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Back 4 Blood (Video Game)

 Back 4 Blood (Video Game)
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TVTItem
 Back 4 Blood (Video Game)
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Back 4 Blood (Video Game)
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Back4Blood
 Back 4 Blood (Video Game)
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Back 4 Blood is a Co-Op Multiplayer Horror First-Person Shooter developed by Turtle Rock Studios and published by Warner Bros. Interactive Entertainment. It is the Spiritual Successor to Turtle Rock's earlier game, Left 4 Dead, as that IP is currently in possession of Valve.In the aftermath of an outbreak of parasitic worms that turn their hosts into monsters and mutants known as the "Ridden", a group of survivors called "Cleaners" fights to continue existing against the hordes of Ridden.The announcement trailer can be found here.
 Back 4 Blood (Video Game)
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2023-06-25T14:29:10Z
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2023-06-25T14:29:10Z
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Dropped link to Clutch: Not a Feature - ITEM
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Dropped link to Left4Dead: Not a Feature - ITEM
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Dropped link to OVerheating: Not a Feature - UNKNOWN
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DBTropes
 Back 4 Blood (Video Game) / int_1527d90d
type
Early Game Hell
 Back 4 Blood (Video Game) / int_1527d90d
comment
Early Game Hell: The beginning parts of every act are where the most resets tend to occur. The cleaners don't have access to their cards and the myriad of perks, are stuck with grey tier weapons and don't have the money to purchase supplies. They recognized this as an issue and changed it so that all characters start out with their full decks unlocked. There might still be some difficulty, such as weapon reliant loadouts not finding their needed weapon type by sheer bad luck or the lack of higher grade accessories, but overall this trope got removed. It doesn't last long but even with the complete decks the gane doesn't give new players the ability to build a focused deck until after 10-15 levels worth of money. And it can take longer to make a deck that focuses on their playstyle, such as sustaining health with melee or being able to spray and pray without wasting too much ammo. If a player isn't already good at the game it can take a bit to build an suitable crutch that lets them compensate for whatever they lack.
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Your Head A-Splode
 Back 4 Blood (Video Game) / int_1713b00a
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Your Head Asplode: One corruption card causes Ridden to have a large, yellow boil coming out of their head which will explode when they're killed while shot in it. This is variably useful - they'll cause damage to anything nearby them meaning they can kill a bunch of other Ridden when they're nearby their fellows, but this explosion can really hurt any cleaners when they get close to them. Notably this can cause chain reactions with others nearby for more explosive fun/pain.
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Unstable Equilibrium
 Back 4 Blood (Video Game) / int_17975d1b
comment
Unstable Equilibrium: Better teams will complete their optional objectives for their levels to give the team more copper to buy more items and team upgrades to make subsequent levels easier to complete. Less-capable teams will lose out on this copper and probably get themselves roughed up by trauma damage more and have to spend more of their copper on first aid cabinets to continue on.
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Maximum HP Reduction
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Maximum HP Reduction: Trauma damage reduces your maximum health. It can only be recovered by using first aid cabinets found in safehouses or stashes, or from the use of some cards.
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Practical Currency
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Practical Currency: The currency of the game is copper, which presumably has many practical uses for maintaining the remnants of civilization such as electronics and mechanical systems. It being found in the form of convenient Asian free-to-play game coins rather than scrap metal is likely a gameplay convention.
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Violation of Common Sense
 Back 4 Blood (Video Game) / int_1b2b1d2c
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Violation of Common Sense: Want to avoid startling birds and alerting a horde? Chuck an explosive at them! If you hit a flock with an explosive they will all die at the same time and avoid the horde alert while you can get/enter whatever they were in front of.
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Death by Materialism
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Death by Materialism: The "Cost of Avarice" corruption card is this along with the Midas Touch. Not only does it massively slow your character down if you have more than 100 coins, it also turns all the supplies in the level into coins instead of healing items or grenades. Plus, it essentially breaks the A.I. of any bots in your team since they can't dump their coins at the safe room merchant like human teammates can.
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Boss Battle
 Back 4 Blood (Video Game) / int_1e14ea2a
comment
Boss Battle: The game has 3 boss monsters that have a chance of appearing in certain maps; the Ogre, a massive building-sized Ridden, the Breaker, a smashing/slamming Hulk-like monster similar to the L4D Tank, and the Hag, a dangerous but blind and deaf roaming monster with an instant-kill grab that behaves similar to the L4D Witch. There are also two huge Final Boss enemies fought in multiple phases; one at the end of the main campaign, and one at the end of River of Blood, the game's final campaign DLC. The former is the Abomination, a quadruped Kaiju-sized Ridden creature burrowing tunnels beneath the Cleaners' hometown, and the latter is the Harbinger, a somewhat smaller creature similar to the Abomination which the Children of the Worm have created to cleanse the world of uninfected humans, that's fought as a Stationary Boss.
