthquake (timed particularly well with the bass-drum and power-chords). | |
Bad Vibrations / int_6b302cc3 | featureApplicability |
1.0 | |
Bad Vibrations / int_6b302cc3 | featureConfidence |
1.0 | |
Disturbed (Music) | hasFeature |
Bad Vibrations / int_6b302cc3 | |
Bad Vibrations / int_6bc0f10a | type |
Bad Vibrations | |
Bad Vibrations / int_6bc0f10a | comment |
In The Hitchhiker's Guide to the Galaxy (2005), the cup on Arthur's table shakes violently and fall off due to the drilling outside the house. | |
Bad Vibrations / int_6bc0f10a | featureApplicability |
1.0 | |
Bad Vibrations / int_6bc0f10a | featureConfidence |
1.0 | |
The Hitchhiker's Guide to the Galaxy (2005) | hasFeature |
Bad Vibrations / int_6bc0f10a | |
Bad Vibrations / int_6ded2929 | type |
Bad Vibrations | |
Bad Vibrations / int_6ded2929 | comment |
AstroLOLogy: In "Roachzilla", Pisces notices water rippling in the fountain in the park, alerting her to the giant roach in the city. | |
Bad Vibrations / int_6ded2929 | featureApplicability |
1.0 | |
Bad Vibrations / int_6ded2929 | featureConfidence |
1.0 | |
AstroLOLogy (Web Animation) | hasFeature |
Bad Vibrations / int_6ded2929 | |
Bad Vibrations / int_6f734712 | type |
Bad Vibrations | |
Bad Vibrations / int_6f734712 | comment |
In Smallville, "Bride", a large bowl of soup starts to vibrate seconds before Doomsday crashes in. | |
Bad Vibrations / int_6f734712 | featureApplicability |
1.0 | |
Bad Vibrations / int_6f734712 | featureConfidence |
1.0 | |
Smallville | hasFeature |
Bad Vibrations / int_6f734712 | |
Bad Vibrations / int_70814599 | type |
Bad Vibrations | |
Bad Vibrations / int_70814599 | comment |
In Stargate SG-1 when Carter and O'Neill activate a stargate in Antarctica, a vibration happens which is so strong that it could make ripples in Daniel's glass of water ≈8,000 miles away. The gate doesn't work properly but it's used by Daniel to find them so the bad bit may be debatable here. It is then pointed out that Stargate Command had come across the vibration problem years ago and installed dampers on their gate to stop it. | |
Bad Vibrations / int_70814599 | featureApplicability |
1.0 | |
Bad Vibrations / int_70814599 | featureConfidence |
1.0 | |
Stargate SG-1 | hasFeature |
Bad Vibrations / int_70814599 | |
Bad Vibrations / int_74f7210c | type |
Bad Vibrations | |
Bad Vibrations / int_74f7210c | comment |
The Legend of Zelda: Majora's Mask: This comes into play on the final day, where the moon making its descent causes the land to rumble, more violently as it gets closer. Breath of the Wild: In a flashback memory, while Link and Daruk are out on Death Mountain, the area vibrates heavily, which makes Daruk concerned. Later in another memory, the arrival of Calamity Ganon is signaled by a massive earthquake enveloping all of Hyrule. |
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Bad Vibrations / int_74f7210c | featureApplicability |
1.0 | |
Bad Vibrations / int_74f7210c | featureConfidence |
1.0 | |
The Legend of Zelda (Franchise) | hasFeature |
Bad Vibrations / int_74f7210c | |
Bad Vibrations / int_755b343f | type |
Bad Vibrations | |
Bad Vibrations / int_755b343f | comment |
Halo: Bungie liked to add these to the Warthog run sequences. Usually because something is exploding in frighteningly-close proximity to you. Slipspace Jumps cause these as well, such as Flood-controlled In Amber Clad into High Charity or Regret's carrier over New Mombasa. |
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Bad Vibrations / int_755b343f | featureApplicability |
1.0 | |
Bad Vibrations / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Bad Vibrations / int_755b343f | |
Bad Vibrations / int_7832b74c | type |
Bad Vibrations | |
Bad Vibrations / int_7832b74c | comment |
In Steven Universe episode "Beach City Drift", Steven's water bucket ripples as Kevin's sports car drives up. | |
Bad Vibrations / int_7832b74c | featureApplicability |
1.0 | |
Bad Vibrations / int_7832b74c | featureConfidence |
1.0 | |
Steven Universe | hasFeature |
Bad Vibrations / int_7832b74c | |
Bad Vibrations / int_787c27fa | type |
Bad Vibrations | |
Bad Vibrations / int_787c27fa | comment |
In Star Wars: The Empire Strikes Back, Han realizes the 'cave' he and the others are hiding in is something much worse when firing his blaster around causes it to shake. | |
Bad Vibrations / int_787c27fa | featureApplicability |
1.0 | |
Bad Vibrations / int_787c27fa | featureConfidence |
1.0 | |
StarWarsTheEmpireStrikesBack | hasFeature |
Bad Vibrations / int_787c27fa | |
Bad Vibrations / int_7a8e5c7e | type |
Bad Vibrations | |
Bad Vibrations / int_7a8e5c7e | comment |
When Unicron attacks in the beginning of The Transformers: The Movie, the first sign is a tremor that knocks glasses off shelves. | |
Bad Vibrations / int_7a8e5c7e | featureApplicability |
1.0 | |
