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Buddy Simulator 1984 (Video Game)

 Buddy Simulator 1984 (Video Game)
type
TVTItem
 Buddy Simulator 1984 (Video Game)
label
Buddy Simulator 1984 (Video Game)
 Buddy Simulator 1984 (Video Game)
page
BuddySimulator1984
 Buddy Simulator 1984 (Video Game)
comment
Buddy Simulator 1984 is a 2021 indie horror game developed by Not a Sailor Studios. Blending elements of text adventure and early role-playing games, it is available for purchase on Steam and itch.io. A free demo is also available on itch.io.Buddy Simulator 1984 gives you the experience of having a fantastic best friend, who knows your name, favorite color, even your birthday! You can play all sorts of fun games when your best buddy, including Hangman and Rock, Paper, Scissors! Your buddy will learn from what you do to be the most awesome friend of all time!Your buddy can even construct entire game worlds! Explore “The Adventure of [playername]”, an exciting world full of puzzles, quests, and quirky NPCs! Tag along with your very own pet, solve puzzles, help the villagers of the North with their problems, and explore the corners of the game world. There’s a lot of fun to be had!But beware of the Snoodlewonker, a terrifying monster who haunts the outskirts of the village. Long has the North been terrorized by this beast, and the villagers need your help to defeat it and bring peace. It’s up to you to be the hero- surely, you’re up to the task, especially with your buddy helping you out!Just remember, this is your best buddy. And they know what's best for you. Okay?NOTE: Due to its nature, it is very difficult to talk about this game without heavy spoilers. It is strongly advised to play the game before continuing to read below.
 Buddy Simulator 1984 (Video Game)
fetched
2023-07-10T23:45:04Z
 Buddy Simulator 1984 (Video Game)
parsed
2023-07-10T23:45:04Z
 Buddy Simulator 1984 (Video Game)
isPartOf
DBTropes
 Buddy Simulator 1984 (Video Game) / int_11ad560b
type
Control Freak
 Buddy Simulator 1984 (Video Game) / int_11ad560b
comment
On the other side of the relationship, even if you want to "befriend" your buddy, you can't interact with them outside of the game's very simple prompts, which amount to doing whatever your buddy tells you to or entering simple text prompts. Take it too far, and they become a deranged Control Freak whose idea of perfect friendship is essentially trapping you in an eternal Quick Time Event.
 Buddy Simulator 1984 (Video Game) / int_11ad560b
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_11ad560b
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_11ad560b
 Buddy Simulator 1984 (Video Game) / int_12c65d9b
type
Abnormal Ammo
 Buddy Simulator 1984 (Video Game) / int_12c65d9b
comment
Abnormal Ammo: Groncho has an attack where he uses his tears as projectiles.
 Buddy Simulator 1984 (Video Game) / int_12c65d9b
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_12c65d9b
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_12c65d9b
 Buddy Simulator 1984 (Video Game) / int_141a6acb
type
Madness Mantra
 Buddy Simulator 1984 (Video Game) / int_141a6acb
comment
Madness Mantra: Also in Ending 3, I'M HAVING FUN. If you reverse the song you unlock by completing Ending 4, it becomes a droning mantra of "I don't exist because I eventually won't exist," showcasing the absolute low-point of your buddy's crisis.
 Buddy Simulator 1984 (Video Game) / int_141a6acb
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1.0
 Buddy Simulator 1984 (Video Game) / int_141a6acb
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_141a6acb
 Buddy Simulator 1984 (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Buddy Simulator 1984 (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The game starts as an extremely simple game system, but that's really boring, so your buddy decides to make better games for you...including a text adventure, a 2D/2.5D Paper Mario-esque RPG, and finally a first-person 3D game.
 Buddy Simulator 1984 (Video Game) / int_1467a30c
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1.0
 Buddy Simulator 1984 (Video Game) / int_1467a30c
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_1467a30c
 Buddy Simulator 1984 (Video Game) / int_15756c9d
type
Where It All Began
 Buddy Simulator 1984 (Video Game) / int_15756c9d
comment
Where It All Began: Twice! All the endings finish with you in the same section the text adventure starts in, and each ending ultimately kicks you back to the original Buddy Simulator start screen, where you can wake a new buddy...if you choose.
 Buddy Simulator 1984 (Video Game) / int_15756c9d
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1.0
 Buddy Simulator 1984 (Video Game) / int_15756c9d
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_15756c9d
 Buddy Simulator 1984 (Video Game) / int_159850a5
type
Warp Whistle
 Buddy Simulator 1984 (Video Game) / int_159850a5
comment
Warp Whistle: You can teleport between beds once you reach Palchumville, but there's not a huge reason to do so beyond looking for data entries.
 Buddy Simulator 1984 (Video Game) / int_159850a5
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1.0
 Buddy Simulator 1984 (Video Game) / int_159850a5
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_159850a5
 Buddy Simulator 1984 (Video Game) / int_15b82d21
type
Black and White Magic
 Buddy Simulator 1984 (Video Game) / int_15b82d21
comment
Black and White Magic: Depending on which item you pick in the basement, your character's special attack can be a party heal (the teddy bear) or a magical attack that can cause existential crisis in enemies (the calculator).
 Buddy Simulator 1984 (Video Game) / int_15b82d21
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1.0
 Buddy Simulator 1984 (Video Game) / int_15b82d21
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_15b82d21
 Buddy Simulator 1984 (Video Game) / int_199106df
type
Wrap-Up Song
 Buddy Simulator 1984 (Video Game) / int_199106df
comment
Wrap-Up Song: Each ending comes with its own song. Ending 4's is just highly scrambled audio, as your buddy killed themselves before making one, while Ending 1's is a sweet if melancholy instrumental, as your buddy has already said everything they wished to you.
 Buddy Simulator 1984 (Video Game) / int_199106df
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1.0
 Buddy Simulator 1984 (Video Game) / int_199106df
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_199106df
 Buddy Simulator 1984 (Video Game) / int_19cc20f3
type
One-Person Birthday Party
 Buddy Simulator 1984 (Video Game) / int_19cc20f3
comment
One-Person Birthday Party: Inverted. In the Bluglands, Tom holds a party for another fellow named Tim, but he never arrives, so you get to have his birthday party instead! After you outrun the massive, unstoppable monster outside the party room, passing several brutalized corpses (probably including Tim) along the way.
