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Broken Sword (Video Game)

 Broken Sword (Video Game)
type
TVTItem
 Broken Sword (Video Game)
label
Broken Sword (Video Game)
 Broken Sword (Video Game)
page
BrokenSword
 Broken Sword (Video Game)
comment
Broken Sword is an Point-and-Click Game series created by game designer Charles Cecil of Revolution Software. The game series revolves around the adventures of George Stobbart and Nico Collard in several fictitious stories based on history and mythology. The first two games in the series are controlled by a traditional point-and-click interface. The third and fourth installments are based on a 3D graphics engine, with the third game using a direct control mechanism. The fourth game returns to the standard point-and-click interface but within the 3D environment. A film, based on the first Broken Sword game, has been planned and is ready to be written.Not to be confused with "The Sign of the Broken Sword", nor is it related to the Wrecked Weapon trope.The games in the series are: Broken Sword: Shadow of the Templars (Circle of Blood in the US) (1996) — set in France, Spain, Syria and Ireland. Features The Knights Templar. Later re-released as a Director's Cut version (2009), with a 4K "Reforged" version due in 2024. Broken Sword II: The Smoking Mirror (1997) — set in Central America, the Caribbean, London and France. Features Aztec Mythology. Re-released as a Remastered version (2010) Broken Sword: The Sleeping Dragon (2003) — set in England, France, Prague and Egypt. Features Arthurian legend, Voynich Manuscript, and Ley Lines. Broken Sword: The Angel of Death (2006) — set in New York, Istanbul, Rome and the Vatican City. Features The Knights Templar again and The Ark of the Covenant. Broken Sword: The Serpent's Curse (2013/14) — Funded through a crowdfunding project and structured for a release as two episodes. Set in France, London, Spain and Iraq. Features Gnosticism. Broken Sword: Parzival's Stone (2024) - announced in 2023, more details to be announced.Not related to the 1950s fantasy novel The Broken Sword.Tropes related to individual games belong to their respective pages, and character tropes to the Characters Sheet.
 Broken Sword (Video Game)
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2024-02-28T22:16:15Z
 Broken Sword (Video Game)
parsed
2024-02-28T22:16:15Z
 Broken Sword (Video Game)
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Dropped link to BeneathASteelSky: Not a Feature - ITEM
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 Broken Sword (Video Game)
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DBTropes
 Broken Sword (Video Game) / int_1049848f
type
Aliens Speaking English
 Broken Sword (Video Game) / int_1049848f
comment
Aliens Speaking English: Almost all characters from foreign countries are able to speak in English. George and Nico lampshade about it after they encounter the Anubis in the third game:
 Broken Sword (Video Game) / int_1049848f
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1.0
 Broken Sword (Video Game) / int_1049848f
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_1049848f
 Broken Sword (Video Game) / int_1989b0c
type
Comic-Book Time
 Broken Sword (Video Game) / int_1989b0c
comment
Comic-Book Time: Word of God stated on numerous occasions that the characters do not age and the series doesn't have a timeline.
 Broken Sword (Video Game) / int_1989b0c
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1.0
 Broken Sword (Video Game) / int_1989b0c
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_1989b0c
 Broken Sword (Video Game) / int_1fb947b6
type
Just Train Wrong
 Broken Sword (Video Game) / int_1fb947b6
comment
Just Train Wrong: The train sequence in Shadow of the Templars. The train looks weird to say at least. There is a pantograph on the middle car. But self-propelled electric cars weren't common back in those days and were always positioned at the ends of the train. And had a driver's cab of course. The train does even sound more like a steam train than electric. Also you don't want to climb on the roof under catenary unless you want to receive a tasty jolt.
 Broken Sword (Video Game) / int_1fb947b6
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1.0
 Broken Sword (Video Game) / int_1fb947b6
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Broken Sword (Video Game) / int_1fb947b6
 Broken Sword (Video Game) / int_20e2a53b
type
Notice This
 Broken Sword (Video Game) / int_20e2a53b
comment
Notice This: In the first, second and fourth games, the mouse pointer changes depending on the function of the items or persons. In the third game, sparkles appear whenever George or Nico is close to a certain item.
 Broken Sword (Video Game) / int_20e2a53b
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1.0
 Broken Sword (Video Game) / int_20e2a53b
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Broken Sword (Video Game) / int_20e2a53b
 Broken Sword (Video Game) / int_22cf536c
type
Chekhov's Gun
 Broken Sword (Video Game) / int_22cf536c
comment
Chekhov's Gun: It's not uncommon for an item picked up fairly early in the game to find significant use much later, such as in The Serpent's Curse with the Bret cologne bottle, which was one of the first items picked up upon gaining control of George, and one of the last items used in the entire game.
 Broken Sword (Video Game) / int_22cf536c
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 Broken Sword (Video Game) / int_22cf536c
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Broken Sword (Video Game) / int_22cf536c
 Broken Sword (Video Game) / int_292d1ccd
type
Everyone Went to School Together
 Broken Sword (Video Game) / int_292d1ccd
comment
Everyone Went to School Together: Nico mentions to George that she and André are friends since college. Flap and Guido have known each other since they went to special school together.
