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Dino Crisis (Video Game)
- 1170 statements
- 229 feature instances
- 87 referencing feature instances
Dino Crisis (Video Game) | type |
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Dino Crisis (Video Game) | label |
Dino Crisis (Video Game) | |
Dino Crisis (Video Game) | page |
DinoCrisis | |
Dino Crisis (Video Game) | comment |
Dino Crisis is a Survival Horror game series by Capcom that debuted in 1999. The first game had a lot of similarities to the company's other survival horror series, and came bundled with a demo of Resident Evil 3: Nemesis. Capcom originally insisted it was a new genre they called "panic horror" because you fight dinosaurs. The game was created by Shinji Mikami, of Resident Evil fame, and written by Shu Takumi, who would go on to create the Ace Attorney series.Dino Crisis was popular enough to earn a sequel, Dino Crisis 2, in 2000. The sequel made the gameplay much more action-oriented, but kept Regina as a main character, and received good reviews. After that, the franchise received a Light Gun installment in 2002 called Dino Stalker. Capcom released Dino Crisis 3 in 2003 on the original Xbox, with a completely new cast and a space setting. Unfortunately, terrible camera controls, fan backlash, and the small audience for the game on the Xbox killed the franchise.However, the main character of the original two games, Regina, does appear in the 2005 crossover game Namco × Capcom and as a costume in the DLC for 2013's Dead Rising 3, and the "Borginian Republic" the first game takes place in is reused in various parts of the Ace Attorney franchise (make of that what you will).Please note that the series were made before many important paleontological breakthroughs were discovered (and also took a lot of inspiration from Jurassic Park), so the dinosaurs have a pretty dated design (the most glaring of which are the lack of feathers and pronated hands).Now has a developing character page.The series consists of (in order of release): | |
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Dino Crisis (Video Game) | isPartOf |
DBTropes | |
Dino Crisis (Video Game) / int_108c268e | type |
Hotter and Sexier | |
Dino Crisis (Video Game) / int_108c268e | comment |
Hotter and Sexier: Regina's character model in CG artwork was modified. In the Japanese version, she had small lips and big anime-style eyes. In the western version, she was given smaller eyes and fuller lips. | |
Dino Crisis (Video Game) / int_108c268e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_108c268e | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_108c268e | |
Dino Crisis (Video Game) / int_1527d90d | type |
Early Game Hell | |
Dino Crisis (Video Game) / int_1527d90d | comment |
Early Game Hell: Early on, the game can be incredibly difficult as you try to figure out where to go, what to do, and your only weapon for combating the raptors is your pathetic handgun that leaves YOU wide open for a dino to start chowing down on your face, and that's without mentioning that a single raptor can take almost a whole clip to the face before going down. Ammo is scarce and you only have 10 spaces for lugging it around alongside your medkits. Needless to say, unless you know what you're doing, you're in for a rough start. | |
Dino Crisis (Video Game) / int_1527d90d | featureApplicability |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_1527d90d | |
Dino Crisis (Video Game) / int_15aed120 | type |
Shows Damage | |
Dino Crisis (Video Game) / int_15aed120 | comment |
Shows Damage: Regina and Dylan will limp, clutch their shoulders, and bleed depending on how much damage they take. The worse the damage, the slower they move. | |
Dino Crisis (Video Game) / int_15aed120 | featureApplicability |
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Dino Crisis (Video Game) / int_15aed120 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_15aed120 | |
Dino Crisis (Video Game) / int_164098bc | type |
Enter Solution Here | |
Dino Crisis (Video Game) / int_164098bc | comment |
Enter Solution Here: The DDK keys and some passwords require you sometimes to consult Apocalyptic Logs elsewhere in the facility. | |
Dino Crisis (Video Game) / int_164098bc | featureApplicability |
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Dino Crisis (Video Game) / int_164098bc | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_164098bc | |