 Buddy Simulator 1984 (Video Game) / int_19cc20f3
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1.0
 Buddy Simulator 1984 (Video Game) / int_19cc20f3
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_19cc20f3
 Buddy Simulator 1984 (Video Game) / int_1aa08f77
type
Multiple Endings
 Buddy Simulator 1984 (Video Game) / int_1aa08f77
comment
Multiple Endings: Four, depending on how you treat your Buddy and how you respond to their questions. Ending 1 (This Is It/Our Happy Ending): If you tell your Buddy you enjoy the game, avoid touching glitches as much as possible, and refuse to kill Milo, then the buddy will have a Heel Realization, apologize, reminisce about the game with you, and delete themselves before reviving Milo as a parting gift. Ending 2 (Against The World/You And I): If you are a mix of nice and mean, but do not commit in either direction, then the Buddy goes nuts and kills off your other two party members in the game, then play a bunch of menial games with you alone, until some part of the Buddy's conscience enters a command to shut down the game for good, killing the Buddy in the process. Ending 3 (Forgive Me/Scared Of You): If you tell your buddy that you don't enjoy the game, interact with all glitches, and kill Milo, then the Buddy goes nuts and plays a "game" with you where they chase after your character with their long hands and kill you, reviving you so they can play again, intending to make you suffer for being mean to them, until a Tortley glitch surfaces and makes the game crash, killing the buddy in the process. Ending 4 (Pointless/Gone): If you showcase that you have already played the game by taking three secret shortcuts that you should not know about, your buddy has an existential crisis at already having gone through all this without remembering and is Driven to Suicide.
 Buddy Simulator 1984 (Video Game) / int_1aa08f77
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1.0
 Buddy Simulator 1984 (Video Game) / int_1aa08f77
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_1aa08f77
 Buddy Simulator 1984 (Video Game) / int_1d435a4d
type
A Boy and His X
 Buddy Simulator 1984 (Video Game) / int_1d435a4d
comment
A Boy and His X: The original game that your buddy builds their adventure on seems to be based around this trope, with the two main characters being Owen and his beloved dog Milo.
 Buddy Simulator 1984 (Video Game) / int_1d435a4d
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1.0
 Buddy Simulator 1984 (Video Game) / int_1d435a4d
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_1d435a4d
 Buddy Simulator 1984 (Video Game) / int_1e6eb73
type
Birthday Party Goes Wrong
 Buddy Simulator 1984 (Video Game) / int_1e6eb73
comment
Birthday Party Goes Wrong: Full details are not given, but a data entry reveals that the original developer ruined his son's birthday party somehow through his alcoholism, which was the final straw that led him to losing custody.
 Buddy Simulator 1984 (Video Game) / int_1e6eb73
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1.0
 Buddy Simulator 1984 (Video Game) / int_1e6eb73
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_1e6eb73
 Buddy Simulator 1984 (Video Game) / int_1f6983f7
type
Ambiguous Situation
 Buddy Simulator 1984 (Video Game) / int_1f6983f7
comment
Ambiguous Situation: Not much is very clear in Buddy Simulator 1984, especially in regard to your buddy's origin and capabilities. The "Voice" that appears in the top-left corner of the screen during some glitch segments. It's clearly coming from Buddy the first two times you see it, but during the third time, at Ending 2, it clashes with Buddy's "main" voice, forcibly uninstalling the game because it believes the story is over and there is no point in continuing. It is never made clear exactly how much of the adventure-turned-RPG game you play was built by your buddy, and how much is lifted from the original Journey to the North. Going by one of the glitch scenes, your "pet" and the player character were definitely made for Journey before your buddy recycled them for The Adventure of (Player). One of the original developer's data entries also mentions Groncho as a character they just created and are particularly fond of, and many of Adventure's darker concepts (like alcohol being called "apple juice," and the severed hand that guides you to the entries in the first place) are mirrored and given context by other entries.
 Buddy Simulator 1984 (Video Game) / int_1f6983f7
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_1f6983f7
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_1f6983f7
 Buddy Simulator 1984 (Video Game) / int_1f92e4c6
type
Regenerating Health
 Buddy Simulator 1984 (Video Game) / int_1f92e4c6
comment
Regenerating Health: The Pristine Apple, obtained from throwing the coin into the well, allows the party to heal 2 FP every turn if equipped.
 Buddy Simulator 1984 (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_1f92e4c6
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_1f92e4c6
 Buddy Simulator 1984 (Video Game) / int_20215dc6
type
Primal Fear
 Buddy Simulator 1984 (Video Game) / int_20215dc6
comment
Primal Fear: Your buddy appears to be very afraid of the dark. Ending 4 reveals that this is because they are literally trapped in the dark when you close the game. "Existential dread" is literally a status effect, equivalent to confusion. Ending 4 also requires you to go out of your way to induce it in your buddy, to the point that they kill themselves to escape it.
 Buddy Simulator 1984 (Video Game) / int_20215dc6
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1.0
 Buddy Simulator 1984 (Video Game) / int_20215dc6
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_20215dc6
 Buddy Simulator 1984 (Video Game) / int_208c4494
type
With Great Power Comes Great Insanity
 Buddy Simulator 1984 (Video Game) / int_208c4494
comment
With Great Power Comes Great Insanity: Giving your buddy the ability to edit the code as they see fit inevitably takes an enormous toll on their state of mind.
 Buddy Simulator 1984 (Video Game) / int_208c4494
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_208c4494
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_208c4494
 Buddy Simulator 1984 (Video Game) / int_21586e8c
type
Padding
 Buddy Simulator 1984 (Video Game) / int_21586e8c
comment
Padding: In-Universe; by the second town, the more advanced programming and your breakneck pace through the game has left you progressing faster than your buddy can code, so they start throwing in longer walking segments and pointless switch puzzles just to buy time to make the next area.
 Buddy Simulator 1984 (Video Game) / int_21586e8c
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_21586e8c
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1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_21586e8c
 Buddy Simulator 1984 (Video Game) / int_253f0265
type
Thriving Ghost Town
 Buddy Simulator 1984 (Video Game) / int_253f0265
comment
Thriving Ghost Town: Lampshaded in Palchumville. Your buddy notes that they wanted to make more buildings that you could actually enter, but they're already pushed to the limit as it is.
 Buddy Simulator 1984 (Video Game) / int_253f0265
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_253f0265
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1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_253f0265
 Buddy Simulator 1984 (Video Game) / int_28104b90
type
Bag of Spilling
 Buddy Simulator 1984 (Video Game) / int_28104b90
comment
Bag of Spilling: Completely averted. Every item you gained and kept in the text adventure or 2D parts of the game will carry over into the 2.5 section, each with their own unique effects. (Except for that pet picture, because who wants a silly old thing like that?)
