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Smiting Evil Feels Good
- 261 statements
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Sometimes Evil Feels Good. Sometimes Good Feels Good. And then there's this strange thing in the middle, where good people feel good when they hurt evil: Smiting Evil Feels Good. This is a hero who feels enjoyment, elation, and great satisfaction when they kill or beat up the bad guys. They may be otherwise strictly moral, well-intentioned, and selfless, but when they've decided you're better off dead than alive, they'll kill you with a smile on their face, and may even take additional satisfaction in ending you in sadistic ways. They're not a Blood Knight, though; they never lose track of their purpose, and they don't seek villain-killing on their own, they just enjoy it when it happens. Some heroes tend to break down when they find themselves doing this or when someone else points this out, especially if they feel it somehow implies that their motivation is not high righteousness, but base blood-lust. It's in fact a very common topic of a "Not So Different" Remark. How can one be good if one enjoys doing evil? Is it okay to enjoy hurting others? Is it degrading? Is all the heroing just an excuse to get one's kicks in a socially acceptable manner? Am I really so different from that villain? Am I a self-righteous hypocrite? Does it matter? Other heroes decide that what matters is that the outcome of their actions is globally good, or that the methods they follow are virtuous, and leave it to others to worry about introspective stuff like motivations and hypocrisy and so on. Fairly common in the Action Hero, especially in the Eighties. If they've dropped a Bond One-Liner, even with a straight face, you know they fit here. See also Serial-Killer Killer, Wife-Basher Basher, or Bully Hunter. Sub-Trope of Blood Knight though not all blood knights limit themselves to "smiting" only evil people, and In Harm's Way for those who merely like the feeling of being in constant danger. |
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Smiting Evil Feels Good / int_10dd5d9a | type |
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Discussed by Harry Dresden in Child of the Storm after cutting off Gravemoss' arm with a magic holy lightsaber (It Makes Sense in Context). As the character in question is a Complete Monster and Hate Sink, neither he nor the audience are particularly upset. | |
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In Watchmen, Hooded Justice went through a Heroic BSoD when another taunted him that he hadn't joined up so much for fighting crime as just having a legal excuse to beat the crap out of people. Nite Owl II and Silk Spectre take great enjoyment in heroics, but it's unclear whether "beating up the bad guys" is what thrills them, or just the danger. Rorschach acts like it's his moral obligation to make bad guys suffer, but it's unclear whether he derives pleasure from it besides the satisfaction of accomplished duty. | |
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On Law & Order: Special Victims Unit Elliot Stabler, while not outright killing bad guys (if not accidentally... or is it?), ostensibly loves beating the shit out of rapists, pedophiles, etc. (and the other detectives are that close too). | |
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In Fallout: Equestria, Littlepip, the protagonist, has an unfortunate violent streak when it comes to people who morally outrage her. If you're a serial rapist slaver Torture Technician, she will enjoy pumping shotgun pellets up your fleeing arse. | |
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Case 03: True Cannibal Boy: In the normal ending of Case 03, Lily becomes emotionally numb due to mercy killing Sally and can only find joy in exorcising evil spirits. | |
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From Borderlands 2: Salvador, who believes that "Killing bad guys is always fun!". Detailed more in the hidden ECHO recordings found in Thousand Cuts. You can listen to them here, starting at 0:49 (Warning, contains spoilers about Angel working for Jack). Krieg, the second DLC character, loves killing bandits. Downplayed in that his "psycho" side actually loves killing full stop, innocent or guilty. It's his former personality/conscience which forces him to only kill people who deserve it. Handsome Jack is convinced this applies to him, unaware that he's both the Big Bad and, more notably, a sadistic asshole who actively takes pleasure in killing and mutilating. |
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John Matrix in Commando. A bunch of mercenaries kidnap his daughter. He's going to kill every last one of them, and enjoy himself while doing so. "You're a funny guy. I'll kill you last." Later "You said you'd kill me last!" (grins grimly) "I Lied" | |
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Commando | hasFeature |
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Holy Terror, by the same author, was going to be a Batman story until later in the game than anyone involved seems to want to admit. The Fixer (aka 'Batman in brown minus the ears and cape') is motivated pretty much entirely by this trope. He enjoys every second of being horrifically brutal and murderous... to terrorists, so nobody's complaining. At least, in-universe. Out of universe, it's hard to get behind a "hero" who just wants to get his murder on but thankfully picked acceptable targets. (Well, when done just so, that can make for a compelling character, but we really don't get to know the Fixer beyond his love of giving terrorists what's coming to them.) | |
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Mad Max, in the first movie, actually has a minor Freak Out over this tendency. It's generally not a healthy thing in a cop... | |
