...it's like TV Tropes, but LINKED DATA!
Robo Cam
- 512 statements
- 100 feature instances
- 78 referencing feature instances
Robo Cam | type |
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Robo Cam | label |
Robo Cam | |
Robo Cam | page |
RoboCam | |
Robo Cam | comment |
Whenever the camera assumes the POV of a robot, we see how the robot sees the world, which is always as a kind of computer readout. It's usually slightly pixelated, often tinted, frequently has a grid laid over everything, and very often prone to dissonantly simplistic graphics in the overlays, sometimes with a preference for shades of green above all other colors. They can zoom in and out, and are capable of picture-in-picture (e.g., when they see a person, they might bring up a file photo of them). Most importantly, words, numbers, enemy strengths and weaknesses and various other data will flash across the screen, identifying people and items, reminding the robot of its objectives, contemplating possible courses of action, or sometimes just flashing little scrawls of code that mean nothing to the viewer. This isn't just limited to robots: in Cyberpunk settings, a human character with implanted cyber-eyes may have a vision field like this, complete with sensor read-outs, crosslines superimposed over enemies he's aiming at, or picture-in-picture for an incoming videophone message. Alternatively, a character connected to a robot drone via a cyber datalink will be able to see through the sensors of the drone. The readout almost always contains jokes. In comedy they will be blatant jokes such as the robot identifying a person with the least flattering terms possible, while in serious efforts the jokes are usually hidden little shout-outs. Another common joke is to show living, organic characters perceiving the world around them this way, suggesting that whatever activity they are performing, they are doing so in a robotic, slavish manner. This trope is more of a Translation Convention, to make the robot's state of mind clear to the audience, than it is a realistic depiction of how robots see In-Universe note even for vision, with a series like the Terminator franchise where the display only shows a single hue such as red, it would make little sense for the optical sensors to only pick up a single color of light when this would seriously limit the robot's vision, and when sensors with a greater range than human vision could also be used to give it a tactical advantage. It can be presumed that this is more Colour-Coded for Your Convenience for the audience instead of what the robot actually sees. It would, for the most part, be pointless to display all this information — ostensibly for the benefit of the robot itself — in the robot's own vision. After all, the information comes from the robot's own memory banks. Are we to understand that when the robot wants the lowdown on what it's looking at, it sends the data to its screen, converts it to a readout, and reads it off of there? Why can't it just remember stuff directly like a normal person?note Aside: the question of how much of our internal life is "visualised", how much is "abstracted", and the effect this has on human nature is the subject of a great many philosophical thought experiments involving robots. On the other hand, this objection applies less to humans with cyber-eyes: if they don't have direct neural link between their brain and a computer, then a visual display of data is a plausible in-universe means to convey the information. A possible reason for "pure" robots to do this is that they're letting someone else use their enhanced vision and projecting the info for the meatbag's benefit. Probably started with Westworld and The Terminator. It often accompanies a character using Robo Speak. Compare with Heads-Up Display and Augmented Reality. Contrast with visual-media examples of Bizarre Alien Senses, when it's a non-robot whose unusual mode of perception is depicted on-screen. Compare the related tropes Impending Doom P.O.V., Murderer P.O.V., Shaky P.O.V. Cam. |
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Robo Cam | fetched |
2024-05-03T05:47:45Z | |
Robo Cam | parsed |
2024-05-03T05:47:45Z | |
Robo Cam | processingComment |
Dropped link to FinalBoss: Not an Item - FEATURE | |
Robo Cam | processingComment |
Dropped link to HUD: Not an Item - FEATURE | |
Robo Cam | processingComment |
Dropped link to QuirkyMinibossSquad: Not an Item - FEATURE | |
Robo Cam | processingComment |
Dropped link to RobotBuddy: Not an Item - FEATURE | |
Robo Cam | processingComment |
Dropped link to ShoutOut: Not an Item - FEATURE | |
Robo Cam | isPartOf |
DBTropes | |
Robo Cam / int_1133352a | type |
Robo Cam | |
Robo Cam / int_1133352a | comment |
Terminator: In The Terminator, in addition to sporting 6502 assembly source code from an Apple ][ magazine, the RoboCam also features some funny robotic quirks. In one scene, a flophouse janitor comments that the room smells like a dead cat, and the T-800 visualizes several possible responses including "Go away", "Please come back later" and his final choice, "Fuck you, asshole." In Terminator 2: Judgment Day, we once again get to see the view from the T-800's eyes, but we never see the view from the liquid metal T-1000's. Terminator 3: Rise of the Machines has the T-800's original RoboCam (though to show the T-850 is a bit more advanced, there are macOS commands along with Apple II ones), but gave the T-X a high-tech blue vision. Terminator Genisys features several shots from the T-800's POV, including the probability of crashing into oncoming traffic as it drives down the Golden Gate Bridge. |
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Robo Cam / int_1133352a | featureApplicability |
1.0 | |
Robo Cam / int_1133352a | featureConfidence |
1.0 | |
Terminator (Franchise) | hasFeature |
Robo Cam / int_1133352a | |
Robo Cam / int_1377df | type |
Robo Cam | |
Robo Cam / int_1377df | comment |
As a tie-in to Terminator 2: Judgment Day, the T-800 appears in the video for Guns N' Roses' "You Could Be Mine" and uses this to scan the band members after they have left the stage. When the T-800 comes across Axl Rose, the Robo Cam display reads WASTE OF AMMO, and so the T-800 lets Axl go unharmed. | |
Robo Cam / int_1377df | featureApplicability |
1.0 | |
Robo Cam / int_1377df | featureConfidence |
1.0 | |
Terminator 2: Judgment Day | hasFeature |
Robo Cam / int_1377df | |
Robo Cam / int_1869a077 | type |
Robo Cam | |
Robo Cam / int_1869a077 | comment |
The Ultra-Robots in episode XVIII of Samurai Jack have a limited form of Robo Cam. We see their vision in normal sight with zoom features, what looks like infrared, and a green filter with a targeting system. Their eyes are usually red. | |
Robo Cam / int_1869a077 | featureApplicability |
1.0 | |
Robo Cam / int_1869a077 | featureConfidence |
1.0 | |
Samurai Jack | hasFeature |
Robo Cam / int_1869a077 | |
