| Circus Charlie (Video Game) |
type |
TVTItem |
| Circus Charlie (Video Game) |
label |
Circus Charlie (Video Game) |
| Circus Charlie (Video Game) |
page |
CircusCharlie |
| Circus Charlie (Video Game) |
comment |
Circus Charlie (サーカス�ャーリー S�kasu Ch�rī) is an action arcade game published by Konami in 1984. The player controls a clown named Charlie in (depending on the versions) five or six different circus-themed minigames.In the game there are six regular stages (five in certain home ports) you can choose to play in your preferred order (plus an extra stage that is unlocked if various minigames are played) of differing tasks that are to be completed by Charlie. Grabbing money bags, performing dangerous tricks, avoiding enemies, completing stages, etc., earns Charlie points. After the sixth stage is completed, the game starts over again but with a faster pace and more difficult (but exactly the same in terms of task to be completed) levels.The game was ported to many home consoles and computers of its day, including MSX and Famicom. It is also available for the PlayStation 4 and the Nintendo Switch as part of the Arcade Archives series. |
| Circus Charlie (Video Game) |
fetched |
2024-02-15T14:15:06Z |
| Circus Charlie (Video Game) |
parsed |
2024-02-15T14:15:06Z |
| Circus Charlie (Video Game) |
isPartOf |
DBTropes |
| Circus Charlie (Video Game) / int_243721cf |
type |
Replay Mode |
| Circus Charlie (Video Game) / int_243721cf |
comment |
Replay Mode: You can replay until five times the same level. |
| Circus Charlie (Video Game) / int_243721cf |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_243721cf |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_243721cf |
| Circus Charlie (Video Game) / int_33d5b7f2 |
type |
Adapted Out |
| Circus Charlie (Video Game) / int_33d5b7f2 |
comment |
Adapted Out: The trampoline third stage was cut off from the MSX and Famicom ports. |
| Circus Charlie (Video Game) / int_33d5b7f2 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_33d5b7f2 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_33d5b7f2 |
| Circus Charlie (Video Game) / int_41d0e801 |
type |
Endless Game |
| Circus Charlie (Video Game) / int_41d0e801 |
comment |
Endless Game: The game doesn't have an ending. Once the player beats the first five levels, they will play the sixth level over and over until they run out of lives. |
| Circus Charlie (Video Game) / int_41d0e801 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_41d0e801 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_41d0e801 |
| Circus Charlie (Video Game) / int_5f70322e |
type |
Public Domain Soundtrack |
| Circus Charlie (Video Game) / int_5f70322e |
comment |
Public Domain Soundtrack: The music comes from "American Patrol" by F.W. Meacham and "The Blue Danube" by Johann Strauss II. |
| Circus Charlie (Video Game) / int_5f70322e |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_5f70322e |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_5f70322e |
| Circus Charlie (Video Game) / int_6831a0c9 |
type |
Devious Dolphins |
| Circus Charlie (Video Game) / int_6831a0c9 |
comment |
Devious Dolphins: In the secret minigame, you must avoid these or else you will lose a life. |
| Circus Charlie (Video Game) / int_6831a0c9 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_6831a0c9 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_6831a0c9 |
| Circus Charlie (Video Game) / int_72294ed1 |
type |
Springs, Springs Everywhere |
| Circus Charlie (Video Game) / int_72294ed1 |
comment |
Springs, Springs Everywhere: The third stage from the arcade consists entirely on Charlie jumping thought trampolines. Jumping too many times in one trampoline sends him flying off the stage, costing a life. Horse riding stage has springboard that give points when bounced on. These give only a tiny bounce. Rope and trampoline stage has trampolines that launch the player in the air. |
| Circus Charlie (Video Game) / int_72294ed1 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_72294ed1 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_72294ed1 |
| Circus Charlie (Video Game) / int_72426bbd |
type |
Self-Duplication |
| Circus Charlie (Video Game) / int_72426bbd |
comment |
Self-Duplication: At the end of the last minigame, after reaching his girlfriend, Charlie multiplies into various clones of himself. Only in arcades though. |
| Circus Charlie (Video Game) / int_72426bbd |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_72426bbd |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_72426bbd |
| Circus Charlie (Video Game) / int_77aedc5c |
type |
Horse of a Different Color |
| Circus Charlie (Video Game) / int_77aedc5c |
comment |
Horse of a Different Color: The lion Charlie rides on the first minigame. Oddly enough, Charlie rides an actual horse in the fifth minigame. |
