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Urban Warfare
- 532 statements
- 100 feature instances
- 145 referencing feature instances
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Urban warfare is very different from conventional combat in the open, in which commanders have wide latitude to maneuver tanks, artillery and infantry, and where air power plays an important role. Clearing a city full of determined defenders is a very difficult task, as the urban environment negates the effectiveness of many of the most powerful weapons of modern militaries, such as tanks, field artillery and aircraft, leveling the playing field somewhat for not-so-well-equipped forces, including La Résistance that might oppose them. Any building, even a bomb-shattered ruin, can be turned into an armed stronghold and pose a major obstacle. Armored vehicles have difficulty maneuvering in tight streets and are vulnerable to ambush from rocket propelled grenades (RPGs), and artillery and air support won't do you any good if the enemy keeps changing positions, has its resources dispersed over the city, and is enmeshed amongst civilians (which raises the risk of bombing or shelling them).note The degree to which an invading army and their political masters care about civilian casualties in urban warfare varies. Some armies and governments are worried about the international law implications, ethical aspects, or public relations impact and may try to minimize civilian casualties. Others ... don't. The Nazis had no qualms about leveling civilian buildings and even using flamethrowers during the Warsaw Ghetto Uprising, and Soviet and Japanese armies in World War 2 were often almost as bad. Forget the rules of "gentlemanly warfare." It's all close-quarters guerrilla warfare here—ambushes, snipers, booby traps, bayonets, Improvised Weapons (entrenching shovels and Molotov cocktails). In this close-quarters fighting, weapons that have limited applications in conventional modern warfare, such as submachine guns and shotguns become favored weapons. As an unfortunate side effect of the dirty, casualty-ridden, and momentum-killing nature of the fighting, armies (and their political masters) are often forced to leave the job half done by avoiding cities altogether (usually due to political implications of such a prolonged, bloody conflict). At other times, they simply flatten as much of the city as possible before/while/instead of fighting over it, thereby neutralizing some of the advantages of the "urban" aspect, and usually rendering the place strategically worthless in the process, as well as being, shall we say, ''problematic'' to any remaining citizenry. Yet another option is to besiege the city. After all, it's very difficult to grow adequate food supplies in an urban area, and breaking the defending force's spirit is preferable to a drawn out conflict. Significant street fighting of this type was seen at least as early as World War II (especially the Battle of Stalingrad), though there are several Napoleonic war battles (most notably the Sieges of Zaragoza) that foreshadowed the urban warfare of the 20th century and such battles likely occurred even earlier than that. (See for example the two medieval Battles of St. Albans, discussed below.) Unfortunately this kind of warfare still takes place in various conflicts around the world. Urban warfare is a nightmare in modern times. Even untrained militia or partisan groups can stand against highly trained troops in the confusing twists and turns of a high population center. It is war at its dirtiest, with collateral damage difficult to avoid and a high potential for confusion. Units often find themselves in a confused tangle of friend and foe, and with La Résistance, it may be hard to know which people are fighters and which are civilians. This kind of setting is likely for an action-heavy video game as the aspects of urban warfare's terrain goes from nerve-wracking and difficult to fully control for an attack in real life, to adrenaline-filled and unlikely to stall due to multiple approaches to advance (helped by windows or high floors being much less readily available than would be realistic) from being difficult to lock down fully with a video game's usually more limited participant count. The close proximity of walls and buildings in a video game can also cover up how their weaponry is modeled as being only capable at a much shorter range than they would be in real life. Keep in mind that a battle for a city doesn't necessarily count as urban warfare. It requires that the city streets and buildings themselves are the primary battlefield. Often caused by War Comes Home when the character's home happens to include urban settings now bombarded by conflict. Known in the US Army as MOUT (military operations in urban terrain) and in the British Army as FISH (fighting in someone's home)note Sometimes lengthened to FISH and CHIPS (fighting in someone's home and causing havoc in people's streets). Compare and contrast with Mountain Warfare, where fighting takes place in mountains and high-altitude rough terrain, Jungle Warfare, where fighting takes place in remote tropical rainforests instead, Desert Warfare, where fighting is done in open deserts, and Winter Warfare, where fighting takes place in conditions below freezing, though in the case of the latter it can easily overlap with this one (Stalingrad being one such example). |
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Urban Warfare / int_1a1a594f | type |
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Urban Warfare / int_1a1a594f | comment |
The Battlefield series has a number of maps being set in a town or city, including Battlefield 1942 (Stalingrad, Berlin etc.), the spinoffs of Bad Company 1 & 2 and Battlefield Heroes. | |
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Urban Warfare / int_2372359 | type |
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Invoked in The Belgariad by the nomadic Algars: their one "city" is actually Schmuck Bait for Angarak invaders, designed for the sole purpose of letting the Algars strike from every kind of ambush imaginable. The Algarian king jokes that the Angaraks insist on believing that there's something incredibly valuable about the place to justify how fiercely it's defended, when really it's just easier for the Algarians than hunting them down across the open plains. | |
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Honor Harrington: The last quarter of Cauldron of Ghosts is a battle between the Mesan armed forces and the seccies note second-class citizens of the Neue Rostock slum. | |
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Urban Warfare / int_268243 | type |
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Monsterpocalypse takes this to Kaiju levels, opposing monsters fight each other in urban areas with lots of buildings, and they can demolish buildings by tossing each other at them. | |
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Urban Warfare / int_26a33287 | type |
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In Mount & Blade, city battles are similar to castle attacks, but on steroids. When assaulting castles, once you gain a foothold on the walls, the battle is halfway won. If it's a city, it's only the beginning: when you secure the city walls, you have to win at least a skirmish in the streets (with a small band of troops, not the whole of your army) and often a final assault on the city's keep. Of course, cavalry is completely useless (while in the fields it can be a veritable sledgehammer), so all horsemen in your army are automatically dismounted and fight on foot. | |
