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Evil Is Not Well-Lit
- 560 statements
- 107 feature instances
- 104 referencing feature instances
Evil Is Not Well-Lit | type |
FeatureClass | |
Evil Is Not Well-Lit | label |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit | page |
EvilIsNotWellLit | |
Evil Is Not Well-Lit | comment |
Any scene location where the villains do their plotting is invariably dark. This includes, but is not limited to, starship command centers, unethical laboratories, and throne rooms. A more personal effect is when the villain seems to absorb the light around him, presenting dramatic shadows that you could have sworn weren't there moments before the heroes arrived. In some circumstances, it's obvious. The villains don't want to meet on the street, either to conspire or with a victim of Blackmail, or travel with their ill-gotten and conspicuous goods, or go into their stronghold when it's broad daylight; people will see them. Night is necessary to hide. Also, they may not want the characters they are talking to to be able to recognize them, and gloom helps there. But they don't turn on the lights once they're inside the stronghold and everyone knows them. Interestingly enough, it has been produced in a lab: people are more likely to be dishonest/commit moral transgressions in a dark environment. Perhaps it is revealing What You Are in the Dark. Often the setting for the Omniscient Council of Vagueness. Glowy orange or purple colors are optional. Compare Empathic Environment, Sliding Scale of Shiny Versus Gritty, and Face Framed in Shadow. See also Dark Is Evil, Darkness Equals Death, and Nocturnal Crime for why this trope is employed, and Chiaroscuro (and the page image) for another reason why. Compare and contrast Light Is Not Good. Compare The Future Is Noir, a setting trope for the Sci-Fi genre. |
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Evil Is Not Well-Lit | fetched |
2024-02-16T21:01:19Z | |
Evil Is Not Well-Lit | parsed |
2024-02-16T21:01:19Z | |
Evil Is Not Well-Lit | processingComment |
Dropped link to ArcVillain: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to BigBad: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to EldritchLocation: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to Inverted: Not an Item - UNKNOWN | |
Evil Is Not Well-Lit | processingComment |
Dropped link to Lampshaded: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to MirrorUniverse: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to SecretPolice: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to StarWars: Not an Item - CAT | |
Evil Is Not Well-Lit | processingComment |
Dropped link to StealthBasedGame: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to TheOmniscientCouncilOfVagueness: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to TheReveal: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to TronLines: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to WarhammerFantasy: Not an Item - UNKNOWN | |
Evil Is Not Well-Lit | processingComment |
Dropped link to WordOfGod: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to parodiedtrope: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingComment |
Dropped link to runninggag: Not an Item - FEATURE | |
Evil Is Not Well-Lit | processingUnknown |
Inverted | |
Evil Is Not Well-Lit | processingUnknown |
WarhammerFantasy | |
Evil Is Not Well-Lit | isPartOf |
DBTropes | |
Evil Is Not Well-Lit / int_13a61240 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_13a61240 | comment |
Taken to an extreme in The Rise of Skywalker, in which scenes on Exegol, an ancient Sith planet in the Unknown Regions of the galaxy, is almost pitch black if not for the frequent but brief lightning strikes. | |
Evil Is Not Well-Lit / int_13a61240 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_13a61240 | featureConfidence |
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The Rise of Skywalker | hasFeature |
Evil Is Not Well-Lit / int_13a61240 | |
Evil Is Not Well-Lit / int_1beda93b | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_1beda93b | comment |
Sluggy Freelance both plays straight and lampshades this one with sinister corporation Hereti-Corp, whose "Evil Room" is kept dark. Lampshaded in its initial appearance and again when the company is dismantled and its leaders take over a fast-food franchise from the bottom up. The rebuilt corporation of later years plays it straight. | |
Evil Is Not Well-Lit / int_1beda93b | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_1beda93b | featureConfidence |
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Sluggy Freelance (Webcomic) | hasFeature |
Evil Is Not Well-Lit / int_1beda93b | |
Evil Is Not Well-Lit / int_1de053b5 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_1de053b5 | comment |
In Cyber Six, the only sources of light to be found in any of Von Reichter's lairs is the glow from computer screens and tubes filled with Sustenance, as well as the occasional flash of lightning. | |
Evil Is Not Well-Lit / int_1de053b5 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_1de053b5 | featureConfidence |
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Cybersix | hasFeature |
Evil Is Not Well-Lit / int_1de053b5 | |
Evil Is Not Well-Lit / int_1eb6c857 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_1eb6c857 | comment |
In the sequel Transformers: Fall of Cybertron, you see more of Kaon (compared to just Kaon Prison as in War For Cybertron). Even the gladiatorial arena is just as dark and as gloomy as the prison, to say nothing of Soundwave's lab. | |
Evil Is Not Well-Lit / int_1eb6c857 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_1eb6c857 | featureConfidence |
1.0 | |
Transformers: Fall of Cybertron (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_1eb6c857 | |
Evil Is Not Well-Lit / int_2082983f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_2082983f | comment |
This happens in Asfour when Itzik is taken to meet Saragousti. Justified, as Saragousti has suffered very severe brain damage several years prior, barely moves if at all, and does not speak. Kobi uses him as a dummy boss quite literally; in that scene, he keeps Saragousti seated on a revolving chair with his back to the unwitting Itzik, who is very nervous about the scene. | |
Evil Is Not Well-Lit / int_2082983f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_2082983f | featureConfidence |
1.0 | |
Asfour | hasFeature |
Evil Is Not Well-Lit / int_2082983f | |
Evil Is Not Well-Lit / int_247422c7 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_247422c7 | comment |
Honor Harrington: Specifically averted in The Short Victorious War, in which the future Committee of Public Safety, who have not yet carried out their coup, meet in a tennis court in an abandoned high-rise — but while the windows are thoroughly blacked out, the inside is well lit. | |
Evil Is Not Well-Lit / int_247422c7 | featureApplicability |
-1.0 | |
Evil Is Not Well-Lit / int_247422c7 | featureConfidence |
1.0 | |
Honor Harrington | hasFeature |
Evil Is Not Well-Lit / int_247422c7 | |
Evil Is Not Well-Lit / int_2675c915 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_2675c915 | comment |
Agents of S.H.I.E.L.D. somewhat inverts this. S.H.I.E.L.D.’s science labs and many of its other facilities are typically dimly lit and have mainly dark colours in their interior design, contrasting with the white walls and bright lights of the HYDRA lab where Jemma Simmons works as a mole in the second season. | |
Evil Is Not Well-Lit / int_2675c915 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_2675c915 | featureConfidence |
1.0 | |
Agents of S.H.I.E.L.D. | hasFeature |
Evil Is Not Well-Lit / int_2675c915 | |
Evil Is Not Well-Lit / int_26aa67e2 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_26aa67e2 | comment |
Chadam: Viceroy spends his time in a dark, dingy lair. He hides out watching normal citizens from dark places and operates on people from inside a dark room. | |
Evil Is Not Well-Lit / int_26aa67e2 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_26aa67e2 | featureConfidence |
1.0 | |
Chadam (Web Animation) | hasFeature |
Evil Is Not Well-Lit / int_26aa67e2 | |
Evil Is Not Well-Lit / int_2758bf7 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_2758bf7 | comment |
