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BIT.TRIP (Video Game)

 BIT.TRIP (Video Game)
type
TVTItem
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game)
 BIT.TRIP (Video Game)
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BitTrip
 BIT.TRIP (Video Game)
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All right, let's put this as straight as possible: you are playing Atari 2600 games while high on acid. While listening to NES music. Nothing could be more awesome.BIT.TRIP is a series of music games, originally for WiiWare, developed by Gaijin Games (now known as Choice Provisions). The specific games are: BIT.TRIP BEAT, is like a game of single-player Pong where you must defend the left side of the screen from an onslaught of bouncing squares (called "beats") using only a tiny paddle. Once you start to get the hang of things, the beats start moving faster, circling around in unpredictable patterns, and using every part of the game experience to issue a challenge of both real and Fake Difficulty, setting the tone for the series. Also available on Steam and iOS. BIT.TRIP CORE, was released four months after the first. It changes the control scheme around a little bit, ditching the Pong paddle and replacing it with a red D-pad in the center of the screen that shoots lasers at the passing beats. The third game available on Steam. BIT.TRIP VOID, puts you in control of a black hole which can move around to suck up black beats and dodge white beats. It was released November 2009, making it the third BIT.TRIP game to be announced and released within the course of a year, and the mid point of the six game series as a whole. BIT.TRIP RUNNER, breaks many established attributes of the series, and begins Gaijin's promise to turn down the Mind Screw factor and begin to reveal the truth behind the plot. Released in June 2010, it is a platformer among the lines of Vib-Ribbon and Canabalt.note Despite the similarity to Canabalt and games like it, the concept for this game was established independently before images of those games were released. The second game available on Steam. Now has a direct sequel. BIT.TRIP FATE was released on October 25, 2010. It is a literal Rail Shooter, with the Five-Man Band from the last game serving as powerups. It represented a merging of the literal and figurative aspects of the series, and is notably darker in theme than the others. The sixth and final game, BIT.TRIP FLUX, was released February 28, 2011. In essence it is a horizontal reversal of the first game, but with elements taken from each of the other games in the series. A Spin-Off title, BIT.TRIP Presents... Runner 2: Future Legend Of Rhythm Alien (ported to iOS as BIT.TRIP RUN!), was released early in 2013 and incorporates a wildly different somewhat cartoony art style. Runner2, in turn, got a promotional web-based Spin-Off titled CommanderVideo, a Canabalt-style endless running game using the Retraux graphics from Runner2's Retro Challenges. However, the game has apparently been taken down, as its web address now redirects to the main BIT.TRIP website. In 2017, another Spin-Off title was announced— Runner3, a followup game to Runner2 for the Nintendo Switch! BIT.TRIP RERUNNER + RUNNER MAKER: A full remake of the original RUNNER with redesigned levels, updated graphics and sound, new gameplay features, over 100 unlockable bonus levels using the music tracks from all previous BIT.TRIP games (including all of the regular and bonus levels from the original version of RUNNER), and an editor for creating your own levels, released in September 2023 on Steam.A pair of Compilation Rereleases, titled BIT.TRIP SAGA and BIT.TRIP COMPLETE, are available for the Nintendo 3DS and Wii respectively. The 3DS version is available as a digital download on the Nintendo eShop as well as a retail product, and features 3D, control changes to accomodate the lack of a Wiimote and of course, portability, while the Wii version features 3 difficulty levels, a soundtrack CD *  The 3DS version also came with a limited soundtrack provided it was preordered online via Gamestop, online leaderboards, and other extras for fans who have followed the series the whole way through.Another compilation of the six original games, titled The BIT.TRIP, was released digitally on PlayStation 4 and Play Station Vita as a cross-buy title in December 2015.After five years, all six games are set for individual digital release on the Nintendo Switch. Each game contains the bonus content from COMPLETE, and while all are sold separately, buying one nets a deep discount for the other five.The initial hype for these games came from an online Viral Marketing campaign, encouraging users to try and decode hidden messages from a mysterious "CommanderVideo" entity. CommanderVideo is portrayed in the game's story cutscenes as a box/astronaut/television-like creature, and the story follows his adventures through space as he matures, assembles a Five-Man Band, and beats up a gear robot to... uh... well, nobody's really too sure. The series does have a plot, although a good deal of it is found All There in the Manual (which COMPLETE includes as in-game liner notes). It's mostly symbolic instead of literal in terms of storytelling, and it was only once the series was completed that people could reflect on the series as a whole for its meaning. The final game is dedicated to Carl Sagan as well, and in hindsight the series incorporates a lot of his philosophy.CommanderVideo has made appearances in several other games, including a playable appearance in Super Meat Boy. He also has the honor of being the first representation of an indie game in the Super Smash Bros. series, appearing as an unlockable trophy in Super Smash Bros. for Wii U.The games are critically acclaimed for their nostalgic retro quality, brutal but addictive difficulty, and kickass soundtracks that build themselves as the levels progress.
 BIT.TRIP (Video Game)
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 BIT.TRIP (Video Game)
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DBTropes
 BIT.TRIP (Video Game) / int_10f5b375
type
"Get Back Here!" Boss
 BIT.TRIP (Video Game) / int_10f5b375
comment
"Get Back Here!" Boss: The final boss of RUNNER has you chasing Timbletot over roof buildings, until you reach a spring at the very end that allows CommanderVideo to Goomba Stomp him.
 BIT.TRIP (Video Game) / int_10f5b375
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BIT.TRIP (Video Game) / int_10f5b375
 BIT.TRIP (Video Game) / int_1467a30c
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Unexpected Gameplay Change
 BIT.TRIP (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The final level has the player running left instead of right, something that takes getting used to when the entire game ran rightward before.
 BIT.TRIP (Video Game) / int_1467a30c
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 BIT.TRIP (Video Game) / int_1467a30c
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BIT.TRIP (Video Game) / int_1467a30c
 BIT.TRIP (Video Game) / int_14beeefd
type
Darker and Edgier
 BIT.TRIP (Video Game) / int_14beeefd
comment
Darker and Edgier: FATE. The environments are considerably emptier and darker, the music is more sparse and generally deeper and less energetic, the game is more action-based with less rhythm elements, and the plot focuses on CommanderVideo's Sanity Slippage while trying to fight through Timbletot's forces.
 BIT.TRIP (Video Game) / int_14beeefd
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 BIT.TRIP (Video Game) / int_19028da
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Eternal Engine
 BIT.TRIP (Video Game) / int_19028da
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Eternal Engine: The Mounting Sadds in Runner2, which combines this trope with Lethal Lava Land, as well as Machineland in Runner3.
 BIT.TRIP (Video Game) / int_19028da
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 BIT.TRIP (Video Game) / int_19116ed1
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Musical Gameplay
 BIT.TRIP (Video Game) / int_19116ed1
comment
Musical Gameplay: Hitting the Beats (or doing successful actions in RUNNER or downing enemies in FATE) makes beeping noises that contributes to the music. In BEAT and FLUX, stereo is utilized by playing one blip on your paddle's side when it hits, then another on the other side when it goes off-screen.
 BIT.TRIP (Video Game) / int_19116ed1
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 BIT.TRIP (Video Game) / int_1a09ce8e
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Karakasa
 BIT.TRIP (Video Game) / int_1a09ce8e
comment
Karakasa: Kasa-obake appear in the Supernature. They even have a level named after them.
 BIT.TRIP (Video Game) / int_1a09ce8e
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1.0
 BIT.TRIP (Video Game) / int_1a09ce8e
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BIT.TRIP (Video Game) / int_1a09ce8e
 BIT.TRIP (Video Game) / int_1b122c5d
type
Scare Chord
 BIT.TRIP (Video Game) / int_1b122c5d
comment
Scare Chord: While you are playing the first two levels in FATE, a startlingly loud sound is heard accompanied by either a bleak message like "NO FUTURE" or "NO MEANING", or the level's boss, and the song itself moves onto its next part. The same thing happens in the other four levels, only the sound isn't abruptly loud.
 BIT.TRIP (Video Game) / int_1b122c5d
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 BIT.TRIP (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 BIT.TRIP (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: Fortunately it doesn't happen too often, but reaching some of the retro cartridges involves jumping to one's death with correct timing.
 BIT.TRIP (Video Game) / int_1b2b1d2c
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BIT.TRIP (Video Game) / int_1b2b1d2c
 BIT.TRIP (Video Game) / int_1b65dfad
type
The Cameo
 BIT.TRIP (Video Game) / int_1b65dfad
comment
The Cameo: Slender Man appears several times in the background of Runner2's level "Bush Wacky".
 BIT.TRIP (Video Game) / int_1b65dfad
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 BIT.TRIP (Video Game) / int_1b65dfad
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 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_1b65dfad
 BIT.TRIP (Video Game) / int_1ba8eb64
type
Visual Pun
 BIT.TRIP (Video Game) / int_1ba8eb64
comment
Visual Pun: One of the costumes for Reverse Merman is a fez - a reference to Phil Fish, creator of Fez. The Reverse Merman himself wears flip flops, something he does a lot, being half fish. In the opening of Runner3, CommanderVideo and CommandGirlVideo are summoned to a shady alley known for its "seedy clientele." This phrase is accompanied by an image of various seeds (sunflower seeds, sesame seeds, poppy seeds) with sunglasses and suspicious expressions.
 BIT.TRIP (Video Game) / int_1ba8eb64
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 BIT.TRIP (Video Game) / int_1ba8eb64
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 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_1ba8eb64
 BIT.TRIP (Video Game) / int_1be7d298
type
Easy-Mode Mockery
 BIT.TRIP (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: Playing more than 50 levels on Easy no longer counts for any rewards. However, aside from that, it's possible to get a Perfect+ and retro cartridges and progress in the game on Easy.
 BIT.TRIP (Video Game) / int_1be7d298
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BIT.TRIP (Video Game) / int_1be7d298
 BIT.TRIP (Video Game) / int_1e122f24
type
Boss Banter
 BIT.TRIP (Video Game) / int_1e122f24
comment
Boss Banter: Sausage Santa taunts the player with hot dog puns all throughout his battle.