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Harry Turtledove provides another example of this in the Timeline-191 series, with the Battle of Pittsburgh. It's modeled after the Real Life Battle of Stalingrad. | |
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Scenes of bloody fighting on the streets of Pyongyang in Taegukgi: The Brotherhood of War. | |
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Urban Warfare / int_2f3eb71f | type |
Urban Warfare | |
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Command & Conquer: Generals: Many levels against the GLA are set in cities, where infantry can enter the nearest building and turn it into a stronghold, and quickly get into another when the first is destroyed. However, combat is made much easier than in reality due to every faction having a weapon that instantly kills all infantry inside a garrisoned building (flashbangs for the US, flamethrower tanks for China, and toxin-spewing tanks for the GLA, although you aren't penalized for destroying the city and killing civilians. | |
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Urban Warfare / int_321ab7a7 | type |
Urban Warfare | |
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Everything but the last level of Turning Point: Fall of Liberty, set in an alternate WWII where the Nazis won in Europe and invaded the US, is urban warfare. | |
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Tarkin's Fist: Justin Mallory earns his promotion from Private to Corporal in the brutal block by block street fighting that takes place during the Battle of Los Angeles. | |
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The Half-Life 2 multiplayer mod Iron Grip : The Oppression has this as the entire focus of the game. | |
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Urban Warfare / int_367f632a | type |
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Dawn of War, being based of the Warhammer 40,000 tabletop game, of course has them. In the Dark Crusade single-player campaign, for example, the Imperial Guard and Tau HQ locations are the ruins around Victory Bay and the city of Asharis/Or'es Tash'n respectively, while one of the most powerful bonus powers is gained by hunting Servitors in a run-down spaceport. | |
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Urban Warfare / int_37a71462 | type |
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The suppression of the Paris Commune. While the June Days in 1848 note not to be confused with the much smaller June Rebellion of 1832, shown in Les Misérables had been bad enough, with over 10,000 total casualties, its reprise in 1871 was a horror show, with the entire commune being reduced to rubble from artillery bombardment and a fire. Estimates start at 10,000 killed and go up from there. Arbitrary summary executions were only halted because the cemeteries were full and the city was at risk of an epidemic from all the corpses. Put another way, it was this slaughter that convinced Karl Marx and other socialists that there could be no peaceful path to revolution. As Vladimir Lenin put it: "20,000 killed in the streets...Lesson: bourgeoisie will stop at nothing." | |
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Urban Warfare / int_39bd654e | type |
Urban Warfare | |
Urban Warfare / int_39bd654e | comment |
Invoked in The Redemption of Althalus: when planning to defend a nation, the protagonists realize that one city doesn't have anywhere near the fortifications to repel the invaders, so they evacuate everyone non-essential, deploy a warrior tribe that specializes in close-quarters tactics, and rig the entire city as conspicuously lootable Schmuck Bait. The invaders fall for it and get massacred in the streets. | |
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The MechWarrior series often provides urban levels. In Living Legends, urban levels are brutal meat-grinders; battlearmor turn from minor nuisances to Demonic Spiders because of their ability to quickly traverse industrialized areas, climb onto rooftops, and in some cases, hide inside buildings, making them very difficult to flush out. | |
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Halo 3: ODST is set entirely within New Mombasa as a Lower-Deck Episode, in which the ODST team navigates through the thoroughly wrecked metropolis. | |
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Halo: Reach also has a few levels set in the doomed city of New Alexandria, where the player has to help evacuate civilians, among other things. | |
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The Discworld novel Night Watch notes some of the things which men on horseback are and aren't suited for...such as how they fare in Urban Warfare against an enemy without a uniform. | |
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Urban Warfare / int_50b1f915 | type |
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Snowbreak: Containment Zone takes place entirely within one quarantined sci-fi city, hence all the scenery for its gunfights are of roofs, hallways, streets, subways and sewers. | |
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Urban Warfare / int_52c51f74 | type |
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A few scenes from To Hell and Back (1955). | |
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Urban Warfare | |
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Soviet Storm: World War II in the East has several major battles in the Eastern Front that take place in Soviet, and later, German cities, with the most notable being Stalingrad and Berlin. | |
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Valkyria Chronicles has a few battles taking place inside cities. | |
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Urban Warfare / int_59da62aa | type |
Urban Warfare | |
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Fallout: New Vegas has far less urbanized warfare going on, as the only heavily built-up areas are around New Vegas itself, and that area is well-secured by Mr. House's Securitrons and the New California Republic. Nonetheless, the ruined urban area west of Camp McCarren is overrun by the drugged-out Fiend raiders, and provides some fairly vicious urban combat if you go after their leaders and the Vault housing them. | |
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Urban Warfare / int_5bf7c9a3 | type |
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Star Wars Battlefront (2015) features Cloud City (of The Empire Strikes Back fame) as a multiplayer map as DLC. It's quite the sight seeing Cloud Cars suicide bomb AT-ATs being defended by legion of Stormtroopers, all while the city remains invariably white. The original Star Wars: Battlefront had Cloud City, but also Theed, Kamino, and Mos Eisley. |
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Urban Warfare / int_5d1b7e1f | type |
Urban Warfare | |
Urban Warfare / int_5d1b7e1f | comment |
Represented in the Hearts of Iron series by incredible negative combat modifiers and high attrition from attacking an "Urban" province. Most brigade types suffer heavy combat penalties, with armor and artillery taking the worst, while infantry take the least. Adding combat engineers to a division greatly reduces the penalties. As an added bit of unpleasantness associated with urban environments, most such provinces also count towards victory points, meaning that in order to force a country to surrender, you have to take them. The only real way to take urban environments without a costly battle is to surround them, cut them off from supply, and let the defenders break down, but that takes quite a while, as a division can hold out up to thirty days if fully supplied before they are cut off, and still take time to break while being attacked. | |
