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Death Throws

 Death Throws
type
FeatureClass
 Death Throws
label
Death Throws
 Death Throws
page
DeathThrows
 Death Throws
comment
A death animation common to 2-dimensional Platform Games especially during the 8-bit and 16-bit eras; in which the dying character flies into the air before falling off screen, often in a "sitting" spread-out contorted pose. This may happen to enemies as well.
The Trope Codifier is Super Mario Bros.
Compare Winged Soul Flies Off at Death.
 Death Throws
fetched
2024-02-13T18:46:44Z
 Death Throws
parsed
2024-02-13T18:46:44Z
 Death Throws
processingComment
Dropped link to BossRush: Not an Item - FEATURE
 Death Throws
processingComment
Dropped link to GoodBadBugs: Not an Item - FEATURE
 Death Throws
processingComment
Dropped link to MiniMecha: Not an Item - FEATURE
 Death Throws
processingComment
Dropped link to TropeMaker: Not an Item - UNKNOWN
 Death Throws
processingUnknown
TropeMaker
 Death Throws
isPartOf
DBTropes
 Death Throws / int_124ba1b6
type
Death Throws
 Death Throws / int_124ba1b6
comment
In Little Nemo: The Dream Master, when Nemo loses the last segment of his life bar, he starts spinning around repeatedly and drops off the screen after a few seconds.
 Death Throws / int_124ba1b6
featureApplicability
1.0
 Death Throws / int_124ba1b6
featureConfidence
1.0
 Little Nemo: The Dream Master (Video Game)
hasFeature
Death Throws / int_124ba1b6
 Death Throws / int_151ed6e6
type
Death Throws
 Death Throws / int_151ed6e6
comment
Things get thrown offscreen in Home Alone 2: Lost in New York (SNES) on the NES and SNES upon defeat.
On the Game Boy version, enemies drift offscreen when defeated.
 Death Throws / int_151ed6e6
featureApplicability
1.0
 Death Throws / int_151ed6e6
featureConfidence
1.0
 Home Alone 2: Lost in New York (SNES) (Video Game)
hasFeature
Death Throws / int_151ed6e6
 Death Throws / int_17678ef9
type
Death Throws
 Death Throws / int_17678ef9
comment
Sydney Hunter and the Curse of the Mayan: If Sydney loses all his health, he assumes the usual position, then falls off the screen.
 Death Throws / int_17678ef9
featureApplicability
1.0
 Death Throws / int_17678ef9
featureConfidence
1.0
 Sydney Hunter and the Curse of the Mayan (Video Game)
hasFeature
Death Throws / int_17678ef9
 Death Throws / int_18fd74a7
type
Death Throws
 Death Throws / int_18fd74a7
comment
Happens to the villains too, at least in the Super Mario Land games and first Wario Land spinoff. In many cases, they actually plummet off screen head first with the comedy sound of someone falling off a cliff.
 Death Throws / int_18fd74a7
featureApplicability
1.0
 Death Throws / int_18fd74a7
featureConfidence
1.0
 Super Mario Land (Video Game)
hasFeature
Death Throws / int_18fd74a7
 Death Throws / int_22e5872a
type
Death Throws
 Death Throws / int_22e5872a
comment
Donkey Kong Country: Defeated enemies do this. It only happens to the player characters if they've transformed into an animal buddy.
This applies to the Kongs in "Donkey Kong Country Returns" and "Donkey Kong Country: Tropical Freeze" in a rare example of Justified Extra Lives; the 1UP balloons you collect allows them to float back up to the stage after being subject to this trope.
 Death Throws / int_22e5872a
featureApplicability
1.0
 Death Throws / int_22e5872a
featureConfidence
1.0
 Donkey Kong Country (Video Game)
hasFeature
Death Throws / int_22e5872a
 Death Throws / int_2d13db29
type
Death Throws
 Death Throws / int_2d13db29
comment
In Antonball Deluxe, letting the ball go out of bounds in Antonball, falling into a pit, or touching a Ballbuster makes the player jump off the screen.
 Death Throws / int_2d13db29
featureApplicability
1.0
 Death Throws / int_2d13db29
featureConfidence
1.0
 Antonball Deluxe (Video Game)
hasFeature
Death Throws / int_2d13db29
 Death Throws / int_2dcac970
type
Death Throws
 Death Throws / int_2dcac970
comment
Inverted in two ways in Mischief Makers; Marina throws things to take out enemies and her throwing enemies is itself is usually fatal.
 Death Throws / int_2dcac970
featureApplicability
1.0
 Death Throws / int_2dcac970
featureConfidence
1.0
 Mischief Makers (Video Game)
hasFeature
Death Throws / int_2dcac970
 Death Throws / int_2fc7f6b9
type
Death Throws
 Death Throws / int_2fc7f6b9
comment
This applies to the Kongs in "Donkey Kong Country Returns" and "Donkey Kong Country: Tropical Freeze" in a rare example of Justified Extra Lives; the 1UP balloons you collect allows them to float back up to the stage after being subject to this trope.
