...it's like TV Tropes, but LINKED DATA!
Flamethrower Backfire
- 384 statements
- 74 feature instances
- 60 referencing feature instances
Flamethrower Backfire | type |
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Flamethrower Backfire | label |
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Flamethrower Backfire | page |
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Flamethrower Backfire | comment |
A Sub-Trope of Man on Fire, for when the person carrying the flamethrower (and its fuel tank backpack) burns to death (or simply disappears in a fireball) when his/her pack is hit, or for when a bullet strikes a Molotov Cocktail or incendiary grenade before the person carrying it has a chance to throw it. Would also count if the soldier manages to ditch the burning equipment before they themselves ignite (i.e. for a smoldering grenade attached to their web gear). Not actually Truth in Television. While shooting or otherwise damaging the tank of a flamethrower will make it leak, the fuel won't ignite immediately (even a tracer bullet isn't guaranteed to do so, since there's no oxygen inside the tank) unless something else ignites it. The fuel used by flamethrowers is also actually somewhat difficult to ignite and slow burning, which is what allows it to be fired in a targeted stream without igniting the backflow. Put simply, flamethrowers do not explode because this scenario occurred to the designers. That is not to say, however, that the experience is likely to be pleasant for the operator or anyone standing nearby. For starters, anyone who has seen a ruptured aerosol can or air tank knows that it would be very bad to have one strapped to your back. As the punch from your metal backpack knocks you down, then even if you managed to avoid being torn open by its warped edges, a caustic, slippery, noxious, and potentially flammable substance is now spraying at high pressure onto you, your comrades, and your surroundings. Given that one is holding an ignition source designed to ignite said substance, all it takes is a clench of the hand on the trigger to take things from bad to Nightmare Fuel. While not a recipe for an explosion, it is a great way to ruin someone's day. Sister trope to Reliably Unreliable Guns. See also Hoist by His Own Petard. Compare Shoot the Fuel Tank, where the target is a vehicle but the results are similarly explosive. For other convenient, if unrealistic, sources of Stuff Blowing Up, see Exploding Barrels, Every Car Is a Pinto, and the other SubTropes of Made of Explodium. Contrast Video Game Flamethrowers Suck, as a Flamethrower Backfire in a video game is usually to the player's advantage: often, the player can make enemies' flamethrowers explode, but not vice versa. Also see Pineapple Surprise. |
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Flamethrower Backfire | fetched |
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Flamethrower Backfire | parsed |
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Flamethrower Backfire | processingComment |
Dropped link to AmmunitionBackpack: Not an Item - FEATURE | |
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Dropped link to BreathWeapon: Not an Item - FEATURE | |
Flamethrower Backfire | processingComment |
Dropped link to EveryCarIsAPinto: Not an Item - FEATURE | |
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Dropped link to GreekFire: Not an Item - FEATURE | |
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Dropped link to HitPoints: Not an Item - FEATURE | |
Flamethrower Backfire | processingComment |
Dropped link to LisaThePointlessScholarOfTheWilburSin: Not an Item - UNKNOWN | |
Flamethrower Backfire | processingUnknown |
LisaThePointlessScholarOfTheWilburSin | |
Flamethrower Backfire | isPartOf |
DBTropes | |
Flamethrower Backfire / int_123f4404 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_123f4404 | comment |
Played with in Everything or Nothing. In his third boss battle, Jaws greets Bond with a powerful, backpack-mounted flamethrower. Considering that this particular battle takes place on a rapidly-falling elevator platform with no brakes, shooting the backpack merely serves as a distraction. Now covered in flames, Jaws furiously beats himself down, but doesn't notice that Bond has taken to the ejector seat of a nearby fighter jet. Whether or not Jaws survived the platform's crash remains to be seen. | |
Flamethrower Backfire / int_123f4404 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_123f4404 | featureConfidence |
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Everything or Nothing (Video Game) | hasFeature |
Flamethrower Backfire / int_123f4404 | |
Flamethrower Backfire / int_129fa760 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_129fa760 | comment |
Velvet Assassin though uncommon, you have the chance to shoot the backpack of flamethrower wielding Mooks and it will always instantly kill them. You can also do this while they're coming right towards you (somehow). | |
Flamethrower Backfire / int_129fa760 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_129fa760 | featureConfidence |
1.0 | |
Velvet Assassin (Video Game) | hasFeature |
Flamethrower Backfire / int_129fa760 | |
Flamethrower Backfire / int_135f2b36 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_135f2b36 | comment |
In the Doom novelisation, the Cyberdemon is defeated by smashing it into a wall so that its ammo pack full of rockets explodes. | |
Flamethrower Backfire / int_135f2b36 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_135f2b36 | featureConfidence |
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Doom | hasFeature |
Flamethrower Backfire / int_135f2b36 | |
Flamethrower Backfire / int_169f043b | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_169f043b | comment |
Terran Firebats in StarCraft explode with a drawn-out Big "NO!" when killed. Canonically, the flamethrower leaks into the suit. | |
Flamethrower Backfire / int_169f043b | featureApplicability |
1.0 | |
Flamethrower Backfire / int_169f043b | featureConfidence |
1.0 | |