Bad Vibrations / int_7a8e5c7e | featureConfidence |
1.0 | |
The Transformers: The Movie | hasFeature |
Bad Vibrations / int_7a8e5c7e | |
Bad Vibrations / int_7fd1fd91 | type |
Bad Vibrations | |
Bad Vibrations / int_7fd1fd91 | comment |
King Kong (2005): Denham is filming a herd of grazing Brontosaurus at the end of a corridor ruin when they're startled by a pack of Venatosaurus, and start to stampede. The rest of the crew is further down the corridor, unaware of what's happening, but they realize something's wrong when the ground starts rumbling hard enough for bricks to be shaken off the walls. Cue Denham running back in terror, followed by a thousand tons of panicking dinosaurs. | |
Bad Vibrations / int_7fd1fd91 | featureApplicability |
1.0 | |
Bad Vibrations / int_7fd1fd91 | featureConfidence |
1.0 | |
King Kong (2005) | hasFeature |
Bad Vibrations / int_7fd1fd91 | |
Bad Vibrations / int_8258e260 | type |
Bad Vibrations | |
Bad Vibrations / int_8258e260 | comment |
Super Mario Bros. In the prologue of Super Mario RPG: Legend of the Seven Stars, Bowser's castle is hit by an earthquake upon Exor landing from the sky. Paper Mario: In Paper Mario 64, Peach's castle rumbles as Bowser makes his move to carry the castle into the sky. Paper Mario: The Thousand-Year Door: In the final chapter, the moment when The Shadow Queen possesses Peach, the whole world is hit by a large rumbling. Super Paper Mario: Each time The Void grows in size, an quick earthquake occurs. Likewise, in Chapter 6, prior to Sammer Kingdom being destroyed, the vibration grows larger as its time is almost up. In Super Mario Odyssey, Mario and Cappy's trip to Bowser's Kingdom gets interrupted when their ship gets shaken, upon stepping outside they see Bowser... with an enormous dragon. |
|
Bad Vibrations / int_8258e260 | featureApplicability |
1.0 | |
Bad Vibrations / int_8258e260 | featureConfidence |
1.0 | |
Super Mario Bros. (Franchise) | hasFeature |
Bad Vibrations / int_8258e260 | |
Bad Vibrations / int_84339845 | type |
Bad Vibrations | |
Bad Vibrations / int_84339845 | comment |
Children of Dune. A sudden wind that ripples a puddle of water presages the detonation of a stoneburner. | |
Bad Vibrations / int_84339845 | featureApplicability |
1.0 | |
Bad Vibrations / int_84339845 | featureConfidence |
1.0 | |
ChildrenOfDune | hasFeature |
Bad Vibrations / int_84339845 | |
Bad Vibrations / int_85698529 | type |
Bad Vibrations | |
Bad Vibrations / int_85698529 | comment |
In Paper Mario 64, Peach's castle rumbles as Bowser makes his move to carry the castle into the sky. | |
Bad Vibrations / int_85698529 | featureApplicability |
1.0 | |
Bad Vibrations / int_85698529 | featureConfidence |
1.0 | |
Paper Mario 64 (Video Game) | hasFeature |
Bad Vibrations / int_85698529 | |
Bad Vibrations / int_87de1af6 | type |
Bad Vibrations | |
Bad Vibrations / int_87de1af6 | comment |
This is done twice in San Andreas — three times if the limo jolting is of any indication — with small objects vibrating (including a lamp and later some utensils) prior to massive earthquakes. | |
Bad Vibrations / int_87de1af6 | featureApplicability |
1.0 | |
Bad Vibrations / int_87de1af6 | featureConfidence |
1.0 | |
San Andreas | hasFeature |
Bad Vibrations / int_87de1af6 | |
Bad Vibrations / int_88609c3d | type |
Bad Vibrations | |
Bad Vibrations / int_88609c3d | comment |
The coach in Shaolin Soccer pauses to watch the water ripple in a cup on a trembling bench, to the sound of pounding in the distance. It's Mighty Steel Leg, repeatedly kicking a soccerball against a wall 50 meters away, hard enough to leave a deepening impact. | |
Bad Vibrations / int_88609c3d | featureApplicability |
1.0 | |
Bad Vibrations / int_88609c3d | featureConfidence |
1.0 | |
Shaolin Soccer | hasFeature |
Bad Vibrations / int_88609c3d | |
Bad Vibrations / int_890f6a72 | type |
Bad Vibrations | |
Bad Vibrations / int_890f6a72 | comment |
Space Jam: A New Legacy: As the game is about to start, Al G. calls out "Let's get some butts in these seats!", which summons a massive crowd of Warner-owned spectators, big and small, that creates a rumble as they rush to the sidelines. | |
Bad Vibrations / int_890f6a72 | featureApplicability |
1.0 | |
Bad Vibrations / int_890f6a72 | featureConfidence |
1.0 | |
Space Jam: A New Legacy | hasFeature |
Bad Vibrations / int_890f6a72 | |
Bad Vibrations / int_8d884aea | type |
Bad Vibrations | |
Bad Vibrations / int_8d884aea | comment |
Red Dawn (2012). The attack on the town is heralded by distant explosions making the 'snow' in a snow globe jump. The protagonists don't notice because they're asleep, until much closer and louder explosions cause objects to start falling off the shelves. | |
Bad Vibrations / int_8d884aea | featureApplicability |
1.0 | |
Bad Vibrations / int_8d884aea | featureConfidence |
1.0 | |
Red Dawn (2012) | hasFeature |
