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Armored Core (Video Game)

 Armored Core (Video Game)
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 Armored Core (Video Game)
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Armored Core (Video Game)
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ArmoredCore
 Armored Core (Video Game)
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Congratulations [troper]! From this point on, you are a Raven.Armored Core is a Real Robot mech-combat video game series developed by FromSoftware. It started on the original PlayStation, and over the years, has been on the PlayStation 2, PSP, PlayStation 3, Xbox 360, and mobile phones before rejoining the modern era after a ten year hiatus on the PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X with the arrival of Armored Core VI. With the exception of Armored Core 2 and its expansion, each numbered sequel afterwards seems to take place in a different continuity, separate from every other numbered title.The primary appeal of the series revolves around the customization of the titular mechs, each of which has a number of different equippable parts. You can tinker with just about any piece of your Armored Core, including the weaponry, frame, treads, jets, generators, ammo supply, and more. This is highly encouraged by the game, as every mission can have wildly different objectives and enemy types depending on the situation. One mission could require fast, light frame mechs to deal with a Macross Missile Massacre, while others could require heavy firepower and a bulky frame to carry it all. A "one-size-fits all" approach is rarely possible until the endgame, and even then many parts that allow for such a playstyle are very expensive to purchase.Notably, Armored Core places an almost equal amount of emphasis on the building of your mechs as it does piloting them. Missions often take a few short minutes if they go well (which they very well may not), and how well you perform on missions can affect your earnings by mission end. Even worse, some of the games have a large macrogame layer on top of the normal mech combat, meaning it is possible to get a Non-Standard Game Over by, among other things, firing too many bullets (due the costs of repairs and ammo spent on a mission getting taken out of your pay) and causing damage to valuable assets (as your employer states in the mission briefings to be of utmost importance, and as such, will be taken out of the final payment as compensation). The fast-paced and extremely fun combat is your reward for proper planning, so commit to it well.Other major appeals of the franchise include the unique atmosphere and one killer set of soundtracks. The games are relentlessly bleak, taking place in Crapsack World styled environments. Blasted cityscapes, ruined deserts, and abandoned factories are the primary stages for battle in this series. The themes of War Is Hell and Humans Are Bastards are woven into each game, and the game takes a lot of pains to show just how devastating mankind's lust for war can be. Many Armored Core games deliberately alienate the player from other humans, making contact with them exclusive to radio operators and not much else. This is on top of allowing the player to commit some truly heroic or villainous acts without much fanfare. All of this places heavy emphasis on the fighting inside of your core, with the implication that the only place that "real" humanity remains in this universe is found in conflict between skilled pilots.In essence, all of these elements that make up Armored Core serves as the template for FromSoftware's more popular future titles, if not the entire Souls-like RPG genre as a whole.
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Dashed Plot Line
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Dashed Plot Line: Massive amounts of time pass between games, even those with the same story or continuity.
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Secret A.I. Moves
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Secret A.I. Moves: Aside from enemy ACs occasionally having parts that simply don't exist, the higher-ranked Arena opponents in 3 and Silent line have ALL the optional parts equipped, including the OP-Intensify (which, by itself) takes up all the slots on a Core). Proudly presents: Rai-Den, god of QB-chaining. QB, or Quick-Boosting, is basically a High-Speed Missile Dodge that can be used again and again, limited in consecutiveness only by your generator output/capacity and your reflexes. Because A.I.s get infinite energy and don't have to worry about the pesky limitations of fast-twitch muscles...
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Became Their Own Antithesis
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Became Their Own Antithesis: Leos Klein, who fought to liberate humanity from Nine-Ball's control, eventually decides that Humans Are Bastards and attempts to become its overseer just as Hustler-One was.
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Gatling Good
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Gatling Good: Every game has gatling guns. V also added auto guns, which are so big that you can't move while using them without a tank body. The USG-23/H Gatling gun models, with the added rapid fire increase mechanic from high precision arms, have such a high DPS that later patches would nerf it. The Arms Fort Great Wall from For Answer is armed with Gatling guns the size of battleships.
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Darker and Edgier
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Darker and Edgier: The first two sets of games weren't pleasant, but 3 begins long After the End already forced humanity underground. While there's the occasional Breather Episode in this continuity, it all eventually goes tumbling downhill into Last Raven. Then they try to top that in 4 and V alike as each subsequent continuity is grittier and more destructive than the last.
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Unexpectedly Realistic Gameplay
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Unexpectedly Realistic Gameplay: An overarching trend throughout most of the series, even when Armored Core 4 streamlined a couple things to make it just a smidge more accessible. The titular ACs are not only incredibly clunky and usually have poor mobility without special leg systems or their boosters, but micromanaging ammunition supplies, the damages you take, your weight, the energy systems and overheating, all have to be taken into account to survive on top of repairs and ammo costs after each mission. The best example is boosting: when moving side-to-side along the ground, your energy gauge will deplete slowly (depending on a number of factors), but the moment you try to take into the air, it plummets if you don't have a good generator and/or don't take your weight into account, as it should with trying to lift a giant hunk of metal death. 4 and For Answer eased this by making the NEXTs widely capable of flight and fast movement all around as boosting is practically your standard movement; it's the micro-adjusting smaller boosts that spike your energy gauge, and flight doing a steady drain of energy, that you have to manage. Weapons fire also takes into account your machine's momentum. Lock-on missiles are not smart enough as is to evade ramming into the environment, but if you're running to the side or even boosting, entire piles of ammunition can veer wildly off-target unless you take into account your positioning to better drive your shots in the enemy's direction, which then produces a higher risk of taking return fire because you're likely not dodging their gunfire as sharply as you should be. There are no mid-mission ammo refills or ways to replenish your armor points unless the mission itself is a multi-part affair with loading screens in-between, and even then that isn't assured. While 4 and beyond made it so that arm weapons can reload whether by running empty to force it or not using the weapon for several seconds, everything you take into a mission is what you have to use for the rest of it. Went into a Marathon Level with a dueling build that has weapons with too few shots to last all mission long? Better load your save and spec for the mission properly. Critical Existence Failure may be in effect for your Armor Points, or AP, but not for the parts of your AC; take too much damage to the limbs and mobility can be crippled, weapons can be destroyed, and your systems may end up worthless from too many shots to the head or core. It's entirely possible to end up scrounging yourself to the end of a mission as an almost-worthless pile of scrap, or fail another because an enemy AC hit you so hard that you lost a vital piece of equipment and cost you the chance of a turnaround.
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Early Game Hell
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Early Game Hell: Your starting AC for every game (when you don't import from the last viable entry) is near-universally terrible, having a basic rifle, laser blade, and missiles, with such mediocre stats that it will usually run out of energy within seconds of boosting and has no real capability to fight against anything more advanced than basic enemies and early Arena battles. You have to earn your Credits to pay for better parts, if missions don't have rewards or parts to scavenge, and overhaul your unit to try to really mix things up and be ready for fiercer encounters; even mid-game AC units will leave starter units in the dust.
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Walking Wasteland
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Walking Wasteland: Any NEXT is this due to the ubiquitous use of Kojima Particles in their Primal Armor and possibly weapons.
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Brainwashed and Crazy
 Armored Core (Video Game) / int_173909
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Brainwashed and Crazy: In Armored Core 5, RD goes from a relative to coward who takes to you like a friend to a man seemly possessed and ready to kill you for no apparent reason. It's not even explained how it happened since he almost certainly should've died in that explosion... He starts talking about he will kill anything he's afraid of instead of running. He snaps out of his delusions as he is killed.
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Unstable Equilibrium
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Unstable Equilibrium: Nabeshima discussed this in an interview over V. Specifically, he noted that most battles are "centered on how well you could dodge your opponent's attacks while firing away and gradually whittling down his AP... That's fun, of course, but once one side has an AP advantage over the other, it became difficult to come back from that. Overed Weapons are intended to dramatically change that battle balance."
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All There in the Manual
 Armored Core (Video Game) / int_17ce80aa
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All There in the Manual: Given some "Blind Idiot" Translation and No Export for You for some of the extra material collections and art books, you need to do some digging to understand some of the games' plot. The Armored Core Facebook page is posting some of the information only available on the Japanese ACVD Link which include the side story Forgotten Day and says that the AC4 and AC V universes are on in the same
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Memetic Badass
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Memetic Badass: In-universe example; Nine-Ball/Hustler One isn't actually the first/only one to hold the spot of #1 pilot, just the one that managed to hold it the longest. As a result, the titles given to those that get to #1 are called "Ninebreakers." Nine-Ball himself is practically a fan-based one, often being cited as the hardest boss in the series (e.g. the Chuck Norris of ACs). Additionally, getting 100% Completion in some games gives you a piece of him (e.g. his head part, emblem, etc.)
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Title Drop
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Title Drop: Partial. In For Answer, Ending A, Kasumi Sumika/Serene Haze addresses the player, referring to their choices and decision to let humanity live in the Cradles as the "Answer". Happens in Ending B as well. In the final mission for that route, as you begin the mission, your operator says "You've chosen your answer. Now see it through." Also in Ending A, should you be defeated and the final hit was made by Thermidor, he remarks to you "Sorry, but I won't let you take this from us. But I'll be sure to remember... your Answer." Lots of talk of the elusive Answer in the ending, huh? Complete: The gigantic flying fortress "Arms Fort Answerer" The 'Verdict War.'
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Sibling Rivalry
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Sibling Rivalry: Rosary and Regan in V, and Castor and Pollux in 2
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ManBehindTheMan
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The first trilogy of the game (Armored Core, Project Phantasma, and Master of Arena) is not as cynical, but does not elaborate on the worldview. At least, the first game ends on a zero sum game, while PP has you successfully destroy Doomsday Organization, and Master of Arena culminates in destruction of Raven's Nest and Nine-Ball, which were manipulating events behind the scenes.
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Multiple Endings
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Multiple Endings: Armored Core: For Answer. Works a little oddly in that there's no clear decision point; it just comes down to seemingly arbitrary choices of the unconnected early missions what you'll end up doing, though there are a few obvious attack it/defend it mission pairs later on. Last Raven also has this. The "canonically" accepted one is there one where every last raven but you are killed and both sides of the war are devastated by the Pulverizers. The other endings are just one of two variations: Alliance wins, Vertex wins.
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Necessary Drawback
 Armored Core (Video Game) / int_1c0d4155
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Some of ACV's Overed/Ultimate Weapons fall into this. The most famous example, Grind Blade, consists of large, six-bladed, rotating superheated chainsaws. It does what it is advertised: killing other ACs in one hit, but it has a crippling feature that other models don't have. The Grind Blade ejects the entire left arm for the energy input to connect to the Core, thereby forcefully purging the left arm weapon as well as the shoulder weapon if the arm features a left-handed shoulder weapon. This makes using this particularly tricky, especially in light of the common Overed Weapon's Necessary Drawback of slow activation time, limited active time, charge time, and once-per-battle usage.
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Death from Above
 Armored Core (Video Game) / int_1c398324
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Armored Core V has given this trope a hefty nod with its opening cinematic which shows a tank AC dropped from a transport chopper. It promptly gets shot by a real tank, shrugs off the attack and runs the regular tank over. From a gameplay perspective, tanks are the only weapons that can carry Ready Position weapons (heavy folding weapons that require other AC types to kneel first) and fire them at the same time, while moving. To make matters even better, there are your regular, ultra-heavy super tough and well-armed but slow defense tank builds, and the Fragile Speedster light tank builds, which strip your regular heavy tank of any defense, march into battle with high-maneuver tank tracks, and use exclusively autocannons, which enables them to actually pursue nimbler enemies, subverting the hell out of the "slow but deadly up close" tank image.
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Law of Chromatic Superiority
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Law of Chromatic Superiority: Nine-Ball, Amazigh, and Hari but you can do the same things Amazigh and Hari can. It's also perfectly valid for the player to invoke as well. In-universe, White Glint is this due to the name coming from how he moves so fast that all you see is a "white glint". Having completely-custom NEXT parts (until you get your own) helps as well. Two bonus bosses of V are even redder, one of them is an upgraded version of the final boss. Verdict Day's final boss does this in it's 2nd phase averting Convection Smonvection again.
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Ominous Latin Chanting
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Scorcher is actually Ominous English Chanting, like several other songs in the series.
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Punch-Clock Villain
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Punch-Clock Villain: Nearly every AC you fight is one of these, as they are usually just recruited by corporations you happen to be fighting, corporations which may later recruit you because you killed their employees. Sometimes subject to Lampshade Hanging, including an instance in Armored Core 3 where Nocturne tells you "We're both Ravens, just do what comes naturally, and don't think about it.", right before trying to kill you. This was also lampshaded in Armored Core 2 by the Raven Bulk: "We are both Ravens. No hard feelings, right?� The pilot's accent makes it come off as kind of soulless, making the line extra creepy.
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Long-Runners
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Long-Runners: Armored Core 1 has been out for over 16 years (July 10, 1997 in Japan). They are on their 15th game right now (20th if you count the mobile).
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Crapsack World
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Crapsack World: The exact details vary depending on the continuity, but generally speaking, the whole series takes place in bleak dystopias where governments and private corporations are locked in endless, reptitive wars for control over what is left of Earth (or Mars, or Rubicon 3). Taken to sadistic heights in Armored Core 4, you pilot a Core that uses a particle that kills the environment as you work for corporations who will gladly throw many lives away and in the sequel, things go From Bad to Worse. Really upped in Verdict Day, V and VD is the future of the AC4 continuity.
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Mythology Gag
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Mythology Gag: A given, considering all the different continuities all over the place. Some examples are: Kasumi Sumika, your Operator in For Answer, plays a similar role that Sumika Juutilainen in Armored Core: Project Phantasm. The way Wonderful Body moves in For Answer is similar to the way you pilot Armored Cores in pre-Armored Core 4 games. The Classic Palettes in 4 and For Answer are color schemes from older games. The ninth game is called Nine Breaker. Michael F in Last Raven Portable to Michael F from 4 The Moonlight due to it being in every game FROM SOFTWARE makes. Armored Core: Nexus and the Revolution disk has this. Chief and Carol in V who are basically Nine-Ball/Lana Nielsen from ''Master of Arena'' Even better in the side story "Forgotten Day" Carol quotes Nine-Ball/Lana verbatim
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Shoot the Dog
 Armored Core (Video Game) / int_2737c505
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Shoot the Dog: One interpretation of For Answer Ending C. Sacrifice a hundred million innocents for a chance to save humanity? Tough choice. Also, the Closed Plan ORCA wants to carry out involves Shoot the Dog. The Anti-Satellite Cannons would be used to shoot down the Assault Cells in space, autonomous weapons that fired on anything leaving the Earth's atmosphere. This would allow humanity to expand into space, and stop them from being trapped on the polluted planet. However, the anti-satellite cannons need energy to power them, the only energy source powerful enough to do so are the Arteria facilities keeping the Cradles afloat, and there millions of people within the Cradles that have never been exposed to the pollution on the surface and would die from sickness due to Kojima Exposure if the Cradles were forced to land on the ground. Unlike Ending C, where you kill everyone on the Cradles, even if the resulting death toll is large, executing the Closed Plan would not kill everyone on the Cradles, and might save everyone else.
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Tactical Rock–Paper–Scissors
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Tactical Rock–Paper–Scissors: Y'see, the best way to counter the missile spam is usually machine gun fire which is then best followed up with grenade launchers or plasma weapons but this tends to not work well against skillful evasive maneuvers combined with a lightweight build. The best answer to the lightweight build tends to be missiles. Played completely straight in Armored Core V. There are three types of defenses that correspond to three types of attack: Kinetic Energy (Bullets, fragmenting explosives; KE), Chemical Energy (Explosives; CE), Thermal Energy (Pure energy; TE). Any given mech has a defensive focus on one type, and a smaller defense focus on any other two. Likewise, while an AC may carry all types of weapons, concentrating on one is the most effective loadout most of the time. Thus, in matches, mechs with weapons that can exploit an enemy's glaring built-in weakness (carrying TE weapons against TE-weak opponent) usually wins the battle.
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Easter Egg
 Armored Core (Video Game) / int_29a39f6
comment
Easter Egg: Verdict Day has two maps that are ruins of the Spirit of Motherwill and the wreckage of a Cradle.
 Armored Core (Video Game) / int_29a39f6
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1.0
 Armored Core (Video Game) / int_29a39f6
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_29a39f6
 Armored Core (Video Game) / int_2a552d44
type
Recurring Element
 Armored Core (Video Game) / int_2a552d44
comment
Recurring Element: Elements that are shared throughout more-or-less the entire franchise include the themes of War Is Hell (especially Corporate Warfare), Humans Are Bastards and the term "Raven". Other very common sights include spider-legged bioweapons, AI going rogue, and fake mission descriptions that are meant to lure the player into getting ambushed by an enemy AC or two. Almost every game in the franchise always has some iteration of its two recurring weapons: the KARASAWA, a powerful energy rifle with the highest damage output at the cost of high energy consumption and 50-shot ammo; and the MOONLIGHTnote No, not that Moonlight..., a heavy arm-mounted laser blade with high damage output.
 Armored Core (Video Game) / int_2a552d44
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1.0
 Armored Core (Video Game) / int_2a552d44
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_2a552d44
 Armored Core (Video Game) / int_2b706ca
type
More Dakka
 Armored Core (Video Game) / int_2b706ca
comment
More Dakka: Ever-present in the form of Chain Guns, but applies doubly to any Arms Fort, which is essentially a mobile gun made out of other guns. ACV one-ups the great tradition by offering Autocannons which is essentially as strong as regular cannons, with three to four barrels, and an extremely astounding fire rate. While all ACs require kneeling to use this, tanks don't, and in addition can dual wield it for even more dakka.
 Armored Core (Video Game) / int_2b706ca
featureApplicability
1.0
 Armored Core (Video Game) / int_2b706ca
featureConfidence
1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_2b706ca
 Armored Core (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Armored Core (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Several weapons in the series were like this, until they were replaced with Kojima Weapons in Armored Core 4. Parrying blades, or physical blades, are arguably like this. They feature a long wind-up sequence, have cripplingly short range, and are finite in use. Despite their potential one-hit-kill attack powers, they are outweighed by their disadvantages. The For Answer version and the ACV version, Heat Piles, avert this. Arms Forts are remarked in-game to be the ultimate projection of military strength. You get to blow them up regularly. The Torus Assault Cannon against anyone with an actual brain. The "Moonlight Spiders." Quad-legs equipped with dual Moonlight Blades (or dual any melee weapon really). While they do staggering damage (enough to outright kill nearly anything, including most arms forts) getting a solid hit is often difficult against any enemy that moves even decently quick. Some of ACV's Overed/Ultimate Weapons fall into this. The most famous example, Grind Blade, consists of large, six-bladed, rotating superheated chainsaws. It does what it is advertised: killing other ACs in one hit, but it has a crippling feature that other models don't have. The Grind Blade ejects the entire left arm for the energy input to connect to the Core, thereby forcefully purging the left arm weapon as well as the shoulder weapon if the arm features a left-handed shoulder weapon. This makes using this particularly tricky, especially in light of the common Overed Weapon's Necessary Drawback of slow activation time, limited active time, charge time, and once-per-battle usage.
 Armored Core (Video Game) / int_2bdae2ae
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1.0
 Armored Core (Video Game) / int_2bdae2ae
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_2bdae2ae
 Armored Core (Video Game) / int_2c7dc9c6
type
No One Should Survive That!
 Armored Core (Video Game) / int_2c7dc9c6
comment
No One Should Survive That!: Erik survives being on the end of a brutal Curbstomp Battle against the rogue UNAC Unit in Story Mission 06 of Verdict Day. Apparently, he does this often enough to be considered a mercenary of exceptional skill, despite his poor battle performance. This could be why he serves as your sparring partner in the AC Test mode...