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Urban Warfare | |
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Beachwalker takes place in the middle of a war between an unnamed army and similarly unnamed rebellion. The protagonist is forced to dodge firefights in the streets of her hometown several times. | |
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Seen in the first chapter of Metal Gear Solid 4: Guns of the Patriots. Depending on your perspective, a few examples in chapters 2 and 3 as well. | |
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Urban Warfare | |
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Red Storm Rising sees the Battle of Alfeld turn into this. To make things worse, the civilians weren't done evacuating when the 20th Guards Tank Division rolls into town complete with trademark Soviet artillery spam, making the battle an absolutely confused and very bloody mess. Relatively unusual example of the trope in that it involved large-scale tank-on-tank combat within the confines of the city. | |
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Urban Warfare | |
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In the Worldwar series by Harry Turtledove Sam Yeager remarks that during WWI, he thought trenches were the worst and most nightmarish place to fight possible, but after a taste of city fighting, he's not so sure anymore. | |
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Urban Warfare | |
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Urban combat is very frequent in Fallout 3 when you're roaming the streets of Washington DC. Super Mutants, Raiders, Talon Company mercenaries, and eventually the Enclave love to engage you from overhead cover in the bombed-out buildings. The outskirts of DC also have their share of urban combat, and the few decent-sized ruined towns in the Wasteland itself feature this as well. The Pitt DLC also has this in the ruins of Pittsburgh. | |
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Urban Warfare | |
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Fallout 4 features even more urban warfare in the ruins of Boston, complete with fights inside skyscrapers. Outside of Diamond City and Goodneighbor, downtown Boston is infested with Raiders, Super Mutants, Institute Synths, and Gunner mercenaries, all of whom will shoot on sight. This also applies to the ruins of the surrounding towns. In fact, you get your first taste of combat early on in Concord, where you don Powered Armor and wield a minigun to take out Raiders and a Deathclaw. | |
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Urban Warfare | |
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Sonic the Hedgehog (SatAM): Most of the battles in this the series take place within the city streets of Robotropolis: the Freedom Fighters use the confusing layout of the place to their advantage, using the back alleys and sewers to avoid aerial surveillance, strike form unexpected locations, and disappear as quickly as they arrived. | |
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1.0 | |
Sonic the Hedgehog (SatAM) | hasFeature |
Urban Warfare / int_6dbe6646 | |
Urban Warfare / int_6e627c5c | type |
Urban Warfare | |
Urban Warfare / int_6e627c5c | comment |
Halo 5: Guardians has one level set in an alien city on the Elite homeworld; specifically, the holy city of Sunaion, which is located right over a sea. | |
Urban Warfare / int_6e627c5c | featureApplicability |
1.0 | |
Urban Warfare / int_6e627c5c | featureConfidence |
1.0 | |
Halo 5: Guardians (Video Game) | hasFeature |
Urban Warfare / int_6e627c5c | |
Urban Warfare / int_70272f9a | type |
Urban Warfare | |
Urban Warfare / int_70272f9a | comment |
In Chapter Eight of Eclipse, Eighinn Stossuhl launches an assault in a country that leads into Urban Warfare, where his marines pushed back the soldiers and successfully took out one of the enemy barracks. | |
Urban Warfare / int_70272f9a | featureApplicability |
1.0 | |
Urban Warfare / int_70272f9a | featureConfidence |
1.0 | |
Eclipse | hasFeature |
Urban Warfare / int_70272f9a | |
Urban Warfare / int_70814599 | type |
Urban Warfare | |
Urban Warfare / int_70814599 | comment |
Stargate SG-1 series has several instances of this. | |
Urban Warfare / int_70814599 | featureApplicability |
1.0 | |
Urban Warfare / int_70814599 | featureConfidence |
1.0 | |
Stargate SG-1 | hasFeature |
Urban Warfare / int_70814599 | |
Urban Warfare / int_746ec3fb | type |
Urban Warfare | |
Urban Warfare / int_746ec3fb | comment |
Unsurprisingly, the German war movie Stalingrad, named for one of the most brutal urban battles in history. And the Russian film with the same title, which naturally focuses more on the Soviet experience defending Stalingrad. Enemy at the Gates also focuses on the Soviet side of the battle of Stalingrad (it's even titled "Stalingrad" in some countries). |
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Urban Warfare / int_746ec3fb | featureApplicability |
1.0 | |
Urban Warfare / int_746ec3fb | featureConfidence |
1.0 | |
Stalingrad (1993) | hasFeature |
Urban Warfare / int_746ec3fb | |
Urban Warfare / int_74c5b2f3 | type |
Urban Warfare | |
Urban Warfare / int_74c5b2f3 | comment |
Nintendo Wars: Cities (and bases) are tied with mountains for cover rating, meaning that any unit placed on one has takes far less damage. Add onto this that units on friendly cities are substantially healed every turn, mix in some artillery, and battles to capture cities can become very bloody. | |
Urban Warfare / int_74c5b2f3 | featureApplicability |
1.0 | |
Urban Warfare / int_74c5b2f3 | featureConfidence |
1.0 | |
Nintendo Wars (Video Game) | hasFeature |
Urban Warfare / int_74c5b2f3 | |
Urban Warfare / int_755b343f | type |
Urban Warfare | |
Urban Warfare / int_755b343f | comment |
The Halo series has several instances of this: Halo 2 has two levels which takes place in the African city of New Mombasa (the future version of Mombasa, Kenya), which the Covenant has occupied. Halo 3: ODST is set entirely within New Mombasa as a Lower-Deck Episode, in which the ODST team navigates through the thoroughly wrecked metropolis. Halo: Reach also has a few levels set in the doomed city of New Alexandria, where the player has to help evacuate civilians, among other things. Halo 5: Guardians has one level set in an alien city on the Elite homeworld; specifically, the holy city of Sunaion, which is located right over a sea. |
|
Urban Warfare / int_755b343f | featureApplicability |
1.0 | |
Urban Warfare / int_755b343f | featureConfidence |
1.0 | |
Halo (Franchise) | hasFeature |
Urban Warfare / int_755b343f | |
Urban Warfare / int_75dec4b6 | type |
Urban Warfare | |
Urban Warfare / int_75dec4b6 | comment |
Almost every mission in The Brave takes place in cities, forcing the main characters to exercise great discretion and care when getting into shootouts with the bad guys. | |
Urban Warfare / int_75dec4b6 | featureApplicability |
1.0 | |
Urban Warfare / int_75dec4b6 | featureConfidence |
1.0 | |
The Brave | hasFeature |
Urban Warfare / int_75dec4b6 | |
Urban Warfare / int_761813a6 | type |
Urban Warfare | |
Urban Warfare / int_761813a6 | comment |
Band of Brothers has several battles that take place in towns and cities across Europe, most notably Carentan. | |