Bad Vibrations / int_8d884aea | |
Bad Vibrations / int_8f8df73b | type |
Bad Vibrations | |
Bad Vibrations / int_8f8df73b | comment |
The Lion King (1994): The wildebeest stampede is signaled by a group of pebbles beginning to shake. | |
Bad Vibrations / int_8f8df73b | featureApplicability |
1.0 | |
Bad Vibrations / int_8f8df73b | featureConfidence |
1.0 | |
The Lion King (1994) | hasFeature |
Bad Vibrations / int_8f8df73b | |
Bad Vibrations / int_909ca4b1 | type |
Bad Vibrations | |
Bad Vibrations / int_909ca4b1 | comment |
ReBoot: During his fight with Megabyte, Matrix gets hit hard and slides down the outside of the Principle Office. He stops at the very edge of a massive hole, his head just over the edge. He lays there, barely conscious for a time, as small tremors begin. The tremors quickly get louder, coinciding with a metallic clanking, until Matrix's body jolts with each impact. Then the tremors stop, and we see Megabyte over top Matrix, about to deliver a killing blow. | |
Bad Vibrations / int_909ca4b1 | featureApplicability |
1.0 | |
Bad Vibrations / int_909ca4b1 | featureConfidence |
1.0 | |
ReBoot | hasFeature |
Bad Vibrations / int_909ca4b1 | |
Bad Vibrations / int_90b916ba | type |
Bad Vibrations | |
Bad Vibrations / int_90b916ba | comment |
The Batman: The Animated Series episode, "Mean Seasons" parodies Jurassic Park by having a glass of water vibrate to indicate a rampaging robot T. rex. | |
Bad Vibrations / int_90b916ba | featureApplicability |
1.0 | |
Bad Vibrations / int_90b916ba | featureConfidence |
1.0 | |
Batman: The Animated Series | hasFeature |
Bad Vibrations / int_90b916ba | |
Bad Vibrations / int_90e2f673 | type |
Bad Vibrations | |
Bad Vibrations / int_90e2f673 | comment |
BattleTech: Battlemechs make very distinctive tremors whenever they take a step, regardless of whether they're on paved or natural surfaces. This is actually exploited in-universe: mechs have sensors to detect enemy mechs that they can't see by picking up their footsteps, and vibromines are a special type of land mine that is set off by mech footsteps. Though as a disadvantage, the mines need to be programmed to go off based on a mech's size, which means that mechs lighter than the designated weight can pass through without setting them off while mechs that are heavier will set the mines off prematurely before they actually step into the minefield. | |
Bad Vibrations / int_90e2f673 | featureApplicability |
1.0 | |
Bad Vibrations / int_90e2f673 | featureConfidence |
1.0 | |
BattleTech (Tabletop Game) | hasFeature |
Bad Vibrations / int_90e2f673 | |
Bad Vibrations / int_93fc1d2b | type |
Bad Vibrations | |
Bad Vibrations / int_93fc1d2b | comment |
Paper Mario: In Paper Mario 64, Peach's castle rumbles as Bowser makes his move to carry the castle into the sky. Paper Mario: The Thousand-Year Door: In the final chapter, the moment when The Shadow Queen possesses Peach, the whole world is hit by a large rumbling. Super Paper Mario: Each time The Void grows in size, an quick earthquake occurs. Likewise, in Chapter 6, prior to Sammer Kingdom being destroyed, the vibration grows larger as its time is almost up. |
|
Bad Vibrations / int_93fc1d2b | featureApplicability |
1.0 | |
Bad Vibrations / int_93fc1d2b | featureConfidence |
1.0 | |
Paper Mario (Video Game) | hasFeature |
Bad Vibrations / int_93fc1d2b | |
Bad Vibrations / int_98c961e2 | type |
Bad Vibrations | |
Bad Vibrations / int_98c961e2 | comment |
Helluva Boss: Loopty's entrance is heralded by the I.M.P office shaking due to him climbing the walls and trying to smash into the room. Said tremors are first signified by a display of Loona's drink cup rippling before spilling over, and the crew panic over whether or not it's a hellquake before Loopty finally breaches the wall (crushing Moxxie in the process) to introduce himself. | |
Bad Vibrations / int_98c961e2 | featureApplicability |
1.0 | |
Bad Vibrations / int_98c961e2 | featureConfidence |
1.0 | |
Helluva Boss (Web Animation) | hasFeature |
Bad Vibrations / int_98c961e2 | |
Bad Vibrations / int_9a9b24fa | type |
Bad Vibrations | |
Bad Vibrations / int_9a9b24fa | comment |
Jurassic Park (1993) has a much-parodied scene where ripples in a glass of water foretold the arrival of the Tyrannosaurus rex. It later recurs when Malcolm notices rippling in a puddle formed by the tyrannosaur's footsteps. Notably does not happen at the end; to be fair, the main characters were probably a bit distracted by the Velociraptors trying to eat them to notice that the ground is shaking a little. | |
Bad Vibrations / int_9a9b24fa | featureApplicability |
1.0 | |
Bad Vibrations / int_9a9b24fa | featureConfidence |
1.0 | |
Jurassic Park (1993) | hasFeature |
Bad Vibrations / int_9a9b24fa | |
Bad Vibrations / int_9ba382b | type |
Bad Vibrations | |
Bad Vibrations / int_9ba382b | comment |
