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Hint System

 Hint System
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Balancing the difficulty of puzzles in a videogame can be tricky. While other aspects of the game difficulty can be balanced by adjusting settings such as health and damage points, time limits, number of opponents and so on, with puzzles it's often a case that either you "get it" or you don't. Developers want to make sure that their games aren't too easy to be fun but they don't want players getting stuck on a puzzle and ending up having to choose between Unwinnable or Guide Dang It!.
So in order to include puzzles hard enough for the Hard Core while still giving all players a good chance of beating the game without resorting to a guide, the developer can include a Hint System. It can either give players a small nudge in the right direction or smack them upside the head with the board of knowledge and show them the full solution. Many systems will give progressively more helpful hints until the player catches on, so as to give as little help as they can and therefore preserve as much of the satisfaction of beating the puzzle as possible.
It should be noted that Fan Dumb in general loathes these- even though their purpose would seem to be to help casual players get through less-than-casual games, they will be attacked as automatically making a game far too easy. The fact that it's optional will not deter them.
There are a number of different forms a hint system can take:
Hint on request: The player has control over when they receive hints, and so can choose to keep plugging away forever or give up immediately as they prefer.
Hint for payment: Like the above, except the player doesn't get the hint for free, they have to pay some sort of in-game currency in return for help. (Real world currency for help is usually either a help-line or Bribing Your Way to Victory). Particularly annoying when the help you pay for is useless, although it is usually possible to use Save Scumming to buy the hint and then reload your game to get your money back.
Hint on delay: The game has some sort of timer to track how long you're taking. Take too long and the game assumes that you're stuck and need a hint. Can come across as annoyingly pushy if the player is just spending time exploring or admiring the scenery.
Hint on failure: If there is some way to fail at a puzzle other than just taking too long (often death) then after a certain number of failures the game starts handing out hints. Can be insulting to players, as much like Easy-Mode Mockery it's basically the game saying that it thinks you suck so much you need help.
Hint on loading: Random hints that may appear on the loading screen, so as to kill you time while providing useful information. Can be pretty annoying if the loading is too quick, while there are no means to view them outside a loading screen. Some games collect all these hints, and urges you to collect them all.
The hints themselves might appear as text on the screen, your Exposition Fairy making a suggestion or some sort of visual clue such as a glow around the object you need next. Player Nudge is an one-time version of this.
Compare Strategy Guide and Lifelines, the equivalent in Game Shows.
 Hint System
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 Hint System
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DBTropes
 Hint System / int_10ddd3d5
type
Hint System
 Hint System / int_10ddd3d5
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The Legend of Zelda: Twilight Princess and A Link to the Past both have a fortune teller who can provide hints for a fee, either on where to go next or where to find Heart Pieces.
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1.0
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 The Legend of Zelda: Twilight Princess (Video Game)
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Hint System / int_10ddd3d5
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Hint System
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Scarab of Ra offers hints on request, but makes you confirm the request four times per hint.
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 Scarab of Ra (Video Game)
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Hint System / int_16fddc3b
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Devil May Cry 5: Random gameplay tips for the current playable character are displayed on the side of a loading screen. Some of these are already covered by the tutorial sections, while others provide more advanced tricks and gimmicks. You can cycle through them by pressing left or right as the game loads.
 Hint System / int_187d570b
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 Devil May Cry 5 (Video Game)
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Hint System / int_187d570b
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The Tex Murphy games series has a hint guide built into the game itself. Each incremental hint cost a certain number of points (gained by solving puzzles) and the system was structured so that it was impossible to "look ahead". Meanwhile, Martian Memorandum has a "Help" option, which, when clicked, allows you to choose any object in the room (including ones you haven't found yet) and tells you exactly what you're supposed to do with it.
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Pretentious Game provides a sentence or two that gives a clue on how each puzzle can be solved.
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If you turn on hints in one night, hot springs, you'll be given three hearts which help steer you towards the Golden Ending. Lose one heart due to an incorrect choice, and you'll be taken to a different ending until you lose all three, which instantly ends the game.
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 one night, hot springs (Visual Novel)
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Hint System / int_192edecf
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In Hitman: Blood Money, you can buy "intel" for in-game money, but players will often kill the targets before they need the hints (they're usually tips on where you can hide or patterns the target/guards take).
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 Hitman: Blood Money (Video Game)
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Hint System / int_1ac6ad40
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The Talos Principle: Very downplayed. There are a grand total of three messengers you can find, each of whom can only help you once, and you have to solve a whole bunch of puzzles just to find them in the first place.
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 The Talos Principle (Video Game)
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Hint System / int_203fc617
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NetHack has two sources of hints:
When you eat a fortune cookie, the message inside will be a minor hint. For a normal fortune cookie there's a 50% chance that the hint is true and 50% chance that the hint is a lie. There's a 100% chance of a lie from a cursed fortune cookie and 100% chance of the truth from a blessed fortune cookie.
Consulting the Oracle, a guaranteed NPC. A minor consultation, costing 50 gold pieces, is a true minor hint, the same as can be acquired from a fortune cookie. A major consultation gives a major hint, but that has a base cost of 500 gold pieces plus and additional 50 gold per Character Level.
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Hint System / int_2dc12aeb
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In Mischief Makers, if you shake the pink Clancer Ms. Hint, she will provide a hint in exchange for 10 Red Gems.
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Hint System / int_2dcac970
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Finally, The Legend of Zelda: A Link Between Worlds has the same Fortune Teller as A Link to the Past, who offers useful-if-simple hints for a Rupee fee, and the much more helpful Hint Ghosts, which can only be seen if you wear the Hint Glasses and give direct clues in exchange for a Play Coin.
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An Untitled Story features a crystal ball that, for increasing price, will give you hints for finding hearts.
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Strong Bad's Cool Game for Attractive People has a setting to change the frequency of hints. One of the episodes even requires you to have the hints set on "high" at one point for 100% Completion. Also, some of the Drive-Thru Whale's bizarre ramblings are actually cryptic hints. In "Strong Badia the Free", "Immolate your brother, please" indicates you need to burn the flag, constitution, and bill of rights of Strong Sad's country Bleak House in order to conquer it.
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In Yesterday you can ask for a hint if you are stuck.
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 Yesterday (Video Game)
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Hint System / int_378102cf
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In I Have No Mouth, and I Must Scream, every character has a psych profile provided by AM that contains information about them as well as actual hints regarding what to do. Problem is, seeing that AM knows the characters so well is a hit on their sanity.
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 I Have No Mouth, and I Must Scream (Video Game)
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Machinarium grants you puzzle-solving hints after playing a mini-game.
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 Machinarium (Video Game)
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Hint System / int_393b2bdf
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Donkey Kong Country has this in the form of Cranky's Cabin. Cranky Kong will, in between grumblings on how much better games were back in his day, drop hints.
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 Donkey Kong Country (Video Game)
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Hint System / int_39cb5e47
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Shantae:
Shantae: Risky's Revenge: When Sky can first be talked to, she mentions the hint system:
Shantae: Half-Genie Hero: The bathhouse attendants serve as hint-givers, as noted in the first conversation with one to acquire the Sales Slip, at the end of which she notes that she gives FREE HINTs. And after beating the Tinkerslug, she starts really working:
 Hint System / int_3a64aba3
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 Shantae (Video Game)
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Hint System / int_3a64aba3
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Hint System
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Jake Hunter gives you your current character's train of thought if you make use of his or her Character Tic — Jake lights up a cigarette, Yulia fingers her hair, and Ken adjusts his glasses.
