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Horse Archer
- 394 statements
- 75 feature instances
- 57 referencing feature instances
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Someone who shoots a bow while on horseback. Truth in Television for numerous civilizations, of course, with many historical armies being made up partly or primarily of horse archers. Prior to the invention of the stirrup, lance warfare demanded a great deal more skill as it required both hands holding the weapon. The Huns and Mongols are the best-known of these, and have spawned any number of clones in fantasy literature, but almost every civilization that had horses used these at some point, often to devastating effect, and the Samurai used the dai-kyu (a type of recurved longbow) from horseback up until the Meiji Restoration. There are basically two categories of this trope. The first category are the light horse archers, who act as skirmishers and rely on agility and speed. They often specialize in Hit-and-Run Tactics, especially with archers who can spur their horse, turn around and shoot backwards as their enemies pursue.note This tactic in particular is often called the "Parthian shot," named after one of Ancient Rome's rivals who specialized in exactly this. The Parthians were often fought, but never conquered (at least not by the Romans themselves). Naturally, since it requires expert horsemanship, it is a specialty of any Born in the Saddle culture. An honorable mention goes to earlier civilizations (Persians, Egyptians, etc.) that used chariots as a shooting platform, but in those cases it was a team of both horses and men (usually an archer, a driver, and at least two horses). The second category are the heavy horse archers, who ride to the battle on close formations and shoot in volleys, intending to cause actual casualties instead of just harassing the enemy. They often support lancers and protect their flanks. The examples of the heavy horse archers are the Byzantine koursores and defensores, the Chinese cavalry, the Japanese samurai and the Ottoman Turkish sipahi. They are often willing and eager to engage in the hand-to-hand fighting as well. Even after firearms were introduced, they were somewhat difficult to use effectively from horseback, as a muzzle-loaded weapon requires stability, dexterity, and two hands to reload. The Renaissance pistoliers rather favoured to get close, fire both pistols, and then charge with sword. This meant that bow-wielding horsemen held on to an advantage as skirmishers, up until the invention of the revolver and breech-loaded long arms. The MythBusters also proved that charging towards your target on a horse while firing can impart your arrows with ~70% more kinetic energy, and increase their penetration power a bit. Mounted archery is Difficult, but Awesome, since it requires you to simultaneously control your horse without the reins, and take aim while compensating for the horse's movements. note You're not even allowed to participate in a Yabusame ceremony until you've trained at least five years. The best archers have trained north of thirty years. To work properly, this trope requires also large, unobstructed areas of flat terrain where the mounted archers could employ their mobility unhindered. Any obstructions could easily lead into a disaster, especially against heavier opponents. In Tabletop Games and Video Games, these are a common form of the Mounted Mook and often Game-Breaker units, but not always. For balance reasons, they are often less powerful than archers who go on footnote Justifiably; horse archers do often seem to have had to use shorter, less powerful bows than footmen, making good foot archers an effective counter to horse archery. or are at least easily outnumbered by them,note Justifiable at a glance, since it is certain far more people in history at any given time were capable of competently using a bow than competently using a bow while riding a horse at the same time (though predicting a battle's winner solely from the numbers of troops involved would be oversimplifying). and if Annoying Arrows are in place already, this can lead to them being unable to effectively damage the enemy. Given that they often trade armor for speed, they can also easily be portrayed as Fragile Speedsters.note Also somewhat justifiably, as long as the game is representing the light horse archers described above. If they can attack with swords as well, it's a case of Bow and Sword in Accord. Historically, many horse archers also carried a javelin or two for close-range work, making them Javelin Throwers as well. Likely to be used by Hordes from the East. Especially if they are Born in the Saddle. Does not refer to a horse who is an archer, though with centaurs, there's heavy overlap. See also: Gangland Drive-By and Vehicular Assault. |
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The Legend of Zelda: Twilight Princess: Mounted Bulblins only attack by shooting their bow. They ride their Bullbos in pairs: one takes the reins, and one does the shooting. In the prelude to the final battle, Zelda shoots at Ganondorf with Light Arrows to paralyze him while on horseback with Link. |
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TearRing Saga: The Horseman and Mamluke. The Mamluke can use swords upon promotion. Also, there is the Arrow Knight class, the promotion from the already Bow + Sword-using Lady Knight, that gains a horse upon promotion and the King's Knight class that uses swords, lances, axes and bows. Video Game/Berwick Saga uses the horseman class instead. | |
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Heralds of Valdemar: The Skybolt mercenary company is primarily composed of horse archers trained in skirmish tactics. The rest of the company are dirty tricks specialists. The Heralds themselves are expert equestrians and are trained in all weaponry, although their supposed focus on archery is diminished after the original trilogy. Having a Bond Creature who doesn't require direction as a mount makes aiming much easier, of course. |
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Prince Caspian: During the Second Battle of Beruna, Edmund Pevensie gets his hands on a Telmarine crossbow and fires off a couple of shots while riding. | |
