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Lucky Seven
- 346 statements
- 66 feature instances
- 77 referencing feature instances
Lucky Seven | type |
FeatureClass | |
Lucky Seven | label |
Lucky Seven | |
Lucky Seven | page |
LuckySeven | |
Lucky Seven | comment |
The number seven, as a source of luck. A Subtrope of Rule of Seven. See also Numerological Motif, Magical Seventh Son, and Magnificent Seven. Contrast 13 Is Unlucky and, in Asia, Four Is Death. Notably, seven is the most likely number to get if you roll two dice, making it significant in gambling. |
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Lucky Seven | fetched |
2024-02-06T05:45:01Z | |
Lucky Seven | parsed |
2024-02-06T05:45:01Z | |
Lucky Seven | processingComment |
Dropped link to BigBad: Not an Item - FEATURE | |
Lucky Seven | processingComment |
Dropped link to Eurobeat: Not an Item - FEATURE | |
Lucky Seven | processingComment |
Dropped link to IDoNotLikeGreenEggsAndHam: Not an Item - FEATURE | |
Lucky Seven | processingComment |
Dropped link to Inverted: Not an Item - UNKNOWN | |
Lucky Seven | processingComment |
Dropped link to SevenDeadlySins: Not an Item - FEATURE | |
Lucky Seven | processingComment |
Dropped link to SonicChaos: Not an Item - UNKNOWN | |
Lucky Seven | processingComment |
Dropped link to Vocaloid: Not an Item - IGNORE | |
Lucky Seven | processingUnknown |
Inverted | |
Lucky Seven | processingUnknown |
SonicChaos | |
Lucky Seven | isPartOf |
DBTropes | |
Lucky Seven / int_164f12e6 | type |
Lucky Seven | |
Lucky Seven / int_164f12e6 | comment |
Super Mario Galaxy 2: Getting 77 stars will prompt Lubba to say "77 stars! How lucky!" He'll say something similar if you have any amount of star bits with all digits being 7. | |
Lucky Seven / int_164f12e6 | featureApplicability |
1.0 | |
Lucky Seven / int_164f12e6 | featureConfidence |
1.0 | |
Super Mario Galaxy 2 (Video Game) | hasFeature |
Lucky Seven / int_164f12e6 | |
Lucky Seven / int_173080c7 | type |
Lucky Seven | |
Lucky Seven / int_173080c7 | comment |
In Jewelpet Sunshine, the Wise Ones, who are destined to save the world in its Darkest Hour, are seven people. | |
Lucky Seven / int_173080c7 | featureApplicability |
1.0 | |
Lucky Seven / int_173080c7 | featureConfidence |
1.0 | |
Jewelpet Sunshine | hasFeature |
Lucky Seven / int_173080c7 | |
Lucky Seven / int_1ad6e2b5 | type |
Lucky Seven | |
Lucky Seven / int_1ad6e2b5 | comment |
In Yu-Gi-Oh! ZEXAL, a duelist named Charlie McCoy uses a monster called "Number 7: Lucky Straight" which gives him supernatural luck. | |
Lucky Seven / int_1ad6e2b5 | featureApplicability |
1.0 | |
Lucky Seven / int_1ad6e2b5 | featureConfidence |
1.0 | |
Yu-Gi-Oh! ZEXAL | hasFeature |
Lucky Seven / int_1ad6e2b5 | |
Lucky Seven / int_1ee8851f | type |
Lucky Seven | |
Lucky Seven / int_1ee8851f | comment |
Wild ARMs 3: The seventh Guardian you acquire will always be Chapapanga - the Guardian of Luck. | |
Lucky Seven / int_1ee8851f | featureApplicability |
1.0 | |
Lucky Seven / int_1ee8851f | featureConfidence |
1.0 | |
Wild ARMs 3 (Video Game) | hasFeature |
Lucky Seven / int_1ee8851f | |
Lucky Seven / int_1ef566ff | type |
Lucky Seven | |
Lucky Seven / int_1ef566ff | comment |
In both Mario Party: Star Rush and Super Mario Party, Diddy Kong uses the Triple 7 Dice Block, which has a 50/50 chance of rolling to move either zero spaces or seven. | |
Lucky Seven / int_1ef566ff | featureApplicability |
1.0 | |
Lucky Seven / int_1ef566ff | featureConfidence |
1.0 | |
Mario Party: Star Rush (Video Game) | hasFeature |
Lucky Seven / int_1ef566ff | |
Lucky Seven / int_31617f7a | type |
Lucky Seven | |
Lucky Seven / int_31617f7a | comment |
In Half Past Adventure, this trope is subverted when the numerology-obsessed character Vesper considers the number seven to be bad luck; apparently this is an aspect of "Breakfastian numerology". | |
Lucky Seven / int_31617f7a | featureApplicability |
-0.3 | |
Lucky Seven / int_31617f7a | featureConfidence |
1.0 | |
Half Past Adventure (Fanfic) | hasFeature |
Lucky Seven / int_31617f7a | |
Lucky Seven / int_39d61023 | type |
Lucky Seven | |
Lucky Seven / int_39d61023 | comment |
Danny and Kara: Danny and Kara are each other's seventh date and they chose each other at the end of the program. | |
Lucky Seven / int_39d61023 | featureApplicability |
1.0 | |
Lucky Seven / int_39d61023 | featureConfidence |
1.0 | |
The Many Dates of Danny Fenton (Fanfic) | hasFeature |
Lucky Seven / int_39d61023 | |
Lucky Seven / int_3b34143f | type |
Lucky Seven | |
Lucky Seven / int_3b34143f | comment |