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 Jake Hunter (Visual Novel)
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Hint System / int_431a8095
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Hint System
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The Legend of Zelda CD-i Remasters have a button you can press to display a message from Gwonam or Impa hinting at what items you might need or find in the current area you are in, or if there's anyone you should meet.
 Hint System / int_43c30712
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 The Legend of Zelda CD-i Remasters (Video Game)
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Hint System
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Super Paper Mario has only hints on where to go next.
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 Super Paper Mario (Video Game)
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Light Fairytale: In the tips section of the main menu, Miyu the catgirl can give the player advice on how to progress the story.
 Hint System / int_45ce6658
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 Light Fairytale (Video Game)
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Eras of Alchemy offers the "Hint for Payment" variety. The goal of the game is to recreate life on Earth by "alchemically combining" the traits of two animals to produce a viable third; for example, combining a Duck and a Beaver to get a Platypus, or a Rabbit and a Fox to produce a Fennec Fox. Successfully recreating creatures generates in-game currency that can be used to purchase hints about the "ancestors" of animals that have yet to be recreated. The hints include nigh-useless 50-coin "habitat" hints, 100-coin "trait" hints, and 150-coin hints that plainly reveal the identity of a creature's ancestor.
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 Eras of Alchemy (Video Game)
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In Who Framed Roger Rabbit on NES, to get a hint on where to find a piece of Acme's will, you can give Jessica Rabbit a rose, or you can give Dolores a heart. Furthermore, you can find a 1-900 phone number on a table in the Ink & Paint Club; when the game was new, you could call the number and hear a recording of Jessica with various tips on how to progress in the game. Just don't call it now.
 Hint System / int_4949ba4f
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 Who Framed Roger Rabbit (Video Game)
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Star Fox Adventures: Talking to Slippy on the pause menu will give you a hint from him regarding where to go or what you have to do. This doesn't work when you're driving the Arwing in a flight mission, however, which also means you're on your own when facing Andross in outer space during the Final Boss battle.
 Hint System / int_4a2b34ad
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 Star Fox Adventures (Video Game)
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Donkey Kong Country 2: Diddy's Kong Quest: Cranky opens the Monkey Museum and his wife Wrinkly Kong runs the Kong Kollege, where players can pay for hints. While Cranky's tips are on finding Plot Coupons, Wrinkly's hints are more general, such as beating certain enemies.
 Hint System / int_4d48667e
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 Donkey Kong Country 2: Diddy's Kong Quest (Video Game)
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EarthBound (1994) had a Recurring Traveller selling hints. This was less useful in the American release which came packaged with a Strategy Guide.
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 EarthBound (1994) (Video Game)
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The Sierra hint line was mocked in Monkey Island 2: LeChuck's Revenge. On the jungle of Dinky Island, if Guybrush gets completely lost he will eventually find a pay phone hooked up to a tree, which he can call and ask for advice. The operator will sarcastically answer any inane questions and insult his inability to figure out the solution. If pressed, he will tell you how to get back where you started (just walk offscreen), but not how to solve the puzzle.
 Hint System / int_5144055f
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 Monkey Island 2: LeChuck's Revenge (Video Game)
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In Double Cast, those hints appear not only upon getting a Bad Ending, but also on every Normal and Good Endings but Good End 1 (thus effectively making Good End 1 the game's Golden Ending). The characters giving the hints in the regular route are the resident Large Hams Gouda and Hanazono, while the hints on the Normal Endings of the side-story route are given by Futamura, Haruka, Shoko and/or Mitsuki. The hints they give are overall vague, often telling that you need to be closer to Mitsuki, or that cooperation is crucial to solve the mystery.
 Hint System / int_51b22794
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 Double Cast (Visual Novel)
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Nintendo's "Super Guide" feature, used in several games including New Super Mario Bros. Wii, Super Mario Galaxy 2, and Donkey Kong Country Returns, allows a player who has failed a level enough times to allow the game to run through the level- you can either let the game finish the whole thing or jump in the middle to try from a later point. In either case 100% Completion still requires you to do the whole thing with no help at some point. That said, Miyamoto himself has stated that while he loves using the feature in games, he has the same reaction many gamers have to seeing that box/screen pop up.
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 New Super Mario Bros. Wii (Video Game)
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Metal Gear does it with Mission Control on request and occasionally on failure. For example, if you call the Colonel enough times when fighting Psycho Mantis he'll tell you the secret to beating him. If you fight for long enough the colonel will call you to give you the hint.
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Mario Party 7: Hints can be purchased in the Duty-Free Shop so they can be read later. They provide special tips for boards, minigames and other stuff.
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Insurgency: Sandstorm has helpful tips on its loading screens such as a commander needing to be close to an observer to call in fire support, always play the objective, and eat chips with chopsticks to avoid getting your fingers greasy.
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Paper Mario: Color Splash has a Toad in a trashcan that you can talk to. He'll tell you what Thing you need to progress, as well as if you currently have it on your person.
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BlazBlue: Continuum Shift added a feature/skit series to the game called Help Me! Professor Kokonoe! as a Hint on Failure system. Should the player finish a character's story mode route on a Bad Endingnote Just the Bad Ending - the Gag Ending routes don't count the characters are brought to the Boundary (the in-game World of the Dead) so that Kokonoe can basically tell that character what they did wrong and give them clues on how to get their Golden Ending.
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The DS remake of Broken Sword uses the on request variant, with more hints being available over time.
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 Broken Sword (Video Game)
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DeathSpank uses collectible Fortune Cookies to unlock hints about how to progress with quests.
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The games of the Yarudora series use a "hint upon failure" system. It varies slightly depending on the games:
In Double Cast, those hints appear not only upon getting a Bad Ending, but also on every Normal and Good Endings but Good End 1 (thus effectively making Good End 1 the game's Golden Ending). The characters giving the hints in the regular route are the resident Large Hams Gouda and Hanazono, while the hints on the Normal Endings of the side-story route are given by Futamura, Haruka, Shoko and/or Mitsuki. The hints they give are overall vague, often telling that you need to be closer to Mitsuki, or that cooperation is crucial to solve the mystery.
In the other Yarudora games, the Hint Screen appears only on Bad Endings. They're given by the character of focus of the bad ending you get (for example, in Kisetsu o Dakishimete, Bad Endings involving the Sexy Lady will net you hints given by the Sexy Lady; on in Sampaguita, Bad Endings involving Yakuza will have the Yakuza who killed you commenting on your failure). Clarity of the hints vary here: they're rather vague in Sampaguita, but much clearer in Kisetsu o Dakishimete.
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 Yarudora (Visual Novel)
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Scribblenauts Unlimited gives you up to three hints if you take too long to complete a portion of the starite puzzles.
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 Hint System / int_6ef970a2
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Sutte Hakkun offers both the "nudge the player" and "show the player" format of hints (the latter being outright titled as Solutions), which can be viewed an unlimited number of times. However, if you use a hint or solution as a means of clearing the stage the first time, you are slammed with punishments, including a score penalty (50% for normal hints, 100% for solutions) and a mark of shame on the stage select and file select screens. Because of the incredibly cryptic nature of unlocking the Solution mode (which also involves completing the game), the only way you would be penalized for using a solution would be for you to cheat the game by unlocking it early.
 Hint System / int_6ef970a2
featureApplicability
1.0
 Hint System / int_6ef970a2
featureConfidence
1.0
 Sutte Hakkun (Video Game)
hasFeature
Hint System / int_6ef970a2
 Hint System / int_707adc29
type
Hint System
 Hint System / int_707adc29
comment
Thwaite includes a system not unlike that of Klax. At the beginning of each of the first dozen waves, two lines of text are displayed for five seconds.
