Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Burgle Bros. (Tabletop Game)

 Burgle Bros. (Tabletop Game)
type
TVTItem
 Burgle Bros. (Tabletop Game)
label
Burgle Bros. (Tabletop Game)
 Burgle Bros. (Tabletop Game)
page
BurgleBros
 Burgle Bros. (Tabletop Game)
comment
Burgle Bros. is a cooperative Stealth-Based Game where the players are members of an elite crew trying to pull off a heist without getting caught. Together, they must explore the building (represented by a grid of initially face-down tiles for each floor), avoid the alarms, sneak past the guards, find and crack all the safes, and get to the roof to escape.
 Burgle Bros. (Tabletop Game)
fetched
2023-06-27T05:28:40Z
 Burgle Bros. (Tabletop Game)
parsed
2023-06-27T05:28:41Z
 Burgle Bros. (Tabletop Game)
processingComment
Dropped link to CriticalEncumbranceFailure: Not a Feature - ITEM
 Burgle Bros. (Tabletop Game)
processingComment
Dropped link to HeistTeam: Not a Feature - UNKNOWN
 Burgle Bros. (Tabletop Game)
processingComment
Dropped link to TheSneakyGal: Not a Feature - UNKNOWN
 Burgle Bros. (Tabletop Game)
processingUnknown
HeistTeam
 Burgle Bros. (Tabletop Game)
processingUnknown
TheSneakyGal
 Burgle Bros. (Tabletop Game)
isPartOf
DBTropes
 Burgle Bros. (Tabletop Game) / int_11719c53
type
Everyone Has a Special Move
 Burgle Bros. (Tabletop Game) / int_11719c53
comment
Everyone Has a Special Move: The 9 characters come with different abilities. Furthermore, each character has both a basic ability and an advanced ability (recommended only for experienced players).
 Burgle Bros. (Tabletop Game) / int_11719c53
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_11719c53
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_11719c53
 Burgle Bros. (Tabletop Game) / int_123f1464
type
No Item Use for You
 Burgle Bros. (Tabletop Game) / int_123f1464
comment
No Item Use for You: The Bust loot card prevents the holder from using any tool cards.
 Burgle Bros. (Tabletop Game) / int_123f1464
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_123f1464
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_123f1464
 Burgle Bros. (Tabletop Game) / int_26605b45
type
Turn-Based Combat
 Burgle Bros. (Tabletop Game) / int_26605b45
comment
Turn-Based Combat: Players takes turns spending their action points.
 Burgle Bros. (Tabletop Game) / int_26605b45
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_26605b45
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_26605b45
 Burgle Bros. (Tabletop Game) / int_29428ef
type
Difficulty Levels
 Burgle Bros. (Tabletop Game) / int_29428ef
comment
Difficulty Levels: The Office Job (Beginner's Game): 2 floors, each a 4-by-4 grid of tiles The Bank Job (Standard Game): 3 floors, each a 4-by-4 grid of tiles The Fort Knox Job (Expert Game): 2 floors, each a 5-by-5 grid of tiles
 Burgle Bros. (Tabletop Game) / int_29428ef
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_29428ef
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_29428ef
 Burgle Bros. (Tabletop Game) / int_2be271c7
type
Hollywood Hacking
 Burgle Bros. (Tabletop Game) / int_2be271c7
comment
Hollywood Hacking: Any character in a computer room can hack the corresponding type of alarm (Fingerprint, Laser, or Motion), which allows anyone to discard a hack token rather than triggering the alarm when entering a corresponding alarm tile.
 Burgle Bros. (Tabletop Game) / int_2be271c7
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_2be271c7
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_2be271c7
 Burgle Bros. (Tabletop Game) / int_3011ef28
type
Co-Op Multiplayer
 Burgle Bros. (Tabletop Game) / int_3011ef28
comment
Co-Op Multiplayer: You lose pretty fast if you don't coordinate your actions with others.
 Burgle Bros. (Tabletop Game) / int_3011ef28
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_3011ef28
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_3011ef28
 Burgle Bros. (Tabletop Game) / int_356af72f
type
Searching the Stalls
 Burgle Bros. (Tabletop Game) / int_356af72f
comment
Searching the Stalls: The Lavatory tile starts with 3 Stealth tokens. When a character is in the Lavatory when a guard enters (or vice versa), a Stealth token from the Lavatory tile is lost in lieu of the character losing a Stealth token. This represents the character hiding in one of the stalls of the Lavatory.
 Burgle Bros. (Tabletop Game) / int_356af72f
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_356af72f
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_356af72f
 Burgle Bros. (Tabletop Game) / int_4508b16b
type
The Guards Must Be Crazy
 Burgle Bros. (Tabletop Game) / int_4508b16b
comment
The Guards Must Be Crazy: Each time a safe is cracked, the guards on that floor (and below) speed up. But they don't respond to the safe location; they keep walking their regular rounds, only faster. (Admittedly, if they did respond to the safe location, the game would be a lot harder.)