Dino Crisis (Video Game) / int_16720859 | type |
More Predators Than Prey | |
Dino Crisis (Video Game) / int_16720859 | comment |
More Predators Than Prey: Probably justified due to the fact that they were created artificially by mixing human and dinosaur genetic codes by an insane A.I.. | |
Dino Crisis (Video Game) / int_16720859 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_16720859 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_16720859 | |
Dino Crisis (Video Game) / int_16b658ca | type |
Elevator Action Sequence | |
Dino Crisis (Video Game) / int_16b658ca | comment |
Elevator Action Sequence: Subverted; the Large Elevator found outside the facility looks like it is inviting one, and it is where the Pteranodons are first encountered, yet no action sequence occurs when it is actually used. That's not to say it doesn't come in useful later, or that it isn't relevant to the plot. | |
Dino Crisis (Video Game) / int_16b658ca | featureApplicability |
-0.3 | |
Dino Crisis (Video Game) / int_16b658ca | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_16b658ca | |
Dino Crisis (Video Game) / int_1778d9a0 | type |
Run, Don't Walk | |
Dino Crisis (Video Game) / int_1778d9a0 | comment |
Fly Don't Walk: Patrick wears a jetpack at all times and the use of it is justified due to the U.N. Ozymandias being a fairly large ship. | |
Dino Crisis (Video Game) / int_1778d9a0 | featureApplicability |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_1778d9a0 | |
Dino Crisis (Video Game) / int_178ca149 | type |
The Worf Effect | |
Dino Crisis (Video Game) / int_178ca149 | comment |
The Worf Effect: The Giganotosaurus introduces himself by crashing through a wall, grabbing the T. rex in its jaws, holding it in the air, throwing it against a wall and then eating it. | |
Dino Crisis (Video Game) / int_178ca149 | featureApplicability |
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Dino Crisis (Video Game) / int_178ca149 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_178ca149 | |
Dino Crisis (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Dino Crisis (Video Game) / int_17ce80aa | comment |
All There in the Manual: The original Japanese translation of the manual states that the more standard green raptors are Velociraptor, the larger and stronger brown ones are Utahraptor, and the giant black ones are Megaraptor. | |
Dino Crisis (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_17ce80aa | |
Dino Crisis (Video Game) / int_18aff462 | type |
Artistic License – Biology | |
Dino Crisis (Video Game) / int_18aff462 | comment |
Artistic License – Biology: The monsters were made by combining human and dinosaur genetic codes. | |
Dino Crisis (Video Game) / int_18aff462 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_18aff462 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_18aff462 | |
Dino Crisis (Video Game) / int_18da3c47 | type |
Underwater Ruins | |
Dino Crisis (Video Game) / int_18da3c47 | comment |
Underwater Ruins: After reaching Edward City proper, Regina has to don a diving suit and go down into an underwater reactor cooling system, complete with the suit-clad bodies of the unfortunate workers and the mosasaurs who killed them. | |
Dino Crisis (Video Game) / int_18da3c47 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_18da3c47 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_18da3c47 | |
Dino Crisis (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Dino Crisis (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Depending on the choice you make in the last choice menu, the first game can end one of three ways: If you follow Gail's suggestion and let him go after Doctor Kirk, Gail spills the beans of what the team's mission really was; find the doctor and get his disc containing data on the Third Energy, which could be used as a weapon. Gail ends up succumbing to his wounds afterwards. Regina and Doctor Kirk then meet up with Rick and escape. If you choose Rick's suggestion and stop Gail and follow Rick to the boat, the three of you escape after a couple run-ins with the T. rex. Gail survives and Doctor Kirk is presumed to have found another means of escape. However, if you choose Rick's option but then go after Kirk yourself will net you the best ending where Gail survives and Doctor Kirk is recaptured. Alternatively, let Gail go after Kirk, but take a detour to the heliport first. This will also secure the best ending. | |
