...it's like TV Tropes, but LINKED DATA!
I Know You Know I Know
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Paranoia can be a funny thing. It seems no matter how well you've prepared or how you anticipate possible outcomes, there's always someone who could mess your plan up if only they knew about it. Ah, but how do you know they don't know? After all, they may just be acting like they don't know so you won't do anything different that they can't predict. This, inevitably, leads to the following paranoid rant: "Yes, but if they know I know they know, they may do (X) instead. But what if they know more than I think they know? They could be acting like they only know that I know they know, when in fact they know that I know they know I know they know!" Typical punchline: "...what was I doing again?"note Extra punchline: "I don't know." Something of an overblown version of the classic chess axiom "think three moves ahead", this is one of the most common sights in a duel of Chessmasters. A Gambit Roulette may also have them, as the level of paranoia necessary to pull one off suggests he's suspecting everyone of knowing and reacting accordingly. Of course, if there's a Gambit Pileup in the making, that attitude might be justified... May not feature the exact line, but often uses a scene where one character or the other remarks on how their opponent would react if they knew, and what they're doing in case that happens. In Real Life, humans are capable of keeping track of many degrees of what people know ("I know that he knows that she knows that they know that we know about the party..."), though even when taking the game seriously, they tend to find the string of "knowing" comical. I Know You Know I Know breaks down logically, and it obeys some rules. Here are the levels of deception, with examples: Level 0: absolute honesty, no deception. Level 1: X plays level 1 (hereafter abbreviated X(n)). X(1) has information that Y(0) does not, and utilizes this in a deception. Level 2: Y(2) knows that X(1) is playing a deception. Y(2) reacts accordingly. Level 3: X(3) knows that Y(2) is well aware of the deception, and thus plans for the outcome of the first deception being revealed. Level 4: Y(4) is aware of the above play, and knows that the logical reaction to finding out the deception will play right into X(3)'s hands. Thus, Y(4) plays around X(3). Level 5: X(5)'s entire deception is a deception, maybe meant only to engage Y(4). And so on, and so on. This chain can go on indefinitely. In the really hairy cases, one or more deceptions are being played parallel or maybe even in conjunction with one another, making the above-mentioned Gambit Pileup. From the second level on, the recipient of the deception (in this case Y) has two choices: either Y plays a counter-game so that the deception is revealed, or Y willingly plays the deception to X's logical conclusion. The first option will reveal Y to be playing a higher level, but will foil X's deception. The second option will let X fulfill the deception, but will not reveal Y's level. Reaction from Y is crucial, as this separates Y from a player of equal level to X. If that was the case, Y would simply be aware of the deception but unable to act upon it. In reacting, Y steps it up a level. Of course, with each rise in level, the below levels become meaningless, so this gambit only works if X is not playing an even higher level, in which case Y would either be playing into X's hands or letting X win. X also runs the risk of misjudging Y's level. If Y is playing a higher level than anticipated, then the deception is, as mentioned above, meaningless. If Y is playing a lower level, then X will be Crazy-Prepared but never engaged on the higher levels, which may leave X Properly Paranoid. When the Kansas City Shuffle occurs, the mark (X) is at level 2 and thinks the con (Y) is at level 1, when actually the con is at level 3. Applying the trope in competitive multiplayer games gives you the Metagame. Initially, competing players of a particular video game will be playing the game more or less as the developers intended, using mechanics and strategies that the developers themselves had foreseen and anticipated (or observed through pre-release playtesting). Over time, players will discover quirks of the game rules, exploits of the game's engine, or unexpected strategies, any combination of which gives them a competitive advantage - but only so long as these quirks, exploits or strategies are not widely known. Eventually, the existing quirks, exploits or strategies become common knowledge and players come up with countermeasures to overcome them, and in turn must find new exploits or strategies which the other players hadn't anticipated. After enough iterations of this pattern, high-level play between experienced players can look completely different from ordinary play between novices. See also most instances of the Poisoned Chalice Switcheroo and Double Reverse Quadruple Agent. Frequently a consideration in Feed the Mole. In many an Absurdly High-Stakes Game this will take the form of a (often internal) monologue. Sometimes circumvented by making a completely random (Heads or Tails?), unrelated, or unexpected move, which is where the Indy Ploy might come in handy. Usually results in an Overly Long Gag. Frequently ends with an "I Didn't See That Coming". May result in Archive Binge-like behavior when plans are laid for both eventualities, and then for both of those eventualities, and then all four of those, and then all sixteen... This may develop into a Gambit Roulette if it hasn't done so already. When someone outwits themselves via this trope due to overestimating someone else's intelligence, it may be the result of the other person being Too Dumb to Fool. Not to be confused with "I Know I Know I Know" or the theme song to Psych (though the latter is an example). |
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Invoked in Sherlock's "A Study in Pink". The assassin tempts Sherlock into a battle of wits involving two identical pills: one poisoned, the other harmless. He tries to lure Sherlock in with this form of logic, but Sherlock refuses the terms of the argument, knowing that no matter what choice he makes, the odds of success are still 50/50. He takes a third option and is ready to walk away from the whole thing, but the assassin pulls a pistol on him and threatens to shoot if he doesn't choose. Sherlock then deduces what the other victims didn't, that the gun is a fake, but gets lured back to the table anyway because he has to know if he can win. And the twist of it is, the show never says if he made the right choice. | |
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The Penguins of Madagascar: In "Go Fish", things get out of hand when Skipper tries to get back real fish instead of the tasteless fish cakes the penguins have been forced to eat. Julien, who hates the smell of fish, tried to sabotage the operation. | |
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The first book alone features a subverted Red Herring Mole (someone suspected of being a traitor who is both too obvious to be the real mole as well as Beneath Suspicion, but actually turns out to be the traitor), followed by an elaborate mind game played by Thufir Hawat to set the Harkonnens against one another, and capped with Paul successfully bluffing and counter-bluffing the combined forces of the Bene Gesserit, the Imperium, and the Spacing Guild. The Baron Harkonnen discusses this trope with his nephew in his introductory chapter, calling it "plans within plans within plans." | |
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No Plumbers Allowed: After the Merchants lose their marijuana farming operation, Skidmark doesn't want to directly order anyone to recover whatever is left. Instead he tells Mush that somebody's been poking around the building, knowing that the other cape prefers weed. Mush is well-aware he's being manipulated, but goes along with it because he really wants a joint. | |
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Down with Love, several times, one of them also counting as a Hurricane of Puns, as the discussion concerns two magazines called "Know Magazine" and "Now magazine" And Barbara's entire speech at the end where she reveals that she knew everything that happened in the movie would happen and planned the entire plot accordingly. |
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An episode of Samurai Jack had Jack and Aku agreeing to a final duel with no swords, minions, or special powers. Naturally, Aku cheats, as Jack knew he would and so prepared for by bringing his sword and hiding it. But Aku knew Jack would know that he cheated, and had a minion find the sword. But Jack knew that Aku knew that Jack knew that Aku would cheat, so he planted a decoy sword. But Aku knew that Jack knew that Aku knew that Jack knew that Aku would cheat, so he had his minions look for more swords. But Jack knew that Aku knew that Jack knew that Aku knew that Jack knew that Aku would cheat, so he planted fake swords all over the battlefield and had his real sword buried underground. | |
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Hawkeye: A somewhat low-key example, one between colleagues, occurs in Hawkeye (2012), when Clint wants to know if Black Widow showing up to their meeting in disguise means that they're being spied on. She denies that anything is the matter or that's wearing a disguise at all: | |
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Experienced players in Mitadake High pull this kind of thing all the time when debating whether or not to give out their PDA Numbers. Unless the host has disabled the computers due to abuse, in which case there's no risk whatsoever. | |
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Advice and Trust: In chapter 8 Kihl informs Gendo that they will send him the Fifth Child. Gendo knows the Fifth Child will surely be a spy. Kihl knows that Gendo will regard him suspiciously. And Gendo knows that Kihl knows that. And Kihl knows that Gendo knows that Kihl knows that. | |
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In "Flight of the Falcon" from LEGO Star Wars: Droid Tales, Leia's statement of "I love you" and Han's famous reply "I know" from The Empire Strikes Back is turned into this. | |
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Disney's Hercules has a variation. Hades is telling The Fates his Evil Plan, but they keep interrupting him by saying they already know his plan, because they're the Fates and they know everything. Hades eventually snaps and shouts ''I KNOW you know! I know! I get it! I get the concept!" | |
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Heretics of Dune has this played between the Bene Gesserit, Bene Tleilax and Honored Matres. The Bene Gesserit outplay the other two powers resulting in the Honored Matres destroying Tleilax and Rakis, the latter very much just as planned. This continues between the Bene Gesserit and Honored Matres in Chapterhouse: Dune with the former having to use their knowledge and cunning to outmaneuver the latter's greater physical force. | |
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In the "Little Army" prequel manga of Girls und Panzer, Miho knows that the StuG III her sister Maho is commanding in their practice battle against each other doesn't have a rotating turret, but she's aware that Maho knows she knows this. Maho then plans on setting an ambush, but Miho plans to ambush Maho first, which results in Maho taking the initiative and almost taking out Miho's tank. The battle ultimately concludes in a final exchange of shells, resulting in Maho just barely winning. | |
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Used in Chuck, after the staff of the Buy More is told to behave, Morgan goes through this to try and work out whether or not they should misbehave due to the person telling them knowing they'd know he knows they know he knows how they'd act. | |
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Relied on by Shawn in Psych, as it is unclear whether/how much most of the main cast believes his psychic stint. Lampshaded in the theme song, in fact, it's (almost) the name of the theme song. It's also unclear who the "you" addressed in the lyrics "I know you know that I'm not telling the truth/I know you know you just don't have any proof" is. Lassiter? Vick? Jules? Henry? The audience? Also, there have been some very high-stress or time-sensitive moments where Shawn doesn't even bother to try and make his psychic schtick look plausible in front of Vick, which implies that she operates on I'll Pretend I Didn't Hear That (plus her no-nonsense, down-to-earth persona makes her steadfast reliance on Shawn's vibes seem very out-of-place). |
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Discussed in The Belgariad. The Drasnian ambassador to Nyssa is bribing the staff of the Tolnedran embassy for information as part of his intelligence network. The Tolnedran ambassador knows this, and occasionally feeds his staff fake information as a result. The Drasnian ambassador knows this. | |
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Parodied by CalebCity in "When the hero is just as smart as the villain", where the hero and villain engage in an ever-escalating series of things done "because they expected it," such as swapping a key with a banana, implanting the key into the banana while planting a replica in its place, and stealing the replica key so the villain can plant the real one in its place. | |
