...it's like TV Tropes, but LINKED DATA!
Motile Vehicular Components
- 220 statements
- 40 feature instances
- 22 referencing feature instances
Motile Vehicular Components | type |
FeatureClass | |
Motile Vehicular Components | label |
Motile Vehicular Components | |
Motile Vehicular Components | page |
MotileVehicularComponents | |
Motile Vehicular Components | comment |
A common way of showing that a vehicle (usually a spaceship, but other vehicles aren't uncommon) was built with high technology is that parts of it move around for some reason. The machine is built in several smaller modules that are connected to the main hull by a gimbaling system that allows them to move to a new, advantageous position as the situation warrants. The smaller and more mobile the system is, the better. The exact components mounted on the gimbals varies. Often, it's the engines; less commonly, they're entire mechanical arms. Extremely rarely, it's the inside of the vehicle that can rearrange itself. Gun turrets, rotating engine components (ex turbofans, propellers/impellers, swirly energy thingies, etc.), Centrifugal Gravity spinners, and control surfaces are specifically discounted, unless they're able to up-stakes and move around on the hull. They're mobile, but not mobile enough. More to the point, the audience expects them to move, albeit in a very specific way. Compare with Transforming Mecha (a vehicle is able to swap between anthropomorphic and non-anthropomorphic forms) and Transforming Vehicle. If the components are able to jettison and move around entirely by themselves, they're Disposable Vehicle Sections. |
|
Motile Vehicular Components | fetched |
2024-03-13T02:31:17Z | |
Motile Vehicular Components | parsed |
2024-03-13T02:31:17Z | |
Motile Vehicular Components | processingComment |
Dropped link to GiantRobotHandsSaveLives: Not an Item - FEATURE | |
Motile Vehicular Components | processingComment |
Dropped link to HandWave: Not an Item - FEATURE | |
Motile Vehicular Components | processingComment |
Dropped link to OrganicTechnology: Not an Item - FEATURE | |
Motile Vehicular Components | processingComment |
Dropped link to RedAlert: Not an Item - FEATURE | |
Motile Vehicular Components | processingComment |
Dropped link to RuleOfCool: Not an Item - FEATURE | |
Motile Vehicular Components | processingComment |
Dropped link to SolarSail: Not an Item - FEATURE | |
Motile Vehicular Components | processingComment |
Dropped link to StarWars: Not an Item - CAT | |
Motile Vehicular Components | processingComment |
Dropped link to StarWarsReturnOfTheJedi: Not an Item - UNKNOWN | |
Motile Vehicular Components | processingComment |
Dropped link to StarWarsThePhantomMenace: Not an Item - UNKNOWN | |
Motile Vehicular Components | processingComment |
Dropped link to WalkingTank: Not an Item - FEATURE | |
Motile Vehicular Components | processingComment |
Dropped link to WaveMotionGun: Not an Item - FEATURE | |
Motile Vehicular Components | processingUnknown |
StarWarsReturnOfTheJedi | |
Motile Vehicular Components | processingUnknown |
StarWarsThePhantomMenace | |
Motile Vehicular Components | isPartOf |
DBTropes | |
Motile Vehicular Components / int_11fd7982 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_11fd7982 | comment |
Metroid Prime Trilogy: In Metroid Prime, Samus' Gunship has a quartet of articulated thrusters on its ventral (down-when-in-gravity) side that it uses as landing gear. In Metroid Prime 3: Corruption, Samus' redesigned ship has missile tubes built into its landing gear, and its main engines swivel to provide VTOL capabilities. |
|
Motile Vehicular Components / int_11fd7982 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_11fd7982 | featureConfidence |
1.0 | |
Metroid Prime Trilogy (Video Game) | hasFeature |
Motile Vehicular Components / int_11fd7982 | |
Motile Vehicular Components / int_14d341dc | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_14d341dc | comment |
Star Trek Online: The seven destroyer-class ships that are given out as bonuses for buying a lifetime subscription all have moving parts that change configuration based on two flight modes. The Avenger- and Arbiter-class battlecruisers have armored shutters that close over the viewports, windows, and warp nacelles when the ship goes to Red Alert. |
|
Motile Vehicular Components / int_14d341dc | featureApplicability |
1.0 | |
Motile Vehicular Components / int_14d341dc | featureConfidence |
1.0 | |
Star Trek Online (Video Game) | hasFeature |
Motile Vehicular Components / int_14d341dc | |
Motile Vehicular Components / int_1fa45640 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_1fa45640 | comment |
In Rise of the Reds, the American Crusader tank can swap between regular and Hover Tank modes by rotating its tracks out of the way. | |