Dino Crisis (Video Game) / int_1aa08f77 | featureApplicability |
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Dino Crisis (Video Game) / int_1aa08f77 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_1aa08f77 | |
Dino Crisis (Video Game) / int_1c9537cd | type |
The Main Characters Do Everything | |
Dino Crisis (Video Game) / int_1c9537cd | comment |
The Main Characters Do Everything: On this three-man team, Regina is responsible for exploring the facility while her companions stay in a room somewhere. Once both Regina and Rick reach the Disembarkation Immigration Office, he tells her to rescue survivors while he stays in this room, with Regina being visibly annoyed that she has to do it again. | |
Dino Crisis (Video Game) / int_1c9537cd | featureApplicability |
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Dino Crisis (Video Game) / int_1c9537cd | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_1c9537cd | |
Dino Crisis (Video Game) / int_1d6fa62a | type |
Gas Chamber | |
Dino Crisis (Video Game) / int_1d6fa62a | comment |
Gas Chamber: One of the rooms in the game which contains one of the researchers in it WITH the gas on. | |
Dino Crisis (Video Game) / int_1d6fa62a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_1d6fa62a | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_1d6fa62a | |
Dino Crisis (Video Game) / int_1dacdb4f | type |
Senseless Sacrifice | |
Dino Crisis (Video Game) / int_1dacdb4f | comment |
Senseless Sacrifice: Jacob dies in an attempt to use a grenade explosion to kill the Regulus. It survives and attacks the others mere minutes after his death. | |
Dino Crisis (Video Game) / int_1dacdb4f | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_1dacdb4f | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_1dacdb4f | |
Dino Crisis (Video Game) / int_1ee0948e | type |
Artificial Human | |
Dino Crisis (Video Game) / int_1ee0948e | comment |
Artificial Human: Caren. | |
Dino Crisis (Video Game) / int_1ee0948e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_1ee0948e | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_1ee0948e | |
Dino Crisis (Video Game) / int_2195704b | type |
Scripted Event | |
Dino Crisis (Video Game) / int_2195704b | comment |
Scripted Event: See Pre-existing Encounters. | |
Dino Crisis (Video Game) / int_2195704b | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_2195704b | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2195704b | |
Dino Crisis (Video Game) / int_2207b002 | type |
Ambiguously Brown | |
Dino Crisis (Video Game) / int_2207b002 | comment |
Ambiguously Brown: Both Regina and Tom can pass off as Asian Americans, though their ethnicities have not been confirmed (and may never be at this point). | |
Dino Crisis (Video Game) / int_2207b002 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_2207b002 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2207b002 | |
Dino Crisis (Video Game) / int_2346a8ec | type |
Metamorphosis | |
Dino Crisis (Video Game) / int_2346a8ec | comment |
Metamorphosis: Terminals reveal the colossal, multi-headed, lightning spewing Cebalrai is actually the adult form of the (relatively) small and snake-like Rigel. | |
Dino Crisis (Video Game) / int_2346a8ec | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_2346a8ec | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2346a8ec | |
Dino Crisis (Video Game) / int_234bd900 | type |
For Science! | |
Dino Crisis (Video Game) / int_234bd900 | comment |
For Science!: Dr. Kirk's motives for his experiments were only for the results it could produce, the lives of others be damned. The sequel didn't fare much better. | |
Dino Crisis (Video Game) / int_234bd900 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_234bd900 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_234bd900 | |
Dino Crisis (Video Game) / int_2557e3a9 | type |
Palette Swap | |
Dino Crisis (Video Game) / int_2557e3a9 | comment |
Palette Swap: The super-raptors make a return. | |
Dino Crisis (Video Game) / int_2557e3a9 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_2557e3a9 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2557e3a9 | |
Dino Crisis (Video Game) / int_2639f6eb | type |
Status Effects | |
Dino Crisis (Video Game) / int_2639f6eb | comment |
