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Elemental Fusion
- 202 statements
- 37 feature instances
- 17 referencing feature instances
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We all know the classical elements of Fire, Water, Earth, and Air, and sometimes there's a fifth element. However, that doesn't seem to be enough. So, what if we can combine some of the elements together to make new ones? This is when a user can create a new element by using existing ones as the base materials. Whether it's done through logical or magical means, the user can merge these elements together to create more advanced elements. The more elements the user has, the more they can create, making their creativity the only real limit. Like the Natural Elements, this is often used in the context of Elemental Powers. Some notable examples include: Water + Air = Ice/Snow/Cold Air or Ice + Fire = Lightning/Electricity Earth + Fire = Lava/Magma Fire + Water = Steam Light + Fire = Sun Fire + Air = Smoke Metal + Electricity = Technology/Machines Water + Air + Electricity = Weather/Storm Earth + Water = Wood/Plant or Mud Compare Ability Mixing for a similar occurrence regarding different abilities, Bifurcated Weapon and/or Mix-and-Match Weapon for different weapons, and Combination Attack for attacks from two or more people. May overlap with Yin-Yang Bomb for combinations of elements that are considered opposites of each other. A fusion of elements may result in an Oxymoronic Being if said elements normally oppose each other (such as fire and water to make steam). |
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Elemental Fusion / int_1215a23d | type |
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Genshin Impact: Players can create Elemental Reactions by applying combinations of elemental effects on the target. For example, combining Pyro with Cryo or Hydro can cause Melt and Vaporize respectively, both of which multiply the damage the previous element cast caused. Combining Anemo with Pyro, Hydro, Cryo, or Electro will cause an Area of Effect attack with the element used with Anemo while combining Geo with any of the same elements will instead create an elemental shard that produces a shield of the corresponding element. | |
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Sleepless Domain: The members of Classical Elements Ensemble Team Alchemical can combine their powers to form new elemental Combination Attacks in battle. Alchemical Air and Alchemical Fire can combine their powers to create a raging firestorm, Alchemical Earth and Alchemical Water can restrain enemies with vines, and Alchemical Earth and Alchemical Fire can summon and control molten lava. | |
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Winx Club: Subverted. While this is the basis of convergence, the resulting spells most often than not are not new elements. If they achieve perfect harmony with each other, magical beings can converge their Bizarro Elemental powers into spells with all sorts of effects: healing, creating a titan, or just general boosting. | |
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Breath of Fire IV allows the player to create combo spells by casting a spell of one element then having another character cast a different spell immediately after. A fire spell followed by a wind spell creates an explosion spell, wind followed by water creates a thunderstorm, water followed by earth creates a landslide, and earth followed by fire creates either an eruption or, with higher level spells, a meteor. | |
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In Doodle God, the player begins with 4 elements and must find different ways of combining them to create new things. | |
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The Elemental Series by Cody Huang, particularly 1 and 2, started as simple Doodle God clones, but 3 was the genre taken to its Logical Extreme. Anyone could combine elements like normal, but anyone could propose new ones and vote on which should be added. If it got enough, it would become formable in-game. By the time it had to be shut down due to instability, there were 27208 elements. | |
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In Arc Rise Fantasia characters gain magic by equipping special Gems. There are Gems only for the main four elements, but there are four more elements that can be accessed by putting two Gems of the same level and of non-opposing elements next to each other. They are: Light (Wind + Fire), Darkness (Earth + Fire), Ice (Earth + Water), and Lightning (Water + Wind). | |
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Destiny Intertwined: Originally, there were only the four primordial elements from which the world was shaped — Fire, Ice, Electricity, and Earth — and all elementally-aligned beings were tied to one of these. Secondary elements arose later, as the result of interbreeding between elementally aligned dragons. Intermarriage between Fire and Ice dragons sometimes resulted in children with the ability to manipulate water, while pairings of Earth and Electricity dragons, both of which manipulate wind to small extents, resulted in some children whose powers revolved around air alone. In the modern day, both types have become well-established enough that Water and Wind have become recognized as true, albeit secondary, elements. | |