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King Arthur (2004): Tristan’s primary combat technique is horse archery, keeping with his Sarmatian roots (Sarmatians were steppe nomads from the eastern borders of the Roman Empire and master equestrians). | |
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A Centaur's Life: Any bow-using centaur is this by default. The main character's family is descended from the warrior class, and Hime keeps up with the tradition of using bow and arrow. Apparently she can also ride horses, but this has been alluded to instead of shown. | |
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Fire Emblem has had several units across the series that fill this role; additionally, this trope is regularly discussed by units of said trope in games which have support conversations. Most use the combo of Bow and Sword in Accord. They follow as: The Horseman in the Archanea games. A separate, Bow-only class in the original Fire Emblem: Shadow Dragon & the Blade of Light, it became the promotion of the Hunter class in Fire Emblem: Mystery of the Emblem. In the DS remakes Shadow Dragon and New Mystery of the Emblem: Heroes of Light and Shadow, they gained the use of swords. Fire Emblem Gaiden: The Bow Knight, the third-tier promotion for the Archer line, which can only use bows. In the remake Fire Emblem Echoes: Shadows of Valentia, the Overclass DLC offers them a promotion to Oliphantier class, whose default weapon is a giant bow-like cannon, with laser sights to boot. Fire Emblem: Genealogy of the Holy War and Fire Emblem: Thracia 776: The Arch Knight and Bow Knight, who are similar to the Horseman from the original Archanea games in that they can only use Bows, but are able to promote. There is also the Master Knight, a horseback unit that can use almost every weapon, including bows. Fire Emblem: The Binding Blade and Fire Emblem: The Blazing Blade: The Nomad, with its promotion the Nomadic Trooper also able to use swords. They're all implied to be Sacaens, a Fantasy Counterpart Culture of various Eurasian steppe tribes, making them quite distinct from the knightly and European-esque Cavaliers (and unlike Cavaliers, their steeds have little trouble crossing difficult terrain). Fire Emblem: The Sacred Stones: The Ranger. A promotion from Mercenaries and Archers, they use both bows and swords. Fire Emblem: Path of Radiance: The Bow Knight and Paladin. Notably, upon promotion from Bow Knight, the Paladin can choose from swords, lances or axes to wield, while other mounted units can choose to take bows as a secondary weapon. This was changed in the sequel Fire Emblem: Radiant Dawn; the Bow Knight and Bow Paladin can only use bows until promotion to the tertiary class Silver Knight, where they gain the use of lances. The Lance Paladin also gains bows as a backup upon promotion to Silver Knight. Fire Emblem: Awakening: The Bow Knight. Despite sharing the same name as the Path of Radiance/Radiant Dawn unit, they function the same as Rangers from The Sacred Stones, being a promotion for both Mercenaries and Archers that uses both bows and swords. This class makes a return in Fire Emblem Fates, where it's a promotion for both Mercenaries and Outlaws.note The bow-wielding variant of Thief. The Bow Knight also happens to be the promotion of choice for Selena when she shows up as an enemy late in the Birthright route. Fire Emblem Fates: The Kinshinote A bird large enough to carry a human Knight is an extreme example, being a Kinshi-riding class that learns to use bows in addition to lances. Fire Emblem: Three Houses: The Bow Knight is a Master Class that uses both bows and lances. To be promoted to one, a character needs to be at least level 30, have a Rank C in Lance skill, and have a Rank A in both Bow and Riding skills. Additionally, Claude has a unique promotion called the Wyvern Master (which can be further promoted into the Barbarossa), an archer that happens to ride a giant dragon. Thanks to the new mechanic of weapons not being class restricted but instead tied to a character's weapon ranks, any mounted unit can carry a bow and become this, but they lack the to-hit and especially extra range bonuses afforded by the Bow Knight class. |
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The Legend of Zelda: Breath of the Wild: In addition to Link being able to use bows on horseback (focusing on an enemy is recommended by the game, as it locks the viewpoint onto an enemy and makes it easier to aim), several fields and grassland areas contain groups of Bokoblins that spawn riding horses. While a few carry spears, the majority wield bows; on spotting Link, they attempt to encircle him while pelting him with arrows, using their constant movement to make themselves harder targets and keeping themselves at range to keep Link from using melee weapons. | |
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The Lord of the Rings: The Return of the King: At the Battle of the Pelennor Fields, several mounted Rohirrim — including Éomer — attempt to take down the mumakil of the Haradrim with arrows. | |
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Mount & Blade has the Khergit faction, almost every single one of their faction troops is one of these (with the exception of heavier lancers in the Warband expansion). It's also possible to make your player character one. If you choose to start in the Khergit Khanate and you don't put any points into riding or horse archery and only use infantry in your battles... well, even the small packs of roaming steppe bandits that provide low level characters experience will stomp all over you. In fact, the steppes is probably the hardest starting region because of the prevalence of horse archers. However, horse archers don't behave the way you'd expect them to in the game. Without a fan-made patch to correct it, they tend to rush at infantry as if they were regular cavalry units. |
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MythBusters tested the legend that the Hungarian mounted archers, with their horses running a full speed, could shoot arrows that penetrated twice as far as those shot by stationary archers. After removing the human and animal from the equation for consistent data, the team ultimately declared the myth busted, as although the arrows fired at speed had better penetration than the ones fired while stationary, they were nowhere near the extent that the legend entailed. | |
