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Burgle Bros. (Tabletop Game)
- 198 statements
- 37 feature instances
- 15 referencing feature instances
Burgle Bros. (Tabletop Game) | type |
TVTItem | |
Burgle Bros. (Tabletop Game) | label |
Burgle Bros. (Tabletop Game) | |
Burgle Bros. (Tabletop Game) | page |
BurgleBros | |
Burgle Bros. (Tabletop Game) | comment |
Burgle Bros. is a cooperative Stealth-Based Game where the players are members of an elite crew trying to pull off a heist without getting caught. Together, they must explore the building (represented by a grid of initially face-down tiles for each floor), avoid the alarms, sneak past the guards, find and crack all the safes, and get to the roof to escape. | |
Burgle Bros. (Tabletop Game) | fetched |
2023-06-27T05:28:40Z | |
Burgle Bros. (Tabletop Game) | parsed |
2023-06-27T05:28:41Z | |
Burgle Bros. (Tabletop Game) | processingComment |
Dropped link to CriticalEncumbranceFailure: Not a Feature - ITEM | |
Burgle Bros. (Tabletop Game) | processingComment |
Dropped link to HeistTeam: Not a Feature - UNKNOWN | |
Burgle Bros. (Tabletop Game) | processingComment |
Dropped link to TheSneakyGal: Not a Feature - UNKNOWN | |
Burgle Bros. (Tabletop Game) | processingUnknown |
HeistTeam | |
Burgle Bros. (Tabletop Game) | processingUnknown |
TheSneakyGal | |
Burgle Bros. (Tabletop Game) | isPartOf |
DBTropes | |
Burgle Bros. (Tabletop Game) / int_11719c53 | type |
Everyone Has a Special Move | |
Burgle Bros. (Tabletop Game) / int_11719c53 | comment |
Everyone Has a Special Move: The 9 characters come with different abilities. Furthermore, each character has both a basic ability and an advanced ability (recommended only for experienced players). | |
Burgle Bros. (Tabletop Game) / int_11719c53 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_11719c53 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_11719c53 | |
Burgle Bros. (Tabletop Game) / int_123f1464 | type |
No Item Use for You | |
Burgle Bros. (Tabletop Game) / int_123f1464 | comment |
No Item Use for You: The Bust loot card prevents the holder from using any tool cards. | |
Burgle Bros. (Tabletop Game) / int_123f1464 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_123f1464 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_123f1464 | |
Burgle Bros. (Tabletop Game) / int_26605b45 | type |
Turn-Based Combat | |
Burgle Bros. (Tabletop Game) / int_26605b45 | comment |
Turn-Based Combat: Players takes turns spending their action points. | |
Burgle Bros. (Tabletop Game) / int_26605b45 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_26605b45 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_26605b45 | |
Burgle Bros. (Tabletop Game) / int_29428ef | type |
Difficulty Levels | |
Burgle Bros. (Tabletop Game) / int_29428ef | comment |
Difficulty Levels: The Office Job (Beginner's Game): 2 floors, each a 4-by-4 grid of tiles The Bank Job (Standard Game): 3 floors, each a 4-by-4 grid of tiles The Fort Knox Job (Expert Game): 2 floors, each a 5-by-5 grid of tiles | |
Burgle Bros. (Tabletop Game) / int_29428ef | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_29428ef | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_29428ef | |
Burgle Bros. (Tabletop Game) / int_2be271c7 | type |
Hollywood Hacking | |
Burgle Bros. (Tabletop Game) / int_2be271c7 | comment |
Hollywood Hacking: Any character in a computer room can hack the corresponding type of alarm (Fingerprint, Laser, or Motion), which allows anyone to discard a hack token rather than triggering the alarm when entering a corresponding alarm tile. | |
Burgle Bros. (Tabletop Game) / int_2be271c7 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_2be271c7 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_2be271c7 | |
Burgle Bros. (Tabletop Game) / int_3011ef28 | type |
Co-Op Multiplayer | |
Burgle Bros. (Tabletop Game) / int_3011ef28 | comment |
Co-Op Multiplayer: You lose pretty fast if you don't coordinate your actions with others. | |
Burgle Bros. (Tabletop Game) / int_3011ef28 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_3011ef28 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_3011ef28 | |
