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Clockwork Knight (Video Game)
- 455 statements
- 89 feature instances
- 17 referencing feature instances
Clockwork Knight (Video Game) | type |
TVTItem | |
Clockwork Knight (Video Game) | label |
Clockwork Knight (Video Game) | |
Clockwork Knight (Video Game) | page |
ClockworkKnight | |
Clockwork Knight (Video Game) | comment |
Clockwork Knight is a video game that was released for the Sega Saturn in 1994 (1995 in America). It got a sequel in 1995 (1996 in America) simply called Clockwork Knight 2.Chelsea, the Clockwork Fairy Princess, wakes up all the toys at midnight. Sir Tongara de Pepperouchau III, or Pepper for short, is a toy knight who is in love with Chelsea, but is quite clumsy compared to his fellow knights, especially his friendly rival Ginger. One night, a mysterous force kidnaps Chelsea and hypnotizes some of the other toys to be its minions. If Chelsea isn't rescued, the toys will never be able to live again since Chelsea is the one who wakes them up at night, so Pepper and Ginger set off to rescue her. The second game's premise is pretty much the same as the first one, with Chelsea getting kidnapped again and Pepper and Ginger going back into action to save her.In both games, the player must go through four rooms, each containing three levels (two normal levels and one boss level).Currently has a character page under construction. | |
Clockwork Knight (Video Game) | fetched |
2023-08-25T07:14:29Z | |
Clockwork Knight (Video Game) | parsed |
2023-08-25T07:14:29Z | |
Clockwork Knight (Video Game) | processingComment |
Dropped link to LoveInterest: Not a Feature - UNKNOWN | |
Clockwork Knight (Video Game) | processingUnknown |
LoveInterest | |
Clockwork Knight (Video Game) | isPartOf |
DBTropes | |
Clockwork Knight (Video Game) / int_112daba0 | type |
Retired Badass | |
Clockwork Knight (Video Game) / int_112daba0 | comment |
Retired Badass: Garluch. | |
Clockwork Knight (Video Game) / int_112daba0 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_112daba0 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_112daba0 | |
Clockwork Knight (Video Game) / int_12f70f7b | type |
Regional Bonus | |
Clockwork Knight (Video Game) / int_12f70f7b | comment |
Regional Bonus: The American version of Clockwork Knight 2, which was the last to be released, features the new modes and cheat codes added in Pepperouchau no Fukubukuro. | |
Clockwork Knight (Video Game) / int_12f70f7b | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_12f70f7b | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_12f70f7b | |
Clockwork Knight (Video Game) / int_16522995 | type |
Painful Pointy Pufferfish | |
Clockwork Knight (Video Game) / int_16522995 | comment |
Painful Pointy Pufferfish: The second stage of the Bathroom world has blowfish on fishhooks that Barobaro can hit out of the way. | |
Clockwork Knight (Video Game) / int_16522995 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_16522995 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_16522995 | |
Clockwork Knight (Video Game) / int_173909 | type |
Brainwashed and Crazy | |
Clockwork Knight (Video Game) / int_173909 | comment |
Brainwashed and Crazy: Garluch and the rest of the toys after a spell is put upon them by a mysterious force. | |
Clockwork Knight (Video Game) / int_173909 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_173909 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_173909 | |
Clockwork Knight (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Clockwork Knight (Video Game) / int_17ce80aa | comment |
All There in the Manual: Much of the characters' personalities are described on their bios in the manuals, although how much is revealed about them differs depending on the region. The Japanese manuals, for instance, have the most to say about each character, while the US manuals have only one or two sentences. | |
Clockwork Knight (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_17ce80aa | |
Clockwork Knight (Video Game) / int_191a3673 | type |
Graceful Loser | |
Clockwork Knight (Video Game) / int_191a3673 | comment |
Graceful Loser/Earn Your Happy Ending: In a sense. At the end of the second game, Ginger discovers that Chelsea is actually his sister. Completing the game on Hard Mode shows an extra scene where the other toys are celebrating Pepper and Chelsea becoming a Happily Married couple. Ginger looks at them briefly before tossing them a bouquet of flowers, showing them his support. | |
Clockwork Knight (Video Game) / int_191a3673 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_191a3673 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_191a3673 | |
Clockwork Knight (Video Game) / int_1be7d298 | type |
Easy-Mode Mockery | |
Clockwork Knight (Video Game) / int_1be7d298 | comment |
Easy-Mode Mockery: In both games, the game ends after defeating the fourth boss when playing on Easy/Training mode. The final bosses and true endings are not shown. | |
Clockwork Knight (Video Game) / int_1be7d298 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_1be7d298 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_1be7d298 | |
Clockwork Knight (Video Game) / int_1c3d047e | type |
The Rival | |
Clockwork Knight (Video Game) / int_1c3d047e | comment |
The Rival: Ginger serves as one to Pepper as they both compete for Chelsea's affection, and Ginger is more sauve and a better fencer than Pepper. His steed Silver also looks more sophisticated while Barobaro is rumored to come from a trash can. Unlike most examples, Pepper and Ginger are not really that hostile towards each other, and both set out to save Chelsea for the greater good of saving the toys. | |
