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Amanda the Adventurer (Video Game)
- 426 statements
- 82 feature instances
- 8 referencing feature instances
Amanda the Adventurer (Video Game) | type |
TVTItem | |
Amanda the Adventurer (Video Game) | label |
Amanda the Adventurer (Video Game) | |
Amanda the Adventurer (Video Game) | page |
AmandaTheAdventurer | |
Amanda the Adventurer (Video Game) | comment |
Amanda the Adventurer is a horror game made in 2022 by jpgamedesign for a "Found Footage" Game Jam.The Game Jam version, later dubbed the Pilot Episode, sees the player watching a series of VHS tapes of an old cartoon named Amanda The Adventurer. As the tapes go on, it becomes clear it's more than just a simple kid's show...After the fourth update, jpgamedesign announced they partnered with DreadXP to make a proper full release of the game in 2023. The full version of the game was released on Steam on April 25th of that year.Said full game has a bit more backstory to it: you play as Riley Park, exploring the house of their deceased Aunt Kate after inheriting it. Riley discovers a set of VHS tapes in the attic of an old 2000's show called Amanda the Adventurer, starring a brave little girl named Amanda and her trusty if shy friend Wooly. As Riley continues watching, they realize there are darker things lurking under Amanda's world, and are drawn to dive in further... whether they want to or not.Pilot Episode can be played here, and the Steam page for the full release can be found here.A sequel, simply named Amanda the Adventurer 2, was officially announced to be in development with a teaser trailer on October 19th, 2023. | |
Amanda the Adventurer (Video Game) | fetched |
2023-11-29T11:16:06Z | |
Amanda the Adventurer (Video Game) | parsed |
2023-11-29T11:16:06Z | |
Amanda the Adventurer (Video Game) | processingComment |
Dropped link to ASDFMovie: Not a Feature - ITEM | |
Amanda the Adventurer (Video Game) | processingComment |
Dropped link to AdaptationalNiceGirl: Not a Feature - UNKNOWN | |
Amanda the Adventurer (Video Game) | processingComment |
Dropped link to AdaptationalPersonalityChange: Not a Feature - UNKNOWN | |
Amanda the Adventurer (Video Game) | processingComment |
Dropped link to BluesClues: Not a Feature - ITEM | |
Amanda the Adventurer (Video Game) | processingComment |
Dropped link to FairyTaleMotif: Not a Feature - UNKNOWN | |
Amanda the Adventurer (Video Game) | processingUnknown |
AdaptationalNiceGirl | |
Amanda the Adventurer (Video Game) | processingUnknown |
AdaptationalPersonalityChange | |
Amanda the Adventurer (Video Game) | processingUnknown |
FairyTaleMotif | |
Amanda the Adventurer (Video Game) | isPartOf |
DBTropes | |
Amanda the Adventurer (Video Game) / int_11ad560b | type |
Control Freak | |
Amanda the Adventurer (Video Game) / int_11ad560b | comment |
Control Freak: Amanda is very controlling and demands you follow her instructions to the letter, outright hijacking the game when you try to defy her. Notably, in the new update, when Woolie finds the courage to openly defy her and warns you to destroy the tapes, Amanda gets downright furious, briefly sporting one hell of a Nightmare Face before brutally killing him. | |
Amanda the Adventurer (Video Game) / int_11ad560b | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_11ad560b | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_11ad560b | |
Amanda the Adventurer (Video Game) / int_141a6acb | type |
Madness Mantra | |
Amanda the Adventurer (Video Game) / int_141a6acb | comment |
Madness Mantra: "WON'T YOU HELP THE LONELY KITTEN?!" | |
Amanda the Adventurer (Video Game) / int_141a6acb | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_141a6acb | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_141a6acb | |
Amanda the Adventurer (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Amanda the Adventurer (Video Game) / int_1aa08f77 | comment |
Multiple Endings: There are seven endings in total, depending on the tapes you find and in a few answers you give to Amanda. | |
Amanda the Adventurer (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_1aa08f77 | |
Amanda the Adventurer (Video Game) / int_1b55d429 | type |
Shoot the Television | |
Amanda the Adventurer (Video Game) / int_1b55d429 | comment |
Shoot the Television: The good ending has Riley put a stop to all the madness by smashing a brick right through the television that played the tapes. | |
Amanda the Adventurer (Video Game) / int_1b55d429 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_1b55d429 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_1b55d429 | |
Amanda the Adventurer (Video Game) / int_1b65dfad | type |
The Cameo | |
Amanda the Adventurer (Video Game) / int_1b65dfad | comment |
The Cameo: Skip and Chip from Chip's Tips appear at the end of one of the secret tapes. | |
Amanda the Adventurer (Video Game) / int_1b65dfad | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_1b65dfad | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_1b65dfad | |
Amanda the Adventurer (Video Game) / int_1bd4c0bf | type |
Unwinnable by Design | |
Amanda the Adventurer (Video Game) / int_1bd4c0bf | comment |
Unwinnable by Design: If you play the tape "Everything Rots!", you are going to die. Downplayed in that, while playing the tape leads to a no-win scenario, this is actually one of the game's endings. | |
Amanda the Adventurer (Video Game) / int_1bd4c0bf | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_1bd4c0bf | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_1bd4c0bf | |
Amanda the Adventurer (Video Game) / int_1fffccf7 | type |
No Plot? No Problem! | |
Amanda the Adventurer (Video Game) / int_1fffccf7 | comment |
No Plot? No Problem!: Inverted. There's nothing much you can do apart from watching the tapes and answering the questions Amanda gives you. You can get them wrong, but if you do one too many times, she will force the player to choose the correct answer. | |
Amanda the Adventurer (Video Game) / int_1fffccf7 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_1fffccf7 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_1fffccf7 | |
Amanda the Adventurer (Video Game) / int_26ac510e | type |
Mythology Gag | |
Amanda the Adventurer (Video Game) / int_26ac510e | comment |