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The Elusive Samurai: Tokiyuki's reflexes and agility make him adept at shooting arrows while riding horseback, with him eventually mastering a variation of the Parthian Shot. Throughout the story he encounters other skilled horseback archers such as the big eyed Sadamune, who excels at pinpoint accuracy, and the flamboyant Akiie, whose shots are packed with devastating firepower. | |
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The Wind Road: One of the stages, where hordes of bandit archers on horseback pursues you while you're seated behind a horde-drawn chariot in a furious chase across the Gobi Desert. The bandit archers will try shooting at you, and you shoot them back using your bow and the massive supply of arrows on the chariot. | |
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Power Rangers Samurai: In the TV movie Clash of the Red Rangers, Blue Ranger Kevin uses his Hydro Bow while on horseback. | |
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Romance of the Three Kingdoms: While mounted archery is not used as a regular battlefield tactic, the top-level officers of Wei show off some pretty impressive instances of Improbable Aiming Skills, including one showoff who nails his shot backwards, while laying down on his horse. | |
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Shogun: Total War I and II, the former of which is the very first game in the series. An alternate-history campaign centered around a successful Mongol invasion of Japan ups the ante. | |
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The Mummy Monster Game: In book 1, during the challenge for the second arm of Osiris (a chariot race), the pharaoh Rameses uses a bow and arrow as his first weapon to try and ensure his victory. Josh avoids them neatly. During the final stage of the race, when Josh gets far enough ahead that Rameses' other weapons can't reach him anymore, Rameses returns to the bow and arrows but again fails to hit his target. | |
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Elden Ring: The player can be one if they choose to wield a bow from atop Torrent. Starscourge Radahn fights like this from a distance, using his bow and gravity magic to pelt foes with extra-strong arrows. When the player gets up close, he'll switch to dual-wielding greatswords which double as magical foci. Royal Knight Loretta wields a halberd from horseback when fighting up close, but for ranged options, she can cast spells (Loretta's Greatbow and Loretta's Mastery) that allow her to create a giant magical bow to shoot you with. Civilization VI: The Scythians acquire Saka Horse Archers once you research Horseback Riding. |
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Imperator: Rome: Horse Archers are one of the land military unit types. They ride Steppe Horses, a "smaller and stockier" breed that is distinct from those used by cavalry. | |
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Of Fire and Stars: Mare is skilled enough at both horse riding and archery that she's this. She trains other people to shoot from the saddle too. | |
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Civilization: Civilization IV: A basic mounted unit (although, since units only have one type, theynote as well as mounted riflemen count only as mounted units and not as archers when type advantages are resolved). Civilization V: Appears as unique Mongol unit, while the Indians get Elephant Archers. The Huns in the first expansion also get a unique unit simply called the "Horse Archer," though players are not required to actually have access to horses in order to build them strangely enough. |
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The Elder Scrolls V: Skyrim: A patch allows the player to become this, although it's a bit hard since you have to aim without a reticle. | |
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Fire Emblem: The Binding Blade and Fire Emblem: The Blazing Blade: The Nomad, with its promotion the Nomadic Trooper also able to use swords. They're all implied to be Sacaens, a Fantasy Counterpart Culture of various Eurasian steppe tribes, making them quite distinct from the knightly and European-esque Cavaliers (and unlike Cavaliers, their steeds have little trouble crossing difficult terrain). | |
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Fire Emblem Fates: The Kinshinote A bird large enough to carry a human Knight is an extreme example, being a Kinshi-riding class that learns to use bows in addition to lances. | |
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The Horseman in the Archanea games. A separate, Bow-only class in the original Fire Emblem: Shadow Dragon & the Blade of Light, it became the promotion of the Hunter class in Fire Emblem: Mystery of the Emblem. In the DS remakes Shadow Dragon and New Mystery of the Emblem: Heroes of Light and Shadow, they gained the use of swords. | |
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Shining Force and Shining Force II have Lyle and May, centaur archers who are one of the best ranged characters in their respective games. | |
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Dungeons & Dragons: The Mounted Archery and Improved Mounted Archery feats in 3rd Edition let the user fire from horseback while their mount is on the move with reduced penalties or no penalties at all. Improved Mounted Archery also enables the user to attack at any point in their mount's move, enabling them to kite the opponent at range. | |
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Ascendance of a Bookworm: Ferdinand, when he needs to fill in as a Magic Knight. While his mount being a magical moving lion statue over which he has complete control helps, the fact that the thing can fly and Ferdinand can pull a magical Multishot from its back allows the feat to remain quite impressive. | |
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Horse Archer / int_6f1bcb62 | type |
Horse Archer | |