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In Attack on Titan, protagonist Eren Jaeger hates Titans to such an extreme that he dons a Slasher Smile on his face while slaughtering them in Titan form. Ironically, though, it's revealed that the only difference between shifters like himself and ordinary Titans is that he hasn't been absorbed into his Titan, but overusing his power, or becoming too lost to bloodlust, will cause the absorption to start. | |
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The Dresden Files: Harry feels this way, in comparison to his allies and Foils the Knights of the Cross (who genuinely seek the redemption of all of their foes). He explicitly considers the latter to be better people than himself, although one of the Knights (Michael Carpenter) muses that destructive types like Harry also have their place in God's plan and supports him in incapacitating Cassius and using a baseball bat on him to make him talk when the situation calls for it. Sanya, another Knight of the Cross (and an atheist, though he admits that it's mostly just a matter of personal philosophy in later books) generally advocates for more violent and proactive strategies, and generally suggests that he feels this way a couple of times, having previously been the Denarian host of Magog. While Magog is the biggest Blood Knight of the Fallen, it's implied by his Denarian ex, Rosanna, that most of the Blood Knight tendencies were his, which he acknowledges. |
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Star Fox: All of the Star Fox team has shades of this. They will mercilessly taunt soon-to-be-departed bad guys as their ship is blowing itself to smithereens. | |
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James Bond: Thoroughly averted by Ian Fleming. Although the film version of the character might variably fall under the trope (depending on the film), Fleming's Bond clearly takes no pleasure from killing people and several books (including Goldfinger and the short story "The Living Daylights") have Bond ruminating about the morality of his work. | |
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The titular hero from Inuyasha also smiles very often before starting a fight with a vicious youkai. In some cases, however, he is so disgusted by the youkai's cruelty that he does not smile before. And unfortunately there are also some rather questionable cases. | |
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The warrioresses in Claymore are merely created to hunt and kill man-eating monsters. But many of them enjoy it. | |
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Star Wars: The Clone Wars shows Anakin Skywalker, who also openly shows joy in fighting the separatists. His Padawan Ahsoka Tano also qualifies, albeit to a lesser extent. | |
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Zelda: The Wand of Gamelon has an infamous instance from Princess Zelda after she deals a mortal blow to Hectan. | |
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Sanger Zonvolt of Super Robot Wars is greatly known for proclaiming himself to be 'The Sword That Smites Evil', and the sheer amount of confidence and badassery when he recited those speaks in volumes on how he really has a good satisfaction in smiting evil bastards that threaten the peace of the galaxy. | |
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In Sin City, both Dwight and Marv, in their respective stories, talk about how good it feels to torture and kill bad guys. As one might expect, these guys tend very much toward Anti-Heroes. | |
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Sin City (Comic Book) | hasFeature |
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Dame Aylin in Baldur's Gate III is more a case of "smiting evil feels cathartic" in that, while she's always eager to destroy evil as the daughter of a moon goddess, she becomes especially violent when taking down Balthasar, the necromancer who trapped her in a soul prison for 100 years to be killed repeatedly as part of an evil ritual. She's even more vicious against Ketheric Thorm, thrashing at his body repeatedly after he's dead while shouting about delivering divine justice; an understandable reaction to his machinations being ultimately responsible for her imprisonment, but also for trying to capture and mind control her girlfriend. She also shows similar viciousness against Lorroakan, a wizard who is trying to imprison her again. | |
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Fallout 3: Fawkes is a Token Heroic Super-Mutant Gentle Giant who will only be your traveling companion if you have good karma. He also takes just as much pleasure in tearing bad guys to shreds as his more violent brethren do when they fight anyone. | |
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Deconstructed in Death Note, initially protagonist Light Yagami only killed the worst of criminals and resorted to more humane ways to eliminate the pettier ones. As he starts killing more and more criminals, Light becomes increasingly sadistic. Eventually, Light comes to view everyone who so much as disagrees with him as evil and has no qualms with killing them. | |
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Animorphs goes into some detail regarding this. The bad guys are an alien race of brain slugs, and after one of the Animorphs, Jake, sends thousands of them to their deaths by dumping their regeneration pool into space, he has a minor breakdown about how much he enjoyed doing so. Another Animorph, Rachel (who has no such qualms) tells him he has to separate the feeling from the action: "doing what has to be done" is not immoral, nor is "enjoying winning". It's deconstructed as that side of them leads to doing some horrible acts and almost leads Rachel to accept a Deal with the Devil. In that same book, she looks at that part of her with disgust. | |