Harry Potter: According to Word of God, seven is a lucky number in the Potterverse. Hence we have: seven books; seven years at Hogwarts; six Horcruxes plus the fragment of soul still in Voldemort's body or so he thinks - Harry is actually the seventh Horcrux, which proves his downfall. "Isn't seven the most powerfully magical number?" | |
Lucky Seven / int_3b34143f | featureApplicability |
1.0 | |
Lucky Seven / int_3b34143f | featureConfidence |
1.0 | |
Harry Potter | hasFeature |
Lucky Seven / int_3b34143f | |
Lucky Seven / int_3e8c09b9 | type |
Lucky Seven | |
Lucky Seven / int_3e8c09b9 | comment |
Subverted in Attack on Titan: Marco is ranked 7th in his class, and is the first one of them to die. | |
Lucky Seven / int_3e8c09b9 | featureApplicability |
-0.3 | |
Lucky Seven / int_3e8c09b9 | featureConfidence |
1.0 | |
Attack on Titan (Manga) | hasFeature |
Lucky Seven / int_3e8c09b9 | |
Lucky Seven / int_41a279b3 | type |
Lucky Seven | |
Lucky Seven / int_41a279b3 | comment |
Star Fox: Assault inverts this with the Corneria stage, which is even worse for wear. Pepper is also forced into a Face–Heel Turn, leading to his transformation into the level boss. | |
Lucky Seven / int_41a279b3 | featureApplicability |
1.0 | |
Lucky Seven / int_41a279b3 | featureConfidence |
1.0 | |
Star Fox: Assault (Video Game) | hasFeature |
Lucky Seven / int_41a279b3 | |
Lucky Seven / int_463cfe3a | type |
Lucky Seven | |
Lucky Seven / int_463cfe3a | comment |
Star Fox: In the original Star Fox, the alternate final boss is a Slot Machine. After a little bit of thinking, you'll realize that getting Triple 7s is how you beat it. Getting it is a whole different story. Star Fox: Assault inverts this with the Corneria stage, which is even worse for wear. Pepper is also forced into a Face–Heel Turn, leading to his transformation into the level boss. |
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Lucky Seven / int_463cfe3a | featureApplicability |
1.0 | |
Lucky Seven / int_463cfe3a | featureConfidence |
1.0 | |
Star Fox (Franchise) | hasFeature |
Lucky Seven / int_463cfe3a | |
Lucky Seven / int_478f08c4 | type |
Lucky Seven | |
Lucky Seven / int_478f08c4 | comment |
Idolish 7 The titular idol unit has Seven Members. | |
Lucky Seven / int_478f08c4 | featureApplicability |
1.0 | |
Lucky Seven / int_478f08c4 | featureConfidence |
1.0 | |
IDOLiSH7 (Video Game) | hasFeature |
Lucky Seven / int_478f08c4 | |
Lucky Seven / int_49a87cb3 | type |
Lucky Seven | |
Lucky Seven / int_49a87cb3 | comment |
Final Fantasy VII (figures) causes a character to go berserk if their HP hits 7777, attacking all enemies up to 63 times for 7777 damage per hit: the only enemies that can withstand this and not die are the Superbosses. The Lucky Seven concept continues in the prequel Crisis Core, where getting three Sevens on the DMV (the battle system's slot-machine gimmick) will level up your character. | |
Lucky Seven / int_49a87cb3 | featureApplicability |
1.0 | |
Lucky Seven / int_49a87cb3 | featureConfidence |
1.0 | |
Final Fantasy VII (Video Game) | hasFeature |
Lucky Seven / int_49a87cb3 | |
Lucky Seven / int_554058ce | type |
Lucky Seven | |
Lucky Seven / int_554058ce | comment |
Mario Kart 7: This game introduces the "Lucky 7" item, which surrounds you with seven items you can use as you want. But it's a double-edged sword and can backfire in several ways, as the items will also activate if someone else touches you, and can be lost entirely if you get hit by an item or course hazard. Its successor, the Crazy 8, spawns eight items to use at once. | |
Lucky Seven / int_554058ce | featureApplicability |
1.0 | |
Lucky Seven / int_554058ce | featureConfidence |
1.0 | |
Mario Kart 7 (Video Game) | hasFeature |
Lucky Seven / int_554058ce | |
Lucky Seven / int_5586ce95 | type |
Lucky Seven | |
Lucky Seven / int_5586ce95 | comment |
Mario Party: Rolling either a double 7 or triple 7 in most installments will give you more coins than if you rolled the same of any other number. In the case of Mario Party 8, if the player eats a Twice or Thrice candy and rolls two/three of the same number, they will receive bonus coins. If they are lucky enough to roll double/triple sevens, the prize will be much greater. Twice Candy gives 10 coins for matching numbers and 30 coins for matching sevens, while Thrice Candy gives 30 coins for matching numbers and 100 coins for triple sevens. | |
Lucky Seven / int_5586ce95 | featureApplicability |
1.0 | |
Lucky Seven / int_5586ce95 | featureConfidence |
1.0 | |
Mario Party (Video Game) | hasFeature |
Lucky Seven / int_5586ce95 | |
Lucky Seven / int_59da62aa | type |
Lucky Seven | |
Lucky Seven / int_59da62aa | comment |
In Fallout: New Vegas, the Luck stat influences how often you win at gambling, with 7 Luck being the point when the game starts tipping things in your favor. Subverted in the Fallout series as a whole, though, as the nuclear holocaust occurred in 2077. | |