 Death Throws / int_2fc7f6b9
featureApplicability
1.0
 Death Throws / int_2fc7f6b9
featureConfidence
1.0
 Donkey Kong Country Returns (Video Game)
hasFeature
Death Throws / int_2fc7f6b9
 Death Throws / int_344f4c2a
type
Death Throws
 Death Throws / int_344f4c2a
comment
After a long while, this returns in New Super Mario Bros., now while Mario is flipped upside down.
 Death Throws / int_344f4c2a
featureApplicability
1.0
 Death Throws / int_344f4c2a
featureConfidence
1.0
 New Super Mario Bros. (Video Game)
hasFeature
Death Throws / int_344f4c2a
 Death Throws / int_36395288
type
Death Throws
 Death Throws / int_36395288
comment
Kirby does this whenever he dies, while spinning.
While playing as Meta Knight in Kirby: Nightmare in Dream Land and Kirby Super Star Ultra, his body explodes and his mask remains behind to fall offscreen in this fashion. Starting with Return to Dream Land, he adopts the same pose Kirby does in these circumstances.
Averted in Kirby 64: The Crystal Shards due to it being partially 3D; in that game Kirby just spins around before collapsing. A similar animation was also used for Kirby and the Forgotten Land.
Also averted in Kirby Mass Attack. Whenever a Kirby is killed, it turns into an angel and attempts to fly away. Quick players can order one of their remaining Kirbies to grab them and slam them on the ground returning them to the land of the living albeit at only one HP.
 Death Throws / int_36395288
featureApplicability
-1.0
 Death Throws / int_36395288
featureConfidence
1.0
 Kirby (Franchise)
hasFeature
Death Throws / int_36395288
 Death Throws / int_43353e04
type
Death Throws
 Death Throws / int_43353e04
comment
Smashroom: If Smashroom runs out of health, he curls up, and then jumps off the level.
 Death Throws / int_43353e04
featureApplicability
1.0
 Death Throws / int_43353e04
featureConfidence
1.0
 Smashroom (Video Game)
hasFeature
Death Throws / int_43353e04
 Death Throws / int_47c7f876
type
Death Throws
 Death Throws / int_47c7f876
comment
Disney's Magical Quest has the player characters (Mickey, Minnie or Donald) fall off the screen when losing a life. With a different animation depending on the costume they are wearing.
 Death Throws / int_47c7f876
featureApplicability
1.0
 Death Throws / int_47c7f876
featureConfidence
1.0
 Disney's Magical Quest (Video Game)
hasFeature
Death Throws / int_47c7f876
 Death Throws / int_49f89449
type
Death Throws
 Death Throws / int_49f89449
comment
In The Caverns of Hammerfest the main character, a snowman, is knocked off to the bottom of the screen whenever he is hit by something.
 Death Throws / int_49f89449
featureApplicability
1.0
 Death Throws / int_49f89449
featureConfidence
1.0
 TheCavernsOfHammerfest
hasFeature
Death Throws / int_49f89449
 Death Throws / int_4afc2089
type
Death Throws
 Death Throws / int_4afc2089
comment
Ditto for the Daffy Duck game Daffy Duck: The Marvin Missions. Both games were made by Sunsoft.
 Death Throws / int_4afc2089
featureApplicability
1.0
 Death Throws / int_4afc2089
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1.0
 Daffy Duck
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Death Throws / int_4afc2089
 Death Throws / int_4b636056
type
Death Throws
 Death Throws / int_4b636056
comment
Run the clock out in Castlevania Legends and watch as poor Sonia Belmont gets ejected off the screen, Mario-style.
 Death Throws / int_4b636056
featureApplicability
1.0
 Death Throws / int_4b636056
featureConfidence
1.0
 Castlevania Legends (Video Game)
hasFeature
Death Throws / int_4b636056
 Death Throws / int_4b74c88d
type
Death Throws
 Death Throws / int_4b74c88d
comment
Sabrina: Spooked! has Sabrina fall off the screen while spinning ala Kirby, whenever she loses a life.
 Death Throws / int_4b74c88d
featureApplicability
1.0
 Death Throws / int_4b74c88d
featureConfidence
1.0
 Sabrina The Animated Series: Spooked! (Video Game)
hasFeature
Death Throws / int_4b74c88d
 Death Throws / int_4d30cecb
type
Death Throws
 Death Throws / int_4d30cecb
comment
Whenever the Road Runner dies in Road Runner's Death Valley Rally, he turns upside-down with a shocked expression on his face and falls off the screen.
Ditto for the Daffy Duck game Daffy Duck: The Marvin Missions. Both games were made by Sunsoft.
 Death Throws / int_4d30cecb
featureApplicability
1.0
 Death Throws / int_4d30cecb
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1.0
 Wile E. Coyote and the Road Runner
hasFeature
Death Throws / int_4d30cecb
 Death Throws / int_4f82fde6
type
Death Throws
 Death Throws / int_4f82fde6
comment
This is how the deaths of the main character and enemies are handled in Eversion, at least before everting past X-5.
 Death Throws / int_4f82fde6
featureApplicability
1.0
 Death Throws / int_4f82fde6
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1.0
 Eversion (Video Game)
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Death Throws / int_4f82fde6
 Death Throws / int_52387405
type
Death Throws
 Death Throws / int_52387405
comment
Nebs 'n Debs: Get touched by an enemy or hazard, and Debs jump up, then down off the screen.