Mythology Gag: The "mashup" tapes start with a clip from one of the Pilot Episode tapes | |
Amanda the Adventurer (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_26ac510e | |
Amanda the Adventurer (Video Game) / int_27a40541 | type |
Furry Confusion | |
Amanda the Adventurer (Video Game) / int_27a40541 | comment |
Furry Confusion: The "Petting Zoo" episode has a sheep enclosure full of regular sheep. Wooly, an anthropomorphic sheep, tries to prevent Amanda from going there. By the time they do, Wooly has turned into a regular sheep. | |
Amanda the Adventurer (Video Game) / int_27a40541 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_27a40541 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_27a40541 | |
Amanda the Adventurer (Video Game) / int_27ab0123 | type |
Offing the Offspring | |
Amanda the Adventurer (Video Game) / int_27ab0123 | comment |
Offing the Offspring: At the petting zoo, shortly after Amanda says, "Some mommies eat their babies!", a mother hen suddenly swallows a chick. | |
Amanda the Adventurer (Video Game) / int_27ab0123 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_27ab0123 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_27ab0123 | |
Amanda the Adventurer (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
Amanda the Adventurer (Video Game) / int_294ed981 | comment |
Bilingual Bonus: Once Amanda pulls out the knife during "In the Kitchen"'s demo version, the player can catch sight of some cipher code on the fridge. This is replaced with an image hinting at the oven in the full version. | |
Amanda the Adventurer (Video Game) / int_294ed981 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_294ed981 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_294ed981 | |
Amanda the Adventurer (Video Game) / int_29a39f6 | type |
Easter Egg | |
Amanda the Adventurer (Video Game) / int_29a39f6 | comment |
Easter Egg: Typing in "lamb" or "mutton" when Amanda asks to state your favorite kind of pie will cause Wooly to express shock, but this doesn't affect anything else. He also does this if you get disturbing with your favorite pie type, like "hearts" or "people". Also, typing "colton" causes the tape to switch to the final one where Amanda tries sharing her secret. Interacting with key elements when you're not meant to can uncover new routes to the game, and even uncover a set of secret tapes related to real-life happenings. When Amanda and Wooly are in the butcher's during the alternate "In My Neighborhood", clicking on Wooly will have him simply remark "That's not funny!". When Amanda asks "What's the daddy [chicken] called?" in the "What's A Family" tape, type in "Sam". Doing so will make Amanda stammer and ask where you heard that name, while the other characters (Wooly, the chickens and even the barn) turn to stare at you in shock. One of the secret tapes is also unlocked as a result. | |
Amanda the Adventurer (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_29a39f6 | |
Amanda the Adventurer (Video Game) / int_2de495bb | type |
Missing Child | |
Amanda the Adventurer (Video Game) / int_2de495bb | comment |
Orange = A Missing Child incident related to the show. | |
Amanda the Adventurer (Video Game) / int_2de495bb | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_2de495bb | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_2de495bb | |
Amanda the Adventurer (Video Game) / int_33d5b7f2 | type |
Adapted Out | |
Amanda the Adventurer (Video Game) / int_33d5b7f2 | comment |
Adapted Out: The siblings in the pilot and the vegetarian grandma aren't mentioned or seen here. | |
Amanda the Adventurer (Video Game) / int_33d5b7f2 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_33d5b7f2 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_33d5b7f2 | |
Amanda the Adventurer (Video Game) / int_381855db | type |
Five-Second Foreshadowing | |
Amanda the Adventurer (Video Game) / int_381855db | comment |
Five-Second Foreshadowing: In the We Can Share tape, Amanda hesitates before introducing herself as Amanda, something she's never done before. this happens just before Amanda confirms what the game's been building up to: she's a real person whose consciousness is simultaneously in the TV, and "out there, somewhere". | |
Amanda the Adventurer (Video Game) / int_381855db | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_381855db | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_381855db | |
Amanda the Adventurer (Video Game) / int_3f45f1e6 | type |
Adaptational Heroism | |
Amanda the Adventurer (Video Game) / int_3f45f1e6 | comment |
Adaptational Heroism: There's hints that the consciousness of Rebecca Colton is somehow attached to Amanda as opposed to simply being a demon who wants your soul, and in the here she gets upset when you go to the butcher, the exact opposite of her pilot self. | |
Amanda the Adventurer (Video Game) / int_3f45f1e6 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_3f45f1e6 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_3f45f1e6 | |
Amanda the Adventurer (Video Game) / int_3fbdb8aa | type |
Quote Mine | |
Amanda the Adventurer (Video Game) / int_3fbdb8aa | comment |
Quote Mine: A couple of tapes leading to the best ending consist largely of spliced clips from the episodes, arranged to form new codes and puzzles. | |
Amanda the Adventurer (Video Game) / int_3fbdb8aa | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_3fbdb8aa | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_3fbdb8aa | |
Amanda the Adventurer (Video Game) / int_407d3e6d | type |
Morton's Fork | |
Amanda the Adventurer (Video Game) / int_407d3e6d | comment |
Morton's Fork: At the end of Tape 4, "Everything Rots", Amanda is trying to work out whether or not everything rots, with Wooly telling the viewer that this isn't a mandatory question. If the player answers "no", Amanda simply looks to the side, saddened while Wooly tries to reassure her; if you say "yes," Amanda will respond in a dejected tone as Wooly looks down; if you refuse to answer enough times, she throws a fit and makes Wooly disappear and forces you to answer "yes," sadly responding that it "might be too late." It's after this that the entity busts in to attack. No matter which answer you give ("no" right away, "yes" right away, or delaying giving an answer), you will die, earning the ending sticker "A Gruesome End". | |