Urban Warfare / int_761813a6 | featureApplicability |
1.0 | |
Urban Warfare / int_761813a6 | featureConfidence |
1.0 | |
Band of Brothers | hasFeature |
Urban Warfare / int_761813a6 | |
Urban Warfare / int_7668653a | type |
Urban Warfare | |
Urban Warfare / int_7668653a | comment |
Mass Effect 2 has most of the missions on Illium and Omega. | |
Urban Warfare / int_7668653a | featureApplicability |
1.0 | |
Urban Warfare / int_7668653a | featureConfidence |
1.0 | |
Mass Effect 2 (Video Game) | hasFeature |
Urban Warfare / int_7668653a | |
Urban Warfare / int_7668653b | type |
Urban Warfare | |
Urban Warfare / int_7668653b | comment |
The end of Mass Effect 3 takes place in mostly-destroyed London, with brutal fighting from building to building trying to clear the streets for vehicles to get through. Prior engagements include a running fight through the Citadel Presidium, a battle with Cerberus troops in a city on Benning, and an attempt to extract important intel from a key location in the heart of one of the oldest metropoli on Thessia. | |
Urban Warfare / int_7668653b | featureApplicability |
1.0 | |
Urban Warfare / int_7668653b | featureConfidence |
1.0 | |
Mass Effect 3 (Video Game) | hasFeature |
Urban Warfare / int_7668653b | |
Urban Warfare / int_76983481 | type |
Urban Warfare | |
Urban Warfare / int_76983481 | comment |
Gasaraki: There are a couple of scenes in the city complete with urban tactics in full use. | |
Urban Warfare / int_76983481 | featureApplicability |
1.0 | |
Urban Warfare / int_76983481 | featureConfidence |
1.0 | |
Gasaraki | hasFeature |
Urban Warfare / int_76983481 | |
Urban Warfare / int_7988cb68 | type |
Urban Warfare | |
Urban Warfare / int_7988cb68 | comment |
Mass Effect The end of Mass Effect 3 takes place in mostly-destroyed London, with brutal fighting from building to building trying to clear the streets for vehicles to get through. Prior engagements include a running fight through the Citadel Presidium, a battle with Cerberus troops in a city on Benning, and an attempt to extract important intel from a key location in the heart of one of the oldest metropoli on Thessia. Mass Effect 2 has most of the missions on Illium and Omega. |
|
Urban Warfare / int_7988cb68 | featureApplicability |
1.0 | |
Urban Warfare / int_7988cb68 | featureConfidence |
1.0 | |
Mass Effect (Franchise) | hasFeature |
Urban Warfare / int_7988cb68 | |
Urban Warfare / int_7ac38ec4 | type |
Urban Warfare | |
Urban Warfare / int_7ac38ec4 | comment |
Rebuild World: The Ghost City of Mihazono gets turned into a scene of this overnight. An idiot hunter entering the Sarenthal Building shoots the Projected Man little girl representing the city's managing Artificial Intelligence, which makes her raise the alert level Awakening the Sleeping Giant. Shortly after, some VIP hunters get trapped inside and put out a Distress Call that results in several teams of hunters sent to rescue them getting butchered and barricading themselves in surrounding buildings, sending their own distress calls. When Akira joins a Search And Rescue operation there, they have to force destroyed vehicles out of their way on the roads, and face attackers from all sides including from above. | |
Urban Warfare / int_7ac38ec4 | featureApplicability |
1.0 | |
Urban Warfare / int_7ac38ec4 | featureConfidence |
1.0 | |
Rebuild World | hasFeature |
Urban Warfare / int_7ac38ec4 | |
Urban Warfare / int_7bfecbd3 | type |
Urban Warfare | |
Urban Warfare / int_7bfecbd3 | comment |
A Bridge Too Far: Features the British attempting to hold on to the town of Arnhem during Operation: Market Garden. | |
Urban Warfare / int_7bfecbd3 | featureApplicability |
1.0 | |
Urban Warfare / int_7bfecbd3 | featureConfidence |
1.0 | |
A Bridge Too Far | hasFeature |
Urban Warfare / int_7bfecbd3 | |
Urban Warfare / int_7cf17151 | type |
Urban Warfare | |
Urban Warfare / int_7cf17151 | comment |
All of Battle: Los Angeles takes place in the streets and buildings of Los Angeles during an Alien Invasion. Many of the traditional problems of urban warfare are omnipresent; multiple times the human soldiers are taking fire from unknown directions, the buildings herd them into lines of fire and killboxes, they have to take rooftops to get clear lines of sight, and combat damage destroys roadways and limits mobility. The urban terrain is eventually used to the humans' advantage later on, with them using the sewage systems to sneak up on an alien installation and the broken landscape as cover while holding a position against an attack. | |
Urban Warfare / int_7cf17151 | featureApplicability |
1.0 | |
Urban Warfare / int_7cf17151 | featureConfidence |
1.0 | |
Battle: Los Angeles | hasFeature |
Urban Warfare / int_7cf17151 | |
Urban Warfare / int_7f02dd41 | type |
Urban Warfare | |
Urban Warfare / int_7f02dd41 | comment |
The original Star Wars: Battlefront had Cloud City, but also Theed, Kamino, and Mos Eisley. | |
Urban Warfare / int_7f02dd41 | featureApplicability |
1.0 | |
Urban Warfare / int_7f02dd41 | featureConfidence |
1.0 | |
Star Wars: Battlefront (Video Game) | hasFeature |
Urban Warfare / int_7f02dd41 | |
Urban Warfare / int_7f5bc680 | type |
Urban Warfare | |
Urban Warfare / int_7f5bc680 | comment |
The very first Fallout featured the post-apocalyptic ruins of Los Angeles, now called the Boneyard, filled with post-nuclear gangs and Deathclaws. Naturally, you get to shoot them, fitting this trope to a T. | |
Urban Warfare / int_7f5bc680 | featureApplicability |
1.0 | |
Urban Warfare / int_7f5bc680 | featureConfidence |
1.0 | |
Fallout | hasFeature |
Urban Warfare / int_7f5bc680 | |
Urban Warfare / int_80a8a733 | type |
Urban Warfare | |
Urban Warfare / int_80a8a733 | comment |
Hell Let Loose has practically all of its in-game maps feature various towns, villages, and hamlets that are objectives, requiring them to be contested and captured. | |
Urban Warfare / int_80a8a733 | featureApplicability |
1.0 | |
Urban Warfare / int_80a8a733 | featureConfidence |
1.0 | |
Hell Let Loose (Video Game) | hasFeature |
Urban Warfare / int_80a8a733 | |
Urban Warfare / int_84f3f987 | type |
Urban Warfare | |
Urban Warfare / int_84f3f987 | comment |
Though yet to appear directly, flashbacks in Yu-Gi-Oh! ARC-V show this happening in Heartland. | |
Urban Warfare / int_84f3f987 | featureApplicability |
1.0 | |
Urban Warfare / int_84f3f987 | featureConfidence |
1.0 | |
Yu-Gi-Oh! ARC-V | hasFeature |
Urban Warfare / int_84f3f987 | |
Urban Warfare / int_85daf5da | type |
Urban Warfare | |
Urban Warfare / int_85daf5da | comment |
Vietcong 2's US campaign takes place in Hue City. The VC campaign on the other hand, is much closer to the original. | |
Urban Warfare / int_85daf5da | featureApplicability |
1.0 | |
Urban Warfare / int_85daf5da | featureConfidence |
1.0 | |
Vietcong (Video Game) | hasFeature |
Urban Warfare / int_85daf5da | |
Urban Warfare / int_88f055ec | type |
Urban Warfare | |
Urban Warfare / int_88f055ec | comment |
Full Metal Jacket has some urban scenes from the Battle of Hue City where a sniper takes out one of the Marines, leading to others being shot trying to save him. | |
Urban Warfare / int_88f055ec | featureApplicability |
1.0 | |
Urban Warfare / int_88f055ec | featureConfidence |
1.0 | |
Full Metal Jacket | hasFeature |
Urban Warfare / int_88f055ec | |
Urban Warfare / int_8a3e24b5 | type |
Urban Warfare | |
Urban Warfare / int_8a3e24b5 | comment |
City of Life and Death has a chaotic urban battle between Chinese Nationalists and Japanese soldiers. | |
Urban Warfare / int_8a3e24b5 | featureApplicability |