Lucky Seven / int_59da62aa | featureApplicability |
-0.3 | |
Lucky Seven / int_59da62aa | featureConfidence |
1.0 | |
Fallout: New Vegas (Video Game) | hasFeature |
Lucky Seven / int_59da62aa | |
Lucky Seven / int_5a0093 | type |
Lucky Seven | |
Lucky Seven / int_5a0093 | comment |
Lucky Seven is among the longest running games on The Price Is Right. Just keep at least $1 out of seven given in rattling off the numbers in a car's price and it's yours (the car, that is). | |
Lucky Seven / int_5a0093 | featureApplicability |
1.0 | |
Lucky Seven / int_5a0093 | featureConfidence |
1.0 | |
The Price Is Right | hasFeature |
Lucky Seven / int_5a0093 | |
Lucky Seven / int_5ada53ed | type |
Lucky Seven | |
Lucky Seven / int_5ada53ed | comment |
James Bond is agent 007 in MI6. The Spy Who Loved Me was first released on July 7, 1977, or 7/7/77. | |
Lucky Seven / int_5ada53ed | featureApplicability |
1.0 | |
Lucky Seven / int_5ada53ed | featureConfidence |
1.0 | |
James Bond | hasFeature |
Lucky Seven / int_5ada53ed | |
Lucky Seven / int_60a2cbcc | type |
Lucky Seven | |
Lucky Seven / int_60a2cbcc | comment |
Touhou Youyoumu ~ Perfect Cherry Blossom is the only Touhou Project game to feature the "Supernatural Border" system, which can and will save your life on occasion. It is also the first game in the series to have visible hitboxes. | |
Lucky Seven / int_60a2cbcc | featureApplicability |
1.0 | |
Lucky Seven / int_60a2cbcc | featureConfidence |
1.0 | |
Touhou Youyoumu ~ Perfect Cherry Blossom (Video Game) | hasFeature |
Lucky Seven / int_60a2cbcc | |
Lucky Seven / int_62bf542 | type |
Lucky Seven | |
Lucky Seven / int_62bf542 | comment |
Super Mario Bros. 2: In the All-Stars and Advance versions, getting all 7's on the bonus reels nets you ten One Ups. | |
Lucky Seven / int_62bf542 | featureApplicability |
1.0 | |
Lucky Seven / int_62bf542 | featureConfidence |
1.0 | |
Super Mario Bros. 2 (Video Game) | hasFeature |
Lucky Seven / int_62bf542 | |
Lucky Seven / int_66600788 | type |
Lucky Seven | |
Lucky Seven / int_66600788 | comment |
Snake Eyes: Referenced by Santoro when he sees the Pit Girl holding the sign for the 7th round in the boxing fight. She later unwittingly distracts Santoro when the Secretary of Defense is assassinated at the match, so she's probably not a very good token. | |
Lucky Seven / int_66600788 | featureApplicability |
1.0 | |
Lucky Seven / int_66600788 | featureConfidence |
1.0 | |
Snake Eyes | hasFeature |
Lucky Seven / int_66600788 | |
Lucky Seven / int_6c5725a2 | type |
Lucky Seven | |
Lucky Seven / int_6c5725a2 | comment |
On the Microman side, Micro Change #7 was later re-released as the Decepticon Browning (though he did make a Heel–Face Turn later on). | |
Lucky Seven / int_6c5725a2 | featureApplicability |
1.0 | |
Lucky Seven / int_6c5725a2 | featureConfidence |
1.0 | |
Transformers: Super-God Masterforce | hasFeature |
Lucky Seven / int_6c5725a2 | |
Lucky Seven / int_73d660e | type |
Lucky Seven | |
Lucky Seven / int_73d660e | comment |
The seventh volume of the Lucky Star manga has a tiny "Lucky" beside the volume number. | |
Lucky Seven / int_73d660e | featureApplicability |
1.0 | |
Lucky Seven / int_73d660e | featureConfidence |
1.0 | |
Lucky Star (Manga) | hasFeature |
Lucky Seven / int_73d660e | |
Lucky Seven / int_74da632f | type |
Lucky Seven | |
Lucky Seven / int_74da632f | comment |
Progressbar 95: 7 is considering a lucky number in Progressbar XL. Stepping on a cell with it grants 10 points. | |
Lucky Seven / int_74da632f | featureApplicability |
1.0 | |
Lucky Seven / int_74da632f | featureConfidence |
1.0 | |
Progressbar 95 (Video Game) | hasFeature |
Lucky Seven / int_74da632f | |
Lucky Seven / int_755b343f | type |
Lucky Seven | |
Lucky Seven / int_755b343f | comment |
Halo: Master Chief is John-117, and, as Cortana explains in the intro to Halo 3, the one thing that sets him apart from the other Spartans is his good luck. Notably, the protagonist of Halo: Reach is Noble Six, who's no less skilled than the Chief, but as their callsign implies, isn't as lucky, which is why they die at the end of the game. | |
Lucky Seven / int_755b343f | featureApplicability |
1.0 | |
Lucky Seven / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Lucky Seven / int_755b343f | |
Lucky Seven / int_76f601d8 | type |
Lucky Seven | |
Lucky Seven / int_76f601d8 | comment |
Acquiring exactly 777G at any point in Monster World IV will earn you 7000G. If you're lucky to get this bonus as early as you can, then you can easily afford some good equipment early on. | |
Lucky Seven / int_76f601d8 | featureApplicability |
1.0 | |