 BIT.TRIP (Video Game) / int_1e122f24
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BIT.TRIP (Video Game) / int_1e122f24
 BIT.TRIP (Video Game) / int_23ca8dff
type
Fantastic Nature Reserve
 BIT.TRIP (Video Game) / int_23ca8dff
comment
Fantastic Nature Reserve: The Supernature is a forest housing many common animal species, such as living trees, kasa-obake, Bigfoot, and Slender Man.
 BIT.TRIP (Video Game) / int_23ca8dff
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BIT.TRIP (Video Game) / int_23ca8dff
 BIT.TRIP (Video Game) / int_26ac510e
type
Mythology Gag
 BIT.TRIP (Video Game) / int_26ac510e
comment
Mythology Gag: The subtitle for Runner2 is a direct translation of The Foreign Subtitle for the original BIT.TRIP RUNNER's Japanese release.
 BIT.TRIP (Video Game) / int_26ac510e
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BIT.TRIP (Video Game) / int_26ac510e
 BIT.TRIP (Video Game) / int_26ba32a3
type
Ascended Glitch
 BIT.TRIP (Video Game) / int_26ba32a3
comment
Ascended Glitch: In BEAT, hitting the pong ball with the corners of Player 2's paddle will cause the ball to gain way too much momentum and go haywire, making the final boss trivial to beat. When the game was patched, Gaijin specifically didn't fix the bug because it was a "cool advanced technique".
 BIT.TRIP (Video Game) / int_26ba32a3
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BIT.TRIP (Video Game) / int_26ba32a3
 BIT.TRIP (Video Game) / int_2719ab04
type
Special Guest
 BIT.TRIP (Video Game) / int_2719ab04
comment
Special Guest: Each game has a chiptune artist that provides the menu and credits songs. Both BEAT and FLUX have Bit Shifter (he only made the menu music for the latter, however, as it has Silent Credits instead), CORE has Bubblyfish, VOID has Nullsleep, RUNNER has Anamanaguchi, and FATE has Minusbaby.
 BIT.TRIP (Video Game) / int_2719ab04
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BIT.TRIP (Video Game) / int_2719ab04
 BIT.TRIP (Video Game) / int_273b4c2a
type
Some Dexterity Required
 BIT.TRIP (Video Game) / int_273b4c2a
comment
Some Dexterity Required: While the controls are simple enough, the things the game makes you do with them can only be described as combos from hell. Add to that the fact that BEAT and FLUX use non-optional motion controls- the muscle memory has to be all in your wrists.
 BIT.TRIP (Video Game) / int_273b4c2a
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 BIT.TRIP (Video Game) / int_27b418da
type
A Winner Is You
 BIT.TRIP (Video Game) / int_27b418da
comment
A Winner Is You: Parodied at the end of FLUX: You are presented with a GAME OVER screen.
 BIT.TRIP (Video Game) / int_27b418da
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 BIT.TRIP (Video Game) / int_27b418da
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BIT.TRIP (Video Game) / int_27b418da
 BIT.TRIP (Video Game) / int_29428ef
type
Difficulty Levels
 BIT.TRIP (Video Game) / int_29428ef
comment
Difficulty Levels: There's three; "Quite Easy", "Just Right", and "Rather Hard". They change the amount of obstacles in a level, and beating every level with a Perfect+ on all three difficulties can unlock an achievement on some platforms.
 BIT.TRIP (Video Game) / int_29428ef
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BIT.TRIP (Video Game) / int_29428ef
 BIT.TRIP (Video Game) / int_29a39f6
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Easter Egg
 BIT.TRIP (Video Game) / int_29a39f6
comment
Easter Egg: There's actually a Game Over in RUNNER, though it requires a completely Epic Fail on your part. It involves not jumping when you have to Goomba Stomp the final boss. You can play random notes in all the games by pressing a button that isn't used for any purpose in that game.
 BIT.TRIP (Video Game) / int_29a39f6
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BIT.TRIP (Video Game) / int_29a39f6
 BIT.TRIP (Video Game) / int_2b7d29e1
type
Artifact Title
 BIT.TRIP (Video Game) / int_2b7d29e1
comment
Artifact Title: Averted. Runner2, due to no longer having an 8-bit artstyle, is called Bit-Trip Presents: Runner2 instead of Bit-Trip Runner2, like you would expect. Runner3 completely ditches the Bit-Trip name for the same reason.
 BIT.TRIP (Video Game) / int_2b7d29e1
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BIT.TRIP (Video Game) / int_2b7d29e1
 BIT.TRIP (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 BIT.TRIP (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: BEAT and CORE completely lack checkpoints, and with each stage being at least 15 minutes long, you'll lose a lot of time if you get a game over. The other games lessen the blow of this; VOID and FLUX have checkpoints you can return to, and RUNNER and FATE have shorter stages that add up to the same amount of time as the standard three stages do.
 BIT.TRIP (Video Game) / int_2bfd6a1e
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BIT.TRIP (Video Game) / int_2bfd6a1e
 BIT.TRIP (Video Game) / int_2c1f1138
type
He Who Fights Monsters
 BIT.TRIP (Video Game) / int_2c1f1138
comment
He Who Fights Monsters; FATE focuses on how CommanderVideo's increasing anger at Timbletot is causing him to forget his belief in The Power of Love. By the end of the game, he is hell-bent on killing Timbletot, even if it means killing himself in the process.
 BIT.TRIP (Video Game) / int_2c1f1138
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BIT.TRIP (Video Game) / int_2c1f1138
 BIT.TRIP (Video Game) / int_2fc21a19
type
Distaff Counterpart
 BIT.TRIP (Video Game) / int_2fc21a19
comment
Distaff Counterpart: CommanderVideo gets one in RUNNER. She's even named "CommandgirlVideo".
 BIT.TRIP (Video Game) / int_2fc21a19
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 BIT.TRIP (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 BIT.TRIP (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: With four players in BEAT and VOID and two players in CORE, FATE, and FLUX. BEAT, CORE, VOID, and FLUX are all individual-style, while FATE is assistant-style. Averted in RUNNER for storyline reasons and averted completely in SAGA, likely out of space concerns.
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 BIT.TRIP (Video Game) / int_32da548d
type
Arch-Enemy
 BIT.TRIP (Video Game) / int_32da548d
comment
Arch-Enemy: Mingrawn Timbletot is this to CommanderVideo. To a point where the commander wants him dead even if he'll also die in the process.
 BIT.TRIP (Video Game) / int_32da548d
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BIT.TRIP (Video Game) / int_32da548d
 BIT.TRIP (Video Game) / int_33864ee8
type
Collection Sidequest
 BIT.TRIP (Video Game) / int_33864ee8
comment
Collection Sidequest: Runner3 has puppets scattered around each level. Collecting all nine in each world unlocks a puppet show which gives details on the bosses.
 BIT.TRIP (Video Game) / int_33864ee8
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BIT.TRIP (Video Game) / int_33864ee8
 BIT.TRIP (Video Game) / int_3767e049
type
PowerOfLove
 BIT.TRIP (Video Game) / int_3767e049
comment
Power of Love: The Commander and his team believe this fighting Mingrawn Timbletot. During FATE, the Commander abandons his ideals and kills both himself and Mingrawn Timbletot in a rage.
 BIT.TRIP (Video Game) / int_3767e049
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 BIT.TRIP (Video Game) / int_391d6577
type
Sequel Escalation
 BIT.TRIP (Video Game) / int_391d6577
comment
Sequel Escalation: Each game so far adds a new Mode to Mode Up into. Nether, Hyper, and Mega Modes were the first ones featured in BEAT, then CORE added Super Mode, followed by Ultra Mode in VOID, Extra Mode in RUNNER, Giga Mode in FATE, and finally Meta Mode in FLUX. Yet another instance of the games' Idiosyncratic Combo Levels.
 BIT.TRIP (Video Game) / int_391d6577
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 BIT.TRIP (Video Game) / int_3a2db192
type
The End of the Beginning
 BIT.TRIP (Video Game) / int_3a2db192
comment
The End of the Beginning: Level 1-10 of RUNNER is titled this. Later in the game, there are also stages titled "Middle of the Middle" and "Beginning of the End"
 BIT.TRIP (Video Game) / int_3a2db192
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 BIT.TRIP (Video Game) / int_3bb81225
type
Recurring Boss
 BIT.TRIP (Video Game) / int_3bb81225
comment
Recurring Boss: Timbletot was really only fought thrice in the original series (one of which was more of a chase that a fight). Here, he's every boss in the game, each time in a different vehicle.
 BIT.TRIP (Video Game) / int_3bb81225
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 BIT.TRIP (Video Game) / int_3bbf3fef
type
Recurring Riff
 BIT.TRIP (Video Game) / int_3bbf3fef
comment
In FLUX, the final scene of the series has the Commander forgetting even himself, but then again there's that bit of "Transition" that pops up.
 BIT.TRIP (Video Game) / int_3bbf3fef
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 BIT.TRIP (Video Game) / int_3e24cb38
type
Musical Nod
 BIT.TRIP (Video Game) / int_3e24cb38
comment
Musical Nod: "Transition" from BEAT briefly plays during the opening to RUNNER's "Triumph" stage. A bit from the "Concept" cutscene from BEAT also plays in the cutscene after "Triumph".
 BIT.TRIP (Video Game) / int_3e24cb38
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_3e24cb38
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_3e24cb38
 BIT.TRIP (Video Game) / int_3ea462d7
type
Take That, Audience!
 BIT.TRIP (Video Game) / int_3ea462d7
comment
Take That, Audience!: For a while, the headline on Runner3's devlog read something to the effect of "CommanderVideo's back, and he's tired of hearing about how it doesn't make sense canonically."
 BIT.TRIP (Video Game) / int_3ea462d7
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_3ea462d7
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_3ea462d7
 BIT.TRIP (Video Game) / int_3eb0f889
type
Pun-Based Title
 BIT.TRIP (Video Game) / int_3eb0f889
comment
Pun-Based Title: Many of the level titles are puns or Shout Outs, or both, like "Crate Expectations", "Tern n' Cough", and "Dubbed Steppes".