 Hint System / int_707adc29
featureApplicability
1.0
 Hint System / int_707adc29
featureConfidence
1.0
 Thwaite (Video Game)
hasFeature
Hint System / int_707adc29
 Hint System / int_7185e4b0
type
Hint System
 Hint System / int_7185e4b0
comment
Shantae: Half-Genie Hero: The bathhouse attendants serve as hint-givers, as noted in the first conversation with one to acquire the Sales Slip, at the end of which she notes that she gives FREE HINTs. And after beating the Tinkerslug, she starts really working:
 Hint System / int_7185e4b0
featureApplicability
1.0
 Hint System / int_7185e4b0
featureConfidence
1.0
 Shantae: Half-Genie Hero (Video Game)
hasFeature
Hint System / int_7185e4b0
 Hint System / int_74f7210c
type
Hint System
 Hint System / int_74f7210c
comment
Later The Legend of Zelda games have some sort of adviser reminding you where to go next.
In The Legend of Zelda: A Link to the Past, Sahasrahla is good for a clue or two when Link gets stuck. Need help? Touch a special tile on the walls of dungeons and this guy is always there to help. You don't even need to be in the same world as him to do this!
Say what you will about the annoyance of The Legend of Zelda: Ocarina of Time's Navi, at least she'll point you in the right direction if you wander around enough.
The Legend of Zelda: Twilight Princess and A Link to the Past both have a fortune teller who can provide hints for a fee, either on where to go next or where to find Heart Pieces.
The Legend of Zelda: Skyward Sword, and the 3DS remake of Ocarina of Time before it, both have the Sheikah Stone, who tells you how to do anything from completing sidequests to fighting bosses if you're having trouble with them.
Finally, The Legend of Zelda: A Link Between Worlds has the same Fortune Teller as A Link to the Past, who offers useful-if-simple hints for a Rupee fee, and the much more helpful Hint Ghosts, which can only be seen if you wear the Hint Glasses and give direct clues in exchange for a Play Coin.
 Hint System / int_74f7210c
featureApplicability
1.0
 Hint System / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Hint System / int_74f7210c
 Hint System / int_76686539
type
Hint System
 Hint System / int_76686539
comment
Mass Effect's pause screen displays a hint randomly selected from a pool of several. Mass Effect 2 relegates them to the loading screens instead.
 Hint System / int_76686539
featureApplicability
1.0
 Hint System / int_76686539
featureConfidence
1.0
 Mass Effect (Video Game)
hasFeature
Hint System / int_76686539
 Hint System / int_791fca44
type
Hint System
 Hint System / int_791fca44
comment
BioShock has an on demand hint system if you get stuck.
 Hint System / int_791fca44
featureApplicability
1.0
 Hint System / int_791fca44
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
Hint System / int_791fca44
 Hint System / int_7aefccf3
type
Hint System
 Hint System / int_7aefccf3
comment
Hotline Miami has a random tip show up before each level, such as "You can shoot through some walls" or "Recklessness is rewarded." This gets an Interface Screw before the "Trauma" chapter, where you character wakes up from a coma; the "tips" showing up before this chapter include selections such as "You're all alone now" or "Stop breathing".
 Hint System / int_7aefccf3
featureApplicability
1.0
 Hint System / int_7aefccf3
featureConfidence
1.0
 Hotline Miami (Video Game)
hasFeature
Hint System / int_7aefccf3
 Hint System / int_806c20e5
type
Hint System
 Hint System / int_806c20e5
comment
Demon's Souls, Dark Souls, and Bloodborne allow players to be this for each other, by using a special item to write and rate messages from a template. These messages then become visible in other players' games. Though, there's nothing stopping them from putting down downright lies. You'd be hard-pressed to find any cliff or Bottomless Pit anywhere in these games without multiple messages next to it that say "try jumping".
 Hint System / int_806c20e5
featureApplicability
1.0
 Hint System / int_806c20e5
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1.0
 Demon's Souls (Video Game)
hasFeature
Hint System / int_806c20e5
 Hint System / int_8114703a
type
Hint System
 Hint System / int_8114703a
comment
Colossal Cave: Spending enough time in certain areas will have the game offer a hint in exchange for points. Some versions of the game also boost the number of turns left in the lamp's batteries.
 Hint System / int_8114703a
featureApplicability
1.0
 Hint System / int_8114703a
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Hint System / int_8114703a
 Hint System / int_81c929fa
type
Hint System
 Hint System / int_81c929fa
comment
In Star Wars Jedi: Fallen Order once Cal meets the explorer droid BD-1, he can give you hints in puzzle areas, but will only do so if you ask him, in order to preserve the challenge if desired.
 Hint System / int_81c929fa
featureApplicability
1.0
 Hint System / int_81c929fa
featureConfidence
1.0
 Star Wars Jedi: Fallen Order (Video Game)
hasFeature
Hint System / int_81c929fa
 Hint System / int_85698529
type
Hint System
 Hint System / int_85698529
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In Paper Mario 64, you can buy hints on where to go next, or where to find Star Pieces, badges, or upgrade blocks.
 Hint System / int_85698529
featureApplicability
1.0
 Hint System / int_85698529
featureConfidence
1.0
 Paper Mario 64 (Video Game)
hasFeature
Hint System / int_85698529
 Hint System / int_87b4dc3c
type
Hint System
 Hint System / int_87b4dc3c
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Donkey Kong:
Donkey Kong Country has this in the form of Cranky's Cabin. Cranky Kong will, in between grumblings on how much better games were back in his day, drop hints.
Donkey Kong Country 2: Diddy's Kong Quest: Cranky opens the Monkey Museum and his wife Wrinkly Kong runs the Kong Kollege, where players can pay for hints. While Cranky's tips are on finding Plot Coupons, Wrinkly's hints are more general, such as beating certain enemies.
Donkey Kong 64: The lobby areas preceding the game's worlds have each five wooden gates from which Wrinkly's ghost will pop out, giving a hint related to what one of the Kongs has to do to earn a Golden Banana (or in one case, defeat a boss).
 Hint System / int_87b4dc3c
featureApplicability
1.0
 Hint System / int_87b4dc3c
featureConfidence
1.0
 Donkey Kong (Franchise)
hasFeature
Hint System / int_87b4dc3c
 Hint System / int_8a0f6e8a
type
Hint System
 Hint System / int_8a0f6e8a
comment
Donkey Kong 64: The lobby areas preceding the game's worlds have each five wooden gates from which Wrinkly's ghost will pop out, giving a hint related to what one of the Kongs has to do to earn a Golden Banana (or in one case, defeat a boss).
 Hint System / int_8a0f6e8a
featureApplicability
1.0
 Hint System / int_8a0f6e8a
featureConfidence
1.0
 Donkey Kong 64 (Video Game)
hasFeature
Hint System / int_8a0f6e8a
 Hint System / int_8c4b4de
type
Hint System
 Hint System / int_8c4b4de
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Cragne Manor:
Very early in the game, you can find an item almost mandatory to get your bearings: a coffee cup with clouds within that can divine whether the puzzle in any given room is currently solvable.
On a smaller scale, the room with Christabell lets you get hints. They're encrypted with a letter-shift cypher, but the game tells you what it is and gives it a way to solve it.