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Fire Emblem: Path of Radiance: The Bow Knight and Paladin. Notably, upon promotion from Bow Knight, the Paladin can choose from swords, lances or axes to wield, while other mounted units can choose to take bows as a secondary weapon. This was changed in the sequel Fire Emblem: Radiant Dawn; the Bow Knight and Bow Paladin can only use bows until promotion to the tertiary class Silver Knight, where they gain the use of lances. The Lance Paladin also gains bows as a backup upon promotion to Silver Knight. | |
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Fire Emblem: Path of Radiance (Video Game) | hasFeature |
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Horse Archer / int_702a974 | type |
Horse Archer | |
Horse Archer / int_702a974 | comment |
Shadow of the Colossus: Wander can do this while riding Agro. The fact that he can maintain stable aim while galloping, combined with his extremely awkward handling of the sword (which he admittedly stole), clues us in to who Wander was in his past life before coming to the Forbidden Land: not a warrior, but a hunter. This also feeds into the overall themes of the game, which shows the Colossi more as instinct-driven beasts than as strategic opponents, so the Wander doesn't battle them as much as hunting them down for their souls. | |
Horse Archer / int_702a974 | featureApplicability |
1.0 | |
Horse Archer / int_702a974 | featureConfidence |
1.0 | |
Shadow of the Colossus (Video Game) | hasFeature |
Horse Archer / int_702a974 | |
Horse Archer / int_70b26f38 | type |
Horse Archer | |
Horse Archer / int_70b26f38 | comment |
Fate/strange Fake: True Rider/Queen Hippolyta rides a horse and uses a bow and a spear. | |
Horse Archer / int_70b26f38 | featureApplicability |
1.0 | |
Horse Archer / int_70b26f38 | featureConfidence |
1.0 | |
Fate/strange Fake | hasFeature |
Horse Archer / int_70b26f38 | |
Horse Archer / int_7149a731 | type |
Horse Archer | |
Horse Archer / int_7149a731 | comment |
Wonder Woman (2017): All the Amazon warriors of Themyscira train to be as good with bow and arrow on horseback as they are on the ground. The film features several Bullet Time shots highlighting this. | |
Horse Archer / int_7149a731 | featureApplicability |
1.0 | |
Horse Archer / int_7149a731 | featureConfidence |
1.0 | |
Wonder Woman (2017) | hasFeature |
Horse Archer / int_7149a731 | |
Horse Archer / int_7244e221 | type |
Horse Archer | |
Horse Archer / int_7244e221 | comment |
The Traitor Son Cycle: The Vardariotes, being the local Mongol Horde expies, have the horse archers as their only ranged units. | |
Horse Archer / int_7244e221 | featureApplicability |
1.0 | |
Horse Archer / int_7244e221 | featureConfidence |
1.0 | |
The Traitor Son Cycle | hasFeature |
Horse Archer / int_7244e221 | |
Horse Archer / int_74c659e6 | type |
Horse Archer | |
Horse Archer / int_74c659e6 | comment |
Rocket Age: The Chanari desert tribes of Mars frequently use bows on the backs of bahmoots, horse-sized, velociraptor-like reptiles. They're essentially alien Bedouin mixed with the Mongols. | |
Horse Archer / int_74c659e6 | featureApplicability |
1.0 | |
Horse Archer / int_74c659e6 | featureConfidence |
1.0 | |
Rocket Age (Tabletop Game) | hasFeature |
Horse Archer / int_74c659e6 | |
Horse Archer / int_74f7210c | type |
Horse Archer | |
Horse Archer / int_74f7210c | comment |
The Legend of Zelda: Link can use his bow while riding Epona in some games. The Legend of Zelda: Twilight Princess: Mounted Bulblins only attack by shooting their bow. They ride their Bullbos in pairs: one takes the reins, and one does the shooting. In the prelude to the final battle, Zelda shoots at Ganondorf with Light Arrows to paralyze him while on horseback with Link. The Legend of Zelda: Breath of the Wild: In addition to Link being able to use bows on horseback (focusing on an enemy is recommended by the game, as it locks the viewpoint onto an enemy and makes it easier to aim), several fields and grassland areas contain groups of Bokoblins that spawn riding horses. While a few carry spears, the majority wield bows; on spotting Link, they attempt to encircle him while pelting him with arrows, using their constant movement to make themselves harder targets and keeping themselves at range to keep Link from using melee weapons. |
|
Horse Archer / int_74f7210c | featureApplicability |
1.0 | |
Horse Archer / int_74f7210c | featureConfidence |
1.0 | |
The Legend of Zelda (Franchise) | hasFeature |
Horse Archer / int_74f7210c | |
Horse Archer / int_769da46e | type |
Horse Archer | |
Horse Archer / int_769da46e | comment |
Monstrous Regiment: Implied to exist in the Zlobenian army, since the Borogravians get hold of a powerful crossbow called a "horse-bow". | |
Horse Archer / int_769da46e | featureApplicability |
1.0 | |
Horse Archer / int_769da46e | featureConfidence |
1.0 | |
Monstrous Regiment | hasFeature |
Horse Archer / int_769da46e | |
Horse Archer / int_7c8f2455 | type |
Horse Archer | |
Horse Archer / int_7c8f2455 | comment |
Lindybeige: Lindy's video Horse archers - the unbeatable troops? looks at why horse archers, while useful, were not some kind of game-breaking super unit as they are sometimes depicted to be in war games. For one thing, like all cavalry, they're rubbish at holding ground against an enemy attack or storming fortifications; that's something that only infantry can do well. As for counters, they're vulnerable to foot archers. Archers on foot can be packed together into denser formations than horsemen because horses require a lot of space, so their volume of fire can be greater. Horse archers also have a shorter accurate range than the foot archers because they're trying to aim while bouncing around on horseback, and the lightly or unarmored horses they're riding make them a bigger target than men on foot. They're great at harassing and wearing down the enemy, they can scout, they can attack groups of enemies on the march, but they're meant to be used as one part of a balanced army rather than dominating all areas of combat by themselves. | |
Horse Archer / int_7c8f2455 | featureApplicability |
1.0 | |
Horse Archer / int_7c8f2455 | featureConfidence |
1.0 | |
Lindybeige (Web Video) | hasFeature |
