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Unwinnable Joke Game
- 209 statements
- 38 feature instances
- 34 referencing feature instances
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An Unwinnable Joke Game is a game that has a clear win condition, but this condition cannot be reached, and this is intentional on the part of the designer. These are almost always meant as a joke. Compare Unintentionally Unwinnable, where the game cannot be won because of a design flaw or programming oversight, Unwinnable by Design, which is a serious game that is designed so that certain circumstances will render it unwinnable, as well as Endless Game and Wide-Open Sandbox, which don't have a win condition in the first place, and Unwinnable Training Simulation if it's meant as a practice run. For games (including joke games) that are horrendously difficult but have a win condition that is intended to be actually achievable, the trope you're looking for is Nintendo Hard (or, in very extreme cases, Platform Hell). Certain gambling machines may fall under this trope, though most countries in the world have laws against such machines, on the grounds that gambling is a game of chance, even if the odds are low of winning there are still odds at play that let the gambler actually win the jackpot; the gambler is not throwing away money to play something that is literally unwinnable. Otherwise, the gambler may as well just throw money into an open fire to get the same result. |
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Dropped link to AdvancingWallOfDoom: Not an Item - FEATURE | |
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Unwinnable Joke Game / int_1b7ca727 | type |
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Unwinnable Joke Game / int_1b7ca727 | comment |
The "Countdown Ending" in The Stanley Parable sees the Narrator start a two minute countdown for going against his story. There are multiple buttons and doors around the room nearby. You’d think one of them would stop it, or would allow for a way out. Nothing does. The Narrator even knows this, and reveals the whole thing is pointless and that he will enjoy watching you die in perhaps his most sadistic act in the whole game. | |
Unwinnable Joke Game / int_1b7ca727 | featureApplicability |
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The Stanley Parable (Video Game) | hasFeature |
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Unwinnable Joke Game / int_2bbcacd9 | type |
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Unwinnable Joke Game / int_2bbcacd9 | comment |
Looney Tunes and Merrie Melodies: "The Ducksters", a 1950 cartoon starring Daffy Duck and Porky Pig, a parody of the then-popular Truth or Consequences. The questions are even more ridiculously impossible than the real life show (e.g., "Who, mind you WHO, was the referee for the New Zealand heavyweight championship fight in 1726"). Although Porky is able to avert the trope several times with unexpected correct answers (for instance, he successfully answers "Arbuckle Dreen" to the New Zealand boxing match question), other times the question is just plain intentionally impossible to answer, resulting in Porky suffering brutal punishment. One example has Daffy asking Porky to identify Ms. Shush (a parody of a recurring T or C contest) from only a horribly scratched record (which Daffy claims is Shush "brushing her teeth on Wednesdays"), before taking him to meet "her" (actually Mamie, an ill-tempered gorilla). Eventually, Porky is able to turn the tables on Daffy when he takes the prize money Daffy gives him to mollify his temper, buys the radio station, and gives Daffy an impossible question of his own. | |
Unwinnable Joke Game / int_2bbcacd9 | featureApplicability |
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Looney Tunes | hasFeature |
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Unwinnable Joke Game / int_2c615218 | type |
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Unwinnable Joke Game / int_2c615218 | comment |
In the DOS Missile Command clone Anti Ballistic Missile, the highest difficulty is called "Mission - Impossible", and is Exactly What It Says on the Tin. The enemy missiles come in too fast for your sluggish keyboard-controlled crosshair to keep up (being released in 1982, there was no mouse or trackball support), and can wipe out all of your cities with the first volley. | |
Unwinnable Joke Game / int_2c615218 | featureApplicability |
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Missile Command (Video Game) | hasFeature |
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Unwinnable Joke Game / int_35a091d7 | type |
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Unwinnable Joke Game / int_35a091d7 | comment |
Truth or Consequences: Virtually every time, a T or C stunt or skit was set up with one of these, a riddle that either is impossible for any reasonable person to answer, or a time limit that elapses so quickly that no one has a chance to even begin the process of answering. | |
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Truth or Consequences | hasFeature |
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Unwinnable Joke Game / int_410c7225 | type |
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Unwinnable Joke Game / int_410c7225 | comment |
