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Battlefield (Video Game)
- 566 statements
- 110 feature instances
- 160 referencing feature instances
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Battlefield | |
Battlefield (Video Game) | comment |
A series of First-Person Shooter games by DICE (Digital Illusions Creative Entertainment, based out of Sweden), with help from Electronic Arts and other associated studios. It is DICE's major franchise. Apart from this series, the only other games DICE has released are Mirror's Edge series, the multi-player aspect of the recent modern-set Medal of Honor reboot, and the Star Wars Battlefront reboot series.These games are notable for being among the first to make large-scale use of mobile vehicles in an FPS game, as well as using large maps, and widespread use of environmental destruction after switching to Frostbite. The games are designed to be played in multi-player mode. The earlier games had no 'single-player' campaign, only multi-player missions with bots. For games set in 'reality' these maps and missions recreated important battles in 1942 and Vietnam. Bad Company, however, changed this, coming with not only a cohesive, new storyline, but a group of notable characters that stuck with you the entire game, with their own distinct personalities and voices. 2042, however, would eschew single-player once again, integrating story elements into the multi-player mode instead.Due to their Abandonware status, Battlefield 2 and 2142 are not sold online anymore.See also Project Reality, a famous mod for Battlefield 2 with an emphasis on realism, Frontlines: Fuel of War, made by the same team that made the Desert Combat mod, and The Finals, made by ex-DICE developers and best described as "Battlefield as a game show".Until Battlefield: Bad Company, all games in the series used the Refractor engine, developed by Refraction Games for use in their video game Codename Eagle (DICE later bought out Refraction Games). After that, DICE switched to using Frostbite Engine (which they also developed), though some of the spin-offs still use Refractor. Works and Downloadable Content in the Series: | |
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Battlefield (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Battlefield (Video Game) / int_128e4ba8 | comment |
Gatling Good: No Blackhawk helicopter would be complete without those. Battlefield 2's Cobra attack helicopter and its Chinese counterpart also sported a gatling-style cannon for the gunner. Also mounted in pairs on EU battlewalkers in 2142. And, of course, the A-10 Warthog with its powerful and deadly GAU-8 Avenger. | |
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Battlefield (Video Game) / int_135b9977 | type |
Bloodless Carnage | |
Battlefield (Video Game) / int_135b9977 | comment |
Bloodless Carnage: There is no gore whatsoever, although little sprays of blood do appear with some mods. Battlefield: Vietnam has blood (without modifications). | |
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Battlefield (Video Game) / int_14184bc7 | type |
Fake Longevity | |
Battlefield (Video Game) / int_14184bc7 | comment |
Fake Longevity: The requirements for Battlefield 2 ranks were changed when it was pointed out that the #1 player in the world (who was really a team of guys sharing an account), would take over 2 years to even reach the General's ranks, let alone progress through them. | |
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Battlefield (Video Game) / int_14beeefd | type |
Darker and Edgier | |
Battlefield (Video Game) / int_14beeefd | comment |
Bad Company 2 is same lovable nincompoops from the first game, totally in-character, dropped headfirst into a Darker and Edgier plot, but it's still Lighter and Softer than Modern Warfare 2. | |
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Battlefield (Video Game) / int_170468a0 | type |
Magic Tool | |
Battlefield (Video Game) / int_170468a0 | comment |
Magic Tool: Used by the Engineer class to repair tanks, clear mines, etc. | |
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Battlefield (Video Game) / int_18d15922 | type |
Title Drop | |
Battlefield (Video Game) / int_18d15922 | comment |
Title Drop: From the trailers came "I belong to Bad Company. I don't wanna end up in some good company!" Also, the page quote. To be fair, it's kinda hard to go through a military shooter and not legitimately say "battlefield" anyway. Inverted in Battlefield 2 when you attempt to leave the area: | |
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Battlefield (Video Game) / int_1a8b9a47 | type |
Rule of Fun | |
Battlefield (Video Game) / int_1a8b9a47 | comment |
Rule of Fun: Battlefield Heroes has been said to be built purely on this, making very atypical compared to the rest of the series - characters use third-person to allow you to see your character, have typical FPS unrealistic-durability and no friendly fire, all classes will be self-sufficient, all vehicles are supposed to be easily countered by all players, and you can ride on a plane's wing. | |
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Battlefield (Video Game) / int_1c2b6ac8 | type |
Soft Water | |
Battlefield (Video Game) / int_1c2b6ac8 | comment |
Soft Water: Sort of. While you'll take less damage falling into water, you'll still die (or go into "critically wounded" mode) if you hit water from a high enough height. In 2 and 2142, if you hit the water from a high height, you'll go into this state, but you'll never be outright killed like if you hit land. | |
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Battlefield (Video Game) / int_1c398324 | type |
Death from Above | |
Battlefield (Video Game) / int_1c398324 | comment |
Another example is the ever popular 'cartillery', which involves supply dropping light jeeps onto unsuspecting campers. Not to useful for attacking vehicles, but still hilarious to watch/perform. This also comes in the form where one of the players involved would stick as much C4 as the Assault member cared to supply, and then detonates AFTER it lands, or midair if you feel like screwing with an unsuspecting helicopter pilot. | |
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Battlefield (Video Game) / int_1d8bd418 | type |
Achievement Mockery | |
Battlefield (Video Game) / int_1d8bd418 | comment |
Achievement Mockery: The Purple Heart, achieved from a certain kill/death ratio depending on game (1:5 for 1942, 1:4 for 2, and 1:2 for 2142). | |
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Battlefield (Video Game) / int_1f92e4c6 | type |
Regenerating Health | |
Battlefield (Video Game) / int_1f92e4c6 | comment |
Regenerating Health: Present in 1943, Bad Company 2, Battlefield 3, and Battlefield 4. While health regen for 1943 and the single player portions of the later games is almost lightning-quick, it's nerfed in multiplayer and outright removed in hardcore mode as to not render medkits useless as it did in 1943. Battlefield 1 featured perk-like Specializations specifically built around this autohealing system, with some speeding it up and the "Reciprocity" Specialization healing Medics whenever they heal a player. Battlefield 5 severely nerfs the healing system in all game modes, in order to make the Medic more useful. | |
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Battlefield (Video Game) / int_1fba5f9e | type |
Enemy Exchange Program | |
Battlefield (Video Game) / int_1fba5f9e | comment |
Enemy Exchange Program: None of the tanks and helicopters in the games spawn locked, so although each side has its own vehicles, you need to rely on the color of the player's name above the vehicles to determine which vehicles to shoot at. | |
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Battlefield (Video Game) / int_2804d516 | type |
Master of None | |
Battlefield (Video Game) / int_2804d516 | comment |
Master of None: The assault class in Battlefield 2. Everything he does, a medic or spec-ops can do just as effectively if not even better. | |
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Battlefield (Video Game) / int_28c502f6 | type |
Tactical Rock–Paper–Scissors | |
Battlefield (Video Game) / int_28c502f6 | comment |
Tactical Rock–Paper–Scissors: In theory, at least. In practice, air vehicles typically lay waste to everything when away from AA guns. | |
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Battlefield (Video Game) / int_2a195285 | type |
Revolvers Are Just Better | |
Battlefield (Video Game) / int_2a195285 | comment |