| Circus Charlie (Video Game) / int_77aedc5c |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_77aedc5c |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_77aedc5c |
| Circus Charlie (Video Game) / int_7d411ea2 |
type |
Ring of Fire |
| Circus Charlie (Video Game) / int_7d411ea2 |
comment |
Ring of Fire: Charlie jumps these with his lion in the first mini-game. |
| Circus Charlie (Video Game) / int_7d411ea2 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_7d411ea2 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_7d411ea2 |
| Circus Charlie (Video Game) / int_868e6134 |
type |
Songs in the Key of Panic |
| Circus Charlie (Video Game) / int_868e6134 |
comment |
Songs in the Key of Panic: The music speeds up when the time gets low. |
| Circus Charlie (Video Game) / int_868e6134 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_868e6134 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_868e6134 |
| Circus Charlie (Video Game) / int_8765802e |
type |
Tightrope Walking |
| Circus Charlie (Video Game) / int_8765802e |
comment |
Tightrope Walking: The monkey minigame has Charlie walking in one of these while he avoids the monkeys on the rope. |
| Circus Charlie (Video Game) / int_8765802e |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_8765802e |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_8765802e |
| Circus Charlie (Video Game) / int_97293a99 |
type |
Stock Money Bag |
| Circus Charlie (Video Game) / int_97293a99 |
comment |
Stock Money Bag: In one of the stages, there are dollar bags inside rings of fire. |
| Circus Charlie (Video Game) / int_97293a99 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_97293a99 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_97293a99 |
| Circus Charlie (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| Circus Charlie (Video Game) / int_bb48f8ba |
comment |
Timed Mission: The player always runs against the clock in clearing each stage. Finish the stage, and they will be awarded bonus points based on the time left. Fail to do so, and they lose a life. |
| Circus Charlie (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_bb48f8ba |
| Circus Charlie (Video Game) / int_c3884cdc |
type |
1-Up |
| Circus Charlie (Video Game) / int_c3884cdc |
comment |
1-Up: There are various hidden ways to obtain one, but the most usual one is reaching a high score. |
| Circus Charlie (Video Game) / int_c3884cdc |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_c3884cdc |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_c3884cdc |
| Circus Charlie (Video Game) / int_c64bdacd |
type |
Scoring Points |
| Circus Charlie (Video Game) / int_c64bdacd |
comment |
Scoring Points: The game has a point system complete with high scores. |
| Circus Charlie (Video Game) / int_c64bdacd |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_c64bdacd |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_c64bdacd |
| Circus Charlie (Video Game) / int_d35365c4 |
type |
Bonus Stage |
| Circus Charlie (Video Game) / int_d35365c4 |
comment |
Bonus Stage: If enough minigames are played, it unlocks a version of the third minigame but set on water and with dolphins as enemies. This is not present in the MSX and Famicom versions. |
| Circus Charlie (Video Game) / int_d35365c4 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_d35365c4 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_d35365c4 |
| Circus Charlie (Video Game) / int_e6661fc2 |
type |
Press X to Not Die |
| Circus Charlie (Video Game) / int_e6661fc2 |
comment |
Press X to Not Die: A variation. Press the left button in the fifth minigame slows down the horse's speeds. |
| Circus Charlie (Video Game) / int_e6661fc2 |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_e6661fc2 |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_e6661fc2 |
| Circus Charlie (Video Game) / int_e90e91de |
type |
Every 10,000 Points |
| Circus Charlie (Video Game) / int_e90e91de |
comment |
Every 10,000 Points: Certain score milestones grant player extra life. |
| Circus Charlie (Video Game) / int_e90e91de |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_e90e91de |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_e90e91de |
| Circus Charlie (Video Game) / int_fb09db1f |
type |
Video-Game Lives |
| Circus Charlie (Video Game) / int_fb09db1f |
comment |
Video-Game Lives: The game uses a life system. |
| Circus Charlie (Video Game) / int_fb09db1f |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_fb09db1f |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_fb09db1f |
| Circus Charlie (Video Game) / int_name |
type |
ItemName |
| Circus Charlie (Video Game) / int_name |
comment |
|
| Circus Charlie (Video Game) / int_name |
featureApplicability |
1.0 |
| Circus Charlie (Video Game) / int_name |
featureConfidence |
1.0 |
| Circus Charlie (Video Game) |
hasFeature |
Circus Charlie (Video Game) / int_name |
| Circus Charlie (Video Game) / int_name |
itemName |
Circus Charlie (Video Game) |