Amanda the Adventurer (Video Game) / int_407d3e6d | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_407d3e6d | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_407d3e6d | |
Amanda the Adventurer (Video Game) / int_4091913 | type |
Ominous Knocking | |
Amanda the Adventurer (Video Game) / int_4091913 | comment |
Ominous Knocking: The player hears a knocking sound as they try to watch the second tape, but they ignore it at first. However, the knocking comes back, and the player realizes it's coming from behind them; they turn around to see something bursting through the attic hatch right as the demo ends. | |
Amanda the Adventurer (Video Game) / int_4091913 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_4091913 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_4091913 | |
Amanda the Adventurer (Video Game) / int_40bb59d0 | type |
Blatant Lies | |
Amanda the Adventurer (Video Game) / int_40bb59d0 | comment |
Blatant Lies: Amanda claims that Wooly tripped as they were playing, right after she pushed him. | |
Amanda the Adventurer (Video Game) / int_40bb59d0 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_40bb59d0 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_40bb59d0 | |
Amanda the Adventurer (Video Game) / int_42215dce | type |
Ambiguous Ending | |
Amanda the Adventurer (Video Game) / int_42215dce | comment |
Ambiguous Ending: The game goes straight to the credits after Amanda reveals her true form, leaving it ambiguous what she did to the player character, if anything. | |
Amanda the Adventurer (Video Game) / int_42215dce | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_42215dce | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_42215dce | |
Amanda the Adventurer (Video Game) / int_42c8293a | type |
Sibling Team | |
Amanda the Adventurer (Video Game) / int_42c8293a | comment |
Sibling Team: Wooly and Amanda are essentially this | |
Amanda the Adventurer (Video Game) / int_42c8293a | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_42c8293a | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_42c8293a | |
Amanda the Adventurer (Video Game) / int_446adf5f | type |
Summoning Ritual | |
Amanda the Adventurer (Video Game) / int_446adf5f | comment |
Summoning Ritual: Possibly: In the purple secret tape, Hameln has Rebecca chant: Bye-yell, Pie-man, and Baa-lamb. Or is that, Belial, Paimon, and Baalam (better known as Baal)? | |
Amanda the Adventurer (Video Game) / int_446adf5f | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_446adf5f | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_446adf5f | |
Amanda the Adventurer (Video Game) / int_450a63b5 | type |
Player Nudge | |
Amanda the Adventurer (Video Game) / int_450a63b5 | comment |
Player Nudge: Entering the first code into Blabbot if the required tape isn't playing prompts him to instead say "Yes, but where did you get that?", prompting the player to have the code visible on the TV before entering it in. | |
Amanda the Adventurer (Video Game) / int_450a63b5 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_450a63b5 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_450a63b5 | |
Amanda the Adventurer (Video Game) / int_4b316d47 | type |
Break the Cutie | |
Amanda the Adventurer (Video Game) / int_4b316d47 | comment |
Break the Cutie: The theme of the game really. | |
Amanda the Adventurer (Video Game) / int_4b316d47 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_4b316d47 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_4b316d47 | |
Amanda the Adventurer (Video Game) / int_4e7c4536 | type |
Wham Line | |
Amanda the Adventurer (Video Game) / int_4e7c4536 | comment |
Wham Line: The final ending of the game. After you complete the incredibly lengthy process of unlocking the chest and getting the final tape, Amanda offers to tell you her biggest secret. Her secret? She’s out there. Somewhere… As a bonus, throughout this point, her voice actually becomes increasingly clear as if she really is speaking to Riley. If you refuse the secret, she will respond with a What the Hell, Hero? before the tape cuts out. This causes an altered ending with all of the furniture gone, with only a note bluntly stating "LEAVE". A secret tape in the game shows a mother and father trying to get their daughter, Lauren, away from the tv with birthday cake and her favorite ice cream, mint chocolate chip. At the tape's end, it looks like the little girl wandered outside and the parents go looking for her. But then Amanda says.... | |
Amanda the Adventurer (Video Game) / int_4e7c4536 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_4e7c4536 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_4e7c4536 | |
Amanda the Adventurer (Video Game) / int_504e271f | type |
But Thou Must! | |
Amanda the Adventurer (Video Game) / int_504e271f | comment |
But Thou Must!: Like Pilot Episode, Amanda forces you to select the correct answer by erasing the other options if you get it wrong one too many times. She also does this with typed responses; typing in the wrong response or nothing at all enough times during prompts will have you be forced to type in the correct response depending on the situation. During the final sequence, the player must throw the brick at the television. Nothing happens upon waiting, and there's no actions that the player can do besides throw the brick. | |
Amanda the Adventurer (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_504e271f | |
Amanda the Adventurer (Video Game) / int_5369c081 | type |
Invisible Parents | |
Amanda the Adventurer (Video Game) / int_5369c081 | comment |
Invisible Parents: During the "In the Kitchen" tape, Wooly mentions twice that he and Amanda shouldn't be doing the pie-baking themselves, and to ask a parent for help. Amanda does let it slip that she isn't sure where they are at present, meaning they may have a plot role later. While, in the full game, they're never mentioned again, it doesn't mean there aren't other parents present in the plot... | |
Amanda the Adventurer (Video Game) / int_5369c081 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_5369c081 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_5369c081 | |