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Guardians of the Galaxy: The Element Gun, which is most known for being used by Peter Quill (aka Star-Lord), is capable of using the four elements and can also mix them together for a variety of effects. | |
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The Elder Scrolls IV: Oblivion: An alchemist in the Shivering Isles theorises that each of the classical elements corresponds to a part of the body (earth = bone, water = blood, air = breath, and fire = meat), and merging them in the correct way results in the creation of a new element, Flesh. One quest involves finding four items corresponding to these body parts so she can use them to create a Flesh Atronach. | |
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Warframe: There are four basic elemental damage types: Heat, Cold, Electricity, and Toxin. If a weapon is modified to deal damage of two basic elemental types, they will combine into a secondary element. For example, Heat and Electricity form Radiation, while Cold and Toxin become Viral. Gauss can use Thermal Sunder to either drain thermal energy from the environment, charging his battery while doing Cold damage to enemies, or release that energy, draining his battery and doing Heat damage. If an enemy is already affected by Heat or Cold, the elements will combine into the Blast element (as they do when modding weapons), causing an explosion that deals heavy damage to the afflicted enemy, blows away their armor, and either knocks them away or pulls them towards you (depending on the order in which the status effects were applied). Lavos, the alchemist Warframe, specializes in elemental fusions as his gimmick. Each of his abilities is associated with one of the four primary elements, and by hold-casting that ability, he will imbue the next ability he uses with that element. This imbuing process can be done twice to get one of the secondary elements. |
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Warframe (Video Game) | hasFeature |
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Chrysalis (RinoZ): It's well known that after advancing the four elemental mana affinities to a higher tier, they can be fused into a single combined skill, such as All Element Mana Mastery. The catch is that they can only be fused once, after which the original elemental skills are forever lost, and the quality of the result depends on what tier they were pushed to first. Anthony fuses them at tier five, gaining All Element Mana Specialty, which lets him freely combine different elements in one mana construct, making it much easier to use combined elements like lava. | |
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In The Owl House, Luz Noceda the human is able to do magic with four glyphs representing basic elements: light, ice, fire, and plant life. She is later able to expand her arsenal by combining glyphs for spells such as invisibility. | |
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Dragon Magazine #65 uses this concept to fill out the "color wheel" of chromatic dragons. In addition to the white, black, green, blue and red chromatic dragons, some scholars believe in the existence of yellow, orange and purple dragons. The various colored types are thought to have produced new breeds via color theory: yellow and blue dragons might have bred to create the green subspecies, orange dragons could be the result of red and yellow dragons mating, and purple dragons might descend from red and blue dragons. The conjectured crossbreeds' Breath Weapons are consequently derived by combining or "decomibining" those of the extant kinds: The green dragon's cone of poisonous gas is thought to be the result of the blue dragon's electricity breath separating chlorine gas from the yellow dragon's salt (sodium chloride) attack. The orange dragon breathes the remaining elemental component of salt in the form of a stream of liquid sodium, whose whose violent ignition on contact with oxygen most closely parallels its red ancestors' fire-based breath. The purple dragon's Pure Energy breath attack, often likened to plasma, is a combination of a blue dragon's line of electricity and a red dragon's cone of fire. |
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Dragon (Magazine) | hasFeature |
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Pure Light: A number of elements exist as crosses between different progenitor elements. Electricity is a merger of Fire and Air, Mist and Bubbles are distinct products of Air and Water, Nature, Healing and Mud arise from Earth and Water, and Lava is between Earth and Fire. Crosses within the Dark elemental family include Smoke, between Air and Fire, and Dark Nature, between Earth and Water. | |
