...it's like TV Tropes, but LINKED DATA!
Goomba Stomp
- 927 statements
- 179 feature instances
- 350 referencing feature instances
Goomba Stomp | type |
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Goomba Stomp | label |
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Goomba Stomp | comment |
No matter how much Collision Damage they can dish out, the enemies in almost any Platform Game seem to be vulnerable to people jumping on top of them and cannot inflict damage when touched there. It's effective against any creature in the game, except for that one foe with spikes on its head that has to be defeated in another manner. And if you can land that hit, you can probably use them as a Goomba Springboard. Mario was the pioneer, and then all other platformers jumped on the bandwagon. Consider the average man weighs about ninety kilos/two hundred pounds (body, clothes and equipment all included); having that much weight suddenly land on your head would be enough to knock most people (let alone squishy mushroom critters) out cold. The biggest problems are getting high enough above a person to execute the stomp and not hurting yourself while landing, but fictional Jump Physics make those trivial. This attack is commonly abbreviated to just 'stomping', but differs from the real world Finishing Stomp in that the latter involves forcibly bringing down one's foot on an already-downed opponent, whereas this technique simply has you apply your whole body weight to the target through both feet. Ground Pound is a more powerful variant. |
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Goomba Stomp | fetched |
2024-03-04T10:01:31Z | |
Goomba Stomp | parsed |
2024-03-04T10:01:32Z | |
Goomba Stomp | processingComment |
Dropped link to ArmedLegs: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to BombWhistle: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to CHIKARA: Not an Item - IGNORE | |
Goomba Stomp | processingComment |
Dropped link to Castlevania: Not an Item - CAT | |
Goomba Stomp | processingComment |
Dropped link to DawnOfWarII: Not an Item - UNKNOWN | |
Goomba Stomp | processingComment |
Dropped link to Deconstructed: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to DropPod: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to EarlyInstallmentWeirdness: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to ElementalShapeshifter: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to FPS: Not an Item - UNKNOWN | |
Goomba Stomp | processingComment |
Dropped link to HiveMind: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to InASingleBound: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to JediKnight: Not an Item - UNKNOWN | |
Goomba Stomp | processingComment |
Dropped link to JediOutcast: Not an Item - UNKNOWN | |
Goomba Stomp | processingComment |
Dropped link to JetPack: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to PoweredArmor: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to SignatureMove: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to TabletopGames: Not an Item - CAT | |
Goomba Stomp | processingComment |
Dropped link to TheGoomba: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to UrExample: Not an Item - FEATURE | |
Goomba Stomp | processingComment |
Dropped link to WreakingHavok: Not an Item - FEATURE | |
Goomba Stomp | processingUnknown |
FPS | |
Goomba Stomp | processingUnknown |
DawnOfWarII | |
Goomba Stomp | processingUnknown |
JediKnight | |
Goomba Stomp | processingUnknown |
JediOutcast | |
Goomba Stomp | isPartOf |
DBTropes | |
Goomba Stomp / int_10b03dcf | type |
Goomba Stomp | |
Goomba Stomp / int_10b03dcf | comment |
While a little tricky to pull off, you can jump on enemies in the Batman Arkham games. This will stun them, letting you perform a take-down. | |
Goomba Stomp / int_10b03dcf | featureApplicability |
1.0 | |
Goomba Stomp / int_10b03dcf | featureConfidence |
1.0 | |
Batman: Arkham Asylum (Video Game) | hasFeature |
Goomba Stomp / int_10b03dcf | |
Goomba Stomp / int_124ba1b6 | type |
Goomba Stomp | |
Goomba Stomp / int_124ba1b6 | comment |
In Little Nemo: The Dream Master, Nemo can do this only as a frog. | |
Goomba Stomp / int_124ba1b6 | featureApplicability |
1.0 | |
Goomba Stomp / int_124ba1b6 | featureConfidence |
1.0 | |
Little Nemo: The Dream Master (Video Game) | hasFeature |
Goomba Stomp / int_124ba1b6 | |
Goomba Stomp / int_129cc93d | type |
Goomba Stomp | |
Goomba Stomp / int_129cc93d | comment |
Despite Goombas appearing in the first game, it wasn't in Distorted Travesty 3 that the player could finally stomp them, and various other Mario enemies. Though, oddly, koopas entirely vanish when stomped, leaving no shells behind. | |
Goomba Stomp / int_129cc93d | featureApplicability |
1.0 | |
Goomba Stomp / int_129cc93d | featureConfidence |
1.0 | |
Distorted Travesty (Video Game) | hasFeature |
Goomba Stomp / int_129cc93d | |
Goomba Stomp / int_12e1220 | type |
Goomba Stomp | |
Goomba Stomp / int_12e1220 | comment |
Magical Girl Critical: This is one of Momoka's only option easly on for defeating enemies (the other is whacking them with her wand). Her mascot Nyaggard calls this a applying a weight of 50 kg, which Momoka's very defensive about. | |
Goomba Stomp / int_12e1220 | featureApplicability |
1.0 | |
Goomba Stomp / int_12e1220 | featureConfidence |
1.0 | |
Magical Girl Critical (Video Game) | hasFeature |
Goomba Stomp / int_12e1220 | |
Goomba Stomp / int_168c4727 | type |
Goomba Stomp | |
Goomba Stomp / int_168c4727 | comment |
The Engineer class in Guild Wars 2 can Rocket Jump and stomp whoever's beneath them when they land. | |
Goomba Stomp / int_168c4727 | featureApplicability |
1.0 | |
Goomba Stomp / int_168c4727 | featureConfidence |
1.0 | |
Guild Wars 2 (Video Game) | hasFeature |
Goomba Stomp / int_168c4727 | |
Goomba Stomp / int_187a332 | type |
Goomba Stomp | |
Goomba Stomp / int_187a332 | comment |
The various Smurfs platformer games, such as Infogrames' The Smurfs (1994) and Ubisoft's The Smurfs 2. The only known exception is Coleco's Smurf: Rescue In Gargamel's Castle. | |
Goomba Stomp / int_187a332 | featureApplicability |
1.0 | |
Goomba Stomp / int_187a332 | featureConfidence |
1.0 | |
The Smurfs (Franchise) | hasFeature |
Goomba Stomp / int_187a332 | |
Goomba Stomp / int_1a76a111 | type |
Goomba Stomp | |
Goomba Stomp / int_1a76a111 | comment |
Crash Bandicoot: Crash can defeat enemies by either stomping them (unless they're spiky) or performing a spin attack (though for the latter the timing needs to be dead-on). | |
Goomba Stomp / int_1a76a111 | featureApplicability |
1.0 | |
Goomba Stomp / int_1a76a111 | featureConfidence |
1.0 | |
Crash Bandicoot (Video Game) | hasFeature |
Goomba Stomp / int_1a76a111 | |
Goomba Stomp / int_1ef566ff | type |
Goomba Stomp | |
Goomba Stomp / int_1ef566ff | comment |
Mario Party: Star Rush: Mario and Luigi have the unique ability to stomp on Goombas they find hiding in tall grass while moving around the boards to earn a few extra coins. | |
Goomba Stomp / int_1ef566ff | featureApplicability |
1.0 | |
Goomba Stomp / int_1ef566ff | featureConfidence |
1.0 | |
Mario Party: Star Rush (Video Game) | hasFeature |
Goomba Stomp / int_1ef566ff | |
Goomba Stomp / int_20d78948 | type |
Goomba Stomp | |
Goomba Stomp / int_20d78948 | comment |
Tales from the Interface: Babu jumps on a giant crab from a very high tower. | |
Goomba Stomp / int_20d78948 | featureApplicability |
1.0 | |
Goomba Stomp / int_20d78948 | featureConfidence |
1.0 | |
Tales from the Interface (Webcomic) | hasFeature |
Goomba Stomp / int_20d78948 | |
Goomba Stomp / int_22e5872a | type |
Goomba Stomp | |
Goomba Stomp / int_22e5872a | comment |
The Donkey Kong Country games have this, though it also has other means of attack, such as rolling into enemies or throwing barrels at them. However, if you look closely, he doesn't actually stomp on them, he drops down and slams them with his fists. The distinction is more obvious in Donkey Kong Country Returns. | |
Goomba Stomp / int_22e5872a | featureApplicability |
1.0 | |
Goomba Stomp / int_22e5872a | featureConfidence |
1.0 | |
Donkey Kong Country (Video Game) | hasFeature |
Goomba Stomp / int_22e5872a | |
Goomba Stomp / int_243f5fd3 | type |
Goomba Stomp | |
Goomba Stomp / int_243f5fd3 | comment |
Sonic The Hedgehog Sonic the Hedgehog was considered a subversion at its release; Sonic could attack an enemy from any angle, so long as Sonic was rolled into a ball and was not aiming at spikes - but simply landing on an enemy if he wasn't curled up would cause contact damage as if he'd just walked straight into the baddie. In later games Sonic picked up the dash attack, giving him even more options (and throwing him into the spikes if you didn't watch it). Sonic Advance threw a few people off this way. Sonic, Tails and Knuckles all still default to rolling into a ball mid-jump, allowing for the traditional "stomp" on top of their other abilities, but Amy doesn't curl into a ball and will suffer Collision Damage if she doesn't swing her hammer in conjunction with the jump. The vast majority of the bosses in each of the Sonic series do leave their head as the only open spot. |
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Goomba Stomp / int_243f5fd3 | featureApplicability |
1.0 | |
Goomba Stomp / int_243f5fd3 | featureConfidence |
1.0 | |
Sonic the Hedgehog (Video Game) | hasFeature |
Goomba Stomp / int_243f5fd3 | |
Goomba Stomp / int_251cd0d3 | type |
Goomba Stomp | |
Goomba Stomp / int_251cd0d3 | comment |
LowKi (a.k.a. Senshi)'s finishing move, the Warrior's Way, is essentially a springboard Goomba Stomp. | |
Goomba Stomp / int_251cd0d3 | featureApplicability |
1.0 | |
Goomba Stomp / int_251cd0d3 | featureConfidence |
1.0 | |
Low Ki (Wrestling) | hasFeature |
Goomba Stomp / int_251cd0d3 | |
Goomba Stomp / int_28438266 | type |
Goomba Stomp | |
Goomba Stomp / int_28438266 | comment |
The Wario Land series doesn't let you outright kill most enemies simply with the goomba stomp, but it at least stuns them temporarily and allows them to be beaten up or thrown at other obstacles. Except a few enemies in the first game and later which can be dispatched with the attack. | |
Goomba Stomp / int_28438266 | featureApplicability |
1.0 | |
Goomba Stomp / int_28438266 | featureConfidence |
1.0 | |
Wario Land (Video Game) | hasFeature |
Goomba Stomp / int_28438266 | |
Goomba Stomp / int_284882f8 | type |
Goomba Stomp | |
Goomba Stomp / int_284882f8 | comment |
WarioWare: Over the course of the series, there has been a microgame where Wario has to stomp one or more Goombas in a screen taken from Super Mario Bros.. It made its debut in the first game, WarioWare, Inc.: Mega Microgame$. | |
Goomba Stomp / int_284882f8 | featureApplicability |
1.0 | |
Goomba Stomp / int_284882f8 | featureConfidence |
1.0 | |
WarioWare (Video Game) | hasFeature |
Goomba Stomp / int_284882f8 | |
Goomba Stomp / int_291e9857 | type |
Goomba Stomp | |
Goomba Stomp / int_291e9857 | comment |
Though it's not likely to be lethal, in Dark Souls any falling player or enemy will damage and stagger any other upon dropping on them, even from a chest-high wall. | |
Goomba Stomp / int_291e9857 | featureApplicability |
1.0 | |
Goomba Stomp / int_291e9857 | featureConfidence |
1.0 | |
Dark Souls (Video Game) | hasFeature |
Goomba Stomp / int_291e9857 | |
Goomba Stomp / int_2ae911a3 | type |
Goomba Stomp | |
Goomba Stomp / int_2ae911a3 | comment |
Giants can still pull it off by rolling "Jump Up And Down", which makes them... well... jump up and down. One White Dwarf article for a few years back had a Giant pluck a High Elf Noble off the back of his griffon, chuck him to the ground, and begin stomping. | |
Goomba Stomp / int_2ae911a3 | featureApplicability |
1.0 | |
Goomba Stomp / int_2ae911a3 | featureConfidence |
1.0 | |
White Dwarf (Magazine) | hasFeature |
Goomba Stomp / int_2ae911a3 | |
Goomba Stomp / int_2c0e5819 | type |
Goomba Stomp | |
Goomba Stomp / int_2c0e5819 | comment |
In Monster Racers, stomping your opponent is one way to slow them down during a race. | |
Goomba Stomp / int_2c0e5819 | featureApplicability |
1.0 | |
Goomba Stomp / int_2c0e5819 | featureConfidence |
1.0 | |
Monster Racers (Video Game) | hasFeature |
Goomba Stomp / int_2c0e5819 | |
Goomba Stomp / int_2c118e4 | type |
Goomba Stomp | |
Goomba Stomp / int_2c118e4 | comment |