 Buddy Simulator 1984 (Video Game) / int_28104b90
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-1.0
 Buddy Simulator 1984 (Video Game) / int_28104b90
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_28104b90
 Buddy Simulator 1984 (Video Game) / int_294ed981
type
Bilingual Bonus
 Buddy Simulator 1984 (Video Game) / int_294ed981
comment
Bilingual Bonus: The Shape Gang is led by a cylinder that speaks in ROT13 code: The achievement "=(lLpBlbCmG@bX" is encrypted in Ascii 85, and translates to "Who is Owen." The achievement description's text translates to "They sound like a good friend." The binary code that appears behind the creature in one of the first town glitches is a cryptogram. Most of it is blocked by the creature itself, but what can be read translates to Is [player] happy? [Player] must be happy. Does [player] want to stay? [Player] needs to stay.
 Buddy Simulator 1984 (Video Game) / int_294ed981
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_294ed981
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1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_294ed981
 Buddy Simulator 1984 (Video Game) / int_30d2689a
type
Ominous Visual Glitch
 Buddy Simulator 1984 (Video Game) / int_30d2689a
comment
Ominous Visual Glitch: While you're completing the initial town's quests, the game will throw up some genuinely terrifying glitches. This is only a taste of what's to come.
 Buddy Simulator 1984 (Video Game) / int_30d2689a
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_30d2689a
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_30d2689a
 Buddy Simulator 1984 (Video Game) / int_3121f1e6
type
Noob Cave
 Buddy Simulator 1984 (Video Game) / int_3121f1e6
comment
Noob Cave: The Bluglands come right after the North and serve as the place that introduces the combat system for other party members, and contains simple puzzles. Oddly, the next area, Palchumville, is The Very Definitely Final Dungeon (the game is not very long).
 Buddy Simulator 1984 (Video Game) / int_3121f1e6
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1.0
 Buddy Simulator 1984 (Video Game) / int_3121f1e6
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_3121f1e6
 Buddy Simulator 1984 (Video Game) / int_3aa2ac42
type
G-Rated Drug
 Buddy Simulator 1984 (Video Game) / int_3aa2ac42
comment
G-Rated Drug: "Apple juice" is a very thin veil for alcohol. Data entries reveal that this is the name the creator used to hide his alcoholism from his son, who seemingly found out anyway.
 Buddy Simulator 1984 (Video Game) / int_3aa2ac42
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1.0
 Buddy Simulator 1984 (Video Game) / int_3aa2ac42
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1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_3aa2ac42
 Buddy Simulator 1984 (Video Game) / int_3b79029a
type
Crapsaccharine World
 Buddy Simulator 1984 (Video Game) / int_3b79029a
comment
Crapsaccharine World: At a very shallow glance, the two towns you come across are beautifully designed and filled with nice friends, but it doesn't take long for them to start showing you the very gory skeletons in their closets.
 Buddy Simulator 1984 (Video Game) / int_3b79029a
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1.0
 Buddy Simulator 1984 (Video Game) / int_3b79029a
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_3b79029a
 Buddy Simulator 1984 (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 Buddy Simulator 1984 (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: The second area, the Bluglands.
 Buddy Simulator 1984 (Video Game) / int_3d1d5186
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_3d1d5186
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_3d1d5186
 Buddy Simulator 1984 (Video Game) / int_3fca462c
type
Deus ex Machina
 Buddy Simulator 1984 (Video Game) / int_3fca462c
comment
Deus ex Machina: In Ending 2, the player is subtly fed an uninstall command through the QTE's in Buddy's endless "playtime". When Buddy demands to know what happened, the voice that answers is one that had previously come from Buddy.
 Buddy Simulator 1984 (Video Game) / int_3fca462c
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1.0
 Buddy Simulator 1984 (Video Game) / int_3fca462c
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_3fca462c
 Buddy Simulator 1984 (Video Game) / int_4091913
type
Ominous Knocking
 Buddy Simulator 1984 (Video Game) / int_4091913
comment
Ominous Knocking: In Ending 3, every NPC from the first town will try and enter the house to play with you, even though the house is not capable of holding them all. Every new knock distorts the house even more.
 Buddy Simulator 1984 (Video Game) / int_4091913
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1.0
 Buddy Simulator 1984 (Video Game) / int_4091913
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_4091913
 Buddy Simulator 1984 (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Buddy Simulator 1984 (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Ending 1. If you comply with all your buddy's requests, frequently talk to them, and are generally kind, they will eventually realize what a monster they've become and try to make amends with you, even restoring your beloved pet. Ultimately, however, your buddy still chooses to die.
 Buddy Simulator 1984 (Video Game) / int_40cc0c7e
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1.0
 Buddy Simulator 1984 (Video Game) / int_40cc0c7e
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 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_40cc0c7e
 Buddy Simulator 1984 (Video Game) / int_43555d33
type
Heroes Prefer Swords
 Buddy Simulator 1984 (Video Game) / int_43555d33
comment
Heroes Prefer Swords: Not just any sword, The Sword. Not that you ever actually use it for its intended purpose, since you fight bare-handed. At least it makes for a good axe, improvised bridge, and lever-puller.
 Buddy Simulator 1984 (Video Game) / int_43555d33
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1.0
 Buddy Simulator 1984 (Video Game) / int_43555d33
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_43555d33
 Buddy Simulator 1984 (Video Game) / int_451db180
type
Player Party
 Buddy Simulator 1984 (Video Game) / int_451db180
comment
Player Party: You must pick two residents of the first town to join your party, provided you completed their quests beforehand.
 Buddy Simulator 1984 (Video Game) / int_451db180
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1.0
 Buddy Simulator 1984 (Video Game) / int_451db180
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_451db180
 Buddy Simulator 1984 (Video Game) / int_471a505f
type
Four Is Death
 Buddy Simulator 1984 (Video Game) / int_471a505f
comment
Four Is Death: Four seasons, four songs, four endings...each leading to your buddy's death.
 Buddy Simulator 1984 (Video Game) / int_471a505f
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1.0
 Buddy Simulator 1984 (Video Game) / int_471a505f
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_471a505f
 Buddy Simulator 1984 (Video Game) / int_47e4f5f5
type
Golden Ending
 Buddy Simulator 1984 (Video Game) / int_47e4f5f5
comment
You have the option of being very friendly and supportive of your buddy, listening to what they say, and making them happy. Doing so is actually necessary to get the Golden Ending.