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Power at a Price
 Back 4 Blood (Video Game) / int_1ebbdddb
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Power at a Price: Cards that provide greater bonuses usually have larger caveats. This can involve reduced damage resistance and/or stamina efficiency, being unable to aim down sights, or losing access to certain accessories, among other effects. Warped Chests are guaranteed to have a random card intel, a variety of offensive, support and quick items, some really good attachments and weapons or even legendary items inside them. However, they inflict a corruption card from their own unique pool which causes a significant penalty on the stats of the cleaners for the remainder of the level.
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Second Episode Introduction
 Back 4 Blood (Video Game) / int_20c11a5c
comment
Second Episode Introduction: Storywise, Doc, Karlee, Jim and Hoffman don't join the cleaners until the end of Act 1. Previously, the characters were locked until the player finished the first act, but this was changed so that they would all be available at the beginning.
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Kryptonite Factor
 Back 4 Blood (Video Game) / int_22ecc839
comment
Kryptonite Factor: The T-5 compound developed by Dr. Rogers proves to be this. Hitting any Ridden with this gas drastically weakens them, turning even the health bars of bosses into wet tissue paper. Unfortunately, you only get to use this in the second-to-last level.
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Mythology Gag
 Back 4 Blood (Video Game) / int_26ac510e
comment
Mythology Gag: Like Left 4 Dead, survivors have frequently left one another notes by writing on safehouse walls. Some of those notes are outright call-backs, such as a post-it reading "This used to be a nice neighborhood!" A well-hidden piece of graffiti, on an apartment wall in Act 2, mentions a rumored operation that ferries survivors to the Florida Keys once a week, which mimics the plan that Zoey, Francis, and Louis had at the end of Left 4 Dead The Sacrifice DLC campaign. In Left 4 Dead, all of the guns are listed as made in the Finlayville Armory. You visit this particular location in Act 2. One of the checkpoints in the first act involves going to a church that, when you try to open the door, initiates a horde due to the ringing bell. A similar event occurs in the Death Toll campaign in Left 4 Dead. The difference is that for this game, the bell was rigged to ring as an alarm, while in L4D, it was a crazed survivor. One of the jukebox songs is "Electric Worry" by Clutch, which played in one of Left 4 Dead 2's commercials.
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Shoot the Shaggy Dog
 Back 4 Blood (Video Game) / int_272abb98
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Shoot the Shaggy Dog: The main goal that most of the game has been building up to is attempting to save Dr. Rogers, a scientist who has developed a compound that kills the infected. At the end of the game, Dr. Rogers ends up abruptly dying in a helicopter crash and all his research notes presumably end up destroyed in the fire from said crash, putting the survivors back at square one. The only thing that prevents it from being a "it would have made no difference if they had just stayed home" scenario is that they're able to use the last of Rogers' compound to kill a Kaiju-sized Ridden creature that came out of nowhere to attack the survivors' settlement.
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Autobots, Rock Out!
 Back 4 Blood (Video Game) / int_2d395ee9
comment
Autobots, Rock Out!: The level "Bar Room Blitz" sees the Cleaners using a bar's jukebox to distract the Ridden while survivors are loaded onto buses and ferried away. Notably, the jukebox plays from a list of licensed music, including "Ace of Spades" and "Black Betty."
 Back 4 Blood (Video Game) / int_2d395ee9
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 Back 4 Blood (Video Game) / int_33287e20
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One Bullet Clips
 Back 4 Blood (Video Game) / int_33287e20
comment
One Bullet Clips: Reloading simply places missing rounds directly from your inventory into your firearms. However, it's correct that no firearms in the game can have chambered rounds in them as all reloading animations have the cleaner finish up their reload (with applicable weapons) by rechambering the weapon.
 Back 4 Blood (Video Game) / int_33287e20
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After the End
 Back 4 Blood (Video Game) / int_334e48a1
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After the End: The game takes place a year after the zombie apocalypse began, but civilization holds on in fortified towns. The situation is stable enough that vehicles and electricity are common sights and Phillips talks of wiping out the undead for good.
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Fight Like a Card Player
 Back 4 Blood (Video Game) / int_36b90c70
comment
Fight Like a Card Player: Core to the game is a card system that works in two parts. On the player side, you can build a deck of cards that represent various perks that you can gain during your run, and find cards on the map as well. On the enemy side, cards are used to represent additional stipulations a map might have, e.g. fog or more aggressive Ridden, and an optional objective to meet for additional resources. This got Downplayed a bit in the wake of players' deck starting with all of its cards instead of starting with some and drawing another one with each level of the run completed, though players can still add burn cards before loading into the saferoom.
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 Back 4 Blood (Video Game) / int_39b8d3d6
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Boring, but Practical
 Back 4 Blood (Video Game) / int_39b8d3d6
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Boring, but Practical: The combat knife is this. It kills common ridden in one shot, is always available, can be used while the weapon reloads, and is available from the start. Its a great backup weapon for shooters and an easy way to clear out your immediate area while reloading.
 Back 4 Blood (Video Game) / int_39b8d3d6
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DavidVsGoliath
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David vs. Goliath: The Ogre is a huge monster that serves the same purpose as Left 4 Dead's Tank, only instead of being bodybuilder-sized, it's building-sized. It's also considered as a Boss Battle whenever encountered due to having its own health bar.