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Discworld: Done word-for-word in Going Postal. Former con-artist Moist von Lipwig has retrieved his buried stash of ill-gotten gains, intending to use it to rebuild the Post Office, and claimed it was a gift from the various gods he "prayed" to. When confronted about it by the patrician Lord Vetinari, Moist has this internal dialogue: Vetinari plays a subtle form of this game off-screen. His mail packets to and from Uberwald are always clearly tampered with, and his semaphore transmissions are always intercepted. This is all as expected, and he encrypts his communiques with codes that are almost but not quite unbreakable. He could come up with a cypher no one else on the Disc could break, but that would be far less useful. This way, only his most resourceful rivals (specifically, Lady Margolotta) can read his messages, and then he knows exactly what they think he knows. |
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In Log Horizon, there's a fair amount of this going on when the Eastal Alliance approaches the Round Table Conference for help against the goblin armies. Eastal desperately needs the Adventurers' superior military abilities, but they don't want to appear vulnerable, lest they make themselves out to be weak. The Round Table Conference, meanwhile, wants to help but don't want to make it seem like they are subservient or inferior to Eastal, lest the Eastal nobility think they can order the Adventurers around whenever they want. And of course, each side of the discussion is aware of the other side's agenda, and the fact that the other side knows their agenda. What follows is a complex and delicate battle of Verbal Judo between the two powers as they try to be allies while saving face. | |
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Shows up in Fringe with Milo Stanfield, a savant who can predict the future enough to cause accidents to kill people set off by dropping a pen. It's impossible for Fringe Division to outthink him, because if they try, he'll predict it, and if they predict he'll predict it and choose a different option, he'll predict that too. Astrid describes the situation with at least six recursions of "he'll predict that we predict". The ultimate solution comes because he didn't know Olivia was actually an alternate universe version of herself implanted with that universe's memories (she didn't even know that), which meant she had a slower reaction to a warning alarm common in that universe but not her own. Thus screwing up his plans long enough for him to be captured. | |
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Played straight in Protector. A superintelligent alien (sort of...) needs to fight a space battle with similarly intelligent aliens. He knows what the ideal weapon is for the circumstances—but also knows that the enemies would know what that ideal weapon is, and could use countermeasures. So instead, he comes up with four pretty-good weapons which would each require different countermeasures, and rolls a die to pick which one to use. (The enemies would be able to predict that he'd do that, too, but they wouldn't know which way the die came up.) | |
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Every fight during JoJo's Bizarre Adventure: Battle Tendency follows this pattern. Joseph attacks, the opponent declares they saw it coming and counters, Joseph explains he saw that coming and twists the attack as needed, and so on until one side or the other goes down. | |
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Doctor Who Expanded Universe: The New Series Adventures novel The Doctor Trap has an entire plot based off this. The villain is convinced the Doctor knows something the villain doesn't. Not really. The titular trap, the Doctor explains is what they think you know that they don't. Confused? Yeah, join everyone else in the book. In Death and Diplomacy, deception is the hat of the Saloi. And everyone knows that. And everyone knows that the Saloi know that everyone knows that. So everyone knows that the Saloi are trying to deceive them in the knowledge that they will assume everything the Saloi say is an attempt to deceive them. The ultimate example is their leader, who is obviously a figurehead for his senior advisor except he isn't, he's actually the leader. And even he doesn't know that, although once he learns he starts to suspect everyone else did. |
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The New Series Adventures novel The Doctor Trap has an entire plot based off this. The villain is convinced the Doctor knows something the villain doesn't. Not really. The titular trap, the Doctor explains is what they think you know that they don't. Confused? Yeah, join everyone else in the book. | |
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Only Ashes Remain: Nita is able to function when she sees Fabricio at INHUP headquarters once she remembers he doesn't know she knows he betrayed her. | |
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Invader Zim (Oni): Zim does this with himself in the fourth quarterly. He's annoyed at having to follow his own prerecorded instructions as part of a Memory Gambit, but can't tell whether he anticipated his reactions to work around that. | |
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In the Scamalot episode "Poison," James advises John to switch plates with his wife in case she's trying to poison him, then changes his mind because the wife would anticipate them switching the plates and poisoning her own food. Later he concludes that they should switch the plates after all, as she would have anticipated their anticipation and decide to poison John's food. | |
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8-Bit Theater: Often happens to Red Mage. This panel shows a prime example. This panel is another great example. Red Mage parodies this trope in this comic to reach the conclusion that he actually knows how to cast Life 3, despite stating in the same sentence the fact that he knows that he can't. Red Mage used Right for the Wrong Reasons, except he should be wrong. But somehow it works. |
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The Gentleman Bastards first on-page job is engineering an elaborate con involving a civil war and large amounts of valuable brandy. The Bastards then dress up as the local State Sec and bluntly tell the marks that the brandy salesman is running a con, that State Sec is investigating, and that if they just continue shelling out the money, they will be compensated and rewarded as soon as whoever is behind the con is caught. That the marks are now on level 2 means the Bastards no longer have to keep up the elaborate and expensive level 1 con. | |
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The protagonists of RWBY fic Pyrrha(c) victory pass through several levels of deception along these lines. To summarize: Jaune and Pyrrha are both attracted to each other, but don't know if the other reciprocates their feelings...until the "Huntress" chapter, when Pyrrha finds out that Jaune knows he's attracted to her and that she's attracted to him (but has been pretending he doesn't know for some time) and later informs him that she knows what he knows about both of them, so that now he knows she knows. Hilarity Ensues. | |
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Monkeyed around with in Mystery Men; see the page quote. | |
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Discworld Noir: Lewton tries to do this on Malaclypse - it works, after a fashion. | |
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In Hero (2002), one version of the duel between Nameless and Sky is a Battle in the Center of the Mind where they each mentally pitch their own set of skills against their opponents', each anticipating the other perfectly. | |
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The Bride says this at the end of Kill Bill Vol. 1: | |
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Food Wars!: In the Fall Classic tournament, Subaru Mimasaka defeats Takumi Aldini by doing the exact same dish (a semifreddo), taking it just one step further to improve on it, and he'd even planned for Takumi trying to improvise on the spot. He tries to do it on Soma, who is confident enough that he can win that he even tells Mimasaka the dish he plans to prepare (beef stew) to make his job even easier, and even counts on Mimasaka pulling it off. What Mimasaka didn't expect, however, was that Soma would continue to try and make improvements to his dish up to the moment their match began, so his own improvements weren't enough to counter Soma's. In essence, where Mimasaka tried to go only one step ahead of the original dish, Soma decided to go ten. In the Regiment de Cuisine, Takumi's match with Etsuya Eizan (who used to be Mimasaka's boss) is essentially a battle of this. Eizan's strategy is to make his dish with artichokes to afflict the judges' tastebuds for when they try Takumi's dish. Takumi, having learned from his defeat with Mimasaka, knew from the moment they were picking the ingredients from the storage room that Eizan would use artichokes and thus picked his own ingredients accordingly. Takumi knew that Eizan had won most of his recorded Shokugekis by making a dish that would interfere with his rivals', but he also knew he couldn't make one that would interfere with his own teammates' dishes in the following bouts. Eizan's face afterwards is priceless. |
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Game of the Generals: While pieces cannot be specifically identified like in Stratego (except for specific scenarios such as when your 5-Star General is captured by an opponent's piece, after which it's obvious it can only be a Spy), players can get an inkling of what rank each opponent's pieces are. Communication between players is also possible, allowing for the chance to dispense dubious intel. This, of course, influences strategy. | |
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In a Rick and Morty episode, Rick's and Heistotron's Gambit Pileup involves a whole lot of this from both sides, which devolves into the two of them shouting "I programmed you to think that!" at each other for two hours. Rick finally gets the upper hand after those two hours which Heistotron blows his Logic Bomb. | |
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Done in Foster's Home for Imaginary Friends, where Bloo is setting up a humiliating surprise party for Mac, and all his efforts play right into Bloo's hands, even when he thinks he's doing the opposite of what Bloo thought he'd do. | |
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Future Diary: Considering it's a series that's about people trying to kill each other to become God where each and every one of them can predict the future this happens often. | |
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Precocious: Autumn's plan. | |
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Garfield had a case of this, when Garfield was trying to get a spider to come a bit closer so he could hit him with a (not very well concealed) newspaper. After a pileup of "Make me Make you"s, they forget what they were talking about... and the process was restarted in the last panel. | |
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Used without being named in one of Ayla's Whateley Universe stories, "Ayla and the Network". The ENTIRE plot is various groups having a Gambit Roulette. The winner is the one who can end the "I know you know" game. It's Thuban and Ayla. Ayla, who knows people would break through any security she has, so BOTH her laptops are traps, and Thuban, who set up the ENTIRE blackmail plot! | |
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One More Trigger: When Lisa is giving Amy a needed hug, her Thinker power lets her know what Amy will say next, but she still pretends to be surprised. Whereupon Amy reveals that since they were in skin contact, her biological control powers make it obvious when Lisa is deceiving her. And then she realises that Lisa intuitively knew that too. | |
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Richie in The Class (2006) must determine how Duncan's date went for Nicole, but since he's a Bad Liar, he ends up revealing Nicole's secret, then Duncan's secret, then both. | |
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In Arsenic and Old Lace, the bluffing game regarding which characters know about the murders committed by the other characters reaches truly epic levels. | |
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In Hellsing Ultimate Abridged, the Major lets the Hellsing organization find out about his plans so that they could plan around his plan, and he in turn will plan around the plan that they're planning around his first plan. | |
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The New Adventures of Invader Zim: The first episode of Season 2 has Nyx use this trope to explain how she determined that the masked figure "Miz" is really Zim — she knew the alias was too obvious for him to use, then figured that he was probably counting on people assuming that, then thought that maybe someone was using that logic to make Zim a scapegoat, before finally figuring that Zim was intentionally setting up that thought process in order to keep people from discovering him, so therefore he must be Miz. It takes a confused Zim a few minutes to decipher this explanation. | |
