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Diablo II (Video Game)

 Diablo II (Video Game)
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TVTItem
 Diablo II (Video Game)
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Diablo II (Video Game)
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DiabloII
 Diablo II (Video Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Diablo II is the first sequel to the massively popular Diablo. It expanded the available characters to five (Barbarian, Amazon, Necromancer, Sorceress, and Paladin) and introduced many new features, including: a skill tree which gave players the ability to tailor their character(s) toward certain power schemes; the ability to add jewels and runes to weapons and armor to increase their abilities; the ability to craft items; new levels of weapon and armor rarity and quality; and many others. The game also greatly expanded the Diablo world. The action takes place in four Acts, set in the forests and fields around an abandoned monastery and temporary rogue encampment, the desert city of Lut Gholein, the jungle realm of Kurast, and in the depths of Hell itself.Diablo II's plot revolves around the efforts of the Dark Wanderer (the corrupted hero of the first game) to reunite with the other Prime Evils and your character's journey to defeat the Prime Evils once and for all. The overall plot is loosely narrated by an elderly man named Marius, who follows the Dark Wanderer on his travels and sees the horrors he unleashes as Diablo increasingly gains control over him.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })An expansion pack, Lord of Destruction, added a fifth act set on the snowy Mount Arreat, two new character classes (the Druid and Assassin), and allowed the game to play at an 800x600 resolution.The next sequel, Diablo III, was released in 2012.
 Diablo II (Video Game)
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DBTropes
 Diablo II (Video Game) / int_1045c71a
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Dying Town
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Dying Town: The Kurast Docks.
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1045c71a
 Diablo II (Video Game) / int_10b6b5f7
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Cherry Tapping
 Diablo II (Video Game) / int_10b6b5f7
comment
Cherry Tapping: Using a wand or a staff or other melee weapons as a Necromancer or Sorceress. The Telekinesis spell, particularly in Diablo I, is the ultimate way to cherry tap your enemies. The Sorceress does have access to a spell that adds substantial fire damage to any ranged or melee weapon, potentially turning any weapon (or even her bare fists) into a harbinger of fiery doom. Likewise, the Necromancer, when equipped with any dagger, can perform a special stab that causes incredible poison damage over time. One player tried to play through the game using nothing but the Sorceress' weakest, most basic spell. The Amazon is said to be able to beat Diablo with a broken short bow on Hell difficulty. The Druid can have his ravens peck the Big Bad to death. It only takes about 30 minutes of realtime for Normal difficulty...
 Diablo II (Video Game) / int_10b6b5f7
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Diablo II (Video Game) / int_10b6b5f7
 Diablo II (Video Game) / int_10dafb12
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Flaming Sword
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Flaming Sword: The Archangel Tyrael used a sword that burned with holy flames, before Baal wrestled it away. The sorceress can enchant weapons with fire. Of course, this ability is almost completely useless in solo play, due to their Squishy Wizard status. But with the right gear and Minmaxing, they can dish out 100k+ damage per hit turning them somewhat into Glass Cannons dealing more damage than just about anything else in the game. Not that a sorceress's weapon actually appears to flame; it just turns bright red. Incidentally, there's actually unused flaming sword animations for the Paladin in the game files. And it does look as cheesy as one would imagine.
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 Diablo II (Video Game) / int_115d318
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And Then John Was a Zombie
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comment
And Then John Was a Zombie: At the end of Diablo, the hero defeats the titular boss and jams its soulstone in his/her own forehead to contain it. This results in the hero becoming the new Big Bad in Diablo II. This was later retconned in Diablo II by saying that said hero was more or less mindraped into doing so. It's uncertain how long Tal Rasha held out containing Baal this way, but considering what happens in Diablo II, it's probably safe to say that anyone who fights demons succumbs to this in some degree.
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Everyone Has a Special Move
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Everyone Has a Special Move: Each character essentially has their own unique special move trees.
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1.0
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This Was His True Form
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This Was His True Form: Oddly enough, there's no sign of this when the player removes Mephisto's soulstone from the body that used to be Sankekur. Possibly due to Diablo's "death" in the first game being planned while Mephisto's death wasn't.
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Diablo II (Video Game) / int_1183175e
 Diablo II (Video Game) / int_1237828f
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Anyone Can Die
 Diablo II (Video Game) / int_1237828f
comment
Anyone Can Die: Tristram is revisited but it has been destroyed and the townspeople slain, and the original heroes of the first game have been corrupted and have to be killed, with the Warrior being possessed by Diablo himself. Even the narrator of Diablo II (Marius) is killed in the end. Supplementary material for Diablo III confirms that at least some of the heroes of the second game have also been killed not outside battle, notably the Sorceress, who mentors the DIII Wizard until being murdered by the Assassin. The rest have been implied to pass away by the time the next game rolls in.
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Muzzle Flashlight
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comment
Muzzle Flashlight: The official guide suggests using fire arrows or spells to scout ahead in dark areas.
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1.0
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Diablo II (Video Game) / int_12f9804c
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GeographicFlexibility
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comment
Geographic Flexibility: In multiplayer, the wilderness areas outside of towns change shape everytime one plays.
 Diablo II (Video Game) / int_13b3655d
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_13b3655d
 Diablo II (Video Game) / int_14e569d5
type
Crate Expectations
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comment
Crate Expectations: Wonderfully averted. There is (usually) one interactive crate in the entire game (in the last level of the Forgotten Tower, in one of the two side rooms before fighting the Countess). One. Everything else is either a barrel, a jar, or some horrible hellish construction involving Nothing but Skulls.
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 Diablo II (Video Game) / int_1501b4a2
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Flamethrower Backfire
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comment
Flamethrower Backfire: Bosses with the Fire Enchanted modifier will explode violently upon death.
 Diablo II (Video Game) / int_1501b4a2
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1.0
 Diablo II (Video Game) / int_1501b4a2
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1501b4a2
 Diablo II (Video Game) / int_1527e9ae
type
Chaos Architecture
 Diablo II (Video Game) / int_1527e9ae
comment
Chaos Architecture: When you enter Tristram, it's very different from the first game. The town is much smaller and the river up north is at a different angle. Also the river was windy, while in D2 they are wider and straight.
 Diablo II (Video Game) / int_1527e9ae
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1527e9ae
 Diablo II (Video Game) / int_1533b84a
type
Rush Boss
 Diablo II (Video Game) / int_1533b84a
comment
Rush Boss: Most of the key bosses are marathon bosses (including all the Act Bosses except possibly Andariel, who's a bit of a half-way house), but the mid-act boss in Act 2, The Summoner, is a classic Rush Boss. He's extremely fragile, going down in two or three hits, but depending on your build he can easily One-Hit Kill you, at least on Normal difficulty. He also has fantastic range (well over your character's sight range), meaning new players often die to him before they even see him.
 Diablo II (Video Game) / int_1533b84a
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Diablo II (Video Game) / int_1533b84a
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type
Randomized Damage Attack
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comment
Randomized Damage Attack: Lightning-based attacks do damage randomly between 1 and some huge number.
 Diablo II (Video Game) / int_15430b2f
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1.0
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Diablo II (Video Game) / int_15430b2f
 Diablo II (Video Game) / int_159850a5
type
Warp Whistle
 Diablo II (Video Game) / int_159850a5
comment
Warp Whistle: There's a "waypoint" in nearly every zone (including towns and enemy lairs), which can instantly teleport the player to any other waypoint in the game. However, as the zones are sorted according to the Sorting Algorithm of Evil, only two waypoints are typically used: one in the town, the other in the most advanced zone so far. In addition, there's the Town Portal scroll, though as the name implied, the scrolls primarily sent you back to town (which you would need to do often in order to sell off your old or excess gear, repair the gear you were using, and resupply on essentials such as potions, ammunition and Scrolls of Identify or Town Portal.
 Diablo II (Video Game) / int_159850a5
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 Diablo II (Video Game) / int_16365fa0
type
You Fool!
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comment
You Fool!: Tyrael uses this when Marius takes Baal's soulstone.
 Diablo II (Video Game) / int_16365fa0
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1.0
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Diablo II (Video Game) / int_16365fa0
 Diablo II (Video Game) / int_1653843c
type
Dummied Out
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comment
Dummied Out: There are several items dummied out — some apparently complete, but with the flag that allows enemies to drop them disabled.
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1.0
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Diablo II (Video Game) / int_1653843c
 Diablo II (Video Game) / int_16972b3c
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Peninsula of Power Leveling
 Diablo II (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: The first area of Act V used to be a great place to level grind thanks to relatively easy monsters who gave exp like candy. It got fixed in a patch later on though. The general peninsulas for Diablo 2 are something along the lines of: Tristram for 1-15 Tomb runs for 15-20 Cow level for 20-25 Baal Runs on varying difficulty modes for 25 on. Getting a Bug Rush to Act 4 in Hell Mode at level 24+ can get you to level 65+ in mere minutes. There's also an Ascended Glitch that lets you equip items to gain stats, which lets you equip even better items. Given the proper (extremely hard to find, due to Rare Item drop rates/combinations, forging, and the other ways of getting gear in the game) you can equip just about any item in the game by using this feature.
 Diablo II (Video Game) / int_16972b3c
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_16972b3c
 Diablo II (Video Game) / int_16a21271
type
Walking Wasteland
 Diablo II (Video Game) / int_16a21271
comment
Walking Wasteland: Baal in the cutscenes appears to do this, spreading a dark, smoky aura, blackening and cracking the ground, and even the skies darken at his approach. Whether the blighting aura is innate or intentional, it is suppressed while he's disguised as Tyrael.
 Diablo II (Video Game) / int_16a21271
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_16a21271
 Diablo II (Video Game) / int_17059108
type
Magic Wand
 Diablo II (Video Game) / int_17059108
comment
Magic Wand: Necromancers and sorceresses can use wands that provide bonuses to their spells. However, they're used as clubs in combat. Weak, easily breakable, expensive to repair clubs: but if you need to use it as a club, you're probably doing it wrong, though they often apply impressive elemental damage to their attackes. One particular unique staff, the "Ribcracker", gives no bonuses to skills but instead has several +damage or +attack speed modifiers. It is surprisingly good for Spam Attack builds such as Zealot Paladins or Werewolf Druids.
 Diablo II (Video Game) / int_17059108
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_17059108
 Diablo II (Video Game) / int_173f39ec
type
Feelies
 Diablo II (Video Game) / int_173f39ec
comment
Feelies: The Diablo II Battle Chest came with a similar set of goodies, including the first game.
 Diablo II (Video Game) / int_173f39ec
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_173f39ec
 Diablo II (Video Game) / int_175543cd
type
Blatant Item Placement
 Diablo II (Video Game) / int_175543cd
comment
Blatant Item Placement: Diablo II, besides having equipment that Randomly Drops, has beneficial shrines and healing wells that can be found even in the Chaos Sanctuary, Diablo's lair.
 Diablo II (Video Game) / int_175543cd
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1.0
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Diablo II (Video Game) / int_175543cd
 Diablo II (Video Game) / int_177acf96
type
Poisonous Captive
 Diablo II (Video Game) / int_177acf96
comment
Poisonous Captive: At the end of Diablo, the titular Big Bad is imprisoned in a crystal which is fused with the hero's body and mind, as Diablo simply cannot be killed. Cue the second game, where the hero is completely overtaken by Diablo who wears his body like a cloak. While this counts as Demonic Possession, it is implied that the process was gradual and did not rely solely on magic, but also at least partially on the personal influence and inherent malice of the demon. The same story also happened in the past with Tal Rasha and Baal.
 Diablo II (Video Game) / int_177acf96
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 Diablo II (Video Game) / int_17aaf656
type
GlobalCurrencyException
 Diablo II (Video Game) / int_17aaf656
comment
Global Currency Exception: The value of gold coins quickly reached the Money for Nothing stage, so instead, players began using a very valuable ring, the Stone of Jordan (or SoJ) as a standard currency for player-to-player interactions; it could easily be farmed through gaming the ingame casino, at least until Blizzard caught on and whacked it with a nerfbat, but it was a useful and compact item for player trading.
 Diablo II (Video Game) / int_17aaf656
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 Diablo II (Video Game) / int_17ce80aa
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All There in the Manual
 Diablo II (Video Game) / int_17ce80aa
comment
And it's explained in some of the supplementary works that most of the angels actively despise humanity because they are partly descended from demons, and would be perfectly happy to see humanity wiped out.
 Diablo II (Video Game) / int_17ce80aa
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 Diablo II (Video Game) / int_17d5e071
type
Weapon of X-Slaying
 Diablo II (Video Game) / int_17d5e071
comment
Weapon of X-Slaying: Some weapons have specific anti-undead or anti-demon enchantments.
 Diablo II (Video Game) / int_17d5e071
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 Diablo II (Video Game) / int_184793e2
type
Hospitality for Heroes
 Diablo II (Video Game) / int_184793e2
comment
Hospitality for Heroes: The reward for one of the quests in Act II is that shopkeepers give you a discount.
 Diablo II (Video Game) / int_184793e2
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1.0
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 Diablo II (Video Game) / int_18e7aa01
type
Practical Currency
 Diablo II (Video Game) / int_18e7aa01
comment
Practical Currency: The Diablo II community used certain well-known "rare" items (well, they drop rarely, but given the size of the playerbase there are still tens of thousands of them) such as the traditional Stone of Jordan ring as currencies. Though each trade was effectively a barter, valuable items would have an agreed-upon market value in, say, Stones of Jordan or High Runes (Ist Rune and higher).
 Diablo II (Video Game) / int_18e7aa01
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Diablo II (Video Game) / int_18e7aa01
 Diablo II (Video Game) / int_192ba729
type
Older Is Better
 Diablo II (Video Game) / int_192ba729
comment
Older Is Better: All of the items with more obscure ancient names are for some reason better.
 Diablo II (Video Game) / int_192ba729
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1.0
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 Diablo II (Video Game) / int_19769f50
type
Defeat Means Friendship
 Diablo II (Video Game) / int_19769f50
comment
Paladins have an attack that temporarily makes an enemy switch sides. If Defeat Means Friendship, a good punch to the face means a brief alliance?
 Diablo II (Video Game) / int_19769f50
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1.0
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Diablo II (Video Game) / int_19769f50
 Diablo II (Video Game) / int_19df659c
type
Gone Horribly Wrong
 Diablo II (Video Game) / int_19df659c
comment
Gone Horribly Wrong: In Act II, Jerhyn's plan to protect the Harem Guilds in his palace backfires horribly, since said palace hides a portal to a Pocket Dimension overrun by demons. The result: The harem girls are all killed along with most of Lut Gholein's town guards. Ouch.
 Diablo II (Video Game) / int_19df659c
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 Diablo II (Video Game) / int_19e22123
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Ancient Tomb
 Diablo II (Video Game) / int_19e22123
comment
Ancient Tomb: In Act II, the desert around Lut Gholein has the Stony Tomb and the Halls of the Dead. In the last section of the act, you reach the Canyon of the Magi, which is lined with tombs.
 Diablo II (Video Game) / int_19e22123
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 Diablo II (Video Game) / int_1a1ea492
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Lord British Postulate
 Diablo II (Video Game) / int_1a1ea492
comment
Lord British Postulate: Median XL is a mod that features invulnerable trap-like monsters that kill you instantly when you get near, but don't move. This being Diablo, you can imagine how well that went. Not only that, but players figured out ways to kill monsters that are immune to all elements, monsters that cannot even be targeted (tip: damage reflection) and even monsters that cannot be targeted and are immune to all damage and do not have any attack that would trigger damage reflection. There are even four different ways to do so: resurrect monsters with "burn" damage which bypasses resistances and attacks hit points directly; find the item that summons instakill reanimates on your side when you kill enemies; find the item that summons a certain boss whose death animation is coded to autokill nearby monsters on your side and let it "expire"; or use a bugged passive in combination with Open Wounds to cause the monster to take physical damage despite being immune to it.
 Diablo II (Video Game) / int_1a1ea492
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1.0
 Diablo II (Video Game) / int_1a1ea492
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1a1ea492
 Diablo II (Video Game) / int_1bf4581
type
Being Tortured Makes You Evil
 Diablo II (Video Game) / int_1bf4581
comment
Being Tortured Makes You Evil: In the lore, the angel Izual was captured by the forces of evil and tortured until he became evil. After you kill him he reveals that he was Evil All Along, and was the one who kicked off the 'Soul Stone' thing with the direct intention of helping The Three.
 Diablo II (Video Game) / int_1bf4581
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1.0
 Diablo II (Video Game) / int_1bf4581
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_1bf4581
 Diablo II (Video Game) / int_1c2c6e08
type
Ignoring by Singing
 Diablo II (Video Game) / int_1c2c6e08
comment
Ignoring by Singing: At the end of the disclaimer for hardcore mode, where death is permanent:
 Diablo II (Video Game) / int_1c2c6e08
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1.0
 Diablo II (Video Game) / int_1c2c6e08
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1c2c6e08
 Diablo II (Video Game) / int_1c512c6c
type
The Swarm
 Diablo II (Video Game) / int_1c512c6c
comment
The Swarm: Swarms of insects as a certain enemy type. You can stab them to death with swords and they drop suits of armor.
 Diablo II (Video Game) / int_1c512c6c
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1.0
 Diablo II (Video Game) / int_1c512c6c
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1c512c6c
 Diablo II (Video Game) / int_1c6a1746
type
Deceased and Diseased
 Diablo II (Video Game) / int_1c6a1746
comment
Deceased and Diseased: There are mummified undead enemies which release a cloud of toxic corpse gas when defeated.
 Diablo II (Video Game) / int_1c6a1746
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1.0
 Diablo II (Video Game) / int_1c6a1746
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_1c6a1746
 Diablo II (Video Game) / int_1ce9e3fb
type
Cowardly Mooks
 Diablo II (Video Game) / int_1ce9e3fb
comment
Cowardly Mooks: The Fallen will temporarily retreat if any nearby monster is killed. The Zakarum zealots, after you've completed the Blackened Temple quest, will flee when they see you, only attacking you when you corner them.
 Diablo II (Video Game) / int_1ce9e3fb
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1.0
 Diablo II (Video Game) / int_1ce9e3fb
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1ce9e3fb
 Diablo II (Video Game) / int_1dab5333
type
Total Eclipse of the Plot
 Diablo II (Video Game) / int_1dab5333
comment
Total Eclipse of the Plot: A sudden unexplained eclipse turns out to have been caused by evil magic, and the heroes undertake a quest to destroy the spell at its source. Once this is done, daylight returns instantly.
 Diablo II (Video Game) / int_1dab5333
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1.0
 Diablo II (Video Game) / int_1dab5333
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_1dab5333
 Diablo II (Video Game) / int_1dad7003
type
In the Hood
 Diablo II (Video Game) / int_1dad7003
comment
In the Hood: Archangel Tyrael wears a hood, completely concealing his face. This eventually proves rather unfortunate — Marius hands the soul stone over to his hooded confessor, who then reveals he is not Tyrael, but Baal. Not that it would have gone better had he known.
 Diablo II (Video Game) / int_1dad7003
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1.0
 Diablo II (Video Game) / int_1dad7003
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1dad7003
 Diablo II (Video Game) / int_1dce4748
type
Power Limiter
 Diablo II (Video Game) / int_1dce4748
comment
Power Limiter: The first humans of Sanctuary (and Sanctuary itself) were Angel-Demon hybrids called the Nephalem. They possessed power beyond any angel or demon and more significantly were Immune to Fate. The Angels feared their power and created the Worldstone to limit their power. Then Tyrael was forced to destroy the Worldstone after Baal corrupted it in Throne of Destruction. Cue the sequel, and the first of the new Nephalem become powerful enough to slay the reincarnated God of Evil.
 Diablo II (Video Game) / int_1dce4748
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1.0
 Diablo II (Video Game) / int_1dce4748
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1dce4748
 Diablo II (Video Game) / int_1e122f24
type
Boss Banter
 Diablo II (Video Game) / int_1e122f24
comment
Boss Banter: Most Bosses say a specific phrase when you first meet them.
 Diablo II (Video Game) / int_1e122f24
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1.0
 Diablo II (Video Game) / int_1e122f24
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_1e122f24
 Diablo II (Video Game) / int_1e1aa82a
type
Diabolus ex Machina
 Diablo II (Video Game) / int_1e1aa82a
comment
Diabolus ex Machina: The game ends with you killing the last of the three Prime Evils, Baal, just after he corrupted the Worldstone, the thing that keeps the demons out of the world. Archangel Tyrael goes for the lesser of two evils and destroys the corrupted Worldstone; the one you've fought so hard over to protect.
 Diablo II (Video Game) / int_1e1aa82a
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1.0
 Diablo II (Video Game) / int_1e1aa82a
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1e1aa82a
 Diablo II (Video Game) / int_1e1afc1b
type
Framing Device
 Diablo II (Video Game) / int_1e1afc1b
comment
Framing Device: The cinematics in the original game are of Marius narrating his adventures. Said narration occurs between the end of the original game and the beginning of the expansion.
 Diablo II (Video Game) / int_1e1afc1b
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1.0
 Diablo II (Video Game) / int_1e1afc1b
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_1e1afc1b
 Diablo II (Video Game) / int_1e679bd0
type
The Quisling
 Diablo II (Video Game) / int_1e679bd0
comment
It happens again — twice — in Lord of Destruction. You have to stop Baal from getting to the Worldstone or all is lost. When you hunt down Nihlathak to prevent him from handing over the Relic of the Ancients so that he can get to the Worldstone unopposed by the Ancients, it turns out as the battle begins that he's already handed it over. And when you finally battle and defeat Baal in the Worldstone Chamber, it turns out in the end that he has already corrupted the Worldstone, forcing Tyrael to destroy it to prevent humanity from being enslaved by Hell (and as it turns out, inadvertently unleashing humanity's true power upon the world again).
 Diablo II (Video Game) / int_1e679bd0
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1.0
 Diablo II (Video Game) / int_1e679bd0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1e679bd0
 Diablo II (Video Game) / int_1f7b2d59
type
Law of Chromatic Superiority
 Diablo II (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: The weakest of the creatures known as "Fallen ones" are red, the stronger version known as "carver" are blue, the strongest (called "Dark ones") are black (not counting a very special purple version). The Balrog-type demon also fits. From the weakest to strongest: Balrog (pale red), Pit Lord (Bluish Black), Venom Lord (Olive Green). Diablo himself: Normal (red), Nightmare (yellow), Hell (black). In keeping with the theme of color-changing items, Diablo II added yellow for rare and green for set items, changing unique to gold. While it partially subverted the system since although rare items had more modifiers, regular magic items could have larger ones, but then the best weapons are unique or runeworded anyway.
 Diablo II (Video Game) / int_1f7b2d59
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 Diablo II (Video Game) / int_1f7b2d59
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1f7b2d59
 Diablo II (Video Game) / int_1f862cf
type
Dare to Be Badass
 Diablo II (Video Game) / int_1f862cf
comment
Dare to Be Badass: Tyrael berates Marius for freeing Baal, telling him that he must find the courage to undo his mistake. He doesn't.
 Diablo II (Video Game) / int_1f862cf
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1.0
 Diablo II (Video Game) / int_1f862cf
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1f862cf
 Diablo II (Video Game) / int_1febc2c8
type
Road Runner PC
 Diablo II (Video Game) / int_1febc2c8
comment
Road Runner PC: The player is essentially the fastest thing on the map. He has a Sprint Meter, but at higher levels it's too big to make a difference. Except in very enclosed spaces, running is nearly always an option. This is why the most dangerous enemies in the game are the very few who are faster than you (mainly Undead Fetish and uniques with the Extra Fast affix), those that do ice damage (causing you to slow down,) Spam Attack quickly enough to stunlock you, or mob you tightly enough to obscure the Town Portal you're frantically trying to click on.
 Diablo II (Video Game) / int_1febc2c8
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1.0
 Diablo II (Video Game) / int_1febc2c8
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1febc2c8
 Diablo II (Video Game) / int_1fed4772
type
Pre Explosion Buildup
 Diablo II (Video Game) / int_1fed4772
comment
Pre-Explosion Buildup: When Tyrael blows up the World Stone in the epilogue of Lord of Destruction, a warping sound can be heard before the stone goes boom. In fact, this effect is tripled: There is a moment of silence after Tyrael charges up the sword (and a slowmotion effect when he throws it) that reaches its pinnacle when the sword enters the stone. Then the dimensions around the stone start to ripple. The stone slowly disintegrates, and as it reaches its ends, it builds up to a final explosion, this explosion is preluded by the now familiar pre-explosion warping sound. But then it turns out that there is a second, even louder explosion, that comes after a softer explosion, the softer explosion thus itself becomes the pre-explosion warp.
 Diablo II (Video Game) / int_1fed4772
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1.0
 Diablo II (Video Game) / int_1fed4772
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_1fed4772
 Diablo II (Video Game) / int_20210131
type
Poor, Predictable Rock
 Diablo II (Video Game) / int_20210131
comment
Poor, Predictable Rock: Diablo II characters do this, for much the same reasons as World of Warcraft. Namely, specializing is the only way to get a character doing enough damage at the higher difficulties. As might be expected this is bad news for, for example, a sorceress who uses only fire spells who meets an enemy that is immune to fire.
 Diablo II (Video Game) / int_20210131
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1.0
 Diablo II (Video Game) / int_20210131
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_20210131
 Diablo II (Video Game) / int_20215dc6
type
Primal Fear
 Diablo II (Video Game) / int_20215dc6
comment
Primal Fear: The second half of the first Act takes place in the dungeons under the Rogue's Monastery, which has now become the stronghold of the demon queen Andariel. Here the player gets to see what exactly happened to all the Rogues who didn't get corrupted into Andariel's minions, as there are plenty of various torture devices with the corpses of naked, dismembered women all over the dungeons and blood smeared accross the walls. The culmination is Andariel's lair, where the first room has a giant pit in the center which is full of blood and corpses, followed by her throne room with the naked bodies of Rogues impaled on spiked pillars as decorations.
 Diablo II (Video Game) / int_20215dc6
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1.0
 Diablo II (Video Game) / int_20215dc6
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_20215dc6
 Diablo II (Video Game) / int_2064626a
type
Villains Act, Heroes React
 Diablo II (Video Game) / int_2064626a
comment
Villains Act, Heroes React: Pretty much the entire game consists of the Heroes reacting to what the Villains have done (pretty ineffectively, too; see Failure Is the Only Option). The one time the Heroes have a chance to do something proactive (after they've defeated Diablo in 1264, but before the news of Diablo's defeat reached Marius and before Baal got his Soulstone back in 1265), they don't.
 Diablo II (Video Game) / int_2064626a
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1.0
 Diablo II (Video Game) / int_2064626a
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_2064626a
 Diablo II (Video Game) / int_207af763
type
Ominous Floating Castle
 Diablo II (Video Game) / int_207af763
comment
Ominous Floating Castle: The Arcane Sanctuary, which is floating in space.
 Diablo II (Video Game) / int_207af763
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1.0
 Diablo II (Video Game) / int_207af763
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_207af763
 Diablo II (Video Game) / int_20f689e9
type
Adaptational Villainy
 Diablo II (Video Game) / int_20f689e9
comment
Adaptational Villainy: Hephastos in the original Greek mythology was just the god of the forge and a Jerkass God at worst. Here he is a straight up demon in charge of the Hellforge.
 Diablo II (Video Game) / int_20f689e9
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1.0
 Diablo II (Video Game) / int_20f689e9
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_20f689e9
 Diablo II (Video Game) / int_2139c878
type
Church Militant
 Diablo II (Video Game) / int_2139c878
comment
Church Militant: The Church of Zakarum has the paladins, who were founded to protect the monks who were meant to spread the religion. For some reason, the kind, generous, armed knights were more inspiring to the populace than the monks. They faded from view once Zakarum no longer put a lot of effort into converting people, only to make a comeback when the Prime Evils started attacking the mortal world, and Zakarum started converting again. This time, anyone inconvertible was deemed evil and killed. A small band, including any paladin player characters, chose to go rogue, and directly confront the Prime Evils. They later discovered that the church they served was corrupt, and had to face several enemies that were themselves examples of this trope.
 Diablo II (Video Game) / int_2139c878
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1.0
 Diablo II (Video Game) / int_2139c878
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_2139c878
 Diablo II (Video Game) / int_216c3bf0
type
Flying Weapon
 Diablo II (Video Game) / int_216c3bf0
comment
Flying Weapon: There are haunted scimitars. These may drop a normal scimitar when defeated, or merely shatter.
 Diablo II (Video Game) / int_216c3bf0
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1.0
 Diablo II (Video Game) / int_216c3bf0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_216c3bf0
 Diablo II (Video Game) / int_21d70919
type
Crapsack World
 Diablo II (Video Game) / int_21d70919
comment
Crapsack World: This theme continues from the first game. You get to kill most of the Seven Great Evils... too bad it turns out they all end up getting revived, and the thing holding some semblance of stability over the world is destroyed. So horrible monsters are even more common. Did we mention there is no god and all the angels (except Tyrael, and as revealed later, Auriel and Itherael...) are humongous jerkasses?
 Diablo II (Video Game) / int_21d70919
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1.0
 Diablo II (Video Game) / int_21d70919
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_21d70919
 Diablo II (Video Game) / int_2207b002
type
Ambiguously Brown
 Diablo II (Video Game) / int_2207b002
comment
Ambiguously Brown: The sorceress and the paladin.
 Diablo II (Video Game) / int_2207b002
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1.0
 Diablo II (Video Game) / int_2207b002
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_2207b002
 Diablo II (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Diablo II (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: If you hire a new mercenary while you have an old one, the old one disappears with whatever equipment you gave him/her.
 Diablo II (Video Game) / int_23cb7c45
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1.0
 Diablo II (Video Game) / int_23cb7c45
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_23cb7c45
 Diablo II (Video Game) / int_2534ee67
type
In Medias Res
 Diablo II (Video Game) / int_2534ee67
comment
In Medias Res: More like "In Ultimas Res." All of the cinematics in the original game take place after Diablo's defeat.
 Diablo II (Video Game) / int_2534ee67
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1.0
 Diablo II (Video Game) / int_2534ee67
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_2534ee67
 Diablo II (Video Game) / int_2557e3a9
type
Palette Swap
 Diablo II (Video Game) / int_2557e3a9
comment
Palette Swap: As in the first game, different monster varieties are shown this way; 3 to 6 variants, as well as champion/unique monsters.
 Diablo II (Video Game) / int_2557e3a9
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1.0
 Diablo II (Video Game) / int_2557e3a9
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_2557e3a9
 Diablo II (Video Game) / int_2588feac
type
Winged Humanoid
 Diablo II (Video Game) / int_2588feac
comment
Winged Humanoid: The (arch)angels in the series are agents of Heaven with a rather unusual appearance. E.g. Tyrael's wings are actually tentacles made of light.
 Diablo II (Video Game) / int_2588feac
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1.0
 Diablo II (Video Game) / int_2588feac
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_2588feac
 Diablo II (Video Game) / int_260926c3
type
Failure Is the Only Option
 Diablo II (Video Game) / int_260926c3
comment
Failure Is the Only Option: The unnamed protagonist is met with failure at every turn due to arriving ever so slightly too late to have stopped the villain from doing what they were trying to do. Act 1: The hero arrives too late to catch Diablo in his new body and Andariel is successful in delaying his venture to the east to go after Diablo. Act 2: The hero arrives in what couldn't have been more than a few minutes after Diablo got there and freed his brother, which is precisely what you were trying to stop him from doing. They leave Duriel there to delay the character's pursuit. Act 3: You make it to Mephisto mere moments after he activates the power of the soulstones on his brother Diablo and opens a portal to hell for him to escape to, staying behind himself to delay the player's pursuit. Act 4: You actually make it to Diablo and kill him before he does anything too terrible, but that's only because he wasn't actually trying to do anything to Sanctuary at that point. And Baal was still in Sanctuary doing his own thing (although, fortunately, he didn't manage to retrieve his soulstone or begin screwing over Sanctuary until some time after Diablo's defeat). Act 5: Halfway through, you arrive just too late to interrupt Baal from getting an object that will allow him to walk right through the front door of the Worldstone Keep. You then get to Baal and - surprise, surprise - he doesn't seem to have corrupted the Worldstone yet. You fight him and defeat him thinking that you arrived just in time to stop the world from being destroyed, but wait! Tyrael then tells you that the mere act of Baal touching the Worldstone corrupted it completely, meaning that after the fight you find out that yet again you arrived too late, once again by mere minutes at the very most. The entire quest you set out on in the beginning of the game turns into failure after failure. Sure, you destroy 5 of the most powerful evil beings in existence, but not before they succeed in doing the very thing that they set out to do in the first place. And let's not forget Diablo is using the body of the Warrior from the first game.
 Diablo II (Video Game) / int_260926c3
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1.0
 Diablo II (Video Game) / int_260926c3
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_260926c3
 Diablo II (Video Game) / int_262861e1
type
Blade on a Stick
 Diablo II (Video Game) / int_262861e1
comment
Blade on a Stick: Players can equip a large number of bladed polearms, such as glaives, halberds, and scythes. These weapons tended to have the widest range of damage, with high highs and low lows. Act 2 mercenaries can equip these as well but their graphic will always depict them with a stabbing spear. The cows in the Secret Cow Level wield bardiches. The Amazon class can wield spears and javelins, which can only stab, thus avoiding Slice-and-Dice Swordsmanship with a spear. Also, only Javelins can be thrown. The other polearms in the game, on the other hand, always slash.
 Diablo II (Video Game) / int_262861e1
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1.0
 Diablo II (Video Game) / int_262861e1
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_262861e1
 Diablo II (Video Game) / int_264fcc42
type
Sudden Sequel Heel Syndrome
 Diablo II (Video Game) / int_264fcc42
comment
Sudden Sequel Heel Syndrome: The hero from the first game is the Big Bad of the second.
 Diablo II (Video Game) / int_264fcc42
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1.0
 Diablo II (Video Game) / int_264fcc42
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_264fcc42
 Diablo II (Video Game) / int_26a98394
type
Forced Level-Grinding
 Diablo II (Video Game) / int_26a98394
comment
Forced Level-Grinding: Diablo II can be beaten without any level grinding at all...on the first difficulty setting. If you haven't been, then good luck with Hell.
 Diablo II (Video Game) / int_26a98394
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1.0
 Diablo II (Video Game) / int_26a98394
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_26a98394
 Diablo II (Video Game) / int_26ac510e
type
Mythology Gag
 Diablo II (Video Game) / int_26ac510e
comment
As a Mythology Gag in Warcraft III, you can acquire an artifact called "Wirt's Other Leg" that boosts your hero's attack power. In World of Warcraft, you can recover Wirt's Third Leg, a fairly rare and fairly powerful one-handed mace. As a Shout-Out, you can retrieve "Wart's Peg Leg" in Hellgate: London, though Wart is a much less obnoxious character and he doesn't have to die for you to get it.
 Diablo II (Video Game) / int_26ac510e
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1.0
 Diablo II (Video Game) / int_26ac510e
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_26ac510e
 Diablo II (Video Game) / int_26b0a73
type
Legendary in the Sequel
 Diablo II (Video Game) / int_26b0a73
comment
Legendary in the Sequel: Three of the villains are actually the heroes from the first game. The Rogue has become an undead creature haunting the monastery graveyard, the Sorcerer is a mad summoner living in a pocket dimension, and the Warrior is the receptacle for Diablo's reincarnation.
 Diablo II (Video Game) / int_26b0a73
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1.0
 Diablo II (Video Game) / int_26b0a73
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_26b0a73
 Diablo II (Video Game) / int_26ba32a3
type
Ascended Glitch
 Diablo II (Video Game) / int_26ba32a3
comment
There's also an Ascended Glitch that lets you equip items to gain stats, which lets you equip even better items. Given the proper (extremely hard to find, due to Rare Item drop rates/combinations, forging, and the other ways of getting gear in the game) you can equip just about any item in the game by using this feature.
 Diablo II (Video Game) / int_26ba32a3
featureApplicability
1.0
 Diablo II (Video Game) / int_26ba32a3
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_26ba32a3
 Diablo II (Video Game) / int_26f5d60
type
Underboobs
 Diablo II (Video Game) / int_26f5d60
comment
Underboobs: The Sorceress has such an outfit while she is not wearing any armor.