 Armored Core (Video Game) / int_2c7dc9c6
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1.0
 Armored Core (Video Game) / int_2c7dc9c6
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_2c7dc9c6
 Armored Core (Video Game) / int_2d6f00e4
type
Psycho for Hire
 Armored Core (Video Game) / int_2d6f00e4
comment
Psycho for Hire: Stinger, Shamir, Do Su, Chief; most games have one.
 Armored Core (Video Game) / int_2d6f00e4
featureApplicability
1.0
 Armored Core (Video Game) / int_2d6f00e4
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_2d6f00e4
 Armored Core (Video Game) / int_2de7bbf1
type
Nominal Hero
 Armored Core (Video Game) / int_2de7bbf1
comment
Nominal Hero: The PC tends to be this at the best of times. They are generally just a mercenary working for whichever megacorporation is currently paying them, generally showing no loyalty to a single side. They participate in all sorts of shady business like corporate espionage and straight up assassinations. Usually they can shift towards more of an Anti-Hero role towards the end of the game as a bigger threat takes shape, but occasionally they can become a straight up Villain Protagonist.
 Armored Core (Video Game) / int_2de7bbf1
featureApplicability
1.0
 Armored Core (Video Game) / int_2de7bbf1
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_2de7bbf1
 Armored Core (Video Game) / int_2e5ada89
type
Grenade Launcher
 Armored Core (Video Game) / int_2e5ada89
comment
Grenade Launcher: All titles feature grenade launchers, both handheld and shoulder-mounted. They typically fire projectiles that have the biggest blast radiuses amongst explosive weapons, though there are exceptions depending on the title.
 Armored Core (Video Game) / int_2e5ada89
featureApplicability
1.0
 Armored Core (Video Game) / int_2e5ada89
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_2e5ada89
 Armored Core (Video Game) / int_2f253c94
type
Glass Cannon
 Armored Core (Video Game) / int_2f253c94
comment
Glass Cannon: In 4 and 4A, your NEXT better be capable of hitting 900kph with quick boost or you are going to die very quickly. Even with an AP in the 6 digits, you're going to need to dodge a lot of dakka to make it last. In general, the standard lightweight AC/NEXT builds are all like this. The weapon arms in Verdict Day have flimsy, paper-thin armor, but make up for it with firepower and mobility.
 Armored Core (Video Game) / int_2f253c94
featureApplicability
1.0
 Armored Core (Video Game) / int_2f253c94
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_2f253c94
 Armored Core (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Armored Core (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: For Answer's Ending C features the normally mortal enemies Wynne D Fanchon and Maximillian Thermidor joining together (with two others) in an attempt to kill you and Old King for the Cradle massacre. In the Original Armored Core, if you Choose to Side with Chrome in the Corperation wars, the Chrome Executive who hires you for the mission "Destroy Giant Gun, Justice" seems horrified that Murakumo is attempting to reactivate the orbital weapon platform singlehandedly responsible for destroying essentially the entire world and forcing mankind underground during the Great destruction. In comparison, in the Murakumo route, Chrome's desperate last-attempt to turn things around is mobilizing a small army of CHAOS unmanned attack craft.
 Armored Core (Video Game) / int_319e4a2f
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1.0
 Armored Core (Video Game) / int_319e4a2f
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_319e4a2f
 Armored Core (Video Game) / int_334e48a1
type
After the End
 Armored Core (Video Game) / int_334e48a1
comment
After the End: The post-Great Destruction world. The world of the Armored Core 3 universe had just recovered from its own Great Destruction-esque event, and then Armored Core: Nexus goes and blows it all up again, leaving you to sift through the rubble a second time in Last Raven. This includes Armored Core V's world.
 Armored Core (Video Game) / int_334e48a1
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1.0
 Armored Core (Video Game) / int_334e48a1
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_334e48a1
 Armored Core (Video Game) / int_34082c59
type
Wolverine Publicity
 Armored Core (Video Game) / int_34082c59
comment
Wolverine Publicity: Nine-Ball is the series’ unofficial mascot despite appearing in only four out of fifteen games. and his cameo boss appearance in Another Century's Episode R, and any Armored Core fan worth their salt will recognize him. To a lesser extent, White Glint has taken this role as well.
 Armored Core (Video Game) / int_34082c59
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1.0
 Armored Core (Video Game) / int_34082c59
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_34082c59
 Armored Core (Video Game) / int_3441859b
type
Rank Scales with Asskicking
 Armored Core (Video Game) / int_3441859b
comment
Rank Scales with Asskicking: In For Answer, two of the CEOs of the mega corporations are also high-ranking LYNXes. You can even hire one of them (Takafumi Arisawa) to be your wingman; apparently he doesn't mind putting his life in constant danger in exchange for being a walking advertisement for his company's products.
 Armored Core (Video Game) / int_3441859b
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1.0
 Armored Core (Video Game) / int_3441859b
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_3441859b
 Armored Core (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Armored Core (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Played with in that it's less like you drown, and more like if your AC submerges entirely into a body of water, typically it's treated as leaving the mission zone immediately and a failure. Hover legs can passively float over water, negating the problem.
 Armored Core (Video Game) / int_34bd7be2
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1.0
 Armored Core (Video Game) / int_34bd7be2
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_34bd7be2
 Armored Core (Video Game) / int_35a24c16
type
Geo Effects
 Armored Core (Video Game) / int_35a24c16
comment
Six To-605's on sloped terrain.
 Armored Core (Video Game) / int_35a24c16
featureApplicability
1.0
 Armored Core (Video Game) / int_35a24c16
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_35a24c16
 Armored Core (Video Game) / int_3601b886
type
Chicken Walker
 Armored Core (Video Game) / int_3601b886
comment
Chicken Walker: A common enemy to meet when you start your mech-piloting career, they only take a rifle bullet to put in the scrap heap. Alternatively, you can choose to equip your mech with "chicken legs", which are most often suited for air combat.
 Armored Core (Video Game) / int_3601b886
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1.0
 Armored Core (Video Game) / int_3601b886
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_3601b886
 Armored Core (Video Game) / int_372bc105
type
Sliding Scale of Idealism Versus Cynicism
 Armored Core (Video Game) / int_372bc105
comment
Sliding Scale of Idealism Versus Cynicism: As a rule, Armored Core games tend to have a cynical worldview. A recurring theme is a decaying world torn apart by conflict while civilians are forced to eke out a living under oppressive Corporations. However, some games have been more idealistic than others. The first trilogy of the game (Armored Core, Project Phantasma, and Master of Arena) is not as cynical, but does not elaborate on the worldview. At least, the first game ends on a zero sum game, while PP has you successfully destroy Doomsday Organization, and Master of Arena culminates in destruction of Raven's Nest and Nine-Ball, which were manipulating events behind the scenes. Both Armored Core 2 and Another Age were pretty upbeat, what with humanity successfully colonizing Mars. The threat of inter-Company conflict is present as ever, but 2 makes it pretty idealistic after defeating Leos Klein. Another Age is more ambiguous, however. The Armored Core 3 series is definitely dark. First, 3 and Silent Line culminate with you freeing Humanity from the Controller's grasp and freeing the denizens of the other Layered. Then, Nexus and Last Raven slide back into cynicism with the Corporations gaining unrestrained freedom, and the world marches again to the brink of ruin as the cruel La Résistance leader's true goal of preventing further destruction of humanity by destroying the source of said misery. This branches off with Ninebreaker/Formula Front in a what-if-Navis-was-never-formed and thus Nexus-never-happened? Ending the need of Ravens and turning AC combat into bloodless arena battles. Armored Core 4 and For Answer hit an even farther end of cynicism. Not only has the world's government has been overrun by the Companies; the new Kojima Energy brought untold pollution to the already-resource-deprived world. In For Answer, the temporary solution was to evacuate Earth's citizens to the upper atmosphere, and the only solutions to the problem are to maintain the ultimately destructive status quo, or sacrifice millions of innocents to open up space, the last, albeit uncertain hope for mankind or to commit a cruel mercy killing. Armored Core V is set in an already-scarred world with only pockets of civilization left. The Resistance aims to bring the despotic Father, ruler of the only Megapolis left in the world, down and to bring in a better reign. However, a group of enigmatic figures aid Father and actively hunt down the protagonist. After a massive debacle where no side won, the hard-earned stability of the City is gone forever, causing the land to become lawless, with roving Migrants and AC Pilots duking it out to become the best. So...more cynical then 4.
 Armored Core (Video Game) / int_372bc105
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1.0
 Armored Core (Video Game) / int_372bc105
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_372bc105
 Armored Core (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Armored Core (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Machine guns in most games. Not counting the famed Chain Guns, a lot of players fall back to mostly machineguns to do a lot of their grunt work for them (i.e., dispatching anything short of a full-fledged AC/NEXT); sure, a laser rifle looks cool (and most likely lethal to boot), but machineguns have copious amounts of ammo, more likely to track even the fastest of enemies, and provide a steady stream of damage and can easily wipe out scores of MTs/tanks/helis/what-have-you in no time. In 4A, (regulation 1.40, at least), if you can hit NEXTs with it, the humble machine gun can eat away the mighty Primal Armor of a NEXT like cookies, and equipping two of them kills light NEXTs in 20 seconds-ish of sustained fire. The rifles seem to get a second lease of life in 4/4A. A dual rifle/assault rifle combination is very popular in player-versus-player matches; something that was unheard of in pre-4 games due to several factors: Not only have opponent NEXTs have gotten much faster than machineguns can keep up with, Primal Armors made machineguns much less effective by themselves. Hence, the faster-firing and faster-velocity rifles/assault rifles are the new standard.
 Armored Core (Video Game) / int_39b8d3d6
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1.0
 Armored Core (Video Game) / int_39b8d3d6
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_39b8d3d6
 Armored Core (Video Game) / int_3ae6199a
type
Psychopathic Manchild
 Armored Core (Video Game) / int_3ae6199a
comment
Psychopathic Manchild: The Foundation Man from Verdict Day. Doubles with Large Ham.
 Armored Core (Video Game) / int_3ae6199a
featureApplicability
1.0
 Armored Core (Video Game) / int_3ae6199a
featureConfidence
1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_3ae6199a
 Armored Core (Video Game) / int_3c75b649
type
Rogue Protagonist
 Armored Core (Video Game) / int_3c75b649
comment
Anatolia's Raven used to be a Lynx of unrivaled skill, fought against Rayleonard after the company went rogue and attacked the other Corporations, and more or less took down Rayleonard singlehandedly. But then the Corporations tried to kill him by blackmailing Joshua O'Brien into attacking Anatolia and razing it to the ground, just to draw him out. And they forced O'Brien to do it by threatening to destroy his colony and everyone in it if he refused. He ended up fighting all the Corporations as Line Ark's best fighter, piloting O'Brien's former NEXT, White Glint.
 Armored Core (Video Game) / int_3c75b649
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1.0
 Armored Core (Video Game) / int_3c75b649
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_3c75b649
 Armored Core (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Armored Core (Video Game) / int_3d699462
comment
Curb-Stomp Battle: Poor Arms Fort Stigro's mission takes longer to load up than it does to destroy the target. The target is a colossal missile-launching hydrofoil with a giant bow-mounted sword blade. Know what else it has? No defense at all against laser blades or rockets, the latter destroying it the moment the mission begins. Most things in combat with even a basic NEXT in 4/fA are going to be melted in a matter of seconds while dealing little to no damage in return. The only things a NEXT pilot may have trouble with are other NEXTS or arms forts. A skilled NEXT pilot is virtually unstoppable, rendering arms forts and all but the most skilled NEXT pilots useless against them. Many players' first encounter (at least) with Nine-Ball or Nine-Ball Seraph (especially) amount to this with the players on the receiving end.
 Armored Core (Video Game) / int_3d699462
featureApplicability
1.0
 Armored Core (Video Game) / int_3d699462
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_3d699462
 Armored Core (Video Game) / int_3eb0f889
type
Pun-Based Title
 Armored Core (Video Game) / int_3eb0f889
comment
Pun-Based Title: For Answer (the sequel to 4) and Verdict Day (the sequel to V).
 Armored Core (Video Game) / int_3eb0f889
featureApplicability
1.0
 Armored Core (Video Game) / int_3eb0f889
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_3eb0f889
 Armored Core (Video Game) / int_3f71b00e
type
Point Defenseless
 Armored Core (Video Game) / int_3f71b00e
comment
Point Defenseless: Played straight, subverted, double subverted, averted, all over the spectrum. General rule of thumb is that any Close-In Weapons System designed to pick off incoming missiles mounted on your AC usually works, except when it doesn't (Playstation 1-era Armored Core titles' torso-mounted anti-missile systems were notoriously unreliable and you're better off manually avoiding it). Conversely, non-AC opponent's CIWS will usually not work, except when it does (a particularly strong CIWS, for example).
 Armored Core (Video Game) / int_3f71b00e
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-0.3
 Armored Core (Video Game) / int_3f71b00e
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_3f71b00e
 Armored Core (Video Game) / int_41914bb3
type
Blade Below the Shoulder
 Armored Core (Video Game) / int_41914bb3
comment
Blade Below the Shoulder: An Armored Core's Laser Blade is mounted on the machine's forearm.
 Armored Core (Video Game) / int_41914bb3
featureApplicability
1.0
 Armored Core (Video Game) / int_41914bb3
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_41914bb3
 Armored Core (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Armored Core (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: Played With. Most of the featured A.I.s are designed to kill people, and that's what they do; this is played straight more than a few times, though, usually with AI systems developing egos and even agendas of their own.
 Armored Core (Video Game) / int_420c50b7
featureApplicability
1.0
 Armored Core (Video Game) / int_420c50b7
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_420c50b7
 Armored Core (Video Game) / int_4364fe24
type
Ethereal Choir
 Armored Core (Video Game) / int_4364fe24
comment
Ethereal Choir: 4A's entire soundtrack is riddled with this. This is most noticeable in Today, White Glint's battle theme. 4 have it in the Overture and Mr. Adam, among other songs.
 Armored Core (Video Game) / int_4364fe24
featureApplicability
1.0
 Armored Core (Video Game) / int_4364fe24
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_4364fe24
 Armored Core (Video Game) / int_440d1d0b
type
Screw the Rules, I'm Doing What's Right!
 Armored Core (Video Game) / int_440d1d0b
comment
Screw the Rules, I'm Doing What's Right!: In For Answer, near the end of the story the top-ranked and corporate-affiliated LYNXes receive direct orders from The League and the heads of Collared to leave ORCA alone and cease their hostilities against them, due in part to the fact that the heads of the Corporations made a deal with ORCA to allow them to continue their activities in exchange for ORCA not directly targeting them. Wynne D. Fanchion splits from Collard after realizing that their leaders are essentially sacrificing the Cradles and millions of people in them just to save their own hides, and ignores her orders and promptly recruits several like-minded LYNXes (including you, on the League path) to confront and end the threat anyway.
 Armored Core (Video Game) / int_440d1d0b
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1.0
 Armored Core (Video Game) / int_440d1d0b
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_440d1d0b
 Armored Core (Video Game) / int_449bebd0
type
Overzealous Underling
 Armored Core (Video Game) / int_449bebd0
comment
Overzealous Underling: The term "Irregular" has been used in various parts of the series to describe unusually overachieving Ravens or Lynx who are perceived as a threat by virtue of being too powreful for mere mercenaries and may possibly break the existing status quo, for better or for worse. This is typically directed towards the player, often by other pilots who have been hired to kill them near the endgame.
 Armored Core (Video Game) / int_449bebd0
featureApplicability
1.0
 Armored Core (Video Game) / int_449bebd0
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_449bebd0
 Armored Core (Video Game) / int_450c5a85
type
Alternate Continuity
 Armored Core (Video Game) / int_450c5a85
comment
Alternate Continuity: On a surface level, the series has five main timelines: Armored Core through Armored Core 2: Another Age Armored Core 3 through Armored Core: Last Raven Armored Core 4 and Armored Core: For Answer Armored Core V and Armored Core: Verdict Day (Several elements in the latter game point towards V and Verdict Day taking place further down the timeline of 4 and For Answer. Considering the cyclic nature of the series, this is more than likely intentional.) Armored Core VI: Fires of Rubicon
 Armored Core (Video Game) / int_450c5a85
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1.0
 Armored Core (Video Game) / int_450c5a85
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 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_450c5a85
 Armored Core (Video Game) / int_4536fd29
type
Energy Weapon
 Armored Core (Video Game) / int_4536fd29
comment
One notable Raven in Nine Breaker has Missiles as its weapon of choice (save for a Pulse Cannon), the name of her AC? "MMM." Take a wild guess what that means.
 Armored Core (Video Game) / int_4536fd29
featureApplicability
1.0
 Armored Core (Video Game) / int_4536fd29
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_4536fd29
 Armored Core (Video Game) / int_45d60174
type
Pile Bunker
 Armored Core (Video Game) / int_45d60174
comment
Pile Bunker: Exists since Armored Core 3. Interestingly, their status have changed from the usual Joke Weapon (early pile bunkers were no more powerful than laser blades, take up your main arm weapon slot, and is finite) to a definitive Difficult, but Awesome weapon in its own right. Specifically, HEAT Piles in V are extremely powerful, capable of taking an AC out in one hit, and has a much forgiving hitbox than previous iterations. The fact that the titular mechs in that title aren't zipping around at Mach 2+ helps.
 Armored Core (Video Game) / int_45d60174
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1.0
 Armored Core (Video Game) / int_45d60174
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 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_45d60174
 Armored Core (Video Game) / int_471a505f
type
Four Is Death
 Armored Core (Video Game) / int_471a505f
comment
Four Is Death: The Reaper Squad (Shinigami Butai) has four members.
 Armored Core (Video Game) / int_471a505f
featureApplicability
1.0
 Armored Core (Video Game) / int_471a505f
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_471a505f
 Armored Core (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Armored Core (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Otsdarva as Thermidor. His AC, Unsung, uses almost the exact same weapon load-out as Stasis, Otsdarva's NEXT, including the Omer-made laser bazooka and PM missiles unique to his crafts. In the Japanese dub, he doesn't even bother to mask his voice, making his true identity quite easy to figure out.
 Armored Core (Video Game) / int_48b9731f
featureApplicability
1.0
 Armored Core (Video Game) / int_48b9731f
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_48b9731f
 Armored Core (Video Game) / int_49d18492
type
Scenery Gorn
 Armored Core (Video Game) / int_49d18492
comment
Scenery Gorn: The further you get in the franchise, the harder it shifts from advanced cities and industrial environments, to becoming more and more of a wasteland where everything is blatantly falling apart, sometimes even directly in the midst of ongoing warfare. And odds are if you're getting into a fight with another Raven or LYNX, the environment is about to get a bit more ruined in the process.
 Armored Core (Video Game) / int_49d18492
featureApplicability
1.0
 Armored Core (Video Game) / int_49d18492
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_49d18492
 Armored Core (Video Game) / int_4c709317
type
Useless Useful Spell
 Armored Core (Video Game) / int_4c709317
comment
Useless Useful Spell: Assault Armor does a nice little chunk of damage and can erase an opponent's PA. However, it also erases your PA even if you miss, its range is quite short, and it's utterly useless against Arms Forts and mobile fortresses. It is however, useful against blade-build NEXTs.
 Armored Core (Video Game) / int_4c709317
featureApplicability
1.0
 Armored Core (Video Game) / int_4c709317
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_4c709317
 Armored Core (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Armored Core (Video Game) / int_4de1a4f7
comment
Chief also does this too, using a fallen power line AS AN OVERED WEAPON.