In Bimbos of the Death Sun, protagonist Jay Omega is asked to DM the celebrity Dungeons & Dragons game since the original DM, Appin Dungannon (author of a series of Conan-esque novels), was murdered; Jay rewrites the campaign to be unwinnable, not as a joke, but in order to ferret out the murderer. Jay puts Dungannon's hero Tratyn Runewind in the game as an NPC, but puts him through a Humiliation Conga that climaxes in a battle where Runewind is killed by an enemy wielding the Evil Counterpart of his magical sword. This causes the resident Runewind fanboy to go ballistic, admitting that he killed Dungannon to "save" Runewind (he broke into the author's hotel room and saw a joke chapter in which Runewind got killed), and then he steals a gun from the detective overseeing the investigation and tries to "save" the hero again by killing Jay. It doesn't end well for him. | |
Unwinnable Joke Game / int_410c7225 | featureApplicability |
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Bimbos of the Death Sun | hasFeature |
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Unwinnable Joke Game / int_6059ad6b | type |
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Unwinnable Joke Game / int_6059ad6b | comment |
xkcd has a strip about Tetris, which provides the page image. Predictably, someone on the internet made a game like that. And some managed to score lines in it. | |
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xkcd (Webcomic) | hasFeature |
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Unwinnable Joke Game / int_62bf542 | type |
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Unwinnable Joke Game / int_62bf542 | comment |
Ethan White (the guy who made Super Releasio Bros. and Super Releasio Bros. 2: The Lost Toads) and Shadow Mario made another hack called Super Releasio Bros. 2u, which is a hack of Super Mario Bros. 2. MadeForReleasio Toad (again) played through it and made videos documenting it. | |
Unwinnable Joke Game / int_62bf542 | featureApplicability |
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Super Mario Bros. 2 (Video Game) | hasFeature |
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Unwinnable Joke Game / int_650641c2 | type |
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Unwinnable Joke Game / int_650641c2 | comment |
One man who did this ended up in the Darwin Awards. | |
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Darwin Awards (Website) | hasFeature |
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Unwinnable Joke Game / int_6bf2d08 | type |
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Unwinnable Joke Game / int_6bf2d08 | comment |
Creating one of these in Super Mario Maker is deliberately meant to be impossible, with Nintendo instituting a few layers of Developer's Foresight - you have to be able to complete the level yourself, and the jump-boosting randomly-spawning Weird Mushroom is disabled while you try. Nonetheless, a few players find workarounds, such as making a level that is only winnable if you don't have a Weird Mushroom and then spawning hundreds of potential Weird Mushrooms at you, or installing the game at its buggy launch state, completing a level through some long-patched bug, and then updating the game and uploading the level. The sequel, Super Mario Maker 2 is a lot better about this. For one, downgrading to an earlier version of the game is nearly-impossible. Unlike the Wii U, deleting your data for a game does NOT delete the patch data on the Switch. Once you've installed a later version of a game onto a Switch, playing an older version on that Switch can no longer be done through any means. You need to either buy a whole new Switch, or go into the system settings and factory reset your entire console, wiping out all of your save data on ALL of your Switch games. And even so, doing this is All for Nothing, because Developer's Foresight kicks in and you learn how much Nintendo learned since the first game: any levels uploaded on an older version of Super Mario Maker 2 are now played using that older version, meaning all the glitches that have since been patched out will still work in these levels, it's just impossible to recreate the glitches in a newly-uploaded level on a newer version of the game. |
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Super Mario Maker (Video Game) | hasFeature |
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Unwinnable Joke Game / int_6c1d09b4 | type |
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Unwinnable Joke Game / int_6c1d09b4 | comment |
Fallout 4 has a small version of this with the Port-A-Diner machines scattered throughout the Commonwealth. The player's chance of success is based off of factors like their Luck stat and the number of times they've tried in the past, ranging from a 1/50 chance at best to 1/1000 at worst. And your "prize" for winning is a piece of pie that's somehow been perfectly preserved for 200 years (and gives an embarrassingly low amount of HP). | |
Unwinnable Joke Game / int_6c1d09b4 | featureApplicability |
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Fallout 4 (Video Game) | hasFeature |
Unwinnable Joke Game / int_6c1d09b4 | |
Unwinnable Joke Game / int_7b973c57 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_7b973c57 | comment |
Retro City Rampage has the Hastings Betting Zoo's "Donkey Race", where the player can bet money on a donkey racer. Except the donkey the player has chosen will never win, no matter how much money is bet on it. To further lampshade that, most donkeys are named with mocking names, like "Badluck", "Youlose" & "Thxfoyomoney". | |