 Diablo II (Video Game) / int_26f5d60
featureApplicability
1.0
 Diablo II (Video Game) / int_26f5d60
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_26f5d60
 Diablo II (Video Game) / int_272abb98
type
Shoot the Shaggy Dog
 Diablo II (Video Game) / int_272abb98
comment
Shoot the Shaggy Dog: The plot of Diablo revolves around a protagonist who seeks to stop the titular demon from destroying the town of Tristram, setting himself free from the cathedral, and leading his demonic hordes to destroy the world. In the end, he kills the demon (actually, his human host) and plunges the stone containing his soul into himself, with hopes that he will be able to contain the demon's power. All in all, a reasonable ending. Now, cut to Diablo II. It is revealed that he couldn't resist it. He became Diablo, destroyed Tristram, set himself free, and is now leading his demonic hordes to destroy the world. Well, crap. It was actually revealed that by the time you face Diablo in the first Diablo game, you're already under his control. The entire point of Diablo's plotting in the first game was for him to find a stronger host body. He reckoned, correctly, that any being strong enough to fight his/her way down to him, and then "slay" him was exactly what he needed. The manual to Lord of Destruction even points out how every time people thought it was over, the brothers just kept reemerging. The expansion of the sequel isn't much better. You manage to smash Mephisto and Diablo's soulstones! Except that Baal is still left unchecked, and he's figured out the location of the source of the soulstones, the Worldstone. Oh, and he manages to convince one of the NPCs to give him a Plot Coupon, meaning free access to the Worldstone for him. By the time you catch up to and kill Baal, Tyrael comes down and notifies you that Baal's corruption of the Worldstone means that the only way to prevent the entire Realm from becoming an outpost of Hell is to destroy the Worldstone. Not even Tyrael himself knows what will happen afterwards. All you can do is enter the portal he opens for you.
 Diablo II (Video Game) / int_272abb98
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1.0
 Diablo II (Video Game) / int_272abb98
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_272abb98
 Diablo II (Video Game) / int_274aca0c
type
One-Time Dungeon
 Diablo II (Video Game) / int_274aca0c
comment
One-Time Dungeon: The Cow Level is intended as such — you can't open the portal anymore if you kill the Cow King, or if you're there when someone else does. But you can still enter the level through someone else's portal.
 Diablo II (Video Game) / int_274aca0c
featureApplicability
1.0
 Diablo II (Video Game) / int_274aca0c
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_274aca0c
 Diablo II (Video Game) / int_27b6e7cb
type
Vendor Trash
 Diablo II (Video Game) / int_27b6e7cb
comment
Vendor Trash: Played straight with the copious amounts of low-quality weapons and armor to pawn for gold.
 Diablo II (Video Game) / int_27b6e7cb
featureApplicability
1.0
 Diablo II (Video Game) / int_27b6e7cb
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_27b6e7cb
 Diablo II (Video Game) / int_27ba1b50
type
Skull for a Head
 Diablo II (Video Game) / int_27ba1b50
comment
Skull for a Head: Mephisto has this. My goodness! So horrible!
 Diablo II (Video Game) / int_27ba1b50
featureApplicability
1.0
 Diablo II (Video Game) / int_27ba1b50
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_27ba1b50
 Diablo II (Video Game) / int_2804d516
type
Master of None
 Diablo II (Video Game) / int_2804d516
comment
Master of None: The Druid is sometimes accused of being a Master Of None. He uses elemental magic, nature summons, and has shapeshifting for melee. However, his magic is weaker than the sorceress', often with huge timers placed on them. His summons are limited to 1, 3, or 5 damaging minions, while the Necromancer can have somewhere around 40 skeletons total. His melee skills are up to the task, but since his were-forms have limited durations, he has to worry about turning back into a human mid-battle.
 Diablo II (Video Game) / int_2804d516
featureApplicability
1.0
 Diablo II (Video Game) / int_2804d516
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2804d516
 Diablo II (Video Game) / int_289008dc
type
Incorruptible Pure Pureness
 Diablo II (Video Game) / int_289008dc
comment
Incorruptible Pure Pureness: The Necromancers are specifically stated to be 'above temptations of power' from the demons of hell. A posthumous character, Khalim, was the sole incorruptible member (as well as leader) of the Zakarum faith. Even after he's executed, mutilated and his body parts spread across Act III, he got the last laugh over Mephisto.
 Diablo II (Video Game) / int_289008dc
featureApplicability
1.0
 Diablo II (Video Game) / int_289008dc
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_289008dc
 Diablo II (Video Game) / int_28aed56a
type
Thunder Beetle
 Diablo II (Video Game) / int_28aed56a
comment
Thunder Beetle: The second act fields giant, vaguely humanoid beetles that spam incredibly powerful lightning attacks when hit in melee. They're comparatively rare, but their elite and boss versions can kill even high-level player characters in a single blast if their attacker doesn't boast very good lightning resistance, which makes them the early-game bane of any melee-focused class.
 Diablo II (Video Game) / int_28aed56a
featureApplicability
1.0
 Diablo II (Video Game) / int_28aed56a
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_28aed56a
 Diablo II (Video Game) / int_28dc96fc
type
Limited-Use Magical Device
 Diablo II (Video Game) / int_28dc96fc
comment
Limited-Use Magical Device: In Diablo II each class has a unique repertoire of skills, and only the universal utility spells of Identify and Town Portal are available as single-use, no-requirement scrolls. They can no longer be learned as spells. Up to twenty such scrolls can be bound into a book to take up less inventory space.
 Diablo II (Video Game) / int_28dc96fc
featureApplicability
1.0
 Diablo II (Video Game) / int_28dc96fc
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_28dc96fc
 Diablo II (Video Game) / int_294ed981
type
Bilingual Bonus
 Diablo II (Video Game) / int_294ed981
comment
Bilingual Bonus: Some items: "Bec-de-corbin", a polearm which is Old French for "raven's beak". "Martel-de-fer", a maul, which is "hammer of iron" in French. "Poignard" is French for dagger. Elite flails are called "scourges". "Scourge" is the French translation of "fléau", which means "flail".
 Diablo II (Video Game) / int_294ed981
featureApplicability
1.0
 Diablo II (Video Game) / int_294ed981
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_294ed981
 Diablo II (Video Game) / int_2969dda7
type
Nightmare Fetishist
 Diablo II (Video Game) / int_2969dda7
comment
Nightmare Fetishist: The Necromancer goes squee over the Arcane Sanctuary:
 Diablo II (Video Game) / int_2969dda7
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1.0
 Diablo II (Video Game) / int_2969dda7
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2969dda7
 Diablo II (Video Game) / int_29a39f6
type
Easter Egg
 Diablo II (Video Game) / int_29a39f6
comment
Easter Egg: The Den of Evil quest tasks players with killing every monster in the eponymous cave, but doesn't tell you just how many are left until you're down to the last 5. If, after this point, you allow a Fallen Shaman to revive a Fallen and bring the count back above 5, the counter will read "666".
 Diablo II (Video Game) / int_29a39f6
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1.0
 Diablo II (Video Game) / int_29a39f6
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_29a39f6
 Diablo II (Video Game) / int_29f44d3a
type
Adam Smith Hates Your Guts
 Diablo II (Video Game) / int_29f44d3a
comment
Adam Smith Hates Your Guts: A market developed in trading items between players: but the game's "official" currency, gold, quickly became worthless due to inflation as most items were valued at more gold than a character could ever carry or transfer. Instances of a particular rare magic item, the Stone of Jordan, became the unofficial currency, then later high level runes became the standard.
 Diablo II (Video Game) / int_29f44d3a
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1.0
 Diablo II (Video Game) / int_29f44d3a
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_29f44d3a
 Diablo II (Video Game) / int_2a4c561
type
Informed Equipment
 Diablo II (Video Game) / int_2a4c561
comment
Informed Equipment: Diablo II made a branch between early games with no or few extra models and later ones with piles of them, where each class had its own style of armor, and different types of armor each had a different look on each class. Items with abilities that associated with a particular - such as deep green for poison - reflected those colors on the character's model, as well. Handled ingeniously by splitting the models into different sections and sprites to have more combinations of equipment. Which ends up causing different parts of the character's body to be dyed in accordance with the item. Masks specifically end up dying your Necromancer's normally white hair various colors, and certain one-of-a-kind items will turn a Sorceresses hair into something that looks like a giant bleach-stained towel taped to her head.
 Diablo II (Video Game) / int_2a4c561
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1.0
 Diablo II (Video Game) / int_2a4c561
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2a4c561
 Diablo II (Video Game) / int_2af0378f
type
Mayincatec
 Diablo II (Video Game) / int_2af0378f
comment
Mayincatec: Kehjistan combines Mayincatec building elements with South Asian jungles. It is also the seat of power of a monotheistic, very Christian influenced world religion, and most of it has a very Darkest Africa feel. They do practice blood sacrifice - to the prime evil Mephisto, probably without even knowing it.
 Diablo II (Video Game) / int_2af0378f
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1.0
 Diablo II (Video Game) / int_2af0378f
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2af0378f
 Diablo II (Video Game) / int_2b2a1700
type
Master of Unlocking
 Diablo II (Video Game) / int_2b2a1700
comment
Master of Unlocking: The Assassin can unlock chests without a key. Some have complained that it's a pointless skill, since keys are so easy to come by in the game that you're usually selling the extras to make room in your inventory.
 Diablo II (Video Game) / int_2b2a1700
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1.0
 Diablo II (Video Game) / int_2b2a1700
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_2b2a1700
 Diablo II (Video Game) / int_2b726e19
type
Ring of Power
 Diablo II (Video Game) / int_2b726e19
comment
Ring of Power: The Stone of Jordan, in addition to being a powerful unique item, also functioned as currency in online play due to the general worthlessness of gold beyond a certain point.
 Diablo II (Video Game) / int_2b726e19
featureApplicability
1.0
 Diablo II (Video Game) / int_2b726e19
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2b726e19
 Diablo II (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Diablo II (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The druid's Armageddon spell can be used while in werewolf form and causes a rain of meteors to follow you, but the meteors hit randomly and do very little damage compared to the sorceress ones. Not to mention acquiring it requires putting points in pretty much all of the elemental skills, regardless of whether you're going to use them or not (and, if you're a werewolf, you won't use any of them). The Barbarian can pull the badass trick of dual-wielding throwing weapons. This has only been successfully utilized by a select few individuals for Player vs Monster or PvP due to how limited one's choices for dealing consistent damage with them are. The Sorceress' awesome-looking Thunder Storm is Exactly What It Says on the Tin but even maximum-twinked damage from it is relatively pitiful compared to more boring utility lightning skills. The multi-headed Hydra spell is a fireball-shooting stationary turret that does little damage at maximum and many monsters are immune to fire anyway. She can also activate a skill that leaves fire in her wake wherever she walks that when used, even if you again take max-twinked damage into account, is effectively cosmetic. The Necromancer's iron golem. It turns a metal item into a golem, with stats based on the item used. The problem being you have to have said item to start, and armor especially takes up a lot of inventory space. There's also how magic items are randomly generated so most items will be total junk, meaning if you plan to use the skill and have a good magic item you should defintely save it for a rainy day.
 Diablo II (Video Game) / int_2bdae2ae
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1.0
 Diablo II (Video Game) / int_2bdae2ae
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2bdae2ae
 Diablo II (Video Game) / int_2c1f1138
type
He Who Fights Monsters
 Diablo II (Video Game) / int_2c1f1138
comment
He Who Fights Monsters: Fittingly averted with the Necromancer, who is truly incorruptible because of his devotion to the great Cycle of Being.
 Diablo II (Video Game) / int_2c1f1138
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-1.0
 Diablo II (Video Game) / int_2c1f1138
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2c1f1138
 Diablo II (Video Game) / int_2c7905cf
type
Spikes of Villainy
 Diablo II (Video Game) / int_2c7905cf
comment
Spikes of Villainy: Two AntiHeroic examples; Necromancer and Assassin can get armors festooned with Spikes. Though not the villains, neither of them explicitly deny evil motives and revel in evil methods.
 Diablo II (Video Game) / int_2c7905cf
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1.0
 Diablo II (Video Game) / int_2c7905cf
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2c7905cf
 Diablo II (Video Game) / int_2d4fa515
type
Ax-Crazy
 Diablo II (Video Game) / int_2d4fa515
comment
Ax-Crazy: Equip a Barbarian with an axe (or two). Cast Berserk or Frenzy. Literal example. Ax, crazy. All of the heroes from the first game. The Rogue is Blood Raven, the Sorcerer is the Summoner, and the Warrior is the Big Bad (though they were all corrupted by demons to some degree).
 Diablo II (Video Game) / int_2d4fa515
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1.0
 Diablo II (Video Game) / int_2d4fa515
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2d4fa515
 Diablo II (Video Game) / int_2d78cee0
type
Cobweb Jungle
 Diablo II (Video Game) / int_2d78cee0
comment
Cobweb Jungle: Parts of the Spider Forest in Act III.
 Diablo II (Video Game) / int_2d78cee0
featureApplicability
1.0
 Diablo II (Video Game) / int_2d78cee0
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2d78cee0
 Diablo II (Video Game) / int_2e62fdc2
type
Set Bonus
 Diablo II (Video Game) / int_2e62fdc2
comment
Set Bonus: Item (particularly, armor) sets give you set bonuses if you wear some or all of them at once.
 Diablo II (Video Game) / int_2e62fdc2
featureApplicability
1.0
 Diablo II (Video Game) / int_2e62fdc2
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2e62fdc2
 Diablo II (Video Game) / int_2e8441c9
type
The Bad Guy Wins
 Diablo II (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: Diablo II ends with the successful Evil Plan of the villain. In the expansion, the new Big Bad manages to corrupt the Cosmic Keystone enough to force the protagonists to destroy it. However, this paves the way for Diablo III because the keystone in question was used long ago to limit the power of humanity, who were originally born from angels and demons and were called the Nephalem. Notice a pattern yet?
 Diablo II (Video Game) / int_2e8441c9
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1.0
 Diablo II (Video Game) / int_2e8441c9
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2e8441c9
 Diablo II (Video Game) / int_2e84972a
type
Piñata Enemy
 Diablo II (Video Game) / int_2e84972a
comment
Piñata Enemy: To some extent, the Countess may qualify for this. The first time you kill her, her spirit (in gaseous form) floats into a chest in the middle of the room, which pops open and dumps out several dozen piles of gold. With the most recent patch, even in subsequent battles, on higher difficulties she has a better chance of dropping runes than most enemies, and probably the best chance proportional to the amount of effort needed to find and kill her. In addition to being useful in their own right, runes have also become the standard trade commodity of the Battle.net community. Pindleskin was not intended to be this, if being patched is any indication, but before then it could drop the most powerful items in the game.
 Diablo II (Video Game) / int_2e84972a
featureApplicability
1.0
 Diablo II (Video Game) / int_2e84972a
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2e84972a
 Diablo II (Video Game) / int_2ea22847
type
That One Boss
 Diablo II (Video Game) / int_2ea22847
comment
Act II has a rather infuriating example: Duriel's lair has a massive hole in the wall you enter through, yet can't use to get back out, as the freakin' hole in the wall somehow only works in one direction.
 Diablo II (Video Game) / int_2ea22847
featureApplicability
1.0
 Diablo II (Video Game) / int_2ea22847
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_2ea22847
 Diablo II (Video Game) / int_2f253c94
type
Glass Cannon
 Diablo II (Video Game) / int_2f253c94
comment
For enemies, there's the Summoner, who can deal lot of damage to you from a long distance but goes down pretty easily, if you can manage to get through the multitude of weaker enemies surrounding him to actually hit him.
 Diablo II (Video Game) / int_2f253c94
featureApplicability
1.0
 Diablo II (Video Game) / int_2f253c94
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2f253c94
 Diablo II (Video Game) / int_2f41cac1
type
Our Werebeasts Are Different
 Diablo II (Video Game) / int_2f41cac1
comment
Our Werebeasts Are Different: The Druid has an entire skill tree dedicated to transforming into a werewolf or a were-bear, and special attacks that can be used in those forms.
 Diablo II (Video Game) / int_2f41cac1
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1.0
 Diablo II (Video Game) / int_2f41cac1
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2f41cac1
 Diablo II (Video Game) / int_2fb61faa
type
Statuesque Stunner
 Diablo II (Video Game) / int_2fb61faa
comment
Statuesque Stunner: Charsi, Kaysha, Andariel, and Fara!!
 Diablo II (Video Game) / int_2fb61faa
featureApplicability
1.0
 Diablo II (Video Game) / int_2fb61faa
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_2fb61faa
 Diablo II (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Diablo II (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: Present and accounted for. Some classes excel in coop play, mainly the Paladin with his auras and the Barbarian with his warcries.
 Diablo II (Video Game) / int_3011ef28
featureApplicability
1.0
 Diablo II (Video Game) / int_3011ef28
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3011ef28
 Diablo II (Video Game) / int_30a0067b
type
Supervillain Lair
 Diablo II (Video Game) / int_30a0067b
comment
There's a "waypoint" in nearly every zone (including towns and enemy lairs), which can instantly teleport the player to any other waypoint in the game. However, as the zones are sorted according to the Sorting Algorithm of Evil, only two waypoints are typically used: one in the town, the other in the most advanced zone so far.
 Diablo II (Video Game) / int_30a0067b
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1.0
 Diablo II (Video Game) / int_30a0067b
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_30a0067b
 Diablo II (Video Game) / int_3121f1e6
type
Noob Cave
 Diablo II (Video Game) / int_3121f1e6
comment
Noob Cave: Blood Moor and the Den of Evil, populated by an assortment of non-threatening creatures whose job it is to die in a couple of hits and provide the novice character with some basic gear and their first couple of level-ups. The very first mission is the Den of Evil, which has you clearing out a cave of zombies because they might attack the Rogue Encampment. Emphasis on might because the cave is full of low-level zombies, fallen that can be one-shotted with ease and the weaksauce wannabe-giants that get killed with one hit once you reach level three, and then you meet up with a single rogue laying waste to twenty or so of them on top of evil amazon-chick reincarnated-and-then-re-killed-by-the-sentry corpses in the Cold Plains in the very next mission. Oh, and said sentry is just the guard to keep the difficult monsters from chasing you into the non-noob part of the first act. Yeah, way to spread your resources, Akara. Totally a Chessmaster when it comes to defending your peeps. *headdesk*
 Diablo II (Video Game) / int_3121f1e6
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1.0
 Diablo II (Video Game) / int_3121f1e6
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3121f1e6
 Diablo II (Video Game) / int_3149c4b0
type
It Will Never Catch On
 Diablo II (Video Game) / int_3149c4b0
comment
It Will Never Catch On: The Barbarians of Harrogath dismiss the inventions their blacksmith, Larzuk, dreams up to help their fight against Baal's army, including a flying machine made from many sheepskins sewn together and hung above his forge, so they trap the hot air and begin to float, and a weapon consisting of a tube full of exploding powder that fires pieces of metal at the enemy.
 Diablo II (Video Game) / int_3149c4b0
featureApplicability
1.0
 Diablo II (Video Game) / int_3149c4b0
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3149c4b0
 Diablo II (Video Game) / int_316d4c91
type
Auto-Save
 Diablo II (Video Game) / int_316d4c91
comment
Autosave: The game seems to autosave after some time has passed, as well as when leaving the game.
 Diablo II (Video Game) / int_316d4c91
featureApplicability
1.0
 Diablo II (Video Game) / int_316d4c91
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_316d4c91
 Diablo II (Video Game) / int_31add7fe
type
Out of the Inferno
 Diablo II (Video Game) / int_31add7fe
comment
Out of the Inferno: Baal does a variant at the end of the game, where everything behind him is catching on fire after he passes it. Well, he is the Lord of Destruction...
 Diablo II (Video Game) / int_31add7fe
featureApplicability
1.0
 Diablo II (Video Game) / int_31add7fe
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_31add7fe
 Diablo II (Video Game) / int_3202932e
type
Money Sink
 Diablo II (Video Game) / int_3202932e
comment
Money Sink: In the 1.10 update, Blizzard added a special encounter with a "Diablo Clone" (who drops a very powerful item) if and only if enough Stones of Jordan are sold to vendors in the game. The SOJ was a powerful ring that was duped to such ridiculous levels that it served as the de facto currency in the game, and the Diablo Clone was Blizzard's way of getting rid of excess SoJs. Gambling allows one a relatively decent odds of getting a desired item, assuming one has sufficient money (it "only" takes a few thousand tries, if you're not unlucky). No-twink/single players will also practically require it in order to make sure all their gear is adequate at any given time.
 Diablo II (Video Game) / int_3202932e
featureApplicability
1.0
 Diablo II (Video Game) / int_3202932e
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3202932e
 Diablo II (Video Game) / int_32956961
type
Explosive Breeder
 Diablo II (Video Game) / int_32956961
comment
Explosive Breeder: Some of the maggots, particularly the ones in hell; however, they don't have fast maturing rates, and the kids act much differently then the parents in terms of attack plans, making it more of a Mook Maker.
 Diablo II (Video Game) / int_32956961
featureApplicability
1.0
 Diablo II (Video Game) / int_32956961
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_32956961
 Diablo II (Video Game) / int_3325dca2
type
Improvised Golems
 Diablo II (Video Game) / int_3325dca2
comment
Improvised Golems: The Necromancer is all over this. Aside from insta-summonable earth and blood golems, he can also make metal golems out of any equipment, which then takes on the enchantments and traits of their raw materials.
 Diablo II (Video Game) / int_3325dca2
featureApplicability
1.0
 Diablo II (Video Game) / int_3325dca2
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3325dca2
 Diablo II (Video Game) / int_3346eb29
type
Overdrawn at the Blood Bank
 Diablo II (Video Game) / int_3346eb29
comment
Overdrawn at the Blood Bank: And not just monsters. The Paladin has a skill called Sacrifice, which grants him bonus damage in exchange for losing some health. Every time he uses the skill, about a gallon of blood spills out of him.
 Diablo II (Video Game) / int_3346eb29
featureApplicability
1.0
 Diablo II (Video Game) / int_3346eb29
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3346eb29
 Diablo II (Video Game) / int_3401240
type
Ground Pound
 Diablo II (Video Game) / int_3401240
comment
Ground Pound: Barbarians have Leap and Leap Attack skills. Both create circular shockwaves that knock enemies back.
 Diablo II (Video Game) / int_3401240
featureApplicability
1.0
 Diablo II (Video Game) / int_3401240
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3401240
 Diablo II (Video Game) / int_345cf4e1
type
No Hero Discount
 Diablo II (Video Game) / int_345cf4e1
comment
No Hero Discount: As in the first game, you have to pay for everything, regardless of your heroic deeds; the only break from this is that there are two quests (one each in Acts II and V) that will reduce prices. Even Tyrael and the two merchants in Act IV will charge money, though they at least have an excuse. Tyrael charges because he's an angel, and because of the pact, cannot directly intervene on behalf of humanity. There are similar rules for the two human merchants in the Pandemonium fortress with Tyrael. The official Diablo II online database lampshades this humorously:
 Diablo II (Video Game) / int_345cf4e1
featureApplicability
1.0
 Diablo II (Video Game) / int_345cf4e1
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_345cf4e1
 Diablo II (Video Game) / int_347e35d6
type
Grim Up North
 Diablo II (Video Game) / int_347e35d6
comment
Grim Up North: The barbarian homeland is way up in the snowy mountain peaks; however, the grimness is subverted as their entire culture is dedicated to battling evil.
 Diablo II (Video Game) / int_347e35d6
featureApplicability
-0.3
 Diablo II (Video Game) / int_347e35d6
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_347e35d6
 Diablo II (Video Game) / int_348d308c
type
Sword Drag
 Diablo II (Video Game) / int_348d308c
comment
Sword Drag: The Rot Walkers in Act V do this. The Wanderer in the opening cinematic, convincing those thugs at the Wretched Hive to try and go Bullying a Dragon.
 Diablo II (Video Game) / int_348d308c
featureApplicability
1.0
 Diablo II (Video Game) / int_348d308c
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_348d308c
 Diablo II (Video Game) / int_34ffa400
type
Bonus Dungeon
 Diablo II (Video Game) / int_34ffa400
comment
Bonus Dungeon: The Cow Level, inserted as a response to a rumor from the original game that such a place existed. Later, the 1.11 patch introduced an elaborate Pandemonium quest with several bonus dungeons.
 Diablo II (Video Game) / int_34ffa400
featureApplicability
1.0
 Diablo II (Video Game) / int_34ffa400
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_34ffa400
 Diablo II (Video Game) / int_354f7d1c
type
TheresNoKillLikeOverkill
 Diablo II (Video Game) / int_354f7d1c
comment
A posthumous character, Khalim, was the sole incorruptible member (as well as leader) of the Zakarum faith. Even after he's executed, mutilated and his body parts spread across Act III, he got the last laugh over Mephisto.
 Diablo II (Video Game) / int_354f7d1c
featureApplicability
1.0
 Diablo II (Video Game) / int_354f7d1c
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_354f7d1c
 Diablo II (Video Game) / int_355215ef
type
RandomlyDrops
 Diablo II (Video Game) / int_355215ef
comment
Every type of item that Randomly Drops has its own sound effect. They're pretty easy to distinguish even among similar types (i.e. a ring sounds quite different than an amulet, a spear or polearm sounds different than a javelin, etc.)
 Diablo II (Video Game) / int_355215ef
featureApplicability
1.0
 Diablo II (Video Game) / int_355215ef
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_355215ef
 Diablo II (Video Game) / int_36249acd
type
Lethal Joke Character
 Diablo II (Video Game) / int_36249acd
comment
Lethal Joke Character: The Assassin has a skill called Blade Fury which is weak in comparison to other traps the Assassin can set and receives barely a better base damage to mana cost ratio if you spend more skill points into it. The catch of this skill is that it gets stronger the stronger you get yourself as it inflicts 75% weapon damage to enemies. This becomes even more impressive when you realize that it also causes the traits of your weapons like elemental damage as well as the traits you add to it by other means like armor or skills. So if your weapon possesses Mana Steal you have a ranged attack that refills your mana as long as it hits, if your weapon possesses Knockback it will push enemies away from you and if your weapon possesses the ability to randomly cast spells it will cast that spell with a similar ratio where it hits and it costs almost no mana at all. The downsides of it are that you can't move while you use it (you can't move while you cast most spells anyway), it only hits single enemies as long as it doesn't cast other spells and enemies are still able to avoid or block it (though as evasions and blocks are often tied to an animation they might be hit by the next blade as soon as they recover from defending). This is an example of a literal Death of a Thousand Cuts for bosses outside of the screen caused by a Spam Attack.
 Diablo II (Video Game) / int_36249acd
featureApplicability
1.0
 Diablo II (Video Game) / int_36249acd
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_36249acd
 Diablo II (Video Game) / int_3658c6ff
type
Eternal Equinox
 Diablo II (Video Game) / int_3658c6ff
comment
Eternal Equinox
 Diablo II (Video Game) / int_3658c6ff
featureApplicability
1.0
 Diablo II (Video Game) / int_3658c6ff
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3658c6ff
 Diablo II (Video Game) / int_3698e0f
type
Class and Level System
 Diablo II (Video Game) / int_3698e0f
comment
Class and Level System: As in Diablo, you select one of several different character classes, but how you develop the character is up to you. When you level up, you get one skill point and can add it to any accessible skill on one of your skill trees.
 Diablo II (Video Game) / int_3698e0f
featureApplicability
1.0
 Diablo II (Video Game) / int_3698e0f
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3698e0f
 Diablo II (Video Game) / int_36ed3e1e
type
Ascended Meme
 Diablo II (Video Game) / int_36ed3e1e
comment
Ascended Meme: In Diablo there was a fan spoof of a hidden cow level that did not exist. It shows up in Diablo II. That prompted a number of fan spoofs, including a secret bunny level in the hopes that they would show up in Diablo III.
 Diablo II (Video Game) / int_36ed3e1e
featureApplicability
1.0
 Diablo II (Video Game) / int_36ed3e1e
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_36ed3e1e
 Diablo II (Video Game) / int_372f29ac
type
One-Handed Zweihänder
 Diablo II (Video Game) / int_372f29ac
comment
One-Handed Zweihänder: Barbarians can wield two-handed weapons like this, allowing for either a shield or another weapon (even another two-handed weapon) to be used in the other hand, though they take a damage penalty for one-handed use. For barbarians using a Frenzy build, however, nothing tops it.
 Diablo II (Video Game) / int_372f29ac
featureApplicability
1.0
 Diablo II (Video Game) / int_372f29ac
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_372f29ac
 Diablo II (Video Game) / int_38047858
type
Squishy Wizard
 Diablo II (Video Game) / int_38047858
comment
Squishy Wizard: The Necromancer and Sorceress are the 'squishy' classes. The Druid can be as well, but certain builds (especially those that focus on shapeshifting) are more durable. Despite being squishy by his stats, a Necromancer who focuses on summons is easily among the safest of heroes, having several tons of undead flesh and bone between him and anything nasty. Highly recommended for fresh solo characters, who must go it without hand-me-downs. Sorceresses focusing on Energy Shield can accomplish exceptional feats of durability as well, but it's much harder and much less common. For enemies, there's the Summoner, who can deal lot of damage to you from a long distance but goes down pretty easily, if you can manage to get through the multitude of weaker enemies surrounding him to actually hit him.
 Diablo II (Video Game) / int_38047858
featureApplicability
1.0
 Diablo II (Video Game) / int_38047858
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_38047858
 Diablo II (Video Game) / int_38d02d44
type
Batman Gambit
 Diablo II (Video Game) / int_38d02d44
comment
Batman Gambit: The fallen archangel Izual reveals that the Dark Exile, the capturing of the Prime Evils in soulstones and the plot of Diablo was a Batman Gambit planned by the Prime Evils and himself.
 Diablo II (Video Game) / int_38d02d44
featureApplicability
1.0
 Diablo II (Video Game) / int_38d02d44
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_38d02d44
 Diablo II (Video Game) / int_38f5ed1a
type
Dragged Off to Hell
 Diablo II (Video Game) / int_38f5ed1a
comment
Dragged Off to Hell: The ultimate fate of Nihlathak once you defeat him. Couldn't happen to a nicer guy.
 Diablo II (Video Game) / int_38f5ed1a
featureApplicability
1.0
 Diablo II (Video Game) / int_38f5ed1a
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_38f5ed1a
 Diablo II (Video Game) / int_39aeb09e
type
Rare Candy
 Diablo II (Video Game) / int_39aeb09e
comment
Rare Candy: Diablo II has items similar to the Elixirs in the first game that gave a boost to your stats, but typically as one-shot quest rewards.
 Diablo II (Video Game) / int_39aeb09e
featureApplicability
1.0
 Diablo II (Video Game) / int_39aeb09e
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_39aeb09e
 Diablo II (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Diablo II (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Barbarian is the only class that features a whole skill tree composed exclusively by passive skills. While passive skills aren't very flashy, you will need to invest heavily in this tree if you want to have a chance, especially in higher difficulties.
 Diablo II (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Diablo II (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_39b8d3d6
 Diablo II (Video Game) / int_3a3489f
type
Fourth-Wall Observer
 Diablo II (Video Game) / int_3a3489f
comment
Fourth-Wall Observer: Malah in Lord of Destruction.
 Diablo II (Video Game) / int_3a3489f
featureApplicability
1.0
 Diablo II (Video Game) / int_3a3489f
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3a3489f
 Diablo II (Video Game) / int_3b451101
type
Leaking Can of Evil
 Diablo II (Video Game) / int_3b451101
comment
Leaking Can of Evil: The Soulstones turned out to be this as a result of Izual filling the Prime Evils in on how to corrupt them. Mephisto's soulstone in particular resulted in the Zakarum high priesthood becoming corrupted and turning into demons.
 Diablo II (Video Game) / int_3b451101
featureApplicability
1.0
 Diablo II (Video Game) / int_3b451101
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3b451101
 Diablo II (Video Game) / int_3b6a5d9b
type
Skill Scores and Perks
 Diablo II (Video Game) / int_3b6a5d9b
comment
Skill Scores and Perks: Diablo II features a hybrid skill score/perk system, wherein each class has three unique skill trees consisting of several tiers of perks. Individual tiers are unlocked one by one at certain character levels, after which any number of skill points (gained at each level and from some quests) can be invested into any unlocked perk, increasing its efficiency and often giving bonuses to more advanced perks derived from it. On a side note, Diablo II has one of the earliest implementations of the aura-type perks (with its Paladin class).
 Diablo II (Video Game) / int_3b6a5d9b
featureApplicability
1.0
 Diablo II (Video Game) / int_3b6a5d9b
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3b6a5d9b
 Diablo II (Video Game) / int_3bbe4b
type
Mage Marksman
 Diablo II (Video Game) / int_3bbe4b
comment
Mage Marksman: The Amazon, whose archery was supplemented by support magic such as making enemies glow, which make them easier targets and summoning Valkyries.
 Diablo II (Video Game) / int_3bbe4b
featureApplicability
1.0
 Diablo II (Video Game) / int_3bbe4b
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3bbe4b
 Diablo II (Video Game) / int_3c700857
type
Guys Smash, Girls Shoot
 Diablo II (Video Game) / int_3c700857
comment
Guys Smash, Girls Shoot: The two close-quarters combat classes - the Barbarian and the Paladin - are male. The Sorceress is a ranged combatant, and the Amazon specializes in bows, javelins and spears - only the latter is close-quarters. The Assassin (female) can actually do both, depending on whether you concentrate on traps (her shuriken attack) or martial arts.
 Diablo II (Video Game) / int_3c700857
featureApplicability
1.0
 Diablo II (Video Game) / int_3c700857
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3c700857
 Diablo II (Video Game) / int_3c75b649
type
Rogue Protagonist
 Diablo II (Video Game) / int_3c75b649
comment
Rogue Protagonist: You learn of a possessed and evil character called the Dark Wanderer. As it turns out, he's the player character of the first gamenote More specifically, the warrior class. The other two classes also turned rogue, including the rogue..
 Diablo II (Video Game) / int_3c75b649
featureApplicability
1.0
 Diablo II (Video Game) / int_3c75b649
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3c75b649
 Diablo II (Video Game) / int_3c7ccb69
type
No Body Left Behind
 Diablo II (Video Game) / int_3c7ccb69
comment
No Body Left Behind: There are certain techniques that destroy bodies, which is important because some enemy summoners can resurrect them. Some enemies (like the Maw Beasts) eat and spit corpses on you.
 Diablo II (Video Game) / int_3c7ccb69
featureApplicability
1.0
 Diablo II (Video Game) / int_3c7ccb69
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3c7ccb69
 Diablo II (Video Game) / int_3d02661f
type
Very High Velocity Rounds
 Diablo II (Video Game) / int_3d02661f
comment
Very High Velocity Rounds: Not the full Bullet Time, but the Amazon had this trope as a Skill. She could slow the speed of all projectiles within a radius around her, except her own.
 Diablo II (Video Game) / int_3d02661f
featureApplicability
1.0
 Diablo II (Video Game) / int_3d02661f
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3d02661f
 Diablo II (Video Game) / int_3d5377e5
type
First-Person Peripheral Narrator
 Diablo II (Video Game) / int_3d5377e5
comment
First-Person Peripheral Narrator: Most of the actual story is narrated by Marius, a random person whom the Dark Wanderer (Diablo) takes along to carry his stuff or something. He is eventually given the task to enter Hell itself to destroy Baal's soulstone, ie. to actually do something, but understandably chickens out. What's interesting is that if Marius is seen as First-Person Peripheral Narrator, then the main character is Diablo, not the Player Character. But since the latter only runs around killing monsters and misses all the real story, even Marius himself seems more like the protagonist at times.
 Diablo II (Video Game) / int_3d5377e5
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1.0
 Diablo II (Video Game) / int_3d5377e5
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3d5377e5
 Diablo II (Video Game) / int_3d585167
type
Damage-Increasing Debuff
 Diablo II (Video Game) / int_3d585167
comment
Damage-Increasing Debuff: Amplify Damage reduces the target's physical resistance, as do some other skills. Of course, enemies have similar abilities as well. Lower Resistance and Conviction provide this for elemental damage users.