1.0 | |
Urban Warfare / int_8a3e24b5 | featureConfidence |
1.0 | |
City of Life and Death | hasFeature |
Urban Warfare / int_8a3e24b5 | |
Urban Warfare / int_8ac61ff6 | type |
Urban Warfare | |
Urban Warfare / int_8ac61ff6 | comment |
Rising Storm 2: Vietnam has several maps that are set in Vietnamese towns and cities. Among them include Hue City, Quang Tri, and Saigon, which have NVA and VC troops engaging US, South Vietnamese, and Australian forces. | |
Urban Warfare / int_8ac61ff6 | featureApplicability |
1.0 | |
Urban Warfare / int_8ac61ff6 | featureConfidence |
1.0 | |
Rising Storm 2: Vietnam (Video Game) | hasFeature |
Urban Warfare / int_8ac61ff6 | |
Urban Warfare / int_9045b1b7 | type |
Urban Warfare | |
Urban Warfare / int_9045b1b7 | comment |
World War Z necessarily has a lot of this happen. Harry Turtledove provides another example of this in the Timeline-191 series, with the Battle of Pittsburgh. It's modeled after the Real Life Battle of Stalingrad. |
|
Urban Warfare / int_9045b1b7 | featureApplicability |
1.0 | |
Urban Warfare / int_9045b1b7 | featureConfidence |
1.0 | |
World War Z | hasFeature |
Urban Warfare / int_9045b1b7 | |
Urban Warfare / int_90e2f673 | type |
Urban Warfare | |
Urban Warfare / int_90e2f673 | comment |
Urban environments are available in BattleTech (the current core rulebook devotes an entire chapter to buildings for good reason). Fighting there can get messy quickly. Buildings block lines of sight even for Humongous Mecha. Vehicles and 'Mechs can in turn try to move through buildings, but risk taking damage and possibly crashing through into the basement and getting stuck there, and the process isn't exactly easy on the buildings either. Heavy units trying to use their maximum ground speed can skid on pavement, adding to the advantage already obviously enjoyed by those with jump jets. And basically the only way to get at infantry hiding in a building from outside is by demolishing the whole thing until cumulative collateral damage takes them out as well, probably while they keep taking potshots at their attacker unimpeded in turn... And slow 'Mechs with high-damage, short-range weaponry that are a joke in open battlefields, like the aptly named UrbanMech suddenly become terrifying in the confined quarters and heavily broken sight-lines of a city. Turning a corner and suddenly staring down the barrel of an AC/10 or even AC/20 attached to the Inner Sphere's angriest trash can is not a pleasant experience. |
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Urban Warfare / int_90e2f673 | featureApplicability |
1.0 | |
Urban Warfare / int_90e2f673 | featureConfidence |
1.0 | |
BattleTech (Tabletop Game) | hasFeature |
Urban Warfare / int_90e2f673 | |
Urban Warfare / int_90f42a9b | type |
Urban Warfare | |
Urban Warfare / int_90f42a9b | comment |
Towards the end of the The Wheel of Time this trope shows up in Caemlyn and a few other cities. The Waygates within the cities allow for easy infiltration by the Dark One's forces, as the Waygates connect to other locations within the Blight. | |
Urban Warfare / int_90f42a9b | featureApplicability |
1.0 | |
Urban Warfare / int_90f42a9b | featureConfidence |
1.0 | |
The Wheel of Time | hasFeature |
Urban Warfare / int_90f42a9b | |
Urban Warfare / int_9241a8c8 | type |
Urban Warfare | |
Urban Warfare / int_9241a8c8 | comment |
One or more of the battles we see at the beginning of Soldier is in an urban area. | |
Urban Warfare / int_9241a8c8 | featureApplicability |
1.0 | |
Urban Warfare / int_9241a8c8 | featureConfidence |
1.0 | |
Soldier | hasFeature |
Urban Warfare / int_9241a8c8 | |
Urban Warfare / int_92ac8bc0 | type |
Urban Warfare | |
Urban Warfare / int_92ac8bc0 | comment |
Xenonauts feature terror missions in cities around the world. Some other maps, like fan-made desert villages, also require similar tactics. The same can be said about its more famous predecessor, the XCOM series. | |
Urban Warfare / int_92ac8bc0 | featureApplicability |
1.0 | |
Urban Warfare / int_92ac8bc0 | featureConfidence |
1.0 | |
Xenonauts (Video Game) | hasFeature |
Urban Warfare / int_92ac8bc0 | |
Urban Warfare / int_9474aa4b | type |
Urban Warfare | |
Urban Warfare / int_9474aa4b | comment |
The Division and The Division 2 respectively depict New York and Washington DC in the aftermath of a viral apocalypse and social collapse, hence players will fight enemy gangs out in the city streets and inside major landmarks. Indeed, part of the appeal is seeing how survivors have converted these buildings into makeshift fortresses of post-apocalyptic strategic value. Want to fight your way through both sides of Wall Street, or liberate Capitol Building? Now you can. | |
Urban Warfare / int_9474aa4b | featureApplicability |
1.0 | |
Urban Warfare / int_9474aa4b | featureConfidence |
1.0 | |
The Division (Video Game) | hasFeature |
Urban Warfare / int_9474aa4b | |
Urban Warfare / int_95945c01 | type |
Urban Warfare | |
Urban Warfare / int_95945c01 | comment |
Ditto for SEAL Team, which also features a large number of operations in dense built up urban areas. The most significant example is the India arc in the second season, which is a 3-episode long slugfest in Mumbai as Bravo Team and Indian police forces respond to a massive city-wide terrorist attack. | |
Urban Warfare / int_95945c01 | featureApplicability |
1.0 | |
Urban Warfare / int_95945c01 | featureConfidence |
1.0 | |
SEAL Team | hasFeature |
Urban Warfare / int_95945c01 | |
Urban Warfare / int_98a7c132 | type |
Urban Warfare | |
Urban Warfare / int_98a7c132 | comment |
G.I. Joe has the Joes fighting with Cobra in such conditions. | |
Urban Warfare / int_98a7c132 | featureApplicability |
1.0 | |
Urban Warfare / int_98a7c132 | featureConfidence |
1.0 | |
GIJoe | hasFeature |
Urban Warfare / int_98a7c132 | |
Urban Warfare / int_99f420 | type |
Urban Warfare | |
Urban Warfare / int_99f420 | comment |
The battles in former Reykjavik during Operation CATO in Aeon Natum Engel. | |
Urban Warfare / int_99f420 | featureApplicability |
1.0 | |
Urban Warfare / int_99f420 | featureConfidence |
1.0 | |
Aeon Natum Engel / Fan Fic | hasFeature |
Urban Warfare / int_99f420 | |
Urban Warfare / int_9a3dc581 | type |
Urban Warfare | |
Urban Warfare / int_9a3dc581 | comment |
Red Orchestra 2: Heroes of Stalingrad is set mostly in one of the textbook examples of this trope — the barely standing ruins of Stalingrad. And if it's not set in Stalingrad, expect it to be a town or village located near the city. While normally focusing on Jungle Warfare instead, Saipan in Rising Storm instead features urban combat in the town of Garapan, with US Marines fighting Japanese Army soldiers in destroyed buildings. Rising Storm 2: Vietnam has several maps that are set in Vietnamese towns and cities. Among them include Hue City, Quang Tri, and Saigon, which have NVA and VC troops engaging US, South Vietnamese, and Australian forces. |
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Urban Warfare / int_9a3dc581 | featureApplicability |
1.0 | |
Urban Warfare / int_9a3dc581 | featureConfidence |
1.0 | |
Red Orchestra 2: Heroes of Stalingrad (Video Game) | hasFeature |
Urban Warfare / int_9a3dc581 | |
Urban Warfare / int_9f900207 | type |
Urban Warfare | |
Urban Warfare / int_9f900207 | comment |
Medal of Honor: Allied Assault has several as well, including what may be the series's most infamous level: "Sniper's Last Stand", more popularly known as Snipertown, and it ludicropus number of absurdly accurate nigh-invisible enemies. Oh, and this is an Escort Mission. | |
Urban Warfare / int_9f900207 | featureApplicability |