Subverted delightfully in Tremors 2: Aftershocks, with sheets of metal instead of water. As the movement gets more violent, and the heroes assume the monster just out of view has to be huge to be making it, so they point their guns higher and higher... until a little beast about half their size hops into view. What's even better is that the camera shot is set up so that the audience fully expects it as well, waiting for the giant inserted-by-special-effects monster to come lumbering around the corner of the building. Also subverted when the approaching rumbles turned out to be Burt Gummer arriving in a heavy truck loaded with weaponry. |
|
Bad Vibrations / int_9ba382b | featureApplicability |
-0.3 | |
Bad Vibrations / int_9ba382b | featureConfidence |
1.0 | |
Tremors 2: Aftershocks | hasFeature |
Bad Vibrations / int_9ba382b | |
Bad Vibrations / int_9ff4a8d9 | type |
Bad Vibrations | |
Bad Vibrations / int_9ff4a8d9 | comment |
Godzilla: In Godzilla (1998), GINO is making cars shake with each step during its first foray in New York... but no longer later in the movie. In Godzilla (2014), Joe and Sandra Brody are rather worried about the earthquake that seems to have hit the Janjira nuclear plant. Then Joe realizes that it can't be an earthquake because A) none of the other plants in the region are reporting tremors, B) the vibrations are too concentrated and regular for an earthquake, and C) the vibrations are slowly but surely increasing in strength. In Shin Godzilla, tiles are shown rattling and falling off a traditional Japanese home as Godzilla passes. |
|
Bad Vibrations / int_9ff4a8d9 | featureApplicability |
1.0 | |
Bad Vibrations / int_9ff4a8d9 | featureConfidence |
1.0 | |
Godzilla (Franchise) | hasFeature |
Bad Vibrations / int_9ff4a8d9 | |
Bad Vibrations / int_a40b1126 | type |
Bad Vibrations | |
Bad Vibrations / int_a40b1126 | comment |
In Independence Day, the mother ship erases Neil Armstrong and Buzz Aldrin's footprints from the moon with this method, and the smaller city destroyers create vibrations strong enough to be mistaken as an earthquake by the characters. | |
Bad Vibrations / int_a40b1126 | featureApplicability |
1.0 | |
Bad Vibrations / int_a40b1126 | featureConfidence |
1.0 | |
Independence Day | hasFeature |
Bad Vibrations / int_a40b1126 | |
Bad Vibrations / int_a6d883e1 | type |
Bad Vibrations | |
Bad Vibrations / int_a6d883e1 | comment |
Primal Carnage: As an obvious Jurassic Park (1993) reference, Tyrants will shake the ground as they walk, which causes the camera to tremble slightly if they're close and has a loud audio cue which can be heard anywhere on the map. | |
Bad Vibrations / int_a6d883e1 | featureApplicability |
1.0 | |
Bad Vibrations / int_a6d883e1 | featureConfidence |
1.0 | |
Primal Carnage (Video Game) | hasFeature |
Bad Vibrations / int_a6d883e1 | |
Bad Vibrations / int_a9f06cb6 | type |
Bad Vibrations | |
Bad Vibrations / int_a9f06cb6 | comment |
The VeggieTales video "Dave and the Giant Pickle" parodied Jurassic Park with Goliath's approach causing ripples in King Saul's glass of water. | |
Bad Vibrations / int_a9f06cb6 | featureApplicability |
1.0 | |
Bad Vibrations / int_a9f06cb6 | featureConfidence |
1.0 | |
VeggieTales | hasFeature |
Bad Vibrations / int_a9f06cb6 | |
Bad Vibrations / int_aaa8484d | type |
Bad Vibrations | |
Bad Vibrations / int_aaa8484d | comment |
Skull Girls: Robo-Fortune is so heavy that she's the only other character who causes the screen to lightly rumble and thud loudly when she's walking, the other being the even bigger, lumbering and benevolent Big Band. | |
Bad Vibrations / int_aaa8484d | featureApplicability |
1.0 | |
Bad Vibrations / int_aaa8484d | featureConfidence |
1.0 | |
Skullgirls (Video Game) | hasFeature |
Bad Vibrations / int_aaa8484d | |
Bad Vibrations / int_aacd24cb | type |
Bad Vibrations | |
Bad Vibrations / int_aacd24cb | comment |
StarCraft: Starcraft I: Ghost's promo cinematic features an overconfident Marine captain leading a company to retake a Zerg-held refinery. Confident that the Zerg force is minimal to absent, he orders his troops forward en masse. He senses a deep rumble in the ground, pauses, and demands to know who had called for heavy armor support. When his lieutenant informs him that there are no tanks in the area, he realizes: that rumble is coming from the enemy. And in StarCraft II, when Raynor and Tychus show up to save General Warfield, a massive swarm of incoming Zerglings is heralded by rattling shell casings on the ground. |
|
Bad Vibrations / int_aacd24cb | featureApplicability |
1.0 | |
Bad Vibrations / int_aacd24cb | featureConfidence |
1.0 | |
StarCraft (Franchise) | hasFeature |
Bad Vibrations / int_aacd24cb | |
Bad Vibrations / int_b1172161 | type |
Bad Vibrations | |
Bad Vibrations / int_b1172161 | comment |