 Diablo II (Video Game) / int_3d585167
featureApplicability
1.0
 Diablo II (Video Game) / int_3d585167
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3d585167
 Diablo II (Video Game) / int_3e16e61c
type
Villain by Default
 Diablo II (Video Game) / int_3e16e61c
comment
Villain by Default: Averted with Necromancers. Necromancers there are innately Neutral, and are on the side of the heroes and a PC option because the demons have no respect for the Balance of Life and Death, indiscriminately killing people and animating the dead. It's also implied that all magic except necromancy is innately corruptive and risks turning its user evil if they aren't cautious.
 Diablo II (Video Game) / int_3e16e61c
featureApplicability
-1.0
 Diablo II (Video Game) / int_3e16e61c
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3e16e61c
 Diablo II (Video Game) / int_3e192b64
type
Twinking
 Diablo II (Video Game) / int_3e192b64
comment
Twinking: Has more strictly Level-Locked Loot than the first game to prevent this from becoming too much of a Game-Breaker, but many players still found it worthwhile to create mule characters to accomplish this.
 Diablo II (Video Game) / int_3e192b64
featureApplicability
1.0
 Diablo II (Video Game) / int_3e192b64
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3e192b64
 Diablo II (Video Game) / int_3eab5b90
type
Limited Move Arsenal
 Diablo II (Video Game) / int_3eab5b90
comment
Limited Move Arsenal: The game presents a somewhat annoying case, in that one can only have two skills ready at any one time. For passive skills like Paladin auras, this makes sense, but for normal attacks and spells it's very limiting. The game also lets one assign skills to quick keys, but these only ready skills, actually activating them requires a press of the slot's button.
 Diablo II (Video Game) / int_3eab5b90
featureApplicability
1.0
 Diablo II (Video Game) / int_3eab5b90
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3eab5b90
 Diablo II (Video Game) / int_3f7b645d
type
The Insomniac
 Diablo II (Video Game) / int_3f7b645d
comment
The Insomniac: Marius is haunted by dreams of the demons in Tristram. He understandably tries to avoid them by fighting sleep for days at a time. He only sleeps once in the cinematics, noting that it was the first time he slept in weeks, and that was only so Diablo/the Wanderer could send him a vision of Tal Rasha sealing Baal in his own body.
 Diablo II (Video Game) / int_3f7b645d
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1.0
 Diablo II (Video Game) / int_3f7b645d
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3f7b645d
 Diablo II (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 Diablo II (Video Game) / int_3fdac1c6
comment
Literally Shattered Lives: While shattering is not so much "freeze then crush with blunt instrument" as "freeze then kill normally", it is one of the more effective way of dealing with things that are liable to be resurrected or used somehow by something nearby.
 Diablo II (Video Game) / int_3fdac1c6
featureApplicability
1.0
 Diablo II (Video Game) / int_3fdac1c6
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_3fdac1c6
 Diablo II (Video Game) / int_3ff34221
type
To Hell and Back
 Diablo II (Video Game) / int_3ff34221
comment
To Hell and Back: You have to literally fight through hell to reach and battle Diablo.
 Diablo II (Video Game) / int_3ff34221
featureApplicability
1.0
 Diablo II (Video Game) / int_3ff34221
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_3ff34221
 Diablo II (Video Game) / int_409c3edf
type
Zip Mode
 Diablo II (Video Game) / int_409c3edf
comment
Zip Mode: You could run in towns without depleting your Sprint Meter.
 Diablo II (Video Game) / int_409c3edf
featureApplicability
1.0
 Diablo II (Video Game) / int_409c3edf
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_409c3edf
 Diablo II (Video Game) / int_40cbee83
type
Wretched Hive
 Diablo II (Video Game) / int_40cbee83
comment
The Wanderer in the opening cinematic, convincing those thugs at the Wretched Hive to try and go Bullying a Dragon.
 Diablo II (Video Game) / int_40cbee83
featureApplicability
1.0
 Diablo II (Video Game) / int_40cbee83
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_40cbee83
 Diablo II (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Diablo II (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Yes, all five Evils has been killed. But Tyrael destroyed the corrupted Worldstone, which is apparently the only thing holding Sanctuary apart from Heaven and Hell. Barbarians lost their purpose and became scattered. But it also destroyed the block on humanity's power, which will REALLY be useful in later game.
 Diablo II (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Diablo II (Video Game) / int_40cc0c7e
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_40cc0c7e
 Diablo II (Video Game) / int_40e2ac3f
type
Flunky Boss
 Diablo II (Video Game) / int_40e2ac3f
comment
Flunky Boss: Unique monsters (and a lot of superunique monsters) which have several minions fighting alongside it. Also, Act I and III boss rooms are filled with normal enemies which can attack with the boss.
 Diablo II (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Diablo II (Video Game) / int_40e2ac3f
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_40e2ac3f
 Diablo II (Video Game) / int_4108bb3e
type
Doomed Hometown
 Diablo II (Video Game) / int_4108bb3e
comment
Doomed Hometown: Meshif, the NPC that takes you from Act II to Act III, was born and raised in Kurast. To say that he's not pleased to see his city almost totally destroyed by Mephisto and his forces is quite an understatement.
 Diablo II (Video Game) / int_4108bb3e
featureApplicability
1.0
 Diablo II (Video Game) / int_4108bb3e
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_4108bb3e
 Diablo II (Video Game) / int_410c28e9
type
Incredibly Durable Enemies
 Diablo II (Video Game) / int_410c28e9
comment
Incredibly Durable Enemies: Unless you have nice equipment, don't expect enemies to drop from a single cast of Meteor, Armageddon, or Fist of the Heavens.
 Diablo II (Video Game) / int_410c28e9
featureApplicability
1.0
 Diablo II (Video Game) / int_410c28e9
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_410c28e9
 Diablo II (Video Game) / int_41914bb3
type
Blade Below the Shoulder
 Diablo II (Video Game) / int_41914bb3
comment
Blade Below the Shoulder: The Assassin class specializes in katar-type weapons.
 Diablo II (Video Game) / int_41914bb3
featureApplicability
1.0
 Diablo II (Video Game) / int_41914bb3
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_41914bb3
 Diablo II (Video Game) / int_41b3b87d
type
Unwinnable by Mistake
 Diablo II (Video Game) / int_41b3b87d
comment
Unwinnable by Mistake: If you lose everything, then you can still go back to where you died and pick up your body. Since it's a pain without your best weapons, you may decide to just quit the game and reload it instead. Doing this too many times causes the game to say "Bad Dead Bodies". There is no indication anywhere that this will happen. Why people run into the "Bad Dead Bodies" problem: if you die multiple times, pick up your first corpse with all of your items on it, but don't have enough inventory space to equip them all, the remainder stays on your corpse. If you then die again, then your items are now split among two corpses. The game only saves the corpse with the most valuable items on it. Some useless items have a grossly inflated sales price. This may not literally make the game unwinnable, but losing almost all of your items in Hell difficulty can end your quest right there. This is considered a feature and it is the reason why most people simply quit and reload when they die once, and pick up their corpse in town.
 Diablo II (Video Game) / int_41b3b87d
featureApplicability
1.0
 Diablo II (Video Game) / int_41b3b87d
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_41b3b87d
 Diablo II (Video Game) / int_41dd77d
type
Zerg Rush
 Diablo II (Video Game) / int_41dd77d
comment
Zerg Rush: This is the enemies' favorite strategy (even for the bigger guys). Think about it: You and up to 7 other guys, up against hundreds of demons. It especially gets nuts when you're up against those bug things, that spawn smaller bug things, from Act II. There are some structures that spawn enemies, which look like something out of the Zerg Faction.
 Diablo II (Video Game) / int_41dd77d
featureApplicability
1.0
 Diablo II (Video Game) / int_41dd77d
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_41dd77d
 Diablo II (Video Game) / int_41eab669
type
Daylight Horror
 Diablo II (Video Game) / int_41eab669
comment
Daylight Horror: Diablo II mostly takes place under the sunlight (when it's not Beneath the Earth), including a desert territory brimming with undead buzzards and demonic locusts.
 Diablo II (Video Game) / int_41eab669
featureApplicability
1.0
 Diablo II (Video Game) / int_41eab669
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_41eab669
 Diablo II (Video Game) / int_42259839
type
Spider People
 Diablo II (Video Game) / int_42259839
comment
Spider People: Baal is this, walking on four arachnid-like legs.
 Diablo II (Video Game) / int_42259839
featureApplicability
1.0
 Diablo II (Video Game) / int_42259839
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_42259839
 Diablo II (Video Game) / int_424c9a9b
type
Cold-Blooded Torture
 Diablo II (Video Game) / int_424c9a9b
comment
Cold-Blooded Torture: The bad guys are quite fond of this. Act I has you going through the Rogue Monastery, which has been taken over by the evil forces of Andariel, the Maiden of Anguish. Those Rogues who didn't become demons can be seen dead on various torture devices throughout the Jail below the monastery, and judging by the state of their bodies, what happened to them was not pleasant. What Baal did to Marius was pretty cold-blooded too. Instead of simply seizing the soulstone from Marius and killing him quickly, Baal used an illusion to disguise himself as Tyrael, forced Marius to relive his horrific adventure with Diablo, and convinced Marius to give up the soulstone willingly... and then revealed his true colors before finally killing Marius.
 Diablo II (Video Game) / int_424c9a9b
featureApplicability
1.0
 Diablo II (Video Game) / int_424c9a9b
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_424c9a9b
 Diablo II (Video Game) / int_426e1e63
type
Story-Driven Invulnerability
 Diablo II (Video Game) / int_426e1e63
comment
Story-Driven Invulnerability: When you go to defeat Baal, he just sits there and summons a few rounds of minions at you, while being completely invincible until the "real" battle with him begins in the next room.
 Diablo II (Video Game) / int_426e1e63
featureApplicability
1.0
 Diablo II (Video Game) / int_426e1e63
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_426e1e63
 Diablo II (Video Game) / int_4276401c
type
Shoot the Messenger
 Diablo II (Video Game) / int_4276401c
comment
Shoot the Messenger: In the opening cinematic of Lord of Destruction, Baal and his army approach the gates of Sesscheron. A lone herald is sent out to address him. The herald eventually musters up his courage and defiantly refuses Baal entry to the city and declares that he will never reach Mount Arreat and the Worldstone. Baal's response is to calmly tell him he will take his proposal "into consideration". He then summons tendrils of demonic energy that go inside the herald and make him pop like a grape. Baal then mockingly says "it seems your terms...are not acceptable." and laughs and laughs as his army storms the city.
 Diablo II (Video Game) / int_4276401c
featureApplicability
1.0
 Diablo II (Video Game) / int_4276401c
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_4276401c
 Diablo II (Video Game) / int_42846e90
type
Elemental Powers
 Diablo II (Video Game) / int_42846e90
comment
Elemental Powers: As in the first game, the Sorceress uses Fire, Ice and Lightning spells, expanding on their destructive potential as she gains levels and skill points. The Necromancer uses Death (combines Necromancy, Blood Magic and Black Magic) and Poison. Druids can use Fire (many of which seem combined with Earth Magic) and Wind magic.
 Diablo II (Video Game) / int_42846e90
featureApplicability
1.0
 Diablo II (Video Game) / int_42846e90
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_42846e90
 Diablo II (Video Game) / int_4287342d
type
Appendage Assimilation
 Diablo II (Video Game) / int_4287342d
comment
Appendage Assimilation: Radament is a mummy whose limbs were replaced with animal parts so he can be more effective at fighting graverobbers. The fact that he started collecting and assimilating human limbs to reconstruct his body is the first sign that something has gone very wrong in the eastern deserts (i.e. Baal has been released).
 Diablo II (Video Game) / int_4287342d
featureApplicability
1.0
 Diablo II (Video Game) / int_4287342d
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_4287342d
 Diablo II (Video Game) / int_4292ebbf
type
Doppelgänger Attack
 Diablo II (Video Game) / int_4292ebbf
comment
Doppelgänger Attack: The Amazon and Assassin both have abilities like this. The Amazon can create an illusion of herself and summon a real spirit warrior to aid her; the Assassin can summon a shadow of herself with somewhat reduced skills, or a more powerful version at higher levels with greater skill levels. Baal himself can do this; thankfully, he can only make one copy.
 Diablo II (Video Game) / int_4292ebbf
featureApplicability
1.0
 Diablo II (Video Game) / int_4292ebbf
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_4292ebbf
 Diablo II (Video Game) / int_42995bec
type
Spell Book
 Diablo II (Video Game) / int_42995bec
comment
Spell Book: Rather than actual books of spells, they're storage units for up to 20 individual spell scrolls.
 Diablo II (Video Game) / int_42995bec
featureApplicability
1.0
 Diablo II (Video Game) / int_42995bec
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_42995bec
 Diablo II (Video Game) / int_42ae39e5
type
Enough to Go Around
 Diablo II (Video Game) / int_42ae39e5
comment
Enough to Go Around: In online play, quests will yield as many MacGuffins as there are players completing them, even when said MacGuffins are one-of-a-kind items. Exceptions: The scroll with the solution to the Cairn Stones, the Horadric Malus and the Hellforge Hammer only drop once. Played straight with anything you need to advance the plot, but unfortunately averted with the Infinity Plus One Charms dropped by the Bonus Bosses. Except the Standard of Heroes. Figures.
 Diablo II (Video Game) / int_42ae39e5
featureApplicability
-1.0
 Diablo II (Video Game) / int_42ae39e5
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_42ae39e5
 Diablo II (Video Game) / int_431b76b5
type
Smash Mook
 Diablo II (Video Game) / int_431b76b5
comment
Smash Mook: Blunderbores, Wendigo and Thorned Hulks.
 Diablo II (Video Game) / int_431b76b5
featureApplicability
1.0
 Diablo II (Video Game) / int_431b76b5
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_431b76b5
 Diablo II (Video Game) / int_431e9b2d
type
Crystal Weapon
 Diablo II (Video Game) / int_431e9b2d
comment
Crystal Weapon: A Crystal Sword is a fairly basic, low-leveled weapon that's rather frail. It's one of the first weapons that has six sockets available for buffs or other magical effects to be added on to it though, making it somewhat popular for strategies involving magic or runes.
 Diablo II (Video Game) / int_431e9b2d
featureApplicability
1.0
 Diablo II (Video Game) / int_431e9b2d
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_431e9b2d
 Diablo II (Video Game) / int_434a6d40
type
Evil Sorcerer
 Diablo II (Video Game) / int_434a6d40
comment
Evil Sorcerer: The Summoner, the corrupted Sorcerer from the first game.
 Diablo II (Video Game) / int_434a6d40
featureApplicability
1.0
 Diablo II (Video Game) / int_434a6d40
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_434a6d40
 Diablo II (Video Game) / int_434c3481
type
Crosshair Aware
 Diablo II (Video Game) / int_434c3481
comment
Crosshair Aware: The Meteor skill places a flaming bullseye on the ground where the meteor will impact. While this applies both to the monsters' and players' meteors, monsters aren't bright enough to know they should avoid standing on a big flaming target.
 Diablo II (Video Game) / int_434c3481
featureApplicability
1.0
 Diablo II (Video Game) / int_434c3481
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_434c3481
 Diablo II (Video Game) / int_438e4dd6
type
Demon of Human Origin
 Diablo II (Video Game) / int_438e4dd6
comment
Demon of Human Origin: The protagonist of the original game becomes the Dark Wanderer in the sequel after losing his battle of wills to contain the evil by embedding Diablo's soulstone in his forehead, eventually being entirely possessed and mutating into Diablo himself. Something very similar happened with Tal-Rasha and the Lord of Destruction, Baal.
 Diablo II (Video Game) / int_438e4dd6
featureApplicability
1.0
 Diablo II (Video Game) / int_438e4dd6
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_438e4dd6
 Diablo II (Video Game) / int_43eb61dc
type
Villain Teleportation
 Diablo II (Video Game) / int_43eb61dc
comment
Villain Teleportation: Boss monsters with the random Teleportation modifier also heal on each teleport, and it is completely random and independent of their AI or animations. In other words, either you deal enough damage to kill them outright or you will never kill them. The teleporting Council doomed many underpowered variant builds until Blizzard removed the heal in the expansion pack patch.
 Diablo II (Video Game) / int_43eb61dc
featureApplicability
1.0
 Diablo II (Video Game) / int_43eb61dc
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_43eb61dc
 Diablo II (Video Game) / int_43f03c2b
type
Power Gives You Wings
 Diablo II (Video Game) / int_43f03c2b
comment
Power Gives You Wings: Angels have wings made of energy tentacles.
 Diablo II (Video Game) / int_43f03c2b
featureApplicability
1.0
 Diablo II (Video Game) / int_43f03c2b
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_43f03c2b
 Diablo II (Video Game) / int_440d55b3
type
Expansion Pack
 Diablo II (Video Game) / int_440d55b3
comment
Expansion Pack: Lord of Destruction, where you traveled to the Barbarians' homeland of Arreat and fought Baal.
 Diablo II (Video Game) / int_440d55b3
featureApplicability
1.0
 Diablo II (Video Game) / int_440d55b3
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_440d55b3
 Diablo II (Video Game) / int_442a6995
type
Stupid Sacrifice
 Diablo II (Video Game) / int_442a6995
comment
Stupid Sacrifice: Good job sticking a soulstone into your head, warrior from the first game. Wrestling against the lord of Terror, yeah right. Take the damn soulstone to the Horadric mage, who can send you back down to destroy the thing. Admittedly, he was kinda messed up by this point and it's pointed out that this was a very very bad idea. Still, why would you think your willpower can stand up to the devil, who also happens to be immortal so he'll win anyway? It is now known that the random warrior is actually the other son of the skeleton king and the older brother of the prince that Diablo took over for a body. Basically, the entire game Diablo was whispering to the warrior to make him think that was the only way to seal him and prevent him from ever being released into the world again, but in contrast to the deranged hero, the audience—and, indeed, the Horadric mage in question—knows better.
 Diablo II (Video Game) / int_442a6995
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1.0
 Diablo II (Video Game) / int_442a6995
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_442a6995
 Diablo II (Video Game) / int_44f2f8f1
type
SavageSouth
 Diablo II (Video Game) / int_44f2f8f1
comment
Savage South: Kurast is completely infested with murderous cultists, demons and other creatures thanks to Mesphisto's corruption.
 Diablo II (Video Game) / int_44f2f8f1
featureApplicability
1.0
 Diablo II (Video Game) / int_44f2f8f1
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_44f2f8f1
 Diablo II (Video Game) / int_44f9bbcf
type
Player Mooks
 Diablo II (Video Game) / int_44f9bbcf
comment
Player Mooks: You can hire expendable mercenaries in town to aid you.
 Diablo II (Video Game) / int_44f9bbcf
featureApplicability
1.0
 Diablo II (Video Game) / int_44f9bbcf
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_44f9bbcf
 Diablo II (Video Game) / int_457d9e88
type
Sound-Coded for Your Convenience
 Diablo II (Video Game) / int_457d9e88
comment
Sound-Coded for Your Convenience: Most of the monsters make some periodic noise. Fallen chatter, insect-types chitter, zombies moan, skeletons shuffle, etc. Every type of item that Randomly Drops has its own sound effect. They're pretty easy to distinguish even among similar types (i.e. a ring sounds quite different than an amulet, a spear or polearm sounds different than a javelin, etc.) Chests, stashes and barrels make a very distinct noise when the player springs a Booby Trap. It is one of the most memorable sounds in the game and a good reason not to play muted.
 Diablo II (Video Game) / int_457d9e88
featureApplicability
1.0
 Diablo II (Video Game) / int_457d9e88
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_457d9e88
 Diablo II (Video Game) / int_458c7e61
type
Constructed World
 Diablo II (Video Game) / int_458c7e61
comment
Constructed World: Sanctuary is revealed to be this.
 Diablo II (Video Game) / int_458c7e61
featureApplicability
1.0
 Diablo II (Video Game) / int_458c7e61
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_458c7e61
 Diablo II (Video Game) / int_461defa0
type
Two-Faced
 Diablo II (Video Game) / int_461defa0
comment
Two-Faced: The corrupted council in Act III are half human and half demon, split vertically.
 Diablo II (Video Game) / int_461defa0
featureApplicability
1.0
 Diablo II (Video Game) / int_461defa0
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_461defa0
 Diablo II (Video Game) / int_464dd7cc
type
The Unfought
 Diablo II (Video Game) / int_464dd7cc
comment
The Unfought: Baal in the original Diablo II. The expansion rectifies this. Belial and Azmodan are the only two Evils, Prime or Lesser, remaining after the conclusions of Diablo II and Lord of Destruction, and you don't get to fight them until Diablo III.
 Diablo II (Video Game) / int_464dd7cc
featureApplicability
1.0
 Diablo II (Video Game) / int_464dd7cc
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_464dd7cc
 Diablo II (Video Game) / int_465966a3
type
Drop the Hammer
 Diablo II (Video Game) / int_465966a3
comment
Drop the Hammer: Mace-class weapons include Warhammers, Mauls, and Great Mauls, plus their Exceptional and Elite versions. 50% more damage to undead, too. Scepters (many of which are depicted more as flanged maces on their graphics) also qualify. The Paladin's Blessed Hammer skill.
 Diablo II (Video Game) / int_465966a3
featureApplicability
1.0
 Diablo II (Video Game) / int_465966a3
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_465966a3
 Diablo II (Video Game) / int_46cfd12f
type
Nothing but Skulls
 Diablo II (Video Game) / int_46cfd12f
comment
Nothing but Skulls: Skullpiles as treasure chests, in addition to lying strewn about in Chaos Sanctuary. Made worse by the nature of the Random Drops game - How can you not find a skull in a pile of skulls? Justified in that the skulls you want are the skulls of arcane demons - apparently the rest are a more mundane variety.
 Diablo II (Video Game) / int_46cfd12f
featureApplicability
1.0
 Diablo II (Video Game) / int_46cfd12f
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_46cfd12f
 Diablo II (Video Game) / int_4713429e
type
Pamphlet Shelf
 Diablo II (Video Game) / int_4713429e
comment
Pamphlet Shelf: Bookshelves usually yield a single spell tome at best.
 Diablo II (Video Game) / int_4713429e
featureApplicability
1.0
 Diablo II (Video Game) / int_4713429e
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_4713429e
 Diablo II (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Diablo II (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: Act I is a bunch of fields, surrounded by stone and wooden fences that a child could jump over. Act II has a rather infuriating example: Duriel's lair has a massive hole in the wall you enter through, yet can't use to get back out, as the freakin' hole in the wall somehow only works in one direction.
 Diablo II (Video Game) / int_480ee6dc
featureApplicability
1.0
 Diablo II (Video Game) / int_480ee6dc
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_480ee6dc
 Diablo II (Video Game) / int_48414e75
type
The Beastmaster
 Diablo II (Video Game) / int_48414e75
comment
The Beastmaster: Druids can summon wolves and ravens, among other things. Necromancers have a "summonmancer" archetype; they are generally held to make better pure summoners then druids (Druid summons are mainly for support).
 Diablo II (Video Game) / int_48414e75
featureApplicability
1.0
 Diablo II (Video Game) / int_48414e75
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_48414e75
 Diablo II (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Diablo II (Video Game) / int_485eb589
comment
The plot of Diablo revolves around a protagonist who seeks to stop the titular demon from destroying the town of Tristram, setting himself free from the cathedral, and leading his demonic hordes to destroy the world. In the end, he kills the demon (actually, his human host) and plunges the stone containing his soul into himself, with hopes that he will be able to contain the demon's power. All in all, a reasonable ending. Now, cut to Diablo II. It is revealed that he couldn't resist it. He became Diablo, destroyed Tristram, set himself free, and is now leading his demonic hordes to destroy the world. Well, crap. It was actually revealed that by the time you face Diablo in the first Diablo game, you're already under his control. The entire point of Diablo's plotting in the first game was for him to find a stronger host body. He reckoned, correctly, that any being strong enough to fight his/her way down to him, and then "slay" him was exactly what he needed. The manual to Lord of Destruction even points out how every time people thought it was over, the brothers just kept reemerging.
 Diablo II (Video Game) / int_485eb589
featureApplicability
1.0
 Diablo II (Video Game) / int_485eb589
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_485eb589
 Diablo II (Video Game) / int_48d39b24
type
Ballistic Bone
 Diablo II (Video Game) / int_48d39b24
comment
Ballistic Bone: The Necromancer class can shoot Bone Spears and Teeth.
 Diablo II (Video Game) / int_48d39b24
featureApplicability
1.0
 Diablo II (Video Game) / int_48d39b24
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_48d39b24
 Diablo II (Video Game) / int_49363199
type
Random Drop Booster
 Diablo II (Video Game) / int_49363199
comment
Random Drop Booster: Magic Find gear makes the items that drop more likely to be higher quality. Basically, Magic Find makes more of the items that drop be magical or better (Rare/Set/Unique). If you have 100% MF, if an item dropped normally had a 10% chance to be magical, it will now have a 20% chance. You won't get more items dropping, but the ones that do drop will be better items. More players in a game = more item drops, so you want to try and combine the MF with a big MP game for the best results.
 Diablo II (Video Game) / int_49363199
featureApplicability
1.0
 Diablo II (Video Game) / int_49363199
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_49363199
 Diablo II (Video Game) / int_4977559e
type
Our Angels Are Different
 Diablo II (Video Game) / int_4977559e
comment
Our Angels Are Different: Light tentacles instead of wings, tend to wear armor and face-concealing cloaks. As far as alignment goes, they are ostensibly on your side, but don't expect any help from anyone other than Tyrael. Strict followers of a law of non-interference again with the exception of Tyrael and a few other angels.
 Diablo II (Video Game) / int_4977559e
featureApplicability
1.0
 Diablo II (Video Game) / int_4977559e
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1.0
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Diablo II (Video Game) / int_4977559e
 Diablo II (Video Game) / int_4a10e526
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You Have Researched Breathing
 Diablo II (Video Game) / int_4a10e526
comment
You Have Researched Breathing: Everything including rings and necklaces have stat and level requirements to wear them. Also, your characters are apparently so paranoid about magical items that they refuse to wield anything until it's been identified. Your druid may know how to summon a cluster of three tornadoes, but summoning one tornado is beyond his grasp until six levels later. The Sorceress and Necromancer start the game with zero magical or necromantic abilities whatsoever and rely on their staff or wand to cast anything at all.
 Diablo II (Video Game) / int_4a10e526
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Diablo II (Video Game) / int_4a10e526
 Diablo II (Video Game) / int_4a852458
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Big Good
 Diablo II (Video Game) / int_4a852458
comment
Big Good: Tyrael.
 Diablo II (Video Game) / int_4a852458
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1.0
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Diablo II (Video Game) / int_4a852458
 Diablo II (Video Game) / int_4a932556
type
Compilation Re-release
 Diablo II (Video Game) / int_4a932556
comment
Compilation Re-release: The Diablo Battle Chest, which includes both the first two Diablo games and the second game's expansion pack Lord of Destruction.
 Diablo II (Video Game) / int_4a932556
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1.0
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Diablo II (Video Game) / int_4a932556
 Diablo II (Video Game) / int_4aa3c552
type
Animorphism
 Diablo II (Video Game) / int_4aa3c552
comment
Animorphism: Druids in Lord of Destruction can acquire the ability to turn into a werewolf, or the slightly-more-exotic werebear.
 Diablo II (Video Game) / int_4aa3c552
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1.0
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Diablo II (Video Game) / int_4aa3c552
 Diablo II (Video Game) / int_4aa98555
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Evil All Along
 Diablo II (Video Game) / int_4aa98555
comment
Evil All Along: In the quest "The Fallen Angel", Tyrael describes Izual as a Fallen Hero who was corrupted and trapped in a demonic body, and tasks you with setting him free. [[Spoiler: When you do kill his demon form, his (now freed and unattackable) angel form claims Tyrael was a fool to have trusted him and he was partly behind the Prime Evils being sent to Sancuary in the first place.]]
 Diablo II (Video Game) / int_4aa98555
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1.0
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Diablo II (Video Game) / int_4aa98555
 Diablo II (Video Game) / int_4afad1b9
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Rare Random Drop
 Diablo II (Video Game) / int_4afad1b9
comment
Rare Random Drop: The games feature items that aren't just randomly dropped, but randomly generated from thousands of potential combinations of attributes, special abilities and base weapon types. Runes (items you can place into other items to make them better) are particularly glaring, with some high-level runes having such tiny chances to drop (1 in millions, and even that requires finding enemies even capable of dropping the runes in the first place) that most hard-core players have never seen a legitimate one (ones created by hacks, of course, are another matter entirely). In fact, one person apparently estimated that one has a better chance of getting hit by a falling plane that was struck by lightning than one does of finding the rarest rune. Nobody knows if that estimation is true, but you get the idea. The rune example is fairly straightforward, but it can get much more complex: A base sword, for example, might have an inherent range of say 5 +/- damage and 10 +/- quality. So, just getting a "max" sword would take at least 15 rolls of that sword, of which, the top swords are also rare. Then, the top prefix is "Cruel," which varies between 200-300% added damage. The top suffix is "of Eviscration" which also varies by 20 points. It is estimated that maybe 1 sword has ever existed that was truly "perfect." You would need 10's of thousands of rolls to get a perfect roll, but you would probably need somewhere around 100 million of that sword to get 10k with that roll to even have a chance at the perfect stats. And then, there's the "Ethereal" version, which is 1/3 as common as the regular version. Only 1 300% Cruel, Ethereal, Elite class, 2 Socket sword has ever been found. Diablo II includes many items that, when equipped, increase the odds of an item drop, notably socketing an item with perfect topaz gems. Some players traded for as much of this equipment as they could cram onto themselves, and went hunting; the Barbarian had an edge over any other character in this respect, because the optimum item-finding equipment package requires dual-wielding a pair of enchanted broadswords, which only the barbarian can do, and the barbarian had a skill that basically amounted to "trigger the random drop again".
 Diablo II (Video Game) / int_4afad1b9
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1.0
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Diablo II (Video Game) / int_4afad1b9
 Diablo II (Video Game) / int_4b248941
type
Long-Range Fighter
 Diablo II (Video Game) / int_4b248941
comment
Long-Range Fighter: The Amazon and the Rogues you can hire in Act I. Both specialize in bows, crossbows, and javelins. A few variant builds for other classes fall into this as well, such as the Throwbarb and the Ranger (bow using paladin).
 Diablo II (Video Game) / int_4b248941
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1.0
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Diablo II (Video Game) / int_4b248941
 Diablo II (Video Game) / int_4b4ac0ca
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Homing Projectile
 Diablo II (Video Game) / int_4b4ac0ca
comment
Homing Projectile: Amazons can fire homing arrows. An early bug combined this with the Piercing skill to make the arrows home onto an enemy, hit them, pass through them, then turn around and do it again.
 Diablo II (Video Game) / int_4b4ac0ca
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1.0
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Diablo II (Video Game) / int_4b4ac0ca
 Diablo II (Video Game) / int_4c123f8a
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Do Not Touch the Funnel Cloud
 Diablo II (Video Game) / int_4c123f8a
comment
Do Not Touch the Funnel Cloud: The Druid class has a few egregious examples, but the most offensive is the Hurricane skill, which is one of the Level 30 tree's-end techniques. Plainly, it summons a frickin hurricane that you then walk around in. Not only are you completely unharmed by it, neither are your allies. Enemies are not sucked in; instead, anything that comes into contact takes significant damage and dies. The lore says the druid is unharmed because he is in the eye of the cyclone. Also interesting are the actual Tornado and especially Twister spells: the latter produces three tornadoes that are so tiny as to miss targets two druid lengths in front of you, and getting hit only stuns you for a fraction of a second. The former correctly deals damage around it, where 'around it' is defined as the size of a large monster, and because it deals damage over time it cannot even interrupt monsters. This spell set goes nicely with the waist height volcano, but it is no surprise the sequel features Energy Twister, a tornado of whirling magic!.
 Diablo II (Video Game) / int_4c123f8a
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1.0
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Diablo II (Video Game) / int_4c123f8a
 Diablo II (Video Game) / int_4c3f14e0
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You Are Too Late
 Diablo II (Video Game) / int_4c3f14e0
comment
You Are Too Late: Since Diablo II features the player trying to chase down Baal and the Dark Wanderer, respectively, Acts II and III both end on this note. Duriel, the Act II boss, taunts you saying "Looking for Baal?" Mephisto points this out as well when you confront him at the end of Act III: "You're too late! Ahahahahaha!" It happens again — twice — in Lord of Destruction. You have to stop Baal from getting to the Worldstone or all is lost. When you hunt down Nihlathak to prevent him from handing over the Relic of the Ancients so that he can get to the Worldstone unopposed by the Ancients, it turns out as the battle begins that he's already handed it over. And when you finally battle and defeat Baal in the Worldstone Chamber, it turns out in the end that he has already corrupted the Worldstone, forcing Tyrael to destroy it to prevent humanity from being enslaved by Hell (and as it turns out, inadvertently unleashing humanity's true power upon the world again).
 Diablo II (Video Game) / int_4c3f14e0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_4c3f14e0
 Diablo II (Video Game) / int_4c709317
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Useless Useful Spell
 Diablo II (Video Game) / int_4c709317
comment
Useless Useful Spell: Averted for the most part, although Classic Diablo II played this straight. Minion-based Necromancer builds had to rely on golems because of how weak skeletons were and most Sorceresses had to wait until they were level 18-24 to have a single skill worth putting more than a single prerequisite point into. While at first sight anything that has to do with freezing, stunning, knocking back, fleeing, or converting won't work on anyone important, they DO work well on those "anyone important"'s minions, and a well built character (and their merc) can take on even the scariest uniques one on one if the minions are not joining the fight. The synergy system succeeded in averting this trope, although certain skills such as Psychic Hammer and Blade Sentry are still viewed as useless beyond the first few character levels.
 Diablo II (Video Game) / int_4c709317
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_4c709317
 Diablo II (Video Game) / int_4cb7f0d8
type
Sudden Sequel Death Syndrome
 Diablo II (Video Game) / int_4cb7f0d8
comment
Sudden Sequel Death Syndrome: The helpful townsfolk from the first game are skeletal scenery when you return to Tristram... except for Deckard Cain, of course, and poor Griswold, who is now the zombie Level Boss. On the plus side, Peg-Leg Wirt's body yields a buttload of coin and a surprising magic item. Even better example? The Rogue is corrupted by Andariel and becomes Blood Raven; the Sorcerer goes insane and becomes the Summoner, the imposter sub-boss of Act 2; and the Warrior becomes the Dark Wanderer — the new host of Diablo himself.
 Diablo II (Video Game) / int_4cb7f0d8
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_4cb7f0d8
 Diablo II (Video Game) / int_4ddf989e
type
Elemental Weapon
 Diablo II (Video Game) / int_4ddf989e
comment
Elemental Weapon: A staple of the games. In Diablo II, they can come with elemental powers themselves or can be given some through socketing.
 Diablo II (Video Game) / int_4ddf989e
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_4ddf989e
 Diablo II (Video Game) / int_4e16382e
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Standard Status Effects
 Diablo II (Video Game) / int_4e16382e
comment
Standard Status Effects: Poison: The game has a poisoned status that continuously drains health and may prevent or counteract attempts at healing. It doesn't drop a player's health below 1 HP, though mobs and NPCs are not so lucky. Frozen: The Frozen status severely slows down those afflicted. When killed, there's a good chance the target will explode, destroying the corpse. Weird Transformation: You can socket a helm with some runes and wear it, giving you a 1% Chance To Cast Level 50 Delirium When Struck (morph). When this happens, you temporarily transform into a tiny weak demonling carrying a spear. Open Wounds: A damage over time bleeding effect.
 Diablo II (Video Game) / int_4e16382e
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1.0
 Diablo II (Video Game) / int_4e16382e
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_4e16382e
 Diablo II (Video Game) / int_4e1d9178
type
Tailor-Made Prison
 Diablo II (Video Game) / int_4e1d9178
comment
Tailor-Made Prison: Baal was imprisoned in a soulstone along with his two brothers. His, however, cracked and in order to contain him it was driven into the mind of the mage Tal Rasha, who would engage in an eternal Battle of Wills with the Prime Evil. On top of that, Tal Rasha was chained both literally and magically inside a very tightly sealed tomb in the middle of a killer desert. It didn't end well. On the other hand, it was apparently the only prison of the three that wasn't subverted from within by the Prime Evils- sucks to be Tal Rasha, but it did keep Baal trapped until Diablo showed up to break him out.