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Dungeons & Dragons: Traditionally, the Inner Planes consist of the four planes of the pure elements (Fire, Air, Water, and Earth) and of positive and negative energy, with distinct secondary elements occurring where they meet and intermingle. This extends to elemental beings; when a given mixed-element plane is present, there are also elementals, mephits, and suchlike beings of that element. The paralemental planes are formed where two pure elemental planes meet, their natures fusing into a mixed, intermediate state. These are Smoke (Fire and Air), Ice (Air and Water), Ooze (Water and Earth), and Magma (Earth and Fire). The opposite-element pairs (Air and Earth plus Fire and Water) have no associated paralement, as their energies completely cancel each other out. The quasielemental planes are formed by a pure element mingling with positive energy, which transforms it into a purer or energized version of itself, or negative energy, which transforms it into a spent or "dead" version of itself. The positive quasielemental planes are Radiance (Fire), Lightning (Air), Steam (Water), and Mineral (Earth). The negative ones are Ash (Fire), Vacuum (Air), Salt (Water), and Dust (Earth). The degree to which the full list is included varies between editions. Editions up to the Third included the entire lot, Fourth merged everything into the Elemental Chaos, and Fifth restored the paralemental planes but not the quasielemental ones due to moving the energy planes outside of the inner plane part of the multiverse. Dragon Magazine #65 uses this concept to fill out the "color wheel" of chromatic dragons. In addition to the white, black, green, blue and red chromatic dragons, some scholars believe in the existence of yellow, orange and purple dragons. The various colored types are thought to have produced new breeds via color theory: yellow and blue dragons might have bred to create the green subspecies, orange dragons could be the result of red and yellow dragons mating, and purple dragons might descend from red and blue dragons. The conjectured crossbreeds' Breath Weapons are consequently derived by combining or "decomibining" those of the extant kinds: The green dragon's cone of poisonous gas is thought to be the result of the blue dragon's electricity breath separating chlorine gas from the yellow dragon's salt (sodium chloride) attack. The orange dragon breathes the remaining elemental component of salt in the form of a stream of liquid sodium, whose whose violent ignition on contact with oxygen most closely parallels its red ancestors' fire-based breath. The purple dragon's Pure Energy breath attack, often likened to plasma, is a combination of a blue dragon's line of electricity and a red dragon's cone of fire. |
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BIONICLE: The Toa can combine their elemental powers to create new effects, such as Lewa (Air) and Gali (Water) summoning a storm, or Lewa and Tahu (Fire) trapping their enemies in a sand cyclone then turning it to glass. Skakdi can only use their elemental powers in combination with another Skakdi (though presumably two of the same element would also work, we just never see it). Hakann (fire) and Avak (stone) combine their powers to create a lava monster. |
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Avatar: The Last Airbender: Played subtly over the course of the series, focusing more on the philosophies behind the elements rather than the elements themselves. Aside from the Avatar, benders have only a single element determined at birth. However, as bending is a martial art, characters exposed to other forms of bending have been shown to adapt some of its principles into their own style and begin using their element in more unusual ways. Invoked by Uncle Iroh, as he explains in the same episode. As a master firebender, he is capable of superexciting the "inner fire" of his stomach and sending it out through his fingertip as lightning. After studying waterbending (which focuses not on generating energy like firebending, but on redirecting it for healing or counterattacks) he develops this into a defensive technique - opening the channels for lightningbending in both arms at once, then catching an enemy lightningbolt with one hand and using waterbending-like motions to channel it backwards into his stomach and out through the other. Notably, this technique is usable even by firebenders who haven't mastered the full process of creating lightning themselves (such as Zuko, whose Hot-Blooded personality prevents him from controlling it properly). Jeong Jeong is a master firebender wary of fire's destructive potential, who views waterbenders as blessed. In battle, rather than focusing on conventional blasts of fire, he wields fire like a wave, creating vast, tightly-controlled walls which he can move around. Averted with elemental sub-skills. Rather than fusing two of the four Elemental Powers, the sub-skills are derivations that only advanced benders can generate. Zig-Zagged with lavabending. According to the Avatar Extras in the episode "The Avatar State", lavabending is a combination of firebending and earthbending that only the Avatar can use. In The Legend of Korra, this is rectified in Book Three: Change by having lavabending be a rare sub-skill of earthbending, though this can be interpreted symbolically when Bolin, an earthbender who is the son of a firebender and earthbender, manages to learn lavabending. |