StarCraft (Video Game) | hasFeature |
Flamethrower Backfire / int_169f043b | |
Flamethrower Backfire / int_18aaae6e | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_18aaae6e | comment |
Happens in Men of War, usually by shooting a high enough caliber shot at the fuel tank carried by flamethrower troopers will cause the container to combust, and setting fire to everybody within several meters of them before finally burning to death themselves. | |
Flamethrower Backfire / int_18aaae6e | featureApplicability |
1.0 | |
Flamethrower Backfire / int_18aaae6e | featureConfidence |
1.0 | |
Men of War (Video Game) | hasFeature |
Flamethrower Backfire / int_18aaae6e | |
Flamethrower Backfire / int_1946778 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_1946778 | comment |
In Demon Fist, Jaws takes out Bon Bardman by biting holes in the gas hose of his flamethrower, extinguishing his pilot light at the same time. When he tries to use his lighter to restart it... | |
Flamethrower Backfire / int_1946778 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_1946778 | featureConfidence |
1.0 | |
Demon Fist (Webcomic) | hasFeature |
Flamethrower Backfire / int_1946778 | |
Flamethrower Backfire / int_1ab9ad1d | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_1ab9ad1d | comment |
Killzone: Liberation featured scout units (Helghast of course) with unusually large and explosive radios on their backs that stun the wearer when detonated. Thankfully, destroying the radio of a scout prevents them from calling in backup or alerting other Helghast. | |
Flamethrower Backfire / int_1ab9ad1d | featureApplicability |
1.0 | |
Flamethrower Backfire / int_1ab9ad1d | featureConfidence |
1.0 | |
Killzone (Video Game) | hasFeature |
Flamethrower Backfire / int_1ab9ad1d | |
Flamethrower Backfire / int_2930d0c2 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_2930d0c2 | comment |
Battlefield 1: This is the only practical way to kill the opposing flamethrower troops, since they are heavily armored. | |
Flamethrower Backfire / int_2930d0c2 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_2930d0c2 | featureConfidence |
1.0 | |
Battlefield 1 (Video Game) | hasFeature |
Flamethrower Backfire / int_2930d0c2 | |
Flamethrower Backfire / int_2bd39fd7 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_2bd39fd7 | comment |
Hollow Earth Expedition. A person wearing a flamethrower is a potential walking bomb if gunfire hits the flamethrower. | |
Flamethrower Backfire / int_2bd39fd7 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_2bd39fd7 | featureConfidence |
1.0 | |
Hollow Earth Expedition (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_2bd39fd7 | |
Flamethrower Backfire / int_3038d75c | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_3038d75c | comment |
In Diablo II bosses with the Fire Enchanted modifier will explode violently upon death. | |
Flamethrower Backfire / int_3038d75c | featureApplicability |
1.0 | |
Flamethrower Backfire / int_3038d75c | featureConfidence |
1.0 | |
Diablo II (Video Game) | hasFeature |
Flamethrower Backfire / int_3038d75c | |
Flamethrower Backfire / int_367f632a | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_367f632a | comment |
Also done in the intro of Dawn of War, when the flamethrowers exploded when hit by an axe. | |
Flamethrower Backfire / int_367f632a | featureApplicability |
1.0 | |
Flamethrower Backfire / int_367f632a | featureConfidence |
1.0 | |
Dawn of War (Video Game) | hasFeature |
Flamethrower Backfire / int_367f632a | |
Flamethrower Backfire / int_36ee2abe | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_36ee2abe | comment |
Paranoia. A flamethrower can malfunction as a result of being hit in combat. If it does, it explodes, causing massive damage to anyone within five meters, including the wearer. Plasma generators are even worse. | |
Flamethrower Backfire / int_36ee2abe | featureApplicability |
1.0 | |
Flamethrower Backfire / int_36ee2abe | featureConfidence |
1.0 | |
Paranoia (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_36ee2abe | |
Flamethrower Backfire / int_370074e9 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_370074e9 | comment |
In Crash Bandicoot 3: Warped, Dingodile is damaged by making him destroy the crystals protecting him, thus clearing a path for you to hit him which causes the fuel tank of his flamethrower to explode. | |
Flamethrower Backfire / int_370074e9 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_370074e9 | featureConfidence |
1.0 | |
Crash Bandicoot 3: Warped / Videogame | hasFeature |
Flamethrower Backfire / int_370074e9 | |
Flamethrower Backfire / int_37242968 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_37242968 | comment |
This is how the modern killer Santa's father died in Silent Night (2012), being engulfed in flames after he and his Homemade Flamethrower were shot. | |
Flamethrower Backfire / int_37242968 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_37242968 | featureConfidence |
1.0 | |
Silent Night (2012) | hasFeature |
Flamethrower Backfire / int_37242968 | |
Flamethrower Backfire / int_3916791b | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_3916791b | comment |
In the pilot for the Civil War-era steampunk cartoon The Amazing Screw-On Head, the Quirky Miniboss Squad defeats an otherwise invincible flamethrower-wielding Union supersoldier by shooting the massive tank on his back, causing him to smash through the wall and fly off like a rocket. | |
Flamethrower Backfire / int_3916791b | featureApplicability |
1.0 | |
Flamethrower Backfire / int_3916791b | featureConfidence |
1.0 | |
The Amazing Screw On Head | hasFeature |
Flamethrower Backfire / int_3916791b | |
Flamethrower Backfire / int_396bf512 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_396bf512 | comment |
Oddly inverted in Alien Hominid. Troops with flamethrowers actually have huge healthpools and no sweetspot you can shoot to kill them faster, and while they do explode when they finally die odds are they were going to explode anyway. | |