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The Child of Love: After getting Gendo imprisoned, Fuyutsuki got promoted to NERV Commander and abandoned the SEELE's plans. SEELE knows this. He knows they know. And they know he knows they know. Still during the meetings everyone pretend they are completely unaware of each side’s thoughts and intentions. At least all agree those meetings are a boring waste of time. | |
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Homestuck: The duel between Terezi and Vriska in Act 5. Terezi proposes that they flip a coin to decide whether Vriska stays or goes. Both parties realize that Terezi is employing Double Speak, so "go" really means "die". Both parties know that Vriska can alter probability and make the coin fall on whichever side she wants. Terezi expects Vriska to call her bluff, by making the coin land on "go" and then turning to leave. Vriska does precisely that, expecting that Terezi won't have the stomach to stab her in the back. This is even lampshaded by Doc Scratch, who narrates their fight. In the end, Terezi's Seer of Mind power shows her exactly how bad not stabbing Vriska would be, and she goes through with it. |
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Crime and Punishment, where the nihilistic protagonist and the Inspector Javert who inspired Columbo play this game. | |
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Suggested on a couple of occasions in Harry Potter and the Alien Reality, such as when Harry stuns a stubborn government official and says the man will wake up naturally in a couple of hours; he could wake the man up earlier with a spell, but so long as nobody asks if that’s possible, Harry won’t lie. | |
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In the Batman: The Brave and the Bold episode "Sidekicks Assemble!", Batman offers Robin a choice of two islands to investigate, saying that Ra's Al Ghul is more likely to be on one of them. Robin takes the less likely island, reasoning that Batman knew he'd want to take the more dangerous mission, but would want him to take the safer mission, so would present them in a deceptive manner. Batman, however, knew Robin would think that, thus presenting the islands accurately. Too bad he got it wrong and Ra's was on the other island. | |
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Parodied mercilessly in National Lampoon's Doon, where two characters have a half-hour long conversation without either knowing what the other is talking about. | |
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Happens twice in Irregular Webcomic! Here when Adam and Jamie become omniscient, and here when Head Death talks with Head Paradox. | |
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Star Wars: The Clone Wars: In "A Distant Echo", Obi-Wan Kenobi, looking for Anakin Skywalker, has a conversation with Captain Rex outside the clone trooper barracks about what Anakin is allegedly doing inside by himself (having a private holo-call with his secret wife). Obi-Wan and Rex both know about said relationship, but Obi-Wan has never actually been told. Thus, Obi-Wan figures out what Anakin is doing, and realizes that Rex obviously knows, but Rex doesn't realize that Obi-Wan really does know what Anakin is doing until the Jedi Master throws a parting remark after Anakin that "I hope you at least told Padmé I said 'hello'." | |
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Of Patience and Pettiness: Adrien believes that he's locked into such a battle with Ladybug after New Transfer Student Eden arrives. Given her various similarities to the superheroine, he becomes convinced that she must be Ladybug — and furthermore, that she knows his secret identity. This belief swiftly turns toxic, culminating in A Tragedy of Impulsiveness that causes Eden's akumatization into Asian Beetle. | |
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In The Irregular at Magic High School, this is the situation between the Shiba siblings. Tatsuya knows that Miyuki has unrequited incestuous feelings towards him, and she knows that he knows, but at this point they're too invested in their platonic relationship to risk it by facing the issue. (Barring the occasions when Miyuki loses her patience and knocks him unconscious, after which they return to their usual deception...until it happens again.) Luckily, their upbringing as members of the Yotsuba family has amply prepared them for this sort of thing. In her Rage Against the Reflection in volume 16, Miyuki more or less does this to herself, her id screaming at her superego to stop living in denial. They all have the same desires, but only one of them isn't admitting it. |
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Over at Not Always Right there are many examples of people operating at level -1. The general scheme is that the narrator is being completely honest, but the idiot (usually a customer) thinking the narrator is trying to fool them in some way, ignores or deliberately goes against advice, and in doing so harms themself. E.g. Being told not to buy a scanner when you don't own a computer here. Arguing the cashier into charging you more here. |
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The club games in Higurashi: When They Cry, as well as Satoko's traps. For example, in preparation for a squirt gun fight, Rena stashed an extra squirt gun somewhere, but when the time came to use it, it turns out Satoko had already found the hidden gun, broken it so it couldn't fire, and left it in Rena's original hiding spot. | |
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The third round in Liar Game becomes this with Akiyama and Yokoya. The fourth round features it even more. | |
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Persona 5: Goro Akechi's bread and butter between the second and sixth palace heists is to invite himself into Joker's conversations and drop hints that he knows who the Phantom Thieves are, resulting in the Thieves sweating and squirming while Akechi smiles smugly. Joker can voice a similar suspicion of him, which Akechi is startled by, but dismisses as a bluff. Akechi's habit of doing this comes back to bite him when he joins the team as The Mole, because by then he'd dropped enough hints for them to realize that he's the Black Mask who'd been spying on them in the Metaverse since the second palace, and set up a Gambit Roulette to trick him into thinking he'd defeated them. Akechi is both impressed and incensed when he figures this out. | |
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I Know You Know I Know / int_59c97fba | type |
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I Know You Know I Know / int_59c97fba | comment |
Inverted in a long-distance sort of way in We Were Soldiers, where throughout the entire battle, Colonel Hal Moore emphatically knew what his Vietnamese counterpart was going to try, whereas the Vietnamese CO emphatically did not. Specifically because the Vietnamese were using more or less standard tactics, and Moore, using a never-before-testing air cavalry method, was forced to make up tactics as he went along. | |
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Sonic Heroes: The Chaotix are hired for a particularly weird case by a client who refuses to identify himself and only speaks to them over a radio. When said client turns out to be Dr. Eggman, Charmy and Espio are shocked, but Vector casually reveals that he knew it was Eggman the entire time. He only pretended to be deceived in order to find out what Eggman was up to. Charmy and Espio are shocked once again, this time by the realization that Vector is a halfway competent detective. | |
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Happens in Death Note Equestria, mostly between Twilight and L. | |
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Death Note Equestria (Fanfic) | hasFeature |
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Schlock Mercenary: Subverted in that both participants of the conversation are AIs, and have no problem following this. And now we have this: |
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Schlock Mercenary (Webcomic) | hasFeature |
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Showed up in some parts of the metagame for second edition Exalted combat. Keyword effects (basically, status ailments that fell under a specific subgrouping) were often pretty nasty, so people would pick up keyword defenses (things that nullify or grant immunity to effects with a given keyword for a time) so as to not get hit with those, or just find ways to not get hit in the first place. Since people would just pick up these defenses, people often wouldn't bother trying to use keyword effect charms because they'd just be canceled, and in some cases the defense was actually cheaper to use than the thing it canceled (and many defenses lasted a while once up). Some people figured they could save on EXP by not picking up these keyword defenses because if people assumed any keyword effect they used would just get canceled then they wouldn't bother using keyword effects, and that in the few cases where they were used, simply not being hit in the first place would suffice as a way to avoid it. Works fine as an I Know You Know I Know cycle in most cases; gets a bit tricky when the supposedly weaker splats start throwing out even nastier keyword effects that aren't reliant on hitting someone directly. The fact that Dragon-Blooded add another level to the deception has been a rude awakening for more than one player. | |
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The Dinosaur King DS game descends into this sometimes with the hints that opponents give about their next move. | |
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Stargate: Used in the Stargate SG-1 episode "Ripple Effect". SG-1 Prime and an Alternate SG-1 are trying to seize control of the Daedalus from each other by setting traps and impersonating their counterparts. SG1-Prime eventually wins because they anticipated that the bad guys would expect their initial plan so they set up another plan accordingly. Used dramatically in Stargate Universe with Chloe revealing that she knows about the thing that he knows, it's just that... the 'thing'.. is Eli being in love with her whilst she's in love and in a relationship with one of Eli's best friends. |
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The Last Days of FOXHOUND has a very amusing example in this strip. A later look into his mind shows that Ocelot thinks like this all the time. He labelled a section of his mind as 'porn' just because he knew Mantis would suspect he was using that section to hide sensitive information, and instead filled it with some rather depraved things. Raven lampshades it at that point. He eventually states that his entire existence is based on this trope, which is what makes him both such an exceptional spy and a pain in the ass. |
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In one of the Netrisca logs in Serious Sam that you have to pause the game to read, there's a description of an ancient lion's den. It says that prisoners were often brought to the den. And the lions knew what to do with the prisoners. And the prisoners knew that the lions knew what to do with the prisoners. And the lions knew that the prisoners knew that the lions knew what to do with the prisoners. And... it cuts off before it can go on for too long. | |
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Serious Sam (Video Game) | hasFeature |
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The Lost Fleet plays with this at one point. In the final battle with the "dark ships" at Unity Alternate in Leviathan, Admiral John "Black Jack" Geary essentially has to pull this on himself. The reason for this is that the A.I. running the dark ships is based on the public's perception of Geary via the "Black Jack" legend, which is still close enough to the truth to make this work. | |
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The Lost Fleet | hasFeature |
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The big reveal in Book XI of The Brothers Karamazov relies on this type of logic played seriously. You can almost see it coming when it is occurring at an earlier point in the novel (some hints are dropped that something is going on at either rate), but when you learn precisely what took place in one character's mind as a result of seemingly-irrelevant events, it forces you to re-evaluate everything else that has happened. | |
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The sixth installment Legacy, Book II of the Star Wars: Lineage series, has Obi-Wan, bored with being stuck at the Temple and with Yoda refusing his request to go back onto active status, have his diplomacy class participate in an exercise which ends up becoming a ruckus and leading to the annoyance and frustration of several Masters. Mace confronts him in the dojo and tells him that between the anger of the senior Masters and Anakin's trouble fitting in with the community, they're being placed back on the active duty roster immediately, as a disciplinary action. | |
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Star Wars: Lineage / Fan Fic | hasFeature |
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I Know You Know I Know / int_643a10a0 | comment |
Elseworld's Finest: Supergirl & Batgirl: In the last scene Supergirl implies she figured out Batgirl's Secret Identity, and she knows Batgirl deduced hers. And Batgirl knows Supergirl knows this. | |