 Armored Core (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Armored Core (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_4de1a4f7
 Armored Core (Video Game) / int_4e3d253b
type
Downer Ending
 Armored Core (Video Game) / int_4e3d253b
comment
Downer Ending: In For Answer, it doesn't matter which ending is canon; it still leads to V and Verdict Day.
 Armored Core (Video Game) / int_4e3d253b
featureApplicability
1.0
 Armored Core (Video Game) / int_4e3d253b
featureConfidence
1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_4e3d253b
 Armored Core (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Armored Core (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The very first game in the series doesn't have any idea of a plot at first and just immediately throws you into a test battle with two MTs, which can very readily kill you if you don't play carefully and send you straight back to the title screen. On top of that, the Credits you pay for ammunition refills and AC repairs will easily blow out your budget compared to the amount of Credits early game missions give you, making it hell to even scrounge up the scratch for a new part or weapon with a high potential for game over through debt. Project Phantasma starts you in the Raven's Nest menu to let you get your bearings, and raises the earnings out of the gate to make it much more approachable and that you aren't so easily bankrupted by operating costs. There's also the fact that Project Phantasma is the first game to actually introduce the Arena proper, as the first game was nothing but missions with varying routes depending on the corporation you opted to stick with.
 Armored Core (Video Game) / int_4f4372e9
featureApplicability
1.0
 Armored Core (Video Game) / int_4f4372e9
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_4f4372e9
 Armored Core (Video Game) / int_4f84cdef
type
Smug Snake
 Armored Core (Video Game) / int_4f84cdef
comment
Smug Snake: Omer Science's briefing guy, especially during the briefing for "Destroy Arms Fort Spirit of Motherwill" where he spends quite a large amount of it making sarcastic comments about the Bernard and Felix Foundation and the Arms Fort itself.
 Armored Core (Video Game) / int_4f84cdef
featureApplicability
1.0
 Armored Core (Video Game) / int_4f84cdef
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_4f84cdef
 Armored Core (Video Game) / int_4fe8c481
type
Schematized Prop
 Armored Core (Video Game) / int_4fe8c481
comment
Schematized Prop: And how. Every part has exact and in-depth specifications for any attribute the part applies to, even the ones no one in their right mind would use.
 Armored Core (Video Game) / int_4fe8c481
featureApplicability
1.0
 Armored Core (Video Game) / int_4fe8c481
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_4fe8c481
 Armored Core (Video Game) / int_533bc7ae
type
Cybernetics Eat Your Soul
 Armored Core (Video Game) / int_533bc7ae
comment
Cybernetics Eat Your Soul: Angie and maybe the rest of Zodiac in Armored Core V lampshaded by Zodiac #3 The Foundation's Leader and Reaper Squad in VD. Plus enhancements from the older games are noted to be this story-wise; they're said to degrade mental faculties, and you do see it with some of the Plus-enhanced Ravens you fight.
 Armored Core (Video Game) / int_533bc7ae
featureApplicability
1.0
 Armored Core (Video Game) / int_533bc7ae
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_533bc7ae
 Armored Core (Video Game) / int_53c37297
type
Flash Step
 Armored Core (Video Game) / int_53c37297
comment
Cube in 4A. Piloting the fastest AC in the game and equipped with Primal Armor eating machine guns. It doesn't help he is capable of quick boosting so rapidly that just keeping him in front of you long enough to take a shot with most weapons is hard, to say nothing of actually landing a hit. You would never expect such an infuriating enemy to be ranked 18th out of 30.
 Armored Core (Video Game) / int_53c37297
featureApplicability
1.0
 Armored Core (Video Game) / int_53c37297
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_53c37297
 Armored Core (Video Game) / int_548bd053
type
Guns Akimbo
 Armored Core (Video Game) / int_548bd053
comment
Guns Akimbo: Is an option in later entries to the series.
 Armored Core (Video Game) / int_548bd053
featureApplicability
1.0
 Armored Core (Video Game) / int_548bd053
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_548bd053
 Armored Core (Video Game) / int_5554487f
type
PurposefullyOverpowered
 Armored Core (Video Game) / int_5554487f
comment
Purposefully Overpowered: The OP-INTENSIFY Optional Part in Armored Core 3 and Silent Line replaces the Human-PLUS abilities, but you have to earn them individually through completing the game and then clearing various conditions like defeating optional AC foes in your missions while having the part equipped. The result is a Bragging Rights Reward of an immensely overpowered pilot who already has a cleared game in the first place, without needing to force a Non-Standard Game Over to reach it.
 Armored Core (Video Game) / int_5554487f
featureApplicability
1.0
 Armored Core (Video Game) / int_5554487f
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_5554487f
 Armored Core (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Armored Core (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: In many of the games, getting 100% completion would give you the ability to use overweight mechs. That is, after beating every mission and finding every hidden part with one robot, you're allowed to make a new, extremely slow one with any weapons or parts you like.
 Armored Core (Video Game) / int_55e5b37c
featureApplicability
1.0
 Armored Core (Video Game) / int_55e5b37c
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_55e5b37c
 Armored Core (Video Game) / int_56635771
type
Recurring Character
 Armored Core (Video Game) / int_56635771
comment
A proper character can be peeked at early in the first game, though, if you look up Hustler One in the rankings, aka Nine-Ball. Nothing besides them being the top Raven really implies to you that they're going to become the Final Boss and that they're secretly part of an AI running the story from behind the scenes.
 Armored Core (Video Game) / int_56635771
featureApplicability
1.0
 Armored Core (Video Game) / int_56635771
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_56635771
 Armored Core (Video Game) / int_56c55ed8
type
I Am Not Left-Handed
 Armored Core (Video Game) / int_56c55ed8
comment
In a more traditional sense to I Am Not Left-Handed, it's a common play style to equip guns on a sword AC and then drop the guns after using up the ammo and switching to your comfort zone (swords).
 Armored Core (Video Game) / int_56c55ed8
featureApplicability
1.0
 Armored Core (Video Game) / int_56c55ed8
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_56c55ed8
 Armored Core (Video Game) / int_5989e3b6
type
Enemy Mine
 Armored Core (Video Game) / int_5989e3b6
comment
Destruction Route: Thermidor and Wynne D along with Lilium Wolcott, Roadie, and on Hard Mode, your operator, Kasumi Sumika/Serene Haze.
 Armored Core (Video Game) / int_5989e3b6
featureApplicability
1.0
 Armored Core (Video Game) / int_5989e3b6
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_5989e3b6
 Armored Core (Video Game) / int_5aa8d3d8
type
Friendly Enemy
 Armored Core (Video Game) / int_5aa8d3d8
comment
Friendly Enemy: This happens quite a bit but the two most prominent cases are Evangel in Nexus/Last Raven and Antares in Another Age. Evangel turns out to be a jerk with an inferiority complex, and Antares smooth talks you into giving him access to a space elevator for some vaguely malevolent purpose.
 Armored Core (Video Game) / int_5aa8d3d8
featureApplicability
1.0
 Armored Core (Video Game) / int_5aa8d3d8
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_5aa8d3d8
 Armored Core (Video Game) / int_5ac34441
type
Call a Rabbit a "Smeerp"
 Armored Core (Video Game) / int_5ac34441
comment
Call a Rabbit a "Smeerp": One mission in AC4 has the player intercepting "self destruct drones" fired from a submarine. Drone aircraft that only carry one warhead and are used only once are more normally called "missiles". That being said, the drones are much smaller than missiles and are much more numerous, clouding the horizon with an eerie shade of red. The rather infamous Unmanned Suicide Weapons are practically the exact same thing as the mentioned AC4 drone "EX-DAGON", but are notably harder to kill.
 Armored Core (Video Game) / int_5ac34441
featureApplicability
1.0
 Armored Core (Video Game) / int_5ac34441
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_5ac34441
 Armored Core (Video Game) / int_5deb34da
type
Ace Pilot
 Armored Core (Video Game) / int_5deb34da
comment
Ace Pilot: The crème de la crème among AC pilots are sometimes referred to by unique titles of honor, such as Nine-Breaker, Dominant or Irregular, with the last one being a bit more derogatory, but still implies immense skill.
 Armored Core (Video Game) / int_5deb34da
featureApplicability
1.0
 Armored Core (Video Game) / int_5deb34da
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_5deb34da
 Armored Core (Video Game) / int_5e782d0c
type
Super Prototype
 Armored Core (Video Game) / int_5e782d0c
comment
Super Prototype: There are usually a few of them around in each game, whether it's a mech or just a weapon part. Subverted in For Answer where the player's operator comments that because they are sending out last generation Super Prototypes ORCA must be getting desperate.
 Armored Core (Video Game) / int_5e782d0c
featureApplicability
-0.3
 Armored Core (Video Game) / int_5e782d0c
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_5e782d0c
 Armored Core (Video Game) / int_5fcb9ad1
type
Time Skip
 Armored Core (Video Game) / int_5fcb9ad1
comment
Time Skip: Outside of the unknown ones between most of the games, there are a few explicit time skips. There is a ten year gap from 4 to For Answer (or, rather, a ten year gap between the National Dismantlement War). V has a one year gap between the prologue mission and the first mission, as well as a two year gap between the end of the story missions and the start of the order missions (which is a Guide Dang It! outside of the artbook and the official Armored Core Facebook page). Verdict Day ups the gap by having a hundred years pass between it and V, to say nothing of the unknown gap between Verdict Day and For Answer. Prior to the AC4 and ACV games, AC2 specified its time jump at 67 years from the timeframe of Master of Arena, and Another Age had a five year skip.
 Armored Core (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 Armored Core (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_5fcb9ad1
 Armored Core (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Armored Core (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: In your final fight against Zinaida from Last Raven, her AC shows signs of damage. However, all this "damage" does is gives her infinite energy and cooling, as well as the ability to travel over 550 miles per hour when boosting, which shouldn't even be possible given the weight and weapon load out. In fact, most of the games are guilty of this, as many of the single player ACs you encounter have such idiot AI (such as attempting to boost through a 10 meter wide steel wall or conveniently relieving themselves of all their ammo, simply because you are on the other side of it) that FROM SOFTWARE gives them all of the aforementioned superpowers. This is most noticeable in Last Raven, of course. Depending on the story path you take, you can end up facing TWO such opponents in the SECOND mission, WITH NO WARNING WHATSOEVER. Given Last Raven's attempt at more realistic mechanics, this did not go over well. It's not just Zinaida-virtually every enemy AC controlled by AI gets unlimited energy, superb aim when firing at your missiles from halfway across the map, and ignoring fog. Invoked with A.I.s: why doesn't Nine-Ball need to crouch to fire his grenade launcher? Because he's an AI, and they get Human+ benefits as well. Chief also does this too, using a fallen power line AS AN OVERED WEAPON. Essentially all enemy units have infinite ammo and energy in missions, even if the opponent is an AC. This means that, unlike Arena matches, waiting for them to deplete all their ammo is not a viable strategy: Armored Core 2's Strung has an unlimited supply of vertical missiles, in an area with poor visibility to boot. Another Age's Zaltehook spams missiles and sniper rifle fire when he should have run out already. While the anti-FCS rockets, decoy dispensers and dummy/ECM makers work on human players, they only keep NPC ACs from locking on. They are still deadly accurate at aiming right at you with a non-missile weapon anyway.
 Armored Core (Video Game) / int_6041e4f4
featureApplicability
1.0
 Armored Core (Video Game) / int_6041e4f4
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6041e4f4
 Armored Core (Video Game) / int_62259825
type
Nintendo Hard
 Armored Core (Video Game) / int_62259825
comment
Nintendo Hard: Hard mode will kick your ass in 4 and 4A, usually completing your objective isn't too hard, then a tough NEXT (or 2!) comes along. Or you have one target to kill; suddenly there are 4 more, each a crazy tough flying fortress with mega-damaging weapons. Or killing the Final Boss, using most of your ammo in the process, then getting ambushed. Most Hard Modes are not easy. Except for in For Answer, where one Hard Mode actually allows you to One-Hit Kill a boss that normally is annoyingly hard to take down. Occupation of Arteria Carpals Marche Au Supplice. On hard mode, it's identical to Normal Mode Occupation, except you have no back up at all and the enemies are already in the arena, so no free One-Hit Kill shots while they're doing their dramatic Entry. Last Raven in it's entirety is a horrendously difficult game. Some missions more so than others, but to put things in perspective, one of the very first missions you can select at the start of a completely fresh run is one of the hardest missions in any game of the series. It doesn't help that the game's difficulty is built around you importing a file from either Nine-Breaker or Nexus (you can't import from 3 or Silent Line due to the game's engine changing after Silent Line.) So starting Last Raven without a file import is just asking for trouble. Verdict Day added Hardcore mode and the game itself is already difficult.
 Armored Core (Video Game) / int_62259825
featureApplicability
1.0
 Armored Core (Video Game) / int_62259825
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_62259825
 Armored Core (Video Game) / int_62b4f327
type
RealRobot
 Armored Core (Video Game) / int_62b4f327
comment
Real Robot: The MTs and Normals are about as real a robot as it gets, outside of Patlabor. The more powerful ACs and NEXTs develop immunity to G-forces, but are still fairly 'real'.
 Armored Core (Video Game) / int_62b4f327
featureApplicability
1.0
 Armored Core (Video Game) / int_62b4f327
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_62b4f327
 Armored Core (Video Game) / int_62e7f243
type
Instant Armor
 Armored Core (Video Game) / int_62e7f243
comment
Instant Armor: Primal Armor in AC4/for Answer.
 Armored Core (Video Game) / int_62e7f243
featureApplicability
1.0
 Armored Core (Video Game) / int_62e7f243
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_62e7f243
 Armored Core (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Armored Core (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Zig-zagged with the intro cutscenes for the series. In the early games, no, your AC will not be as nimble and cool as some of these machines, though they do all use in-game parts and gear that you can acquire with enough credits and work. However, CGI units also will blow apart and die from machinegun fire in some cases, with certain unfortunate ACs being cannon-foddered easily by enemy gunfire; unless you build your machine to be a Glass Cannon or face certain bosses and Ravens that hit like a truck, your own AC is not quite that delicate. Flipped on its head with the intros for 4 and For Answer; if you think the CGI looks intense, you're gonna be outstripping those speeds easily and doing much crazier combat scenarios than any prior game or the intros.
 Armored Core (Video Game) / int_6320eced
featureApplicability
1.0
 Armored Core (Video Game) / int_6320eced
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6320eced
 Armored Core (Video Game) / int_637ef67
type
New Game Plus
 Armored Core (Video Game) / int_637ef67
comment
New Game Plus: Save data from each main entry can be converted/transferred to their respective follow-ups. See Old Game Save. In an interesting (and darker) example in the first and second games involves getting 50,000 credits in debt. You character is then made "Human+". You start over from the beginning but each time grants some bonuses, such as a better radar, double energy, and the ability to fire large weapons without kneeling.
 Armored Core (Video Game) / int_637ef67
featureApplicability
1.0
 Armored Core (Video Game) / int_637ef67
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_637ef67
 Armored Core (Video Game) / int_6400a34
type
Arm Cannon
 Armored Core (Video Game) / int_6400a34
comment
Arm Cannon: There are quite a few arm models that are just weapons attached to the Core, from laser rifles to bazookas to machine guns.
 Armored Core (Video Game) / int_6400a34
featureApplicability
1.0
 Armored Core (Video Game) / int_6400a34
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6400a34
 Armored Core (Video Game) / int_6411dac8
type
BadassNormal
 Armored Core (Video Game) / int_6411dac8
comment
Badass Normal: You in the Nexus/Last Raven series, in a world dominated with every other Raven equipped with HUMAN PLUS and OP-I. You are the only Raven without the upgrades.
 Armored Core (Video Game) / int_6411dac8
featureApplicability
1.0
 Armored Core (Video Game) / int_6411dac8
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6411dac8
 Armored Core (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Armored Core (Video Game) / int_64f0c18c
comment
Critical Existence Failure may be in effect for your Armor Points, or AP, but not for the parts of your AC; take too much damage to the limbs and mobility can be crippled, weapons can be destroyed, and your systems may end up worthless from too many shots to the head or core. It's entirely possible to end up scrounging yourself to the end of a mission as an almost-worthless pile of scrap, or fail another because an enemy AC hit you so hard that you lost a vital piece of equipment and cost you the chance of a turnaround.
 Armored Core (Video Game) / int_64f0c18c
featureApplicability
1.0
 Armored Core (Video Game) / int_64f0c18c
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_64f0c18c
 Armored Core (Video Game) / int_65ce79f1
type
High-Speed Missile Dodge
 Armored Core (Video Game) / int_65ce79f1
comment
High-Speed Missile Dodge: Depending on your build, you can either dodge every one or simply shoot them down. Or just sponge up the damage without a care. In fact, it's possible to kill a Missile Boat build by just shooting at him while he fires his missiles, as they explode right next to him. Note that the AI is usually more capable of this, and shooting missiles is only valid in later entries in the series. To be fair, the missiles do a tiny bit of splash damage when they blow up, so if you shoot just one missile in a cluster of missiles, you'll take out more than one because of the chain reaction. This is why Missile Boats die horribly against a machine gun, because one bullet is all it takes when the 50 missiles you just shot are within inches of each other and your face. This trope may be the reason most Missile Boats use vert-fire missiles instead of head-on or sideswipe missiles. Doesn't help much against enemies with good air time, but you can forget about shooting down the missiles if you can't stay off the ground. VTF Missiles are meant to subvert this as they do proximity detonation, but a fast and agile enough AC can still dodge it.
 Armored Core (Video Game) / int_65ce79f1
featureApplicability
1.0
 Armored Core (Video Game) / int_65ce79f1
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_65ce79f1
 Armored Core (Video Game) / int_66a52e25
type
Bullfight Boss
 Armored Core (Video Game) / int_66a52e25
comment
Exusia again, now that plays more like a combination of his two forms from V.
 Armored Core (Video Game) / int_66a52e25
featureApplicability
1.0
 Armored Core (Video Game) / int_66a52e25
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_66a52e25
 Armored Core (Video Game) / int_68da6712
type
Canon Welding
 Armored Core (Video Game) / int_68da6712
comment
Canon Welding: Verdict Day bridges together the continuity of 4/For Answer and V, previously thought to be unconnected.
 Armored Core (Video Game) / int_68da6712
featureApplicability
1.0
 Armored Core (Video Game) / int_68da6712
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_68da6712
 Armored Core (Video Game) / int_68f95429
type
That's No Moon
 Armored Core (Video Game) / int_68f95429
comment
That's No Moon: In Armored Core 2, the Martian moon Phobos is actually a piece of Lost Technology
 Armored Core (Video Game) / int_68f95429
featureApplicability
1.0
 Armored Core (Video Game) / int_68f95429
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_68f95429
 Armored Core (Video Game) / int_6a85e9e1
type
Dub-Induced Plot Hole
 Armored Core (Video Game) / int_6a85e9e1
comment
Armored Core 4: Joshua O'Brien in the 00-ARETHA
 Armored Core (Video Game) / int_6a85e9e1
featureApplicability
1.0
 Armored Core (Video Game) / int_6a85e9e1
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6a85e9e1
 Armored Core (Video Game) / int_6c553873
type
Private Military Contractors
 Armored Core (Video Game) / int_6c553873
comment
Private Military Contractors: Raven's Nest, Nerves Concord, Global Cortex, Raven's Ark, Vertex, and Line Ark. They bill themselves as "Dispute Resolution" firms, which is just a fancy name for "Mercenary Organization". Men of Honor in ‘‘V’’ do this in the more traditional sense non-story-wise by having players hire other players to help them out in missions. SIGNS organization loans UNACs, which are unmanned versions of your mech. You are usually a mercenary and in many of the games you switch sides faster than you switch parts on your AC. In fact, you are often hired because your performance against your target killed so many of their units that they now need to hire you. Basically you're making business for yourself by making it so that you're the only person left they can hire.