 Death Throws / int_52387405
featureApplicability
1.0
 Death Throws / int_52387405
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1.0
 Nebs 'n Debs (Video Game)
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Death Throws / int_52387405
 Death Throws / int_5a2333ef
type
Death Throws
 Death Throws / int_5a2333ef
comment
This only occurs with two kinds of death in LittleBigPlanet: falling onto Spikes of Doom (or other pointy objects like knives or wooden spike traps) and being crushed. Both result in Sackboy jumping forward one gameplay layer (if in the front layer, then out of the gameplay area) before falling out of reality. It gets even more ridiculous with the crushing animation, because he may leap right through the material that crushed him, and even fall right through the floor. Other kinds of death (electricity, Impact Explosives, etc.) have the expected means of death instead of this. (Electricity causes Sackboy to visibly pop in the PS3 game, and nothing is shown in the PSP game before the screen moves back.)
 Death Throws / int_5a2333ef
featureApplicability
1.0
 Death Throws / int_5a2333ef
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1.0
 LittleBigPlanet (Video Game)
hasFeature
Death Throws / int_5a2333ef
 Death Throws / int_61aa972d
type
Death Throws
 Death Throws / int_61aa972d
comment
Happens in 1001 Spikes. Variants on it involve your character having a burnt sprite if killed by fire, or purple if poisoned. Amusingly, if you die to something else, THEN get touched by fire during the Death Throw, your flailing body still becomes charred.
 Death Throws / int_61aa972d
featureApplicability
1.0
 Death Throws / int_61aa972d
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1.0
 1001 Spikes / Videogame
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Death Throws / int_61aa972d
 Death Throws / int_62bf541
type
Death Throws
 Death Throws / int_62bf541
comment
Super Mario Bros.: The fireball has his effect on enemies.
 Death Throws / int_62bf541
featureApplicability
1.0
 Death Throws / int_62bf541
featureConfidence
1.0
 Super Mario Bros. (Video Game)
hasFeature
Death Throws / int_62bf541
 Death Throws / int_6ee28fa8
type
Death Throws
 Death Throws / int_6ee28fa8
comment
Commander Keen naturally does this since the prototype of his game's engine was a "Copyright Infringement" knockoff of Super Mario Bros. 3. He bounces off anything else that would kill him during the animation, so if there are a lot of enemies on screen he can bounce around for a while before finally falling off the screen.
There's a glitch where, in the later games, saving and reloading during the death throw causes the death flag to be reset but the throw state to be kept - you then fly in an uncontrolled fashion through walls and, if you touch the edge of the level, finish it instantly.
 Death Throws / int_6ee28fa8
featureApplicability
1.0
 Death Throws / int_6ee28fa8
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1.0
 Commander Keen (Video Game)
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Death Throws / int_6ee28fa8
 Death Throws / int_72ab82
type
Death Throws
 Death Throws / int_72ab82
comment
Kid Icarus (1986): The instant Pit takes his last hit, he jumps off the stage, and the Game Over screen reads: "I'M FINISHED!"
 Death Throws / int_72ab82
featureApplicability
1.0
 Death Throws / int_72ab82
featureConfidence
1.0
 Kid Icarus (1986) (Video Game)
hasFeature
Death Throws / int_72ab82
 Death Throws / int_7529056
type
Death Throws
 Death Throws / int_7529056
comment
Happens to mooks (their sprites are flipped upside down) if they're hit by a fireball (except in Super Mario World), vegetable, raccoon tail, starman, cape...
 Death Throws / int_7529056
featureApplicability
1.0
 Death Throws / int_7529056
featureConfidence
1.0
 Super Mario World (Video Game)
hasFeature
Death Throws / int_7529056
 Death Throws / int_784c46a
type
Death Throws
 Death Throws / int_784c46a
comment
Balloon Kid features this if Alice gets hit by a stronger enemy or certain objects (i.e. bears, walruses, spikes, fires, struck by falling stalactites, sparks, getting crushed, etc.) And she spins upon defeat.
 Death Throws / int_784c46a
featureApplicability
1.0
 Death Throws / int_784c46a
featureConfidence
1.0
 Balloon Kid (Video Game)
hasFeature
Death Throws / int_784c46a
 Death Throws / int_82770af8
type
Death Throws
 Death Throws / int_82770af8
comment
In Rick Dangerous, both Rick and the enemies die facing the screen, flailing their arms as they drop off. The humorous "Waaaah!" sound that normally accompanies this was provided by the game's designer Simon Phipps.
 Death Throws / int_82770af8
featureApplicability
1.0
 Death Throws / int_82770af8
featureConfidence
1.0
 Rick Dangerous (Video Game)
hasFeature
Death Throws / int_82770af8
 Death Throws / int_87b4dc3c
type
Death Throws
 Death Throws / int_87b4dc3c
comment
In the arcade version of Donkey Kong Jr., if the title character died, his eyes would bug out and he would fall out of the stage. The latter detail was not preserved in the NES version.
 Death Throws / int_87b4dc3c
featureApplicability
1.0
 Death Throws / int_87b4dc3c
featureConfidence
1.0
 Donkey Kong (Franchise)
hasFeature
Death Throws / int_87b4dc3c
 Death Throws / int_8cadb510
type
Death Throws
 Death Throws / int_8cadb510
comment
Averted in Kirby 64: The Crystal Shards due to it being partially 3D; in that game Kirby just spins around before collapsing. A similar animation was also used for Kirby and the Forgotten Land.