In Bunny Must Die, Bunny and Chelsea can not only stomp enemies, but also projectiles (and this is sometimes the only way to reach certain areas). They both gain special shoes that allow them to increase their stomp damage. | |
Goomba Stomp / int_2c118e4 | featureApplicability |
1.0 | |
Goomba Stomp / int_2c118e4 | featureConfidence |
1.0 | |
Bunny Must Die (Video Game) | hasFeature |
Goomba Stomp / int_2c118e4 | |
Goomba Stomp / int_2d4038a1 | type |
Goomba Stomp | |
Goomba Stomp / int_2d4038a1 | comment |
DuckTales for the NES has Scrooge bouncing off of enemies with his cane. It is, in fact, very effective in-game. More so than his golf swing. | |
Goomba Stomp / int_2d4038a1 | featureApplicability |
1.0 | |
Goomba Stomp / int_2d4038a1 | featureConfidence |
1.0 | |
DuckTales (Video Game) | hasFeature |
Goomba Stomp / int_2d4038a1 | |
Goomba Stomp / int_2e3e7ac2 | type |
Goomba Stomp | |
Goomba Stomp / int_2e3e7ac2 | comment |
Justice League: During the second part of "Fury", as Aresia—the main villain of the story—sneaks onto an airbase to steal one of its planes to carry out her Gendercide, she does this to one of the (female) guards patrolling the area and knocks her out cold. | |
Goomba Stomp / int_2e3e7ac2 | featureApplicability |
1.0 | |
Goomba Stomp / int_2e3e7ac2 | featureConfidence |
1.0 | |
Justice League | hasFeature |
Goomba Stomp / int_2e3e7ac2 | |
Goomba Stomp / int_2fd16be0 | type |
Goomba Stomp | |
Goomba Stomp / int_2fd16be0 | comment |
Star Wars Trilogy Arcade: Yes, this game is a rail shooter, but this trope actually happens... if you press the Event button while it's glowing at the right time during the on-foot segment of the Endor level, that is: an Ewok will leap onto a stormtrooper's head, defeating him and netting you more points than you'd have gotten if you'd simply shot him. | |
Goomba Stomp / int_2fd16be0 | featureApplicability |
1.0 | |
Goomba Stomp / int_2fd16be0 | featureConfidence |
1.0 | |
Star Wars Trilogy Arcade (Video Game) | hasFeature |
Goomba Stomp / int_2fd16be0 | |
Goomba Stomp / int_30b255fb | type |
Goomba Stomp | |
Goomba Stomp / int_30b255fb | comment |
Supergirl stomps on Kryptonite Man with both feet during their first battle in her second solo book. | |
Goomba Stomp / int_30b255fb | featureApplicability |
1.0 | |
Goomba Stomp / int_30b255fb | featureConfidence |
1.0 | |
Supergirl (Comic Book) | hasFeature |
Goomba Stomp / int_30b255fb | |
Goomba Stomp / int_3271b543 | type |
Goomba Stomp | |
Goomba Stomp / int_3271b543 | comment |
In Burnout Paradise, you can drive your car off a ledge or ramp and land on a rival racer for a "Vertical Takedown". | |
Goomba Stomp / int_3271b543 | featureApplicability |
1.0 | |
Goomba Stomp / int_3271b543 | featureConfidence |
1.0 | |
Burnout Paradise (Video Game) | hasFeature |
Goomba Stomp / int_3271b543 | |
Goomba Stomp / int_3295b850 | type |
Goomba Stomp | |
Goomba Stomp / int_3295b850 | comment |
Giana Sisters: Most of enemies in the entire series -Owls, Bugs, Killer Bees, Dragons- can be killed by leaping onto them. | |
Goomba Stomp / int_3295b850 | featureApplicability |
1.0 | |
Goomba Stomp / int_3295b850 | featureConfidence |
1.0 | |
Giana Sisters (Video Game) | hasFeature |
Goomba Stomp / int_3295b850 | |
Goomba Stomp / int_334c4b70 | type |
Goomba Stomp | |
Goomba Stomp / int_334c4b70 | comment |
Several enemies in An Untitled Story can be defeated by jumping on them. It's generally more effective than shooting. | |
Goomba Stomp / int_334c4b70 | featureApplicability |
1.0 | |
Goomba Stomp / int_334c4b70 | featureConfidence |
1.0 | |
An Untitled Story (Video Game) | hasFeature |
Goomba Stomp / int_334c4b70 | |
Goomba Stomp / int_344f4c2a | type |
Goomba Stomp | |
Goomba Stomp / int_344f4c2a | comment |
New Super Mario Bros.: All of the bosses in the subseries, excluding Bowser and Dry Bowser, are subjected to this trope. You can also attack them with fireballs, and Bowser isn't immune either, but it's not as effective on the stronger bosses. Dry Bowser in the first New Super Mario Bros. is unique in that he's immune to Goomba Stomp and fireballs, because the only way to defeat him is by throwing him into the pit with the help of the bridge's axe. | |
Goomba Stomp / int_344f4c2a | featureApplicability |
1.0 | |
Goomba Stomp / int_344f4c2a | featureConfidence |
1.0 | |
New Super Mario Bros. (Video Game) | hasFeature |
Goomba Stomp / int_344f4c2a | |
Goomba Stomp / int_36343514 | type |
Goomba Stomp | |
Goomba Stomp / int_36343514 | comment |
In Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow, this attack increases damage the longer you've been in midair. Abusing the Medusa Head soul for hang-time counts. | |
Goomba Stomp / int_36343514 | featureApplicability |
1.0 | |
Goomba Stomp / int_36343514 | featureConfidence |
1.0 | |
Castlevania: Aria of Sorrow (Video Game) | hasFeature |
Goomba Stomp / int_36343514 | |
Goomba Stomp / int_36395288 | type |
Goomba Stomp | |
Goomba Stomp / int_36395288 | comment |
Kirby: Kirby can cause falling damage... but only if he falls from a great enough height, or uses the Stone power from above to turn into a heavy object. In Kirby's Dream Land 3, you're able stomp on enemies in the traditional manner if you're riding on Rick, Nago, or Kine, which makes getting around areas a lot easier. |
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Goomba Stomp / int_36395288 | featureApplicability |
1.0 | |
Goomba Stomp / int_36395288 | featureConfidence |
1.0 | |
Kirby (Franchise) | hasFeature |
Goomba Stomp / int_36395288 | |
Goomba Stomp / int_367f632a | type |
Goomba Stomp | |
Goomba Stomp / int_367f632a | comment |
Dawn of War: Dawn of War II: When you are landed on by 500 pounds of armor, jet pack and Space Marine... It can be upgraded to Supress any enemy squad member it doesn't outright kill Some of the Tyranids can do it too. Except they don't need jetpacks. But only if they're near a Synapse Creature. Interestingly, several editions ago it was a valid tactic in the tabletop game as well, although mainly the Fantasy line: units would both take and cause damage when something fell on them, particularly if they dropped or crashed from Flying High. Enter Bloodthirsters and Lords of Change, which were immune to non-magical damage, including falling damage, so you could take out that nigh-invulnerable unit of Ironbreakers by flying your Greater Daemon above it and... stopping. Giants can still pull it off by rolling "Jump Up And Down", which makes them... well... jump up and down. One White Dwarf article for a few years back had a Giant pluck a High Elf Noble off the back of his griffon, chuck him to the ground, and begin stomping. The Ork warboss Zagstruk can do this, although he cheats; not only does he have a jetpack, he has Armed Legs. |
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Goomba Stomp / int_367f632a | featureApplicability |
1.0 | |
Goomba Stomp / int_367f632a | featureConfidence |
1.0 | |
Dawn of War (Video Game) | hasFeature |
Goomba Stomp / int_367f632a | |
Goomba Stomp / int_391ef4b4 | type |
Goomba Stomp | |
Goomba Stomp / int_391ef4b4 | comment |
Also represented in Balloon Fight. While you aren't hopping on their heads necessarily, you are bumping into their balloons and parachutes from above. | |
Goomba Stomp / int_391ef4b4 | featureApplicability |
1.0 | |
Goomba Stomp / int_391ef4b4 | featureConfidence |
1.0 | |
Balloon Fight (Video Game) | hasFeature |
Goomba Stomp / int_391ef4b4 | |
Goomba Stomp / int_396bf512 | type |
Goomba Stomp | |
Goomba Stomp / int_396bf512 | comment |
Alien Hominid. Jumping on top of an enemy lets you ride them around, and you can either jump off or choose to kill them by biting their head off or throwing them at other enemies. | |
Goomba Stomp / int_396bf512 | featureApplicability |
1.0 | |
Goomba Stomp / int_396bf512 | featureConfidence |
1.0 | |
Alien Hominid (Video Game) | hasFeature |
Goomba Stomp / int_396bf512 | |
Goomba Stomp / int_3b23c0ef | type |
Goomba Stomp | |
Goomba Stomp / int_3b23c0ef | comment |
Ginger Beyond The Crystal: Ginger can defeat certain enemies by jumping on them. | |
Goomba Stomp / int_3b23c0ef | featureApplicability |
1.0 | |
Goomba Stomp / int_3b23c0ef | featureConfidence |
1.0 | |
Ginger Beyond The Crystal (Video Game) | hasFeature |
Goomba Stomp / int_3b23c0ef | |
Goomba Stomp / int_3cf15492 | type |
Goomba Stomp | |
Goomba Stomp / int_3cf15492 | comment |
In the MechWarrior games, you can use jumpjets to try to crush the enemy mechs. Considering that the lightest mech weighs 20 tons, and the heaviest ones can be in the range of 80-100 tons. The original BattleTech tabletop wargame uses this as a valid attack, called "Death from Above", and can actually be dangerous for the attacker if they screw it up. | |
Goomba Stomp / int_3cf15492 | featureApplicability |
1.0 | |
Goomba Stomp / int_3cf15492 | featureConfidence |
1.0 | |
MechWarrior (Video Game) | hasFeature |
Goomba Stomp / int_3cf15492 | |
Goomba Stomp / int_4126c849 | type |
Goomba Stomp | |
Goomba Stomp / int_4126c849 | comment |
The Voodoo mask and the plague beetle from Banana Nababa will try to jump on top of you during their fights while trying to hit with their long ranged attacks. | |
Goomba Stomp / int_4126c849 | featureApplicability |
1.0 | |
Goomba Stomp / int_4126c849 | featureConfidence |
1.0 | |
Banana Nababa (Video Game) | hasFeature |
Goomba Stomp / int_4126c849 | |
Goomba Stomp / int_414978e7 | type |
Goomba Stomp | |
Goomba Stomp / int_414978e7 | comment |
Cells at Work and Friends!: While Killer T prefers to use his fists to destroy invading viruses, he's not above using this to ward off a virus attack. | |
Goomba Stomp / int_414978e7 | featureApplicability |
1.0 | |
Goomba Stomp / int_414978e7 | featureConfidence |
1.0 | |
Cells at Work and Friends! (Manga) | hasFeature |
Goomba Stomp / int_414978e7 | |
Goomba Stomp / int_41cc9364 | type |
Goomba Stomp | |
Goomba Stomp / int_41cc9364 | comment |
The Jungle Book: Mowgli can do this as well besides using Edible Ammunition projectiles. | |
Goomba Stomp / int_41cc9364 | featureApplicability |
1.0 | |
Goomba Stomp / int_41cc9364 | featureConfidence |
1.0 | |
The Jungle Book (Video Game) | hasFeature |
Goomba Stomp / int_41cc9364 | |
Goomba Stomp / int_41d79599 | type |
Goomba Stomp | |
Goomba Stomp / int_41d79599 | comment |
Dark Forces Saga: Jedi Outcast and Jedi Academy are odd examples, as jumping on enemies won't kill them, but it will knock them down for a free hit or two. Given that you're using a lightsaber, this pretty much guarantees their death; there's even an animation for it, though it's apparently meant for more conventional knockdowns, such as Force pushing them. The name Death From Above was also given to an attack in Outcast made using the strong style while jump and striking forward, which was very difficult to block and all but killed the opponent in a single hit. Ordinary lightsaber-wielding AI opponents are also vulnerable to this, though they tend to dodge before being killed on the ground. However, Reborn Masters lack the Artificial Stupidity of their lesser peers and will actually hit you with their lightsabers if you try to jump on them. In the original Jedi Knight, the Force Jump ability dealt damage to both the user and anyone beneath them, if one jumped high enough. Obviously it wasn't a useful tactic for the player since it's likely to kill them as well, but worked for one particular boss who had a habit of landing on the player. |
|
Goomba Stomp / int_41d79599 | featureApplicability |
1.0 | |
Goomba Stomp / int_41d79599 | featureConfidence |
1.0 | |
Dark Forces Saga (Video Game) | hasFeature |
Goomba Stomp / int_41d79599 | |
Goomba Stomp / int_424b36c8 | type |
Goomba Stomp | |
Goomba Stomp / int_424b36c8 | comment |
In Asterix (Sega Master System), this is zigzagged. Asterix and Obelix can attack enemies by landing on them, but they have to attack mid-jump in order to kill enemies by jumping on them. They get hurt otherwise if the player doesn't push the attack button after jumping. Asterix will aim his fist below him while Obelix performs a Ground Pound. | |
Goomba Stomp / int_424b36c8 | featureApplicability |
1.0 | |
Goomba Stomp / int_424b36c8 | featureConfidence |
1.0 | |
Asterix (Sega Master System) (Video Game) | hasFeature |
Goomba Stomp / int_424b36c8 | |
Goomba Stomp / int_446e0944 | type |
Goomba Stomp | |
Goomba Stomp / int_446e0944 | comment |