Flamethrower Backfire / int_396bf512 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_396bf512 | featureConfidence |
1.0 | |
Alien Hominid (Video Game) | hasFeature |
Flamethrower Backfire / int_396bf512 | |
Flamethrower Backfire / int_41963414 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_41963414 | comment |
The War Against the Chtorr: Duke tries to use a flamethrower while in a "cotton candy storm"; the bits of organic detritus that make up the storm turn out to be highly flammable, and Duke ends up horribly burned. | |
Flamethrower Backfire / int_41963414 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_41963414 | featureConfidence |
1.0 | |
The War Against the Chtorr | hasFeature |
Flamethrower Backfire / int_41963414 | |
Flamethrower Backfire / int_454d0351 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_454d0351 | comment |
Heavy Gear Equipment Catalog: Terranovan Equipment. If the fuel tank of a flamer (flamethrower) is hit it will have (undescribed) catastrophic results. | |
Flamethrower Backfire / int_454d0351 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_454d0351 | featureConfidence |
1.0 | |
Heavy Gear (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_454d0351 | |
Flamethrower Backfire / int_468bebb0 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_468bebb0 | comment |
Discworld swamp dragons often suffer something called "blowback" which, like many dragon diseases, leads to bits of dragon being scattered over a very wide area. | |
Flamethrower Backfire / int_468bebb0 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_468bebb0 | featureConfidence |
1.0 | |
Discworld | hasFeature |
Flamethrower Backfire / int_468bebb0 | |
Flamethrower Backfire / int_4bc2a434 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_4bc2a434 | comment |
In Red (2010), an agent shoots a RPG at John Malkovich, and he shoots the RPG, which explodes mid-air and kills the agent. | |
Flamethrower Backfire / int_4bc2a434 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_4bc2a434 | featureConfidence |
1.0 | |
Red (2010) | hasFeature |
Flamethrower Backfire / int_4bc2a434 | |
Flamethrower Backfire / int_4d2d6ce4 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_4d2d6ce4 | comment |
Flamethrowers in both the first Command & Conquer Tiberium & Red Alert games would explode when shot, which contributed to their uselessness. Since infantry bunch up when attacking, if a single Flamethrower dies, he's probably taking the whole group with him. Grenadier units in those games also had the same problem in that they cause an explosion upon death. It wasn't as bad as the Flamethrowers, but a group of injured Grenadiers could all die if a single one did. Interestingly, the Disc Throwers in the vanilla Command & Conquer: Tiberian Sun game didn't have this problem, but Westwood added it back in for the Firestorm expansion pack, meaning GDI players once again had to be careful how they used these units. Command & Conquer: Renegade is the unusual FPS-spinoff of the RTS game, and features both Nod flame-troopers and Nod chem-troopers. Shooting them in the body will put them down just like any other infantryman. Get a critical hit on either their helmets or their fuel tanks or tiberium gas pods, and watch the hot flaming bits go flying away from the explosion next to the poor bastard's head. If other infantry were close enough (barely past touch distance, the models almost had to clip into each other) you could sometimes splash enemy troopers with the cloud of flames/poison. |
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Flamethrower Backfire / int_4d2d6ce4 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_4d2d6ce4 | featureConfidence |
1.0 | |
Command & Conquer: Tiberian Dawn (Video Game) | hasFeature |
Flamethrower Backfire / int_4d2d6ce4 | |
Flamethrower Backfire / int_4da4f20 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_4da4f20 | comment |
Dream Park: In the South Seas Treasure Game, Alex Griffin is using a flamethrower against some enemy mooks when another mook's rifle bullet hits the fuel tanks on his back. He gets it off just before it explodes into flames (fake, of course - it is a Live Action Role Playing Game, after all), but is nearly "killed" by the residual flames. Fortunately, one of the group's Clerics is able to heal him. | |
Flamethrower Backfire / int_4da4f20 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_4da4f20 | featureConfidence |
1.0 | |
Dream Park | hasFeature |
Flamethrower Backfire / int_4da4f20 | |
Flamethrower Backfire / int_57ad0c07 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_57ad0c07 | comment |
Multiple Resident Evil games allow you to shoot the weapon out of an enemy's hand. Usually they'll just pull out another one from Hammerspace, but if they were holding a pipe bomb or a Molotov cocktail... | |
Flamethrower Backfire / int_57ad0c07 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_57ad0c07 | featureConfidence |
1.0 | |
Resident Evil (Franchise) | hasFeature |
Flamethrower Backfire / int_57ad0c07 | |
Flamethrower Backfire / int_5c07d6ab | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_5c07d6ab | comment |
In Saints Row: The Third, Flamethrower-armed Brutes can be killed the normal way, but since they wear a welding visor, they're mostly immune to headshots, making it much harder. On the other hand, if you can put enough bullets into the backpack of the flamethrower, it'll jet them into the air and explode. | |
Flamethrower Backfire / int_5c07d6ab | featureApplicability |
1.0 | |
Flamethrower Backfire / int_5c07d6ab | featureConfidence |
1.0 | |
Saints Row: The Third (Video Game) | hasFeature |
Flamethrower Backfire / int_5c07d6ab | |
Flamethrower Backfire / int_5e6ba3df | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_5e6ba3df | comment |
Marvel Super Heroes, Polyhedron magazine #27 adventure "She Rampage". If the backpack containing a flamethrower's fuel is damaged, it may create an Amazing strength explosion that affects everyone in the same area. | |
Flamethrower Backfire / int_5e6ba3df | featureApplicability |
1.0 | |