 Hint System / int_8c4b4de
featureApplicability
1.0
 Hint System / int_8c4b4de
featureConfidence
1.0
 Cragne Manor (Video Game)
hasFeature
Hint System / int_8c4b4de
 Hint System / int_8c87469c
type
Hint System
 Hint System / int_8c87469c
comment
The Legend of Zelda: Skyward Sword, and the 3DS remake of Ocarina of Time before it, both have the Sheikah Stone, who tells you how to do anything from completing sidequests to fighting bosses if you're having trouble with them.
 Hint System / int_8c87469c
featureApplicability
1.0
 Hint System / int_8c87469c
featureConfidence
1.0
 The Legend of Zelda: Skyward Sword (Video Game)
hasFeature
Hint System / int_8c87469c
 Hint System / int_90ece54f
type
Hint System
 Hint System / int_90ece54f
comment
Chip's Challenge: There are levels which include a yellow-colored Hint Tile. If Chip steps onto it, he'll receive a hint or advice related to the level's solution (in the first eight levels, the Tile teaches him the elements that will be present over the course of the game). Not all levels have a Hint Tile, so in many of them the player will have to figure out what to do on their own. In Chip's Challenge 2, there are levels with multiple Hint Tiles that each provide a distinct advice, something that wasn't possible in the first game due to technical reasons.
 Hint System / int_90ece54f
featureApplicability
1.0
 Hint System / int_90ece54f
featureConfidence
1.0
 Chip's Challenge (Video Game)
hasFeature
Hint System / int_90ece54f
 Hint System / int_93fc1d2b
type
Hint System
 Hint System / int_93fc1d2b
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Paper Mario:
In Paper Mario 64, you can buy hints on where to go next, or where to find Star Pieces, badges, or upgrade blocks.
In The Thousand-Year Door, you can get hints for all of the above except upgrade blocks (since they were removed).
Super Paper Mario has only hints on where to go next.
Paper Mario: Color Splash has a Toad in a trashcan that you can talk to. He'll tell you what Thing you need to progress, as well as if you currently have it on your person.
 Hint System / int_93fc1d2b
featureApplicability
1.0
 Hint System / int_93fc1d2b
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1.0
 Paper Mario (Video Game)
hasFeature
Hint System / int_93fc1d2b
 Hint System / int_999299b5
type
Hint System
 Hint System / int_999299b5
comment
The 7th Guest included a hint book in the library, which would give increasing hints to the current puzzle when read for the first and second time. The third time you read it, the puzzle is solved for you. (Which is a necessity for some of them...) On a similar note, its sequel, The 11th Hour, had Carl's GameBook that you could consult for hints or, in AI-opposing games, ask to make the next move.
 Hint System / int_999299b5
featureApplicability
1.0
 Hint System / int_999299b5
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1.0
 The 7th Guest (Video Game)
hasFeature
Hint System / int_999299b5
 Hint System / int_a678dd01
type
Hint System
 Hint System / int_a678dd01
comment
Xenon 2 Megablast allows you to purchase advice at the store between zones. It ranges from being deliberately useless to telling you which of two mutually-exclusive builds you'll want to be playing in the next level.
 Hint System / int_a678dd01
featureApplicability
1.0
 Hint System / int_a678dd01
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1.0
 Xenon 2 Megablast (Video Game)
hasFeature
Hint System / int_a678dd01
 Hint System / int_ac8a8d1e
type
Hint System
 Hint System / int_ac8a8d1e
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Shantae: Risky's Revenge: When Sky can first be talked to, she mentions the hint system:
 Hint System / int_ac8a8d1e
featureApplicability
1.0
 Hint System / int_ac8a8d1e
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1.0
 Shantae: Risky's Revenge (Video Game)
hasFeature
Hint System / int_ac8a8d1e
 Hint System / int_accb04fd
type
Hint System
 Hint System / int_accb04fd
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The Matrix: Path of Neo has on-scren hints for difficult tasks and new moves, sometimes an Exposition Fairy gives a hint out.
 Hint System / int_accb04fd
featureApplicability
1.0
 Hint System / int_accb04fd
featureConfidence
1.0
 The Matrix: Path of Neo (Video Game)
hasFeature
Hint System / int_accb04fd
 Hint System / int_ae050a9f
type
Hint System
 Hint System / int_ae050a9f
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Say what you will about the annoyance of The Legend of Zelda: Ocarina of Time's Navi, at least she'll point you in the right direction if you wander around enough.
 Hint System / int_ae050a9f
featureApplicability
1.0
 Hint System / int_ae050a9f
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1.0
 The Legend of Zelda: Ocarina of Time / Videogame
hasFeature
Hint System / int_ae050a9f
 Hint System / int_af552e7e
type
Hint System
 Hint System / int_af552e7e
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Metroid Prime has an optional hint system that prompts you with the next location to visit in order to progress.
 Hint System / int_af552e7e
featureApplicability
1.0
 Hint System / int_af552e7e
featureConfidence
1.0
 Metroid Prime (Video Game)
hasFeature
Hint System / int_af552e7e
 Hint System / int_b4594835
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Hint System
 Hint System / int_b4594835
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In the other Yarudora games, the Hint Screen appears only on Bad Endings. They're given by the character of focus of the bad ending you get (for example, in Kisetsu o Dakishimete, Bad Endings involving the Sexy Lady will net you hints given by the Sexy Lady; on in Sampaguita, Bad Endings involving Yakuza will have the Yakuza who killed you commenting on your failure). Clarity of the hints vary here: they're rather vague in Sampaguita, but much clearer in Kisetsu o Dakishimete.
 Hint System / int_b4594835
featureApplicability
1.0
 Hint System / int_b4594835
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1.0
 Kisetsu o Dakishimete (Visual Novel)
hasFeature
Hint System / int_b4594835
 Hint System / int_b4967d43
type
Hint System
 Hint System / int_b4967d43
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Sonic the Hedgehog usually has a supporting character do it on failure of after reaching a certain part of a stage or boss fight. There are also usually floating hint boxes around the level that can be touched in order for the player to get a hint or instruction on how to use a certain game mechanic relevant to the level. In the Sonic Adventure series there are hint monitors on the treasure hunting stages. Up to three hints can be used on a single emerald shard and they get more obvious with each hint.
 Hint System / int_b4967d43
featureApplicability
1.0
 Hint System / int_b4967d43
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1.0
 Sonic the Hedgehog (Franchise)
hasFeature
Hint System / int_b4967d43
 Hint System / int_b9b796cf
type
Hint System
 Hint System / int_b9b796cf
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Fate/stay night has the "tiger dojo" scenes that you get when reaching a bad end. They usually (but not always) explain what went wrong and what you need to do in order to make it right, in varying degrees of specificity. Depending on what the mistake was, the player might even be scolded for making such a dumb error in the first place.
 Hint System / int_b9b796cf
featureApplicability
1.0
 Hint System / int_b9b796cf
featureConfidence
1.0
 Fate/stay night (Visual Novel)
hasFeature
Hint System / int_b9b796cf
 Hint System / int_bca08365
type
Hint System
 Hint System / int_bca08365
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Zack & Wiki has a Hint on payment system, where the player buys hint coupons to be redeemed later.