Lucky Seven / int_76f601d8 | featureConfidence |
1.0 | |
Monster World IV (Video Game) | hasFeature |
Lucky Seven / int_76f601d8 | |
Lucky Seven / int_7c9ace71 | type |
Lucky Seven | |
Lucky Seven / int_7c9ace71 | comment |
In Fortune Street, most Venture Cards with a 7 in the number have some very positive effects. Most notably Venture Card 7, which increases all the drawer's shop values by 7%. | |
Lucky Seven / int_7c9ace71 | featureApplicability |
1.0 | |
Lucky Seven / int_7c9ace71 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Lucky Seven / int_7c9ace71 | |
Lucky Seven / int_7d5f8592 | type |
Lucky Seven | |
Lucky Seven / int_7d5f8592 | comment |
Paranatural: The Alt Text for Chapter 7 Page 77 hollers over the triple 7's like a slot machine win: | |
Lucky Seven / int_7d5f8592 | featureApplicability |
1.0 | |
Lucky Seven / int_7d5f8592 | featureConfidence |
1.0 | |
Paranatural (Webcomic) | hasFeature |
Lucky Seven / int_7d5f8592 | |
Lucky Seven / int_81f5d35d | type |
Lucky Seven | |
Lucky Seven / int_81f5d35d | comment |
The first seven Kamen Riders are known as "the Seven Legendary Riders". | |
Lucky Seven / int_81f5d35d | featureApplicability |
1.0 | |
Lucky Seven / int_81f5d35d | featureConfidence |
1.0 | |
Kamen Rider (Franchise) | hasFeature |
Lucky Seven / int_81f5d35d | |
Lucky Seven / int_81fbcc95 | type |
Lucky Seven | |
Lucky Seven / int_81fbcc95 | comment |
Lampshaded by TOM when it was revealed that both Samurai 7 and Eureka Seven would be new additions on the revived Toonami. | |
Lucky Seven / int_81fbcc95 | featureApplicability |
1.0 | |
Lucky Seven / int_81fbcc95 | featureConfidence |
1.0 | |
Samurai 7 | hasFeature |
Lucky Seven / int_81fbcc95 | |
Lucky Seven / int_8258e260 | type |
Lucky Seven | |
Lucky Seven / int_8258e260 | comment |
Super Mario Bros.: Super Mario Bros. 2: In the All-Stars and Advance versions, getting all 7's on the bonus reels nets you ten One Ups. Super Mario Galaxy 2: Getting 77 stars will prompt Lubba to say "77 stars! How lucky!" He'll say something similar if you have any amount of star bits with all digits being 7. Mario Kart 7: This game introduces the "Lucky 7" item, which surrounds you with seven items you can use as you want. But it's a double-edged sword and can backfire in several ways, as the items will also activate if someone else touches you, and can be lost entirely if you get hit by an item or course hazard. Its successor, the Crazy 8, spawns eight items to use at once. Mario Party: Rolling either a double 7 or triple 7 in most installments will give you more coins than if you rolled the same of any other number. In the case of Mario Party 8, if the player eats a Twice or Thrice candy and rolls two/three of the same number, they will receive bonus coins. If they are lucky enough to roll double/triple sevens, the prize will be much greater. Twice Candy gives 10 coins for matching numbers and 30 coins for matching sevens, while Thrice Candy gives 30 coins for matching numbers and 100 coins for triple sevens. In both Mario Party: Star Rush and Super Mario Party, Diddy Kong uses the Triple 7 Dice Block, which has a 50/50 chance of rolling to move either zero spaces or seven. |
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Lucky Seven / int_8258e260 | featureApplicability |
1.0 | |
Lucky Seven / int_8258e260 | featureConfidence |
1.0 | |
Super Mario Bros. (Franchise) | hasFeature |
Lucky Seven / int_8258e260 | |
Lucky Seven / int_86814cd2 | type |
Lucky Seven | |
Lucky Seven / int_86814cd2 | comment |
Final Fantasy IX contains the attack "Lucky 7s", a Shout-Out to the above. | |
Lucky Seven / int_86814cd2 | featureApplicability |
1.0 | |
Lucky Seven / int_86814cd2 | featureConfidence |
1.0 | |
Final Fantasy IX (Video Game) | hasFeature |
Lucky Seven / int_86814cd2 | |
Lucky Seven / int_86814e56 | type |
Lucky Seven | |
Lucky Seven / int_86814e56 | comment |
In Final Fantasy VI, Setzer has a slot-machine-like attack, and getting three 7s kills all enemies. | |
Lucky Seven / int_86814e56 | featureApplicability |
1.0 | |
Lucky Seven / int_86814e56 | featureConfidence |
1.0 | |
Final Fantasy VI (Video Game) | hasFeature |
Lucky Seven / int_86814e56 | |
Lucky Seven / int_86814e7d | type |
Lucky Seven | |
Lucky Seven / int_86814e7d | comment |
In Final Fantasy X-2, getting all 7's on the Lady Luck dresssphere's slots skill will result in an attack called "CONGRATS!", which inflicts a One-Hit Kill to all enemies and yields many bonuses for the party. | |
Lucky Seven / int_86814e7d | featureApplicability |
1.0 | |
Lucky Seven / int_86814e7d | featureConfidence |
1.0 | |
Final Fantasy X-2 (Video Game) | hasFeature |
Lucky Seven / int_86814e7d | |