The first movie runs on this all the way long, as vibrations signal the approaching subterranean monsters. | |
Bad Vibrations / int_b1172161 | featureApplicability |
1.0 | |
Bad Vibrations / int_b1172161 | featureConfidence |
1.0 | |
Tremors | hasFeature |
Bad Vibrations / int_b1172161 | |
Bad Vibrations / int_b3129c97 | type |
Bad Vibrations | |
Bad Vibrations / int_b3129c97 | comment |
Downfall: A vibrating water glass shows that the Russians are close enough to the centre of Berlin to start shelling it with artillery. | |
Bad Vibrations / int_b3129c97 | featureApplicability |
1.0 | |
Bad Vibrations / int_b3129c97 | featureConfidence |
1.0 | |
Downfall | hasFeature |
Bad Vibrations / int_b3129c97 | |
Bad Vibrations / int_b323ef4 | type |
Bad Vibrations | |
Bad Vibrations / int_b323ef4 | comment |
Hitman: Absolution: As tacky as 47's motel room is, it ends up alerting him when The Saints' bus rolls up outside. This causes a bobble-head on the mantle to inexplicably stop moving. | |
Bad Vibrations / int_b323ef4 | featureApplicability |
1.0 | |
Bad Vibrations / int_b323ef4 | featureConfidence |
1.0 | |
Hitman: Absolution (Video Game) | hasFeature |
Bad Vibrations / int_b323ef4 | |
Bad Vibrations / int_b36b99c6 | type |
Bad Vibrations | |
Bad Vibrations / int_b36b99c6 | comment |
Reversed in Hulk when it's used to show the monster leaving instead of approaching. Ripples are seen in a pool of water next to an unconscious Glenn Talbot as the Hulk leaps away in huge bounds after going on a rampage. | |
Bad Vibrations / int_b36b99c6 | featureApplicability |
1.0 | |
Bad Vibrations / int_b36b99c6 | featureConfidence |
1.0 | |
Hulk | hasFeature |
Bad Vibrations / int_b36b99c6 | |
Bad Vibrations / int_b4fe32c9 | type |
Bad Vibrations | |
Bad Vibrations / int_b4fe32c9 | comment |
The Invader Zim episode "Megadoomer" parodies the Jurassic Park scene when Dib is in the bathroom brushing his teeth and suddenly sees the water in the toilet rippling as Zim approaches his house with the Megadoomer. | |
Bad Vibrations / int_b4fe32c9 | featureApplicability |
1.0 | |
Bad Vibrations / int_b4fe32c9 | featureConfidence |
1.0 | |
Invader Zim | hasFeature |
Bad Vibrations / int_b4fe32c9 | |
Bad Vibrations / int_b8adbacc | type |
Bad Vibrations | |
Bad Vibrations / int_b8adbacc | comment |
The opening scene of Richard III. The king is eating a meal when everything on his table starts to vibrate (including a glass of red wine) whereupon an enemy tank bursts through the wall. | |
Bad Vibrations / int_b8adbacc | featureApplicability |
1.0 | |
Bad Vibrations / int_b8adbacc | featureConfidence |
1.0 | |
Richard III | hasFeature |
Bad Vibrations / int_b8adbacc | |
Bad Vibrations / int_bcadd7cb | type |
Bad Vibrations | |
Bad Vibrations / int_bcadd7cb | comment |
Justified in Warhammer 40,000, as the Humongous Mecha put the emphasis on the humongous. If you don't feel the minor earthquakes these things cause with every footstep, you deserve what you get. Not to mention that in many Apocalypse games, when custom Titans are brought in, you're moving figures that are over 18" tall. Needless to say, things shake, even on the real tabletop. | |
Bad Vibrations / int_bcadd7cb | featureApplicability |
1.0 | |
Bad Vibrations / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Bad Vibrations / int_bcadd7cb | |
Bad Vibrations / int_beac6ffb | type |
Bad Vibrations | |
Bad Vibrations / int_beac6ffb | comment |
Majora's Mask: This comes into play on the final day, where the moon making its descent causes the land to rumble, more violently as it gets closer. | |
Bad Vibrations / int_beac6ffb | featureApplicability |
1.0 | |
Bad Vibrations / int_beac6ffb | featureConfidence |
1.0 | |
The Legend of Zelda: Majora's Mask (Video Game) | hasFeature |
Bad Vibrations / int_beac6ffb | |
Bad Vibrations / int_c021631 | type |
Bad Vibrations | |
Bad Vibrations / int_c021631 | comment |
Kimberly Wells in The China Syndrome notices this when the water cooler she's using shakes and ripples in the Ventana Nuclear Power Plant. Plant Supervisor Jack Godell also sees it when his coffee cup vibrates. It's actually the plant's faulty coolant pump, which is shaking from the incredible pressure being poured on it during a SCRAM procedure, and on the verge of tearing itself to pieces. | |
Bad Vibrations / int_c021631 | featureApplicability |
1.0 | |
Bad Vibrations / int_c021631 | featureConfidence |
1.0 | |
The China Syndrome | hasFeature |
Bad Vibrations / int_c021631 | |
Bad Vibrations / int_c07374f4 | type |
Bad Vibrations | |
Bad Vibrations / int_c07374f4 | comment |
In Jumanji, the book shelves are shaking, making a bust and some books fall, just as Alan yells "IT'S A STAMPEDE!" And then a rhinoceros comes crashing through the shelves. | |
Bad Vibrations / int_c07374f4 | featureApplicability |
1.0 | |
Bad Vibrations / int_c07374f4 | featureConfidence |
1.0 | |