Clockwork Knight (Video Game) / int_1c3d047e | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_1c3d047e | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_1c3d047e | |
Clockwork Knight (Video Game) / int_1ff15993 | type |
Spike Balls of Doom | |
Clockwork Knight (Video Game) / int_1ff15993 | comment |
Spike Balls of Doom: In the second game, these appear in two places: the first boss Funky Snaky is partially made of them, and the second boss Paper Morphy, when changed into its bat form, drops them from above (which in turn burst and leave behind eggs). | |
Clockwork Knight (Video Game) / int_1ff15993 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_1ff15993 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_1ff15993 | |
Clockwork Knight (Video Game) / int_25b5600 | type |
Captain Ersatz | |
Clockwork Knight (Video Game) / int_25b5600 | comment |
Captain Ersatz: Double Jetter is an obvious copy of Optimus Prime of Transformers, being a red-and-blue mecha that can turn into a vehicle. Only difference is he turns into a jet rather than a truck. | |
Clockwork Knight (Video Game) / int_25b5600 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_25b5600 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_25b5600 | |
Clockwork Knight (Video Game) / int_28ea0e57 | type |
Cock Fight | |
Clockwork Knight (Video Game) / int_28ea0e57 | comment |
Cock Fight: Downplayed. While Tongara and Ginger do compete for Chelsea's love in the opening, it isn't really all that hostile (aside from Ginger sneering at Tongara when he fails). Admirably, despite their love of the princess, they never let their love distract them from their goal of rescuing her. | |
Clockwork Knight (Video Game) / int_28ea0e57 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_28ea0e57 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_28ea0e57 | |
Clockwork Knight (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
Clockwork Knight (Video Game) / int_294ed981 | comment |
Bilingual Bonus: Le Bon's name is French for "good", which fits his happy-go-lucky personality and status as one of the good guys. | |
Clockwork Knight (Video Game) / int_294ed981 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_294ed981 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_294ed981 | |
Clockwork Knight (Video Game) / int_299dae0 | type |
Background Boss | |
Clockwork Knight (Video Game) / int_299dae0 | comment |
Background Boss: The final boss of the first game, Crazy TV, stays in the background as it unleashes its attacks on the player in the foreground. Captain Octopus in the second game fights this way, throwing soap bars from afar and occasionally sticking a tentacle between the turtle platforms Pepper moves around on. | |
Clockwork Knight (Video Game) / int_299dae0 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_299dae0 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_299dae0 | |
Clockwork Knight (Video Game) / int_29a39f6 | type |
Easter Egg | |
Clockwork Knight (Video Game) / int_29a39f6 | comment |
Easter Egg: In the Japanese version of the second game, a secret exit in the second Clock Tower stage features a guest appearance by either idol Hiroko Nakayama (Training/Normal difficulty) or Hirokazu Hamamura (Hard difficulty), both of whom were a part of the Japanese TV show "Game Catalogue II". | |
Clockwork Knight (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_29a39f6 | |
Clockwork Knight (Video Game) / int_2e6a41e0 | type |
Gratuitous English | |
Clockwork Knight (Video Game) / int_2e6a41e0 | comment |
Gratuitous English: All of the songs in both games have all of their lyrics in English, even in the Japanese versions of the games. Not only that, but the singer's accent is so heavy that some people may have trouble understanding some of the lyrics. | |
Clockwork Knight (Video Game) / int_2e6a41e0 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_2e6a41e0 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_2e6a41e0 | |
Clockwork Knight (Video Game) / int_313d7228 | type |
Previously on… | |
Clockwork Knight (Video Game) / int_313d7228 | comment |
Previously on…: The opening FMV of the second game revisits the events of the first game, ending before the battle with that game's final boss. The reason? The Japanese and PAL versions of the second game open with you fighting an easier version of it. | |
Clockwork Knight (Video Game) / int_313d7228 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_313d7228 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_313d7228 | |
Clockwork Knight (Video Game) / int_33864ee8 | type |
Collection Sidequest | |
Clockwork Knight (Video Game) / int_33864ee8 | comment |
Collection Sidequest: The second game adds playing cards scattered throughout the levels, with each stage (except boss levels) having four cards. Collect them all, and you'll be taught the level select command. | |
Clockwork Knight (Video Game) / int_33864ee8 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_33864ee8 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_33864ee8 | |
Clockwork Knight (Video Game) / int_363e9631 | type |
Sequential Boss | |
Clockwork Knight (Video Game) / int_363e9631 | comment |
Sequential Boss: The boss of the Study Room area in the second game, Paper Morphy, is a piece of paper that forms into different animals for each of its three phases. The first phase is a gorilla, the second phase is a leopard, and the third phase is a bat. | |
Clockwork Knight (Video Game) / int_363e9631 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_363e9631 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_363e9631 | |
Clockwork Knight (Video Game) / int_37c93e5e | type |