Amanda the Adventurer (Video Game) / int_60eac4ba | type |
Off the Rails | |
Amanda the Adventurer (Video Game) / int_60eac4ba | comment |
While the apple pie is needed to advance the game properly, making a meat pie instead generates a version that goes Off the Rails, surprisingly FAR more than even Amanda is okay with. | |
Amanda the Adventurer (Video Game) / int_60eac4ba | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_60eac4ba | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_60eac4ba | |
Amanda the Adventurer (Video Game) / int_61996785 | type |
Sacrificial Lamb | |
Amanda the Adventurer (Video Game) / int_61996785 | comment |
Sacrificial Lamb: Woolie is a literal example, as his attempt to warn the viewer about Amanda results in his death at the end of Episode 2. | |
Amanda the Adventurer (Video Game) / int_61996785 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_61996785 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_61996785 | |
Amanda the Adventurer (Video Game) / int_62434fe2 | type |
Sanity Slippage | |
Amanda the Adventurer (Video Game) / int_62434fe2 | comment |
Sanity Slippage: The show seems like your average kids show affair at first with a few minor blips(Amanda using a knife and an oven, both of which unsupervised).But it quickly becomes clear that everything is not as it seems through both the tape and the actions of the characters | |
Amanda the Adventurer (Video Game) / int_62434fe2 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_62434fe2 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_62434fe2 | |
Amanda the Adventurer (Video Game) / int_627264e0 | type |
Death Glare | |
Amanda the Adventurer (Video Game) / int_627264e0 | comment |
Death Glare: Amanda will give you a very intimidating one if you keep giving her wrong answers. | |
Amanda the Adventurer (Video Game) / int_627264e0 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_627264e0 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_627264e0 | |
Amanda the Adventurer (Video Game) / int_6293c185 | type |
Sequel Hook | |
Amanda the Adventurer (Video Game) / int_6293c185 | comment |
Sequel Hook: Of sorts. If the player types "2023" during the butcher segment, the screen turns blue as someone speaks through the TV. They tell them they were like them once and that the player should've listened to Woolie when they had the chance. The voice says it's too late for them now; they must prepare for what's to come and not let her in. Sure enough, by 2023, the game is getting a new, full release. | |
Amanda the Adventurer (Video Game) / int_6293c185 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_6293c185 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_6293c185 | |
Amanda the Adventurer (Video Game) / int_62f9d08e | type |
Freeze-Frame Bonus | |
Amanda the Adventurer (Video Game) / int_62f9d08e | comment |
Freeze-Frame Bonus: You can see brief glimpses of the end credits for the first episode, which include messages ranging from amusing ("Huge McThankies from Alvin McSpankies") to ominous ("TURN THE TV OFF NOW"). | |
Amanda the Adventurer (Video Game) / int_62f9d08e | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_62f9d08e | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_62f9d08e | |
Amanda the Adventurer (Video Game) / int_64070096 | type |
Cowardly Lion | |
Amanda the Adventurer (Video Game) / int_64070096 | comment |
Cowardly Lion: Woolie is very obviously terrified of Amanda. Nevertheless he puts his life on the line to warn you away from her at the start of episode 2. And gets killed for his troubles. In the new secret tape, however, he snaps after enough provoking and angrily shouts at Amanda, talking to you one last time to destroy the tapes and not let anyone else fall victim to them. However, Amanda still kills him for rebelling. | |
Amanda the Adventurer (Video Game) / int_64070096 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_64070096 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_64070096 | |
Amanda the Adventurer (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Amanda the Adventurer (Video Game) / int_6bda9a30 | comment |
Meaningful Name: The entertainment company Hameln has a mouse as their logo. Or maybe it's a rat? | |
Amanda the Adventurer (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_6bda9a30 | |
Amanda the Adventurer (Video Game) / int_71748a39 | type |
Named by the Adaptation | |
Amanda the Adventurer (Video Game) / int_71748a39 | comment |
Named by the Adaptation: The player went unnamed in Pilot Episode; they go by "Riley Park" in the new version. | |
Amanda the Adventurer (Video Game) / int_71748a39 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_71748a39 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_71748a39 | |
Amanda the Adventurer (Video Game) / int_738d1a0f | type |
Because You Were Nice to Me | |
Amanda the Adventurer (Video Game) / int_738d1a0f | comment |
Because You Were Nice to Me: If you choose to help the supposedly lonely kitten, which could possibly be a representation of Amanda, she stands still in stunned silence as the tape statics and is eventually removed. This could be out of surprise that Riley is nice enough to help the kitten (her) and doesn’t know how to react. | |
Amanda the Adventurer (Video Game) / int_738d1a0f | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_738d1a0f | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_738d1a0f | |
Amanda the Adventurer (Video Game) / int_740f59b4 | type |
ColorCodedForYourConvenience | |
Amanda the Adventurer (Video Game) / int_740f59b4 | comment |
Color-Coded for Your Convenience: Each of the tapes have different colours depending on their significance. All the tapes that have animations on are black, while the secret tapes have several different colors. Orange = A Missing Child incident related to the show. Light blue = A recording of Rebecca alongside two members of Hameln Entertainment. Red = A news report concerning the disappearance of Sam Colton and the direction Amanda the Adventurer was going in since. Lime = An episode of Coffee Break interviewing Sam Colton and info on his show. Purple = An unknown person eavesdropping on the dodgy things going on in Hameln Entertainment concerning their direction of the show. Dark blue = A unused tape that depicts Wooly sitting at table, and making some poses for 10 minutes. | |