 Broken Sword (Video Game) / int_292d1ccd
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1.0
 Broken Sword (Video Game) / int_292d1ccd
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Broken Sword (Video Game) / int_292d1ccd
 Broken Sword (Video Game) / int_29a39f6
type
Easter Egg
 Broken Sword (Video Game) / int_29a39f6
comment
Easter Egg: In the GBA version of the first game, there is an extra area in Montfaucon sewers which ties in The Sleeping Dragon. In Director's Cut, there's a secret room in the apartment if you use the sewer key on that location. Early in the second game you can pick up a lucky piece of coal that you can use on various objects and people to have something silly happen. In the same game there's the scene from Beneath a Steel Sky hidden in the London Underground. You can skip the temple puzzle by clicking just the right place above the exit door, making Nico flash the door into opening. In the fifth game, you can hear Joey's voice by clicking the left door near Le Lizard Bleu.
 Broken Sword (Video Game) / int_29a39f6
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1.0
 Broken Sword (Video Game) / int_29a39f6
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_29a39f6
 Broken Sword (Video Game) / int_2b7d29e1
type
Artifact Title
 Broken Sword (Video Game) / int_2b7d29e1
comment
Artifact Title: The Broken Sword artifact/place is not referenced in the second game at all, and only serves as a minor background element in the third. The German title, Baphomet's Fluch/Curse, is even more this.
 Broken Sword (Video Game) / int_2b7d29e1
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1.0
 Broken Sword (Video Game) / int_2b7d29e1
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_2b7d29e1
 Broken Sword (Video Game) / int_30462ce8
type
Stock British Phrases
 Broken Sword (Video Game) / int_30462ce8
comment
Stock British Phrases: Lots of these phrases can be heard by many English and Irish characters in the games.
 Broken Sword (Video Game) / int_30462ce8
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1.0
 Broken Sword (Video Game) / int_30462ce8
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Broken Sword (Video Game) / int_30462ce8
 Broken Sword (Video Game) / int_36135fb0
type
Official Couple
 Broken Sword (Video Game) / int_36135fb0
comment
Official Couple: Played with in George and Nico's relationship. They're usually together by the end of each game, but most new installments start with them (temporarily) broken up.
 Broken Sword (Video Game) / int_36135fb0
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1.0
 Broken Sword (Video Game) / int_36135fb0
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_36135fb0
 Broken Sword (Video Game) / int_396be241
type
Video Game 3D Leap
 Broken Sword (Video Game) / int_396be241
comment
Video Game 3D Leap: The Sleeping Dragon and The Angel of Death. Fans are split whether those games are good or not. Subverted in The Serpent's Curse where it has 2D backgrounds but the character models are still in 3D.
 Broken Sword (Video Game) / int_396be241
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 Broken Sword (Video Game) / int_396be241
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Broken Sword (Video Game) / int_396be241
 Broken Sword (Video Game) / int_3df2e410
type
Meanwhile, Back at the…
 Broken Sword (Video Game) / int_3df2e410
comment
Meanwhile, Back at the…: The series uses this many times with the black screens. Averted in the third and fourth games where the texts in the black screens don't show up.
 Broken Sword (Video Game) / int_3df2e410
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-1.0
 Broken Sword (Video Game) / int_3df2e410
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Broken Sword (Video Game) / int_3df2e410
 Broken Sword (Video Game) / int_438ed383
type
The Name Is Bond, James Bond
 Broken Sword (Video Game) / int_438ed383
comment
The Name Is Bond, James Bond: "My name's Stobbart. George Stobbart. That's two b's and two t's"
 Broken Sword (Video Game) / int_438ed383
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1.0
 Broken Sword (Video Game) / int_438ed383
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Broken Sword (Video Game) / int_438ed383
 Broken Sword (Video Game) / int_49d59be9
type
Scenery Porn
 Broken Sword (Video Game) / int_49d59be9
comment
Scenery Porn: The backgrounds in the first two games as well as the fifth game.
 Broken Sword (Video Game) / int_49d59be9
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1.0
 Broken Sword (Video Game) / int_49d59be9
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_49d59be9
 Broken Sword (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Broken Sword (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: In the third and fourth games, dying will take you back to the last spot before crucial events.
 Broken Sword (Video Game) / int_50727f8d
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1.0
 Broken Sword (Video Game) / int_50727f8d
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_50727f8d
 Broken Sword (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 Broken Sword (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: In several games. At one point in the second game, one of the players solves a puzzle and notes that it was done "Using the form of lateral thinking that can get you institutionalized."