 Death Throws / int_8cadb510
featureApplicability
-1.0
 Death Throws / int_8cadb510
featureConfidence
1.0
 Kirby 64: The Crystal Shards (Video Game)
hasFeature
Death Throws / int_8cadb510
 Death Throws / int_8cfbe13b
type
Death Throws
 Death Throws / int_8cfbe13b
comment
This happens in the North American and Japanese NES versions of Rainbow Islands. In contrast, the arcade version has the character hitting the platform he was shot off of and fall backwards from the impact. Others just make him hit midair and fall backwards.
 Death Throws / int_8cfbe13b
featureApplicability
1.0
 Death Throws / int_8cfbe13b
featureConfidence
1.0
 Rainbow Islands (Video Game)
hasFeature
Death Throws / int_8cfbe13b
 Death Throws / int_9009562f
type
Death Throws
 Death Throws / int_9009562f
comment
In the arcade version of Teenage Mutant Ninja Turtles: Turtles in Time, it was possible for the turtles to throw enemies in such a way that they would come flying directly at the player, hit the monitor glass, and slide off the screen.
 Death Throws / int_9009562f
featureApplicability
1.0
 Death Throws / int_9009562f
featureConfidence
1.0
 Teenage Mutant Ninja Turtles: Turtles in Time (Video Game)
hasFeature
Death Throws / int_9009562f
 Death Throws / int_9330ec5d
type
Death Throws
 Death Throws / int_9330ec5d
comment
In the Yoshi's Island series games, while Yoshi would normally lose lives by having Baby Mario taken away from him, falling onto Spikes of Doom will simply result in him spinning out and collapsing, but if he falls into a pit of lava, he will die this way.
 Death Throws / int_9330ec5d
featureApplicability
1.0
 Death Throws / int_9330ec5d
featureConfidence
1.0
 Yoshi's Island (Video Game)
hasFeature
Death Throws / int_9330ec5d
 Death Throws / int_98b9815b
type
Death Throws
 Death Throws / int_98b9815b
comment
Taken even further in Super Mario Fusion Revival, where the bird boss from Super Mario Land 2: 6 Golden Coins dies by spinning around like a lunatic as it falls off the screen, complete with the same comedic falling sound. You can see the... odd effect in this video.
 Death Throws / int_98b9815b
featureApplicability
1.0
 Death Throws / int_98b9815b
featureConfidence
1.0
 Super Mario Fusion Revival (Video Game)
hasFeature
Death Throws / int_98b9815b
 Death Throws / int_9ada00fb
type
Death Throws
 Death Throws / int_9ada00fb
comment
Ghoul Grind: Night of the Necromancer: Interestingly, the trope applies to the enemies in this game. They all jump into the air upon defeat.
 Death Throws / int_9ada00fb
featureApplicability
1.0
 Death Throws / int_9ada00fb
featureConfidence
1.0
 Ghoul Grind: Night of the Necromancer (Video Game)
hasFeature
Death Throws / int_9ada00fb
 Death Throws / int_9c8609bd
type
Death Throws
 Death Throws / int_9c8609bd
comment
In Frogger 2: Swampy's Revenge (the sequel to Frogger 3D), the player character gets thrown and smacked against the screen when hit by an enemy whilst on its last life.
 Death Throws / int_9c8609bd
featureApplicability
1.0
 Death Throws / int_9c8609bd
featureConfidence
1.0
 Frogger (Video Game)
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Death Throws / int_9c8609bd
 Death Throws / int_9f4256af
type
Death Throws
 Death Throws / int_9f4256af
comment
Alex Kidd and Wonder Boy starting with Monster Land float off the screen upon death.
 Death Throws / int_9f4256af
featureApplicability
1.0
 Death Throws / int_9f4256af
featureConfidence
1.0
 Alex Kidd (Video Game)
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Death Throws / int_9f4256af
 Death Throws / int_a321a398
type
Death Throws
 Death Throws / int_a321a398
comment
Also makes a return in Super Mario 3D Land and Super Mario 3D World, which is remarkable because they're the first 3D Mario games to apply this trope.
 Death Throws / int_a321a398
featureApplicability
1.0
 Death Throws / int_a321a398
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1.0
 Super Mario 3D Land (Video Game)
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Death Throws / int_a321a398
 Death Throws / int_a392ffc3
type
Death Throws
 Death Throws / int_a392ffc3
comment
Prehistorik Man has this. Interestingly, the way drowning is handled changes late in the game: Initially the character is thrown when he hits the bottom (once you've hit the surface you can't swim or jump out anyway), but after being told water makes you drown, the death animation is changed to drowning.
 Death Throws / int_a392ffc3
featureApplicability
1.0
 Death Throws / int_a392ffc3
featureConfidence
1.0
 PrehistorikMan
hasFeature
Death Throws / int_a392ffc3
 Death Throws / int_a5854e7a
type
Death Throws
 Death Throws / int_a5854e7a
comment
This is what happens following a knockout of any character in Lethal League and Lethal League Blaze.