Germination: Your main form of attack against the plants. | |
Goomba Stomp / int_446e0944 | featureApplicability |
1.0 | |
Goomba Stomp / int_446e0944 | featureConfidence |
1.0 | |
Germination (Video Game) | hasFeature |
Goomba Stomp / int_446e0944 | |
Goomba Stomp / int_45602249 | type |
Goomba Stomp | |
Goomba Stomp / int_45602249 | comment |
The Gunner from Monday Night Combat has a variant of this, his slam ability can be used while airborne and will kill any pro (and most bots) who happens to be underneath when he lands. | |
Goomba Stomp / int_45602249 | featureApplicability |
1.0 | |
Goomba Stomp / int_45602249 | featureConfidence |
1.0 | |
Monday Night Combat (Video Game) | hasFeature |
Goomba Stomp / int_45602249 | |
Goomba Stomp / int_464a2270 | type |
Goomba Stomp | |
Goomba Stomp / int_464a2270 | comment |
In Epic Mickey, jumping on enemies stuns them long enough for you to spray them with paint or thinner. | |
Goomba Stomp / int_464a2270 | featureApplicability |
1.0 | |
Goomba Stomp / int_464a2270 | featureConfidence |
1.0 | |
Epic Mickey (Video Game) | hasFeature |
Goomba Stomp / int_464a2270 | |
Goomba Stomp / int_46f8bfdb | type |
Goomba Stomp | |
Goomba Stomp / int_46f8bfdb | comment |
In the Turrican games, there are some little robots that you can defeat by jumping on them a few times. Rather bizarre for a game which otherwise resembles a mix between Metroid and Contra... | |
Goomba Stomp / int_46f8bfdb | featureApplicability |
1.0 | |
Goomba Stomp / int_46f8bfdb | featureConfidence |
1.0 | |
Turrican (Video Game) | hasFeature |
Goomba Stomp / int_46f8bfdb | |
Goomba Stomp / int_474c18c1 | type |
Goomba Stomp | |
Goomba Stomp / int_474c18c1 | comment |
In BioShock Infinite, you can jump off the skyrails and knock enemies off ledges, walkways, and buildings by jumping right onto them. | |
Goomba Stomp / int_474c18c1 | featureApplicability |
1.0 | |
Goomba Stomp / int_474c18c1 | featureConfidence |
1.0 | |
BioShock Infinite (Video Game) | hasFeature |
Goomba Stomp / int_474c18c1 | |
Goomba Stomp / int_4ab75197 | type |
Goomba Stomp | |
Goomba Stomp / int_4ab75197 | comment |
Curse Crackers: For Whom The Belle Toils: Belle can defeat most enemies by jumping on them, unless they're wearing helmets. Even the ones she can't defeat that way can still be useful to jump on when it comes to platforming. Averted with Bonnie, who can't defeat enemies by jumping on them unless a specific button is pressed to make her do a slam attack. | |
Goomba Stomp / int_4ab75197 | featureApplicability |
-1.0 | |
Goomba Stomp / int_4ab75197 | featureConfidence |
1.0 | |
Curse Crackers: For Whom The Belle Toils (Video Game) | hasFeature |
Goomba Stomp / int_4ab75197 | |
Goomba Stomp / int_4c213722 | type |
Goomba Stomp | |
Goomba Stomp / int_4c213722 | comment |
Splinter Cell has a version of this; falling or jumping onto an enemy will usually knock him out. Of course, the fact it's not a Platformer is what makes it interesting. The animation makes it clear that Sam is hitting the baddie with a double-handed ax blow, so it's not quite a Goomba Stomp, but in gameplay terms mechanically the same. | |
Goomba Stomp / int_4c213722 | featureApplicability |
1.0 | |
Goomba Stomp / int_4c213722 | featureConfidence |
1.0 | |
Splinter Cell (Video Game) | hasFeature |
Goomba Stomp / int_4c213722 | |
Goomba Stomp / int_4eecccbe | type |
Goomba Stomp | |
Goomba Stomp / int_4eecccbe | comment |
Super Treadmill: Stomping on dogs kills them. | |
Goomba Stomp / int_4eecccbe | featureApplicability |
1.0 | |
Goomba Stomp / int_4eecccbe | featureConfidence |
1.0 | |
Super Treadmill (Video Game) | hasFeature |
Goomba Stomp / int_4eecccbe | |
Goomba Stomp / int_4f82fde6 | type |
Goomba Stomp | |
Goomba Stomp / int_4f82fde6 | comment |
A goomba stomp is your only weapon in Eversion. | |
Goomba Stomp / int_4f82fde6 | featureApplicability |
1.0 | |
Goomba Stomp / int_4f82fde6 | featureConfidence |
1.0 | |
Eversion (Video Game) | hasFeature |
Goomba Stomp / int_4f82fde6 | |
Goomba Stomp / int_521fb09 | type |
Goomba Stomp | |
Goomba Stomp / int_521fb09 | comment |
Wallenschwein from Heidelberg 1693 is a zombie-demon boss whose main attack during his boss fight is jumping in and out the screen trying to stomp you. | |
Goomba Stomp / int_521fb09 | featureApplicability |
1.0 | |
Goomba Stomp / int_521fb09 | featureConfidence |
1.0 | |
Heidelberg 1693 (Video Game) | hasFeature |
Goomba Stomp / int_521fb09 | |
Goomba Stomp / int_5293b208 | type |
Goomba Stomp | |
Goomba Stomp / int_5293b208 | comment |
Kamen Rider Ex-Aid has a miniature Genm doing this to a miniature Lazar in the eyecatch. As it turns out, this was subtle foreshadowing as Genm ends up killing Lazar. | |
Goomba Stomp / int_5293b208 | featureApplicability |
1.0 | |
Goomba Stomp / int_5293b208 | featureConfidence |
1.0 | |
Kamen Rider Ex-Aid | hasFeature |
Goomba Stomp / int_5293b208 | |
Goomba Stomp / int_535ab84b | type |
Goomba Stomp | |
Goomba Stomp / int_535ab84b | comment |
Skunny: Save Our Pizzas: One of the ways to defeat enemies is by jumping on them. | |
Goomba Stomp / int_535ab84b | featureApplicability |
1.0 | |
Goomba Stomp / int_535ab84b | featureConfidence |
1.0 | |
Skunny: Save Our Pizzas (Video Game) | hasFeature |
Goomba Stomp / int_535ab84b | |
Goomba Stomp / int_5586ce95 | type |
Goomba Stomp | |
Goomba Stomp / int_5586ce95 | comment |
Mario Party: Mario Party 4: A minigame in the Extra Room shares a name with this trope, but otherwise averts it, as you instead run them over with a giant wooden robot instead of stomping them. Mario Party 7: Curiously, the minigame Royal Rumpus plays with the trope. Merely stomping the Goombas won't be enough to defeat them; instead, the two dueling characters have to Ground Pound them in order to defeat them and earn one point apiece. Pounding a golden Goomba yields three points, but it's hard to do so as they run faster. After 15 seconds, whoever scores the highest wins; if both players have the same score, the minigame ends in a tie. Mario Party 10: Mega Goomba's Ladder Leap has players climb ladders to reach a higher platform, before jumping down to land atop the Mega Goomba's head to damage it and score points. Mario Party: Star Rush: Mario and Luigi have the unique ability to stomp on Goombas they find hiding in tall grass while moving around the boards to earn a few extra coins. |
|
Goomba Stomp / int_5586ce95 | featureApplicability |
1.0 | |
Goomba Stomp / int_5586ce95 | featureConfidence |
1.0 | |
Mario Party (Video Game) | hasFeature |
Goomba Stomp / int_5586ce95 | |
Goomba Stomp / int_56cb92c3 | type |
Goomba Stomp | |
Goomba Stomp / int_56cb92c3 | comment |
Gamora does this to a random convict during the prison breakout in Guardians of the Galaxy (2014). | |
Goomba Stomp / int_56cb92c3 | featureApplicability |
1.0 | |
Goomba Stomp / int_56cb92c3 | featureConfidence |
1.0 | |
Guardians of the Galaxy (2014) | hasFeature |
Goomba Stomp / int_56cb92c3 | |
Goomba Stomp / int_573cdb49 | type |
Goomba Stomp | |
Goomba Stomp / int_573cdb49 | comment |
In Sheep Happens, Perseus can jump on the heads of other runners and can rack up combos by jumping on several in a row without touching the ground. If he does this while riding a sheep, he'll start surfing the sheep. | |
Goomba Stomp / int_573cdb49 | featureApplicability |
1.0 | |
Goomba Stomp / int_573cdb49 | featureConfidence |
1.0 | |
Sheep Happens (Video Game) | hasFeature |
Goomba Stomp / int_573cdb49 | |
Goomba Stomp / int_59151283 | type |
Goomba Stomp | |
Goomba Stomp / int_59151283 | comment |
In later Metal Gear games, if you drop down from a high place to a low one on an enemy, you'll knock them out. | |
Goomba Stomp / int_59151283 | featureApplicability |
1.0 | |
Goomba Stomp / int_59151283 | featureConfidence |
1.0 | |
Metal Gear (Video Game) | hasFeature |
Goomba Stomp / int_59151283 | |
Goomba Stomp / int_5973c77f | type |
Goomba Stomp | |
Goomba Stomp / int_5973c77f | comment |
Stitchy In Tooki Trouble: Some enemies can be beaten by jumping on them. | |
Goomba Stomp / int_5973c77f | featureApplicability |
1.0 | |
Goomba Stomp / int_5973c77f | featureConfidence |
1.0 | |
Stitchy In Tooki Trouble (Video Game) | hasFeature |
Goomba Stomp / int_5973c77f | |
Goomba Stomp / int_5988e416 | type |
Goomba Stomp | |
Goomba Stomp / int_5988e416 | comment |
In Rolo to the Rescue, Rolo and friends defeat enemies by stomping on them, repeatedly in the case of hedgehogs and Boss Battles. | |
Goomba Stomp / int_5988e416 | featureApplicability |
1.0 | |
Goomba Stomp / int_5988e416 | featureConfidence |
1.0 | |
Rolo to the Rescue (Video Game) | hasFeature |
Goomba Stomp / int_5988e416 | |
Goomba Stomp / int_599e5956 | type |
Goomba Stomp | |
Goomba Stomp / int_599e5956 | comment |
In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Squitter can defeat enemies by jumping on them, unlike the previous game. | |
Goomba Stomp / int_599e5956 | featureApplicability |
1.0 | |
Goomba Stomp / int_599e5956 | featureConfidence |
1.0 | |
Donkey Kong Country 3: Dixie Kong's Double Trouble! (Video Game) | hasFeature |
Goomba Stomp / int_599e5956 | |
Goomba Stomp / int_599fd7a1 | type |
Goomba Stomp | |
Goomba Stomp / int_599fd7a1 | comment |
Garfield's Nightmare: Garfield can defeat most enemies by jumping over them. However, this won't work against spiked mooks. | |
Goomba Stomp / int_599fd7a1 | featureApplicability |
1.0 | |
Goomba Stomp / int_599fd7a1 | featureConfidence |
1.0 | |
Garfield's Nightmare (Video Game) | hasFeature |
Goomba Stomp / int_599fd7a1 | |
Goomba Stomp / int_5b23fd25 | type |
Goomba Stomp | |
Goomba Stomp / int_5b23fd25 | comment |
Joe & Mac feature a Caveman Stomp. | |
Goomba Stomp / int_5b23fd25 | featureApplicability |
1.0 | |
Goomba Stomp / int_5b23fd25 | featureConfidence |
1.0 | |
Joe & Mac (Video Game) | hasFeature |
Goomba Stomp / int_5b23fd25 | |
Goomba Stomp / int_5b53043f | type |
Goomba Stomp | |
Goomba Stomp / int_5b53043f | comment |
Mario Party 4: A minigame in the Extra Room shares a name with this trope, but otherwise averts it, as you instead run them over with a giant wooden robot instead of stomping them. | |
Goomba Stomp / int_5b53043f | featureApplicability |
1.0 | |
Goomba Stomp / int_5b53043f | featureConfidence |
1.0 | |
Mario Party 4 (Video Game) | hasFeature |
Goomba Stomp / int_5b53043f | |
Goomba Stomp / int_5b530442 | type |
Goomba Stomp | |
Goomba Stomp / int_5b530442 | comment |
Mario Party 7: Curiously, the minigame Royal Rumpus plays with the trope. Merely stomping the Goombas won't be enough to defeat them; instead, the two dueling characters have to Ground Pound them in order to defeat them and earn one point apiece. Pounding a golden Goomba yields three points, but it's hard to do so as they run faster. After 15 seconds, whoever scores the highest wins; if both players have the same score, the minigame ends in a tie. | |
Goomba Stomp / int_5b530442 | featureApplicability |
1.0 | |
Goomba Stomp / int_5b530442 | featureConfidence |
1.0 | |
Mario Party 7 (Video Game) | hasFeature |
Goomba Stomp / int_5b530442 | |
Goomba Stomp / int_5b698717 | type |
Goomba Stomp | |
Goomba Stomp / int_5b698717 | comment |
Pac-Man World: One of Pac-Man's default attacks in several of the games, although there are certain Elite Mook enemies which can No-Sell his stomp. For instance, Mummy enemies in the underground caverns cannot be stomped due to their spiked headgears - try that and Pac-Man suffers a missing life via impalement. | |
Goomba Stomp / int_5b698717 | featureApplicability |
1.0 | |
Goomba Stomp / int_5b698717 | featureConfidence |
1.0 | |
Pac-Man World (Video Game) | hasFeature |
Goomba Stomp / int_5b698717 | |
Goomba Stomp / int_5c3b1859 | type |
Goomba Stomp | |
Goomba Stomp / int_5c3b1859 | comment |
This is how Black Panther introduces himself to Bucky Barnes in Captain America: Civil War. | |
Goomba Stomp / int_5c3b1859 | featureApplicability |
1.0 | |
Goomba Stomp / int_5c3b1859 | featureConfidence |
1.0 | |
Captain America: Civil War | hasFeature |
Goomba Stomp / int_5c3b1859 | |
Goomba Stomp / int_5c667e5 | type |
Goomba Stomp | |
Goomba Stomp / int_5c667e5 | comment |
In SUPERHOT, you can kill enemies by jumping on their heads, which is quite useful if unarmed or to conserve ammo. | |
Goomba Stomp / int_5c667e5 | featureApplicability |
1.0 | |
Goomba Stomp / int_5c667e5 | featureConfidence |
1.0 | |
Superhot (Video Game) | hasFeature |