Unwinnable Joke Game / int_7b973c57 | featureApplicability |
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Retro City Rampage (Video Game) | hasFeature |
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Unwinnable Joke Game / int_871313c8 | type |
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Unwinnable Joke Game / int_871313c8 | comment |
Hate Plus has an achievement that is absolutely impossible to achieve: Level Four Revive Materia. According to the description, you must finish the game with ONLY the version of *Mute that you started with. However, *Mute is Driven to Suicide at the end of Day 2, and the rest of the game is spent with the older version of *Mute that you restore, and there is no way around this. (Using the Harem version, while allowing *Mute to survive, doesn't fulfill the conditions, as it said only.) There isn't even any code to activate the achievement, even if you could somehow avert the suicide. | |
Unwinnable Joke Game / int_871313c8 | featureApplicability |
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Hate Plus (Visual Novel) | hasFeature |
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Unwinnable Joke Game / int_87b55b5d | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_87b55b5d | comment |
The French equivalent of The Onion, called Le Gorafi, hyped up a mini-game called Super Gorafi News Turbo on their Twitter, in which the player could experience the day of a Gorafi journalist by collecting microphones and verified sources and beating some bosses at the end of the levels. Several screenshots were even published on the satirical website's Twitter account, and it was announced that the game would contain dozens of levels. When the game was released, it appeared that it was impossible to jump over the first hole in the first level. Hacking the source code in order to pass these holes revealed that the level consisted of these two holes and then... nothing. Worst of all, some people on Twitter jumped on the bandwagon by bragging how some of the bosses were hard to beat — and Le Gorafi even retweeted them! Considering that the game was made by a professional graphic designer, why the hell would he put any effort into coding a full-fledged game if he couldn't get any income from it? | |
Unwinnable Joke Game / int_87b55b5d | featureApplicability |
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The Onion (Website) | hasFeature |
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Unwinnable Joke Game / int_891ea0e3 | type |
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Unwinnable Joke Game / int_891ea0e3 | comment |
In Castle Smurfenstein, a hacked version of the original Apple II Castle Wolfenstein, the game was deliberately modified so that it's impossible to get past the first level. | |
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Castle Wolfenstein (Video Game) | hasFeature |
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Unwinnable Joke Game / int_8ee90e7e | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_8ee90e7e | comment |
I-Mockery's Tetris: Charity Edition. The intro screen promises that I-Mockery will donate money to charity for every player that clears 20 lines or more in A-Type mode (no such promises for R-Type mode). However, once you breach the 15-line mark, NES characters fall instead of Tetris blocks. They can't fit together in any line-clearing fashion. Then the game's ending chastizes you for not even being able to clear twenty measly lines. This is, truly, one of I-Mockery's cruelest April Fools' Day jokes of all time. It's still possible to sneak in a Tetris after you clear line 16, if an I piece is next, clearing 20 lines total. However, you still do not advance to level 3, as the game refuses to recognize that last cleared line, and sticks the counter at 19. Its R-Type mode is equally unbeatable, since the Advancing Wall of Doom eventually moves too fast for you to destroy quick enough. |
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I-Mockery (Website) | hasFeature |
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Unwinnable Joke Game / int_90f42a9b | type |
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Unwinnable Joke Game / int_90f42a9b | comment |
In The Wheel of Time, there's a board game called Snakes and Foxes, which is usually played by children who haven't realized that it's impossible to win without cheating. In-universe the game is a reference to the Aelfinn and the Eelfinn – if you enter their land through the Tower of Ghenjei you cannot escape without violating the treaty against using fire, iron or music, and even then it's very hard. Olver somehow wins the game when Mat, Thom and Noal rescue Moiraine from the Aelfinn and the Eelfinn. The game is never described in much detail, just that it's a circular board with a web of lines across it, some of which restrict movement to one direction. There are ten Snakes and ten Foxes, represented by small discs with wavy lines or triangles, respectively. The player, represented by a black disc, begins in the center of the web, and the objective is to have the player reach the outside of the web and then return to the center. Each disc moves in turn, based on a roll of a (presumably six-sided) die, and the Snakes and Foxes may only move by the shortest possible route toward the nearest player. Unless there's some quirk to the board design or rules that is never explained to the reader, it doesn't sound 'impossible' to win, just obscenely unlikely. In essence, you have to have Mat's luck to pull it off. | |