 Burgle Bros. (Tabletop Game) / int_4508b16b
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_4508b16b
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_4508b16b
 Burgle Bros. (Tabletop Game) / int_454d9422
type
Rocks Fall, Everyone Dies
 Burgle Bros. (Tabletop Game) / int_454d9422
comment
Rocks Fall, Everyone Dies: One Loot card (The Cursed Goblet) causes the character who first obtains it to lose a Stealth token. If that character doesn't have any Stealth tokens left, then you lose the game.
 Burgle Bros. (Tabletop Game) / int_454d9422
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_454d9422
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_454d9422
 Burgle Bros. (Tabletop Game) / int_496569e8
type
Race Against the Clock
 Burgle Bros. (Tabletop Game) / int_496569e8
comment
Race Against the Clock: At the beginning of the game, the guards move a certain number of spaces per turn. As the game goes on, various things cause the guards to move faster, making the game more and more difficult.
 Burgle Bros. (Tabletop Game) / int_496569e8
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_496569e8
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_496569e8
 Burgle Bros. (Tabletop Game) / int_561fc6cf
type
Insecurity Camera
 Burgle Bros. (Tabletop Game) / int_561fc6cf
comment
Insecurity Camera: The Camera tiles raise an alarm only when a guard happens to pass through some other Camera tile. Clearly, paying someone to watch the Cameras full-time is too expensive.
 Burgle Bros. (Tabletop Game) / int_561fc6cf
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_561fc6cf
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_561fc6cf
 Burgle Bros. (Tabletop Game) / int_5b19cc1b
type
Air-Vent Passageway
 Burgle Bros. (Tabletop Game) / int_5b19cc1b
comment
Air-Vent Passageway: The two Service Duct tiles are considered adjacent to each other, no matter where on the map they are.
 Burgle Bros. (Tabletop Game) / int_5b19cc1b
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_5b19cc1b
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_5b19cc1b
 Burgle Bros. (Tabletop Game) / int_5c3c800f
type
The Immune
 Burgle Bros. (Tabletop Game) / int_5c3c800f
comment
The Immune: The Hacker's Jammer ability renders him immune to Fingerprint, Laser, or Motion alarms.
 Burgle Bros. (Tabletop Game) / int_5c3c800f
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_5c3c800f
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_5c3c800f
 Burgle Bros. (Tabletop Game) / int_5f0546a2
type
The Scrounger
 Burgle Bros. (Tabletop Game) / int_5f0546a2
comment
The Scrounger: The Rigger serves this role, starting the game with the Dynamite, and allowing everyone to choose the best of two Tool cards whenever they receive a Tool card.
 Burgle Bros. (Tabletop Game) / int_5f0546a2
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_5f0546a2
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_5f0546a2
 Burgle Bros. (Tabletop Game) / int_5fe81fea
type
Cursed Item
 Burgle Bros. (Tabletop Game) / int_5fe81fea
comment
Cursed Item: The Loot cards all have some sort of negative effect, such as the Cursed Goblet (lose 1 Stealth token), the Chihuahua (1 in 6 chance of barking, triggering an alarm on your starting tile), or the Keycard (only the holder can roll to crack safes).
 Burgle Bros. (Tabletop Game) / int_5fe81fea
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_5fe81fea
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_5fe81fea
 Burgle Bros. (Tabletop Game) / int_6f619fab
type
Let's Split Up, Gang!
 Burgle Bros. (Tabletop Game) / int_6f619fab
comment
Let's Split Up, Gang!: A common strategy is to move each character to a different floor as soon as possible, since a guard moves once for each character on that guard's floor.
 Burgle Bros. (Tabletop Game) / int_6f619fab
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_6f619fab
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_6f619fab
 Burgle Bros. (Tabletop Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Burgle Bros. (Tabletop Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Different types of rooms are color coded: Pink: Camera (Alarm) Red: Fingerprint, Detector, Laser, Motion, Thermo (Alarms) Beige: Deadbolt, Keypad Yellow: Atrium, Foyer Olive: Secret Door, Service Duct Green: Safe Blue: Laboratory, Lavatory, Walkway Purple: Computer Room (Fingerprint, Laser, Motion) Gray: Stairs Character tokens are color coded: Red: The Acrobat Orange: The Rigger Yellow: The Juicer Light Green: The Spotter Dark Green: The Hacker Light Blue: The Rook Dark Blue: The Peterman Purple: The Raven Black: The Hawk
 Burgle Bros. (Tabletop Game) / int_740f59b4
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_740f59b4
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_740f59b4
 Burgle Bros. (Tabletop Game) / int_85e3a7ff
type
Sliding Scale of Cooperation vs. Competition
 Burgle Bros. (Tabletop Game) / int_85e3a7ff
comment
Sliding Scale of Cooperation vs. Competition: The game is an example of "Enforced Cooperation", as there are no competitive elements and the players are required to coordinate their moves closely, especially on higher difficulties.