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From the Harry Potter Alternate DVD Commentary Gag Dub Wizard People, Dear Readers: "Then, dear readers, Harry notices a tear in Snake's pants and blood all over her leg, and Snake notices that Harry has noticed, and he notices she noticed that! I mean, there is a trade of noticing going on that is just bewildering." | |
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Harry Potter | hasFeature |
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In Thousand Shinji: When a SEELE’s black ops team is assassinated, Keel argues that Gendo isn’t behind that mess because it isn’t his style. Another SEELE member points out that maybe he knew that they know this. Keel angrily replied that kind or debate will get them nowhere. | |
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Thousand Shinji / Fan Fic | hasFeature |
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I Know You Know I Know / int_69d15cc0 | type |
I Know You Know I Know | |
I Know You Know I Know / int_69d15cc0 | comment |
Loosely applies in the Marvel Cinematic Universe fic Because I Knew You; when Wanda Maximoff comes to New York to investigate the spell that erased all memory of Peter Parker (Spider-Man: No Way Home), Peter tentatively recognises her as the Scarlet Witch when she introduces herself as his new neighbour, "Lizzie". However, since Peter believes she wouldn't remember him any more than anyone else, he doesn't bring it up, assuming that she's here on some mission for the Avengers, and Wanda doesn't correct his assumption even though she can read enough of his mind to know that he knows who she is, choosing to just offer him emotional support. | |
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In a chapter of Dragon Age: The Crown of Thorns, Theron Mahariel, the Dalish Elf Warden, contemplates how he's been passively spying / been allowed to eavesdrop on some secret talks between the Guile Hero dwarven noble protagonist and Alim Surana, One-Man Army mage. The extent of the I know he knows I don't, etc., has to be seen to be believed. And it's only slightly played for laughs. | |
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I Know You Know I Know / int_6c3335d4 | |
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Children of Dune sets up a three or four-way struggle for control of the Imperium, with the demon-possessed Alia on one side, the Bene Gesserit on another, the remnants of the Corrinos as a third, and an unknown quantity in the form of Paul's children, Leto and Ghanima. Leto is captured by people whom he believes to be working for the Bene Gesserit, only to have it turn out that Alia is secretly calling the shots. He himself, however has a deeper plan that eventually trumps all of theirs and renders them moot. | |
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Children of Dune | hasFeature |
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In the Jackie Chan Adventures episode "Agent Tag", Jade stows away on Agent Tag's mission and Jackie goes after her. He ends up getting caught in the episode by the villain Dr. Necrosis who's trying to make a Doomsday device. The only problem is Dr. Necrosis has never seen Agent Tag and assumes the captured Jackie is him. | |
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Jackie Chan Adventures | hasFeature |
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Used mostly seriously on Studio 60 on the Sunset Strip. Matt's assistant has told Danny about Matt's pill-popping. After Danny confronts Matt, she quietly walks into the room. | |
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Studio 60 on the Sunset Strip | hasFeature |
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Once More with Feeling: Gendo and SEELE's final goals come into conflict with one another. Both sides know that, Gendo knows SEELE knows his real goals, and SEELE knows Gendo knows they know he's liable to betray them in the future. | |
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OnceMoreWithFeeling | hasFeature |
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Used in the Stargate SG-1 episode "Ripple Effect". SG-1 Prime and an Alternate SG-1 are trying to seize control of the Daedalus from each other by setting traps and impersonating their counterparts. SG1-Prime eventually wins because they anticipated that the bad guys would expect their initial plan so they set up another plan accordingly. | |
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Stargate SG-1 | hasFeature |
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The Lion in Winter played this straight, albeit slightly lampshaded, complete with the line itself from Prince Geoffrey: "I know. You know I know. I know you know I know, we know that Henry knows and Henry knows we know it. We're a knowledgeable family." | |
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The Lion in Winter (Theatre) | hasFeature |
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Played awesomely on an episode of Chowder where the title character is trying to stop his Hyde-like Sleep-Eating form from finding the stash of food he hid, thinking about three steps ahead of himself, sadly to no avail. | |
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Chowder | hasFeature |
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Dune Messiah continues the pattern, only this time it's Paul's enemies pulling The Plan aimed at forcing him to choose between his beloved and his Imperium. He knows they are doing this, but falls into the trap anyway, only to be rescued from it by the son who will later replace him as the most powerful prophet in the universe. | |
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Negativland's Time Zones Exchange Project has a moment early on where erstwhile Universal Media Netweb star Dickie Diamond (Richard Lyons) succumbs to his paranoid delusions and goes completely over the edge, flying off in the traffic herders' Whirlycopter armed with a Media-Shifter and that vilest of all weapons, a script. He tells UMN producer Omer Edge (Don Joyce) he's discovered Netweb executives' conspiracy to get rid of him: "Don't you think I know that you know, that I know what you and Friday are up to?" Hear it here. | |
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Negativland (Music) | hasFeature |
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Done word-for-word in Going Postal. Former con-artist Moist von Lipwig has retrieved his buried stash of ill-gotten gains, intending to use it to rebuild the Post Office, and claimed it was a gift from the various gods he "prayed" to. When confronted about it by the patrician Lord Vetinari, Moist has this internal dialogue: | |
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Going Postal | hasFeature |
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In Sneakers, Martin is interrupted while breaking into an office. In the course of inventing a plausible explanation for why he's there, he finds himself inadvertently entangled in one of these: and give him he— he...lp. Give him head?! — Be a beacon?! |
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Sneakers | hasFeature |
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The Dune series is renowned for its incredibly intricate layers-upon-layers of this kind of gambit. The first book alone features a subverted Red Herring Mole (someone suspected of being a traitor who is both too obvious to be the real mole as well as Beneath Suspicion, but actually turns out to be the traitor), followed by an elaborate mind game played by Thufir Hawat to set the Harkonnens against one another, and capped with Paul successfully bluffing and counter-bluffing the combined forces of the Bene Gesserit, the Imperium, and the Spacing Guild. The Baron Harkonnen discusses this trope with his nephew in his introductory chapter, calling it "plans within plans within plans." Dune Messiah continues the pattern, only this time it's Paul's enemies pulling The Plan aimed at forcing him to choose between his beloved and his Imperium. He knows they are doing this, but falls into the trap anyway, only to be rescued from it by the son who will later replace him as the most powerful prophet in the universe. Children of Dune sets up a three or four-way struggle for control of the Imperium, with the demon-possessed Alia on one side, the Bene Gesserit on another, the remnants of the Corrinos as a third, and an unknown quantity in the form of Paul's children, Leto and Ghanima. Leto is captured by people whom he believes to be working for the Bene Gesserit, only to have it turn out that Alia is secretly calling the shots. He himself, however has a deeper plan that eventually trumps all of theirs and renders them moot. God-Emperor of Dune not only has this essentially as a plot, right up to and including his own death, but Leto also lampshades it frequently. Heretics of Dune has this played between the Bene Gesserit, Bene Tleilax and Honored Matres. The Bene Gesserit outplay the other two powers resulting in the Honored Matres destroying Tleilax and Rakis, the latter very much just as planned. This continues between the Bene Gesserit and Honored Matres in Chapterhouse: Dune with the former having to use their knowledge and cunning to outmaneuver the latter's greater physical force. Parodied mercilessly in National Lampoon's Doon, where two characters have a half-hour long conversation without either knowing what the other is talking about. |
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The A-Team: In "Hot Styles", Turian gloats to Face that he's already too late to stop him from stealing the fashion designs, but Face reveals that he suspected Rina would be frightened enough to inform on him and hence he didn't replace the film. Turian sent the decoy roll with Murdock's designs to his boss and tossed the real roll into the harbor. B.A. Baracus is terrified of flying, so they have to drug him every time they go on a flight. One time, they put it in his burger. Another time, he realized that they needed to drug him, so he took Murdock's burger. And promptly passed out afterwards. Finally, at one point he was switching everyone's burgers, trying to figure out which one was drugged, and ultimately decides that the one burger they wouldn't have put it in is the one they gave him first... only for it to be revealed that this time, they'd drugged his milk. Also: |
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The A-Team | hasFeature |
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Cerebus the Aardvark does this several times, usually involving Lord Julius, a Clown Prince of Magnificent Bastardy. Astoria also does this to Cerebus even while chained to his dungeon wall. | |
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I Know You Know I Know / int_7d122312 | comment |
The Flintstones has one of these. It's something to the effect of "Even though he knows she knows he knows he knows she knows he *doesn't* know..." | |
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The villain of Under Siege 2: Dark Territory does this while explaining to the muscle of the operation that he's going to demonstrate the power of his earthquake-shooting satellite by using it on a fertilizer plant in China. | |
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In Rohmer's "President Fu Manchu", the object is to find the villain's New York base. The police reason that since Fu Manchu is such a wily mastermind, and the first place "anyone" would look for him is Chinatown, that is really the LAST place he will hide. Only Fu Manchu expects them to reason like that, and moves into Chinatown. Only Nayland Smith figures that is exactly what he will think. | |
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Myka and H.G. have a good one in Warehouse 13 quickly becoming complex making Myka's partner tell them to stop a small part below | |
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In A Man of Iron, Ned ends up confirming the identity of the Iron Man, but his blunt attempt to know the truth lets his cousin Tony turn the tables on him with the true nature of his blood relation to Jon Snow. Tony technically never confirms or receives confirmation for his own accusation, but both men know the other one is aware of the truth. | |
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Will & Grace: Will secretly arranges to fly Leo back from Africa as a surprise for Grace's birthday. When Leo arrives early Will tries to keep him hidden, but Leo sneaks out and runs into Grace. Grace tells Leo to go back and act like he didn't see her so Will can still "surprise" her. Leo (who thinks this is all ridiculous) tells Will the truth, so Will decides that since Grace doesn't know he knows they should act as if the "surprise" is still going. Jack and Karen make things worse by kidnapping Leo and ditching him in the countryside. When they pick him up, Leo finally lets the group have it. | |
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Happens quite a few times in Yes, Minister. Especially funny due to Sir Humphrey's penchant for Sesquipedalian Loquaciousness. When discussing use of nuclear weapons: | |
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During Draft Day betting at Sports Night Dana and Casey try to figure out if the other knows anything about Tommy Castro's knees, and if so, do they know that the other person actually doesn't know anything about... etc. Ends when Casey explains the entire situation to Dan, while wired so Dana can hear him. | |