Lucky Seven / int_8b015a6 | type |
Lucky Seven | |
Lucky Seven / int_8b015a6 | comment |
"Satan's Waitin'" detailed Sylvester being sent to Hell due to all of his attempts to catch and eat Tweety. The devil wants Sylvester with him for good, but since Cats Have Nine Lives, Sylvester lost one life after falling off a building, upon which the Devil encourages him to chase after Tweety to get the other lives to join him. When Sylvester loses his second life by being hit by a steamroller, the Devil encourages him to keep after Tweety, since he has seven lives left, "And seven's a lucky number." | |
Lucky Seven / int_8b015a6 | featureApplicability |
1.0 | |
Lucky Seven / int_8b015a6 | featureConfidence |
1.0 | |
Satan's Waitin' | hasFeature |
Lucky Seven / int_8b015a6 | |
Lucky Seven / int_8d1f3bc7 | type |
Lucky Seven | |
Lucky Seven / int_8d1f3bc7 | comment |
In the original Star Fox, the alternate final boss is a Slot Machine. After a little bit of thinking, you'll realize that getting Triple 7s is how you beat it. Getting it is a whole different story. | |
Lucky Seven / int_8d1f3bc7 | featureApplicability |
1.0 | |
Lucky Seven / int_8d1f3bc7 | featureConfidence |
1.0 | |
Star Fox (Video Game) | hasFeature |
Lucky Seven / int_8d1f3bc7 | |
Lucky Seven / int_8f3d2a8e | type |
Lucky Seven | |
Lucky Seven / int_8f3d2a8e | comment |
In Buster Keel!, the Seven are a group of seven powerful adventurers themed after the Seven Lucky Gods and in charge of protecting the world from the villainous Shikyou, the four most powerful monsters. | |
Lucky Seven / int_8f3d2a8e | featureApplicability |
1.0 | |
Lucky Seven / int_8f3d2a8e | featureConfidence |
1.0 | |
Buster Keel! (Manga) | hasFeature |
Lucky Seven / int_8f3d2a8e | |
Lucky Seven / int_90a5b84f | type |
Lucky Seven | |
Lucky Seven / int_90a5b84f | comment |
Dice of Hypnosis Mic has this all over his character, being the resident gambling man. Not only is his Character Song "3$EVEN", several sevens are hidden in his bio (with his weight even going up to 77kg). | |
Lucky Seven / int_90a5b84f | featureApplicability |
1.0 | |
Lucky Seven / int_90a5b84f | featureConfidence |
1.0 | |
Hypnosis Mic (Music) | hasFeature |
Lucky Seven / int_90a5b84f | |
Lucky Seven / int_9627d7eb | type |
Lucky Seven | |
Lucky Seven / int_9627d7eb | comment |
Kittens Game: Having exactly 777 of any resource causes the number to flash gold. | |
Lucky Seven / int_9627d7eb | featureApplicability |
1.0 | |
Lucky Seven / int_9627d7eb | featureConfidence |
1.0 | |
Kittens Game (Video Game) | hasFeature |
Lucky Seven / int_9627d7eb | |
Lucky Seven / int_9980e0f | type |
Lucky Seven | |
Lucky Seven / int_9980e0f | comment |
Probably not intentional, but bears noting: Kenta Kobashi used the Burning Hammer in seven matches. He won all seven. | |
Lucky Seven / int_9980e0f | featureApplicability |
1.0 | |
Lucky Seven / int_9980e0f | featureConfidence |
1.0 | |
Kenta Kobashi (Wrestling) | hasFeature |
Lucky Seven / int_9980e0f | |
Lucky Seven / int_9e2f90f4 | type |
Lucky Seven | |
Lucky Seven / int_9e2f90f4 | comment |
One Piece: Seven Warlords of the Sea (七æ¦æµ· Shichibukai). There were also seven Straw Hat Pirates for a considerable length of time (then they gained more crewmembers). |
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Lucky Seven / int_9e2f90f4 | featureApplicability |
1.0 | |
Lucky Seven / int_9e2f90f4 | featureConfidence |
1.0 | |
One Piece (Manga) | hasFeature |
Lucky Seven / int_9e2f90f4 | |
Lucky Seven / int_9fcc8c53 | type |
Lucky Seven | |
Lucky Seven / int_9fcc8c53 | comment |
All over the place with Punch-Out!! Wii's version of Aran Ryan. He always gets up from a knockdown on the seventh count, you can hit him seven times when he's stunned, and sevens pop up in his challenges in Exhibition Mode. He's Irish, so it's a "lucky seven"/"luck of the Irish" gag. | |
Lucky Seven / int_9fcc8c53 | featureApplicability |
1.0 | |
Lucky Seven / int_9fcc8c53 | featureConfidence |
1.0 | |
Punch-Out!! (Video Game) | hasFeature |
Lucky Seven / int_9fcc8c53 | |
Lucky Seven / int_a1ea25fb | type |
Lucky Seven | |
Lucky Seven / int_a1ea25fb | comment |
Seven from Numberblocks is known for having good luck. Fourteen and Twenty-One, being multiples of seven, are also prone to luck when they split. | |
Lucky Seven / int_a1ea25fb | featureApplicability |
1.0 | |
Lucky Seven / int_a1ea25fb | featureConfidence |
1.0 | |
Numberblocks | hasFeature |
Lucky Seven / int_a1ea25fb | |
Lucky Seven / int_a5549ed0 | type |
Lucky Seven | |
Lucky Seven / int_a5549ed0 | comment |
In Judeo-Christian numerology, Seven is considered the number of God. Consequently the number shows up a ton in The Bible, especially in Revelation. | |