 Back 4 Blood (Video Game) / int_3abfffa4
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Player Headquarters
 Back 4 Blood (Video Game) / int_3f0494d
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Player Headquarters: Fort Hope serves as the game's base of operations. Most acts start from this location.
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 Back 4 Blood (Video Game) / int_41d74667
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Lag Cancel
 Back 4 Blood (Video Game) / int_41d74667
comment
Lag Cancel: Very Downplayed - while reloading guns, players can still bash freely during the reloading animation or swap weapons after the magazine is filled but the reloading animation is not yet finished. However, bashing has its own animation that cannot be skipped and it cannot skip over reloading animations, only be used during them, and the time it takes to swap weapons means a player will have to stack together a lot of swap speed bonuses to hope to save time on reloading by swapping out of the still-animating-but-reloaded weapon and swapping back to it - without doing that, a player can only make due avoiding reload animations by swapping from of the reloading weapon to another weapon and using the other weapon instead.
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Hellish Copter
 Back 4 Blood (Video Game) / int_43c77dd9
comment
Hellish Copter: Averted...at first. The chopper takes back the cleaners safely in "The Broken Bird". However, in "The Abomination", the helicopter they're on gets its rotor struck by an ogre's projectile and goes down. The pilot turns out to be the only fatality on its crash.
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 Back 4 Blood (Video Game) / int_486466ee
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Dual Boss
 Back 4 Blood (Video Game) / int_486466ee
comment
Dual Boss: The last two levels of Act 2 have you fighting an Ogre and a Breaker (the Ogre appears first, but the Breaker will show up in a minute or two even if you haven't managed to kill the Ogre yet), and two Breakers at once in the final battle of the Act.
 Back 4 Blood (Video Game) / int_486466ee
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Gun Accessories
 Back 4 Blood (Video Game) / int_4c08ef5
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Gun Accessories: You can find the usual set of attachments for your gun, including barrel mods, laser sights, scopes, enhanced magazines, and stocks.
 Back 4 Blood (Video Game) / int_4c08ef5
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 Back 4 Blood (Video Game) / int_504a1991
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Body Horror
 Back 4 Blood (Video Game) / int_504a1991
comment
Body Horror: Besides the general amounts of body horror expected in a zombie apocalypse, the various Ridden all have pronounced boils on certain parts of their anatomy. For the Mutations, the boils are weakpoints.
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Not Using the "Z" Word
 Back 4 Blood (Video Game) / int_525df529
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Not Using the "Z" Word: The zombies are referred to as Ridden in this game. The word "zombie" is occasionally used in-game and by the UI, however.
 Back 4 Blood (Video Game) / int_525df529
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Eyeless Face
 Back 4 Blood (Video Game) / int_553cbdc2
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Eyeless Face: Several mutations, including the Retch and the Hag, have mutated to the point that they've lost their eyes. Some common Ridden also have faces deformed to the point they're just a lump of flesh.
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Token Heroic Orc
 Back 4 Blood (Video Game) / int_5ee0a2d8
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Token Heroic Orc: In "Children of the Worm" you very briefly meet Derek, a young boy who seems to be a Half-Ridden, but isn't crazy like the cultists are. He saves you from a cultist ambush before leaving to go save his sister, with the Cleaners promising to come back to help them in a later DLC. "River of Blood" introduces Jeff, a "friendly" Tallboy (who has had electrodes inserted into his brain to reverse his "friend or foe" instincts) who serves as a summonable ally of the new Cleaner, Tala (Derek's sister).
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Zombie Apocalypse
 Back 4 Blood (Video Game) / int_60414102
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Zombie Apocalypse: This one is caused by parasitic worms scientists found and were studying. The worms got loose and eventually caused an outbreak across Canada and then the United States.
 Back 4 Blood (Video Game) / int_60414102
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Nintendo Hard
 Back 4 Blood (Video Game) / int_62259825
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Nintendo Hard: Even on the lowest difficulty, Back 4 Blood is not a walk in the park compared to Left 4 Dead or Left 4 Dead 2 (much of this is because any difficulty above "Recruit" expects you to have a synergized perk deck, which takes several hours of gameplay to build). Nightmare difficulty is particularly brutal unless you have a good team that communicates and strategizes well. Also, like the original Gears of War, the lowest difficulty is easy mode while the next highest difficulty is essentially hard mode, with no standard "normal" difficulty setting in between. This is particularly true if you're playing with bots or randoms.
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 Back 4 Blood (Video Game) / int_6293c185
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Sequel Hook
 Back 4 Blood (Video Game) / int_6293c185
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Sequel Hook: At the end of the final story campaign DLC, River of Blood, the Abomination and the Harbinger have been defeated, but the Mother of Worms is still alive and bent on turning the world into a Ridden-infested "paradise". The Cleaners celebrate their victory at their homebase before the game ends with an And the Adventure Continues ending.