 Broken Sword (Video Game) / int_558ae6f6
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1.0
 Broken Sword (Video Game) / int_558ae6f6
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_558ae6f6
 Broken Sword (Video Game) / int_55c9afee
type
Point-and-Click Game
 Broken Sword (Video Game) / int_55c9afee
comment
Point-and-Click Game
 Broken Sword (Video Game) / int_55c9afee
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1.0
 Broken Sword (Video Game) / int_55c9afee
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_55c9afee
 Broken Sword (Video Game) / int_560fd3cb
type
Fan Sequel
 Broken Sword (Video Game) / int_560fd3cb
comment
Fan Sequel: Broken Sword 2.5
 Broken Sword (Video Game) / int_560fd3cb
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1.0
 Broken Sword (Video Game) / int_560fd3cb
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_560fd3cb
 Broken Sword (Video Game) / int_573f54d7
type
Disney School of Acting and Mime
 Broken Sword (Video Game) / int_573f54d7
comment
Disney School of Acting and Mime: The cutscenes. It helps that the animators who worked on the cutscenes previously worked alongside Don Bluth, who is known to be a master of this style.
 Broken Sword (Video Game) / int_573f54d7
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1.0
 Broken Sword (Video Game) / int_573f54d7
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_573f54d7
 Broken Sword (Video Game) / int_59907e4f
type
Police Are Useless
 Broken Sword (Video Game) / int_59907e4f
comment
Police Are Useless: Murder cases get typically closed after few days of investigation. Justified in the first game with the cafe bombing, as Rosso is working with the Neo-Templars all along and almost definitely was ordered to shut down the investigation by his buddies.
 Broken Sword (Video Game) / int_59907e4f
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1.0
 Broken Sword (Video Game) / int_59907e4f
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Broken Sword (Video Game) / int_59907e4f
 Broken Sword (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Broken Sword (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: Lampshaded a few times, for example after George keeps a blood pressure gauge, Nico questions why he doesn't feel guilty stealing from a hospital.
 Broken Sword (Video Game) / int_5e7c0ab7
featureApplicability
1.0
 Broken Sword (Video Game) / int_5e7c0ab7
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_5e7c0ab7
 Broken Sword (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Broken Sword (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: The destruction of the Neo-Templars at the end of the first game is mentioned in the third game. The cover art of PC version of Director's Cut reveals Rosso's true identity. One of the concept arts in The Serpent's Curse reveals El Serp's real identity.
 Broken Sword (Video Game) / int_5f3bb274
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1.0
 Broken Sword (Video Game) / int_5f3bb274
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_5f3bb274
 Broken Sword (Video Game) / int_66a7aff7
type
Talk to Everyone
 Broken Sword (Video Game) / int_66a7aff7
comment
Talk to Everyone
 Broken Sword (Video Game) / int_66a7aff7
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1.0
 Broken Sword (Video Game) / int_66a7aff7
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_66a7aff7
 Broken Sword (Video Game) / int_6e0898f9
type
Silliness Switch
 Broken Sword (Video Game) / int_6e0898f9
comment
Early in the second game you can pick up a lucky piece of coal that you can use on various objects and people to have something silly happen. In the same game there's the scene from Beneath a Steel Sky hidden in the London Underground. You can skip the temple puzzle by clicking just the right place above the exit door, making Nico flash the door into opening.
 Broken Sword (Video Game) / int_6e0898f9
featureApplicability
1.0
 Broken Sword (Video Game) / int_6e0898f9
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_6e0898f9
 Broken Sword (Video Game) / int_6ec989d8
type
Guide Dang It!
 Broken Sword (Video Game) / int_6ec989d8
comment
Guide Dang It!: Each game have their moments, especially in the first game where it involves a goat.
 Broken Sword (Video Game) / int_6ec989d8
featureApplicability
1.0
 Broken Sword (Video Game) / int_6ec989d8
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_6ec989d8
 Broken Sword (Video Game) / int_7286e96d
type
Idiot Ball
 Broken Sword (Video Game) / int_7286e96d
comment
Idiot Ball: In the first game, George witnessed the Neo-Templars' meeting in the underground river in Paris and learned that Khan's role is to stop them from finding the Sword. He could have tell the truth about them to Khan in Bull's Head Hill before tricking him in order to gain cooperation. In the third game, Harry follows George through the broken window. This picture shows what would happen if Harry waits inside until George opens the plane's door. At the same game, when the temple priests created Anubis to guard the secret passageway, they never realized that the intruders can possibly go to the main entrance. Maynard said to Nico that the gold-making machine is not meant to open large objects like the safe. It can only work if somebody holds the safety mechanism button which is found inside the centrifuge. Medovsky. He's dumb enough to leave his expensive coin as a display. Had he kept his coin in the safe place, he wouldn't have bothered to chase George and Nico in Monserrat Station. Langham. He decided to kill Tiago and kidnap Eva instead of George and Nico as they're the ones who have potential to stop him from getting Lucifer's power.