Amanda the Adventurer (Video Game) / int_740f59b4 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_740f59b4 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_740f59b4 | |
Amanda the Adventurer (Video Game) / int_79a60aec | type |
For Want of a Nail | |
Amanda the Adventurer (Video Game) / int_79a60aec | comment |
For Want Of A Nail: Obtaining the different endings involves repeating the game from the beginning and performing tasks which cause the narrative to shift. For example, if Blab-Bot says "SEND MY CONDOLENCES TO KATE" during In Your Neighborhood, Amanda, upon hearing this, will become sad and end the tape prematurely. This sole alteration leads to a sequence of tapes that make the Golden Ending possible. | |
Amanda the Adventurer (Video Game) / int_79a60aec | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_79a60aec | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_79a60aec | |
Amanda the Adventurer (Video Game) / int_7ea2a915 | type |
Animation Bump | |
Amanda the Adventurer (Video Game) / int_7ea2a915 | comment |
Animation Bump: Between Pilot Episode and the full game, the animation has clearly undergone some vast improvements, with the environments and even Amanda and Wooly's models. | |
Amanda the Adventurer (Video Game) / int_7ea2a915 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_7ea2a915 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_7ea2a915 | |
Amanda the Adventurer (Video Game) / int_80a247a9 | type |
Breather Episode | |
Amanda the Adventurer (Video Game) / int_80a247a9 | comment |
Breather Episode: In-universe for Amanda's show. One secret tape depicts nothing but Wooly sitting at a table, staring off into space and occasionally stretching or yawning. It's never stated what the tape would have been used for, but the title at the beginning seems to imply some sort of spin-off or mini-segment within Amanda. | |
Amanda the Adventurer (Video Game) / int_80a247a9 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_80a247a9 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_80a247a9 | |
Amanda the Adventurer (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Amanda the Adventurer (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: Amanda. She seems to be able to control the reality inside the tapes so she can railroad the viewer, and in the final episode she pressures the viewer into "letting her in", causing her to reveal her true form of a spindly-armed, multi-eyed monstrosity. | |
Amanda the Adventurer (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_8774fb47 | |
Amanda the Adventurer (Video Game) / int_89a17726 | type |
Spell My Name with an S | |
Amanda the Adventurer (Video Game) / int_89a17726 | comment |
Spell My Name With An S: At the part with the mutton carcasses, the game inputs for you "Woolie", though most fans tend to spell it at Wooley or Wooly. Possibly as a result, the full game has you spell the name as "Wooly", and the corresponding text input only have five spaces. Bizarrely enough, the itch page calls him by "Wooly" as well, but in game, the name is typed as "Woolie". | |
Amanda the Adventurer (Video Game) / int_89a17726 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_89a17726 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_89a17726 | |
Amanda the Adventurer (Video Game) / int_8a4988bb | type |
Mind Rape | |
Amanda the Adventurer (Video Game) / int_8a4988bb | comment |
In the secret tape, a previous holder of the tapes makes an attempt to destroy them upon Woolie's orders, but Amanda doesn't let him do so, manipulating his mind to force him to reconsider his choice. | |
Amanda the Adventurer (Video Game) / int_8a4988bb | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_8a4988bb | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_8a4988bb | |
Amanda the Adventurer (Video Game) / int_8e3b5b4d | type |
Minimalist Cast | |
Amanda the Adventurer (Video Game) / int_8e3b5b4d | comment |
Minimalist Cast: Has a larger one then the demo, but everyone who isn't Amanda, Wooly, and Riley never shows up in person. | |
Amanda the Adventurer (Video Game) / int_8e3b5b4d | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_8e3b5b4d | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_8e3b5b4d | |
Amanda the Adventurer (Video Game) / int_8f10ec79 | type |
Weather-Control Machine | |
Amanda the Adventurer (Video Game) / int_8f10ec79 | comment |
Weather-Control Machine: One of the toys created by Hameln, which resembles a See-And-Say, allows its users to change the weather of their current position. | |
Amanda the Adventurer (Video Game) / int_8f10ec79 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_8f10ec79 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_8f10ec79 | |
Amanda the Adventurer (Video Game) / int_916c72b3 | type |
Rule of Symbolism | |
Amanda the Adventurer (Video Game) / int_916c72b3 | comment |
Rule of Symbolism: For most of the game, the windows to the outside is dark and stormy. After listening to Amanda's secret and destroying the TV, the rain tapers off and the first light of early morning can be seen- a clue that the good ending has been achieved. | |
Amanda the Adventurer (Video Game) / int_916c72b3 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_916c72b3 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_916c72b3 | |
Amanda the Adventurer (Video Game) / int_9255105a | type |
To Be Continued | |
Amanda the Adventurer (Video Game) / int_9255105a | comment |
To Be Continued: The demo ends with the second tape all glitched out and incomplete. Then the player hears something banging close by. Cue the attic door opening, a sudden scream, and a Smash to Black, before the demo concludes. Possibly in the full release as well, if the hint that Amanda is out there, somewhere, is any indication... and that a detective might be looking for her. | |
Amanda the Adventurer (Video Game) / int_9255105a | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_9255105a | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_9255105a | |
Amanda the Adventurer (Video Game) / int_985795ab | type |