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In an episode of The Invisible Man (2000), Darien gets implanted a spy nanobot by a former girlfriend working for the evil agency Crysalis (the details of how the nanobot was implanted are a bit embarrassing to him). The Agency finds out, so they Know that Crysalis know. So they plan to use him as a decoy, but later the secret is ruined, so Crysalis knows that the agency knows that Crysalis knows. And obviously, the Agency knows. | |
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Death Note: This is pretty much the name of the game from the time L shows up. So, all of it, really. It might as well be called I Know You Know I Know: The Manga Series. Especially when L and Light start working together to catch Kira, who is actually Light. L was always slightly better at the up close and personal mindgames, but Light fared better in the end. Humorously lampshaded somewhat early on, when L challenges Light to a friendly tennis match. The two of them both start long, intricate inner monologues about how they can psychoanalyze the other based on their behavior during the match, even when they know the other already knows they'll be doing this and will be acting accordingly... by the match's end, they both conclude that there's too much knowing going on, and that neither can deduce anything significant about the other based on the match. The series finale may be the largest example of this anywhere. Light and Near are somewhere around eight layers deep into this, both of them believing that they are one step ahead of the other. There's an entertaining panel in the manga where other characters witnessing a "conversation" between Light and Near begin to wonder why neither of them are saying anything. |
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Characters in the Lymond Chronicles are prone this. A particularly risible example is in The Game Of Kings, where Lymond, who is trying to help the Scottish forces, and knows his brother will disbelieve anything he says, LIES to him about the English intentions, knowing Richard will conclude the opposite. | |
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NCIS: All over the map and on numerous occasions. Played with when Gibbs asks for Ziva's weapon. And her backup weapon (revolver in ankle holster). And her backup backup weapon (a knife). He then hands the knife back to her, and points out that he wanted her to know he knew. At the end of S5 Ep6 "Chimera", McGee sums up the situation involving a Navy research ship that isn't, pirates who are actually Russian sailors on a state-sponsored covert op and a Soviet nuclear warhead that the US thought that the Russians didn't know about but clearly did. And now we know that they knew. |
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Played with on Boy Meets World. Cory thinks that Mr. Feeny knows that Topanga proposed to him, even though Mr. Feeny doesn't actually know: | |
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Played with hilariously by Professor Hilbert in Stranger Than Fiction, when Harold mentions his narrator said "Little did he know": | |
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Red vs. Blue has an example in the final episodes of Revelation: as Washington and co. approach a base known to be inhabited by Tex, he stops the jeep some distance away, pointing out that the open area ahead is the perfect spot for a sniper ambush. Doc asks, since Tex received the same training he did, wouldn't she know he'd know that and plan accordingly? Wash: "You're overthinking it." And then the buried landmines go off. | |
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In the Hand of Thrawn Duology, set a decade later, a trio of Imperials conspire very successfully to make it look like Thrawn is Back from the Dead. When Han Solo finally sees the (fake) Grand Admiral and has his suspicions deftly countered, it's a shock. Thrawn was, after all, alarmingly good at anticipating what people would do. | |
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Kim Possible: Kim and Ron notice that Shego left a far too obvious clue that she had stolen the MacGuffin, so clearly she and Drakken were setting up a trap. Unless they wanted them to think it was a trap and avoid it, in which case the way to confound them was to walk right into it, except it was a "trap-trap": Drakken knew that they knew that Drakken knew that they knew that it was a trap. | |
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This carries over to later parts of the series. For example: In JoJo's Bizarre Adventure: Stardust Crusaders, Jotaro "fakes" his genuine ability to move through stopped time so that Dio would be caught off-guard after calling him on his apparent bluff. | |
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Tangled: The Series: Varian is incredible for this in the episode "Secret of the Sun Drop". There's too many layers of how detailed his plan was. But technically, he got what he wanted, but he didn't get the results he was expecting. And mind you this kid is like 14 years old and with this level of preparation he could be a Chess Master. | |
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In the ninth chapter of Heart of Ashes, Smaug sneaks into the quarters Kathryn is locked in and drags her to the balcony to talk with her there. Aware that King Wilhelm's spies are keeping watch over her chambers, he deduces that they're not spying on the balcony because they've let themselves stray with this trope. | |
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Mind My Gap: Virgil Horn almost quotes this trope word for word on the loading screen. | |
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In the Bob's Burgers episode "Radio No You Don't," Bob is telling the story of how his grandmother Alice suspected a spy was living in her appartnemnt during World War II. When she noticed bird poop on her neighbor Mr. Miller's shoe, she knew he was on the roof sending radio signals, then she began to panic, but attempted to hide her distress from Mr. Miller, acting oddly as a a result. The kids, who Bob is telling the story to, then begin engaging in this trope, wondering if Mr. Miller knows that Alice knows he is the spy. | |
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In The Elder Scrolls series' backstory, during the Alessian Revolt, this plays out in a bizarre, metaphysical way between Akatosh, the draconic God of Time and chief deity of the Aedra, and Pelinal Whitestrake, the physical manifestation ("Shezarrine") of the spirit of the "dead" creator god, Lorkhan, who was sent to be Alessia's divine "champion" in her war against the (primarily) Daedra-worshiping Ayleids. Pelinal was aware that Akatosh knew just how insane he was and could always feel Akatosh's burning gaze upon him. Crosses over with Teeth-Clenched Teamwork for Akatosh and Rage Against the Heavens for Pelinal, as Pelinal, being a Shezarrine, is the physical incarnation of Lorkhan's soul. During the creation of Mundus, the mortal plane, Lorkhan convinced/tricked (depending on the storyteller) the et'Ada ("original spirits") who would become the Aedra (including Akatosh) into sacrificing large portions of their divine power to create Mundus. In revenge for this perceived treachery, the Aedra killed Lorkhan, tore out his "divine center" (heart), and cast it down into the world he created where his spirit would be forced to wander. Akatosh considered it a "moment of weakness" when he went with Lorkhan's plan to create Mundus and likely still harbors a grudge. When Pelinal went too far in one of his berserker fits of rage and damaged the lands themselves, Akatosh and the other divines nearly left Mundus in disgust until they were placated by Alessia. To quote The Song of Pelinal: | |
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Seen in The Three Musketeers (2011). The musketeers have to break into the Tower of London. Milady, who's worked with them in the past, knows their methods which would allow Buckingham to set a trap for them. They know she knows their methods and will have Buckingham set a trap. She knows they know Buckingham will be prepared. The English capture D'Artagnan, who she knew they'd use to infiltrate while the others acted as decoys, assuming she wouldn't take him into account. Turns out, they knew she'd do that, he's the decoy, and they do something completely different. | |
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The fourth volume in The Unexplored Summon://Blood-Sign ends with one of these. Kyousuke wants to save hundreds of people whose lives are being maintained by a reactor, somewhere in the building. However, he first has to survive a fight with the White Queen. The White Queen wants to break his mind, which could be accomplished by killing said people. She stabs one of her swords into the floor and proposes that Kyousuke uses it, since it is the only means he has of putting up a fight against her. He refuses, suspecting it's a trap. But then the Queen reveals that stabbing the sword into the floor caused a chain reaction that destroyed the reactor keeping the people alive. She made the offer knowing full well that Kyousuke would reject it, so that he'd break under the realisation that his own decision condemned the people he'd been trying to save. Except Kyousuke then reveals he expected this, as he knew the Queen would never give him any way out. He also reveals that he knew the building's designer had (due to personal preference) slightly changed the layout of the building from the optimum, so the Queen's attack had missed the reactor. | |
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This is often done by the players themselves during wifi Pokémon battles. Ha, you've sent out your Gyarados against my Starmie? I'll just use Thunderbolt to exploit your 4x weakness to electricity! But you know I'll do that. So you'll switch in a ground type that will be immune, so I should use Surf. But you know that I know that you know, so you'll leave in Gyarados, letting it soak up the not-very-effective hit in exchange for hitting me with Giga Impact; therefore, I should use Thunderbolt after all. But you know that I know that you know that I know, so you'll switch out, and— The opponent is in the exact same situation because you could Take a Third Option: switch out yourself into say a Grass-type that could handle either Water or Electric (and other options exist, so unless all of the opponent's Pokemon have already been revealed, you never know what may be brought out next). Rotation battles, giving you three Pokémon and the ability to switch which one is in front and able to attack and be attacked in your turn, uses this even more so as your attack could end up hitting one of three Pokémon and you never really know which one. This is naturally the best feature of the battle variety. |
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On Peter Rabbit, Benjamin tries this in "Spectacular Sled", saying that he knew that Lily knew that Peter knew what they were going to do in terms of raiding Mr. McGregor's garden, but loses his train of thought about halfway through. | |
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Coming to America has this happen as Prince Akeem meets his bride-to-be: | |
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In the Magic: The Gathering novel Test of Metal, Jace and Tezzeret play this game, each trying to anticipate the other's moves while knowing the other is doing the same thing and knowing the other knows this. | |
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Psychonauts: Conspiracy Theorist Boyd pulls a variation of this midway through The Milkman Conspiracy, much to Raz's confusion: | |
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New Japan Pro-Wrestling's luck it was to present the feud between Prince Devitt and Low Ki, which was pretty much nothing but this, as highly analytical former partners with superficially similar styles. Hell, one of Low Ki's signature moves has become a feinted shining wizard, so he always has some Confusion Fu going on. | |
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Studio C has a Sherlock spoof where Sherlock and Moriarty keep one-uping each others predictions, such as both knowing that Moriarty would bring a balloon giraffe and that Sherlock wouldn't like it. It culminates in the revelation that Sherlock and Moriarty did all this to throw a birthday party for a little girl. | |
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JoJo's Bizarre Adventure: Every fight during JoJo's Bizarre Adventure: Battle Tendency follows this pattern. Joseph attacks, the opponent declares they saw it coming and counters, Joseph explains he saw that coming and twists the attack as needed, and so on until one side or the other goes down. This carries over to later parts of the series. For example: In JoJo's Bizarre Adventure: Stardust Crusaders, Jotaro "fakes" his genuine ability to move through stopped time so that Dio would be caught off-guard after calling him on his apparent bluff. |
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Taken to extremes in the Danger Mouse episode "The Statue of Liberty Caper", where Danger Mouse and Baron Greenback both try to outwit each other with regards to the location of a trapdoor in the floor, leading Danger Mouse to say "I guessed that you'd guess I guessed you guessed I'd guessed you'd guessed and out-guessed your guess, I guess". Ends up as something of a Xanatos Gambit / Crazy-Prepared in that by the time the scene has finished Dangermouse has saved Penfold's Auntie, Penfold (twice) and the famous buildings of the Americas due to utilising the extreme number of guesses to blow up Greenback's shipboard computer - by getting Greenback to ask it to figure out exactly who had outguessed who. | |