Robo Cam / int_1a4b3ea2 | type |
Robo Cam | |
Robo Cam / int_1a4b3ea2 | comment |
Digimon does this with Andromon, to a T, completely with picture in picture and text identification of characters. Fridge Logic sets in when you realize all Digimon are made of data whether they look like machines or not; the cute l'il bat-pig Patamon should have robovision if Andromon does. Of course, we don't know he doesn't. In Digimon Data Squad, we see Saber Leomon's vision go a bit screwy after Gizumon's beam corrupts his data, leading to his permanent, reconfiguration-proof death not much later. |
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Robo Cam / int_1a4b3ea2 | featureApplicability |
1.0 | |
Robo Cam / int_1a4b3ea2 | featureConfidence |
1.0 | |
Digimon (Franchise) | hasFeature |
Robo Cam / int_1a4b3ea2 | |
Robo Cam / int_1ae24caa | type |
Robo Cam | |
Robo Cam / int_1ae24caa | comment |
The Stage 1 boss from Battletoads for the NES is fought from the perspective of its camera, giving a red-hued view on the 'toads and five symbols that flash when its cannons are moving or firing. | |
Robo Cam / int_1ae24caa | featureApplicability |
1.0 | |
Robo Cam / int_1ae24caa | featureConfidence |
1.0 | |
Battletoads (Video Game) | hasFeature |
Robo Cam / int_1ae24caa | |
Robo Cam / int_1f5ae669 | type |
Robo Cam | |
Robo Cam / int_1f5ae669 | comment |
Junkman of The Incredible Crash Dummies has one of these complete with animal identification and a to do list. | |
Robo Cam / int_1f5ae669 | featureApplicability |
1.0 | |
Robo Cam / int_1f5ae669 | featureConfidence |
1.0 | |
The Incredible Crash Dummies | hasFeature |
Robo Cam / int_1f5ae669 | |
Robo Cam / int_20098ea4 | type |
Robo Cam | |
Robo Cam / int_20098ea4 | comment |
In the "Captain Subtext" episode of Coupling when the characters switch to his POV the view changes with a green tint and everything. | |
Robo Cam / int_20098ea4 | featureApplicability |
1.0 | |
Robo Cam / int_20098ea4 | featureConfidence |
1.0 | |
Coupling | hasFeature |
Robo Cam / int_20098ea4 | |
Robo Cam / int_222a8847 | type |
Robo Cam | |
Robo Cam / int_222a8847 | comment |
RoboCop Amusingly, RoboCop's embedded OS apparently runs on MS-DOS, as his startup sequence loads from BIOS and then calls COMMAND.COM. And RoboCain in the second movie seems to run on macOS. The 2014 reboot has a slicker HUD and includes helpful information like indicating if a person is preparing to commit violence, suffering from no lethal injuries or totally stoned. Still lots of target highlighting though. |
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Robo Cam / int_222a8847 | featureApplicability |
1.0 | |
Robo Cam / int_222a8847 | featureConfidence |
1.0 | |
RoboCop (1987) | hasFeature |
Robo Cam / int_222a8847 | |
Robo Cam / int_25f6f1a0 | type |
Robo Cam | |
Robo Cam / int_25f6f1a0 | comment |
The Siestas in Umineko: When They Cry are always shown as having this while sniping their targets. | |
Robo Cam / int_25f6f1a0 | featureApplicability |
1.0 | |
Robo Cam / int_25f6f1a0 | featureConfidence |
1.0 | |
Umineko: When They Cry (Visual Novel) | hasFeature |
Robo Cam / int_25f6f1a0 | |
Robo Cam / int_2604077 | type |
Robo Cam | |
Robo Cam / int_2604077 | comment |
In Obi-Wan Kenobi "Part III", we get a view through the imperial probe droid's sensor as it is scanning a suspicious hooded man... up to the point that Obi-Wan is about to shoot it. | |
Robo Cam / int_2604077 | featureApplicability |
1.0 | |
Robo Cam / int_2604077 | featureConfidence |
1.0 | |
Obi-Wan Kenobi | hasFeature |
Robo Cam / int_2604077 | |
Robo Cam / int_261c8d3f | type |
Robo Cam | |
Robo Cam / int_261c8d3f | comment |
The Simpsons: In "Principal Charming", when Homer is given the task of finding a suitor for Selma, he sees the candidates through a RoboCam that displays their pros and cons. | |
Robo Cam / int_261c8d3f | featureApplicability |
1.0 | |
Robo Cam / int_261c8d3f | featureConfidence |
1.0 | |
The Simpsons | hasFeature |
Robo Cam / int_261c8d3f | |
Robo Cam / int_27777760 | type |
Robo Cam | |
Robo Cam / int_27777760 | comment |
In the Eureka episode "Bad To The Drone", Martha the combat drone has vision like this. Most significantly, it provides an opportunity for some Foreshadowing disguised as a one-off joke: every time Martha looks at someone, their age (among other facts about them) is displayed. Eva Thorne's age is listed as "classified". | |
Robo Cam / int_27777760 | featureApplicability |
1.0 | |
Robo Cam / int_27777760 | featureConfidence |
1.0 | |
Eureka | hasFeature |
Robo Cam / int_27777760 | |
Robo Cam / int_2a4c791e | type |
Robo Cam | |
Robo Cam / int_2a4c791e | comment |
Used when showing Banpei-kun's point of view in the Ah! My Goddess TV series. | |
Robo Cam / int_2a4c791e | featureApplicability |
1.0 | |
Robo Cam / int_2a4c791e | featureConfidence |
1.0 | |
Ah! My Goddess (Manga) | hasFeature |
Robo Cam / int_2a4c791e | |
Robo Cam / int_2e9ef429 | type |
Robo Cam | |
Robo Cam / int_2e9ef429 | comment |
Batman: Arkham Series with "Detective Mode" | |
Robo Cam / int_2e9ef429 | featureApplicability |
1.0 | |
Robo Cam / int_2e9ef429 | featureConfidence |
1.0 | |
BatmanArkhamSeries | hasFeature |
Robo Cam / int_2e9ef429 | |
Robo Cam / int_2ea6ae26 | type |
Robo Cam | |
Robo Cam / int_2ea6ae26 | comment |
Star Trek: Picard: In "The Impossible Box", we get a brief glimpse of what the world looks like through Hugh's eyes after he says, "Out of the way, please." There are green Borg graphics which pepper his field of vision. The Borg technology that is still embedded within him can analyze life forms, objects and the surrounding environment more accurately than human or Romulan eyes can. For instance, he can see Borg Holographic Terminals on the Artifact that are invisible to everyone else who doesn't have a Borg ocular implant. | |
Robo Cam / int_2ea6ae26 | featureApplicability |
1.0 | |
Robo Cam / int_2ea6ae26 | featureConfidence |
1.0 | |
Star Trek: Picard | hasFeature |
Robo Cam / int_2ea6ae26 | |
Robo Cam / int_31a48eed | type |
Robo Cam | |
Robo Cam / int_31a48eed | comment |
The Outer Limits (1995): In "The Human Operators", there are numerous shots from the perspective of Starfighter 31's security cameras. In "I, Robot", several shots are seen from the perspective of Adam Link. In "Family Values", several shots are seen from the perspective of Gideon. In "Mona Lisa", the titular android's perspective is seen as she searches every database to which she has access for any information concerning the whereabouts of Teddy Madden's ex-husband Al and daughter Amanda. In "Rule of Law", several shots are seen from Miranda's perspective. |
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Robo Cam / int_31a48eed | featureApplicability |
1.0 | |
Robo Cam / int_31a48eed | featureConfidence |
1.0 | |
The Outer Limits (1995) | hasFeature |
Robo Cam / int_31a48eed | |
Robo Cam / int_3558eaa2 | type |
Robo Cam | |