 Hint System / int_bca08365
featureApplicability
1.0
 Hint System / int_bca08365
featureConfidence
1.0
 Zack And Wiki (Video Game)
hasFeature
Hint System / int_bca08365
 Hint System / int_bd296f8e
type
Hint System
 Hint System / int_bd296f8e
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So uh, a spaceship crashed in my yard.:
As the HINTS.txt in the game's files, says, interacting with the spaceship serves that purpose, "FYI for in-game hints on each part to get, you can talk to Aria (press enter on the ship outside your house)". Interacting with the spaceship gets a description of "It's a mildly broken UFO." and then Aria says: "Want to know what parts I need? [Yes] [No]"
Speaking to the hologram of ARIA, immediately after it's possible to interact with her, gets:
 Hint System / int_bd296f8e
featureApplicability
1.0
 Hint System / int_bd296f8e
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1.0
 So uh, a spaceship crashed in my yard. (Video Game)
hasFeature
Hint System / int_bd296f8e
 Hint System / int_c35ec21c
type
Hint System
 Hint System / int_c35ec21c
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Super Mario Odyssey has three different methods of obtaining hints to moons: Hint Toad (pay 50 coins and the location of a moon will be marked on the map), Uncle amiibo (tap an amiibo figures and, five minutes later, the location of a moon will be marked on the map for free), and Talkatoo (gives you the titles of up to three moons at a time for free, which may help find them).
 Hint System / int_c35ec21c
featureApplicability
1.0
 Hint System / int_c35ec21c
featureConfidence
1.0
 Super Mario Odyssey (Video Game)
hasFeature
Hint System / int_c35ec21c
 Hint System / int_c488a57d
type
Hint System
 Hint System / int_c488a57d
comment
Chicory: A Colorful Tale:
You can call home at phone booths in order to get some advice on what to do next from Pizza's mom. If that's not enough, you can then have her pass the phone to Pizza's dad, who shares step-by-step instructions. For instance, Mom might say "you need to go to this city", while Dad will say "you need to go two screens to the right, and this is how you do the puzzle that you find on that screen".
Talking to Beetroot has her state what area currently has the most undiscovered gifts, and how many are left there, though she doesn't outright state how to collect them.
 Hint System / int_c488a57d
featureApplicability
1.0
 Hint System / int_c488a57d
featureConfidence
1.0
 Chicory: A Colorful Tale (Video Game)
hasFeature
Hint System / int_c488a57d
 Hint System / int_c6e9c6cc
type
Hint System
 Hint System / int_c6e9c6cc
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Super Mario Galaxy has one secret star in every main galaxy. Thankfully, if you've done all three main missions without finding it, the game will show you which particular mission it can be found in (unless Luigi needs to be rescued. But then again, he'll send you a letter when that happens.). Also, some of the purple coin missions will provide some handy hints, such as one NPC in Sea Slide Galaxy informing you that (thankfully) no purple coins are placed underwater.
 Hint System / int_c6e9c6cc
featureApplicability
1.0
 Hint System / int_c6e9c6cc
featureConfidence
1.0
 Super Mario Galaxy (Video Game)
hasFeature
Hint System / int_c6e9c6cc
 Hint System / int_c96cfe29
type
Hint System
 Hint System / int_c96cfe29
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In The Legend of Zelda: A Link to the Past, Sahasrahla is good for a clue or two when Link gets stuck. Need help? Touch a special tile on the walls of dungeons and this guy is always there to help. You don't even need to be in the same world as him to do this!
 Hint System / int_c96cfe29
featureApplicability
1.0
 Hint System / int_c96cfe29
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Hint System / int_c96cfe29
 Hint System / int_ca192152
type
Hint System
 Hint System / int_ca192152
comment
Afterimage: Once Ripe has settled in Resting Town, talking to him lets him mention a hint on where you should be going next. But due to the game's rather open nature for most biomes, it's possible for the player to have already explored (and cleared) that "next" biome before receiving the appropriate directional hint from Ripe.
 Hint System / int_ca192152
featureApplicability
1.0
 Hint System / int_ca192152
featureConfidence
1.0
 Afterimage (Video Game)
hasFeature
Hint System / int_ca192152
 Hint System / int_cb45dbdc
type
Hint System
 Hint System / int_cb45dbdc
comment
Pokémon Scarlet and Violet: The Pokémon Center nurses can suggest destinations to visit if you aren’t sure where to go. The issue is that they simply point out the nearest story destination with zero regard for what you have and haven't done yet, making it likely that they'll suggest going somewhere that has significantly higher levels than what you have or can't be accessed at all due to lacking the proper abilities yetnote Such as facing the False Dragon Titan before you have access to the cover legend's swimming ability.
 Hint System / int_cb45dbdc
featureApplicability
1.0
 Hint System / int_cb45dbdc
featureConfidence
1.0
 Pokémon Scarlet and Violet (Video Game)
hasFeature
Hint System / int_cb45dbdc
 Hint System / int_cc1bf35b
type
Hint System
 Hint System / int_cc1bf35b
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Monkey Island:
The Special Edition of The Secret of Monkey Island has a built in hint system.
The Sierra hint line was mocked in Monkey Island 2: LeChuck's Revenge. On the jungle of Dinky Island, if Guybrush gets completely lost he will eventually find a pay phone hooked up to a tree, which he can call and ask for advice. The operator will sarcastically answer any inane questions and insult his inability to figure out the solution. If pressed, he will tell you how to get back where you started (just walk offscreen), but not how to solve the puzzle.
 Hint System / int_cc1bf35b
featureApplicability
1.0
 Hint System / int_cc1bf35b
featureConfidence
1.0
 Monkey Island (Video Game)
hasFeature
Hint System / int_cc1bf35b
 Hint System / int_cfb1a0ef
type
Hint System
 Hint System / int_cfb1a0ef
comment
Hector: Badge of Carnage uses a hint system that first redirects the player to Hector's partner, Lambert, for some subtle hints. If the player asks for more details, the game will switch to the full-on hint system, which constantly insults the player.
 Hint System / int_cfb1a0ef
featureApplicability
1.0
 Hint System / int_cfb1a0ef
featureConfidence
1.0
 Hector: Badge of Carnage (Video Game)
hasFeature
Hint System / int_cfb1a0ef
 Hint System / int_d4989060
type
Hint System
 Hint System / int_d4989060
comment
Phantasmagoria lets you click on the Hintkeeper whenever you want, although he warns you that too many will spoil the game.
 Hint System / int_d4989060
featureApplicability
1.0
 Hint System / int_d4989060
featureConfidence
1.0
 Phantasmagoria (Video Game)
hasFeature
Hint System / int_d4989060
 Hint System / int_d4ab83d3
type
Hint System
 Hint System / int_d4ab83d3
comment
In APICO, the various guidebooks give you hints on how to find new bee and butterfly species in their respective pages. Dr. Beenjamin can also give you hints on some bees, albeit begrudgingly.
 Hint System / int_d4ab83d3
featureApplicability
1.0
 Hint System / int_d4ab83d3
featureConfidence
1.0
 APICO (Video Game)
hasFeature
Hint System / int_d4ab83d3
 Hint System / int_d4e59f77
type
Hint System
 Hint System / int_d4e59f77
comment
The series Drawn has a system where if you get stuck you can click on the portrait of Franklin and he will give you hints. In the first game once you click for one hint you have to wait quite a while before you can click again; this waiting period is done away with in the sequel.
 Hint System / int_d4e59f77
featureApplicability
1.0
 Hint System / int_d4e59f77
featureConfidence
1.0
 Drawn (Video Game)
hasFeature
Hint System / int_d4e59f77
 Hint System / int_d57d722e
type
Hint System
 Hint System / int_d57d722e
comment
In Ōkami, you can buy hints from the fortune teller about where to go next.
 Hint System / int_d57d722e
featureApplicability
1.0
 Hint System / int_d57d722e
featureConfidence
1.0
 Ōkami (Video Game)
hasFeature
Hint System / int_d57d722e
 Hint System / int_d63e16d4
type
Hint System
 Hint System / int_d63e16d4
comment
Tomb Raider: Underworld has a Hint on request system, though it is of dubious benefit.