1.0 | |
Urban Warfare / int_9f900207 | featureConfidence |
1.0 | |
Medal of Honor: Allied Assault (Video Game) | hasFeature |
Urban Warfare / int_9f900207 | |
Urban Warfare / int_aca14883 | type |
Urban Warfare | |
Urban Warfare / int_aca14883 | comment |
About 90% of the first act of Tiberium Wars is brutal urban combat in the area around Washington D.C. The second act also features combat in Rio and Alexandria. | |
Urban Warfare / int_aca14883 | featureApplicability |
1.0 | |
Urban Warfare / int_aca14883 | featureConfidence |
1.0 | |
Tiberium Wars / Fan Fic | hasFeature |
Urban Warfare / int_aca14883 | |
Urban Warfare / int_b3129c97 | type |
Urban Warfare | |
Urban Warfare / int_b3129c97 | comment |
Downfall features the Battle of Berlin. While much of the film takes place in Hitler's underground bunker, there are brief scenes showing the Third Reich's last defenders, mostly old men and young children, fighting a losing battle against the Red Army. | |
Urban Warfare / int_b3129c97 | featureApplicability |
1.0 | |
Urban Warfare / int_b3129c97 | featureConfidence |
1.0 | |
Downfall | hasFeature |
Urban Warfare / int_b3129c97 | |
Urban Warfare / int_b5f08143 | type |
Urban Warfare | |
Urban Warfare / int_b5f08143 | comment |
Similarly done in Saving Private Ryan where Vin Diesel's character is shot by a sniper. The final scenes in the movie are combat scenes in an urban environment, a bombed-out French town, where soldiers are fighting street to street. There's even a harrowing sequence where an American and a German clash in an upstairs bedroom and are reduced to biting, gouging and using a bayonet. | |
Urban Warfare / int_b5f08143 | featureApplicability |
1.0 | |
Urban Warfare / int_b5f08143 | featureConfidence |
1.0 | |
Saving Private Ryan | hasFeature |
Urban Warfare / int_b5f08143 | |
Urban Warfare / int_b8404ba7 | type |
Urban Warfare | |
Urban Warfare / int_b8404ba7 | comment |
Domina: Since most of the story takes place in a city, this comes up a few times. In particular, it's mentioned that tanks are a nightmare in an urban environment, so America uses echoes instead. | |
Urban Warfare / int_b8404ba7 | featureApplicability |
1.0 | |
Urban Warfare / int_b8404ba7 | featureConfidence |
1.0 | |
Domina | hasFeature |
Urban Warfare / int_b8404ba7 | |
Urban Warfare / int_ba28d4c9 | type |
Urban Warfare | |
Urban Warfare / int_ba28d4c9 | comment |
Kanał by Andrzej Wajda, set in the final days of the 1944 Warsaw Uprising. | |
Urban Warfare / int_ba28d4c9 | featureApplicability |
1.0 | |
Urban Warfare / int_ba28d4c9 | featureConfidence |
1.0 | |
Kanał | hasFeature |
Urban Warfare / int_ba28d4c9 | |
Urban Warfare / int_ba366aa8 | type |
Urban Warfare | |
Urban Warfare / int_ba366aa8 | comment |
Lots of missions in the Syphon Filter games are in cities where you have to contend with confusing street layouts and snipers on rooftops. The franchise literally begins with a massive terrorist attack in downtown Washington D.C. and Gabe Logan getting thrown into the middle of the chaos. | |
Urban Warfare / int_ba366aa8 | featureApplicability |
1.0 | |
Urban Warfare / int_ba366aa8 | featureConfidence |
1.0 | |
Syphon Filter (Video Game) | hasFeature |
Urban Warfare / int_ba366aa8 | |
Urban Warfare / int_bcadd7cb | type |
Urban Warfare | |
Urban Warfare / int_bcadd7cb | comment |
Warhammer 40,000 has a supplement rule book just for urban combat. Cities of Death. Also, all of the urban terrain sold by Games Workshop for Warhammer 40K is imperial buildings, of which about 1/4 of the parts are used to show where the building took a direct artillery round. The Mordheim and Necromunda supplements, for Warhammer Fantasy and Warhammer 40k respectively, are all about small squads of troops fighting in cramped, run-down cityscapes. |
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Urban Warfare / int_bcadd7cb | featureApplicability |
1.0 | |
Urban Warfare / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Urban Warfare / int_bcadd7cb | |
Urban Warfare / int_bcb32dc6 | type |
Urban Warfare | |
Urban Warfare / int_bcb32dc6 | comment |
Shadowrun largely consist of this trope. | |
Urban Warfare / int_bcb32dc6 | featureApplicability |
1.0 | |
Urban Warfare / int_bcb32dc6 | featureConfidence |
1.0 | |
Shadowrun (Tabletop Game) | hasFeature |
Urban Warfare / int_bcb32dc6 | |
Urban Warfare / int_bfd7c6e0 | type |
Urban Warfare | |
Urban Warfare / int_bfd7c6e0 | comment |
In Drowtales, the Nidraa'chal War sixteen years before the start of the main story took place entirely in the city of Chel'el'sussoloth, and resulted in heavy civilian casualties. This was especially devastating because the rules of clan warfare had been, until that point, designed to minimize civilian casualties as much as possible, but the Nidraa'chal threw this out the window not only through their choice of battlefield, but by also using the civilians as weapons by forcibly tainting them and turning them into demons that they sicced on the warriors sent to fight them. | |
Urban Warfare / int_bfd7c6e0 | featureApplicability |
1.0 | |
Urban Warfare / int_bfd7c6e0 | featureConfidence |
1.0 | |
Drowtales (Webcomic) | hasFeature |
Urban Warfare / int_bfd7c6e0 | |
Urban Warfare / int_c0eae17 | type |
Urban Warfare | |
Urban Warfare / int_c0eae17 | comment |
Assaulting a city in the Total War games leads to the medieval version of this, and is suitably bloody even after taking the walls. The narrow streets and limited routes available render the classic field tactics of flanking and cavalry charges nearly useless, and the buildings frequently force archers to use indirect barrage fire that inflicts a fraction of the casualties of direct fire. Frequently, your troops are stuck slugging it out with enemy soldiers face-to-face until one side breaks due to attrition, which is why heavy infantry is a must for urban combat. Other good troops for urban combat are javelin-throwers who can stand behind the fighting infantry, and light/missile cavalry who can take unguarded streets quickly and flank defenders or fire over your troops' heads. Another good option, when used properly, are pikemen or other long polearm units, as the city streets force enemy units to take on the pikes head-on. In the games that allow for the garrisoning of buildings, dislodging an enemy unit from the building can extremely hard and even elite units will suffer loses when assaulting the building. It is usually preferable to bring in canons and bombard the building till the defenders have to abandon it. Total War: Attila has this as part of its game mechanics. Armies can take part in attacking cities and actively fight its defenders and slaughtering the populace. The fire effects also take a more destructive role, as they can burn down cities to rubble, and will spread if they are not put out. |
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Urban Warfare / int_c0eae17 | featureApplicability |
1.0 | |
Urban Warfare / int_c0eae17 | featureConfidence |
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Total War (Video Game) | hasFeature |
Urban Warfare / int_c0eae17 | |
Urban Warfare / int_c4a1d59e | type |
Urban Warfare | |
Urban Warfare / int_c4a1d59e | comment |
Call of Duty often does this, especially its Modern Warfare incarnations. The Rio De Janeiro levels in the sequel, especially the first one, are infuriatingly difficult and often referred to as "urban-warfare hell". And that's not even mentioning other levels that set in American and European cities torn apart by World War III, including New York and Paris. Most of Soviet missions in Call of Duty 2, Call of Duty: World at War and Call of Duty: Vanguard were fought within war-torn Soviet and German cities of the Eastern Front, mainly Stalingrad and Berlin. |