 Armored Core (Video Game) / int_6c553873
featureApplicability
1.0
 Armored Core (Video Game) / int_6c553873
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6c553873
 Armored Core (Video Game) / int_6ca5a8c2
type
Master Computer
 Armored Core (Video Game) / int_6ca5a8c2
comment
Master Computer: R from Armored Core, The Controller from Armored Core 3 and IBIS from Silent Line, though remember that A.I. Is a Crapshoot. There are some implications that Nine-Ball is one, too. Chief and Carol in 5 in the same way Nine-Ball might be.
 Armored Core (Video Game) / int_6ca5a8c2
featureApplicability
1.0
 Armored Core (Video Game) / int_6ca5a8c2
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6ca5a8c2
 Armored Core (Video Game) / int_6d56cebf
type
Chess Motifs
 Armored Core (Video Game) / int_6d56cebf
comment
Chess Motifs: ORCA strategist Malzel has a chess piece for his emblem and refers to his protégés Hari and Vaoh as Pawns.
 Armored Core (Video Game) / int_6d56cebf
featureApplicability
1.0
 Armored Core (Video Game) / int_6d56cebf
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6d56cebf
 Armored Core (Video Game) / int_6d6945da
type
Minovsky Physics
 Armored Core (Video Game) / int_6d6945da
comment
Minovsky Physics: The Kojima Particles from Armored Core 4 are generated by a pseudo-radioactive substance, and are used to power the NEXT's force field-like Primal Armor as well as the Overboost, as well as several excessively powerful weapons. They are also highly corrosive and poisonous, turning anything powered by them into a Walking Wasteland. In some missions that take place in highly populated areas, you are restricted from using Primal Armor as a result, meaning that your Humongous Mecha is suddenly Made of Plasticine.
 Armored Core (Video Game) / int_6d6945da
featureApplicability
1.0
 Armored Core (Video Game) / int_6d6945da
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6d6945da
 Armored Core (Video Game) / int_6dc206c9
type
Marathon Level
 Armored Core (Video Game) / int_6dc206c9
comment
There are no mid-mission ammo refills or ways to replenish your armor points unless the mission itself is a multi-part affair with loading screens in-between, and even then that isn't assured. While 4 and beyond made it so that arm weapons can reload whether by running empty to force it or not using the weapon for several seconds, everything you take into a mission is what you have to use for the rest of it. Went into a Marathon Level with a dueling build that has weapons with too few shots to last all mission long? Better load your save and spec for the mission properly.
 Armored Core (Video Game) / int_6dc206c9
featureApplicability
1.0
 Armored Core (Video Game) / int_6dc206c9
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6dc206c9
 Armored Core (Video Game) / int_6e7e9709
type
Cosmetic Award
 Armored Core (Video Game) / int_6e7e9709
comment
Cosmetic Award: You usually get the emblems from any enemy you beat in an arena match.
 Armored Core (Video Game) / int_6e7e9709
featureApplicability
1.0
 Armored Core (Video Game) / int_6e7e9709
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6e7e9709
 Armored Core (Video Game) / int_6ec03ba1
type
Mook Maker
 Armored Core (Video Game) / int_6ec03ba1
comment
Mook Maker: Arms Fort Cabracan.
 Armored Core (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Armored Core (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6ec03ba1
 Armored Core (Video Game) / int_6ec989d8
type
Guide Dang It!
 Armored Core (Video Game) / int_6ec989d8
comment
Guide Dang It!: Good luck trying to find and/or unlock the secret parts in the 1-3 era games and in V or the hidden Zodiac fights without one.
 Armored Core (Video Game) / int_6ec989d8
featureApplicability
1.0
 Armored Core (Video Game) / int_6ec989d8
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_6ec989d8
 Armored Core (Video Game) / int_703ab38d
type
Base on Wheels
 Armored Core (Video Game) / int_703ab38d
comment
Base on Wheels: The land-based Arms Forts are either crawlers or massive walkers that easily fit the trope; Spirit of Motherwill is basically a walking aircraft carrier.
 Armored Core (Video Game) / int_703ab38d
featureApplicability
1.0
 Armored Core (Video Game) / int_703ab38d
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_703ab38d
 Armored Core (Video Game) / int_70d8269d
type
Excuse Plot
 Armored Core (Video Game) / int_70d8269d
comment
Excuse Plot: In classic FromSoftware fashion with leaving something of a Creator Thumbprint, the story in most of the franchise is threadbare at best. You're a Raven, or LYNX in the 4 pair of games, corporations are waging conflict upon one another, and usually there's a Greater-Scope Villain manipulating everything from behind the scenes or out to destroy everything. If you just do your missions and build your AC, what semblances of plot there are typically revolve around certain antagonists or other rival mercenaries getting in your way, and in cases like the very first Armored Core game, it can lead to a straight-up Gainax Ending with little context. The games that do try to have more of a plot still stretch it out between several missions at a time, and in 5 and Verdict Day's cases, are incredibly short with a lot of unanswered questions and some Japan-only explanations or context for certain things. A lot of hints of various tidbits, world-building aspects and fragments of the plots of each game are usually strewn about in emails, mission briefings, loading screens, Arena opponent bios and even AC part descriptions.
 Armored Core (Video Game) / int_70d8269d
featureApplicability
1.0
 Armored Core (Video Game) / int_70d8269d
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_70d8269d
 Armored Core (Video Game) / int_7228d0cb
type
Game Over
 Armored Core (Video Game) / int_7228d0cb
comment
Game Over: Usually, failing a mission will only cost the price of repairs and ammunition, but failing certain story missions will give you a game over.
 Armored Core (Video Game) / int_7228d0cb
featureApplicability
1.0
 Armored Core (Video Game) / int_7228d0cb
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_7228d0cb
 Armored Core (Video Game) / int_7315fd38
type
Covers Always Lie
 Armored Core (Video Game) / int_7315fd38
comment
Covers Always Lie: Nexus, Ninebreaker and For Answer, despite the prominence of the AC's Oracle, Nine-Ball, and White Glint on the front covers and opening cut scenes for the three respective titles, the number of times these AC's appear in game, not to mention their pilot's impact and relevance to the plot, is almost non-existent. The same can be said of pretty much every single AC that appears in a CG or Intro. The Spirit of Motherwill in 4A is likewise. Endings B and C don't even require you to fight the damn thing. The US cover of Armored Core 4 shows 3's NEXT's battling in Gryphon, this can't happen in single or multiplayer sadly. The oldest one in the book is the cover for the first Armored Core game which shows a AC dual wielding rifles which is something you can't do for five games.
 Armored Core (Video Game) / int_7315fd38
featureApplicability
1.0
 Armored Core (Video Game) / int_7315fd38
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_7315fd38
 Armored Core (Video Game) / int_73ef9ef3
type
Almighty Janitor
 Armored Core (Video Game) / int_73ef9ef3
comment
AC2 has its own Almighty Janitor in the form of Matthias. Played straight with Werehound in AC2. His profile basically states that he could climb a lot higher, but stays in rank 42 on purpose to stop newbs from advancing further. SAMSARA also takes on this role at rank 21. His description says he enjoys crushing dreams of aspiring pilots.
 Armored Core (Video Game) / int_73ef9ef3
featureApplicability
1.0
 Armored Core (Video Game) / int_73ef9ef3
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_73ef9ef3
 Armored Core (Video Game) / int_7464705c
type
Arc Words
 Armored Core (Video Game) / int_7464705c
comment
Arc Words: "Raven". Up until (appropriately enough) Last Raven, the word was simply the term for the series' AC-riding mercenaries; after that, the term was interchangably used either to refer to the old profession (in 4, where it was replaced by "Lynx") or as an unrelated nickname/callsign for the protagonists (in V and VI).
 Armored Core (Video Game) / int_7464705c
featureApplicability
1.0
 Armored Core (Video Game) / int_7464705c
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_7464705c
 Armored Core (Video Game) / int_757d244e
type
Schiff One-Liner
 Armored Core (Video Game) / int_757d244e
comment
Schiff One-Liner: Wynne D Fanchon from For Answer utters one to her defeated opponent in Ending A. As he sits in his destroyed mech, your opponent claims that your ideals will cause the downfall of humanity. Wynne replies: "Humanity? I don't see humanity anywhere, Otsdarva."
 Armored Core (Video Game) / int_757d244e
featureApplicability
1.0
 Armored Core (Video Game) / int_757d244e
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_757d244e
 Armored Core (Video Game) / int_77414bc2
type
Action Prologue
 Armored Core (Video Game) / int_77414bc2
comment
Action Prologue: Happens quite a lot. In fact, Armored Core V had not one, but two prologue missions.
 Armored Core (Video Game) / int_77414bc2
featureApplicability
1.0
 Armored Core (Video Game) / int_77414bc2
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_77414bc2
 Armored Core (Video Game) / int_77f6cc58
type
100% Completion
 Armored Core (Video Game) / int_77f6cc58
comment
100% Completion: After beating the games, it's possible to go back and select any mission you like. Getting 100% completion means doing every mission and finding every hidden part. In-universe, some Ravens and LYNXes have a 100% mission rating.
 Armored Core (Video Game) / int_77f6cc58
featureApplicability
1.0
 Armored Core (Video Game) / int_77f6cc58
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_77f6cc58
 Armored Core (Video Game) / int_78255ad7
type
Passing the Torch
 Armored Core (Video Game) / int_78255ad7
comment
Passing the Torch: Your character's operator (possibly mentor) in For Answer is Kasumi Sumika, a LYNX who first appeared in AC4. In 4A, after defending Line Ark alongside the White Glint, Fiona Thanks you for helping them and says that she wishes to express her gratitude. You then acquire the Arms, Legs, Head and Core of the White Glint.
 Armored Core (Video Game) / int_78255ad7
featureApplicability
1.0
 Armored Core (Video Game) / int_78255ad7
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_78255ad7
 Armored Core (Video Game) / int_784cb344
type
ConvectionSmonvection
 Armored Core (Video Game) / int_784cb344
comment
Verdict Day's final boss does this in it's 2nd phase averting Convection Smonvection again.
 Armored Core (Video Game) / int_784cb344
featureApplicability
1.0
 Armored Core (Video Game) / int_784cb344
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_784cb344
 Armored Core (Video Game) / int_792e2f27
type
Rocket-Powered Weapon
 Armored Core (Video Game) / int_792e2f27
comment
Rocket-Powered Weapon: The Mass Blade.
 Armored Core (Video Game) / int_792e2f27
featureApplicability
1.0
 Armored Core (Video Game) / int_792e2f27
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_792e2f27
 Armored Core (Video Game) / int_79a0e313
type
Bolivian Army Ending
 Armored Core (Video Game) / int_79a0e313
comment
Bolivian Army Ending: Occurs at the end of Nexus in which the suicide bombing robots emerge from Nine-Ball's lair en masse, released by Kisaragi, to rain death on any and all targets of opportunity. Your pilot is tasked with defending one of these, and as your operator laments that "it may be too late", you start controlling your mech through the cut scene, and as bomber after bomber smashes into you and you get warnings that AP is dropping to less than 10%., the screen fades to black.
 Armored Core (Video Game) / int_79a0e313
featureApplicability
1.0
 Armored Core (Video Game) / int_79a0e313
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_79a0e313
 Armored Core (Video Game) / int_7a7b093d
type
Mana Meter
 Armored Core (Video Game) / int_7a7b093d
comment
Mana Meter: ACs live and die by their energy bars. If an AC runs out of power it can't use its boosters or energy weapons until the generator recharges, which can take a couple minutes if you have an energy-dependant AC with a poor generator. NEXT's are an even worse case; a NEXT that is not boosting is a NEXT that will die very, very fast.
 Armored Core (Video Game) / int_7a7b093d
featureApplicability
1.0
 Armored Core (Video Game) / int_7a7b093d
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_7a7b093d
 Armored Core (Video Game) / int_7c61a2d4
type
ShmuckBait
 Armored Core (Video Game) / int_7c61a2d4
comment
Shmuck Bait: If a mission only pays an advance or if a mission only has a vague description and a big payment, it's guaranteed to be a trap.
 Armored Core (Video Game) / int_7c61a2d4
featureApplicability
1.0
 Armored Core (Video Game) / int_7c61a2d4
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_7c61a2d4
 Armored Core (Video Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Armored Core (Video Game) / int_7c862b8a
comment
Chronic Backstabbing Disorder: Otsdarva, who starts out as the League's top-ranked LYNX, fakes his own death in order to lead the anti-League group ORCA as Thermidor, then fakes his death again to return to the League as Otsdarva.
 Armored Core (Video Game) / int_7c862b8a
featureApplicability
1.0
 Armored Core (Video Game) / int_7c862b8a
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_7c862b8a
 Armored Core (Video Game) / int_7f27c076
type
Moe Anthropomorphism
 Armored Core (Video Game) / int_7f27c076
comment
Moe Anthropomorphism: Since the series has next to nil human characters, most featured mechs have gotten this treatment in fan works. Really.
 Armored Core (Video Game) / int_7f27c076
featureApplicability
1.0
 Armored Core (Video Game) / int_7f27c076
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_7f27c076
 Armored Core (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Armored Core (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Happens quite a bit. Because he or she lacks a personality, your protagonist is usually quite slow on the draw and can be tricked into doing things detrimental to their own best interests. Leos Klein lures you into a fight in the reactor room of a space elevator with the intent that the ensuing fight will cause massive damage to one of Mars's most vital pieces of infrastructure. However, the game warns you that collateral damage is possible before going into the mission, so if you're savvy enough you can put together a strategy that minimizes the collateral damage, such as luring Klein into close-combat with a blade, or simply using machine guns, snipers, and other single-target weapons in lieu of explosives. Antares, who literally appears out of nowhere at the end of Another Age, cons you into helping him gain access to Earth's version of the Mars space elevator, and then the government sends you in to clean up your own mess after he usurps control of said space elevator. Not quite a con. Antares outright tells you he's keeping his objective a secret. As a Raven, your only interest in the end is money. Naturally, you don't care about either side. And since you get paid by both sides anyway, the situation is closer to Playing Both Sides. The entire plot of Master of Arena is pretty much this. You catch on to it fairly quickly though. In AC4, your ammo, repair, and operating costs all come out of your budget. Screw around too long and you can go into debt from a series of successful missions. Same thing for online mercenary contracts in V. In Armored Core V, you play a prologue mission that starts shortly before the story and you are working with Fran and Rosary. They are part of the resistance. In the second prologue mission, which takes place a year beforehand, you work with Carol and Chief which are part of the Corporation. You then help kill the resistance Leader... who turns out to be Fran's father. The next mission you are working under Fran for the resistance who are now in dire straits because of you.
 Armored Core (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Armored Core (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_7fbb2a3
 Armored Core (Video Game) / int_81c8dd41
type
Deus Est Machina
 Armored Core (Video Game) / int_81c8dd41
comment
The Armored Core 3 series is definitely dark. First, 3 and Silent Line culminate with you freeing Humanity from the Controller's grasp and freeing the denizens of the other Layered. Then, Nexus and Last Raven slide back into cynicism with the Corporations gaining unrestrained freedom, and the world marches again to the brink of ruin as the cruel La Résistance leader's true goal of preventing further destruction of humanity by destroying the source of said misery. This branches off with Ninebreaker/Formula Front in a what-if-Navis-was-never-formed and thus Nexus-never-happened? Ending the need of Ravens and turning AC combat into bloodless arena battles.
 Armored Core (Video Game) / int_81c8dd41
featureApplicability
1.0
 Armored Core (Video Game) / int_81c8dd41
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_81c8dd41
 Armored Core (Video Game) / int_83441d66
type
AIs
 Armored Core (Video Game) / int_83441d66
comment
Invoked with A.I.s: why doesn't Nine-Ball need to crouch to fire his grenade launcher? Because he's an AI, and they get Human+ benefits as well.
 Armored Core (Video Game) / int_83441d66
featureApplicability
1.0
 Armored Core (Video Game) / int_83441d66
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_83441d66
 Armored Core (Video Game) / int_8344209e
type
BFG
 Armored Core (Video Game) / int_8344209e
comment
BFG: Pretty much all the guns featured in the series. To clarify, the opening cut scene to For Answer shows that a basic rifle has to be transported to the launch site by an AH-64 helicopter, which is slightly smaller than the gun itself. Deployable weapons, the Giga Cannon and Legion/Multiple Pulse Ultimate/Overed Weapon in 5 really get the point across by being much bigger the AC itself.
 Armored Core (Video Game) / int_8344209e
featureApplicability
1.0
 Armored Core (Video Game) / int_8344209e
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_8344209e
 Armored Core (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Armored Core (Video Game) / int_8409a385
comment
The Classic Palettes in 4 and For Answer are color schemes from older games.
 Armored Core (Video Game) / int_8409a385
featureApplicability
1.0
 Armored Core (Video Game) / int_8409a385
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_8409a385
 Armored Core (Video Game) / int_8767b1f3
type
Black-and-Gray Morality
 Armored Core (Video Game) / int_8767b1f3
comment
Black-and-Gray Morality: In For Answer, you have to choose between the wholesale massacre of 100 million people as a true rebel, sacrificing the Cradle population in order to open the way to space and covering Omer's actions which led to the situation in the first place, or allowing humanity to die as the pollution on the surface spreads up to the Cradles. In Last Raven, you have to choose between helping Jack-O or the corporations in a senseless war. The corporations only care about ruling the world and have no qualms about using the AC equivalent of WMDs. Jack-O doesn't care which side wins, as long as he finds a dominant to help him defeat the pulverizers that he activated. Jack-O also has a tendency to order the execution of certain Ravens who he sees is unfit to take on the Pulverizers.
 Armored Core (Video Game) / int_8767b1f3
featureApplicability
1.0
 Armored Core (Video Game) / int_8767b1f3
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_8767b1f3
 Armored Core (Video Game) / int_87ce64a0
type
Old Save Bonus
 Armored Core (Video Game) / int_87ce64a0
comment
Old Save Bonus: Games that directly follow up from the previous title (ie. Armored Core to Project Phantasma to Master of Arena, 2 to Another Age, 3 to Silent Line, Nexus and Nine Breaker to Last Raven, 4 to For Answer and finally V to Verdict Day) let you carry over your AC and an extra good chunk of credits to start the linked game with. In cases like Last Raven, it's almost a necessity because the game is so Nintendo Hard that you need to be The Ace to survive with a generic starter unit.
 Armored Core (Video Game) / int_87ce64a0
featureApplicability
1.0
 Armored Core (Video Game) / int_87ce64a0
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_87ce64a0
 Armored Core (Video Game) / int_8816272b
type
Blinded by the Light
 Armored Core (Video Game) / int_8816272b
comment
Blinded by the Light: 4/4A gives you 09-FLICKER Flash Rockets. These literally are flash bangs in rocket form and having one set off anywhere near you mean that you lose lock-on capability for some time. This is very bad against close-range combatants like Anjou/Ange, and especially Shinkai. Getting hit by an Assault Armor in 4A will also produce this effect. In ACV, Flash Rockets are universally hated for their large area of effect and cripplingly long effect. Later patches nerfed the weapons.
 Armored Core (Video Game) / int_8816272b
featureApplicability
1.0
 Armored Core (Video Game) / int_8816272b
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_8816272b
 Armored Core (Video Game) / int_8879db82
type
Badass Crew
 Armored Core (Video Game) / int_8879db82
comment
Comes back in Verdict Day with The Foundation and The Reaper Squad trying to kill you because they don't want another incident like in Armored Core V.