Robo Cam / int_3558eaa2 | comment |
Abed sees everything through this in Community episode "Aerodynamics of Gender" when he gets turned into a "mean girl", insulting people. His POV has a computer readout instantly detailing his target's flaws. He also has a "current synopsis" for the episode so far (including Troy and Jeff's storyline, which he has no non-meta way of knowing) and memos to record Cougar Town, book Starburns for 'Troy and Abed in the Morning' (which happens in The Tag) and to remember that Troy's birthday is in 14 days. | |
Robo Cam / int_3558eaa2 | featureApplicability |
1.0 | |
Robo Cam / int_3558eaa2 | featureConfidence |
1.0 | |
Community | hasFeature |
Robo Cam / int_3558eaa2 | |
Robo Cam / int_3c69e536 | type |
Robo Cam | |
Robo Cam / int_3c69e536 | comment |
Sonic the Hedgehog: During the raid on Tom's house, one shot is the POV of one of the Badniks currently unloading its machine guns on Tom and Sonic. | |
Robo Cam / int_3c69e536 | featureApplicability |
1.0 | |
Robo Cam / int_3c69e536 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2020) | hasFeature |
Robo Cam / int_3c69e536 | |
Robo Cam / int_3cf15492 | type |
Robo Cam | |
Robo Cam / int_3cf15492 | comment |
MechWarrior | |
Robo Cam / int_3cf15492 | featureApplicability |
1.0 | |
Robo Cam / int_3cf15492 | featureConfidence |
1.0 | |
MechWarrior (Video Game) | hasFeature |
Robo Cam / int_3cf15492 | |
Robo Cam / int_3d8baf12 | type |
Robo Cam | |
Robo Cam / int_3d8baf12 | comment |
And RoboCain in the second movie seems to run on macOS. | |
Robo Cam / int_3d8baf12 | featureApplicability |
1.0 | |
Robo Cam / int_3d8baf12 | featureConfidence |
1.0 | |
RoboCop 2 | hasFeature |
Robo Cam / int_3d8baf12 | |
Robo Cam / int_3f0d1805 | type |
Robo Cam | |
Robo Cam / int_3f0d1805 | comment |
Spaced gives a Shout-Out to RoboCop (1987), a big, long, beat-for-beat one, that replicated the complete Introduction of RoboCop sequence... for a battle bot. | |
Robo Cam / int_3f0d1805 | featureApplicability |
1.0 | |
Robo Cam / int_3f0d1805 | featureConfidence |
1.0 | |
Spaced | hasFeature |
Robo Cam / int_3f0d1805 | |
Robo Cam / int_3fbd173e | type |
Robo Cam | |
Robo Cam / int_3fbd173e | comment |
Freefall gives us one strip early on: Strip #203 | |
Robo Cam / int_3fbd173e | featureApplicability |
1.0 | |
Robo Cam / int_3fbd173e | featureConfidence |
1.0 | |
Freefall (Webcomic) | hasFeature |
Robo Cam / int_3fbd173e | |
Robo Cam / int_41cc1c3a | type |
Robo Cam | |
Robo Cam / int_41cc1c3a | comment |
In Halo 3: ODST, we occasionally see things from the viewpoint of New Mombasa's Superintendent AI, who has access to all the cameras in the city. | |
Robo Cam / int_41cc1c3a | featureApplicability |
1.0 | |
Robo Cam / int_41cc1c3a | featureConfidence |
1.0 | |
Halo 3: ODST (Video Game) | hasFeature |
Robo Cam / int_41cc1c3a | |
Robo Cam / int_4b2b1d7d | type |
Robo Cam | |
Robo Cam / int_4b2b1d7d | comment |
The robot teachers in Class of 1999 have this as part of their tech when they, who were originally programmed for military use, were modified for civilian use inside a high school to deal with a group of unruly students. | |
Robo Cam / int_4b2b1d7d | featureApplicability |
1.0 | |
Robo Cam / int_4b2b1d7d | featureConfidence |
1.0 | |
Class of 1999 | hasFeature |
Robo Cam / int_4b2b1d7d | |
Robo Cam / int_4b790c7a | type |
Robo Cam | |
Robo Cam / int_4b790c7a | comment |
Iron Man 2 gives us a few POV-shots from the Hammer Drones, including the moment in which a drone nearly kills a child wearing an Iron Man mask.note Fun fact: Word of God tells us that that kid was in fact Peter Parker, a.k.a. Spider-Man Also, while they're technically not robots, the views from inside the various suits of armor in the series invoke this trope. | |
Robo Cam / int_4b790c7a | featureApplicability |
1.0 | |
Robo Cam / int_4b790c7a | featureConfidence |
1.0 | |
Iron Man 2 | hasFeature |
Robo Cam / int_4b790c7a | |
Robo Cam / int_4db12e39 | type |
Robo Cam | |
Robo Cam / int_4db12e39 | comment |
In Observation, S.A.M., the AI you play as throughout the game, can connect to CCTV cameras and remote Diagnostic Spheres, with a unique HUD for each. The display also jitters from time to time, such as when a Sphere collides with something. | |
Robo Cam / int_4db12e39 | featureApplicability |
1.0 | |
Robo Cam / int_4db12e39 | featureConfidence |
1.0 | |
Observation (Video Game) | hasFeature |
Robo Cam / int_4db12e39 | |
Robo Cam / int_53b04f6e | type |
Robo Cam | |
Robo Cam / int_53b04f6e | comment |
Obsidian has one puzzle where you have to take control of a mechanical spider in-game, and program it to do a certain task. The control panel to do this has a screen showing you what the spider sees. It's not much different from human sight, apart from green wireframe outlines overlaid in its peripheral vision. | |
Robo Cam / int_53b04f6e | featureApplicability |
1.0 | |
Robo Cam / int_53b04f6e | featureConfidence |
1.0 | |
Obsidian (Video Game) | hasFeature |
Robo Cam / int_53b04f6e | |
Robo Cam / int_5a1b6b4d | type |
Robo Cam | |
Robo Cam / int_5a1b6b4d | comment |
Usually in Bibleman when they use a POV shot from the heroes' perspective. | |
Robo Cam / int_5a1b6b4d | featureApplicability |
1.0 | |
Robo Cam / int_5a1b6b4d | featureConfidence |
1.0 | |
Bibleman | hasFeature |
Robo Cam / int_5a1b6b4d | |
Robo Cam / int_5cd3b6a4 | type |
Robo Cam | |
Robo Cam / int_5cd3b6a4 | comment |
Robowar has a lot of POV shots from the perspective of the killer robot antagonist. It perceives everything as murky and pixelated, making it hard for the viewer to tell exactly what they are looking at. | |
Robo Cam / int_5cd3b6a4 | featureApplicability |
1.0 | |
Robo Cam / int_5cd3b6a4 | featureConfidence |
1.0 | |
Robowar | hasFeature |
Robo Cam / int_5cd3b6a4 | |
Robo Cam / int_5d354f8 | type |
Robo Cam | |
Robo Cam / int_5d354f8 | comment |
Red Dwarf: In "The Last Day", Hudzen-10, a newer model of android, attempts to replace Kryten by force, but can't harm humans. As he studies the crew, his RoboCam flashes messages explaining his way around this difficulty: Cat is a felis sapiens, therefore not human; Rimmer is a hologram (and already dead), therefore also not human; Lister is "barely human", so "what the hell!". "White Hole" has the start-up sequence of Talkie Toaster, Lister's formerly deceased novelty toaster. The next few minutes take place from its oddly tilted camera view as Kryten fiddles with its circuitry. Also occurs when Kryten is injured in "Terrorform"; his vision ranges from reporting various-colored alerts, his system's integrity, and playing relaxing music to calm himself down. |
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Robo Cam / int_5d354f8 | featureApplicability |
1.0 | |
Robo Cam / int_5d354f8 | featureConfidence |
1.0 | |
Red Dwarf | hasFeature |
Robo Cam / int_5d354f8 | |
Robo Cam / int_6196490 | type |
Robo Cam | |
Robo Cam / int_6196490 | comment |