 BIT.TRIP (Video Game) / int_3eb0f889
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_3eb0f889
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_3eb0f889
 BIT.TRIP (Video Game) / int_3f4613f8
type
Smart People Wear Glasses
 BIT.TRIP (Video Game) / int_3f4613f8
comment
Smart People Wear Glasses: In Runner2, one of Unkle Dill's costumes, Smart Pickle, gives him a pair of glasses.
 BIT.TRIP (Video Game) / int_3f4613f8
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_3f4613f8
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_3f4613f8
 BIT.TRIP (Video Game) / int_3f8ef764
type
Bleak Level
 BIT.TRIP (Video Game) / int_3f8ef764
comment
Bleak Level: The Mounting Sadds. While the first three worlds are bright and happy with very active backgrounds, The Mounting Sadds is primarily red, black, and grey, the background is mostly just blank mountains, and the only entities besides Timbletot's minions are the hill creatures from the Welkin Wonderland, locked up with sad looks on their faces. Considering the "earth lurching" billboards seen a few times, it's possible that is was a much happier place until Timbletot arrived. Runner3 one-ups it with Spookyland, which features, among other things, oversized pulsating worms and giant screaming doll heads.
 BIT.TRIP (Video Game) / int_3f8ef764
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_3f8ef764
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_3f8ef764
 BIT.TRIP (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 BIT.TRIP (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: At the end of the series, Timbletot's mad machine schemes are put to rest, but his insults towards CV result in a rage-filled Mutual Kill, leaving his friends behind. CV finds closure as he heads off to the afterlife, finally at peace.
 BIT.TRIP (Video Game) / int_40cc0c7e
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_40cc0c7e
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_40cc0c7e
 BIT.TRIP (Video Game) / int_40ffe1af
type
Minecart Madness
 BIT.TRIP (Video Game) / int_40ffe1af
comment
Minecart Madness: RUNNER and Runner2 have continuous moving and obstacles to avoid and things to collect, despite not involving mines or carts.
 BIT.TRIP (Video Game) / int_40ffe1af
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_40ffe1af
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_40ffe1af
 BIT.TRIP (Video Game) / int_42632336
type
Mecha-Mooks
 BIT.TRIP (Video Game) / int_42632336
comment
Mecha-Mooks: Timbletot has flooded the stages of the game with his robotic minions. They can't really attack, but they're impervious to anything the Commander can toss at them.
 BIT.TRIP (Video Game) / int_42632336
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_42632336
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_42632336
 BIT.TRIP (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 BIT.TRIP (Video Game) / int_43a045de
comment
Dropped a Bridge on Him: In the first cutscene of FATE alone, Radbot apparently stops working altogether, and his head splits apart, revealing Mr. Robotube.
 BIT.TRIP (Video Game) / int_43a045de
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_43a045de
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_43a045de
 BIT.TRIP (Video Game) / int_45007296
type
Metaphorgotten
 BIT.TRIP (Video Game) / int_45007296
comment
Metaphorgotten: On a story-wide scale. The other six games are, according to Word of God, a metaphor for a human's life cycle. With these games' cartoony atmosphere, humorous characters, and overall tongue-in-cheek attitude, it's hard to see how it fits into the metaphor.
 BIT.TRIP (Video Game) / int_45007296
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_45007296
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_45007296
 BIT.TRIP (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 BIT.TRIP (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: "Cheesethröat," the mysterious informant that warns CommanderVideo and CommandGirlVideo of Timbletot's return at the beginning of RUNNER3, is very clearly just Whetfahrt Cheesebörger with a trenchcoat and fake mustache.
 BIT.TRIP (Video Game) / int_48b9731f
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_48b9731f
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_48b9731f
 BIT.TRIP (Video Game) / int_49bbfaee
type
Everything's Better with Rainbows
 BIT.TRIP (Video Game) / int_49bbfaee
comment
Everything's Better with Rainbows: BIT.TRIP's rainbow has a distinctly different color arrangement.
 BIT.TRIP (Video Game) / int_49bbfaee
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_49bbfaee
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_49bbfaee
 BIT.TRIP (Video Game) / int_4a9c731e
type
When Trees Attack
 BIT.TRIP (Video Game) / int_4a9c731e
comment
When Trees Attack: The objects in the Supernature's backdrop mostly dance. Later on, when more and more of them are shown to be turned to lumber, some of the taller ones can be seen angrily chewing on axes.
 BIT.TRIP (Video Game) / int_4a9c731e
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_4a9c731e
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_4a9c731e
 BIT.TRIP (Video Game) / int_4d28eee2
type
Roofhopping
 BIT.TRIP (Video Game) / int_4d28eee2
comment
Roofhopping: Present in RUNNER. According to this review, this was going to be the entirety of "Triumph", but the guys at Gaijin discovered Canabalt and relocated most of the action to the streets of the capital, only hitting the roofs at the very last level.
 BIT.TRIP (Video Game) / int_4d28eee2
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_4d28eee2
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_4d28eee2
 BIT.TRIP (Video Game) / int_4e3d253b
type
Downer Ending
 BIT.TRIP (Video Game) / int_4e3d253b
comment
Downer Ending: FATE is the clearest one, ending with CommanderVideo's rage getting the best of him, causing him to sacrifice himself just to finish off Timbletot. The Commander's friends weep as his ghost floats off to start the events of FLUX. In FLUX, the final scene of the series has the Commander forgetting even himself, but then again there's that bit of "Transition" that pops up.
 BIT.TRIP (Video Game) / int_4e3d253b
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_4e3d253b
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_4e3d253b
 BIT.TRIP (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 BIT.TRIP (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: If you are "bonked", you are just flung to the beginning of the level or a checkpoint.
 BIT.TRIP (Video Game) / int_50727f8d
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_50727f8d
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_50727f8d
 BIT.TRIP (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 BIT.TRIP (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: Granted you play multiple times, some parts will become simple, while others will screw you up every damn time. For specific examples of levels, see the Breather Level and That One Level examples.
 BIT.TRIP (Video Game) / int_529ade8d
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_529ade8d
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_529ade8d
 BIT.TRIP (Video Game) / int_5313c266
type
Bookends
 BIT.TRIP (Video Game) / int_5313c266
comment
Book Ends: The first and last games of the series, BEAT and FLUX respectively, have identical controls, but on opposite ends of the screen. The last background image seen in FLUX is the giant blue ball that represents a heartbeat at the very beginning of BEAT. The comet from said song also makes an appearance as it flies back to the blue ball. The last level in "FLUX", called Catharsis, uses the background from the first level of "BEAT", except the imagery is updated, has some minor changes (The Giant Ball is moved to the epilogue), and the imagery is played backwards. Every song in FLUX is based upon Transition, the first song in BEAT, in some way. The opening theme is based upon Growth, the third song in BEAT, as well as "Move to Intercept", the menu theme of that game (made by the same guy).
 BIT.TRIP (Video Game) / int_5313c266
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_5313c266
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_5313c266
 BIT.TRIP (Video Game) / int_54fb42f0
type
Gravity Is a Harsh Mistress
 BIT.TRIP (Video Game) / int_54fb42f0
comment
Gravity Is a Harsh Mistress: Happen in one cutscene to CommanderVideo, as he "realizes the gravity of the situation".
 BIT.TRIP (Video Game) / int_54fb42f0
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_54fb42f0
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_54fb42f0
 BIT.TRIP (Video Game) / int_56b53152
type
Green Aesop
 BIT.TRIP (Video Game) / int_56b53152
comment
Green Aesop: A mild one: As the player progresses through the Supernature, there are fewer and fewer standing trees, and the last few levels show a lot of lumber and stumps. Apparently Mingrawn Timbletot's doing all the cutting. Defeating the boss awards the achievement "Super Tree Hugger". In the Mounting Sadds, the later levels have "Timdustries Earth Lurching: A Lot Now, Nothing for the Future!"
 BIT.TRIP (Video Game) / int_56b53152
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_56b53152
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_56b53152
 BIT.TRIP (Video Game) / int_56b5a6b7
type
Nostalgia Level
 BIT.TRIP (Video Game) / int_56b5a6b7
comment
Nostalgia Level: The final world of Runner2, appropriately titled The BIT.TRIP, has a look based on the first world of RUNNER combined with the new cartoony art style, with scenes from the first three games in the background.
 BIT.TRIP (Video Game) / int_56b5a6b7
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_56b5a6b7
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_56b5a6b7
 BIT.TRIP (Video Game) / int_57a937f1
type
Heävy Mëtal Ümlaut
 BIT.TRIP (Video Game) / int_57a937f1
comment
Heävy Mëtal Ümlaut: One of Commander Video's costumes in Runner 2 is called Gettin Schlörtzed, named for one of the "brought to you by" brands. There's an unlockable character from World 3 called Whetfahrt Cheesebörger, too.
 BIT.TRIP (Video Game) / int_57a937f1
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_57a937f1
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_57a937f1
 BIT.TRIP (Video Game) / int_595e4b03
type
Synthetic Voice Actor
 BIT.TRIP (Video Game) / int_595e4b03
comment
Synthetic Voice Actor: Sausage Santa's voice is provided by S.A.M., a primitive voice synthesizer from the early '80s.
 BIT.TRIP (Video Game) / int_595e4b03
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_595e4b03
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_595e4b03
 BIT.TRIP (Video Game) / int_5a71be2d
type
Bad Santa
 BIT.TRIP (Video Game) / int_5a71be2d
comment
Bad Santa: The boss of Foodland is a robotic Santa Claus obsessed with meat products named Sausage Santa.
 BIT.TRIP (Video Game) / int_5a71be2d
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_5a71be2d
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_5a71be2d
 BIT.TRIP (Video Game) / int_5b565147
type
Meaningful Background Event
 BIT.TRIP (Video Game) / int_5b565147
comment
The first two games had these as Meaningful Background Events, as a Core and a Void both popped up towards the end of the final levels in BEAT and CORE, respectively. The third game had CommanderVideo running increasingly fast in The Stinger of VOID to tie into RUNNER. As well as the subsequent "I..am... READY!!" following said running.