Enemy Roll Call | |
Clockwork Knight (Video Game) / int_37c93e5e | comment |
Enemy Roll Call: 2 has one, though it leaves out a lot of enemies (like Mark, Bull Tong, Vamprella, etc.) and has enemies that were only present in the first game. | |
Clockwork Knight (Video Game) / int_37c93e5e | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_37c93e5e | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_37c93e5e | |
Clockwork Knight (Video Game) / int_3ece9e25 | type |
Konami Code | |
Clockwork Knight (Video Game) / int_3ece9e25 | comment |
Konami Code: A variation of it is used to unlock Ginger in Pepperouchau no Fukubukuro and the US version of 2, with the only difference being that the code ends with L-R-L-R instead of B-A. | |
Clockwork Knight (Video Game) / int_3ece9e25 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_3ece9e25 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_3ece9e25 | |
Clockwork Knight (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
Clockwork Knight (Video Game) / int_40e2ac3f | comment |
Flunky Boss: They're few and far between, but they do exist, with the most prominent example being King Gears. | |
Clockwork Knight (Video Game) / int_40e2ac3f | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_40e2ac3f | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_40e2ac3f | |
Clockwork Knight (Video Game) / int_40fa47e4 | type |
Say It with Hearts | |
Clockwork Knight (Video Game) / int_40fa47e4 | comment |
Say It with Hearts: The effeminate Oneon's speech is peppered with these in the before-level conversations (which is exclusive to the Japanese editions of the games). Soltia also uses them as well, even more frequently than Oneon. | |
Clockwork Knight (Video Game) / int_40fa47e4 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_40fa47e4 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_40fa47e4 | |
Clockwork Knight (Video Game) / int_40ffe1af | type |
Minecart Madness | |
Clockwork Knight (Video Game) / int_40ffe1af | comment |
Minecart Madness: The stages with Barobaro in 2 have this style of gameplay, with enemies on the tracks and gaps that need to be jumped over. | |
Clockwork Knight (Video Game) / int_40ffe1af | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_40ffe1af | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_40ffe1af | |
Clockwork Knight (Video Game) / int_415b3315 | type |
Stylistic Suck | |
Clockwork Knight (Video Game) / int_415b3315 | comment |
Stylistic Suck: The hidden minigames in Pepperouchau no Fukubukuro all have a childish, hand-drawn style for most of the graphics. | |
Clockwork Knight (Video Game) / int_415b3315 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_415b3315 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_415b3315 | |
Clockwork Knight (Video Game) / int_4160410d | type |
Damsel in Distress | |
Clockwork Knight (Video Game) / int_4160410d | comment |
Damsel in Distress: Chelsea. | |
Clockwork Knight (Video Game) / int_4160410d | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_4160410d | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_4160410d | |
Clockwork Knight (Video Game) / int_418208c3 | type |
Auto-Scrolling Level | |
Clockwork Knight (Video Game) / int_418208c3 | comment |
Auto-Scrolling Level: Stage 2 of the Kid's Room and Bathroom in 2 are these, in which you ride Barobaro on a track, using his head to knock out foes. | |
Clockwork Knight (Video Game) / int_418208c3 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_418208c3 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_418208c3 | |
Clockwork Knight (Video Game) / int_41a48472 | type |
Bat Out of Hell | |
Clockwork Knight (Video Game) / int_41a48472 | comment |
Bat Out of Hell: In Clockwork Knight 2, there are bat-umbrella hybrids called Vamprellas that hang around (in places like mid-air, strangely) and attack when woken up. Paper Morphy from 2 has a giant blue bat as its final transformation. | |
Clockwork Knight (Video Game) / int_41a48472 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_41a48472 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_41a48472 | |
Clockwork Knight (Video Game) / int_42632336 | type |
Mecha-Mooks | |
Clockwork Knight (Video Game) / int_42632336 | comment |
Mecha-Mooks: Crimson the red toy robot, and Bull Tong, a shielded robotic knight. | |
Clockwork Knight (Video Game) / int_42632336 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_42632336 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_42632336 | |
Clockwork Knight (Video Game) / int_439bff8d | type |
The Alleged Steed | |
Clockwork Knight (Video Game) / int_439bff8d | comment |
The Alleged Steed: Subverted: Barobaro may be a bit nearsighted and unreliable (in the story at least), but he manages to help Pepper on his journey regardless. | |
Clockwork Knight (Video Game) / int_439bff8d | featureApplicability |
-0.3 | |
Clockwork Knight (Video Game) / int_439bff8d | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_439bff8d | |
Clockwork Knight (Video Game) / int_4560b6bb | type |
Gag Nose | |
Clockwork Knight (Video Game) / int_4560b6bb | comment |
Gag Nose: The Pepperouchau family all have odd, hexagonal noses of differing size. Ginger's rather pointy nose isn't too far off the mark, either. | |
Clockwork Knight (Video Game) / int_4560b6bb | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_4560b6bb | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_4560b6bb | |
Clockwork Knight (Video Game) / int_471fdb9e | type |
Defeat Equals Explosion | |
Clockwork Knight (Video Game) / int_471fdb9e | comment |