 Diablo II (Video Game) / int_4e1d9178
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Diablo II (Video Game) / int_4e1d9178
 Diablo II (Video Game) / int_4e3d253b
type
Downer Ending
 Diablo II (Video Game) / int_4e3d253b
comment
Downer Ending: The end to act II. you try so hard to get to the tomb of Tal Rasha, only to find Baal has already been set free and Duriel is waiting for you there, even after you beat him, Tyreal just tells you Baal and Diablo got away and you have to go to Kurast to stop them. It's also the only episode where the town folk aren't all expressing gratitude for you killing the boss.
 Diablo II (Video Game) / int_4e3d253b
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Diablo II (Video Game) / int_4e3d253b
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Wham Line
 Diablo II (Video Game) / int_4e7c4536
comment
Wham Line: "I am not the archangel Tyrael."
 Diablo II (Video Game) / int_4e7c4536
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1.0
 Diablo II (Video Game) / int_4e7c4536
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_4e7c4536
 Diablo II (Video Game) / int_4f23179
type
Hit-and-Run Tactics
 Diablo II (Video Game) / int_4f23179
comment
Though the Sorceress's Blaze (which makes fire appear where you walk) is mostly useless, it makes an effective kiting tactic against Duriel. More than most classes, the Sorceress desperately needs to stay out of his "Instant Death" Radius; with Blaze, you can get him to chase you around in a circle in your trail of fire until he eventually dies.
 Diablo II (Video Game) / int_4f23179
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 Diablo II (Video Game) / int_4f23179
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_4f23179
 Diablo II (Video Game) / int_4f23ab52
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Friend in the Black Market
 Diablo II (Video Game) / int_4f23ab52
comment
Friend in the Black Market: Gheed could qualify as this and Honest John. Warriv states that, while Gheed is greedy, his wares are beyond reproach, suggesting that he realizes that selling low quality goods means that people would stop buying from him.
 Diablo II (Video Game) / int_4f23ab52
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_4f23ab52
 Diablo II (Video Game) / int_4f7f594c
type
Breakable Power-Up
 Diablo II (Video Game) / int_4f7f594c
comment
Breakable Power-Up: As in the first game, upon death, all items and equipment are lost and stored in a corpse for retrieval. This one solves the Loot Drama problem by making corpses only lootable by the player who dropped it.
 Diablo II (Video Game) / int_4f7f594c
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Diablo II (Video Game) / int_4f7f594c
 Diablo II (Video Game) / int_4ff7e08
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Choice of Two Weapons
 Diablo II (Video Game) / int_4ff7e08
comment
Choice of Two Weapons: This became vastly simpler to manage in the Lord of Destruction expansion pack, which added two extra weapon/shield slots that could be toggled to and back with a single keypress (as well as providing more Inventory Tetris space, natch).
 Diablo II (Video Game) / int_4ff7e08
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Diablo II (Video Game) / int_4ff7e08
 Diablo II (Video Game) / int_4ffde1e0
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Luckily, My Shield Will Protect Me
 Diablo II (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Diablo II, in respect of being a Fantasy RPG, features shields. Notably, the Paladin class has both a handful of special shields as his class items and a few abilities that require shield use.
 Diablo II (Video Game) / int_4ffde1e0
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 Diablo II (Video Game) / int_4ffde1e0
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Diablo II (Video Game) / int_4ffde1e0
 Diablo II (Video Game) / int_500ecfb7
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The Big Guy
 Diablo II (Video Game) / int_500ecfb7
comment
As with nearly all branches of RPG's that host both Fighter and Mage types, Diablo II plays this pretty straight. In early levels your physical, combat class will sweep the floor with any Mooks standing in their way. Later levels see the caster become extremely powerful, especially those who went with Frost or Cold effects.
 Diablo II (Video Game) / int_500ecfb7
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Diablo II (Video Game) / int_500ecfb7
 Diablo II (Video Game) / int_5029a6a9
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Blow Gun
 Diablo II (Video Game) / int_5029a6a9
comment
Blow Gun: In Act III, this is a common weapon used by Fetishes and Flayers to attack you.
 Diablo II (Video Game) / int_5029a6a9
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1.0
 Diablo II (Video Game) / int_5029a6a9
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_5029a6a9
 Diablo II (Video Game) / int_5042eb6e
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Multishot
 Diablo II (Video Game) / int_5042eb6e
comment
Multishot: Several of the Amazon powers including one actually named Multi-Shot. Certain monsters can spawn with this attribute as well.
 Diablo II (Video Game) / int_5042eb6e
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1.0
 Diablo II (Video Game) / int_5042eb6e
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Diablo II (Video Game) / int_5042eb6e
 Diablo II (Video Game) / int_50727f8d
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Death Is a Slap on the Wrist
 Diablo II (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Ah, good old "You have died. Press 'ESC' to continue." Yes, you lose some experience points and money, but they are relatively easy to get back. Hell, when you are playing on normal difficulty level, you do not even get the experience penalty. There was always the hardcore mode, which made the game a bit more similar to its roguelike ancestors and made death permanent.
 Diablo II (Video Game) / int_50727f8d
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 Diablo II (Video Game) / int_50d71a78
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Dual Wielding
 Diablo II (Video Game) / int_50d71a78
comment
Dual Wielding: The Barbarian class is able to dual-wield any single-handed weapons, and use any two-handed sword in one hand (and thus dual-wield two-handed swords). The Assassin class is able to dual-wield claw-class weapons, and has a passive skill to use them as a shield while doing so.
 Diablo II (Video Game) / int_50d71a78
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Diablo II (Video Game) / int_50d71a78
 Diablo II (Video Game) / int_519f108a
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Throwing Your Sword Always Works
 Diablo II (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: In the ending, Tyrael throws his sword to destroy the corrupted worldstone. At least his target is frigging huge. Tyrael is also an angel. When a being of pure energy and magic throws something, it will probably "strike true".
 Diablo II (Video Game) / int_519f108a
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 Diablo II (Video Game) / int_51b3b8d6
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Low-Level Run
 Diablo II (Video Game) / int_51b3b8d6
comment
Low-Level Run: High-level characters could go to the last Waypoint of each act and send a Town Portal to be used by low-level players in their party. This allowed new players to gain access to certain areas without completing the prerequisite quests: for example, getting to the Canyon of the Magi without killing the Summoner, or to the Durance of Hate without ever assembling Khalim's Will. This was nerfed in the 1.10 patch. An allegedly popular set of challenges are the 1@17, 2@20, 3@30 Diablo kills — basically, killing the final boss on a difficulty setting at the earliest possible level. To use the Hell entrance in Normal difficulty requires a character level of 17, to access Nightmare difficulty requires a level of 20, and Hell difficulty is accessible at 30. Each challenge is to be attempted solo, though you are not required to attempt or complete any of the earlier challenges to attempt the coveted 3@30. There's also the literal lowest-level-possible challenge, which can be attempted only using outdated patches. And we have the Ironman challenges of various difficulty, the impossible no-items-no-skills-no-stats challenge, and of course any build or item choice less than optimal will be challenging at least to defend against hecklers.
 Diablo II (Video Game) / int_51b3b8d6
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Diablo II (Video Game) / int_51b3b8d6
 Diablo II (Video Game) / int_51e25249
type
Clown-Car Grave
 Diablo II (Video Game) / int_51e25249
comment
Clowncar Grave: The infinitely annoying mummy sarcophagi. The official website says that they were never designed as a resting place but instead as a way to guard the tombs and that the fake mummies are artificially created whenever an intruder is detected.
 Diablo II (Video Game) / int_51e25249
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1.0
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Diablo II (Video Game) / int_51e25249
 Diablo II (Video Game) / int_52475ffd
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Cutting Off the Branches
 Diablo II (Video Game) / int_52475ffd
comment
Cutting Off the Branches: The series contains a minor example of this. The first game allows you to choose one of three characters to play, a male Warrior, a female Rogue, and a male Sorcerer. After defeating Diablo, this character embeds his soulstone into his or her forehead in an attempt to contain Diablo forever. It doesn't work, and the hero is possessed by Diablo, becoming Diablo II's villain. Although never explicitly stated, it is pretty clear that the Warrior is canonically the one who did so, as the character is male (unlike the rogue) and white (so not the sorcerer). If you look very carefully you can find hints about what happened to the Rogue and Sorcerer, but they clearly didn't do as well as their meat shield buddy, if "possessed by Satan" can be considering doing well. It is implied that the rogue and sorcerer go on to become minor bosses for earlier quests (Blood Raven and The Summoner respectively).
 Diablo II (Video Game) / int_52475ffd
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 Diablo II (Video Game) / int_52600ad6
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Broke Your Arm Punching Out Cthulhu
 Diablo II (Video Game) / int_52600ad6
comment
Broke Your Arm Punching Out Cthulhu: Averted. Unlike the hero of Diablo, the PC figures out a better way to deal with Diablo's soulstone... smash it to pieces on the Hellforge.
 Diablo II (Video Game) / int_52600ad6
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 Diablo II (Video Game) / int_5261369c
type
Sand Worm
 Diablo II (Video Game) / int_5261369c
comment
Sand Worm: The burrowing Sand Maggots, which the official backstory points out are actually arthropods and not worms at all. A gigantic boss variant named Coldworm the Burrower was so bloated it resembled a worm more than the normal Sand Maggots.
 Diablo II (Video Game) / int_5261369c
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Gotta Catch Them All
 Diablo II (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: The player may collect various armor sets; if you get all the pieces you usually get a special bonus. In Act II, the hero must collect the pieces of the Horadric Staff, then combine them in the Horadric Cube. In Act III, the hero must collect various relics, then combine them in the Horadric Cube to open the entrance to the Durance of Hate.
 Diablo II (Video Game) / int_527fc5fe
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Diablo II (Video Game) / int_527fc5fe
 Diablo II (Video Game) / int_530a1f86
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Boobs of Steel
 Diablo II (Video Game) / int_530a1f86
comment
Boobs of Steel: How the Amazon can move around without her assets getting in the way is truly something. Other females in the series are more realistically endowed. This is lampshaded in one of the dialogue options with Larzuk.
 Diablo II (Video Game) / int_530a1f86
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Diablo II (Video Game) / int_530a1f86
 Diablo II (Video Game) / int_5313c266
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Book-Ends
 Diablo II (Video Game) / int_5313c266
comment
Book-Ends: The first and last cinematics of the original game, in which a Dark Wanderer (Diablo in the beginning, Baal in the end) walks out of a burning building.
 Diablo II (Video Game) / int_5313c266
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Diablo II (Video Game) / int_5313c266
 Diablo II (Video Game) / int_53c37297
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Flash Step
 Diablo II (Video Game) / int_53c37297
comment
Flash Step: Played straight with the Assassin's Dragon Flight, which teleports to a target and kicks it. The Paladin's Charge attack is close, allowing a means to dance from place to place at (nearly) untrackable speed, even leaving the trail of afterimages. There's also an armor which allows any class to use the Sorceresses' teleport, which while not technically a flash step, does end up looking quite the same in duels...
 Diablo II (Video Game) / int_53c37297
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Diablo II (Video Game) / int_53c37297
 Diablo II (Video Game) / int_53c5f30e
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Happy Ending Override
 Diablo II (Video Game) / int_53c5f30e
comment
Happy Ending Override: Diablo II is one of the few games that matches Chrono Cross in the sheer brutality of this—everything you did in the first game only made the problem worse. The third game, surprisingly, did not do the same to the second game. Though not for a lack of trying. Apparently, Adria was following you and gathering the spirits of all the Lords of Hell you defeated, for her own end the whole time.
 Diablo II (Video Game) / int_53c5f30e
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Diablo II (Video Game) / int_53c5f30e
 Diablo II (Video Game) / int_53e6f4a
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Diminishing Returns for Balance
 Diablo II (Video Game) / int_53e6f4a
comment
Diminishing Returns for Balance: Diablo II uses this for many skill bonuses, such as Dodge giving you an 18% chance to dodge with the first point, but quickly tapering down to less than 1% bonus per point by level 20. This type of balance wound up turning many skills into "one point wonders." Just put a single point in the skill, and the "+x all skills" bonuses on your equipment end up giving you just as much of a bonus as actually maxing the skill would have in the first place.
 Diablo II (Video Game) / int_53e6f4a
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Diablo II (Video Game) / int_53e6f4a
 Diablo II (Video Game) / int_5456f857
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Too Important to Walk
 Diablo II (Video Game) / int_5456f857
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Too Important to Walk: In the opening scene of Lord of Destruction, Baal is carried on a massive litter by his soldiers when he parleys with a herald.
 Diablo II (Video Game) / int_5456f857
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Diablo II (Video Game) / int_5456f857
 Diablo II (Video Game) / int_545744ee
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Plot Coupon That Does Something
 Diablo II (Video Game) / int_545744ee
comment
Plot Coupon That Does Something: The Horadric Cube is needed to transmute several pieces of useless crap into a larger piece of useless crap just so you can get to the bosses of Acts II and III. However, you can continue to use it to transmute Vendor Trash into better items that are both more useful and more valuable. It also doubles as a mini-Bag of Holding, taking up 2x2 space in inventory while having a 3x4 space for items. It's also essential to being able to access the Secret Cow level.
 Diablo II (Video Game) / int_545744ee
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Diablo II (Video Game) / int_545744ee
 Diablo II (Video Game) / int_549cd62d
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Level Grinding
 Diablo II (Video Game) / int_549cd62d
comment
Level Grinding: The series revels in this. Diablo II online is basically made of powerleveling. 75% of characters start off like this: Get glitched by a high-level player to beat the game on the highest difficulty at level 1, join a game, go to the second-last room and wait for the other characters to kill things, exit game, go back to step 2. Maybe 0.1% of people actually play the game like you're intended to. Even ignoring online play, this is pretty much a necessity. Try going through the game without level grinding, you probably won't access even a single rank of the highest level skill. Now try and go through the game on Nightmare with that character. If you play on your own (single player), you will not even get enough experience to keep up with the monsters, forcing you to stop and grind. If you play only in full (eight player) online games, you very quickly outlevel the monsters and stop gaining more levels unless you skip ahead. In numerical terms, you gain over five times as much experience in a full game. Of course, console commands can trick the game into thinking one's playing a game with any number of players between 1 and 8 while actually going solo. Might make the enemies tougher, but as was mentioned above you'll outlevel them quickly enough. In single and multiplay, the better gear becomes more important to keeping up than character stats. Because everything Randomly Drops, level grinding is just a byproduct of farming.
 Diablo II (Video Game) / int_549cd62d
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 Diablo II (Video Game) / int_54ec2f0c
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Not Completely Useless
 Diablo II (Video Game) / int_54ec2f0c
comment
Not Completely Useless: The Paladin ability "Holy Bolt". Virtually useless unless you're focusing on healing teammates or damaging Undead. Of course, only a 1/4 of all the monsters in the game are Undead so you're helpless against everything else, but Holy Bolt does smash the daylights out of Undead. If you spec out a Paladin to maximize Holy Bolt's healing properties, you won't be able to hit any monsters past Act 3 Normal. On the other hand, with the right gear (Faster Cast Rate rings for the win) you can heal 500+ HP a second. Not bad for a game that allegedly doesn't have a healing class. Though the Sorceress's Blaze (which makes fire appear where you walk) is mostly useless, it makes an effective kiting tactic against Duriel. More than most classes, the Sorceress desperately needs to stay out of his "Instant Death" Radius; with Blaze, you can get him to chase you around in a circle in your trail of fire until he eventually dies.
 Diablo II (Video Game) / int_54ec2f0c
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Diablo II (Video Game) / int_54ec2f0c
 Diablo II (Video Game) / int_55172a70
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Zombie Gait
 Diablo II (Video Game) / int_55172a70
comment
Zombie Gait: Not only do some of the zombies shamble around, some of them will poison the player with each hit and/or release a cloud of poison gas upon death, though this poison will not turn the player or his/her minions into zombies.
 Diablo II (Video Game) / int_55172a70
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Diablo II (Video Game) / int_55172a70
 Diablo II (Video Game) / int_5527dc0c
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Plot Coupon
 Diablo II (Video Game) / int_5527dc0c
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Plot Coupon: Used repeatedly: In Act II, you must collect the Viper Amulet, the Staff of Kings, and the Horadric Cube to assemble the Horadric Staff, which acts as a key to open the tomb of Tal Rasha. In Act III, you must collect Khalim's Relics; combined, they act as a key to open the Durance of Hate.
 Diablo II (Video Game) / int_5527dc0c
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Diablo II (Video Game) / int_5527dc0c
 Diablo II (Video Game) / int_5534431f
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Money for Nothing
 Diablo II (Video Game) / int_5534431f
comment
Money for Nothing: Money has three uses: Reviving your mercenary, repairing your gear, and gambling (in which you spend money on an item with unknown properties). It's still one of the best ways to get good equipment in single player. Early on, it's a good idea to buy gear regularly. Every now and then, you can get some useful but expensive gear from the right merchant. Especially for the Paladin, the Sorceress and the Necromancer, because they need specific weapons that don't drop more often than others, and cannot be acquired through gambling.
 Diablo II (Video Game) / int_5534431f
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Diablo II (Video Game) / int_5534431f
 Diablo II (Video Game) / int_5539b84f
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Corrupt Church
 Diablo II (Video Game) / int_5539b84f
comment
Corrupt Church: The Zakarum, except for the PC Paladins. The Archbishop Lazarus was part of the Zakarum in the first game, although as an individual he qualifies as Evil Chancellor.
 Diablo II (Video Game) / int_5539b84f
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Diablo II (Video Game) / int_5539b84f
 Diablo II (Video Game) / int_5558641
type
Gratuitous Japanese
 Diablo II (Video Game) / int_5558641
comment
Gratuitous Japanese: In a way - the name of the Unique crossbow "Buriza-Do Kyanon" is pretty much what you'll get if you spell out "blizzard cannon" in Katakana.
 Diablo II (Video Game) / int_5558641
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Diablo II (Video Game) / int_5558641
 Diablo II (Video Game) / int_55e5b37c
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Bragging Rights Reward
 Diablo II (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: This is what the entire gameplay of Diablo 2 is about. The game goes something like this: make a new character. Beat Normal difficulty. Farm some items and levels before continuing. Beat Nightmare difficulty. Farm some items and levels before continuing. Beat Hell difficulty to complete the game. Proceed to grind a specific dungeon/boss hundreds of times looking for powerful items. Trade those items for even better items. Level Grind to 99 by doing a different dungeon/boss hundreds of times. Continue grinding for items. Trade more. Perhaps buy some for real money off third party item sweatshops. Eventually after many many hours you have the best and most optimal item setup for your character, with which you can... grind for items even faster.
 Diablo II (Video Game) / int_55e5b37c
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Diablo II (Video Game) / int_55e5b37c
 Diablo II (Video Game) / int_5678cbfc
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Unbreakable Weapons
 Diablo II (Video Game) / int_5678cbfc
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Unbreakable Weapons: Intentional examples, such as mods and socketables making an item indestructible.
 Diablo II (Video Game) / int_5678cbfc
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Diablo II (Video Game) / int_5678cbfc
 Diablo II (Video Game) / int_56b5a6b7
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Nostalgia Level
 Diablo II (Video Game) / int_56b5a6b7
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Nostalgia Level: One quest ended with a return to the town of Tristram, where the first game took place. Except that, typically for the series, everyone had been turned into zombies. The developers even took the time to position corpses where each of the NPCs from the first game were standing.
 Diablo II (Video Game) / int_56b5a6b7
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Diablo II (Video Game) / int_56b5a6b7
 Diablo II (Video Game) / int_575fd5e2
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Dark Is Not Evil
 Diablo II (Video Game) / int_575fd5e2
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Dark Is Not Evil: The Necromancer, who sees raising undead as a necessary evil for the greater good is, going by his commentary, at worst an Anti-Hero. The official website states that his own purposes are often aligned with those of the forces of Light. He may be on to something, as the years he's spent in the crypt studying the dark arts make him much more likely to resist being corrupted by Diablo's evil like the heroes of the first game. You even find his apprentice in a random event in Diablo III, carrying on his master's legacy of using necromancy for the greater good, and he comes across as being rather noble. According to the manual his order are masters of keeping themselves level-headed and strive for perfect balance. He is on the side of good simply because evil is more likely to win. In other words, the trope is played perfectly straight; Dark may not be good, but it sure as hell isn't evil. The manual also states that the fact that they don't fear death and they seek only to maintain balance means that they're the only mage clan that has never been corrupted by demonic influence.
 Diablo II (Video Game) / int_575fd5e2
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Diablo II (Video Game) / int_575fd5e2
 Diablo II (Video Game) / int_57d43e40
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Fantasy Counterpart Culture
 Diablo II (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: The area from the first game (where you start) is a generic medieval European fantasy area. Lut Ghulein is Arabian Nights, Harrogath is a Horny Viking-like culture. Kurast is harder to pin down but seems vaguely Indonesian.
 Diablo II (Video Game) / int_57d43e40
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Diablo II (Video Game) / int_57d43e40
 Diablo II (Video Game) / int_581f6468
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Hero of Another Story
 Diablo II (Video Game) / int_581f6468
comment
It's uncertain how long Tal Rasha held out containing Baal this way, but considering what happens in Diablo II, it's probably safe to say that anyone who fights demons succumbs to this in some degree.
 Diablo II (Video Game) / int_581f6468
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Diablo II (Video Game) / int_581f6468
 Diablo II (Video Game) / int_58204b95
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Magic Knight
 Diablo II (Video Game) / int_58204b95
comment
Magic Knight: The Paladin (who can use both defensive and offensive magical auras) and the Assassin (with her magical martial arts) are the closest fits. The Druid can specialize in either magic or physical combat (with his shapeshifting tree), but doesn't really count since it's hard for him to do both at once. The Necromancer's skills allow for a 'Meleemancer' build, which relies on primarily on curses to allow the Necro to cherrytap monsters to death without much risk. The sorceress herself, being fully capable of holding two handed weapons and heavy armor given enough strength◊, and with the enchantment spell and some specialisation talentpoints can surpass any other class in single hit melee damage.
 Diablo II (Video Game) / int_58204b95
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Diablo II (Video Game) / int_58204b95
 Diablo II (Video Game) / int_5832e916
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Die, Chair, Die!
 Diablo II (Video Game) / int_5832e916
comment
Die, Chair! Die!: A broken crate can drop money, items, or even spawn an enemy.
 Diablo II (Video Game) / int_5832e916
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Diablo II (Video Game) / int_5832e916
 Diablo II (Video Game) / int_589e54d3
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Charged Attack
 Diablo II (Video Game) / int_589e54d3
comment
Charged Attack: A separate tree of Assassin skills is devoted to this—charging with these skills, then releasing with a normal attack. Effects vary from life and mana leech to area-affecting Elemental Punches, and can be applied all at once.
 Diablo II (Video Game) / int_589e54d3
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Diablo II (Video Game) / int_589e54d3
 Diablo II (Video Game) / int_58efc711
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The Goomba
 Diablo II (Video Game) / int_58efc711
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The Goomba: Every act had one set of these buggers: The Fallen in act 1, the Mummies in act 2, the Pygmies in act 3, Doom Knights in act 4 (not particularly weak, but they still fit the pattern, in the context of act 4), and the Minions (the short, hunchback pig-men with spikes on their backs) in act 5.
 Diablo II (Video Game) / int_58efc711
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Diablo II (Video Game) / int_58efc711
 Diablo II (Video Game) / int_5914d5dd
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Slippy-Slidey Ice World
 Diablo II (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Lord of Destruction takes place in the snowy, barbarian-inhabited wastes of Harrogath.
 Diablo II (Video Game) / int_5914d5dd
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Diablo II (Video Game) / int_5914d5dd
 Diablo II (Video Game) / int_5a98b9af
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Valkyries
 Diablo II (Video Game) / int_5a98b9af
comment
Valkyries: The Amazon can summon a Valkyrie. In Amazonian mythology (unlike the Norse one), Valkyries are spirits of the greatest heroes from the Amazonian people. It is claimed that the Amazon who could summon Valkyries has a chance of becoming one herself after her death.
 Diablo II (Video Game) / int_5a98b9af
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Diablo II (Video Game) / int_5a98b9af
 Diablo II (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Diablo II (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The game allows you to trade between your characters online. One neat trick is to make Khalim's Will, which is usable by characters of any level (because it's a quest item) and provides obscene amounts of damage for most if not all characters below level 25 (when you acquire it, you're generally around level 21-24). Enchant Skill, while normally a relatively useless sorceress skill that adds fire damage to a target's weapon, with incredible amounts of + skills, can get fire damage added up to somewhere between 3000 and 9000. It's still somewhat useless by the time you can get it there barring a very specific build. However, joining a normal game and giving that much damage to a character in normal mode essentially means anyone can go through the whole of normal one or two-shotting every monster with a regular short bow. To put it in perspective, Diablo only has about 14,000 HP on Normal (though fire resistance does factor in) and Baal, the boss of the expansion roughly twice that. The most a regular enemy has is about 3000. Makes early level grinding in Hardcore a breeze.
 Diablo II (Video Game) / int_5b81ca8d
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 Diablo II (Video Game) / int_5beef860
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Why Did It Have to Be Snakes?
 Diablo II (Video Game) / int_5beef860
comment
Why Did It Have to Be Snakes?: Druid says something to this effect when he enters the Claw Viper Temple.
 Diablo II (Video Game) / int_5beef860
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 Diablo II (Video Game) / int_5c300c3b
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The Berserker
 Diablo II (Video Game) / int_5c300c3b
comment
The Berserker: The Barbarian has a couple of skills that turn him into this. One is Frenzy, which increases damage and movement/attack speed for every successful hit while Dual Wielding, turning him into a human lawnmower. The other is aptly named Berserk, it reduces his defense for a huge damage boost (and turns his physical damage into magic damage, a godsend against Physical Immune enemies).
 Diablo II (Video Game) / int_5c300c3b
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 Diablo II (Video Game) / int_5c971dc9
type
Speedrun
 Diablo II (Video Game) / int_5c971dc9
comment
Speedrun: Diablo II has a run of 4:22:xx beating the game 100%... on Normal, Nightmare, and Hell, all from a fresh file.
 Diablo II (Video Game) / int_5c971dc9
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Diablo II (Video Game) / int_5c971dc9
 Diablo II (Video Game) / int_5cc04812
type
Fainting Seer
 Diablo II (Video Game) / int_5cc04812
comment
Fainting Seer: In Lord of Destruction, the seer of Harrogath, the home base for the expansion back, has her hair turn white, goes shrieking mad, and dies when she sees what's coming.
 Diablo II (Video Game) / int_5cc04812
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 Diablo II (Video Game) / int_5cfeb43f
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Save Scumming
 Diablo II (Video Game) / int_5cfeb43f
comment
Save Scumming: Offline players can save scum by manually copying the save files to other locations or just flagging them "read-only" and removing the attribute once the desired results have been achieved. Particularly useful for the otherwise expensive and unrewarding gambling.
 Diablo II (Video Game) / int_5cfeb43f
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Diablo II (Video Game) / int_5cfeb43f
 Diablo II (Video Game) / int_5d1eb74d
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Dump Stat
 Diablo II (Video Game) / int_5d1eb74d
comment
Energy: never put anything into this. (Even when playing a sorceress!)
 Diablo II (Video Game) / int_5d1eb74d
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 Diablo II (Video Game) / int_5d753b19
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The Smurfette Principle
 Diablo II (Video Game) / int_5d753b19
comment
The Smurfette Principle: Diablo II evened the gender balance a bit from the first game with three female classes and four male ones.
 Diablo II (Video Game) / int_5d753b19
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 Diablo II (Video Game) / int_5d9ce92c
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Save-Game Limits
 Diablo II (Video Game) / int_5d9ce92c
comment
Save-Game Limits: Diablo II does not allow you to save in any way except by quitting the game. Doing so respawns all monsters and teleports you to the town of the act you're in.
 Diablo II (Video Game) / int_5d9ce92c
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Diablo II (Video Game) / int_5d9ce92c
 Diablo II (Video Game) / int_5dda1915
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Evil Makes You Monstrous
 Diablo II (Video Game) / int_5dda1915
comment
Evil Makes You Monstrous: Diablo's corruption of the hero into the Dark Wanderer gradually wastes and mutates him, until he finally becomes completely demonic in form.
 Diablo II (Video Game) / int_5dda1915
featureApplicability
1.0
 Diablo II (Video Game) / int_5dda1915
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_5dda1915
 Diablo II (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 Diablo II (Video Game) / int_5e2ae7ee
comment
Chests, stashes and barrels make a very distinct noise when the player springs a Booby Trap. It is one of the most memorable sounds in the game and a good reason not to play muted.
 Diablo II (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 Diablo II (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_5e2ae7ee
 Diablo II (Video Game) / int_5e2e55e4
type
The Casanova
 Diablo II (Video Game) / int_5e2e55e4
comment
The Casanova: Deckard Cain was apparently this in his youth. He says about Anya being like some Zakarum priestesses he had known. He also says that they did not have to take vows of chastity. Do the math.
 Diablo II (Video Game) / int_5e2e55e4
featureApplicability
1.0
 Diablo II (Video Game) / int_5e2e55e4
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_5e2e55e4
 Diablo II (Video Game) / int_5f1999a0
type
Building of Adventure
 Diablo II (Video Game) / int_5f1999a0
comment
Building of Adventure: The Rogue's Monastery, which you must battle through to confront Andariel.
 Diablo II (Video Game) / int_5f1999a0
featureApplicability
1.0
 Diablo II (Video Game) / int_5f1999a0
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_5f1999a0
 Diablo II (Video Game) / int_5f55ee96
type
Spam Attack
 Diablo II (Video Game) / int_5f55ee96
comment
Spam Attack: The earlier series, with skills like Strafe, Jab, Fend, Frenzy, and most especially Zeal.
 Diablo II (Video Game) / int_5f55ee96
featureApplicability
1.0
 Diablo II (Video Game) / int_5f55ee96
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_5f55ee96
 Diablo II (Video Game) / int_5fc7e0fa
type
Bloody Bowels of Hell
 Diablo II (Video Game) / int_5fc7e0fa
comment
Bloody Bowels of Hell: Averted; unlike the first game, some parts of Hell look like islands floating in the void. Other areas have the classic rivers of flame.
 Diablo II (Video Game) / int_5fc7e0fa
featureApplicability
-1.0
 Diablo II (Video Game) / int_5fc7e0fa
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_5fc7e0fa
 Diablo II (Video Game) / int_5ff9310b
type
Painful Transformation
 Diablo II (Video Game) / int_5ff9310b
comment
Painful Transformation: The Dark Wanderer assumes Diablo's true form in the cinematic between Acts III and IV. Lumps move under his skin, horns sprout from his brow, and his face stretches and twists as he howls in pain. Thankfully, he collapses and the rest of the transformation occurs hidden under his cloak.
 Diablo II (Video Game) / int_5ff9310b
featureApplicability
1.0
 Diablo II (Video Game) / int_5ff9310b
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_5ff9310b
 Diablo II (Video Game) / int_5fff364d
type
Combat Medic
 Diablo II (Video Game) / int_5fff364d
comment
Combat Medic: The Paladin is the closest thing to a 'healing' class in the game with his combat auras. And, ya know, Holy Bolt, which is actually a healing spell (it's just that Revive Kills Zombie applies and they can also be used against undead). Still, the game consciously avoided healbots.
 Diablo II (Video Game) / int_5fff364d
featureApplicability
1.0
 Diablo II (Video Game) / int_5fff364d
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_5fff364d
 Diablo II (Video Game) / int_60b21fa3
type
The Lancer
 Diablo II (Video Game) / int_60b21fa3
comment
The Lancer: Tyrael of the Angiris Council to Malthael. He clearly balances out what is right and wrong.
 Diablo II (Video Game) / int_60b21fa3
featureApplicability
1.0
 Diablo II (Video Game) / int_60b21fa3
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_60b21fa3
 Diablo II (Video Game) / int_60f37373
type
Attack Reflector
 Diablo II (Video Game) / int_60f37373
comment
Attack Reflector: The Paladin has a Thorns aura that reflects a certain percentage of damage back to the attacker. There is also a Necromancer curse called Iron Maiden that causes enemies to be damaged by their own attacks. It also multiplies the reflected damage. Unfortunately for players, enemies can use it as well, which spelled doom for many a melee character relying on physical damage (it was so powerful that as of 1.13 Oblivion Knights can no longer use it).
 Diablo II (Video Game) / int_60f37373
featureApplicability
1.0
 Diablo II (Video Game) / int_60f37373
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_60f37373
 Diablo II (Video Game) / int_60fa92ac
type
Names to Run Away From Really Fast
 Diablo II (Video Game) / int_60fa92ac
comment
Andariel, the Maiden of Anguish, uses four of these, each tipped with a spike.
 Diablo II (Video Game) / int_60fa92ac
featureApplicability
1.0
 Diablo II (Video Game) / int_60fa92ac
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_60fa92ac
 Diablo II (Video Game) / int_610d5e4e
type
Shoulders of Doom
 Diablo II (Video Game) / int_610d5e4e
comment
Shoulders of Doom: The Necromancer has a rather iconic pauldron in the shape of a horned demon skull on one shoulder.
 Diablo II (Video Game) / int_610d5e4e
featureApplicability
1.0
 Diablo II (Video Game) / int_610d5e4e
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_610d5e4e
 Diablo II (Video Game) / int_6127e5dd
type
Energy Bow
 Diablo II (Video Game) / int_6127e5dd
comment
Energy Bow: The Amazon's Magic Arrow skill fires a bolt of mana that replaces the need for arrow quivers and does extra damage. A few unique bows have the special property "Fires level X Magic Arrow", meaning they shoot Magic Arrows as the basic attack and can be used with Strafe or Multishot.
 Diablo II (Video Game) / int_6127e5dd
featureApplicability
1.0
 Diablo II (Video Game) / int_6127e5dd
featureConfidence
1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_6127e5dd
 Diablo II (Video Game) / int_6136e02f
type
Brain Food
 Diablo II (Video Game) / int_6136e02f
comment
Brain Food: Apparently the Zombie family of Undead monsters in the verse want to eat brains. If you don't attack them, and they don't see you, they will occasionally mumble "Brains...".
 Diablo II (Video Game) / int_6136e02f
featureApplicability
1.0
 Diablo II (Video Game) / int_6136e02f
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6136e02f
 Diablo II (Video Game) / int_6156eafa
type
So Last Season
 Diablo II (Video Game) / int_6156eafa
comment
So Last Season: The player is expected to invest as little as possible in starter skills and switch to using higher-tier skills as soon as possible. Unless the intention is to make a Lethal Joke Character, that is. Even then, because of bad skill balancing by the developers (see the Powerup Letdown entry), a few builds avert this: the Smiter paladin relies on Smite, the Summonmancer relies on Raise Skeleton, and the Death Sentry assassin has Fire Blast as her secondary skill. All of those skills are acquired at level 1.
 Diablo II (Video Game) / int_6156eafa
featureApplicability
1.0
 Diablo II (Video Game) / int_6156eafa
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_6156eafa
 Diablo II (Video Game) / int_61b9028c
type
Sinister Scythe
 Diablo II (Video Game) / int_61b9028c
comment
Sinister Scythe: Lots of demons use scythes as primary weapons and scythes are available as equippable weapons, powerful but not that effective. Some of the Uniques aimed for the Necromancer were Scythes adorned with skulls. And the lack of effectiveness from the scythes come more from the fact that slow weapons with heavy damage being largely useless, due to the fact it means you take a long time to recover and thus being incapable of effectively dodging insta-kill attacks (like some creatures' ability to cast an uber powered version of the Sorceress inferno, and some bosses' attacks). Still, it is said a Concentration specced Barbarian would be able to pull it off... Scythes (particularly War Scythes) are effective weapons for Druids since they get a Fast (or Very Fast) attack speed. They work especially well with the Shapeshifting skill tree. Median XL's Necromancers are quite fond of using scythes as their Weapon of Choice, and have some nice attacks such as Angel of Death that do nasty damage.