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The Wheel of Time | hasFeature |
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Unwinnable Joke Game / int_9a3c055d | type |
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Unwinnable Joke Game / int_9a3c055d | comment |
There was a tabletop RPG player describing a Spacemaster (Rolemaster In Space) game where one of the players at the table won such a game. The character put the gun to his head, and rolled a critical failure, jamming the gun. Then, he passed it to the Big Bad, who checked that yes, the gun was truly jammed, and played his turn. The Big Bad rolled a critical success, unjamming the gun and blowing his head off. The story is on "Le Domaine de Saladdin" (in French) if you want to read it. | |
Unwinnable Joke Game / int_9a3c055d | featureApplicability |
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Role Master (Tabletop Game) | hasFeature |
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Unwinnable Joke Game / int_9e3e83ee | comment |
WarioWare: Twisted! includes several bonus mini-games based on table hockey, one of which is entitled "Eternal Wario Hockey". Wario is your opponent, and he will never fail to deflect the puck from his side, no matter how well you play. | |
Unwinnable Joke Game / int_9e3e83ee | featureApplicability |
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WarioWare: Twisted! (Video Game) | hasFeature |
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Unwinnable Joke Game / int_9ec154c1 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_9ec154c1 | comment |
Pump It Up has a few charts that are not meant to be possible. Bee (Another) (Nightmare) is one such example, in addition to using the arrows to spell out developer names. Ditto RAW. Similarly, some Stepmania charts that were clearly made as jokes are so insane, even the autoplay fails. | |
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Pump It Up (Video Game) | hasFeature |
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Unwinnable Joke Game / int_a0500a06 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_a0500a06 | comment |
In Rugrats episode "Ice Cream Mountain", Stu, Drew, and company go to a miniature golf course, and are promised free games if they get a hole-in-one on the final hole, the titular Ice Cream Mountain. Problem is, the golf course owner Earl Skaggs had deliberately rigged the mountain so it would be impossible for any player to get a hole-in-one, as unintentionally revealed by the kids, who sneak into the inside of Ice Cream Mountain (under the impression that it's made of ice cream) and remove the paper cover that blocks balls going into the mountain from exiting through the chute that results in a hole-in-one. As a result, they end up accidentally inverting this trope, causing every player's ball to go into the hole for holes-in-one, much to the dismay of Skaggs. | |
Unwinnable Joke Game / int_a0500a06 | featureApplicability |
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Rugrats | hasFeature |
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Unwinnable Joke Game / int_a1d383d7 | comment |
The Riddle School series' fourth game is like this. You try to do anything and you promptly die. Which is actually the point. | |
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Riddle School (Video Game) | hasFeature |
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Unwinnable Joke Game / int_a2dee471 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_a2dee471 | comment |
In The Legend of Zelda: The Wind Waker, if Link asks Mila's father for funds before going to the Forsaken Fortress for the second time, he will toss three red Rupees into his mansion's vases. Even if the player can correctly guess where the Rupees are and smash the vases to get them, Mila's father will still demand payment for the broken vases. The only way to "win" is to save and quit the game after getting the Rupees so they can't be docked. | |
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The Legend of Zelda: The Wind Waker (Video Game) | hasFeature |
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Unwinnable Joke Game / int_a4514a75 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_a4514a75 | comment |
Iji has a hidden difficulty "reallyjoel's Dad". Supposedly, you have two minutes to kill all the enemies and get to the exit or you explode. Not only is killing all the enemies in two minutes completely impossible, but the source code reveals that the laser barrier blocking the exit won't open even if you do. Unless you're reallyjoel's Dad. "reallyjoel's Dad mode" is a running gag in Daniel Remar's games, though since the other games are technically possible we can't list them on this page. |
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Iji (Video Game) | hasFeature |
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Unwinnable Joke Game / int_a4b8ede7 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_a4b8ede7 | comment |
One special of Gaki no Tsukai ya Arahende has Tanaka being tasked to complete a Super Mario Maker level. When he gets past Bowser and goes into the Warp Pipe behind him, Mario is dumped into a bottomless pit, and the blocks over the pit spell out "TANAKA THAI KICK", and Tanaka subsequently gets a Thai kick in the butt. | |