Defeat Equals Explosion: This happens to more than half of the bosses in the series. A worthy example is Double Jetter's rather dramatic explosion. Justified somewhat though due to the fact that a lot of them are mechanical in nature. | |
Clockwork Knight (Video Game) / int_471fdb9e | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_471fdb9e | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_471fdb9e | |
Clockwork Knight (Video Game) / int_476d2edb | type |
Snakes Are Sinister | |
Clockwork Knight (Video Game) / int_476d2edb | comment |
Snakes Are Sinister: The Chain Snake enemy type in the Attic world of 1 count, given their red eyes and their habitat. Subverted with Funky Snaky—he's definitely one of the bad guys, but his design is pretty wacky. | |
Clockwork Knight (Video Game) / int_476d2edb | featureApplicability |
-0.3 | |
Clockwork Knight (Video Game) / int_476d2edb | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_476d2edb | |
Clockwork Knight (Video Game) / int_4a932556 | type |
Compilation Re-release | |
Clockwork Knight (Video Game) / int_4a932556 | comment |
Compilation Rerelease: The Japan-exclusive Clockwork Knight: Pepperouchau no Fukubukuro, which bundles both installments with new game modes and extra minigames. | |
Clockwork Knight (Video Game) / int_4a932556 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_4a932556 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_4a932556 | |
Clockwork Knight (Video Game) / int_58efc711 | type |
The Goomba | |
Clockwork Knight (Video Game) / int_58efc711 | comment |
The Goomba: Pierron, a clown-in-a-can that merely meanders forward, can only feebly attempt to attack you with its party horn, and more often than not goes down with one hit. Katchin' also qualifies to an extent to it being the weakest commonplace enemy (Pierron isn't near as common), though it requires being wound up or thrown to be killed, making it more analogous to a Koopa Troopa than a Goomba (both in the sense of the trope and literally speaking). | |
Clockwork Knight (Video Game) / int_58efc711 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_58efc711 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_58efc711 | |
Clockwork Knight (Video Game) / int_5a5de5ca | type |
Boss Rush | |
Clockwork Knight (Video Game) / int_5a5de5ca | comment |
Boss Rush: The second game has a game mode called "Bosses Galore", where the player must fight all of the bosses from both Clockwork Knight games, one by one. | |
Clockwork Knight (Video Game) / int_5a5de5ca | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_5a5de5ca | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_5a5de5ca | |
Clockwork Knight (Video Game) / int_62cae28a | type |
Losing Your Head | |
Clockwork Knight (Video Game) / int_62cae28a | comment |
Losing Your Head: A key aspect in the Iron Kong X battle; after being dismantled, Tongara must use the head of Kong to hit his torso. This also applies in the battle with Garluch the Dragon. After being hit enough times, the dragon will be left with just its head— one that blasts around breathing fire, mind you. | |
Clockwork Knight (Video Game) / int_62cae28a | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_62cae28a | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_62cae28a | |
Clockwork Knight (Video Game) / int_68068108 | type |
Evil Laugh | |
Clockwork Knight (Video Game) / int_68068108 | comment |
Evil Laugh: Though not as diabolical as other video game villains, Funky Snaky lets out a maniacal laugh whenever you manage to land some hits on him. Captain Octopus lets out one when you get hit by his soap or fall into the water in his boss fight. | |
Clockwork Knight (Video Game) / int_68068108 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_68068108 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_68068108 | |
Clockwork Knight (Video Game) / int_690ec658 | type |
Flash of Pain | |
Clockwork Knight (Video Game) / int_690ec658 | comment |
Flash of Pain: Many of the bosses do this, like Iron Kong X, Captain Octopus, and the final boss of Clockwork Knight 2, Garluch the Dragon. | |
Clockwork Knight (Video Game) / int_690ec658 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_690ec658 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_690ec658 | |
Clockwork Knight (Video Game) / int_6bff99d4 | type |
Secret Character | |
Clockwork Knight (Video Game) / int_6bff99d4 | comment |
Secret Character: Ginger can be unlocked in the second game by using a code in Pepperouchau no Fukubukuro and the U.S. version. However, the levels involving Barobaro revert him back to Pepper. | |
Clockwork Knight (Video Game) / int_6bff99d4 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_6bff99d4 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_6bff99d4 | |
Clockwork Knight (Video Game) / int_6d7026fa | type |
Punny Name | |
Clockwork Knight (Video Game) / int_6d7026fa | comment |
Punny Name: Pa Zur's name sounds a lot like "puzzle". | |
Clockwork Knight (Video Game) / int_6d7026fa | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_6d7026fa | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_6d7026fa | |
Clockwork Knight (Video Game) / int_6de71c57 | type |
Disc-One Final Boss | |
Clockwork Knight (Video Game) / int_6de71c57 | comment |
Disc-One Final Boss: Crazy TV. | |
Clockwork Knight (Video Game) / int_6de71c57 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_6de71c57 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_6de71c57 | |
Clockwork Knight (Video Game) / int_6ec03ba1 | type |
Mook Maker | |
Clockwork Knight (Video Game) / int_6ec03ba1 | comment |
Mook Maker: Golden crates in 2's Study Room stages. They produce the rocket enemy Edwards, which is handy since you'll need them to bust open certain parts of the stage. | |