Goomba Stomp / int_5c667e5 | |
Goomba Stomp / int_5c897f4a | type |
Goomba Stomp | |
Goomba Stomp / int_5c897f4a | comment |
Schlock Mercenary invokes this, complete with Mario Imagine Spot, when Ltc Shodan takes down a Parkata Urbatsu runner with a flying leap. | |
Goomba Stomp / int_5c897f4a | featureApplicability |
1.0 | |
Goomba Stomp / int_5c897f4a | featureConfidence |
1.0 | |
Schlock Mercenary (Webcomic) | hasFeature |
Goomba Stomp / int_5c897f4a | |
Goomba Stomp / int_5df242fc | type |
Goomba Stomp | |
Goomba Stomp / int_5df242fc | comment |
In Resident Evil 2 (Remake), it's entirely possible for Mr. X to do this to Leon or Claire, as this video shows. | |
Goomba Stomp / int_5df242fc | featureApplicability |
1.0 | |
Goomba Stomp / int_5df242fc | featureConfidence |
1.0 | |
Resident Evil 2 (Remake) (Video Game) | hasFeature |
Goomba Stomp / int_5df242fc | |
Goomba Stomp / int_61a1e6e6 | type |
Goomba Stomp | |
Goomba Stomp / int_61a1e6e6 | comment |
So Many Me: In their base form, Filo and the Mes can defeat enemies by jumping on top of them. | |
Goomba Stomp / int_61a1e6e6 | featureApplicability |
1.0 | |
Goomba Stomp / int_61a1e6e6 | featureConfidence |
1.0 | |
So Many Me (Video Game) | hasFeature |
Goomba Stomp / int_61a1e6e6 | |
Goomba Stomp / int_62bf541 | type |
Goomba Stomp | |
Goomba Stomp / int_62bf541 | comment |
The first Super Mario Bros. is the Trope Codifier and Trope Namer. It is Mario's main method of defeating enemies, including the eponymous Goomba, in one hit and sends Koopas and Buzzy Beetles into their shells, allowing the shell to be kicked at enemies. | |
Goomba Stomp / int_62bf541 | featureApplicability |
1.0 | |
Goomba Stomp / int_62bf541 | featureConfidence |
1.0 | |
Super Mario Bros. (Video Game) | hasFeature |
Goomba Stomp / int_62bf541 | |
Goomba Stomp / int_63ac9abe | type |
Goomba Stomp | |
Goomba Stomp / int_63ac9abe | comment |
Sonic the Hedgehog was considered a subversion at its release; Sonic could attack an enemy from any angle, so long as Sonic was rolled into a ball and was not aiming at spikes - but simply landing on an enemy if he wasn't curled up would cause contact damage as if he'd just walked straight into the baddie. In later games Sonic picked up the dash attack, giving him even more options (and throwing him into the spikes if you didn't watch it). | |
Goomba Stomp / int_63ac9abe | featureApplicability |
1.0 | |
Goomba Stomp / int_63ac9abe | featureConfidence |
1.0 | |
Sonic the Hedgehog (Video Game) | hasFeature |
Goomba Stomp / int_63ac9abe | |
Goomba Stomp / int_669398bf | type |
Goomba Stomp | |
Goomba Stomp / int_669398bf | comment |
In Plants vs. Zombies Pinball, planting a Squash will cause any Zombie stepping on it to get squashed. | |
Goomba Stomp / int_669398bf | featureApplicability |
1.0 | |
Goomba Stomp / int_669398bf | featureConfidence |
1.0 | |
PlantsVsZombiesPinball | hasFeature |
Goomba Stomp / int_669398bf | |
Goomba Stomp / int_69d15cc0 | type |
Goomba Stomp | |
Goomba Stomp / int_69d15cc0 | comment |
Marvel Cinematic Universe: Gamora does this to a random convict during the prison breakout in Guardians of the Galaxy (2014). This is how Black Panther introduces himself to Bucky Barnes in Captain America: Civil War. |
|
Goomba Stomp / int_69d15cc0 | featureApplicability |
1.0 | |
Goomba Stomp / int_69d15cc0 | featureConfidence |
1.0 | |
Marvel Cinematic Universe (Franchise) | hasFeature |
Goomba Stomp / int_69d15cc0 | |
Goomba Stomp / int_6b85085e | type |
Goomba Stomp | |
Goomba Stomp / int_6b85085e | comment |
Shokan fighters from Goro on down in the Mortal Kombat series have a common move of leaping high into the air and stomping the crap out of their opponents. | |
Goomba Stomp / int_6b85085e | featureApplicability |
1.0 | |
Goomba Stomp / int_6b85085e | featureConfidence |
1.0 | |
Mortal Kombat (Franchise) | hasFeature |
Goomba Stomp / int_6b85085e | |
Goomba Stomp / int_6c47db4e | type |
Goomba Stomp | |
Goomba Stomp / int_6c47db4e | comment |
In Dynasty Warriors 8, Liu Shan gains an aerial musou attack called Avian Strike. As you may have guessed, it entails him stomping on the heads of enemy soldiers. | |
Goomba Stomp / int_6c47db4e | featureApplicability |
1.0 | |
Goomba Stomp / int_6c47db4e | featureConfidence |
1.0 | |
Dynasty Warriors (Video Game) | hasFeature |
Goomba Stomp / int_6c47db4e | |
Goomba Stomp / int_6ee28fa8 | type |
Goomba Stomp | |
Goomba Stomp / int_6ee28fa8 | comment |
Commander Keen: The first installment in the series includes Yorps, which can be knocked out (though not killed) by jumping on them. The fourth episode has a fly enemy that can be defeated by jumping on it, but only when using the pogo stick. In the Game Boy Color version, most aliens become vulnerable to this after shooting them. |
|
Goomba Stomp / int_6ee28fa8 | featureApplicability |
1.0 | |
Goomba Stomp / int_6ee28fa8 | featureConfidence |
1.0 | |
Commander Keen (Video Game) | hasFeature |
Goomba Stomp / int_6ee28fa8 | |
Goomba Stomp / int_6f0994aa | type |
Goomba Stomp | |
Goomba Stomp / int_6f0994aa | comment |
Beacon of Hope: This is one of Beacon's two main ways of attacking. | |
Goomba Stomp / int_6f0994aa | featureApplicability |
1.0 | |
Goomba Stomp / int_6f0994aa | featureConfidence |
1.0 | |
Beacon of Hope (Video Game) | hasFeature |
Goomba Stomp / int_6f0994aa | |
Goomba Stomp / int_7185e4b0 | type |
Goomba Stomp | |
Goomba Stomp / int_7185e4b0 | comment |
Shantae: Half-Genie Hero: The Blobfish form is constantly bouncing, and attacks enemies by landing on them. | |
Goomba Stomp / int_7185e4b0 | featureApplicability |
1.0 | |
Goomba Stomp / int_7185e4b0 | featureConfidence |
1.0 | |
Shantae: Half-Genie Hero (Video Game) | hasFeature |
Goomba Stomp / int_7185e4b0 | |
Goomba Stomp / int_73b74949 | type |
Goomba Stomp | |
Goomba Stomp / int_73b74949 | comment |
Downplayed in the Borderlands series. Jumping on an enemy deals a tiny amount of damage for however long you can keep bouncing on its head. The first game even has an achievement for killing an enemy with jump damage: "My Brother is an Italian Plumber". | |
Goomba Stomp / int_73b74949 | featureApplicability |
1.0 | |
Goomba Stomp / int_73b74949 | featureConfidence |
1.0 | |
Borderlands (Video Game) | hasFeature |
Goomba Stomp / int_73b74949 | |
Goomba Stomp / int_7406f8b2 | type |
Goomba Stomp | |
Goomba Stomp / int_7406f8b2 | comment |
In Quest for Glory I, the Antwerp can do this to you. | |
Goomba Stomp / int_7406f8b2 | featureApplicability |
1.0 | |
Goomba Stomp / int_7406f8b2 | featureConfidence |
1.0 | |
Quest for Glory I (Video Game) | hasFeature |
Goomba Stomp / int_7406f8b2 | |
Goomba Stomp / int_747d9a6f | type |
Goomba Stomp | |
Goomba Stomp / int_747d9a6f | comment |
If you equip the Armor power in [PROTOTYPE], you can Goomba Stomp pedestrians and other human enemies into a fine paste. Your character weighs about two tons. Doing so without the Armor is not guaranteed to kill them, but it will still hurt. | |
Goomba Stomp / int_747d9a6f | featureApplicability |
1.0 | |
Goomba Stomp / int_747d9a6f | featureConfidence |
1.0 | |
[PROTOTYPE] / Videogame | hasFeature |
Goomba Stomp / int_747d9a6f | |
Goomba Stomp / int_74fc6b57 | type |
Goomba Stomp | |
Goomba Stomp / int_74fc6b57 | comment |
This is Aladdin's primary attack in Aladdin (Capcom). Although, the movie does put more emphasis on Aladdin's acrobatic agility over his swordmanship, which he only very briefly uses in the final battle. | |
Goomba Stomp / int_74fc6b57 | featureApplicability |
1.0 | |
Goomba Stomp / int_74fc6b57 | featureConfidence |
1.0 | |
Aladdin (Capcom) (Video Game) | hasFeature |
Goomba Stomp / int_74fc6b57 | |
Goomba Stomp / int_7529056 | type |
Goomba Stomp | |
Goomba Stomp / int_7529056 | comment |
Super Mario World introduced a variation of the Goombas called Galoombasnote initially, they were mistaken for Goombas, though a different Japanese name hinted that they might be a separate enemy altogether. This was eventually confirmed in Super Mario 3D World, which includes both enemies., which are not killed with a regular jump. Instead, they become temporarily dazed and can be used as a thrown weapon against other creatures. A spin-jump will kill them outright, however. Note that they never tried that again with Goombas in Mario. | |
Goomba Stomp / int_7529056 | featureApplicability |
1.0 | |
Goomba Stomp / int_7529056 | featureConfidence |
1.0 | |
Super Mario World (Video Game) | hasFeature |
Goomba Stomp / int_7529056 | |
Goomba Stomp / int_755b343f | type |
Goomba Stomp | |
Goomba Stomp / int_755b343f | comment |
In Halo games from Halo: Reach onward, the goomba stomp is an available animation for assassinating an enemy from mid-air. And yes, using an Elite to cushion your fall by landing on its head is both as funny and as awesome as it sounds. | |
Goomba Stomp / int_755b343f | featureApplicability |
1.0 | |
Goomba Stomp / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Goomba Stomp / int_755b343f | |
Goomba Stomp / int_7668653b | type |
Goomba Stomp | |
Goomba Stomp / int_7668653b | comment |
The Turian Havoc multiplayer character in Mass Effect 3 has this as his special ability. Aided by a jetpack. | |
Goomba Stomp / int_7668653b | featureApplicability |
1.0 | |
Goomba Stomp / int_7668653b | featureConfidence |
1.0 | |
Mass Effect 3 (Video Game) | hasFeature |
Goomba Stomp / int_7668653b | |
Goomba Stomp / int_791fca45 | type |
Goomba Stomp | |
Goomba Stomp / int_791fca45 | comment |
BioShock 2 has a non-interactive example in its intro cutscene: When your Little Sister (Eleanor) strays and gets caught by some ruffians who happen to be on the floor below you, your opening move is to leap over the railing directly onto one of them. | |
Goomba Stomp / int_791fca45 | featureApplicability |
1.0 | |
Goomba Stomp / int_791fca45 | featureConfidence |
1.0 | |
BioShock 2 (Video Game) | hasFeature |
Goomba Stomp / int_791fca45 | |
Goomba Stomp / int_7a8f6d6a | type |
Goomba Stomp | |
Goomba Stomp / int_7a8f6d6a | comment |
Ninjish Guy In Low Res World: You can beat the blue Ninjish Guys by jumping on them. | |
Goomba Stomp / int_7a8f6d6a | featureApplicability |
1.0 | |
Goomba Stomp / int_7a8f6d6a | featureConfidence |
1.0 | |
Ninjish Guy In Low Res World (Video Game) | hasFeature |
Goomba Stomp / int_7a8f6d6a | |
Goomba Stomp / int_7ac38ec4 | type |
Goomba Stomp | |
Goomba Stomp / int_7ac38ec4 | comment |
Rebuild World: When Akira is fighting a giant shapeshifting monster that can split and recombine into different forms, once Akira starts attacking its weak point, it launches into the air above him. Akira has to use compressed time to set his Cool Bike to max speed, stand on the front of it, and then jump using the full strength of his Powered Armor to launch himself like a bullet in order to escape, leaving the bike to be crushed. | |
Goomba Stomp / int_7ac38ec4 | featureApplicability |
1.0 | |
Goomba Stomp / int_7ac38ec4 | featureConfidence |
1.0 | |
Rebuild World | hasFeature |
Goomba Stomp / int_7ac38ec4 | |
Goomba Stomp / int_7ad17ec7 | type |
Goomba Stomp | |
Goomba Stomp / int_7ad17ec7 | comment |
T'ai Fu: Wrath of the Tiger: The Monkey Bounce Combo, which has T'ai curl up into a ball and bounce off his enemy's head. Especially effective against the Rat Pirate Captain and the Boar Boss. | |
Goomba Stomp / int_7ad17ec7 | featureApplicability |
1.0 | |
Goomba Stomp / int_7ad17ec7 | featureConfidence |
1.0 | |
T'ai Fu: Wrath of the Tiger (Video Game) | hasFeature |
Goomba Stomp / int_7ad17ec7 | |
Goomba Stomp / int_7f9dbbcd | type |
Goomba Stomp | |
Goomba Stomp / int_7f9dbbcd | comment |
Far Cry 3 has an unlockable skill that allows you to land on top of enemies and stab them, which gives extra XP and won't alert nearby enemies. | |
Goomba Stomp / int_7f9dbbcd | featureApplicability |
1.0 | |
Goomba Stomp / int_7f9dbbcd | featureConfidence |
1.0 | |
Far Cry 3 (Video Game) | hasFeature |
Goomba Stomp / int_7f9dbbcd | |
Goomba Stomp / int_7fb486bc | type |
Goomba Stomp | |
Goomba Stomp / int_7fb486bc | comment |
The Legend of Zelda: Link's Awakening: Goombas make a cameo in this game, and can be stomped using a magical feather. They drop a health refill to reward players that have bought enough Nintendo franchises to recognize their attribute. | |
Goomba Stomp / int_7fb486bc | featureApplicability |
1.0 | |
Goomba Stomp / int_7fb486bc | featureConfidence |