Unwanted Houseguest: Litchfield Asylum is surprisingly dark for a medical facility, albeit one that's been operating in secret for years since it was officially closed down. A power outage is also what allows Aberfoyle Manor to fall to the Shadow Demon. | |
Evil Is Not Well-Lit / int_2758bf7 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_2758bf7 | featureConfidence |
1.0 | |
Unwanted Houseguest (Web Video) | hasFeature |
Evil Is Not Well-Lit / int_2758bf7 | |
Evil Is Not Well-Lit / int_2a139e05 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_2a139e05 | comment |
In The Orville, Krill ships are dark inside. Justified as they evolved on a planet that doesn't get any sunlight and are therefore used to darkness. They require tinted helmets and full-body protection to operate in what humans consider natural lighting; exposure to enough UV light to give a human a sunburn is instantly fatal. | |
Evil Is Not Well-Lit / int_2a139e05 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_2a139e05 | featureConfidence |
1.0 | |
The Orville | hasFeature |
Evil Is Not Well-Lit / int_2a139e05 | |
Evil Is Not Well-Lit / int_2b82b95f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_2b82b95f | comment |
iCarly: Nevel's blackmail of Carly takes place in the dark dingy alley behind her and Freddie's apartment building. | |
Evil Is Not Well-Lit / int_2b82b95f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_2b82b95f | featureConfidence |
1.0 | |
iCarly | hasFeature |
Evil Is Not Well-Lit / int_2b82b95f | |
Evil Is Not Well-Lit / int_2f90633c | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_2f90633c | comment |
In Manehattan's Lone Guardian, the initial meetings between Cocoa Mocha's agents and his proxy, Ignition, take place in a completely darkened room. Comments are made that the agents can only see each other because of whatever gear they're equipped with, with the possibility of replacement lights being brought up. One of the agents even quips that their leader has it completely dark because he likes hearing them hit their legs on the furniture. New lights are eventually installed, putting an end to this. | |
Evil Is Not Well-Lit / int_2f90633c | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_2f90633c | featureConfidence |
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Manehattan's Lone Guardian (Fanfic) | hasFeature |
Evil Is Not Well-Lit / int_2f90633c | |
Evil Is Not Well-Lit / int_3084658b | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_3084658b | comment |
In Wario Land: Shake It!, the throne room the Shake King stays in through about 90% of the game is literally completely dark. As in, the bit Wario enters from is pretty much just a black screen and the rest of it seems like only half the lights are on, to the point where you can see the villain's eyes glowing in the dark. | |
Evil Is Not Well-Lit / int_3084658b | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_3084658b | featureConfidence |
1.0 | |
Wario Land: Shake It! (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_3084658b | |
Evil Is Not Well-Lit / int_30a5ebfd | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_30a5ebfd | comment |
Akatsuki in Naruto were initially shown to meet in a really dark cave with only their outlines being (barely) visible. This is eventually explainable as security protocol. When all they're doing is meeting, they pick a place nobody (including them) has ever physically gone near to minimize the chances of spies already present and use telepresence to minimize the chance of being followed. Once their meetings start requiring physical supplies on hand, those include lights. | |
Evil Is Not Well-Lit / int_30a5ebfd | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_30a5ebfd | featureConfidence |
1.0 | |
Naruto (Manga) | hasFeature |
Evil Is Not Well-Lit / int_30a5ebfd | |
Evil Is Not Well-Lit / int_31009417 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_31009417 | comment |
In The Dark Meadow, monsters won't attack you in any room that has light coming in. (Although a little bit getting in through a crack is OK for them, apparently.) | |
Evil Is Not Well-Lit / int_31009417 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_31009417 | featureConfidence |
1.0 | |
The Dark Meadow (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_31009417 | |
Evil Is Not Well-Lit / int_31a8701b | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_31a8701b | comment |
Played with in The Flash, where the Rogues typically do their plotting in a diner or bar and once met in a movie theater. | |
Evil Is Not Well-Lit / int_31a8701b | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_31a8701b | featureConfidence |
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The Flash (Comic Book) | hasFeature |
Evil Is Not Well-Lit / int_31a8701b | |
Evil Is Not Well-Lit / int_32c541e6 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_32c541e6 | comment |
Father from Fullmetal Alchemist plays it straight with his dark subterranean throne room. | |
Evil Is Not Well-Lit / int_32c541e6 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_32c541e6 | featureConfidence |
1.0 | |
Fullmetal Alchemist (Manga) | hasFeature |
Evil Is Not Well-Lit / int_32c541e6 | |
Evil Is Not Well-Lit / int_334c4b70 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_334c4b70 | comment |
The BlackCastle in An Untitled Story. Not only is it black, it also has a room with faulty lighting. | |
Evil Is Not Well-Lit / int_334c4b70 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_334c4b70 | featureConfidence |
1.0 | |
An Untitled Story (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_334c4b70 | |
Evil Is Not Well-Lit / int_343830b9 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_343830b9 | comment |
The Night Unfurls has several of such locations. The Black Fortress, true to its name, is a dark place bound to the will of its mistress, Olga Discordia. Its hallways are always dimly lit with torches. The Malys Estate is the domain of the Leaping Lizards and later Shamuhaza, who not only experimented on the former group to produce more mutated troops, but also became an Eldritch Abomination himself. The estate is so dark that the three hunters attacking the place have to use a lantern and a couple of torches to advance. The fact that their company launches the attack at night only serves to deepen the darkness within. The place where an unnamed group of nobles and clergymen are plotting at the end of Chapter 10, remastered version is an undisclosed location in the dark. |
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Evil Is Not Well-Lit / int_343830b9 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_343830b9 | featureConfidence |
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The Night Unfurls (Fanfic) | hasFeature |
Evil Is Not Well-Lit / int_343830b9 | |
Evil Is Not Well-Lit / int_39d92b2f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_39d92b2f | comment |
Magical Girl Lyrical Nanoha has Precia and most of the areas in her Garden of Time. | |
Evil Is Not Well-Lit / int_39d92b2f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_39d92b2f | featureConfidence |
1.0 | |
Magical Girl Lyrical Nanoha | hasFeature |
Evil Is Not Well-Lit / int_39d92b2f | |
Evil Is Not Well-Lit / int_3b34143f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_3b34143f | comment |
Harry Potter: Lord Voldemort, a.k.a. the Dark Lord is very fond of this trope. His favorite scenes for evil showdowns include an old graveyard (at midnight) and a vast chamber filled with snake statues built far underground. Also, Slytherin house, which has a far greater ratio of mean students to nice ones, has a common room that is noticeably darker compared to the common rooms of the other houses. Lampshaded by Dumbledore, who believes Voldemort is using the darkness and the death motifs to scare his enemies. From what we heard of Slytherin, he wasn't a very pleasant person, and the students who are enrolled in his house are usually very much like him, so it's somewhat justified. | |
Evil Is Not Well-Lit / int_3b34143f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_3b34143f | featureConfidence |
1.0 | |
Harry Potter | hasFeature |
Evil Is Not Well-Lit / int_3b34143f | |
Evil Is Not Well-Lit / int_3d547d2a | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_3d547d2a | comment |
Martyrs: The torture dungeon is consistently dimly lit, when it might make more sense for it to be brightly lit when the torturers are working, and for the lights to be turned off when the prisoner is alone. | |