Motile Vehicular Components / int_1fa45640 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_1fa45640 | featureConfidence |
1.0 | |
Rise of the Reds (Video Game) | hasFeature |
Motile Vehicular Components / int_1fa45640 | |
Motile Vehicular Components / int_268f6fd1 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_268f6fd1 | comment |
Transformers: Dark of the Moon: In keeping with the Transformers themselves, the Decepticons' fighter craft are constantly reconfiguring and rearranging their components and parts of their components to suit current needs — guns, engine pods, and even cockpits all flipping around and changing positions, sometimes in bizarre and dizzying ways. | |
Motile Vehicular Components / int_268f6fd1 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_268f6fd1 | featureConfidence |
1.0 | |
Transformers: Dark of the Moon | hasFeature |
Motile Vehicular Components / int_268f6fd1 | |
Motile Vehicular Components / int_2f6a7a51 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_2f6a7a51 | comment |
In Star Wars Attack Of The Clones, Count Dooku's personal ship is able to deploy a hidden Solar Sail by opening up its quadrupartite nose cone. | |
Motile Vehicular Components / int_2f6a7a51 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_2f6a7a51 | featureConfidence |
1.0 | |
StarWarsAttackOfTheClones | hasFeature |
Motile Vehicular Components / int_2f6a7a51 | |
Motile Vehicular Components / int_353b7af3 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_353b7af3 | comment |
By the 32nd Century in Star Trek: Discovery, detached warp nacelles are a standard feature of starships. Book's personal starship is basically a living space with a bunch of constantly shifting parts surrounding it, which rearrange based on whatever need is currently required. | |
Motile Vehicular Components / int_353b7af3 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_353b7af3 | featureConfidence |
1.0 | |
Star Trek: Discovery | hasFeature |
Motile Vehicular Components / int_353b7af3 | |
Motile Vehicular Components / int_43a9c333 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_43a9c333 | comment |
In Cowboy Bebop, Faye's ship has its guns mounted on a pair of bulky mechanical arms, themselves mounted to either side of the cockpit. | |
Motile Vehicular Components / int_43a9c333 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_43a9c333 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
Motile Vehicular Components / int_43a9c333 | |
Motile Vehicular Components / int_4a6ef2c5 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_4a6ef2c5 | comment |
Space Battleship Yamato and Space Battleship Yamato 2199: The eponymous battleship has a pair of retractable "wings" that extend from the port and starboard hull and aid the ship with in-atmosphere flight. The Cosmo Zero fighter craft's wings and nosecone fold upward to economize space when not in flight. |
|
Motile Vehicular Components / int_4a6ef2c5 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_4a6ef2c5 | featureConfidence |
1.0 | |
Space Battleship Yamato | hasFeature |
Motile Vehicular Components / int_4a6ef2c5 | |
Motile Vehicular Components / int_538ba773 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_538ba773 | comment |
The Machineries of Empire: Exaggerated by the nigh-magical technology of the Hexarchate. Their spaceship interiors are self-aware Eldritch Locations that the captain can alter at will, configuring the layout with no regard for three-dimensional space. | |
Motile Vehicular Components / int_538ba773 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_538ba773 | featureConfidence |
1.0 | |
The Machineries of Empire | hasFeature |
Motile Vehicular Components / int_538ba773 | |
Motile Vehicular Components / int_53a73ca0 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_53a73ca0 | comment |
Star Wars: The Clone Wars: The Mandalorian-built Kom'rk-class fighter transport has its main engines mounted on a pair of wings that rotate to vertical when the ship lands. | |
Motile Vehicular Components / int_53a73ca0 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_53a73ca0 | featureConfidence |
1.0 | |
Star Wars: The Clone Wars | hasFeature |
Motile Vehicular Components / int_53a73ca0 | |
Motile Vehicular Components / int_53ccae27 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_53ccae27 | comment |
Episode 5 of Irresponsible Captain Tylor shows that the Soyokaze has a pair of huge arms it uses to repair itself. They fold away underneath the hull when not in use. | |
Motile Vehicular Components / int_53ccae27 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_53ccae27 | featureConfidence |
1.0 | |
Irresponsible Captain Tylor | hasFeature |
Motile Vehicular Components / int_53ccae27 | |
Motile Vehicular Components / int_56dce3c1 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_56dce3c1 | comment |