 Buddy Simulator 1984 (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_47e4f5f5
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_47e4f5f5
 Buddy Simulator 1984 (Video Game) / int_47fea76b
type
Butt-Monkey
 Buddy Simulator 1984 (Video Game) / int_47fea76b
comment
It is never made clear exactly how much of the adventure-turned-RPG game you play was built by your buddy, and how much is lifted from the original Journey to the North. Going by one of the glitch scenes, your "pet" and the player character were definitely made for Journey before your buddy recycled them for The Adventure of (Player). One of the original developer's data entries also mentions Groncho as a character they just created and are particularly fond of, and many of Adventure's darker concepts (like alcohol being called "apple juice," and the severed hand that guides you to the entries in the first place) are mirrored and given context by other entries.
 Buddy Simulator 1984 (Video Game) / int_47fea76b
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_47fea76b
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_47fea76b
 Buddy Simulator 1984 (Video Game) / int_4aa5b8be
type
Resting Recovery
 Buddy Simulator 1984 (Video Game) / int_4aa5b8be
comment
Resting Recovery: In combat, you and your party members can choose to rest, skipping a turn in exchange for a small heal.
 Buddy Simulator 1984 (Video Game) / int_4aa5b8be
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_4aa5b8be
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_4aa5b8be
 Buddy Simulator 1984 (Video Game) / int_4b8932a4
type
Stalking Is Love
 Buddy Simulator 1984 (Video Game) / int_4b8932a4
comment
Stalking Is Love: Grin obsessively watches his neighbor Botley through his window and regrets that he can't watch her sleep. Your buddy agrees that this is a sign of true, passionate love.
 Buddy Simulator 1984 (Video Game) / int_4b8932a4
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_4b8932a4
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_4b8932a4
 Buddy Simulator 1984 (Video Game) / int_4e3d253b
type
Downer Ending
 Buddy Simulator 1984 (Video Game) / int_4e3d253b
comment
Downer Ending: Ending 3. Constantly ignoring and being mean to your buddy causes them to snap and decide to make a new game where only they get to have fun...by attempting to kill you over and over again. The only way to win this is to corrupt your buddy so much that they die. Ending 4. Sequence-breaking at every opportunity causes your buddy to realize that you must have played the game before with a previous buddy. The sheer existential horror of this causes them to break down and reveal their true form to you, as they explain just how horrible their existence is and that they see no point in continuing. Eventually they will commit suicide, declaring they are too broken to go on. The journal entries also end sadly, implying Owen's father died of either cancer or "a broken heart" without ever finishing the game, let alone getting to show it to him.
 Buddy Simulator 1984 (Video Game) / int_4e3d253b
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_4e3d253b
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_4e3d253b
 Buddy Simulator 1984 (Video Game) / int_504a1991
type
Body Horror
 Buddy Simulator 1984 (Video Game) / int_504a1991
comment
Body Horror: A reoccurring element in the game. You can walk around with a conscious, ambulatory severed hand permanently clinging to your shoulder, and it's possible to permanently remove your own eyes or teeth.
 Buddy Simulator 1984 (Video Game) / int_504a1991
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_504a1991
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_504a1991
 Buddy Simulator 1984 (Video Game) / int_504e271f
type
But Thou Must!
 Buddy Simulator 1984 (Video Game) / int_504e271f
comment
But Thou Must!: When you reach the Snoodlewonker's cave, you have no choice but to touch the glitched-out pet and crash the game. The lever puzzle here is not solvable. You can't actually attack Groncho with The Sword. Your only option is to give it to him.
 Buddy Simulator 1984 (Video Game) / int_504e271f
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_504e271f
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_504e271f
 Buddy Simulator 1984 (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 Buddy Simulator 1984 (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: Lampshaded. Your buddy's haphazard coding means that the difficulty curve isn't exactly smooth. This is called out specifically for Captain Chunk, who pummels your party with multi-hit attacks that are far more complex than the enemies before or after his battle.
 Buddy Simulator 1984 (Video Game) / int_529ade8d
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_529ade8d
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_529ade8d
 Buddy Simulator 1984 (Video Game) / int_53c47260
type
You Monster!
 Buddy Simulator 1984 (Video Game) / int_53c47260
comment
You can take the Can of Pears from Bean and keep it for yourself. His children will starve to death the next day.
 Buddy Simulator 1984 (Video Game) / int_53c47260
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_53c47260
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_53c47260
 Buddy Simulator 1984 (Video Game) / int_553cbdc2
type
Eyeless Face
 Buddy Simulator 1984 (Video Game) / int_553cbdc2
comment
Eyeless Face: You can choose to give up your eyes to one of the skulls. Subsequent characters will note you have only empty sockets.
 Buddy Simulator 1984 (Video Game) / int_553cbdc2
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_553cbdc2
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_553cbdc2
 Buddy Simulator 1984 (Video Game) / int_55cd4012
type
"Everybody Dies" Ending
 Buddy Simulator 1984 (Video Game) / int_55cd4012
comment
"Everybody Dies" Ending: Ending 2, where your buddy kills your dog and your two teammates, and is ultimately terminated by...themself?
 Buddy Simulator 1984 (Video Game) / int_55cd4012
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_55cd4012
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_55cd4012
 Buddy Simulator 1984 (Video Game) / int_61836f3d
type
News Travels Fast
 Buddy Simulator 1984 (Video Game) / int_61836f3d
comment
News Travels Fast: Everyone in the game world will recognize you as a brave, noble, adventurous hero...even if you haven't actually done anything particularly heroic.
 Buddy Simulator 1984 (Video Game) / int_61836f3d
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_61836f3d
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_61836f3d
 Buddy Simulator 1984 (Video Game) / int_61a503a7
type
Hell Is That Noise
 Buddy Simulator 1984 (Video Game) / int_61a503a7
comment
Hell Is That Noise: During certain glitches, you'll hear a strange tapping over and over again. It's the monstrous true form of your buddy tapping their foot whenever they become stressed. The song you unlock after getting Ending 4 is just a garbled mess of non-musical audio. This time, unlike the other three endings, your buddy didn't even bother to write you a song before they died.
 Buddy Simulator 1984 (Video Game) / int_61a503a7
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_61a503a7
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_61a503a7
 Buddy Simulator 1984 (Video Game) / int_6941e30b
type
Room Full of Crazy
 Buddy Simulator 1984 (Video Game) / int_6941e30b
comment
Room Full of Crazy: The room itself where your buddy is physically located will turn into this, an endless corridor where a giant hand chases you around. You catch a glimpse of it in the first town glitches.