 Diablo II (Video Game) / int_61b9028c
featureApplicability
1.0
 Diablo II (Video Game) / int_61b9028c
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_61b9028c
 Diablo II (Video Game) / int_6243b83b
type
Armor and Magic Don't Mix
 Diablo II (Video Game) / int_6243b83b
comment
Armor and Magic Don't Mix: In a roundabout way. A character's ability to wear a piece of armor (aside from level and any specific class restrictions on an item) more often than not depends on how many stat points are in STR. The result is that the 'pure' mage classes (necromancers and sorceresses) can't wear the heaviest armor because the player has likely put most of their stat points into INT. In other words, they can't wear the armor because they're squishy, and they're squishy because they train their minds more than their bodies. This actually wound up being subverted more often than not. Due to players wanting to spend the minimum amount of stat points in anything other than Vitality, the run speed penalty on medium and heavy armor, and the comparatively small difference in defense between the light and heavy armors, end game it was not uncommon to see members of any class all running around in archon plates and carrying monarch shields.
 Diablo II (Video Game) / int_6243b83b
featureApplicability
-0.3
 Diablo II (Video Game) / int_6243b83b
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6243b83b
 Diablo II (Video Game) / int_6293c185
type
Sequel Hook
 Diablo II (Video Game) / int_6293c185
comment
Sequel Hook: The original (pre-expansion) plot ended with one of these. The whole story has been set in flashbacks told by a crazy man in a madhouse named Marius who tells the Archangel Tyrael about how he travelled the world with Diablo himself and saw the three Prime Evils rise to power. Eventually he gives up the soulstone of Baal, Diablo's brother, to his visitor so all of it can finally end... TWIST! It wasn't Tyrael at all, but Baal in disguise. He kills Marius and takes his soulstone back and leaves to pursue unknown plans.
 Diablo II (Video Game) / int_6293c185
featureApplicability
1.0
 Diablo II (Video Game) / int_6293c185
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6293c185
 Diablo II (Video Game) / int_62e7f243
type
Instant Armor
 Diablo II (Video Game) / int_62e7f243
comment
Instant Armor: 7 out of the 210 skills in the game are an example of this. Only the Druid, Necromancer, Assassin, and Sorceress can use any of them. All of them, except for the sorceress, who has access to 4 of the skills, can only use 1 of them.
 Diablo II (Video Game) / int_62e7f243
featureApplicability
1.0
 Diablo II (Video Game) / int_62e7f243
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_62e7f243
 Diablo II (Video Game) / int_630203e3
type
Shrunken Head
 Diablo II (Video Game) / int_630203e3
comment
Shrunken Head: The Necromancer can use shrunken heads as a shield, boosting his powers at the same time.
 Diablo II (Video Game) / int_630203e3
featureApplicability
1.0
 Diablo II (Video Game) / int_630203e3
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_630203e3
 Diablo II (Video Game) / int_6331ba26
type
Plot Hole
 Diablo II (Video Game) / int_6331ba26
comment
Plot Hole: When you get to the outpost in Hell in act IV Cain is there with you, with no explanation of how he got there, considering you had to go deep into the Durance Of Hate (act III's final dungeon) and kill Mephisto to get to the portal to Hell. Considering Cain is just an old man and not a warrior it's hard to see how he got there on his own (even using waypoints), particularly if you didn't kill all the monsters on the way.
 Diablo II (Video Game) / int_6331ba26
featureApplicability
1.0
 Diablo II (Video Game) / int_6331ba26
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6331ba26
 Diablo II (Video Game) / int_637ef67
type
New Game+
 Diablo II (Video Game) / int_637ef67
comment
New Game+: Like the first game, you can replay the entire game after you've completed a difficulty level. The Idiosyncratic Difficulty Levels are more like this. Early Nightmare/Hell is balanced for characters that just finished Normal/Nightmare.
 Diablo II (Video Game) / int_637ef67
featureApplicability
1.0
 Diablo II (Video Game) / int_637ef67
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_637ef67
 Diablo II (Video Game) / int_6467c4b8
type
Escape Rope
 Diablo II (Video Game) / int_6467c4b8
comment
Escape Rope: The Town Portal. It's no longer available as a learnable skill since the skill trees are now strictly segregated by class, but the game does include a compact storage system for carrying a large number of spell scrolls for this purpose. It always leads to the town of the current act. If you used one in the final battle vs. Diablo, he'd cast bone prison on it while you were gone, and you'd teleport into a trap. A common multiplayer strategy was to use the portals of a party member instead of yours, as the portal would only disappear after its creator took it; teammates could use it back and forth as many times as needed. Thus one could make a semi-permanent teleport to an area with just two party members and two scrolls - and since portals are labeled by player, its rather easy to perform.
 Diablo II (Video Game) / int_6467c4b8
featureApplicability
1.0
 Diablo II (Video Game) / int_6467c4b8
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6467c4b8
 Diablo II (Video Game) / int_64c8eea8
type
Wolverine Claws
 Diablo II (Video Game) / int_64c8eea8
comment
Wolverine Claws: Claw-class weapons, though this also included katars and other punching weapons.
 Diablo II (Video Game) / int_64c8eea8
featureApplicability
1.0
 Diablo II (Video Game) / int_64c8eea8
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_64c8eea8
 Diablo II (Video Game) / int_64e6f231
type
No Matter How Much I Beg
 Diablo II (Video Game) / int_64e6f231
comment
No Matter How Much I Beg: In the backstory, Tal Rasha gives his followers one of these orders after inserting Baal's soulstone into his own body. Unfortunately, no one told Marius.
 Diablo II (Video Game) / int_64e6f231
featureApplicability
1.0
 Diablo II (Video Game) / int_64e6f231
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_64e6f231
 Diablo II (Video Game) / int_65244998
type
Lightning Can Do Anything
 Diablo II (Video Game) / int_65244998
comment
Lightning Can Do Anything: You might as well rename the "Lightning" skill tree as the "everything that isn't fire and ice" skill tree. Teleport, telekinesis, force field, etc. all go here.
 Diablo II (Video Game) / int_65244998
featureApplicability
1.0
 Diablo II (Video Game) / int_65244998
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_65244998
 Diablo II (Video Game) / int_65c4d0fa
type
Changing Gameplay Priorities
 Diablo II (Video Game) / int_65c4d0fa
comment
Changing Gameplay Priorities: The game is all about this trope. Early in the game, it may seem useful to put your stat points into Energy, but by the time you reach end game you realize that those points have essentially been wasted, as all you care about by then is having just enough Strength to equip the best gear and then nothing but Vitality. Likewise, in later difficulties enemies have excessive resistance to various kinds of attack, and some of your spells scale better than others; let's hope you didn't put all of your ability points into something useless. Surprise!
 Diablo II (Video Game) / int_65c4d0fa
featureApplicability
1.0
 Diablo II (Video Game) / int_65c4d0fa
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_65c4d0fa
 Diablo II (Video Game) / int_67677940
type
Giant Flyer
 Diablo II (Video Game) / int_67677940
comment
Giant Flyer: The Suckers are small compared to some of the entries on the trope page... but are still weird mosquito-things as big as a large man.
 Diablo II (Video Game) / int_67677940
featureApplicability
1.0
 Diablo II (Video Game) / int_67677940
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_67677940
 Diablo II (Video Game) / int_67e9f779
type
Teleport Spam
 Diablo II (Video Game) / int_67e9f779
comment
Teleport Spam: In the most extreme cases, a player controlled Sorceress may be teleporting about 3.5 times per second in combat (3.1 being the norm). The Act V imps. Sure, they were easy meat for your Hammerdin, but god forbid you tried to go through as a melee spec. With the addition of the Enigma runeword, ANYONE, not just Sorceresses, can use Teleport. Yes, even Hammerdins.
 Diablo II (Video Game) / int_67e9f779
featureApplicability
1.0
 Diablo II (Video Game) / int_67e9f779
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_67e9f779
 Diablo II (Video Game) / int_67fedd35
type
Bizarrchitecture
 Diablo II (Video Game) / int_67fedd35
comment
Bizarrchitecture: In Act II, the Arcane Sanctuary consists of many paths and stairways with Unlikely Foundations (actually, no foundations at all), and is very reminiscent of an M. C. Escher artwork.
 Diablo II (Video Game) / int_67fedd35
featureApplicability
1.0
 Diablo II (Video Game) / int_67fedd35
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_67fedd35
 Diablo II (Video Game) / int_68068108
type
Evil Laugh
 Diablo II (Video Game) / int_68068108
comment
Mephisto points this out as well when you confront him at the end of Act III: "You're too late! Ahahahahaha!"
 Diablo II (Video Game) / int_68068108
featureApplicability
1.0
 Diablo II (Video Game) / int_68068108
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_68068108
 Diablo II (Video Game) / int_68069489
type
Nipple and Dimed
 Diablo II (Video Game) / int_68069489
comment
Nipple and Dimed: Mainly averted, where the corpses had Barbie Doll Anatomy, and all female enemies were wearing bikinis at least, with the one exception of Andariel, who while having her chest exposed, wore pasties with chains attached to them.
 Diablo II (Video Game) / int_68069489
featureApplicability
-1.0
 Diablo II (Video Game) / int_68069489
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_68069489
 Diablo II (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Diablo II (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Since all of the speeches are prerecorded, they simply refer to the player as "Hero" or variations thereof instead of mentioning you by name.
 Diablo II (Video Game) / int_68913e61
featureApplicability
1.0
 Diablo II (Video Game) / int_68913e61
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_68913e61
 Diablo II (Video Game) / int_68b24098
type
Cheap Gold Coins
 Diablo II (Video Game) / int_68b24098
comment
Cheap Gold Coins: A gold piece is the tiniest unit of currency in the game. Level 1 monsters routinely carry up to 10 gold pieces (which they drop on the ground when you kill them). Vendors are willing to pay you 2 gold pieces for a damaged club (basically a broken stick). By level 10, you'll be carrying around (and paying) thousands of gold pieces. Between players, the gold piece was even more devalued than it was with vendors. While a vendor might pay 140 gold for a single low-quality gemstone, already a pretty silly exchange, you'd have a hard time convincing a player to part with a single chipped gem even for all the gold he could physically carry (several hundred thousand).
 Diablo II (Video Game) / int_68b24098
featureApplicability
1.0
 Diablo II (Video Game) / int_68b24098
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_68b24098
 Diablo II (Video Game) / int_68cac7e0
type
Animate Dead
 Diablo II (Video Game) / int_68cac7e0
comment
Animate Dead: Revive is the Necromancer spell that turns corpses of monsters into your minions.
 Diablo II (Video Game) / int_68cac7e0
featureApplicability
1.0
 Diablo II (Video Game) / int_68cac7e0
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_68cac7e0
 Diablo II (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Diablo II (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: When you go to the village of Tristram, you can find the corpse of Wirt (the annoying kid from the first game who would sell you overpriced magical items every so often), and rob his body, getting a LOT of gold....and his peg leg, which you can use as a club with 3 sockets....although if you didn't socket it, at the end of the game you could combine it with a Tome of Town Portal in the Horadric Cube to go to the Secret Cow Level. Still, the image of using someone's peg leg as a weapon is quite strange.
 Diablo II (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Diablo II (Video Game) / int_6a2ae11f
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6a2ae11f
 Diablo II (Video Game) / int_6a6760fa
type
The Power of Hate
 Diablo II (Video Game) / int_6a6760fa
comment
The Power of Hate: Mephisto, who is called the Lord of Hatred for a reason. He is so absolutely evil that even the dead rise in rage to kill the living.
 Diablo II (Video Game) / int_6a6760fa
featureApplicability
1.0
 Diablo II (Video Game) / int_6a6760fa
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6a6760fa
 Diablo II (Video Game) / int_6b35788c
type
Lava Adds Awesome
 Diablo II (Video Game) / int_6b35788c
comment
Lava Adds Awesome: The spells "Volcano" and "Molten Boulder".
 Diablo II (Video Game) / int_6b35788c
featureApplicability
1.0
 Diablo II (Video Game) / int_6b35788c
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6b35788c
 Diablo II (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Diablo II (Video Game) / int_6b486b81
comment
Revive Kills Zombie: The Holy Bolt spell does two things: damage undead mobs, and heal friendlies.
 Diablo II (Video Game) / int_6b486b81
featureApplicability
1.0
 Diablo II (Video Game) / int_6b486b81
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1.0
 Diablo II (Video Game)
hasFeature
Diablo II (Video Game) / int_6b486b81
 Diablo II (Video Game) / int_6b4b3eba
type
Lady Land
 Diablo II (Video Game) / int_6b4b3eba
comment
Lady Land: Diablo II has an Amazon character, but their description in the manual averts this. The Amazons only allow women to be warriors, but it's because they live in a jungle environment, where the female body is better suited for combat. Men are allowed every right and privilege women are, and can fill all other social roles - they're even allowed into the priesthood, despite the central deity being female. The only difference between male and female social standing is that men aren't allowed in the military.
 Diablo II (Video Game) / int_6b4b3eba
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 Diablo II (Video Game) / int_6b4b3eba
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_6b4b3eba
 Diablo II (Video Game) / int_6b59417e
type
Burning Rubber
 Diablo II (Video Game) / int_6b59417e
comment
Burning Rubber: The sorceress' spell "Blaze" which literally leaves a trail of fire wherever she walks.
 Diablo II (Video Game) / int_6b59417e
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1.0
 Diablo II (Video Game) / int_6b59417e
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_6b59417e
 Diablo II (Video Game) / int_6b6ac319
type
Painfully Slow Projectile
 Diablo II (Video Game) / int_6b6ac319
comment
Painfully Slow Projectile: Projectiles only really become dangerous when there are loads of them, or they home. The Amazons also have a spell that slows down any missile. The partial exception to this is the red lightning Diablo itself fires, which is very difficult to avoid completely. Unfortunately, the Amazon's arrows also qualify which is why she gets fancy multi-shot and machine gunning skills to compensate.
 Diablo II (Video Game) / int_6b6ac319
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Diablo II (Video Game) / int_6b6ac319
 Diablo II (Video Game) / int_6b983bf7
type
Unstoppable Rage
 Diablo II (Video Game) / int_6b983bf7
comment
Unstoppable Rage: The Barbarian's Frenzy attack, causing the character to attack and run faster and faster as they attack enemies.
 Diablo II (Video Game) / int_6b983bf7
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1.0
 Diablo II (Video Game) / int_6b983bf7
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Diablo II (Video Game) / int_6b983bf7
 Diablo II (Video Game) / int_6bda9a30
type
Meaningful Name
 Diablo II (Video Game) / int_6bda9a30
comment
Meaningful Name: Mount Arreat is pretty obviously meant to sound like Ararat (A mountain in Turkey), possibly as a reference to the Armenian Genocide as Baal's forces are waging a genocidal campaign against the native barbarians when you get there.
 Diablo II (Video Game) / int_6bda9a30
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_6bda9a30
 Diablo II (Video Game) / int_6bf29c6e
type
Good Wings, Evil Wings
 Diablo II (Video Game) / int_6bf29c6e
comment
Good Wings, Evil Wings: The Angels all have bright tendrils of light, though we only ever see one in action in a cut scene, and he gets his ass kicked (granted, he was doing pretty well until the second Prime Evil started ganking him).
 Diablo II (Video Game) / int_6bf29c6e
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Diablo II (Video Game) / int_6bf29c6e
 Diablo II (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Diablo II (Video Game) / int_6d07bf85
comment
Welcome to Corneria: The guards in the city of Lut Gholein only say "Welcome to the palace" and "Stay out of trouble". Flavie: "Take care! The Corrupted Rogues in the wilderness ahead are not to be trifled with."
 Diablo II (Video Game) / int_6d07bf85
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 Diablo II (Video Game) / int_6d07bf85
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_6d07bf85
 Diablo II (Video Game) / int_6dc206c9
type
Marathon Level
 Diablo II (Video Game) / int_6dc206c9
comment
Marathon Level: Several levels qualify in the higher difficulties, but the most egregious is the Durance of Hate second floor. What makes this example especially annoying is that, besides its incredible length (its area is several times a regular level), there's a chance for it to be filled of Stygian Dolls. Good luck making through that incredibly long level while fighting them every three rooms. Replace "difficulty" with "tedium" and you have the Maggot Lair in Act II. You have a giant maze of hallways, each a single sprite wide. As in, no enemies or allies can cross another enemy or ally; everything blocks everything's pathnote unless it's an item or a projectile, of course. This means you are forced to fight anything in front of you. There are lot of things in front of you. Only one melee fighter can attack one enemy at a time. Decided to bring one of the town's lancing mercenaries with you? Well expect them to be either bored or dead. If you had the misfortune of going the wrong way, well then it looks like you're going to have to go through said process all over again. Needless to say, it's not one of the game's more attractive experiences. The Kurast Sewers are huge. So huge, in fact, that they can be entered from both Lower Kurast and the Kurast Bazaar, which aren't exactly small confined areas. If the random generation screws you over and/or you choose the wrong entrance, it will take you a while to find the lever to the second level.
 Diablo II (Video Game) / int_6dc206c9
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 Diablo II (Video Game) / int_6dc206c9
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Diablo II (Video Game) / int_6dc206c9
 Diablo II (Video Game) / int_6dc84b96
type
The Tetris Effect
 Diablo II (Video Game) / int_6dc84b96
comment
The Tetris Effect: After playing (especially with friends who quickly grab everything), you will start to hear the "ding" noise that happens whenever a jewel/rune drops.
 Diablo II (Video Game) / int_6dc84b96
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1.0
 Diablo II (Video Game) / int_6dc84b96
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_6dc84b96
 Diablo II (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Diablo II (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Diablo II was divided in four acts, with one final boss per act. In act 2 you're expected to kill Baal before he can escape his prison, but run into a giant bug called Duriel instead. Diablo is the final boss of act 4, but the expansion comes and Baal turns out to be the true final boss of the game instead.
 Diablo II (Video Game) / int_6de71c57
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 Diablo II (Video Game) / int_6de71c57
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Diablo II (Video Game) / int_6de71c57
 Diablo II (Video Game) / int_6df40e4b
type
Skill Point Reset
 Diablo II (Video Game) / int_6df40e4b
comment
Skill Point Reset: Diablo II is infamous for its unforgiving skill tree system which forced many players to start the game all over again when it turned out their skill build wasn't any good later on. Fortunately a one-time reset was added in a patch, and a certain late game item also allows this, making it slightly less jarring.
 Diablo II (Video Game) / int_6df40e4b
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Diablo II (Video Game) / int_6df40e4b
 Diablo II (Video Game) / int_6e7e9709
type
Cosmetic Award
 Diablo II (Video Game) / int_6e7e9709
comment
Cosmetic Award: Diablo II has several cosmetic awards. For completing the game a title will be put in front of your character's name, differing depending on the difficulty level and if you opted to played in the high risk "Hardcore" mode, as well as if you have the Lord of Destruction expansion pack. There is also a Bonus Quest where you get to fight beefed up versions of the three main bosses (the Ubers) all at the same time. Players who manage this feat are rewarded with powerful items, but also a "Standard of Heroes" item that serves no use other than a trophy. There is also a trophy ear you will get if you kill another player in PvP. One of the expansion pack's later quests has the purely cosmetic reward of personalizing a single item by adding your name to it.
 Diablo II (Video Game) / int_6e7e9709
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 Diablo II (Video Game) / int_6e7e9709
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Diablo II (Video Game) / int_6e7e9709
 Diablo II (Video Game) / int_6e9277c
type
Real-Time Weapon Change
 Diablo II (Video Game) / int_6e9277c
comment
Real-Time Weapon Change: It was added with the Expansion Pack. It also resulted in the addition of eight cells of wielded item Hammer Space which could be used to lug around items too.
 Diablo II (Video Game) / int_6e9277c
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 Diablo II (Video Game) / int_6e9277c
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Diablo II (Video Game) / int_6e9277c
 Diablo II (Video Game) / int_6ec03ba1
type
Mook Maker
 Diablo II (Video Game) / int_6ec03ba1
comment
Mook Maker: Several enemies can revive dead enemies (such as the fallen shaman). Sand Worms lay eggs that hatch into hordes of baby sand worms, Flesh Spawners spit up small creatures, Blood Hawk nests continually spawn Blood Hawks, Mummy Sarcophagi continually spawn Mummies, and Demon Huts continually spawn Demon Imps. The Necromancer has the ability to summon Helpful Mooks (such as skeletons and Golems).
 Diablo II (Video Game) / int_6ec03ba1
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1.0
 Diablo II (Video Game) / int_6ec03ba1
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Diablo II (Video Game) / int_6ec03ba1
 Diablo II (Video Game) / int_6ec1f343
type
Mook Medic
 Diablo II (Video Game) / int_6ec1f343
comment
Mook Medic: Zakarum Priests, Council Members and Overlords, and Unravellers counted as well.
 Diablo II (Video Game) / int_6ec1f343
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1.0
 Diablo II (Video Game) / int_6ec1f343
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_6ec1f343
 Diablo II (Video Game) / int_6ec989d8
type
Guide Dang It!
 Diablo II (Video Game) / int_6ec989d8
comment
The entire skill/stat placement system was one big Guide Dang It!, as it was very easy to nerf a character by distributing points incorrectly. For most of the game's lifespan, the only way to be strong enough for higher difficulties was to save skill points until you had unlocked high-level skills, as low-level skills were too weak even with heavy investment, and allocate stat points based on what you would need for Hell mode. Fortunately, this was fixed in a later patch, with low-level skills providing damage boosts to higher-level ones and the ability to reset stat/skill distributions.
 Diablo II (Video Game) / int_6ec989d8
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 Diablo II (Video Game) / int_6ec989d8
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_6ec989d8
 Diablo II (Video Game) / int_6ee0d388
type
Marathon Boss
 Diablo II (Video Game) / int_6ee0d388
comment
Marathon Boss: Diablo himself, who not only has a ton of HP, but most certainly is a threat. You'll spend a lot of time attacking and a lot of time dying.
 Diablo II (Video Game) / int_6ee0d388
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Diablo II (Video Game) / int_6ee0d388
 Diablo II (Video Game) / int_6f4abf
type
Lady Legionnaire Wear
 Diablo II (Video Game) / int_6f4abf
comment
Lady Legionnaire Wear: The Amazon player class wears one, although it's more like a loincloth in design than a skirt.
 Diablo II (Video Game) / int_6f4abf
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1.0
 Diablo II (Video Game) / int_6f4abf
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_6f4abf
 Diablo II (Video Game) / int_6fdee842
type
Limp and Livid
 Diablo II (Video Game) / int_6fdee842
comment
Limp and Livid: A certain type of skeletal enemy fits this trope to a T. They shamble around dragging enormous broadswords, but if a player gets too close they can swiftly attack.
 Diablo II (Video Game) / int_6fdee842
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1.0
 Diablo II (Video Game) / int_6fdee842
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Diablo II (Video Game) / int_6fdee842
 Diablo II (Video Game) / int_705f57d0
type
Demon Lords and Archdevils
 Diablo II (Video Game) / int_705f57d0
comment
Demon Lords and Archdevils: The Seven Great Evils: The Prime Evils Diablo, Mephisto, and Baal, and the Lesser Evils Andariel, Duriel, Belial, and Azmodan. In Diablo II, you face: Andariel, the first of the Lesser Evils, is fought in the Cathedral at the end of Act I. She is the Maiden of Anguish and specializes in mental torment. Duriel is the second Lesser Evil, which you fight in Tal Rasha's tomb. He is the Lord of Pain, and specializes in physical torture. Mephisto, the Lord of Hatred, is the first of the greater Prime Evils you face. Baal, the Lord of Destruction, is the second of the Prime Evils, and is actually fought in the expansion pack of Lord of Destruction. He's the one responsible for what happens to the Worldstone. Diablo himself, the Lord of Terror, the last of the Prime Evils and the Big Bad of the entire series.
 Diablo II (Video Game) / int_705f57d0
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Diablo II (Video Game) / int_705f57d0
 Diablo II (Video Game) / int_70bdac19
type
Honest John's Dealership
 Diablo II (Video Game) / int_70bdac19
comment
Honest John's Dealership: Gheed, one of the two merchants in Act I, is one of these. He offers you a lifetime guarantee and a two-day warranty on all items (presumably on the basis that he doesn't expect you to last any longer as a hero in a world swarming with monsters). He doesn't, of course, in gameplay terms, charge any more than any other merchants. He probably also qualifies as a Friend in the Black Market, as Warriv intimates that Gheed's goods are of high quality.
 Diablo II (Video Game) / int_70bdac19
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 Diablo II (Video Game) / int_70bdac19
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Diablo II (Video Game) / int_70bdac19
 Diablo II (Video Game) / int_70dc3a86
type
Had to Be Sharp
 Diablo II (Video Game) / int_70dc3a86
comment
Had to Be Sharp: This is the background of the Barbarian class. Though they specifically reject technology and magic because they think it will make them weaker in the long run.
 Diablo II (Video Game) / int_70dc3a86
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 Diablo II (Video Game) / int_70dc3a86
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_70dc3a86
 Diablo II (Video Game) / int_70e34c75
type
Player Versus Player
 Diablo II (Video Game) / int_70e34c75
comment
The Sorceress has the Static Field skill, which does damage equal to 25% of target's current HP including bosses. Resistances and immunities apply. On Nightmare and Hell difficulties, this skill cannot reduce the health of enemies below 33% and 50% respectively. Against other players, it does only 4.375% damage after applying PvP damage reduction.
 Diablo II (Video Game) / int_70e34c75
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Diablo II (Video Game) / int_70e34c75
 Diablo II (Video Game) / int_71d17dff
type
Everything Fades
 Diablo II (Video Game) / int_71d17dff
comment
Everything Fades: Diablo II leaves bodies populating the floor until the character leaves the area in order for certain spells and abilities to be useable (raising the dead, searching corpses and, particularly effective, making bodies explode to the detriment of those nearby). There are searchable bodies of never-seen alive NPCs which stay there forever.
 Diablo II (Video Game) / int_71d17dff
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 Diablo II (Video Game) / int_71d17dff
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_71d17dff
 Diablo II (Video Game) / int_72423e7d
type
Teleporting Keycard Squad
 Diablo II (Video Game) / int_72423e7d
comment
Teleporting Keycard Squad: These happen when activating the seals to reach Diablo. Twice they have the courtesy to run in from off-screen; once they just pop up out of thin air. Of course, you're breaking Soul Jars in Hell, so this is pretty darn justified. Earlier in the game is the quest for the Gidbinn. When you light up the fire in the village in the forest, a small groupe of enemies will come rushing at you, including the one that drops the aforementioned dagger.
 Diablo II (Video Game) / int_72423e7d
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 Diablo II (Video Game) / int_72423e7d
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_72423e7d
 Diablo II (Video Game) / int_72586221
type
Get on the Boat
 Diablo II (Video Game) / int_72586221
comment
Get on the Boat: You need access to a ship to get from Lut Gholein to Kurast.
 Diablo II (Video Game) / int_72586221
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1.0
 Diablo II (Video Game) / int_72586221
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Diablo II (Video Game) / int_72586221
 Diablo II (Video Game) / int_7270820d
type
Javelin Thrower
 Diablo II (Video Game) / int_7270820d
comment
Javelin Thrower: The Amazon can specialize in javelins. Technically any character can wield javelins, though only Amazons have a skill tree devoted to them. Some javelin throwing builds can even be effective (such as the Throwbarb), they just are rarely seen since while effective, they're still weaker than the more traditional cookie cutter builds.
 Diablo II (Video Game) / int_7270820d
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 Diablo II (Video Game) / int_7270820d
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7270820d
 Diablo II (Video Game) / int_72c04e0d
type
Door to Before
 Diablo II (Video Game) / int_72c04e0d
comment
Door to Before: The Waypoints act just like this, but are explicitly magic, justifying the trope some.
 Diablo II (Video Game) / int_72c04e0d
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 Diablo II (Video Game) / int_72c04e0d
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Diablo II (Video Game) / int_72c04e0d
 Diablo II (Video Game) / int_72f98935
type
Heroic Build
 Diablo II (Video Game) / int_72f98935
comment
Heroic Build: The Barbarian is positively ripped. Hell, not only the PC Barbarian, every single male Barbarian NPC's arm is the same width as the Necromancer's whole torso.
 Diablo II (Video Game) / int_72f98935
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 Diablo II (Video Game) / int_72f98935
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Diablo II (Video Game) / int_72f98935
 Diablo II (Video Game) / int_7315fd38
type
Covers Always Lie
 Diablo II (Video Game) / int_7315fd38
comment
Covers Always Lie: There is no hooded skeleton in the entire game, despite what the cover suggests. The Dark Wanderer does wear a hood (usually), but he has his flesh intact until he transforms into Diablo's true form.
 Diablo II (Video Game) / int_7315fd38
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 Diablo II (Video Game) / int_7315fd38
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Diablo II (Video Game) / int_7315fd38
 Diablo II (Video Game) / int_733e007a
type
Unwitting Pawn
 Diablo II (Video Game) / int_733e007a
comment
The protagonist of Diablo. Even the Archangel Tyrael falls into this category a bit. Or a lot, if you believe Izual. Arguably everyone in the series was a Unwitting Pawn to the Prime Evils. Especially in the first game. Nobody ever figures out the true agendas of the Prime Evils until it's too late.
 Diablo II (Video Game) / int_733e007a
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 Diablo II (Video Game) / int_733e007a
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Diablo II (Video Game) / int_733e007a
 Diablo II (Video Game) / int_74db4c6e
type
Wallet of Holding
 Diablo II (Video Game) / int_74db4c6e
comment
Wallet of Holding: There's separate storage for gold in the inventory, although it still caps the amount you can carry.
 Diablo II (Video Game) / int_74db4c6e
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1.0
 Diablo II (Video Game) / int_74db4c6e
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Diablo II (Video Game) / int_74db4c6e
 Diablo II (Video Game) / int_7594e8ff
type
Turn Undead
 Diablo II (Video Game) / int_7594e8ff
comment
Turn Undead: As in Diablo, there are three types of enemy: animal, demon, and undead. For each of the latter two, there are possible item enchantments that do extra damage. Holy Bolt is one of several anti-undead attacks available to the Paladin, who also has an Aura called Sanctuary which pushes Undead away from the character and hurts them a bit. Its main use is to keep the Pally from getting dogpiled. It also greatly increases your melee damage on undeads.
 Diablo II (Video Game) / int_7594e8ff
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 Diablo II (Video Game) / int_7594e8ff
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Diablo II (Video Game) / int_7594e8ff
 Diablo II (Video Game) / int_75f38750
type
Kaizo Trap
 Diablo II (Video Game) / int_75f38750
comment
Kaizo Trap: Until a player gets familiar with which enemies have death novas, they're Kaizo traps to melee fighters, and ranged attackers who think it's safe to pull off a point-blank coup-de-grace.
 Diablo II (Video Game) / int_75f38750
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 Diablo II (Video Game) / int_75f38750
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Diablo II (Video Game) / int_75f38750
 Diablo II (Video Game) / int_76488dfe
type
The Turret Master
 Diablo II (Video Game) / int_76488dfe
comment
The Turret Master: The Assassin is one of the earlier forms of this, having a line of Trap abilities that worked to summon turrets. The Hydra spell, called Guardian in the first game, summons a three-headed beast that would shoot firebolts.
 Diablo II (Video Game) / int_76488dfe
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 Diablo II (Video Game) / int_76488dfe
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_76488dfe
 Diablo II (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Diablo II (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: The Den of Evil. Halls of the Dead. Flayer Dungeon. In fact, it would be easier to list locations that aren't this trope.
 Diablo II (Video Game) / int_76d6c3df
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 Diablo II (Video Game) / int_76d6c3df
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Diablo II (Video Game) / int_76d6c3df
 Diablo II (Video Game) / int_76dc4f31
type
 Diablo II (Video Game) / int_76dc4f31
comment
Act II is based on "Arabian Nights" Days and Ancient Egypt (although All Deserts Have Cacti). The tombs contain Egyptian-style murals of people fighting monsters as well as Tal Rasha's sacrifice.
 Diablo II (Video Game) / int_76dc4f31
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 Diablo II (Video Game) / int_76dc4f31
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Diablo II (Video Game) / int_76dc4f31
 Diablo II (Video Game) / int_76e59d86
type
BossInMooksClothing
 Diablo II (Video Game) / int_76e59d86
comment
Boss in Mook's Clothing: The Minions of Destruction you fight right before Baal himself have 3-4k hp on the lowest difficulty (more than many uniques around the same level) and have a very strong melee attack which knocks you back with every hit.Even worse, one of them is itself a unique boss. Fortunately, you don't have to fight all of them at once but can run away and then lure them out one or two at a time if you're careful.
 Diablo II (Video Game) / int_76e59d86
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Diablo II (Video Game) / int_76e59d86
 Diablo II (Video Game) / int_77666408
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Combat Tentacles
 Diablo II (Video Game) / int_77666408
comment
Combat Tentacles: Andariel, the Maiden of Anguish, uses four of these, each tipped with a spike. Baal has this as an attack. He uses them to kill Marius, and you will be inundated with them during the final battle with him.
 Diablo II (Video Game) / int_77666408
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 Diablo II (Video Game) / int_77666408
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Diablo II (Video Game) / int_77666408
 Diablo II (Video Game) / int_7870735b
type
From Bad to Worse
 Diablo II (Video Game) / int_7870735b
comment
From Bad to Worse: By the time Diablo II's story begins, Tristram, the town where the first game was largely set, has been destroyed by the demons, with most of its inhabitants either dead or corrupted, and its only survivor, Deckard Cain, being tortured in every way by the demons. To make things worse, all three of the player characters from the first game didn't make it out of things in one piece — the Rogue was corrupted by Andariel and became Blood Raven, the Mage was driven insane by Diablo himself and became the Summoner, and the Warrior? As a result of sticking that soulstone into his own head at the end of the first game, he's become Diablo's new host. When Diablo is defeated again, his older brother Baal corrupts the Worldstone, forcing the archangel Tyrael to destroy it to prevent it from being used to control humanity, obliterating Mount Arreat and a good portion of the surrounding barbarian homeland with it.
 Diablo II (Video Game) / int_7870735b
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 Diablo II (Video Game) / int_7870735b
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7870735b
 Diablo II (Video Game) / int_79a60aec
type
For Want of a Nail
 Diablo II (Video Game) / int_79a60aec
comment
For Want of a Nail: In the Tomb of Tal Rasha, Diablo is still in his Wanderer form and not yet at full power. Tyrael tries to stop him from freeing Baal and actually has him on the ropes until Marius unwittingly releases Baal when he pulls the latter's soulstone out of Tal Rasha's chest. Faced with two Prime Evils and distracted while berating Marius, Tyrael is quickly overwhelmed. The player finds him bound with the same enchanted bindings that once held Tal Rasha after defeating Duriel.
 Diablo II (Video Game) / int_79a60aec
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1.0
 Diablo II (Video Game) / int_79a60aec
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_79a60aec
 Diablo II (Video Game) / int_79a6da05
type
Whip It Good
 Diablo II (Video Game) / int_79a6da05
comment
Whip It Good: Several of the larger demon enemies use whips, in particular the Overlords in Act V.
 Diablo II (Video Game) / int_79a6da05
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1.0
 Diablo II (Video Game) / int_79a6da05
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Diablo II (Video Game) / int_79a6da05
 Diablo II (Video Game) / int_7a0c0889
type
I Need You Stronger
 Diablo II (Video Game) / int_7a0c0889
comment
I Need You Stronger: Whether it was Diablo's plan in the first game or not, it works. Failure Is the Only Option, and that's why he's 10 times stronger in Diablo II.
 Diablo II (Video Game) / int_7a0c0889
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1.0
 Diablo II (Video Game) / int_7a0c0889
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7a0c0889
 Diablo II (Video Game) / int_7a292811
type
Reviving Enemy
 Diablo II (Video Game) / int_7a292811
comment
Reviving Enemy: The Reanimated Horde from Lord of Destruction had a chance of rising again after you'd killed them (although this could only happen a finite number of times and wouldn't always happen). The only way to be sure was to Kill It with Ice, which would cause the body to shatter and evaporate.