 Burgle Bros. (Tabletop Game) / int_85e3a7ff
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_85e3a7ff
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_85e3a7ff
 Burgle Bros. (Tabletop Game) / int_890c8068
type
Extra Turn
 Burgle Bros. (Tabletop Game) / int_890c8068
comment
Extra Turn: There are Event and Tool cards that grant characters extra actions. Inverted by a Loot card that reduces the holder's number of actions by one. There is an Event card that causes the next player to lose a turn. In two-player games, this effectively gives the current player two turns in a row.
 Burgle Bros. (Tabletop Game) / int_890c8068
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_890c8068
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_890c8068
 Burgle Bros. (Tabletop Game) / int_8d4928da
type
Safecracking
 Burgle Bros. (Tabletop Game) / int_8d4928da
comment
Safecracking: This is The Peterman's specialty, but all the other characters can do it too. And all the safes must be cracked before the players can escape.
 Burgle Bros. (Tabletop Game) / int_8d4928da
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_8d4928da
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_8d4928da
 Burgle Bros. (Tabletop Game) / int_8dff7e48
type
Stealth Expert
 Burgle Bros. (Tabletop Game) / int_8dff7e48
comment
Stealth Expert: The basic ability of The Acrobat is this, allowing him to move onto the same tile as the guard as a free action, without losing a Stealth token as long as he leaves that tile before the end of his turn.
 Burgle Bros. (Tabletop Game) / int_8dff7e48
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_8dff7e48
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_8dff7e48
 Burgle Bros. (Tabletop Game) / int_92272062
type
Randomly Generated Loot
 Burgle Bros. (Tabletop Game) / int_92272062
comment
Randomly Generated Loot: The Loot cards (and the Tool cards) are random, drawn from a shuffled deck as needed.
 Burgle Bros. (Tabletop Game) / int_92272062
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_92272062
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_92272062
 Burgle Bros. (Tabletop Game) / int_98b1dc8f
type
Luck-Based Mission
 Burgle Bros. (Tabletop Game) / int_98b1dc8f
comment
Luck-Based Mission: The layout of the tiles is random, and can greatly affect the difficulty of the mission. For example, the Service Duct and Secret Door tiles can create a useful connections, or they can be in spaces that were already adjacent. As another example, the stairs to the roof can be easy to reach, or they can be in a distant corner of the top floor.
 Burgle Bros. (Tabletop Game) / int_98b1dc8f
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_98b1dc8f
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_98b1dc8f
 Burgle Bros. (Tabletop Game) / int_a07afea2
type
Random Events Plot
 Burgle Bros. (Tabletop Game) / int_a07afea2
comment
Random Events Plot: The cards of the Event Deck trigger various effects, which can be positive or negative.
 Burgle Bros. (Tabletop Game) / int_a07afea2
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_a07afea2
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_a07afea2
 Burgle Bros. (Tabletop Game) / int_a456a8a9
type
Randomly Generated Levels
 Burgle Bros. (Tabletop Game) / int_a456a8a9
comment
Randomly Generated Levels: The tiles for each level are distributed randomly. It is also possible to play with randomly distributed walls, in addition to randomly distributed tiles.
 Burgle Bros. (Tabletop Game) / int_a456a8a9
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_a456a8a9
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_a456a8a9
 Burgle Bros. (Tabletop Game) / int_af6d65f
type
Through the Ceiling, Stealthily
 Burgle Bros. (Tabletop Game) / int_af6d65f
comment
Through the Ceiling, Stealthily: This can be the result if you reveal a Walkway tile by moving into it: your token moves to the tile directly below the Walkway tile, but it doesn't count as "entering" that tile. For example, if there is a guard in the tile, you do not lose a Stealth token when you fall into it.
 Burgle Bros. (Tabletop Game) / int_af6d65f
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_af6d65f
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_af6d65f
 Burgle Bros. (Tabletop Game) / int_c3bc970f
type
Seers
 Burgle Bros. (Tabletop Game) / int_c3bc970f
comment
Seers: This is The Spotter's ability, to look at the top Patrol card (basic) or the top Event card (advanced) and either leave the card on the top, or move it to the bottom of the deck.
 Burgle Bros. (Tabletop Game) / int_c3bc970f
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_c3bc970f
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_c3bc970f
 Burgle Bros. (Tabletop Game) / int_d24b61a8
type
Patchwork Map
 Burgle Bros. (Tabletop Game) / int_d24b61a8
comment
Patchwork Map: The tiles for each floor of the building are arranged randomly, often resulting in floor plans that don't make much sense architecturally.