Yondu's ship from Volume 2 is covered in ball turrets that are able to roll around in trenches built into the hull, either to dish out Death In All Directions, or to act as a Converging-Stream Weapon. | |
Motile Vehicular Components / int_56dce3c1 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_56dce3c1 | featureConfidence |
1.0 | |
Guardians of the Galaxy Vol. 2 | hasFeature |
Motile Vehicular Components / int_56dce3c1 | |
Motile Vehicular Components / int_6110126b | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_6110126b | comment |
Guardians of the Galaxy: Over all three films, Peter "Starlord" Quill prefers a certain model of Ravager space fighter with a quartet of gimbaled engines. Two engines are mounted on two articulated semi-circular tracks; one top and one bottom, which they travel around on. Yondu's ship from Volume 2 is covered in ball turrets that are able to roll around in trenches built into the hull, either to dish out Death In All Directions, or to act as a Converging-Stream Weapon. |
|
Motile Vehicular Components / int_6110126b | featureApplicability |
1.0 | |
Motile Vehicular Components / int_6110126b | featureConfidence |
1.0 | |
Guardians of the Galaxy (Franchise) | hasFeature |
Motile Vehicular Components / int_6110126b | |
Motile Vehicular Components / int_78702df2 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_78702df2 | comment |
By the time of Star Wars: A New Hope, the Rebellion's basic starfighter is the the X-Wing. The ship is named after its ability to, well, open its wings into an "X"-shaped configuration. This connotes Diverting Power from its engines to its quartet of laser cannons. | |
Motile Vehicular Components / int_78702df2 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_78702df2 | featureConfidence |
1.0 | |
StarWarsANewHope | hasFeature |
Motile Vehicular Components / int_78702df2 | |
Motile Vehicular Components / int_7a7a1a86 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_7a7a1a86 | comment |
The APC from Aliens has its guns mounted on a turret that can be rotated flush with the hull for storage and carrying on a Drop Ship. The tie-in tech manual states that it's recommended the turret be locked in place as soon as possible after deployment to avoid fouling the rails. | |
Motile Vehicular Components / int_7a7a1a86 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_7a7a1a86 | featureConfidence |
1.0 | |
Aliens | hasFeature |
Motile Vehicular Components / int_7a7a1a86 | |
Motile Vehicular Components / int_7d8c61a2 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_7d8c61a2 | comment |
Star Wars: The Old Republic: Several of the player ships have movable parts. The Fury-class interceptor captained by the Sith Warrior and Sith Inquisitor has solar panel winglets at the wingtips which hinge outwards when the ship is in flight. The D5-Mantis Patrol Craft captained by the Bounty Hunter has its main engines mounted on three arms that rotate between horizontal while landed and down to vertical while in flight. The BT-7 Thunderclap captained by the Trooper has a horizontal airfoil configuration much like the B-Wing of the films, with two additional wings by the crew compartment that unfold and rotate to diagonally up and down in flight, giving the ship a profile of a letter Y lying on its side. |
|
Motile Vehicular Components / int_7d8c61a2 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_7d8c61a2 | featureConfidence |
1.0 | |
Star Wars: The Old Republic (Video Game) | hasFeature |
Motile Vehicular Components / int_7d8c61a2 | |
Motile Vehicular Components / int_7de8951a | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_7de8951a | comment |
Classic Traveller product Supplement 7 Traders and Gunboats. The Express Boat Tender starship cannot maneuver while recovering smaller ships. To defend itself in those situations, it has two weapon turrets that can move around on its hull on tracks so they can fire in more directions than a stationary turret could. | |
Motile Vehicular Components / int_7de8951a | featureApplicability |
1.0 | |
Motile Vehicular Components / int_7de8951a | featureConfidence |
1.0 | |
Traveller (Tabletop Game) | hasFeature |
Motile Vehicular Components / int_7de8951a | |
Motile Vehicular Components / int_7f220f02 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_7f220f02 | comment |
Star Trek: Prodigy: An experimental ship using a new Proto-Warp Drive, the U.S.S. Protostar shifts its two primary nacells down and opens at the rear to reveal a third nacelle taking up most of the stardrive section when the Proto-Warp is engaged. | |
Motile Vehicular Components / int_7f220f02 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_7f220f02 | featureConfidence |
1.0 | |
Star Trek: Prodigy | hasFeature |
Motile Vehicular Components / int_7f220f02 | |