 Back 4 Blood (Video Game) / int_6293c185
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 Back 4 Blood (Video Game) / int_6320eced
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Gameplay and Story Segregation
 Back 4 Blood (Video Game) / int_6320eced
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Gameplay and Story Segregation: Characters can die during gameplay and then immediately show up in cutscenes perfectly alive, if a bit blood-splattered. You can only bring a squad of four to fight against the final boss. The ending cutscene, however, shows all eight cleaners teaming up to fight it.
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Grievous Harm with a Body
 Back 4 Blood (Video Game) / int_6377d6e6
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Grievous Harm with a Body: The scanner to the police armory is linked to a man named Bob, who's in pieces, meaning you have to find his arm. Once you find it, you can use it as a bludgeon and get an achievement from killing ten Ridden with it.
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Universal Ammunition
 Back 4 Blood (Video Game) / int_63a865c9
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Universal Ammunition: Ammunition is divided among the types of pistol/SMG, rifle, sniper rifle, and shotgun. All weapons use one of these types, no matter the differences between actual ammunition that the actual weapons would use.
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Implacable Man
 Back 4 Blood (Video Game) / int_659ef759
comment
Implacable Man: The Ogre is an enormous Mutation that can shrug off a massive volume of fire, smash through pillars and grates and even stick its arm through doorways to grab the Cleaners once its bulk prevents it from following them.
 Back 4 Blood (Video Game) / int_659ef759
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_659ef759
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_659ef759
 Back 4 Blood (Video Game) / int_67e53056
type
Gun Porn
 Back 4 Blood (Video Game) / int_67e53056
comment
Gun Porn: The game features a larger arsenal of weapons than "Left 4 Dead" with various customizations.
 Back 4 Blood (Video Game) / int_67e53056
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_67e53056
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_67e53056
 Back 4 Blood (Video Game) / int_6bda9a30
type
Meaningful Name
 Back 4 Blood (Video Game) / int_6bda9a30
comment
Meaningful Name: The title itself is a reference to Turtle Rock Revisiting the Roots, as the game is a Spiritual Successor to Left 4 Dead.
 Back 4 Blood (Video Game) / int_6bda9a30
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_6bda9a30
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_6bda9a30
 Back 4 Blood (Video Game) / int_6d332aea
type
Driven to Suicide
 Back 4 Blood (Video Game) / int_6d332aea
comment
Driven to Suicide: In the mission "Pain Train," the cleaners can pick up a message on their radios from a woman describing how her hometown has been overrun by the Ridden, just before you hear a sharp intake of breath and a gunshot, implying this. It's fairly common to find bodies in out-of-the-way locations, covered in blood and slumped in chairs, with a gun resting beside them, also implying they took their own lives.
 Back 4 Blood (Video Game) / int_6d332aea
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_6d332aea
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_6d332aea
 Back 4 Blood (Video Game) / int_6ec989d8
type
Guide Dang It!
 Back 4 Blood (Video Game) / int_6ec989d8
comment
Guide Dang It!: The stats displayed on weapons is largely arbitrary - pretty much any weapon of a higher tier is going to be more effective in practice than a weapon of a lower tier no matter the attachments due to them causing more damage to help them kill or stagger Ridden better, despite what the "firepower" stat may claim.
 Back 4 Blood (Video Game) / int_6ec989d8
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_6ec989d8
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_6ec989d8
 Back 4 Blood (Video Game) / int_7b8b88f2
type
Raising the Steaks
 Back 4 Blood (Video Game) / int_7b8b88f2
comment
Raising the Steaks: Might be the case since birds will alert the Ridden when you spook them, and after they leave their location, they'll always have been on a strange, grisly, tentacle-like pile that looks very much like it'd be related to the devil worms.
 Back 4 Blood (Video Game) / int_7b8b88f2
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_7b8b88f2
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_7b8b88f2
 Back 4 Blood (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Back 4 Blood (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Some Ridden have glowing red boils on their bodies, and if you hit them, it does as much damage as a well-placed headshot.
 Back 4 Blood (Video Game) / int_82108e3d
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_82108e3d
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_82108e3d
 Back 4 Blood (Video Game) / int_8344209e
type
BFG
 Back 4 Blood (Video Game) / int_8344209e
comment
BFG: LMGs are an option in later levels of an act. They have longer-than-normal reload times and you have to aim down sights to get any accuracy out of them (unless you run specific builds designed for hip-firing), but they pack a punch, and when it comes to room-clearing, they have almost no equal.
 Back 4 Blood (Video Game) / int_8344209e
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_8344209e
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_8344209e
 Back 4 Blood (Video Game) / int_84685817
type
Life Drain
 Back 4 Blood (Video Game) / int_84685817
comment
Life Drain: Some perk cards grant you health for killing enemies. Others instead grant temporary health which serves as a buffer over your actual health that continuously depletes on its own as time passes.
 Back 4 Blood (Video Game) / int_84685817
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_84685817
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_84685817
 Back 4 Blood (Video Game) / int_8494bcb3
type
Disposable Pilot
 Back 4 Blood (Video Game) / int_8494bcb3
comment
Disposable Pilot: In "The Abomination", the pilot of the helicopter that goes down is the only one who dies - the four playable cleaners who were on it are all fine.