 BIT.TRIP (Video Game) / int_5b565147
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_5b565147
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_5b565147
 BIT.TRIP (Video Game) / int_5c8fa553
type
Level Ate
 BIT.TRIP (Video Game) / int_5c8fa553
comment
Level Ate: Runner3 features the aptly-named "Foodland", made entirely of food.
 BIT.TRIP (Video Game) / int_5c8fa553
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_5c8fa553
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_5c8fa553
 BIT.TRIP (Video Game) / int_62259825
type
Nintendo Hard
 BIT.TRIP (Video Game) / int_62259825
comment
Nintendo Hard:
 BIT.TRIP (Video Game) / int_62259825
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_62259825
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_62259825
 BIT.TRIP (Video Game) / int_6293c185
type
Sequel Hook
 BIT.TRIP (Video Game) / int_6293c185
comment
The sixth game has a sequence called "Home" played after completing Catharsis, where you are able to, interspersedly, hit the same sequence of Beats from the very beginning of Transition from BEAT, in the same order. Seeing as the game's story goes in a circle, this could count as a Sequel Hook of sorts.
 BIT.TRIP (Video Game) / int_6293c185
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6293c185
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6293c185
 BIT.TRIP (Video Game) / int_66cdb21b
type
Gag Penis
 BIT.TRIP (Video Game) / int_66cdb21b
comment
Gag Penis: Reverse Merman has an impressive set of testicles. One can say that they're fish balls.
 BIT.TRIP (Video Game) / int_66cdb21b
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_66cdb21b
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_66cdb21b
 BIT.TRIP (Video Game) / int_66f763c0
type
Interface Screw
 BIT.TRIP (Video Game) / int_66f763c0
comment
Interface Screw: The player is used to playing by running to the right, but the final level has the character running to the left, which takes getting used to.
 BIT.TRIP (Video Game) / int_66f763c0
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_66f763c0
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_66f763c0
 BIT.TRIP (Video Game) / int_679d7cc7
type
Goomba Stomp
 BIT.TRIP (Video Game) / int_679d7cc7
comment
Goomba Stomp: How CommanderVideo defeats the final boss in RUNNER.
 BIT.TRIP (Video Game) / int_679d7cc7
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_679d7cc7
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_679d7cc7
 BIT.TRIP (Video Game) / int_68006f9f
type
Idiosyncratic Combo Levels
 BIT.TRIP (Video Game) / int_68006f9f
comment
Idiosyncratic Combo Levels: The music changes slightly depending on combo, in addition to the names of the extra modes, which banana slamma in sequence based on some level of combo. The player begins with HYPER and reaches MEGA, SUPER, ULTRA, and EXTRA with each core collected.
 BIT.TRIP (Video Game) / int_68006f9f
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_68006f9f
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_68006f9f
 BIT.TRIP (Video Game) / int_690ec658
type
Flash of Pain
 BIT.TRIP (Video Game) / int_690ec658
comment
Flash of Pain: The enemies in FATE flash red when hit.
 BIT.TRIP (Video Game) / int_690ec658
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_690ec658
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_690ec658
 BIT.TRIP (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 BIT.TRIP (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: There are forty unlockable costumes to collect from treasure chests.
 BIT.TRIP (Video Game) / int_6ac6a56a
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6ac6a56a
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6ac6a56a
 BIT.TRIP (Video Game) / int_6b7c9f96
type
The Lost Woods
 BIT.TRIP (Video Game) / int_6b7c9f96
comment
The Lost Woods: The Supernature is a densely-wooded forest with plenty of strange creature in it.
 BIT.TRIP (Video Game) / int_6b7c9f96
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6b7c9f96
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6b7c9f96
 BIT.TRIP (Video Game) / int_6b8c8d72
type
Our Slogan Is Terrible
 BIT.TRIP (Video Game) / int_6b8c8d72
comment
Our Slogan Is Terrible: Runner2 plays a little "this episode provided by" spoof whenever you start up the game, with all of them being silly. The billboards in World 4 have this gem: "Timdustries Earth Lurching: A Lot Now, Nothing for the Future!"
 BIT.TRIP (Video Game) / int_6b8c8d72
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6b8c8d72
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6b8c8d72
 BIT.TRIP (Video Game) / int_6bda9a30
type
Meaningful Name
 BIT.TRIP (Video Game) / int_6bda9a30
comment
Meaningful Name: Pitazo's name means "whistle" or similar in Spanish. Pitazo is a train whistle-based robot. To make the reference clearer, he gets a Spanish-based costume.
 BIT.TRIP (Video Game) / int_6bda9a30
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6bda9a30
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6bda9a30
 BIT.TRIP (Video Game) / int_6d4ac1f1
type
Officially Shortened Title
 BIT.TRIP (Video Game) / int_6d4ac1f1
comment
Officially Shortened Title: BIT.TRIP Presents... Runner2: Future Legend Of Rhythm Alien is simply referred to as Runner2 in its PSN trophy list.
 BIT.TRIP (Video Game) / int_6d4ac1f1
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6d4ac1f1
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6d4ac1f1
 BIT.TRIP (Video Game) / int_6d57a234
type
Lemony Narrator
 BIT.TRIP (Video Game) / int_6d57a234
comment
Lemony Narrator: The narrator enjoys using Sesquipedalian Loquaciousness and Added Alliterative Appeal as he tells the story, among other quirks.
 BIT.TRIP (Video Game) / int_6d57a234
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6d57a234
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6d57a234
 BIT.TRIP (Video Game) / int_6dc206c9
type
Marathon Level
 BIT.TRIP (Video Game) / int_6dc206c9
comment
Marathon Level: The penultimate level, "Only A Man," is so long that it is the only non-boss level to have more than one checkpoint; it has three.
 BIT.TRIP (Video Game) / int_6dc206c9
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6dc206c9
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6dc206c9
 BIT.TRIP (Video Game) / int_6e6b8ca7
type
Tertiary Sexual Characteristics
 BIT.TRIP (Video Game) / int_6e6b8ca7
comment
Tertiary Sexual Characteristics: CommandgirlVideo is a pink CommanderVideo with a box and mole. That's all for differences between them. This doesn't apply in Runner2, however.
 BIT.TRIP (Video Game) / int_6e6b8ca7
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6e6b8ca7
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6e6b8ca7
 BIT.TRIP (Video Game) / int_6e7e9709
type
Cosmetic Award
 BIT.TRIP (Video Game) / int_6e7e9709
comment
Cosmetic Award: You can get various costumes for all of the characters save one.
 BIT.TRIP (Video Game) / int_6e7e9709
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_6e7e9709
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_6e7e9709
 BIT.TRIP (Video Game) / int_710bd545
type
Mind Screwdriver
 BIT.TRIP (Video Game) / int_710bd545
comment
Mind Screwdriver: The readme files for the soundtracks have some interesting hints: that BEAT is about CommanderVideo's "aural journey from the ethereal to the corporeal", that CORE is about his "aural soul quest as he transitions into the land of the tactile", that VOID is about his "aural soul quest as he learns what it means to interact with others", and that RUNNER is about him "tak[ing] the world by storm." Indeed, if the story is considered to be a chronicle of a man's existence, a lot of things suddenly start to make sense. Alex Neuse, the game's creator, has confirmed that Commander Video's story is about the development of human life.
 BIT.TRIP (Video Game) / int_710bd545
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_710bd545
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_710bd545
 BIT.TRIP (Video Game) / int_7228d0cb
type
Game Over
 BIT.TRIP (Video Game) / int_7228d0cb
comment
There's actually a Game Over in RUNNER, though it requires a completely Epic Fail on your part. It involves not jumping when you have to Goomba Stomp the final boss.
 BIT.TRIP (Video Game) / int_7228d0cb
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_7228d0cb
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_7228d0cb
 BIT.TRIP (Video Game) / int_77f6cc58
type
100% Completion
 BIT.TRIP (Video Game) / int_77f6cc58
comment
100% Completion: There are 100 levels in three difficulties and the possibility of a Perfect+ in each. Also, collecting all the retro game cartridges unlocks the final character. On Steam, getting every Perfect+ awards an achievement.
 BIT.TRIP (Video Game) / int_77f6cc58
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_77f6cc58
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_77f6cc58
 BIT.TRIP (Video Game) / int_7980707f
type
Rainbow Lite
 BIT.TRIP (Video Game) / int_7980707f
comment
Rainbow Lite: CommanderVideo's rainbow trail consists of yellow, orange, blue, pink and violet, four of the colours you'd see of an usual rainbow.
 BIT.TRIP (Video Game) / int_7980707f
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_7980707f
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_7980707f
 BIT.TRIP (Video Game) / int_7c8981df
type
Portal Door
 BIT.TRIP (Video Game) / int_7c8981df
comment
Portal Door: In a cutscene, a door labeled "Broom Closet" takes the Commander to The BIT.TRIP.
 BIT.TRIP (Video Game) / int_7c8981df
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_7c8981df
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_7c8981df
 BIT.TRIP (Video Game) / int_7f152e56
type
Our Mermaids Are Different
 BIT.TRIP (Video Game) / int_7f152e56
comment
Our Mermaids Are Different: Reverse Merman, an unlockable character in the Emerald Brine, has the head and torso of a fish.
 BIT.TRIP (Video Game) / int_7f152e56
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_7f152e56
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_7f152e56
 BIT.TRIP (Video Game) / int_823c6e3e
type
Large Ham
 BIT.TRIP (Video Game) / int_823c6e3e
comment
Large Ham: CommanderVideo himself. Listen closely in RUNNER and FATE. CommanderVideo announces the mode he transitions to.
 BIT.TRIP (Video Game) / int_823c6e3e
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_823c6e3e
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_823c6e3e
 BIT.TRIP (Video Game) / int_82e351a0
type
Gangplank Galleon
 BIT.TRIP (Video Game) / int_82e351a0
comment
Gangplank Galleon: The Emerald Brine consists mostly of running across docks above the ocean, and ships can be walked on in several levels.