In the Ghost in the Shell franchise, including the Ghost in the Shell: Stand Alone Complex series and its sequels, all main characters have cyberbrains that enable them to receive video/audio datafeeds with picture-in-picture effect, read bar code, and other nifty tricks. Batou not only has a full cyborg body, but special cybereyes that resemble circular grey shades. His vision, when shown from his POV, is slightly grainy with a greenish tint and scrolling read-outs. The implication is that Batou's eyes are actual sensors of their own, while the eyes of other cyborgs have standard vision. Batou's eyes normally give him a perfectly normal eyesight; he just happens to have inbuilt nightcam and optical zoom, along with some kind of military recognition software that immediately gives him facts about the equipment the enemy is using. Literal RoboCam: The Tachikomas, actual robots, are artificially intelligent, autonomous, four-legged tanks used for warfare and espionage. The show's creators have explictly mentioned that the viewpoint of the Tachikoma, or the cyberspace visualizations don't really look like that; they're depicted that way just for the convenience of the viewers. |
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Robo Cam / int_6196490 | featureApplicability |
1.0 | |
Robo Cam / int_6196490 | featureConfidence |
1.0 | |
Ghost in the Shell (Franchise) | hasFeature |
Robo Cam / int_6196490 | |
Robo Cam / int_61d4e874 | type |
Robo Cam | |
Robo Cam / int_61d4e874 | comment |
Conker's Bad Fur Day has the Haybot use this in a parody of The Terminator. | |
Robo Cam / int_61d4e874 | featureApplicability |
1.0 | |
Robo Cam / int_61d4e874 | featureConfidence |
1.0 | |
Conker's Bad Fur Day (Video Game) | hasFeature |
Robo Cam / int_61d4e874 | |
Robo Cam / int_679edf73 | type |
Robo Cam | |
Robo Cam / int_679edf73 | comment |
Terminator Genisys features several shots from the T-800's POV, including the probability of crashing into oncoming traffic as it drives down the Golden Gate Bridge. | |
Robo Cam / int_679edf73 | featureApplicability |
1.0 | |
Robo Cam / int_679edf73 | featureConfidence |
1.0 | |
Terminator Genisys | hasFeature |
Robo Cam / int_679edf73 | |
Robo Cam / int_682eecb7 | type |
Robo Cam | |
Robo Cam / int_682eecb7 | comment |
What the #$*! Do We Know!? contains a sequence where some guys view a party in this way, seeking "foxes who put out" and categorize women in terms of "foxes who don't put out, dogs, and cows." An overweight elderly woman who doesn't put out causes a system crash. It can be viewed here. | |
Robo Cam / int_682eecb7 | featureApplicability |
1.0 | |
Robo Cam / int_682eecb7 | featureConfidence |
1.0 | |
What the #$*! Do We Know!? | hasFeature |
Robo Cam / int_682eecb7 | |
Robo Cam / int_6f6c1eb7 | type |
Robo Cam | |
Robo Cam / int_6f6c1eb7 | comment |
In Digimon Data Squad, we see Saber Leomon's vision go a bit screwy after Gizumon's beam corrupts his data, leading to his permanent, reconfiguration-proof death not much later. | |
Robo Cam / int_6f6c1eb7 | featureApplicability |
1.0 | |
Robo Cam / int_6f6c1eb7 | featureConfidence |
1.0 | |
Digimon Data Squad | hasFeature |
Robo Cam / int_6f6c1eb7 | |
Robo Cam / int_755b343f | type |
Robo Cam | |
Robo Cam / int_755b343f | comment |
Halo | |
Robo Cam / int_755b343f | featureApplicability |
1.0 | |
Robo Cam / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Robo Cam / int_755b343f | |
Robo Cam / int_791f9a4a | type |
Robo Cam | |
Robo Cam / int_791f9a4a | comment |
Bubblegum Crisis has it for the Boomers. Easter egg: the first showing of Boomer Vision contains "Budweiser King of Beers". | |
Robo Cam / int_791f9a4a | featureApplicability |
1.0 | |
Robo Cam / int_791f9a4a | featureConfidence |
1.0 | |
Bubblegum Crisis | hasFeature |
Robo Cam / int_791f9a4a | |
Robo Cam / int_7988cb68 | type |
Robo Cam | |
Robo Cam / int_7988cb68 | comment |
Mass Effect uses both visors and Electronic Eyes. | |
Robo Cam / int_7988cb68 | featureApplicability |
1.0 | |
Robo Cam / int_7988cb68 | featureConfidence |
1.0 | |
Mass Effect (Franchise) | hasFeature |
Robo Cam / int_7988cb68 | |
Robo Cam / int_7c48915b | type |
Robo Cam | |
Robo Cam / int_7c48915b | comment |
Gunnerkrigg Court Nothing too fancy though, everything is just tinted green with a slight old camera feel | |
Robo Cam / int_7c48915b | featureApplicability |
1.0 | |
Robo Cam / int_7c48915b | featureConfidence |
1.0 | |
Gunnerkrigg Court (Webcomic) | hasFeature |
Robo Cam / int_7c48915b | |
Robo Cam / int_7fcddc41 | type |
Robo Cam | |
Robo Cam / int_7fcddc41 | comment |
All three The Journeyman Project games have this feature, most times to justify the reduced resolution of the videos Presto Studios could put out. The first game is seen through Agent 5's left eye, on a monocle he wears that's called a "Neuro-ocular prosthesis". Its remake, Pegasus Prime, has some added features in addition to the Biochips he picks up: "Telezoom", "Thermal Scan", and "Temporal Flux", to name a few. The Jumpsuit in Buried In Time has a camera that Agent 5 views on a screen inside the suit's helmet, which can also open up, though only his future self and Agent 3 do this. The unintentional downside, though, is that the HUD takes up about 40% of the screen in comparison to the rest of the game. The Chameleon Jumpsuit in Legacy of Time is much more streamlined and has a full viewscreen. |
|
Robo Cam / int_7fcddc41 | featureApplicability |
1.0 | |
Robo Cam / int_7fcddc41 | featureConfidence |
1.0 | |
The Journeyman Project (Video Game) | hasFeature |
Robo Cam / int_7fcddc41 | |
Robo Cam / int_81b76f22 | type |
Robo Cam | |
Robo Cam / int_81b76f22 | comment |
In Chibi-Robo!, You can use Chibi-Vision to see through Chibi-Robo's eyes, zoom in, and aim your Chibi-Blaster. | |
Robo Cam / int_81b76f22 | featureApplicability |
1.0 | |
Robo Cam / int_81b76f22 | featureConfidence |
1.0 | |
Chibi-Robo! (Video Game) | hasFeature |
Robo Cam / int_81b76f22 | |
Robo Cam / int_8832bf9a | type |
Robo Cam | |
Robo Cam / int_8832bf9a | comment |
Commander Kitty gives us one from MOUSE, the ship's AI avatar. It even has a command prompt to show what its thinking. We later get one from Zenith's perspective. | |
Robo Cam / int_8832bf9a | featureApplicability |
1.0 | |
Robo Cam / int_8832bf9a | featureConfidence |
1.0 | |
Commander Kitty / Web Comic | hasFeature |
Robo Cam / int_8832bf9a | |
Robo Cam / int_8fd3db0b | type |
Robo Cam | |
Robo Cam / int_8fd3db0b | comment |
Star Trek: Lower Decks: In "Envoys", we see from Ensign Sam Rutherford's perspective that his cybernetic implant has a setting which can analyze potential targets and determine the optimal combat strategy to defeat them. | |
Robo Cam / int_8fd3db0b | featureApplicability |
1.0 | |
Robo Cam / int_8fd3db0b | featureConfidence |
1.0 | |
Star Trek: Lower Decks | hasFeature |
Robo Cam / int_8fd3db0b | |
Robo Cam / int_9009562f | type |
Robo Cam | |