Medium Blending | |
Amanda the Adventurer (Video Game) / int_985795ab | comment |
Medium Blending: Whilst the game is normally animated, the secret tapes all use live-action footage. | |
Amanda the Adventurer (Video Game) / int_985795ab | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_985795ab | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_985795ab | |
Amanda the Adventurer (Video Game) / int_9af54b9d | type |
Double Take | |
Amanda the Adventurer (Video Game) / int_9af54b9d | comment |
Double Take: Amanda is seen glaring angrily at Wooly in the Accidents tape before noticing Riley and acting like Wooly just had an accident that she had no part in. | |
Amanda the Adventurer (Video Game) / int_9af54b9d | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_9af54b9d | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_9af54b9d | |
Amanda the Adventurer (Video Game) / int_9c5e78d0 | type |
Kill the Cutie | |
Amanda the Adventurer (Video Game) / int_9c5e78d0 | comment |
Kill the Cutie: Amanda's sidekick Woolie is heavily implied to have been butchered offscreen at the end of Episode 2. The secret tape, however, implies he suffered a worse fate for bravely taking a stand against her. | |
Amanda the Adventurer (Video Game) / int_9c5e78d0 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_9c5e78d0 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_9c5e78d0 | |
Amanda the Adventurer (Video Game) / int_9cb3e22e | type |
Interface Spoiler | |
Amanda the Adventurer (Video Game) / int_9cb3e22e | comment |
Interface Spoiler: Averted in the end credits. Any live-action videos that are not watched will have the people enacting them covered up until those tapes have been watched. | |
Amanda the Adventurer (Video Game) / int_9cb3e22e | featureApplicability |
-1.0 | |
Amanda the Adventurer (Video Game) / int_9cb3e22e | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_9cb3e22e | |
Amanda the Adventurer (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Amanda the Adventurer (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: If the player types "lamb" or "mutton" when Amanda asks them their favorite pie type, her tone becomes slightly lower (if not sinister) as she says that sounds delicious while looking at Wooly, who looks scared. | |
Amanda the Adventurer (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_9d12bbc1 | |
Amanda the Adventurer (Video Game) / int_a4c37cbe | type |
Mood Whiplash | |
Amanda the Adventurer (Video Game) / int_a4c37cbe | comment |
Mood Whiplash: At the end of the third secret tape, the news reporter, after discussing the disappearance of Sam Colton and the unsettling direction Amanda the Adventurer is going in because of it, mentions that, after the break, they'll be discussing about Zappo the talking gerbil, and right after that is a snippet from a commercial by Skip and Chip. The tape ends right afterwards. | |
Amanda the Adventurer (Video Game) / int_a4c37cbe | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_a4c37cbe | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_a4c37cbe | |
Amanda the Adventurer (Video Game) / int_ab8e26e2 | type |
Slipping a Mickey | |
Amanda the Adventurer (Video Game) / int_ab8e26e2 | comment |
Slipping a Mickey: In the alternative version of the "Oh No! Accidents!" tape, Amanda gives Wooly a spiked drink that causes him to pass out upon drinking it, where he later wakes up inside a surgery room where Amanda plans to kill him. | |
Amanda the Adventurer (Video Game) / int_ab8e26e2 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_ab8e26e2 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_ab8e26e2 | |
Amanda the Adventurer (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Amanda the Adventurer (Video Game) / int_ad1db87c | comment |
Oh, Crap!: Woolie is constantly in this mood since he is aware of Amanda's true nature, but he gets this big time when he understands Amanda will get him killed by the butcher. In the secret tape, he gets this feeling once Amanda begins transforming into her true form to finish him. | |
Amanda the Adventurer (Video Game) / int_ad1db87c | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_ad1db87c | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_ad1db87c | |
Amanda the Adventurer (Video Game) / int_b2280b66 | type |
Retcon | |
Amanda the Adventurer (Video Game) / int_b2280b66 | comment |
Retcon: The room from Pilot Episode shows creepy red scribbling of what is implied to be Amanda's past victims, clearly stating that there was no cast and crew, the tapes simply appeared out of nowhere. In this version, however, the creation of the show is clearly documented - and absolutely crucial to Amanda/Rebecca's backstory. | |
Amanda the Adventurer (Video Game) / int_b2280b66 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_b2280b66 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_b2280b66 | |
Amanda the Adventurer (Video Game) / int_b6e1d40b | type |
Acceptable Breaks from Reality | |
Amanda the Adventurer (Video Game) / int_b6e1d40b | comment |
Acceptable Breaks from Reality: Water buckets usually take a while to fill up from a small leak from a ceiling. Using it as part of one of the puzzles makes it fill up a lot faster, mainly to ensure the player doesn't need to wait a long time to utilise it. | |
Amanda the Adventurer (Video Game) / int_b6e1d40b | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_b6e1d40b | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_b6e1d40b | |
Amanda the Adventurer (Video Game) / int_b91eaeea | type |
Must Be Invited | |
Amanda the Adventurer (Video Game) / int_b91eaeea | comment |
Must Be Invited: It's implied this is why Amanda has to force the player to open the door at the end. She gets angrier than usual if you refuse... | |
Amanda the Adventurer (Video Game) / int_b91eaeea | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_b91eaeea | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_b91eaeea | |
Amanda the Adventurer (Video Game) / int_babc974 | type |
Sadistic Choice | |
Amanda the Adventurer (Video Game) / int_babc974 | comment |
Sadistic Choice: At the end of the alternate "Oh no! Accidents!" tape, Amanda tries to make you choose between helping her or helping Wooly during their struggle against one another. Regardless of your choice, Wooly will get killed anyway. | |