 Back 4 Blood (Video Game) / int_8494bcb3
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_8494bcb3
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_8494bcb3
 Back 4 Blood (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Back 4 Blood (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: Act 2 has a level set in the sewers of Finlayville, which look big enough to drive tanks through.
 Back 4 Blood (Video Game) / int_87e661e8
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_87e661e8
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_87e661e8
 Back 4 Blood (Video Game) / int_8816272b
type
Blinded by the Light
 Back 4 Blood (Video Game) / int_8816272b
comment
Blinded by the Light: Flashbangs can be thrown at the Ridden to stun them and cause them to take more damage throughout the duration. They aren't quite Friendly Fireproof, but will only blind players hit by them for about a second compared to the minimum of six seconds that Ridden will be affected by them.
 Back 4 Blood (Video Game) / int_8816272b
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_8816272b
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_8816272b
 Back 4 Blood (Video Game) / int_8bb55271
type
Hazmat Suit
 Back 4 Blood (Video Game) / int_8bb55271
comment
Hazmat Suit: Available as a cosmetic unlock for some of the Cleaners. Dr. Rogers also wears one, either due to not being immune or working with hazardous chemicals.
 Back 4 Blood (Video Game) / int_8bb55271
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_8bb55271
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_8bb55271
 Back 4 Blood (Video Game) / int_8d6d9535
type
Artistic License – Medicine
 Back 4 Blood (Video Game) / int_8d6d9535
comment
Artistic License – Medicine: First aid kits can be used in three seconds and bandages can be used in two. It would pretty much be impressive for someone to unwrap and ready such medical equipment in that time, let alone actually diagnose and applying them. Pain meds can also be applied almost instantly, which means the cleaners are somehow able empty around a bottle of pills into their mouth and swallow them in that duration. Even more impressively, they can do this to another cleaner.
 Back 4 Blood (Video Game) / int_8d6d9535
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_8d6d9535
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_8d6d9535
 Back 4 Blood (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 Back 4 Blood (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: Completing levels on Veteran and Nightmare earns you more Supply Points.
 Back 4 Blood (Video Game) / int_8dc2b0f2
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_8dc2b0f2
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_8dc2b0f2
 Back 4 Blood (Video Game) / int_8e59e4a6
type
Cthulhumanoid
 Back 4 Blood (Video Game) / int_8e59e4a6
comment
Cthulhumanoid: The Hag appears to be this from a distance, having a face made up of tentacles, but upon closer inspection it becomes clear that the "tentacles" are actually human arms.
 Back 4 Blood (Video Game) / int_8e59e4a6
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_8e59e4a6
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_8e59e4a6
 Back 4 Blood (Video Game) / int_91cab736
type
Major Injury Underreaction
 Back 4 Blood (Video Game) / int_91cab736
comment
Major Injury Underreaction: The way Cleaners react to being shot by their teammates is usually similar to how one would react to getting lightly jabbed by their friends - even their most dramatic lines is usually just annoyedly swearing at the shooter instead of the expected pained agony of being shot. This applies even more so on higher difficulties, where friendly fire is enabled.
 Back 4 Blood (Video Game) / int_91cab736
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_91cab736
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_91cab736
 Back 4 Blood (Video Game) / int_940a5958
type
Artificial Stupidity
 Back 4 Blood (Video Game) / int_940a5958
comment
Artificial Stupidity: Once again, the AI of the bots has its moments: Bots will often blunder straight into your line of fire, even crowding around the business-end of a gatling gun as you're trying to use it. They will frequently heal someone even as someone else is healing them, wasting the items. They will throw molotovs and grenades to take out a couple of common Ridden, or throw them in completely the wrong place to be useful. Likewise, they will throw pipe bombs at Mutations, who are not affected by these. Sometimes they will fail to move at all even as they get torn apart by Ridden. On the Ridden side, the AI will often fail to use the Mutation class effectively, such as running straight towards the Cleaners in the open when ambush tactics would be more effective.
 Back 4 Blood (Video Game) / int_940a5958
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_940a5958
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_940a5958
 Back 4 Blood (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Back 4 Blood (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: On Veteran/Normal difficulty or higher, corruption cards can have a massive effect on how easy or hard a level is, especially early in an Act before you're able to put together a reasonably synergized grouping of perk cards. Which Boss you end up fighting on a level also can massively affect the difficulty; an Ogre on a level will many insta-kill fall off points like the Ship's Graveyard is way deadlier than a Hag or Breaker. Just like another strangely familiar game the A.I. Director may end up screwing you over by sending the wrong specials at the wrong time. Retches on the other side of a narrow path, Tall Boys and the exploders in an area with falls, grabbers blocking your way or getting a lucky shot during infinte hoard events. Even on lower difficultys the dice roll might end up being far more dangerous due to chance or circumstances.