Motile Vehicular Components / int_81692f99 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_81692f99 | comment |
Star Trek: Star Trek: Voyager: The warp nacelles of Voyager shift upward when they're in use. By the 32nd Century in Star Trek: Discovery, detached warp nacelles are a standard feature of starships. Book's personal starship is basically a living space with a bunch of constantly shifting parts surrounding it, which rearrange based on whatever need is currently required. |
|
Motile Vehicular Components / int_81692f99 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_81692f99 | featureConfidence |
1.0 | |
Star Trek (Franchise) | hasFeature |
Motile Vehicular Components / int_81692f99 | |
Motile Vehicular Components / int_8ac4e993 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_8ac4e993 | comment |
Gundam: The Hand Wave in the original series for why Gundams were built in a humanoid form is that it's so they can maneuver in such a way that they can reserve all their delta-V for actual forward motion, like how a properly-trained astronaut can reorient themself by using the momentum of their limbs. A nice side-effect of this is that they can be used as either Space Fighters or Humongous Mecha, depending on whether they're deployed in orbit or on the ground. Adding hands to their forelimbs allowed tactical flexibility by quickly changing weapons. In Mobile Suit Gundam SEED Destiny, Minerva-class space battleships can retract their combat control centers into the heavily-armored core of the ship when under combat conditions. |
|
Motile Vehicular Components / int_8ac4e993 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_8ac4e993 | featureConfidence |
1.0 | |
Gundam (Franchise) | hasFeature |
Motile Vehicular Components / int_8ac4e993 | |
Motile Vehicular Components / int_8e8ed866 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_8e8ed866 | comment |
In the original Knight Rider, KITT could go into Super Pursuit Mode when extra speed was needed. The trunk lid would rise up revealing extra exhaust vents, the door panels would extend to provide extra air intakes, the front bumper would extend out revealing an extra spoiler to keep the car on the ground, etc. | |
Motile Vehicular Components / int_8e8ed866 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_8e8ed866 | featureConfidence |
1.0 | |
Knight Rider | hasFeature |
Motile Vehicular Components / int_8e8ed866 | |
Motile Vehicular Components / int_99041728 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_99041728 | comment |
Transformers: War for Cybertron: All Transformers have the ability to go into a tertiary mode that allows them to hover as a fairly stable firing platform. Generally, for ground-based Transformers this means their wheels (or treads) flip downwards to provide lift while weapons flip out, while for air-based Transformers this sometimes involves their thrusters moving around to point downwards or the emergence of rotors. This is carried over to the sequel. | |
Motile Vehicular Components / int_99041728 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_99041728 | featureConfidence |
1.0 | |
Transformers: War for Cybertron (Video Game) | hasFeature |
Motile Vehicular Components / int_99041728 | |
Motile Vehicular Components / int_9a8bf274 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_9a8bf274 | comment |
In all Command & Conquer games that have one, a repair vehicle is connoted by the presence of a robotic arm mounted on a tank chassis. | |
Motile Vehicular Components / int_9a8bf274 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_9a8bf274 | featureConfidence |
1.0 | |
Command & Conquer (Video Game) | hasFeature |
Motile Vehicular Components / int_9a8bf274 | |
Motile Vehicular Components / int_af552e7e | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_af552e7e | comment |
In Metroid Prime, Samus' Gunship has a quartet of articulated thrusters on its ventral (down-when-in-gravity) side that it uses as landing gear. | |
Motile Vehicular Components / int_af552e7e | featureApplicability |
1.0 | |
Motile Vehicular Components / int_af552e7e | featureConfidence |
1.0 | |
Metroid Prime (Video Game) | hasFeature |
Motile Vehicular Components / int_af552e7e | |
Motile Vehicular Components / int_bafe0888 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_bafe0888 | comment |
The alien ship in Zenon: The Zequel has four long, elegant wings that flap. In space. Yes, really. | |
Motile Vehicular Components / int_bafe0888 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_bafe0888 | featureConfidence |
1.0 | |
Zenon | hasFeature |
Motile Vehicular Components / int_bafe0888 | |
Motile Vehicular Components / int_bcadd7cb | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_bcadd7cb | comment |