Evil Is Not Well-Lit / int_3d547d2a | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_3d547d2a | featureConfidence |
1.0 | |
Martyrs | hasFeature |
Evil Is Not Well-Lit / int_3d547d2a | |
Evil Is Not Well-Lit / int_3defe34c | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_3defe34c | comment |
Discussed in the DuckTales (1987) episode "Sweet Duck of Youth". Launchpad says that they'll be all right as soon as the sun comes up because "everybody knows that ghosts can only do their haunting at night." | |
Evil Is Not Well-Lit / int_3defe34c | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_3defe34c | featureConfidence |
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Discussed Trope | hasFeature |
Evil Is Not Well-Lit / int_3defe34c | |
Evil Is Not Well-Lit / int_3edf069e | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_3edf069e | comment |
Edge of Spider-Verse (2022): When Queen Mysteria enacts her plan to kill everyone at her own ball, becoming the Mysterious Empress, it causes all the lights in the room to dim. When Spinstress defeats her, the lights come back on again. | |
Evil Is Not Well-Lit / int_3edf069e | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_3edf069e | featureConfidence |
1.0 | |
Edge of Spider-Verse (2022) (Comic Book) | hasFeature |
Evil Is Not Well-Lit / int_3edf069e | |
Evil Is Not Well-Lit / int_428a3fd8 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_428a3fd8 | comment |
In The Legend of Neil, not only is Ganon's lair poorly lit, but also commonly under the effects of fog machines (fog = power), making it damn near impossible to find anything. | |
Evil Is Not Well-Lit / int_428a3fd8 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_428a3fd8 | featureConfidence |
1.0 | |
The Legend of Neil (Web Video) | hasFeature |
Evil Is Not Well-Lit / int_428a3fd8 | |
Evil Is Not Well-Lit / int_455ede40 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_455ede40 | comment |
Count Bleck's Castle in Super Paper Mario is completely black, with only the walls, floor, and other features bordered with white lines.◊ In Paper Mario 64, the two main rooms of Peach's Castle are a lot darker when under Bowser's control; this works out to Peach's benefit. Most of the side rooms are still well-lit, though. In Paper Mario: The Thousand-Year Door, when you reach the room where the Shadow Queen appears, the plethora of candles go out and a darker flame appears on each. |
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Evil Is Not Well-Lit / int_455ede40 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_455ede40 | featureConfidence |
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Super Paper Mario (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_455ede40 | |
Evil Is Not Well-Lit / int_467c5042 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_467c5042 | comment |
Dungeon Keeper Ami features this whenever Ami tries to alter the appearance of her dungeon. Coupled with Creepy Changing Painting, Fisher King, and Eldritch Location. She eventually works around the problem by making the lights look like creepy glowing eyes and such. | |
Evil Is Not Well-Lit / int_467c5042 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_467c5042 | featureConfidence |
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Dungeon Keeper Ami (Fanfic) | hasFeature |
Evil Is Not Well-Lit / int_467c5042 | |
Evil Is Not Well-Lit / int_468bebb0 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_468bebb0 | comment |
Discworld: In The Truth, the evil conspiracy has their dimly lit room described so that it matches the trope well and points out a potential advantage of using it: if the room is badly lit but for one bright light, it's hard to make out anyone's face and learn his identity. | |
Evil Is Not Well-Lit / int_468bebb0 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_468bebb0 | featureConfidence |
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Discworld | hasFeature |
Evil Is Not Well-Lit / int_468bebb0 | |
Evil Is Not Well-Lit / int_4ada408f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_4ada408f | comment |
Parodied in Alan Ford: Vampire Baron Wurdalak owns a decrepit castle which is dark and creepy because he didn't have the money to pay the bills. | |
Evil Is Not Well-Lit / int_4ada408f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_4ada408f | featureConfidence |
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Alan Ford (Comic Book) | hasFeature |
Evil Is Not Well-Lit / int_4ada408f | |
Evil Is Not Well-Lit / int_4be3aedd | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_4be3aedd | comment |
Rita Repulsa (and later Zedd)'s palace in Mighty Morphin' Power Rangers is noticeably darker than Rangers' Command Center and in sharp contrast to the colorful Ranger suits. | |
Evil Is Not Well-Lit / int_4be3aedd | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_4be3aedd | featureConfidence |
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Mighty Morphin' Power Rangers | hasFeature |
Evil Is Not Well-Lit / int_4be3aedd | |
Evil Is Not Well-Lit / int_4efd20ba | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_4efd20ba | comment |
Parodied in Freakazoid!, when Cobra Queen dramatically welcomes her old foe Atomic Boy to her lair... only for Freakazoid to awkwardly identify himself. An apologetic Cobra Queen admits she made the mistake because there's so little light in her sewer hideout. Freakazoid suggests that she could brighten the place up with some Japanese paper lanterns ("Japanese paper lanterns? Are they expensive?" "Nah, my dad got a bunch of them for the backyard."); the next time we see her lair, she has taken his advice. | |
Evil Is Not Well-Lit / int_4efd20ba | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_4efd20ba | featureConfidence |
1.0 | |
Freakazoid! | hasFeature |
Evil Is Not Well-Lit / int_4efd20ba | |
Evil Is Not Well-Lit / int_50e2e357 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_50e2e357 | comment |
Nero from Star Trek (2009) has a particularly poorly lit ship. | |
Evil Is Not Well-Lit / int_50e2e357 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_50e2e357 | featureConfidence |
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Star Trek (2009) | hasFeature |
Evil Is Not Well-Lit / int_50e2e357 | |
Evil Is Not Well-Lit / int_510a425b | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_510a425b | comment |
Averted, sort of, in The Man Who Was Thursday, when the Supreme Council of Anarchy meets over breakfast in broad daylight in a very public location. Of course, as with just about any other event in the novel, there's more going on than meets the eye. For starters, none of the Council members are actually evil. | |
Evil Is Not Well-Lit / int_510a425b | featureApplicability |
-1.0 | |
Evil Is Not Well-Lit / int_510a425b | featureConfidence |
1.0 | |
The Man Who Was Thursday | hasFeature |
Evil Is Not Well-Lit / int_510a425b | |
Evil Is Not Well-Lit / int_5755b96a | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_5755b96a | comment |
The Order of the Stick: There's the deep dark Dungeon of Dorukan in the first mention of plot. Interestingly it doesn't seem to be that dark inside; the PCs aren't even carrying torches. Of course, while the current occupant is evil the original builder was not. Subverted with the Monster in the Darkness, which is always shadowed by magical darkness. He is not really evil and wants more than everything get out of the darkness. The problem is that he is the secret weapon of the villains who don't want to reveal him until the dramatically appropriate moment. |
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Evil Is Not Well-Lit / int_5755b96a | featureApplicability |
-0.3 | |
Evil Is Not Well-Lit / int_5755b96a | featureConfidence |
1.0 | |
The Order of the Stick (Webcomic) | hasFeature |
Evil Is Not Well-Lit / int_5755b96a | |
Evil Is Not Well-Lit / int_58808436 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_58808436 | comment |
Higurashi: When They Cry is interesting in that as the plot gets darker, so does the environment. Go on, see for yourself. | |
Evil Is Not Well-Lit / int_58808436 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_58808436 | featureConfidence |
1.0 | |
Higurashi: When They Cry (Visual Novel) | hasFeature |