Burgle Bros. (Tabletop Game) / int_356af72f | type |
Searching the Stalls | |
Burgle Bros. (Tabletop Game) / int_356af72f | comment |
Searching the Stalls: The Lavatory tile starts with 3 Stealth tokens. When a character is in the Lavatory when a guard enters (or vice versa), a Stealth token from the Lavatory tile is lost in lieu of the character losing a Stealth token. This represents the character hiding in one of the stalls of the Lavatory. | |
Burgle Bros. (Tabletop Game) / int_356af72f | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_356af72f | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_356af72f | |
Burgle Bros. (Tabletop Game) / int_4508b16b | type |
The Guards Must Be Crazy | |
Burgle Bros. (Tabletop Game) / int_4508b16b | comment |
The Guards Must Be Crazy: Each time a safe is cracked, the guards on that floor (and below) speed up. But they don't respond to the safe location; they keep walking their regular rounds, only faster. (Admittedly, if they did respond to the safe location, the game would be a lot harder.) | |
Burgle Bros. (Tabletop Game) / int_4508b16b | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_4508b16b | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_4508b16b | |
Burgle Bros. (Tabletop Game) / int_454d9422 | type |
Rocks Fall, Everyone Dies | |
Burgle Bros. (Tabletop Game) / int_454d9422 | comment |
Rocks Fall, Everyone Dies: One Loot card (The Cursed Goblet) causes the character who first obtains it to lose a Stealth token. If that character doesn't have any Stealth tokens left, then you lose the game. | |
Burgle Bros. (Tabletop Game) / int_454d9422 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_454d9422 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_454d9422 | |
Burgle Bros. (Tabletop Game) / int_496569e8 | type |
Race Against the Clock | |
Burgle Bros. (Tabletop Game) / int_496569e8 | comment |
Race Against the Clock: At the beginning of the game, the guards move a certain number of spaces per turn. As the game goes on, various things cause the guards to move faster, making the game more and more difficult. | |
Burgle Bros. (Tabletop Game) / int_496569e8 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_496569e8 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_496569e8 | |
Burgle Bros. (Tabletop Game) / int_561fc6cf | type |
Insecurity Camera | |
Burgle Bros. (Tabletop Game) / int_561fc6cf | comment |
Insecurity Camera: The Camera tiles raise an alarm only when a guard happens to pass through some other Camera tile. Clearly, paying someone to watch the Cameras full-time is too expensive. | |
Burgle Bros. (Tabletop Game) / int_561fc6cf | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_561fc6cf | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_561fc6cf | |
Burgle Bros. (Tabletop Game) / int_5b19cc1b | type |
Air-Vent Passageway | |
Burgle Bros. (Tabletop Game) / int_5b19cc1b | comment |
Air-Vent Passageway: The two Service Duct tiles are considered adjacent to each other, no matter where on the map they are. | |
Burgle Bros. (Tabletop Game) / int_5b19cc1b | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_5b19cc1b | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_5b19cc1b | |
Burgle Bros. (Tabletop Game) / int_5c3c800f | type |
The Immune | |
Burgle Bros. (Tabletop Game) / int_5c3c800f | comment |
The Immune: The Hacker's Jammer ability renders him immune to Fingerprint, Laser, or Motion alarms. | |
Burgle Bros. (Tabletop Game) / int_5c3c800f | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_5c3c800f | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_5c3c800f | |
Burgle Bros. (Tabletop Game) / int_5f0546a2 | type |
The Scrounger | |
Burgle Bros. (Tabletop Game) / int_5f0546a2 | comment |
The Scrounger: The Rigger serves this role, starting the game with the Dynamite, and allowing everyone to choose the best of two Tool cards whenever they receive a Tool card. | |
Burgle Bros. (Tabletop Game) / int_5f0546a2 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_5f0546a2 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_5f0546a2 | |