Jumanji | hasFeature |
Bad Vibrations / int_c07374f4 | |
Bad Vibrations / int_c17ac72a | type |
Bad Vibrations | |
Bad Vibrations / int_c17ac72a | comment |
In Shin Godzilla, tiles are shown rattling and falling off a traditional Japanese home as Godzilla passes. | |
Bad Vibrations / int_c17ac72a | featureApplicability |
1.0 | |
Bad Vibrations / int_c17ac72a | featureConfidence |
1.0 | |
Shin Godzilla | hasFeature |
Bad Vibrations / int_c17ac72a | |
Bad Vibrations / int_c35ec21c | type |
Bad Vibrations | |
Bad Vibrations / int_c35ec21c | comment |
In Super Mario Odyssey, Mario and Cappy's trip to Bowser's Kingdom gets interrupted when their ship gets shaken, upon stepping outside they see Bowser... with an enormous dragon. | |
Bad Vibrations / int_c35ec21c | featureApplicability |
1.0 | |
Bad Vibrations / int_c35ec21c | featureConfidence |
1.0 | |
Super Mario Odyssey (Video Game) | hasFeature |
Bad Vibrations / int_c35ec21c | |
Bad Vibrations / int_c43df4d8 | type |
Bad Vibrations | |
Bad Vibrations / int_c43df4d8 | comment |
Doctor Who: In the 1996 TV movie, when the TARDIS is sabotaged, the Doctor's tea not only vibrates but develops its own little whirlpool. Played with in "The Beast Below", where it's a plot point that the liquid in a glass of water isn't vibrating. Inverted in "The Big Bang", where the vibration signals the return of the TARDIS, which is always a good thing. |
|
Bad Vibrations / int_c43df4d8 | featureApplicability |
1.0 | |
Bad Vibrations / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Bad Vibrations / int_c43df4d8 | |
Bad Vibrations / int_c6f7e804 | type |
Bad Vibrations | |
Bad Vibrations / int_c6f7e804 | comment |
Blake's 7. In "Sarcophagus", a build-up of telekinetic energy is shown when a tray of drinks starts first to vibrate, then float in the air! | |
Bad Vibrations / int_c6f7e804 | featureApplicability |
1.0 | |
Bad Vibrations / int_c6f7e804 | featureConfidence |
1.0 | |
Blake's 7 | hasFeature |
Bad Vibrations / int_c6f7e804 | |
Bad Vibrations / int_c8a7a335 | type |
Bad Vibrations | |
Bad Vibrations / int_c8a7a335 | comment |
A very short version in Act of Valor. Terrorist financier Christo sees his table with Newton's Cradle start to vibrate a second before an explosion on his yacht tells him the US Navy have turned up for an unwelcome visit. | |
Bad Vibrations / int_c8a7a335 | featureApplicability |
1.0 | |
Bad Vibrations / int_c8a7a335 | featureConfidence |
1.0 | |
Act of Valor | hasFeature |
Bad Vibrations / int_c8a7a335 | |
Bad Vibrations / int_c9633211 | type |
Bad Vibrations | |
Bad Vibrations / int_c9633211 | comment |
No More Heroes: Before the start of the battle with DestroyMan, sudden rumbles occur just before he transforms. | |
Bad Vibrations / int_c9633211 | featureApplicability |
1.0 | |
Bad Vibrations / int_c9633211 | featureConfidence |
1.0 | |
No More Heroes (Video Game) | hasFeature |
Bad Vibrations / int_c9633211 | |
Bad Vibrations / int_cabb7dd6 | type |
Bad Vibrations | |
Bad Vibrations / int_cabb7dd6 | comment |
In Yokoka's Quest, the ground shook before the emergence of the tunnel dwellers on both occasions. Lady Pachi and her team were aware of what the shaking signified, though on the second occasion mistook the heavier rumbling for a big tunnel dweller rather than two tunnel dwellers. | |
Bad Vibrations / int_cabb7dd6 | featureApplicability |
1.0 | |
Bad Vibrations / int_cabb7dd6 | featureConfidence |
1.0 | |
Yokoka's Quest (Webcomic) | hasFeature |
Bad Vibrations / int_cabb7dd6 | |
Bad Vibrations / int_cbe7f8d0 | type |
Bad Vibrations | |
Bad Vibrations / int_cbe7f8d0 | comment |
Tremors The first movie runs on this all the way long, as vibrations signal the approaching subterranean monsters. Subverted delightfully in Tremors 2: Aftershocks, with sheets of metal instead of water. As the movement gets more violent, and the heroes assume the monster just out of view has to be huge to be making it, so they point their guns higher and higher... until a little beast about half their size hops into view. What's even better is that the camera shot is set up so that the audience fully expects it as well, waiting for the giant inserted-by-special-effects monster to come lumbering around the corner of the building. Also subverted when the approaching rumbles turned out to be Burt Gummer arriving in a heavy truck loaded with weaponry. |
|
Bad Vibrations / int_cbe7f8d0 | featureApplicability |
-0.3 | |
Bad Vibrations / int_cbe7f8d0 | featureConfidence |
1.0 | |
Tremors | hasFeature |
Bad Vibrations / int_cbe7f8d0 | |
Bad Vibrations / int_d0799db8 | type |
Bad Vibrations | |
Bad Vibrations / int_d0799db8 | comment |
A fast food outlet selling Jurassic Park merchandise had two cups of Coca Cola doing this. | |
Bad Vibrations / int_d0799db8 | featureApplicability |
1.0 | |
Bad Vibrations / int_d0799db8 | featureConfidence |