1.0 | |
The Legend of Zelda: Link's Awakening (Video Game) | hasFeature |
Goomba Stomp / int_7fb486bc | |
Goomba Stomp / int_8258e260 | type |
Goomba Stomp | |
Goomba Stomp / int_8258e260 | comment |
In all of the Mario RPGs, (Super Mario RPG, Paper Mario, Mario & Luigi) Mario's first attack usually consists of nothing more than jumping on the enemy's head, often multiple times in a row. This only fails to work if the opponent is The Spiny, and a number of the games have ways to get around that. | |
Goomba Stomp / int_8258e260 | featureApplicability |
1.0 | |
Goomba Stomp / int_8258e260 | featureConfidence |
1.0 | |
Super Mario Bros. (Franchise) | hasFeature |
Goomba Stomp / int_8258e260 | |
Goomba Stomp / int_82d0db97 | type |
Goomba Stomp | |
Goomba Stomp / int_82d0db97 | comment |
Cyberpunk: Edgerunners: Adam Smasher pulls one off when he leaps off the roof of Arasaka Tower and lands right on top of poor Rebecca. The results aren't pretty. | |
Goomba Stomp / int_82d0db97 | featureApplicability |
1.0 | |
Goomba Stomp / int_82d0db97 | featureConfidence |
1.0 | |
Cyberpunk: Edgerunners | hasFeature |
Goomba Stomp / int_82d0db97 | |
Goomba Stomp / int_87b4dc3c | type |
Goomba Stomp | |
Goomba Stomp / int_87b4dc3c | comment |
Donkey Kong The Donkey Kong Country games have this, though it also has other means of attack, such as rolling into enemies or throwing barrels at them. However, if you look closely, he doesn't actually stomp on them, he drops down and slams them with his fists. The distinction is more obvious in Donkey Kong Country Returns. In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Squitter can defeat enemies by jumping on them, unlike the previous game. |
|
Goomba Stomp / int_87b4dc3c | featureApplicability |
1.0 | |
Goomba Stomp / int_87b4dc3c | featureConfidence |
1.0 | |
Donkey Kong (Franchise) | hasFeature |
Goomba Stomp / int_87b4dc3c | |
Goomba Stomp / int_881fc8ff | type |
Goomba Stomp | |
Goomba Stomp / int_881fc8ff | comment |
In A Hat in Time, Hat Kid can perform a homing dive-tackle in addition to using her Parasol of Pain. Some enemies will become immune to one form of attack if it is used repeatedly, forcing you to switch to the other one. | |
Goomba Stomp / int_881fc8ff | featureApplicability |
1.0 | |
Goomba Stomp / int_881fc8ff | featureConfidence |
1.0 | |
A Hat in Time (Video Game) | hasFeature |
Goomba Stomp / int_881fc8ff | |
Goomba Stomp / int_8885aa10 | type |
Goomba Stomp | |
Goomba Stomp / int_8885aa10 | comment |
Planet Dinosaur: "Attacking a creature 10 times your own weight carries risks." Mapusaurus, meet Argentinosaurus feet. | |
Goomba Stomp / int_8885aa10 | featureApplicability |
1.0 | |
Goomba Stomp / int_8885aa10 | featureConfidence |
1.0 | |
Planet Dinosaur | hasFeature |
Goomba Stomp / int_8885aa10 | |
Goomba Stomp / int_8a2e4313 | type |
Goomba Stomp | |
Goomba Stomp / int_8a2e4313 | comment |
There is a feature in Urban Terror that requires some good timing and skill in order to jump down, land on an opponent and "stomp" them to death. Unsurprisingly, it's indeed called "Goomba kill". | |
Goomba Stomp / int_8a2e4313 | featureApplicability |
1.0 | |
Goomba Stomp / int_8a2e4313 | featureConfidence |
1.0 | |
Urban Terror (Video Game) | hasFeature |
Goomba Stomp / int_8a2e4313 | |
Goomba Stomp / int_8d31a0ac | type |
Goomba Stomp | |
Goomba Stomp / int_8d31a0ac | comment |
In the fangame Super Mario War, this is the primary way of defeating your opponents. | |
Goomba Stomp / int_8d31a0ac | featureApplicability |
1.0 | |
Goomba Stomp / int_8d31a0ac | featureConfidence |
1.0 | |
Super Mario War (Video Game) | hasFeature |
Goomba Stomp / int_8d31a0ac | |
Goomba Stomp / int_8d81bb26 | type |
Goomba Stomp | |
Goomba Stomp / int_8d81bb26 | comment |
NCIS: Take Gibbs' utter intolerance for anything that tampers with a crime scene, add his general hatred of technology, mix in the fact that a scheduled and automated roomba was eerily sucking up shell casings at the site of a shooting, and the result is that Gibbs invents the Roomba Stomp. | |
Goomba Stomp / int_8d81bb26 | featureApplicability |
1.0 | |
Goomba Stomp / int_8d81bb26 | featureConfidence |
1.0 | |
NCIS | hasFeature |
Goomba Stomp / int_8d81bb26 | |
Goomba Stomp / int_8eb018a3 | type |
Goomba Stomp | |
Goomba Stomp / int_8eb018a3 | comment |
In Shovel Knight the Shovel Drop allows the Knight to perform this on enemies and automatically bounce back in the air to perform another Drop. The attack is useful for eliminating most basic enemies and can be used to bounce across certain bottomless pits containing multiple enemies. Some enemy types are immune, partially protected, or have the ability to block this attack. | |
Goomba Stomp / int_8eb018a3 | featureApplicability |
1.0 | |
Goomba Stomp / int_8eb018a3 | featureConfidence |
1.0 | |
Shovel Knight (Video Game) | hasFeature |
Goomba Stomp / int_8eb018a3 | |
Goomba Stomp / int_8f526e | type |
Goomba Stomp | |
Goomba Stomp / int_8f526e | comment |
Drawn to Life lets you jump on enemies if you want to save your ammo. | |
Goomba Stomp / int_8f526e | featureApplicability |
1.0 | |
Goomba Stomp / int_8f526e | featureConfidence |
1.0 | |
Drawn to Life (Video Game) | hasFeature |
Goomba Stomp / int_8f526e | |
Goomba Stomp / int_8fdaf277 | type |
Goomba Stomp | |
Goomba Stomp / int_8fdaf277 | comment |
The protagonist of No Hero favors this tactic during the period after he becomes a vigilante and before he gets any superpowers. We only get to see him doing it once, that also being his first confirmed kill—he drops down from three stories up, and the unfortunate mugger is hit so hard his ears pop right off in a spurt of blood. | |
Goomba Stomp / int_8fdaf277 | featureApplicability |
1.0 | |
Goomba Stomp / int_8fdaf277 | featureConfidence |
1.0 | |
No Hero (Comic Book) | hasFeature |
Goomba Stomp / int_8fdaf277 | |
Goomba Stomp / int_9068877a | type |
Goomba Stomp | |
Goomba Stomp / int_9068877a | comment |
Red vs. Blue has Agent South Dakota land on an Innie and catch his shotgun so it doesn't land and make a loud noise - as if a Spartan landing on a person wouldn't make that noise anyway. | |
Goomba Stomp / int_9068877a | featureApplicability |
1.0 | |
Goomba Stomp / int_9068877a | featureConfidence |
1.0 | |
Red vs. Blue (Web Animation) | hasFeature |
Goomba Stomp / int_9068877a | |
Goomba Stomp / int_90a3a7f4 | type |
Goomba Stomp | |
Goomba Stomp / int_90a3a7f4 | comment |
In the Kim Possible games Drakken's Demise and Team Possible, this is a valid method of attacking henchmen outside of the usual fisticuffs and gadgets. This method was removed in later games as once jumping on a hapless henchman they would be unable to defend themselves. | |
Goomba Stomp / int_90a3a7f4 | featureApplicability |
1.0 | |
Goomba Stomp / int_90a3a7f4 | featureConfidence |
1.0 | |
Kim Possible | hasFeature |
Goomba Stomp / int_90a3a7f4 | |
Goomba Stomp / int_90e2f673 | type |
Goomba Stomp | |
Goomba Stomp / int_90e2f673 | comment |
BattleTech does this in likely the biggest way out there. Sure, you've got all manner of Missile Racks, Autocannons, Laser Batteries, PPC's, Gauss Rifles and all the other destructive goodies you could ask for... But if you've got the skill to pull it off, almost nothing puts down a problem faster than firing up your Jump Jets, heading airborne, and dropping the full weight of your 'mech on top of another. When a specimen of the classic jump-capable assault 'mech, the Highlander, does this, it's known both in and out of universe as the Highlander Burial, due to 90 tons dropping on even a 100 ton 'mech will cause heaping amounts of damage and when used against a significantly lighter mech it can physically mash them into the ground. It's usually seen as a rather extreme measure, as it has the potential to be botched badly, and damages your own 'mech even when successful. | |
Goomba Stomp / int_90e2f673 | featureApplicability |
1.0 | |
Goomba Stomp / int_90e2f673 | featureConfidence |
1.0 | |
BattleTech (Tabletop Game) | hasFeature |
Goomba Stomp / int_90e2f673 | |
Goomba Stomp / int_9330ec5d | type |
Goomba Stomp | |
Goomba Stomp / int_9330ec5d | comment |
Yoshi's Island has this for most enemies (including Shy Guys, who were immune to this trope in their debuting Mario game); but when Goombas do show up, jumping on them squashes them but doesn't actually kill them: they just scurry around flattened and eventually pop back up. | |
Goomba Stomp / int_9330ec5d | featureApplicability |
1.0 | |
Goomba Stomp / int_9330ec5d | featureConfidence |
1.0 | |
Yoshi's Island (Video Game) | hasFeature |
Goomba Stomp / int_9330ec5d | |
Goomba Stomp / int_935a39be | type |
Goomba Stomp | |
Goomba Stomp / int_935a39be | comment |
From Super Smash Bros. Brawl onwards, jumping while above another player allows you to jump off of them, called a footstall jump. This doesn't do any damage, but does stun the footstalled for a small amount of time. This can be fatel if they are above the void. While crouching, Piranha Plant cannot footstalled, and in fact attacks the player attempting to footstall them, as a reference to their immunity from being stomped in the original Mario games. | |
Goomba Stomp / int_935a39be | featureApplicability |
1.0 | |
Goomba Stomp / int_935a39be | featureConfidence |
1.0 | |
Super Smash Bros. Brawl (Video Game) | hasFeature |
Goomba Stomp / int_935a39be | |
Goomba Stomp / int_93c845a3 | type |
Goomba Stomp | |
Goomba Stomp / int_93c845a3 | comment |
A common way of dispatching enemies in DownWell. It also recharges your gunboots. | |
Goomba Stomp / int_93c845a3 | featureApplicability |
1.0 | |
Goomba Stomp / int_93c845a3 | featureConfidence |
1.0 | |
Downwell (Video Game) | hasFeature |
Goomba Stomp / int_93c845a3 | |
Goomba Stomp / int_93ef7a8c | type |
Goomba Stomp | |
Goomba Stomp / int_93ef7a8c | comment |
Super Smash Bros. Melee: This appears in Adventure Mode, in which most enemies must be defeated more conventionally, but Goombas and Koopas still die when you jump on them as a nod to their game of origin. | |
Goomba Stomp / int_93ef7a8c | featureApplicability |
1.0 | |
Goomba Stomp / int_93ef7a8c | featureConfidence |
1.0 | |
Super Smash Bros. Melee (Video Game) | hasFeature |
Goomba Stomp / int_93ef7a8c | |
Goomba Stomp / int_93fc1d2b | type |
Goomba Stomp | |
Goomba Stomp / int_93fc1d2b | comment |
In the Paper Mario series, Mario can use a multitude of different jumps that can inflict Status Effects. They also benefit more from attack boosting effects than his hammer due to their usually multi-hitting nature, making them the preferred method of attack against anything that doesn't have high defense. Ironically enough, Goombas in that series, both friendly and hostile, use a Goomba Stomp as their basic means of attack, known as the Headbonk. | |
Goomba Stomp / int_93fc1d2b | featureApplicability |
1.0 | |
Goomba Stomp / int_93fc1d2b | featureConfidence |
1.0 | |
Paper Mario (Video Game) | hasFeature |
Goomba Stomp / int_93fc1d2b | |
Goomba Stomp / int_943e36c3 | type |
Goomba Stomp | |
Goomba Stomp / int_943e36c3 | comment |
Castle of Illusion, though it's less of a stomp and more of a sit; Mickey only causes damage when he lands butt-first on the enemy. | |
Goomba Stomp / int_943e36c3 | featureApplicability |
1.0 | |
Goomba Stomp / int_943e36c3 | featureConfidence |
1.0 | |
Castle of Illusion (Video Game) | hasFeature |
Goomba Stomp / int_943e36c3 | |
Goomba Stomp / int_9472b00d | type |
Goomba Stomp | |
Goomba Stomp / int_9472b00d | comment |
In the final episode of Mobile Suit Gundam Unicorn, the Ra Cailum invade Cheyanne Base and the Tri-Stars go to take out the two Zeta Pluses and the Gustav Karl guarding the base. The second Zeta Plus transforms into its waverider form and tries to escape, only for a Jesta to drop in and stomp him into the ground, legs hilariously sticking up | |
Goomba Stomp / int_9472b00d | featureApplicability |
1.0 | |
Goomba Stomp / int_9472b00d | featureConfidence |
1.0 | |
Mobile Suit Gundam Unicorn | hasFeature |
Goomba Stomp / int_9472b00d | |
Goomba Stomp / int_961335e3 | type |
Goomba Stomp | |
Goomba Stomp / int_961335e3 | comment |
Inverted in Default Dan, where, to defeat enemies, you have to hit them from underneath. | |
Goomba Stomp / int_961335e3 | featureApplicability |
1.0 | |
Goomba Stomp / int_961335e3 | featureConfidence |
1.0 | |
Default Dan (Video Game) | hasFeature |