Flamethrower Backfire / int_5e6ba3df | featureConfidence |
1.0 | |
Marvel Super Heroes (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_5e6ba3df | |
Flamethrower Backfire / int_616d06a5 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_616d06a5 | comment |
In Army of Two: The 40th Day, flamethrower-wielding enemies function as minibosses, and can only be killed by shooting their fuel tanks. A variation uses a grenade launcher instead, requiring you to shoot the 3 grenade pouches hanging from their belts. | |
Flamethrower Backfire / int_616d06a5 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_616d06a5 | featureConfidence |
1.0 | |
Army of Two (Video Game) | hasFeature |
Flamethrower Backfire / int_616d06a5 | |
Flamethrower Backfire / int_6196490 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_6196490 | comment |
Ghost in the Shell The Roleplaying Game (d20). If a flamethrower's backpack is reduced to zero Hit Points it ruptures and explodes, causing fire damage to the wearer and splash damage to everyone within five feet. | |
Flamethrower Backfire / int_6196490 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_6196490 | featureConfidence |
1.0 | |
Ghost in the Shell (Franchise) | hasFeature |
Flamethrower Backfire / int_6196490 | |
Flamethrower Backfire / int_61a2cfe8 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_61a2cfe8 | comment |
Hunt Down: Psychonaught's second phase is her running around screaming and burning after her flamethrower ruptures. Don't get in her way. | |
Flamethrower Backfire / int_61a2cfe8 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_61a2cfe8 | featureConfidence |
1.0 | |
Huntdown (Video Game) | hasFeature |
Flamethrower Backfire / int_61a2cfe8 | |
Flamethrower Backfire / int_62972a00 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_62972a00 | comment |
In The Punisher: Welcome Back, Frank, The Punisher is well aware of the flamethrower's limitations: "Flamethrower's no good for a prolonged firefight. Sooner or later one of the tanks is going to take a bullet. Too bad for them that's what I'm counting on." | |
Flamethrower Backfire / int_62972a00 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_62972a00 | featureConfidence |
1.0 | |
The Punisher: Welcome Back, Frank (Comic Book) | hasFeature |
Flamethrower Backfire / int_62972a00 | |
Flamethrower Backfire / int_65d07453 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_65d07453 | comment |
In Captain America: The First Avenger, this is how Agent Carter takes down the flamethrower-packing Hydra soldier that Cap is having trouble with. She guns down the fuel tank strapped to his back until it explodes and sets him on fire. | |
Flamethrower Backfire / int_65d07453 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_65d07453 | featureConfidence |
1.0 | |
Captain America: The First Avenger | hasFeature |
Flamethrower Backfire / int_65d07453 | |
Flamethrower Backfire / int_67cdde7d | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_67cdde7d | comment |
The Dragon magazine #116 article "Aim and Burn" has several types of flamethrowers, each with their fuel supply in backpack tanks. On any penetrating hit from behind the tanks could explode, which would not only kill the user but cover a large area with burning fuel. | |
Flamethrower Backfire / int_67cdde7d | featureApplicability |
1.0 | |
Flamethrower Backfire / int_67cdde7d | featureConfidence |
1.0 | |
Dragon (Magazine) | hasFeature |
Flamethrower Backfire / int_67cdde7d | |
Flamethrower Backfire / int_6ac55ec7 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_6ac55ec7 | comment |
Dungeons & Dragons Dragon magazine #67 article "Modern Monsters". A hit by a firearm on a flamethrower's fuel canister will cause an explosion doing 8d8 Hit Points of damage (with a saving throw for half damage) to all within 10 yards. The Necklace of Fireballs is the magic equivalent of a bandolier of grenades. If both the wearer and necklace fail their saves against a magic fire attack, all remaining fireballs activate immediately. |
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Flamethrower Backfire / int_6ac55ec7 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_6ac55ec7 | |
Flamethrower Backfire / int_6cd3b44f | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_6cd3b44f | comment |
Black Lagoon: Revy takes out Claude "Torch" Weaver in the Greenback Jane arc by shooting his fuel pack, causing him to fly like a rocket before exploding. | |
Flamethrower Backfire / int_6cd3b44f | featureApplicability |
1.0 | |
Flamethrower Backfire / int_6cd3b44f | featureConfidence |
1.0 | |
Black Lagoon (Manga) | hasFeature |
Flamethrower Backfire / int_6cd3b44f | |
Flamethrower Backfire / int_6dd8677c | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_6dd8677c | comment |
Grenadier units in those games also had the same problem in that they cause an explosion upon death. It wasn't as bad as the Flamethrowers, but a group of injured Grenadiers could all die if a single one did. Interestingly, the Disc Throwers in the vanilla Command & Conquer: Tiberian Sun game didn't have this problem, but Westwood added it back in for the Firestorm expansion pack, meaning GDI players once again had to be careful how they used these units. | |
Flamethrower Backfire / int_6dd8677c | featureApplicability |
1.0 | |
Flamethrower Backfire / int_6dd8677c | featureConfidence |
1.0 | |
Command & Conquer: Tiberian Sun (Video Game) | hasFeature |
Flamethrower Backfire / int_6dd8677c | |
Flamethrower Backfire / int_73b74949 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_73b74949 | comment |
Borderlands uses this trope in spirit; the elite Crimson Lance units all have ammo packs on their back and come in electric, acid, and fire varieties. You can shoot it until it explodes (although it'll take quite a bit of damage before blowing up). | |
Flamethrower Backfire / int_73b74949 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_73b74949 | featureConfidence |
1.0 | |
Borderlands (Video Game) | hasFeature |
Flamethrower Backfire / int_73b74949 | |