Robo Cam / int_9009562f | comment |
In the SNES port of Teenage Mutant Ninja Turtles: Turtles in Time, the boss of the Technodrome (the first time you visit it anyway) has the camera placed behind Shredder as he pilots a robot. The robot's HUD places a few lines and arrows on the screen along with a whole series of meaningless counters. | |
Robo Cam / int_9009562f | featureApplicability |
1.0 | |
Robo Cam / int_9009562f | featureConfidence |
1.0 | |
Teenage Mutant Ninja Turtles: Turtles in Time (Video Game) | hasFeature |
Robo Cam / int_9009562f | |
Robo Cam / int_9058ad7e | type |
Robo Cam | |
Robo Cam / int_9058ad7e | comment |
In The Terminator, in addition to sporting 6502 assembly source code from an Apple ][ magazine, the RoboCam also features some funny robotic quirks. In one scene, a flophouse janitor comments that the room smells like a dead cat, and the T-800 visualizes several possible responses including "Go away", "Please come back later" and his final choice, "Fuck you, asshole." | |
Robo Cam / int_9058ad7e | featureApplicability |
1.0 | |
Robo Cam / int_9058ad7e | featureConfidence |
1.0 | |
The Terminator | hasFeature |
Robo Cam / int_9058ad7e | |
Robo Cam / int_9068877a | type |
Robo Cam | |
Robo Cam / int_9068877a | comment |
Red vs. Blue. In season two we see Lopez's point of view. It has SAP in the corner of the screen (a spanish subtitle joke), as well as a number of objectives that involved killing/humilating the blues and Griff (since he was built by Sarge). | |
Robo Cam / int_9068877a | featureApplicability |
1.0 | |
Robo Cam / int_9068877a | featureConfidence |
1.0 | |
Red vs. Blue (Web Animation) | hasFeature |
Robo Cam / int_9068877a | |
Robo Cam / int_90ab7fe1 | type |
Robo Cam | |
Robo Cam / int_90ab7fe1 | comment |
Parodied in an episode of Recess, where the very-much-human Gelman is surveying the playground for bullying targets. | |
Robo Cam / int_90ab7fe1 | featureApplicability |
1.0 | |
Robo Cam / int_90ab7fe1 | featureConfidence |
1.0 | |
Recess | hasFeature |
Robo Cam / int_90ab7fe1 | |
Robo Cam / int_91209b29 | type |
Robo Cam | |
Robo Cam / int_91209b29 | comment |
Xenosaga A direct Shout-Out to RoboCop with this — Ziggy's vision is depicted with the exact same scan lines and colour distortions as Murphy's. KOS-MOS does this a few times too. Apparently she even records what's happened behind her. |
|
Robo Cam / int_91209b29 | featureApplicability |
1.0 | |
Robo Cam / int_91209b29 | featureConfidence |
1.0 | |
Xenosaga (Video Game) | hasFeature |
Robo Cam / int_91209b29 | |
Robo Cam / int_976efc02 | type |
Robo Cam | |
Robo Cam / int_976efc02 | comment |
While lacking a readout and not being pixelated, technically every episode of Mystery Science Theater 3000 displays this, since it's seen though the robo-eye of Cambot. | |
Robo Cam / int_976efc02 | featureApplicability |
1.0 | |
Robo Cam / int_976efc02 | featureConfidence |
1.0 | |
Mystery Science Theater 3000 | hasFeature |
Robo Cam / int_976efc02 | |
Robo Cam / int_98bc436a | type |
Robo Cam | |
Robo Cam / int_98bc436a | comment |
The Gumby movie averts this. While the Blockheads are using a computer to view what their Gumby robot is seeing, it has no HUD or scrolling text. | |
Robo Cam / int_98bc436a | featureApplicability |
1.0 | |
Robo Cam / int_98bc436a | featureConfidence |
1.0 | |
Gumby | hasFeature |
Robo Cam / int_98bc436a | |
Robo Cam / int_9994a14f | type |
Robo Cam | |
Robo Cam / int_9994a14f | comment |
In WALL•E, several different characters' RoboCams are shown. WALL•E's POV even serves as the main DVD menu. | |
Robo Cam / int_9994a14f | featureApplicability |
1.0 | |
Robo Cam / int_9994a14f | featureConfidence |
1.0 | |
WALL•E | hasFeature |
Robo Cam / int_9994a14f | |
Robo Cam / int_a0112f3d | type |
Robo Cam | |
Robo Cam / int_a0112f3d | comment |
The bowling minigame in Tekken Tag Tournament is made a lot easier with Bryan or Yoshimitsu due to their HUD. Jack has an HUD too, but he's terrible at bowling. | |
Robo Cam / int_a0112f3d | featureApplicability |
1.0 | |
Robo Cam / int_a0112f3d | featureConfidence |
1.0 | |
Tekken (Franchise) | hasFeature |
Robo Cam / int_a0112f3d | |
Robo Cam / int_a0ae46f | type |
Robo Cam | |
Robo Cam / int_a0ae46f | comment |
Emperor Zurg has one in Toy Story 2, only it's just a viewfinder on the back of his head. | |
Robo Cam / int_a0ae46f | featureApplicability |
1.0 | |
Robo Cam / int_a0ae46f | featureConfidence |
1.0 | |
Toy Story 2 | hasFeature |
Robo Cam / int_a0ae46f | |
Robo Cam / int_a183d57f | type |
Robo Cam | |
Robo Cam / int_a183d57f | comment |
Spoofed in Futurama, in the episode "Mother's Day". The crew go to a robot museum, and one of the displays is called "See Through the Eyes of a Bending Unit". Leela takes up one of the eyepieces, and sees through a green-tinted world who is in the area and if they would be worth stealing from. (Bender, a bending unit, remarks that looking through the goggles gives him a headache.) | |
Robo Cam / int_a183d57f | featureApplicability |
1.0 | |
Robo Cam / int_a183d57f | featureConfidence |
1.0 | |
Futurama | hasFeature |
Robo Cam / int_a183d57f | |
Robo Cam / int_a2e4f356 | type |
Robo Cam | |
Robo Cam / int_a2e4f356 | comment |
Legends of the Dead Earth: In Detective Comics Annual #9, the War-Bat's perspective is seen after Geela activates him. | |
Robo Cam / int_a2e4f356 | featureApplicability |
1.0 | |
Robo Cam / int_a2e4f356 | featureConfidence |
1.0 | |
Legends of the Dead Earth (Comic Book) | hasFeature |
Robo Cam / int_a2e4f356 | |
Robo Cam / int_a796bde8 | type |
Robo Cam | |
Robo Cam / int_a796bde8 | comment |
Metal Gear Solid A cutscene in Metal Gear Solid 2 shows a brief shot from the perspective of a Metal Gear Ray. Metal Gear Solid 4 has a scene where unmanned Gekkos are hunting for Snake; their viewpoint is shown for a few seconds as they use a thermal scan on a cardboard box that they suspect he is hidden under. There's also a shot from the viewpoint of Metal Gear Mk II, full of stat blocks, not long after. Metal Gear Rising: Revengeance combines this with Augmented Reality for Cyborg Ninja protagonist Raiden. |
|
Robo Cam / int_a796bde8 | featureApplicability |
1.0 | |
Robo Cam / int_a796bde8 | featureConfidence |
1.0 | |
Metal Gear Solid (Video Game) | hasFeature |
Robo Cam / int_a796bde8 | |
Robo Cam / int_a7a0b48b | type |
Robo Cam | |
Robo Cam / int_a7a0b48b | comment |
NieR: Automata has the Diegetic Interface for the YoRHa androids' HUDs, with each component of what they and the player see, from the HP gauge and minimap to damage numbers, dictated by installed computer chips. | |
Robo Cam / int_a7a0b48b | featureApplicability |
1.0 | |
Robo Cam / int_a7a0b48b | featureConfidence |
1.0 | |
NieR: Automata / Videogame | hasFeature |
Robo Cam / int_a7a0b48b | |
Robo Cam / int_a9819bb1 | type |
Robo Cam | |
Robo Cam / int_a9819bb1 | comment |
Parodied in the first chapter of Iono the Fanatics when the titular horny queen was seeking potential concubines. | |