Lucky Seven / int_a5549ed0 | featureApplicability |
1.0 | |
Lucky Seven / int_a5549ed0 | featureConfidence |
1.0 | |
The Bible | hasFeature |
Lucky Seven / int_a5549ed0 | |
Lucky Seven / int_a81325d3 | type |
Lucky Seven | |
Lucky Seven / int_a81325d3 | comment |
Final Fantasy: Final Fantasy VII (figures) causes a character to go berserk if their HP hits 7777, attacking all enemies up to 63 times for 7777 damage per hit: the only enemies that can withstand this and not die are the Superbosses. The Lucky Seven concept continues in the prequel Crisis Core, where getting three Sevens on the DMV (the battle system's slot-machine gimmick) will level up your character. Final Fantasy IX contains the attack "Lucky 7s", a Shout-Out to the above. In Final Fantasy VI, Setzer has a slot-machine-like attack, and getting three 7s kills all enemies. In Final Fantasy X-2, getting all 7's on the Lady Luck dresssphere's slots skill will result in an attack called "CONGRATS!", which inflicts a One-Hit Kill to all enemies and yields many bonuses for the party. |
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Final Fantasy (Franchise) | hasFeature |
Lucky Seven / int_a81325d3 | |
Lucky Seven / int_abd582d8 | type |
Lucky Seven | |
Lucky Seven / int_abd582d8 | comment |
Lucky from NEXT!!! Sound of the Future is an android who was named after the 777 at the end of his serial code. | |
Lucky Seven / int_abd582d8 | featureApplicability |
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Lucky Seven / int_abd582d8 | featureConfidence |
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NEXT!!! Sound of the Future (Webcomic) | hasFeature |
Lucky Seven / int_abd582d8 | |
Lucky Seven / int_b4709254 | type |
Lucky Seven | |
Lucky Seven / int_b4709254 | comment |
TV Tropes: On the Super Weight scale, 7 is the highest - representing Author Powers, God, etc. | |
Lucky Seven / int_b4709254 | featureApplicability |
1.0 | |
Lucky Seven / int_b4709254 | featureConfidence |
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TV Tropes (Website) | hasFeature |
Lucky Seven / int_b4709254 | |
Lucky Seven / int_b962c879 | type |
Lucky Seven | |
Lucky Seven / int_b962c879 | comment |
Subverted in Fairy Tail — July 7th, x777 was when the dragons disappeared and Lucy's mother died. Played straight with the English release of manga volume 7, released on July 7th in 2009. | |
Lucky Seven / int_b962c879 | featureApplicability |
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Lucky Seven / int_b962c879 | featureConfidence |
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Fairy Tail (Manga) | hasFeature |
Lucky Seven / int_b962c879 | |
Lucky Seven / int_bfcd6aaf | type |
Lucky Seven | |
Lucky Seven / int_bfcd6aaf | comment |
Jinxy Jenkins & Lucky Lou: Lucky Lou was Born Lucky. When we first see her, she is walking out of her house, whose street number is 7. | |
Lucky Seven / int_bfcd6aaf | featureApplicability |
1.0 | |
Lucky Seven / int_bfcd6aaf | featureConfidence |
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Jinxy Jenkins & Lucky Lou | hasFeature |
Lucky Seven / int_bfcd6aaf | |
Lucky Seven / int_c4076b9e | type |
Lucky Seven | |
Lucky Seven / int_c4076b9e | comment |
Gunslinger Girl. Triela's handler Victor Hilshire keeps giving her teddy bears as gifts, being Maternally Challenged and figuring that Girls Love Stuffed Animals. Eventually their relationship develops enough for him to ask what she wants, but she just asks for another bear so she'll have seven of them. To her annoyance, she gets another bear from someone else, leaving her with eight bears. | |
Lucky Seven / int_c4076b9e | featureApplicability |
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Lucky Seven / int_c4076b9e | featureConfidence |
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Gunslinger Girl (Manga) | hasFeature |
Lucky Seven / int_c4076b9e | |
Lucky Seven / int_c57a0ca5 | type |
Lucky Seven | |
Lucky Seven / int_c57a0ca5 | comment |
The GFRIEND Tree: The Lucky Number achievement completed by reaching 7.77e77 popularity. | |
Lucky Seven / int_c57a0ca5 | featureApplicability |
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Lucky Seven / int_c57a0ca5 | featureConfidence |
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The GFRIEND Tree (Video Game) | hasFeature |
Lucky Seven / int_c57a0ca5 | |
Lucky Seven / int_cdbca8cf | type |
Lucky Seven | |
Lucky Seven / int_cdbca8cf | comment |
The Tree of Life: The Coffee upgrade affects the interval for automatic gambling and costs 1e777 C Points. | |
Lucky Seven / int_cdbca8cf | featureApplicability |
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Lucky Seven / int_cdbca8cf | featureConfidence |