Flamethrower Backfire / int_74c659e6 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_74c659e6 | comment |
Yes, you can fill your flamethrower with Radium-infused fuel in Rocket Age. Yes, you will leave an even worse corpse than usual, why do you ask? | |
Flamethrower Backfire / int_74c659e6 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_74c659e6 | featureConfidence |
1.0 | |
Rocket Age (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_74c659e6 | |
Flamethrower Backfire / int_7668653a | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_7668653a | comment |
In Mass Effect 2, flamethrower-wielding enemies will explode if hit with the correct power (Overload or Incinerate) or their fuel-tanks are shot. This can be used tactically by a player to inflict damage on other enemies. Similarly, in Mass Effect 3, the Geth Pyro has a fuel-tank on its back that will begin to emit flames before exploding if it's shot once the Pyro's shields have been taken down. Thankfully, the M-451 Firestorm (the one flamethrower you can use for yourself as a Heavy Weapon) is self-contained and doesn't have this weakness. | |
Flamethrower Backfire / int_7668653a | featureApplicability |
1.0 | |
Flamethrower Backfire / int_7668653a | featureConfidence |
1.0 | |
Mass Effect 2 (Video Game) | hasFeature |
Flamethrower Backfire / int_7668653a | |
Flamethrower Backfire / int_76fa3504 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_76fa3504 | comment |
Conspiracy X. If a flamethrower's tank is hit by an attack that does lethal damage, it may be punctured and explode, covering everything within five meters (including the wearer) in flames. | |
Flamethrower Backfire / int_76fa3504 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_76fa3504 | featureConfidence |
1.0 | |
Conspiracy X (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_76fa3504 | |
Flamethrower Backfire / int_7de8951a | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_7de8951a | comment |
Classic Traveller The Dragon magazine #116 article "Aim and Burn" has several types of flamethrowers, each with their fuel supply in backpack tanks. On any penetrating hit from behind the tanks could explode, which would not only kill the user but cover a large area with burning fuel. The Journal of the Travellers' Aid Society #3 article "Advanced Powered Battle Armor". The armor has a built-in flamer (flamethrower) with a fuel tank on the back of the suit. If the tank is hit there's an 8% chance the tank will explode, disabling the suit and killing the wearer. |
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Flamethrower Backfire / int_7de8951a | featureApplicability |
1.0 | |
Flamethrower Backfire / int_7de8951a | featureConfidence |
1.0 | |
Traveller (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_7de8951a | |
Flamethrower Backfire / int_7f9dbbcd | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_7f9dbbcd | comment |
Far Cry 3 and Far Cry 4 allow for both variations. Early in the game you get troops that throw molotovs at you constantly once they discover you, and killing them causes them to light themselves on fire and then either run about in a frenzy (if you're still in stealth) or try to come after you and light you up as well (if they know you're there). Flamethrower Heavies later in the game are safe from this issue - and for that matter most gunfire below a headshot with a .50 BMG sniper rifle - but they can still be blown up with less effort by targeting their fuel tank. | |
Flamethrower Backfire / int_7f9dbbcd | featureApplicability |
1.0 | |
Flamethrower Backfire / int_7f9dbbcd | featureConfidence |
1.0 | |
Far Cry 3 (Video Game) | hasFeature |
Flamethrower Backfire / int_7f9dbbcd | |
Flamethrower Backfire / int_80a922a6 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_80a922a6 | comment |
The opening scene of Lethal Weapon 4 has Riggs do this to a flamethrower-toting bad guy, shooting a vent on the guy's equipment which sends him to an explosive death. | |
Flamethrower Backfire / int_80a922a6 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_80a922a6 | featureConfidence |
1.0 | |
Lethal Weapon 4 | hasFeature |
Flamethrower Backfire / int_80a922a6 | |
Flamethrower Backfire / int_81706932 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_81706932 | comment |
In The Running Man, one of the Stalkers, appropriately named Fireball, dual wields flame throwers. It ends badly for him. | |
Flamethrower Backfire / int_81706932 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_81706932 | featureConfidence |
1.0 | |
The Running Man | hasFeature |
Flamethrower Backfire / int_81706932 | |
Flamethrower Backfire / int_974ad78f | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_974ad78f | comment |
GURPS Technomancer. If a flamethrower's backpack fuel tank is penetrated, it has a 1/6 chance (1/3 if it was a fire attack) to explode. The damage done depends on how mVideany shots are left in the tank. | |
Flamethrower Backfire / int_974ad78f | featureApplicability |
1.0 | |
Flamethrower Backfire / int_974ad78f | featureConfidence |
1.0 | |
GURPS Technomancer (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_974ad78f | |
Flamethrower Backfire / int_a5e6a399 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_a5e6a399 | comment |
Command & Conquer: Renegade is the unusual FPS-spinoff of the RTS game, and features both Nod flame-troopers and Nod chem-troopers. Shooting them in the body will put them down just like any other infantryman. Get a critical hit on either their helmets or their fuel tanks or tiberium gas pods, and watch the hot flaming bits go flying away from the explosion next to the poor bastard's head. If other infantry were close enough (barely past touch distance, the models almost had to clip into each other) you could sometimes splash enemy troopers with the cloud of flames/poison. | |
Flamethrower Backfire / int_a5e6a399 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_a5e6a399 | featureConfidence |
1.0 | |
Command & Conquer: Renegade (Video Game) | hasFeature |
Flamethrower Backfire / int_a5e6a399 | |