Robo Cam / int_a9819bb1 | featureApplicability |
1.0 | |
Robo Cam / int_a9819bb1 | featureConfidence |
1.0 | |
Iono the Fanatics (Manga) | hasFeature |
Robo Cam / int_a9819bb1 | |
Robo Cam / int_a9924342 | type |
Robo Cam | |
Robo Cam / int_a9924342 | comment |
Bicentennial Man: Whenever we get a POV from Andrew, we see overlays indicating the additional information he gets from his nonhuman sensors, such as early in the video where we see his bootup instructions and later on, during his Travel Montage, to show his analysis of the other NDR114 robots. | |
Robo Cam / int_a9924342 | featureApplicability |
1.0 | |
Robo Cam / int_a9924342 | featureConfidence |
1.0 | |
Bicentennial Man | hasFeature |
Robo Cam / int_a9924342 | |
Robo Cam / int_a9f1e264 | type |
Robo Cam | |
Robo Cam / int_a9f1e264 | comment |
Averted in Chobits. During the course of the series, the viewer gets a first person view from Chii, Yuzuki, and Zima. Their vision is unadorned by any interfaces and their overall visual quality and perception appears to be identical to a human's. Unsurprising, considering how phenomenally advanced they are. | |
Robo Cam / int_a9f1e264 | featureApplicability |
-1.0 | |
Robo Cam / int_a9f1e264 | featureConfidence |
1.0 | |
Chobits (Manga) | hasFeature |
Robo Cam / int_a9f1e264 | |
Robo Cam / int_ab67d84 | type |
Robo Cam | |
Robo Cam / int_ab67d84 | comment |
Ctrl+Alt+Del A RoboCam... bundled with a full version of Adobe Photoshop! Then again... with Stat-O-Vision now. |
|
Robo Cam / int_ab67d84 | featureApplicability |
1.0 | |
Robo Cam / int_ab67d84 | featureConfidence |
1.0 | |
Ctrl+Alt+Del (Webcomic) | hasFeature |
Robo Cam / int_ab67d84 | |
Robo Cam / int_ae08551d | type |
Robo Cam | |
Robo Cam / int_ae08551d | comment |
The film adaptation of Not Quite Human shows that this how Chip views the world which allows for a lot of funny moments when combined with his android personality which takes everything completely literally. | |
Robo Cam / int_ae08551d | featureApplicability |
1.0 | |
Robo Cam / int_ae08551d | featureConfidence |
1.0 | |
Not Quite Human | hasFeature |
Robo Cam / int_ae08551d | |
Robo Cam / int_aedfc20a | type |
Robo Cam | |
Robo Cam / int_aedfc20a | comment |
The Master Builders in The LEGO Movie have this ability; they can look at the world around them and instantly identify LEGO pieces by their part numbers. | |
Robo Cam / int_aedfc20a | featureApplicability |
1.0 | |
Robo Cam / int_aedfc20a | featureConfidence |
1.0 | |
The LEGO Movie | hasFeature |
Robo Cam / int_aedfc20a | |
Robo Cam / int_b87de35b | type |
Robo Cam | |
Robo Cam / int_b87de35b | comment |
In a cutscene near the beginning of Super Mario Sunshine, FLUDD identifies Mario in a scene similar to this. As a bonus, brief video clips of boss battles from previous Mario games are shown in the corner of the screen. The screen appears again at the end of the game, when it appears that FLUDD has been destroyed. The part of the screen that showed Mario game scenes now says "Game Over". | |
Robo Cam / int_b87de35b | featureApplicability |
1.0 | |
Robo Cam / int_b87de35b | featureConfidence |
1.0 | |
Super Mario Sunshine (Video Game) | hasFeature |
Robo Cam / int_b87de35b | |
Robo Cam / int_ba3d2748 | type |
Robo Cam | |
Robo Cam / int_ba3d2748 | comment |
The Incredibles: The Omnidroids have a sophisticated HUD. One can track where Bob Parr is in midair, and the one that Syndrome unleashes on the city is so smart that it notices its arm having been disconnected by Syndrome's remote, and promptly shoots it off his wrist. There's also the mechanical birds that Syndrome's guards use for surveillance. |
|
Robo Cam / int_ba3d2748 | featureApplicability |
1.0 | |
Robo Cam / int_ba3d2748 | featureConfidence |
1.0 | |
The Incredibles | hasFeature |
Robo Cam / int_ba3d2748 | |
Robo Cam / int_ba82e6c0 | type |
Robo Cam | |
Robo Cam / int_ba82e6c0 | comment |
The low-budget sci-fi movie R.O.T.O.R. represents the robot's POV by a handheld camera shot with inverted colors and crosshairs in the middle of the frame. | |
Robo Cam / int_ba82e6c0 | featureApplicability |
1.0 | |
Robo Cam / int_ba82e6c0 | featureConfidence |
1.0 | |
R.O.T.O.R. | hasFeature |
Robo Cam / int_ba82e6c0 | |
Robo Cam / int_bc3e398b | type |
Robo Cam | |
Robo Cam / int_bc3e398b | comment |
In Terminator: The Sarah Connor Chronicles, Cameron's vision is shown in full-color, but is an otherwise normal RoboCam. In the episode "Allison from Palmdale", it is actually implied that the RoboCam may be an important part of "reminding" the Terminator that they are a machine, as right before Cameron's chip goes glitchy and she "becomes" Allison, the HUD disappears and she sees everything normally. | |
Robo Cam / int_bc3e398b | featureApplicability |
1.0 | |
Robo Cam / int_bc3e398b | featureConfidence |
1.0 | |
Terminator: The Sarah Connor Chronicles | hasFeature |
Robo Cam / int_bc3e398b | |
Robo Cam / int_bcadd7cb | type |
Robo Cam | |
Robo Cam / int_bcadd7cb | comment |
Most Warhammer 40,000 novels have this as a standard of Space Marine battle helms, with the odd bonus of scrolling directly across the retinas of the marine in question. | |
Robo Cam / int_bcadd7cb | featureApplicability |
1.0 | |
Robo Cam / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Robo Cam / int_bcadd7cb | |
Robo Cam / int_bef24221 | type |
Robo Cam | |
Robo Cam / int_bef24221 | comment |
The 2014 reboot has a slicker HUD and includes helpful information like indicating if a person is preparing to commit violence, suffering from no lethal injuries or totally stoned. Still lots of target highlighting though. | |
Robo Cam / int_bef24221 | featureApplicability |
1.0 | |
Robo Cam / int_bef24221 | featureConfidence |
1.0 | |
RoboCop (2014) | hasFeature |
Robo Cam / int_bef24221 | |
Robo Cam / int_c4076b9e | type |
Robo Cam | |
Robo Cam / int_c4076b9e | comment |
In the Gunslinger Girl fanfic "Hunters in the Dolomites" it's noted that this trope would only be confusing to the cyborg girls. Triela instead has a perfect recall of any information she needs to know (like maps of the surrounding terrain shown during the Mission Briefing) but not (thanks to the encroaching memory loss of the conditioning) things she wants to remember. | |
Robo Cam / int_c4076b9e | featureApplicability |
1.0 | |
Robo Cam / int_c4076b9e | featureConfidence |
1.0 | |
Gunslinger Girl (Manga) | hasFeature |
Robo Cam / int_c4076b9e | |
Robo Cam / int_c43df4d8 | type |
Robo Cam | |
Robo Cam / int_c43df4d8 | comment |
The K-1 robot in Doctor Who is first shown to us via Shaky P.O.V. Cam this way as it goes about its business murdering people and stealing things. | |
Robo Cam / int_c43df4d8 | featureApplicability |
1.0 | |
Robo Cam / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Robo Cam / int_c43df4d8 | |
Robo Cam / int_c6245086 | type |
Robo Cam | |
Robo Cam / int_c6245086 | comment |