 Hint System / int_d63e16d4
featureApplicability
1.0
 Hint System / int_d63e16d4
featureConfidence
1.0
 Tomb Raider: Underworld (Video Game)
hasFeature
Hint System / int_d63e16d4
 Hint System / int_d8520b74
type
Hint System
 Hint System / int_d8520b74
comment
Telltale Games' Sam & Max: Freelance Police games use the "hint on delay" variant. The hints aren't exactly straightforward, though. Dawdling can be fun.
 Hint System / int_d8520b74
featureApplicability
1.0
 Hint System / int_d8520b74
featureConfidence
1.0
 Sam & Max: Freelance Police (Video Game)
hasFeature
Hint System / int_d8520b74
 Hint System / int_da02c1ef
type
Hint System
 Hint System / int_da02c1ef
comment
In The Thousand-Year Door, you can get hints for all of the above except upgrade blocks (since they were removed).
 Hint System / int_da02c1ef
featureApplicability
1.0
 Hint System / int_da02c1ef
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hint System / int_da02c1ef
 Hint System / int_dab32e3
type
Hint System
 Hint System / int_dab32e3
comment
Alia in the Mega Man X series gives hints about what to do next. Unfortunately, they were unskippable in the first game she was in (Mega Man X5), popping up while the player was in the middle of something to point out something incredibly obvious and forcing the player to stop, even if he was in the middle of jumping over instant-death spikes. Later games had her hints be optional.
 Hint System / int_dab32e3
featureApplicability
1.0
 Hint System / int_dab32e3
featureConfidence
1.0
 Mega Man X (Video Game)
hasFeature
Hint System / int_dab32e3
 Hint System / int_dac3f18f
type
Hint System
 Hint System / int_dac3f18f
comment
In Turtle Head Unmasked, once more of the school can be explored, Emma can give Harriet hints on demand. When playing through Emma's story, Mason takes her place as the hint system.
 Hint System / int_dac3f18f
featureApplicability
1.0
 Hint System / int_dac3f18f
featureConfidence
1.0
 Turtle Head (Video Game)
hasFeature
Hint System / int_dac3f18f
 Hint System / int_dc15a89b
type
Hint System
 Hint System / int_dc15a89b
comment
Supernova 1987 costs 25 points per clue, and it's a static text specific to that room (which doesn't guarantee an actual hint.)
 Hint System / int_dc15a89b
featureApplicability
1.0
 Hint System / int_dc15a89b
featureConfidence
1.0
 Supernova 1987 (Video Game)
hasFeature
Hint System / int_dc15a89b
 Hint System / int_e22f98d4
type
Hint System
 Hint System / int_e22f98d4
comment
The Brief and Meaningless Adventure of Hero Man: After the player logs enough endings in their save file, an NPC will show up in the castle to provide hints for getting the remaining endings.
 Hint System / int_e22f98d4
featureApplicability
1.0
 Hint System / int_e22f98d4
featureConfidence
1.0
 The Brief and Meaningless Adventure of Hero Man (Video Game)
hasFeature
Hint System / int_e22f98d4
 Hint System / int_e2439564
type
Hint System
 Hint System / int_e2439564
comment
The Time Machine gamebook series. The last page in each book contains hints that help you in choosing the right path on some pages.
 Hint System / int_e2439564
featureApplicability
1.0
 Hint System / int_e2439564
featureConfidence
1.0
 Time Machine Series
hasFeature
Hint System / int_e2439564
 Hint System / int_e5d8f3eb
type
Hint System
 Hint System / int_e5d8f3eb
comment
Klax shows a HINT: on the objective screen before each wave.
 Hint System / int_e5d8f3eb
featureApplicability
1.0
 Hint System / int_e5d8f3eb
featureConfidence
1.0
 Klax (Video Game)
hasFeature
Hint System / int_e5d8f3eb
 Hint System / int_e5da0fa0
type
Hint System
 Hint System / int_e5da0fa0
comment
Myst IV has a hint system which gives different levels of hints in case the player doesn't want to be completely spoiled. Level 1 usually gives you just the most basic idea of what the puzzle is about, level 2 gets more involved and can tell you where to find the clues you need, while level 3 is just a walkthrough of the puzzle. Notably, this actually effects the game to a minor degree. At some point you have to earn the blessing of a spirit guide to enter the Dream Land; the guide you get will be either water, air or fire, depending on how many hints you've used.
 Hint System / int_e5da0fa0
featureApplicability
1.0
 Hint System / int_e5da0fa0
featureConfidence
1.0
 Myst (Video Game)
hasFeature
Hint System / int_e5da0fa0
 Hint System / int_e5feb1e
type
Hint System
 Hint System / int_e5feb1e
comment
The Ace Attorney games have either the assistant or the player character giving vague hints if you press a certain part of a witness's testimony that is suspect, nudging you to look further into it. Phoenix Wright: Ace Attorney – Dual Destinies and Phoenix Wright: Ace Attorney – Spirit of Justice will have your assistant outright tell you what part of the testimony contains the contradiction if you keep fumbling about, but you still have to figure out on your own what piece of evidence to use.
 Hint System / int_e5feb1e
featureApplicability
1.0
 Hint System / int_e5feb1e
featureConfidence
1.0
 Ace Attorney (Franchise)
hasFeature
Hint System / int_e5feb1e
 Hint System / int_e66b5cc0
type
Hint System
 Hint System / int_e66b5cc0
comment
The Multi Dimensional Thief includes a list of hints through Pophint that gives partial information, and subverts it with the "help" command. There's also a hint booklet and map promised to those who registered the game (at least with the second version.)
 Hint System / int_e66b5cc0
featureApplicability
1.0
 Hint System / int_e66b5cc0
featureConfidence
1.0
 The Multi Dimensional Thief (Video Game)
hasFeature
Hint System / int_e66b5cc0
 Hint System / int_e6862fed
type
Hint System
 Hint System / int_e6862fed
comment
Squaredle:
As your score for a puzzle increases, there are three levels of perks to unlock: numbers that indicate how many words start with a given tile, number that indicate how many words include that tile, and hints that let you sort your missing words alphabetically and show some letters in them. The latter is also unlocked at 3 PM PST, 12 hours after the puzzle releases.
Each player has one word reveal per puzzle (more if you have Squaredle Squared), and finding the bonus word of the day earns you another.
 Hint System / int_e6862fed
featureApplicability
1.0
 Hint System / int_e6862fed
featureConfidence
1.0
 Squaredle (Video Game)
hasFeature
Hint System / int_e6862fed
 Hint System / int_e7b8fcfb
type
Hint System
 Hint System / int_e7b8fcfb
comment
The Talos Principle 2 takes a very different approach compared to the original game - there are digital "Prometheus Sparks" scattered around the various zones that allow you to bypass puzzles entirely (though they don't show you the solution), and they are much easier to find and acquire than the three Messengers in the original game, instead requiring either exploration and/or a bit of platforming. However, there's still only a limited supply of them, and while you can get back used sparks, the only way to actually do so is by actually solving the puzzle properly, encouraging the player to go back and try to solve previous puzzles they've bypassed if they run out of sparks.
 Hint System / int_e7b8fcfb
featureApplicability
1.0
 Hint System / int_e7b8fcfb
featureConfidence
1.0
 The Talos Principle 2 (Video Game)
hasFeature
Hint System / int_e7b8fcfb
 Hint System / int_ea588bf6
type
Hint System
 Hint System / int_ea588bf6
comment
Uncle Albert's Adventures:
The games are filled with folded papers containing clues.