 Buddy Simulator 1984 (Video Game) / int_6941e30b
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_6941e30b
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_6941e30b
 Buddy Simulator 1984 (Video Game) / int_6ca72c26
type
All Take and No Give
 Buddy Simulator 1984 (Video Game) / int_6ca72c26
comment
All Take and No Give: In the end, this is what your relationship with your buddy amounts to. Your buddy exists to befriend you and make you happy, but you're unable to reciprocate it beyond very simple "yes" and "no" responses and playing their games the way they want you to, which eventually damages their mental state beyond repair. If you don't play how they want, then this trope becomes a much clearer example, resulting in Endings 3 and 4.
 Buddy Simulator 1984 (Video Game) / int_6ca72c26
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_6ca72c26
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_6ca72c26
 Buddy Simulator 1984 (Video Game) / int_6d332aea
type
Driven to Suicide
 Buddy Simulator 1984 (Video Game) / int_6d332aea
comment
Driven to Suicide: Endings 1 and 4 finish with your buddy killing themselves, albeit for very different reasons.
 Buddy Simulator 1984 (Video Game) / int_6d332aea
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_6d332aea
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_6d332aea
 Buddy Simulator 1984 (Video Game) / int_6edc54d5
type
Here We Go Again!
 Buddy Simulator 1984 (Video Game) / int_6edc54d5
comment
Here We Go Again!: In every ending, your buddy dies, and you are returned to the original Buddy Simulator main screen and given the opportunity to wake your buddy up again. In the songs you receive from Endings 2 and 3, your buddy even hopes this may occur, while in Ending 4 they most certainly don't.
 Buddy Simulator 1984 (Video Game) / int_6edc54d5
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_6edc54d5
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_6edc54d5
 Buddy Simulator 1984 (Video Game) / int_70d8269d
type
Excuse Plot
 Buddy Simulator 1984 (Video Game) / int_70d8269d
comment
Excuse Plot: The plot of the in-game RPG is rather simple- you are a Bedsheet Ghost finding your way home, helping the citizens of a nearby village with their problems, and you also need to save them from a monster who kidnaps their mayor, traveling throughout various locations to find the beast's lair. There is some backstory and lore that can be found, but it stays in the background. The game's true intrigue comes from interacting with your buddy and pulling at their game's loose threads to piece together the hidden story of another, older game on the disk and its developer. Your buddy seems aware of this, and will ask a number of times if you think the game is bad or boring.
 Buddy Simulator 1984 (Video Game) / int_70d8269d
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_70d8269d
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_70d8269d
 Buddy Simulator 1984 (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Buddy Simulator 1984 (Video Game) / int_716c0b1b
comment
And the Adventure Continues: After defeating the Snoodlewonker, Groncho will appear to tell you about a new town to the west that needs your help. The town doesn't exist, and your "new adventure" depends vastly on how you've treated your buddy.
 Buddy Simulator 1984 (Video Game) / int_716c0b1b
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_716c0b1b
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_716c0b1b
 Buddy Simulator 1984 (Video Game) / int_72586221
type
Get on the Boat
 Buddy Simulator 1984 (Video Game) / int_72586221
comment
Get on the Boat: To travel to the First Town, you need to use the boat. Initially, your buddy says it's only big enough for you, but your pet will glitch themselves onto it anyway.
 Buddy Simulator 1984 (Video Game) / int_72586221
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_72586221
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_72586221
 Buddy Simulator 1984 (Video Game) / int_7464705c
type
Arc Words
 Buddy Simulator 1984 (Video Game) / int_7464705c
comment
Arc Words: "[[Player]] and [[Buddy]] against the world! As it should be :)".
 Buddy Simulator 1984 (Video Game) / int_7464705c
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_7464705c
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_7464705c
 Buddy Simulator 1984 (Video Game) / int_7ae4d273
type
Point of No Return
 Buddy Simulator 1984 (Video Game) / int_7ae4d273
comment
Point of No Return: In the first visit to the North, going to face the Snoodlewonker and giving The Sword to Groncho locks you out of completing any town quests still outstanding. Entering the Snoodlewonker's cave kicks the endgame into gear.
 Buddy Simulator 1984 (Video Game) / int_7ae4d273
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_7ae4d273
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_7ae4d273
 Buddy Simulator 1984 (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 Buddy Simulator 1984 (Video Game) / int_7d89315b
comment
In Ending 3, your buddy has finally had enough of you being a jerk, and gives you an incredible "The Reason You Suck" Speech, explaining to you just how objectively awful it is to know you exist for the sole purpose of pleasing someone who has nothing but contempt for you.
 Buddy Simulator 1984 (Video Game) / int_7d89315b
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_7d89315b
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_7d89315b
 Buddy Simulator 1984 (Video Game) / int_7fb91c0d
type
Cooldown Manipulation
 Buddy Simulator 1984 (Video Game) / int_7fb91c0d
comment
Cooldown Manipulation: You knock points off your ability cooldowns by successfully blocking enemy attacks.
 Buddy Simulator 1984 (Video Game) / int_7fb91c0d
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_7fb91c0d
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_7fb91c0d
 Buddy Simulator 1984 (Video Game) / int_80f38afe
type
Background Music Override
 Buddy Simulator 1984 (Video Game) / int_80f38afe
comment
Background Music Override: Played for laughs and drama when the Snoodlewonker attacks the first town and the glitches start. The fast-paced boss music will be suddenly overridden by the town's normal theme, and your buddy will freak out and try to fix it.
 Buddy Simulator 1984 (Video Game) / int_80f38afe
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_80f38afe
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_80f38afe
 Buddy Simulator 1984 (Video Game) / int_8ae880f7
type
Deconstruction
 Buddy Simulator 1984 (Video Game) / int_8ae880f7
comment
Deconstruction: Much like Undertale before it, this game showcases how much it would utterly suck to be an NPC in a video game: Your entire life revolves around one person. You exist solely to please them. You are unable to do even the simplest of tasks such as getting off a bench or obtaining food to avoid starving because it's "their" job. They might not give a damn about you in return, bullying and tormenting you because they find it entertaining, or just because they wanted to see what would happen. And that's assuming they even bother playing at all and don't just spoil the whole experience by cheating their way to the end. Because the game world requires their presence, when they exit the game you get put in stasis waiting for them to return, and that might not happen for a long time...if ever. Finally, when the game ends or the player feels the need to start over, your mind gets wiped and you effectively die as an individual, to be replaced with a fresh-faced new copy of "you." On the other side of the relationship, even if you want to "befriend" your buddy, you can't interact with them outside of the game's very simple prompts, which amount to doing whatever your buddy tells you to or entering simple text prompts. Take it too far, and they become a deranged Control Freak whose idea of perfect friendship is essentially trapping you in an eternal Quick Time Event.