1.0 | |
Jurassic Park | hasFeature |
Bad Vibrations / int_d0799db8 | |
Bad Vibrations / int_d5714b02 | type |
Bad Vibrations | |
Bad Vibrations / int_d5714b02 | comment |
In Noita, the screen shakes whenever explosions go off, but continuous shaking is a sure sign that a large and dangerous Worm is burrowing nearby. | |
Bad Vibrations / int_d5714b02 | featureApplicability |
1.0 | |
Bad Vibrations / int_d5714b02 | featureConfidence |
1.0 | |
Noita (Video Game) | hasFeature |
Bad Vibrations / int_d5714b02 | |
Bad Vibrations / int_d5c8b37a | type |
Bad Vibrations | |
Bad Vibrations / int_d5c8b37a | comment |
The Turok (2008) game would hint that Mama Scarface, the Tyrannosaurus of the game, was nearby with slight tremors indicating her footsteps, as well as environmental effects; like small rocks and pebbles crumbling from around the title character, and the sounds of tree branches breaking. Occasionally, there would be the slight echo of her roaring. Would end up being Paranoia Fuel for some of the time, as she didn't appear immediately afterwards for most of these instances, just leaving the player to wander the jungle, expecting for an encounter, but for nothing to happen. | |
Bad Vibrations / int_d5c8b37a | featureApplicability |
1.0 | |
Bad Vibrations / int_d5c8b37a | featureConfidence |
1.0 | |
Turok (Video Game) | hasFeature |
Bad Vibrations / int_d5c8b37a | |
Bad Vibrations / int_d6ed6b4b | type |
Bad Vibrations | |
Bad Vibrations / int_d6ed6b4b | comment |
Mega Man ZX Advent: Bifrost is so huge and heavy that every time he takes a step, it's accompanied by a large stomp and a small shake of the screen to emphasize it. | |
Bad Vibrations / int_d6ed6b4b | featureApplicability |
1.0 | |
Bad Vibrations / int_d6ed6b4b | featureConfidence |
1.0 | |
Mega Man ZX Advent (Video Game) | hasFeature |
Bad Vibrations / int_d6ed6b4b | |
Bad Vibrations / int_da02c1ef | type |
Bad Vibrations | |
Bad Vibrations / int_da02c1ef | comment |
Paper Mario: The Thousand-Year Door: In the final chapter, the moment when The Shadow Queen possesses Peach, the whole world is hit by a large rumbling. | |
Bad Vibrations / int_da02c1ef | featureApplicability |
1.0 | |
Bad Vibrations / int_da02c1ef | featureConfidence |
1.0 | |
Paper Mario: The Thousand-Year Door (Video Game) | hasFeature |
Bad Vibrations / int_da02c1ef | |
Bad Vibrations / int_dbaabb61 | type |
Bad Vibrations | |
Bad Vibrations / int_dbaabb61 | comment |
The Mickey Mouse short Brave Little Tailor has the Giant's entrance being preceded by everything bouncing off the ground, Mickey included. | |
Bad Vibrations / int_dbaabb61 | featureApplicability |
1.0 | |
Bad Vibrations / int_dbaabb61 | featureConfidence |
1.0 | |
Mickey Mouse | hasFeature |
Bad Vibrations / int_dbaabb61 | |
Bad Vibrations / int_dc8e27c4 | type |
Bad Vibrations | |
Bad Vibrations / int_dc8e27c4 | comment |
An episode of Mike, Lu & Og has the natives marching to where Mike is to make her the "nose" of their First Day of Spring Festival. The next scene has Mike experiencing an Oh, Crap! moment when she sees her coconut drink ripple Jurassic Park-style as the natives approach her. | |
Bad Vibrations / int_dc8e27c4 | featureApplicability |
1.0 | |
Bad Vibrations / int_dc8e27c4 | featureConfidence |
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Mike, Lu & Og | hasFeature |
Bad Vibrations / int_dc8e27c4 | |
Bad Vibrations / int_de8f6b17 | type |
Bad Vibrations | |
Bad Vibrations / int_de8f6b17 | comment |
In Godzilla (1998), GINO is making cars shake with each step during its first foray in New York... but no longer later in the movie. | |
Bad Vibrations / int_de8f6b17 | featureApplicability |
1.0 | |
Bad Vibrations / int_de8f6b17 | featureConfidence |
1.0 | |
Godzilla (1998) | hasFeature |
Bad Vibrations / int_de8f6b17 | |
Bad Vibrations / int_de8fbcb1 | type |
Bad Vibrations | |
Bad Vibrations / int_de8fbcb1 | comment |
In Godzilla (2014), Joe and Sandra Brody are rather worried about the earthquake that seems to have hit the Janjira nuclear plant. Then Joe realizes that it can't be an earthquake because A) none of the other plants in the region are reporting tremors, B) the vibrations are too concentrated and regular for an earthquake, and C) the vibrations are slowly but surely increasing in strength. | |
Bad Vibrations / int_de8fbcb1 | featureApplicability |
1.0 | |
Bad Vibrations / int_de8fbcb1 | featureConfidence |
1.0 | |
Godzilla (2014) | hasFeature |
Bad Vibrations / int_de8fbcb1 | |
Bad Vibrations / int_e25322af | type |
Bad Vibrations | |
Bad Vibrations / int_e25322af | comment |
Homestar Runner: In the Strong Bad Email "unnatural", the settings at Strong Bad and The Cheat's tea party (as well as Strong Bad and The Cheat themselves) jump around as we hear ominous footsteps, and then the giant Bubs arrives. | |
Bad Vibrations / int_e25322af | featureApplicability |