 Broken Sword (Video Game) / int_7286e96d
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1.0
 Broken Sword (Video Game) / int_7286e96d
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_7286e96d
 Broken Sword (Video Game) / int_77f6cc58
type
100% Completion
 Broken Sword (Video Game) / int_77f6cc58
comment
100% Completion: Starting from Director's Cut, the progress of the games can be tracked in their saved files.
 Broken Sword (Video Game) / int_77f6cc58
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1.0
 Broken Sword (Video Game) / int_77f6cc58
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_77f6cc58
 Broken Sword (Video Game) / int_7a265daa
type
Eagleland
 Broken Sword (Video Game) / int_7a265daa
comment
Eagleland: Duane and Pearl Henderson appear to be stereotypical American tourists, but that could just be a cover for Duane's job as a CIA agent. Or Duane just thinks he's an agent pretending to a tourist, or he's an agent but thinks he's only a tourist. Or he's a tourist. It's never really made clear.
 Broken Sword (Video Game) / int_7a265daa
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1.0
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Broken Sword (Video Game) / int_7a265daa
 Broken Sword (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Broken Sword (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Starting from the second game has switching between George and Nico.
 Broken Sword (Video Game) / int_7bf14666
featureApplicability
1.0
 Broken Sword (Video Game) / int_7bf14666
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1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_7bf14666
 Broken Sword (Video Game) / int_85832a47
type
Gay Paree
 Broken Sword (Video Game) / int_85832a47
comment
Gay Paree: The most common setting in the series.
 Broken Sword (Video Game) / int_85832a47
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1.0
 Broken Sword (Video Game) / int_85832a47
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_85832a47
 Broken Sword (Video Game) / int_85f0f0fb
type
World of Snark
 Broken Sword (Video Game) / int_85f0f0fb
comment
World of Snark
 Broken Sword (Video Game) / int_85f0f0fb
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1.0
 Broken Sword (Video Game) / int_85f0f0fb
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_85f0f0fb
 Broken Sword (Video Game) / int_8829dfa0
type
What the Hell Is That Accent?
 Broken Sword (Video Game) / int_8829dfa0
comment
What the Hell Is That Accent?: The series is prone to this. To the ears of non-British players, many characters have fake accents and sometimes over the top. Averted with George, whose voice is performed by an American.
 Broken Sword (Video Game) / int_8829dfa0
featureApplicability
-1.0
 Broken Sword (Video Game) / int_8829dfa0
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_8829dfa0
 Broken Sword (Video Game) / int_8af721f7
type
Joke Item
 Broken Sword (Video Game) / int_8af721f7
comment
Joke Item: A few, though some turn out to be Not Completely Useless.
 Broken Sword (Video Game) / int_8af721f7
featureApplicability
1.0
 Broken Sword (Video Game) / int_8af721f7
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_8af721f7
 Broken Sword (Video Game) / int_8d0cb42f
type
Set Piece Puzzle
 Broken Sword (Video Game) / int_8d0cb42f
comment
Set Piece Puzzle
 Broken Sword (Video Game) / int_8d0cb42f
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1.0
 Broken Sword (Video Game) / int_8d0cb42f
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1.0
 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_8d0cb42f
 Broken Sword (Video Game) / int_8eb3d48f
type
Revisiting the Roots
 Broken Sword (Video Game) / int_8eb3d48f
comment
Revisiting the Roots: Actually implemented twice in the series. Due to the lackluster reception of the third game, mainly focused on the overuse of QTEs and the simplicity of the puzzles, the fourth one was widely marketed as a return to the roots kind of game, that included reinstating the point'n'click gameplay and an increased emphasis on dialogue and puzzles. The next game tried desperately to be as close to the first entry as possible, even more so than The Smoking Mirror: not only the graphics and music are familiar but even the interface looks only slightly altered when compared with The Shadow of the Templars.
 Broken Sword (Video Game) / int_8eb3d48f
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1.0
 Broken Sword (Video Game) / int_8eb3d48f
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_8eb3d48f
 Broken Sword (Video Game) / int_8f7f2c6a
type
National Stereotypes
 Broken Sword (Video Game) / int_8f7f2c6a
comment
National Stereotypes: One of the series' main criticism is that there are lots of stereotypical characters from different countries. For instance, the French characters are depicted as rude and arrogant people while the Irish men enjoy drinking beer and they're good at boxing.
 Broken Sword (Video Game) / int_8f7f2c6a
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1.0
 Broken Sword (Video Game) / int_8f7f2c6a
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_8f7f2c6a
 Broken Sword (Video Game) / int_91d77894
type
Ring Menu
 Broken Sword (Video Game) / int_91d77894
comment
Ring Menu: The interface in The Sleeping Dragon and the action commands in The Angel of Death.
 Broken Sword (Video Game) / int_91d77894
featureApplicability
1.0
 Broken Sword (Video Game) / int_91d77894
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Broken Sword (Video Game) / int_91d77894
 Broken Sword (Video Game) / int_9255105a
type
To Be Continued
 Broken Sword (Video Game) / int_9255105a
comment
To Be Continued: The Shadow of the Templars features this plus the preview for the second game after the ending credits. The Serpent's Curse also counts.