 Armored Core (Video Game) / int_8879db82
featureApplicability
1.0
 Armored Core (Video Game) / int_8879db82
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_8879db82
 Armored Core (Video Game) / int_898ff050
type
Villain Protagonist
 Armored Core (Video Game) / int_898ff050
comment
Villain Protagonist: For Answer, Ending C, is the full extent of this. Numerous missions throughout the series are a lesser degree, though, as a Raven or Lynx pilot is generally in it for the pay, and will commonly take jobs that may even involve things like slaughtering a worker protest because a corporation doesn't feel like capitulating.
 Armored Core (Video Game) / int_898ff050
featureApplicability
1.0
 Armored Core (Video Game) / int_898ff050
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_898ff050
 Armored Core (Video Game) / int_89a17726
type
Spell My Name with an S
 Armored Core (Video Game) / int_89a17726
comment
Spell My Name With An S: "Zinovie" becoming Genobee, is likely a lost-in-translation error, as Zinovie is a legitimate Russian name. It was also possibly meant to be "Shinobi", but either way, Genobee'd still be wrong. Malzel's name should have an umlaut, rendering it as Mälzel, which explains the pronunciation in the Japanese version.
 Armored Core (Video Game) / int_89a17726
featureApplicability
1.0
 Armored Core (Video Game) / int_89a17726
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_89a17726
 Armored Core (Video Game) / int_8aaa6f4f
type
Character Customization
 Armored Core (Video Game) / int_8aaa6f4f
comment
Character Customization: Thanks to the number of body parts and weapons a Self-Imposed Challenge can be to make up the sleek Evangelion or Valkyrie robots, the Fujikoma from Ghost in the Shell, your very own Metal Gear, a Mighty Morphin' Power Rangers Zord, or anything in between. Then there's the reverse joints and tank treads. In for Answer, one player even managed to create a copy of Id Weltall from Xenogears and took down the Answerer with it, blades-only. Sound familiar?
 Armored Core (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 Armored Core (Video Game) / int_8aaa6f4f
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_8aaa6f4f
 Armored Core (Video Game) / int_8ae880f7
type
Deconstruction
 Armored Core (Video Game) / int_8ae880f7
comment
Deconstruction: Armored Core effectively tears down the usual, over-the-top Humongous Mecha tropes in favor of bleak, desolate and dying depictions of Earth where History Repeats as war stopped being personal and instead became a commodity of profiteering violence at the hands of corrupt and morally bankrupt corporations, and the awesomeness of piloting one of those mecha is offset by a rough balance of pay versus expenses on top of the horrible things you regularly do to earn that pay. Even the Armored Cores themselves, as befitting of the Real Robot genre, are excessively powerful yet a pain in the ass to pay maintenance upkeep on.
 Armored Core (Video Game) / int_8ae880f7
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1.0
 Armored Core (Video Game) / int_8ae880f7
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_8ae880f7
 Armored Core (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Armored Core (Video Game) / int_8b93a168
comment
Macross Missile Massacre: This happens in all games, but 4A takes the cake. Starting with the Spirit of Motherwill, we work our way up to the Answerer. Barring Stigro and Orca's Arms Forts, every AF has missiles by the dozen (Stigro has them too, but he's special). You can also do this yourself in 4A with chain missiles, especially the "Mussel" series - large shoulder pods that can't fire on their own, but add extra missiles to the barrage of other launchers. One notable Raven in Nine Breaker has Missiles as its weapon of choice (save for a Pulse Cannon), the name of her AC? "MMM." Take a wild guess what that means.
 Armored Core (Video Game) / int_8b93a168
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1.0
 Armored Core (Video Game) / int_8b93a168
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_8b93a168
 Armored Core (Video Game) / int_8bb6d274
type
Comeback Mechanic
 Armored Core (Video Game) / int_8bb6d274
comment
Comeback Mechanic: Ultimate/Overed Weapons in 5 are intended to be this given that they can one shot an AC... Then again some of them can wipe out the team if timed right.
 Armored Core (Video Game) / int_8bb6d274
featureApplicability
1.0
 Armored Core (Video Game) / int_8bb6d274
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_8bb6d274
 Armored Core (Video Game) / int_8c039bf3
type
Skippable Boss
 Armored Core (Video Game) / int_8c039bf3
comment
Skippable Boss: In some cases you are not obligated to kill certain boss enemies you meet and are encouraged to evade them to continue the mission uninterrupted. The bosses are usually hard enough in AC that some of them are considered Hopeless Boss Fights the first time you try them, but can usually be beaten after acquiring better parts.
 Armored Core (Video Game) / int_8c039bf3
featureApplicability
1.0
 Armored Core (Video Game) / int_8c039bf3
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_8c039bf3
 Armored Core (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Armored Core (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: Failing certain missions, including the final ones, will trigger a special "Game Over" cutscene. The player in 3 receives a message in such a scene, saying that their "Raven" status is revoked for their failure, and the rights and benefits are gone along with it.
 Armored Core (Video Game) / int_8e0430ab
featureApplicability
1.0
 Armored Core (Video Game) / int_8e0430ab
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_8e0430ab
 Armored Core (Video Game) / int_8e9cf84e
type
 Armored Core (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: "Megalith" is a word in English; "Megalis" is not. Guess what the giant power plant in the two AC4 games ended up being called? There's a fair bit of Engrish in the translations, but the briefing videos have even more Engrish, due to the fact that most of them are not edited. Case in point for the Megalis above, the video refers it as "Megaris". Good English, that. For reasons beyond reason, the original Japanese version of Armored Core 4 correctly names the power plant Megalith. Also, know that weird-looking NEXT that shows up at the end of AC4 with the pilot acting like they know you? If the translation had been done right it would be clear that that was actually White Glint's pilot, who'd been blackmailed into attacking Anatolia via a threat from Omer Science to destroy his colony, Aspina, if he didn't. This information was helpfully totally removed from Sega's localization, meaning you're challenged by an awesome-looking robot for no apparent reason who wants to kill you, also for no apparent reason. Being armed with that knowledge upon going into For Answer would have also helped to explain why the main character from the first game in that continuity was now piloting an insanely modified version of some barely-mentioned enemy AC he (as far as players outside Japan knew) had met all of once on the battlefield for no apparent reason. This makes more sense in Hard Mode, in which you face off against White Glint several times, where proves he is an incredibly difficult opponent at times. This is usually because he's helping your opponent NEXT. Nearly every mech in ACV is called an AC. Many suspect this to be Bamco's fault.
 Armored Core (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Armored Core (Video Game) / int_8e9cf84e
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_8e9cf84e
 Armored Core (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Armored Core (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: While they're not exactly "Giant Space Fleas" since you fight them directly all the time, enemy ACs and NEXTs often show up without warning during (or even after) certain missions to make things more difficult, especially on Hard Mode.
 Armored Core (Video Game) / int_902fa0b4
featureApplicability
1.0
 Armored Core (Video Game) / int_902fa0b4
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_902fa0b4
 Armored Core (Video Game) / int_91e894b4
type
Apocalypse How
 Armored Core (Video Game) / int_91e894b4
comment
Apocalypse How: Class 1. The term "Great Destruction" is used in the first two timelines to describe certain ambigious background events which lead to the post-apocalyptic worlds the games take place in. They are mostly described in detail only in external materials and interviews, but they share a similar premise: following seemingly endless corporate wars and social unrests, some factions decided the best course of action would be to raze the planet to the ground in an attempt to Restart the World from a blank slate. In the first continuity, this was done with the Kill Sat "Justice", while in the second continuity it was done by the AI-controlled unmanned weapon facililty "Internecine". Both timelines include instances of people (unwittingly or otherwise) coming close to unearthing the technology that caused these events, with Armored Core: Nexus's ending having it actually happen.
 Armored Core (Video Game) / int_91e894b4
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1.0
 Armored Core (Video Game) / int_91e894b4
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_91e894b4
 Armored Core (Video Game) / int_9203bf6
type
Arc Number
 Armored Core (Video Game) / int_9203bf6
comment
Verdict Day: "J"/N-WGIX/v (AKA NEXT White Glint IX ver. )
 Armored Core (Video Game) / int_9203bf6
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1.0
 Armored Core (Video Game) / int_9203bf6
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9203bf6
 Armored Core (Video Game) / int_940a5958
type
Artificial Stupidity
 Armored Core (Video Game) / int_940a5958
comment
In fact, most of the games are guilty of this, as many of the single player ACs you encounter have such idiot AI (such as attempting to boost through a 10 meter wide steel wall or conveniently relieving themselves of all their ammo, simply because you are on the other side of it) that FROM SOFTWARE gives them all of the aforementioned superpowers. This is most noticeable in Last Raven, of course. Depending on the story path you take, you can end up facing TWO such opponents in the SECOND mission, WITH NO WARNING WHATSOEVER. Given Last Raven's attempt at more realistic mechanics, this did not go over well.
 Armored Core (Video Game) / int_940a5958
featureApplicability
1.0
 Armored Core (Video Game) / int_940a5958
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_940a5958
 Armored Core (Video Game) / int_9500202a
type
Machine Empathy
 Armored Core (Video Game) / int_9500202a
comment
Machine Empathy: In AC4, the AMS Piloting System links the pilot to their AC for perfect reaction time. The title LYNX comes from the word sounding similar to LINKS.
 Armored Core (Video Game) / int_9500202a
featureApplicability
1.0
 Armored Core (Video Game) / int_9500202a
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9500202a
 Armored Core (Video Game) / int_970c790a
type
Big Bad
 Armored Core (Video Game) / int_970c790a
comment
In Armored Core 2, Leos Klein is outright stated in game, and on the promotional site at the game's launch, to be the original "Ninebreaker", the player character from Master of Arena. He was part of the Mars research project, making him at least 90 years old.
 Armored Core (Video Game) / int_970c790a
featureApplicability
1.0
 Armored Core (Video Game) / int_970c790a
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_970c790a
 Armored Core (Video Game) / int_979f41a
type
Continuity Reboot
 Armored Core (Video Game) / int_979f41a
comment
Continuity Reboot: Several. AC3, and then 4, and now V. So with the exception of Armored Core 2, the series gets a reboot with each new number. Averted with Verdict Day, which is in the same continuity as 4.
 Armored Core (Video Game) / int_979f41a
featureApplicability
-1.0
 Armored Core (Video Game) / int_979f41a
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_979f41a
 Armored Core (Video Game) / int_9c1d1e31
type
Black Box
 Armored Core (Video Game) / int_9c1d1e31
comment
Black Box: Appears twice in Armored Core: Nexus, once when A desperate Navis Corporation attempts to activate a giant MT they discovered later called "Leviathan" in order to protect their territory, which immediately goes berserk and tries to kill them, and happens again at the hands of Kisaragi when they attempt the same thing and end up waking up a prototype pulverizer and hundreds of little robots who kamikaze their targets... apparently they also kill the protagonist.
 Armored Core (Video Game) / int_9c1d1e31
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1.0
 Armored Core (Video Game) / int_9c1d1e31
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9c1d1e31
 Armored Core (Video Game) / int_9c1f758a
type
Kill It with Fire
 Armored Core (Video Game) / int_9c1f758a
comment
Kill It with Fire: A popular solution in the series is to hit the enemy not with raw damage, but heat. Overheating drives your AC into a Damage Over Time state until it cools off. It could be a hell of an annoyance in Arena battles yet was usually insignificant in normal missions, but then Nexus made it so that your AC rapidly expends its energy to cool the unit down; suddenly Heat damage could fundamentally shut down an entire opponent, which combined with a certain handgun could melt opponents down in short order.
 Armored Core (Video Game) / int_9c1f758a
featureApplicability
1.0
 Armored Core (Video Game) / int_9c1f758a
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9c1f758a
 Armored Core (Video Game) / int_9c550e26
type
Word Salad Title
 Armored Core (Video Game) / int_9c550e26
comment
Word Salad Title: Even in context some of the games titles are just weird. By way of example, the thirteenth game's full name is "Armored Core 4: For Answer". Say that out loud and see how it sounds.
 Armored Core (Video Game) / int_9c550e26
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1.0
 Armored Core (Video Game) / int_9c550e26
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9c550e26
 Armored Core (Video Game) / int_9d17b859
type
Made of Iron
 Armored Core (Video Game) / int_9d17b859
comment
Fighting a bunch of Gray Lotuses.
 Armored Core (Video Game) / int_9d17b859
featureApplicability
1.0
 Armored Core (Video Game) / int_9d17b859
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9d17b859
 Armored Core (Video Game) / int_9d729a23
type
FanVid
 Armored Core (Video Game) / int_9d729a23
comment
Fan Vid: There are quite a few, with the biggest being Armored Core Limit Release.
 Armored Core (Video Game) / int_9d729a23
featureApplicability
1.0
 Armored Core (Video Game) / int_9d729a23
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9d729a23
 Armored Core (Video Game) / int_9dab0a6e
type
Continuity Nod
 Armored Core (Video Game) / int_9dab0a6e
comment
Continuity Nod: The games occasionally mention Hustler One/Nine-Ball, the final boss of the first game, and the antagonist of the third. In Armored Core 2, one pilot claims to be his descendant (dramatic irony for those who played the first and/or third game, as Hustler One is an AI), and another's emblem is a red beast destroying Nine-Ball's. He also appears as an Optional Boss or Final Boss in several other games. Furthermore, a number of iconic weapons or AC parts have been carried over from one game to the next. Among them are the high-powered laser rifle "Karasawa" (a.k.a. KRSW and Canopus), named after one of the game's designers, and the "Moonlight" Laser Blade, which is named after the Moonlight Sword from FROM SOFTWARE's first-person RPG series King's Field (said weapon has appeared in some form or another in almost every single game FROM SOFTWARE has ever made).
 Armored Core (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Armored Core (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9dab0a6e
 Armored Core (Video Game) / int_9e2f6378
type
SNK Boss
 Armored Core (Video Game) / int_9e2f6378
comment
SNK Boss: One could consider Nine-Ball Seraph this since it uses parts you can't get.
 Armored Core (Video Game) / int_9e2f6378
featureApplicability
1.0
 Armored Core (Video Game) / int_9e2f6378
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9e2f6378
 Armored Core (Video Game) / int_9e943076
type
One-Man Army
 Armored Core (Video Game) / int_9e943076
comment
One-Man Army: Old King lampshades this in Ending C of For Answer, asking Otsdarva if he thinks of himself as a One Man Army. In actual game play this is mostly avoided. Comes back in Verdict Day with The Foundation and The Reaper Squad trying to kill you because they don't want another incident like in Armored Core V.
 Armored Core (Video Game) / int_9e943076
featureApplicability
1.0
 Armored Core (Video Game) / int_9e943076
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9e943076
 Armored Core (Video Game) / int_9f41fabe
type
Elite Tweak
 Armored Core (Video Game) / int_9f41fabe
comment
Elite Tweak: And then some. Each game boasts hundreds of different parts, each part boasts dozens of different stats, and dozens of parts go into building an AC, not including the time spent on the paint job and emblems. One can spend more than half the game constructing and tuning the AC for optimum performance.
 Armored Core (Video Game) / int_9f41fabe
featureApplicability
1.0
 Armored Core (Video Game) / int_9f41fabe
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9f41fabe
 Armored Core (Video Game) / int_9f4a47f2
type
Competitive Balance
 Armored Core (Video Game) / int_9f4a47f2
comment
Competitive Balance: General AC types are Mid-weight Bipeds, Lightweight Bipeds, Light Reverse Joints, Tank ACs, Heavyweight Bipeds, Snipers, Missileboats, Pure Bladers, Balanced Bladers, OverBoosting Jousters and a few more. All of these archetypes are available to the player, provided (s)he can access the needed parts, with each style requiring different skills and tactics to utilize properly. If one wishes it is possible to blend two or more styles together, though the results of the more ambitious blends (like sniper OB jousting) end to either be unremarkable or somewhat crappy. In ''For Answer’’, there is PA Bombers. As of regulation 1.40, PA Bombers have been nerfed and rendered unplayable.
 Armored Core (Video Game) / int_9f4a47f2
featureApplicability
1.0
 Armored Core (Video Game) / int_9f4a47f2
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9f4a47f2
 Armored Core (Video Game) / int_9f6fb586
type
Leitmotif
 Armored Core (Video Game) / int_9f6fb586
comment
Leitmotif: A good one is Nine-Ball's 9, Spirit of Motherwill's theme of the same name. In the 2 series, Magnetism is the theme of the Disorder units and Frighteners is the theme of Special Forces group of the same name. Grip is the theme of Stinger and Phantasma.
 Armored Core (Video Game) / int_9f6fb586
featureApplicability
1.0
 Armored Core (Video Game) / int_9f6fb586
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9f6fb586
 Armored Core (Video Game) / int_9f80e1da
type
Sarcasm Mode
 Armored Core (Video Game) / int_9f80e1da
comment
There's a fair bit of Engrish in the translations, but the briefing videos have even more Engrish, due to the fact that most of them are not edited. Case in point for the Megalis above, the video refers it as "Megaris". Good English, that. For reasons beyond reason, the original Japanese version of Armored Core 4 correctly names the power plant Megalith.
 Armored Core (Video Game) / int_9f80e1da
featureApplicability
1.0
 Armored Core (Video Game) / int_9f80e1da
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_9f80e1da
 Armored Core (Video Game) / int_a0c55654
type
The Revolution Will Not Be Civilized
 Armored Core (Video Game) / int_a0c55654
comment
The Revolution Will Not Be Civilized: ORCA and Vertex, who is borderline Darwinist in selecting rebels against the corporations.
 Armored Core (Video Game) / int_a0c55654
featureApplicability
1.0
 Armored Core (Video Game) / int_a0c55654
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_a0c55654
 Armored Core (Video Game) / int_a1b0bde2
type
Revealing Cover-Up
 Armored Core (Video Game) / int_a1b0bde2
comment
Revealing Cover Up: Crest Industries' sloppy attempt to deny that The Controller is malfunctioning in Armored Core 3 only stand to confirm the Union's theory that it is malfunctioning.
 Armored Core (Video Game) / int_a1b0bde2
featureApplicability
1.0
 Armored Core (Video Game) / int_a1b0bde2
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_a1b0bde2
 Armored Core (Video Game) / int_a1dfb30e
type
Lost Superweapon
 Armored Core (Video Game) / int_a1dfb30e
comment
Lost Superweapon: There's usually one per game. Its relevance to the plot varies from game-to-game.
 Armored Core (Video Game) / int_a1dfb30e
featureApplicability
1.0
 Armored Core (Video Game) / int_a1dfb30e
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_a1dfb30e
 Armored Core (Video Game) / int_a414c3f0
type
One-Hit Kill
 Armored Core (Video Game) / int_a414c3f0
comment
One-Hit Kill: At least in 4 and For Answer, using dual energy blades on a four-legged chassis allows the blades to be thrust forward; dealing absurd amounts of damage that can kill anything if enough of the animation connects. Overed Weapons play this straight by doing 60,000 to 150,000 damage a hit while the standard AC has around 34,000 AP.
 Armored Core (Video Game) / int_a414c3f0
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1.0
 Armored Core (Video Game) / int_a414c3f0
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_a414c3f0
 Armored Core (Video Game) / int_a4905771
type
Double-Meaning Title
 Armored Core (Video Game) / int_a4905771
comment
Double-Meaning Title: Ostensibly Master Of Arena is about the protagonist's goal to defeat Hustler One/Nineball, the number one Raven in the arena. The final mission reveals that the entire arena setup has been created by Nineball to control humanity, making it the Master of Arena in more than one way.
 Armored Core (Video Game) / int_a4905771
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1.0
 Armored Core (Video Game) / int_a4905771
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_a4905771
 Armored Core (Video Game) / int_a6c02661
type
Toxic Phlebotinum
 Armored Core (Video Game) / int_a6c02661
comment
Toxic Phlebotinum: Kojima Particles in 4/For Answer. They've been described as "radioactive" and "polluting" (the latter probably means "hard to get rid of"). A major part of the plot in For Answer is how humanity copes with the high levels of Kojima pollution due to the constant use of NEXT's.