 Death Throws / int_a5854e7a
featureApplicability
1.0
 Death Throws / int_a5854e7a
featureConfidence
1.0
 Lethal League (Video Game)
hasFeature
Death Throws / int_a5854e7a
 Death Throws / int_a63f0a74
type
Death Throws
 Death Throws / int_a63f0a74
comment
Also averted in Kirby Mass Attack. Whenever a Kirby is killed, it turns into an angel and attempts to fly away. Quick players can order one of their remaining Kirbies to grab them and slam them on the ground returning them to the land of the living albeit at only one HP.
 Death Throws / int_a63f0a74
featureApplicability
-1.0
 Death Throws / int_a63f0a74
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1.0
 Kirby Mass Attack / Videogame
hasFeature
Death Throws / int_a63f0a74
 Death Throws / int_a6b951e9
type
Death Throws
 Death Throws / int_a6b951e9
comment
In Legacy of the Wizard, every enemy except the Final Boss does this when defeated.
 Death Throws / int_a6b951e9
featureApplicability
1.0
 Death Throws / int_a6b951e9
featureConfidence
1.0
 Legacy of the Wizard (Video Game)
hasFeature
Death Throws / int_a6b951e9
 Death Throws / int_a85beeff
type
Death Throws
 Death Throws / int_a85beeff
comment
In Ponpoko, contact with anything harmful causes Ponpoko to plummet to the bottom of the screen and land on his head.
 Death Throws / int_a85beeff
featureApplicability
1.0
 Death Throws / int_a85beeff
featureConfidence
1.0
 Ponpoko
hasFeature
Death Throws / int_a85beeff
 Death Throws / int_b4967d43
type
Death Throws
 Death Throws / int_b4967d43
comment
Sonic the Hedgehog does this in all the 2D games, including the 2½D ones like Sonic Rush and the classic half of Sonic Generations and Sonic Forces, though his legs are usually spread out each time.
 Death Throws / int_b4967d43
featureApplicability
1.0
 Death Throws / int_b4967d43
featureConfidence
1.0
 Sonic the Hedgehog (Franchise)
hasFeature
Death Throws / int_b4967d43
 Death Throws / int_b635c581
type
Death Throws
 Death Throws / int_b635c581
comment
In LEGO Dimensions, Sonic does this instead of falling apart like every other character when he gets defeated.
 Death Throws / int_b635c581
featureApplicability
1.0
 Death Throws / int_b635c581
featureConfidence
1.0
 LEGO Dimensions (Video Game)
hasFeature
Death Throws / int_b635c581
 Death Throws / int_baa22bd4
type
Death Throws
 Death Throws / int_baa22bd4
comment
Pizza Tower's Peppino Spaghetti inflicts this on enemies when ramming them at high enough speeds, even the massive Pillar Johns. Pizzaface turns the tables should he catch Peppino if the latter takes too long during Pizza Time, crushing him underneath a giant 'TIME'S UP' and sending him flying. This also happens in the intro when Peppino bulldozes through Gustavo.
 Death Throws / int_baa22bd4
featureApplicability
1.0
 Death Throws / int_baa22bd4
featureConfidence
1.0
 Pizza Tower (Video Game)
hasFeature
Death Throws / int_baa22bd4
 Death Throws / int_c2691484
type
Death Throws
 Death Throws / int_c2691484
comment
Amagon does this turning towards the screen and throwing his hands up, Mario-style.
 Death Throws / int_c2691484
featureApplicability
1.0
 Death Throws / int_c2691484
featureConfidence
1.0
 Amagon (Video Game)
hasFeature
Death Throws / int_c2691484
 Death Throws / int_c35ec21c
type
Death Throws
 Death Throws / int_c35ec21c
comment
Super Mario Odyssey also does this if you die by losing all your health, making it the first sandbox-style entry in the series to do this—also note that Mario will always be thrown out of whatever enemy he's Captured if he loses his last hit point in such a scenario, so it's not like the enemies have their own death animations. Bowser is an exception, however, as he's the only enemy Mario isn't thrown out of upon dying. If Mario freezes to death, however, he won't be thrown.
 Death Throws / int_c35ec21c
featureApplicability
1.0
 Death Throws / int_c35ec21c
featureConfidence
1.0
 Super Mario Odyssey (Video Game)
hasFeature
Death Throws / int_c35ec21c
 Death Throws / int_c5f50eb4
type
Death Throws
 Death Throws / int_c5f50eb4
comment
The Contra series actually averts this, where the One-Hit-Point Wonder characters would get blown backwards and land dead on their back when harmed. All except one— Browny in Contra: Hard Corps dies this way, "jumping" then falling off the screen with his machinery sparking.
 Death Throws / int_c5f50eb4
featureApplicability
1.0
 Death Throws / int_c5f50eb4
featureConfidence
1.0
 Contra (Video Game)
hasFeature
Death Throws / int_c5f50eb4
 Death Throws / int_c720f71e
type
Death Throws
 Death Throws / int_c720f71e
comment
This is lampshaded in a live-action parody on YouTube (HERE) where the characters are in the real world and super-sized Mario is shot to death by a cop. He is thrown off-screen in the classic manner, leaving the cop wondering what the hell just happened.
