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Bomb Jack (Video Game)
- 128 statements
- 24 feature instances
- 21 referencing feature instances
Bomb Jack (Video Game) | type |
TVTItem | |
Bomb Jack (Video Game) | label |
Bomb Jack (Video Game) | |
Bomb Jack (Video Game) | page |
BombJack | |
Bomb Jack (Video Game) | comment |
Bomb Jack is a single screen Platform Game by Tecmo starring a caped superhero who travels around the world collecting bombs. It was originally released as an Arcade Game in 1984, when Tecmo was still known as Tehkan, and was ported to the SG-1000, Game Boy and various computers.Tecmo's first game developed for consoles was Mighty Bomb Jack for the NES (and Nintendo Vs. System), which drastically expanded on the original gameplay, and gave Jack new Mighty Powers to help him explore horizontal scrolling and vertical scrolling levels set inside a pyramid.Elite Systems Ltd, who brought Bomb Jack and later Mighty Bomb Jack to Western computers, also produced a sequel of their own, Bomb Jack II, for the Commodore64, Amstrad CPC, and ZX Spectrum. This retained the single screen layout of the original game, but drastically altered the jumping mechanics.NMK, a company associated with Tecmo in the early 1990's, released the Arcade Game Bomb Jack Twin, which introduced a two- player cooperative mode. | |
Bomb Jack (Video Game) | fetched |
2024-01-31T05:46:08Z | |
Bomb Jack (Video Game) | parsed |
2024-01-31T05:46:08Z | |
Bomb Jack (Video Game) | isPartOf |
DBTropes | |
Bomb Jack (Video Game) / int_12ac916e | type |
Score Multiplier | |
Bomb Jack (Video Game) / int_12ac916e | comment |
Score Multiplier: Bonus Coins. | |
Bomb Jack (Video Game) / int_12ac916e | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_12ac916e | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_12ac916e | |
Bomb Jack (Video Game) / int_14f6a42b | type |
Cartoon Bomb | |
Bomb Jack (Video Game) / int_14f6a42b | comment |
Cartoon Bomb: All the bombs are of this type. They light up in sequence, but never explode. | |
Bomb Jack (Video Game) / int_14f6a42b | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_14f6a42b | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_14f6a42b | |
Bomb Jack (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Bomb Jack (Video Game) / int_1aa08f77 | comment |
Multiple Endings: The ending is more complete depending on how many crystal balls and secret coins you got. | |
Bomb Jack (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_1aa08f77 | |
Bomb Jack (Video Game) / int_20e20e99 | type |
Not the Intended Use | |
Bomb Jack (Video Game) / int_20e20e99 | comment |
Not the Intended Use: On the home-computer ports, using a joystick with an autofire switch allows Jack to move horizontally, making it much easier than intended to collect horizontal lines of bombs. | |
Bomb Jack (Video Game) / int_20e20e99 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_20e20e99 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_20e20e99 | |
Bomb Jack (Video Game) / int_3b06f9b5 | type |
Floating Platforms | |
Bomb Jack (Video Game) / int_3b06f9b5 | comment |
Floating Platforms: Almost every level has these, and they're more noticeable given the real world skylines used as backdrops. | |
Bomb Jack (Video Game) / int_3b06f9b5 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_3b06f9b5 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_3b06f9b5 | |
Bomb Jack (Video Game) / int_40bdc268 | type |
Build Like an Egyptian | |
Bomb Jack (Video Game) / int_40bdc268 | comment |
Build Like an Egyptian: Most of the game takes place inside a pyramid, and the Sphinx is an item that unlocks hidden rooms. | |
Bomb Jack (Video Game) / int_40bdc268 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_40bdc268 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_40bdc268 | |
Bomb Jack (Video Game) / int_41d0e801 | type |
Endless Game | |
Bomb Jack (Video Game) / int_41d0e801 | comment |
Endless Game: The stages start repeating after a while, though the backgrounds loop even sooner. | |
Bomb Jack (Video Game) / int_41d0e801 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_41d0e801 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_41d0e801 | |
Bomb Jack (Video Game) / int_44f79734 | type |
Jump Physics | |
Bomb Jack (Video Game) / int_44f79734 | comment |
Jump Physics: Bomb Jack was one of the first Platform Games to give the player full air control, with controls allowing Jack to jump higher or not so high and fall slower or faster. Mighty Bomb Jack kept these jumping mechanics, but Bomb Jack II changed them completely: Jack can jump only to platforms that are directly above, below, or to the side. | |
Bomb Jack (Video Game) / int_44f79734 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_44f79734 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_44f79734 | |
Bomb Jack (Video Game) / int_463b32b8 | type |
Save the Princess | |
Bomb Jack (Video Game) / int_463b32b8 | comment |
Save the Princess: Save the King and Queen first, but the princess is there too. | |
Bomb Jack (Video Game) / int_463b32b8 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_463b32b8 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_463b32b8 | |
Bomb Jack (Video Game) / int_527fc5fe | type |
Gotta Catch Them All | |
Bomb Jack (Video Game) / int_527fc5fe | comment |
Gotta Catch Them All: Just why does Jack have to collect all these bombs? | |
Bomb Jack (Video Game) / int_527fc5fe | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_527fc5fe | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_527fc5fe | |
Bomb Jack (Video Game) / int_5560dbb5 | type |
Airborne Mook | |
Bomb Jack (Video Game) / int_5560dbb5 | comment |