 Armored Core (Video Game) / int_a6c02661
featureApplicability
1.0
 Armored Core (Video Game) / int_a6c02661
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_a6c02661
 Armored Core (Video Game) / int_a9f2e259
type
Mole in Charge
 Armored Core (Video Game) / int_a9f2e259
comment
ORCA Route: Wynne D and Roy Saaland* On Hard Mode, Thermidor joins them, revealing himself as Otsdarva and a Mole in Charge.
 Armored Core (Video Game) / int_a9f2e259
featureApplicability
1.0
 Armored Core (Video Game) / int_a9f2e259
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_a9f2e259
 Armored Core (Video Game) / int_aa8dcc21
type
MegaCorp
 Armored Core (Video Game) / int_aa8dcc21
comment
MegaCorp: Every continuity has one or several.
 Armored Core (Video Game) / int_aa8dcc21
featureApplicability
1.0
 Armored Core (Video Game) / int_aa8dcc21
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_aa8dcc21
 Armored Core (Video Game) / int_ab2df806
type
Red Baron
 Armored Core (Video Game) / int_ab2df806
comment
Red Baron: Most pilots have a title but the best are usually labeled 'Ninebreakers.' In Verdict Day, the protagonist of V is labeled "The Dark Raven" by Maggie
 Armored Core (Video Game) / int_ab2df806
featureApplicability
1.0
 Armored Core (Video Game) / int_ab2df806
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_ab2df806
 Armored Core (Video Game) / int_ad4a45be
type
Final Boss
 Armored Core (Video Game) / int_ad4a45be
comment
NEXT White Glint ver. IX with an attached VOB which also has laser cannons, plasma bombs and it's normal mode is equipped with laser blades.
 Armored Core (Video Game) / int_ad4a45be
featureApplicability
1.0
 Armored Core (Video Game) / int_ad4a45be
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_ad4a45be
 Armored Core (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Armored Core (Video Game) / int_ad9fbc1e
comment
While nothing lower than C usually comes up in normal play, it is possible to get as low as rank E if you end the battle with less than 1% of your health remaining and a huge repair/ammo bill.
 Armored Core (Video Game) / int_ad9fbc1e
featureApplicability
1.0
 Armored Core (Video Game) / int_ad9fbc1e
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_ad9fbc1e
 Armored Core (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Armored Core (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Strung in 2, Thermidor/Odstarva in the Orca path hard mode and the player character in the Destruction ending of For Answer, RD in 5 and Maggie in Verdict Day.
 Armored Core (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Armored Core (Video Game) / int_af3ea0e3
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_af3ea0e3
 Armored Core (Video Game) / int_af8974a3
type
Breakable Weapons
 Armored Core (Video Game) / int_af8974a3
comment
Breakable Weapons: Implemented (poorly) in Silent Line, in which any weapon that hit you basically had a percentage chance of destroying weapons you were holding. Was revised in Last Raven, in which damage to specific body parts would accumulate over time and decrease the effectiveness of those parts until they could be repaired. If the damage was severe enough, the parts would have to be repurchased entirely. This also happens in some of the games intro movies. Also occurs in AC 5 where some AC's aren't destroyed when they should've by all rights have burned the pilot alive in the cockpit. At one point, one them grabs a concrete column with loose rebar and charges at you with that. Justifed as the Chief is seemly an AI and, thus, isn't killed by the explosion or the fire set on his AC.
 Armored Core (Video Game) / int_af8974a3
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1.0
 Armored Core (Video Game) / int_af8974a3
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_af8974a3
 Armored Core (Video Game) / int_b116ac06
type
Weapon of Mass Destruction
 Armored Core (Video Game) / int_b116ac06
comment
In Last Raven, you have to choose between helping Jack-O or the corporations in a senseless war. The corporations only care about ruling the world and have no qualms about using the AC equivalent of WMDs. Jack-O doesn't care which side wins, as long as he finds a dominant to help him defeat the pulverizers that he activated. Jack-O also has a tendency to order the execution of certain Ravens who he sees is unfit to take on the Pulverizers.
 Armored Core (Video Game) / int_b116ac06
featureApplicability
1.0
 Armored Core (Video Game) / int_b116ac06
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_b116ac06
 Armored Core (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Armored Core (Video Game) / int_b1619b3c
comment
In For Answer, you have to choose between the wholesale massacre of 100 million people as a true rebel, sacrificing the Cradle population in order to open the way to space and covering Omer's actions which led to the situation in the first place, or allowing humanity to die as the pollution on the surface spreads up to the Cradles.
 Armored Core (Video Game) / int_b1619b3c
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1.0
 Armored Core (Video Game) / int_b1619b3c
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_b1619b3c
 Armored Core (Video Game) / int_b23e7ba9
type
Real Is Brown
 Armored Core (Video Game) / int_b23e7ba9
comment
Real Is Brown: Armored Core 4 has a graphics filter that will either make things: A. Brown B. Grey C. Too Bright D. Too Dark or E. Brown, said graphics filter was thankfully ditched in ''For Answer’’. Subverted: Most of the Armored Cores themselves have bright, almost flamboyant color schemes. Armored Core V's stages are bleak and war ravished using minor shades of brown and grey, the AC's are still as colorful as ever.
 Armored Core (Video Game) / int_b23e7ba9
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 Armored Core (Video Game) / int_b23e7ba9
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_b23e7ba9
 Armored Core (Video Game) / int_b3168a4d
type
Previous Player-Character Cameo
 Armored Core (Video Game) / int_b3168a4d
comment
White Glint aka the protagonist of AC4, seems to have become this in for Answer. He's only rank 9, but he's also pretty much the only reason Line Ark is still intact, and nobody is willing to go against him solo (both missions featuring him are either 2-on-2 or 2-on-1). Even Otsdarva (rank 1) will almost always fall to him in battle.
 Armored Core (Video Game) / int_b3168a4d
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1.0
 Armored Core (Video Game) / int_b3168a4d
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_b3168a4d
 Armored Core (Video Game) / int_b3b1115f
type
My Rules Are Not Your Rules
 Armored Core (Video Game) / int_b3b1115f
comment
My Rules Are Not Your Rules: Any opponent that is a Human-PLUS (or ostensibly an A.I.) has advantages the player normally cannot access without becoming one themselves, from better system functions to a Sword Beam, and even being able to break regulations by fighting in an Overweight unit without consequence. OP-INTENSIFY in 3 and Silent Line is something more legitimately gainable as a post-game power-up — and then all capability for the player to earn these abilities disappears from Nexus onwards, making them entirely enemy-exclusive.
 Armored Core (Video Game) / int_b3b1115f
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1.0
 Armored Core (Video Game) / int_b3b1115f
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_b3b1115f
 Armored Core (Video Game) / int_b3eecaae
type
Colony Drop
 Armored Core (Video Game) / int_b3eecaae
comment
Colony Drop: Leos Klein attempts this at the end of Armored Core 2, with Phobos no less. As the Player in Armored Core for Answer, you can drop no less than 5 of these in rapid succession, whilst a cheerful Russian records the kill count in blocks of 20 million murdered civilians.
 Armored Core (Video Game) / int_b3eecaae
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1.0
 Armored Core (Video Game) / int_b3eecaae
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_b3eecaae
 Armored Core (Video Game) / int_b663974e
type
We Will Spend Credits in the Future
 Armored Core (Video Game) / int_b663974e
comment
We Will Spend Credits in the Future: Interestingly, only stateside editions use "Credits". Japanese versions use COAM instead; short for Company Assured Moneynote An Engrishy translation of ä¼�業報酬通貨 (Kigyou Houshu Tsuuka). Credits are called "Au" in 5, implying gold is being directly traded but it still follows the trope.
 Armored Core (Video Game) / int_b663974e
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1.0
 Armored Core (Video Game) / int_b663974e
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_b663974e
 Armored Core (Video Game) / int_b6ae5569
type
Transforming Mecha
 Armored Core (Video Game) / int_b6ae5569
comment
Transforming Mecha: Nine-Ball Seraph can legitimately transform into a plane mode. Something no other AC has replicated before, until... White Glint in ''For Answer’’, though only if you don't use parts that conflict with its transformation. White Glint's transformation is only seen in the intro movie and in the model kits-the only part of the transformation that happens in game play is the Overboost wings opening up.
 Armored Core (Video Game) / int_b6ae5569
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1.0
 Armored Core (Video Game) / int_b6ae5569
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_b6ae5569
 Armored Core (Video Game) / int_b6de94d1
type
Executive Meddling
 Armored Core (Video Game) / int_b6de94d1
comment
Most part names in later games have this. For example in 4/4A, Leonemeccanica/Melies/Interior Union names their parts after stars and star constellations while Eqbal names their parts after Islamic terms (or Arabic-sounding gibberish, depending on the version). Algebra later settles with flower names.
 Armored Core (Video Game) / int_b6de94d1
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1.0
 Armored Core (Video Game) / int_b6de94d1
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_b6de94d1
 Armored Core (Video Game) / int_bb18a227
type
It's All About Me
 Armored Core (Video Game) / int_bb18a227
comment
It's All About Me: A recurring theme, from the mercenaries known as Ravens to the LYNX spiritual successors, is that any AC pilot that doesn't align with a cause is out to make a name for themselves, rake in the mission or arena profit, and will do anything to get that. From any amount of collateral damage so long as a job permits it, to killing other Ravens for the slightest infractions, and even throwing the world into chaos for the sake of just another job.
 Armored Core (Video Game) / int_bb18a227
featureApplicability
1.0
 Armored Core (Video Game) / int_bb18a227
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_bb18a227
 Armored Core (Video Game) / int_bb48f8ba
type
Timed Mission
 Armored Core (Video Game) / int_bb48f8ba
comment
Timed Mission: In AC4, you pay for your NEXT's operational costs, and you're charged according to mission time. While you don't fail outright if you take too long, you can easily burn more cash than you gain if you take too long. Some missions take longer to load than they do to beat if you're going for that coveted S-Rank.
 Armored Core (Video Game) / int_bb48f8ba
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1.0
 Armored Core (Video Game) / int_bb48f8ba
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_bb48f8ba
 Armored Core (Video Game) / int_bc331dff
type
Capcom Sequel Stagnation
 Armored Core (Video Game) / int_bc331dff
comment
Capcom Sequel Stagnation: There were three games before Armored Core 2 was released, one more before Armored Core 3, six more before Armored Core 4, and one more before Armored Core V. Thankfully, though, there are usually enough content, new parts, and a new mechanic or two to make them better than the average Mission-Pack Sequel. FROM SOFTWARE apparently just didn't want to change numbers that often. Also, a new number in the title usually means the start of a new storyline. The sole exception is Armored Core: Formula Front, a Gaiden Game that's basically a Fighting Game built on the Armored Core 3-series game engine.
 Armored Core (Video Game) / int_bc331dff
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1.0
 Armored Core (Video Game) / int_bc331dff
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_bc331dff
 Armored Core (Video Game) / int_bcd27e37
type
Improbable Aiming Skills
 Armored Core (Video Game) / int_bcd27e37
comment
Improbable Aiming Skills: The Spirit of Motherwill is able to snipe (at a distance of several kilometers) an extremely fast moving target with high caliber cannons with shocking ease.
 Armored Core (Video Game) / int_bcd27e37
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1.0
 Armored Core (Video Game) / int_bcd27e37
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_bcd27e37
 Armored Core (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Armored Core (Video Game) / int_be3e7584
comment
Brutal Bonus Level: Hardcore Mode in Verdict Day is this. After you beat the game you can play through it again but you get to choose a challenge you have constantly effecting you while you play through the game ( i.e. higher repair and ammo cost, higher damage, a lot of stuff being cheep but you only get one AC, One Shot Kills.). It should also be noted that your given a fresh save for Hardcore mode, and teammates, mercs or UNAC's can't help you.
 Armored Core (Video Game) / int_be3e7584
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1.0
 Armored Core (Video Game) / int_be3e7584
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_be3e7584
 Armored Core (Video Game) / int_bebf0356
type
Mission Control
 Armored Core (Video Game) / int_bebf0356
comment
Mission Control: Most of the games have 'em, usually female. In Armored Core V, this is a player-handled role on team missions but is still done traditionally in story and free missions.
 Armored Core (Video Game) / int_bebf0356
featureApplicability
1.0
 Armored Core (Video Game) / int_bebf0356
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_bebf0356
 Armored Core (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Armored Core (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: The Spirit of Motherwill is beaten by destroying its weapons (because the explosions cause uncontrollable internal fires, a rather glaring engineering fault for a weapons platform), Stigro has absolutely no resistance to energy blades (which generally do a huge amount of damage when they land). Arguably, BFF probably didn't think anything would be able to get close enough to Spirit of Motherwill to destroy its weapons in the first place, considering it can precisely hit a relatively small NEXT moving at least Mach 2 (You can hit as high as 2600kmph with the Vanguard Overed Boost.) Pretty much any Arms Fort can be destroyed in one motion by any AC that has two energy blades and has a four-legged chassis.
 Armored Core (Video Game) / int_c09dbbbb
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1.0
 Armored Core (Video Game) / int_c09dbbbb
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_c09dbbbb
 Armored Core (Video Game) / int_c13c9e38
type
Tomato Surprise
 Armored Core (Video Game) / int_c13c9e38
comment
Tomato Surprise: Somewhat rare in the fairly straightforward series, but the end of Silent Line reveals that Sara Cross of the Artificial Intelligence Office is actually IBIS, the counterpart to The Controller known as DOVE from Armored Core 3. The revelation is foreshadowed by Sara’s increasing reservations about the player's actions, and the sound of her voice shifting slowly from that of a middle-aged female to an artificial-sounding male as you explore IBIS' domain. To drive the point home, the voice starts shifting back once you destroy IBIS' defenses. Also happens in Master of Arena: Your operator, Lana Nielsen, begins actively working against your best interests and eventually it's not only revealed that she's an AI, but she's actually Nine-Ball and she's merely been stringing you along this whole time and planned to kill you from the very start.
 Armored Core (Video Game) / int_c13c9e38
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1.0
 Armored Core (Video Game) / int_c13c9e38
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_c13c9e38
 Armored Core (Video Game) / int_c145f69b
type
Subverted Trope
 Armored Core (Video Game) / int_c145f69b
comment
Not entirely. In AC4/fA, your mech has a Quick Boost option. It's exactly what it says on the tin, accelerating you to nearly double your speed for almost a second, allowing you to dodge enemy firepower. It's possible to do this while using your Over Boost and the speedometer tops out around 2500kph, and doing soand equipping two energy blades allows you to dash continually (at least until your energy bar runs out).
 Armored Core (Video Game) / int_c145f69b
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1.0
 Armored Core (Video Game) / int_c145f69b
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_c145f69b
 Armored Core (Video Game) / int_c2d5b652
type
Playing Both Sides
 Armored Core (Video Game) / int_c2d5b652
comment
Not quite a con. Antares outright tells you he's keeping his objective a secret. As a Raven, your only interest in the end is money. Naturally, you don't care about either side. And since you get paid by both sides anyway, the situation is closer to Playing Both Sides.
 Armored Core (Video Game) / int_c2d5b652
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1.0
 Armored Core (Video Game) / int_c2d5b652
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_c2d5b652
 Armored Core (Video Game) / int_c303b56d
type
Fanon
 Armored Core (Video Game) / int_c303b56d
comment
Last Raven also has this. The "canonically" accepted one is there one where every last raven but you are killed and both sides of the war are devastated by the Pulverizers. The other endings are just one of two variations: Alliance wins, Vertex wins.
 Armored Core (Video Game) / int_c303b56d
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1.0
 Armored Core (Video Game) / int_c303b56d
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_c303b56d
 Armored Core (Video Game) / int_c37fb907
type
Walk, Don't Swim
 Armored Core (Video Game) / int_c37fb907
comment
Fighting a Scavenger, Hunter, and a Predator over water.
 Armored Core (Video Game) / int_c37fb907
featureApplicability
1.0
 Armored Core (Video Game) / int_c37fb907
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_c37fb907
 Armored Core (Video Game) / int_c5ddc769
type
Armored Coffins
 Armored Core (Video Game) / int_c5ddc769
comment
Armored Coffins: No Ejection Seat exists within the AC in any incarnations until Armored Core V (Where you bail out with a jetpack on your back). This prevents Ravens from abandoning the mech in hopes of surrender. Subverted for the player pre-Last Raven as being "destroyed" only results in your AC going inactive and returning to base, according to your AC's voiceover system.
 Armored Core (Video Game) / int_c5ddc769
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-0.3
 Armored Core (Video Game) / int_c5ddc769
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_c5ddc769
 Armored Core (Video Game) / int_c72af5a8
type
Mini-Mecha
 Armored Core (Video Game) / int_c72af5a8
comment
Mini-Mecha: In Armored Core V the ACs are now 5 meters tall, similar to METAL WOLF CHAOS.
 Armored Core (Video Game) / int_c72af5a8
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1.0
 Armored Core (Video Game) / int_c72af5a8
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_c72af5a8
 Armored Core (Video Game) / int_c75df49a
type
Shout-Out
 Armored Core (Video Game) / int_c75df49a
comment
Shout-Out: Despite being 10 meters tall, Armored Cores have the the same feel as VOTOMS. They skid across the battlefield using a combination of boosters and feet and are highly customizable. And don't get started on Kojima Particles... There's one to the Xanth novels, of all things. In the first book there's a character that uses three pseudonyms: Wynne, Dee & Fanchon. Then in this series there's the character Wynne D. Fanchon. Every chapter in Armored Core 4 is named after a book by Agatha Christie. The entire Stratford line in V/VD are named after characters from King Lear. An Energy Blade that you can equip onto your core is the 02-DRAGONSLAYER.
 Armored Core (Video Game) / int_c75df49a
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1.0
 Armored Core (Video Game) / int_c75df49a
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_c75df49a
 Armored Core (Video Game) / int_c89824f7
type
Cyberpunk Is Techno
 Armored Core (Video Game) / int_c89824f7
comment
Cyber Punk Is Techno: At first. The series gradually goes from pure techno to synthesized orchestra. Played straight from Nexus to Last Raven, but by Armored Core 4, rock guitars are in full force for a Desert Punk vibe.
 Armored Core (Video Game) / int_c89824f7
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1.0
 Armored Core (Video Game) / int_c89824f7
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_c89824f7
 Armored Core (Video Game) / int_cabaf736
type
Critical Annoyance
 Armored Core (Video Game) / int_cabaf736
comment
Critical Annoyance: In every game, bonus points to Verdict Day for giving players the ability to change the AI voice to a story character like Maggy, Fatman and two Big Badsand having them mock the player for getting hit.
 Armored Core (Video Game) / int_cabaf736
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1.0
 Armored Core (Video Game) / int_cabaf736
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_cabaf736
 Armored Core (Video Game) / int_cb71c461
type
Deus Exit Machina
 Armored Core (Video Game) / int_cb71c461
comment
Deus Exit Machina: The reason why White Glint is taken out so early in the story of For Answer.
 Armored Core (Video Game) / int_cb71c461
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1.0
 Armored Core (Video Game) / int_cb71c461
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_cb71c461
 Armored Core (Video Game) / int_cb8947a4
type
Corporate Samurai
 Armored Core (Video Game) / int_cb8947a4
comment
Corporate Samurai: Genobee in Nexus, Evangel and the rest of Alliance Tactical Unit in Last Raven. By the time Armored Core 4 and For Answer roll around, the Corporations have entire stables of LYNX on their payroll. The player character themself generally starts each game as this, a fledgling Raven taking on whatever missions the various corporations will offer. Generally though, as they gain respect and fame from their many successes, they start to take more of an active role in whatever the main arc is, often leading them to break the status quo in some way against the interest of the corporations. Though some installments allow you to remain a corporate warrior until the end, though this tends to lead to more cynical endings.