 Back 4 Blood (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_98b1dc8f
 Back 4 Blood (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Back 4 Blood (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Recruit (Easy) , Veteran (Normal) , and Nightmare (Hard).
 Back 4 Blood (Video Game) / int_9a117348
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_9a117348
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_9a117348
 Back 4 Blood (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Back 4 Blood (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Depending on their own cards, their team's cards, and upgrades from vendors, players might be able to carry upwards of five first aid kits, bundles of razor wire, ammo boxes or defibrillators and grenades along with two large guns and hundreds of rounds of ammunition later in a run. They probably won't have thousands of units of copper on their person if they can carry all of this other stuff already, but it's technically a possibility as well.
 Back 4 Blood (Video Game) / int_9c7e3137
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_9c7e3137
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_9c7e3137
 Back 4 Blood (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Back 4 Blood (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Played straight in the Recruit difficulty. Averted for all other difficulties, though crouching while using the Down in Front! card makes a player completely immune to causing or receiving friendly-fire damage.
 Back 4 Blood (Video Game) / int_9e8aa11e
featureApplicability
-1.0
 Back 4 Blood (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_9e8aa11e
 Back 4 Blood (Video Game) / int_a16102d2
type
Meat Moss
 Back 4 Blood (Video Game) / int_a16102d2
comment
Meat Moss: The Ridden have created nests that are effectively gigantic piles of meat and viscera covering buildings and the like. Hive levels has the cleaners go down into these.
 Back 4 Blood (Video Game) / int_a16102d2
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_a16102d2
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_a16102d2
 Back 4 Blood (Video Game) / int_a2b38d3b
type
Eye Scream
 Back 4 Blood (Video Game) / int_a2b38d3b
comment
Eye Scream: The opening cutscene shows how the Ridden infect others: by throwing up parasitic worms that enter through the victim's eyes.
 Back 4 Blood (Video Game) / int_a2b38d3b
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_a2b38d3b
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_a2b38d3b
 Back 4 Blood (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Back 4 Blood (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: The Children of the Worm DLC campaign adds a new enemy faction, Cultists, hostile half-human half-Ridden who have retained their individuality and intelligence, but lost their sanity, and worship the Ridden hive mind.
 Back 4 Blood (Video Game) / int_a2cbad1
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_a2cbad1
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_a2cbad1
 Back 4 Blood (Video Game) / int_ad4a45be
type
Final Boss
 Back 4 Blood (Video Game) / int_ad4a45be
comment
There are also two huge Final Boss enemies fought in multiple phases; one at the end of the main campaign, and one at the end of River of Blood, the game's final campaign DLC. The former is the Abomination, a quadruped Kaiju-sized Ridden creature burrowing tunnels beneath the Cleaners' hometown, and the latter is the Harbinger, a somewhat smaller creature similar to the Abomination which the Children of the Worm have created to cleanse the world of uninfected humans, that's fought as a Stationary Boss.
 Back 4 Blood (Video Game) / int_ad4a45be
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_ad4a45be
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1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_ad4a45be
 Back 4 Blood (Video Game) / int_b4a947fa
type
Temporary Online Content
 Back 4 Blood (Video Game) / int_b4a947fa
comment
Temporary Online Content: Roving vendors can appear during special events with items that can only be obtained during that period.
 Back 4 Blood (Video Game) / int_b4a947fa
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_b4a947fa
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_b4a947fa
 Back 4 Blood (Video Game) / int_b4ac1655
type
Molotov Cocktail
 Back 4 Blood (Video Game) / int_b4ac1655
comment
Molotov Cocktail: An offensive accessory that leaves a pool of fire which will light Ridden on fire (and cause damage to players as well while standing in it, though fortunately it will not cause them to lit on fire after leaving the pool of fire). This makes it a Jack of All Trades out of the other damaging offensive accessories since the pool of fire is very useful against common Ridden but the fact that is is set off on impact makes it more usable against Mutations than Pipe Bomb's long duration before setting off making it difficult to actually damage Mutations with.
 Back 4 Blood (Video Game) / int_b4ac1655
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_b4ac1655
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_b4ac1655
 Back 4 Blood (Video Game) / int_b53077b3
type
Take That!
 Back 4 Blood (Video Game) / int_b53077b3
comment
Take That!: Dialogue in the River of Blood DLC campaign, which was made in the aftermath of the COVID-19 pandemic, mentions that the only reason the Ridden outbreak got out of control is because people refused to follow orders, a clear jab at those who objected or refused to comply with the COVID-mandated shutdowns of civil society and institutions such as schools and churchs. The logic of this breaks down when you consider there's a huge difference between the government telling you to stay indoors at home for a year and them telling you to shoot your loved ones in the head.
 Back 4 Blood (Video Game) / int_b53077b3
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_b53077b3
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_b53077b3
 Back 4 Blood (Video Game) / int_b7efeb58
type
Magical Defibrillator
 Back 4 Blood (Video Game) / int_b7efeb58
comment
Magical Defibrillator: You can pick up one of these to use to revive a dead teammate, or to pick up a downed teammate in a hurry...which means the defibrillator here is somehow capable of restarting a person's heart after flatlining or is used on a person who is too injured to move their legs but still otherwise able to swing, fire or reload a weapon normally (which is to say, someone who probably doesn't have a currently-irregular heartbeat and really shouldn't have a defibrillator applied to them).