Status Effects: Like its predecessor, some attacks can leave Dylan and Regina bleeding which gradually drains health. Using a Hemostat will fix that problem. | |
Dino Crisis (Video Game) / int_2639f6eb | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_2639f6eb | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2639f6eb | |
Dino Crisis (Video Game) / int_26f41623 | type |
Kill Sat | |
Dino Crisis (Video Game) / int_26f41623 | comment |
Kill Sat: You need to use one to take out the Giganotosaurus once and for all. | |
Dino Crisis (Video Game) / int_26f41623 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_26f41623 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_26f41623 | |
Dino Crisis (Video Game) / int_29428ef | type |
Difficulty Levels | |
Dino Crisis (Video Game) / int_29428ef | comment |
Difficulty Levels: More conspicuous than the previous game's. | |
Dino Crisis (Video Game) / int_29428ef | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_29428ef | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_29428ef | |
Dino Crisis (Video Game) / int_29a39f6 | type |
Easter Egg | |
Dino Crisis (Video Game) / int_29a39f6 | comment |
Easter Egg: The Umbrella Corporation logo can be found on crates at specific locations in the first game, with more Easter Eggs appearing in Dino Stalker note in Stage 5, both the "Woman Drawing Water" statue from the Spencer Mansion's exhibition room and a ruined Umbrella building can be seen during your drive through the city | |
Dino Crisis (Video Game) / int_29a39f6 | featureApplicability |
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Dino Crisis (Video Game) / int_29a39f6 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_29a39f6 | |
Dino Crisis (Video Game) / int_2a73577e | type |
Fur Bikini | |
Dino Crisis (Video Game) / int_2a73577e | comment |
Fur Bikini: One of Regina's bonus outfits. | |
Dino Crisis (Video Game) / int_2a73577e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_2a73577e | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2a73577e | |
Dino Crisis (Video Game) / int_2ae86d23 | type |
Empty Room Until the Trap | |
Dino Crisis (Video Game) / int_2ae86d23 | comment |
Empty Room Until the Trap: Using a corridor. | |
Dino Crisis (Video Game) / int_2ae86d23 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_2ae86d23 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2ae86d23 | |
Dino Crisis (Video Game) / int_2b3937ef | type |
Our Hero Is Dead | |
Dino Crisis (Video Game) / int_2b3937ef | comment |
Our Hero Is Dead: The reason Mike was selected by Paula to restore the unstable time stream; only someone about to perish in real life can do it without causing a paradox, since they'll be restored to the point in time they left after being returned. But as a reward for going through the whole ordeal, Mike Wired was spared from his fate by Paula and probably because he is, after all, just a fighter pilot of a great war, his death or survival doesn't matter to the timestream as a whole. | |
Dino Crisis (Video Game) / int_2b3937ef | featureApplicability |
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Dino Crisis (Video Game) / int_2b3937ef | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2b3937ef | |
Dino Crisis (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Dino Crisis (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: The grenade launcher looks impressive, but its usefulness is limited until it gets upgraded to shorten the reload time. To an extent, the Resuscitation Boxes are this. As handy as it is to be revived after dying, you STILL have to face whatever killed you, which may wind up just killing you again. Most of the time, it's better to save your Resuscitation Boxes for mixing into poison darts. | |
Dino Crisis (Video Game) / int_2bdae2ae | featureApplicability |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2bdae2ae | |
Dino Crisis (Video Game) / int_2dc35926 | type |
Ghost Ship | |
Dino Crisis (Video Game) / int_2dc35926 | comment |
Ghost Ship: The U.N. Ozymandias. | |
Dino Crisis (Video Game) / int_2dc35926 | featureApplicability |
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Dino Crisis (Video Game) / int_2dc35926 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2dc35926 | |
Dino Crisis (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Dino Crisis (Video Game) / int_2f253c94 | comment |
Glass Cannon: Pteranodons have powerful attacks and are tough to hit, but can easily be felled by two well-aimed shotgun blasts. | |