Crysis | |
Robo Cam / int_c6245086 | featureApplicability |
1.0 | |
Robo Cam / int_c6245086 | featureConfidence |
1.0 | |
Crysis (Video Game) | hasFeature |
Robo Cam / int_c6245086 | |
Robo Cam / int_c72021c5 | type |
Robo Cam | |
Robo Cam / int_c72021c5 | comment |
Deus Ex has the cyborg variant of this trope. | |
Robo Cam / int_c72021c5 | featureApplicability |
1.0 | |
Robo Cam / int_c72021c5 | featureConfidence |
1.0 | |
Deus Ex (Video Game) | hasFeature |
Robo Cam / int_c72021c5 | |
Robo Cam / int_c9aae5e5 | type |
Robo Cam | |
Robo Cam / int_c9aae5e5 | comment |
in Encryption Straffe, the protagonist Genie sometimes receive orders to hack into cameras of drones and remote controlled weapon stations, even cameras mounted on hostile soldiers. He calls the experience dehumanizing of himself. | |
Robo Cam / int_c9aae5e5 | featureApplicability |
1.0 | |
Robo Cam / int_c9aae5e5 | featureConfidence |
1.0 | |
Encryption Straffe | hasFeature |
Robo Cam / int_c9aae5e5 | |
Robo Cam / int_d0dce607 | type |
Robo Cam | |
Robo Cam / int_d0dce607 | comment |
In Bumblebee we can often see through Bumblebee's eyes. His vision is "human-like" in sense that it shows natural colors and shapes. However, his vision is divided into hexagons by his battle mask (we never got a chance to see through his eyes when he is without his mask) and it has lots of features such as an instant face recognition, zoom-in, and showing various technical details. | |
Robo Cam / int_d0dce607 | featureApplicability |
1.0 | |
Robo Cam / int_d0dce607 | featureConfidence |
1.0 | |
Bumblebee | hasFeature |
Robo Cam / int_d0dce607 | |
Robo Cam / int_d461f757 | type |
Robo Cam | |
Robo Cam / int_d461f757 | comment |
Battlestar Galactica (2003): An old-style Cylon's POV in Razor has a bright stripe that corresponds to the Cylon's oscillating red eye and a targeting display. We see the display glitch out when Adama hits it with an iron bar. | |
Robo Cam / int_d461f757 | featureApplicability |
1.0 | |
Robo Cam / int_d461f757 | featureConfidence |
1.0 | |
Battlestar Galactica (2003) | hasFeature |
Robo Cam / int_d461f757 | |
Robo Cam / int_d4fe0095 | type |
Robo Cam | |
Robo Cam / int_d4fe0095 | comment |
K9, the series, features many scenes from K9's POV, with various stat blocks popping up. | |
Robo Cam / int_d4fe0095 | featureApplicability |
1.0 | |
Robo Cam / int_d4fe0095 | featureConfidence |
1.0 | |
K9 | hasFeature |
Robo Cam / int_d4fe0095 | |
Robo Cam / int_d5905da1 | type |
Robo Cam | |
Robo Cam / int_d5905da1 | comment |
Putty has this in the ending sequence where a Bot identifies and terminates Dazzledaze, with red-tinted camera, flashing binary code, and plenty of humorous Freeze-Frame Bonus. | |
Robo Cam / int_d5905da1 | featureApplicability |
1.0 | |
Robo Cam / int_d5905da1 | featureConfidence |
1.0 | |
Putty (Video Game) | hasFeature |
Robo Cam / int_d5905da1 | |
Robo Cam / int_d7aab7c1 | type |
Robo Cam | |
Robo Cam / int_d7aab7c1 | comment |
Mercury's visor in Sailor Moon does the same thing, though its user herself is organic. In at least one episode, it actually spoofs RoboCop's RoboCam from the first movie. | |
Robo Cam / int_d7aab7c1 | featureApplicability |
1.0 | |
Robo Cam / int_d7aab7c1 | featureConfidence |
1.0 | |
Sailor Moon | hasFeature |
Robo Cam / int_d7aab7c1 | |
Robo Cam / int_d9239d09 | type |
Robo Cam | |
Robo Cam / int_d9239d09 | comment |
Westworld: Yul Brynner's gunslinger robot. The pixelation is said to be the first use of CGI in a movie. | |
Robo Cam / int_d9239d09 | featureApplicability |
1.0 | |
Robo Cam / int_d9239d09 | featureConfidence |
1.0 | |
Westworld | hasFeature |
Robo Cam / int_d9239d09 | |
Robo Cam / int_dda72858 | type |
Robo Cam | |
Robo Cam / int_dda72858 | comment |
In The Iron Giant, the titular robot's HUD pops up a few times late in the movie, resembling a reddish view with a blinking crosshair sliding around, dotted with alien symbols. It's actually his original battle systems kicking in. | |
Robo Cam / int_dda72858 | featureApplicability |
1.0 | |
Robo Cam / int_dda72858 | featureConfidence |
1.0 | |
The Iron Giant | hasFeature |
Robo Cam / int_dda72858 | |
Robo Cam / int_e293455a | type |
Robo Cam | |
Robo Cam / int_e293455a | comment |
Buffy the Vampire Slayer: The POV of the Aprilbot and the Buffybot used this device, plus added drop-down menus to show various decision paths the bot was exploring — menus which included the infamous "adult" options. | |
Robo Cam / int_e293455a | featureApplicability |
1.0 | |
Robo Cam / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
Robo Cam / int_e293455a | |
Robo Cam / int_e67a7d6c | type |
Robo Cam | |
Robo Cam / int_e67a7d6c | comment |
In Negima! Magister Negi Magi, although Chachamaru's POV isn't seen very often, we are treated to a moment wherein she goes into combat mode... playing ping-pong. Her view is tinted red and shows a projected trajectory of the ball. She blasts it with laser eyes, and gets a 50 yard penalty. | |
Robo Cam / int_e67a7d6c | featureApplicability |
1.0 | |
Robo Cam / int_e67a7d6c | featureConfidence |
1.0 | |
Negima! Magister Negi Magi (Manga) | hasFeature |
Robo Cam / int_e67a7d6c | |
Robo Cam / int_e6c59cd1 | type |
Robo Cam | |
Robo Cam / int_e6c59cd1 | comment |
An unusual videogame example comes up in Quake IV: During his partial stroggification, the protagonist gets a neural implant lodged into his brain. Immediately after the implantation, a hex grid and some program code appear superimposed over his field of vision. Afterwards, he sees both the previously uncomprehendable Strogg computer displays and the English text on human computer displays as well as his own HUD as mangled but readable "Strogglish". He also hears the previously unintelligible Strogg PA voice as English. | |
Robo Cam / int_e6c59cd1 | featureApplicability |
1.0 | |
Robo Cam / int_e6c59cd1 | featureConfidence |
1.0 | |
Quake IV (Video Game) | hasFeature |
Robo Cam / int_e6c59cd1 | |
Robo Cam / int_ea377bc0 | type |
Robo Cam | |
Robo Cam / int_ea377bc0 | comment |
System Shock's interface is explained as the cybernetic implant's display. In the second game, cinematics show the character with a sort of built-in goggles. | |
Robo Cam / int_ea377bc0 | featureApplicability |
1.0 | |
Robo Cam / int_ea377bc0 | featureConfidence |
1.0 | |
System Shock (Video Game) | hasFeature |
Robo Cam / int_ea377bc0 | |
Robo Cam / int_ec2a1c9e | type |
Robo Cam | |
Robo Cam / int_ec2a1c9e | comment |
9 has a few shots through the point of view of the Fabrication Machine, and its creation known as the Seamstress. | |
Robo Cam / int_ec2a1c9e | featureApplicability |
1.0 | |
Robo Cam / int_ec2a1c9e | featureConfidence |
1.0 | |
9 | hasFeature |
Robo Cam / int_ec2a1c9e | |
Robo Cam / int_ec3bc4cb | type |
Robo Cam | |
Robo Cam / int_ec3bc4cb | comment |
In Short Circuit 2, we get a glimpse of Johnny's perspective. He sees everything the same way that a human would... except he can see invisible tire tracks? This happens only once. | |