 Armored Core (Video Game) / int_cb8947a4
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1.0
 Armored Core (Video Game) / int_cb8947a4
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_cb8947a4
 Armored Core (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Armored Core (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: Though you never meet they face-to-face, many corporations and their representatives show signs of this. While fighting off opposing corporations is the norm, some corporations may draw civilians into the crossfire (one Kisaragi mission from Armored Core 3 requires you to blow up a civilian monorail and make it look like another corporation did it, Emeraude in 2 has you blow up a solar power plant in order to cause a black out that will make Zio Matrix look bad, and in 4, Omer Science orders Joshua to attack Anatolia.) Others may wage war against themselves or their own subsidiaries in order to prove a point. Crest and the OAE both do this in Nexus, Zio Matrix's entire Mars Division goes rogue in Armored Core 2 and sides with the Frighteners, forcing the head office on Earth to step in and obliterate it, and GA America and GA Europe go at it in 4, resulting in GA Europe and AkvaVit merging into Torus in 4A.
 Armored Core (Video Game) / int_cbe687ab
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1.0
 Armored Core (Video Game) / int_cbe687ab
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_cbe687ab
 Armored Core (Video Game) / int_cd809603
type
Tank Goodness
 Armored Core (Video Game) / int_cd809603
comment
Tank Goodness: Even if the player doesn't use a tank type AC, at least a couple opponents certainly will.
 Armored Core (Video Game) / int_cd809603
featureApplicability
1.0
 Armored Core (Video Game) / int_cd809603
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_cd809603
 Armored Core (Video Game) / int_d0ea147f
type
A.I. Breaker
 Armored Core (Video Game) / int_d0ea147f
comment
A.I. Breaker: Any fight with a Raven in Master of Arena who relies heavily on missiles and aerial maneuvers can be all but immobilized by fighting in the underground parking structure arena. They'll simply keep jumping straight up into the ceiling, fall down, and try again, occasionally firing missiles that explode as soon as they're launched.
 Armored Core (Video Game) / int_d0ea147f
featureApplicability
1.0
 Armored Core (Video Game) / int_d0ea147f
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_d0ea147f
 Armored Core (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Armored Core (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Your operator, who has stood by you through countless missions in For Answer can't help but register her disgust at the choices your pilot makes that lead to Ending C. The enemies who appear to kill you and your accomplice after the fated mission also lash out at you with the following, starting with your Operator herself. Your operator in For Answer also expresses disapproval over other actions, as she is obviously less than happy if you destroy Megalis, the sole power source of Line Ark.
 Armored Core (Video Game) / int_d39e327f
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1.0
 Armored Core (Video Game) / int_d39e327f
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1.0
 Armored Core (Video Game)
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Armored Core (Video Game) / int_d39e327f
 Armored Core (Video Game) / int_d45383c9
type
Tank-Tread Mecha
 Armored Core (Video Game) / int_d45383c9
comment
Tank-Tread Mecha: The series offers players tank legs for building their ACs. They're slow but heavily armored and has more carry weight capacity compared to other leg types. Armored Core 4 and Armored Core: For Answer allow tank legs to store oversized backup weapons like another set of chain guns or bazookas or damn near anything else in the game. Unfortunately, in a game where only speed matters (at least in Armored Core: For Answer), using tanks is usually a good way to get yourself killed. Armored Core V has given this trope a hefty nod with its opening cinematic which shows a tank AC dropped from a transport chopper. It promptly gets shot by a real tank, shrugs off the attack and runs the regular tank over. From a gameplay perspective, tanks are the only weapons that can carry Ready Position weapons (heavy folding weapons that require other AC types to kneel first) and fire them at the same time, while moving. To make matters even better, there are your regular, ultra-heavy super tough and well-armed but slow defense tank builds, and the Fragile Speedster light tank builds, which strip your regular heavy tank of any defense, march into battle with high-maneuver tank tracks, and use exclusively autocannons, which enables them to actually pursue nimbler enemies, subverting the hell out of the "slow but deadly up close" tank image.
 Armored Core (Video Game) / int_d45383c9
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1.0
 Armored Core (Video Game) / int_d45383c9
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1.0
 Armored Core (Video Game)
hasFeature
Armored Core (Video Game) / int_d45383c9
 Armored Core (Video Game) / int_d9d2c40b
type
Amazon Brigade
 Armored Core (Video Game) / int_d9d2c40b
comment
Amazon Brigade: Interior Union, all of their hired pilots are all female. Even their mission broker is a woman. Case in point, only Sir Maurescu from AC4 is male; all Leonemeccanica and Melies (which merges into Interior Union) LYNXes put together are all females: Sera Angelic, Ay-Pool, Stiletto, Wynne D. Fanchon, and Kasumi Sumika AKA Serene Haze, your operator in For Answer.
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Lethal Joke Item
 Armored Core (Video Game) / int_da1c64ef
comment
Lethal Joke Item: Technocrat Company's FSS-53 Shock Rocket is described in-game as "A dummy rocket that doesn't explode". The stats however say something else: it has the highest Primal Armor-reducing capability of any weapon, meaning one lucky hit and say goodbye to your usually very tough Force Field. To put things in perspective, weapons that usually reduce PA do so by continuous hits, large explosions, or the Awesome, but Impractical Kojima weapons. This being a rocket shoulder weapon, not only you can spam it without needing to free a weapon slot, a good hit means that you can immediately follow up with weapons that deal most damage to PA-less targets. Like grenade launchers, for example.
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 Armored Core (Video Game) / int_da76b18
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Hijacked by Ganon
 Armored Core (Video Game) / int_da76b18
comment
Nexus: "UNKNOWN" ("Nine-Ball" in the English version)
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 Armored Core (Video Game) / int_db4b76d1
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Pre-Asskicking One-Liner
 Armored Core (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner
 Armored Core (Video Game) / int_db4b76d1
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 Armored Core (Video Game) / int_db6230b7
type
Lightning Bruiser
 Armored Core (Video Game) / int_db6230b7
comment
L.i.V. she's small, fast, fires lots of missiles and lasers, has a energy shield, a charging attack that does a lot of damage, and if that doesn't sound bad enough she litters the area around her with jamming devices to make you go slower so you can't dodge all that she throws at you.
 Armored Core (Video Game) / int_db6230b7
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Armored Core (Video Game) / int_db6230b7
 Armored Core (Video Game) / int_db71d717
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Thanatos Gambit
 Armored Core (Video Game) / int_db71d717
comment
Thanatos Gambit: The Union liaison in Armored Core 3 speculates that The Controller's "malfunctions" are actually an attempt to provoke humanity into defending itself and ultimately killing it. The people who worship The Controller as a god take it as a sign that it has decided humanity must die and gladly accept their fate.
 Armored Core (Video Game) / int_db71d717
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 Armored Core (Video Game) / int_dbd8e795
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Gaiden Game
 Armored Core (Video Game) / int_dbd8e795
comment
Gaiden Game: Formula Front, though set between Silent Line and Nexus, has no ties to either major story arcs of the 3 timeline and instead focuses on in-universe sports.
 Armored Core (Video Game) / int_dbd8e795
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 Armored Core (Video Game) / int_dbfd6b8
type
Lyrical Dissonance
 Armored Core (Video Game) / int_dbfd6b8
comment
Lyrical Dissonance: Sort of. Nine-Ball's theme "9" has a distorted, mechanical voice chanting to "Destroy Nine-Ball." Which is exactly what the player is trying to do, as if he's daring you to try and fight him. Alternatively, it's "Destroy, Nine-Ball." and commanding him to annihilate you.
 Armored Core (Video Game) / int_dbfd6b8
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Armored Core (Video Game) / int_dbfd6b8
 Armored Core (Video Game) / int_de70f5a4
type
Continuity Cameo
 Armored Core (Video Game) / int_de70f5a4
comment
Continuity Cameo: In For Answer , your own pilot from Armored Core 4 shows up as the head combatant of Line Ark, guided as usual by operator Fiona Jarnfeldt, though for some reason piloting an updated version of Joshua O'Brien's White Glint. You may choose to fight against him or support him. He gets put out of commission either way, though Fiona's reaction to his defeat implies he survives. The White Glint, on the other hand is a very unique AC, and can't be replaced by Line Ark. In Armored Core 2, Leos Klein is outright stated in game, and on the promotional site at the game's launch, to be the original "Ninebreaker", the player character from Master of Arena. He was part of the Mars research project, making him at least 90 years old. Characters from the Japanese only story Armored Core Brave New World appears in the portable 3 era games as bonus arena fights. Various maps in Verdict Day are ruined versions of maps from Armored Core V like Father's Tower and the Marine facility not to mention the wreckage of Spirit of Motherwill and the Cradles. The final boss of Verdict Day is White Glint.
 Armored Core (Video Game) / int_de70f5a4
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Armored Core (Video Game) / int_de70f5a4
 Armored Core (Video Game) / int_df11acbe
type
Artificial Brilliance
 Armored Core (Video Game) / int_df11acbe
comment
Artificial Brilliance: The further you go in the series, the more your AC / NEXT foes are finely tuned to put up a hell of a fight. Compare their Artificial Stupidity in 2 to the bastardly aggression and energy preservation they use in Last Raven. And if you play the fourth-gen games on Hard, be prepared for the AI to be as much of a Lightning Bruiser as you are, evading everywhere while trying to hit you with precision shots if they aren't the spray-and-pray type.
 Armored Core (Video Game) / int_df11acbe
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Armored Core (Video Game) / int_df11acbe
 Armored Core (Video Game) / int_df1793de
type
Updated Re-release
 Armored Core (Video Game) / int_df1793de
comment
Updated Re-release: Armored Core 3, Silent Line and Last Raven (but no Nexus for some reason) were re-released for the PSP with the title Portable tacked onto the end. All three games featured brand new parts and arena fights not found in the PS2 versions of the games.
 Armored Core (Video Game) / int_df1793de
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Armored Core (Video Game) / int_df1793de
 Armored Core (Video Game) / int_e0606d52
type
Optional Boss
 Armored Core (Video Game) / int_e0606d52
comment
Optional Boss: With the exception of Master of Arena, you're never required to defeat the Arena opponents to advance the storyline, and if you do more, are usually added after you beat the game. In the more usual sense, Armored Core 2: Another Age also has the lost field missions. Verdict Day follows in the same foot as V with it's special sorties: Fighting a Scavenger, Hunter, and a Predator over water. Six To-605's on sloped terrain. Fighting a bunch of Gray Lotuses. A Spirit Class Moving Fortress aka Spirit of Motherwill 2.0 Exusia again, now that plays more like a combination of his two forms from V. NEXT White Glint ver. IX with an attached VOB which also has laser cannons, plasma bombs and it's normal mode is equipped with laser blades. L.i.V. she's small, fast, fires lots of missiles and lasers, has a energy shield, a charging attack that does a lot of damage, and if that doesn't sound bad enough she litters the area around her with jamming devices to make you go slower so you can't dodge all that she throws at you.
 Armored Core (Video Game) / int_e0606d52
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Armored Core (Video Game) / int_e0606d52
 Armored Core (Video Game) / int_e2d7b14c
type
Made of Explodium
 Armored Core (Video Game) / int_e2d7b14c
comment
Made of Explodium: Most MT s blow up after a couple hits from even the weakest of weapons and once you acquire the really heavy artillery stuff tends to explode if you look at it funny. ACs on the other hand are tough to bring down with even the best equipment. Anything larger (warship, building, Behemoth, Arms Fort) has a tendency to explode gigantically if you so much as poke it with a half-decent energy blade.
 Armored Core (Video Game) / int_e2d7b14c
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Armored Core (Video Game) / int_e2d7b14c
 Armored Core (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Armored Core (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: The player character is always one of these. They are also referred to exclusively as "Raven" in the PS2 games and 4, a simple you in For Answer or Rookie in V.
 Armored Core (Video Game) / int_e3f34fb4
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Armored Core (Video Game) / int_e3f34fb4
 Armored Core (Video Game) / int_e5421161
type
Expy
 Armored Core (Video Game) / int_e5421161
comment
Chief and Carol in V who are basically Nine-Ball/Lana Nielsen from ''Master of Arena'' Even better in the side story "Forgotten Day" Carol quotes Nine-Ball/Lana verbatim
 Armored Core (Video Game) / int_e5421161
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1.0
 Armored Core (Video Game) / int_e5421161
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Armored Core (Video Game) / int_e5421161
 Armored Core (Video Game) / int_e69004a6
type
There Can Be Only One
 Armored Core (Video Game) / int_e69004a6
comment
There Can Be Only One: One of the endings of Armored Core: Last Raven involves your protagonist ultimately killing every other Raven in existence. Why? Look at the title. The Rival Zinaida points out that she was ultimately trying to do the same, though in her case it was to prove her superiority to other Ravens (For you, it was just business), and begrudgingly admits you are better than her before her AC explodes spectacularly. And she also CHEATED, at that.
 Armored Core (Video Game) / int_e69004a6
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Armored Core (Video Game) / int_e69004a6
 Armored Core (Video Game) / int_e6f18344
type
Humongous Mecha
 Armored Core (Video Game) / int_e6f18344
comment
Humongous Mecha: MTs, ACs, and in the later games, NEXTs and Normals. NEXT's are around 10 meters tall. V's AC's are around 5 meters. Then there's massive MT's and Type D No. 5 which are bigger than you.
 Armored Core (Video Game) / int_e6f18344
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 Armored Core (Video Game) / int_e76151c3
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Battleship Raid
 Armored Core (Video Game) / int_e76151c3
comment
A Spirit Class Moving Fortress aka Spirit of Motherwill 2.0
 Armored Core (Video Game) / int_e76151c3
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Neglectful Precursors
 Armored Core (Video Game) / int_e8dda3a2
comment
Neglectful Precursors: In Armored Core 2 It is implied that all of the Lost Technology was left behind by a long dead alien race.
 Armored Core (Video Game) / int_e8dda3a2
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 Armored Core (Video Game) / int_eb7a5313
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Famous Ancestor
 Armored Core (Video Game) / int_eb7a5313
comment
Famous Ancestor: Maggie from Verdict Day is related to Fran from V.
 Armored Core (Video Game) / int_eb7a5313
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 Armored Core (Video Game) / int_eee721fd
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Wall Jump
 Armored Core (Video Game) / int_eee721fd
comment
Wall Jump: Added in V.
 Armored Core (Video Game) / int_eee721fd
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Armored Core (Video Game) / int_eee721fd
 Armored Core (Video Game) / int_f0089082
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Early-Bird Cameo
 Armored Core (Video Game) / int_f0089082
comment
Early-Bird Cameo: Not in the form of characters but in songs. Two albums that FreQuency (the band that does Armored Core's soundtrack) released Armored Core Reprises and Sunrise have a few songs that are in the full games of V and Verdict Day. A proper character can be peeked at early in the first game, though, if you look up Hustler One in the rankings, aka Nine-Ball. Nothing besides them being the top Raven really implies to you that they're going to become the Final Boss and that they're secretly part of an AI running the story from behind the scenes.
 Armored Core (Video Game) / int_f0089082
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Wake-Up Call Boss
 Armored Core (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: The arena in most games tends to be relatively easy until you run into one enemy specifically designed to stop you cold. Cube in 4A. Piloting the fastest AC in the game and equipped with Primal Armor eating machine guns. It doesn't help he is capable of quick boosting so rapidly that just keeping him in front of you long enough to take a shot with most weapons is hard, to say nothing of actually landing a hit. You would never expect such an infuriating enemy to be ranked 18th out of 30.
 Armored Core (Video Game) / int_f4a0408f
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Armored Core (Video Game) / int_f4a0408f
 Armored Core (Video Game) / int_f711f899
type
Rank Inflation
 Armored Core (Video Game) / int_f711f899
comment
Rank Inflation: Armored Core 3 through V. So far missions rank performance thus: S, A, B, C, D, E. S is practically flawless, E in 3 to Last Raven and D in 4 to V is total failure. While nothing lower than C usually comes up in normal play, it is possible to get as low as rank E if you end the battle with less than 1% of your health remaining and a huge repair/ammo bill.
 Armored Core (Video Game) / int_f711f899
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1.0
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 Armored Core (Video Game) / int_f8cddfb2
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Laser Blade
 Armored Core (Video Game) / int_f8cddfb2
comment
Furthermore, a number of iconic weapons or AC parts have been carried over from one game to the next. Among them are the high-powered laser rifle "Karasawa" (a.k.a. KRSW and Canopus), named after one of the game's designers, and the "Moonlight" Laser Blade, which is named after the Moonlight Sword from FROM SOFTWARE's first-person RPG series King's Field (said weapon has appeared in some form or another in almost every single game FROM SOFTWARE has ever made).
 Armored Core (Video Game) / int_f8cddfb2
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 Armored Core (Video Game) / int_f9671119
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Death Equals Redemption
 Armored Core (Video Game) / int_f9671119
comment
Death Equals Redemption: After Phobos heads toward Mars in a collision impact, Klein, defeated by your hands, tells you to destroy the orbit control mechanism. This results in the destruction of Phobos and saving of Mars.
 Armored Core (Video Game) / int_f9671119
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Armored Core (Video Game) / int_f9671119
 Armored Core (Video Game) / int_fb3576b2
type
The Dog Bites Back
 Armored Core (Video Game) / int_fb3576b2
comment
The Dog Bites Back: In Armored Core 2, the once-weak Martian Government gets a sudden taste of power and promptly abuses the heck out of it. This leads to many Ravens (including their own hired guns, the Frighteners) revolting to form a Raven's Republic when they are needed the most. For Answer had the ORCA Brigade, made up of dissatisfied LYNXes and most of all Old King. Anatolia's Raven used to be a Lynx of unrivaled skill, fought against Rayleonard after the company went rogue and attacked the other Corporations, and more or less took down Rayleonard singlehandedly. But then the Corporations tried to kill him by blackmailing Joshua O'Brien into attacking Anatolia and razing it to the ground, just to draw him out. And they forced O'Brien to do it by threatening to destroy his colony and everyone in it if he refused. He ended up fighting all the Corporations as Line Ark's best fighter, piloting O'Brien's former NEXT, White Glint.
 Armored Core (Video Game) / int_fb3576b2
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Armored Core (Video Game) / int_fb3576b2
 Armored Core (Video Game) / int_fc225bec
type
Artistic License – Physics
 Armored Core (Video Game) / int_fc225bec
comment
Artistic License – Physics: Realistically, the whole Quick Boost system in 4 and For Answer would put the pilot and machine under incredible stresses due to the massive G forces involved in speeding up and slowing down. Same goes for Armored Core V/VD's "Parkour" robots which do walljumps off buildings.
 Armored Core (Video Game) / int_fc225bec
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 Armored Core (Video Game) / int_fc57cbb1
type
Destroyable Items
 Armored Core (Video Game) / int_fc57cbb1
comment
Destroyable Items: In Last Raven parts of the AC's anatomy were damageable and would lead to noticeable drops in the AC's performance if they were destroyed. A busted head means no more radar. Lose an arm? Kiss your weapons good bye. Busted legs=crippled AC. And a destroyed core left your AC nothing but a fiery wreck.
 Armored Core (Video Game) / int_fc57cbb1
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Armored Core (Video Game) / int_fc57cbb1
 Armored Core (Video Game) / int_fd4f8299
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Well-Intentioned Extremist
 Armored Core (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Line Ark is an aversion. While they were branded revolutionaries by the League, they're actually very democratic and accept people from all walks of life. This approach however has led them into a massive Motive Decay. Line Ark's successor of sorts, ORCA in ''For Answer’’, is this.