 Diablo II (Video Game) / int_7a292811
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1.0
 Diablo II (Video Game) / int_7a292811
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7a292811
 Diablo II (Video Game) / int_7a5f720f
type
Sturgeon's Law
 Diablo II (Video Game) / int_7a5f720f
comment
The Necromancer's iron golem. It turns a metal item into a golem, with stats based on the item used. The problem being you have to have said item to start, and armor especially takes up a lot of inventory space. There's also how magic items are randomly generated so most items will be total junk, meaning if you plan to use the skill and have a good magic item you should defintely save it for a rainy day.
 Diablo II (Video Game) / int_7a5f720f
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 Diablo II (Video Game) / int_7a5f720f
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Diablo II (Video Game) / int_7a5f720f
 Diablo II (Video Game) / int_7a7b093d
type
Mana Meter
 Diablo II (Video Game) / int_7a7b093d
comment
Mana Meter: The mana orb is blue and held by a statue of an angel.
 Diablo II (Video Game) / int_7a7b093d
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1.0
 Diablo II (Video Game) / int_7a7b093d
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Diablo II (Video Game) / int_7a7b093d
 Diablo II (Video Game) / int_7b4ac30a
type
Status Buff
 Diablo II (Video Game) / int_7b4ac30a
comment
Status Buff: Paladins were a lackluster fighter class at high levels, but were valued for their auras and healing abilities. This was later changed, while paladin auras were still beneficial to their parties, paladins are able to be extremely effective in melee (zealots and smiters, which is one of the best builds for killing the hardest bosses) and as casters (hammerdins, a very popular build for rushing, power leveling, and farming) in their own right.
 Diablo II (Video Game) / int_7b4ac30a
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 Diablo II (Video Game) / int_7b4ac30a
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7b4ac30a
 Diablo II (Video Game) / int_7b4d0c39
type
Tech Tree
 Diablo II (Video Game) / int_7b4d0c39
comment
Tech Tree: Sometimes this makes sense, like how a Sorceress has to learn the basic Ice Bolt spell before learning the more advanced Blizzard. Other times, like how the Barbarian has to learn Leap (what it sounds like) before Whirlwind (a spinning blade attack), it's obvious they're just prerequisites for prerequisites' sake.
 Diablo II (Video Game) / int_7b4d0c39
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 Diablo II (Video Game) / int_7b4d0c39
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Diablo II (Video Game) / int_7b4d0c39
 Diablo II (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Diablo II (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The Oblivion Knights in the original game and the minions of Destruction in the expansion. The first acting a lot like a boss would: commanding large armies of minions while bombing you with powerful attacks and curses, while the second is powerful enough to take out a player character 1 on 1. Yes, both are normal creatures. God help you if you meet a unique variant (and you will). Luckily, they only appear directly before the boss battle of their respective acts.
 Diablo II (Video Game) / int_7b7965dd
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1.0
 Diablo II (Video Game) / int_7b7965dd
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Diablo II (Video Game) / int_7b7965dd
 Diablo II (Video Game) / int_7c0bfb83
type
Obviously Evil
 Diablo II (Video Game) / int_7c0bfb83
comment
Obviously Evil: While Diablo plays this trope straight with most of the antagonists, who are almost all blood-thirsty, cannibalistic, Always Chaotic Evil demons, this was averted with the Necromancer, who has white skin, dresses in black with skulls, uses spells based on corpses, blood and poison... but is at worst an Anti-Hero and one of the playable characters.
 Diablo II (Video Game) / int_7c0bfb83
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 Diablo II (Video Game) / int_7c0bfb83
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Diablo II (Video Game) / int_7c0bfb83
 Diablo II (Video Game) / int_7cb1a686
type
Final Death Mode
 Diablo II (Video Game) / int_7cb1a686
comment
Final Death Mode: Diablo II, already quite similar to roguelikes, offers a "hardcore" setting to players who have beaten the game, in which their character file is locked after a single death, and can no longer be played. (It's still there, though, and you can see a record of all your Hardcore deaths if you feel like keeping them. And cheaters can edit the dead character's save to restore them to life, good as new. But that's cheating. Cheater.) Quoth the game manual:
 Diablo II (Video Game) / int_7cb1a686
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 Diablo II (Video Game) / int_7cb1a686
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7cb1a686
 Diablo II (Video Game) / int_7d561d58
type
Too Awesome to Use
 Diablo II (Video Game) / int_7d561d58
comment
Too Awesome to Use: Jewels and runes are just rare enough, and can only be used once.
 Diablo II (Video Game) / int_7d561d58
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1.0
 Diablo II (Video Game) / int_7d561d58
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7d561d58
 Diablo II (Video Game) / int_7e8a9164
type
Hybrid Power
 Diablo II (Video Game) / int_7e8a9164
comment
Hybrid Power: The Nephalem are offspring of angels and demons, and have the potential to become far more powerful than either.
 Diablo II (Video Game) / int_7e8a9164
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1.0
 Diablo II (Video Game) / int_7e8a9164
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Diablo II (Video Game) / int_7e8a9164
 Diablo II (Video Game) / int_7eebe99c
type
The Alcoholic
 Diablo II (Video Game) / int_7eebe99c
comment
The Alcoholic: Geglash in Act II. While he is played for comedy, he is also an experienced fighter, and Atma notes that he has been drinking more than usual since the 'troubles' began.
 Diablo II (Video Game) / int_7eebe99c
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 Diablo II (Video Game) / int_7eebe99c
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Diablo II (Video Game) / int_7eebe99c
 Diablo II (Video Game) / int_7ef9fa03
type
Expanded Universe
 Diablo II (Video Game) / int_7ef9fa03
comment
In the Sin War trilogy of novels the robes of the order of Dialon are azure, they should be crimson. While the robes of the order of Mephis should be azure instead of black. (To match the color of their Soulstone)
 Diablo II (Video Game) / int_7ef9fa03
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 Diablo II (Video Game) / int_7ef9fa03
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Diablo II (Video Game) / int_7ef9fa03
 Diablo II (Video Game) / int_7efe2c19
type
Portmanteau
 Diablo II (Video Game) / int_7efe2c19
comment
Portmanteau: The strategy guides and developer comments refer to the Amazon character as a "spearazon" or a "bowazon", depending on which skill tree the player specializes in. Paladin builds do much the same thing, from the Hammerdin (Paladin who uses Blessed Hammer), Auradin (Paladin who uses auras) and the Vengadin or Avenger (Paladin who uses Vengeance). There's also a build using Holy Freeze and Zeal which is called (appropriately) the Freezealot. Assassins are primarily grouped into Kicksins (those who use kung fu) and Trapsins (those who use traps).
 Diablo II (Video Game) / int_7efe2c19
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 Diablo II (Video Game) / int_7efe2c19
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7efe2c19
 Diablo II (Video Game) / int_7f413791
type
Wall of Weapons
 Diablo II (Video Game) / int_7f413791
comment
Wall of Weapons: There's one of these - in Hell! They're arranged nicely over the fireplace in the Heaven-owned Pandemonium Fortress. Why your character can't pluck one of them off the wall is never asked, of course... Because you'd be stealing from the forces of Heaven, maybe?
 Diablo II (Video Game) / int_7f413791
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 Diablo II (Video Game) / int_7f413791
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7f413791
 Diablo II (Video Game) / int_7f49c2a3
type
Go Wait Outside
 Diablo II (Video Game) / int_7f49c2a3
comment
Go Wait Outside: In Act 3, Alkor the alchemist tells you to busy yourself while he's experimenting with the ashes of Ku'yleh, but clicking on him again is more than enough.
 Diablo II (Video Game) / int_7f49c2a3
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 Diablo II (Video Game) / int_7f49c2a3
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7f49c2a3
 Diablo II (Video Game) / int_7f6c8e4f
type
Reverse Grip
 Diablo II (Video Game) / int_7f6c8e4f
comment
Reverse Grip: All dagger-class weapons are wielded in Reverse Grip, thus distinguishing them from swords.
 Diablo II (Video Game) / int_7f6c8e4f
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1.0
 Diablo II (Video Game) / int_7f6c8e4f
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7f6c8e4f
 Diablo II (Video Game) / int_7f93c22e
type
Chain Lightning
 Diablo II (Video Game) / int_7f93c22e
comment
Chain Lightning: An ability of the Sorceress. The Amazon's Lightning Strike ability generates a bolt of chain lightning. "Proc-ing" items that give X chance to cast X level Chain Lightning upon Attack/Striking/When Struck. Multi-Shot Lightning Enchanted Boss. Thankfully, that quirk of MSLE monsters have been addressed from v1.10 onwards.
 Diablo II (Video Game) / int_7f93c22e
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1.0
 Diablo II (Video Game) / int_7f93c22e
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_7f93c22e
 Diablo II (Video Game) / int_7fb70f7d
type
God and Satan Are Both Jerks
 Diablo II (Video Game) / int_7fb70f7d
comment
God and Satan Are Both Jerks: Angels are expressly forbidden from directly aiding mankind. The archangel Tyrael tries to give advice, but that's about all he can do aside from taking your cash to resurrect your minions (technically falling under indirect help). And it's explained in some of the supplementary works that most of the angels actively despise humanity because they are partly descended from demons, and would be perfectly happy to see humanity wiped out.
 Diablo II (Video Game) / int_7fb70f7d
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Diablo II (Video Game) / int_7fb70f7d
 Diablo II (Video Game) / int_7fbb2a3
type
NiceJobBreakingItHero
 Diablo II (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero!: Every hero in the series has done something or another to screw things up. Including frigging Tyrael, your archangel ally. Marius, however, is the shining example. Not only does he violently bugger up by yanking Tal Rasha's Soulstone (and thus releasing Baal) while Diablo and Tyrael were occupied, but he breaks things worse by inaction due to not going through the Hell Gate and having the Soulstone fragment destroyed. This does little to make his death at the end of the main game any less tragic.
 Diablo II (Video Game) / int_7fbb2a3
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Diablo II (Video Game) / int_7fbb2a3
 Diablo II (Video Game) / int_8022419d
type
Ethnic Magician
 Diablo II (Video Game) / int_8022419d
comment
Ethnic Magician: Diablo II mixes it up a bit — the two distinctly non-white heroes are the Sorceress (a Squishy Wizard type with a haughty intellectual personality) and the Paladin (a decidedly non-squishy fighting priest type, complete with lots of analogies to real-world monotheistic religions). The Barbarian class is the only one that doesn't use magic of any kind, as his culture forbids it, and he is white.
 Diablo II (Video Game) / int_8022419d
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 Diablo II (Video Game) / int_8022419d
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Diablo II (Video Game) / int_8022419d
 Diablo II (Video Game) / int_808b6d16
type
Sdrawkcab Name
 Diablo II (Video Game) / int_808b6d16
comment
The website gave some official-looking lore about a boss monster named Reziarfg (derived from the name of one of the developers, G.Fraiser) but no information on where it is actually found. Thus, players tried everything to find Reziarfg, but it was really just an April Fools joke.
 Diablo II (Video Game) / int_808b6d16
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Diablo II (Video Game) / int_808b6d16
 Diablo II (Video Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Diablo II (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: As with nearly all branches of RPG's that host both Fighter and Mage types, Diablo II plays this pretty straight. In early levels your physical, combat class will sweep the floor with any Mooks standing in their way. Later levels see the caster become extremely powerful, especially those who went with Frost or Cold effects. Not... really. Casters are easier since they depend less on items (most Fighters basically require quite good items to succeed, while some casters can get by with any old thing), and the Sorceress has free access to Teleport which makes a huge difference, but for the toughest bosses, a Fighter is always better. A "Smiter" can beat Uber Tristram with relatively mediocre items; for a Sorceress, it's almost impossible without preposterously rare items. Averted in PvP: every single class has several builds to duel with at each PvP level cap. There are melee builds dubbed "caster killers" for how effectively they can trash Necromancers, casting Druids and Sorceresses. This is in part due to a piece of armor which gives any class the ability to teleport, a skill normally reserved for the Sorceress. Even low-level duels are well-matched between caster and melee. But only with Enigma.note A basically-impossible-to-legitimately-obtain armor that can give anyone the Sorceress's Teleport skill. Before the expansion, caster classes shot ahead of fighters early on and then hit a hard cap at about level 50 after their main offensive spell was maxed, at which point fighter classes only got started. The sheer amount of elemental resistances compared to physical resistances was not helping, notably the fact that pretty much the entire final Act in Hell difficulty was 75% fire resistant. The only viable endgame caster builds involved merciless exploitation of percentage based damage (Static Field, Corpse Explosion, Iron Maiden) or bugs (Blessed Hammer) while flat damage spells were only used to finish off enemies reduced to a sliver by Static Field or to kill a handful of enemies at the start of a run so you could get some revived minions up. The expansion aimed to fix this by introducing large numbers of +skill level items, previously a very rare modifier that tended to come mostly on bad items. The game tilted in favour of casters, at first because it was easy enough to promote area of effect abilities, then because later patches made the game much harder to the point where melee builds without godly items stood no chance. Meanwhile new items solved the early game struggles of caster classes and provided ways around elemental immunities, enabling them to dominate pretty much the entire game from start to finish. The necromancer before the expansion had spells with awful scaling effects. His poison spells did not gain damage per second when you spent skill points into them, only duration, meaning you could kill anything... over the course of 30 seconds. In an action RPG. The worst of the worst were poison skeletal mages which ended up doing literally 1 damage per second for 3 minutes.
 Diablo II (Video Game) / int_812ee32b
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Diablo II (Video Game) / int_812ee32b
 Diablo II (Video Game) / int_816f3bba
type
Experience Meter
 Diablo II (Video Game) / int_816f3bba
comment
Experience Meter: There's one underneath the player's HP vial.
 Diablo II (Video Game) / int_816f3bba
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 Diablo II (Video Game) / int_816f3bba
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Diablo II (Video Game) / int_816f3bba
 Diablo II (Video Game) / int_823c6e3e
type
LargeHam
 Diablo II (Video Game) / int_823c6e3e
comment
Large Ham: This is toned down significantly significantly for the players and friendly NPCs, but the bosses are just as dramatic as ever.
 Diablo II (Video Game) / int_823c6e3e
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 Diablo II (Video Game) / int_823c6e3e
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Diablo II (Video Game) / int_823c6e3e
 Diablo II (Video Game) / int_82d2715f
type
Magitek
 Diablo II (Video Game) / int_82d2715f
comment
Magitek: The Assassin's gadgets such as the lightning trap, flame trap and blade barrier would fall under this. As a coven of mage hunters, the assassins avoid making use of spells. However, as a former mage clan, they've instead dedicated themselves to developing psychic powers and engineering weapons and tools based on their old magics.
 Diablo II (Video Game) / int_82d2715f
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Diablo II (Video Game) / int_82d2715f
 Diablo II (Video Game) / int_82f5ced1
type
ConservationOfNinjutsu
 Diablo II (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: This works against the players. The more players are playing in the same game at the same time, the more powerful the monsters become — thereby making each player proportionately weaker than if he was playing on his own. With a good team setup, synergy means the players still come out ahead in that race. In an interesting note, players can make the game think they're in a party while in Single Player thanks to console commands. While this makes the monsters tougher, it also causes them to drop more items and yield more experience. With a good build, it is entirely possible to beat the game solo in a difficulty setting meant for up to 8 players.
 Diablo II (Video Game) / int_82f5ced1
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 Diablo II (Video Game) / int_82f5ced1
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Diablo II (Video Game) / int_82f5ced1
 Diablo II (Video Game) / int_83445b04
type
Pun
 Diablo II (Video Game) / int_83445b04
comment
Paladin builds do much the same thing, from the Hammerdin (Paladin who uses Blessed Hammer), Auradin (Paladin who uses auras) and the Vengadin or Avenger (Paladin who uses Vengeance). There's also a build using Holy Freeze and Zeal which is called (appropriately) the Freezealot.
 Diablo II (Video Game) / int_83445b04
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1.0
 Diablo II (Video Game) / int_83445b04
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_83445b04
 Diablo II (Video Game) / int_83856158
type
Worthless Yellow Rocks
 Diablo II (Video Game) / int_83856158
comment
Worthless Yellow Rocks: A very interesting case showed up in the player market. Due to the in-game currency of gold being ridiculously easy to obtain, it didn't take long for any item worth buying from another player to quickly become worth more gold than it was physically possible to carry. Players started using a rare drop as a de facto currency instead.
 Diablo II (Video Game) / int_83856158
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 Diablo II (Video Game) / int_83856158
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_83856158
 Diablo II (Video Game) / int_83adb272
type
Crystal Dragon Jesus
 Diablo II (Video Game) / int_83adb272
comment
Crystal Dragon Jesus: Though the tenets of Zakarum aren't gone into much (or at all), the architecture and appearance of the various figures makes the similarity rather obvious. Interestingly, Zakarum takes more from Islamic lore than Christianity. The novels expand on the tenants of Zakarum a little more, and it's typical Christian stuff such as forsaking evil in your heart, as well as preaching gentleness and forgiveness. More cynically, the church is also said to be very open to donations.
 Diablo II (Video Game) / int_83adb272
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 Diablo II (Video Game) / int_83adb272
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_83adb272
 Diablo II (Video Game) / int_83b89a9c
type
Elemental Rock–Paper–Scissors
 Diablo II (Video Game) / int_83b89a9c
comment
Sorceress - Nuker, but woefully dependent on Elemental Rock–Paper–Scissors considering you could only master one element
 Diablo II (Video Game) / int_83b89a9c
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 Diablo II (Video Game) / int_83b89a9c
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Diablo II (Video Game) / int_83b89a9c
 Diablo II (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Diablo II (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: If you click on a shrine labeled "exploding shrine", it... explodes. Same with poison shrines are poisonous.
 Diablo II (Video Game) / int_8409a385
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1.0
 Diablo II (Video Game) / int_8409a385
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Diablo II (Video Game) / int_8409a385
 Diablo II (Video Game) / int_84313b4f
type
The Three Trials
 Diablo II (Video Game) / int_84313b4f
comment
The Three Trials: Acts II and III require you to track down three magical artifacts to combine into a weapon that'd open the way to the endboss. Technically there were four items in the third act, but the last one was obtained right next to where you needed to use them.
 Diablo II (Video Game) / int_84313b4f
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1.0
 Diablo II (Video Game) / int_84313b4f
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_84313b4f
 Diablo II (Video Game) / int_84e189a8
type
Life Meter
 Diablo II (Video Game) / int_84e189a8
comment
Life Meter: Just as in the first game, the Life Meter takes the form of a globe filled with red liquid, the same color as the life potions. The color changes to green if the character is poisoned. Also, the globe is held up by a little demon statue, characters turn green when poisoned, and other things (gas, throwing potions, damage stats) are green when they relate to poison.
 Diablo II (Video Game) / int_84e189a8
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1.0
 Diablo II (Video Game) / int_84e189a8
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_84e189a8
 Diablo II (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Diablo II (Video Game) / int_863fa679
comment
What Happened to the Mouse?: When you kill Mephisto, Natalya disappears. There's still no word as to where she went. She described herself as a "Hunter of Evil" whose job was to hunt down rogue mages, and Tal Rasha was a rogue mage (to put it lightly), so it could be inferred that she went after Baal... but you never see her in Lord of Destruction either. It's revealed through item descriptions that she survived the events of Lord of Destruction and eventually joined the Demon Hunters.
 Diablo II (Video Game) / int_863fa679
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 Diablo II (Video Game) / int_863fa679
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_863fa679
 Diablo II (Video Game) / int_86b21114
type
Badass Boast
 Diablo II (Video Game) / int_86b21114
comment
Badass Boast: In Diablo II, just before you're about to fight Diablo: "Not even death can save you from me!" He's right.
 Diablo II (Video Game) / int_86b21114
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1.0
 Diablo II (Video Game) / int_86b21114
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Diablo II (Video Game) / int_86b21114
 Diablo II (Video Game) / int_86ba007a
type
Bad Powers, Good People
 Diablo II (Video Game) / int_86ba007a
comment
Bad Powers, Good People: The Necromancers are an order devoted to maintaining the Balance Between Good and Evil, but because Hell has the upper hand 90% of the time (and for the remaining 10%, Heaven is just as cruel to mortals), in practice most of them are strictly heroic.
 Diablo II (Video Game) / int_86ba007a
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1.0
 Diablo II (Video Game) / int_86ba007a
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_86ba007a
 Diablo II (Video Game) / int_874176be
type
Psychic Powers
 Diablo II (Video Game) / int_874176be
comment
Psychic Powers: The former mage clan that became the Assassins, have developed psychic powers such as mind control as one of the supernatural abilities that are an alternative to their old demonically influenced magic.
 Diablo II (Video Game) / int_874176be
featureApplicability
1.0
 Diablo II (Video Game) / int_874176be
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Diablo II (Video Game) / int_874176be
 Diablo II (Video Game) / int_879c23d5
type
Celestial Body
 Diablo II (Video Game) / int_879c23d5
comment
Celestial Body: Trag'oul, a dragon/deity in the lore, is described as a dragon whose entire body is made from stars, and who bears the world on his spine. It is worshipped by the Priests of Rathma AKA the Necromancers.
 Diablo II (Video Game) / int_879c23d5
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 Diablo II (Video Game) / int_879c23d5
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_879c23d5
 Diablo II (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Diablo II (Video Game) / int_87e661e8
comment
Absurdly Spacious Sewer: The sewers under Lut Gholein, although there are passageways that are tiny and cramped and will only allow one character to move forward at a time. The sewers under Kurast are larger still. Justified in both. Deserts get huge flash floods at times that can sweep away the sand a town is built on. And rainforest get rain all the time and need the sewers.
 Diablo II (Video Game) / int_87e661e8
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1.0
 Diablo II (Video Game) / int_87e661e8
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_87e661e8
 Diablo II (Video Game) / int_87f18568
type
Cast From Hit Points
 Diablo II (Video Game) / int_87f18568
comment
Cast From Hitpoints: A unique curse that Baal and some of his succubus minions cast causes players with more mana than health (i.e. most spellcasters) to use up health instead of mana when using their abilities, essentially forcing them to cast from their hit points. The Paladins "Sacrifice" skill plays it straight
 Diablo II (Video Game) / int_87f18568
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 Diablo II (Video Game) / int_87f18568
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_87f18568
 Diablo II (Video Game) / int_88a4c296
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Looks Like She Is Enjoying It
 Diablo II (Video Game) / int_88a4c296
comment
Looks Like She Is Enjoying It: The corrupted Sisters do this. In all fairness though, they are moaning in relief out of being released from a bondage to evil.
 Diablo II (Video Game) / int_88a4c296
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1.0
 Diablo II (Video Game) / int_88a4c296
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Diablo II (Video Game) / int_88a4c296
 Diablo II (Video Game) / int_88a5b2e6
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Circle of Standing Stones
 Diablo II (Video Game) / int_88a5b2e6
comment
Circle of Standing Stones: Five stones that must be hit in a certain order to open a portal to Tristram.
 Diablo II (Video Game) / int_88a5b2e6
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1.0
 Diablo II (Video Game) / int_88a5b2e6
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Diablo II (Video Game) / int_88a5b2e6
 Diablo II (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Diablo II (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: The Amazon has a Bow skill called Pierce, which causes arrows to pass through multiple enemies. When combined with Strafe, which splits an arrow to hit multiple targets... carnage ensues. In older versions, this produced amusing results when used with the "guided arrow" skill - the arrow would hit the target, fly out the other side, and immediately turn around to have another go (and possibly repeat up to 5 times). Some projectile weapons also have the Piercing Attack trait, rated 1 to 100% chance to pierce a target. The Buriza-Do Kyanon unique crossbow was the preferred weapon of many Amazons, called "Burizons", who specialized in Strafe and (when it worked) Guided Arrow. As well as this works with bows, it works much better when the Amazon uses a Javelin. Her Lightning Fury skill makes a number of lightning bolts fly out towards the enemies and at high levels you get a very high number of bolts. Combine it with piercing and the javelin will go on to hit another target... and release the entire volley of lightning bolts again. And again. And again. The more enemies you have together the faster all of them will drop dead, making this perhaps the ultimate example.
 Diablo II (Video Game) / int_88e5fcbc
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1.0
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Diablo II (Video Game) / int_88e5fcbc
 Diablo II (Video Game) / int_89a6e211
type
Fishing for Mooks
 Diablo II (Video Game) / int_89a6e211
comment
Fishing for Mooks: A strategy in some cases as you do not want to go wading into large melees, the Barbarian's taunt can be used to lure enemies away from other enemies. This can help in defeating fallen shamans but is generally regarded as a waste of skill points (well, waste of skill point), arguably, though the ability to get basically any monster that does anything complicated or dangerous to stop doing it and instead walk right up to you and get its ass kicked is handy sometimes.
 Diablo II (Video Game) / int_89a6e211
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Diablo II (Video Game) / int_89a6e211
 Diablo II (Video Game) / int_8a888e34
type
Exploding Barrels
 Diablo II (Video Game) / int_8a888e34
comment
Exploding Barrels: These are a hazard you run into frequently; some of them can be lethal.
 Diablo II (Video Game) / int_8a888e34
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1.0
 Diablo II (Video Game) / int_8a888e34
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Diablo II (Video Game) / int_8a888e34
 Diablo II (Video Game) / int_8a9ecd0b
type
Bloody Murder
 Diablo II (Video Game) / int_8a9ecd0b
comment
Bloody Murder: The Necromancer has the Blood Golem skill as part of his Summoning skilltree.
 Diablo II (Video Game) / int_8a9ecd0b
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1.0
 Diablo II (Video Game) / int_8a9ecd0b
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Diablo II (Video Game) / int_8a9ecd0b
 Diablo II (Video Game) / int_8acbc572
type
Fire and Brimstone Hell
 Diablo II (Video Game) / int_8acbc572
comment
Fire and Brimstone Hell: A part of Hell is the River of Flame, which is classical fire and brimstone. Other parts of Hell include great, dark, ashen plains. This is in contrast to the first Diablo which envisioned Hell as a land of bones, blood and mutilated corpses.
 Diablo II (Video Game) / int_8acbc572
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1.0
 Diablo II (Video Game) / int_8acbc572
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8acbc572
 Diablo II (Video Game) / int_8ad1328a
type
Luck Stat
 Diablo II (Video Game) / int_8ad1328a
comment
Luck Stat: Items can give the player an increased chance to find magic items and/or a boost to the amount of gold dropped.
 Diablo II (Video Game) / int_8ad1328a
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1.0
 Diablo II (Video Game) / int_8ad1328a
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8ad1328a
 Diablo II (Video Game) / int_8af721f7
type
Joke Item
 Diablo II (Video Game) / int_8af721f7
comment
Joke Item: Wirt's Leg, though this is not necessarily worthless as it is used to gain access to the Secret Cow Level, and Cows provide very good drops for whatever difficulty level you're playing in at the time. You can also enchant Wirt's Leg; it can get some pretty strange and unusual enchantments, such as the very valuable +1/+2 to all skills enchantments or even sometimes an optional socket, so you can put a Perfect Skull to leech health.
 Diablo II (Video Game) / int_8af721f7
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1.0
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Diablo II (Video Game) / int_8af721f7
 Diablo II (Video Game) / int_8b6394c
type
These Are Things Man Was Not Meant to Know
 Diablo II (Video Game) / int_8b6394c
comment
These Are Things Man Was Not Meant to Know: When Marius witnesses Diablo's transformation, he even says it "was not meant for mortal eyes."
 Diablo II (Video Game) / int_8b6394c
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1.0
 Diablo II (Video Game) / int_8b6394c
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8b6394c
 Diablo II (Video Game) / int_8c00901a
type
Creepy Good
 Diablo II (Video Game) / int_8c00901a
comment
Creepy Good: The Necromancer uses bone-based spells, summons skeletons and golems made of blood, can use poison-based attacks, and has a liking for dark comments, but is otherwise a good guy.
 Diablo II (Video Game) / int_8c00901a
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8c00901a
 Diablo II (Video Game) / int_8c039bf3
type
Skippable Boss
 Diablo II (Video Game) / int_8c039bf3
comment
Skippable Boss: Subverted in Lord of Destruction: The guardians of The Very Definitely Final Dungeon can be bypassed with a Plot Coupon. The problem? The Big Bad bribes one of the NPCs into handing him the Plot Coupon, which means he gets the free pass instead. Enjoy your boss fight!
 Diablo II (Video Game) / int_8c039bf3
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Diablo II (Video Game) / int_8c039bf3
 Diablo II (Video Game) / int_8c681acc
type
Third-Person Person
 Diablo II (Video Game) / int_8c681acc
comment
Third-Person Person: Ormus's dialogue.
 Diablo II (Video Game) / int_8c681acc
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1.0
 Diablo II (Video Game) / int_8c681acc
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8c681acc
 Diablo II (Video Game) / int_8cf2497a
type
Tiny-Headed Behemoth
 Diablo II (Video Game) / int_8cf2497a
comment
Tiny-Headed Behemoth: Blunderbores. Alchemical enhancements increased the physical muscle mass of those warriors far beyond normal proportions. Apparently they didn't bother to make their head proportional to the rest of their body.
 Diablo II (Video Game) / int_8cf2497a
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1.0
 Diablo II (Video Game) / int_8cf2497a
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8cf2497a
 Diablo II (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 Diablo II (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: Various gimmick runs exist, for example a Necromancer run where the player avoids clicking on monsters as much as possible, instead just letting an army of skeletons and the odd golem do all the dirty work. One player had a character called IreneTheInfirm: a hardcore sorceress who could not wear or wield anything, cast any spells or assign any stat points, and was thus limited to punching away for 1-2 damage a go, using the act 1 mercenary as the main source of damage (who also couldn't use any items). Somehow, Irene ended up killing Andariel. A user on the inc.gamers forum demonstrated the story of Anna Goanna. She was an Amazon-class hardcore, as in "if you die you die permanently," character who completed the game on all difficulty levels with only cracked/low-quality items, a summonable NPC support fighter and a hireling fighter. Some bosses took hours to finish. When she finally beat the last boss on the Harder Than Hard difficulty, her name-personalized cracked sash sold in-game for multiple high-value items. One player, going by the name Sirian, decided to create a whole host of restricted D2 characters, such as Ember, the firebolt-only Sorceress.
 Diablo II (Video Game) / int_8d4fcaa5
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1.0
 Diablo II (Video Game) / int_8d4fcaa5
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8d4fcaa5
 Diablo II (Video Game) / int_8d8ba364
type
Quest Giver
 Diablo II (Video Game) / int_8d8ba364
comment
Quest Giver: Floating exclamation marks over a character's head indicate that he/she has a quest to give you. The exclamation marks are in speech bubbles and the character will will try to come towards you.
 Diablo II (Video Game) / int_8d8ba364
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1.0
 Diablo II (Video Game) / int_8d8ba364
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8d8ba364
 Diablo II (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 Diablo II (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: Drops on Nightmare and Hell difficulties are much better.
 Diablo II (Video Game) / int_8dc2b0f2
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1.0
 Diablo II (Video Game) / int_8dc2b0f2
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Diablo II (Video Game) / int_8dc2b0f2
 Diablo II (Video Game) / int_8dd3f1da
type
Gimmick Level
 Diablo II (Video Game) / int_8dd3f1da
comment
Gimmick Level: Diablo II had the Secret Cow Level. It's a secret level, full of cows. They are armed with bardiches, walk on two legs, and there are lots of them. In the original Diablo, there were rumours of a secret cow level that did not actually exist, so they made one for Diablo II to shut the fans up.note This joke made it to Starcraft, where typing "there is no cow level" on the in-game chat during a single player game will instantly complete the current mission.
 Diablo II (Video Game) / int_8dd3f1da
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1.0
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Diablo II (Video Game) / int_8dd3f1da
 Diablo II (Video Game) / int_8e9cf84e
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 Diablo II (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The Spanish version had several with the names of the monsters and items: Unraveler — Desenrredador (Untangler) Claw Viper — Garra Viperina (Viper Claw) Overseer — El que todo lo ve (The one that sees everything) Hollow One — Hueco uno (Hole #1, as if we have a hole or hollow labeled "number one") The Necromancer Head items — Translated as "Leader", so you got things like "Leader of the Zombies", "Leader of the Untanglers", and "Leader of the Demons" (Hey, isn't it Diablo this one? You've already won the game!) And the infamous Great Poleaxe, translated as "El Gran Pollax", which literally means "The big cock". This, combined with the suffixes and prefixes, may lead to things like "The hard big cock", "The relaxing big cock", and such. The Worldstone gets referred during all of Act V as "Mundo de Piedra", which literally means "Stone World". For some reason, the Rogues from Act I are referred to as "Arpías" (Harpies). The French version translated the Eldritch Orb as "Orbe d'Eltrich", as in "Eldritch's Orb", probably having no idea what 'eldritch' means (although there is a monster named Eldritch the Rectifier).
 Diablo II (Video Game) / int_8e9cf84e
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 Diablo II (Video Game) / int_8e9cf84e
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Diablo II (Video Game) / int_8e9cf84e
 Diablo II (Video Game) / int_8f041b17
type
Socketed Equipment
 Diablo II (Video Game) / int_8f041b17
comment
There is a very cheap runeword that averted this by giving a massive bonus to all fire spells, and to the Inferno spell in particular; like most spells, it could become much more effective as you pumped its effective level up beyond 20, making it a cheap and effective tool that could be acquired by the end of Act 1 and remained useful until everything becomes immune to fire.
 Diablo II (Video Game) / int_8f041b17
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Diablo II (Video Game) / int_8f041b17
 Diablo II (Video Game) / int_8f166a4b
type
Chokepoint Geography
 Diablo II (Video Game) / int_8f166a4b
comment
Chokepoint Geography: The only way out of Khanduras (Act I) to the Desert of Aranoch (Act II) is through the Rogue's Pass, a narrow monastery pass through the mountains defended previously by the Sisters of the Sightless Eye and presently by the hordes of hell. Instead of having to go all the way through the monastery, there is a set of portculli that wagon caravans like Warriv's presumably take. The REAL mystery is how they got through The Underground Passage, a network of narrow, twisting caves just before the monastery.
 Diablo II (Video Game) / int_8f166a4b
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 Diablo II (Video Game) / int_8f166a4b
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_8f166a4b
 Diablo II (Video Game) / int_8f233b1b
type
Sorting Algorithm of Weapon Effectiveness
 Diablo II (Video Game) / int_8f233b1b
comment
Sorting Algorithm of Weapon Effectiveness: As in the first game, the item spread is carefully controlled by which area of the game you're in; the starting levels will give you nothing but light armor, weak weapons of all kinds, and marginally magical items. As you continue through the game, the range of droppable items increases, so that Dagger of Poking you picked up in Act I will eventually be replaced by the Pointy Short Sword of Sharpness in Act II, the Serrated Flamberge of Wounding in Act III, and the Butt-kicking BFS of Evisceration on the highest difficulty setting. This is averted in Hell difficulty mode, where all acts (except act IV) had several optional zones (level 85 zones) where pretty much any item (except for the rarest runes) may drop.
 Diablo II (Video Game) / int_8f233b1b
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Diablo II (Video Game) / int_8f233b1b
 Diablo II (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 Diablo II (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: Thankfully, this was removed by adding an Alt-key function to show all items on the ground.
 Diablo II (Video Game) / int_8fcb1ef4
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1.0
 Diablo II (Video Game) / int_8fcb1ef4
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Diablo II (Video Game) / int_8fcb1ef4
 Diablo II (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Diablo II (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Duriel. He is an important lore character in the greater Diablo canon and has a detailed backstory (none of which can be found in Diablo II, not even in the manual), but unlike Andariel he received no build up or foreshadowing for his fight. He's essentially a Bait-and-Switch Boss there to end the act with a twist by making the player think they're about to face Baal. The only half-clue you get is a comment from Deckard Cain saying that since Andariel helped Diablo willingly, other Lesser Evils may aid their master as well.
 Diablo II (Video Game) / int_902fa0b4
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1.0
 Diablo II (Video Game) / int_902fa0b4
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_902fa0b4
 Diablo II (Video Game) / int_906365a2
type
Demonic Possession
 Diablo II (Video Game) / int_906365a2
comment
Demonic Possession: The other two heroes that helped The Warrior became evil. as a result of the darkness that tortured their minds. And that is just the tip of the iceberg! Tal Rasha was possessed completely by Baal as a result of Marius' action thus mutating into a dark lord. Well? Are we there yet? No! Almost all of the Zakarum's followers became possessed as well. The Pope equivalent of the game's universe, The current Que Hegan was already possessed by Mephisto and mutated into him.