Burgle Bros. (Tabletop Game) / int_5fe81fea | type |
Cursed Item | |
Burgle Bros. (Tabletop Game) / int_5fe81fea | comment |
Cursed Item: The Loot cards all have some sort of negative effect, such as the Cursed Goblet (lose 1 Stealth token), the Chihuahua (1 in 6 chance of barking, triggering an alarm on your starting tile), or the Keycard (only the holder can roll to crack safes). | |
Burgle Bros. (Tabletop Game) / int_5fe81fea | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_5fe81fea | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_5fe81fea | |
Burgle Bros. (Tabletop Game) / int_6f619fab | type |
Let's Split Up, Gang! | |
Burgle Bros. (Tabletop Game) / int_6f619fab | comment |
Let's Split Up, Gang!: A common strategy is to move each character to a different floor as soon as possible, since a guard moves once for each character on that guard's floor. | |
Burgle Bros. (Tabletop Game) / int_6f619fab | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_6f619fab | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_6f619fab | |
Burgle Bros. (Tabletop Game) / int_740f59b4 | type |
ColorCodedForYourConvenience | |
Burgle Bros. (Tabletop Game) / int_740f59b4 | comment |
Color-Coded for Your Convenience: Different types of rooms are color coded: Pink: Camera (Alarm) Red: Fingerprint, Detector, Laser, Motion, Thermo (Alarms) Beige: Deadbolt, Keypad Yellow: Atrium, Foyer Olive: Secret Door, Service Duct Green: Safe Blue: Laboratory, Lavatory, Walkway Purple: Computer Room (Fingerprint, Laser, Motion) Gray: Stairs Character tokens are color coded: Red: The Acrobat Orange: The Rigger Yellow: The Juicer Light Green: The Spotter Dark Green: The Hacker Light Blue: The Rook Dark Blue: The Peterman Purple: The Raven Black: The Hawk | |
Burgle Bros. (Tabletop Game) / int_740f59b4 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_740f59b4 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_740f59b4 | |
Burgle Bros. (Tabletop Game) / int_85e3a7ff | type |
Sliding Scale of Cooperation vs. Competition | |
Burgle Bros. (Tabletop Game) / int_85e3a7ff | comment |
Sliding Scale of Cooperation vs. Competition: The game is an example of "Enforced Cooperation", as there are no competitive elements and the players are required to coordinate their moves closely, especially on higher difficulties. | |
Burgle Bros. (Tabletop Game) / int_85e3a7ff | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_85e3a7ff | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_85e3a7ff | |
Burgle Bros. (Tabletop Game) / int_890c8068 | type |
Extra Turn | |
Burgle Bros. (Tabletop Game) / int_890c8068 | comment |
Extra Turn: There are Event and Tool cards that grant characters extra actions. Inverted by a Loot card that reduces the holder's number of actions by one. There is an Event card that causes the next player to lose a turn. In two-player games, this effectively gives the current player two turns in a row. | |
Burgle Bros. (Tabletop Game) / int_890c8068 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_890c8068 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_890c8068 | |
Burgle Bros. (Tabletop Game) / int_8d4928da | type |
Safecracking | |
Burgle Bros. (Tabletop Game) / int_8d4928da | comment |
Safecracking: This is The Peterman's specialty, but all the other characters can do it too. And all the safes must be cracked before the players can escape. | |
Burgle Bros. (Tabletop Game) / int_8d4928da | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_8d4928da | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_8d4928da | |
Burgle Bros. (Tabletop Game) / int_8dff7e48 | type |
Stealth Expert | |
Burgle Bros. (Tabletop Game) / int_8dff7e48 | comment |
Stealth Expert: The basic ability of The Acrobat is this, allowing him to move onto the same tile as the guard as a free action, without losing a Stealth token as long as he leaves that tile before the end of his turn. | |
Burgle Bros. (Tabletop Game) / int_8dff7e48 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_8dff7e48 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_8dff7e48 | |