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Gaki no Tsukai ya Arahende | hasFeature |
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The Legend of Zelda: Ocarina of Time has the Marathon Man challenge, presented as a legitimate competition. No matter how fast you run, he will always beat you by exactly one second, even if you use a cheat device to lock the timer at 0 seconds. | |
Unwinnable Joke Game / int_ae050a9f | featureApplicability |
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The Legend of Zelda: Ocarina of Time / Videogame | hasFeature |
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Unwinnable Joke Game / int_ba1083f7 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_ba1083f7 | comment |
Guitar Hero games are another popular target for fake levels in the form of impossible songs only bots can play, let alone win flawlessly (and even then if the programming isn't tight enough bots can still flub parts of these songs). The idea is to see how difficult it can truly get, how many notes you can fit into a song, how many points you can earn, etc. Often, songs from artists like Buckethead are synced up with the impossible note track even though since the multitracks are never involved this doesn't result in the screeching fast guitar solos dropping out if any notes are missed. When an already existing song is deliberately turned into this, it's typically considered an "Overchart", meaning that there are notes in the chart which do not actually correspond to any real note or sound in the song. A smaller group of these "impossible songs" are those who are not actually overcharted and are instead truly composed to be exceedingly difficult. A well known example of this would be Soulless 6 by ExileLord. | |
Unwinnable Joke Game / int_ba1083f7 | featureApplicability |
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Guitar Hero (Video Game) | hasFeature |
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Unwinnable Joke Game / int_c4394346 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_c4394346 | comment |
Penn and Teller's Smoke and Mirrors: The "Smoke & Mirrors" game has its own Impossible Mode, where Lou Reed appears and kills the duo by shooting lightning from his eyes, then tells the player, "Impossible doesn't mean very difficult. Very difficult is winning the Nobel Prize; impossible is eating the Sun." Many of the other games in the unreleased collection are pranks set up in favour of player one, making them Unwinnable Joke Games for player two. |
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Unwinnable Joke Game / int_c4394346 | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_c4394346 | featureConfidence |
1.0 | |
Penn and Teller's Smoke and Mirrors (Video Game) | hasFeature |
Unwinnable Joke Game / int_c4394346 | |
Unwinnable Joke Game / int_ca5d97f1 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_ca5d97f1 | comment |
Monty Python's Flying Circus gives us the beauty pageant-esque Summarize Proust Competition, in which contestants are given 15 seconds to summarize the seven volumes of Marcel Proust's sprawling philosophical novel À la recherche du temps perdu. Naturally, they all run out of time, and the emcee proclaims, "I don't think any of our contestants this evening have succeeded in encapsulating the intricacies of Proust's masterwork, so I'm going to award the first prize this evening to the girl with the biggest tits." | |
Unwinnable Joke Game / int_ca5d97f1 | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_ca5d97f1 | featureConfidence |
1.0 | |
Monty Python's Flying Circus | hasFeature |
Unwinnable Joke Game / int_ca5d97f1 | |
Unwinnable Joke Game / int_d126742a | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_d126742a | comment |
The sequel, Super Mario Maker 2 is a lot better about this. For one, downgrading to an earlier version of the game is nearly-impossible. Unlike the Wii U, deleting your data for a game does NOT delete the patch data on the Switch. Once you've installed a later version of a game onto a Switch, playing an older version on that Switch can no longer be done through any means. You need to either buy a whole new Switch, or go into the system settings and factory reset your entire console, wiping out all of your save data on ALL of your Switch games. And even so, doing this is All for Nothing, because Developer's Foresight kicks in and you learn how much Nintendo learned since the first game: any levels uploaded on an older version of Super Mario Maker 2 are now played using that older version, meaning all the glitches that have since been patched out will still work in these levels, it's just impossible to recreate the glitches in a newly-uploaded level on a newer version of the game. | |
Unwinnable Joke Game / int_d126742a | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_d126742a | featureConfidence |
1.0 | |
Super Mario Maker 2 (Video Game) | hasFeature |
Unwinnable Joke Game / int_d126742a | |
Unwinnable Joke Game / int_d59d9e99 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_d59d9e99 | comment |