Clockwork Knight (Video Game) / int_6ec03ba1 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_6ec03ba1 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_6ec03ba1 | |
Clockwork Knight (Video Game) / int_716645fb | type |
In Touch with His Feminine Side | |
Clockwork Knight (Video Game) / int_716645fb | comment |
In Touch with His Feminine Side: Oneon wears magenta armor and is rather effeminate. He's different from Garluch in that he's lived a life without adventure, and is more of the artist in the family as writing is one of his hobbies. He's also very gentle, understanding, and kind to Tongara and treats him with respect. | |
Clockwork Knight (Video Game) / int_716645fb | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_716645fb | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_716645fb | |
Clockwork Knight (Video Game) / int_733f0abc | type |
Badass Arm-Fold | |
Clockwork Knight (Video Game) / int_733f0abc | comment |
Badass Arm-Fold: Ginger is often shown in this pose in official renders. | |
Clockwork Knight (Video Game) / int_733f0abc | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_733f0abc | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_733f0abc | |
Clockwork Knight (Video Game) / int_779128c0 | type |
2½D | |
Clockwork Knight (Video Game) / int_779128c0 | comment |
2½D: Both games are 2D platformers with 3D graphics. While the first game plays out like a typical 2D platformer, Clockwork Knight 2 takes more advantage of its perspective, featuring twists like 90° turns and hopping between layers. | |
Clockwork Knight (Video Game) / int_779128c0 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_779128c0 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_779128c0 | |
Clockwork Knight (Video Game) / int_7a007c83 | type |
Betting Mini-Game | |
Clockwork Knight (Video Game) / int_7a007c83 | comment |
Betting Mini-Game: Soltia hosts one at the end of each world in both games, the Soltian Roulette... where you can wager a set amount of Imperial Crowns to increase the odds of a better prize in a fancy shell game. | |
Clockwork Knight (Video Game) / int_7a007c83 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_7a007c83 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_7a007c83 | |
Clockwork Knight (Video Game) / int_7db2e3e0 | type |
Invincibility Power-Up | |
Clockwork Knight (Video Game) / int_7db2e3e0 | comment |
Invincibility Power-Up: Star spheres make you invincible for a short period of time. | |
Clockwork Knight (Video Game) / int_7db2e3e0 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_7db2e3e0 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_7db2e3e0 | |
Clockwork Knight (Video Game) / int_808b6d16 | type |
Sdrawkcab Name | |
Clockwork Knight (Video Game) / int_808b6d16 | comment |
Sdrawkcab Name: Barobaro's name, when read backwards in Japanese, comes out as "Robaroba." Roba is the Japanese word for donkey, which is what Barobaro is. | |
Clockwork Knight (Video Game) / int_808b6d16 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_808b6d16 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_808b6d16 | |
Clockwork Knight (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Clockwork Knight (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: A good few of the bosses have this, such as Iron Kong X, whose torso must be attacked using his detached head. Funky Snaky is probably the most obvious example, due to how his weak point, the mike at the end of his tail, constantly moves around and flashes. Soltia even mentions in her pre-boss dialogue for him to attack the mike! | |
Clockwork Knight (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_82108e3d | |
Clockwork Knight (Video Game) / int_83edb5ab | type |
Difficulty by Region | |
Clockwork Knight (Video Game) / int_83edb5ab | comment |
Difficulty by Region: In the Western versions, not only the bosses are tougher to defeat; playing the Soltian Roulette game and continuing after losing all your lives is more expensive as well. | |
Clockwork Knight (Video Game) / int_83edb5ab | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_83edb5ab | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_83edb5ab | |
Clockwork Knight (Video Game) / int_8411ab92 | type |
Red Oni, Blue Oni | |
Clockwork Knight (Video Game) / int_8411ab92 | comment |
Red Oni, Blue Oni: Tongara and Ginger respectively are this; Tongara is very energetic and impulsive, while his companion Ginger is far more calm and professional. Amusingly, this is reflected in their swords; the crossguards and pommels of their swords are red and blue respectively. | |
Clockwork Knight (Video Game) / int_8411ab92 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_8411ab92 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_8411ab92 | |
Clockwork Knight (Video Game) / int_89a17726 | type |
Spell My Name with an S | |
Clockwork Knight (Video Game) / int_89a17726 | comment |
Spell My Name with an S: Depending on the region, Pepper's grandfather is referred to as "Garluch" (USA/Europe) or "Galuch" (Japan, although interestingly the credits to Clockwork Knight 2 in all regions and its corresponding strategy guide use the former spelling). | |
Clockwork Knight (Video Game) / int_89a17726 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_89a17726 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_89a17726 | |
Clockwork Knight (Video Game) / int_89c47257 | type |
Wind-Up Key | |
Clockwork Knight (Video Game) / int_89c47257 | comment |
Wind-Up Key: Pepper and his fellow knights have these on them. Wind-up keys also appear as a power-up that increases the player's health. It's revealed they also have a bigger purpose in the second game's ending: Ginger's key is used to wind Chelsea back up and break the spell of the dark power. | |