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Ball Revamped 5: Synergy has only four different collectible powerups, one roughly corresponding to each classical element, but they can be combined in pairs or triads, granting any of ten additional effects. | |
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Steven Universe: Garnet is a fusion of two Gem beings, Ruby and Sapphire who have fire and ice powers respectively. As Garnet, their two elements get transformed into a new electrical power instead. | |
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Steven Universe | hasFeature |
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Runescape: In addition to the basic elemental runes, there are also 6 combinations runes that are fusions of two elements: mist (air & water), dust (air & earth), mud (water & earth), smoke (air & fire), steam (water & fire), and lava (earth & fire). | |
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RuneScape (Video Game) | hasFeature |
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Naruto: Many ninjas have access to Nature Transformations to grant them the use of the five elements of Fire, Water, Earth, Wind, and Lightning. Ninjas with Kekkei Genkai or Kekkei Tōta (genetically exclusive bloodline abilities), however, can actually combine two (in case of the former) or three (in case of the latter) to create an Advanced Nature Transformation that grants them the power to use a new element that exists outside of the basic 5 nature transformations. Examples include Hashirama's Wood Release by combining Water and Earth, Kokuō and Han's Boil Release from Fire and Water, Haku's Ice Release from Wind and Water, Son Gokū and Roshi's Lava Release from Fire and Earth, Darui's Storm Release from Lightning and Water, and Ōnoki's Dust Release from Fire, Wind, and Earth. | |
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My Hero Academia: Todoroki Shoto, who can manipulate fire and ice, develops a special technique he calls "Phosphor" which is a white cold fire that freezes anything. He develops this specifically to douse Dabi's flames, who are significantly hotter than what Shoto (or anyone for that matter) can achieve. | |
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Yu-Gi-Oh! GX: Many of Jaden's Elemental Hero Fusions, particularly his Neos fusions made up of multiple Neo-spacians, reflect the elements of the component monsters (Neos + Air Hummingbird + Aqua Dolphin = Storm Neos; Neos + Flame Scarab + Grand Mole = Magma Neos). | |
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BoBoiBoy: Over the course of the series, BoBoiBoy gains access to 7 elemental powers and forms and has evolved all of them to the 2nd tier. From the second movie and onwards, he can combine these forms to create new ones that either have the combined powers of both or a new powerset based on the components. Blaze + Ice = FrostFire (Not a new element, but two powers used together) Quake + Ice = Glacier Thunderstorm + Solar = Supra (Lasers) Solar + Thorn (Duri) = Sori (Explosive plants) Quake (Gempa) + Thunderstorm (Halilintar) = Gentar (Machines) Solar + Cyclone (Taufan) = Sopan (Typhoons) |
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Magic: The Gathering: Izzet Weirds are Elementals created by the Izzet League by fusing different elements in often contradictory ways. Blistercoil weirds are born from fusing molten rock with water, fluxchargers from fusions of lightning and fire, and galvanice weirds have ice elemental bodies with lightning cores. | |
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While Monster Sanctuary only has the four classical elements and neutral, each Spectral Familiar embodies a combination of two elements: The Spectral Wolf specializes in Wind and Water, and all of its Water attacks involve ice. The Spectral Toad specializes in Water and Earth, which combine to create life, and it's the only one to learn healing skills. The Spectral Eagle specializes in Fire and Wind and learns several Wind attacks that involve electricity. The Spectral Lion specializes in Fire and Earth, and is the only one to learn shielding skills, which represent metal. |
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In Final Fantasy Crystal Chronicles, party members can layer their spellcasts on top of each other to combine their effects. While stacking multiple of the same spell simply produces stronger versions of the spell, combining different spells can result in radically different elements. Combining Fire, Blizzard, and Thunder produces the Graviga spell to flatten enemies with increased gravity. Combining Fire, Blizard, or Thunder with two casts of Life will instead cast Holyra to bombard the area with holylight. | |
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Chrono Trigger: Double or Triple Techs (where 2 or 3 party members cast their spells together) can result in the overall damage being of a different element, usually Shadow. | |
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Elemental Fusion | |
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In League of Legends, Lux's Elementalist skin has her start off with her normal light powers, then she can later upgrade to Fire, Water, Air, or Nature. From there, you can combine with one other element to form a new one: Air + Fire = Storm, Air + Water = Ice, Fire + Nature = Magma, Nature + Water = Mystic, and Fire + Water or Air + Nature = Dark. | |