Horse Archer / int_7c8f2455 | |
Horse Archer / int_82e6a33b | type |
Horse Archer | |
Horse Archer / int_82e6a33b | comment |
Magadheera: The desert race between Kala Bhairava and Ranadeev Billa is interrupted by Billa's mercenaries, archers on horseback, ambushes the former, with Bhairava evading arrows as he goes. He managed to cut down one of the archers and kill another via flung knife, before losing his pursuers while nearly falling into a quicksand pit. | |
Horse Archer / int_82e6a33b | featureApplicability |
1.0 | |
Horse Archer / int_82e6a33b | featureConfidence |
1.0 | |
Magadheera | hasFeature |
Horse Archer / int_82e6a33b | |
Horse Archer / int_864a7357 | type |
Horse Archer | |
Horse Archer / int_864a7357 | comment |
Total War: Warhammer: Several cavalry-heavy and/or skirmish-focused factions make use of horse archers, which provide them with ranged units capable of keeping up with other cavalry contingents and of independently pestering enemy forces while being fast enough to retreat at need without needing to commit other units to protecting them. These include Bretonnian yeoman archers, Wood Elf glade riders, High Elf Ellyrian reavers and Dark Elf dark riders (who use crossbows), as well as variants on more unusual mounts such as Goblin wolf rider archers. The Wood Elves have a unique variant in the form of hawk riders, which ride giant haws and add flight to the other advantages of horse archery. | |
Horse Archer / int_864a7357 | featureApplicability |
1.0 | |
Horse Archer / int_864a7357 | featureConfidence |
1.0 | |
Total War: Warhammer (Video Game) | hasFeature |
Horse Archer / int_864a7357 | |
Horse Archer / int_8847c632 | type |
Horse Archer | |
Horse Archer / int_8847c632 | comment |
Civilization V: Appears as unique Mongol unit, while the Indians get Elephant Archers. The Huns in the first expansion also get a unique unit simply called the "Horse Archer," though players are not required to actually have access to horses in order to build them strangely enough. | |
Horse Archer / int_8847c632 | featureApplicability |
1.0 | |
Horse Archer / int_8847c632 | featureConfidence |
1.0 | |
CivilizationV | hasFeature |
Horse Archer / int_8847c632 | |
Horse Archer / int_8f1d6140 | type |
Horse Archer | |
Horse Archer / int_8f1d6140 | comment |
Knights of Honor has these, though only available in provinces who have horses as a resource, so they are medium rare. | |
Horse Archer / int_8f1d6140 | featureApplicability |
1.0 | |
Horse Archer / int_8f1d6140 | featureConfidence |
1.0 | |
Knights of Honor (Video Game) | hasFeature |
Horse Archer / int_8f1d6140 | |
Horse Archer / int_93acba01 | type |
Horse Archer | |
Horse Archer / int_93acba01 | comment |
Fire Emblem Gaiden: The Bow Knight, the third-tier promotion for the Archer line, which can only use bows. In the remake Fire Emblem Echoes: Shadows of Valentia, the Overclass DLC offers them a promotion to Oliphantier class, whose default weapon is a giant bow-like cannon, with laser sights to boot. | |
Horse Archer / int_93acba01 | featureApplicability |
1.0 | |
Horse Archer / int_93acba01 | featureConfidence |
1.0 | |
Fire Emblem Gaiden (Video Game) | hasFeature |
Horse Archer / int_93acba01 | |
Horse Archer / int_98744614 | type |
Horse Archer | |
Horse Archer / int_98744614 | comment |
Brave: Merida is an ace with a bow and arrow, and she can hit a perfect bullseye while on horseback. While jumping over a log on horseback, no less! | |
Horse Archer / int_98744614 | featureApplicability |
1.0 | |
Horse Archer / int_98744614 | featureConfidence |
1.0 | |
Brave | hasFeature |
Horse Archer / int_98744614 | |
Horse Archer / int_98e2fba4 | type |
Horse Archer | |
Horse Archer / int_98e2fba4 | comment |
Deadliest Warrior: Atilla the Hun vs. Alexander the Great: The former party’s signature battle strategy is demonstrated, to lethal effect. Comanche vs. Mongol: Representatives from both parties compete in a head-to-head challenge to see who can hit the most targets while mobile. |
|
Horse Archer / int_98e2fba4 | featureApplicability |
1.0 | |
Horse Archer / int_98e2fba4 | featureConfidence |
1.0 | |
Deadliest Warrior | hasFeature |
Horse Archer / int_98e2fba4 | |
Horse Archer / int_999855bb | type |
Horse Archer | |
Horse Archer / int_999855bb | comment |
Heroes of Might and Magic: The centaurs in I, II, and V are archers (the centaurs in III are spearmen, while the ones in IV are spearthrowers). | |
Horse Archer / int_999855bb | featureApplicability |
1.0 | |
Horse Archer / int_999855bb | featureConfidence |
1.0 | |
Heroes of Might and Magic (Video Game) | hasFeature |
Horse Archer / int_999855bb | |
Horse Archer / int_a5d35fda | type |
Horse Archer | |
Horse Archer / int_a5d35fda | comment |
The Lord of the Rings: The Two Towers: The Rohirrim occasionally use bows from horseback, notably in their raid on the horde of Uruk-Hai transporting Merry and Pippin. During the warg attack, Legolas neatly takes down one of the beasts with an arrow from horseback (to the annoyance of Gimli, who already had the beast in his sight). |
|
Horse Archer / int_a5d35fda | featureApplicability |
1.0 | |
Horse Archer / int_a5d35fda | featureConfidence |
1.0 | |
The Lord of the Rings: The Two Towers | hasFeature |
Horse Archer / int_a5d35fda | |
Horse Archer / int_a68c19b8 | type |
Horse Archer | |
Horse Archer / int_a68c19b8 | comment |
Fire Emblem: Genealogy of the Holy War and Fire Emblem: Thracia 776: The Arch Knight and Bow Knight, who are similar to the Horseman from the original Archanea games in that they can only use Bows, but are able to promote. There is also the Master Knight, a horseback unit that can use almost every weapon, including bows. | |
Horse Archer / int_a68c19b8 | featureApplicability |
1.0 | |
Horse Archer / int_a68c19b8 | featureConfidence |
1.0 | |
Fire Emblem: Genealogy of the Holy War (Video Game) | hasFeature |
Horse Archer / int_a68c19b8 | |
Horse Archer / int_a825da3e | type |
Horse Archer | |
Horse Archer / int_a825da3e | comment |
Magic: The Gathering: Tarkir's Mardu Horde has this as one of its specialties. | |
Horse Archer / int_a825da3e | featureApplicability |
1.0 | |
Horse Archer / int_a825da3e | featureConfidence |
1.0 | |
Magic: The Gathering (Tabletop Game) | hasFeature |
Horse Archer / int_a825da3e | |