 BIT.TRIP (Video Game) / int_82e351a0
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_82e351a0
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_82e351a0
 BIT.TRIP (Video Game) / int_83ee0615
type
Rail Shooter
 BIT.TRIP (Video Game) / int_83ee0615
comment
Rail Shooter: Literally in FATE — CommanderVideo is on a rail, and you control both him and a crosshair.
 BIT.TRIP (Video Game) / int_83ee0615
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_83ee0615
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_83ee0615
 BIT.TRIP (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 BIT.TRIP (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: It's like an acid trip. And, somewhere, bits are involved. Made even more hilarious in FLUX, which gets binary digits involved.
 BIT.TRIP (Video Game) / int_8409a385
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_8409a385
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_8409a385
 BIT.TRIP (Video Game) / int_8a07e085
type
Denser and Wackier
 BIT.TRIP (Video Game) / int_8a07e085
comment
Denser and Wackier: Everything about Runner2 and Runner3 is significantly more cartoony than the mainline BIT.TRIP games. The original Retraux / Voxel art style has been replaced with an extremely expressive fully-3D one, CommanderVideo can now dance for extra points, the minimalist storytelling is replaced with Charles Martinet narrating everything in a hammy and over-the-top fashion, characters include a man with human legs and a fish torso and a human with a cheeseburger for a head. The games also contain a lot of cartoonish Stock Sound Effects and even the music is more upbeat in tone than the subdued melodies of the main series.
 BIT.TRIP (Video Game) / int_8a07e085
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_8a07e085
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_8a07e085
 BIT.TRIP (Video Game) / int_8aeccf04
type
Bullet Hell
 BIT.TRIP (Video Game) / int_8aeccf04
comment
Bullet Hell: BEAT and CORE are rare inversions where you must hit all the dots instead of dodging them. In VOID and FLUX, you have to do both. The final boss in VOID is also a textbook example of classic Bullet Hell. FATE is the straightest example, being an actual shoot 'em up, complete with tiny hitbox.
 BIT.TRIP (Video Game) / int_8aeccf04
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_8aeccf04
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_8aeccf04
 BIT.TRIP (Video Game) / int_8b6a1576
type
Meaningless Lives
 BIT.TRIP (Video Game) / int_8b6a1576
comment
Meaningless Lives: Retro levels give you three lives to win, and losing them all gives you a game over... where you can select the retro level directly from the map and try again. It would have an effect if the level had checkpoints, but there are no checkpoints in retro levels.
 BIT.TRIP (Video Game) / int_8b6a1576
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_8b6a1576
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_8b6a1576
 BIT.TRIP (Video Game) / int_8d3f3e8b
type
Levels Take Flight
 BIT.TRIP (Video Game) / int_8d3f3e8b
comment
Levels Take Flight: The Welkin Wonderland takes place in the sky on flying platforms.
 BIT.TRIP (Video Game) / int_8d3f3e8b
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_8d3f3e8b
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_8d3f3e8b
 BIT.TRIP (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 BIT.TRIP (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: In FLUX, playing on Hard increases the amount of Beats missed required to drop a level. This was the result of a bug in COMPLETE, and does not appear in other versions.
 BIT.TRIP (Video Game) / int_8dc2b0f2
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_8dc2b0f2
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_8dc2b0f2
 BIT.TRIP (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 BIT.TRIP (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Subverted, where CommanderVideo can only take one hit, but is merely sent to the beginning of the stage or a checkpoint.
 BIT.TRIP (Video Game) / int_8df14c99
featureApplicability
-0.3
 BIT.TRIP (Video Game) / int_8df14c99
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_8df14c99
 BIT.TRIP (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 BIT.TRIP (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: Happens often with Beats due to the Interface Screw. And you only have about half a second to catch sight of that little thing anyways. Possibly made worse in FLUX since every single beat is the same color—white. (However, given that the background gets increasingly bright and colorful with each Mode, this can become a bit of a mercy.) They do have a faint colored glow around each one, but good luck seeing which one's which.
 BIT.TRIP (Video Game) / int_8fcb1ef4
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_8fcb1ef4
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_8fcb1ef4
 BIT.TRIP (Video Game) / int_912b24c4
type
Art Shift
 BIT.TRIP (Video Game) / int_912b24c4
comment
Art Shift: Unlike the other games, Runner2's art style is much more cartoony. Even the "retro" stages have a different art style, leaning more towards late-era NES games.
 BIT.TRIP (Video Game) / int_912b24c4
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_912b24c4
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_912b24c4
 BIT.TRIP (Video Game) / int_92587498
type
Five-Man Band
 BIT.TRIP (Video Game) / int_92587498
comment
The fourth game had the Five-Man Band shown in The Stinger confronting an angry Mingrawn Timbletot, who flies away screaming "YOU ARE NOT A MAN!"
 BIT.TRIP (Video Game) / int_92587498
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_92587498
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_92587498
 BIT.TRIP (Video Game) / int_92dfffae
type
Retraux
 BIT.TRIP (Video Game) / int_92dfffae
comment
Retraux: While the game has 3D models as a departure from the main series' art style, retro levels return from RUNNER. This time, they're more 16-bit, and star CommanderVideo's design for RUNNER. Speaking of which, beating all the retro levels allows Retro CommanderVideo to be used in the main game. The BIT.TRIP has everything in the game that isn't a the player or Timbletot become voxel-based versions of themselves, and the background is the same way, even showing recreations of past BIT.TRIP games.
 BIT.TRIP (Video Game) / int_92dfffae
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_92dfffae
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_92dfffae
 BIT.TRIP (Video Game) / int_931fc523
type
Back for the Finale
 BIT.TRIP (Video Game) / int_931fc523
comment
Back for the Finale: FLUX has many gameplay elements from all five of the previous games: From BEAT: The core gameplay. From CORE: Some of the power-ups. From VOID: The inclusion of checkpoints and Beats that harm you if you try to repel them. From RUNNER: Multiplier based on power level. From FATE: Messages that fly by in the background of each stage segment.
 BIT.TRIP (Video Game) / int_931fc523
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_931fc523
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_931fc523
 BIT.TRIP (Video Game) / int_95ef5b0d
type
Symbol Swearing
 BIT.TRIP (Video Game) / int_95ef5b0d
comment
Symbol Swearing: A costume for CommanderVideo is called the "F***ing Turkey Suit"
 BIT.TRIP (Video Game) / int_95ef5b0d
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_95ef5b0d
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_95ef5b0d
 BIT.TRIP (Video Game) / int_970c790a
type
Big Bad
 BIT.TRIP (Video Game) / int_970c790a
comment
Mingrawn Timbletot, also introduced in RUNNER, first shows up in Impetus as a normal boss, and most players are probably going to forget about him. Then he shows up as Triumph's boss, and the game's ending makes it clear that he's the Big Bad for the rest of the series.
 BIT.TRIP (Video Game) / int_970c790a
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_970c790a
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_970c790a
 BIT.TRIP (Video Game) / int_986dad9a
type
Killer Robot
 BIT.TRIP (Video Game) / int_986dad9a
comment
Killer Robot: Mingrawn Timbletot, the series' Big Bad, as well as most of the enemies you come across.
 BIT.TRIP (Video Game) / int_986dad9a
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_986dad9a
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_986dad9a
 BIT.TRIP (Video Game) / int_999b994b
type
Dead to Begin With
 BIT.TRIP (Video Game) / int_999b994b
comment
Dead to Begin With: Because Commander Video died in FATE, this is the plot of FLUX.The commander sees the afterlife, watching his mind wither before him.
 BIT.TRIP (Video Game) / int_999b994b
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_999b994b
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_999b994b
 BIT.TRIP (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 BIT.TRIP (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: Bigfoot appears in daisy dukes in one level of World 3.
 BIT.TRIP (Video Game) / int_9c23f3a0
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_9c23f3a0
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_9c23f3a0
 BIT.TRIP (Video Game) / int_9d12bbc1
type
Foreshadowing
 BIT.TRIP (Video Game) / int_9d12bbc1
comment
Foreshadowing: Commander Video's eyes briefly glow red in the ending, the first hint at his FATE.
 BIT.TRIP (Video Game) / int_9d12bbc1
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_9d12bbc1
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_9d12bbc1
 BIT.TRIP (Video Game) / int_9dacc566
type
Leitmotif
 BIT.TRIP (Video Game) / int_9dacc566
comment
Leit Motif: An identical-sounding heartbeat-like bass track is present in many of the series' songs, including Transition, Control, Id, and nearly everything in RUNNER. CommanderVideo has a theme song that plays in the first world of RUNNER, the end of FATE and the final level of FLUX. The distinctive first four notes play in varying orders in the first level of BEAT and in the first cutscene of FLUX. All of FLUX's level songs are based around BEAT's first level's music. On FLUX's full soundtrack, the notes play in the correct order one last time at the very, very end.
 BIT.TRIP (Video Game) / int_9dacc566
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_9dacc566
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_9dacc566
 BIT.TRIP (Video Game) / int_9e0c3153
type
Punctuated! For! Emphasis!
 BIT.TRIP (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis!: The end of VOID has CommanderVideo exclaiming, "I! Am! READY!" Also, Mingrawn Timbletot caps off RUNNER by darkly declaring, "You... are... not... a... man!"
 BIT.TRIP (Video Game) / int_9e0c3153
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_9e0c3153
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_9e0c3153
 BIT.TRIP (Video Game) / int_9e8760ab
type
Tongue Twister
 BIT.TRIP (Video Game) / int_9e8760ab
comment
Tongue Twister: "Pipp Lipp's Ship Chips". Runner3 gives us: "Royal Doyle's Boil Foils (for reducing boil oils)".
 BIT.TRIP (Video Game) / int_9e8760ab
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_9e8760ab
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_9e8760ab
 BIT.TRIP (Video Game) / int_a188ac4b
type
Overly Long Gag
 BIT.TRIP (Video Game) / int_a188ac4b
comment
Overly Long Gag: The trophy list for Runner2 gives you this:
 BIT.TRIP (Video Game) / int_a188ac4b
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_a188ac4b
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_a188ac4b
 BIT.TRIP (Video Game) / int_a1a1491e
type
Homage
 BIT.TRIP (Video Game) / int_a1a1491e
comment
Homage: Some stages contain a retro cartridge, which takes the runner to a retro level that resembles Pitfall!.