 Death Throws / int_c720f71e
featureApplicability
1.0
 Death Throws / int_c720f71e
featureConfidence
1.0
 YouTube (Website)
hasFeature
Death Throws / int_c720f71e
 Death Throws / int_cb650842
type
Death Throws
 Death Throws / int_cb650842
comment
Secret Agent leaps off the screen while waving his hands and eyes madly as if he had an epileptic fit.
 Death Throws / int_cb650842
featureApplicability
1.0
 Death Throws / int_cb650842
featureConfidence
1.0
 Secret Agent (Video Game)
hasFeature
Death Throws / int_cb650842
 Death Throws / int_cd81ac45
type
Death Throws
 Death Throws / int_cd81ac45
comment
While the titular Bug doesn't die this way, the yeti boss of Burrubs does, by falling off the terrain in a flailing pose. The horned lizard boss of Reptilia also drops off the scene flailing when defeated.
 Death Throws / int_cd81ac45
featureApplicability
1.0
 Death Throws / int_cd81ac45
featureConfidence
1.0
 Bug! (1995) (Video Game)
hasFeature
Death Throws / int_cd81ac45
 Death Throws / int_d23b032e
type
Death Throws
 Death Throws / int_d23b032e
comment
This is Ogmo's only death animation in Jumper games, oddly accompanied by gunshot sound. Jumper Three replaces gunshot sound with dead Ogmo exploding shortly after death.
 Death Throws / int_d23b032e
featureApplicability
1.0
 Death Throws / int_d23b032e
featureConfidence
1.0
 Jumper (Video Game)
hasFeature
Death Throws / int_d23b032e
 Death Throws / int_d4c96eb9
type
Death Throws
 Death Throws / int_d4c96eb9
comment
Happens in Braid to the One-Hit-Point Wonder protagonist; however, the twist is that just before he falls off the bottom of the screen, the action freezes and you're prompted to press Shift and rewind the action to a point before you died.
 Death Throws / int_d4c96eb9
featureApplicability
1.0
 Death Throws / int_d4c96eb9
featureConfidence
1.0
 Braid (Video Game)
hasFeature
Death Throws / int_d4c96eb9
 Death Throws / int_d5014c69
type
Death Throws
 Death Throws / int_d5014c69
comment
Lizard: If the Player Character touches an enemy, they will turn into a skeleton and jump off the screen.
 Death Throws / int_d5014c69
featureApplicability
1.0
 Death Throws / int_d5014c69
featureConfidence
1.0
 Lizard (Video Game)
hasFeature
Death Throws / int_d5014c69
 Death Throws / int_db953c
type
Death Throws
 Death Throws / int_db953c
comment
Kid Niki: Radical Ninja loves this trope. Other than the bosses, every character gets a death throw. Enemies hit by Kid Niki's sword tumble high into the air and disappear through the top of the screen, and when Kid Niki himself gets hit by an enemy, he goes into a rapid somersault and falls off the bottom of the screen.
 Death Throws / int_db953c
featureApplicability
1.0
 Death Throws / int_db953c
featureConfidence
1.0
 Kid Niki: Radical Ninja (Video Game)
hasFeature
Death Throws / int_db953c
 Death Throws / int_e15fb05b
type
Death Throws
 Death Throws / int_e15fb05b
comment
In Crystal Castles, when Bentley runs into an enemy, he gives off a speech bubble saying "OH NO" or something similar and flies off the top of the screen.
 Death Throws / int_e15fb05b
featureApplicability
1.0
 Death Throws / int_e15fb05b
featureConfidence
1.0
 Crystal Castles 1983 (Video Game)
hasFeature
Death Throws / int_e15fb05b
 Death Throws / int_e1adb8d4
type
Death Throws
 Death Throws / int_e1adb8d4
comment
In Atlantis no Nazo, getting hit by anything will make you fall off the stage unless you fall into one of the game's many secret warps.
 Death Throws / int_e1adb8d4
featureApplicability
1.0
 Death Throws / int_e1adb8d4
featureConfidence
1.0
 Atlantis no Nazo (Video Game)
hasFeature
Death Throws / int_e1adb8d4
 Death Throws / int_e408ecdf
type
Death Throws
 Death Throws / int_e408ecdf
comment
Giana Sisters DS has the main character get thrown off the screen towards the camera when losing a life.
 Death Throws / int_e408ecdf
featureApplicability
1.0
 Death Throws / int_e408ecdf
featureConfidence
1.0
 Giana Sisters DS (Video Game)
hasFeature
Death Throws / int_e408ecdf
 Death Throws / int_e4b5d35b
type
Death Throws
 Death Throws / int_e4b5d35b
comment
Most characters just collapse to the floor when defeated in Freedom Planet, but defeating Spade in Sky Battalion causes him to get flung off in this way.
 Death Throws / int_e4b5d35b
featureApplicability
1.0
 Death Throws / int_e4b5d35b
featureConfidence
1.0
 Freedom Planet (Video Game)
hasFeature
Death Throws / int_e4b5d35b
 Death Throws / int_e5d550f2
type
Death Throws
 Death Throws / int_e5d550f2
comment
Happens for most characters in Claw, unless they are killed from spikes, liquids or falling.