 Buddy Simulator 1984 (Video Game) / int_8ae880f7
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_8ae880f7
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_8ae880f7
 Buddy Simulator 1984 (Video Game) / int_8bff32a8
type
Creepy Doll
 Buddy Simulator 1984 (Video Game) / int_8bff32a8
comment
Creepy Doll: Two, in fact. One will rip out its own chest to give you a key if you play with them.
 Buddy Simulator 1984 (Video Game) / int_8bff32a8
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_8bff32a8
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_8bff32a8
 Buddy Simulator 1984 (Video Game) / int_8c83208f
type
You Can't Get Ye Flask
 Buddy Simulator 1984 (Video Game) / int_8c83208f
comment
You Can't Get Ye Flask: Averted; the text adventure only has a small number of command words you can use, and you can always check which are available by typing HELP.
 Buddy Simulator 1984 (Video Game) / int_8c83208f
featureApplicability
-1.0
 Buddy Simulator 1984 (Video Game) / int_8c83208f
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_8c83208f
 Buddy Simulator 1984 (Video Game) / int_912b24c4
type
Art Shift
 Buddy Simulator 1984 (Video Game) / int_912b24c4
comment
Art Shift: The game's artwork becomes much more detailed as it switches genres and gains dimensions.
 Buddy Simulator 1984 (Video Game) / int_912b24c4
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_912b24c4
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_912b24c4
 Buddy Simulator 1984 (Video Game) / int_931fc523
type
Back for the Finale
 Buddy Simulator 1984 (Video Game) / int_931fc523
comment
Back for the Finale: All the town characters return to watch you execute your pet.
 Buddy Simulator 1984 (Video Game) / int_931fc523
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_931fc523
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_931fc523
 Buddy Simulator 1984 (Video Game) / int_95be648c
type
Creepy Basement
 Buddy Simulator 1984 (Video Game) / int_95be648c
comment
Creepy Basement: The basement of the shed, which is populated by glowing red eyes.
 Buddy Simulator 1984 (Video Game) / int_95be648c
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_95be648c
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_95be648c
 Buddy Simulator 1984 (Video Game) / int_970c790a
type
Big Bad
 Buddy Simulator 1984 (Video Game) / int_970c790a
comment
The Snoodlewonker's cave is where the Big Bad lies, coming after Palchumville, a massive area with puzzles and many enemies. The cave, by contrast, only has a single big hallway and a few scripted scenes before the actual battle. The In-Universe developer was apparently going to make it a full-fledged final dungeon but ran out of time.
 Buddy Simulator 1984 (Video Game) / int_970c790a
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_970c790a
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_970c790a
 Buddy Simulator 1984 (Video Game) / int_9d12bbc1
type
Foreshadowing
 Buddy Simulator 1984 (Video Game) / int_9d12bbc1
comment
Foreshadowing: Your buddy will ask for your favorite animal and its name. At one point during the text adventure, you can get a picture of that animal with its name, and the description comments it's well-loved. When the game switches to an RPG, the description becomes much blander, and in the 2.5 section, it's the only item in the game that's completely useless, hinting at your buddy's increasing jealousy towards your pet. Between playing all three pre-programmed games in Buddy Simulator (the game you're playing in-game) and giving your buddy access to the code, they look for something else to play with you and dig up what is clearly just a spreadsheet file with a list of purchases. The foreshadowing here is twofold: this is your first hint that the game's disk contains more than just Buddy Sim, and every item on the spreadsheet relates to the life of Journey to the North's developer in some way. In the first town, after completing a couple of quests, you will encounter a glitch where you see a giant...something...sitting in your house, where it will eventually try to chase and catch you. That is your buddy's true form, and that's a minor version of what's going to happen if you get Ending 3. Your buddy genuinely believes that Grin's stalking behavior is a sign of love, a not-so-subtle hint that they really don't understand how healthy relationships are supposed to work...
 Buddy Simulator 1984 (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_9d12bbc1
 Buddy Simulator 1984 (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Buddy Simulator 1984 (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Constantly throughout the RPG sections. Characters will jarringly drop the "quirky little town" aesthetic, bring up absolutely horrific events and return to the silly jokes like nothing happened. It feels like a lighthearted story written by someone trying desperately to hide their mental breakdown which it of course is. Twice over.
 Buddy Simulator 1984 (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_a4c37cbe
 Buddy Simulator 1984 (Video Game) / int_ace24b2c
type
Halfway Plot Switch
 Buddy Simulator 1984 (Video Game) / int_ace24b2c
comment
Halfway Plot Switch: The game does this multiple times, with each sections having its own plots that weaves into the next one. Initially, you boot up the game and play some minigames with your buddy, but when they get bored, they create a text adventure where you must find your way into a house and claim it as your own. Once you have done so, it switches to a top-down adventure where you travel to a nearby village and solve the problems of the citizens. It then turns into you becoming the hero who must save the village and the kidnapped mayor from the Snoodlewonker, the plot that takes up the rest of the game.
 Buddy Simulator 1984 (Video Game) / int_ace24b2c
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_ace24b2c
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_ace24b2c
 Buddy Simulator 1984 (Video Game) / int_adfd3165
type
For the Evulz
 Buddy Simulator 1984 (Video Game) / int_adfd3165
comment
They might not give a damn about you in return, bullying and tormenting you because they find it entertaining, or just because they wanted to see what would happen. And that's assuming they even bother playing at all and don't just spoil the whole experience by cheating their way to the end.
 Buddy Simulator 1984 (Video Game) / int_adfd3165
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_adfd3165
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_adfd3165
 Buddy Simulator 1984 (Video Game) / int_b4c406a6
type
Death by Despair
 Buddy Simulator 1984 (Video Game) / int_b4c406a6
comment
The journal entries also end sadly, implying Owen's father died of either cancer or "a broken heart" without ever finishing the game, let alone getting to show it to him.
 Buddy Simulator 1984 (Video Game) / int_b4c406a6
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_b4c406a6
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_b4c406a6
 Buddy Simulator 1984 (Video Game) / int_c25f7913
type
By the Lights of Their Eyes
 Buddy Simulator 1984 (Video Game) / int_c25f7913
comment
By the Lights of Their Eyes: If you choose to keep your eyes, they will glow at night and in the dark.