Warhammer 40,000: Ork battlewagons can have what is called a "Grabba," a huge power klaw(sic) on the end of a mechanical arm. It grants a melee attack to the vehicle. Canonically, it's to well, grab an enemy vehicle and hold it in-place for boarding actions. | |
Motile Vehicular Components / int_bcadd7cb | featureApplicability |
1.0 | |
Motile Vehicular Components / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Motile Vehicular Components / int_bcadd7cb | |
Motile Vehicular Components / int_bef4b763 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_bef4b763 | comment |
Starfighters in Lost in Space are built around a bubble cockpit, which remains vertically stable as the ship maneuvers. The bulk of the ship turns around the cockpit in-flight. | |
Motile Vehicular Components / int_bef4b763 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_bef4b763 | featureConfidence |
1.0 | |
Lost in Space | hasFeature |
Motile Vehicular Components / int_bef4b763 | |
Motile Vehicular Components / int_c6ae65d7 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_c6ae65d7 | comment |
Superdimension Fortress Macross/Robo Tech: The SDF-1's Reflex Cannon is built into its bow, which split apart into a Wave-Motion Tuning Fork when firing in Episode 1. Several miles of irreplaceable conduit being sucked into hyperspace after an in-atmosphere FTL jump nescessitates the ship being rebuilt on-the-fly into a full-blown Transforming Mecha in order to fire the reflex cannon when in combat. In-between a Variable Fighter's giant robot and fighter jet forms is the attack-helicopter-like Gerwalk(SDF:M)/Guardian(RT) form, which looks like half a fighter jet with arms and (mostly immobile) legs coming off of it. It's useful for rescue operations and storage. Variable Fighters can also extend thin, wiry repair arms to help fix each other out in the field. |
|
Motile Vehicular Components / int_c6ae65d7 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_c6ae65d7 | featureConfidence |
1.0 | |
Super Dimension Fortress Macross | hasFeature |
Motile Vehicular Components / int_c6ae65d7 | |
Motile Vehicular Components / int_c832776 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_c832776 | comment |
In Mobile Suit Gundam SEED Destiny, Minerva-class space battleships can retract their combat control centers into the heavily-armored core of the ship when under combat conditions. | |
Motile Vehicular Components / int_c832776 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_c832776 | featureConfidence |
1.0 | |
Mobile Suit Gundam SEED Destiny | hasFeature |
Motile Vehicular Components / int_c832776 | |
Motile Vehicular Components / int_ca068958 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_ca068958 | comment |
Transformers: Dark of the Moon: Similar to the War For Cybertron/Fall Of Cybertron examples above, the game adaptation introduces the concept of "Stealth Force" to the various Transformers. This basically translates to various weapons emerging from the vehicle modes, and the developers described this as acting as the "armoured" form compared to the "speed" of the alternate modes and "offense" of the robot mode. It was also one of the big gimmicks of the related toyline. | |
Motile Vehicular Components / int_ca068958 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_ca068958 | featureConfidence |
1.0 | |
Transformers: Dark of the Moon (Video Game) | hasFeature |
Motile Vehicular Components / int_ca068958 | |
Motile Vehicular Components / int_e6267766 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_e6267766 | comment |
Star Wars Legends: The New Essential Guide to Vehicles and Vessels states that while Republic Acclamator-class troop transports are heavily armed, most of their guns are arranged in positions that are good for providing Orbital Bombardment to support ground forces, but less-optimal for ship-to-ship combat. The turbolaser turrets can be repositioned via a rail system for space combat in a pinch, but this takes several minutes. | |
Motile Vehicular Components / int_e6267766 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_e6267766 | featureConfidence |
1.0 | |
Star Wars Legends (Franchise) | hasFeature |
Motile Vehicular Components / int_e6267766 | |
Motile Vehicular Components / int_eb3f3551 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_eb3f3551 | comment |
Kett dropships in Mass Effect: Andromeda have a set of six pods that wave around as the ships hover. | |
Motile Vehicular Components / int_eb3f3551 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_eb3f3551 | featureConfidence |
1.0 | |
Mass Effect: Andromeda (Video Game) | hasFeature |
Motile Vehicular Components / int_eb3f3551 | |
Motile Vehicular Components / int_ed422854 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_ed422854 | comment |