Revolvers Are Just Better: The strongest handgun in Battlefield 2142 is a revolver with 8 shots that can be upgraded to hold 10. It also reloads by removing the entire cylinder. This is really a moot point though, as there are only two handguns in the game, and the EU just has higher power, lower ammo capacity weapons than the PAC in general. Played straight in Bad Company 2 with the MP412 Rex, which can drop an enemy in just a couple of shots. The flip side is the slow rate of fire and low ammo capacity. Battlefield 3 has both the aforementioned MP412 Rex and the Taurus .44 Magnum. These, along with two auto-revolvers return in Battlefield 4 Due to its World War 1 setting, Battlefield 1 features a lot of revolvers: one for each class, which are invariably hand canons in their own right, and with all expansions installed, a total of three which can be unlocked for all classes. For bonus points, the Assault class's Gasser revolver was actually obsolete in World War 1. | |
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Battlefield (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Battlefield (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: Mobile Artillery in 1942 and Vietnam. If one player mounted the artillery piece, another player with the sniper class could use the binoculars to designate a point on the map. This would show the first player exactly where to aim in order to drop a shell right on that spot. But most of the vehicles you'd want to fire at moved too quickly to be hit by artillery, the shells seemed to do minimal damage to structures, and nobody worked as a team in public games anyway. Still, once you finally nagged the scouts enough to use their binocs to mark a priority target, usually a flag, you could easily zero your gun onto it and then simply leave the gun that way and keep an eye on the map when the camera expired. The moment enemies began capturing it, an area-denying salvo of explosives would generally put a quick end to any mischief. Battlefield 3 introduced an MRLS artillery vehicle into one of the expansions, which averted the trope by removing the need for any spotting by having the impacts show up on the mini-map. | |
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Battlefield (Video Game) / int_2db805c9 | type |
Face Plant | |
Battlefield (Video Game) / int_2db805c9 | comment |
Face Plant: Several games in the series will automatically put player characters in a head-down skydiving pose if they fall from a certain height. If you don't have a parachute equipped or don't deploy it in time, this can result in an invariably fatal faceplant. As a result of the Ragdoll Physics used in most of the games, characters will occasionally faceplant when killed. | |
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Battlefield (Video Game) / int_2e5ada89 | type |
Grenade Launcher | |
Battlefield (Video Game) / int_2e5ada89 | comment |
Battlefield 2142 and Battlefield 3 combined the previous Assault and Medic classes into an Assault class armed with the usual assault rifle, and a medical kit consisting of health packs plus a defibrillator. Several DICE employees have even referred to this combination as a Combat Medic in interviews. The main difference here is that the 2142 Assault troopers always have their medkit handy, while Battlefield 3 Assault troopers always have their defibrillator (once unlocked). Battlefield 4 allows you to swap out any of the gadgets for the class, allowing for your own ratio of Combat to Medic, although since you can only pick one of the two offensive options (either Grenade Launcher or underbarrel shotgun) you'll always have some ability to heal or revive teammates. | |
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Battlefield (Video Game) / int_2f50c5bf | type |
Theme Music Power-Up | |
Battlefield (Video Game) / int_2f50c5bf | comment |
Theme Music Power-Up: Battlefield Vietnam included the rather awesome feature that every vehicle was equipped with a radio, allowing you to play soundtrack songs for the other players to hear as you drove around. (Including, obviously, "The Ride of the Valkyries" and "Surfin' Bird") This was then subverted as actually doing so was a great way to get yourself shot. | |
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Battlefield (Video Game) / int_2f755152 | type |
Invisible Wall | |
Battlefield (Video Game) / int_2f755152 | comment |
Invisible Wall: Battlefield 1942 and 2 makes you take damage when leaving the map, while playing a radio message telling you that deserters will be shot. In the later Battlefield titles, leaving the field for too long is an instant suicide. 2142 did the damage method, but later patched it to be an insta-death. Air vehicles have a larger map to go on in some games however, but still are subject to this trope if they go pass their borders. And if you are forced to eject in a no-zone, you're as good as dead. | |
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Battlefield (Video Game) / int_318d4432 | type |
Tropical Island Adventure | |
Battlefield (Video Game) / int_318d4432 | comment |
Tropical Island Adventure: 1942, 1943 and V cover the Pacific Theater of World War II, with maps sets in Wake Island, Iwo Jima, the Solomon Islands and the Philippines. 4 also has the USMC unsuccessfully assaulting a PLA-controlled Singapore in it's campaign. | |
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Battlefield (Video Game) / int_33287e20 | type |
One Bullet Clips | |
Battlefield (Video Game) / int_33287e20 | comment |
One Bullet Clips: Zig-zagged across the series. Earlier games avert it completely, up through Battlefield 2142. Later games from Battlefield: Bad Company onward play it completely straight. | |
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Battlefield (Video Game) / int_391aa30b | type |
You ALL Look Familiar | |
Battlefield (Video Game) / int_391aa30b | comment |
You ALL Look Familiar: The Battlefield games typically only had 3 different faces for each side. Averted in Battlefield 1 which features reasonably distinct models for all classes for each faction, including race changes and in the case of the Imperial Russian scout, the first playable female soldier in multiplayer. | |
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Battlefield (Video Game) / int_39886988 | type |
Selective Historical Armoury | |
Battlefield (Video Game) / int_39886988 | comment |
Selective Historical Armoury: See the trope page for details. | |
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Battlefield (Video Game) / int_39886988 | |
Battlefield (Video Game) / int_3bbf3fef | type |
Recurring Riff | |
Battlefield (Video Game) / int_3bbf3fef | comment |
Recurring Riff: Most of the games in the Battlefield series base their Main Theme around the Theme of Battlefield 1942, but each has their own unique genres that fit the individual games' theme. The singleplayer campaign trailer for Battlefield 1 even mixes the main theme's beat into the otherwise unrelated trailer song, Suns and Stars. A complete compilation can be found here. Orchestral: Battlefield 1942, Battlefield 2, Battlefield 2142, Battlefield Bad Company, Battlefield 1943, Battlefield 1. Electronic: Battlefield 3, Battlefield 4. Rock: Battlefield 2142, Battlefield Hardline. | |
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Every Car Is a Pinto | |
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Don't be in a vehicle when it blows up. | |
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Battlefield (Video Game) / int_4001334d | type |
PVP Balanced | |
Battlefield (Video Game) / int_4001334d | comment |
PVP Balanced: Battlefield Heroes has been claimed to eschew realism very far for balance - all vehicles are supposed to be fun options and easily countered by all players. Also, the standard grenade launcher for Assault class in Battlefield: Bad Company does very little damage to enemy players and exists for utilizing the game's environment destruction system. (Indeed, it will give you a Cosmetic Award for killing, or rather, finish off, 3 players in one match with it.) That is, blow holes in stuff that are enemy players, or blow up stuff that aren't enemy players. This also results in the A-10 and Su-39 being fairly poor aircraft in Battlefield 2. Throughout the entire series, rocket launchers have always had almost no splash damage. This is to prevent players from pulling a Macross Missile Massacre on infantry, because rocket launchers frequently come with about 5 rockets. | |
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Battlefield (Video Game) / int_40da7cc9 | type |
Urban Warfare | |
Battlefield (Video Game) / int_40da7cc9 | comment |
Urban Warfare: Strike at Karkand is considered to be one of the best urban maps in modern FPSes and that's not even mentioning many other maps in the series that take places in some of world's largest cities such as Tehran, Paris, Shanghai and Hong Kong. Battlefield 2042 also set to continue this trend by including two urban maps of Hourglass (set in Doha, Qatar) and Kaleidoscope (set in Incheon, South Korea) as part of its initial roster. | |
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Battlefield (Video Game) / int_4216eada | type |
Machinima | |
Battlefield (Video Game) / int_4216eada | comment |