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I Know You Know I Know | |
I Know You Know I Know / int_b2ac2311 | comment |
In Peanuts fanfic Everybody's Gotta Leave Sometime, Lucy Van Pelt goads Charlie Brown into trying to kick a football, knowing he knows she'll pull the ball away again. | |
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Peanuts (Comic Strip) | hasFeature |
I Know You Know I Know / int_b2ac2311 | |
I Know You Know I Know / int_b5134390 | type |
I Know You Know I Know | |
I Know You Know I Know / int_b5134390 | comment |
My Immortal: Played with. When Ebony Enoby travels back in time, she knows that Snape Snoop possessed James Samaro and made him kill Lucius Lucian. She, however, did not "want them to know [she] knew." Whether or not Tom knew she knew is not made clear, but it is likely, as he is Volxemort and commanded Snop. "Suddenly it's a sitcom," the dramatic reading snarked at this bit. Tom knew she knew that he knew that Snoop worked for Volxemort and possessed Samaro and... it kind of melts from there. |
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My Immortal / Fan Fic | hasFeature |
I Know You Know I Know / int_b5134390 | |
I Know You Know I Know / int_b53b86fa | type |
I Know You Know I Know | |
I Know You Know I Know / int_b53b86fa | comment |
The Princess Bride has this between Vizzini and the Man in Black, as he attempts to figure out which goblet contains the poison. (See the Literature entry below.) Subverted in that Vizzini isn't really trying to reason it out; he's just throwing possibilities at the Man in Black to see if any of them gets a reaction. If he were really playing this trope, he'd have realized that just as he wasn't about to leave the outcome to chance, the Man in Black wasn't about to leave it to chance either... If Vizzini were paying attention to his own line of reasoning, he might have realized that he was getting dangerously close to the truth (as shown by the Man in Black getting increasingly nervous in this scene in the book) that neither goblet was safe to drink from. | |
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The Princess Bride | hasFeature |
I Know You Know I Know / int_b53b86fa | |
I Know You Know I Know / int_b55a983a | type |
I Know You Know I Know | |
I Know You Know I Know / int_b55a983a | comment |
Played straight (as straight as anything on that show, anyway) on Cartoon Planet during the following conversation about network executives: | |
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Cartoon Planet | hasFeature |
I Know You Know I Know / int_b55a983a | |
I Know You Know I Know / int_b8c3cc30 | type |
I Know You Know I Know | |
I Know You Know I Know / int_b8c3cc30 | comment |
Used in Young Justice. The covert ops team is using a former Justice League hideout that was compromised. | |
I Know You Know I Know / int_b8c3cc30 | featureApplicability |
1.0 | |
I Know You Know I Know / int_b8c3cc30 | featureConfidence |
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Young Justice (2010) | hasFeature |
I Know You Know I Know / int_b8c3cc30 | |
I Know You Know I Know / int_b8d8ef94 | type |
I Know You Know I Know | |
I Know You Know I Know / int_b8d8ef94 | comment |
Kronk does this in one episode of The Emperor's New School. He is faced with a choice of two levers and is instructed to pull the one he wouldn't pick, due to his ineptitude with levers. He does this for a while until Kuzco interrupts by saying "Yeah, this went on for another two hours," and fast-forwards through the whole thing. | |
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The Emperor's New School | hasFeature |
I Know You Know I Know / int_b8d8ef94 | |
I Know You Know I Know / int_b9073868 | type |
I Know You Know I Know | |
I Know You Know I Know / int_b9073868 | comment |
Spice and Wolf: Holo is a semi-deity, one incredibly adept at quick thinking and long term planning both. Her sharp senses and silver tongue can turn practically any bargain into an incredible deal. So when Lawrence manages to find himself in a make-or-break financial showdown with Amati, (who is also an incredible merchant), he almost breaks down trying to out-think their combined plans. Holo was actually helping him the whole time, he was just so distraught over the matter that he missed the hints she was dropping, and completely misinterpreted the few he caught. | |
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Spice and Wolf | hasFeature |
I Know You Know I Know / int_b9073868 | |
I Know You Know I Know / int_bae020ef | type |
I Know You Know I Know | |
I Know You Know I Know / int_bae020ef | comment |
In the Queen of Diamonds follow-up "Wild Card", Aladdin and Cassim do everything but explicitly state that they know that Cassim is Aladdin's father, and Cassim is forced to accept that his son wants nothing to do with him and he will never have an opportunity to bond with his grandson. | |
I Know You Know I Know / int_bae020ef | featureApplicability |
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I Know You Know I Know / int_bae020ef | featureConfidence |
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Queen of Diamonds (Fanfic) | hasFeature |
I Know You Know I Know / int_bae020ef | |
I Know You Know I Know / int_bb467262 | type |
I Know You Know I Know | |
I Know You Know I Know / int_bb467262 | comment |
Played with in Asterix and the Soothsayer - Prolix the Soothsayer is a fake and knows nothing. When he gets arrested by the Romans because soothsaying is illegal, he correctly predicts how a dice would fall, and hastily protests that if he'd known that he wouldn't have said it. As the question of whether he's really a soothsayer becomes more and more complicated (because the centurion wants to believe the predictions about himself becoming Emperor, while insisting to his optio (adjunct) that it's okay to work with him because he's a fake), increasingly convoluted versions of this logic are applied to every prediction he makes, whether it's accurate or not. (At one point, the optio tries the dice test again, and he gets it wrong, prompting the centurion to tell Prolix not to get too clever, or even the optio might suspect something.) | |
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Asterix (Comic Book) | hasFeature |
I Know You Know I Know / int_bb467262 | |
I Know You Know I Know / int_bcadd7cb | type |
I Know You Know I Know | |
I Know You Know I Know / int_bcadd7cb | comment |
The Warhammer 40,000 comic Damnation Crusade has two Black Templars discover that the Chaos forces have run off despite not being particularly close to defeat, leaving behind heavy weapons and vehicles of great strategic value. One wonders why they ran off, the other thinks it's a trap, the first wonders if that's what the Chaos commanders want them to think, etc. | |
I Know You Know I Know / int_bcadd7cb | featureApplicability |
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I Know You Know I Know / int_bcadd7cb | featureConfidence |
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Warhammer 40,000 (Tabletop Game) | hasFeature |
I Know You Know I Know / int_bcadd7cb | |
I Know You Know I Know / int_bd310eaa | type |
I Know You Know I Know | |
I Know You Know I Know / int_bd310eaa | comment |
El Goonish Shive: Grace tells Ellen that she told Raven that she knows about him being an elf but doesn't tell him the that other people know about his nature as well. She also believes that he doesn't know about Ellen knowing about his knowledge that Ellen is a magical being. | |
I Know You Know I Know / int_bd310eaa | featureApplicability |
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I Know You Know I Know / int_bd310eaa | featureConfidence |
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El Goonish Shive (Webcomic) | hasFeature |
I Know You Know I Know / int_bd310eaa | |
I Know You Know I Know / int_bdcd318c | type |
I Know You Know I Know | |
I Know You Know I Know / int_bdcd318c | comment |
Son of the Sannin: In the aftermath of the Akatsuki invasion, Danzo sends some of his minions to infiltrate Konoha's hospital to steal Pain's Rinnegan eyes. Jiraiya foresaw this, and purposefully left decoys in the hospital while keeping the real ones in the Hokage's office. Later, it turns out that attack was meant to be a distraction, as Danzo foresaw he'd be keeping the real deal right there. Fortunately, Jiraiya anticipated to this as well, and had Team Gai and Shisui Uchiha stand on guard to retrieve them when they were stolen. | |
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I Know You Know I Know / int_bdcd318c | featureConfidence |
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Son of the Sannin (Fanfic) | hasFeature |
I Know You Know I Know / int_bdcd318c | |
I Know You Know I Know / int_c0aa8ea9 | type |
I Know You Know I Know | |
I Know You Know I Know / int_c0aa8ea9 | comment |
Used dramatically in Stargate Universe with Chloe revealing that she knows about the thing that he knows, it's just that... the 'thing'.. is Eli being in love with her whilst she's in love and in a relationship with one of Eli's best friends. | |
I Know You Know I Know / int_c0aa8ea9 | featureApplicability |
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I Know You Know I Know / int_c0aa8ea9 | featureConfidence |
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Stargate Universe | hasFeature |
I Know You Know I Know / int_c0aa8ea9 | |
I Know You Know I Know / int_c1df815e | type |
I Know You Know I Know | |
I Know You Know I Know / int_c1df815e | comment |
The indie game Achron is built upon this trope and time-travel. Every minute or so, a time "wave" occurs so any changes you made to that last big fight will be etched into the game and your opponent will have a chance to fix it or leave it. Or maybe you just pretended to change it, and he sends troops back to fight what he thought you sent back. But then, you did send stuff back, but maybe not to there, so he doesn't know that you know that he knows you sent troops back. Or does he? | |
I Know You Know I Know / int_c1df815e | featureApplicability |
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I Know You Know I Know / int_c1df815e | featureConfidence |
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Achron (Video Game) | hasFeature |
I Know You Know I Know / int_c1df815e | |
I Know You Know I Know / int_c43df4d8 | type |
I Know You Know I Know | |
I Know You Know I Know / int_c43df4d8 | comment |
Doctor Who In "Robot", the Doctor and the Brigadier conduct a search of the Think Tank, only to be told the Killer Robot has been dismantled and melted down. After they leave... The one-off comedy special The Curse of Fatal Death has the Doctor and the Master engaging in a round of this. Since both have access to time machines, it quickly gets complicated.. ("624 years in a sodding sewer!") In "Let's Kill Hitler", between the Doctor and River. Though it doesn't matter, because she's already poisoned him. In the Big Finish audio "The Rosemariners", at one point the Doctor's companion Zoe Heriot ends up in a variant of this situation when she has to pretend to be a communications officer on a space station while working with Colbert, a copy of a dead officer who's working for the current villains. Zoe muses that both she and Colbert are trying to hide the fact that they don't know anything about these systems from each other, but the difference is that she knows Colbert doesn't know anything about these systems, whereas he assumes that she does know what she's doing. |
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I Know You Know I Know / int_c43df4d8 | featureApplicability |
1.0 | |
I Know You Know I Know / int_c43df4d8 | featureConfidence |
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Doctor Who | hasFeature |
I Know You Know I Know / int_c43df4d8 | |
I Know You Know I Know / int_c70351fb | type |
I Know You Know I Know | |
I Know You Know I Know / int_c70351fb | comment |
Bloodstained Heroes of Humanity: After the indoor battle trial, Katsuki indirectly reveals that he knows Izuku's vampirism and warns him to act more discreetly so eavesdroppers not in know won't know what they're talking about. | |
I Know You Know I Know / int_c70351fb | featureApplicability |
1.0 | |
I Know You Know I Know / int_c70351fb | featureConfidence |
1.0 | |
Bloodstained Heroes Of Humanity (Fanfic) | hasFeature |
I Know You Know I Know / int_c70351fb | |
I Know You Know I Know / int_c72c2d06 | type |
I Know You Know I Know | |
I Know You Know I Know / int_c72c2d06 | comment |
Star Wars Rebels: At the end of "An Inside Man", Grand Admiral Thrawn implies that he knows that Agent Kallus is the traitor in the Imperial ranks, and Kallus is aware that Thrawn might know. It's later revealed in "Through Imperial Eyes" that Thrawn wasn't as sure of Kallus being the traitor as it seemed, although Kallus was definitely one of Thrawn's top suspects. | |
I Know You Know I Know / int_c72c2d06 | featureApplicability |
1.0 | |
I Know You Know I Know / int_c72c2d06 | featureConfidence |
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Star Wars Rebels | hasFeature |
I Know You Know I Know / int_c72c2d06 | |
I Know You Know I Know / int_c7f5679d | type |
I Know You Know I Know | |