Amanda the Adventurer (Video Game) / int_babc974 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_babc974 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_babc974 | |
Amanda the Adventurer (Video Game) / int_bc74ef27 | type |
Berserk Button | |
Amanda the Adventurer (Video Game) / int_bc74ef27 | comment |
Berserk Button: Amanda gets angry if the player clicks or say something else than what she wants. | |
Amanda the Adventurer (Video Game) / int_bc74ef27 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_bc74ef27 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_bc74ef27 | |
Amanda the Adventurer (Video Game) / int_c20e0251 | type |
Jump Scare | |
Amanda the Adventurer (Video Game) / int_c20e0251 | comment |
Jumpscare: In the The End and The End? routes, after Amanda tells you her secret, we get this as the TV set goes berserk with flashes of red and random images appearing on it. Almost like whatever’s in the tape is trying to break out. | |
Amanda the Adventurer (Video Game) / int_c20e0251 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_c20e0251 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_c20e0251 | |
Amanda the Adventurer (Video Game) / int_c2393191 | type |
Show Within a Show | |
Amanda the Adventurer (Video Game) / int_c2393191 | comment |
The final tape replaces the Show Within a Show's usual theme tune with Amanda humming part of the theme to Happy Tree Friends. | |
Amanda the Adventurer (Video Game) / int_c2393191 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_c2393191 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_c2393191 | |
Amanda the Adventurer (Video Game) / int_c6b8d37a | type |
Cliffhanger | |
Amanda the Adventurer (Video Game) / int_c6b8d37a | comment |
Cliffhanger: The demo ends with the player trying to watch the second tape, but it's heavily corrupted. They hear a banging sound, but they brush it off at first; they the sound again and realize it's coming from behind them as something is trying to break into the attic. The attic door swings open as a long, grey, clawed hand reaches inside and grabs the air, followed by a scream before cutting to black. In one of the endings, you defeat the entity, but hear a noise behind you. Turning around reveals a figure in a trench coat (heavily implied to be a detective that's interested in what your Aunt was investigating) before the screen abruptly cuts to black and credits roll. | |
Amanda the Adventurer (Video Game) / int_c6b8d37a | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_c6b8d37a | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_c6b8d37a | |
Amanda the Adventurer (Video Game) / int_c75df49a | type |
Shout-Out | |
Amanda the Adventurer (Video Game) / int_c75df49a | comment |
Shout-Out: The achievement you get when baking the apple pie is named "Pie Flavored". The secret tape of a news report about Sam's disappearance is followed by a few seconds of another show featuring a live-action man and his dog in a simplistic animated world. The final tape replaces the Show Within a Show's usual theme tune with Amanda humming part of the theme to Happy Tree Friends. | |
Amanda the Adventurer (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_c75df49a | |
Amanda the Adventurer (Video Game) / int_c819533b | type |
Rage Breaking Point | |
Amanda the Adventurer (Video Game) / int_c819533b | comment |
Rage Breaking Point: Woolie undergoes this during the secret tape, as straight after the two questions, he snaps at Amanda, taking the risk of losing his life to warn a viewer to outright destroy the tapes before Amanda can continue to use them against said viewer. | |
Amanda the Adventurer (Video Game) / int_c819533b | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_c819533b | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_c819533b | |
Amanda the Adventurer (Video Game) / int_c8ce7b2d | type |
Smash to Black | |
Amanda the Adventurer (Video Game) / int_c8ce7b2d | comment |
Smash to Black: The demo ends like this right as a long, monstrous arm breaks through the attic door, followed by screaming. | |
Amanda the Adventurer (Video Game) / int_c8ce7b2d | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_c8ce7b2d | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_c8ce7b2d | |
Amanda the Adventurer (Video Game) / int_d39e327f | type |
What the Hell, Hero? | |
Amanda the Adventurer (Video Game) / int_d39e327f | comment |
If you refuse the secret, she will respond with a What the Hell, Hero? before the tape cuts out. This causes an altered ending with all of the furniture gone, with only a note bluntly stating "LEAVE". | |
Amanda the Adventurer (Video Game) / int_d39e327f | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_d39e327f | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_d39e327f | |
Amanda the Adventurer (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Amanda the Adventurer (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: In the complete game, any tapes you've already watched can be fast-forwarded to the key choices to save the player time. Likewise, after obtaining any secret tape, they will be placed onto a shelf next to the TV for easy access in future playthroughs. Speaking of those secret tapes, however you obtain them, they will always be obtained in the same order to prevent players from missing anything crucial early on. For the console ports (like for Nintendo Switch), due to the lack of ability to type in-game, the verbal answer sections instead have different options presented for the player to select from. | |
Amanda the Adventurer (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_d6f284a3 | |
Amanda the Adventurer (Video Game) / int_d71073b5 | type |
Subverted Kids' Show | |
Amanda the Adventurer (Video Game) / int_d71073b5 | comment |
Subverted Kids' Show: Obviously. It starts like a simple TV show for kids with a slightly unnerving style, and then Episode 2 starts, with Woolie trying to warn the audience about Amanda ("Whatever you do, don't...") before the episode glitches and starts like normal. | |
Amanda the Adventurer (Video Game) / int_d71073b5 | featureApplicability |