 Death Throws / int_e5d550f2
featureApplicability
1.0
 Death Throws / int_e5d550f2
featureConfidence
1.0
 Claw (Video Game)
hasFeature
Death Throws / int_e5d550f2
 Death Throws / int_ef353339
type
Death Throws
 Death Throws / int_ef353339
comment
The Famicom version of Nuts & Milk did this with both player and enemies. This was one of those games where reaching the Level Goal killed all enemies, so every enemy would take a flying dive into the water at the bottom of the screen.
 Death Throws / int_ef353339
featureApplicability
1.0
 Death Throws / int_ef353339
featureConfidence
1.0
 Nuts And Milk (Video Game)
hasFeature
Death Throws / int_ef353339
 Death Throws / int_efaacd86
type
Death Throws
 Death Throws / int_efaacd86
comment
Venture Kid: Whenever Andy loses a life, he kind of jumps off the screen while upside-down, with his eyes turned into Xs.
 Death Throws / int_efaacd86
featureApplicability
1.0
 Death Throws / int_efaacd86
featureConfidence
1.0
 Venture Kid (Video Game)
hasFeature
Death Throws / int_efaacd86
 Death Throws / int_f216d15
type
Death Throws
 Death Throws / int_f216d15
comment
In Vengeful Guardian: Moonrider, you can knock human enemies off the screen or gib them. Mechanical enemies explode upon defeat instead.
 Death Throws / int_f216d15
featureApplicability
1.0
 Death Throws / int_f216d15
featureConfidence
1.0
 Vengeful Guardian: Moonrider (Video Game)
hasFeature
Death Throws / int_f216d15
 Death Throws / int_f3f99ac5
type
Death Throws
 Death Throws / int_f3f99ac5
comment
Parasol Stars and Bubble Bobble Part 2 (NES) while spinning out.
This happens in the North American and Japanese NES versions of Rainbow Islands. In contrast, the arcade version has the character hitting the platform he was shot off of and fall backwards from the impact. Others just make him hit midair and fall backwards.
 Death Throws / int_f3f99ac5
featureApplicability
1.0
 Death Throws / int_f3f99ac5
featureConfidence
1.0
 Bubble Bobble (Video Game)
hasFeature
Death Throws / int_f3f99ac5
 Death Throws / int_f4d00c0c
type
Death Throws
 Death Throws / int_f4d00c0c
comment
Sailor Moon S (Game Gear): Falling into a bottomless pit results in your player character (Usagi or Chibiusa) doing this. Usagi/Sailor Moon even gets a Sweat Drop while she falls off the screen.
 Death Throws / int_f4d00c0c
featureApplicability
1.0
 Death Throws / int_f4d00c0c
featureConfidence
1.0
 Sailor Moon S (Game Gear) (Video Game)
hasFeature
Death Throws / int_f4d00c0c
 Death Throws / int_f6afa47d
type
Death Throws
 Death Throws / int_f6afa47d
comment
Happens in the little-known SNES game Skuljagger Revolt Of The Westicans. However, enemies will continue to attack the spot where Storm took the fatal hit.
 Death Throws / int_f6afa47d
featureApplicability
1.0
 Death Throws / int_f6afa47d
featureConfidence
1.0
 Skuljagger Revolt Of The Westicans (Video Game)
hasFeature
Death Throws / int_f6afa47d
 Death Throws / int_f77472a1
type
Death Throws
 Death Throws / int_f77472a1
comment
Panky the Panda: Panky falls off the screen if he's touched by an enemy/hazard.
 Death Throws / int_f77472a1
featureApplicability
1.0
 Death Throws / int_f77472a1
featureConfidence
1.0
 Panky the Panda (Video Game)
hasFeature
Death Throws / int_f77472a1

The following is a list of statements referring to the current page from other pages.