Evil Is Not Well-Lit / int_58808436 | |
Evil Is Not Well-Lit / int_605dd875 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_605dd875 | comment |
Stargate: Averted with the Goa'uld, the Ori, and the Asurans, as all of them had pretty well-lit ships. Played straight with Replicators and the Wraith. Seemingly inverted in Stargate Universe, as the Destiny (and presumably the other very old Ancient ships) was darker than the hostile alien ships were so far. | |
Evil Is Not Well-Lit / int_605dd875 | featureApplicability |
-1.0 | |
Evil Is Not Well-Lit / int_605dd875 | featureConfidence |
1.0 | |
Stargate-verse (Franchise) | hasFeature |
Evil Is Not Well-Lit / int_605dd875 | |
Evil Is Not Well-Lit / int_61b1bd67 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_61b1bd67 | comment |
All evil plotting in Tsubasa -RESERVoir CHRoNiCLE- takes place in almost complete darkness. | |
Evil Is Not Well-Lit / int_61b1bd67 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_61b1bd67 | featureConfidence |
1.0 | |
Tsubasa -RESERVoir CHRoNiCLE- (Manga) | hasFeature |
Evil Is Not Well-Lit / int_61b1bd67 | |
Evil Is Not Well-Lit / int_689bbaa3 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_689bbaa3 | comment |
New Avengers (2015) has a borderline parody of the trope in the form of Mor-i-dun, dark star-wizard of the fifth (aka dark) cosmos, who isn't only fond of lurking in the shadows but a power so dark that its mere presence makes the lights go out, scaring the Maker's henchmen. | |
Evil Is Not Well-Lit / int_689bbaa3 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_689bbaa3 | featureConfidence |
1.0 | |
New Avengers (2015) (Comic Book) | hasFeature |
Evil Is Not Well-Lit / int_689bbaa3 | |
Evil Is Not Well-Lit / int_691be369 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_691be369 | comment |
In The X-Files, the conspirators often meet to confer in dimly-lit, smoky rooms. | |
Evil Is Not Well-Lit / int_691be369 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_691be369 | featureConfidence |
1.0 | |
The X-Files | hasFeature |
Evil Is Not Well-Lit / int_691be369 | |
Evil Is Not Well-Lit / int_6aaa1fab | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_6aaa1fab | comment |
In City of No End, the throne room of the King of the Depths is described as quite dark, lit only by a few braziers of blue flame, with most of the place shrouded in shadows. Averted, however, with the Kendars, who conduct their business under bright electric lamps as part of their Light Is Not Good theme. | |
Evil Is Not Well-Lit / int_6aaa1fab | featureApplicability |
-1.0 | |
Evil Is Not Well-Lit / int_6aaa1fab | featureConfidence |
1.0 | |
City of No End | hasFeature |
Evil Is Not Well-Lit / int_6aaa1fab | |
Evil Is Not Well-Lit / int_6b3cfe38 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_6b3cfe38 | comment |
Played with in Bob and George. Mynd is unable to find the lightswitch in his lair. The Non-Alternate version has a similar problem. | |
Evil Is Not Well-Lit / int_6b3cfe38 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_6b3cfe38 | featureConfidence |
1.0 | |
Bob and George (Webcomic) | hasFeature |
Evil Is Not Well-Lit / int_6b3cfe38 | |
Evil Is Not Well-Lit / int_6bcd58c7 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_6bcd58c7 | comment |
Sin City is dark almost everywhere you go, but then again, it's a bad place. | |
Evil Is Not Well-Lit / int_6bcd58c7 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_6bcd58c7 | featureConfidence |
1.0 | |
Sin City (Comic Book) | hasFeature |
Evil Is Not Well-Lit / int_6bcd58c7 | |
Evil Is Not Well-Lit / int_6fc267a8 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_6fc267a8 | comment |
In Far from Home, lampshaded when the prisoners ask why and the captain answers it's for effect. | |
Evil Is Not Well-Lit / int_6fc267a8 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_6fc267a8 | featureConfidence |
1.0 | |
FarFromHomeMightyMartianStudios | hasFeature |
Evil Is Not Well-Lit / int_6fc267a8 | |
Evil Is Not Well-Lit / int_708ae58b | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_708ae58b | comment |
Subverted in Dan and Mab's Furry Adventures: Dan finds the Dark Pegasus plotting in a dimly-lit room, but it's not because he's evil - the power went out due to reckless damage caused by Dan's allies. | |
Evil Is Not Well-Lit / int_708ae58b | featureApplicability |
-0.3 | |
Evil Is Not Well-Lit / int_708ae58b | featureConfidence |
1.0 | |
Dan and Mab's Furry Adventures (Webcomic) | hasFeature |
Evil Is Not Well-Lit / int_708ae58b | |
Evil Is Not Well-Lit / int_73d7930f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_73d7930f | comment |
Star Trek: Deep Space Nine carries on the tradition with the Cardassians, but also plays with it a bit in "The Wire" when Garak complains that from his point of view, the public areas of the station are bright enough to cause him considerable discomfort; presumably, he's too proud to replicate a pair of sunglasses. | |
Evil Is Not Well-Lit / int_73d7930f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_73d7930f | featureConfidence |
1.0 | |
Star Trek: Deep Space Nine | hasFeature |
Evil Is Not Well-Lit / int_73d7930f | |
Evil Is Not Well-Lit / int_755997ac | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_755997ac | comment |
Doom: The levels in the Playstation and Saturn ports of Doom are quite a bit darker than their console counterparts thanks to the use of colorized sectors and shadows to give the levels a more foreboding feeling. This was carried over into Doom 64. The monsters in the Doom mod Lasting Light thrive in the dark: the Screecher can pounce on you with impunity in the dark, the Creeper hates the light and will attack you if lit by your lantern for more than a split second, and the Stalker doesn't need light to see you by. Justified in Doom³: the Mars base has suffered from bureaucratic meddling since its founding, so it was never fully installed with proper lighting and is severely behind repair during the game's events. Furthermore, the secret teleporter experiments are wreaking havoc with the power grid, resulting in short circuits, blackouts and outright burn-outs across the base. |
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Evil Is Not Well-Lit / int_755997ac | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_755997ac | featureConfidence |
1.0 | |
Doom (Franchise) | hasFeature |
Evil Is Not Well-Lit / int_755997ac | |
Evil Is Not Well-Lit / int_755b343f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_755b343f | comment |
In Halo, Flood-infected buildings and Covenant ships are dimly lit. | |
Evil Is Not Well-Lit / int_755b343f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Evil Is Not Well-Lit / int_755b343f | |
Evil Is Not Well-Lit / int_761a48d7 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_761a48d7 | comment |
Lampshaded in Iron Fist (2017): Madame Gao notes that her secret office on the thirteenth floor of the Rand Enterprises building is a bit dark. The secretary promises to put in an order for some lamps. | |
Evil Is Not Well-Lit / int_761a48d7 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_761a48d7 | featureConfidence |
1.0 | |
Iron Fist (2017) | hasFeature |
Evil Is Not Well-Lit / int_761a48d7 | |
Evil Is Not Well-Lit / int_7988cb68 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_7988cb68 | comment |
Inverted in Mass Effect. Compared to the portrayal in the first and third games where it's an Alliance ship the Normandy is extremely bright in Mass Effect 2 where it's being operated by Cerberus, a terrorist group. Also, one of your crew in the third game even justify why having the lights up is a bad idea - in case the ship is attacked then it's harder for the crew's eyes to adjust to the shift into complete darkness. This is only one of many issues the retrofitting team had with Cerberus' engineering choices. Pilot Joker mentions they also made other civilian-friendly changes like making the chairs comfortable. | |
Evil Is Not Well-Lit / int_7988cb68 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_7988cb68 | featureConfidence |
1.0 | |
Mass Effect (Franchise) | hasFeature |
Evil Is Not Well-Lit / int_7988cb68 | |
Evil Is Not Well-Lit / int_7aaf9e41 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_7aaf9e41 | comment |
Inverted with Batman, Daredevil, and Teenage Mutant Ninja Turtles, who use the darkness to make themselves scarier to their foes. | |