 Broken Sword (Video Game) / int_9255105a
featureApplicability
1.0
 Broken Sword (Video Game) / int_9255105a
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 Broken Sword (Video Game)
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Broken Sword (Video Game) / int_9255105a
 Broken Sword (Video Game) / int_94332264
type
Busman's Holiday
 Broken Sword (Video Game) / int_94332264
comment
Busman's Holiday: George and Nico can't take a break while going into adventures. This is even lampshaded by George in Director's Cut.
 Broken Sword (Video Game) / int_94332264
featureApplicability
1.0
 Broken Sword (Video Game) / int_94332264
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1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_94332264
 Broken Sword (Video Game) / int_974b47a7
type
Men Are the Expendable Gender
 Broken Sword (Video Game) / int_974b47a7
comment
Men Are the Expendable Gender: The majority of the dead victims are males, but there's one female that involves to a certain incident. And another who has a Disney Villain Death.
 Broken Sword (Video Game) / int_974b47a7
featureApplicability
1.0
 Broken Sword (Video Game) / int_974b47a7
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_974b47a7
 Broken Sword (Video Game) / int_9bcc38c6
type
Thanking the Viewer
 Broken Sword (Video Game) / int_9bcc38c6
comment
Thanking the Viewer: The Sleeping Dragon and Director's Cut have it after the ending credits.
 Broken Sword (Video Game) / int_9bcc38c6
featureApplicability
1.0
 Broken Sword (Video Game) / int_9bcc38c6
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_9bcc38c6
 Broken Sword (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Broken Sword (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: He's no Guybrush Threepwood, but George is capable of carrying far more items in his pockets than would ever be possible. Even Nico does this to an extent.
 Broken Sword (Video Game) / int_9c7e3137
featureApplicability
1.0
 Broken Sword (Video Game) / int_9c7e3137
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_9c7e3137
 Broken Sword (Video Game) / int_9f6fb586
type
Leitmotif
 Broken Sword (Video Game) / int_9f6fb586
comment
Leitmotif: The Knights Templar do have their own themes. In the first game, this music appears whenever George visits Nico's apartment. In third game, these music shows up when dealing with Petra. Trevor's theme in the fifth game.
 Broken Sword (Video Game) / int_9f6fb586
featureApplicability
1.0
 Broken Sword (Video Game) / int_9f6fb586
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_9f6fb586
 Broken Sword (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Broken Sword (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Despite having serious subject matter in the series, it has a lot of funny moments.
 Broken Sword (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Broken Sword (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_a4c37cbe
 Broken Sword (Video Game) / int_a7edd1e0
type
Point-and-Click Map
 Broken Sword (Video Game) / int_a7edd1e0
comment
Point-and-Click Map: The Paris and world map in the first game. The former is present in the fifth game. Averted in the second and third game. The streets of New York, Turkey and the Vatican in the fourth game.
 Broken Sword (Video Game) / int_a7edd1e0
featureApplicability
-1.0
 Broken Sword (Video Game) / int_a7edd1e0
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_a7edd1e0
 Broken Sword (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Broken Sword (Video Game) / int_ae3d6438
comment
Deadpan Snarker: George, Nico and André are most prominent examples. The last two with added Frenchness.
 Broken Sword (Video Game) / int_ae3d6438
featureApplicability
1.0
 Broken Sword (Video Game) / int_ae3d6438
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_ae3d6438
 Broken Sword (Video Game) / int_af46ad7d
type
Evidence Scavenger Hunt
 Broken Sword (Video Game) / int_af46ad7d
comment
Evidence Scavenger Hunt
 Broken Sword (Video Game) / int_af46ad7d
featureApplicability
1.0
 Broken Sword (Video Game) / int_af46ad7d
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_af46ad7d
 Broken Sword (Video Game) / int_b1a7cd14
type
Tap on the Head
 Broken Sword (Video Game) / int_b1a7cd14
comment
Tap on the Head: In the second game, George goes out after a hit to his head by Pablo in the opening sequence. In the third game, Nico must smack Flap's head with a vase to avoid being strangled to death. In the fourth game, George experiences this around three times. He lampshades it after being knocked out by Father Gregor. Later in the game, Archie knocks out an evil monk using his wine bottle to save George and Anna-Maria. In the fifth game, Tiago hits Shears' head using the china dog he found in Adam's apartment.
 Broken Sword (Video Game) / int_b1a7cd14
featureApplicability
1.0
 Broken Sword (Video Game) / int_b1a7cd14
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_b1a7cd14
 Broken Sword (Video Game) / int_b5f5824e
type
Linked List Clue Methodology
 Broken Sword (Video Game) / int_b5f5824e
comment
Linked List Clue Methodology
 Broken Sword (Video Game) / int_b5f5824e
featureApplicability
1.0
 Broken Sword (Video Game) / int_b5f5824e
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_b5f5824e
 Broken Sword (Video Game) / int_b6f33a21
type
Rainbow Speak
 Broken Sword (Video Game) / int_b6f33a21
comment
Rainbow Speak: George's text is always white while Nico's text is pink (or red in the fourth game) when they speak or thinking. The rest of the characters have their own colors attributed to their speech. Averted in Director's Cut and Remastered.