Burgle Bros. (Tabletop Game) / int_92272062 | type |
Randomly Generated Loot | |
Burgle Bros. (Tabletop Game) / int_92272062 | comment |
Randomly Generated Loot: The Loot cards (and the Tool cards) are random, drawn from a shuffled deck as needed. | |
Burgle Bros. (Tabletop Game) / int_92272062 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_92272062 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_92272062 | |
Burgle Bros. (Tabletop Game) / int_98b1dc8f | type |
Luck-Based Mission | |
Burgle Bros. (Tabletop Game) / int_98b1dc8f | comment |
Luck-Based Mission: The layout of the tiles is random, and can greatly affect the difficulty of the mission. For example, the Service Duct and Secret Door tiles can create a useful connections, or they can be in spaces that were already adjacent. As another example, the stairs to the roof can be easy to reach, or they can be in a distant corner of the top floor. | |
Burgle Bros. (Tabletop Game) / int_98b1dc8f | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_98b1dc8f | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_98b1dc8f | |
Burgle Bros. (Tabletop Game) / int_a07afea2 | type |
Random Events Plot | |
Burgle Bros. (Tabletop Game) / int_a07afea2 | comment |
Random Events Plot: The cards of the Event Deck trigger various effects, which can be positive or negative. | |
Burgle Bros. (Tabletop Game) / int_a07afea2 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_a07afea2 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_a07afea2 | |
Burgle Bros. (Tabletop Game) / int_a456a8a9 | type |
Randomly Generated Levels | |
Burgle Bros. (Tabletop Game) / int_a456a8a9 | comment |
Randomly Generated Levels: The tiles for each level are distributed randomly. It is also possible to play with randomly distributed walls, in addition to randomly distributed tiles. | |
Burgle Bros. (Tabletop Game) / int_a456a8a9 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_a456a8a9 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_a456a8a9 | |
Burgle Bros. (Tabletop Game) / int_af6d65f | type |
Through the Ceiling, Stealthily | |
Burgle Bros. (Tabletop Game) / int_af6d65f | comment |
Through the Ceiling, Stealthily: This can be the result if you reveal a Walkway tile by moving into it: your token moves to the tile directly below the Walkway tile, but it doesn't count as "entering" that tile. For example, if there is a guard in the tile, you do not lose a Stealth token when you fall into it. | |
Burgle Bros. (Tabletop Game) / int_af6d65f | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_af6d65f | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_af6d65f | |
Burgle Bros. (Tabletop Game) / int_c3bc970f | type |
Seers | |
Burgle Bros. (Tabletop Game) / int_c3bc970f | comment |
Seers: This is The Spotter's ability, to look at the top Patrol card (basic) or the top Event card (advanced) and either leave the card on the top, or move it to the bottom of the deck. | |
Burgle Bros. (Tabletop Game) / int_c3bc970f | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_c3bc970f | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_c3bc970f | |
Burgle Bros. (Tabletop Game) / int_d24b61a8 | type |
Patchwork Map | |
Burgle Bros. (Tabletop Game) / int_d24b61a8 | comment |
Patchwork Map: The tiles for each floor of the building are arranged randomly, often resulting in floor plans that don't make much sense architecturally. | |
Burgle Bros. (Tabletop Game) / int_d24b61a8 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_d24b61a8 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_d24b61a8 | |
Burgle Bros. (Tabletop Game) / int_d2ccb43e | type |
Delicious Distraction | |
Burgle Bros. (Tabletop Game) / int_d2ccb43e | comment |
Delicious Distraction: The Donut tool serves this role. After you play it on a guard, that guard will not move the next time he is supposed to move. | |
Burgle Bros. (Tabletop Game) / int_d2ccb43e | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_d2ccb43e | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_d2ccb43e | |