The intro screen promises that I-Mockery will donate money to charity for every player that clears 20 lines or more in A-Type mode (no such promises for R-Type mode). However, once you breach the 15-line mark, NES characters fall instead of Tetris blocks. They can't fit together in any line-clearing fashion. Then the game's ending chastizes you for not even being able to clear twenty measly lines. This is, truly, one of I-Mockery's cruelest April Fools' Day jokes of all time. It's still possible to sneak in a Tetris after you clear line 16, if an I piece is next, clearing 20 lines total. However, you still do not advance to level 3, as the game refuses to recognize that last cleared line, and sticks the counter at 19. | |
Unwinnable Joke Game / int_d59d9e99 | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_d59d9e99 | featureConfidence |
1.0 | |
R-Type (Video Game) | hasFeature |
Unwinnable Joke Game / int_d59d9e99 | |
Unwinnable Joke Game / int_d9c602eb | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_d9c602eb | comment |
South Park has "Heroin Hero", it's a game that is supposed to relieve anyone of stress, there's no score or time limit. The objective of the game is to chase a pink dragon through a magical enchanted forest while injecting simulated heroin. Except the dragon can never be caught. | |
Unwinnable Joke Game / int_d9c602eb | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_d9c602eb | featureConfidence |
1.0 | |
South Park | hasFeature |
Unwinnable Joke Game / int_d9c602eb | |
Unwinnable Joke Game / int_dcd5a548 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_dcd5a548 | comment |
A recurring Minigame in The Simpsons video games, "Larry The Looter", is completely unwinnable. Immediately after looting the electronics store (the only store it's possible to loot), Larry is gunned down by the angry store owner. | |
Unwinnable Joke Game / int_dcd5a548 | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_dcd5a548 | featureConfidence |
1.0 | |
The Simpsons (Franchise) | hasFeature |
Unwinnable Joke Game / int_dcd5a548 | |
Unwinnable Joke Game / int_e169d62b | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_e169d62b | comment |
Segway of the Dead, a game by the creators of Road of the Dead, was presented as the latter game's sequel. Just one problem: no matter how fast you get the segway going, you cannot possibly break through the crowd of zombies. Never trust a game that comes out on April Fool's Day. The creators later put out a video of the angriest reviews Segway of the Dead got. | |
Unwinnable Joke Game / int_e169d62b | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_e169d62b | featureConfidence |
1.0 | |
Road of the Dead (Video Game) | hasFeature |
Unwinnable Joke Game / int_e169d62b | |
Unwinnable Joke Game / int_e25322af | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_e25322af | comment |
Super Kingio Bros on Homestar Runner is a version of Super Mario Bros. with the King of Town replacing Mario. Unfortunately, he can't jump high enough to pass the first Goomba, so it's probably just as well that you don't actually get the three lives shown. | |
Unwinnable Joke Game / int_e25322af | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_e25322af | featureConfidence |
1.0 | |
Homestar Runner (Web Animation) | hasFeature |
Unwinnable Joke Game / int_e25322af | |
Unwinnable Joke Game / int_e9779aa0 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_e9779aa0 | comment |
In Steamshovel Harry, the Earth will be destroyed by a missile in ten minutes, and only you can stop it! The tutorial is far longer than that, causing you to lose immediately afterwards. | |
Unwinnable Joke Game / int_e9779aa0 | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_e9779aa0 | featureConfidence |
1.0 | |
Steamshovel Harry / Videogame | hasFeature |
Unwinnable Joke Game / int_e9779aa0 | |
Unwinnable Joke Game / int_ea4f62db | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_ea4f62db | comment |
Family Guy features an African American version of Monopoly called Two Decades Of Dignity, where all the cards are punishments. When asked if anyone ever wins at the game, Cleveland notes that "you don't win, you just do a little better each time." | |
Unwinnable Joke Game / int_ea4f62db | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_ea4f62db | featureConfidence |
1.0 | |
Family Guy | hasFeature |
Unwinnable Joke Game / int_ea4f62db | |
Unwinnable Joke Game / int_f64ceaf2 | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_f64ceaf2 | comment |
Some Creepypasta style games are intentionally impossible to beat. Sonic.exe for example has you playing as Tails, Knuckles and Dr. Eggman in order, but no matter what you do, you'll always end up being killed by Sonic.exe himself at the end of each level. | |
Unwinnable Joke Game / int_f64ceaf2 | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_f64ceaf2 | featureConfidence |
1.0 | |
Creepypasta | hasFeature |
Unwinnable Joke Game / int_f64ceaf2 | |
Unwinnable Joke Game / int_fa22144a | type |
Unwinnable Joke Game | |
Unwinnable Joke Game / int_fa22144a | comment |
The creators of The Room: The Game released what appeared to be the equivalent for The Hunger Games ... on April 1st. It becomes a test to see how many times a player can take one of Clove's throwing knives to the head before giving up. See it for yourself here. | |
Unwinnable Joke Game / int_fa22144a | featureApplicability |
1.0 | |
Unwinnable Joke Game / int_fa22144a | featureConfidence |
1.0 | |
The Room: The Game (Video Game) | hasFeature |
Unwinnable Joke Game / int_fa22144a |
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