Machinima: Stunt videos and some musical ones; many of the in-game videos in 2142 are exemplary for their quality and almost total reliance on the game engine. | |
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Battlefield (Video Game) / int_45bf382b | type |
Game Mod | |
Battlefield (Video Game) / int_45bf382b | comment |
In Desert Combat especially, bots simply cannot use helicopters. They either fly them straight into the air or they drive them straight into the ground. Usually in that order. This is due to the fact that Battlefield 1942 was never designed to have helicopters, and bots will try to see them as regular airplanes instead. This is subverted however in that bots seem to use everything else at least marginally well. | |
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Battlefield (Video Game) / int_480ee6dc | type |
InsurmountableWaistHighFence | |
Battlefield (Video Game) / int_480ee6dc | comment |
Insurmountable Waist-High Fence: The games goes more for the Invisible Wall as described below, but your character is able to jump over lots of stuff, though there's no 'climb' option. | |
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Battlefield (Video Game) / int_4de1a4f7 | type |
Improvised Weapon | |
Battlefield (Video Game) / int_4de1a4f7 | comment |
The various vehicle alarms and missile warnings; the *s-snikt* of a knife being drawn from behind you; that car racing towards you in plain sight… | |
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Battlefield (Video Game) / int_5678cbfc | type |
Unbreakable Weapons | |
Battlefield (Video Game) / int_5678cbfc | comment |
Unbreakable Weapons: All of them, though kits players can drop can be destroyed by explosives or bullets. Lampshaded with its weapon entry on the knife in Bad Company 2, saying it is designed to stay sharp indefinitely and is guaranteed to not rust, bend or break. | |
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Battlefield (Video Game) / int_5678cbfc | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_5678cbfc | |
Battlefield (Video Game) / int_5c17c12f | type |
Bribing Your Way to Victory | |
Battlefield (Video Game) / int_5c17c12f | comment |
Bribing Your Way to Victory: People who purchased the Special Forces addon received two weapon unlocks per rank, instead of one. This was then subverted because players who didn't buy the addon could only use the SpecOps weapons by prying them from others' cold dead hands. This has resulted in some cases of teamkilling. There was a trick for players without the game to gain the same ability. They just simply had to log in on a computer with the expansion installed, play a bit, and they would gain the ability to have two unlocks. Bad Company was going to roll out a program where players could purchase new guns with real money. This triggered a large backlash, so it was scrapped, but the idea returned in the form of an Old Save Bonus in Battlefield 2, where having positively owned a prior Battlefield game unlocked the M1 Garand. Now played straight with the "shortcut" packs for Battlefield 3 onward, which gives the purchasers instant access to any weapon for that kit, or even all of them. Needless to say, this is somewhat unbalanced for those who don't spend cash on their games, leading to starting players having the best kits.note Of course, just having the "best" weapons doesn't automatically make you more skilled, just slightly more deadly, so the shortcut packs really only increase your options, not your abilities. | |
Battlefield (Video Game) / int_5c17c12f | featureApplicability |
-0.3 | |
Battlefield (Video Game) / int_5c17c12f | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_5c17c12f | |
Battlefield (Video Game) / int_5fff364d | type |
Combat Medic | |
Battlefield (Video Game) / int_5fff364d | comment |
Combat Medic: Everyone in the game with healing abilities can still try to kill you just as hard as you try to kill them, including with their Magical Defibrillator in Battlefield 2 and subsequent games. Battlefield: Bad Company takes this to its logical extreme by giving medics light machine guns as their default armament, and are able to get a tool to call down mortar fire. The sequel just gives them the LMGs on the combat side, with the mortar strikes given to the Recon class. Battlefield 2142 and Battlefield 3 combined the previous Assault and Medic classes into an Assault class armed with the usual assault rifle, and a medical kit consisting of health packs plus a defibrillator. Several DICE employees have even referred to this combination as a Combat Medic in interviews. The main difference here is that the 2142 Assault troopers always have their medkit handy, while Battlefield 3 Assault troopers always have their defibrillator (once unlocked). Battlefield 4 allows you to swap out any of the gadgets for the class, allowing for your own ratio of Combat to Medic, although since you can only pick one of the two offensive options (either Grenade Launcher or underbarrel shotgun) you'll always have some ability to heal or revive teammates. Battlefield 1 and Battlefield 5 bring the Medic class back, replacing the Engineer class, whose gear is scattered between the Assault and Support classes. Medics in Battlefield 1 carry self-loading and assault rifles, many of which can be equipped with scopes, making them better suited to longer-range engagements, while the Medic in Battlefield V's Alpha can choose between either the scoped Gewehr.43 DMR or the tried and true MP.40. | |
Battlefield (Video Game) / int_5fff364d | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_5fff364d | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_5fff364d | |
Battlefield (Video Game) / int_6163afd9 | type |
Reliably Unreliable Guns | |
Battlefield (Video Game) / int_6163afd9 | comment |
Reliably Unreliable Guns: Most machine guns and vehicle-mounted automatic weapons will overheat and seize up temporarily if fired in prolonged bursts. | |
Battlefield (Video Game) / int_6163afd9 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_6163afd9 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_6163afd9 | |
Battlefield (Video Game) / int_62899967 | type |
Griefer | |
Battlefield (Video Game) / int_62899967 | comment |
Griefer: Because both killing and reviving were worth a point, farmers would work in pairs, one on each team. They would find a schmuck who was off by himself (usually a sniper) and stab him, revive him, and stab him again. Because the interface would keep resetting, it was nearly impossible for the victim to escape. With all other forms of teamkilling disabled, griefers can still rely on empty moving vehicles. Players across teams can also farm Titan objectives in 2142. Lone players can also force an air transport to glitch through the Titan deck, destroying their own Titan early. In Bad Company 2 some players encourage the use of Tracer Darts on their fellow Recons that tend to camp during objective based game types (usually when the Recon in question is on Attacker). Players on both sides can see the glow of the dart, giving the opposing team an easy kill. | |
Battlefield (Video Game) / int_62899967 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_62899967 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_62899967 | |
Battlefield (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Battlefield (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: You can be down to one health point, but you'll still be in fighting condition until you fall two feet. Vehicles play this mostly straight, but begin to smoke as they take damage. It causes the screen to grey out and have blood seep in at the edges in Bad Company 2 though, making you nearly blind in snowy maps on low health. Crashing into an enemy vehicle headed your way at full speed, for some reason, blows you far and away in Bad Company. | |
Battlefield (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_64f0c18c | |
Battlefield (Video Game) / int_67e53056 | type |
Gun Porn | |
Battlefield (Video Game) / int_67e53056 | comment |
Gun Porn: Later Battlefield games likes to include a huge number of guns, both famous and obscure, all researched, modeled and animated with a high level of detail. Battlefield 4 itself had over 100 guns! | |
Battlefield (Video Game) / int_67e53056 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_67e53056 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_67e53056 | |
Battlefield (Video Game) / int_67e84a8e | type |
Wild Mass Guessing | |
Battlefield (Video Game) / int_67e84a8e | comment |
It's probably being fought over oil. | |
Battlefield (Video Game) / int_67e84a8e | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_67e84a8e | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_67e84a8e | |
Battlefield (Video Game) / int_697b5232 | type |
Those Wacky Nazis | |
Battlefield (Video Game) / int_697b5232 | comment |