Horse Archer / int_b1d4639 | type |
Horse Archer | |
Horse Archer / int_b1d4639 | comment |
The Hobbit: An Unexpected Journey: Mounted troops from Rivendell slay an orc pack encroaching on the Company, some with bows and arrows. | |
Horse Archer / int_b1d4639 | featureApplicability |
1.0 | |
Horse Archer / int_b1d4639 | featureConfidence |
1.0 | |
The Hobbit: An Unexpected Journey | hasFeature |
Horse Archer / int_b1d4639 | |
Horse Archer / int_b30ae4db | type |
Horse Archer | |
Horse Archer / int_b30ae4db | comment |
Game of Thrones: Dothraki boys train in mounted archery from the age of four and their skill — seen most notably at the Battle of the Goldroad — is an impressive sight to see. | |
Horse Archer / int_b30ae4db | featureApplicability |
1.0 | |
Horse Archer / int_b30ae4db | featureConfidence |
1.0 | |
Game of Thrones | hasFeature |
Horse Archer / int_b30ae4db | |
Horse Archer / int_b7b5e290 | type |
Horse Archer | |
Horse Archer / int_b7b5e290 | comment |
Deryni: The Haldane Household Archers function this way in battle, as seen in The King's Justice. In that same book, Kelson himself is one when he executes Sicard by shooting an arrow through his eye. | |
Horse Archer / int_b7b5e290 | featureApplicability |
1.0 | |
Horse Archer / int_b7b5e290 | featureConfidence |
1.0 | |
Deryni | hasFeature |
Horse Archer / int_b7b5e290 | |
Horse Archer / int_bcadd7cb | type |
Horse Archer | |
Horse Archer / int_bcadd7cb | comment |
Warhammer 40,000: The Rough Rider units are a more modernized take, using lasguns instead of bows, though they're more known for their devastating charges with explosive-tipped lances. The various Space Marine, Ork, and Eldar/Aldarin Badass Biker units are even more high-tech. | |
Horse Archer / int_bcadd7cb | featureApplicability |
1.0 | |
Horse Archer / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Horse Archer / int_bcadd7cb | |
Horse Archer / int_be508cad | type |
Horse Archer | |
Horse Archer / int_be508cad | comment |
Harald: The Westkin tribes are the lightly armored sort, and the Vales have cataphracts who wear heavier armor. | |
Horse Archer / int_be508cad | featureApplicability |
1.0 | |
Horse Archer / int_be508cad | featureConfidence |
1.0 | |
Harald | hasFeature |
Horse Archer / int_be508cad | |
Horse Archer / int_bff01809 | type |
Horse Archer | |
Horse Archer / int_bff01809 | comment |
Warhammer: Horse archers appear frequently. They're pretty much always light skirmishers and harassing/flanking units, and they range from the quite normal all the way to goblins on wolves or spiders and dark elves with repeater crossbows mounted on scaly dromeosaurs. | |
Horse Archer / int_bff01809 | featureApplicability |
1.0 | |
Horse Archer / int_bff01809 | featureConfidence |
1.0 | |
Warhammer (Tabletop Game) | hasFeature |
Horse Archer / int_bff01809 | |
Horse Archer / int_c0eae17 | type |
Horse Archer | |
Horse Archer / int_c0eae17 | comment |
Total War has them as a staple unit for most cavalry centered factions particularly in... Shogun: Total War I and II, the former of which is the very first game in the series. An alternate-history campaign centered around a successful Mongol invasion of Japan ups the ante. Medieval: Total War I and II finds them among most of the non-Catholic factions. Rome: Total War I and II also have them as the core unit of several eastern/steppe factions and Rome itself in the Barbarian Invasion expansion. Hyrule: Total War has archers or spellcasters mounted on fictional creatures like Loftwings and Bigoctos. Total War: Attila: The Huns specialize in these, and the Sassanids and Alans also get their share. Eastern Rome also gets the Equites Sagitarii, though these are a poor cousin to the horsebowmen used by their enemies. Horse archers on the greater end of the spectrum of horse archers quality are devastating in open field battles with multiple units of them — their speed will allow them to outmaneuver enemy infantry and isolate the cavalry the enemy does have, this combined with their effectiveness in melee can easily counteract foot archers' ability to outnumber and outlast them at range and after those parts of the enemy's forces are are dealt with, their arrows will whittle down enemy infantry to be picked off for no other losses to their own side...and then their speed will probably mean no other enemies will escape the battlefield! Total War: Warhammer: Several cavalry-heavy and/or skirmish-focused factions make use of horse archers, which provide them with ranged units capable of keeping up with other cavalry contingents and of independently pestering enemy forces while being fast enough to retreat at need without needing to commit other units to protecting them. These include Bretonnian yeoman archers, Wood Elf glade riders, High Elf Ellyrian reavers and Dark Elf dark riders (who use crossbows), as well as variants on more unusual mounts such as Goblin wolf rider archers. The Wood Elves have a unique variant in the form of hawk riders, which ride giant haws and add flight to the other advantages of horse archery. Total War: Three Kingdoms: Horse archers a standard unit available to most factions, serving as Fragile Speedster skirmishers with lower range and armour penetration than the heavy foot crossbows used by most factions. Special versions are available to the northern factions of Gongsun San and Ma Teng, who can hire northern auxilliaries to their armies. Gongsun San specializes in medium horse archers who ride white steeds; they are decent in melee and can follow up their shooting with a devastating charge, while Ma Teng's Qing units are light horse who are immune to fatigue and can slowly whittle down opponents. |
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Horse Archer / int_c0eae17 | featureApplicability |
1.0 | |
Horse Archer / int_c0eae17 | featureConfidence |
1.0 | |
Total War (Video Game) | hasFeature |
Horse Archer / int_c0eae17 | |
Horse Archer / int_c19c6efa | type |
Horse Archer | |
Horse Archer / int_c19c6efa | comment |
Minecraft: Bow-wielding Skeletons have a chance to spawn mounted atop a Spider, or spawn four at once on horseback from horses that sometimes spawn from lightning strikes. Their high mobility while mounted can make them a hassle for the player to fight, and can shoot down the player easily if they flee. The player can also pull this off, as it's possible to fire a bow while on horseback while maintaining control over your horse. | |