 Diablo II (Video Game) / int_906365a2
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 Diablo II (Video Game) / int_906365a2
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_906365a2
 Diablo II (Video Game) / int_90c018ac
type
Justified Trope
 Diablo II (Video Game) / int_90c018ac
comment
The background clearly shows that time has stopped while he does this. Also, he's an angel. And furthermore, the moment his time-stop ends, Baal catches him off-guard and disarms him. Triple justified.
 Diablo II (Video Game) / int_90c018ac
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1.0
 Diablo II (Video Game) / int_90c018ac
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Diablo II (Video Game) / int_90c018ac
 Diablo II (Video Game) / int_90d2c6d6
type
Blood-Stained Glass Windows
 Diablo II (Video Game) / int_90d2c6d6
comment
Bloodstained Glass Windows: Early on, you have to battle demons in the Rogues' Monastery Cathedral, which Andariel has turned into an outpost of Hell.
 Diablo II (Video Game) / int_90d2c6d6
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1.0
 Diablo II (Video Game) / int_90d2c6d6
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_90d2c6d6
 Diablo II (Video Game) / int_91479a10
type
Schrödinger's Player Character
 Diablo II (Video Game) / int_91479a10
comment
Schrödinger's Player Character: In-game, at least. Everyone who was present in the canonical games and expansions has a part in the canon. As a boss. Not counting Multiplayer, this happens in the first two games. In Diablo's Multiplayer, the NPCs keep the same speech, talking to you like if you were the sole one present. This is a complicated example due to the difference between what's seen in-game and what happened according to canon. In the games' canon, all of the heroes were indeed present. The Rogue, Sorcerer and Warrior from the first game show up as Blood Raven, the Summoner, and the Wanderer (possessed by Diablo himself because he is made the one who canonically "defeated" him) in the second. This goes with the completely different onscreen and backstory versions of the setting of the first game; Tristram is supposed to be the capital of the realm, whereas in-game it's a minuscule village, and several adventurers are supposed to be coming to explore the nearby dungeon, when in the game the only possible signs of anyone such other than the Player Character are some remains inside. To complicate things even more, though it's probably a Retcon or continuity error, while the Wanderer was the one who defeated Diablo, his background in the second game contradicts that of the Player Character in the first (who used to live in Tristram, whereas the Wanderer was not known to anyone there), which would imply... well, nothing that makes coherent sense, but it makes the relationship to this trope even more complicated. Further, each of the three "characters" described in the manual is actually a type of adventurer (a character class in game terms); it's not that there was just one Warrior, Rogue and Sorcerer, the backstory made it clear there were at least potentially several of each coming to Tristram, and indeed the Rogues in the next game speak of others of their number besides Blood Raven having been there. So basically, the game does the trope almost on two levels, but the canon averts it. Diablo III largely avoids anything hard and fast about the heroes of Diablo II, and lampshades the fact that Tristram is so small and run-down for a capital with one of Leoric's journals commenting on that and wondering why Lazarus directed him to make such a place his capital. However, it further confuses the issue of the Wanderer, by making him Aidan, Leoric's eldest son, whereas in earlier lore, Leoric only had the one son — paving over the continuity error with regards to the Wanderer in Tristram by making him someone no-one would actually admit to recognizing after seeing how he'd deteriorated, but also making him a character who previously didn't exist in any capacity.
 Diablo II (Video Game) / int_91479a10
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Diablo II (Video Game) / int_91479a10
 Diablo II (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Diablo II (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: The pace of experience slows down to a crawl by the mid-80s. A handful of people do reach 99, but it takes an insanely long time. Most characters will have attained optimal skills long before this. This is because shortly after it was released, Diablo II ended up with hundreds of Level 99 Hardcore Barbarians on Battle.net, much to the chagrin of the game designers who were certain reaching level 99 in Hardcore (where dying even once permanently ended your game) was impossible. Several nerfs to the signature Barbarian skill (Whirlwind) were applied, only for other game-breaking abilities to be uncovered in other character classes. Finally, they simply applied a patch that set all experience gains for level 80 or higher characters to be 1/10th normal, all past level 90 to be 1/100th normal, and past level 95 to be 1/1000th normal (most non-boss enemies, even on Hell difficulty, give only one experience point per kill at that level). By mathematically guaranteeing that players would need to kill 10 enemies per second, 24 hours a day, for nearly a year to go from level 98 to level 99, they finally succeeded in killing off interest in attaining the maximum level.
 Diablo II (Video Game) / int_91526ff7
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Diablo II (Video Game) / int_91526ff7
 Diablo II (Video Game) / int_920ca805
type
Night of the Living Mooks
 Diablo II (Video Game) / int_920ca805
comment
Night of the Living Mooks: The underlings of a necromancer PC: hey, the bad guys can't have all the fun!
 Diablo II (Video Game) / int_920ca805
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1.0
 Diablo II (Video Game) / int_920ca805
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Diablo II (Video Game) / int_920ca805
 Diablo II (Video Game) / int_92272062
type
Randomly Generated Loot
 Diablo II (Video Game) / int_92272062
comment
Randomly Generated Loot: More or less the Trope Codifier for this sort of loot dropping. It featured individual pieces of equipment with random variations in stats, but special effects were mostly fixed to specific item types.
 Diablo II (Video Game) / int_92272062
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 Diablo II (Video Game) / int_92272062
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Diablo II (Video Game) / int_92272062
 Diablo II (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Diablo II (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Izual, the first boss encountered in Hell. He doesn't do much damage but inexplicably has massive HP on Normal difficulty (having twice the health of Mephisto and almost as much as Diablo). To make matters worse, he has a cold attack which slows your attack speed, making the interminable fight even longer.
 Diablo II (Video Game) / int_92a1fa1b
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Diablo II (Video Game) / int_92a1fa1b
 Diablo II (Video Game) / int_93d914ad
type
Health/Damage Asymmetry
 Diablo II (Video Game) / int_93d914ad
comment
Health/Damage Asymmetry: Monsters in hell difficulty usually have base attack damage that are around 1/100th of their HP. Maw Fiend: 11128~19782 HP, 81~139 melee attack, 130~160 corpse spit damage Burning Soul: 2008~5059 HP, 42~108 attack damage, (42~108)+(188~282) lightning damage. These damage figures are the result of a game bug which was eventually fixed, but the creature is still very dangerous due to a combination of fast, extremely long range, and high damage lightning attacks that are rapidly spammed, which means a character without maxed lightning resistance in hell difficulty will die extremely quickly. The Necromancer skill Iron Maiden bounces cause enemies to take 6.75x of damage they deal with their melee attacks. It's not an effective skill in Nightmare and Hell difficulties. On the other hand, Oblivion Knights using Iron Maiden was extremely deadly to players that rely on melee attacks, until patch 1.13 removed this skill from this monster. Nihlathak's Corpse Explosion deals only 20% damage in Hell difficulty. Well-geared players still get owned by this badly. Players deals 1/6 damage to other players. As of patch 1.10 and later, monsters have +50% HP, +50% EXP and deals +6.25% damage for each additional player in the game beyond the first. The game does not display flying damage numbers anywhere, just graphical health bars. It's possible that poorly geared characters, that can deal more damage than their own HP, end up having trouble killing monsters in hell difficulty.
 Diablo II (Video Game) / int_93d914ad
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Diablo II (Video Game) / int_93d914ad
 Diablo II (Video Game) / int_940a5958
type
Artificial Stupidity
 Diablo II (Video Game) / int_940a5958
comment
Artificial Stupidity: While the enemy AI is okay, the ally AI is definitely not. Hirelings clearly fall into this trope. They don't seem to understand basic concepts like "I should use that door just a few steps from me instead of trying to walk through the wall", they have the annoying habit of wandering around all the whole time in a world where just walking a few metres triggers a new wave of dozens of enemies. And monsters by the Necromancer are even worse, as getting too far from them (and they aren't good AT ALL at following you) makes them disappear. After numerous reports of necromancers getting stuck in a corner by their minions, Blizzard added an Unsummon skill to remove them when needed — and that turned out to not be enough, so now they let players noclip through their own minions. Sometimes, they'll just stand still and won't attack enemies standing near them. Players with access to the Teleport skill, either from the Enigma runeword or charges on another item could get around this, as teleporting gathers all your minions to you.
 Diablo II (Video Game) / int_940a5958
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Diablo II (Video Game) / int_940a5958
 Diablo II (Video Game) / int_94680696
type
Shaped Like Itself
 Diablo II (Video Game) / int_94680696
comment
Shaped Like Itself: The randomly-generated items and monsters sometimes have matching affixes, leading to things such as "Flaming Longsword of Flame" and "Ghostly Ghost".
 Diablo II (Video Game) / int_94680696
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Diablo II (Video Game) / int_94680696
 Diablo II (Video Game) / int_9484fe56
type
Discount Card
 Diablo II (Video Game) / int_9484fe56
comment
Discount Card: In Act 2, after killing Radament in the sewers beneath Lut Gholein, Atma the tavernkeeper tells the player she's asked the other vendors in town to give you reduced prices on goods.
 Diablo II (Video Game) / int_9484fe56
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Diablo II (Video Game) / int_9484fe56
 Diablo II (Video Game) / int_94f8be2d
type
Deadly Lunge
 Diablo II (Video Game) / int_94f8be2d
comment
Deadly Lunge: Some skeletons walk around slooowly with very long swords, and suddenly charge and slash at you. And they can rise again after being defeated.
 Diablo II (Video Game) / int_94f8be2d
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1.0
 Diablo II (Video Game) / int_94f8be2d
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Diablo II (Video Game) / int_94f8be2d
 Diablo II (Video Game) / int_95426db4
type
Boastful Rap
 Diablo II (Video Game) / int_95426db4
comment
Boastful Rap: "Bind Those Keys" by Amerigo Vespucci.
 Diablo II (Video Game) / int_95426db4
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Diablo II (Video Game) / int_95426db4
 Diablo II (Video Game) / int_95afab6
type
Black Cloak
 Diablo II (Video Game) / int_95afab6
comment
Black Cloak: Tyrael is a brown cloak, and oddly enough, he's one of the good guys. Although the brown-cloaked figure seen in the cinematics is actually Baal pretending to be Tyrael. And he's definitely not one of the good guys. And there's the Dark Wanderer, dressed similarly in almost black, although he doesn't much bother to hide his face with the hood. Maybe because it's not his, anyway.
 Diablo II (Video Game) / int_95afab6
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Diablo II (Video Game) / int_95afab6
 Diablo II (Video Game) / int_95b7c400
type
Faux Affably Evil
 Diablo II (Video Game) / int_95b7c400
comment
Faux Affably Evil: Baal. After the warden of Sessheron warns him that he's not welcome and that they will fight him, Baal says "I shall take your position into consideration" as if he might be doing so. He then gives a couple of casual demonstrations of his power, and then splatters the poor warden all over the place, finishing with a mocking "It seems your terms are not acceptable." and an Evil Laugh
 Diablo II (Video Game) / int_95b7c400
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Diablo II (Video Game) / int_95b7c400
 Diablo II (Video Game) / int_96144372
type
Aristocrats Are Evil
 Diablo II (Video Game) / int_96144372
comment
Aristocrats Are Evil: The Countess. With her pools of blood, she is loosely based on the Real Life Countess Elizabeth Bathory.
 Diablo II (Video Game) / int_96144372
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 Diablo II (Video Game) / int_96144372
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Diablo II (Video Game) / int_96144372
 Diablo II (Video Game) / int_96181ea7
type
Loads and Loads of Loading
 Diablo II (Video Game) / int_96181ea7
comment
Loads and Loads of Loading: A particularly unpleasant example at the end of Act 2 - in multiplayer games, while you're waiting for the final boss area to load, said boss has already started attacking you, frequently resulting in players being dead before they can do anything. In earlier versions of the expansion, the 5th wave of minions before the final boss caused a similar lag spike. Thankfully, these were fixed in later patches.
 Diablo II (Video Game) / int_96181ea7
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 Diablo II (Video Game) / int_96181ea7
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_96181ea7
 Diablo II (Video Game) / int_9657fe0f
type
Transformation Sequence
 Diablo II (Video Game) / int_9657fe0f
comment
Transformation Sequence: In the cutscene before Act IV narrated by Marius, he has the misfortune to witness The Wanderer's horrific transformation into Diablo. Spikes burst out from his back, his face distorts horribly, and it ends with Diablo casting aside what's left of his human shell like a dirty rag.
 Diablo II (Video Game) / int_9657fe0f
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Diablo II (Video Game) / int_9657fe0f
 Diablo II (Video Game) / int_96e01893
type
Bodyguard Babes
 Diablo II (Video Game) / int_96e01893
comment
Bodyguard Babes: According to the manual, the succubi enemies in Lord of Destruction are Baal's personal harem. Given that you'll fight a few hundred over the course of Act V, Baal is clearly a pimp.
 Diablo II (Video Game) / int_96e01893
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 Diablo II (Video Game) / int_96e01893
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Diablo II (Video Game) / int_96e01893
 Diablo II (Video Game) / int_970c790a
type
Big Bad
 Diablo II (Video Game) / int_970c790a
comment
These happen when activating the seals to reach Diablo. Twice they have the courtesy to run in from off-screen; once they just pop up out of thin air. Of course, you're breaking Soul Jars in Hell, so this is pretty darn justified.
 Diablo II (Video Game) / int_970c790a
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 Diablo II (Video Game) / int_970c790a
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Diablo II (Video Game) / int_970c790a
 Diablo II (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Diablo II (Video Game) / int_9712e10
comment
Sword of Plot Advancement: One's an epic staff (Horadric Staff); the other is an epic mace (Khalim's Will). You're forced to give up both to foward the plot. The staff opens the true Tomb of Tal Rasha in Act 2 and Khalim's Will opens the stairwell to Mephisto's Durance of Hate in Act 3.
 Diablo II (Video Game) / int_9712e10
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Diablo II (Video Game) / int_9712e10
 Diablo II (Video Game) / int_978a82e6
type
Big Bad Duumvirate
 Diablo II (Video Game) / int_978a82e6
comment
Big Bad Duumvirate: Diablo, Mephisto, and Baal, the three Prime Evils. Diablo is the Big Bad in the first game and at least the Final Boss in the second, and Baal is the Big Bad in the expansion, while Mephisto is an intermediate boss in Diablo II, but for the plot as a whole (if anyone notices it) they are equals. They seem to be loyal to each other too (well, they are brothers). The third installment makes it explicitly clear that the Prime Evils are willing to work together so long as it suits their individual agendas, but that Hell has never really posed a serious threat to Heaven before because the Prime Evils have never been able to resist the temptation to stab each other in the back a bit too soon.
 Diablo II (Video Game) / int_978a82e6
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Diablo II (Video Game) / int_978a82e6
 Diablo II (Video Game) / int_988357f9
type
Dead Character Walking
 Diablo II (Video Game) / int_988357f9
comment
Dead Character Walking: Versions of the game prior to 1.04 had this as a bug.
 Diablo II (Video Game) / int_988357f9
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1.0
 Diablo II (Video Game) / int_988357f9
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Diablo II (Video Game) / int_988357f9
 Diablo II (Video Game) / int_9885d4ab
type
Min-Maxing
 Diablo II (Video Game) / int_9885d4ab
comment
The 1.13c patch added in the ability to "respec" and reset attribute and skill points once per difficulty level to encourage non-Min-Maxing.
 Diablo II (Video Game) / int_9885d4ab
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1.0
 Diablo II (Video Game) / int_9885d4ab
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_9885d4ab
 Diablo II (Video Game) / int_98ce3773
type
Cerebus Rollercoaster
 Diablo II (Video Game) / int_98ce3773
comment
Cerebus Rollercoaster: The series seems to be riding on this. Despite its immense popularity, Diablo II was sometimes derided for not being as dark and edgy as the first game. In the books as well, the mood can range from as dark and edgy as the first game to surprisingly goofy. On the other hand, whatever funny moments the series can prevent it from getting too dark.
 Diablo II (Video Game) / int_98ce3773
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 Diablo II (Video Game) / int_98ce3773
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_98ce3773
 Diablo II (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Diablo II (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Normal, Nightmare, and Hell difficulty levels, although here they're more like New Game+.
 Diablo II (Video Game) / int_9a117348
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 Diablo II (Video Game) / int_9a117348
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Diablo II (Video Game) / int_9a117348
 Diablo II (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Diablo II (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: A few of the archetypes. "Smiters" and "Kicksins" rely on combining high crushing blow (takes a large chuck of a foes HP) chances with high attack speed (to get crushing blow off a lot). They tend to be poor in non-boss non-PVP situations. "Summonmancers" are considered by far the easiest class to solo the game with. They can not function at all in PVP unless you're able to perform a successful "tele-stomp" which involves teleporting yourself and all your minions onto someone and killing them with the combined might of their blows. In Hell difficulty, every monster has total immunity to at least one form of attack. If you're playing a character specialized in that form of attack to the exclusion of all others, your life will be... difficult. Single-element sorceresses, and warrior-type characters who deal only physical damage, are the most common victims of this.
 Diablo II (Video Game) / int_9aaf8eca
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 Diablo II (Video Game) / int_9aaf8eca
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Diablo II (Video Game) / int_9aaf8eca
 Diablo II (Video Game) / int_9b045a08
type
Wendigo
 Diablo II (Video Game) / int_9b045a08
comment
Wendigo: This is the official name of the line of monsters that starts with Gargantuan Beast and ends with Yeti.
 Diablo II (Video Game) / int_9b045a08
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 Diablo II (Video Game) / int_9b045a08
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Diablo II (Video Game) / int_9b045a08
 Diablo II (Video Game) / int_9b1b68e6
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Reverse Shrapnel
 Diablo II (Video Game) / int_9b1b68e6
comment
Reverse Shrapnel: The Assassin skill Blade Barrier, which creates a cloud of blades spinning around her and damaging all monsters that get close. The Necromancer skill Bone Armor, which encircles him in swirling bones that protect him from damage.
 Diablo II (Video Game) / int_9b1b68e6
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 Diablo II (Video Game) / int_9be7c205
type
Giant Spider
 Diablo II (Video Game) / int_9be7c205
comment
Giant Spider: Several kinds of giant spiders figure prominently as enemies in Act 3 (Kurast).
 Diablo II (Video Game) / int_9be7c205
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 Diablo II (Video Game) / int_9be7c205
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Diablo II (Video Game) / int_9be7c205
 Diablo II (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch and Yeti
 Diablo II (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch and Yeti: Scores of them.
 Diablo II (Video Game) / int_9c23f3a0
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 Diablo II (Video Game) / int_9c23f3a0
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Diablo II (Video Game) / int_9c23f3a0
 Diablo II (Video Game) / int_9c495599
type
Hide Your Children
 Diablo II (Video Game) / int_9c495599
comment
Hide Your Children: While exploring the monster-packed ruins of Tristram, you can find Wirt's remains (as well as his peg leg, which you can use as a weapon, and a stash of gold he likely conned off the player character in the last game). After defeating Diablo (and either starting a new game or moving on to the Lord of Destruction expansion) go back to the rogue camp from act 1 and combine it with a Tome of Town Portal and enter the infamous Cow Level! As a Mythology Gag in Warcraft III, you can acquire an artifact called "Wirt's Other Leg" that boosts your hero's attack power. In World of Warcraft, you can recover Wirt's Third Leg, a fairly rare and fairly powerful one-handed mace. As a Shout-Out, you can retrieve "Wart's Peg Leg" in Hellgate: London, though Wart is a much less obnoxious character and he doesn't have to die for you to get it.
 Diablo II (Video Game) / int_9c495599
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Diablo II (Video Game) / int_9c495599
 Diablo II (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Diablo II (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Not only do you have the usual not-seen-in-the-game-world inventory, you can acquire literal (in-universe) hyperspace called the Horadric Cube. This item takes up four squares in the player's inventory, but opens up to reveal twelve squares of internal storage.
 Diablo II (Video Game) / int_9c7e3137
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Diablo II (Video Game) / int_9c7e3137
 Diablo II (Video Game) / int_9cc742f1
type
Level-Locked Loot
 Diablo II (Video Game) / int_9cc742f1
comment
Level-Locked Loot: Items do have level restrictions, and some items have strength requirements. These requirements can be slightly reduced in-game if the item has the special suffix 'of Freedom' or if it is socketed with a jewel that grants the same suffix.
 Diablo II (Video Game) / int_9cc742f1
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Diablo II (Video Game) / int_9cc742f1
 Diablo II (Video Game) / int_9d723582
type
Shield Bash
 Diablo II (Video Game) / int_9d723582
comment
Shield Bash: There are some shield-bash skills for Paladin.
 Diablo II (Video Game) / int_9d723582
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1.0
 Diablo II (Video Game) / int_9d723582
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Diablo II (Video Game) / int_9d723582
 Diablo II (Video Game) / int_9d9a875f
type
Character Alignment
 Diablo II (Video Game) / int_9d9a875f
comment
Legacy of Blood has Kara Nightshadow as a heroine, and is genuinely one of the good guys. She often has to explain to other characters how her use of death magic doesn't conflict with her apparent alignment.
 Diablo II (Video Game) / int_9d9a875f
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 Diablo II (Video Game) / int_9d9a875f
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Diablo II (Video Game) / int_9d9a875f
 Diablo II (Video Game) / int_9dfd7154
type
Fridge Logic
 Diablo II (Video Game) / int_9dfd7154
comment
Fridge Logic: In-Universe, Hratli (the blacksmith NPC in Act III) wonders why the Horadrim built a tower to imprison Mephisto if they planned to lock his Soulstone under the ground.
 Diablo II (Video Game) / int_9dfd7154
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Diablo II (Video Game) / int_9dfd7154
 Diablo II (Video Game) / int_9e943076
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One-Man Army
 Diablo II (Video Game) / int_9e943076
comment
One-Man Army: Every playable character in the Diablo games can, and will, kill hundreds (if not thousands) of demons and other creatures over the course of the adventure. Not only do you plow through Hell and kill Diablo, you also kill his brothers Mephisto, Baal, and legions upon legions of their evil minions, all by yourself. It's a virtual one man demonic genocide.
 Diablo II (Video Game) / int_9e943076
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1.0
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_9e943076
 Diablo II (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Diablo II (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: A day/night cycle is present but it usually affects only visibility. Originally, there were magic affixes that only activated during certain times of the day, but they didn't make it to the final game.
 Diablo II (Video Game) / int_9f93adcd
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1.0
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Diablo II (Video Game) / int_9f93adcd
 Diablo II (Video Game) / int_9fc2cb1b
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Video Game Stealing
 Diablo II (Video Game) / int_9fc2cb1b
comment
Video Game Stealing: While not stealing, the "Find Potion" and "Find Item" Barbarian skills allow you to find additional items on corpses that are not there when you simply loot the killed enemy. Both of these were explained in the manual. The potions aren't really bottles of potion, but the enemy's internal organs with the same properties as healing or mana potions, concocted into a drinkable form. Ewwww. The Find Item skill was explained as barbarians used to living a hardscrabble life and willing to look a little harder through the carnage to find the good stuff. Considering that, at higher skill levels and on stronger monsters, this can get you hundreds of gold or rare magic items, they must be looking really hard.
 Diablo II (Video Game) / int_9fc2cb1b
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1.0
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Diablo II (Video Game) / int_9fc2cb1b
 Diablo II (Video Game) / int_a013591d
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First Town
 Diablo II (Video Game) / int_a013591d
comment
First Town: The Rogues' Encampment, with many other towns later after you Get on the Boat.
 Diablo II (Video Game) / int_a013591d
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1.0
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Diablo II (Video Game) / int_a013591d
 Diablo II (Video Game) / int_a025d2f7
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Physical Heaven
 Diablo II (Video Game) / int_a025d2f7
comment
Physical Heaven: Diablo II has you sent to Hell to kill Diablo. Turns out the forces of heaven have set up a fortress there and in fact have a few angels patrolling the place trying to keep things under control. Care to guess how that turned out?
 Diablo II (Video Game) / int_a025d2f7
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Diablo II (Video Game) / int_a025d2f7
 Diablo II (Video Game) / int_a0f61fe2
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Power-Up Letdown
 Diablo II (Video Game) / int_a0f61fe2
comment
Powerup Letdown: Regular Lightning is vastly better than Chain Lightning in all aspects. Pretty much all of the necromancer spells except the direct damage line get worse as you go down the tree. Putting too many points into Energy Shield causes you to run out of mana. Cleanse gets worse at higher levels due to a bug again. Putting too many points into Evade causes you to stunlock yourself. For a while Zeal used to add more hits as you put more points into it, until it locked your character in place for about five seconds while flailing away at nearby monsters - and if the first attack misses, all of them miss. No lifesteal, no way to cancel out of it, you're dead.
 Diablo II (Video Game) / int_a0f61fe2
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Diablo II (Video Game) / int_a0f61fe2
 Diablo II (Video Game) / int_a121abc7
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Respawning Enemies
 Diablo II (Video Game) / int_a121abc7
comment
Respawning Enemies: Enemies respawn when leaving the game and coming back. In online games, the map will also change. Both online and offline, what enemies appear in which area can change. Also of note is that bosses also reappear like normal enemies.
 Diablo II (Video Game) / int_a121abc7
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Diablo II (Video Game) / int_a121abc7
 Diablo II (Video Game) / int_a1a402ab
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Hot Bar
 Diablo II (Video Game) / int_a1a402ab
comment
Hot Bar: There's a hotbar where you can assign your usable items (perhaps most importantly, healing potions) and spells.
 Diablo II (Video Game) / int_a1a402ab
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1.0
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Diablo II (Video Game) / int_a1a402ab
 Diablo II (Video Game) / int_a24495b8
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Attack of the Monster Appendage
 Diablo II (Video Game) / int_a24495b8
comment
Attack of the Monster Appendage: Two show up in Act V: A specific monster extends a tentacle from its hand which then travels underground until it surfaces beneath the player. Baal can summon a trio of tentacles to harass the player during the final battle.
 Diablo II (Video Game) / int_a24495b8
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 Diablo II (Video Game) / int_a284511d
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Balance Between Good and Evil
 Diablo II (Video Game) / int_a284511d
comment
Balance Between Good and Evil: The necromancers base their actions on the notion of a Balance. The novels attempt to (not always successfully) play with this. In one book, the villain is a necromancer who points out that all the necromancers do is fight evil, which doesn't adhere to the concept of a Balance. The hero of the book, another necromancer, continues to fight him, but doesn't bother to explain why he's wrong. In another book, the Balance is interestingly defined not as Good and Evil, but Good and the absence of Evil. It's explained that light and dark are not necessarily good and evil, and while the balance tipping to evil would mean torment, the absence of evil would lead to stagnation. One additional point to consider that the Balance is sometimes portrayed (though not described as) not as being between good and evil, but making sure that neither the angels or the demons of the series gain too much of a foothold in the world, as both are jerks. It just so happens that at the time of the second game, the "evil" forces are much more overt in screwing with mortal reality, and only one angel is bothering to do something. Apparently the books make it more confusing than the game. In-game materials and the guidebook make it clear that necromancers are True Neutral or even Chaotic Neutral. It's just that when the world is completely full of Always Chaotic Evil demons, and there are not one but three Satan Expys running loose, True or Chaotic Neutral is right there side by side with Lawful Good. This a running theme with Neutral alignments in everything, and mentioned in more than one flavor text description of the Neutral alignments in D&D. In general, even characters utterly devoted toward neutrality and balance will almost always side with Good in the end, especially if the forces of Evil are strong enough. Rarely is there an instance of the opposite occurring, unless the good guys are going the Well-Intentioned Extremist route or the Neutral characters lean more towards Evil themselves. It's often stated that Neutral characters begrudgingly admit that Good-aligned characters make slightly more manageable neighbors, as opposed to their much more unpleasant cousins.
 Diablo II (Video Game) / int_a284511d
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 Diablo II (Video Game) / int_a2bc0f45
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Give My Regards in the Next World
 Diablo II (Video Game) / int_a2bc0f45
comment
Give My Regards in the Next World: The Necromancer, after defeating Mephisto for the first time:
 Diablo II (Video Game) / int_a2bc0f45
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Diablo II (Video Game) / int_a2bc0f45
 Diablo II (Video Game) / int_a2c9143
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Non-Player Companion
 Diablo II (Video Game) / int_a2c9143
comment
Non-Player Companion: The second installment introduced the henchmen system, which allows you to hire a companion in all but one towns, though only one can follow you at any time. The companion can Level Up and be equipped with better gear, but does not replace the Player Party, which consists of other players' characters online. Certain skills allow you to summon these, such as the Amazon's Valkyrie and the Assassin's Shadow Warrior/Master.
 Diablo II (Video Game) / int_a2c9143
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1.0
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Diablo II (Video Game) / int_a2c9143
 Diablo II (Video Game) / int_a2cbad1
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Half-Human Hybrid
 Diablo II (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: Goatmen and catmen. Also inverted, humans are in fact demon/angel hybrids.
 Diablo II (Video Game) / int_a2cbad1
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1.0
 Diablo II (Video Game) / int_a2cbad1
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Diablo II (Video Game) / int_a2cbad1
 Diablo II (Video Game) / int_a2dd3c5
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My Death Is Just the Beginning
 Diablo II (Video Game) / int_a2dd3c5
comment
My Death Is Just the Beginning: The series features a plan that requires two deaths, masterminded by the eponymous demon himself. It was first hinted at in Diablo II by the fallen angel Izual, who hints that the deaths of the Prime Evils are serving some greater purpose. In Diablo III, the purpose is to get all the defeated Evils, Prime and Lesser, into the same Black Soulstone, which is then jammed into the chest of the daughter Diablo fathered after being killed the first time. This allows Diablo to become the personality in charge of the full power of the Prime Evil.
 Diablo II (Video Game) / int_a2dd3c5
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_a2dd3c5
 Diablo II (Video Game) / int_a3e24415
type
Video-Game Flamethrowers Suck
 Diablo II (Video Game) / int_a3e24415
comment
Videogame Flamethrowers Suck: The Inferno spell which is a flamethrower, complete with short range at low spell levels, low area coverage at all spell levels, no persistent damage, slow-moving flames and it takes a long time to cast and roots you to the spot while you channel and stops when you get hit. Between its weak damage and the danger factor of planting yourself in front of the onrushing enemies that will proceed to stunlock you, this is the worst sorceress spell in the game. The expansion provided the new druid class with an Ice thrower which was useful for no other reason than the very long chill length, providing some much-needed crowd control until players figured out that there's a passive area effect chill spell in the druid's arsenal and most enemies you want to chill are immune to it anyway. The assassin has Wake of Inferno, a summoned turret version of this spell, without the root, but with less range. There is a very cheap runeword that averted this by giving a massive bonus to all fire spells, and to the Inferno spell in particular; like most spells, it could become much more effective as you pumped its effective level up beyond 20, making it a cheap and effective tool that could be acquired by the end of Act 1 and remained useful until everything becomes immune to fire.
 Diablo II (Video Game) / int_a3e24415
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 Diablo II (Video Game) / int_a414c3f0
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One-Hit Kill
 Diablo II (Video Game) / int_a414c3f0
comment
One-Hit Kill: Some builds are focused around doing so much damage in a single strike that they can kill any monster or opponent in PvP. Notably, the twinked Blizzard Sorceress and the Charging Paladin. It is also technically possible, with perfectly set-up gear and skills, to kill the final boss on the hardest difficulty over the course of several minutes with a single stab from a Necromancer's Poison Dagger skill. Due to a bug in how damage is dealt when Fire-Enchanted monsters explode upon death, they can easily OHK an unprepared player. The mini-boss Nihlathak is infamous for both his potential to drop desirable items and his potential to kill even prepared players in an instant by using the corpses of his dead minions as area-of-effect bombs.
 Diablo II (Video Game) / int_a414c3f0
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Diablo II (Video Game) / int_a414c3f0
 Diablo II (Video Game) / int_a456a8a9
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Randomly Generated Levels
 Diablo II (Video Game) / int_a456a8a9
comment
Randomly Generated Levels: Diablo II does this in the same fashion as the first game, though single-player maps do not change unless the original is deleted, or if the player plays online. These levels were more random before the first few patch; later on, they changed the random generator to be less annoying.
 Diablo II (Video Game) / int_a456a8a9
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1.0
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Diablo II (Video Game) / int_a456a8a9
 Diablo II (Video Game) / int_a4cb54b4
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Shifting Sand Land
 Diablo II (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Act II is set in the desert surrounding the city of Lut Gholein in the region of Aranoch. Prince Jerhyn, ruler of the land, is dressed in white robes and a turban, and has (or had, rather) a harem living in his palace, which has a giant onion-shaped dome typical of Mughal architecture.
 Diablo II (Video Game) / int_a4cb54b4
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Diablo II (Video Game) / int_a4cb54b4
 Diablo II (Video Game) / int_a52f8fdf
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Bolt of Divine Retribution
 Diablo II (Video Game) / int_a52f8fdf
comment
Bolt of Divine Retribution: The Fist of the Heavens spell for Paladins has shades of this in that it comes from above (figuratively and literally) and deals lightning damage, but its aesthetic was closer to Holy Hand Grenade or Light 'em Up than it was to Shock and Awe.
 Diablo II (Video Game) / int_a52f8fdf
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Diablo II (Video Game) / int_a52f8fdf
 Diablo II (Video Game) / int_a5f39a9c
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Thunder = Downpour
 Diablo II (Video Game) / int_a5f39a9c
comment
Thunder Equals Downpour: The Thunderstorm spell plays a satisfying thunder sound the first time it drops a lightning bolt on an enemy, then only sporadically.
 Diablo II (Video Game) / int_a5f39a9c
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1.0
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Diablo II (Video Game) / int_a5f39a9c
 Diablo II (Video Game) / int_a60f7120
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Physical God
 Diablo II (Video Game) / int_a60f7120
comment
Physical God: Three of these, aptly named the Prime Evils.
 Diablo II (Video Game) / int_a60f7120
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Diablo II (Video Game) / int_a60f7120
 Diablo II (Video Game) / int_a6275bef
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Cool Sword
 Diablo II (Video Game) / int_a6275bef
comment
Cool Sword: The angelic runeblade Azurewrath (which was mentioned in the first game's manual, introduced in Diablo II as a unique crystal sword, then later updated into a much more powerful phase blade) has been given an Awesome model for Diablo III. While they don't have a backstory, many of the unique and runeword swords would also qualify.
 Diablo II (Video Game) / int_a6275bef
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1.0
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Diablo II (Video Game) / int_a6275bef
 Diablo II (Video Game) / int_a6c69bd
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MacGuffin
 Diablo II (Video Game) / int_a6c69bd
comment
MacGuffin: Diablo II continues the trend: Act I: To rescue Cain, find the scroll needed to access the Cairne Stones to open a portal to Tristram. Later on, find the Horadric Malus that was left behind in the rogue monastary. Act II: To open the door to the final stage requires you to complete a long MacGuffin chain. Find a Horadric Scroll in the sewers, then find the Horadric Cube, then find the two pieces of an ancient staff that must then be put together to form a full staff (The Horadric Staff). Horazon's Journal you need to read in the arcane sanctuary also applies as one even though it's not an item your character can grab. Act III: Similar to Act II, to open the door to Mephisto's lair, find the 4 pieces of an ancient flail throughout the Act that must then be put together to form a full flail (Khalim's Will). Act ends with you receiving Mephisto's Soulstone. The optional quests also sends you out to find the Golden Bird, Gidbinn Blade, Lam Essen's Tome MacGuffins. Act IV: Destroy Mephisto's MacGuffin at the nearby Hellforge, but to do it, you need the nearby Hellforge Hammer. The cutscene after finishing Act 4 also shows the player destroying Diablo's MacGuffin. Act V: The Relic of the Ancients isn't a MacGuffin you can obtain, but it's plot relevant for Baal to reach the World Stone. Off-camera, Baal's MacGuffin is destroyed as well.