I Know You Know I Know / int_c7f5679d | comment |
Played with in Twilight. Edward and Alice Cullen play a chess game by using their abilities to figure out what move the other is going to make next... and countering... and being countered... and countering again... and so on.... The game is finished in their minds before two pieces are physically moved. | |
I Know You Know I Know / int_c7f5679d | featureApplicability |
1.0 | |
I Know You Know I Know / int_c7f5679d | featureConfidence |
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Twilight | hasFeature |
I Know You Know I Know / int_c7f5679d | |
I Know You Know I Know / int_cb3f37de | type |
I Know You Know I Know | |
I Know You Know I Know / int_cb3f37de | comment |
In DodgeBall: A True Underdog Story: | |
I Know You Know I Know / int_cb3f37de | featureApplicability |
1.0 | |
I Know You Know I Know / int_cb3f37de | featureConfidence |
1.0 | |
DodgeBall: A True Underdog Story | hasFeature |
I Know You Know I Know / int_cb3f37de | |
I Know You Know I Know / int_cb6abea3 | type |
I Know You Know I Know | |
I Know You Know I Know / int_cb6abea3 | comment |
One episode of Yu-Gi-Oh! does this word-for-word, during Joey's battle with Yugi. He gives a long internal monologue about whether or not the card Yugi placed down (hidden within his Magical Hats, which were already protecting his Dark Magician) was a trap card or if that was too obvious... "Aw, forget it, I'm just gonna attack." (He hit an empty hat, then his follow-up found the face-down... which really was a trap cardnote Spellbinding Circle, to be exact) This exact scenario, with whatever permutations, has gone on in in the mind of every person who has played the game in real life, at least once. In the duel between Yugi and Atem, both know the cards of their opponent and much of the match is spent guessing what the other likely played and how to counter it, and even tricking them into countering it for a better return. Any duel involving Crow becomes this for his opponent, sometimes because he makes it a point to flaunt his foolproof strategy (which actually works) and sometimes because his opponents think too much. |
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I Know You Know I Know / int_cb6abea3 | featureApplicability |
1.0 | |
I Know You Know I Know / int_cb6abea3 | featureConfidence |
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Yu-Gi-Oh! | hasFeature |
I Know You Know I Know / int_cb6abea3 | |
I Know You Know I Know / int_cbad9b62 | type |
I Know You Know I Know | |
I Know You Know I Know / int_cbad9b62 | comment |
Most of the point of Legend of the Galactic Heroes is like this, with Yang Wenli and Reinhard (and various other pairs) making plans, which may include knowing their opponent's plans (and sometimes involve a plan being an opponent seeing though the plan, with an extra layer of fake planning below it). | |
I Know You Know I Know / int_cbad9b62 | featureApplicability |
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I Know You Know I Know / int_cbad9b62 | featureConfidence |
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Legend of the Galactic Heroes | hasFeature |
I Know You Know I Know / int_cbad9b62 | |
I Know You Know I Know / int_cfbea3ba | type |
I Know You Know I Know | |
I Know You Know I Know / int_cfbea3ba | comment |
Round the Horne's overwrought romantic couple Charles and Fiona occasionally have exchanges like: | |
I Know You Know I Know / int_cfbea3ba | featureApplicability |
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I Know You Know I Know / int_cfbea3ba | featureConfidence |
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Round the Horne (Radio) | hasFeature |
I Know You Know I Know / int_cfbea3ba | |
I Know You Know I Know / int_d0dde34a | type |
I Know You Know I Know | |
I Know You Know I Know / int_d0dde34a | comment |
From Little Big Man comes the great quote "You want me to think that you don't want me to go down there, but the subtle truth is you really *don't* want me to go down there!" | |
I Know You Know I Know / int_d0dde34a | featureApplicability |
1.0 | |
I Know You Know I Know / int_d0dde34a | featureConfidence |
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Little Big Man | hasFeature |
I Know You Know I Know / int_d0dde34a | |
I Know You Know I Know / int_d0f8359a | type |
I Know You Know I Know | |
I Know You Know I Know / int_d0f8359a | comment |
Hot Lead and Cold Feet has Don Knotts' Sheriff deliver this line regarding his arch-nemesis, Rattlesnake: "'Cause he's here and I know he's here. And he knows I know he's here! But he doesn't know I know he knows I know he's here, but I know. So I got the edge!" | |
I Know You Know I Know / int_d0f8359a | featureApplicability |
1.0 | |
I Know You Know I Know / int_d0f8359a | featureConfidence |
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Hot Lead and Cold Feet | hasFeature |
I Know You Know I Know / int_d0f8359a | |
I Know You Know I Know / int_d154285c | type |
I Know You Know I Know | |
I Know You Know I Know / int_d154285c | comment |
While nowhere near as high profile, all of Low Ki's face offs with Manik in TNA have been somewhat similar. Manik has an uncanny ability to predict just how Low Ki will try to counter his moves and acts accordingly, yet Low usually ends up a step ahead of Manik away. | |
I Know You Know I Know / int_d154285c | featureApplicability |
1.0 | |
I Know You Know I Know / int_d154285c | featureConfidence |
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Impact Wrestling (Wrestling) | hasFeature |
I Know You Know I Know / int_d154285c | |
I Know You Know I Know / int_d2bf3d96 | type |
I Know You Know I Know | |
I Know You Know I Know / int_d2bf3d96 | comment |
Frozen Synapse requires players to think like this constantly. | |
I Know You Know I Know / int_d2bf3d96 | featureApplicability |
1.0 | |
I Know You Know I Know / int_d2bf3d96 | featureConfidence |
1.0 | |
Frozen Synapse (Video Game) | hasFeature |
I Know You Know I Know / int_d2bf3d96 | |
I Know You Know I Know / int_d4e486c7 | type |
I Know You Know I Know | |
I Know You Know I Know / int_d4e486c7 | comment |
Dota 2: The Techies are known and feared for being able to create invisible minefields, which can take off a huge portion of your health or even instantly kill you if you step on them. This can be used to invoke this trope: you can choose to put mines in a high-traffic area, where enemies are likely to step on them. But a savvy opponent will predict that, and take a different path instead. So you could choose to instead mine that path. To further increase the confusion, Techies can also place a minefield warning sign. Is the sign honestly warning you, or is it a trick to make you take the other path and get blown up there? These dilemmas can both be solved by putting down a Sentry Ward or buying a Gem of Truesight, which reveals the invisible mines so you can destroy them. But if the Techies buy Aghanim's Scepter, the minefield gains an additional ability: mines placed withing a small radius of it can not be revealed at all, even with truesight. Are you still willing to take that chance and walk through what may be a minefield? Or will you take the detour? | |
I Know You Know I Know / int_d4e486c7 | featureApplicability |
1.0 | |
I Know You Know I Know / int_d4e486c7 | featureConfidence |
1.0 | |
Dota 2 (Video Game) | hasFeature |
I Know You Know I Know / int_d4e486c7 | |
I Know You Know I Know / int_d5ddd6c1 | type |
I Know You Know I Know | |
I Know You Know I Know / int_d5ddd6c1 | comment |
An episode of Pokémon: The Series had the group seeing a basket of fruit on the road. Ash wanted to eat it, but Misty points out that it's an obvious trap by Team Rocket. She then points to some fruit growing in the trees, which the gang decided to take... causing them to fall right into a trap set by Team Rocket, who set up the basket knowing it would be ignored. | |
I Know You Know I Know / int_d5ddd6c1 | featureApplicability |
1.0 | |
I Know You Know I Know / int_d5ddd6c1 | featureConfidence |
1.0 | |
Pokémon: The Series | hasFeature |
I Know You Know I Know / int_d5ddd6c1 | |
I Know You Know I Know / int_d6778009 | type |
I Know You Know I Know | |
I Know You Know I Know / int_d6778009 | comment |
In the Cabin Pressure episode "Gdansk", this is how Martin ends up betting Douglas that more of the passengers will choose strudel than cheesecake. First he's absolutely certain that it'll be cheesecake, but because he's so certain, he thinks Douglas taking the bet means Douglas knows something he doesn't, so reverses it. Then Douglas agrees to that too quickly, and he thinks it's a double bluff, then he wonders if Douglas knew he'd think that, and finally he settles on strudel. | |
I Know You Know I Know / int_d6778009 | featureApplicability |
1.0 | |
I Know You Know I Know / int_d6778009 | featureConfidence |
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Cabin Pressure (Radio) | hasFeature |
I Know You Know I Know / int_d6778009 | |
I Know You Know I Know / int_d6b6971d | type |
I Know You Know I Know | |
I Know You Know I Know / int_d6b6971d | comment |
A common sight in Survivor, with the convoluted backstabbing, double-dealing, and mind-gaming that the players perpetrate on one another. | |
I Know You Know I Know / int_d6b6971d | featureApplicability |
1.0 | |
I Know You Know I Know / int_d6b6971d | featureConfidence |
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Survivor | hasFeature |
I Know You Know I Know / int_d6b6971d | |
I Know You Know I Know / int_d6c9c0a4 | type |
I Know You Know I Know | |
I Know You Know I Know / int_d6c9c0a4 | comment |
Appears in Ghost in the Shell: Stand Alone Complex, strangely not as a part of an Evil Plan, but in a sniper duel. In fact, the whole episode revolves around knowing and predicting enemy tactics. The story is told by one character during a poker game to illustrate to the other players why he is so good at bluffing. | |
I Know You Know I Know / int_d6c9c0a4 | featureApplicability |
1.0 | |
I Know You Know I Know / int_d6c9c0a4 | featureConfidence |
1.0 | |
Ghost in the Shell: Stand Alone Complex | hasFeature |
I Know You Know I Know / int_d6c9c0a4 | |
I Know You Know I Know / int_d81d0106 | type |
I Know You Know I Know | |
I Know You Know I Know / int_d81d0106 | comment |
This makes up about a third of Kaiji, the other two-thirds being basic game theory and heroic determination. In particular, the defeat of Tonegawa in the first season is based on Kaiji's realization of when Tonegawa will stop knowing he knows. Tonegawa's observant enough to notice that two of Kaiji's cards are bloodstained on the back, and clever enough to realize that Kaiji has to know the cards are bloodstained. From there, Tonegawa assumes that Kaiji set a simple trap, bloodstaining cards other than the ones Tonegawa thought he had out, so as to trick him into playing the wrong card and losing. But because Tonegawa thinks he's better and smarter than lower-class gamblers like Kaiji, it doesn't occur to him that Kaiji would realize that Tonegawa would realize this, and that the cards are exactly the ones he initially thought they were. | |
I Know You Know I Know / int_d81d0106 | featureApplicability |
1.0 | |
I Know You Know I Know / int_d81d0106 | featureConfidence |
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Kaiji (Manga) | hasFeature |
I Know You Know I Know / int_d81d0106 | |
I Know You Know I Know / int_d99024a2 | type |
I Know You Know I Know | |
I Know You Know I Know / int_d99024a2 | comment |
"Throwing It All Away" by Genesis starts with the lines: | |
I Know You Know I Know / int_d99024a2 | featureApplicability |
1.0 | |
I Know You Know I Know / int_d99024a2 | featureConfidence |
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Genesis (Band) (Music) | hasFeature |
I Know You Know I Know / int_d99024a2 | |
I Know You Know I Know / int_d99274b8 | type |
I Know You Know I Know | |
I Know You Know I Know / int_d99274b8 | comment |
In the DuckTales "Rightful Owners" arc, Webby asks Scrooge why he's taking a boat instead of a submarine like last time. Scrooge answers that his competitor most likely expects he'll be going in a submarine, so he's going in a boat instead. | |
I Know You Know I Know / int_d99274b8 | featureApplicability |
1.0 | |
I Know You Know I Know / int_d99274b8 | featureConfidence |
1.0 | |
DuckTales (Comic Book) | hasFeature |
I Know You Know I Know / int_d99274b8 | |
I Know You Know I Know / int_dacffea0 | type |
I Know You Know I Know | |
I Know You Know I Know / int_dacffea0 | comment |
Chakona Space: While on shore leave from the Folly, Mike, Alex and Roseberry find a crooked gambling hall. The in-house roulette wheel cheater gets caught and calls security, (a telepath) who backs down when confronted by Alex, who could probably take out the two much larger musclebound bouncers with him. The three Folly teens also engage the security type in some Psychic Static mindgames. | |
I Know You Know I Know / int_dacffea0 | featureApplicability |
1.0 | |
I Know You Know I Know / int_dacffea0 | featureConfidence |
1.0 | |
Chakona Space | hasFeature |
I Know You Know I Know / int_dacffea0 | |
I Know You Know I Know / int_daff6a21 | type |
I Know You Know I Know | |
I Know You Know I Know / int_daff6a21 | comment |
Any duel involving Crow becomes this for his opponent, sometimes because he makes it a point to flaunt his foolproof strategy (which actually works) and sometimes because his opponents think too much. | |