 Back 4 Blood (Video Game) / int_b7efeb58
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_b7efeb58
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_b7efeb58
 Back 4 Blood (Video Game) / int_bcba5ab
type
Sniper Pistol
 Back 4 Blood (Video Game) / int_bcba5ab
comment
Sniper Pistol: Slap a scope on a sufficiently high-powered pistol like the Desert Eagle or .357 Magnum, and you'll be able to make one. It's no replacement for a sniper rifle, of course, but very handy if you want to keep your main weapon slot free for something else. With enough cards improving accuracy and attachments added you, you might not even need to aim down the scope to hit distant targets with it anyway.
 Back 4 Blood (Video Game) / int_bcba5ab
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_bcba5ab
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_bcba5ab
 Back 4 Blood (Video Game) / int_c026716
type
Holiday Mode
 Back 4 Blood (Video Game) / int_c026716
comment
Holiday Mode: Fort Hope may get a slight makeover during holidays, like having a tree and lights around during Christmas.
 Back 4 Blood (Video Game) / int_c026716
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_c026716
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_c026716
 Back 4 Blood (Video Game) / int_c75c63a3
type
Blackout Basement
 Back 4 Blood (Video Game) / int_c75c63a3
comment
Blackout Basement: Any level with the "Gloom" corruption card becomes this, putting the game in all-consuming darkness, with flashlights being the only source of light.
 Back 4 Blood (Video Game) / int_c75c63a3
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_c75c63a3
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1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_c75c63a3
 Back 4 Blood (Video Game) / int_cbabd0ca
type
Wrongfully Attributed
 Back 4 Blood (Video Game) / int_cbabd0ca
comment
Wrongfully Attributed: Hoffman seems to do this for three separate works at once in one of his lines for being chosen as your cleaner, though his first quotation may just be quoting Henry V before segueing into separately mentioning that he loved Hamlet.
 Back 4 Blood (Video Game) / int_cbabd0ca
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_cbabd0ca
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_cbabd0ca
 Back 4 Blood (Video Game) / int_ce6555f0
type
Lighter and Softer
 Back 4 Blood (Video Game) / int_ce6555f0
comment
Lighter and Softer: The game is this to Left 4 Dead, only in so much as the Cleaners refer to fighting off the Ridden as a job rather than a necessity, are being paid to fight the monsters and the survivors have a safe haven to return to in the form of the well-fortified Fort Hope. That said, the game is still pretty dark and gruesome as a whole, the areas outside Fort Hope are full of death and decay, and the situation becomes bleaker and more desperate as time passes. However, Act 4 and 6 both end on triumphant notes as the Abomination and Harbinger are defeated.
 Back 4 Blood (Video Game) / int_ce6555f0
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_ce6555f0
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1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_ce6555f0
 Back 4 Blood (Video Game) / int_ce7fe38e
type
No Scope
 Back 4 Blood (Video Game) / int_ce7fe38e
comment
No Scope: Several perk cards give you very large bonuses to movement speed, reloading, accuracy, ammo capacity, damage resistance, etc., at the cost of taking away your ability to aim-down-sights, forcing you to fire from the hip at all times. With the right cards you can create a dedicated hipfire build that plays like more classic shooters that predate the widespread usage of aim-down-sights mechanics (including Left 4 Dead itself, which had no ADS except for sniper rifles).
 Back 4 Blood (Video Game) / int_ce7fe38e
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_ce7fe38e
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_ce7fe38e
 Back 4 Blood (Video Game) / int_d3cd9952
type
Parasite Zombie
 Back 4 Blood (Video Game) / int_d3cd9952
comment
Parasite Zombie: The zombies in this game are the result of infestation via parasitic worms. The opening cutscene shows that the worms burrow into the host's head via the tear-ducts. A voiceline from Holly implies that individuals who are immune to them can still get infected by the worms ("I hate the weird sucky noise they make when they pull them out of you."), but worms can't turn them into a Ridden.
 Back 4 Blood (Video Game) / int_d3cd9952
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_d3cd9952
featureConfidence
1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_d3cd9952
 Back 4 Blood (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Back 4 Blood (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: When carrying a plot critcal item that takes up your hands without the knife card in your deck you automatically get temporary access to it while holding the item so you're not totally defenseless. If you have to use a continue the game will buff your stats some to help you try again. Being downed will give the character infinite ammo and stamina so you can fight with everything you have while in the greatest danger. With the Rivers Of Blood update they changed it so that duffel bags can spawn on any level instead of just act 5. They are the holder of the new cards that showed up in dlcs 2 and 3. Where you could get totems from quickplaying with somebody who has the first DLC and running the tunnels with the random group in order to do act 5 without the dlc you had to be in the party of somebody who had it and started the campaign with you already in their party. Now even base game players can have full access to all the cards to build their deck with even if characters and levels are locked. Bots don't actually use ammo themselves, and will drop any spare ammo they pick up and carry if you run low so you can grab it. You have to tag a first aid station for them to use it but they don't use up a charge healing themselves, they simply will only use it once before refusing to do so again, so the players have more leeway.