Burgle Bros. (Tabletop Game) / int_d5c04240 | type |
Starts Stealthily, Ends Loudly | |
Burgle Bros. (Tabletop Game) / int_d5c04240 | comment |
Starts Stealthily, Ends Loudly: This results when the characters acquire Tool cards like the Dynamite, the Thermal Bomb, and the Smoke Bomb, and then use them during their escape. | |
Burgle Bros. (Tabletop Game) / int_d5c04240 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_d5c04240 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_d5c04240 | |
Burgle Bros. (Tabletop Game) / int_e43b42ea | type |
We Need a Distraction | |
Burgle Bros. (Tabletop Game) / int_e43b42ea | comment |
We Need a Distraction: The Juicer can trigger an alarm in an adjacent tile as a free action, which is useful to redirect a guard from his current patrol route. The Raven can place a crow token on a nearby tile. Guards moving into that tile use an extra movement point. In general, characters may find it useful to deliberately trigger alarms to redirect a guard from his current patrol route. | |
Burgle Bros. (Tabletop Game) / int_e43b42ea | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_e43b42ea | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_e43b42ea | |
Burgle Bros. (Tabletop Game) / int_e8b0f099 | type |
Dark Is Evil | |
Burgle Bros. (Tabletop Game) / int_e8b0f099 | comment |
Dark Is Evil: The tokens for the guards are black. The tokens for the characters are brighter colors (except for The Hawk's token, which is also black). | |
Burgle Bros. (Tabletop Game) / int_e8b0f099 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_e8b0f099 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_e8b0f099 | |
Burgle Bros. (Tabletop Game) / int_ed98f038 | type |
Wall Crawl | |
Burgle Bros. (Tabletop Game) / int_ed98f038 | comment |
Wall Crawl: The advanced ability of The Acrobat is this, allowing him to move up or down between floors whenever he is next to an exterior wall. | |
Burgle Bros. (Tabletop Game) / int_ed98f038 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_ed98f038 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_ed98f038 | |
Burgle Bros. (Tabletop Game) / int_edc96065 | type |
Mister Muffykins | |
Burgle Bros. (Tabletop Game) / int_edc96065 | comment |
Mister Muffykins: One Loot card (The Chihuahua) randomly barks and attracts the guard's attention (setting an alarm). | |
Burgle Bros. (Tabletop Game) / int_edc96065 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_edc96065 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_edc96065 | |
Burgle Bros. (Tabletop Game) / int_f6722211 | type |
Hit Points | |
Burgle Bros. (Tabletop Game) / int_f6722211 | comment |
Hit Points: The Stealth tokens effectively act as this. Each encounter with a guard costs you a Stealth token. If you encounter a guard but have no Stealth tokens, then you are caught and your team loses the game. | |
Burgle Bros. (Tabletop Game) / int_f6722211 | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_f6722211 | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_f6722211 | |
Burgle Bros. (Tabletop Game) / int_fe166d9f | type |
Abandoned Pet in a Box | |
Burgle Bros. (Tabletop Game) / int_fe166d9f | comment |
Abandoned Pet in a Box: Why would The Chihuahua or The Persian Cat (two Loot cards) be kept in a safe? | |
Burgle Bros. (Tabletop Game) / int_fe166d9f | featureApplicability |
1.0 | |
Burgle Bros. (Tabletop Game) / int_fe166d9f | featureConfidence |
1.0 | |
Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_fe166d9f | |
Burgle Bros. (Tabletop Game) / int_name | type |
ItemName | |
Burgle Bros. (Tabletop Game) / int_name | comment |
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Burgle Bros. (Tabletop Game) / int_name | featureApplicability |
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Burgle Bros. (Tabletop Game) / int_name | featureConfidence |
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Burgle Bros. (Tabletop Game) | hasFeature |
Burgle Bros. (Tabletop Game) / int_name | |
Burgle Bros. (Tabletop Game) / int_name | itemName |
Burgle Bros. (Tabletop Game) |
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