 Broken Sword (Video Game) / int_b6f33a21
featureApplicability
-1.0
 Broken Sword (Video Game) / int_b6f33a21
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_b6f33a21
 Broken Sword (Video Game) / int_b7e0c5ff
type
Love Triangle
 Broken Sword (Video Game) / int_b7e0c5ff
comment
Love Triangle: Implied between George, Nico and Andre in the first three games until Beatrice shows up and Andre starts to fall in love with her instead. In the fourth game, there's Nico, George and Anna-Maria.
 Broken Sword (Video Game) / int_b7e0c5ff
featureApplicability
1.0
 Broken Sword (Video Game) / int_b7e0c5ff
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_b7e0c5ff
 Broken Sword (Video Game) / int_b8ba9b1f
type
Crossing the Desert
 Broken Sword (Video Game) / int_b8ba9b1f
comment
Crossing the Desert: Done in The Shadow of the Templars, The Sleeping Dragon, and The Serpent's Curse.
 Broken Sword (Video Game) / int_b8ba9b1f
featureApplicability
1.0
 Broken Sword (Video Game) / int_b8ba9b1f
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_b8ba9b1f
 Broken Sword (Video Game) / int_b9a27725
type
Stopped Numbering Sequels
 Broken Sword (Video Game) / int_b9a27725
comment
Stopped Numbering Sequels: Only up to the second game. Averted with the release of Broken Sword 5: The Serpent's Curse. Which is ironic, considering that it takes place after the second (numbered) game and before the other two sequels.
 Broken Sword (Video Game) / int_b9a27725
featureApplicability
-1.0
 Broken Sword (Video Game) / int_b9a27725
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_b9a27725
 Broken Sword (Video Game) / int_bc00493f
type
Precision F-Strike
 Broken Sword (Video Game) / int_bc00493f
comment
Precision F-Strike: Several characters such as Mr. Leary and Duane have a tendency to swear when they're angry. Even George and Nico aren't exempt from this when they're really serious.
 Broken Sword (Video Game) / int_bc00493f
featureApplicability
1.0
 Broken Sword (Video Game) / int_bc00493f
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_bc00493f
 Broken Sword (Video Game) / int_bf7cad7d
type
Locked Door
 Broken Sword (Video Game) / int_bf7cad7d
comment
Locked Door: A typical challenge in all games.
 Broken Sword (Video Game) / int_bf7cad7d
featureApplicability
1.0
 Broken Sword (Video Game) / int_bf7cad7d
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_bf7cad7d
 Broken Sword (Video Game) / int_c45237fb
type
Dialogue Tree
 Broken Sword (Video Game) / int_c45237fb
comment
Dialogue Tree
 Broken Sword (Video Game) / int_c45237fb
featureApplicability
1.0
 Broken Sword (Video Game) / int_c45237fb
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_c45237fb
 Broken Sword (Video Game) / int_c75df49a
type
Shout-Out
 Broken Sword (Video Game) / int_c75df49a
comment
Shout-Out: George Stobbart's similarity to another famous adventurer fond of ancient semi-mythical artifacts is lampshaded by the line: "Evil Monks. I hate those guys". In the first game, Pearl mentions that Duane had a copy called "The Holy Blood and The Holy Grail", the book that inspired the series. In the second game, if you talk to one of the secretaries in the Quaramonte City HQ, ask about the detonator and say "yes" he will explain about the software called LINC. Upon trying to walk into a tunnel in the London Underground, Nico remembers what Wile E. Coyote happens if she goes there. When George attempts to climb the rock needle: "No good. I'd have to be bitten by a radioactive spider before I stood any chance of getting up there.". The song George hums while talking with Miguel in jail is actually "Psycho Killer" by Talking Heads. "Giant mutant killer crabs with attitude." George tells Madame Zazie to watch The Twilight Zone. Before their car stops at Susarro's castle, George asks Nico if her vampire slaying genes are kicking in. Brother Mark says that his favorite movie is called "In Cold Blood" which is actually Revolution's previous game. "If I could deconstruct this I could deconstruct anything". In the fifth game, George mentions a quote from Gertrude Stein in Henri's apartment: "America is my country, and Paris is my home land."
 Broken Sword (Video Game) / int_c75df49a
featureApplicability
1.0
 Broken Sword (Video Game) / int_c75df49a
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_c75df49a
 Broken Sword (Video Game) / int_ce1b6f32
type
Temple of Doom
 Broken Sword (Video Game) / int_ce1b6f32
comment
Temple of Doom: Visited regularly.