Those Wacky Nazis: The National Army in Battlefield Heroes is a collection of various Nazi and generally German stereotypes. It even references the trope, by naming one of the weapons "The Wacky Machine Gun". | |
Battlefield (Video Game) / int_697b5232 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_697b5232 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_697b5232 | |
Battlefield (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Battlefield (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: In order to obtain a developer-exclusive outfit, you need to: Find a message in Belarusian being transmitted as Morse code by a flickering lantern, which is the first clue that there is a secret to find; Find seven little switches hidden throughout the map, and set them in a specific order to light up 20 lanterns in a random temple; Return to the original lantern and press a button on a now-exposed keypad to get another Belarusian Morse instruction from the lantern, directing you to crouch behind a rock in a specific location; Record the low-pitched hum which results from doing that and process it in order to hear a song playing; Perform a alphanumerical conversion on the lyrics according to instructions given by the lantern and use the values in a highly-complicated equation; Finally, input the result into the keypad behind the lantern, which will give you the co-ordinates and procedure for obtaining the suit. | |
Battlefield (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_6ac6a56a | |
Battlefield (Video Game) / int_6fc40689 | type |
Ragdoll Physics | |
Battlefield (Video Game) / int_6fc40689 | comment |
As a result of the Ragdoll Physics used in most of the games, characters will occasionally faceplant when killed. | |
Battlefield (Video Game) / int_6fc40689 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_6fc40689 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_6fc40689 | |
Battlefield (Video Game) / int_70d8269d | type |
Excuse Plot | |
Battlefield (Video Game) / int_70d8269d | comment |
Excuse Plot: Aside from a brief mention of a war for oil on one map, virtually no explanation is given as to why the war in Battlefield 2 is being fought. This triggered some serious Epileptic Trees on fan forums. Neither the reason why the US is invading Russia in Bad Company. Or why Russia is going apeshit on the entire world in Bad Company 2. It's probably being fought over oil. A throwaway line in Bad Company suggests it's being fought over natural gas. That being said, the Bad Company games had an actual reasonable single-player campaign with an actual plot. The multiplayer was more unexplained at first. | |
Battlefield (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_70d8269d | |
Battlefield (Video Game) / int_72dd7026 | type |
What the Hell, Player? | |
Battlefield (Video Game) / int_72dd7026 | comment |
What the Hell, Player?: Friendly fire will be quickly met with unhappy responses. I'M FRIENDLY! FRIENDLY GODDAMNED FIRE CEASE FIRE!! FRIENDLIES!! WAKE THE FUCK UP! BLUE ON BLUE! HEY IT'S ME, YOU STUPID FUCK! FRIENDLYGODDAMNEDFIRE!!!!! FRIENDLIES OVER HERE!! C'MON!! OI!! IDIOT! HEY, DUMBSHIT, IT'S ME!! HEY!! I'M WITH YOU!! DON'T SHOOT! Jesus Christ, YOU'RE SHOOTING AT YOUR OWN MEN! | |
Battlefield (Video Game) / int_72dd7026 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_72dd7026 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_72dd7026 | |
Battlefield (Video Game) / int_7f6c8e4f | type |
Reverse Grip | |
Battlefield (Video Game) / int_7f6c8e4f | comment |
Reverse Grip: How knives are held in Vietnam, 2142, Play4Free, Heroes, and Battlefield 3. Dima from Battlefield 3's campaign does this with his fancy Spetnaz hatchet. | |
Battlefield (Video Game) / int_7f6c8e4f | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_7f6c8e4f | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_7f6c8e4f | |
Battlefield (Video Game) / int_823769b7 | type |
Night-Vision Goggles | |
Battlefield (Video Game) / int_823769b7 | comment |
Night-Vision Goggles: The player's standard equipment The Battlefield 2's Special Forces Expansion Pack includes night-vision goggles which can be of great benefit on pitch-dark night time maps. | |
Battlefield (Video Game) / int_823769b7 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_823769b7 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_823769b7 | |
Battlefield (Video Game) / int_8344209e | type |
BFG | |
Battlefield (Video Game) / int_8344209e | comment |
BFG: Many of the vehicle-mounted guns and shoulder-fired rocket launchers certainly count, but the M95 large-calibre sniper rifle deserves special mention. In Battlefield 2 and Bad Company 1&2 it's easily the biggest and loudest firearm in the game and deals extra damage to lightly armoured vehicles and helicopters. In Battlefield 2, it was also the only gun capable of shooting through bullet-proof glass, allowing players to shoot a pilot out of the cockpit. | |
Battlefield (Video Game) / int_8344209e | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_8344209e | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_8344209e | |
Battlefield (Video Game) / int_858dc9aa | type |
Unwinnable | |
Battlefield (Video Game) / int_858dc9aa | comment |
Unwinnable: Particularly coordinated teams tend to block off the road leading out of enemy bases with a ring of tanks, engineers, and AA vehicles once they've captured all the spawn points. This makes it pretty much impossible for the opposing team to gain any ground, especially if they're being bombed at the same time. Heroes and Play4Free spawn players close to idle points when their team have no ground specifically to prevent this from happening. | |
Battlefield (Video Game) / int_858dc9aa | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_858dc9aa | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_858dc9aa | |
Battlefield (Video Game) / int_85ac41e1 | type |
Grappling-Hook Pistol | |
Battlefield (Video Game) / int_85ac41e1 | comment |
Grappling-Hook Pistol: More like zipline crossbow, for some classes in Battlefield 2: Special Forces. Other classes have a thrown grappling hook used to climb up onto the roof of buildings. | |
Battlefield (Video Game) / int_85ac41e1 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_85ac41e1 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_85ac41e1 | |
Battlefield (Video Game) / int_875615dd | type |
Truth in Television | |
Battlefield (Video Game) / int_875615dd | comment |
Ever looked into a Surefire gunlight? They blind, a lot. | |
Battlefield (Video Game) / int_875615dd | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_875615dd | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_875615dd | |
Battlefield (Video Game) / int_87ce64a0 | type |
Old Save Bonus | |
Battlefield (Video Game) / int_87ce64a0 | comment |
Bad Company was going to roll out a program where players could purchase new guns with real money. This triggered a large backlash, so it was scrapped, but the idea returned in the form of an Old Save Bonus in Battlefield 2, where having positively owned a prior Battlefield game unlocked the M1 Garand. | |
Battlefield (Video Game) / int_87ce64a0 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_87ce64a0 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_87ce64a0 | |
Battlefield (Video Game) / int_8816272b | type |
Blinded by the Light | |
Battlefield (Video Game) / int_8816272b | comment |
Blinded by the Light: Flashlights in Battlefield 3 act like open nuclear fusion reactors strapped to the bottom of guns. Waving it around wildly in a room will blind anyone; it's even blinding in the middle of the day. Ever looked into a Surefire gunlight? They blind, a lot. | |
Battlefield (Video Game) / int_8816272b | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_8816272b | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_8816272b | |
Battlefield (Video Game) / int_88b58b0b | type |
Hitscan | |
Battlefield (Video Game) / int_88b58b0b | comment |
Hitscan: Averted, from a distance, you have to follow your target. | |
Battlefield (Video Game) / int_88b58b0b | featureApplicability |
-1.0 | |
Battlefield (Video Game) / int_88b58b0b | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_88b58b0b | |
Battlefield (Video Game) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
Battlefield (Video Game) / int_8b606a51 | comment |
There Is No Kill Like Overkill: Killing infantry with an anti-tank weapon will prevent them from being revived by a medic. | |
Battlefield (Video Game) / int_8b606a51 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_8b606a51 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_8b606a51 | |
Battlefield (Video Game) / int_8b93a168 | type |
Macross Missile Massacre | |
Battlefield (Video Game) / int_8b93a168 | comment |
Throughout the entire series, rocket launchers have always had almost no splash damage. This is to prevent players from pulling a Macross Missile Massacre on infantry, because rocket launchers frequently come with about 5 rockets. | |