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The Land of Dreams from The Dreamstone, despite being a Sugar Bowl in nearly every other regard, thoroughly enjoys punishing Zordrak and the Urpneys any time they bother them, and several bouts quickly decline into them pummeling or tormenting them long after their threat has been vanquished (Urpneys have been killed in the past, albeit indirectly as punishment from Zordrak). This trait was toned down and eventually subverted in later episodes, likely due to writers catching on it made the heroes Unintentionally Unsympathetic against the far less sadistic Urpneys. | |
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Army of Darkness: "Good, bad, I'm the guy with the gun." | |
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This seems to be the motivation of the "Batman" from All-Star Batman & Robin, the Boy Wonder. It's hard to see him as a straight-up good guy, given his collateral damage and general sociopathy, but darn if he doesn't love brutalizing bad people. (The problem with him, other than that's not Batman at all, is that he takes it too far - he's a big fan of Disproportionate Retribution and can be very cruel, though not lethally so, to people who aren't villains.) The story's version of Black Canary isn't much different. | |
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The Hero Laughs While Walking the Path of Vengeance a Second Time is about a team of sadistic vigilantes who enjoy torturing and killing the Fake Ultimate Hero Villain with Good Publicity types responsible for the Crapsack World they live in. | |
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The Bible speaks against this. Protecting people is fine, feeling relieved that bad people can no longer hurt you is fine, telling people honestly that they're sinning is fine — but gloating about their punishment, or saying that they got what they deserved, assumes a moral high ground on the speaker's part that they do not have. There's no one who has never committed any sin (except Jesus), so it's better to stop them from doing wrong again, and even better to forgive them. Justice is good, but mercy is even better. It's also notably averted for God Himself. He does have the moral authority to judge sin, and He will,note Deuteronomy 32:35a: "Vengeance is mine, I will repay," says the Lord. but He sure doesn't like doing it. The Book of Ezekiel states it outright: |
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In Metal Gear Solid, Snake angsts over the fact that he genuinely enjoys killing enemy soldiers. Killing enough people in the fourth game will result in Liquid Snake's below accusation ringing in his mind, causing Snake to throw up in disgust with himself. Raiden feels very much the same, worrying about feeling good when he fights and kills humans and cyborgs. However, he appears to let himself completely loose when fighting full on robots like UMGs. |
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Akame ga Kill!: Chelsea begins her career as an assassin. She kills a vicious minister who out of sheer joy has hunted and killed people. Afterwards, she is happy about her act. Leone seems to like the fights and homicides she gets too. Like all members of Night Raid, she almost exclusively kills the most terrible villains. |
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Ryu Hayabusa from Ninja Gaiden. Killing evil/bad guys would grant him "karma" that would enhance his strength. Thus, not only his sense of justice drive him to slay evil whenever he sees one, he does get something good out of it along with "satisfaction". | |
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Lampshaded and then averted in Ashfall. Alex does not feel any satisfaction from killing Target and avenging Mrs Edmund's death. He simply feels numb horror at all the senseless death Target had caused. | |
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The Zero Escape character Akane invests major amounts of money and time into not only exposing the people who murdered her as a child but making their punishment as psychologically torturous as possible. In the third game, this leads her into conflict with Junpei (who will kill to survive and do so eagerly, hence their united purpose in the incinerator scene but never for any other reason) and Carlos (who she is tricked into believing killed her Love Interest). | |
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Warhammer 40,000 This is something of a common trait among the Space Marines, though this is easily thanks to the conditioning their chapters and the Imperium as a whole gives them, forming this bias against the Xenos and Forces of Chaos that dare invade the Imperium of Man. The Slaaneshi champion Lucius the Eternal gets his name from the fact that when defeated in battle, should his killer feel even a sliver of satisfaction of having killed him, Lucius will slowly reform as the killer until he's whole again, the killer joining the many screaming faces that make up his armor. This being 40K, there's a good chance whoever killed him was just as evil. |
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In Red Daughter of Krypton, Supergirl joins the Red Lanterns. She describes her new team as "We seek out injustice and we punch it in the teeth. And it feels good." And she explains this as punching someone who was about to kill a child across a city. | |
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The Unit, about an elite military team tasked with assassinations and other "wet jobs", has one character address the morality of what they do in one episode, having a crisis of conscience, before coming to the realization - supported by his commanding officer - that he enjoys killing people. | |