 BIT.TRIP (Video Game) / int_a1a1491e
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_a1a1491e
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_a1a1491e
 BIT.TRIP (Video Game) / int_a5e0c01
type
As Himself
 BIT.TRIP (Video Game) / int_a5e0c01
comment
As Himself: Charles Martinet, who serves as The Narrator. In Runner3, he gets Promoted to Playable as a cartoon caricature of himself.
 BIT.TRIP (Video Game) / int_a5e0c01
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_a5e0c01
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_a5e0c01
 BIT.TRIP (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 BIT.TRIP (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: In FATE, bullets pass through CommanderVideo unless they hit his Core.
 BIT.TRIP (Video Game) / int_a5e998f0
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_a5e998f0
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_a5e998f0
 BIT.TRIP (Video Game) / int_a62dca03
type
Year Inside, Hour Outside
 BIT.TRIP (Video Game) / int_a62dca03
comment
Year Inside, Hour Outside: Exaggerated: we learn that CommanderVideo spent fifteen months pursuing Timbletot through the astral world; when he returns to the physical world, he's been gone for only one frame.
 BIT.TRIP (Video Game) / int_a62dca03
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_a62dca03
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_a62dca03
 BIT.TRIP (Video Game) / int_a6cda066
type
Rule of Three
 BIT.TRIP (Video Game) / int_a6cda066
comment
Rule of Three: There are three songs in each game: BEAT had "Transition", "Descent", and "Growth"; CORE had "Discovery", "Exploration", and "Control"; VOID had "Id", "Ego", and "Super-Ego"; RUNNER had "Impetus", "Tenacity", and "Triumph"; FATE has "Patience", "Frustration", and "Anger"; and FLUX had "Epiphany", "Perception" and "Catharsis".
 BIT.TRIP (Video Game) / int_a6cda066
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_a6cda066
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_a6cda066
 BIT.TRIP (Video Game) / int_ad1db87c
type
Oh, Crap!
 BIT.TRIP (Video Game) / int_ad1db87c
comment
Oh, Crap!: The Timbletot gives one of these expressions near the end of its boss battle in Runner3.
 BIT.TRIP (Video Game) / int_ad1db87c
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_ad1db87c
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_ad1db87c
 BIT.TRIP (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 BIT.TRIP (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: The boss of Machineland in Runner3 is Reverse Mermech, which is Reverse Merman having been brainwashed and turned into a machine by Timbletot.
 BIT.TRIP (Video Game) / int_af3ea0e3
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_af3ea0e3
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_af3ea0e3
 BIT.TRIP (Video Game) / int_b06ff73b
type
Variable Mix
 BIT.TRIP (Video Game) / int_b06ff73b
comment
Variable Mix: The music gets a techno beat if you're in "Mega" mode (and above). If you go down to "Nether" mode, the music is turned off completely. In games after BEAT, "Nether" has a metronome to help you out. In FLUX, the music doesn't change, but instead the instrument used when Beats hit the paddle and leave the screen change - all the way up to a violin in Meta mode.
 BIT.TRIP (Video Game) / int_b06ff73b
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b06ff73b
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_b06ff73b
 BIT.TRIP (Video Game) / int_b1f18adb
type
Ray Gun
 BIT.TRIP (Video Game) / int_b1f18adb
comment
Ray Gun: Most prominently in FATE, coming in many forms depending on what wingmate powerup you have and your Mode; (though not with sound effects or (except in a few cases) traditional "laser weapon" looks) the enemies use this as well. Gratuitously.
 BIT.TRIP (Video Game) / int_b1f18adb
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b1f18adb
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_b1f18adb
 BIT.TRIP (Video Game) / int_b2226c2f
type
Sheathe Your Sword
 BIT.TRIP (Video Game) / int_b2226c2f
comment
Sheathe Your Sword: In an incredibly meta example, FLUX literally makes the player do this at the end.
 BIT.TRIP (Video Game) / int_b2226c2f
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b2226c2f
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_b2226c2f
 BIT.TRIP (Video Game) / int_b23e7ba9
type
Real Is Brown
 BIT.TRIP (Video Game) / int_b23e7ba9
comment
Real Is Brown: Mentioned in Runner2 in a loading screen message: "Believe it or not, not every game has to be brown!"
 BIT.TRIP (Video Game) / int_b23e7ba9
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b23e7ba9
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_b23e7ba9
 BIT.TRIP (Video Game) / int_b2d7b559
type
The Homeward Journey
 BIT.TRIP (Video Game) / int_b2d7b559
comment
The Homeward Journey: The premise of FLUX; A dead CommanderVideo returning to the place where he started life.
 BIT.TRIP (Video Game) / int_b2d7b559
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b2d7b559
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_b2d7b559
 BIT.TRIP (Video Game) / int_b4215a8d
type
Tennis Boss
 BIT.TRIP (Video Game) / int_b4215a8d
comment
Tennis Boss: In "Timbletrot", the Mounting Sadds' boss stage, Timbletot sends his minions and barriers out of a pipe. Eventually, he'll shoot out a huge beat, which can be blocked and reflected right back in his face.
 BIT.TRIP (Video Game) / int_b4215a8d
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b4215a8d
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_b4215a8d
 BIT.TRIP (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 BIT.TRIP (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: BEAT, RUNNER and FLUX have easier bosses than levels; RUNNER even makes it more or less impossible to not get a perfect on them. Runner3 makes them even easier, giving you a checkpoint each time you hit the boss except for the Timbletot, whose fight still has multiple checkpoints but is much longer. Word of God for the last game is that "boss battles should favor spectacle over challenge".
 BIT.TRIP (Video Game) / int_b4696bc
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b4696bc
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_b4696bc
 BIT.TRIP (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 BIT.TRIP (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: The narrator is fond of this, especially in the intro.
 BIT.TRIP (Video Game) / int_b5049d76
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b5049d76
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_b5049d76
 BIT.TRIP (Video Game) / int_b53077b3
type
Take That!
 BIT.TRIP (Video Game) / int_b53077b3
comment
Take That!: A loading screen hint reads: Not every game has to be brown!
 BIT.TRIP (Video Game) / int_b53077b3
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b53077b3
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_b53077b3
 BIT.TRIP (Video Game) / int_b6203862
type
Interquel
 BIT.TRIP (Video Game) / int_b6203862
comment
Interquel: Gaijin Games have stated on Twitter that Runner2 takes place between RUNNER and FATE. In fact, given the Year Inside, Hour Outside nature of the dimension he was trapped in, Runner 2 happens within a single instant in the middle of the ending cutscene to RUNNER.
 BIT.TRIP (Video Game) / int_b6203862
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1.0
 BIT.TRIP (Video Game) / int_b6203862
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_b6203862
 BIT.TRIP (Video Game) / int_b7d2dbed
type
Tonight, Someone Dies
 BIT.TRIP (Video Game) / int_b7d2dbed
comment
Tonight, Someone Dies: FATE seems to have this going on — even the WiiWare icon for the game◊ has Black Blood dripping from it. And for even more credence, RUNNER's stinger had the Big Bad wishing death upon CommanderVideo. And the Commander does die at the end of the game in a Suicide Attack.
 BIT.TRIP (Video Game) / int_b7d2dbed
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1.0
 BIT.TRIP (Video Game) / int_b7d2dbed
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_b7d2dbed
 BIT.TRIP (Video Game) / int_b8e3f20a
type
Demoted to Extra
 BIT.TRIP (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Meat Boy, Radbot, and Junior Melchkin appear twice in the game; in the opening, and in the ending. Even in the "Good Friends" DLC, Meat Boy is forgotten in exchange for Dr. Fetus, his arch-nemesis. Then in the third game, Radbot and Junior Melchkin are the only two who show up- Meat Boy doesn’t even get a mention!
 BIT.TRIP (Video Game) / int_b8e3f20a
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b8e3f20a
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_b8e3f20a
 BIT.TRIP (Video Game) / int_b8f8b892
type
Promoted to Playable
 BIT.TRIP (Video Game) / int_b8f8b892
comment
Promoted to Playable: CommandgirlVideo gets a playable appearance in this game, and is the only one of the Commander's original friends to do so. Runner3 features by far the most bizarre example: Charles Martinet himself goes from narrator to playable character!
 BIT.TRIP (Video Game) / int_b8f8b892
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b8f8b892
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_b8f8b892
 BIT.TRIP (Video Game) / int_b956ebdd
type
Tron Lines
 BIT.TRIP (Video Game) / int_b956ebdd
comment
Tron Lines: CaptainVideo has these on his body. They are normally blue, but change to red with the "Hard Core" costume.
 BIT.TRIP (Video Game) / int_b956ebdd
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_b956ebdd
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_b956ebdd
 BIT.TRIP (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 BIT.TRIP (Video Game) / int_bd2812b5
comment
And the fifth game has CommanderVideo becoming a spirit and rising up offscreen, ready to Ascend to a Higher Plane of Existence and begin The Homeward Journey. No dialogue here, unlike the others.
 BIT.TRIP (Video Game) / int_bd2812b5
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_bd2812b5
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_bd2812b5
 BIT.TRIP (Video Game) / int_bd8aa92a
type
Negative Continuity
 BIT.TRIP (Video Game) / int_bd8aa92a
comment
Negative Continuity: In contrast to Runner2 officially taking place between RUNNER and FATE, Runner3 doesn't even try to fit into the established series timeline, instead opting for a humorous story about the Timbletot causing trouble at CommanderVideo's cookout.
 BIT.TRIP (Video Game) / int_bd8aa92a
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_bd8aa92a
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_bd8aa92a
 BIT.TRIP (Video Game) / int_bda2d236
type
Big Boo's Haunt
 BIT.TRIP (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Spookyland in Runner3, complete with doll heads, giant worms, an Amusement Park of Doom, spooky trees with eyes on them...