Flamethrower Backfire / int_a6d883e1 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_a6d883e1 | comment |
Primal Carnage: While his flamethrower isn't a danger to the Pyromaniac himself, if he's killed by being dropped to his death by the Pteranodon, he will explode on impact, which has the potential to kill any of his teammates below (and grants the Pteranodon player an achievement). | |
Flamethrower Backfire / int_a6d883e1 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_a6d883e1 | featureConfidence |
1.0 | |
Primal Carnage (Video Game) | hasFeature |
Flamethrower Backfire / int_a6d883e1 | |
Flamethrower Backfire / int_b0675efc | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_b0675efc | comment |
In Gone with the Blastwave, Crosshair at one point suggests destroying a group of Yellows by having Pyro run into the middle of them and then shooting his fuel tank. Pyro replies that the blast radius wouldn't be big enough. | |
Flamethrower Backfire / int_b0675efc | featureApplicability |
1.0 | |
Flamethrower Backfire / int_b0675efc | featureConfidence |
1.0 | |
Gone with the Blastwave (Webcomic) | hasFeature |
Flamethrower Backfire / int_b0675efc | |
Flamethrower Backfire / int_b5f08143 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_b5f08143 | comment |
Done in the D-Day scene of Saving Private Ryan, wherein an American soldier bursts into flames after having the tank on his back shot by a Nazi machine gun, engulfing him and some soldiers around him who frantically go for the ocean. All with no sound. | |
Flamethrower Backfire / int_b5f08143 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_b5f08143 | featureConfidence |
1.0 | |
Saving Private Ryan | hasFeature |
Flamethrower Backfire / int_b5f08143 | |
Flamethrower Backfire / int_ba366aa8 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_ba366aa8 | comment |
The first Syphon Filter game had the boss battle against Anton Girdeux. The man was wearing body armor that made him Immune to Bullets and Gabe can't use his explosive weapons without triggering the nearby bomb. However, Girdeux was also using a flamethrower and had a huge tank of fuel strapped to his back. Multiple well-aimed shots to his fuel tank later, and Girdeux was toast. | |
Flamethrower Backfire / int_ba366aa8 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_ba366aa8 | featureConfidence |
1.0 | |
Syphon Filter (Video Game) | hasFeature |
Flamethrower Backfire / int_ba366aa8 | |
Flamethrower Backfire / int_bcadd7cb | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_bcadd7cb | comment |
Warhammer 40,000: Ork weapons are designed with no safety features in mind, so shooting the Ammunition Backpack is usually a good tactic. Crossing this trope with Every Car Is a Pinto, the Hellhound Flame Tank can suffer a catastrophic explosion even to a mild hit as a result of its flamer tanks going up. |
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Flamethrower Backfire / int_bcadd7cb | featureApplicability |
1.0 | |
Flamethrower Backfire / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_bcadd7cb | |
Flamethrower Backfire / int_bcb32dc6 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_bcb32dc6 | comment |
Shadowrun supplement Cannon Companion. Flamethrower fuel is carried in an Ammunition Backpack. If the fuel tank is broken by an attack it will explode in a ball of fire, probably killing the user and endangering everyone nearby. | |
Flamethrower Backfire / int_bcb32dc6 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_bcb32dc6 | featureConfidence |
1.0 | |
Shadowrun (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_bcb32dc6 | |
Flamethrower Backfire / int_be3cb67d | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_be3cb67d | comment |
In The Punisher, this is how you defeat the Russian (he throws Exploding Barrels at you). | |
Flamethrower Backfire / int_be3cb67d | featureApplicability |
1.0 | |
Flamethrower Backfire / int_be3cb67d | featureConfidence |
1.0 | |
The Punisher (THQ) (Video Game) | hasFeature |
Flamethrower Backfire / int_be3cb67d | |
Flamethrower Backfire / int_bff01809 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_bff01809 | comment |
In Warhammer, a skaven warpfire thrower has a good chance to explode violently on any malfunction. | |
Flamethrower Backfire / int_bff01809 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_bff01809 | featureConfidence |
1.0 | |
Warhammer (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_bff01809 | |
Flamethrower Backfire / int_bff78dfe | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_bff78dfe | comment |
In Batman v Superman: Dawn of Justice, this happens to Anatoli Knyazev when he holds Martha Kent hostage, ready to burn her alive on Lex's orders. Batman shoots the tank of the flamethrower, causing it to explode, taking out Knyazev and his Mooks in a giant explosion. | |
Flamethrower Backfire / int_bff78dfe | featureApplicability |
1.0 | |
Flamethrower Backfire / int_bff78dfe | featureConfidence |
1.0 | |
Batman v Superman: Dawn of Justice | hasFeature |
Flamethrower Backfire / int_bff78dfe | |
Flamethrower Backfire / int_c675b3d7 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_c675b3d7 | comment |
In the Star Trek novel Strangers From The Sky, the terrorist Racher comes to a fiery end due to this after his laser-powered napalm-fed flamethrower jams in the arctic weather conditions it's being used in, causing the fuel to saturate his clothing and ignite when he charges with it. | |
Flamethrower Backfire / int_c675b3d7 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_c675b3d7 | featureConfidence |
1.0 | |
Star Trek Expanded Universe (Franchise) | hasFeature |
Flamethrower Backfire / int_c675b3d7 | |
Flamethrower Backfire / int_cbe3e313 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_cbe3e313 | comment |
In True Lies, Harry improvises a flamethrower out of a fuel truck, but his nemesis shoots the fuel truck... with a rocket-propelled grenade. | |
Flamethrower Backfire / int_cbe3e313 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_cbe3e313 | featureConfidence |