 Diablo II (Video Game) / int_a6c69bd
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Diablo II (Video Game) / int_a6c69bd
 Diablo II (Video Game) / int_a6cda066
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Rule of Three
 Diablo II (Video Game) / int_a6cda066
comment
Rule of Three: To craft the weapon that will open the path to Mephisto's lair, you must use the Eye, Heart, and Brain of Khalim. The Three Prime Evils. The Barbarian Ancients guarding the World Keep: Talic, Korlic and Madawc.
 Diablo II (Video Game) / int_a6cda066
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 Diablo II (Video Game) / int_a6cda066
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 Diablo II (Video Game) / int_a74e8ba4
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Thieves' Guild
 Diablo II (Video Game) / int_a74e8ba4
comment
Thieves' Guild: The rogues aren't just members of a thieves' guild, they're apparently members of a thieves' religious monastic order. They're also not thieves...
 Diablo II (Video Game) / int_a74e8ba4
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1.0
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Diablo II (Video Game) / int_a74e8ba4
 Diablo II (Video Game) / int_a783166f
type
StockSoundEffect
 Diablo II (Video Game) / int_a783166f
comment
Stock Sound Effect: Blizzard abuses this often. Minotaurs' death is one of the examples.
 Diablo II (Video Game) / int_a783166f
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1.0
 Diablo II (Video Game) / int_a783166f
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Diablo II (Video Game) / int_a783166f
 Diablo II (Video Game) / int_a7a8e779
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Doppelgänger Spin
 Diablo II (Video Game) / int_a7a8e779
comment
Doppelgänger Spin: Baal does this when you face him. His clone dies much faster than he does. The only visual difference between the real him and the clone is the clone's type listing is slightly offset instead of centered, which allows players to know to target him first. Or they can attack the copy, who is worth just as much XP as the real Baal.
 Diablo II (Video Game) / int_a7a8e779
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Diablo II (Video Game) / int_a7a8e779
 Diablo II (Video Game) / int_a7b8ba72
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Point Build System
 Diablo II (Video Game) / int_a7b8ba72
comment
Point Build System: There's a class/level system, but each class has skills that can be purchased like a point build.
 Diablo II (Video Game) / int_a7b8ba72
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1.0
 Diablo II (Video Game) / int_a7b8ba72
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Diablo II (Video Game) / int_a7b8ba72
 Diablo II (Video Game) / int_a861560f
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The Friend Nobody Likes
 Diablo II (Video Game) / int_a861560f
comment
The Friend Nobody Likes: In Act V, Nihlathak is this at first. Then it turns out he's been dealing with Baal and the "friend" part goes to hell.
 Diablo II (Video Game) / int_a861560f
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1.0
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Diablo II (Video Game) / int_a861560f
 Diablo II (Video Game) / int_a8826e1e
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Giant Mook
 Diablo II (Video Game) / int_a8826e1e
comment
Giant Mook: Sasquatches, Blunderbores (massive brutes that wield corpses like clubs), giant walking trees, and the megademons are back from the first game. The goatmen appearing in all three games, while roughly human sized, are still pretty large and imposing considering most opponents you encounter before meeting them for the first time. The expansion adds a few more, such as the Siege Beasts (which are so huge, demon imps use them as mobile siege towers), Blood Lords (towering, heavily armored demons which dual wield weapons and use Frenzy) and Frozen Horrors (huge demons made entirely from ice).
 Diablo II (Video Game) / int_a8826e1e
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Diablo II (Video Game) / int_a8826e1e
 Diablo II (Video Game) / int_a8a04f6f
type
And I Must Scream
 Diablo II (Video Game) / int_a8a04f6f
comment
And I Must Scream: The Dark Wanderer. One can only imagine the torment his soul must have endured as Diablo gradually corrupted him, and then finally took complete control. Tal Rasha, deliberately having himself imprisoned with Baal's soul inside him in much the same way, intending to fight it inside him for all eternity.
 Diablo II (Video Game) / int_a8a04f6f
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Diablo II (Video Game) / int_a8a04f6f
 Diablo II (Video Game) / int_a9708f7e
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Practical Taunt
 Diablo II (Video Game) / int_a9708f7e
comment
Practical Taunt: The Barbarian has the Taunt ability, which lowers an enemy's defenses, and more importantly, provokes ranged attackers into fighting up close.
 Diablo II (Video Game) / int_a9708f7e
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1.0
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Diablo II (Video Game) / int_a9708f7e
 Diablo II (Video Game) / int_a9eb984b
type
Warrior Poet
 Diablo II (Video Game) / int_a9eb984b
comment
Warrior Poet: The Druid is supposed to be this, according to the official sources.
 Diablo II (Video Game) / int_a9eb984b
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1.0
 Diablo II (Video Game) / int_a9eb984b
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Diablo II (Video Game) / int_a9eb984b
 Diablo II (Video Game) / int_a9f86a47
type
What a Senseless Waste of Human Life
 Diablo II (Video Game) / int_a9f86a47
comment
What a Senseless Waste of Human Life: Inverted/parodied, when the Necromancer defeats Radamant and his undead forces:
 Diablo II (Video Game) / int_a9f86a47
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Diablo II (Video Game) / int_a9f86a47
 Diablo II (Video Game) / int_aa5d87af
type
Secret Level
 Diablo II (Video Game) / int_aa5d87af
comment
Secret Level: The secret Cow Level, which was made after various rumours about one in the first game.
 Diablo II (Video Game) / int_aa5d87af
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1.0
 Diablo II (Video Game) / int_aa5d87af
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Diablo II (Video Game) / int_aa5d87af
 Diablo II (Video Game) / int_ab17e948
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Don't Touch It, You Idiot!
 Diablo II (Video Game) / int_ab17e948
comment
Don't Touch It, You Idiot!: Marius finds himself venturing into the tomb of Tal Rasha alongside the Dark Wanderer, eventually finding the shackled mage in the flesh. Before the Dark Wanderer can release him, Tyrael involves himself and the two duke it out. Marius approaches (under the belief Tal Rasha wants to be released from his miserable fate), only for Tyrael to call out to him not to do it. Marius doesn't listen.
 Diablo II (Video Game) / int_ab17e948
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Diablo II (Video Game) / int_ab17e948
 Diablo II (Video Game) / int_abfb19ba
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Fire, Ice, Lightning
 Diablo II (Video Game) / int_abfb19ba
comment
The Barbarian Ancients guarding the World Keep: Talic, Korlic and Madawc.
 Diablo II (Video Game) / int_abfb19ba
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1.0
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Diablo II (Video Game) / int_abfb19ba
 Diablo II (Video Game) / int_ac5b526d
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Hellgate
 Diablo II (Video Game) / int_ac5b526d
comment
Hellgate: Apparently, whatever horrors were committed in the temple of the Zakarum under Kurast weakened the fabric of reality enough that it was easier to create a portal into Hell from there. This may have been because Mephisto didn't want to reveal himself to the world yet, though. In Lord of Destruction, the plateaus are littered with portals to Hell. Those were likely forcibly created during Baal's ascent up the mountain, though, rather than being weak spots that always existed. Although maybe not — Harrogath was always a very important location, cosmogically speaking.
 Diablo II (Video Game) / int_ac5b526d
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Diablo II (Video Game) / int_ac5b526d
 Diablo II (Video Game) / int_ac9b4618
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One Bullet at a Time
 Diablo II (Video Game) / int_ac9b4618
comment
One Bullet at a Time: You can cast as many missiles as you like ... but then you might not see them. Hilarity Ensues when fighting against a multi-shot lightning-enchanted boss while you have slow missiles active, where moving in the wrong direction (or not at all) will get you kill by hot air.
 Diablo II (Video Game) / int_ac9b4618
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Diablo II (Video Game) / int_ac9b4618
 Diablo II (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain!
 Diablo II (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain!: Baal corrupts the Worldstone, forcing Tyrael to destroy it. Guess what event allows the Nephalem to rise and face Diablo /The Prime Evil in the next game?
 Diablo II (Video Game) / int_acf33d00
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Diablo II (Video Game) / int_acf33d00
 Diablo II (Video Game) / int_ad62678e
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Living Shadow
 Diablo II (Video Game) / int_ad62678e
comment
Living Shadow: The Assassin can summon a shadowy clone to fight on her side.
 Diablo II (Video Game) / int_ad62678e
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1.0
 Diablo II (Video Game) / int_ad62678e
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Diablo II (Video Game) / int_ad62678e
 Diablo II (Video Game) / int_ad7b1b81
type
Experience Booster
 Diablo II (Video Game) / int_ad7b1b81
comment
Experience Booster: The Experience Shrines provide a temporary boost to your experience gain rate.
 Diablo II (Video Game) / int_ad7b1b81
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1.0
 Diablo II (Video Game) / int_ad7b1b81
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Diablo II (Video Game) / int_ad7b1b81
 Diablo II (Video Game) / int_af8974a3
type
Breakable Weapons
 Diablo II (Video Game) / int_af8974a3
comment
Breakable Weapons: An item keeps all its characteristics intact until it reaches zero durability, at which point it instantly becomes useless, but can still be repaired. Diablo II: Lord of Destruction added three special cases: Ethereal items, which are more powerful than regular items but have lower durability and cannot be repaired, the Indestructible attribute found on some unique and set items as well as regular magical items with the "of ages" suffix and finally the Zod rune (but good luck finding it).
 Diablo II (Video Game) / int_af8974a3
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Diablo II (Video Game) / int_af8974a3
 Diablo II (Video Game) / int_af9552ce
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Super Weight
 Diablo II (Video Game) / int_af9552ce
comment
Super Weight: Type 0: Most humans. Type 1: Mercenaries, lesser monsters. Type 2: Most NPC magic-users, most monsters. Type 3: Most player characters, The Summoner, Blood Raven, Lesser Evils, lesser angels, Human Tyrael. Type 4: The Prime Evils and Angiris Council. Type 5: Anu and Tathamet, Diablo as the Prime Evil.
 Diablo II (Video Game) / int_af9552ce
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Diablo II (Video Game) / int_af9552ce
 Diablo II (Video Game) / int_afd68598
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Inventory Management Puzzle
 Diablo II (Video Game) / int_afd68598
comment
Inventory Management Puzzle: Even worse than the first game; while your inventory is bigger, and you can get extra storage with the Horadric Cube, you now have to contend with weapons with odd shapes, runes, and gems, along with everything else. One trick to get around this in a solo or less jerky server is to just drop things on the ground back at base (although you need to stuff everything away before logging out,) which also defangs the only real bite that the game's Death Is a Slap on the Wrist had. Lord of Destruction turned inventory management into a legitimate part of the game with charms. Charms are magical objects of varying size that bestow their (totally cumulative) enchantments on you simply by being carried. This means that a player can choose between having more free inventory space, or having more enchantments from charms.
 Diablo II (Video Game) / int_afd68598
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Diablo II (Video Game) / int_afd68598
 Diablo II (Video Game) / int_b001a177
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Percent Damage Attack
 Diablo II (Video Game) / int_b001a177
comment
Percent Damage Attack: The Sorceress has the Static Field skill, which does damage equal to 25% of target's current HP including bosses. Resistances and immunities apply. On Nightmare and Hell difficulties, this skill cannot reduce the health of enemies below 33% and 50% respectively. Against other players, it does only 4.375% damage after applying PvP damage reduction. The Crushing Blow item modifier provides a chance to reduce the HP of target monster, boss, or hostile player by 1/4, 1/8, and 1/10 respectively with each successful attack. This works with ranged attacks but the effect is halved.
 Diablo II (Video Game) / int_b001a177
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Diablo II (Video Game) / int_b001a177
 Diablo II (Video Game) / int_b0a91b69
type
Convection Schmonvection
 Diablo II (Video Game) / int_b0a91b69
comment
Convection Schmonvection: Act IV's River of Flame, where you can walk right beside lava flows with no ill effects.
 Diablo II (Video Game) / int_b0a91b69
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1.0
 Diablo II (Video Game) / int_b0a91b69
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Diablo II (Video Game) / int_b0a91b69
 Diablo II (Video Game) / int_b0e1ca3f
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Non-Elemental
 Diablo II (Video Game) / int_b0e1ca3f
comment
Non-Elemental: Non-elemental magic damage, which very few enemies have resistance to. All seven character classes except the Druid and Sorceress have at least one skill for dealing magic damage, and there are some unique items that add magic damage to your attacks.
 Diablo II (Video Game) / int_b0e1ca3f
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Diablo II (Video Game) / int_b0e1ca3f
 Diablo II (Video Game) / int_b1346878
type
Fate Worse than Death
 Diablo II (Video Game) / int_b1346878
comment
Fate Worse than Death: Both Tal Rasha and the warrior from the first Diablo make the unwise decision to insert a soulstone containing a demon into their bodies. The end results were not pretty for either of them. Tal Rasha knew exactly what he was getting into and why, and the PC had been corrupted by Diablo himself, but it still sucked in the end.
 Diablo II (Video Game) / int_b1346878
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Diablo II (Video Game) / int_b1346878
 Diablo II (Video Game) / int_b161eb6c
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Horny Devils
 Diablo II (Video Game) / int_b161eb6c
comment
Horny Devils: Baal's personal harem is unleashed in Lord of Destruction. Albeit, they're not particularly sexual creatures, rather color-coded, fireball-flinging, batwinged, naked women.
 Diablo II (Video Game) / int_b161eb6c
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Diablo II (Video Game) / int_b161eb6c
 Diablo II (Video Game) / int_b2cdd776
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Bottomless Magazines
 Diablo II (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Quivers hold an utterly ridiculous but finite number of arrows (350 arrows in the same amount of inventory space as a short sword). The Amazon skill Magic Arrow creates arrows out of Mana and completely removes the need for a quiver. One unique bow, aptly named Endlesshail, has the property that it fires Magic Arrows as its default attack and does not cost any mana.
 Diablo II (Video Game) / int_b2cdd776
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Diablo II (Video Game) / int_b2cdd776
 Diablo II (Video Game) / int_b2e9c33f
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Magical Accessory
 Diablo II (Video Game) / int_b2e9c33f
comment
Magical Accessory: Characters can equip a wide variety of magical rings, amulets, and tiaras.
 Diablo II (Video Game) / int_b2e9c33f
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1.0
 Diablo II (Video Game) / int_b2e9c33f
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Diablo II (Video Game) / int_b2e9c33f
 Diablo II (Video Game) / int_b3168a4d
type
Previous Player-Character Cameo
 Diablo II (Video Game) / int_b3168a4d
comment
Previous Player-Character Cameo: The champion from the last game was possessed by Diablo and is always a few steps ahead of you. He mostly shows up in the cutscenes, but you do encounter him once ingame.
 Diablo II (Video Game) / int_b3168a4d
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Diablo II (Video Game) / int_b3168a4d
 Diablo II (Video Game) / int_b37f7b5
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Bladder of Steel
 Diablo II (Video Game) / int_b37f7b5
comment
Bladder of Steel: You cannot pause Diablo II when playing online, as with most multiplayer online games. This becomes especially rough when you play "hardcore", where when you die the game deletes your character. However, your character cannot be attacked in town, so as long as you carry some town portal scrolls, you can use them as a sort of pause.
 Diablo II (Video Game) / int_b37f7b5
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Diablo II (Video Game) / int_b37f7b5
 Diablo II (Video Game) / int_b3bdf232
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Alien Geometries
 Diablo II (Video Game) / int_b3bdf232
comment
Alien Geometries: In Diablo II, the Arcane Sanctuary area contains some quite Escher-esque geometry: platforms are supported by pillars that stand on other platforms which ought to be at the same height. The game gives the option of displaying in perspective (parallel lines converge at the horizon) or isometric (parallel lines remain parallel). In the Arcane Sanctuary, the perspective option is disabled, due to it being impossible to draw.
 Diablo II (Video Game) / int_b3bdf232
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Diablo II (Video Game) / int_b3bdf232
 Diablo II (Video Game) / int_b4696bc
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Hard Levels, Easy Bosses
 Diablo II (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: For most decently well built characters, act bosses tend to be more of a punching bag than any challenge. The real killers in the game? Multiple packs of unique and minions, bosspack archers and other dangerous melee monsters like frenzytaurs, gloams and tomb vipers, and generally speaking powered up regular mooks.
 Diablo II (Video Game) / int_b4696bc
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Diablo II (Video Game) / int_b4696bc
 Diablo II (Video Game) / int_b5d8da73
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Freaky Funeral Forms
 Diablo II (Video Game) / int_b5d8da73
comment
Freaky Funeral Forms: The Druid's reaction to burial: "Planting the dead. How odd." This is when he enters the Burial Ground.
 Diablo II (Video Game) / int_b5d8da73
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Diablo II (Video Game) / int_b5d8da73
 Diablo II (Video Game) / int_b73a2a6f
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Finger Wag
 Diablo II (Video Game) / int_b73a2a6f
comment
Finger Wag: Baal in the opening cinematic of Lord of Destruction. The incredibly nervous elder representing Sescheron has just delivered a quavering You Shall Not Pass!. Baal pauses for a moment as though he's genuinely thinking of turning his Army of Doom back down the mountain to find some other place to pillage... then promptly vaporises the elder's innards. He issues this trope along with the words "It appears your terms are not acceptable", cackles and lays waste to the entire town. A good time was had by all!
 Diablo II (Video Game) / int_b73a2a6f
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Diablo II (Video Game) / int_b73a2a6f
 Diablo II (Video Game) / int_b7616e39
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Everything's Better with Cows
 Diablo II (Video Game) / int_b7616e39
comment
Everything's Better with Cows: The Secret Cow Level.
 Diablo II (Video Game) / int_b7616e39
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Diablo II (Video Game) / int_b7616e39
 Diablo II (Video Game) / int_b798d379
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One Stat to Rule Them All
 Diablo II (Video Game) / int_b798d379
comment
One Stat to Rule Them All: In most cases, non-Vitality point assignment is only recommended for meeting equipment requirements. What happened to avoiding getting hit, and so being able to add to strength and agility? Well, all right, so far it's only Amazons who get to enjoy Slow Missiles... Nearly every single character build follows this stat format: Strength: as little as possible to meet equipment requirements Dexterity: as above, or exactly enough for maximum block. Vitality: PUT EVERYTHING YOU HAVE HERE! Energy: never put anything into this. (Even when playing a sorceress!) Strength is outdone by skill- and equipment-based damage boosts. The attack rating (accuracy) from Dexterity can easily be found elsewhere or is simply irrelevant. The same can be said for the mana gained from Energy. Thus, with enemies having high damage, Vitality is the only thing really worth investing in, unless you're an Energy Shield sorceress (Energy Shield redirects up to 95% of damage they take to their mana instead of their hitpoints). The 1.13c patch added in the ability to "respec" and reset attribute and skill points once per difficulty level to encourage non-Min-Maxing.
 Diablo II (Video Game) / int_b798d379
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Diablo II (Video Game) / int_b798d379
 Diablo II (Video Game) / int_b7af1f3
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Rays from Heaven
 Diablo II (Video Game) / int_b7af1f3
comment
Rays from Heaven: When you clear the Den Of Evil, the place gets illuminated with rays of light apparently breaking through the stone roof of the place as a heavenly-sounding choir can be heard above the music. If you're playing a Paladin, the quote he gives at this point is quite fitting: "My duty here is done."
 Diablo II (Video Game) / int_b7af1f3
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 Diablo II (Video Game) / int_b9085a47
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Summon Magic
 Diablo II (Video Game) / int_b9085a47
comment
Summon Magic: The Necromancer and Druid characters have a whole list of spells devoted to summoning multiple allies, who are always loyal and fight until killed. The Amazon and Assassin can summon a single powerful ally.
 Diablo II (Video Game) / int_b9085a47
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Diablo II (Video Game) / int_b9085a47
 Diablo II (Video Game) / int_baaf641a
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King Mook
 Diablo II (Video Game) / int_baaf641a
comment
King Mook: Several fixed king mooks act as bosses and fixed encounters, as well as randomly generated ones that spawn at random locations every time you load the game.
 Diablo II (Video Game) / int_baaf641a
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Diablo II (Video Game) / int_baaf641a
 Diablo II (Video Game) / int_bb112450
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Cooldown
 Diablo II (Video Game) / int_bb112450
comment
Cooldown: Diablo II has the combination. Some spells were cooldown spells, some could be cast continuously. Unlike most games, if any cooldown spell was used, it would prevent all other cooldown skills from being used for the period, not just itself. Many skill setups in the game involved combining a cooldown skill with a fast casting skill.
 Diablo II (Video Game) / int_bb112450
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Threshold Guardians
 Diablo II (Video Game) / int_bb4b7f7c
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Threshold Guardians: The Ancients in Act 5.
 Diablo II (Video Game) / int_bb4b7f7c
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 Diablo II (Video Game) / int_bbfaa837
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Knight Templar
 Diablo II (Video Game) / int_bbfaa837
comment
Knight Templar: The Paladins were originally this, ordered to kill all sinners who refused to convert to the Zakarum Religion of Light. However many of them objected to killing innocents and founded their own order dedicated to killing demons and the followers of the Prime Evils instead. The Player Character Paladin is one of these.
 Diablo II (Video Game) / int_bbfaa837
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 Diablo II (Video Game) / int_bc0f0e23
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Boss Bonanza
 Diablo II (Video Game) / int_bc0f0e23
comment
Boss Bonanza: So, you've reached the Throne of Destruction and are ready to kick Baal's ass, right?. Not so fast, you first have to deal with wave after wave of unique monsters plus their minions before finally being able to fight Big B himself.
 Diablo II (Video Game) / int_bc0f0e23
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 Diablo II (Video Game) / int_bc1865fb
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Deader Than Dead
 Diablo II (Video Game) / int_bc1865fb
comment
The expansion of the sequel isn't much better. You manage to smash Mephisto and Diablo's soulstones! Except that Baal is still left unchecked, and he's figured out the location of the source of the soulstones, the Worldstone. Oh, and he manages to convince one of the NPCs to give him a Plot Coupon, meaning free access to the Worldstone for him. By the time you catch up to and kill Baal, Tyrael comes down and notifies you that Baal's corruption of the Worldstone means that the only way to prevent the entire Realm from becoming an outpost of Hell is to destroy the Worldstone. Not even Tyrael himself knows what will happen afterwards. All you can do is enter the portal he opens for you.
 Diablo II (Video Game) / int_bc1865fb
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 Diablo II (Video Game) / int_bcc2f921
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An Adventurer Is You
 Diablo II (Video Game) / int_bcc2f921
comment
An Adventurer Is You: Like the first game, Diablo II was still geared for soloing, but was better PVP Balanced, and classes edged closer to traditional MMO archetypes, while having absolutely nothing to do with normal party roles: Barbarian - Scrapper-type DPSer, Tank Amazon - DPSer of any of the three types, depending on what skills you choose Sorceress - Nuker, but woefully dependent on Elemental Rock–Paper–Scissors considering you could only master one element Necromancer - Petmaster or Nuker or Mezzer, depending on your choices Paladin - DPSer, DPSer/Healer, or Healer, depending — the most team-oriented Class in the game, groups of Paladins could be far more powerful than groups of any single other Class. Druid - Melee DPSer, Petmaster or Nuker, depending Assassin - Ninja/Scrapper DPSer, but could choose to learn Traps.
 Diablo II (Video Game) / int_bcc2f921
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Diablo II (Video Game) / int_bcc2f921
 Diablo II (Video Game) / int_bd0415e2
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Healing Spring
 Diablo II (Video Game) / int_bd0415e2
comment
Healing Spring: Wells. A character can drink about half the water contained in one to restore a decent chunk of health, mana, and stamina.
 Diablo II (Video Game) / int_bd0415e2
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 Diablo II (Video Game) / int_bd6b6284
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Early-Bird Boss
 Diablo II (Video Game) / int_bd6b6284
comment
Early-Bird Boss: One of the first uniques is a shaman who not only can resurrect the Fallen Ones under his command, but can also resurrect the shamans who can resurrect the fallen ones. Upon being defeated, he, like Fire Enchanted monsters, explodes and damages anyone in melee range. Blood Raven is this. Honestly, unless you intend to grind past the quest (since it's optional) or play a fully populated game (simulated or actual) from scratch, it's unlikely you'll reach levels high enough to make those level 1 or 6 skills effective enough for Blood Raven nor acquire equipment significantly contributing to survival without twinking, as soon as the quest becomes available. By the time you are able to hire mercenaries without killing Blood Raven, you're probably high enough a level to be on comparable, if not greater footing with her anyway. Speaking of the first two dungeons, The Cave in the Cold Plains (not Blood Moor once the Den Of Evil is done) contains Coldcrow, a Super Unique archer pack that's Cold Enchanted. Archers generally cause a lot of grief because of their ranged capabilities, but this monster pack multiplies the damage of an already damage-enhanced monster through the use of minions. The Cold Enchanted property further acts as some sort of a force multiplier by allowing all in the pack to deal additional cold damage AND slow their target's movements. This combination makes for an encounter that makes Blood Raven seem like a cakewalk. To make matters worse, upon death, she flips you the finger like all Cold Enchanted monsters do, by casting a frost nova that's VERY damaging to characters who haven't been investing significantly in their vitality attribute. Woe to the one who doesn't replenish their HP right before they deal her the death blow.
 Diablo II (Video Game) / int_bd6b6284
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Weaponized Offspring
 Diablo II (Video Game) / int_bd80cdeb
comment
Weaponized Offspring: The giant grubs lay eggs while a player is nearby, which quickly spawn into aggressive larvae. The appropriately named Flesh Spawners spawn offspring to attack you as well.
 Diablo II (Video Game) / int_bd80cdeb
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1.0
 Diablo II (Video Game) / int_bd80cdeb
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_bd80cdeb
 Diablo II (Video Game) / int_bdb5c651
type
Real Men Love Jesus
 Diablo II (Video Game) / int_bdb5c651
comment
Real Men Love Jesus: The Paladins of The Church of Light. At least until the entire church was corrupted by evil, anyway.
 Diablo II (Video Game) / int_bdb5c651
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1.0
 Diablo II (Video Game) / int_bdb5c651
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_bdb5c651
 Diablo II (Video Game) / int_bdc5becc
type
Death-Activated Superpower
 Diablo II (Video Game) / int_bdc5becc
comment
Death Activated Super Power: Various monsters have devastating "cast upon death" abilities. The player characters can acquire some of those, too, a great aid in retrieving your own body.
 Diablo II (Video Game) / int_bdc5becc
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1.0
 Diablo II (Video Game) / int_bdc5becc
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_bdc5becc
 Diablo II (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Diablo II (Video Game) / int_be3e7584
comment
Brutal Bonus Level: Hell Tristram and the super version, Chaos Tristram. They require items you have to fight Hell difficulty act bosses to maybe see. And this isn't the only stage in the process...
 Diablo II (Video Game) / int_be3e7584
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1.0
 Diablo II (Video Game) / int_be3e7584
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_be3e7584
 Diablo II (Video Game) / int_beac3bec
type
Last Chance Hit Point
 Diablo II (Video Game) / int_beac3bec
comment
Last Chance Hit Point: There's a Good Bad Bug in that when a character is killed while shapeshifted, he shifts back and stays at 1 Hit Point but doesn't die.
 Diablo II (Video Game) / int_beac3bec
featureApplicability
1.0
 Diablo II (Video Game) / int_beac3bec
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_beac3bec
 Diablo II (Video Game) / int_bed47e72
type
Element #5
 Diablo II (Video Game) / int_bed47e72
comment
Element #5: In the novels by Richard Knaak, the necromancers consider Time to be the fifth element.
 Diablo II (Video Game) / int_bed47e72
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1.0
 Diablo II (Video Game) / int_bed47e72
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_bed47e72
 Diablo II (Video Game) / int_bf7cad7d
type
Locked Door
 Diablo II (Video Game) / int_bf7cad7d
comment
Locked Door: While not necessary to the plot, locked chests required generic keys to be open. The hero, despite having the strength to vanquish the three prime evils, is incapable of opening these chests without a key unless they're an Assassin.
 Diablo II (Video Game) / int_bf7cad7d
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1.0
 Diablo II (Video Game) / int_bf7cad7d
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_bf7cad7d
 Diablo II (Video Game) / int_bfc5fed3
type
All-Natural Gem Polish
 Diablo II (Video Game) / int_bfc5fed3
comment
All-Natural Gem Polish: Socketed items can be fitted with gems of many grades, the lowest being Chipped and the highest being Perfect. The game also has the refining process present in the Horadric Cube.
 Diablo II (Video Game) / int_bfc5fed3
featureApplicability
1.0
 Diablo II (Video Game) / int_bfc5fed3
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_bfc5fed3
 Diablo II (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Diablo II (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: A Paladin using the skill Blessed Hammer (commonly known as Hammerdins) are capable of throwing dozens of high-damage hammers at a time, even into the highest difficulties. Their weakness? Walls. Since the hammers arc in a circular pattern, it can be extremely difficult to defeat certain monsters who are positioned in a difficult spot. There's a reason why the most effective equipment for a Hammerdin has an item that provides the Teleport spell: because there's quite a few mandatory sections of the game that are best served teleporting around, avoiding enemies, grabbing the one item you need, and getting out of there.
 Diablo II (Video Game) / int_c09dbbbb
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1.0
 Diablo II (Video Game) / int_c09dbbbb
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c09dbbbb
 Diablo II (Video Game) / int_c145f69b
type
Subverted Trope
 Diablo II (Video Game) / int_c145f69b
comment
The Secret Cow Level was announced on April 1st, and turned out to be real.
 Diablo II (Video Game) / int_c145f69b
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1.0
 Diablo II (Video Game) / int_c145f69b
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c145f69b
 Diablo II (Video Game) / int_c185022a
type
 Diablo II (Video Game) / int_c185022a
comment
"Instant Death" Radius: Diablo II is loaded with enemies like this, the most notable examples being Diablo and Duriel. Inverted in the case of Mephisto, who has deadly ranged attacks, but will only use wimpy melee attacks at close quarters. Actually, standing up to Diablo is the best way to beat him with a weak character. His lightning hose has a gap right next to him so he'll literally shoot it past you, he won't cast bone prison when you're next to him, his cold melee and firestorm attacks can be dodged since they have big backswings and don't follow you, and his flaming circle attack always hits you anyway. Duriel's radius of death is about the same size as his room, so it doesn't really count. Duriel is also easier to survive if either a player or a minion is next to him since that prevented him from using his charge attack, which stunned its target. And Mephisto's best fought from across the chasm with a weak character - he doesn't exclusively melee when you're next to him, and his melee is a bit too much for a weak character anyway. Melee characters are widely regarded as not viable unless you have the best items in the game. For instance, there are a handful of bugged monsters that are virtually impossible to kill in melee before they annihilate you from extreme range. And one monster type used to cast a curse on you that caused you to pretty much kill yourself when you hit anything in melee. It could cast this while you were in the middle of a whirlwind or zeal hit sequence resulting in an unavoidable instant death. The somewhat popular Lord of Destruction mod "Eastern Sun" nerfed the monster version of the spell in question (Iron Maiden, a Necromancer Curse), thus making it possible to actually complete Act IV with a melee character. The "Median XL" mod has a literal instant death radius in the form of the "witch" monster: a motionless ghost that announces its presence with an eerie song. It does nothing, but when you get close enough she notices you and laughs; if you do not immediately get out of range, she teleports at you and kills you with an unresistable and unblockable attack that deals 50,000 damage per frame.
 Diablo II (Video Game) / int_c185022a
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1.0
 Diablo II (Video Game) / int_c185022a
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c185022a
 Diablo II (Video Game) / int_c28b8996
type
Meta Power-Up
 Diablo II (Video Game) / int_c28b8996
comment
Meta Power-Up: Some very high level items that increased XP gain, and items ranging from low to high levels that increase gold drops or the chance that randomly dropped items will be magical (and the power of magical items that drop).
 Diablo II (Video Game) / int_c28b8996
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1.0
 Diablo II (Video Game) / int_c28b8996
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_c28b8996
 Diablo II (Video Game) / int_c2dbd1f8
type
Interchangeable Antimatter Keys
 Diablo II (Video Game) / int_c2dbd1f8
comment
Interchangeable Antimatter Keys: And the Assassin doesn't even need them...
 Diablo II (Video Game) / int_c2dbd1f8
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1.0
 Diablo II (Video Game) / int_c2dbd1f8
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c2dbd1f8
 Diablo II (Video Game) / int_c2ef5a3d
type
Druid
 Diablo II (Video Game) / int_c2ef5a3d
comment
Druid: Lord of Destruction introduces the Druid character class.
 Diablo II (Video Game) / int_c2ef5a3d
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1.0
 Diablo II (Video Game) / int_c2ef5a3d
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c2ef5a3d
 Diablo II (Video Game) / int_c3182167
type
Golem
 Diablo II (Video Game) / int_c3182167
comment
Golem: The Necromancer can summon fighting golems made of clay, metal, blood, or fire. Clay Golems slow opponents and have HP, Metal Golems take on the properties of what they're created from, Blood Golems can steal life to heal itself and the Necromancer (prior to a certain patch, this link functioned both ways, harming the Necromancer when the golem is hit), and Fire Golems are immune to fire and grow stronger when hit by fire attacks as well as having a damaging fire aura.
 Diablo II (Video Game) / int_c3182167
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1.0
 Diablo II (Video Game) / int_c3182167
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 Diablo II (Video Game)
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Diablo II (Video Game) / int_c3182167
 Diablo II (Video Game) / int_c36f6d6c
type
Mummy
 Diablo II (Video Game) / int_c36f6d6c
comment
Mummy: Mummies are a particularly common enemy in Act II. The lore says that unlike zombies with their rotten flesh, mummies conserve their muscles and tissues intact which makes them physically stronger than other types of undead. Mummies can be produced in infinite numbers from sarcophagi and "die" in a burst of poisonous gases (from the chemicals used to preserve their ancient bodies escaping, of course), and greater mummies, the remains of Horadric mages who, to honor them, had animal parts grafted onto their bodies in death. They could raise other kinds of undead (but not each other) and threw black "Unholy Bolts".
 Diablo II (Video Game) / int_c36f6d6c
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1.0
 Diablo II (Video Game) / int_c36f6d6c
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c36f6d6c
 Diablo II (Video Game) / int_c3844d3d
type
Flesh Golem
 Diablo II (Video Game) / int_c3844d3d
comment
Flesh Golem: Blood golems, vaguely human-like flesh creatures created by necromancers.
 Diablo II (Video Game) / int_c3844d3d
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1.0
 Diablo II (Video Game) / int_c3844d3d
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c3844d3d
 Diablo II (Video Game) / int_c3c18143
type
Hope Spot
 Diablo II (Video Game) / int_c3c18143
comment
Hope Spot: The cinematics in the original game are a huge Hope Spot as Marius narrates his adventure to a cloaked man whom he believes to be the archangel Tyrael. It was actually the Prime Evil Baal, and Marius was doomed the moment he set foot in that room.
 Diablo II (Video Game) / int_c3c18143
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1.0
 Diablo II (Video Game) / int_c3c18143
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c3c18143
 Diablo II (Video Game) / int_c3d60914
type
Continuing is Painful
 Diablo II (Video Game) / int_c3d60914
comment
Continuing Is Painful: Unlike in Diablo where anyone could steal your stuff when you die, in this game your stuff is stored in a corpse that only you can loot, though getting to it can be a headache in itself, especially if you died to something really tough or a swarm of them. Also, death comes accompanied by a gold and (in higher difficulties) experience reduction, along with the character dropping all the gold they carried. It should be noted that the game places the player's corpse in the town level of the corresponding act should they leave and return to the game. While this reduces the stress of getting past the thing(s) that killed you while fully outfitteed, it also causes the gold you carried to be lost forever, and also disables the recovery of (most of) the experience you lost that would happen after recovering the body.
 Diablo II (Video Game) / int_c3d60914
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1.0
 Diablo II (Video Game) / int_c3d60914
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1.0
 Diablo II (Video Game)
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Diablo II (Video Game) / int_c3d60914
 Diablo II (Video Game) / int_c3f6e68
type
Dem Bones
 Diablo II (Video Game) / int_c3f6e68
comment
Dem Bones: Both enemy and summonable skeletons. The summonables are quite strange, in that you can assemble a (human) Skeleton from the corpse of any monster, up to and including giant spiders, pygmies, ghosts, small rat-like creatures, swarms of locusts and other skeletons. The latter wouldn't be so bad if the process did not involve Ludic