Goomba Stomp / int_961335e3 | |
Goomba Stomp / int_9a062538 | type |
Goomba Stomp | |
Goomba Stomp / int_9a062538 | comment |
In Tales of the Emperasque the Emperor, now in a body of seventeen-feet-tall lizard monster, often deals with his problems by stomping on them, notably when he crushes Abbadon's arms, invoking Memetic Mutation "Abbadon has no arms". | |
Goomba Stomp / int_9a062538 | featureApplicability |
1.0 | |
Goomba Stomp / int_9a062538 | featureConfidence |
1.0 | |
Tales of the Emperasque / Fan Fic | hasFeature |
Goomba Stomp / int_9a062538 | |
Goomba Stomp / int_9dd5f449 | type |
Goomba Stomp | |
Goomba Stomp / int_9dd5f449 | comment |
Sonic Advance threw a few people off this way. Sonic, Tails and Knuckles all still default to rolling into a ball mid-jump, allowing for the traditional "stomp" on top of their other abilities, but Amy doesn't curl into a ball and will suffer Collision Damage if she doesn't swing her hammer in conjunction with the jump. | |
Goomba Stomp / int_9dd5f449 | featureApplicability |
1.0 | |
Goomba Stomp / int_9dd5f449 | featureConfidence |
1.0 | |
Sonic Advance (Video Game) | hasFeature |
Goomba Stomp / int_9dd5f449 | |
Goomba Stomp / int_9e52d282 | type |
Goomba Stomp | |
Goomba Stomp / int_9e52d282 | comment |
Dystopia lets you use a charged jump to deal major damage to anything you are standing on, especially people. Since it requires a charge time, it's really only used on players that are climbing ladders and players that are busy in Cyberspace. | |
Goomba Stomp / int_9e52d282 | featureApplicability |
1.0 | |
Goomba Stomp / int_9e52d282 | featureConfidence |
1.0 | |
Dystopia (Video Game) | hasFeature |
Goomba Stomp / int_9e52d282 | |
Goomba Stomp / int_a10c13d4 | type |
Goomba Stomp | |
Goomba Stomp / int_a10c13d4 | comment |
You can beat the only enemy type in The Adventures Of Scratch Cat by jumping on its head. | |
Goomba Stomp / int_a10c13d4 | featureApplicability |
1.0 | |
Goomba Stomp / int_a10c13d4 | featureConfidence |
1.0 | |
The Adventures Of Scratch Cat (Video Game) | hasFeature |
Goomba Stomp / int_a10c13d4 | |
Goomba Stomp / int_a3246424 | type |
Goomba Stomp | |
Goomba Stomp / int_a3246424 | comment |
Iggy's Reckin' Balls: One attack you can perform on rival racers. It doesn't kill them, but it does stun them for a few seconds and gives you a massive height increase on your jump. Oddly, the actual enemies on the track tend not to be affected by head-stomping. | |
Goomba Stomp / int_a3246424 | featureApplicability |
1.0 | |
Goomba Stomp / int_a3246424 | featureConfidence |
1.0 | |
Iggy's Reckin' Balls (Video Game) | hasFeature |
Goomba Stomp / int_a3246424 | |
Goomba Stomp / int_a6b951e9 | type |
Goomba Stomp | |
Goomba Stomp / int_a6b951e9 | comment |
Player characters in Legacy of the Wizard normally deal damage using ranged attacks that consume magic, but equipping the Powered Boots lets a character kill monsters in one hit by jumping on them. | |
Goomba Stomp / int_a6b951e9 | featureApplicability |
1.0 | |
Goomba Stomp / int_a6b951e9 | featureConfidence |
1.0 | |
Legacy of the Wizard (Video Game) | hasFeature |
Goomba Stomp / int_a6b951e9 | |
Goomba Stomp / int_a7bb27f5 | type |
Goomba Stomp | |
Goomba Stomp / int_a7bb27f5 | comment |
Mega Man II (that's Roman numeral II for the Game Boy game, as opposed to Arabic numeral 2 for the NES game) features the Sakugarne, a sort of a pogo-jackhammer-thing which allows you to damage enemies by jumping on them. Its only purpose is to force you to fight the final boss in a weird way. | |
Goomba Stomp / int_a7bb27f5 | featureApplicability |
1.0 | |
Goomba Stomp / int_a7bb27f5 | featureConfidence |
1.0 | |
Mega Man II (Video Game) | hasFeature |
Goomba Stomp / int_a7bb27f5 | |
Goomba Stomp / int_a7bb2a13 | type |
Goomba Stomp | |
Goomba Stomp / int_a7bb2a13 | comment |
In Mega Man ZX Advent, Bifrost can crush enemies under his feet... since he's bloody huge. | |
Goomba Stomp / int_a7bb2a13 | featureApplicability |
1.0 | |
Goomba Stomp / int_a7bb2a13 | featureConfidence |
1.0 | |
Mega Man ZX (Video Game) | hasFeature |
Goomba Stomp / int_a7bb2a13 | |
Goomba Stomp / int_a81325d3 | type |
Goomba Stomp | |
Goomba Stomp / int_a81325d3 | comment |
In the Final Fantasy series, the signature ability of Dragoons is to jump very high in the air and then run the enemy through with their weapon (typically a lance). | |
Goomba Stomp / int_a81325d3 | featureApplicability |
1.0 | |
Goomba Stomp / int_a81325d3 | featureConfidence |
1.0 | |
Final Fantasy (Franchise) | hasFeature |
Goomba Stomp / int_a81325d3 | |
Goomba Stomp / int_abf4c9b3 | type |
Goomba Stomp | |
Goomba Stomp / int_abf4c9b3 | comment |
Many characters in Dead or Alive have a special move that allows them to jump on a downed enemy after a combo for additional damage. | |
Goomba Stomp / int_abf4c9b3 | featureApplicability |
1.0 | |
Goomba Stomp / int_abf4c9b3 | featureConfidence |
1.0 | |
Dead or Alive (Video Game) | hasFeature |
Goomba Stomp / int_abf4c9b3 | |
Goomba Stomp / int_aee2cf9e | type |
Goomba Stomp | |
Goomba Stomp / int_aee2cf9e | comment |
Super Catboy grants you the ability to flatten all low-level enemies, including most canines, by head-stomping, even though your feline protagonist can fight with his fists. There's also an andromorphic bull boss who attacks you by jumping and stomping away. | |
Goomba Stomp / int_aee2cf9e | featureApplicability |
1.0 | |
Goomba Stomp / int_aee2cf9e | featureConfidence |
1.0 | |
Super Catboy (Video Game) | hasFeature |
Goomba Stomp / int_aee2cf9e | |
Goomba Stomp / int_b358111c | type |
Goomba Stomp | |
Goomba Stomp / int_b358111c | comment |
Cliff in Star Ocean: Till the End of Time has the Aerial Assault move. It's one of his strongest single-hit attacks, capable of inflicting a One-Hit Kill against even some of the extremely tough end-game enemies in an ambush. | |
Goomba Stomp / int_b358111c | featureApplicability |
1.0 | |
Goomba Stomp / int_b358111c | featureConfidence |
1.0 | |
Star Ocean: Till the End of Time (Video Game) | hasFeature |
Goomba Stomp / int_b358111c | |
Goomba Stomp / int_b517daf0 | type |
Goomba Stomp | |
Goomba Stomp / int_b517daf0 | comment |
Ayo the Clown: Before getting his balloon sword, this is the only way Ayo can defeat enemies. | |
Goomba Stomp / int_b517daf0 | featureApplicability |
1.0 | |
Goomba Stomp / int_b517daf0 | featureConfidence |
1.0 | |
Ayo the Clown (Video Game) | hasFeature |
Goomba Stomp / int_b517daf0 | |
Goomba Stomp / int_bad6ce79 | type |
Goomba Stomp | |
Goomba Stomp / int_bad6ce79 | comment |
Toad in X-Men is shown taking out security guards around the Statue of Liberty by jumping on them. | |
Goomba Stomp / int_bad6ce79 | featureApplicability |
1.0 | |
Goomba Stomp / int_bad6ce79 | featureConfidence |
1.0 | |
X-Men | hasFeature |
Goomba Stomp / int_bad6ce79 | |
Goomba Stomp / int_bb55a676 | type |
Goomba Stomp | |
Goomba Stomp / int_bb55a676 | comment |
Legion of Super-Heroes: Stone Boy of the Legion Auxiliary does a variant of this. All legionnaires have rings that allow them to fly, and his usual means of fighting is to deactivate the ring immediately above his foe's head. Given how much he weighs, it's quite effective. | |
Goomba Stomp / int_bb55a676 | featureApplicability |
1.0 | |
Goomba Stomp / int_bb55a676 | featureConfidence |
1.0 | |
Legion of Super-Heroes (Comic Book) | hasFeature |
Goomba Stomp / int_bb55a676 | |
Goomba Stomp / int_bc4739ff | type |
Goomba Stomp | |
Goomba Stomp / int_bc4739ff | comment |
Tiny Hands Adventure: Borti can defeat plenty of Mooks by jumping on them. | |
Goomba Stomp / int_bc4739ff | featureApplicability |
1.0 | |
Goomba Stomp / int_bc4739ff | featureConfidence |
1.0 | |
Tiny Hands Adventure (Video Game) | hasFeature |
Goomba Stomp / int_bc4739ff | |
Goomba Stomp / int_bc758ea9 | type |
Goomba Stomp | |
Goomba Stomp / int_bc758ea9 | comment |
Some Tiny Toon Adventures games use this trope, such as the 1991 NES game of the same name, Babs' Big Break, and Buster's Hidden Treasure. Buster Busts Loose, on the other hand, averts it. In that game, jumping on enemies hurts Buster, so his basic method of attacking them is with a flip kick move that goes in an arch, activated by pressing the action button. This move can actually miss enemies at times, so Buster has to be in the right place while using it for it to work. | |
Goomba Stomp / int_bc758ea9 | featureApplicability |
1.0 | |
Goomba Stomp / int_bc758ea9 | featureConfidence |
1.0 | |
Tiny Toon Adventures | hasFeature |
Goomba Stomp / int_bc758ea9 | |
Goomba Stomp / int_bcadd7cb | type |
Goomba Stomp | |
Goomba Stomp / int_bcadd7cb | comment |
In Warhammer 40,000, Space Marine players (and their opponents as well) often find that hundreds of pounds of heavily armored jump-pack-equipped Assault Marine can be quite an effective weapon in itself. | |
Goomba Stomp / int_bcadd7cb | featureApplicability |
1.0 | |
Goomba Stomp / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Goomba Stomp / int_bcadd7cb | |
Goomba Stomp / int_bdbcdadf | type |
Goomba Stomp | |
Goomba Stomp / int_bdbcdadf | comment |
In Neither a Bird nor a Plane, it's Deku!, Izuku flattens several robots by stomping on them from above with his Kryptonian Super-Strength during the U.A. Entrance Exam. | |
Goomba Stomp / int_bdbcdadf | featureApplicability |
1.0 | |
Goomba Stomp / int_bdbcdadf | featureConfidence |
1.0 | |
Neither a Bird nor a Plane, it's Deku! (Fanfic) | hasFeature |
Goomba Stomp / int_bdbcdadf | |
Goomba Stomp / int_c01a7c9e | type |
Goomba Stomp | |
Goomba Stomp / int_c01a7c9e | comment |
In Spelunky, this is one of the more effective ways of getting rid of the various Goddamn Bats that populate the underground levels. It also cancels out falling damage. And since you're going down, down, down all the time, it's remarkably easy to pull off. However, there are a few enemies who are immune to this attack, and a couple that are actively deadly if you try it on them. | |
Goomba Stomp / int_c01a7c9e | featureApplicability |
1.0 | |
Goomba Stomp / int_c01a7c9e | featureConfidence |
1.0 | |
Spelunky (Video Game) | hasFeature |
Goomba Stomp / int_c01a7c9e | |
Goomba Stomp / int_c0d295c4 | type |
Goomba Stomp | |
Goomba Stomp / int_c0d295c4 | comment |
In Team Fortress 2: One of the Soldier's unlockable secondaries is the Mantreads, a pair of boots that give him this ability - if the Soldier is falling from high enough that'd result in fall damagenote with the Mantreads, that's when you start hearing a Bomb Whistle, but lands on an enemy instead of the ground, then the fall damage is transferred to the poor sap he landed on, multiplied by three and accompanied by a cartoony "boioioing" sound for good measure. Not bad for a class that's at its fastest when Rocket Jumping. The "Jungle Inferno" update added an increase in movement control while rocket jumping and a massive knockback resistance, to make the stomping easier. Prior to the Mantreads' introduction, the Goomba Stomp Mod was a fairly popular server mod. It was an instant kill, but any class could theoretically pull it off. "Jungle Inferno" also gave the Pyro the Thermal Thruster. It has the same effect as the Mantreads, but only if the Pyro is landing from a jetpack jump; it doesn't work if you simply fall off a high ledge. Saxton Hale in the VS Saxton Hale gamemode can instantly kill almost any class by falling on top of them. This, coupled with his ability to jump really high, his Ground Pound attack that increases his fall speed, and his immunity to Fall Damage, makes this much easier to pull off compared to every other class. |
|
Goomba Stomp / int_c0d295c4 | featureApplicability |
1.0 | |
Goomba Stomp / int_c0d295c4 | featureConfidence |
1.0 | |
Team Fortress 2 (Video Game) | hasFeature |
Goomba Stomp / int_c0d295c4 | |
Goomba Stomp / int_c34ab4c | type |
Goomba Stomp | |
Goomba Stomp / int_c34ab4c | comment |
In This Bites!, Cross pulls this on the Unluckies when they go after him in Jaya. Soundbite even Lampshades it by playing the Super Mario Bros. music. | |
Goomba Stomp / int_c34ab4c | featureApplicability |
1.0 | |
Goomba Stomp / int_c34ab4c | featureConfidence |
1.0 | |
This Bites! (Fanfic) | hasFeature |
Goomba Stomp / int_c34ab4c | |
Goomba Stomp / int_c3e2fd3e | type |
Goomba Stomp | |
Goomba Stomp / int_c3e2fd3e | comment |
In Intrusion 2 Jumping on enemy soldier's heads is a effective way to defeat them and will even earn you a Steam achievement. | |