1.0 | |
True Lies | hasFeature |
Flamethrower Backfire / int_cbe3e313 | |
Flamethrower Backfire / int_cc503e93 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_cc503e93 | comment |
In BattleTech, incendiary ammo like Inferno short range missiles are extremely lethal as they can cause Humongous Mecha pilots to faint in their cockpit from Over Heating or cause ammunition to cook off from sheer heat, but Inferno ammo is also highly explosive. Few mech pilots willingly load their SRM racks with inferno rockets, because the slightest breath of heat can cause them to release their napalm on the user. However, man-portable Inferno launchers aren't subject to the same heat loads as a mech, so they are one of the few ways that an infantry squad can directly oppose the 4 story tall Walking Tanks. The traditional 'Mech flamer draws superheated plasma from the 'Mech's fusion engine, and is not subject to this trope (destroying the flamer just ruins the compressor that fires out the plasma). On the other hand, vehicle flamers do require fuel to operate, and vehicle flamer fuel is very touchy. If vehicle flamer fuel is exploded by a hit from enemy fire, the (remains of) vehicle carrying it is guaranteed to be seen from orbit when it detonates. |
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Flamethrower Backfire / int_cc503e93 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_cc503e93 | featureConfidence |
1.0 | |
BattleTech (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_cc503e93 | |
Flamethrower Backfire / int_cdeed79a | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_cdeed79a | comment |
Car Wars. A vehicle-mounted flamethrower could burst into flames and explode if hit by weapons fire. | |
Flamethrower Backfire / int_cdeed79a | featureApplicability |
1.0 | |
Flamethrower Backfire / int_cdeed79a | featureConfidence |
1.0 | |
Car Wars (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_cdeed79a | |
Flamethrower Backfire / int_ce0b992 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_ce0b992 | comment |
In The Car: Road to Revenge, Rainer shoots the flamethrower Ash has built into her arm; causing her to go up in flames. | |
Flamethrower Backfire / int_ce0b992 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_ce0b992 | featureConfidence |
1.0 | |
The Car: Road to Revenge | hasFeature |
Flamethrower Backfire / int_ce0b992 | |
Flamethrower Backfire / int_d581d078 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_d581d078 | comment |
Windtalkers does this to the squad member carrying the flamethrower. | |
Flamethrower Backfire / int_d581d078 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_d581d078 | featureConfidence |
1.0 | |
Windtalkers | hasFeature |
Flamethrower Backfire / int_d581d078 | |
Flamethrower Backfire / int_d5e9cf36 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_d5e9cf36 | comment |
XCOM 2's War of the Chosen expansion introduces ADVENT Purifiers, flamethrower infantry used by the alien regime to combat the Lost. The upside is that, since enemy squads tend to patrol in little clumps, if you manage to catch them off-guard and can deal enough damage to kill the Purifier in one hit, you can wipe out a whole group in a pretty fireball. The downside is that you obviously won't want to engage these guys in close combat, and if an enemy transport drops a Purifier down right next to your squad, which you put on Overwatch to automatically fire at the first threat they see... | |
Flamethrower Backfire / int_d5e9cf36 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_d5e9cf36 | featureConfidence |
1.0 | |
XCOM 2 (Video Game) | hasFeature |
Flamethrower Backfire / int_d5e9cf36 | |
Flamethrower Backfire / int_d8555a95 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_d8555a95 | comment |
Subverted in The Evil Within 2. Shooting the fuel tanks on a Harbinger's flamethrower will deprive him of the ability to attack you from a distance, but you're basically trading one flavor of deadly for another, as it will also piss him off enough to constantly charge after you in the hopes of impaling you on the thrower's swordlike nozzle. | |
Flamethrower Backfire / int_d8555a95 | featureApplicability |
-0.3 | |
Flamethrower Backfire / int_d8555a95 | featureConfidence |
1.0 | |
The Evil Within 2 (Video Game) | hasFeature |
Flamethrower Backfire / int_d8555a95 | |
Flamethrower Backfire / int_dbd793bc | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_dbd793bc | comment |
d20 Modern: "A flamethrower’s backpack has hardness 5 and 5 hit points. ... A backpack reduced to 0 hit points ruptures and explodes, dealing 6d6 points of fire damage to the wearer (no save allowed)..." | |
Flamethrower Backfire / int_dbd793bc | featureApplicability |
1.0 | |
Flamethrower Backfire / int_dbd793bc | featureConfidence |
1.0 | |
d20 Modern (Tabletop Game) | hasFeature |
Flamethrower Backfire / int_dbd793bc | |
Flamethrower Backfire / int_dc8a7178 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_dc8a7178 | comment |
Vermintide II: Warpfire Throwers have a prominent back-mounted warpstone Power Crystal that explodes when struck, killing the unit instantly and leaving a flaming surface behind. For obvious reasons, it's best done with a ranged weapon. | |
Flamethrower Backfire / int_dc8a7178 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_dc8a7178 | featureConfidence |
1.0 | |
Vermintide II (Video Game) | hasFeature |
Flamethrower Backfire / int_dc8a7178 | |
Flamethrower Backfire / int_e1a87807 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_e1a87807 | comment |
The Saboteur: One of the easier ways to get rid of high-damaging, flamethrowing Mooks is simply by doing this tactic. Granted it's much easier to rid of them while they don't suspect anything, and when you're going for stealth, don't expect a cool trenchcoat to wear afterwards. | |
Flamethrower Backfire / int_e1a87807 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_e1a87807 | featureConfidence |
1.0 | |
The Saboteur (Video Game) | hasFeature |
Flamethrower Backfire / int_e1a87807 | |