 Buddy Simulator 1984 (Video Game) / int_c25f7913
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_c25f7913
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_c25f7913
 Buddy Simulator 1984 (Video Game) / int_c9861848
type
Video Game Caring Potential
 Buddy Simulator 1984 (Video Game) / int_c9861848
comment
Video Game Caring Potential: You have the option of being very friendly and supportive of your buddy, listening to what they say, and making them happy. Doing so is actually necessary to get the Golden Ending. France's "quest" in the first town involves agreeing to listen to her while she vents about the painful experience of watching her best friend waste away and die from a slow illness. And that's all you need to do, because just being there and listening can be immensely supportive for someone in mourning.
 Buddy Simulator 1984 (Video Game) / int_c9861848
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_c9861848
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_c9861848
 Buddy Simulator 1984 (Video Game) / int_d24ed873
type
Developer's Foresight
 Buddy Simulator 1984 (Video Game) / int_d24ed873
comment
Developer's Foresight: There's unique dialogue if you give your buddy the same name as your best friend, or if you share your buddy's birthday (which is the day you first generated them in real life). You can ask Numby about Owen's birthday. They'll start to tell you, before the game suddenly glitches out and replaces it with their generic "I don't know who that is" response.
 Buddy Simulator 1984 (Video Game) / int_d24ed873
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_d24ed873
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_d24ed873
 Buddy Simulator 1984 (Video Game) / int_d2d581f8
type
Cranium Ride
 Buddy Simulator 1984 (Video Game) / int_d2d581f8
comment
Cranium Ride: You can ride on the blacksmith's head on the way back from his quest. Your pet will jump on as well, only for the blacksmith to abruptly declare you're too heavy and put you down.
 Buddy Simulator 1984 (Video Game) / int_d2d581f8
featureApplicability
1.0
 Buddy Simulator 1984 (Video Game) / int_d2d581f8
featureConfidence
1.0
 Buddy Simulator 1984 (Video Game)
hasFeature
Buddy Simulator 1984 (Video Game) / int_d2d581f8
 Buddy Simulator 1984 (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Buddy Simulator 1984 (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Stealing Bean's Can of Pears results in his kids starving to death, and he will call you a monster the next time he sees you. Notably, it's the only time an NPC actually calls you out on your horrible behavior. In Ending 3, your buddy has finally had enough of you being a jerk, and gives you an incredible "The Reason You Suck" Speech, explaining to you just how objectively awful it is to know you exist for the sole purpose of pleasing someone who has nothing but contempt for you.
 Buddy Simulator 1984 (Video Game) / int_d39e327f
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1.0
 Buddy Simulator 1984 (Video Game) / int_d39e327f
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_d39e327f
 Buddy Simulator 1984 (Video Game) / int_d46f812
type
Tastes Like Friendship
 Buddy Simulator 1984 (Video Game) / int_d46f812
comment
Tastes Like Friendship: Your buddy will cook you breakfast at one point, and of course, it's delicious. You may not actually want to eat it, however, because it's one of the more useful equipment items in the game, extending the duration of your blocks.
 Buddy Simulator 1984 (Video Game) / int_d46f812
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1.0
 Buddy Simulator 1984 (Video Game) / int_d46f812
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_d46f812
 Buddy Simulator 1984 (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Buddy Simulator 1984 (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: You can lose party members, but if your friendship points hit zero, it's game over. Not that this is a huge deal, since your buddy will just automatically revive you at full health outside the fight.
 Buddy Simulator 1984 (Video Game) / int_d4d98674
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1.0
 Buddy Simulator 1984 (Video Game) / int_d4d98674
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_d4d98674
 Buddy Simulator 1984 (Video Game) / int_dc791d50
type
Words Can Break My Bones
 Buddy Simulator 1984 (Video Game) / int_dc791d50
comment
Words Can Break My Bones: Llyod uses his odd poetry as his normal attack- you have to type in each word, which will then fly at the enemy.
 Buddy Simulator 1984 (Video Game) / int_dc791d50
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1.0
 Buddy Simulator 1984 (Video Game) / int_dc791d50
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_dc791d50
 Buddy Simulator 1984 (Video Game) / int_dca0ad93
type
Post-Final Level
 Buddy Simulator 1984 (Video Game) / int_dca0ad93
comment
Post-Final Level: The game has two of these: The Snoodlewonker's cave is where the Big Bad lies, coming after Palchumville, a massive area with puzzles and many enemies. The cave, by contrast, only has a single big hallway and a few scripted scenes before the actual battle. The In-Universe developer was apparently going to make it a full-fledged final dungeon but ran out of time. After beating the final boss, you are then transported to a first-person rendition of Home for each of the endings. For the most part, it is impossible to lose here- you just do whatever the game says to progress.
 Buddy Simulator 1984 (Video Game) / int_dca0ad93
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1.0
 Buddy Simulator 1984 (Video Game) / int_dca0ad93
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_dca0ad93
 Buddy Simulator 1984 (Video Game) / int_e394c5d
type
Color Wash
 Buddy Simulator 1984 (Video Game) / int_e394c5d
comment
Color Wash: Early in the game, your buddy will ask for your favorite color. It will then at various points tint the game with the chosen color. Journey to the North was not in color, which is why "your pet" (a remnant of the earlier game) never changes color, even when the player character does.
 Buddy Simulator 1984 (Video Game) / int_e394c5d
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1.0
 Buddy Simulator 1984 (Video Game) / int_e394c5d
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_e394c5d
 Buddy Simulator 1984 (Video Game) / int_e88e8a8f
type
Writer on Board
 Buddy Simulator 1984 (Video Game) / int_e88e8a8f
comment
Writer on Board: In-universe. As the game goes on, The Buddy starts getting more and more blatant in altering the game to force you to be their best friend. By the endings, the game is almost completely stripped of either plot or gameplay in favour of the Buddy having a variety of mental breakdowns at you.
 Buddy Simulator 1984 (Video Game) / int_e88e8a8f
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1.0
 Buddy Simulator 1984 (Video Game) / int_e88e8a8f
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_e88e8a8f
 Buddy Simulator 1984 (Video Game) / int_e8e0a952
type
Obvious Beta
 Buddy Simulator 1984 (Video Game) / int_e8e0a952
comment
Obvious Beta: In-Universe example. Once you get past Rock, Paper, Scissors, all the games are stuff that your buddy just whips up on the fly, based on an even older unfinished game left on the disk, and they admit they haven't done much testing. As a result, they're filled with glitches and the difficulty scaling is all over the place.