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League of Legends (Video Game) | hasFeature |
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Elemental Fusion / int_da4837f4 | type |
Elemental Fusion | |
Elemental Fusion / int_da4837f4 | comment |
Monster Hunter Frontier has what are known as "Multiple Elements" — combinations of two or three existing elements that can be used by certain monsters and weapons. In most cases, the individual parts of the combination are weaker than they would be individually or are not combined evenly. Fire (70%) + Dragon (70%) = Blaze Fire (70%) + Thunder (70%) = Light Thunder (70%) + Dragon (70%) = Thunder Pole Fire (30%) + Water (100%) + Thunder (70%) = Tenshou Fire (80%) + Ice (80%) + Dragon (40%) = Frozen Seraphim Water (100%) + Ice (100%) = Kanade (Song?) Fire (50%) + Dragon (150%) = Black Flame Ice (80%) + Dragon (80%) = Darkness Fire (150%) + Dragon (50%) = Crimson Demon Thunder (80%) + Ice (80%) = Wind Water (100%) + Dragon (100%) = Sound Ice (125%) + Fire (125%) = Burning Zero Thunder (150%) + Dragon (50%) = Emperor's Roar |
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Monster Hunter Frontier (Video Game) | hasFeature |
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Elemental Fusion / int_dea37b6c | type |
Elemental Fusion | |
Elemental Fusion / int_dea37b6c | comment |
Ironclaw: Book of Jade introduces "hexagram" spells cast by combining two spells, some with the same element, others with two different elements. | |
Elemental Fusion / int_dea37b6c | featureApplicability |
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Ironclaw (Tabletop Game) | hasFeature |
Elemental Fusion / int_dea37b6c | |
Elemental Fusion / int_e26a1053 | type |
Elemental Fusion | |
Elemental Fusion / int_e26a1053 | comment |
In Temtem, Dr. Hamijo attempted to create a new Diamond type by subjecting an unknown Crystal Temtem to the heat of the Anak Volcano. It didn't work, and the resulting Anahir is a Fire/Crystal type. | |
Elemental Fusion / int_e26a1053 | featureApplicability |
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Elemental Fusion / int_e26a1053 | featureConfidence |
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Temtem (Video Game) | hasFeature |
Elemental Fusion / int_e26a1053 | |
Elemental Fusion / int_ea05d091 | type |
Elemental Fusion | |
Elemental Fusion / int_ea05d091 | comment |
EverQuest II: During the Chaos Descending expansion, players learn that the famous elementalist Lady Najena is willing to risk a Cessation of Existence for all of reality by disrupting the natural balance of the elemental planes in hopes of creating a mixed-elemental army strong enough to fight off the impending Shissar invasion that she knows is coming. Thankfully, the player intervenes before any damage can be done. Within one of her research labs are fused elementals running amok, such as electric-ice, earth-fog, or magma-acid elementals. | |
Elemental Fusion / int_ea05d091 | featureApplicability |
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Elemental Fusion / int_ea05d091 | featureConfidence |
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EverQuest II / Videogame | hasFeature |
Elemental Fusion / int_ea05d091 | |
Elemental Fusion / int_f15f6450 | type |
Elemental Fusion | |
Elemental Fusion / int_f15f6450 | comment |
Magicka: Wizards in Magicka have access to eight different elements that can be used to cast spellsnote Water, Lightning, Life, Arcane, Shield, Earth, Cold, Fire but it also includes two sub-elements made by combining the main elements, Steam (made of Fire and Water) and Ice (made of Cold and Water). The sequel also adds Poison (made of Arcane and Water). | |
Elemental Fusion / int_f15f6450 | featureApplicability |
1.0 | |
Elemental Fusion / int_f15f6450 | featureConfidence |
1.0 | |
Magicka (Video Game) | hasFeature |
Elemental Fusion / int_f15f6450 | |
Elemental Fusion / int_f67e2b5f | type |
Elemental Fusion | |
Elemental Fusion / int_f67e2b5f | comment |
Reincarnated as a Sword have people that can use magic of the four elements (Water, Earth, Fire and Water) but those that have an affinity for two elements (which is rare) can combine them to create what's called a compound element: | |
Elemental Fusion / int_f67e2b5f | featureApplicability |
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Elemental Fusion / int_f67e2b5f | featureConfidence |
1.0 | |
Reincarnated as a Sword | hasFeature |
Elemental Fusion / int_f67e2b5f | |
Elemental Fusion / int_fbd4564f | type |
Elemental Fusion | |
Elemental Fusion / int_fbd4564f | comment |
WIEDERGEBURT: Legend of the Reincarnated Warrior: Lamias have affinities to both the earth and darkness elements, which they naturally combine to produce their trademark poison spiritual attacks. | |
Elemental Fusion / int_fbd4564f | featureApplicability |
1.0 | |
Elemental Fusion / int_fbd4564f | featureConfidence |
1.0 | |
WIEDERGEBURT: Legend of the Reincarnated Warrior | hasFeature |
Elemental Fusion / int_fbd4564f |
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