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Dragon Ball: During the original series, Son Goku really enjoyed beating up and even killing the bad guys. This can be seen when he mercilessly beats up Mercenary Tao for killing Bora, chases down Officer Black when he was retreating, beats Tambourine senseless, stops just short of killing him just to drag out his pain, and then vaporizes him as he tries to flee, and smiles after beating on King Piccolo; in the dub, King Piccolo even states that he and Goku both delight in causing pain to their enemies. He gets over this trait from the Piccolo Jr. Saga onwards, showing mercy and even sympathy to his enemies, though he never quite loses his joy of fighting even when the situation is dire. | |
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Hellblazer: This is one interpretation of John Constantine's motivation; he constantly rails against the injustices of the world, blaming those that rule it. Some of his acquaintances believe he's not a champion of the oppressed so much as an adrenaline junkie who uses powerful and amoral opponents as a source of schadenfreude. | |
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Smiting Evil Feels Good / int_da89c5dd | comment |
In the Mahabharata, several members of the kshatriya (warrior) varna do this. Notably, Bheema expects to feel happy when he fulfills his vow to kill the bastards who sexually assaulted his wife, but when the moment finally comes, he doesn't feel anything but a sort of sad resignation that he had to kill his brother. | |
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The Count of Monte Cristo feels satisfied by doing "God's will", as he puts it, and genuinely remorseful when he wrongfully judges (i.e, punishes) an innocent person. In one case, the absence of this satisfaction leads him to realize what he already knew subconsciously: that Edouard did not deserve to be murdered. | |
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Saeko Busujima of High School Of The Dead is a sadist who gets off on killing zombies and when young, enjoyed nearly killing a would-be rapist. | |
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Highschool of the Dead (Manga) | hasFeature |
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Baldur's Gate: Minsc is more than a bit deranged, and he's certainly delighted when he gets a chance to start "butt kicking for goodness." |
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Spider Jerusalem from Transmetropolitan is a shameless sadist who gets off on seeing people humiliated. Luckily, he lives in a world run and populated by lots and lots of lying, scheming bastards who don't give a damn about the Truth. So he gets lots of opportunities to justifiably ruin people's lives with his articles. | |
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Transmetropolitan (Comic Book) | hasFeature |
Smiting Evil Feels Good / int_edbc9738 | |
Smiting Evil Feels Good / int_f10a65b | type |
Smiting Evil Feels Good | |
Smiting Evil Feels Good / int_f10a65b | comment |
Legends of Tomorrow: Sara Lance has this tendency, though it disturbs her greatly (in the series it's described as being a side-effect of having been brought back to life). Although she works hard to avoid killing unless necessary (and treats it as serious business when it does happen), she still clearly enjoys beating the tar out of people. | |
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Smiting Evil Feels Good / int_f2e5bf1e | type |
Smiting Evil Feels Good | |
Smiting Evil Feels Good / int_f2e5bf1e | comment |
Just an Unorthodox Thief seems to be working on an inversion with respect to Kirei Kotomine. Since summoning the Assassin who was known as Lupin the Third, Lupin has been talking to Kirei about how he has fun being more important than why he has fun. Kirei considers himself a very sinful man, not a hero like the trope description expects. But Lupin is widely admired and impressive, partly for who he targets. Lupin seems to be slowly teaching Kirei that imitating him will lead Kirei to an enjoyable lifestyle, as long as he would Pay Evil unto Evil. It doesn't matter if Kirei enjoys killing people, so long as the people he's killing are people that deserve to be killed. | |
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Just an Unorthodox Thief / Fan Fic | hasFeature |
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Smiting Evil Feels Good / int_f4e799ee | type |
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Smiting Evil Feels Good / int_f4e799ee | comment |
In Burn Notice, both Michael and Fi get really angry towards villains who hurt children. Fi particularly chomps at the bit to kill such people (or recurring villains who've been troublesome Manipulative Bastards to Michael in the who-burned-me arc), although she'll defer to Michael's judgment if such would be tactically unwise (or detrimental to Michael getting answers he needs) at the time. But if she does get the green light, she'll smile when she does it. | |
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Burn Notice | hasFeature |
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Smiting Evil Feels Good | |
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Mike Hammer. In one novel Velda shoots a thug In the Back to stop him from killing Hammer. Afterwards instead of crying she starts laughing, and Hammer tells her she's right to do so, as there's "no shame to killing an evil thing." | |
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Mike Hammer | hasFeature |
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Smiting Evil Feels Good / int_fb8549c | type |
Smiting Evil Feels Good | |
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Deadpool brings this trope up on occasion. There's been at least one point when he's claimed that, regardless of what they say, every superhero in the game enjoys delivering a beat-down to a bad guy. | |
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Deadpool (Comic Book) | hasFeature |
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