Evil Is Not Well-Lit / int_7aaf9e41 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_7aaf9e41 | featureConfidence |
1.0 | |
Batman (Comic Book) | hasFeature |
Evil Is Not Well-Lit / int_7aaf9e41 | |
Evil Is Not Well-Lit / int_7c60fb0f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_7c60fb0f | comment |
Parodied in The Simpsons: The villains of Radioactive Man, the Secret Bonfire Club, like to meet in an entirely dark room, prompting one of them to ask why, if they're supposedly super rich, they can't afford any lightbulbs. | |
Evil Is Not Well-Lit / int_7c60fb0f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_7c60fb0f | featureConfidence |
1.0 | |
The Simpsons (Comic Book) | hasFeature |
Evil Is Not Well-Lit / int_7c60fb0f | |
Evil Is Not Well-Lit / int_7d810972 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_7d810972 | comment |
The evil owner of the baseball team from The Natural kept his office unlit. That led to a humorous scene when the hero turned on the light on his way out, and the team owner completely overreacted. (Roger Ebert complained about the opposite device in his review, saying that Robert Redford and Glenn Close were frequently lit like angelic beings, just in case you didn't know who to root for.) | |
Evil Is Not Well-Lit / int_7d810972 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_7d810972 | featureConfidence |
1.0 | |
The Natural | hasFeature |
Evil Is Not Well-Lit / int_7d810972 | |
Evil Is Not Well-Lit / int_7ddbc888 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_7ddbc888 | comment |
The senators in Eureka Seven. (Points for a dramatic green light in the center of the room.) | |
Evil Is Not Well-Lit / int_7ddbc888 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_7ddbc888 | featureConfidence |
1.0 | |
Eureka SeveN | hasFeature |
Evil Is Not Well-Lit / int_7ddbc888 | |
Evil Is Not Well-Lit / int_7f640c59 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_7f640c59 | comment |
In The Sims 3, sims will get a negative moodlet without proper lighting. Sims with the evil trait won't. | |
Evil Is Not Well-Lit / int_7f640c59 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_7f640c59 | featureConfidence |
1.0 | |
The Sims 3 / Videogame | hasFeature |
Evil Is Not Well-Lit / int_7f640c59 | |
Evil Is Not Well-Lit / int_801c1a48 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_801c1a48 | comment |
The Mansions of the Gods: Caesar's palace is huge and gloomy, with the regularly placed lamps barely providing any illumination. | |
Evil Is Not Well-Lit / int_801c1a48 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_801c1a48 | featureConfidence |
1.0 | |
TheMansionsOfTheGods | hasFeature |
Evil Is Not Well-Lit / int_801c1a48 | |
Evil Is Not Well-Lit / int_81692f99 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_81692f99 | comment |
Star Trek: Federation starships are definitely better lit than Romulan, Borg, or Klingon ships (even after Klingons became good guys). Star Trek: Deep Space Nine carries on the tradition with the Cardassians, but also plays with it a bit in "The Wire" when Garak complains that from his point of view, the public areas of the station are bright enough to cause him considerable discomfort; presumably, he's too proud to replicate a pair of sunglasses. Terran Empire ships in Enterprise and Discovery. The latter eventually gives an explanation: the Terrans are more sensitive to light than prime universe humans, which results in Burnham realizing that her Captain Gabriel Lorca is, in fact, Terran. In the Star Trek: Voyager episode "Living Witness", a historian has given the 'Warship Voyager' a Historical Villain Upgrade; in his holographic simulation all Voyager's internal lights are dim and Captain Janeway is introduced with her Face Framed in Shadow, monologuing on how Might Makes Right. |
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Evil Is Not Well-Lit / int_81692f99 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_81692f99 | featureConfidence |
1.0 | |
Star Trek (Franchise) | hasFeature |
Evil Is Not Well-Lit / int_81692f99 | |
Evil Is Not Well-Lit / int_82aff0d1 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_82aff0d1 | comment |
The Seven Stars from Corpse Princess. | |
Evil Is Not Well-Lit / int_82aff0d1 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_82aff0d1 | featureConfidence |
1.0 | |
Corpse Princess (Manga) | hasFeature |
Evil Is Not Well-Lit / int_82aff0d1 | |
Evil Is Not Well-Lit / int_85698529 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_85698529 | comment |
In Paper Mario 64, the two main rooms of Peach's Castle are a lot darker when under Bowser's control; this works out to Peach's benefit. Most of the side rooms are still well-lit, though. | |
Evil Is Not Well-Lit / int_85698529 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_85698529 | featureConfidence |
1.0 | |
Paper Mario 64 (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_85698529 | |
Evil Is Not Well-Lit / int_85a5a3b9 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_85a5a3b9 | comment |
The Decepticon warship Nemesis in Transformers: Prime is dark and its hallways are only minimally lit. Several of the more important rooms (e.g. the bridge, the med lab) subvert this, probably because good visibility is actually important in those rooms. | |
Evil Is Not Well-Lit / int_85a5a3b9 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_85a5a3b9 | featureConfidence |
1.0 | |
Transformers: Prime | hasFeature |
Evil Is Not Well-Lit / int_85a5a3b9 | |
Evil Is Not Well-Lit / int_89f4bc45 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_89f4bc45 | comment |
The Undertaker is famous for putting out the lights just by showing up. One of his trademarks is to slowly raise his arms, causing the lights to come back on. | |
Evil Is Not Well-Lit / int_89f4bc45 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_89f4bc45 | featureConfidence |
1.0 | |
The Undertaker (Wrestling) | hasFeature |
Evil Is Not Well-Lit / int_89f4bc45 | |
Evil Is Not Well-Lit / int_8ba4613a | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_8ba4613a | comment |
In Death Note, Light Yagami's room, where he does most of his evil planning in the earlier part of the anime, is always dark. | |
Evil Is Not Well-Lit / int_8ba4613a | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_8ba4613a | featureConfidence |
1.0 | |
Death Note (Manga) | hasFeature |
Evil Is Not Well-Lit / int_8ba4613a | |
Evil Is Not Well-Lit / int_8c862bf4 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_8c862bf4 | comment |
In The Fantastic Favio Bros, Dr. Lucifer parodies the trope by having his mansion be pitch black in his introduction. He then averts it when he falls down the stairs due to the darkness. | |
Evil Is Not Well-Lit / int_8c862bf4 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_8c862bf4 | featureConfidence |
1.0 | |
The Fantastic Favio Bros (Web Video) | hasFeature |
Evil Is Not Well-Lit / int_8c862bf4 | |
Evil Is Not Well-Lit / int_8d22339a | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_8d22339a | comment |
Pirate stations in StarMade are very sparsely lit with red lamps, while the standard generated stations are lit brightly lit with standard white lamps. | |
Evil Is Not Well-Lit / int_8d22339a | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_8d22339a | featureConfidence |
1.0 | |
StarMade (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_8d22339a | |
Evil Is Not Well-Lit / int_91d7de0c | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_91d7de0c | comment |
The Rise of Darth Vulcan: Darth Vulcan admits this is the case with his lair at one point. He says it's good for intimidation in general, but not so much when his audience can't see specific threats. | |
Evil Is Not Well-Lit / int_91d7de0c | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_91d7de0c | featureConfidence |
1.0 | |
The Rise of Darth Vulcan (Fanfic) | hasFeature |
Evil Is Not Well-Lit / int_91d7de0c | |
Evil Is Not Well-Lit / int_97e7606f | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_97e7606f | comment |
Alan Wake's Dark Presence is not only this but Not Well Lit Is Evil. | |
Evil Is Not Well-Lit / int_97e7606f | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_97e7606f | featureConfidence |
1.0 | |
Alan Wake (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_97e7606f | |