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Examples in Pokémon Reset Bloodlines: In Chapter 32, Gary and Paul have a full battle against each other. Gary, knowing that Paul's Torterra, his strongest Pokémon, can use Stealth Rock, prepares in advance with a couple of Pokémon to prevent him from setting it up. However, Paul anticipated that he'd try this, so he countered by switching Torterra out and send out a different Pokémon to crush Gary's. While the battle isn't shown in full (at least in the main story, a later interlude shows the rest of it), it's later revealed that Gary lost, badly. In Chapter 37, Ash has his seventh badge match against Blaine. Having fought Janine before, Ash tried to plan in advance for the possible scenarios Blaine could throw at him, including the possibility of using a Pokémon who could put his team to sleep and set up Stealth Rock. Over the course of the battle, Blaine reveals that he usually would use a Magcargo with that very strategy, but to fight Ash he chose a different Magcargo with a different moveset and the ability Weak Armor to capitalize on Primeape's landing blows. While Ash ultimately wins the battle, it turns out much harder than he expected. |
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Casey and Andy does this at one point in an almost Two Scenes, One Dialogue where the two discuss how they'll counteract each other's plans in increasingly complex manners, whether the other knows about the plan or not. | |
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Bad Machinery. Lottie suspects that her mum's new boyfriend is secretly a dangerous vigilante. | |
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Queen of All Oni: During the climax, Jade gives a speech of this nature to Hebi to explain how she figured out that Captain Black had changed the password to the Vault back to 007. A confused Hebi decides to just assume that she used magic to figure it out when she wasn't looking. | |
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In Skin Game, Harry Dresden is forced to team up with Big Bad Nicodemus for a mission by Mab. Harry knows that Nicodemus will stab him in the back the moment he's achieved the objective. Nicodemus knows that Harry knows and will want to kill him, both in self-defense and for Nicodemus' other crimes. Therefore, Nicodemus will want to betray him first. Harry knows that Nicodemus will be expecting the betrayal, and so hires Goodman Grey before he goes off with Nicodemus. And the entire thing, it turns out, is just a Batman Gambit done by Mab, Hades, and John Marcone. Which Harry figures out and spells out for the reader, adding in As You Know to I Know You Know I Know. | |
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Proper Poker strategy, especially at higher levels, requires this kind of thinking and trying to stay one step ahead of your opponent(s). At its highest levels, the whole thing can get ridiculous, break down, and require game theory to come up with an ideal solution. Notably, it's also important to be playing exactly one level higher than your opponent but no more. There's no point playing at level 2 (Trying to work out what cards your opponent has) if they are only playing at level 0 (i.e. without looking at their cards) and there's no point playing at level three (manipulating your table image to convince your opponent you have certain cards) if your opponent is playing at level 1 (only looking at their cards without trying to work out what you have). |
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Courtesy of Ellipsis Stephens of Goblins fame, we have the following two tweets: | |
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In the Hey Arnold! episode "Veterans Day", Phil recounts his time as a soldier in World War II. He was assigned the duty of dumping a truckload of bad cham (Not spam) when he was caught by a squad of Nazis. Seeing them eye the cham hungrily, Phil instinctively shouted, "Don't! It's bad meat!" The Nazi major assumed Phil was trying to trick them, going into a overly long one-sided version of this trope, confusing Phil thoroughly, until the American realized "That's when it hit me! If I let him think he was smarter than me, I could make him do anything I wanted!" and played along. | |
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When Black Widow stops the hijacking of a NASA space shuttle she and the agent in charge of the hijacking keep one-upping the other after they reveal a part of their scheme to the other, each explaining how it "changes the game." First, Black Widow reveals that she is working with the CIA and has been impersonating the man's partner. The man, commenting that that changes the game, explains that he has just detonated the explosive in his partner's head, probably killing a few of his interrogators. Widow, saying that that changes the game, explains that she is still going to take this man in for questioning, though now she will make sure to hurt him while doing so. The hijacker, after commenting that that changes the game, explains that he is now crashing the shuttle to stop her. After that the game stops changing and Widow just beats the tar out of the man, but you have to wonder what game they started with and what they were playing when they finished. | |
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John Finnemore's Souvenir Programme, Ep. 3, gives us this brilliant example. Warning: Any and all attempts at comprehension may result in brain damage. | |
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In Sonic the Hedgehog: The Movie, since Hyper Metal Sonic uses Sonic's life data, he's essentially an actual copy of Sonic. During their final confrontation, the two are so evenly matched, they're brought to a high-speed standstill and allows Sonic to give the highly meme-tastic line: | |
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God-Emperor of Dune not only has this essentially as a plot, right up to and including his own death, but Leto also lampshades it frequently. | |
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Within the Wires: In "Black Box" episode 6, the pilot mentions that his contact told him that the Institute's people are posting "missing person" posters in areas where they don't think their target is, in an attempt to lull them into a false sense of security. | |
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In Harry Potter and the Methods of Rationality, Harry learns methods of deception at higher levels, such that this becomes invoked. If you want to pretend that you do (or don't) know something, then instead of acting the way that you would if you really knew, you have to act the way that you think they think you would act if you really did (or didn't) know. You can fool a simple person by pretending you know everything and then subtly fishing for clues. And you can make them think you don't know anything, by making an obvious show of fishing for clues. But you have to anticipate that a higher level player could realise that you're only pretending to bluff, when in fact you really did know all along. Harry successfully pulls this off in his first interaction with Lucius Malfoy, quite possibly by accident. When Lucius makes veiled references, Harry responds by playing along... badly. His deception is so obvious that Lucius sees through it almost immediately. Then Lucius starts to think it was too easy - Harry must have been only pretending to be a fool that pretended to understand. He says as much, and walks away, apparently confident that his original message was conveyed. Meanwhile, Harry doesn't have the faintest clue what's going on. His new friend Draco's response to this? Screaming horror. Later on Harry gets so into the habit of doing this that it makes it hard to lie to honest people. Among Slytherins multi-level bluffs and counterbluffs using Exact Words and very precise phrasing is played like a sport and Harry excels at it, but to anyone else the resulting stilted conversation comes off as incredibly suspicious. What level does Professor Quirrell play at? "One level higher than you." |
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Burn Notice talks about this during season 2. Michael, having started to become much more enlightened as to Carla's objectives and methods, begins to spy on her. Unfortunately, as he points out, he can't do anything different because it would clue her in to the fact that he already knows a little of what's going on. | |
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Mission: Impossible episodes that pit the team against a rival intelligence agency often involve this as part of a Kansas City Shuffle. In one episode, Phelps pretended to be a traitor who sold the location of four key SAC bases to the Russians. But since the Russians figured out that he was really an American intelligence officer and not the agent employed by a burned Russian spy that he claimed to be, they knew that the locations he gave were where the Americans wanted the Russians to think the bases were, and thus disregarded the locations as fake. But Phelps knew that they knew this (And had in fact arranged for them to figure this out), which is why he gave them the real locations of the bases, thus ensuring that the Russians would never look in those cities for the bases ever again. | |
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Eyeshield 21 does something like this during the big game between Ojou and Deimon during the Fall Tournament, with a whole string of characters reacting with shock, then going "Is that what you expected me to say?" when a dramatic play seems to go one way, then the other. | |
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In an episode of Friends, "The One Where Everyone Finds Out", Phoebe and Rachel find out about Monica and Chandler's secret relationship, and something of an arms race begins regarding whether or not "they know we know they know we know!" Joey gets caught in the middle (since he's known for a while), and eventually throws up his hands when he can't keep track of who knows what. When Rachel and Phoebe order him not to tell Chandler and Monica, he exclaims: "Couldn't if I wanted to!". Rachel had previously used this technique to trick Joey into admitting that he knew about Chandler and Monica too. She asks Joey to go and fetch a book from Chandler's room, knowing that he and Monica were in there. When Joey refuses Rachel comes out with this tongue twister of a response: After Rachel almost peeks at the folder with their baby's sex in it, she tells Ross she's warming up to the name Ruth for a girl. |
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In the Code Lyoko episode "Contact", Odd and Yumi have an instance of this. | |
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New Beginnings (Smallville): Played for Laughs when Lois is introduced to Kara, remembers Kara Kent from what she still believes to be a "hallucination", and asks if she is from Krypton. | |
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Mr Square has a prime example, wherein Mr. Square says, verbatim "I know that you know that I know what you know about knowing that I know, but you don't know that my knowledge of you knowing is not secret, I WANT you to know that I know so you don't know what I don't....you know?" in this comic | |
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In Hammer of the Witches, leading up to the climactic confrontation with the traitor, both sides know the other is aware of the true nature of the situation, but both keep up the front of naivete. | |
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When dealing with conspiratorial spy-types, it's always important to keep track of who knows what, and how they know it. City of Heroes plays with this by having the character knowingly sent into a trap, just to cause confusion among the enemy. City of Heroes loves this, especially with scanner/newspaper missions. Villains (or heroes) will call out your character for a fight, set an ambush, and attempt to take you down. The fact that you know it's an ambush in no way deters you from walking right into it, but, in spite of insurmountable odds, you always eventually walk out too. |
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The Changeover demonstrates a nonverbal example, as main character Laura had always been aware of Sorry's status as magical, with Sorry knowing that she knew. | |
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The first series in The Chronicles of Amber is about a large, immortal, royal family with the powers of demigods squabbling and scheming over the throne after the disappearance of their father. Being that they've had centuries worth of spying on one another, studying each other in an attempt to find and exploit any possible weaknesses, making and breaking alliances as soon as it's advantageous and so on, there's a lot of this going on. | |
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In history of japan, this is exaggerated by a whole bunch while explaining how World War I got started (and why Japan got involved). In summary, Japan likes Britain hates Germany hates Britain likes Belgium is being trespassed by Germany hates France likes Russia hates Austria hates Serbia shot the leader of Austria. | |
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In the Star Trek: The Next Generation episode "Peak Performance", Picard and Riker are facing off against each other in a mock battle. Data gets into this while trying to analyze Riker's strategy. Troi tells him he's overthinking it. | |
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