Goomba Stomp / int_c3e2fd3e | featureApplicability |
1.0 | |
Goomba Stomp / int_c3e2fd3e | featureConfidence |
1.0 | |
Intrusion 2 (Video Game) | hasFeature |
Goomba Stomp / int_c3e2fd3e | |
Goomba Stomp / int_c3e7ab30 | type |
Goomba Stomp | |
Goomba Stomp / int_c3e7ab30 | comment |
In Perfect Dark's penultimate level, you can kill Elvis this way. | |
Goomba Stomp / int_c3e7ab30 | featureApplicability |
1.0 | |
Goomba Stomp / int_c3e7ab30 | featureConfidence |
1.0 | |
Perfect Dark (Video Game) | hasFeature |
Goomba Stomp / int_c3e7ab30 | |
Goomba Stomp / int_c4915821 | type |
Goomba Stomp | |
Goomba Stomp / int_c4915821 | comment |
Bugdom: Only one enemy can die this way — the bee grubs in levels 6 and 7. Everything else is tough enough to require one or more kicks (or a Rolling Attack). | |
Goomba Stomp / int_c4915821 | featureApplicability |
1.0 | |
Goomba Stomp / int_c4915821 | featureConfidence |
1.0 | |
Bugdom (Video Game) | hasFeature |
Goomba Stomp / int_c4915821 | |
Goomba Stomp / int_c708dd91 | type |
Goomba Stomp | |
Goomba Stomp / int_c708dd91 | comment |
de Blob has a twist: You defeat enemies by coming down hard on them ("stomp" is debatable for a character with no feet), but you expend a number of paint points depending on the target. If you don't have enough points, the attack fails. And if you touch an enemy without any imbuement of paint, it damages you. | |
Goomba Stomp / int_c708dd91 | featureApplicability |
1.0 | |
Goomba Stomp / int_c708dd91 | featureConfidence |
1.0 | |
de Blob (Video Game) | hasFeature |
Goomba Stomp / int_c708dd91 | |
Goomba Stomp / int_c72021c5 | type |
Goomba Stomp | |
Goomba Stomp / int_c72021c5 | comment |
In Deus Ex, you can actually kill mooks and non-hostile NPCs this way by getting on top of a ledge or even a crate then jumping on them to cause gradual damage until they die. | |
Goomba Stomp / int_c72021c5 | featureApplicability |
1.0 | |
Goomba Stomp / int_c72021c5 | featureConfidence |
1.0 | |
Deus Ex (Video Game) | hasFeature |
Goomba Stomp / int_c72021c5 | |
Goomba Stomp / int_c7c06b71 | type |
Goomba Stomp | |
Goomba Stomp / int_c7c06b71 | comment |
The early levels of The Lion King. Justifiable, since it could be pouncing and five of lions' six extremities are pointy and can conceivably kill things they jump on, but it still doesn't explain how a cub can take down a hyena that's like twice his size, or why Simba can no longer goomba stomp as an adult when he's heavier and pointier. | |
Goomba Stomp / int_c7c06b71 | featureApplicability |
1.0 | |
Goomba Stomp / int_c7c06b71 | featureConfidence |
1.0 | |
The Lion King (Video Game) | hasFeature |
Goomba Stomp / int_c7c06b71 | |
Goomba Stomp / int_c8c98634 | type |
Goomba Stomp | |
Goomba Stomp / int_c8c98634 | comment |
Command & Conquer: Red Alert 3: Sickle, Soviet four-legged anti-infantry mecha walker. As if three 12.7mm machineguns not enough for enemy troops massacre, it can also leap on infantry, crushing them. Reaper, Sickle prototype from Uprising expansion, will crush even any vehicle in this manner, through its legs will break after only one jump. | |
Goomba Stomp / int_c8c98634 | featureApplicability |
1.0 | |
Goomba Stomp / int_c8c98634 | featureConfidence |
1.0 | |
Command & Conquer: Red Alert 3 (Video Game) | hasFeature |
Goomba Stomp / int_c8c98634 | |
Goomba Stomp / int_cc15a3d3 | type |
Goomba Stomp | |
Goomba Stomp / int_cc15a3d3 | comment |
Cosmo's Cosmic Adventure: The eponymous characters can stomp onto the majority of enemies to defeat them, though some require more than one hit (the one-legged dragons from the second and third episodes require seven stomps, making them the most enduring enemies aside from the Final Boss in the first and third episodesnote which takes 18 stomps). You even get bonus points by stomping certain enemies while they're in mid-air. | |
Goomba Stomp / int_cc15a3d3 | featureApplicability |
1.0 | |
Goomba Stomp / int_cc15a3d3 | featureConfidence |
1.0 | |
Cosmo's Cosmic Adventure (Video Game) | hasFeature |
Goomba Stomp / int_cc15a3d3 | |
Goomba Stomp / int_cc9a34a9 | type |
Goomba Stomp | |
Goomba Stomp / int_cc9a34a9 | comment |
In The Adventures of Lomax you can jump on enemies, but you will only bounce off their heads, without damaging them. | |
Goomba Stomp / int_cc9a34a9 | featureApplicability |
1.0 | |
Goomba Stomp / int_cc9a34a9 | featureConfidence |
1.0 | |
The Adventures of Lomax (Video Game) | hasFeature |
Goomba Stomp / int_cc9a34a9 | |
Goomba Stomp / int_cd81ac45 | type |
Goomba Stomp | |
Goomba Stomp / int_cd81ac45 | comment |
Bug: The titular character's primary attack was to jump on enemies with his stinger tail. Notably, Bug had to be either actively jumping or spinning off a springboard in order to deal damage, if Bug fell off an edge (without his stinger ready), he would take damage if he landed on an enemy. | |
Goomba Stomp / int_cd81ac45 | featureApplicability |
1.0 | |
Goomba Stomp / int_cd81ac45 | featureConfidence |
1.0 | |
Bug! (1995) (Video Game) | hasFeature |
Goomba Stomp / int_cd81ac45 | |
Goomba Stomp / int_d23b032e | type |
Goomba Stomp | |
Goomba Stomp / int_d23b032e | comment |
Ogmo from Jumper series can jump on cannonballs to destroy and bounce off them. Stage 10-4 of Jumper Two features EvilBots which Ogmo can stomp upon. | |
Goomba Stomp / int_d23b032e | featureApplicability |
1.0 | |
Goomba Stomp / int_d23b032e | featureConfidence |
1.0 | |
Jumper (Video Game) | hasFeature |
Goomba Stomp / int_d23b032e | |
Goomba Stomp / int_d2d65491 | type |
Goomba Stomp | |
Goomba Stomp / int_d2d65491 | comment |
Kang Fu: Klont can jump on certain enemies to kill them. | |
Goomba Stomp / int_d2d65491 | featureApplicability |
1.0 | |
Goomba Stomp / int_d2d65491 | featureConfidence |
1.0 | |
Kang Fu (Video Game) | hasFeature |
Goomba Stomp / int_d2d65491 | |
Goomba Stomp / int_d4c96eb9 | type |
Goomba Stomp | |
Goomba Stomp / int_d4c96eb9 | comment |
The basic enemies in Braid are Goomba analogues, which are defeated predictably, and provide Tim with a boosted jump after he bounces off their heads. The goombas also get a boosted jump if they land on Tim's head, which is used in a few puzzles where the goomba can carry on after Tim dies from the stomp and rewinds time to resurrect himself. Enemies can also inadvertently goomba stomp each other. Easier to see with the rabbit-plant enemies, since they actually jump in order to attack. | |
Goomba Stomp / int_d4c96eb9 | featureApplicability |
1.0 | |
Goomba Stomp / int_d4c96eb9 | featureConfidence |
1.0 | |
Braid (Video Game) | hasFeature |
Goomba Stomp / int_d4c96eb9 | |
Goomba Stomp / int_d5089a90 | type |
Goomba Stomp | |
Goomba Stomp / int_d5089a90 | comment |
An unusual FPS example: Rise of the Triad allows you to kill Mooks and deathmatch opponents by jumping on them. Doing this successfully in the Score More deathmatch mode rewards you with the highest amount of points, due to how difficult it is to pull off on another player. | |
Goomba Stomp / int_d5089a90 | featureApplicability |
1.0 | |
Goomba Stomp / int_d5089a90 | featureConfidence |
1.0 | |
Rise of the Triad (Video Game) | hasFeature |
Goomba Stomp / int_d5089a90 | |
Goomba Stomp / int_d53919fe | type |
Goomba Stomp | |
Goomba Stomp / int_d53919fe | comment |
Joust's combat consisted of trying to hit your opponent when you were at a higher positiothan them. | |
Goomba Stomp / int_d53919fe | featureApplicability |
1.0 | |
Goomba Stomp / int_d53919fe | featureConfidence |
1.0 | |
Joust (Video Game) | hasFeature |
Goomba Stomp / int_d53919fe | |
Goomba Stomp / int_d5ae2afe | type |
Goomba Stomp | |
Goomba Stomp / int_d5ae2afe | comment |
The protagonist of the arcade version of Rygar can stun enemies by jumping on their heads. If he obtains the "tiger" powerup his jump becomes lethal. | |
Goomba Stomp / int_d5ae2afe | featureApplicability |
1.0 | |
Goomba Stomp / int_d5ae2afe | featureConfidence |
1.0 | |
Rygar (Video Game) | hasFeature |
Goomba Stomp / int_d5ae2afe | |
Goomba Stomp / int_d7a5f3fe | type |
Goomba Stomp | |
Goomba Stomp / int_d7a5f3fe | comment |
In E.V.O.: Search for Eden, jumping on an enemy is one of your many weapons (along with charging tackles, bites, and sometimes horns). You can even improve your Goomba Stomping ability by evolving forms who are heavier and/or who can jump higher. Quite a few upgrades have the goomba stomp in mind. In chapter 2: Early Creatures Of Land the enemy Bull Ikustega and the Boss Ikustega can do this to you if given the chance. | |
Goomba Stomp / int_d7a5f3fe | featureApplicability |
1.0 | |
Goomba Stomp / int_d7a5f3fe | featureConfidence |
1.0 | |
E.V.O.: Search for Eden (Video Game) | hasFeature |
Goomba Stomp / int_d7a5f3fe | |
Goomba Stomp / int_db501140 | type |
Goomba Stomp | |
Goomba Stomp / int_db501140 | comment |
In Kirby's Dream Land 3, you're able stomp on enemies in the traditional manner if you're riding on Rick, Nago, or Kine, which makes getting around areas a lot easier. | |
Goomba Stomp / int_db501140 | featureApplicability |
1.0 | |
Goomba Stomp / int_db501140 | featureConfidence |
1.0 | |
Kirby's Dream Land 3 (Video Game) | hasFeature |
Goomba Stomp / int_db501140 | |
Goomba Stomp / int_dba9fd6a | type |
Goomba Stomp | |
Goomba Stomp / int_dba9fd6a | comment |
In Voidigo, this is one of the game's main methods of attack. The dodge ability takes the form of a jump, and landing on an enemy has various effects, from knocking it down, briefly stunning it, or killing it outright in the case of very small enemies. Chaining stomps also grants the player increased invincibility frames, extremely useful for surviving high difficulties, and many items also enhance the player's stomps, from flying boots that add an additional attack to a stomp to slippers and insoles that add elemental effects. The main character, Drash, also starts out with the Antivoid Combo Strike powerup that gives her the ability to unleash an explosion by chaining stomps off multiple enemies. At high combo levels the explosion can level an entire section of a room. | |
Goomba Stomp / int_dba9fd6a | featureApplicability |
1.0 | |
Goomba Stomp / int_dba9fd6a | featureConfidence |
1.0 | |
Voidigo (Video Game) | hasFeature |
Goomba Stomp / int_dba9fd6a | |
Goomba Stomp / int_dbce0953 | type |
Goomba Stomp | |
Goomba Stomp / int_dbce0953 | comment |
Pikmin: If you throw a Pikmin directly on top of any Dwarf Bulborb or Dwarf Bulbear, it instantly kills them. Very useful even though they don't pose much of a threat. Purple pikmin in the sequel are especially suited for this, since their heaviness also stuns larger enemies that aren't killed outright by the first hit. | |
Goomba Stomp / int_dbce0953 | featureApplicability |
1.0 | |
Goomba Stomp / int_dbce0953 | featureConfidence |
1.0 | |
Pikmin (Video Game) | hasFeature |
Goomba Stomp / int_dbce0953 | |
Goomba Stomp / int_dc7a5d8f | type |
Goomba Stomp | |
Goomba Stomp / int_dc7a5d8f | comment |
In Purple, you can dispose enemies this way, granting extra Scoring Points if you can stomp them without landing inbetween. Of course, there are exceptions. | |
Goomba Stomp / int_dc7a5d8f | featureApplicability |
1.0 | |
Goomba Stomp / int_dc7a5d8f | featureConfidence |
1.0 | |
Purple (Video Game) | hasFeature |
Goomba Stomp / int_dc7a5d8f | |
Goomba Stomp / int_df76da7e | type |
Goomba Stomp | |
Goomba Stomp / int_df76da7e | comment |
Mirror's Edge has this as one of Faith's many maneuvers. Dropping onto an enemy from an elevated position will have her stomping on them with both feet, instantly incapacitating them. The Achievement/Trophy is titled, "It's-a Me!" | |
Goomba Stomp / int_df76da7e | featureApplicability |
1.0 | |
Goomba Stomp / int_df76da7e | featureConfidence |
1.0 | |
Mirror's Edge (Video Game) | hasFeature |
Goomba Stomp / int_df76da7e | |
Goomba Stomp / int_df9e0da3 | type |
Goomba Stomp | |
Goomba Stomp / int_df9e0da3 | comment |
As per the above quote, Jazz Jackrabbit averted this trope for the most part. A normal jump on an enemy's head would usually end up hurting you, unless you used a specific stomp move. | |
Goomba Stomp / int_df9e0da3 | featureApplicability |
-1.0 | |
Goomba Stomp / int_df9e0da3 | featureConfidence |
1.0 | |
Jazz Jackrabbit (Video Game) | hasFeature |
Goomba Stomp / int_df9e0da3 | |
Goomba Stomp / int_e0e18c42 | type |
Goomba Stomp | |
Goomba Stomp / int_e0e18c42 | comment |