Battlefield (Video Game) / int_8b93a168 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_8b93a168 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_8b93a168 | |
Battlefield (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Battlefield (Video Game) / int_940a5958 | comment |
Artificial Stupidity: The bots, especially in 1942 and Vietnam, are notoriously awful. They got marginally better in the later series. In Desert Combat especially, bots simply cannot use helicopters. They either fly them straight into the air or they drive them straight into the ground. Usually in that order. This is due to the fact that Battlefield 1942 was never designed to have helicopters, and bots will try to see them as regular airplanes instead. This is subverted however in that bots seem to use everything else at least marginally well. | |
Battlefield (Video Game) / int_940a5958 | featureApplicability |
-0.3 | |
Battlefield (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_940a5958 | |
Battlefield (Video Game) / int_95f972d2 | type |
Nitro Boost | |
Battlefield (Video Game) / int_95f972d2 | comment |
Nitro Boost: Battlefield 2's jet fighters have a self-recovering boost meter representing their afterburners, and introduced the Sprint Meter; Battlefield 2142 has boosting cars. | |
Battlefield (Video Game) / int_95f972d2 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_95f972d2 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_95f972d2 | |
Battlefield (Video Game) / int_95ff52c7 | type |
Guns Do Not Work That Way | |
Battlefield (Video Game) / int_95ff52c7 | comment |
Guns Do Not Work That Way: Several accounts, but the most notable are RPG-7s with homing warheads and an MG-3 with an ammo box that blocks the ejection port, and magically ejects brass to the right instead of downward. | |
Battlefield (Video Game) / int_95ff52c7 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_95ff52c7 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_95ff52c7 | |
Battlefield (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
Battlefield (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: Battlefield 1943 and Bad Company 2 have almost the exact some control scheme except that the Melee attack and Switch Weapons buttons are reversed. More than one player has accidentally brought a Bazooka to a knife fight as a result. Try going between Battlefield 1942/Battlefield:Vietnam/Battlefield 2, Battlefield 2142, and Bad Company 2, then switching weapons with the number keys. Chances are you'll get a medkit when you wanted a grenade, or a grenade launcher when you wanted the assault rifle, or a defibrillator when you wanted the medkit...hell, 2142 alone is rife with this due to how hand grenades are now an unlock and all the way down on number 7, and the scroll wheel weapon selection reflects this. 1942 and Vietnam use the number row for switching seats in vehicles, with the F-keys used for shouting orders and warning players. Battlefield 2 onward uses the F-keys for switching seats in vehicles, since the number row is used for switching weapons in certain passenger seats and the F-key radio system has been replaced by the Commo Rose. 2142 and later merge the parachute and jump keys. Battlefield 2 and earlier have them separate. Forgetting this fact can be a fatal error. On a similar note, 2142 and earlier have a dedicated keybind to pick up dropped kits/weapons. Bad Company 2 instead merges it with the Use/Enter Vehicle key. Battlefield 3 uses the Reload key. | |
Battlefield (Video Game) / int_963086ce | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_963086ce | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_963086ce | |
Battlefield (Video Game) / int_9aaf8eca | type |
Crippling Overspecialization | |
Battlefield (Video Game) / int_9aaf8eca | comment |
Crippling Overspecialization: The "anti-tank" class in Battlefield 2 suffers from this. The ability to attack vehicles from afar comes at the price of being horrible at fighting off infantry. This is somewhat averted by the vanilla unlock for the AT class in Battlefield 2, the DAO. As a semi-auto shotgun with 12 rounds is it absolutely devastating at close range. Beyond approximately six inches it is pretty useless though. Another example? Also unexpectedly suffered by the Assault class in Battlefield 2, which is meant to be the game's plain combat-oriented rifleman class, only to end up relatively less-played because it's only good at infantry vs infantry combat and useless against any vehicle that isn't a transport car. Several other classes can do that while also having additional useful abilities. When the Special Forces expansion introduced the game breaking G36E it caused a mass exit from Assault to Medic because the medic heal ability is much more useful than the nerfed grenade launcher. Unsurprisingly later games in the series made sure to give the Assault more useful and unique abilities and equipment, Battlefield 2142 eventually decided to combine the two classes into one character to give players choice over which type to use, until Battlefield 1, which brought back the medic class and made the Assault a buffed version of Battlefield 2's anti-tank. | |
Battlefield (Video Game) / int_9aaf8eca | featureApplicability |
-1.0 | |
Battlefield (Video Game) / int_9aaf8eca | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_9aaf8eca | |
Battlefield (Video Game) / int_9b9397bb | type |
Difficult, but Awesome | |
Battlefield (Video Game) / int_9b9397bb | comment |
Difficult, but Awesome: Air vehicles in any of the games. | |
Battlefield (Video Game) / int_9b9397bb | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_9b9397bb | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_9b9397bb | |
Battlefield (Video Game) / int_9c63834f | type |
BoringYetPractical | |
Battlefield (Video Game) / int_9c63834f | comment |
Boring Yet Practical: The AK-47 is Battlefield 2's only weapon that kills armored infantry in four hits without some sort of handicap limiting its effectiveness to a specific niche. It's also the default Chinese assault rifle. Used as designed, the MAV basically amounts to getting points for watching your teammates kill enemies. But considering that players can also earn roadkills with the gadget, it occupies both extremes of the scale. | |
Battlefield (Video Game) / int_9c63834f | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_9c63834f | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_9c63834f | |
Battlefield (Video Game) / int_9e062ca3 | type |
Suicide Mission | |
Battlefield (Video Game) / int_9e062ca3 | comment |
Suicide Mission: The whole point of B Company. Also, Operation Aurora. | |
Battlefield (Video Game) / int_9e062ca3 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_9e062ca3 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_9e062ca3 | |
Battlefield (Video Game) / int_9e8aa11e | type |
Friendly Fireproof | |
Battlefield (Video Game) / int_9e8aa11e | comment |
Friendly Fireproof: Battlefield Heroes, Battlefield 1943, and Battlefield Play4Free have no friendly fire. In some servers for other games, friendly fire can be disabled. | |
Battlefield (Video Game) / int_9e8aa11e | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_9e8aa11e | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_9e8aa11e | |
Battlefield (Video Game) / int_9e943076 | type |
One-Man Army | |
Battlefield (Video Game) / int_9e943076 | comment |
One-Man Army: Averted throughout the series in multiplayer. Pretending to be Arnold Schwarzenegger and trying to win the war by yourself WILL get you killed in very short order, not to mention pissing off your teammates. It is possible to work effectively while alone, but the key is not to be in this mindset. Skilled players, especially Recons, can be very effective at harassing enemy spawn points through careful use of hit and run tactics, and can also make themselves useful by spotting enemy vehicles. Battlefield 2 with it's commander assets was particularly open to this kind of behind enemy lines gameplay, as one spec ops player could spend their time using c4 to blow up the commander assets, harass enemy soldiers waiting for a vehicle to spawn, hunt down the commander, or steal any vehicle that respawns with no-one to use it. | |
Battlefield (Video Game) / int_9e943076 | featureApplicability |
-1.0 | |
Battlefield (Video Game) / int_9e943076 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_9e943076 | |
Battlefield (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
Battlefield (Video Game) / int_a414c3f0 | comment |