Evil Is Not Well-Lit / int_99041728 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_99041728 | comment |
In Transformers: War for Cybertron, when Optimus, Bumblebee and Sideswipe allow themselves to be taken to the Decepticon capital of Kaon in an attempt to rescue Autobot leader Sentinel Prime, its dingy, dark appearance contrasts with how shiny Iacon (the Autobot capital) was in comparison. Unusually, the boss fight with Sentinel Prime in the Decepticon campaign (which takes place chronologically earlier than the Autobot campaign) takes place in a fairly dark facility lit only by Sentinel's defenses and Tron Lines on the walls and floor. This was deliberate to show Sentinel, compared to his successor Optimus, wasn't exactly the nicest guy. In the sequel Transformers: Fall of Cybertron, you see more of Kaon (compared to just Kaon Prison as in War For Cybertron). Even the gladiatorial arena is just as dark and as gloomy as the prison, to say nothing of Soundwave's lab. |
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Evil Is Not Well-Lit / int_99041728 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_99041728 | featureConfidence |
1.0 | |
Transformers: War for Cybertron (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_99041728 | |
Evil Is Not Well-Lit / int_9c6a617e | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_9c6a617e | comment |
Taken to an extreme in Metal Gear: Ghost Babel; a spinoff for the Game Boy Color. The villain Marionette Owl can see well in dark areas. | |
Evil Is Not Well-Lit / int_9c6a617e | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_9c6a617e | featureConfidence |
1.0 | |
Metal Gear: Ghost Babel (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_9c6a617e | |
Evil Is Not Well-Lit / int_9c92bda7 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_9c92bda7 | comment |
Becoming a True Invader: The Employer likes to keep his personal chambers completely darkened in order to make himself feel more mysterious. | |
Evil Is Not Well-Lit / int_9c92bda7 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_9c92bda7 | featureConfidence |
1.0 | |
Becoming a True Invader (Fanfic) | hasFeature |
Evil Is Not Well-Lit / int_9c92bda7 | |
Evil Is Not Well-Lit / int_9ee01750 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_9ee01750 | comment |
The VVitch: The only time we ever see the Witch in her true form and not some form of Glamour is in very dim lighting. And when Black Phillip takes his human form to talk to Thomasin in the penultimate scene, it's so dark all we can make out is the outline of his face, the brim of his hat, and a quick glance of his boot as he walks towards her. | |
Evil Is Not Well-Lit / int_9ee01750 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_9ee01750 | featureConfidence |
1.0 | |
The VVitch | hasFeature |
Evil Is Not Well-Lit / int_9ee01750 | |
Evil Is Not Well-Lit / int_9f698158 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_9f698158 | comment |
Emergency Exit: Kyran likes this, despite complaints about its impracticality. Played straight, lampshaded and then subverted in this strip. |
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Evil Is Not Well-Lit / int_9f698158 | featureApplicability |
-0.3 | |
Evil Is Not Well-Lit / int_9f698158 | featureConfidence |
1.0 | |
Emergency Exit (Webcomic) | hasFeature |
Evil Is Not Well-Lit / int_9f698158 | |
Evil Is Not Well-Lit / int_a92c264a | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_a92c264a | comment |
Parodied twice in Exterminatus Now: An assassin departing on a mission has to ask his vile master to turn on a light so he find the exit. when just prior to The Reveal, The Mole calls his employer, a sinister face in a green glowing darkness... who turns out to just be his poker buddy who was sleeping in bed with a digital alarm clock with a green display, after apologizing for the wrong number he hangs up and dials again. Then we get the Big Bad from a previous arc, cheerfully answering the phone in a brightly lit kitchen, cooking dinner and wearing a "Kiss the Cult Leader" apron. |
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Evil Is Not Well-Lit / int_a92c264a | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_a92c264a | featureConfidence |
1.0 | |
Exterminatus Now (Webcomic) | hasFeature |
Evil Is Not Well-Lit / int_a92c264a | |
Evil Is Not Well-Lit / int_a97a40f0 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_a97a40f0 | comment |
The Witch of Knightcharm is set in an evil Wizarding School which is built in a castle-like structure deep underground. The only light sources are wall-mounted torches and a few magical lights, none of which are enough to stop the school from looking dark and gloomy. | |
Evil Is Not Well-Lit / int_a97a40f0 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_a97a40f0 | featureConfidence |
1.0 | |
The Witch of Knightcharm | hasFeature |
Evil Is Not Well-Lit / int_a97a40f0 | |
Evil Is Not Well-Lit / int_aa36ae9e | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_aa36ae9e | comment |
In Shaman Blues, the location of the sacrifices and the source of Black Magic driving ghosts insane is a house without windows or lamps, and with walls painted black just to make sure there's no light in there at all. | |
Evil Is Not Well-Lit / int_aa36ae9e | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_aa36ae9e | featureConfidence |
1.0 | |
Shaman Blues | hasFeature |
Evil Is Not Well-Lit / int_aa36ae9e | |
Evil Is Not Well-Lit / int_aa83a626 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_aa83a626 | comment |
Studio C: In "Evil Asides", the creepy old lady has dark green lighting and an ominous hum whenever she makes an aside about killing the lost campers who are following her. | |
Evil Is Not Well-Lit / int_aa83a626 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_aa83a626 | featureConfidence |
1.0 | |
Studio C | hasFeature |
Evil Is Not Well-Lit / int_aa83a626 | |
Evil Is Not Well-Lit / int_aabf6d1d | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_aabf6d1d | comment |
This is very much the case in Darkest Dungeon, although oddly enough the most evil locations - the Courtyard and the Darkest Dungeon itself - are somewhat better lit than the Weald, Warrens, Ruins, and Cove. All four cases are justified: the Ruins are a twisted knot of warped corridors with only a few above-ground windows; the Warrens are long-buried ruins that are inhabited by pig-monsters (pigs have pretty bad eyesight in real life); the Cove is mostly a cave network covered in ancient, eldritch ruins; and the Weald is a claustrophobic forest with an incredibly dense and dark canopy. (As for the exceptions, the Courtyard is mostly an above-ground swamp where there is at least some daylight, and the Darkest Dungeon is given reduced torch consumption as one of the game's few Anti-Frustration Features.) | |
Evil Is Not Well-Lit / int_aabf6d1d | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_aabf6d1d | featureConfidence |
1.0 | |
Darkest Dungeon (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_aabf6d1d | |
Evil Is Not Well-Lit / int_aca14883 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_aca14883 | comment |
Tiberium Wars: Invoked by Kane. He claims the point is to remind Nod that they are literally and figuratively at home in the shadows, but the truth is that he just thinks making his minions stumble around in the dark is funny. | |
Evil Is Not Well-Lit / int_aca14883 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_aca14883 | featureConfidence |
1.0 | |
Tiberium Wars / Fan Fic | hasFeature |
Evil Is Not Well-Lit / int_aca14883 | |
Evil Is Not Well-Lit / int_b0f2e720 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_b0f2e720 | comment |
In the Fear Street series Fear Streat itself is always gloomy and overcast, even on summer days. | |
Evil Is Not Well-Lit / int_b0f2e720 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_b0f2e720 | featureConfidence |
1.0 | |
Fear Street | hasFeature |
Evil Is Not Well-Lit / int_b0f2e720 | |
Evil Is Not Well-Lit / int_b6886bfd | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_b6886bfd | comment |
Star Trek Into Darkness: The interior of The Vengeance is this, with lots of dim blues and shadowy hallways. Somewhat justified as it had a minimal crew and it would be pointless to put lighting in unused hallways. | |
Evil Is Not Well-Lit / int_b6886bfd | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_b6886bfd | featureConfidence |