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Urban Warfare / int_c4a1d59e | featureApplicability |
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Urban Warfare / int_c4a1d59e | featureConfidence |
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Call of Duty (Video Game) | hasFeature |
Urban Warfare / int_c4a1d59e | |
Urban Warfare / int_c68dc96e | type |
Urban Warfare | |
Urban Warfare / int_c68dc96e | comment |
The Siege of Crassus begins with a four day battle outside the city. When the Covenant Loyalists breach the city on the fifth day, one of the characters realizes that none of that prepared him for "the horrors of urban warfare". | |
Urban Warfare / int_c68dc96e | featureApplicability |
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Urban Warfare / int_c68dc96e | featureConfidence |
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Enemy of My Enemy (Fanfic) | hasFeature |
Urban Warfare / int_c68dc96e | |
Urban Warfare / int_ccdecf55 | type |
Urban Warfare | |
Urban Warfare / int_ccdecf55 | comment |
Dominion Tank Police is kind of an object lesson in the problems with armored vehicles in urban combat. In particular the collateral damage. | |
Urban Warfare / int_ccdecf55 | featureApplicability |
1.0 | |
Urban Warfare / int_ccdecf55 | featureConfidence |
1.0 | |
Dominion Tank Police | hasFeature |
Urban Warfare / int_ccdecf55 | |
Urban Warfare / int_cf98de54 | type |
Urban Warfare | |
Urban Warfare / int_cf98de54 | comment |
Most of Soviet missions in Call of Duty 2, Call of Duty: World at War and Call of Duty: Vanguard were fought within war-torn Soviet and German cities of the Eastern Front, mainly Stalingrad and Berlin. | |
Urban Warfare / int_cf98de54 | featureApplicability |
1.0 | |
Urban Warfare / int_cf98de54 | featureConfidence |
1.0 | |
Call of Duty 2 (Video Game) | hasFeature |
Urban Warfare / int_cf98de54 | |
Urban Warfare / int_d06adf51 | type |
Urban Warfare | |
Urban Warfare / int_d06adf51 | comment |
Isonzo: Several of the alpine maps feature destroyed towns and villages scattered in-between the steep slops and rocky cliffs. The most notable of these is the city of Gorizia, where the Austro-Hungarians must defend the city from an Italian offensive. | |
Urban Warfare / int_d06adf51 | featureApplicability |
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Urban Warfare / int_d06adf51 | featureConfidence |
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Isonzo (Video Game) | hasFeature |
Urban Warfare / int_d06adf51 | |
Urban Warfare / int_d31cdea | type |
Urban Warfare | |
Urban Warfare / int_d31cdea | comment |
The final book of The Hunger Games (Mockingjay) features this heavily as rebel forces from the former districts attack the Capitol. The Capitol defenses include pods which can spawn any type of horror such as mutated creatures to automatic weapons fire. | |
Urban Warfare / int_d31cdea | featureApplicability |
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Urban Warfare / int_d31cdea | featureConfidence |
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The Hunger Games | hasFeature |
Urban Warfare / int_d31cdea | |
Urban Warfare / int_d3b72b58 | type |
Urban Warfare | |
Urban Warfare / int_d3b72b58 | comment |
Enemy at the Gates also focuses on the Soviet side of the battle of Stalingrad (it's even titled "Stalingrad" in some countries). | |
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Urban Warfare / int_d3b72b58 | featureConfidence |
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Enemy at the Gates | hasFeature |
Urban Warfare / int_d3b72b58 | |
Urban Warfare / int_d5166b43 | type |
Urban Warfare | |
Urban Warfare / int_d5166b43 | comment |
Halo 2 has two levels which takes place in the African city of New Mombasa (the future version of Mombasa, Kenya), which the Covenant has occupied. | |
Urban Warfare / int_d5166b43 | featureApplicability |
1.0 | |
Urban Warfare / int_d5166b43 | featureConfidence |
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Halo 2 (Video Game) | hasFeature |
Urban Warfare / int_d5166b43 | |
Urban Warfare / int_dcc17bad | type |
Urban Warfare | |
Urban Warfare / int_dcc17bad | comment |
86 EIGHTY-SIX's first volume has many battles fought in the ruins of San Magnolian cities as Spearhead Squadron fights its Hopeless War against the encroaching Legion hordes. With their puny Juggernaut's limited firepower and non-existent armor, they frequently have to rely on hit-and-run ambushes set up within collapsed buildings and tight streets. At the end of Volume 2, the Legion successfully breach the Gran Mur wall and overrun the capital city Liberté et Egalité, forcing Captain Lena Milizé to fight a guerilla war in the city that neutralizes their numerical advantage. More urban warfare erupts in Volume 4 when Spearhead Squadron returns to San Magnolia as the Eighty-Sixth Strike Package to conduct a mission to destroy a Legion Admiral energy-processing unit deep in the bowels of San Magnolia's old subway system in the city of Charité. | |
Urban Warfare / int_dcc17bad | featureApplicability |
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86 EIGHTY-SIX | hasFeature |
Urban Warfare / int_dcc17bad | |
Urban Warfare / int_df64a221 | type |
Urban Warfare | |
Urban Warfare / int_df64a221 | comment |
Urban combat in Mercenaries 2 varies from the odd skirmish in Maracaibo to a guerrilla incursion into Merida—both of which are later topped by an all-out AN-PLA battle in Caracas. Enemy troops tend to spawn from public buildings, and the only way to stop them is to risk collateral damage by demolishing these structures with C4, tanks, rockets or good old-fashioned air/artillery strikes. | |
Urban Warfare / int_df64a221 | featureApplicability |
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Urban Warfare / int_df64a221 | featureConfidence |
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Mercenaries (Video Game) | hasFeature |
Urban Warfare / int_df64a221 | |
Urban Warfare / int_e003d65e | type |
Urban Warfare | |
Urban Warfare / int_e003d65e | comment |
In the newer XCOM: Enemy Unknown, almost all abduction maps take place in urban locations. With Enemy Within expansion, UFO can now crash in the cities themselves. | |
Urban Warfare / int_e003d65e | featureApplicability |
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Urban Warfare / int_e003d65e | featureConfidence |
1.0 | |
XCOM: Enemy Unknown (Video Game) | hasFeature |
Urban Warfare / int_e003d65e | |
Urban Warfare / int_e2b86487 | type |
Urban Warfare | |
Urban Warfare / int_e2b86487 | comment |
Urban warfare shows up a few times in the The Riftwar Cycle. It features twice in A Darkness at Sethanon. The invading army of Murmandamus storms the city of Armengar, which is heavily armed and explicitly designed to frustrate an army. The strategic genius of Guy du Bas Tyra makes it a nightmare for the invaders. Later in the same book the heroes have to defend the much weaker city of Sethanon. In Rage of a Demon King, the Kingdom has to defend the city of Krondor against invaders from Novindus. Jimmy the Hand learned from Guy du Bas Tyra on how to defend a city. Both Armengar and Krondor are turned into literal powder kegs and eventually explode, destroying both cities. |
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Urban Warfare / int_e2b86487 | featureApplicability |
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The Riftwar Cycle | hasFeature |