 Burgle Bros. (Tabletop Game) / int_d24b61a8
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_d24b61a8
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_d24b61a8
 Burgle Bros. (Tabletop Game) / int_d2ccb43e
type
Delicious Distraction
 Burgle Bros. (Tabletop Game) / int_d2ccb43e
comment
Delicious Distraction: The Donut tool serves this role. After you play it on a guard, that guard will not move the next time he is supposed to move.
 Burgle Bros. (Tabletop Game) / int_d2ccb43e
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_d2ccb43e
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_d2ccb43e
 Burgle Bros. (Tabletop Game) / int_d5c04240
type
Starts Stealthily, Ends Loudly
 Burgle Bros. (Tabletop Game) / int_d5c04240
comment
Starts Stealthily, Ends Loudly: This results when the characters acquire Tool cards like the Dynamite, the Thermal Bomb, and the Smoke Bomb, and then use them during their escape.
 Burgle Bros. (Tabletop Game) / int_d5c04240
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_d5c04240
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_d5c04240
 Burgle Bros. (Tabletop Game) / int_e43b42ea
type
We Need a Distraction
 Burgle Bros. (Tabletop Game) / int_e43b42ea
comment
We Need a Distraction: The Juicer can trigger an alarm in an adjacent tile as a free action, which is useful to redirect a guard from his current patrol route. The Raven can place a crow token on a nearby tile. Guards moving into that tile use an extra movement point. In general, characters may find it useful to deliberately trigger alarms to redirect a guard from his current patrol route.
 Burgle Bros. (Tabletop Game) / int_e43b42ea
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_e43b42ea
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_e43b42ea
 Burgle Bros. (Tabletop Game) / int_e8b0f099
type
Dark Is Evil
 Burgle Bros. (Tabletop Game) / int_e8b0f099
comment
Dark Is Evil: The tokens for the guards are black. The tokens for the characters are brighter colors (except for The Hawk's token, which is also black).
 Burgle Bros. (Tabletop Game) / int_e8b0f099
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_e8b0f099
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_e8b0f099
 Burgle Bros. (Tabletop Game) / int_ed98f038
type
Wall Crawl
 Burgle Bros. (Tabletop Game) / int_ed98f038
comment
Wall Crawl: The advanced ability of The Acrobat is this, allowing him to move up or down between floors whenever he is next to an exterior wall.
 Burgle Bros. (Tabletop Game) / int_ed98f038
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_ed98f038
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_ed98f038
 Burgle Bros. (Tabletop Game) / int_edc96065
type
Mister Muffykins
 Burgle Bros. (Tabletop Game) / int_edc96065
comment
Mister Muffykins: One Loot card (The Chihuahua) randomly barks and attracts the guard's attention (setting an alarm).
 Burgle Bros. (Tabletop Game) / int_edc96065
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_edc96065
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_edc96065
 Burgle Bros. (Tabletop Game) / int_f6722211
type
Hit Points
 Burgle Bros. (Tabletop Game) / int_f6722211
comment
Hit Points: The Stealth tokens effectively act as this. Each encounter with a guard costs you a Stealth token. If you encounter a guard but have no Stealth tokens, then you are caught and your team loses the game.
 Burgle Bros. (Tabletop Game) / int_f6722211
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_f6722211
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_f6722211
 Burgle Bros. (Tabletop Game) / int_fe166d9f
type
Abandoned Pet in a Box
 Burgle Bros. (Tabletop Game) / int_fe166d9f
comment
Abandoned Pet in a Box: Why would The Chihuahua or The Persian Cat (two Loot cards) be kept in a safe?
 Burgle Bros. (Tabletop Game) / int_fe166d9f
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_fe166d9f
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_fe166d9f
 Burgle Bros. (Tabletop Game) / int_name
type
ItemName
 Burgle Bros. (Tabletop Game) / int_name
comment
 Burgle Bros. (Tabletop Game) / int_name
featureApplicability
1.0
 Burgle Bros. (Tabletop Game) / int_name
featureConfidence
1.0
 Burgle Bros. (Tabletop Game)
hasFeature
Burgle Bros. (Tabletop Game) / int_name
 Burgle Bros. (Tabletop Game) / int_name
itemName
Burgle Bros. (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Burgle Bros. (Tabletop Game)
hasFeature
Air-Vent Passageway / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Caper Crew / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Cursed Item / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Delicious Distraction / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Let's Split Up, Gang! / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Luck-Based Mission / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
No Item Use for You / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Patchwork Map / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Randomly Generated Levels / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Safecracking / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Searching the Stalls / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Stealth-Based Game / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
The Caper / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Through the Ceiling, Stealthily / int_a6c04a1a
 Burgle Bros. (Tabletop Game)
hasFeature
Wall Crawl / int_a6c04a1a