1.0 | |
Star Trek Into Darkness | hasFeature |
Evil Is Not Well-Lit / int_b6886bfd | |
Evil Is Not Well-Lit / int_b8e28f2e | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_b8e28f2e | comment |
Good Omens (2019) depicts Hell as a gloomy, underlit, shadowy, place. Heaven, by contrast, is so brightly lit that the intense white light and lack of shadows makes it equally opressive and unpleasant. Ironically, the earth-bound Angel Aziraphile prefers his home, a second-hand bookshop, to be underlit and a little gloomy; the earth-bound demon Crowley's home is spacious, sunny and well-lit. | |
Evil Is Not Well-Lit / int_b8e28f2e | featureApplicability |
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Evil Is Not Well-Lit / int_b8e28f2e | featureConfidence |
1.0 | |
Good Omens (2019) | hasFeature |
Evil Is Not Well-Lit / int_b8e28f2e | |
Evil Is Not Well-Lit / int_bd310eaa | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_bd310eaa | comment |
In El Goonish Shive, Lord Tedd is shown to be in a dark room in two out of three of his appearances. The third appearance is in well-lit rooms. He seems far more evil in the dark room than in the well-lit rooms to the point of seeming to be a different person entirely (which is not out of the question given the multiversal setting). | |
Evil Is Not Well-Lit / int_bd310eaa | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_bd310eaa | featureConfidence |
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El Goonish Shive (Webcomic) | hasFeature |
Evil Is Not Well-Lit / int_bd310eaa | |
Evil Is Not Well-Lit / int_bf06a0b3 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_bf06a0b3 | comment |
The Legend of Zelda: A Link to the Past (1992): The interior of Ganon's castle has absolutely no light at all; just a featureless black void crawling with Force Ghosts of defeated foes! | |
Evil Is Not Well-Lit / int_bf06a0b3 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_bf06a0b3 | featureConfidence |
1.0 | |
The Legend of Zelda: A Link to the Past (1992) (Comic Book) | hasFeature |
Evil Is Not Well-Lit / int_bf06a0b3 | |
Evil Is Not Well-Lit / int_c4282b71 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_c4282b71 | comment |
Deconstructed in My Little Pony: Friendship Is Magic fanfiction Between Day and Night when Princess Luna nefariously tries to get her sister married to her student. | |
Evil Is Not Well-Lit / int_c4282b71 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_c4282b71 | featureConfidence |
1.0 | |
My Little Pony: Friendship Is Magic | hasFeature |
Evil Is Not Well-Lit / int_c4282b71 | |
Evil Is Not Well-Lit / int_c43df4d8 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_c43df4d8 | comment |
Doctor Who: In "The Stolen Earth", Davros is hidden in shadow for the better part of the episode until he interrupts the heroes' subwave network. | |
Evil Is Not Well-Lit / int_c43df4d8 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Evil Is Not Well-Lit / int_c43df4d8 | |
Evil Is Not Well-Lit / int_c62995ba | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_c62995ba | comment |
Child of the Storm features this frequently with its villains: Gravemoss, the most vile member of the HYDRA alliance, initially skulks in the Catacombs of Paris, before moving to the poorly lit basement of HYDRA's main base; the Red Room favour attacks in the dark and at night (though at the same time, they're perfectly happy to act in broad daylight, flaunting their believed impunity); Dracula (for obvious reasons) acts at night as do his minions, instigating a massive blackout of New York (as the Heirs of Kemmler do in Chicago at the same time) to add to the fear factor, along with a massive storm to blot out all natural light; the Elder Wyrm lives in darkened catacombs beneath the Hogwarts Lake and its Wights hunt among the tunnels, being happy to keep to the shadows (though it is also perfectly happy to break out into the sunlight); even Surtur ( the original Dark Phoenix) despite his fiery associations is often cast in shadow, being referred to as a being 'of shadow and flame'. | |
Evil Is Not Well-Lit / int_c62995ba | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_c62995ba | featureConfidence |
1.0 | |
Child of the Storm (Fanfic) | hasFeature |
Evil Is Not Well-Lit / int_c62995ba | |
Evil Is Not Well-Lit / int_c70a1171 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_c70a1171 | comment |
Conan the Barbarian: In Robert E. Howard's The Hour of the Dragon, Conan is taken to such a place. | |
Evil Is Not Well-Lit / int_c70a1171 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_c70a1171 | featureConfidence |
1.0 | |
Conan the Barbarian (Franchise) | hasFeature |
Evil Is Not Well-Lit / int_c70a1171 | |
Evil Is Not Well-Lit / int_c911df7d | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_c911df7d | comment |
Strange Magic: The Bog King is introduced shrouded in shadows in his castle. After the time skip, it seems he's had a skylight installed signaling his more complicated portrayal post-time skip. | |
Evil Is Not Well-Lit / int_c911df7d | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_c911df7d | featureConfidence |
1.0 | |
Strange Magic | hasFeature |
Evil Is Not Well-Lit / int_c911df7d | |
Evil Is Not Well-Lit / int_ca47629 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_ca47629 | comment |
In the final confrontation in Brain Dead 13, where the room is entirely in darkness, and only the tiny pillars of light are seen, as well as Dr. Neurosis, Fritz, and Lance. | |
Evil Is Not Well-Lit / int_ca47629 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_ca47629 | featureConfidence |
1.0 | |
Brain Dead 13 (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_ca47629 | |
Evil Is Not Well-Lit / int_d1035000 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_d1035000 | comment |
In The Ellimist Chronicles the Crayak has a mobile planetoid he uses as a spaceship/house. At one point it's described as "dark and gloomy" | |
Evil Is Not Well-Lit / int_d1035000 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_d1035000 | featureConfidence |
1.0 | |
Animorphs | hasFeature |
Evil Is Not Well-Lit / int_d1035000 | |
Evil Is Not Well-Lit / int_d1548747 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_d1548747 | comment |
In the Command & Conquer: Tiberian Series, Brotherhood of Nod bases tend to have very minimal, very stark red lighting, such that 80% of any given shot is black and the rest red (see the page pic for Dark Messiah for a typical example). | |
Evil Is Not Well-Lit / int_d1548747 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_d1548747 | featureConfidence |
1.0 | |
Command & Conquer: Tiberian Series (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_d1548747 | |
Evil Is Not Well-Lit / int_d246e3b1 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_d246e3b1 | comment |
The Wyatt Family live in a dark shack in a dank swamp. When they enter the arena, the lights go out, the only light being a lantern carried by Bray Wyatt. | |
Evil Is Not Well-Lit / int_d246e3b1 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_d246e3b1 | featureConfidence |
1.0 | |
The Wyatt Family (Wrestling) | hasFeature |
Evil Is Not Well-Lit / int_d246e3b1 | |
Evil Is Not Well-Lit / int_d4e47577 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_d4e47577 | comment |
Justified in Doom³: the Mars base has suffered from bureaucratic meddling since its founding, so it was never fully installed with proper lighting and is severely behind repair during the game's events. Furthermore, the secret teleporter experiments are wreaking havoc with the power grid, resulting in short circuits, blackouts and outright burn-outs across the base. | |
Evil Is Not Well-Lit / int_d4e47577 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_d4e47577 | featureConfidence |
1.0 | |
Doom³ (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_d4e47577 | |
Evil Is Not Well-Lit / int_d8cdd857 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_d8cdd857 | comment |
In one episode of Hercules: The Legendary Journeys, the title character steps into such a lair, looks around, and says that just once, he'd like to meet a villain who demands fresh air and sunshine. | |
Evil Is Not Well-Lit / int_d8cdd857 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_d8cdd857 | featureConfidence |
1.0 | |