 Death Throws
processingCategory2
Older Than the NES
 Tropes A to F / Real Life / int_1d88adc
type
Death Throws
 Adventure Island (Video Game) / int_1d88adc
type
Death Throws
 Assault Suits Valken (Video Game) / int_1d88adc
type
Death Throws
 Atlantis no Nazo (Video Game) / int_1d88adc
type
Death Throws
 Balloon Kid (Video Game) / int_1d88adc
type
Death Throws
 Braid (Video Game) / int_1d88adc
type
Death Throws
 Bubble Bobble (Video Game) / int_1d88adc
type
Death Throws
 Bug! (1995) (Video Game) / int_1d88adc
type
Death Throws
 Clarence's Big Chance (Video Game) / int_1d88adc
type
Death Throws
 Crazy Penguin Catapult (Video Game) / int_1d88adc
type
Death Throws
 Darkwing Duck (Interactive Designs) (Video Game) / int_1d88adc
type
Death Throws
 Deep Duck Trouble (Video Game) / int_1d88adc
type
Death Throws
 Donkey Kong Country (Video Game) / int_1d88adc
type
Death Throws
 DuckTales (Video Game) / int_1d88adc
type
Death Throws
 Dynamite Headdy (Video Game) / int_1d88adc
type
Death Throws
 Eversion (Video Game) / int_1d88adc
type
Death Throws
 Flashback (Video Game) / int_1d88adc
type
Death Throws
 Freedom Planet (Video Game) / int_1d88adc
type
Death Throws
 Game & Watch Gallery (Video Game) / int_1d88adc
type
Death Throws
 Game Dot BPS (Video Game) / int_1d88adc
type
Death Throws
 Ghoul Grind: Night of the Necromancer (Video Game) / int_1d88adc
type
Death Throws
 Happy Tree Friends Adventures (Video Game) / int_1d88adc
type
Death Throws
 Home Alone (Game Boy) (Video Game) / int_1d88adc
type
Death Throws
 Home Alone 2: Lost in New York (SNES) (Video Game) / int_1d88adc
type
Death Throws
 Home Alone 2: Lost in New York (Sega) (Video Game) / int_1d88adc
type
Death Throws
 Ice Climber (Video Game) / int_1d88adc
type
Death Throws
 Joy Mech Fight (Video Game) / int_1d88adc
type
Death Throws
 Kid Icarus (Video Game) / int_1d88adc
type
Death Throws
 Kid Icarus (1986) (Video Game) / int_1d88adc
type
Death Throws
 Kid Niki: Radical Ninja (Video Game) / int_1d88adc
type
Death Throws
 Lethal League (Video Game) / int_1d88adc
type
Death Throws
 LittleBigPlanet (Video Game) / int_1d88adc
type
Death Throws
 Little Nemo: The Dream Master (Video Game) / int_1d88adc
type
Death Throws
 Lizard (Video Game) / int_1d88adc
type
Death Throws
 Magical Pop'n (Video Game) / int_1d88adc
type
Death Throws
 Mario & Luigi: Dream Team (Video Game) / int_1d88adc
type
Death Throws
 Mario & Wario (Video Game) / int_1d88adc
type
Death Throws
 Michael Jordan: Chaos in the Windy City (Video Game) / int_1d88adc
type
Death Throws
 Mighty Goose (Video Game) / int_1d88adc
type
Death Throws
 Monster Tale (Video Game) / int_1d88adc
type
Death Throws
 Nebs 'n Debs (Video Game) / int_1d88adc
type
Death Throws
 Pac-Land (Video Game) / int_1d88adc
type
Death Throws
 Panky the Panda (Video Game) / int_1d88adc
type
Death Throws
 Pizza Tower (Video Game) / int_1d88adc
type
Death Throws
 Prehistorik (Video Game) / int_1d88adc
type
Death Throws
 Rainbow Islands (Video Game) / int_1d88adc
type
Death Throws
 Raindrop: The Battle Of Connecting Hallway (Video Game) / int_1d88adc
type
Death Throws
 Sabrina The Animated Series: Spooked! (Video Game) / int_1d88adc
type
Death Throws
 Sailor Moon S (Game Gear) (Video Game) / int_1d88adc
type
Death Throws
 Secret Agent (Video Game) / int_1d88adc
type
Death Throws
 Shovel Knight (Video Game) / int_1d88adc
type
Death Throws
 Smashroom (Video Game) / int_1d88adc
type
Death Throws
 Sonic.Exe: Spirits of Hell (Video Game) / int_1d88adc
type
Death Throws
 Sonic Generations (Video Game) / int_1d88adc
type
Death Throws
 Sonic the Hedgehog Spinball (Video Game) / int_1d88adc
type
Death Throws
 Super Mario 3D Land (Video Game) / int_1d88adc
type
Death Throws
 Super Mario Bros. 2 (Video Game) / int_1d88adc
type
Death Throws
 Super Mario Bros. 35 (Video Game) / int_1d88adc
type
Death Throws
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_1d88adc
type
Death Throws
 Super Mario Maker (Video Game) / int_1d88adc
type
Death Throws
 Super Princess Peach (Video Game) / int_1d88adc
type
Death Throws
 Supertux (Video Game) / int_1d88adc
type
Death Throws
 Sydney Hunter and the Curse of the Mayan (Video Game) / int_1d88adc
type
Death Throws
 Tails Adventure (Video Game) / int_1d88adc
type
Death Throws
 The Caverns of Hammerfest (Video Game) / int_1d88adc
type
Death Throws
 The Flintstones: The Rescue of Dino & Hoppy (Video Game) / int_1d88adc
type
Death Throws
 The Flintstones: The Surprise At Dinosaur Peak (Video Game) / int_1d88adc
type
Death Throws
 The Legendary Starfy (Video Game) / int_1d88adc
type
Death Throws
 The Lucky Dime Caper (Video Game) / int_1d88adc
type
Death Throws
 Ufouria (Video Game) / int_1d88adc
type
Death Throws
 Vengeful Guardian: Moonrider (Video Game) / int_1d88adc
type
Death Throws
 Venture Kid (Video Game) / int_1d88adc
type
Death Throws
 Widget the World Watcher (Video Game) / int_1d88adc
type
Death Throws
 YuuYuu Jiteki no Yuukarin (Video Game) / int_1d88adc
type
Death Throws
 Clonk / Videogame / int_1d88adc
type
Death Throws
 Contra: Hard Corps (Video Game) / int_1d88adc
type
Death Throws
 Cartoon Beatbox Battles (Web Animation) / int_1d88adc
type
Death Throws
 Eltorro64Rus (Web Animation) / int_1d88adc
type
Death Throws