Clockwork Knight (Video Game) / int_89c47257 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_89c47257 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_89c47257 | |
Clockwork Knight (Video Game) / int_8bff32a8 | type |
Creepy Doll | |
Clockwork Knight (Video Game) / int_8bff32a8 | comment |
Creepy Doll: Dandy Bob, a ventriloquist's puppet that carries a giant top hat. | |
Clockwork Knight (Video Game) / int_8bff32a8 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_8bff32a8 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_8bff32a8 | |
Clockwork Knight (Video Game) / int_8d718b9e | type |
Bears Are Bad News | |
Clockwork Knight (Video Game) / int_8d718b9e | comment |
Bears Are Bad News: Mark, an enemy who is a bear in a honey jar. He throws knives and snickers at you. | |
Clockwork Knight (Video Game) / int_8d718b9e | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_8d718b9e | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_8d718b9e | |
Clockwork Knight (Video Game) / int_907fc128 | type |
EveryTenThousandPoints | |
Clockwork Knight (Video Game) / int_907fc128 | comment |
Every 10,000 Points: Scoring the first 50,000 and 100,000 points (and then intervals of 100,000 points thereafter) nets you extra lives. | |
Clockwork Knight (Video Game) / int_907fc128 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_907fc128 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_907fc128 | |
Clockwork Knight (Video Game) / int_927fc623 | type |
Oddly Shaped Sword | |
Clockwork Knight (Video Game) / int_927fc623 | comment |
Oddly Shaped Sword: The swords that Pepper and Ginger carry around are shaped like keys. | |
Clockwork Knight (Video Game) / int_927fc623 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_927fc623 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_927fc623 | |
Clockwork Knight (Video Game) / int_970c790a | type |
Big Bad | |
Clockwork Knight (Video Game) / int_970c790a | comment |
Big Bad: Garluch, although seemingly inadvertently. The Japanese ending of 2 mentions he may have sold his heart to an evil force for power, but it's unclear on who that force was. Either, way, defeating his dragon body seemingly cures him and he has no memory of his evil deeds. | |
Clockwork Knight (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_970c790a | |
Clockwork Knight (Video Game) / int_9c9e4682 | type |
Blush Sticker | |
Clockwork Knight (Video Game) / int_9c9e4682 | comment |
Blush Sticker: Chelsea has these. The knights all have rather ruddy cheeks as well, but theirs jut out instead of being flat like the trope namesake. | |
Clockwork Knight (Video Game) / int_9c9e4682 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_9c9e4682 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_9c9e4682 | |
Clockwork Knight (Video Game) / int_a1591cc3 | type |
Living Toys | |
Clockwork Knight (Video Game) / int_a1591cc3 | comment |
Living Toys: Well, duh! All of the characters are toys, or at the very least some other kind of inanimate object. | |
Clockwork Knight (Video Game) / int_a1591cc3 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_a1591cc3 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_a1591cc3 | |
Clockwork Knight (Video Game) / int_aaf863b | type |
Edible Theme Naming | |
Clockwork Knight (Video Game) / int_aaf863b | comment |
Edible Theme Naming: All the knights and Soltia's names are based on spices—Pepper and Ginger's are pretty self-explanatory, Oneon's is based on onion, Garluch's is based on garlic, and Soltia's is based on salt. Pepper's first name, Tongara, is based on the Japanese name for the capsicum annuum chili pepper, togarashi. | |
Clockwork Knight (Video Game) / int_aaf863b | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_aaf863b | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_aaf863b | |
Clockwork Knight (Video Game) / int_ace5eb40 | type |
Clock Tower | |
Clockwork Knight (Video Game) / int_ace5eb40 | comment |
Clock Tower: The final world of Clockwork Knight 2 takes places in one, complete with swinging pendulums and moving gears. | |
Clockwork Knight (Video Game) / int_ace5eb40 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_ace5eb40 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_ace5eb40 | |
Clockwork Knight (Video Game) / int_acf4e51b | type |
Cheat Code | |
Clockwork Knight (Video Game) / int_acf4e51b | comment |
Cheat Code: In both games, there are codes for a level select and maximum lives. Exclusive to 2 are codes that, when entered at the right time, will allow the second player to take control of the first two bosses. | |
Clockwork Knight (Video Game) / int_acf4e51b | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_acf4e51b | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_acf4e51b | |
Clockwork Knight (Video Game) / int_affbcbb | type |
Cool Helmet | |
Clockwork Knight (Video Game) / int_affbcbb | comment |
Cool Helmet: All of the knights save Oneon wear one of these, with Garluch's in particular especially counting due to how ridiculously ornate it is. Just look at how huge its crest is!◊ The helmet of the Katchin' enemies also count. | |
Clockwork Knight (Video Game) / int_affbcbb | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_affbcbb | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_affbcbb | |
Clockwork Knight (Video Game) / int_b9d334b2 | type |
Aerith and Bob | |
Clockwork Knight (Video Game) / int_b9d334b2 | comment |