One-Hit Kill: The laser designator in Battlefield: Bad Company will destroy any vehicle or enemy on a direct hit - though it can only be initiated on an enemy vehicle, you control the missile that comes down yourself, so it can be targeted towards enemy players. If a knife hits you as an infantryman in 2, 2142 or Bad Company 2, you are dead. Certain other games take a few slices to kill, with the exception of Battlefield 1942: Secret Weapons of WWII's throwing knives. Because of lag in 2 and 2142, it may appear that it takes more than one stab to kill a player, but this isn't the case. Boom, Headshot! by most sniper rifles, unless it's a Barrett, in which case any part of the body works. Don't be in a building if it collapses in Bad Company 2. Getting hit by AT rockets when on foot in 2 and 2142. The APC's mortar in 2142. Under no circumstances should you try to get directly by explosives blowing up as an infantryman if you want to live. Shotguns at close-enough ranges. Shotguns with slugs are capable of one hit killing everyone from any distance if aimed well enough. The battleships' 16" guns. Don't be in a vehicle when it blows up. What we're saying is be very careful in this game. | |
Battlefield (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_a414c3f0 | |
Battlefield (Video Game) / int_aa87556f | type |
Orange/Blue Contrast | |
Battlefield (Video Game) / int_aa87556f | comment |
Orange/Blue Contrast: The series started using this trope with the cover art from Bad Company 2, and it was then reused for the cover arts of Battlefield 3 and 4. Battlefield 3 actually implemented it in the game itself: Blue icons are used for the friendly team, orange for the opposing. The menu interface. Game/DLC posters. Orange for gunfire/explosions, blue for cooler atmospheric areas. Maps like Operation Metro and Death Valley are washed in blue, while Bandar Desert and Tallah Market is washed in orange. Explosions and muzzle flashes, are notably orange in color. | |
Battlefield (Video Game) / int_aa87556f | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_aa87556f | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_aa87556f | |
Battlefield (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Battlefield (Video Game) / int_ad1db87c | comment |
Oh, Crap!: Battlefield 2 is simply one moment after another. The roar of incoming jet engines, and the sight of an F-18 emptying its entire bomb payload on top of you; the screech of incoming artillery; the rat tat tat of an Mi-28's main cannon... death is imminent. Also, the horrifying, whizzing sound of a billion incoming artillery shells. You have less than a second before your body flies through the air. The various vehicle alarms and missile warnings; the *s-snikt* of a knife being drawn from behind you; that car racing towards you in plain sight… | |
Battlefield (Video Game) / int_ad1db87c | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_ad1db87c | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_ad1db87c | |
Battlefield (Video Game) / int_ad295cc3 | type |
Weaponized Car | |
Battlefield (Video Game) / int_ad295cc3 | comment |
Weaponized Car: The Special Forces expansion pack of Battlefield 2, and Battlefield 3 and 4 all include "technicals"; pickup trucks fitted with machine guns or SPG-9 recoilless rifles. | |
Battlefield (Video Game) / int_ad295cc3 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_ad295cc3 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_ad295cc3 | |
Battlefield (Video Game) / int_b18aeb20 | type |
Oddly Named Sequel 2: Electric Boogaloo | |
Battlefield (Video Game) / int_b18aeb20 | comment |
Oddly Named Sequel 2: Electric Boogaloo: Just look at the top of the page! The numbers don't indicate a proper order at all, and just try to not mix up Battlefield: Vietnam (standalone game, second in the series) with Battlefield: Bad Company 2: Vietnam (Expansion Pack), among other things. And God help you if you mix up Bad Company 2 or Battlefield 2: Modern Combat (PS2 and Xbox Spin-Off) with the PC Battlefield 2 in front of a very picky Battlefield fan... | |
Battlefield (Video Game) / int_b18aeb20 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_b18aeb20 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_b18aeb20 | |
Battlefield (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
Battlefield (Video Game) / int_b2cdd776 | comment |
Bottomless Magazines: Played straight for mounted weapons as well as vehicle weapons (with the exception of the main gun on tanks & APC's, though the secondary machine guns still exhibit this). They never seem to run low on ammo, just over-heat. Standing next to an ammunition case in 1942 is basically this. | |
Battlefield (Video Game) / int_b2cdd776 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_b2cdd776 | |
Battlefield (Video Game) / int_b2d59eb2 | type |
Grenade Spam | |
Battlefield (Video Game) / int_b2d59eb2 | comment |
Grenade Spam: There's a video for Modern Warfare that decries the use of Grenade Spam in the game, Fight Against Grenade Spam. Yeah, FAGS. Not wanting to be outdone, Battlefield came up with its own video pointing out that this tactic won't work and called it FRAGS: Friends Really Against Grenade Spam. But as anyone who has played Operation Metro in Battlefield 2 would know, there is no way to stop grenade spam. | |
Battlefield (Video Game) / int_b2d59eb2 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_b2d59eb2 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_b2d59eb2 | |
Battlefield (Video Game) / int_b53077b3 | type |
Take That! | |
Battlefield (Video Game) / int_b53077b3 | comment |
Take That!: The Ballad of Dedicated Servers asks if the phasing out of dedicated servers (It Makes Sense in Context) is the modern way of making warfare. A bit of a Running Gag in the franchise is to mock the latest installment of the Modern Warfare series. | |
Battlefield (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_b53077b3 | |
Battlefield (Video Game) / int_b5ba2c2b | type |
It's Raining Men | |
Battlefield (Video Game) / int_b5ba2c2b | comment |
It's Raining Men: That Universal Driver's License comes with a parachute; there are transport aircraft and some spawn points are set in the air; 2142 adds landing pods to the mix. It can also be raining FAVs, Humvees, and Vodniks, if a hacker gets into the server and hacks the vehicle drop feature. 1943 also gives the achievement and an in-game Stamp 'Parachutist' for spending 2 seconds using one. 2142 gives you a HALO award after spending ten seconds in parachute. The first two sets of Rush objectives in Battlefield 3's Damavand Peak are at the top of a mountain. The third is at its base. Helicopters (and the occasional Humvee) join the plunge. | |
Battlefield (Video Game) / int_b5ba2c2b | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_b5ba2c2b | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_b5ba2c2b | |
Battlefield (Video Game) / int_b6c94487 | type |
Invaded States of America | |
Battlefield (Video Game) / int_b6c94487 | comment |
Invaded States of America: The Armored Fury Booster Pack has maps set in the Eastern US and Alaska. Bad Company 2 has maps set in Alaska. | |
Battlefield (Video Game) / int_b6c94487 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_b6c94487 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_b6c94487 | |
Battlefield (Video Game) / int_b7efeb58 | type |
Magical Defibrillator | |
Battlefield (Video Game) / int_b7efeb58 | comment |
Magical Defibrillator: Used by the Medic class in Battlefield 2, Battlefield 2142 and Play4Free. A 50 cal bullet to the brain could be fixed by a jolt of electricity. It can also be used to kill people. In Battlefield 2 and 2142, at least, some things would kill you sufficiently dead that you couldn't be resurrected, such as artillery. Not so in Bad Company 2. | |
Battlefield (Video Game) / int_b7efeb58 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_b7efeb58 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_b7efeb58 | |
Battlefield (Video Game) / int_b89ed08a | type |
Obvious Rule Patch | |
Battlefield (Video Game) / int_b89ed08a | comment |
Obvious Rule Patch: The first patch to Battlefield: Vietnam fixed some serious balance issues; Battlefield 2142 patches are a litany of attempts to fix level geometry to stop people glitching their way inside Titans. | |
Battlefield (Video Game) / int_b89ed08a | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_b89ed08a | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_b89ed08a | |
Battlefield (Video Game) / int_bb067aba | type |
Cool Mask | |
Battlefield (Video Game) / int_bb067aba | comment |
Cool Mask: Several games in the series have these as available clothing customization options for the player-character; ranges from a simple bandanna, to ski masks, even gas masks. In Battlefield 1, the Support, Flamethrower, and Sentry classes all wear unique masks, which vary by faction and theater. | |
Battlefield (Video Game) / int_bb067aba | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_bb067aba | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_bb067aba | |
Battlefield (Video Game) / int_bb094e0a | type |
Cool Ship | |