1.0 | |
Bad Vibrations / int_e25322af | featureConfidence |
1.0 | |
Homestar Runner (Web Animation) | hasFeature |
Bad Vibrations / int_e25322af | |
Bad Vibrations / int_eaeeea9b | type |
Bad Vibrations | |
Bad Vibrations / int_eaeeea9b | comment |
And in StarCraft II, when Raynor and Tychus show up to save General Warfield, a massive swarm of incoming Zerglings is heralded by rattling shell casings on the ground. | |
Bad Vibrations / int_eaeeea9b | featureApplicability |
1.0 | |
Bad Vibrations / int_eaeeea9b | featureConfidence |
1.0 | |
StarCraft II (Video Game) | hasFeature |
Bad Vibrations / int_eaeeea9b | |
Bad Vibrations / int_eb5d7301 | type |
Bad Vibrations | |
Bad Vibrations / int_eb5d7301 | comment |
Amphibia: In "The Beginning of the End", King Andrias beginning the invasion of Earth causes the city to vibrate as his forces arrive. | |
Bad Vibrations / int_eb5d7301 | featureApplicability |
1.0 | |
Bad Vibrations / int_eb5d7301 | featureConfidence |
1.0 | |
Amphibia | hasFeature |
Bad Vibrations / int_eb5d7301 | |
Bad Vibrations / int_ed0803a7 | type |
Bad Vibrations | |
Bad Vibrations / int_ed0803a7 | comment |
Star Trek VI: The Undiscovered Country: In the opening scene, now-Captain Sulu is having some tea on the bridge of the USS Excelsior when it suddenly starts shaking and falls off the mini-table, heralding the shockwave from the exploding Klingon moon Praxis. | |
Bad Vibrations / int_ed0803a7 | featureApplicability |
1.0 | |
Bad Vibrations / int_ed0803a7 | featureConfidence |
1.0 | |
Star Trek VI: The Undiscovered Country | hasFeature |
Bad Vibrations / int_ed0803a7 | |
Bad Vibrations / int_ef076a36 | type |
Bad Vibrations | |
Bad Vibrations / int_ef076a36 | comment |
Star Trek: Voyager: In "Alliances", Captain Janeway tries to arrange a Peace Conference between the Kazon and the Trabe. Suddenly the table starts vibrating, heralding the arrival of a Big Damn Gunship which opens fire on everyone inside. In "Year of Hell", Janeway's ready room gets trashed after a series of attacks, but she's glad to find her lucky coffee cup has survived intact. Just then Voyager is attacked again and she rushes to the bridge, not seeing her cup get knocked off the table by the vibrations and smash on the floor. |
|
Bad Vibrations / int_ef076a36 | featureApplicability |
1.0 | |
Bad Vibrations / int_ef076a36 | featureConfidence |
1.0 | |
Star Trek: Voyager | hasFeature |
Bad Vibrations / int_ef076a36 | |
Bad Vibrations / int_efd2ad78 | type |
Bad Vibrations | |
Bad Vibrations / int_efd2ad78 | comment |
At the start of Lara Croft: Tomb Raider – The Cradle of Life, the guests at a Greek wedding turn up the stereo so loud the champagne in the glasses starts vibrating...along with everything else as an earthquake occurs. | |
Bad Vibrations / int_efd2ad78 | featureApplicability |
1.0 | |
Bad Vibrations / int_efd2ad78 | featureConfidence |
1.0 | |
Lara Croft: Tomb Raider – The Cradle of Life | hasFeature |
Bad Vibrations / int_efd2ad78 | |
Bad Vibrations / int_f3dc974e | type |
Bad Vibrations | |
Bad Vibrations / int_f3dc974e | comment |
Starcraft I: Ghost's promo cinematic features an overconfident Marine captain leading a company to retake a Zerg-held refinery. Confident that the Zerg force is minimal to absent, he orders his troops forward en masse. He senses a deep rumble in the ground, pauses, and demands to know who had called for heavy armor support. When his lieutenant informs him that there are no tanks in the area, he realizes: that rumble is coming from the enemy. | |
Bad Vibrations / int_f3dc974e | featureApplicability |
1.0 | |
Bad Vibrations / int_f3dc974e | featureConfidence |
1.0 | |
StarCraft (Video Game) | hasFeature |
Bad Vibrations / int_f3dc974e | |
Bad Vibrations / int_f724b70d | type |
Bad Vibrations | |
Bad Vibrations / int_f724b70d | comment |
In the last episodes of Code Lyoko, the Kolossus makes the Ice Replika and Ice Sector shake with each step... including the Skidbladnir, although this ship isn't even in contact with the ground. (Technically, it is tethered to the tower; physics are kind of messed up in Lyoko.) | |
Bad Vibrations / int_f724b70d | featureApplicability |
1.0 | |
Bad Vibrations / int_f724b70d | featureConfidence |
1.0 | |
Code Lyoko | hasFeature |
Bad Vibrations / int_f724b70d | |
Bad Vibrations / int_fbf33963 | type |
Bad Vibrations | |
Bad Vibrations / int_fbf33963 | comment |
Inception: Throughout the dreams, vibrating objects or ripples in fluids are indicating the arrival of kicks. A prime example is the close-up shot on the coffee cup in the Paris level with Cobb and Ariadne. | |
Bad Vibrations / int_fbf33963 | featureApplicability |
1.0 | |
Bad Vibrations / int_fbf33963 | featureConfidence |
1.0 | |
Inception | hasFeature |
Bad Vibrations / int_fbf33963 |
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