 BIT.TRIP (Video Game) / int_bda2d236
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_bda2d236
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_bda2d236
 BIT.TRIP (Video Game) / int_bdb0438e
type
Everything's Better with Sparkles
 BIT.TRIP (Video Game) / int_bdb0438e
comment
Everything's Better with Sparkles: As you Mode Up in RUNNER, CommanderVideo will leave behind a trail of sparkles, which eventually becomes his distinctive rainbow trail.
 BIT.TRIP (Video Game) / int_bdb0438e
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_bdb0438e
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_bdb0438e
 BIT.TRIP (Video Game) / int_bef696dd
type
Mind Screw
 BIT.TRIP (Video Game) / int_bef696dd
comment
Mind Screw: The whole freaking thing. The first game's story is about CommanderVideo flying through space, exploring the inside of a planet, and then... uh... building a brain out of voxels. The second game is about CommanderVideo meeting other people, exploring a city with them, and then acquiring independence from them. The third game had CommanderVideo growing in size and harassing the populace until they combine themselves into an even bigger giant, at which point the Commander is intimidated down to size and decides to make amends with the others. What does it all mean? Your guess is as good as mine. Fortunately, starting with BIT.TRIP RUNNER, the series stopped messing with people's minds for the most part and showed them what's really going on. At least until FLUX, where the game returns to oblique symbolic metaphors, once again leaving everyone clueless.
 BIT.TRIP (Video Game) / int_bef696dd
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1.0
 BIT.TRIP (Video Game) / int_bef696dd
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_bef696dd
 BIT.TRIP (Video Game) / int_c15418b2
type
Grind Boots
 BIT.TRIP (Video Game) / int_c15418b2
comment
Grind Boots: The player has no trouble with grinding across the many rails in the game with their feet. Or their hands.
 BIT.TRIP (Video Game) / int_c15418b2
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1.0
 BIT.TRIP (Video Game) / int_c15418b2
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_c15418b2
 BIT.TRIP (Video Game) / int_c39dd4d
type
Fade to White
 BIT.TRIP (Video Game) / int_c39dd4d
comment
Fade to White: At the end of FLUX. You keep playing but ultimately have to stop because you can't see (the beats and panel are both white in this game). And then you hear Transition start.
 BIT.TRIP (Video Game) / int_c39dd4d
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1.0
 BIT.TRIP (Video Game) / int_c39dd4d
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_c39dd4d
 BIT.TRIP (Video Game) / int_c3d60914
type
Continuing is Painful
 BIT.TRIP (Video Game) / int_c3d60914
comment
Continuing is Painful: If you die in VOID, you have the choice between accepting your current score for the high score list, or losing all your points to continue.
 BIT.TRIP (Video Game) / int_c3d60914
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1.0
 BIT.TRIP (Video Game) / int_c3d60914
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_c3d60914
 BIT.TRIP (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 BIT.TRIP (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: CORE's final boss is essentially a test of how well you remembered specific patterns in all of the levels.
 BIT.TRIP (Video Game) / int_c3e4b9fd
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1.0
 BIT.TRIP (Video Game) / int_c3e4b9fd
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_c3e4b9fd
 BIT.TRIP (Video Game) / int_c443a2
type
"Simon Says" Mini-Game
 BIT.TRIP (Video Game) / int_c443a2
comment
Simon Says Minigame: The boss fight in "Timbletrot"; the pipe machine Timbletot is dragging along will show the pattern of obstacles it will send out before shooting them out at the player. The goal is to remember the pattern and dodge all the obstacles by following it, until it sends out a giant beat that can be reflected.
 BIT.TRIP (Video Game) / int_c443a2
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_c443a2
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_c443a2
 BIT.TRIP (Video Game) / int_c55c31e2
type
Non-Standard Character Design
 BIT.TRIP (Video Game) / int_c55c31e2
comment
Non-Standard Character Design: Each of the characters have a colored trail which usually reflects what color their default appearance is. Captain Video's trail is normally blue, but he has one costume that gives him a red screen and Tron Lines and a miniature red cross which gives him a red trail.
 BIT.TRIP (Video Game) / int_c55c31e2
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_c55c31e2
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_c55c31e2
 BIT.TRIP (Video Game) / int_c64bdacd
type
Scoring Points
 BIT.TRIP (Video Game) / int_c64bdacd
comment
Scoring Points: One of the taglines for BEAT was "Points matter again". (Though, for rhythm games, didn't they always?)
 BIT.TRIP (Video Game) / int_c64bdacd
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_c64bdacd
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_c64bdacd
 BIT.TRIP (Video Game) / int_c75df49a
type
Shout-Out
 BIT.TRIP (Video Game) / int_c75df49a
comment
Shout-Out: One of CommanderVideo's costumes is "Mac Daddy". It gives him a pink jogging suit and green boxing gloves. Another one of his costumes is the "Power Mitten", which is a clear one to the Power Glove. A CommandgirlVideo costume is the "Riveting Laborer", which is one to Rosie the Riveter.
 BIT.TRIP (Video Game) / int_c75df49a
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_c75df49a
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_c75df49a
 BIT.TRIP (Video Game) / int_ce6555f0
type
Lighter and Softer
 BIT.TRIP (Video Game) / int_ce6555f0
comment
Lighter and Softer: Runner2 is very brightly-colored, has a simple and mostly-positive plot, and is much less symbolism-heavy than the main series. Note that this game came out after FATE and FLUX, the darkest and saddest games in the series, and chronologically takes place before either of them.
 BIT.TRIP (Video Game) / int_ce6555f0
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_ce6555f0
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_ce6555f0
 BIT.TRIP (Video Game) / int_cee9aeed
type
Alternate Reality Game
 BIT.TRIP (Video Game) / int_cee9aeed
comment
Alternate Reality Game: The PC version of BEAT is one of the Potato Sack: 13 indie games that form the bulk of the material of Valve's "PotatoFoolsDay" Portal 2 ARG.
 BIT.TRIP (Video Game) / int_cee9aeed
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_cee9aeed
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1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_cee9aeed
 BIT.TRIP (Video Game) / int_d35365c4
type
Bonus Stage
 BIT.TRIP (Video Game) / int_d35365c4
comment
Each stage in RUNNER has a respective "retro stage" that resembles Pitfall!.
 BIT.TRIP (Video Game) / int_d35365c4
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_d35365c4
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_d35365c4
 BIT.TRIP (Video Game) / int_d442f9d1
type
ToiletHumor
 BIT.TRIP (Video Game) / int_d442f9d1
comment
Toilet Humor: Whetfahrt Cheesebörger's name.
 BIT.TRIP (Video Game) / int_d442f9d1
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_d442f9d1
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_d442f9d1
 BIT.TRIP (Video Game) / int_d4fa75fc
type
Easy Levels, Hard Bosses
 BIT.TRIP (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: VOID and FATE have harder bosses than levels.
 BIT.TRIP (Video Game) / int_d4fa75fc
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_d4fa75fc
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_d4fa75fc
 BIT.TRIP (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 BIT.TRIP (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: Played straight in BEAT and CORE, but averted in VOID (the players are identified by the number next to their Void instead). There was no multiplayer in RUNNER, but it returns later in the series.
 BIT.TRIP (Video Game) / int_d5a66181
featureApplicability
-1.0
 BIT.TRIP (Video Game) / int_d5a66181
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1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_d5a66181
 BIT.TRIP (Video Game) / int_d687ba2a
type
Guest Fighter
 BIT.TRIP (Video Game) / int_d687ba2a
comment
Guest Fighter: The Good Friends DLC for Runner 2, as mentioned above, features Quote, Spelunky Guy, Josef, Dr. Fetus and Razputin as playable characters. The Steam version also throws in Atlas for good measure. Runner3 features Dave, Shovel Knight and Eddie Riggs as secret characters.
 BIT.TRIP (Video Game) / int_d687ba2a
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1.0
 BIT.TRIP (Video Game) / int_d687ba2a
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_d687ba2a
 BIT.TRIP (Video Game) / int_d7d588c8
type
Lethal Lava Land
 BIT.TRIP (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The Mounting Sadds is a mountainous, volcanic region, although you never come close to any lava.
 BIT.TRIP (Video Game) / int_d7d588c8
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_d7d588c8
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1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_d7d588c8
 BIT.TRIP (Video Game) / int_d9ee7048
type
Spin-Off
 BIT.TRIP (Video Game) / int_d9ee7048
comment
Spin-Off: One that is designed in a radically different style.
 BIT.TRIP (Video Game) / int_d9ee7048
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1.0
 BIT.TRIP (Video Game) / int_d9ee7048
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_d9ee7048
 BIT.TRIP (Video Game) / int_d9eee868
type
Spin-Off
 BIT.TRIP (Video Game) / int_d9eee868
comment
Spinoff: BIT.TONIK, a collaboration between Gaijin Games and Robotube Games, made in a single day during Blip Fest 2009 in what was called the "BATTLE OF THE BRANDS◊". The gameplay is essentially a crossover of BIT.TRIP BEAT and Bloktonik. The unfinished version available is what they managed to get done in a single day.
 BIT.TRIP (Video Game) / int_d9eee868
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_d9eee868
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_d9eee868
 BIT.TRIP (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 BIT.TRIP (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: In RUNNER, Junior Melchkin, Radbot, and Meat Boy each appear in the background once (the former two appearing in the levels named after themselves, the latter in "Gall Blaster"). Eventually, they all show up in "The Source", assisting in CommanderVideo's Roof Hopping. CommandgirlVideo also shows up in this level, though it isn't until after the level that CommanderVideo takes notice... Mingrawn Timbletot, also introduced in RUNNER, first shows up in Impetus as a normal boss, and most players are probably going to forget about him. Then he shows up as Triumph's boss, and the game's ending makes it clear that he's the Big Bad for the rest of the series.
 BIT.TRIP (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_dcbe8a6e
 BIT.TRIP (Video Game) / int_dcd2459e
type
Anthropomorphic Food
 BIT.TRIP (Video Game) / int_dcd2459e
comment
Anthropomorphic Food: Whetfahrt Cheesebörger, an unlockable character, is a person with a hamburger head. Unkle Dill is a man-sized anthropomorphic pickle. We can also throw in Awnty Rewty from Runner3 in as well.