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The Tree of Life (Video Game) | hasFeature |
Lucky Seven / int_cdbca8cf | |
Lucky Seven / int_cf9c72e6 | type |
Lucky Seven | |
Lucky Seven / int_cf9c72e6 | comment |
Referenced in the title of Lucky Number Slevin, which is a pun on the phrase and Slevin, the main character's name. | |
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Lucky Seven / int_cf9c72e6 | featureConfidence |
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Lucky Number Slevin | hasFeature |
Lucky Seven / int_cf9c72e6 | |
Lucky Seven / int_d6b6971d | type |
Lucky Seven | |
Lucky Seven / int_d6b6971d | comment |
Survivor season seven winner Sandra Diaz-Twine became the first (and, so far, only) two time winner by winning season twenty, seven years after her first win. | |
Lucky Seven / int_d6b6971d | featureApplicability |
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Lucky Seven / int_d6b6971d | featureConfidence |
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Survivor | hasFeature |
Lucky Seven / int_d6b6971d | |
Lucky Seven / int_dc72c82f | type |
Lucky Seven | |
Lucky Seven / int_dc72c82f | comment |
In Fallen London, seven is widely known as "the number". An inversion, though, as it's "the number" for "Seeking Mr Eaten's Name", a sidequest most famous for being incredibly costly and deliberately unpleasant. | |
Lucky Seven / int_dc72c82f | featureApplicability |
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Lucky Seven / int_dc72c82f | featureConfidence |
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Fallen London (Video Game) | hasFeature |
Lucky Seven / int_dc72c82f | |
Lucky Seven / int_de8f1f24 | type |
Lucky Seven | |
Lucky Seven / int_de8f1f24 | comment |
Kingdom Hearts III introduces the "New Seven Hearts," who have inherited the light of the original Princesses of Heart after they fulfilled their duty. Xehanort seeks to gather the New Seven Hearts in case the heroes fail to assemble the Guardians of Light. Kairi is the only princess who hasn't passed on her power, while Rapunzel, Anna and Elsa are possible candidates for the remaining six members. | |
Lucky Seven / int_de8f1f24 | featureApplicability |
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Lucky Seven / int_de8f1f24 | featureConfidence |
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Kingdom Hearts III (Video Game) | hasFeature |
Lucky Seven / int_de8f1f24 | |
Lucky Seven / int_e275c4e2 | type |
Lucky Seven | |
Lucky Seven / int_e275c4e2 | comment |
Looney Tunes: "Satan's Waitin'" detailed Sylvester being sent to Hell due to all of his attempts to catch and eat Tweety. The devil wants Sylvester with him for good, but since Cats Have Nine Lives, Sylvester lost one life after falling off a building, upon which the Devil encourages him to chase after Tweety to get the other lives to join him. When Sylvester loses his second life by being hit by a steamroller, the Devil encourages him to keep after Tweety, since he has seven lives left, "And seven's a lucky number." |
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Lucky Seven / int_e275c4e2 | featureApplicability |
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Looney Tunes (Franchise) | hasFeature |
Lucky Seven / int_e275c4e2 | |
Lucky Seven / int_e5226bfe | type |
Lucky Seven | |
Lucky Seven / int_e5226bfe | comment |
In Cookie Clicker, most of the numbers associated with the bonus Golden Cookies are strings of 7s (the bonus to cookies per second they can give is X7 and lasts for 77 seconds, the upgrades for them have costs in strings of 7s, the achievements for them involve clicking 7, 27, 77, 777, and 7,777 of them). | |
Lucky Seven / int_e5226bfe | featureApplicability |
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Cookie Clicker (Video Game) | hasFeature |
Lucky Seven / int_e5226bfe | |
Lucky Seven / int_e5dde8d5 | type |
Lucky Seven | |
Lucky Seven / int_e5dde8d5 | comment |
Subverted in Unstoppable: Train #777 (888 in Real Life) is loaded with hazardous chemicals and speeding towards a populated area. | |
Lucky Seven / int_e5dde8d5 | featureApplicability |
-0.3 | |
Lucky Seven / int_e5dde8d5 | featureConfidence |
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Unstoppable | hasFeature |
Lucky Seven / int_e5dde8d5 | |
Lucky Seven / int_e64b0d38 | type |
Lucky Seven | |
Lucky Seven / int_e64b0d38 | comment |
In Elfen Lied, Nana is Diclonius Subject #7, and the only Diclonius left alive in the end. | |
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Lucky Seven / int_e64b0d38 | featureConfidence |
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Elfen Lied (Manga) | hasFeature |
Lucky Seven / int_e64b0d38 | |