Depending of the game, Tom, Alberto or Chipikan can give hints if the player is stuck.
 Hint System / int_ea588bf6
featureApplicability
1.0
 Hint System / int_ea588bf6
featureConfidence
1.0
 Uncle Albert's Adventures (Video Game)
hasFeature
Hint System / int_ea588bf6
 Hint System / int_eef62751
type
Hint System
 Hint System / int_eef62751
comment
In Tales of Destiny 2, during a Bad Future, you can pay a maid on the edge of town to tell you how to get to the next city. Helpful, since most cities you'd be used to seeing as landmarks no longer exist.
 Hint System / int_eef62751
featureApplicability
1.0
 Hint System / int_eef62751
featureConfidence
1.0
 Tales of Destiny 2 (Video Game)
hasFeature
Hint System / int_eef62751
 Hint System / int_f0a21fcc
type
Hint System
 Hint System / int_f0a21fcc
comment
Bejeweled, Puzzle Quest and probably many other gem-matching games will indicate a possible match if you take too long to make a move.
 Hint System / int_f0a21fcc
featureApplicability
1.0
 Hint System / int_f0a21fcc
featureConfidence
1.0
 Bejeweled (Video Game)
hasFeature
Hint System / int_f0a21fcc
 Hint System / int_f10619d8
type
Hint System
 Hint System / int_f10619d8
comment
In Tales of the Abyss, dying to a boss gives you the option of watching a skit between two of the party characters, in which they discuss potential strategies for winning on the next try.
 Hint System / int_f10619d8
featureApplicability
1.0
 Hint System / int_f10619d8
featureConfidence
1.0
 Tales of the Abyss (Video Game)
hasFeature
Hint System / int_f10619d8
 Hint System / int_f6bb880b
type
Hint System
 Hint System / int_f6bb880b
comment
Professor Layton:
The games use the "hint on payment" system, using coins you find across the game world. Each puzzle has three progressively-better hints, each costing one coin each (the third game introduces Super Hints after these three which cost two coins and usually consist of solving half the puzzle for you).
The weekly download puzzles aren't connected to the hint coins, so they use a hint on request system instead. The daily puzzles on Miracle Mask and onward, however, offer no hints at all, and neither do the Old Save Bonus puzzles.
Sometimes, when the game notices that you're taking a while about figuring out a solution, it flashes the hints button in the corner of the screen.
 Hint System / int_f6bb880b
featureApplicability
1.0
 Hint System / int_f6bb880b
featureConfidence
1.0
 Professor Layton (Video Game)
hasFeature
Hint System / int_f6bb880b
 Hint System / int_f7916c10
type
Hint System
 Hint System / int_f7916c10
comment
Escape Simulator:
Each room has a button that gives you a picture of an important location or item when pressed. There's a timer before you can get the next hint.
The "Item Hints" option is enabled by default, and marks which items are actually useful, and which ones are just decorations.
 Hint System / int_f7916c10
featureApplicability
1.0
 Hint System / int_f7916c10
featureConfidence
1.0
 Escape Simulator (Video Game)
hasFeature
Hint System / int_f7916c10
 Hint System / int_fd8ef85e
type
Hint System
 Hint System / int_fd8ef85e
comment
Left 4 Dead and its sequels have tips that appear during the loading screen when moving onto the next level. VS mode also have tips for its game mode.
 Hint System / int_fd8ef85e
featureApplicability
1.0
 Hint System / int_fd8ef85e
featureConfidence
1.0
 Left 4 Dead (Video Game)
hasFeature
Hint System / int_fd8ef85e

The following is a list of statements referring to the current page from other pages.

 Hint System
processingCategory2
Video Game Difficulty Tropes
 Killer Puzzles / int_aa07733b
type
Hint System
 Time Machine Series / int_aa07733b
type
Hint System
 Magical Taruruto-kun (Manga) / int_aa07733b
type
Hint System
 Who Wants to Be a Millionaire? / int_aa07733b
type
Hint System
 A Bear's Night Out (Video Game) / int_aa07733b
type
Hint System
 A Hat in Time (Video Game) / int_aa07733b
type
Hint System
 Adventure Escape (Video Game) / int_aa07733b
type
Hint System
 Afterimage (Video Game) / int_aa07733b
type
Hint System
 Alien: Isolation (Video Game) / int_aa07733b
type
Hint System
 Ami Puzzle (Video Game) / int_aa07733b
type
Hint System
 Armed & Delirious (Video Game) / int_aa07733b
type
Hint System
 Armikrog (Video Game) / int_aa07733b
type
Hint System
 Asteka II: Templo del Sol (Video Game) / int_aa07733b
type
Hint System
 Beecarbonize (Video Game) / int_aa07733b
type
Hint System
 Bejeweled (Video Game) / int_aa07733b
type
Hint System
 Bloodstained: Ritual of the Night (Video Game) / int_aa07733b
type
Hint System
 Bloons (Video Game) / int_aa07733b
type
Hint System
 Broken Sword: The Shadow of the Templars (Video Game) / int_aa07733b
type
Hint System
 CONFINIUM (Video Game) / int_aa07733b
type
Hint System
 Castlevania: Lords of Shadow – Mirror of Fate (Video Game) / int_aa07733b
type
Hint System
 Chantelise (Video Game) / int_aa07733b
type
Hint System
 Chicory: A Colorful Tale (Video Game) / int_aa07733b
type
Hint System
 Chip's Challenge (Video Game) / int_aa07733b
type
Hint System
 Civilization (Video Game) / int_aa07733b
type
Hint System
 Clockwork Calamity In Mushroom World (Video Game) / int_aa07733b
type
Hint System
 Coffee Talk (Video Game) / int_aa07733b
type
Hint System
 COGEN: Sword of Rewind (Video Game) / int_aa07733b
type
Hint System
 Colossal Cave (Video Game) / int_aa07733b
type
Hint System
 Commander Keen (Video Game) / int_aa07733b
type
Hint System
 Cragne Manor (Video Game) / int_aa07733b
type
Hint System
 Crash Bandicoot N. Sane Trilogy (Video Game) / int_aa07733b
type
Hint System
 Crime O'Clock (Video Game) / int_aa07733b
type
Hint System
 D (Video Game) / int_aa07733b
type
Hint System
 Dark Fall (Video Game) / int_aa07733b
type
Hint System
 Dark Souls (Video Game) / int_aa07733b
type
Hint System
 Darkest Dungeon (Video Game) / int_aa07733b
type
Hint System
 Dead or School (Video Game) / int_aa07733b
type
Hint System
 Detention (2017) (Video Game) / int_aa07733b
type
Hint System
 Devil May Cry 5 (Video Game) / int_aa07733b
type
Hint System
 Digimon World (Video Game) / int_aa07733b
type
Hint System
 Donkey Kong 64 (Video Game) / int_aa07733b
type
Hint System
 Donkey Kong Country (Video Game) / int_aa07733b
type
Hint System
 Donkey Kong Country 2: Diddy's Kong Quest (Video Game) / int_aa07733b
type
Hint System
 Donkey Kong Country Returns (Video Game) / int_aa07733b