Aerith and Bob: Very much in play. Many of the main characters have rather exotic names like Tongara de Pepperouchau, Prunchau, Soltia, and Garluch, while some of them have normal names, like Chelsea, Ginger, and Silver. Much more apparent with the enemies, whose names range from things like Katchin', Darjeeling, Pierron, to utterly mundane stuff like Mark and Edwards. | |
Clockwork Knight (Video Game) / int_b9d334b2 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_b9d334b2 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_b9d334b2 | |
Clockwork Knight (Video Game) / int_baaf641a | type |
King Mook | |
Clockwork Knight (Video Game) / int_baaf641a | comment |
King Mook: King Gears from the second game, both literally and figuratively. He's a castle that transforms into a robot that resembles the common enemy Katchin', and even releases them from his chest in battle. | |
Clockwork Knight (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_baaf641a | |
Clockwork Knight (Video Game) / int_bbb8c4fc | type |
Waterfront Boss Battle | |
Clockwork Knight (Video Game) / int_bbb8c4fc | comment |
Waterfront Boss Battle: The battle with Captain Octopus in the second game takes place in a bathtub, with a few turtle shell platforms for Pepper to stand on while the captain attacks from the water. | |
Clockwork Knight (Video Game) / int_bbb8c4fc | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_bbb8c4fc | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_bbb8c4fc | |
Clockwork Knight (Video Game) / int_c0935922 | type |
Dragon Rider | |
Clockwork Knight (Video Game) / int_c0935922 | comment |
Dragon Rider: Garluch is sort-of one. For all intents and purposes, he's moreso fused with the Dragon in the last battle of Clockwork Knight 2. | |
Clockwork Knight (Video Game) / int_c0935922 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c0935922 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c0935922 | |
Clockwork Knight (Video Game) / int_c25f7913 | type |
By the Lights of Their Eyes | |
Clockwork Knight (Video Game) / int_c25f7913 | comment |
By the Lights of Their Eyes: In the intro to the first game, when the lights go out, Pepper and Ginger are in the shot and their eyes are the only visible objects. | |
Clockwork Knight (Video Game) / int_c25f7913 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c25f7913 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c25f7913 | |
Clockwork Knight (Video Game) / int_c368013f | type |
Mecha | |
Clockwork Knight (Video Game) / int_c368013f | comment |
Mecha: Double Jetter and Iron Kong X. | |
Clockwork Knight (Video Game) / int_c368013f | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c368013f | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c368013f | |
Clockwork Knight (Video Game) / int_c3884cdc | type |
1-Up | |
Clockwork Knight (Video Game) / int_c3884cdc | comment |
1-Up: The blue helmet item gives you an extra life, and its much rarer red counterpart gives you three extra lives. | |
Clockwork Knight (Video Game) / int_c3884cdc | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c3884cdc | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c3884cdc | |
Clockwork Knight (Video Game) / int_c3d60914 | type |
Continuing is Painful | |
Clockwork Knight (Video Game) / int_c3d60914 | comment |
Continuing is Painful: There are no checkpoints whatsoever, so losing a life pushes you back to the beginning of a level; even worse, continuing after running out of lives pushes you back to the first level of a room and resets your score to 0. | |
Clockwork Knight (Video Game) / int_c3d60914 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c3d60914 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c3d60914 | |
Clockwork Knight (Video Game) / int_c6b8d37a | type |
Cliffhanger | |
Clockwork Knight (Video Game) / int_c6b8d37a | comment |
Cliffhanger: The first game ends with Chelsea being rescued, but found to not be waking up. The second game starts right at this cliffhanger. | |
Clockwork Knight (Video Game) / int_c6b8d37a | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c6b8d37a | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c6b8d37a | |
Clockwork Knight (Video Game) / int_c6e9e40d | type |
Retro Rocket | |
Clockwork Knight (Video Game) / int_c6e9e40d | comment |
Retro Rocket: Edwards is an anthropomorphic example of the trope. | |
Clockwork Knight (Video Game) / int_c6e9e40d | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c6e9e40d | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c6e9e40d | |
Clockwork Knight (Video Game) / int_c83a589c | type |
Luke, I Am Your Father | |
Clockwork Knight (Video Game) / int_c83a589c | comment |
Luke, I Am Your Father: In the second game's ending, Garluch reveals that Ginger is actually Chelsea's brother. He's shocked at the revelation. | |
Clockwork Knight (Video Game) / int_c83a589c | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c83a589c | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c83a589c | |
Clockwork Knight (Video Game) / int_c96e8bb5 | type |
Rocket Punch | |
Clockwork Knight (Video Game) / int_c96e8bb5 | comment |
Rocket Punch: Crimsons are able to shoot them from their chests. They're not anything special though, as they're quite slow and can easily be destroyed. | |
Clockwork Knight (Video Game) / int_c96e8bb5 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_c96e8bb5 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_c96e8bb5 | |
Clockwork Knight (Video Game) / int_d04265aa | type |
Detachment Combat | |
Clockwork Knight (Video Game) / int_d04265aa | comment |
Detachment Combat: Of the involuntary sort; during the second phase of Iron Kong X's boss battle, he breaks apart into various bits after falling from a temporary brick platform, and his torso seemingly electrically moves them around, trying to hit Tongara. | |