-0.3 | |
Amanda the Adventurer (Video Game) / int_d71073b5 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_d71073b5 | |
Amanda the Adventurer (Video Game) / int_da31de41 | type |
Do You Trust Me? | |
Amanda the Adventurer (Video Game) / int_da31de41 | comment |
Do You Trust Me?: At the beginning of the alternate "Oh no! Accidents!" tape, Wooly asks this question to Riley while he's alone, and the input for word answers is provided. However, Riley gets no time to answer before Amanda shows up. | |
Amanda the Adventurer (Video Game) / int_da31de41 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_da31de41 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_da31de41 | |
Amanda the Adventurer (Video Game) / int_dc9b1fe9 | type |
Cue the Sun | |
Amanda the Adventurer (Video Game) / int_dc9b1fe9 | comment |
Cue the Sun: In the good ending, after Riley bricks the television, the storm outside the window clears up and the sun comes out. | |
Amanda the Adventurer (Video Game) / int_dc9b1fe9 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_dc9b1fe9 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_dc9b1fe9 | |
Amanda the Adventurer (Video Game) / int_e3f34fb4 | type |
Featureless Protagonist | |
Amanda the Adventurer (Video Game) / int_e3f34fb4 | comment |
Featureless Protagonist: Riley Park. The gender-neutral name doesn't help clarify anything either. | |
Amanda the Adventurer (Video Game) / int_e3f34fb4 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_e3f34fb4 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_e3f34fb4 | |
Amanda the Adventurer (Video Game) / int_e43c66bd | type |
Art Evolution | |
Amanda the Adventurer (Video Game) / int_e43c66bd | comment |
Art Evolution: Amanda and Wooly's looks have been improved somewhat compared to the Pilot version, mostly in lighting. Most notably, Wooly now has distinct ears. The logo also looks more professionally made as well. | |
Amanda the Adventurer (Video Game) / int_e43c66bd | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_e43c66bd | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_e43c66bd | |
Amanda the Adventurer (Video Game) / int_e5421161 | type |
Expy | |
Amanda the Adventurer (Video Game) / int_e5421161 | comment |
Expy: Besides Amanda being a reference to Dora and Wooly to Boots, in "Everything Rots" Amanda shows you some things that are rotting: a rotten sandwich, a dead tree stump, and a dead fox, which Amanda takes great pleasure in pointing out his being dead and even draws a crayon picture of him later. It may take you a moment to realize that the devs might be referring to Swiper. "Swiper, no swiping" indeed... | |
Amanda the Adventurer (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_e5421161 | |
Amanda the Adventurer (Video Game) / int_eb8f64a6 | type |
No Good Deed Goes Unpunished | |
Amanda the Adventurer (Video Game) / int_eb8f64a6 | comment |
No Good Deed Goes Unpunished: Woolie attempts to warn you about something before the second episode starts. It's heavily implied that Amanda has him killed offscreen for this after the episode ends, as he seems horrified when Amanda tells the viewer to ask the butcher for meat and is nowhere to be seen in the next episode. | |
Amanda the Adventurer (Video Game) / int_eb8f64a6 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_eb8f64a6 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_eb8f64a6 | |
Amanda the Adventurer (Video Game) / int_f3d5d15f | type |
Creepy Child | |
Amanda the Adventurer (Video Game) / int_f3d5d15f | comment |
Creepy Child: Amanda, to disturbing levels. Although the "child" appearance she takes is nothing more than a disguise considering she's an Eldritch Abomination. | |
Amanda the Adventurer (Video Game) / int_f3d5d15f | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_f3d5d15f | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_f3d5d15f | |
Amanda the Adventurer (Video Game) / int_f4c0f8d5 | type |
Emergency Broadcast | |
Amanda the Adventurer (Video Game) / int_f4c0f8d5 | comment |
Emergency Broadcast: Several emergency warnings for flooding, a tornado, and a thunderstorm pop up in the "What's a Family" tape. If the player wants to continue, they must pause at each of these alerts and then interact with the weather machine on the table. | |
Amanda the Adventurer (Video Game) / int_f4c0f8d5 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_f4c0f8d5 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_f4c0f8d5 | |
Amanda the Adventurer (Video Game) / int_f87c42d4 | type |
Video Game Cruelty Potential | |
Amanda the Adventurer (Video Game) / int_f87c42d4 | comment |
Video Game Cruelty Potential: While the apple pie is needed to advance the game properly, making a meat pie instead generates a version that goes Off the Rails, surprisingly FAR more than even Amanda is okay with. To get the good ending and defeat the entity, you have to throw water on the robot, all the while him begging you not to do it. | |
Amanda the Adventurer (Video Game) / int_f87c42d4 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_f87c42d4 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_f87c42d4 | |
Amanda the Adventurer (Video Game) / int_f96efb51 | type |
Fake Interactivity | |
Amanda the Adventurer (Video Game) / int_f96efb51 | comment |
Fake Interactivity: This time played with. Outside of the tapes, the player can explore the attic they are in, which is needed to solve puzzles to advance the game. Amanda is still a bit restricting of the player's choices sometimes. | |
Amanda the Adventurer (Video Game) / int_f96efb51 | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_f96efb51 | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_f96efb51 | |
Amanda the Adventurer (Video Game) / int_name | type |
ItemName | |
Amanda the Adventurer (Video Game) / int_name | comment |
||
Amanda the Adventurer (Video Game) / int_name | featureApplicability |
1.0 | |
Amanda the Adventurer (Video Game) / int_name | featureConfidence |
1.0 | |
Amanda the Adventurer (Video Game) | hasFeature |
Amanda the Adventurer (Video Game) / int_name | |
Amanda the Adventurer (Video Game) / int_name | itemName |
Amanda the Adventurer (Video Game) |
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