Flamethrower Backfire / int_e49db1b1 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_e49db1b1 | comment |
Ultramarines features this with a handheld Flamer that takes a few hits and then goes off like a tremendous grenade, causing one of the titular Ultramarines to dive on it to save the rest of the squad. | |
Flamethrower Backfire / int_e49db1b1 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_e49db1b1 | featureConfidence |
1.0 | |
Ultramarines | hasFeature |
Flamethrower Backfire / int_e49db1b1 | |
Flamethrower Backfire / int_e694aadb | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_e694aadb | comment |
Ciaphas Cain: In For the Emperor, a sniper accompanying the main character shoots the pack of a (already dead) genestealer cultist's flamethrower to create a barrier to cover their escape (although this is justified, since the sniper was armed with a LongLas, which would easily have been able to boil the fuel and make the tank explode). | |
Flamethrower Backfire / int_e694aadb | featureApplicability |
1.0 | |
Flamethrower Backfire / int_e694aadb | featureConfidence |
1.0 | |
Ciaphas Cain | hasFeature |
Flamethrower Backfire / int_e694aadb | |
Flamethrower Backfire / int_e993dfda | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_e993dfda | comment |
One of the bosses in Chase the Express is a flamethrower-wielding terrorist lieutenant, and after you defeat him, the following cutscene have his pack exploding incinerating him alive (regardless where your last shot lands). | |
Flamethrower Backfire / int_e993dfda | featureApplicability |
1.0 | |
Flamethrower Backfire / int_e993dfda | featureConfidence |
1.0 | |
Chase the Express (Video Game) | hasFeature |
Flamethrower Backfire / int_e993dfda | |
Flamethrower Backfire / int_e9cb2780 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_e9cb2780 | comment |
Gears of War: Flamethrower Locust mooks go up in flames after a few shots to their fuel tank, which they apparently wear just for fun, because you can use the flamethrower just fine without it, even if you are playing as that exact same Locust mook. | |
Flamethrower Backfire / int_e9cb2780 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_e9cb2780 | featureConfidence |
1.0 | |
Gears of War (Video Game) | hasFeature |
Flamethrower Backfire / int_e9cb2780 | |
Flamethrower Backfire / int_edb91981 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_edb91981 | comment |
Call of Duty: World at War: Nazis with flamethrowers explode when their tank is shot. In the Pacific, as shown in the page image, flamethrower Marines will explode in scripted events but the player is immune to this weakness. | |
Flamethrower Backfire / int_edb91981 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_edb91981 | featureConfidence |
1.0 | |
Call of Duty: World at War (Video Game) | hasFeature |
Flamethrower Backfire / int_edb91981 | |
Flamethrower Backfire / int_f186f924 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_f186f924 | comment |
Horizon Zero Dawn: The Bellowback type machines get their names from the huge liquid storage containers they have on their backs, which are used to power their short range elemental attacks (a flamethrower for Fire Bellowbacks and a freeze-thrower for Frost Bellowbacks). They also have a smaller but still promenant throat sack that they use for their long-range attacks. Both can be targeted and will cause massive elemental explosions upon being destroyed- Bellowbacks are resistant to the element of their type, but it will still inflict massive damage on them and quite plausibly kill any other enemies that are nearby and lack their resistance. | |
Flamethrower Backfire / int_f186f924 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_f186f924 | featureConfidence |
1.0 | |
Horizon Zero Dawn (Video Game) | hasFeature |
Flamethrower Backfire / int_f186f924 | |
Flamethrower Backfire / int_f6e776bb | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_f6e776bb | comment |
In Kong: Skull Island, one of the soldiers uses a flamethrower against the skull-crawlers during the fight in the graveyard. This works until he gets slammed back into one of the skeletons and his tank ruptures and he goes up in flames. | |
Flamethrower Backfire / int_f6e776bb | featureApplicability |
1.0 | |
Flamethrower Backfire / int_f6e776bb | featureConfidence |
1.0 | |
Kong: Skull Island | hasFeature |
Flamethrower Backfire / int_f6e776bb | |
Flamethrower Backfire / int_faf84cd | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_faf84cd | comment |
In Vampire: The Masquerade - Bloodlines, this is one of the few flaws of the otherwise Game-Breaking flamethrower: if you try using it and Celerity at the same time, this will result in you getting hit by your own flames and dying instantly. | |
Flamethrower Backfire / int_faf84cd | featureApplicability |
1.0 | |
Flamethrower Backfire / int_faf84cd | featureConfidence |
1.0 | |
Vampire: The Masquerade - Bloodlines (Video Game) | hasFeature |
Flamethrower Backfire / int_faf84cd | |
Flamethrower Backfire / int_fb9977a | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_fb9977a | comment |
In the second Deadshot mini-series, Deadshot defeats Firebug by shooting the arsonist through the wings of his costume, which he uses to store the fuel for his flamethrowers. Firebug goes up in a fireball. | |
Flamethrower Backfire / int_fb9977a | featureApplicability |
1.0 | |
Flamethrower Backfire / int_fb9977a | featureConfidence |
1.0 | |
Deadshot | hasFeature |
Flamethrower Backfire / int_fb9977a | |
Flamethrower Backfire / int_fbf4ce43 | type |
Flamethrower Backfire | |
Flamethrower Backfire / int_fbf4ce43 | comment |
In Batman: Under the Red Hood, Red Hood does this to a mobster by shooting the Molotov Cocktail (petrol bomb) he's about to throw. | |
Flamethrower Backfire / int_fbf4ce43 | featureApplicability |
1.0 | |
Flamethrower Backfire / int_fbf4ce43 | featureConfidence |
1.0 | |
Batman: Under the Red Hood | hasFeature |
Flamethrower Backfire / int_fbf4ce43 |
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