In No Man's Sky, the non-standard ships often come with parts that change position depending on if it's in flight or has landed: Exotic Ships can have a vertical "sail" section of the hull underneath the cockpit, which splits open and rotates around it so that the ship can land. Living Ships have carapace segments that clam together on landing, as if to protect itself or hibernate. Solar Ships are built from three fuselages arranged in a Y formation. After takeoff, the two sides swing forward in an arc, then have hardlight Vesper Sails slide out and extend like an umbrella. Sentinel Ships are the most radical, where most of the wing fins will shift position and even rotate upside-down for no other reason than to look really cool. The Starborn Runner from the Singularity Update is the tamest instance of this trope in the game: the two wing sections flatten out and are pushed outwards from the central fuselage when landing. |
|
Motile Vehicular Components / int_ed422854 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_ed422854 | featureConfidence |
1.0 | |
No Man's Sky (Video Game) | hasFeature |
Motile Vehicular Components / int_ed422854 | |
Motile Vehicular Components / int_ef076a36 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_ef076a36 | comment |
Star Trek: Voyager: The warp nacelles of Voyager shift upward when they're in use. | |
Motile Vehicular Components / int_ef076a36 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_ef076a36 | featureConfidence |
1.0 | |
Star Trek: Voyager | hasFeature |
Motile Vehicular Components / int_ef076a36 | |
Motile Vehicular Components / int_f0d5c1ea | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_f0d5c1ea | comment |
In StarCraft II: Legacy of the Void, the Terran Liberator Gunship can retract its air-to-air missile batteries, open up its hull, rotate its engines over and down, and bring its manually targeted Liberator Cannon to bear. | |
Motile Vehicular Components / int_f0d5c1ea | featureApplicability |
1.0 | |
Motile Vehicular Components / int_f0d5c1ea | featureConfidence |
1.0 | |
StarCraft II: Legacy of the Void (Video Game) | hasFeature |
Motile Vehicular Components / int_f0d5c1ea | |
Motile Vehicular Components / int_f0e68fa9 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_f0e68fa9 | comment |
In Behemoth, the Orient Express has mechanical arms to aid in loading cargo. | |
Motile Vehicular Components / int_f0e68fa9 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_f0e68fa9 | featureConfidence |
1.0 | |
Leviathan | hasFeature |
Motile Vehicular Components / int_f0e68fa9 | |
Motile Vehicular Components / int_fad1ddfe | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_fad1ddfe | comment |
The Last Starfighter: Gunstar One had an unique new feature that separated it from other Gunstars, a prototype weapon called Death Blossom Mode, installed by Grig. Panels along the engine block would open up, referred to by Grig as Petals, and expose Photon Orb launchers and extra laser cannons, which would, when engaged, allow the Gunstar to spin in a spherical axis and obliterate every target in range. | |
Motile Vehicular Components / int_fad1ddfe | featureApplicability |
1.0 | |
Motile Vehicular Components / int_fad1ddfe | featureConfidence |
1.0 | |
The Last Starfighter | hasFeature |
Motile Vehicular Components / int_fad1ddfe | |
Motile Vehicular Components / int_faeff512 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_faeff512 | comment |
Smaller ships in Outlaw Star utilize mechanical arms (they're called out as repurposed cargo loading equipment) to effect Grappler Wrestling moves IN SPACE! on other ships, and act as quick-change points for certain kinds of weaponry (an SMG the size of a car and an equally big tactical tomahawk). | |
Motile Vehicular Components / int_faeff512 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_faeff512 | featureConfidence |
1.0 | |
OutlawStar | hasFeature |
Motile Vehicular Components / int_faeff512 | |
Motile Vehicular Components / int_fb1f271c | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_fb1f271c | comment |
Captain Giantu's ship in Lilo & Stitch has extremely mobile engine mountings. | |
Motile Vehicular Components / int_fb1f271c | featureApplicability |
1.0 | |
Motile Vehicular Components / int_fb1f271c | featureConfidence |
1.0 | |
Lilo & Stitch | hasFeature |
Motile Vehicular Components / int_fb1f271c | |
Motile Vehicular Components / int_ff9ca30 | type |
Motile Vehicular Components | |
Motile Vehicular Components / int_ff9ca30 | comment |
In Metroid Prime 3: Corruption, Samus' redesigned ship has missile tubes built into its landing gear, and its main engines swivel to provide VTOL capabilities. | |
Motile Vehicular Components / int_ff9ca30 | featureApplicability |
1.0 | |
Motile Vehicular Components / int_ff9ca30 | featureConfidence |
1.0 | |
Metroid Prime 3: Corruption (Video Game) | hasFeature |
Motile Vehicular Components / int_ff9ca30 |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.