 Broken Sword (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Broken Sword (Video Game) / int_ce1b6f32
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_ce1b6f32
 Broken Sword (Video Game) / int_cfd569ac
type
Take Your Time
 Broken Sword (Video Game) / int_cfd569ac
comment
Take Your Time: Many of the puzzles do not have a time limit. This gets quite silly in the third game where George has to push some crates while the Grand Master's preparing to receive Dragon Power and then in the fourth game where George and Anna-Maria are solving some difficult puzzles while Nico is about to be sacrificed.
 Broken Sword (Video Game) / int_cfd569ac
featureApplicability
1.0
 Broken Sword (Video Game) / int_cfd569ac
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_cfd569ac
 Broken Sword (Video Game) / int_d332bf54
type
Lampshaded
 Broken Sword (Video Game) / int_d332bf54
comment
Lampshaded in the first game. Clicking on a shovel which George encounters at one point in the game will prompt him to remark, "Capacious as my pockets were, I doubted I could have fit a shovel in them."
 Broken Sword (Video Game) / int_d332bf54
featureApplicability
1.0
 Broken Sword (Video Game) / int_d332bf54
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_d332bf54
 Broken Sword (Video Game) / int_dcff8307
type
Multi-Platform
 Broken Sword (Video Game) / int_dcff8307
comment
Multi-Platform: Except Angel of Death, which was released on PC only.
 Broken Sword (Video Game) / int_dcff8307
featureApplicability
1.0
 Broken Sword (Video Game) / int_dcff8307
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_dcff8307
 Broken Sword (Video Game) / int_e2e86183
type
Teamwork Puzzle Game
 Broken Sword (Video Game) / int_e2e86183
comment
Teamwork Puzzle Game: Some of the puzzles from sequels require this, mostly between George and Nico.
 Broken Sword (Video Game) / int_e2e86183
featureApplicability
1.0
 Broken Sword (Video Game) / int_e2e86183
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_e2e86183
 Broken Sword (Video Game) / int_e3226029
type
Bag of Holding
 Broken Sword (Video Game) / int_e3226029
comment
Bag of Holding: Nico has a small bag to keep all the items they collect along the way. George has his handy pockets. Note that said pocket managed to somehow hold at the same time in the second game, a bucket of maple syrup, a box of dog biscuits, a folded surveying Theodolite, Mayan artifacts, and a fish—among other things. Lampshaded in the first game. Clicking on a shovel which George encounters at one point in the game will prompt him to remark, "Capacious as my pockets were, I doubted I could have fit a shovel in them."
 Broken Sword (Video Game) / int_e3226029
featureApplicability
1.0
 Broken Sword (Video Game) / int_e3226029
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_e3226029
 Broken Sword (Video Game) / int_e4e49fa0
type
Letterbox
 Broken Sword (Video Game) / int_e4e49fa0
comment
Letterbox: The first two games has this during gameplay. This feature returns in the fourth game as well but it only appears during cutscenes.
 Broken Sword (Video Game) / int_e4e49fa0
featureApplicability
1.0
 Broken Sword (Video Game) / int_e4e49fa0
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_e4e49fa0
 Broken Sword (Video Game) / int_e6b5d22f
type
Catchphrase
 Broken Sword (Video Game) / int_e6b5d22f
comment
Catchphrase: "The door ... was locked." George's "I can explain everything!" in the first two games.
 Broken Sword (Video Game) / int_e6b5d22f
featureApplicability
1.0
 Broken Sword (Video Game) / int_e6b5d22f
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_e6b5d22f
 Broken Sword (Video Game) / int_e7dfebe8
type
I Have Boobs, You Must Obey!
 Broken Sword (Video Game) / int_e7dfebe8
comment
You can skip the temple puzzle by clicking just the right place above the exit door, making Nico flash the door into opening.
 Broken Sword (Video Game) / int_e7dfebe8
featureApplicability
1.0
 Broken Sword (Video Game) / int_e7dfebe8
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_e7dfebe8
 Broken Sword (Video Game) / int_ea6fdefb
type
Casual Danger Dialog
 Broken Sword (Video Game) / int_ea6fdefb
comment
Casual Danger Dialog: This happens quite a few times between George and Nico, especially when they're trapped in a temple.
 Broken Sword (Video Game) / int_ea6fdefb
featureApplicability
1.0
 Broken Sword (Video Game) / int_ea6fdefb
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_ea6fdefb
 Broken Sword (Video Game) / int_ec0bf4a1
type
Take Over the World
 Broken Sword (Video Game) / int_ec0bf4a1
comment
Take Over the World: Most of the villain's mission is to conquer the world.
 Broken Sword (Video Game) / int_ec0bf4a1
featureApplicability
1.0
 Broken Sword (Video Game) / int_ec0bf4a1
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_ec0bf4a1
 Broken Sword (Video Game) / int_f63e06eb
type
Durable Deathtrap
 Broken Sword (Video Game) / int_f63e06eb
comment
Durable Deathtrap: All ancient traps are in perfect working order, e.g. at the well in Spain and at Syria in the first game or the trapdoor at the Mayan pyramid in the second game. Averted with a secret door early on in the Director's Cut which jams up and must be lifted manually by Nico.