Hercules: The Legendary Journeys | hasFeature |
Evil Is Not Well-Lit / int_d8cdd857 | |
Evil Is Not Well-Lit / int_da02c1ef | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_da02c1ef | comment |
In Paper Mario: The Thousand-Year Door, when you reach the room where the Shadow Queen appears, the plethora of candles go out and a darker flame appears on each. | |
Evil Is Not Well-Lit / int_da02c1ef | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_da02c1ef | featureConfidence |
1.0 | |
Paper Mario: The Thousand-Year Door (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_da02c1ef | |
Evil Is Not Well-Lit / int_e5d5d23c | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_e5d5d23c | comment |
The monsters in the Doom mod Lasting Light thrive in the dark: the Screecher can pounce on you with impunity in the dark, the Creeper hates the light and will attack you if lit by your lantern for more than a split second, and the Stalker doesn't need light to see you by. | |
Evil Is Not Well-Lit / int_e5d5d23c | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_e5d5d23c | featureConfidence |
1.0 | |
Doom (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_e5d5d23c | |
Evil Is Not Well-Lit / int_e60e92b2 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_e60e92b2 | comment |
Visage: The house you are in gets progressively darker as the game goes on as paranormal activity keeps destroying the lights. | |
Evil Is Not Well-Lit / int_e60e92b2 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_e60e92b2 | featureConfidence |
1.0 | |
Visage (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_e60e92b2 | |
Evil Is Not Well-Lit / int_ea603891 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_ea603891 | comment |
Mediochre Q Seth Series: The Organisation Which I Represent is seen in one of their meetings at the start of The Good, the Bad and the Mediochre. It's in a darkened room lit only by a single candle, which provides enough light for the various members to just about make out where they are, but prevents them from identifying each other. | |
Evil Is Not Well-Lit / int_ea603891 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_ea603891 | featureConfidence |
1.0 | |
Mediochre Q Seth Series | hasFeature |
Evil Is Not Well-Lit / int_ea603891 | |
Evil Is Not Well-Lit / int_ecc0f8ce | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_ecc0f8ce | comment |
Endless Legend's Broken Lords, a tragic society of honorable knights who bound their souls to armor to survive the end of the world, must drain Dust from living creatures to sustain their bodies. Their once beautiful capital is now a barren wasteland cloaked in endless night, where the only sources of light are the ominous blue glow emanating from the eyes of Broken Lords and the vast beacon atop their castle. | |
Evil Is Not Well-Lit / int_ecc0f8ce | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_ecc0f8ce | featureConfidence |
1.0 | |
Endless Legend (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_ecc0f8ce | |
Evil Is Not Well-Lit / int_ed02aa08 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_ed02aa08 | comment |
The titular Nightmares in Mary Skelter: Nightmares are perpetually shrouded in darkness, and start chasing the heroes if they wander deep enough into the shroud. It's inverted in the sequel, where they are instead shrouded in a white haze. | |
Evil Is Not Well-Lit / int_ed02aa08 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_ed02aa08 | featureConfidence |
1.0 | |
MarySkelterNightmares | hasFeature |
Evil Is Not Well-Lit / int_ed02aa08 | |
Evil Is Not Well-Lit / int_ef076a36 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_ef076a36 | comment |
In the Star Trek: Voyager episode "Living Witness", a historian has given the 'Warship Voyager' a Historical Villain Upgrade; in his holographic simulation all Voyager's internal lights are dim and Captain Janeway is introduced with her Face Framed in Shadow, monologuing on how Might Makes Right. | |
Evil Is Not Well-Lit / int_ef076a36 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_ef076a36 | featureConfidence |
1.0 | |
Star Trek: Voyager | hasFeature |
Evil Is Not Well-Lit / int_ef076a36 | |
Evil Is Not Well-Lit / int_f0c816fb | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_f0c816fb | comment |
Towards the end of Breaking Bad, the Whites' home is commonly shown in darkness with lots of shadows, creating an uncomfortable atmosphere as Walter and Skyler descend further into the underworld. This is contrasted with the Schraders' house, which is always bright, well-lit, and roomy. | |
Evil Is Not Well-Lit / int_f0c816fb | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_f0c816fb | featureConfidence |
1.0 | |
Breaking Bad | hasFeature |
Evil Is Not Well-Lit / int_f0c816fb | |
Evil Is Not Well-Lit / int_f376fea5 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_f376fea5 | comment |
My Little Pony: Equestria Girls – Friendship Games: Principal Abacus Cinch's office is dark save a single lamp illuminating the desk when Twilight visits her, easily pegging as the movie's main villain. | |
Evil Is Not Well-Lit / int_f376fea5 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_f376fea5 | featureConfidence |
1.0 | |
My Little Pony: Equestria Girls – Friendship Games | hasFeature |
Evil Is Not Well-Lit / int_f376fea5 | |
Evil Is Not Well-Lit / int_f489fad2 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_f489fad2 | comment |
Subverted in the Creepypasta "Thanks". The monster is unable to find its victim in the darkness. Turning on the nightlight is what dooms him/her. | |
Evil Is Not Well-Lit / int_f489fad2 | featureApplicability |
-0.3 | |
Evil Is Not Well-Lit / int_f489fad2 | featureConfidence |
1.0 | |
Creepypasta | hasFeature |
Evil Is Not Well-Lit / int_f489fad2 | |
Evil Is Not Well-Lit / int_f8705c18 | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_f8705c18 | comment |
Alucard's room in Hellsing is particularly dark, although it could be said that not much of Hellsing could be considered bright. Possibly justified because Alucard is a vampire, and vampires are typically nocturnal. | |
Evil Is Not Well-Lit / int_f8705c18 | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_f8705c18 | featureConfidence |
1.0 | |
Hellsing (Manga) | hasFeature |
Evil Is Not Well-Lit / int_f8705c18 | |
Evil Is Not Well-Lit / int_f891a20d | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_f891a20d | comment |
In Terraria when going into the corruption, the sun will become dim. | |
Evil Is Not Well-Lit / int_f891a20d | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_f891a20d | featureConfidence |
1.0 | |
Terraria (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_f891a20d | |
Evil Is Not Well-Lit / int_f8acc9ea | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_f8acc9ea | comment |
In Control, the AWE expansion ( a Stealth Sequel to the above-mentioned Alan Wake) has light and darkness as the main gameplay element. The overall goal of the segment is to turn on all the lights so the evil entity has nowhere to hide. | |
Evil Is Not Well-Lit / int_f8acc9ea | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_f8acc9ea | featureConfidence |
1.0 | |
Control (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_f8acc9ea | |
Evil Is Not Well-Lit / int_fa46743e | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_fa46743e | comment |
Star Trek: Nemesis: Shinzon's ship has some gloomy lighting, because it's crewed by Remans, who have much more sensitive eyesight than humans, and Shinzon was raised among them, so he's gotten accustomed to it (also, it allows for the reveal that Shinzon is human). | |
Evil Is Not Well-Lit / int_fa46743e | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_fa46743e | featureConfidence |
1.0 | |
Star Trek: Nemesis | hasFeature |
Evil Is Not Well-Lit / int_fa46743e | |
Evil Is Not Well-Lit / int_fa5e90fd | type |
Evil Is Not Well-Lit | |
Evil Is Not Well-Lit / int_fa5e90fd | comment |
Arachnos in City of Heroes likes the same color and lighting scheme. If you aren't wearing a helmet or mask with integrated low-light optics you probably don't belong there anyway. | |
Evil Is Not Well-Lit / int_fa5e90fd | featureApplicability |
1.0 | |
Evil Is Not Well-Lit / int_fa5e90fd | featureConfidence |
1.0 | |
City of Heroes (Video Game) | hasFeature |
Evil Is Not Well-Lit / int_fa5e90fd |
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