Robo Cam / int_ec3bc4cb | featureApplicability |
1.0 | |
Robo Cam / int_ec3bc4cb | featureConfidence |
1.0 | |
Short Circuit 2 | hasFeature |
Robo Cam / int_ec3bc4cb | |
Robo Cam / int_ec52a5b9 | type |
Robo Cam | |
Robo Cam / int_ec52a5b9 | comment |
Used in Transformers, for the brief segment near the beginning when we see Blackout (a Decepticon) looking at Epps (a human military officer). We also see some first-person views of Scorponok, Frenzy, and Optimus Prime himself. | |
Robo Cam / int_ec52a5b9 | featureApplicability |
1.0 | |
Robo Cam / int_ec52a5b9 | featureConfidence |
1.0 | |
Transformers (2007) | hasFeature |
Robo Cam / int_ec52a5b9 | |
Robo Cam / int_ee384546 | type |
Robo Cam | |
Robo Cam / int_ee384546 | comment |
Cyberpunk 2077 has everything fed through your optical implants. | |
Robo Cam / int_ee384546 | featureApplicability |
1.0 | |
Robo Cam / int_ee384546 | featureConfidence |
1.0 | |
Cyberpunk 2077 (Video Game) | hasFeature |
Robo Cam / int_ee384546 | |
Robo Cam / int_ef445f2b | type |
Robo Cam | |
Robo Cam / int_ef445f2b | comment |
Metal Sonic in Sonic the Hedgehog: The Movie sees the world in shades of red, with lines reminiscent of a targeting reticule overlaid. | |
Robo Cam / int_ef445f2b | featureApplicability |
1.0 | |
Robo Cam / int_ef445f2b | featureConfidence |
1.0 | |
Sonic the Hedgehog: The Movie | hasFeature |
Robo Cam / int_ef445f2b | |
Robo Cam / int_f1414a2b | type |
Robo Cam | |
Robo Cam / int_f1414a2b | comment |
Terminator 3: Rise of the Machines has the T-800's original RoboCam (though to show the T-850 is a bit more advanced, there are macOS commands along with Apple II ones), but gave the T-X a high-tech blue vision. | |
Robo Cam / int_f1414a2b | featureApplicability |
1.0 | |
Robo Cam / int_f1414a2b | featureConfidence |
1.0 | |
Terminator 3: Rise of the Machines | hasFeature |
Robo Cam / int_f1414a2b | |
Robo Cam / int_f3ae2950 | type |
Robo Cam | |
Robo Cam / int_f3ae2950 | comment |
Metal Gear Rising: Revengeance combines this with Augmented Reality for Cyborg Ninja protagonist Raiden. | |
Robo Cam / int_f3ae2950 | featureApplicability |
1.0 | |
Robo Cam / int_f3ae2950 | featureConfidence |
1.0 | |
Metal Gear Rising: Revengeance (Video Game) | hasFeature |
Robo Cam / int_f3ae2950 | |
Robo Cam / int_f724b70d | type |
Robo Cam | |
Robo Cam / int_f724b70d | comment |
In Code Lyoko, the viewpoints of XANA's monsters on Lyoko — as well as XANA's robots, Polymorphic Clones and Spectres (including possessed people) in the real world — are often shown in RoboCam, with of course XANA's eye logo figuring preeminently. | |
Robo Cam / int_f724b70d | featureApplicability |
1.0 | |
Robo Cam / int_f724b70d | featureConfidence |
1.0 | |
Code Lyoko | hasFeature |
Robo Cam / int_f724b70d | |
Robo Cam / int_f74b5f80 | type |
Robo Cam | |
Robo Cam / int_f74b5f80 | comment |
Used in Babylon 5 in some scenes shown from the perspective of a "Maintbot" outside the station. The use of the various extra stuff in the readout was justified, however; the robots were not A.I.s, and the camera readout was mostly intended for use by people inside the station, who might find such info useful. | |
Robo Cam / int_f74b5f80 | featureApplicability |
1.0 | |
Robo Cam / int_f74b5f80 | featureConfidence |
1.0 | |
Babylon 5 | hasFeature |
Robo Cam / int_f74b5f80 | |
Robo Cam / int_f7bb876a | type |
Robo Cam | |
Robo Cam / int_f7bb876a | comment |
Parodied on The Wallflower. In one episode, Ranmaru is being rushed by the Goth Loli Sisters, and before he evades them, has a RoboCam shot of him predicting their attack angle. | |
Robo Cam / int_f7bb876a | featureApplicability |
1.0 | |
Robo Cam / int_f7bb876a | featureConfidence |
1.0 | |
TheWallflower | hasFeature |
Robo Cam / int_f7bb876a | |
Robo Cam / int_f8df4747 | type |
Robo Cam | |
Robo Cam / int_f8df4747 | comment |
The Transformers: More than Meets the Eye: Ultra Magnus's POV shots have a slightly grainy effect with character bios popping up on everyone he looks at. Strangely, we don't get this effect for anyone else's POV, even though the entire cast is robots, because no-one else is in Powered Armor - what we're seeing is the world around the inner mech, Minimus Ambus, as filtered through the Magnus suit, which is presumably providing the overlays. | |
Robo Cam / int_f8df4747 | featureApplicability |
1.0 | |
Robo Cam / int_f8df4747 | featureConfidence |
1.0 | |
The Transformers: More than Meets the Eye (Comic Book) | hasFeature |
Robo Cam / int_f8df4747 | |
Robo Cam / int_f8ee3c81 | type |
Robo Cam | |
Robo Cam / int_f8ee3c81 | comment |
The Metroid series. It even uses the scanner as a gameplay mechanic. | |
Robo Cam / int_f8ee3c81 | featureApplicability |
1.0 | |
Robo Cam / int_f8ee3c81 | featureConfidence |
1.0 | |
Metroid | hasFeature |
Robo Cam / int_f8ee3c81 | |
Robo Cam / int_f8f51b13 | type |
Robo Cam | |
Robo Cam / int_f8f51b13 | comment |
Overlaying primitive, brightly-coloured graphics (because they generally contrast well over complex "real" views, and are easy to add) is fairly common for tasks such as computer vision (drawing rectangles around identified objects) as a debugging aid. Some video games, such as Unreal Tournament, even leave these into release builds to help third-party map authors see how the computer players perceive and plan within their map. One could make a Fan Wank argument that the same would go for all manner of killer robots that were originally developed by meatbags, and we're seeing debug output. | |
Robo Cam / int_f8f51b13 | featureApplicability |
1.0 | |
Robo Cam / int_f8f51b13 | featureConfidence |
1.0 | |
Unreal Tournament (Video Game) | hasFeature |
Robo Cam / int_f8f51b13 | |
Robo Cam / int_fb9c177d | type |
Robo Cam | |
Robo Cam / int_fb9c177d | comment |
Transformers: Beast Wars made use of this trope, as well as having fun with it at times. Most notably, one of Rattrap's POV shots had a rotating cheese wedge in the lower corner, apropos of nothing. And at least in Transformers it gets somewhat of an excuse, since they're explicit about the robots having a humanlike mind independent of their "data storage". Even requiring an activation code spoken aloud to transform (sometimes). Also, the writing in all such scenes is actually a substitution cypher called "Cybertronix" that is filled with Easter Eggs and Shout-Out text. | |
Robo Cam / int_fb9c177d | featureApplicability |
1.0 | |
Robo Cam / int_fb9c177d | featureConfidence |
1.0 | |
Transformers (Franchise) | hasFeature |
Robo Cam / int_fb9c177d | |
Robo Cam / int_fbde3c83 | type |
Robo Cam | |
Robo Cam / int_fbde3c83 | comment |
The SISTERs on Coyote Ragtime Show. | |
Robo Cam / int_fbde3c83 | featureApplicability |
1.0 | |
Robo Cam / int_fbde3c83 | featureConfidence |
1.0 | |
Coyote Ragtime Show | hasFeature |
Robo Cam / int_fbde3c83 |
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