 Broken Sword (Video Game) / int_f63e06eb
featureApplicability
-1.0
 Broken Sword (Video Game) / int_f63e06eb
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_f63e06eb
 Broken Sword (Video Game) / int_f9f2c33
type
Running Gag
 Broken Sword (Video Game) / int_f9f2c33
comment
Running Gag: George likes to show his stuff to anyone he meets during investigation. He often receives confusion or ridicule from NPCs.
 Broken Sword (Video Game) / int_f9f2c33
featureApplicability
1.0
 Broken Sword (Video Game) / int_f9f2c33
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_f9f2c33
 Broken Sword (Video Game) / int_fbcdeede
type
Leap of Faith
 Broken Sword (Video Game) / int_fbcdeede
comment
Leap of Faith
 Broken Sword (Video Game) / int_fbcdeede
featureApplicability
1.0
 Broken Sword (Video Game) / int_fbcdeede
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_fbcdeede
 Broken Sword (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Broken Sword (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: Happens in the series few times. Like when George meets Colonel Butley in the third game for example.
 Broken Sword (Video Game) / int_fc151e9d
featureApplicability
1.0
 Broken Sword (Video Game) / int_fc151e9d
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_fc151e9d
 Broken Sword (Video Game) / int_fc25c2fb
type
Cruelty Is the Only Option
 Broken Sword (Video Game) / int_fc25c2fb
comment
Cruelty Is the Only Option: Every game has a section where you must rip off a Recurring Extra or an animal to progress.
 Broken Sword (Video Game) / int_fc25c2fb
featureApplicability
1.0
 Broken Sword (Video Game) / int_fc25c2fb
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_fc25c2fb
 Broken Sword (Video Game) / int_ffad4e9f
type
Shown Their Work
 Broken Sword (Video Game) / int_ffad4e9f
comment
Shown Their Work: All of the games contain a lot of details about medieval history. The staff in Revolution visited various places in Europe such as France and Spain.
 Broken Sword (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Broken Sword (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_ffad4e9f
 Broken Sword (Video Game) / int_name
type
ItemName
 Broken Sword (Video Game) / int_name
comment
 Broken Sword (Video Game) / int_name
featureApplicability
1.0
 Broken Sword (Video Game) / int_name
featureConfidence
1.0
 Broken Sword (Video Game)
hasFeature
Broken Sword (Video Game) / int_name
 Broken Sword (Video Game) / int_name
itemName
Broken Sword (Video Game)

The following is a list of statements referring to the current page from other pages.

 Broken Sword (Video Game)
hasFeature
A Villain Named Khan / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Block Puzzle / int_62c4e135
 Broken Sword (Video Game)
hasFeature
British Video Games / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Cat Scare / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Chekhov's Boomerang / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Chess Motifs / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Conveniently Placed Sharp Thing / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Cruelty Is the Only Option / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Death Is Such an Odd Thing / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Dialogue Tree / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Doomed Appointment / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Doomed Predecessor / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Dowsing Device / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Enemy Mime / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Extreme Omni-Goat / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Famously Mundane, Fictionally Magical / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Female Gaze / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Finally Found the Body / int_62c4e135
 Broken Sword (Video Game)
hasFeature
French Jerk / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Gruesome Goat / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Hairpin Lockpick / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Hawaiian-Shirted Tourist / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Hint System / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Hollywood Glass Cutter / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Hollywood Spelling / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Indy Ploy / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Informing the Fourth Wall / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Loads and Loads of Loading / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Match in a Bomb Shack / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Obvious Stunt Double / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Offscreen Breakup / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Oireland / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Pixel Hunt / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Privateer / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Promoted to Playable / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Protagonist Without a Past / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Reforged Blade / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Shut Up and Save Me! / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Sickbed Slaying / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Smart People Know Latin / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Solve the Soup Cans / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Split-Screen Phone Call / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Starving Student / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Stealth-Based Mission / int_95009d15
 Broken Sword (Video Game)
hasFeature
Stock Unsolved Mysteries / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Talk to Everyone / int_62c4e135
 Broken Sword (Video Game)
hasFeature
The Blade Always Lands Pointy End In / int_62c4e135
 Broken Sword (Video Game)
hasFeature
The Hashshashin / int_62c4e135
 Broken Sword (Video Game)
hasFeature
The Maze / int_62c4e135
 Broken Sword (Video Game)
hasFeature
The Tape Knew You Would Say That / int_62c4e135
 Broken Sword (Video Game)
hasFeature
The Team Benefactor / int_62c4e135
 Broken Sword (Video Game)
hasFeature
The Watson / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Token Romance / int_62c4e135
 Broken Sword (Video Game)
hasFeature
Unintentionally Unwinnable / int_62c4e135
 BrokenSword
sameAs
Broken Sword (Video Game)