Airborne Mook: The annoying birds that homed in on Jack's position. Any "zombie" mook that hits the bottom level also becomes a dangerous one. | |
Bomb Jack (Video Game) / int_5560dbb5 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_5560dbb5 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_5560dbb5 | |
Bomb Jack (Video Game) / int_56b5a6b7 | type |
Nostalgia Level | |
Bomb Jack (Video Game) / int_56b5a6b7 | comment |
Nostalgia Level: The Royal Palace rooms are this in terms of gameplay, though not graphics. | |
Bomb Jack (Video Game) / int_56b5a6b7 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_56b5a6b7 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_56b5a6b7 | |
Bomb Jack (Video Game) / int_5e2ae7ee | type |
Inexplicable Treasure Chests | |
Bomb Jack (Video Game) / int_5e2ae7ee | comment |
Inexplicable Treasure Chests: Treasure chests are almost everywhere, and might require Mighty Power to open or even get past. | |
Bomb Jack (Video Game) / int_5e2ae7ee | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_5e2ae7ee | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_5e2ae7ee | |
Bomb Jack (Video Game) / int_6f3498bc | type |
Collision Damage | |
Bomb Jack (Video Game) / int_6f3498bc | comment |
Collision Damage: Jack dies if he touches an enemy. | |
Bomb Jack (Video Game) / int_6f3498bc | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_6f3498bc | |
Bomb Jack (Video Game) / int_83edb5ab | type |
Difficulty by Region | |
Bomb Jack (Video Game) / int_83edb5ab | comment |
Difficulty by Region: The American version moved some items to make them easier to find and allowed you to break secret blocks in one jump, rather than several. | |
Bomb Jack (Video Game) / int_83edb5ab | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_83edb5ab | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_83edb5ab | |
Bomb Jack (Video Game) / int_9952b10b | type |
Re-Release Soundtrack | |
Bomb Jack (Video Game) / int_9952b10b | comment |
Re-Release Soundtrack: Due to the use of copyrighted songs as mentioned above, the port featured on the Xbox-exclusive Tecmo Classic Arcade mostly uses music from the NES version instead (which had different music from the arcade). | |
Bomb Jack (Video Game) / int_9952b10b | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_9952b10b | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_9952b10b | |
Bomb Jack (Video Game) / int_a121abc7 | type |
Respawning Enemies | |
Bomb Jack (Video Game) / int_a121abc7 | comment |
Respawning Enemies: Jack can clear the screen of enemies by changing them to coins and picking them up, but they'll be back before long, and faster. | |
Bomb Jack (Video Game) / int_a121abc7 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_a121abc7 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_a121abc7 | |
Bomb Jack (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Bomb Jack (Video Game) / int_bb48f8ba | comment |
Timed Mission: There's a timer counting down slowly from 60 on each level. A power-up can increase the timer, but trying to push it past 99 will deliver the greedy player to a torture chamber. | |
Bomb Jack (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_bb48f8ba | |
Bomb Jack (Video Game) / int_bcdd0afa | type |
End-Game Results Screen | |
Bomb Jack (Video Game) / int_bcdd0afa | comment |
End-Game Results Screen: The Game Deviation Value shown at the end of the game. For some reason, 47 is the least possible value. | |
Bomb Jack (Video Game) / int_bcdd0afa | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_bcdd0afa | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_bcdd0afa | |
Bomb Jack (Video Game) / int_c3884cdc | type |
1-Up | |
Bomb Jack (Video Game) / int_c3884cdc | comment |
1-Up: Extra Coins. | |
Bomb Jack (Video Game) / int_c3884cdc | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_c3884cdc | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_c3884cdc | |
Bomb Jack (Video Game) / int_d35365c4 | type |
Bonus Stage | |
Bomb Jack (Video Game) / int_d35365c4 | comment |
Bonus Stage: In an unusual inversion, players who get too greedy collecting Mighty Coins or Mighty Drinks will be sent to a torture room, which has enemies but no prizes or exits. Escape is obtained by jumping fifty times. | |
Bomb Jack (Video Game) / int_d35365c4 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_d35365c4 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_d35365c4 | |
Bomb Jack (Video Game) / int_e6ce4b | type |
The Maze | |
Bomb Jack (Video Game) / int_e6ce4b | comment |
The Maze: A largish maze in the 12th level. The second crystal ball (and the Sphinx key to its room) is hidden within this maze, whose entrance is itself hidden. | |
Bomb Jack (Video Game) / int_e6ce4b | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_e6ce4b | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_e6ce4b | |
Bomb Jack (Video Game) / int_f43fe889 | type |
Powerup Full Color Change | |
Bomb Jack (Video Game) / int_f43fe889 | comment |
Power-Up Full Color Change: Jack turns blue, orange, and green with increasing levels of Mighty Power. | |
Bomb Jack (Video Game) / int_f43fe889 | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_f43fe889 | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_f43fe889 | |
Bomb Jack (Video Game) / int_name | type |
ItemName | |
Bomb Jack (Video Game) / int_name | comment |
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Bomb Jack (Video Game) / int_name | featureApplicability |
1.0 | |
Bomb Jack (Video Game) / int_name | featureConfidence |
1.0 | |
Bomb Jack (Video Game) | hasFeature |
Bomb Jack (Video Game) / int_name | |
Bomb Jack (Video Game) / int_name | itemName |
Bomb Jack (Video Game) |
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