Lucky Seven / int_e6b693d8 | type |
Lucky Seven | |
Lucky Seven / int_e6b693d8 | comment |
IT: The last third of the book continually drops reminders that for their particular brand of magic to work, all seven members of the Losers club have to be present. In the film version, they actually refer to themselves as "Lucky Seven." | |
Lucky Seven / int_e6b693d8 | featureApplicability |
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Lucky Seven / int_e6b693d8 | featureConfidence |
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It | hasFeature |
Lucky Seven / int_e6b693d8 | |
Lucky Seven / int_e72137be | type |
Lucky Seven | |
Lucky Seven / int_e72137be | comment |
Bloodstained: Ritual of the Night: The Optional Boss Millionaire's Bane is a living slot machine. Near the end of the fight, it starts spinning the slots, attacking you based on the results. If it spins all 7s, it dies instantly, is guaranteed to drop both its shard and item drop, and money rains from the ceiling. | |
Lucky Seven / int_e72137be | featureApplicability |
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Bloodstained: Ritual of the Night (Video Game) | hasFeature |
Lucky Seven / int_e72137be | |
Lucky Seven / int_e9e265b6 | type |
Lucky Seven | |
Lucky Seven / int_e9e265b6 | comment |
Fire Emblem: Awakening: The Trickster class learns a skill called Lucky Seven. It raises hit and avoid rate by 20 for seven turns at the start of a battle, both stats returning to normal afterwards. Fittingly, Trickster is the default class of Anna, whose base luck stat is already high and is sure to get even higher as she has one of the highest Luck growths in the game. In the same game, Cordelia is recruited in Chapter 7, her starting level is 7, and her birthday is July 7th. | |
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Fire Emblem Awakening (Video Game) | hasFeature |
Lucky Seven / int_e9e265b6 | |
Lucky Seven / int_f46a85a4 | type |
Lucky Seven | |
Lucky Seven / int_f46a85a4 | comment |
The Communitree: The "Corpses as Fertilizer" upgrade costs 7.77e777 lollipops. It makes drop candies boost "Improved Fertilizer"'s effect. | |
Lucky Seven / int_f46a85a4 | featureApplicability |
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Lucky Seven / int_f46a85a4 | featureConfidence |
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The Communitree (Video Game) | hasFeature |
Lucky Seven / int_f46a85a4 | |
Lucky Seven / int_f6a54e75 | type |
Lucky Seven | |
Lucky Seven / int_f6a54e75 | comment |
Kingdom Hearts: The Seven Princesses of Heart are a group of seven young girls whose hearts are completely devoid of darkness. When brought together, they open the doorway that leads to Kingdom Hearts, which is the very reason why the Big Bad is after them... At least in the first game. In Kingdom Hearts 3D [Dream Drop Distance] it's revealed that their hearts were born from the seven fragments of light from the x-blade. When faced against thirteen darknesses, namely Xehanort's true Organization XIII, the resulting clash will ensure the recreation of the x-blade, which is exactly what Xehanort seeks. To protect the Princesses, the heroes instead decide to assemble seven Keyblade wielders as the Guardians of Light, even though they know that they are still playing into Xehanort's hands. Kingdom Hearts III introduces the "New Seven Hearts," who have inherited the light of the original Princesses of Heart after they fulfilled their duty. Xehanort seeks to gather the New Seven Hearts in case the heroes fail to assemble the Guardians of Light. Kairi is the only princess who hasn't passed on her power, while Rapunzel, Anna and Elsa are possible candidates for the remaining six members. |
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Lucky Seven / int_f6a54e75 | featureApplicability |
1.0 | |
Lucky Seven / int_f6a54e75 | featureConfidence |
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Kingdom Hearts (Franchise) | hasFeature |
Lucky Seven / int_f6a54e75 | |
Lucky Seven / int_fb9c177d | type |
Lucky Seven | |
Lucky Seven / int_fb9c177d | comment |
Transformers probably hates this trope: Bluestreak (later Silverstreak) was Diaclone Car Robo #7, but was not so popular as Prowl (Car Robo #13). On the Microman side, Micro Change #7 was later re-released as the Decepticon Browning (though he did make a Heel–Face Turn later on). |
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Lucky Seven / int_fb9c177d | featureApplicability |
1.0 | |
Lucky Seven / int_fb9c177d | featureConfidence |
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Transformers (Franchise) | hasFeature |
Lucky Seven / int_fb9c177d |
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