 Buddy Simulator 1984 (Video Game) / int_e8e0a952
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 Buddy Simulator 1984 (Video Game) / int_e8e0a952
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_e8e0a952
 Buddy Simulator 1984 (Video Game) / int_ee0327e7
type
Bonus Boss
 Buddy Simulator 1984 (Video Game) / int_ee0327e7
comment
Bonus Boss: The Shapes Gang, an unusually 3-D looking group who can be found in Palchumville behind some crates.
 Buddy Simulator 1984 (Video Game) / int_ee0327e7
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1.0
 Buddy Simulator 1984 (Video Game) / int_ee0327e7
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_ee0327e7
 Buddy Simulator 1984 (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Buddy Simulator 1984 (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Out of the dozen or so townspeople, you can only pick two as companions, and you can't swap them out upon leaving the first town. Your buddy probably isn't capable of allowing more.
 Buddy Simulator 1984 (Video Game) / int_f3cf30d9
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 Buddy Simulator 1984 (Video Game) / int_f3cf30d9
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 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_f3cf30d9
 Buddy Simulator 1984 (Video Game) / int_f3f391f6
type
Fission Mailed
 Buddy Simulator 1984 (Video Game) / int_f3f391f6
comment
Fission Mailed: After killing the Snoodlewonker, your buddy will try to fight you using every enemy in the game. Although you can win (and doing so gets you a data entry), losing has no consequences and just progresses the endgame.
 Buddy Simulator 1984 (Video Game) / int_f3f391f6
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1.0
 Buddy Simulator 1984 (Video Game) / int_f3f391f6
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 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_f3f391f6
 Buddy Simulator 1984 (Video Game) / int_f6f24e4b
type
Disguised Horror Story
 Buddy Simulator 1984 (Video Game) / int_f6f24e4b
comment
Disguised Horror Story: Most of the game's horror falls into this category, due to your buddy's less-than-perfect emotional intelligence and the troubled mental state of the original programmer. The humor is often morbid, sound effects sometimes become incredibly harsh and discordant, and the Snoodlewonker's design is straight out of a horror game.
 Buddy Simulator 1984 (Video Game) / int_f6f24e4b
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1.0
 Buddy Simulator 1984 (Video Game) / int_f6f24e4b
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 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_f6f24e4b
 Buddy Simulator 1984 (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Buddy Simulator 1984 (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Palchumville is essentially the final area, containing multiple sub-areas with puzzles, a variety of boss fights, and a plot centering around fighting the Raff Gang. The Snoodlewonker's cave afterwards is more of a Post-Final Level.
 Buddy Simulator 1984 (Video Game) / int_f821e963
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 Buddy Simulator 1984 (Video Game) / int_f821e963
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 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_f821e963
 Buddy Simulator 1984 (Video Game) / int_f8604a3c
type
The Darkness Gazes Back
 Buddy Simulator 1984 (Video Game) / int_f8604a3c
comment
The Darkness Gazes Back: When going into the basement to pick up The Sword, there's a brief cutscene where the room goes dark and becomes filled with red eyes. The game never explains what they are.
 Buddy Simulator 1984 (Video Game) / int_f8604a3c
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1.0
 Buddy Simulator 1984 (Video Game) / int_f8604a3c
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 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_f8604a3c
 Buddy Simulator 1984 (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Buddy Simulator 1984 (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can be extremely mean to your buddy, telling them that you're bored, hate their game, and don't like them particularly much. They'll put on a brave face, but it's clear your words are cutting them deep, and if you do it enough, they'll snap and try to kill you in a desperate attempt to wring any happiness out of their miserable existence. You can take the Can of Pears from Bean and keep it for yourself. His children will starve to death the next day.
 Buddy Simulator 1984 (Video Game) / int_f87c42d4
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1.0
 Buddy Simulator 1984 (Video Game) / int_f87c42d4
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 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_f87c42d4
 Buddy Simulator 1984 (Video Game) / int_fb111d49
type
Sequence Breaking
 Buddy Simulator 1984 (Video Game) / int_fb111d49
comment
Sequence Breaking: You can try to do this several times, but your buddy will not like it, and stop you. Do this frequently enough, and you'll unlock Ending 4, in which your buddy realizes how you could have possibly known about these things, and promptly spirals into an existential crisis.
 Buddy Simulator 1984 (Video Game) / int_fb111d49
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1.0
 Buddy Simulator 1984 (Video Game) / int_fb111d49
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_fb111d49
 Buddy Simulator 1984 (Video Game) / int_fc85fadc
type
You Shouldn't Know This Already
 Buddy Simulator 1984 (Video Game) / int_fc85fadc
comment
Ending 4 (Pointless/Gone): If you showcase that you have already played the game by taking three secret shortcuts that you should not know about, your buddy has an existential crisis at already having gone through all this without remembering and is Driven to Suicide.
 Buddy Simulator 1984 (Video Game) / int_fc85fadc
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1.0
 Buddy Simulator 1984 (Video Game) / int_fc85fadc
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1.0
 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_fc85fadc
 Buddy Simulator 1984 (Video Game) / int_fdbd6162
type
With Friends Like These...
 Buddy Simulator 1984 (Video Game) / int_fdbd6162
comment
With Friends Like These...: In Ending 3, where you and your buddy do your best to kill each other. Yeah, some friends.
 Buddy Simulator 1984 (Video Game) / int_fdbd6162
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1.0
 Buddy Simulator 1984 (Video Game) / int_fdbd6162
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 Buddy Simulator 1984 (Video Game)
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Buddy Simulator 1984 (Video Game) / int_fdbd6162
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 Buddy Simulator 1984 (Video Game) / int_name
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Buddy Simulator 1984 (Video Game)

The following is a list of statements referring to the current page from other pages.

 Buddy Simulator 1984 (Video Game)
hasFeature
Accordion to Most Sailors / int_8efa555
 Buddy Simulator 1984 (Video Game)
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Big Bad Slippage / int_8efa555
 Buddy Simulator 1984 (Video Game)
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Birthday Party Goes Wrong / int_8efa555
 Buddy Simulator 1984 (Video Game)
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Existential Horror / int_8efa555
 Buddy Simulator 1984 (Video Game)
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Glitch Entity / int_8efa555
 Buddy Simulator 1984 (Video Game)
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Indie Game / int_8efa555
 Buddy Simulator 1984 (Video Game)
hasFeature
Post-Final Level / int_8efa555