Battlefield (Video Game) / int_bb094e0a | comment |
Cool Ship: The USS Essex, known affectionately as the "Iron Gator" by her crew, lugs the USMC around in Battlefield 2 and 3. Battlefield 2: Special Forces even featured a level where it was raided by enemy special forces. Presumably, it survived. Battlefield 3 added Nimitz-class aircraft carriers in the single-player mission "Going Hunting" as Shark 4-6 and Shark 4-2's mothership. Battlefield 4's campaign centers around the Valkyrie, a fictional America-class amphibious assault ship that a number of the protagonists call home. | |
Battlefield (Video Game) / int_bb094e0a | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_bb094e0a | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_bb094e0a | |
Battlefield (Video Game) / int_bb660963 | type |
Color-Coded Characters | |
Battlefield (Video Game) / int_bb660963 | comment |
Color-Coded Characters: While it varies from game to game, every faction uses a different color of camouflage on their troops and vehicles for easier identification. | |
Battlefield (Video Game) / int_bb660963 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_bb660963 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_bb660963 | |
Battlefield (Video Game) / int_bc1865fb | type |
Deader than Dead | |
Battlefield (Video Game) / int_bc1865fb | comment |
In Battlefield 2 and 2142, at least, some things would kill you sufficiently dead that you couldn't be resurrected, such as artillery. Not so in Bad Company 2. | |
Battlefield (Video Game) / int_bc1865fb | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_bc1865fb | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_bc1865fb | |
Battlefield (Video Game) / int_bcc2f921 | type |
An Adventurer Is You | |
Battlefield (Video Game) / int_bcc2f921 | comment |
An Adventurer Is You: The game uses a class-based system, generally basing the classes off effectiveness at certain ranges against infantry as well as vehicles, and other supportive abilities such as repairing vehicles, healing allies, laying traps or spotting enemies. All of them can drive all of the vehicles, and alone. In both 1 and V vehicles can only be spawned by the pilot/driver/cavalier class, depending on the vehicle. Vehicles no longer simply sit at a team's spawn, waiting for an opportunistic enemy to steal them. | |
Battlefield (Video Game) / int_bcc2f921 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_bcc2f921 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_bcc2f921 | |
Battlefield (Video Game) / int_bf95550c | type |
Tie-In Novel | |
Battlefield (Video Game) / int_bf95550c | comment |
Tie-In Novel: Battlefield 3: The Russian, a continuation of said game's single-player campaign written by military writer/former SAS operator Andy McNab. | |
Battlefield (Video Game) / int_bf95550c | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_bf95550c | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_bf95550c | |
Battlefield (Video Game) / int_c27ad3cc | type |
Everything Breaks | |
Battlefield (Video Game) / int_c27ad3cc | comment |
Everything Breaks: Destruction of micro and macro scales (the latter is known as Levolution) is present in the games since Battlefield: Bad Company on various levels. | |
Battlefield (Video Game) / int_c27ad3cc | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_c27ad3cc | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_c27ad3cc | |
Battlefield (Video Game) / int_c2b28f75 | type |
A.K.A.-47 | |
Battlefield (Video Game) / int_c2b28f75 | comment |
A.K.A.-47: While many guns are named mostly correctly to their real life nomenclature, there are almost as much liberties taken. The Striker shotgun is always called the DAO-12, the ACR being rearranged into ACW-R, the Intervention rifle as the SRR-61 (the name of the Jordanian sniper regiment that use the Intervention), and the age-old mistaking the Arctic Warfare Magnum (L115) as the L96 (Precision Marksman), to name a few. | |
Battlefield (Video Game) / int_c2b28f75 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_c2b28f75 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_c2b28f75 | |
Battlefield (Video Game) / int_c2d978fe | type |
Car Fu | |
Battlefield (Video Game) / int_c2d978fe | comment |
Car Fu: Possible in most of the games. Exaggerated in some games with Tank Fu! | |
Battlefield (Video Game) / int_c2d978fe | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_c2d978fe | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_c2d978fe | |
Battlefield (Video Game) / int_c3585f4a | type |
Boom, Headshot! | |
Battlefield (Video Game) / int_c3585f4a | comment |
Shotguns with slugs are capable of one hit killing everyone from any distance if aimed well enough. | |
Battlefield (Video Game) / int_c3585f4a | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_c3585f4a | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_c3585f4a | |
Battlefield (Video Game) / int_c3a7dcab | type |
Qurac | |
Battlefield (Video Game) / int_c3a7dcab | comment |
Qurac: Many of the locations shown in Battlefield 2 and the Bad Company series are set in generic middle-eastern locations, such as the notorious Strike at Karkand map from Battlefield 2. Karkand is making a return as downloadable content for Battlefield 3. Battlefield 3 averts this somewhat: the cities and countries are all named and nonfictional. Also averted in Battlefield 2042 with the two revealed Middle Eastern maps so far were specifically said to be set in Egypt and Qatar. | |
Battlefield (Video Game) / int_c3a7dcab | featureApplicability |
-1.0 | |
Battlefield (Video Game) / int_c3a7dcab | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_c3a7dcab | |
Battlefield (Video Game) / int_c75df49a | type |
Shout-Out | |
Battlefield (Video Game) / int_c75df49a | comment |
Shout-Out: You can hear broadcasts from Good Morning, Vietnam in certain spawning points of some maps of Battlefield: Vietnam. As noted under Theme Music Power-Up, several of the song choices on Vietnam's soundtrack were inspired by war movies. One of the trailers for Bad Company was a parody of a Gears of War trailer, including the song Sweetwater sings. | |
Battlefield (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_c75df49a | |
Battlefield (Video Game) / int_ccdd6905 | type |
Epileptic Trees | |
Battlefield (Video Game) / int_ccdd6905 | comment |
This triggered some serious Epileptic Trees on fan forums. | |
Battlefield (Video Game) / int_ccdd6905 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_ccdd6905 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_ccdd6905 | |
Battlefield (Video Game) / int_cd23ee7d | type |
Colonel Badass | |
Battlefield (Video Game) / int_cd23ee7d | comment |
Colonel Badass: In the earlier games, one could apply to become the commanding officer of their respective side, which brought all sorts of benefits (such as ordering artillery strikes in your area or aerial recon). That being said, while the player did not gain points for it like a rank and file soldier, when push came to shove he was no less capable of kicking some serious ass on his own than before he became the ranking officer. In Battlefield 3, various flavors of Colonel are the highest rank one can attain, and basically signify that the player has earned most of the unlockable items. | |
Battlefield (Video Game) / int_cd23ee7d | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_cd23ee7d | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_cd23ee7d | |
Battlefield (Video Game) / int_ce6555f0 | type |
Lighter and Softer | |
Battlefield (Video Game) / int_ce6555f0 | comment |
Lighter and Softer: Battlefield Heroes eschews Battlefield's more realistic gameplay for pure Rule of Fun. Check the Rule of Fun example below for elaboration.) It should be noted that Bad Company is a first person shooter for next generation consoles with a more or less happy ending; something of a rarity these days. Bad Company 2 is same lovable nincompoops from the first game, totally in-character, dropped headfirst into a Darker and Edgier plot, but it's still Lighter and Softer than Modern Warfare 2. It should be noted that Battlefield's developer often cites the rule of fun in their interviews and have done so many times over the last 9 years that "balance and fun come before realism". The Rule of Fun applies to ALL Battlefield games, to varying degrees. Only bandwagon fans think it's anywhere near realistic. | |
Battlefield (Video Game) / int_ce6555f0 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_ce6555f0 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_ce6555f0 | |
Battlefield (Video Game) / int_d043100b | type |
Nose Art | |
Battlefield (Video Game) / int_d043100b | comment |
Nose Art: The American A-10 Thunderbolts in Battlefield 2 sport a warthog face on the nose of the aircraft. The Apaches introduced in the Special Forces pack have a shark mouth on the nose too. | |