In the PC version of Shrek 2 one of the ways you can defeat enemies is by jumping on their heads. They even have an animation for it where they get flattened like a pancake. | |
Goomba Stomp / int_e0e18c42 | featureApplicability |
1.0 | |
Goomba Stomp / int_e0e18c42 | featureConfidence |
1.0 | |
Shrek 2 (Video Game) | hasFeature |
Goomba Stomp / int_e0e18c42 | |
Goomba Stomp / int_e141c7cc | type |
Goomba Stomp | |
Goomba Stomp / int_e141c7cc | comment |
Body Blows: One of the characters, Yit-U, can do this as one of his methods of attack. In the event an opponent is close enough when he launches himself into the air at the start of the attack, it can also double as an upper cut punch. | |
Goomba Stomp / int_e141c7cc | featureApplicability |
1.0 | |
Goomba Stomp / int_e141c7cc | featureConfidence |
1.0 | |
Body Blows (Video Game) | hasFeature |
Goomba Stomp / int_e141c7cc | |
Goomba Stomp / int_e26a4546 | type |
Goomba Stomp | |
Goomba Stomp / int_e26a4546 | comment |
Tenchu: The Ninja have a unique stealth kill if you drop down on your enemy from above. | |
Goomba Stomp / int_e26a4546 | featureApplicability |
1.0 | |
Goomba Stomp / int_e26a4546 | featureConfidence |
1.0 | |
Tenchu (Video Game) | hasFeature |
Goomba Stomp / int_e26a4546 | |
Goomba Stomp / int_e388fcf7 | type |
Goomba Stomp | |
Goomba Stomp / int_e388fcf7 | comment |
DSBT InsaniT: Frog and Andy do this to the monsters they encounter in the game they're playing in 'VRcade'. | |
Goomba Stomp / int_e388fcf7 | featureApplicability |
1.0 | |
Goomba Stomp / int_e388fcf7 | featureConfidence |
1.0 | |
DSBT InsaniT (Web Animation) | hasFeature |
Goomba Stomp / int_e388fcf7 | |
Goomba Stomp / int_e5da0072 | type |
Goomba Stomp | |
Goomba Stomp / int_e5da0072 | comment |
Muri: You can jump on enemies to kill them. According to the developer's blog, it was implemented to make it a safer option than it otherwise would be when jumping from unknown places, even though Leap of Faith issues are deliberately avoided. | |
Goomba Stomp / int_e5da0072 | featureApplicability |
1.0 | |
Goomba Stomp / int_e5da0072 | featureConfidence |
1.0 | |
Muri (Video Game) | hasFeature |
Goomba Stomp / int_e5da0072 | |
Goomba Stomp / int_e5dc45cd | type |
Goomba Stomp | |
Goomba Stomp / int_e5dc45cd | comment |
In Rune, jumping on enemies from a decent height is an instant kill. | |
Goomba Stomp / int_e5dc45cd | featureApplicability |
1.0 | |
Goomba Stomp / int_e5dc45cd | featureConfidence |
1.0 | |
Rune (Video Game) | hasFeature |
Goomba Stomp / int_e5dc45cd | |
Goomba Stomp / int_e5de5644 | type |
Goomba Stomp | |
Goomba Stomp / int_e5de5644 | comment |
XIII: Dropping onto an enemy was an effective way of knocking them out (which, in this game, meant down for good) without needing to expend ammo. | |
Goomba Stomp / int_e5de5644 | featureApplicability |
1.0 | |
Goomba Stomp / int_e5de5644 | featureConfidence |
1.0 | |
XIII (Video Game) | hasFeature |
Goomba Stomp / int_e5de5644 | |
Goomba Stomp / int_e8b2339 | type |
Goomba Stomp | |
Goomba Stomp / int_e8b2339 | comment |
Super Lucky's Tale: Lucky can either jump on his enemies or Tail Slap them. | |
Goomba Stomp / int_e8b2339 | featureApplicability |
1.0 | |
Goomba Stomp / int_e8b2339 | featureConfidence |
1.0 | |
Super Lucky's Tale (Video Game) | hasFeature |
Goomba Stomp / int_e8b2339 | |
Goomba Stomp / int_eb66eda7 | type |
Goomba Stomp | |
Goomba Stomp / int_eb66eda7 | comment |
Electronic Popple have Mini Mook enemies impossible to hit with your fists, and the only way to take them down is by jumping on them. | |
Goomba Stomp / int_eb66eda7 | featureApplicability |
1.0 | |
Goomba Stomp / int_eb66eda7 | featureConfidence |
1.0 | |
Electronic Popple (Video Game) | hasFeature |
Goomba Stomp / int_eb66eda7 | |
Goomba Stomp / int_ed5c8fe6 | type |
Goomba Stomp | |
Goomba Stomp / int_ed5c8fe6 | comment |
In the first two Robot Ninja Haggle Man mini-games in Retro Game Challenge, this is one of the only ways to kill an enemy. The other is to get them in front of a door and hide behind one of the same color. | |
Goomba Stomp / int_ed5c8fe6 | featureApplicability |
1.0 | |
Goomba Stomp / int_ed5c8fe6 | featureConfidence |
1.0 | |
Retro Game Challenge (Video Game) | hasFeature |
Goomba Stomp / int_ed5c8fe6 | |
Goomba Stomp / int_ed96503 | type |
Goomba Stomp | |
Goomba Stomp / int_ed96503 | comment |
Lep's World: Some of the enemies can be beaten by jumping on them (twice in the case of snails). | |
Goomba Stomp / int_ed96503 | featureApplicability |
1.0 | |
Goomba Stomp / int_ed96503 | featureConfidence |
1.0 | |
Lep's World (Video Game) | hasFeature |
Goomba Stomp / int_ed96503 | |
Goomba Stomp / int_ef661e97 | type |
Goomba Stomp | |
Goomba Stomp / int_ef661e97 | comment |
Street Fighter One of Bison's special attacks has him leap into the air and and do a manly stomp on his opponent's head. Chun-Li can also do it. Especially in Third Strike. Menat's back throw in 5 has her jump onto her opponent's shoulders and stomp on their face. |
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Goomba Stomp / int_ef661e97 | featureApplicability |
1.0 | |
Goomba Stomp / int_ef661e97 | featureConfidence |
1.0 | |
Street Fighter (Franchise) | hasFeature |
Goomba Stomp / int_ef661e97 | |
Goomba Stomp / int_f0d8374 | type |
Goomba Stomp | |
Goomba Stomp / int_f0d8374 | comment |
Mario Party 10: Mega Goomba's Ladder Leap has players climb ladders to reach a higher platform, before jumping down to land atop the Mega Goomba's head to damage it and score points. | |
Goomba Stomp / int_f0d8374 | featureApplicability |
1.0 | |
Goomba Stomp / int_f0d8374 | featureConfidence |
1.0 | |
Mario Party 10 (Video Game) | hasFeature |
Goomba Stomp / int_f0d8374 | |
Goomba Stomp / int_f2012c59 | type |
Goomba Stomp | |
Goomba Stomp / int_f2012c59 | comment |
Clarence's Big Chance: Lampshaded; Clarence is so heavy that he crushes enemies by jumping on them. | |
Goomba Stomp / int_f2012c59 | featureApplicability |
1.0 | |
Goomba Stomp / int_f2012c59 | featureConfidence |
1.0 | |
Clarence's Big Chance (Video Game) | hasFeature |
Goomba Stomp / int_f2012c59 | |
Goomba Stomp / int_f33b3f7b | type |
Goomba Stomp | |
Goomba Stomp / int_f33b3f7b | comment |
Ninja: Shadow of Darkness: Walking skeletons, upon receiving enough damage, will fall apart... only to attack you as two entities, an upper body that crawls towards you and a pair of skeltal legs that kicks you down. The best way to defeat the upper half is to jump on it and stomp it to pieces. In a later level, against the Spider Queen Boss, the Queen will lay eggs which will hatch into baby spiders and swarm at you. They are too small to punch, so the best way to kill them is by jumping on them. |
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Goomba Stomp / int_f33b3f7b | featureApplicability |
1.0 | |
Goomba Stomp / int_f33b3f7b | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Goomba Stomp / int_f33b3f7b | |
Goomba Stomp / int_f72f0044 | type |
Goomba Stomp | |
Goomba Stomp / int_f72f0044 | comment |
Crossbow Warrior - The Legend of William Tell: If you don't want to shoot soldiers with the crossbow, you can make William Tell beat enemies by jumping on them. | |
Goomba Stomp / int_f72f0044 | featureApplicability |
1.0 | |
Goomba Stomp / int_f72f0044 | featureConfidence |
1.0 | |
Crossbow Warrior - The Legend of William Tell (Video Game) | hasFeature |
Goomba Stomp / int_f72f0044 | |
Goomba Stomp / int_f8f51b13 | type |
Goomba Stomp | |
Goomba Stomp / int_f8f51b13 | comment |
In Unreal Tournament, you landing on something else reduces the damage based on your jumping ability, but not something else landing on you, with the result that fan mods that increase jumping ability naturally result in Goomba Stomping. | |
Goomba Stomp / int_f8f51b13 | featureApplicability |
1.0 | |
Goomba Stomp / int_f8f51b13 | featureConfidence |
1.0 | |
Unreal Tournament (Video Game) | hasFeature |
Goomba Stomp / int_f8f51b13 | |
Goomba Stomp / int_f9f07d40 | type |
Goomba Stomp | |
Goomba Stomp / int_f9f07d40 | comment |
Neon White: Balloon Demons die when they're stepped on. As a nice bonus, they give you an upward boost at the same time, helping with platforming and mobility. | |
Goomba Stomp / int_f9f07d40 | featureApplicability |
1.0 | |
Goomba Stomp / int_f9f07d40 | featureConfidence |
1.0 | |
Neon White (Video Game) | hasFeature |
Goomba Stomp / int_f9f07d40 | |
Goomba Stomp / int_fc916655 | type |
Goomba Stomp | |
Goomba Stomp / int_fc916655 | comment |
Gourmet Warriors will throw Lilliputians who try to perform a Colossus Climb to attack you from the head. You can knock them off, however, and stomp on them. | |
Goomba Stomp / int_fc916655 | featureApplicability |
1.0 | |
Goomba Stomp / int_fc916655 | featureConfidence |
1.0 | |
Gourmet Warriors (Video Game) | hasFeature |
Goomba Stomp / int_fc916655 | |
Goomba Stomp / int_fd8ef85e | type |
Goomba Stomp | |
Goomba Stomp / int_fd8ef85e | comment |
Funnily enough, Left 4 Dead uses this. Landing on top of a Common Infected's head from above will kill itnote Special infected are immune to this. This can earn you an achievement. Also, landing on the head of an infected negates fall damage, allowing one to survive ridiculous falls, though it's very risky. This can be exploited in areas where the zombies are all climbing up — for example, a ladder — by standing on the edge, letting them group up and then jumping to land on their heads. Entire hordes can be wiped out this way. | |
Goomba Stomp / int_fd8ef85e | featureApplicability |
1.0 | |
Goomba Stomp / int_fd8ef85e | featureConfidence |
1.0 | |
Left 4 Dead (Video Game) | hasFeature |
Goomba Stomp / int_fd8ef85e | |
Goomba Stomp / int_fe85bfc8 | type |
Goomba Stomp | |
Goomba Stomp / int_fe85bfc8 | comment |
Super Smash Bros. Super Smash Bros. Melee: This appears in Adventure Mode, in which most enemies must be defeated more conventionally, but Goombas and Koopas still die when you jump on them as a nod to their game of origin. Super Smash Bros. Brawl retains this mechanic in its own Adventure Mode (Subspace Emissary), and it also has a Giant Goomba which can dish out decent Collision Damage unless you can get above it, at which point bouncing up and down on its head about six times sends it down for the count. Stomping on the small Goombas almost always results in an Item Drop. Outside of Goombas, several characters have a stomping move as their down aerials. Some of these characters include Captain Falcon, Ganondorf, Ness, Greninja, Zelda and Donkey Kong. Ironically, neither Mario nor Luigi have stomping moves in spite of it being their Signature Move, but Dr. Mario, Mario's Moveset Clone originating from a spinoff series, receives it in Super Smash Bros. Ultimate. From Super Smash Bros. Brawl onwards, jumping while above another player allows you to jump off of them, called a footstall jump. This doesn't do any damage, but does stun the footstalled for a small amount of time. This can be fatel if they are above the void. While crouching, Piranha Plant cannot footstalled, and in fact attacks the player attempting to footstall them, as a reference to their immunity from being stomped in the original Mario games. |
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Goomba Stomp / int_fe85bfc8 | featureApplicability |
1.0 | |
Goomba Stomp / int_fe85bfc8 | featureConfidence |
1.0 | |
Super Smash Bros. (Video Game) | hasFeature |
Goomba Stomp / int_fe85bfc8 | |
Goomba Stomp / int_ff101ac6 | type |
Goomba Stomp | |
Goomba Stomp / int_ff101ac6 | comment |
Minty Fresh Adventure! and Fresh Minty Adventure: This works for multiple enemies, but not all, but it at least stuns everyone. Also, the effects for them in the Cave of Wisdom, get explosions when done. | |
Goomba Stomp / int_ff101ac6 | featureApplicability |
1.0 | |
Goomba Stomp / int_ff101ac6 | featureConfidence |
1.0 | |
Minty Fresh Adventure! (Video Game) | hasFeature |
Goomba Stomp / int_ff101ac6 | |
Goomba Stomp / int_ff1b6f47 | type |
Goomba Stomp | |
Goomba Stomp / int_ff1b6f47 | comment |
Nearly all SpongeBob SquarePants handheld games have this, as part of a general resemblance to Super Mario. | |
Goomba Stomp / int_ff1b6f47 | featureApplicability |
1.0 | |
Goomba Stomp / int_ff1b6f47 | featureConfidence |
1.0 | |
SpongeBob SquarePants (Franchise) | hasFeature |
Goomba Stomp / int_ff1b6f47 |
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