Horse Archer / int_c19c6efa | featureApplicability |
1.0 | |
Horse Archer / int_c19c6efa | featureConfidence |
1.0 | |
Minecraft (Video Game) | hasFeature |
Horse Archer / int_c19c6efa | |
Horse Archer / int_c5c07470 | type |
Horse Archer | |
Horse Archer / int_c5c07470 | comment |
Medieval: Total War I and II finds them among most of the non-Catholic factions. | |
Horse Archer / int_c5c07470 | featureApplicability |
1.0 | |
Horse Archer / int_c5c07470 | featureConfidence |
1.0 | |
Medieval: Total War (Video Game) | hasFeature |
Horse Archer / int_c5c07470 | |
Horse Archer / int_c686bb8 | type |
Horse Archer | |
Horse Archer / int_c686bb8 | comment |
Fire Emblem: The Sacred Stones: The Ranger. A promotion from Mercenaries and Archers, they use both bows and swords. | |
Horse Archer / int_c686bb8 | featureApplicability |
1.0 | |
Horse Archer / int_c686bb8 | featureConfidence |
1.0 | |
Fire Emblem: The Sacred Stones (Video Game) | hasFeature |
Horse Archer / int_c686bb8 | |
Horse Archer / int_cc8fd137 | type |
Horse Archer | |
Horse Archer / int_cc8fd137 | comment |
The Last Samurai: In their first encounter with the Japanese Imperial Army, some samurai use their characteristic yumi bows from horseback. Later seen training in the art at their village. | |
Horse Archer / int_cc8fd137 | featureApplicability |
1.0 | |
Horse Archer / int_cc8fd137 | featureConfidence |
1.0 | |
The Last Samurai | hasFeature |
Horse Archer / int_cc8fd137 | |
Horse Archer / int_d5ce8e84 | type |
Horse Archer | |
Horse Archer / int_d5ce8e84 | comment |
Hyrule: Total War has archers or spellcasters mounted on fictional creatures like Loftwings and Bigoctos. | |
Horse Archer / int_d5ce8e84 | featureApplicability |
1.0 | |
Horse Archer / int_d5ce8e84 | featureConfidence |
1.0 | |
Hyrule: Total War (Video Game) | hasFeature |
Horse Archer / int_d5ce8e84 | |
Horse Archer / int_d6206c4c | type |
Horse Archer | |
Horse Archer / int_d6206c4c | comment |
Rome: Total War I and II also have them as the core unit of several eastern/steppe factions and Rome itself in the Barbarian Invasion expansion. | |
Horse Archer / int_d6206c4c | featureApplicability |
1.0 | |
Horse Archer / int_d6206c4c | featureConfidence |
1.0 | |
Rome: Total War (Video Game) | hasFeature |
Horse Archer / int_d6206c4c | |
Horse Archer / int_dbda34c7 | type |
Horse Archer | |
Horse Archer / int_dbda34c7 | comment |
A Bride's Story. Set in 19th-century Uzbekistan, several of the main characters (especially those from the Halgal tribe of horse nomads) are skilled horse archers. Amir and her brother Azel are the two most notable examples, and Karluk later spends time with his in-laws in order to learn for himself. Set as it is during an End of an Age due to Tsarist Russia making its in-roads into the region, many of the locals are abandoning traditional horse archery in favour of modern guns and cannon, which are considerably more useful in war. | |
Horse Archer / int_dbda34c7 | featureApplicability |
1.0 | |
Horse Archer / int_dbda34c7 | featureConfidence |
1.0 | |
A Bride's Story (Manga) | hasFeature |
Horse Archer / int_dbda34c7 | |
Horse Archer / int_e04f934e | type |
Horse Archer | |
Horse Archer / int_e04f934e | comment |
Fire Emblem: Three Houses: The Bow Knight is a Master Class that uses both bows and lances. To be promoted to one, a character needs to be at least level 30, have a Rank C in Lance skill, and have a Rank A in both Bow and Riding skills. Additionally, Claude has a unique promotion called the Wyvern Master (which can be further promoted into the Barbarossa), an archer that happens to ride a giant dragon. Thanks to the new mechanic of weapons not being class restricted but instead tied to a character's weapon ranks, any mounted unit can carry a bow and become this, but they lack the to-hit and especially extra range bonuses afforded by the Bow Knight class. | |
Horse Archer / int_e04f934e | featureApplicability |
1.0 | |
Horse Archer / int_e04f934e | featureConfidence |
1.0 | |
Fire Emblem: Three Houses (Video Game) | hasFeature |
Horse Archer / int_e04f934e | |
Horse Archer / int_e0f1b3dc | type |
Horse Archer | |
Horse Archer / int_e0f1b3dc | comment |
Age of Empires has them, along with several varieties such as Chariot Archers and Elephant Archers. II has Horse Archers, and two civilisations have them as unique units, namely the Mongol's Mangudai and the Spanish Conquistador (which might not count since it uses a gun, not a bow) and then Camel Archers and Kipchaks added later on. The biggest one being the Khmer's Ballista Elephants. III has Dragoons which are basically the same as the Conquistadors from the previous game, some civilisations who have actual horse archers instead of the more usual Dragoon, and the Indians even have gunners firing from camelback. The spin-off, Age of Mythology has the Turma which throws javelins from horseback, the Centaurnote which is both horse and archer, and the Chariot Archer from the original game makes a return. | |
Horse Archer / int_e0f1b3dc | featureApplicability |
1.0 | |
Horse Archer / int_e0f1b3dc | featureConfidence |
1.0 | |
Age of Empires (Video Game) | hasFeature |
Horse Archer / int_e0f1b3dc | |
Horse Archer / int_e42289f8 | type |
Horse Archer | |
Horse Archer / int_e42289f8 | comment |
Bazil Broketail: The Baguti, a horse-riding, nomadic people, are deadly using short bows from horseback, plus scimitars. Lessis therefore sets things up so they have to dismount and attack the Argonathi on foot to nullify this. | |
Horse Archer / int_e42289f8 | featureApplicability |
1.0 | |
Horse Archer / int_e42289f8 | featureConfidence |
1.0 | |
Bazil Broketail | hasFeature |
Horse Archer / int_e42289f8 | |
Horse Archer / int_e5c5bc22 | type |
Horse Archer | |
Horse Archer / int_e5c5bc22 | comment |
GURPS treats horse archery as a "technique" of the Bow skill; levels in the technique reduce the penalties for shooting from horseback. | |
Horse Archer / int_e5c5bc22 | featureApplicability |
1.0 | |
Horse Archer / int_e5c5bc22 | featureConfidence |
1.0 | |
GURPS (Tabletop Game) | hasFeature |