Battlefield (Video Game) / int_d043100b | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_d043100b | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_d043100b | |
Battlefield (Video Game) / int_d5c7b415 | type |
Elites Are More Glamorous | |
Battlefield (Video Game) / int_d5c7b415 | comment |
Elites Are More Glamorous: The entire premise of Special Forces expansion pack for Battlefield 2 is based on this premise. | |
Battlefield (Video Game) / int_d5c7b415 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_d5c7b415 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_d5c7b415 | |
Battlefield (Video Game) / int_dd797c1c | type |
Universal Driver's License | |
Battlefield (Video Game) / int_dd797c1c | comment |
Universal Driver's License: Every game in the series. | |
Battlefield (Video Game) / int_dd797c1c | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_dd797c1c | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_dd797c1c | |
Battlefield (Video Game) / int_df514fe9 | type |
Crew of One | |
Battlefield (Video Game) / int_df514fe9 | comment |
Crew of One: Everyone can at least drive or fly any vehicle, though some vehicles require another player to fire their weapons, some vehicles can have more than one gunner, and some vehicles can carry passengers (every game in the series so far). Of course, any player can also man any portion of the vehicle - just hotswap, and you can gun down people pestering your humvee or tank (though you're vulnerable to more rocket fire, due to the vehicle stopping because of a lack of a driver). This also leads to certain gunship pilots swapping seats in midair in order to launch the gunner's TV-guided missiles. | |
Battlefield (Video Game) / int_df514fe9 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_df514fe9 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_df514fe9 | |
Battlefield (Video Game) / int_df858e81 | type |
Shoot the Medic First | |
Battlefield (Video Game) / int_df858e81 | comment |
Shoot the Medic First: The medical abilities of players in the Battlefield series follow the reason why you should invoke this trope to the letter. But watch out while trying to. Averted in 1943, where the health systems was switched to Call of Duty-style Regenerating Health and the Medic class was removed as a result. More often averted in public matches, where eager medics revive teammates only for those players to be immediately re-killed. | |
Battlefield (Video Game) / int_df858e81 | featureApplicability |
-1.0 | |
Battlefield (Video Game) / int_df858e81 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_df858e81 | |
Battlefield (Video Game) / int_dfe57573 | type |
Historical In-Joke | |
Battlefield (Video Game) / int_dfe57573 | comment |
Historical In-Joke: During the "Battle of Hue" on Battlefield: Vietnam, you can hear the infamous Hanoi Hannah. The designers are also fond of taking sound bytes from military-related videos. "I'll get you ice cream for dinner" was stripped from a helicopter gun camera recording and mixed into the UAV walla in Battlefield Bad Company 2. | |
Battlefield (Video Game) / int_dfe57573 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_dfe57573 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_dfe57573 | |
Battlefield (Video Game) / int_e11b003d | type |
Translation Convention | |
Battlefield (Video Game) / int_e11b003d | comment |
Translation Convention: The player has the option to have non-English-speaking armies speak in their native language or have their speech "translated" into perfect English. In Battlefield 2, toggling the switch would simply make every character sound like an American Marine, which was actually a gameplay disadvantage because you couldn't use all the audio cues any more. Bad Company 2 averts this by making the Russians speak accented English. | |
Battlefield (Video Game) / int_e11b003d | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_e11b003d | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_e11b003d | |
Battlefield (Video Game) / int_e545e190 | type |
Nerf | |
Battlefield (Video Game) / int_e545e190 | comment |
Nerf: At least one character class or vehicle per game tends to be overpowered at release and has to be toned down in subsequent patches. | |
Battlefield (Video Game) / int_e545e190 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_e545e190 | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_e545e190 | |
Battlefield (Video Game) / int_e7088fbc | type |
Middle Eastern Coalition | |
Battlefield (Video Game) / int_e7088fbc | comment |
Middle Eastern Coalition: Battlefield 2 is the Trope Namer for this. | |
Battlefield (Video Game) / int_e7088fbc | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_e7088fbc | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_e7088fbc | |
Battlefield (Video Game) / int_ebe55efb | type |
RPG Elements | |
Battlefield (Video Game) / int_ebe55efb | comment |
RPG Elements: Present from Battlefield 2 and onward - though generally players could get most of everything and necessities for all classes. Battlefield Heroes, however, takes this even further, having a set number of characters for each account, those characters having a specific class and each of those characters having levels to unlock different character abilities and clothing to wear, in an very MMORPG-style manner. Pretty much ditched for 1943, you get points for kills and such but all they do is increase your rank which has no bonuses other than showing you have a large number of points. | |
Battlefield (Video Game) / int_ebe55efb | featureApplicability |
1.0 | |
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1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_ebe55efb | |
Battlefield (Video Game) / int_ec3768a | type |
Sprint Meter | |
Battlefield (Video Game) / int_ec3768a | comment |
Sprint Meter: Used in 2 and 2142. Later games just give you infinite sprint. | |
Battlefield (Video Game) / int_ec3768a | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_ec3768a | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_ec3768a | |
Battlefield (Video Game) / int_f96f188c | type |
Drives Like Crazy | |
Battlefield (Video Game) / int_f96f188c | comment |
Drives Like Crazy: Everyone, especially in Battlefield 2, where you can control fighter jets. Taken to its logical extreme with Battlefield 2's scout helicopters. Flying a littlebird sideways full throttle through a maze of trees with barely enough space to fly and being only inches from the ground, while simultaneously taking out a squad of enemy infantry? All the time. That's not that far off from actual military attack chopper tactics. Flying nap-of-the-earth is highly advised. | |
Battlefield (Video Game) / int_f96f188c | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_f96f188c | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_f96f188c | |
Battlefield (Video Game) / int_f9f2c33 | type |
Running Gag | |
Battlefield (Video Game) / int_f9f2c33 | comment |
A bit of a Running Gag in the franchise is to mock the latest installment of the Modern Warfare series. | |
Battlefield (Video Game) / int_f9f2c33 | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_f9f2c33 | featureConfidence |
1.0 | |
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Battlefield (Video Game) / int_f9f2c33 | |
Battlefield (Video Game) / int_faece9aa | type |
The Power of Friendship | |
Battlefield (Video Game) / int_faece9aa | comment |
The Power of Friendship: Do stuff together with your squadmates, makes winning easier and even gives more points in the later games of the series. | |
Battlefield (Video Game) / int_faece9aa | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_faece9aa | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_faece9aa | |
Battlefield (Video Game) / int_fb9afaab | type |
Attack Drone | |
Battlefield (Video Game) / int_fb9afaab | comment |
Attack Drone: The squad sentry and recon drones in Battlefield 2142, and the EOD Bot and MAV from Battlefield 3. | |
Battlefield (Video Game) / int_fb9afaab | featureApplicability |
1.0 | |
Battlefield (Video Game) / int_fb9afaab | featureConfidence |
1.0 | |
Battlefield (Video Game) | hasFeature |
Battlefield (Video Game) / int_fb9afaab | |
Battlefield (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
Battlefield (Video Game) / int_ffad4e9f | comment |
Shown Their Work: Well, whoever worked on this piece of artwork for Battlefield 3 apparently did, considering what off-duty soldiers found in it. | |
Battlefield (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
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1.0 | |
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Battlefield (Video Game) / int_ffad4e9f | |
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Battlefield (Video Game) / int_name | featureApplicability |
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Battlefield (Video Game) |
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