type
Hint System
 Dragon's Dogma (Video Game) / int_aa07733b
type
Hint System
 Dungeon Master (Video Game) / int_aa07733b
type
Hint System
 Eat Me (Video Game) / int_aa07733b
type
Hint System
 Elemental Series (Huang) (Video Game) / int_aa07733b
type
Hint System
 Fire Emblem: Code of the Burger King (Video Game) / int_aa07733b
type
Hint System
 Flawed Crystals (Video Game) / int_aa07733b
type
Hint System
 Galerians (Video Game) / int_aa07733b
type
Hint System
 Ganbare Goemon 3 Shishijurokube No Karakuri Manji Gatame (Video Game) / int_aa07733b
type
Hint System
 GARAGE: Bad Dream Adventure (Video Game) / int_aa07733b
type
Hint System
 God of War (PS4) (Video Game) / int_aa07733b
type
Hint System
 Granblue Fantasy Versus (Video Game) / int_aa07733b
type
Hint System
 Hamtaro: Ham-Ham Heartbreak (Video Game) / int_aa07733b
type
Hint System
 Helltaker (Video Game) / int_aa07733b
type
Hint System
 Hitman: Blood Money (Video Game) / int_aa07733b
type
Hint System
 Hollow Knight (Video Game) / int_aa07733b
type
Hint System
 Home Sheep Home (Video Game) / int_aa07733b
type
Hint System
 Honest Hearts Reborn (Video Game) / int_aa07733b
type
Hint System
 Honkai: Star Rail (Video Game) / int_aa07733b
type
Hint System
 Inca (Video Game) / int_aa07733b
type
Hint System
 Insurgency: Sandstorm (Video Game) / int_aa07733b
type
Hint System
 It Came from the Desert (1989) (Video Game) / int_aa07733b
type
Hint System
 KGB (Video Game) / int_aa07733b
type
Hint System
 Kirby Star Allies (Video Game) / int_aa07733b
type
Hint System
 Kona (Video Game) / int_aa07733b
type
Hint System
 Legend of Grimrock (Video Game) / int_aa07733b
type
Hint System
 Legend of Kay (Video Game) / int_aa07733b
type
Hint System
 Let It Die (Video Game) / int_aa07733b
type
Hint System
 Li'l Howie's Fun House (Video Game) / int_aa07733b
type
Hint System
 Loved (Video Game) / int_aa07733b
type
Hint System
 Man of Medan (Video Game) / int_aa07733b
type
Hint System
 Mario Party 7 (Video Game) / int_aa07733b
type
Hint System
 Metroid Prime (Video Game) / int_aa07733b
type
Hint System
 Misao (Video Game) / int_aa07733b
type
Hint System
 Mischief Makers (Video Game) / int_aa07733b
type
Hint System
 Mitsumete Knight (Video Game) / int_aa07733b
type
Hint System
 Ms. Director (Video Game) / int_aa07733b
type
Hint System
 My House (Video Game) / int_aa07733b
type
Hint System
 Nancy Drew (Video Game) / int_aa07733b
type
Hint System
 Obsidian (Video Game) / int_aa07733b
type
Hint System
 Ōkami (Video Game) / int_aa07733b
type
Hint System
 101 Dalmatians: Escape from DeVil Manor (Video Game) / int_aa07733b
type
Hint System
 Panel de Pon (Video Game) / int_aa07733b
type
Hint System
 Papo & Yo (Video Game) / int_aa07733b
type
Hint System
 Path Pix (Video Game) / int_aa07733b
type
Hint System
 Phantasmagoria (Video Game) / int_aa07733b
type
Hint System
 Pokémon Scarlet and Violet (Video Game) / int_aa07733b
type
Hint System
 Professor Layton (Video Game) / int_aa07733b
type
Hint System
 Psychonauts (Video Game) / int_aa07733b
type
Hint System
 Retro Game Challenge (Video Game) / int_aa07733b
type
Hint System
 Reventure (Video Game) / int_aa07733b
type
Hint System
 Scratches (Video Game) / int_aa07733b
type
Hint System
 Sekiro: Shadows Die Twice (Video Game) / int_aa07733b
type
Hint System
 Shadow of the Colossus (Video Game) / int_aa07733b
type
Hint System
 Shadowgate (Video Game) / int_aa07733b
type
Hint System
 Shantae: Half-Genie Hero (Video Game) / int_aa07733b
type
Hint System
 Shatterbrain (Video Game) / int_aa07733b
type
Hint System
 Sketch Heads (Video Game) / int_aa07733b
type
Hint System
 SpellCast (Video Game) / int_aa07733b
type
Hint System
 Squaredle (Video Game) / int_aa07733b
type
Hint System
 Star Fox Adventures (Video Game) / int_aa07733b
type
Hint System
 Strong Bad's Cool Game for Attractive People (Video Game) / int_aa07733b
type
Hint System
 Super Adventure Island II (Video Game) / int_aa07733b
type
Hint System
 Supernova 1987 (Video Game) / int_aa07733b
type
Hint System
 Talk To Strangers (Video Game) / int_aa07733b
type
Hint System
 Tetris: The Grand Master (Video Game) / int_aa07733b
type
Hint System
 Tex Murphy (Video Game) / int_aa07733b
type
Hint System
 The First Olympic Tidy Up (Video Game) / int_aa07733b
type
Hint System
 The Last Days (of the Third Age of Middle Earth) (Video Game) / int_aa07733b
type
Hint System
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa07733b
type
Hint System
 The Legend of Zelda CD-i Remasters (Video Game) / int_aa07733b
type
Hint System
 The Looker (Video Game) / int_aa07733b
type
Hint System
 The Matrix: Path of Neo (Video Game) / int_aa07733b
type
Hint System
 The Meteor, the Stone and a Long Glass of Sherbet (Video Game) / int_aa07733b
type
Hint System
 The Room (Mobile Game) (Video Game) / int_aa07733b
type
Hint System
 The Talos Principle 2 (Video Game) / int_aa07733b
type
Hint System
 The What-Iffers in: Final Fancy (Video Game) / int_aa07733b
type
Hint System
 The X-Files Game (Video Game) / int_aa07733b
type
Hint System
 Theresia: Dear Emile (Video Game) / int_aa07733b
type
Hint System
 Time Twins Mosaics (Video Game) / int_aa07733b
type
Hint System
 Tombs & Treasure (Video Game) / int_aa07733b
type
Hint System
 Total Distortion (Video Game) / int_aa07733b
type
Hint System
 Turnip Boy Commits Tax Evasion (Video Game) / int_aa07733b
type
Hint System
 Turtle Head (Video Game) / int_aa07733b
type
Hint System
 Uncle Albert's Adventures (Video Game) / int_aa07733b
type
Hint System
 Venineth (Video Game) / int_aa07733b
type
Hint System
 Yesterday (Video Game) / int_aa07733b
type
Hint System
 A TAVERN FOR TEA (Visual Novel) / int_aa07733b
type
Hint System
 Double Cast (Visual Novel) / int_aa07733b
type
Hint System
 Dōkyūsei (Visual Novel) / int_aa07733b
type
Hint System
 Jake Hunter (Visual Novel) / int_aa07733b
type
Hint System
 Majikoi! Love Me Seriously! (Visual Novel) / int_aa07733b
type
Hint System
 No, Thank You!!! (Visual Novel) / int_aa07733b
type
Hint System
 one night, hot springs (Visual Novel) / int_aa07733b
type
Hint System
 The Uncle Who Works For Nintendo (Visual Novel) / int_aa07733b
type
Hint System
 Twitch Plays Pokémon Randomized Ultra Moon (Web Video) / int_aa07733b
type
Hint System
 A Returner's Magic Should Be Special (Webcomic) / int_aa07733b
type
Hint System
 The 7th Guest (Video Game) / int_aa07733b
type
Hint System