Horse Archer / int_e5c5bc22 | |
Horse Archer / int_e9e265b6 | type |
Horse Archer | |
Horse Archer / int_e9e265b6 | comment |
Fire Emblem: Awakening: The Bow Knight. Despite sharing the same name as the Path of Radiance/Radiant Dawn unit, they function the same as Rangers from The Sacred Stones, being a promotion for both Mercenaries and Archers that uses both bows and swords. This class makes a return in Fire Emblem Fates, where it's a promotion for both Mercenaries and Outlaws.note The bow-wielding variant of Thief. The Bow Knight also happens to be the promotion of choice for Selena when she shows up as an enemy late in the Birthright route. | |
Horse Archer / int_e9e265b6 | featureApplicability |
1.0 | |
Horse Archer / int_e9e265b6 | featureConfidence |
1.0 | |
Fire Emblem Awakening (Video Game) | hasFeature |
Horse Archer / int_e9e265b6 | |
Horse Archer / int_ecc0f8ce | type |
Horse Archer | |
Horse Archer / int_ecc0f8ce | comment |
Endless Legend: The Roving Clans utilize only mounted, highly mobile units; even their cities are mobile. Their mounted archer, the Kassai, is the single fastest unit in the game, being able to outrun even Drakken wyverns on the Clan's native deserts. | |
Horse Archer / int_ecc0f8ce | featureApplicability |
1.0 | |
Horse Archer / int_ecc0f8ce | featureConfidence |
1.0 | |
Endless Legend (Video Game) | hasFeature |
Horse Archer / int_ecc0f8ce | |
Horse Archer / int_f186f924 | type |
Horse Archer | |
Horse Archer / int_f186f924 | comment |
Horizon Zero Dawn: Aloy can pull this off using her bow while riding on the back of any tamed mount. The game's trailer even shows her doing this against a Thunderjaw. | |
Horse Archer / int_f186f924 | featureApplicability |
1.0 | |
Horse Archer / int_f186f924 | featureConfidence |
1.0 | |
Horizon Zero Dawn (Video Game) | hasFeature |
Horse Archer / int_f186f924 | |
Horse Archer / int_f1da64b5 | type |
Horse Archer | |
Horse Archer / int_f1da64b5 | comment |
The Lord of the Rings: The Lord of the Rings: The Two Towers: The Rohirrim occasionally use bows from horseback, notably in their raid on the horde of Uruk-Hai transporting Merry and Pippin. During the warg attack, Legolas neatly takes down one of the beasts with an arrow from horseback (to the annoyance of Gimli, who already had the beast in his sight). The Lord of the Rings: The Return of the King: At the Battle of the Pelennor Fields, several mounted Rohirrim — including Éomer — attempt to take down the mumakil of the Haradrim with arrows. |
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Horse Archer / int_f1da64b5 | featureApplicability |
1.0 | |
Horse Archer / int_f1da64b5 | featureConfidence |
1.0 | |
The Lord of the Rings | hasFeature |
Horse Archer / int_f1da64b5 | |
Horse Archer / int_f236a7c7 | type |
Horse Archer | |
Horse Archer / int_f236a7c7 | comment |
Belisarius Series: The Persians prefer steppe style bows that have a great rate of fire. The Roman Cataphracts prefer giant bows that can penetrate armor, at the expense of rate of fire. Rajputs are also notable Horse Archers, but not as good as Persians. | |
Horse Archer / int_f236a7c7 | featureApplicability |
1.0 | |
Horse Archer / int_f236a7c7 | featureConfidence |
1.0 | |
Belisarius Series | hasFeature |
Horse Archer / int_f236a7c7 | |
Horse Archer / int_f5c28dbb | type |
Horse Archer | |
Horse Archer / int_f5c28dbb | comment |
1632: In The Eastern Front, one Polish general is a noted horse archer. When asked why he persists in this in an age of gunpowder, the general points out that what it really does is keep him thinking quickly and observing the terrain. | |
Horse Archer / int_f5c28dbb | featureApplicability |
1.0 | |
Horse Archer / int_f5c28dbb | featureConfidence |
1.0 | |
1632 | hasFeature |
Horse Archer / int_f5c28dbb | |
Horse Archer / int_f899a66f | type |
Horse Archer | |
Horse Archer / int_f899a66f | comment |
Total War: Three Kingdoms: Horse archers a standard unit available to most factions, serving as Fragile Speedster skirmishers with lower range and armour penetration than the heavy foot crossbows used by most factions. Special versions are available to the northern factions of Gongsun San and Ma Teng, who can hire northern auxilliaries to their armies. Gongsun San specializes in medium horse archers who ride white steeds; they are decent in melee and can follow up their shooting with a devastating charge, while Ma Teng's Qing units are light horse who are immune to fatigue and can slowly whittle down opponents. | |
Horse Archer / int_f899a66f | featureApplicability |
1.0 | |
Horse Archer / int_f899a66f | featureConfidence |
1.0 | |
Total War: Three Kingdoms (Video Game) | hasFeature |
Horse Archer / int_f899a66f | |
Horse Archer / int_fc077a54 | type |
Horse Archer | |
Horse Archer / int_fc077a54 | comment |
Total War: Attila: The Huns specialize in these, and the Sassanids and Alans also get their share. Eastern Rome also gets the Equites Sagitarii, though these are a poor cousin to the horsebowmen used by their enemies. Horse archers on the greater end of the spectrum of horse archers quality are devastating in open field battles with multiple units of them — their speed will allow them to outmaneuver enemy infantry and isolate the cavalry the enemy does have, this combined with their effectiveness in melee can easily counteract foot archers' ability to outnumber and outlast them at range and after those parts of the enemy's forces are are dealt with, their arrows will whittle down enemy infantry to be picked off for no other losses to their own side...and then their speed will probably mean no other enemies will escape the battlefield! | |
Horse Archer / int_fc077a54 | featureApplicability |
1.0 | |
Horse Archer / int_fc077a54 | featureConfidence |
1.0 | |
Total War: Attila (Video Game) | hasFeature |
Horse Archer / int_fc077a54 | |
Horse Archer / int_ff8d0a13 | type |
Horse Archer | |
Horse Archer / int_ff8d0a13 | comment |
Mahu: Some of the armies of the Commonwealth Republic in "Crownless Eagle" make use of Eastern horse archers. | |
Horse Archer / int_ff8d0a13 | featureApplicability |
1.0 | |
Horse Archer / int_ff8d0a13 | featureConfidence |
1.0 | |
Mahu (Lets Play) | hasFeature |
Horse Archer / int_ff8d0a13 |
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