Clockwork Knight (Video Game) / int_d04265aa | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_d04265aa | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_d04265aa | |
Clockwork Knight (Video Game) / int_d15c1086 | type |
Boss-Only Level | |
Clockwork Knight (Video Game) / int_d15c1086 | comment |
Boss-Only Level: All of the boss levels in both games contain only a boss fight, and nothing more. | |
Clockwork Knight (Video Game) / int_d15c1086 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_d15c1086 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_d15c1086 | |
Clockwork Knight (Video Game) / int_d5f8485c | type |
Law of 100 | |
Clockwork Knight (Video Game) / int_d5f8485c | comment |
Law of 100: For every certain Imperial Crowns you keep until you lose all your lives (5 in the Japanese versions, or 20 in the international versions), you'll be given a chance to continue playing. | |
Clockwork Knight (Video Game) / int_d5f8485c | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_d5f8485c | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_d5f8485c | |
Clockwork Knight (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Clockwork Knight (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: In 2, the playing cards, when ran through, are permanently collected, so if you die you don't have to go to it again to collect it. | |
Clockwork Knight (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_d6f284a3 | |
Clockwork Knight (Video Game) / int_d88e125e | type |
Our Dragons Are Different | |
Clockwork Knight (Video Game) / int_d88e125e | comment |
Our Dragons Are Different: Garluch the Dragon, who is made up of various bits of junk and is fused with Pepper's grandpa. | |
Clockwork Knight (Video Game) / int_d88e125e | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_d88e125e | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_d88e125e | |
Clockwork Knight (Video Game) / int_dae3999d | type |
Action Bomb | |
Clockwork Knight (Video Game) / int_dae3999d | comment |
Action Bomb: B.B., who is a yellow-and-black striped dynamite stick with shades and overly large lips. In the second game's Study Room world, there are rocket enemies named Edwards, and they can be hit and either jump to the foreground or background depending where you are located and blow stuff up. | |
Clockwork Knight (Video Game) / int_dae3999d | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_dae3999d | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_dae3999d | |
Clockwork Knight (Video Game) / int_df5dbc6 | type |
Toy Time | |
Clockwork Knight (Video Game) / int_df5dbc6 | comment |
Toy Time: It's not just one level that qualifies as this; as both games are about toys in a house, pretty much the entire series falls under this. | |
Clockwork Knight (Video Game) / int_df5dbc6 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_df5dbc6 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_df5dbc6 | |
Clockwork Knight (Video Game) / int_e6f18344 | type |
Humongous Mecha | |
Clockwork Knight (Video Game) / int_e6f18344 | comment |
Humongous Mecha: Well, to the other toys at least, Double Jetter and Iron Kong X are certainly this. | |
Clockwork Knight (Video Game) / int_e6f18344 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_e6f18344 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_e6f18344 | |
Clockwork Knight (Video Game) / int_eb4cc0bc | type |
Villainous Harlequin | |
Clockwork Knight (Video Game) / int_eb4cc0bc | comment |
Villainous Harlequin: The rather dopey-looking Pierron is this, being a rather pitiful foe. | |
Clockwork Knight (Video Game) / int_eb4cc0bc | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_eb4cc0bc | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_eb4cc0bc | |
Clockwork Knight (Video Game) / int_eb81c601 | type |
Big Damn Heroes | |
Clockwork Knight (Video Game) / int_eb81c601 | comment |
Big Damn Heroes: Ginger saves Pepper and Chelsea from falling in the second game's ending. | |
Clockwork Knight (Video Game) / int_eb81c601 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_eb81c601 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_eb81c601 | |
Clockwork Knight (Video Game) / int_f3816cc0 | type |
Built with LEGO | |
Clockwork Knight (Video Game) / int_f3816cc0 | comment |
Built with LEGO: The second room in the first game, Kevin's Room, seems to have a motif of LEGO-built platforms going on. | |
Clockwork Knight (Video Game) / int_f3816cc0 | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_f3816cc0 | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_f3816cc0 | |
Clockwork Knight (Video Game) / int_ff62b75c | type |
Racing Minigame | |
Clockwork Knight (Video Game) / int_ff62b75c | comment |
Racing Minigame: Le Bon hosts a few in the sequel, where upon winning he grants you a golden health key. In the second Clock Tower stage, it is Prunchau who races you, and defeating him will net you an even bigger key that permanently grants you a 5 hit points. | |
Clockwork Knight (Video Game) / int_ff62b75c | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_ff62b75c | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_ff62b75c | |
Clockwork Knight (Video Game) / int_name | type |
ItemName | |
Clockwork Knight (Video Game) / int_name | comment |
||
Clockwork Knight (Video Game) / int_name | featureApplicability |
1.0 | |
Clockwork Knight (Video Game) / int_name | featureConfidence |
1.0 | |
Clockwork Knight (Video Game) | hasFeature |
Clockwork Knight (Video Game) / int_name | |
Clockwork Knight (Video Game) / int_name | itemName |
Clockwork Knight (Video Game) |
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