 BIT.TRIP (Video Game) / int_dcd2459e
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_dcd2459e
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_dcd2459e
 BIT.TRIP (Video Game) / int_e1aed0a9
type
Boss Subtitles
 BIT.TRIP (Video Game) / int_e1aed0a9
comment
Boss Subtitles: Every boss in Runner3 gets some.
 BIT.TRIP (Video Game) / int_e1aed0a9
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_e1aed0a9
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_e1aed0a9
 BIT.TRIP (Video Game) / int_e4318055
type
CloudCuckooLand
 BIT.TRIP (Video Game) / int_e4318055
comment
Cloud Cuckoo Land: Most worlds in the game are full of rather bizarre creatures, things that shouldn't have faces having them, and extremely odd geometry. The Supernature is the most apparent about it, hosting many urban legend creatures and having trees, mountains, and celestial objects bearing faces. In-story, the justification is that CommanderVideo was sent to the game's world by being hit with a "reality unfusion beam".
 BIT.TRIP (Video Game) / int_e4318055
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_e4318055
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_e4318055
 BIT.TRIP (Video Game) / int_eb7c34cf
type
Crossover
 BIT.TRIP (Video Game) / int_eb7c34cf
comment
Crossover: The "Good Friends" DLC lets the player play as seven new characters. The characters are Quote, Spelunky Guy, Josef, Dr. Fetus, Razputin, an invisible CommanderVideo, and Atlas (Steam only). Runner3 features Shovel Knight, Eddie Riggs, and Dave.
 BIT.TRIP (Video Game) / int_eb7c34cf
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_eb7c34cf
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_eb7c34cf
 BIT.TRIP (Video Game) / int_ebbf48c0
type
Silent Credits
 BIT.TRIP (Video Game) / int_ebbf48c0
comment
Silent Credits: At the end of FLUX, there is no sound while credits play.
 BIT.TRIP (Video Game) / int_ebbf48c0
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_ebbf48c0
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_ebbf48c0
 BIT.TRIP (Video Game) / int_ebe5d89c
type
Disco Dan
 BIT.TRIP (Video Game) / int_ebe5d89c
comment
Disco Dan: Whetfahrt Cheesebörger, unlockable in the Supernature. The end of the disco era forced Cheesebörger to serve as a mascot for Burger Mouth.
 BIT.TRIP (Video Game) / int_ebe5d89c
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_ebe5d89c
featureConfidence
1.0
 BIT.TRIP (Video Game)
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BIT.TRIP (Video Game) / int_ebe5d89c
 BIT.TRIP (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 BIT.TRIP (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: Everything is in 3D, while the retro levels are 2D. The BIT.TRIP (the fifth world) composes everything from cubes.
 BIT.TRIP (Video Game) / int_ed3c6b4c
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_ed3c6b4c
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_ed3c6b4c
 BIT.TRIP (Video Game) / int_ed51d0
type
That Russian Squat Dance
 BIT.TRIP (Video Game) / int_ed51d0
comment
That Russian Squat Dance: CommanderVideo and ATLAS will occasionally perform one of these when you use the Dance command.
 BIT.TRIP (Video Game) / int_ed51d0
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_ed51d0
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_ed51d0
 BIT.TRIP (Video Game) / int_ef43c232
type
Downloadable Content
 BIT.TRIP (Video Game) / int_ef43c232
comment
Downloadable Content: The iOS version of BEAT currently has a level pack based on VOID. Runner2 has additional characters from other games in the Good Friends Character Pack, consisting of Razputin, Quote, Doctor Fetus, Josef, Spelunky Guy, and the Steam-exclusive Atlas.
 BIT.TRIP (Video Game) / int_ef43c232
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_ef43c232
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_ef43c232
 BIT.TRIP (Video Game) / int_f13a0451
type
Suicide Attack
 BIT.TRIP (Video Game) / int_f13a0451
comment
Suicide Attack: In FATE, CommaderVideo finishes off the Mingrawn Timbletot by slamming his own body against him, killing them both.
 BIT.TRIP (Video Game) / int_f13a0451
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_f13a0451
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_f13a0451
 BIT.TRIP (Video Game) / int_f511ea9b
type
Product Placement
 BIT.TRIP (Video Game) / int_f511ea9b
comment
Product Placement: Parodied; there's a fake product advertisement when the player starts the game.
 BIT.TRIP (Video Game) / int_f511ea9b
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_f511ea9b
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_f511ea9b
 BIT.TRIP (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 BIT.TRIP (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: In the final level, the character runs left instead of right. Despite the game being three-dimensional, their models are flipped.
 BIT.TRIP (Video Game) / int_f5a22215
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_f5a22215
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_f5a22215
 BIT.TRIP (Video Game) / int_f711f899
type
Rank Inflation
 BIT.TRIP (Video Game) / int_f711f899
comment
Rank Inflation: In Runner2, if you get a Perfect by collecting all the gold and mode-ups in a level, you get to shoot the Commander at a target for bonus points. Hit the center and you'll get a Perfect+. Get a Perfect+ on multiple difficulty levels for a Double or Triple Perfect+. Yikes!
 BIT.TRIP (Video Game) / int_f711f899
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_f711f899
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_f711f899
 BIT.TRIP (Video Game) / int_f9f2c33
type
Running Gag
 BIT.TRIP (Video Game) / int_f9f2c33
comment
Running Gag: "I am only a man!" seems to be this: Seen in Triumph are posters with cats that read "I am only a cat." It's actually available as fan-made merchandise. From the PotatoFoolsDay level "<test>": "I Am Only a Man" is a title of one of the songs from Runner2.
 BIT.TRIP (Video Game) / int_f9f2c33
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_f9f2c33
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_f9f2c33
 BIT.TRIP (Video Game) / int_fa686f29
type
Weird Moon
 BIT.TRIP (Video Game) / int_fa686f29
comment
Weird Moon: There's a big moon in the Supernature and Spookyland that has kind of a dopey/sad expression, and the one in the Mounting Sadds is about the same size, except red and angry.
 BIT.TRIP (Video Game) / int_fa686f29
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_fa686f29
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_fa686f29
 BIT.TRIP (Video Game) / int_fcbcc221
type
Robot Buddy
 BIT.TRIP (Video Game) / int_fcbcc221
comment
Robot Buddy: With Radbot absent, the role is taken by Pitazo, who has a train whistle for a head. The Defector and Sadbot both take up this role in Runner3.
 BIT.TRIP (Video Game) / int_fcbcc221
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_fcbcc221
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_fcbcc221
 BIT.TRIP (Video Game) / int_fd94c4ac
type
Theme Naming
 BIT.TRIP (Video Game) / int_fd94c4ac
comment
Theme Naming: Every game name except RUNNER and COMPLETE is only 4 characters long. In addition, most of them are pretty descriptive of gameplay: RUNNER is about... running, VOID has you controlling a movable black hole, and so on.
 BIT.TRIP (Video Game) / int_fd94c4ac
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_fd94c4ac
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_fd94c4ac
 BIT.TRIP (Video Game) / int_fe0330fb
type
Brick Joke
 BIT.TRIP (Video Game) / int_fe0330fb
comment
Brick Joke: A video by Gaijin after the release of RUNNER was a PSA about the spelling of the series, as well as people calling CommanderVideo "CaptainVideo" instead. Come Runner2, and CaptainVideo is an actual playable runner.
 BIT.TRIP (Video Game) / int_fe0330fb
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_fe0330fb
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_fe0330fb
 BIT.TRIP (Video Game) / int_ff8afd14
type
Spider Tank
 BIT.TRIP (Video Game) / int_ff8afd14
comment
Spider Tank: Timbletot rides one in the final boss level in Runner2.
 BIT.TRIP (Video Game) / int_ff8afd14
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_ff8afd14
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_ff8afd14
 BIT.TRIP (Video Game) / int_name
type
ItemName
 BIT.TRIP (Video Game) / int_name
comment
 BIT.TRIP (Video Game) / int_name
featureApplicability
1.0
 BIT.TRIP (Video Game) / int_name
featureConfidence
1.0
 BIT.TRIP (Video Game)
hasFeature
BIT.TRIP (Video Game) / int_name
 BIT.TRIP (Video Game) / int_name
itemName
BIT.TRIP (Video Game)

The following is a list of statements referring to the current page from other pages.

 BIT.TRIP (Video Game)
hasFeature
Approval of God / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Art-Shifted Sequel / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Ascended Glitch / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Boss Warning Siren / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Breaking Out / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Chain Reaction Destruction / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Colorful Contrails / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Compilation Re-release / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Crutch Character / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Death Is the Only Option / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Development Gag / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Disobey This Message / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Everything's Better with Rainbows / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Fade to White / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Final-Exam Boss / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Gag Penis / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Gameplay Roulette / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
"Get Back Here!" Boss / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Guest Fighter / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Hard Mode Filler / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Hard Mode Perks / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Holiday Mode / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Idiosyncratic Combo Levels / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Indie Game / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Karakasa / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Minimalist Cast / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Musical Gameplay / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
No-Damage Run / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Now Do It Again, Backwards / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Our Slogan Is Terrible / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Player Punch / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Portal Door / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Rail Shooter / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Rainbow Lite / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Roofhopping / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Score Multiplier / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Self-Plagiarism / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Sheathe Your Sword / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Silent Credits / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Slide Attack / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Spoonerism / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Sprite/Polygon Mix / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Tennis Boss / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
That One Sidequest / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
The End of the Beginning / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
The Title Saga / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Title Scream / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Unstable Equilibrium / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Variable Mix / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Video Games of 2005–2009 / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Video Games of 2010–2014 / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Video Games of 2015–2019 / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Womb Level / int_b9cf7b5f
 BIT.TRIP (Video Game)
hasFeature
Year Inside, Hour Outside / int_b9cf7b5f
 BITTRIP
sameAs
BIT.TRIP (Video Game)
 BitBoy
seeAlso
BIT.TRIP (Video Game)
 BitTrip
sameAs
BIT.TRIP (Video Game)