 Armored Core (Video Game) / int_fd4f8299
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Armored Core (Video Game) / int_fd4f8299
 Armored Core (Video Game) / int_fd94c4ac
type
Theme Naming
 Armored Core (Video Game) / int_fd94c4ac
comment
Theme Naming: Omnipresent throughout the series. What am I talking about? The pilots are referred to by either LYNX (in 4 and 4A) or Ravens (every game prior to 4) as a codename. They may have actual names, but a generic pilot is called either a LYNX or a Raven in every game. Most part names in later games have this. For example in 4/4A, Leonemeccanica/Melies/Interior Union names their parts after stars and star constellations while Eqbal names their parts after Islamic terms (or Arabic-sounding gibberish, depending on the version). Algebra later settles with flower names. On the other hand, Rayleonard Company's Berlioz and Supplice refers to composer Hector Berlioz and Marche Au Supplice (also a mission name), a part of his Symphonie Fantastique. This is of course, after we get past the fact that Rayleonard names their NEXT models after R&B stars: AALIYAH and ALICIA (Keys). A renamed generator part was actually named 06-RIHANNA. Rosary's real name, Cordelia, her sister Regan, and Regan's bodyguard Oswald are all taken from Shakespeare's play King Lear. In a good bit of Fauxshadow, this does not lead up anywhere. And Verdict Day has the head of Sirius Gloucester Stratford, it's a theme for the whole Stratford family.
 Armored Core (Video Game) / int_fd94c4ac
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Armored Core (Video Game) / int_fd94c4ac
 Armored Core (Video Game) / int_fdad625e
type
Was Once a Man
 Armored Core (Video Game) / int_fdad625e
comment
Was Once a Man: The Foundation leader, which might be "Forgotten Day's" Isaac, and the mercenaries of Reaper Squad, including Maggie when she does her Face–Heel Turn in VD.
 Armored Core (Video Game) / int_fdad625e
featureApplicability
1.0
 Armored Core (Video Game) / int_fdad625e
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 Armored Core (Video Game)
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Armored Core (Video Game) / int_fdad625e
 Armored Core (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Armored Core (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Averted, though not apparent until later: Most ACs featured in openings (at least in earlier games) are overweight and impossible to make. That is, until you get Human PLUS upgrades. Other than that, most openings really depict realistic AC-to-AC combat like it would happen in game. AC4/FA actually shows battles that would happen in game realistically. Not only is it plausible to do battle at those speeds, you can do it "faster". Then again, some things you just can't do or can't happen occur in the AC4/FA intros, like sliding down walls, or impaling your enemy with an assault rifle, or getting your weapon shot out of your hand. But hey, Armored Core V added the sliding-down-walls part!
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Armored Core (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crossover / Fan Fic
seeAlso
Armored Core (Video Game)
 Armored Core (Video Game)
hasFeature
A Mech by Any Other Name / int_e60954ea
 Armored Core (Video Game)
hasFeature
A Million Is a Statistic / int_e60954ea
 Armored Core (Video Game)
hasFeature
Absent Aliens / int_e60954ea
 Armored Core (Video Game)
hasFeature
Absurdly Spacious Sewer / int_e60954ea
 Armored Core (Video Game)
hasFeature
Ace Custom / int_e60954ea
 Armored Core (Video Game)
hasFeature
Advancing Boss of Doom / int_e60954ea
 Armored Core (Video Game)
hasFeature
Alien Works / int_e60954ea
 Armored Core (Video Game)
hasFeature
Almighty Janitor / int_e60954ea
 Armored Core (Video Game)
hasFeature
Always Over the Shoulder / int_e60954ea
 Armored Core (Video Game)
hasFeature
Always Save the Girl / int_e60954ea
 Armored Core (Video Game)
hasFeature
Amazon Brigade / int_e60954ea
 Armored Core (Video Game)
hasFeature
Arbitrary Weapon Range / int_e60954ea
 Armored Core (Video Game)
hasFeature
Arc Number / int_e60954ea
 Armored Core (Video Game)
hasFeature
Arm Cannon / int_e60954ea
 Armored Core (Video Game)
hasFeature
Armor-Piercing Attack / int_e60954ea
 Armored Core (Video Game)
hasFeature
Armored Coffins / int_e60954ea
 ArmoredCore
seeAlso
Armored Core (Video Game)
 ArmoredCoreAllAsOne
seeAlso
Armored Core (Video Game)
 Armored Core (Video Game)
hasFeature
Artificial Brilliance / int_e60954ea
 Armored Core (Video Game)
hasFeature
Attack Drone / int_e60954ea
 Armored Core (Video Game)
hasFeature
Battleship Raid / int_e60954ea
 Armored Core (Video Game)
hasFeature
Blinded by the Light / int_e60954ea
 Armored Core (Video Game)
hasFeature
Border Patrol / int_e60954ea
 Armored Core (Video Game)
hasFeature
Boss-Arena Idiocy / int_e60954ea
 Armored Core (Video Game)
hasFeature
Brain Uploading / int_e60954ea
 Armored Core (Video Game)
hasFeature
Break Out the Museum Piece / int_e60954ea
 Armored Core (Video Game)
hasFeature
Bullfight Boss / int_e60954ea
 Armored Core (Video Game)
hasFeature
Camera Lock-On / int_e60954ea
 Armored Core (Video Game)
hasFeature
Character Customization / int_e60954ea
 Armored Core (Video Game)
hasFeature
Chess Motifs / int_e60954ea
 Armored Core (Video Game)
hasFeature
Chest Blaster / int_e60954ea
 Armored Core (Video Game)
hasFeature
Chicken Walker / int_e60954ea
 Armored Core (Video Game)
hasFeature
Combat Stilettos / int_e60954ea
 Armored Core (Video Game)
hasFeature
Competitive Balance / int_e60954ea
 Armored Core (Video Game)
hasFeature
Computer Voice / int_e60954ea
 Armored Core (Video Game)
hasFeature
Contest Winner Cameo / int_e60954ea
 Armored Core (Video Game)
hasFeature
Continuity Reboot / int_e60954ea
 Armored Core (Video Game)
hasFeature
Controllable Helplessness / int_e60954ea
 Armored Core (Video Game)
hasFeature
Corporate Warfare / int_e60954ea
 Armored Core (Video Game)
hasFeature
Crate Expectations / int_e60954ea
 Armored Core (Video Game)
hasFeature
Critical Annoyance / int_e60954ea
 Armored Core (Video Game)
hasFeature
Cutscene Power to the Max / int_e60954ea
 Armored Core (Video Game)
hasFeature
Cybernetics Eat Your Soul / int_e60954ea
 Armored Core (Video Game)
hasFeature
Death Equals Redemption / int_e60954ea
 Armored Core (Video Game)
hasFeature
Defeat Means Playable / int_e60954ea
 Armored Core (Video Game)
hasFeature
Defeating the Undefeatable / int_e60954ea
 Armored Core (Video Game)
hasFeature
Deflector Shields / int_e60954ea
 Armored Core (Video Game)
hasFeature
Design-It-Yourself Equipment / int_e60954ea
 Armored Core (Video Game)
hasFeature
Deus Exit Machina / int_e60954ea
 Armored Core (Video Game)
hasFeature
Do Well, But Not Perfect / int_e60954ea
 Armored Core (Video Game)
hasFeature
Driving Question / int_e60954ea
 Armored Core (Video Game)
hasFeature
EMP / int_e60954ea
 Armored Core (Video Game)
hasFeature
Easy Logistics / int_e60954ea
 Armored Core (Video Game)
hasFeature
Elite Tweak / int_e60954ea
 Armored Core (Video Game)
hasFeature
Emergency Weapon / int_e60954ea
 Armored Core (Video Game)
hasFeature
Enemy-Detecting Radar / int_e60954ea
 Armored Core (Video Game)
hasFeature
Enforced Cold War / int_e60954ea
 Armored Core (Video Game)
hasFeature
Escort Mission / int_e60954ea
 Armored Core (Video Game)
hasFeature
Evil Pays Better / int_e60954ea
 Armored Core (Video Game)
hasFeature
Extremely Short Timespan / int_e60954ea
 Armored Core (Video Game)
hasFeature
Featureless Protagonist / int_e60954ea
 Armored Core (Video Game)
hasFeature
Finger Firearms / int_e60954ea
 Armored Core (Video Game)
hasFeature
Forever War / int_e60954ea
 Armored Core (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_e60954ea
 Armored Core (Video Game)
hasFeature
Gladiator Subquest / int_e60954ea
 Armored Core (Video Game)
hasFeature
Grenade Launcher / int_184510ca
 Armored Core (Video Game)
hasFeature
Hard Mode Perks / int_e60954ea
 Armored Core (Video Game)
hasFeature
Hero-Tracking Failure / int_e60954ea
 Armored Core (Video Game)
hasFeature
Heroic RRoD / int_e60954ea
 Armored Core (Video Game)
hasFeature
High-Altitude Battle / int_e60954ea
 Armored Core (Video Game)
hasFeature
High-Speed Missile Dodge / int_e60954ea
 Armored Core (Video Game)
hasFeature
Honest Corporate Executive / int_e60954ea
 Armored Core (Video Game)
hasFeature
100% Completion / int_e60954ea
 Armored Core (Video Game)
hasFeature
I Am What I Am / int_e60954ea
 Armored Core (Video Game)
hasFeature
Idle Animation / int_e60954ea
 Armored Core (Video Game)
hasFeature
Inertia Is a Cruel Mistress / int_e60954ea
 Armored Core (Video Game)
hasFeature
Inertial Dampening / int_e60954ea
 Armored Core (Video Game)
hasFeature
Instant 180-Degree Turn / int_e60954ea
 Armored Core (Video Game)
hasFeature
"Instant Death" Radius / int_e60954ea
 Armored Core (Video Game)
hasFeature
Invisible Advertising / int_e60954ea
 Armored Core (Video Game)
hasFeature
It's Raining Men / int_e60954ea
 Armored Core (Video Game)
hasFeature
Japanese Video Games / int_e60954ea
 Armored Core (Video Game)
hasFeature
Karl Marx Hates Your Guts / int_e60954ea
 KeijiFujiwara
seeAlso
Armored Core (Video Game)
 KenjiroTsuda
seeAlso
Armored Core (Video Game)
 Armored Core (Video Game)
hasFeature
Kill Sat / int_e60954ea
 Armored Core (Video Game)
hasFeature
Lead the Target / int_e60954ea
 Armored Core (Video Game)
hasFeature
Lonely at the Top / int_e60954ea
 Armored Core (Video Game)
hasFeature
Macross Missile Massacre / int_e60954ea
 Armored Core (Video Game)
hasFeature
Magnet Hands / int_e60954ea
 Armored Core (Video Game)
hasFeature
Mecha-Mooks / int_e60954ea
 Armored Core (Video Game)
hasFeature
Mechanical Evolution / int_e60954ea
 Armored Core (Video Game)
hasFeature
Mêlée à Trois / int_e60954ea
 Armored Core (Video Game)
hasFeature
Min-Maxing / int_e60954ea
 Armored Core (Video Game)
hasFeature
Mini-Mecha / int_e60954ea
 Armored Core (Video Game)
hasFeature
Minovsky Physics / int_e60954ea
 Armored Core (Video Game)
hasFeature
Missile Lock-On / int_e60954ea
 Armored Core (Video Game)
hasFeature
Mission Control / int_e60954ea
 Armored Core (Video Game)
hasFeature
Mission-Pack Sequel / int_e60954ea
 Armored Core (Video Game)
hasFeature
Motion-Capture Mecha / int_e60954ea
 Armored Core (Video Game)
hasFeature
Mundane Dogmatic / int_e60954ea
 Armored Core (Video Game)
hasFeature
My Rules Are Not Your Rules / int_e60954ea
 Armored Core (Video Game)
hasFeature
N.G.O. Superpower / int_e60954ea
 Armored Core (Video Game)
hasFeature
New Neo City / int_e60954ea
 Armored Core (Video Game)
hasFeature
Non-Linear Sequel / int_e60954ea
 Armored Core (Video Game)
hasFeature
Nostalgia Level / int_e60954ea
 Armored Core (Video Game)
hasFeature
Nothing Personal / int_e60954ea
 Armored Core (Video Game)
hasFeature
Nuclear Option / int_e60954ea
 Armored Core (Video Game)
hasFeature
Old Save Bonus / int_e60954ea
 Armored Core (Video Game)
hasFeature
Omega Ending / int_e60954ea
 Armored Core (Video Game)
hasFeature
One Nation Under Copyright / int_e60954ea
 Armored Core (Video Game)
hasFeature
Only in It for the Money / int_e60954ea
 Armored Core (Video Game)
hasFeature
Organization with Unlimited Funding / int_e60954ea
 Armored Core (Video Game)
hasFeature
Overdrive / int_e60954ea
 Armored Core (Video Game)
hasFeature
Overheating / int_e60954ea
 Armored Core (Video Game)
hasFeature
Painfully Slow Projectile / int_e60954ea
 Armored Core (Video Game)
hasFeature
Phlebotinum-Handling Requirements / int_e60954ea
 Armored Core (Video Game)
hasFeature
Pile Bunker / int_e60954ea
 Armored Core (Video Game)
hasFeature
Pillar of Light / int_e60954ea
 Armored Core (Video Game)
hasFeature
Play the Game, Skip the Story / int_e60954ea
 Armored Core (Video Game)
hasFeature
Point Defenseless / int_e60954ea
 Armored Core (Video Game)
hasFeature
Poor Man's Substitute / int_e60954ea
 Armored Core (Video Game)
hasFeature
Pre-Character Customization Gameplay / int_e60954ea
 Armored Core (Video Game)
hasFeature
Presumed Flop / int_e60954ea
 Armored Core (Video Game)
hasFeature
Psycho for Hire / int_e60954ea
 Armored Core (Video Game)
hasFeature
Punch-Clock Hero / int_e60954ea
 Armored Core (Video Game)
hasFeature
Real Is Brown / int_e60954ea
 Armored Core (Video Game)
hasFeature
Real Robot Genre / int_e60954ea
 Armored Core (Video Game)
hasFeature
Recursive Ammo / int_e60954ea
 Armored Core (Video Game)
hasFeature
Resistance Is Futile / int_e60954ea
 Armored Core (Video Game)
hasFeature
Ring Out / int_e60954ea
 Armored Core (Video Game)
hasFeature
Robot and A.I. Works / int_e60954ea
 Armored Core (Video Game)
hasFeature
Rock Beats Laser / int_184510ca
 Armored Core (Video Game)
hasFeature
Rogue Protagonist / int_e60954ea
 Armored Core (Video Game)
hasFeature
Same Plot Sequel / int_e60954ea
 Armored Core (Video Game)
hasFeature
Schematized Prop / int_e60954ea
 Armored Core (Video Game)
hasFeature
Schiff One-Liner / int_e60954ea
 Armored Core (Video Game)
hasFeature
Ship Level / int_e60954ea
 ShojiKawamori
seeAlso
Armored Core (Video Game)
 Armored Core (Video Game)
hasFeature
Shoulder Cannon / int_e60954ea
 Armored Core (Video Game)
hasFeature
Sidetracked by the Gold Saucer / int_e60954ea
 Armored Core (Video Game)
hasFeature
Slower than a Speeding Bullet / int_e60954ea
 Armored Core (Video Game)
hasFeature
Soft Reboot / int_e60954ea
 Armored Core (Video Game)
hasFeature
Sphere of Destruction / int_e60954ea
 Armored Core (Video Game)
hasFeature
Spider Tank / int_e60954ea
 Armored Core (Video Game)
hasFeature
Spinventory / int_e60954ea
 Armored Core (Video Game)
hasFeature
Stealth-Based Mission / int_e60954ea
 Armored Core (Video Game)
hasFeature
Super Title 64 Advance / int_e60954ea
 Armored Core (Video Game)
hasFeature
Surprisingly Improved Sequel / int_e60954ea
 Armored Core (Video Game)
hasFeature
Sword and Gun / int_e60954ea
 Armored Core (Video Game)
hasFeature
Sword Beam / int_e60954ea
 Armored Core (Video Game)
hasFeature
Sympathetic P.O.V. / int_e60954ea
 Armored Core (Video Game)
hasFeature
Tactical Rock–Paper–Scissors / int_e60954ea
 Armored Core (Video Game)
hasFeature
Tank-Tread Mecha / int_e60954ea
 Armored Core (Video Game)
hasFeature
Tanks for Nothing / int_e60954ea
 Armored Core (Video Game)
hasFeature
Telephone Polearm / int_e60954ea
 Armored Core (Video Game)
hasFeature
That's No Moon / int_e60954ea
 Armored Core (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_e60954ea
 Armored Core (Video Game)
hasFeature
The End of the World as We Know It / int_e60954ea
 Armored Core (Video Game)
hasFeature
The Pennyfarthing Effect / int_e60954ea
 Armored Core (Video Game)
hasFeature
The Problem with Pen Island / int_e60954ea
 Armored Core (Video Game)
hasFeature
The Revolution Will Not Be Civilized / int_e60954ea
 Armored Core (Video Game)
hasFeature
The Social Darwinist / int_e60954ea
 Armored Core (Video Game)
hasFeature
The Wild Hunt / int_e60954ea
 Armored Core (Video Game)
hasFeature
Traintop Battle / int_e60954ea
 Armored Core (Video Game)
hasFeature
True Final Boss / int_e60954ea
 Armored Core (Video Game)
hasFeature
Try Not to Die / int_e60954ea
 Armored Core (Video Game)
hasFeature
Tuckerization / int_e60954ea
 Armored Core (Video Game)
hasFeature
Understatement / int_e60954ea
 Armored Core (Video Game)
hasFeature
Vehicle Title / int_e60954ea
 Armored Core (Video Game)
hasFeature
Vertical Mecha Fins / int_e60954ea
 Armored Core (Video Game)
hasFeature
Victory Fakeout / int_e60954ea
 Armored Core (Video Game)
hasFeature
Video Game Cruelty Punishment / int_e60954ea
 Armored Core (Video Game)
hasFeature
Video Game Flight / int_e60954ea
 Armored Core (Video Game)
hasFeature
Video Game Long-Runners / int_e60954ea
 Armored Core (Video Game)
hasFeature
Video-Game Flamethrowers Suck / int_e60954ea
 Armored Core (Video Game)
hasFeature
Wake-Up Call Boss / int_e60954ea
 Armored Core (Video Game)
hasFeature
Walking Wasteland / int_e60954ea
 Armored Core (Video Game)
hasFeature
Warfare Regression / int_e60954ea
 Armored Core (Video Game)
hasFeature
Wave-Motion Gun / int_e60954ea
 Armored Core (Video Game)
hasFeature
Wave-Motion Tuning Fork / int_e60954ea
 Armored Core (Video Game)
hasFeature
We Can Rebuild Him / int_e60954ea
 Armored Core (Video Game)
hasFeature
Word Salad Lyrics / int_e60954ea
 Armored Core (Video Game)
hasFeature
Word Salad Title / int_e60954ea
 Armored Core (Video Game)
hasFeature
Working for a Body Upgrade / int_e60954ea
 Armored Core (Video Game)
hasFeature
World's Best Warrior / int_e60954ea
 Armored Core (Video Game)
hasFeature
You Are Number 6 / int_e60954ea
 Armored Core: All as One (Video Game)
seeAlso
Armored Core (Video Game)
 Armored Core V (Video Game)
seeAlso
Armored Core (Video Game)
 ArmoredCore
sameAs
Armored Core (Video Game)
 Armored Core (Video Game)
hasFeature
Law of Chromatic Superiority / int_e60954ea
 Armored Core (Video Game)
hasFeature
Mecha Expansion Pack / int_e60954ea