 Back 4 Blood (Video Game) / int_d6f284a3
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_d6f284a3
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1.0
 Back 4 Blood (Video Game)
hasFeature
Back 4 Blood (Video Game) / int_d6f284a3
 Back 4 Blood (Video Game) / int_dc4a2b20
type
Streamer-Friendly Mode
 Back 4 Blood (Video Game) / int_dc4a2b20
comment
Streamer-Friendly Mode: A streamer mode can be enabled, which primarily changes the "Bar Room Blitz" level to only play stream-friendly music.
 Back 4 Blood (Video Game) / int_dc4a2b20
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1.0
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Back 4 Blood (Video Game) / int_dc4a2b20
 Back 4 Blood (Video Game) / int_ec3768a
type
Sprint Meter
 Back 4 Blood (Video Game) / int_ec3768a
comment
Sprint Meter: A stamina meter dictates how much you can run, jump, and melee. In addition to maximum stamina, there are also stats to determine how much stamina is used for those actions and how quickly the meter recovers.
 Back 4 Blood (Video Game) / int_ec3768a
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1.0
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Back 4 Blood (Video Game) / int_ec3768a
 Back 4 Blood (Video Game) / int_eec1d165
type
Color-Coded Item Tiers
 Back 4 Blood (Video Game) / int_eec1d165
comment
Color-Coded Item Tiers: Weapons, attachments, and accessories use colors around the frame to denote their quality. From worst to best, they are white, green, blue, purple, and orange.
 Back 4 Blood (Video Game) / int_eec1d165
featureApplicability
1.0
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 Back 4 Blood (Video Game)
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Back 4 Blood (Video Game) / int_eec1d165
 Back 4 Blood (Video Game) / int_ef2c9b2d
type
Arbitrary Mission Restriction
 Back 4 Blood (Video Game) / int_ef2c9b2d
comment
Arbitrary Mission Restriction: Each map has a secondary objective to meet, which can include finding a specimen container and carrying it to the safe house, or completing the map without setting off any alarms. Meeting them usually rewards extra copper and supply points.
 Back 4 Blood (Video Game) / int_ef2c9b2d
featureApplicability
1.0
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 Back 4 Blood (Video Game)
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Back 4 Blood (Video Game) / int_ef2c9b2d
 Back 4 Blood (Video Game) / int_ef42ca88
type
Emergency Weapon
 Back 4 Blood (Video Game) / int_ef42ca88
comment
Emergency Weapon: Players can throw punches at the Ridden ("bash") or use a knife if they have the Combat Knife card, which will cost some stamina to do. Indeed, these options are a bit more prevalent than strictly for emergencies since they do not interrupt reloading and cannot cause friendly-fire.
 Back 4 Blood (Video Game) / int_ef42ca88
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_ef42ca88
featureConfidence
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Back 4 Blood (Video Game) / int_ef42ca88
 Back 4 Blood (Video Game) / int_f22249e
type
Body of Bodies
 Back 4 Blood (Video Game) / int_f22249e
comment
Body of Bodies: The Retcher Mutation has at least three other visible heads alongside the main, mutated head, implying this.
 Back 4 Blood (Video Game) / int_f22249e
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_f22249e
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Back 4 Blood (Video Game) / int_f22249e
 Back 4 Blood (Video Game) / int_f62cc38a
type
Stone Wall
 Back 4 Blood (Video Game) / int_f62cc38a
comment
Stone Wall: Enemies in Back 4 Blood are typically much slower than their Left 4 Dead equivalents but can also take a lot more bullets to bring down too.
 Back 4 Blood (Video Game) / int_f62cc38a
featureApplicability
1.0
 Back 4 Blood (Video Game) / int_f62cc38a
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Back 4 Blood (Video Game) / int_f62cc38a
 Back 4 Blood (Video Game) / int_name
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 Back 4 Blood (Video Game) / int_name
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Back 4 Blood (Video Game) / int_name
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Back 4 Blood (Video Game)

The following is a list of statements referring to the current page from other pages.

 Back 4 Blood (Video Game)
hasFeature
Action Horror / int_c48b8620
 Back 4 Blood (Video Game)
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Advertising by Association / int_c48b8620
 Back 4 Blood (Video Game)
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American Video Games / int_c48b8620
 Back 4 Blood (Video Game)
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Autobots, Rock Out! / int_c48b8620
 Back 4 Blood (Video Game)
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Creator-Driven Successor / int_c48b8620
 Back 4 Blood (Video Game)
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Letters 2 Numbers / int_c48b8620
 Back 4 Blood (Video Game)
hasFeature
Mutant Media / int_c48b8620
 Back 4 Blood (Video Game)
hasFeature
Streamer-Friendly Mode / int_c48b8620