Urban Warfare / int_e2b86487 | |
Urban Warfare / int_e409487a | type |
Urban Warfare | |
Urban Warfare / int_e409487a | comment |
The Mordheim and Necromunda supplements, for Warhammer Fantasy and Warhammer 40k respectively, are all about small squads of troops fighting in cramped, run-down cityscapes. | |
Urban Warfare / int_e409487a | featureApplicability |
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Urban Warfare / int_e409487a | featureConfidence |
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Mordheim (Tabletop Game) | hasFeature |
Urban Warfare / int_e409487a | |
Urban Warfare / int_e5d403f8 | type |
Urban Warfare | |
Urban Warfare / int_e5d403f8 | comment |
Every game in the ARMA features a map that will contain dense urban towns or cities. Everytime you fight on them the game will turn into this trope. | |
Urban Warfare / int_e5d403f8 | featureApplicability |
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Urban Warfare / int_e5d403f8 | featureConfidence |
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ARMA (Video Game) | hasFeature |
Urban Warfare / int_e5d403f8 | |
Urban Warfare / int_e7e37776 | type |
Urban Warfare | |
Urban Warfare / int_e7e37776 | comment |
Firefly had a flashback to an urban battle, the main setpiece appearing to be the ruins of a Buddhist temple. | |
Urban Warfare / int_e7e37776 | featureApplicability |
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Urban Warfare / int_e7e37776 | featureConfidence |
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Firefly | hasFeature |
Urban Warfare / int_e7e37776 | |
Urban Warfare / int_e8091fc1 | type |
Urban Warfare | |
Urban Warfare / int_e8091fc1 | comment |
BattleTech: The aptly named Urban Warfare expansion adds urban combat to the game, complete with destructible buildings. | |
Urban Warfare / int_e8091fc1 | featureApplicability |
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Urban Warfare / int_e8091fc1 | featureConfidence |
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BattleTech (Video Game) | hasFeature |
Urban Warfare / int_e8091fc1 | |
Urban Warfare / int_f00d733b | type |
Urban Warfare | |
Urban Warfare / int_f00d733b | comment |
And in the New World of Darkness, bullets can kill anything, if applied in sufficient quantity. | |
Urban Warfare / int_f00d733b | featureApplicability |
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Urban Warfare / int_f00d733b | featureConfidence |
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New World of Darkness (Tabletop Game) | hasFeature |
Urban Warfare / int_f00d733b | |
Urban Warfare / int_f02c93ca | type |
Urban Warfare | |
Urban Warfare / int_f02c93ca | comment |
The popular Project Reality mod takes this a step further by using real-world cities such as Beirut, Muttrah, Basrah, Fallujah, and Karbala. Its Spiritual Successor Squad also features a lot of maps in urban environments, such as Mutaha, Al-Basrah and Fallujah, mixed up with some Desert Warfare. Meanwhile, Narva is an urban environment set in Eastern Europe. Squad 44: Many of the maps featured in the game, being set in Western Europe, have towns, cities, and villages scattered in between them, giving defending teams much-needed cover and defensive positions, and force attacking teams to make methodical, and slow, advances in order to avoid getting killed. |
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Urban Warfare / int_f02c93ca | featureApplicability |
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Urban Warfare / int_f02c93ca | featureConfidence |
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Project Reality (Video Game) | hasFeature |
Urban Warfare / int_f02c93ca | |
Urban Warfare / int_f22e6bb4 | type |
Urban Warfare | |
Urban Warfare / int_f22e6bb4 | comment |
The Battle of Mogadishu, popularized in the movie and book Black Hawk Down, was the modern American military's first real experience with urban warfare. Not to mention the ongoing battle for Mogadishu between militias and African Union peacekeepers, which have turned parts of the city into what can best be described as piles of concrete dust. |
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Urban Warfare / int_f22e6bb4 | featureApplicability |
1.0 | |
Urban Warfare / int_f22e6bb4 | featureConfidence |
1.0 | |
Black Hawk Down | hasFeature |
Urban Warfare / int_f22e6bb4 | |
Urban Warfare / int_f236a7c7 | type |
Urban Warfare | |
Urban Warfare / int_f236a7c7 | comment |
There are several instances of this in the Belisarius Series, including the suppression of the revolts in Constantinople and Alexandria, Belisarius' stand in Charax, and Damadora's final conquest of Kausumbi. In the last case there was little resistance, though the stand of Damadora's and Rana Sanga's families against the Malwa is a miniature version. | |
Urban Warfare / int_f236a7c7 | featureApplicability |
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Urban Warfare / int_f236a7c7 | featureConfidence |
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Belisarius Series | hasFeature |
Urban Warfare / int_f236a7c7 | |
Urban Warfare / int_fb6d726d | type |
Urban Warfare | |
Urban Warfare / int_fb6d726d | comment |
This is the assumed default for Infinity. Troops in Infinity can react to enemy movement with a withering hail of fire, meaning that you need an urban environment or some other region with tons of obstructions and cover, lest the first turn see half your squad converted into a fine red mist by enemy snipers. | |
Urban Warfare / int_fb6d726d | featureApplicability |
1.0 | |
Urban Warfare / int_fb6d726d | featureConfidence |
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Infinity (Tabletop Game) | hasFeature |
Urban Warfare / int_fb6d726d | |
Urban Warfare / int_fc077a54 | type |
Urban Warfare | |
Urban Warfare / int_fc077a54 | comment |
Total War: Attila has this as part of its game mechanics. Armies can take part in attacking cities and actively fight its defenders and slaughtering the populace. The fire effects also take a more destructive role, as they can burn down cities to rubble, and will spread if they are not put out. | |
Urban Warfare / int_fc077a54 | featureApplicability |
1.0 | |
Urban Warfare / int_fc077a54 | featureConfidence |
1.0 | |
Total War: Attila (Video Game) | hasFeature |
Urban Warfare / int_fc077a54 | |
Urban Warfare / int_fe24dd6f | type |
Urban Warfare | |
Urban Warfare / int_fe24dd6f | comment |
A constant scenario in the World War II-era Medal of Honor games, but especially Medal of Honor: Airborne, where 4 out of 6 combat drop zones are set in an urban area. Medal of Honor: Allied Assault has several as well, including what may be the series's most infamous level: "Sniper's Last Stand", more popularly known as Snipertown, and it ludicropus number of absurdly accurate nigh-invisible enemies. Oh, and this is an Escort Mission. |
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Urban Warfare / int_fe24dd6f | featureApplicability |
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Medal of Honor (Video Game) | hasFeature |
Urban Warfare / int_fe24dd6f | |
Urban Warfare / int_ff8d0a13 | type |
Urban Warfare | |
Urban Warfare / int_ff8d0a13 | comment |
Mahu: In "Crownless Eagle", the armies of the Polish Commonwealth Republic fight a bloody battle in Stockholm which seens thousands of dead in both sides. | |
Urban Warfare / int_ff8d0a13 | featureApplicability |
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Mahu (Lets Play) | hasFeature |
Urban Warfare / int_ff8d0a13 |
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