Dino Crisis (Video Game) / int_2f253c94 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_2f253c94 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_2f253c94 | |
Dino Crisis (Video Game) / int_30a57d1a | type |
Stock Video Game Puzzle | |
Dino Crisis (Video Game) / int_30a57d1a | comment |
Stock Video Game Puzzle: Regina will have to solve several puzzles to complete the mission, and some of them are inevitably these. Block Puzzle: A nasty one needs to be solved before you can reach the Heliport (thank goodness for Puzzle Reset). There is also usually one for each crane room (why else would you need the cranes?). Control Room Puzzle: The generator room puzzles require pushing buttons in the correct order. Fortunately, you get instant feedback on how they affect the battery configuration. Enter Solution Here: The DDK keys and some passwords require you sometimes to consult Apocalyptic Logs elsewhere in the facility. Lock and Key Puzzle: The DDKs are the most obvious examples, but smaller keys are sometimes needed. This often ends up leading into The Password Is Always "Swordfish", because the passwords on the DDK keys ended up to be painfully obvious and usually pertained to the room it was locking you out of. For example, the password to the passageway to the Training Room was "Newcomer". The password always begins with the letter of the lock e.g DDK D's password is DOCTORKIRK. It makes it easy to know which password to use without consulting the logs on subsequent playthroughs. Set Piece Puzzle: A lot of these are found wherever there is a computer interface Regina can interact with, such as the ones in the Underground lab. One of them involves Regina trying to access a secret stash in the electronic library. "Simon Says" Mini-Game: During the Underground lab fiasco, Rick will send you a code that enables you to escape. You have to re-enter the code into the computer as it is presented, from memory. Two-Keyed Lock: How Gail and Regina access the secret lab. It isn't a puzzle the player has to coordinate directly, but you will need to find both keys and to answer a prompt to call Gail. | |
Dino Crisis (Video Game) / int_30a57d1a | featureApplicability |
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Dino Crisis (Video Game) / int_30a57d1a | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_30a57d1a | |
Dino Crisis (Video Game) / int_31254f02 | type |
Two-Keyed Lock | |
Dino Crisis (Video Game) / int_31254f02 | comment |
Two-Keyed Lock: How Gail and Regina access the secret lab. It isn't a puzzle the player has to coordinate directly, but you will need to find both keys and to answer a prompt to call Gail. | |
Dino Crisis (Video Game) / int_31254f02 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_31254f02 | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_31254f02 | |
Dino Crisis (Video Game) / int_3126c34a | type |
Insufferable Genius | |
Dino Crisis (Video Game) / int_3126c34a | comment |
Insufferable Genius: Dr. Kirk oh so much. | |
Dino Crisis (Video Game) / int_3126c34a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3126c34a | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3126c34a | |
Dino Crisis (Video Game) / int_31a2a33c | type |
Stuff Blowing Up | |
Dino Crisis (Video Game) / int_31a2a33c | comment |
You can rack up massive amounts of points by doing this with the plesiosaurs at the 3rd Energy Facility. They are easy to kill quickly with Regina's submachine guns, which makes possible for massive combo kills. It's great for saving up points to buy the Missile Pod, if you don't have it yet. After you kill enough of them, though, they'll stop showing up in that room for a while. | |
Dino Crisis (Video Game) / int_31a2a33c | featureApplicability |
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Dino Crisis (Video Game) / int_31a2a33c | featureConfidence |
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Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_31a2a33c | |
Dino Crisis (Video Game) / int_3203ef8b | type |
Time Traveler's Dinosaur | |
Dino Crisis (Video Game) / int_3203ef8b | comment |
Time Traveler's Dinosaur: The dinosaurs in the original game came from Time Travel, which was caused by a Third Energy Reactor overloading. | |
Dino Crisis (Video Game) / int_3203ef8b | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3203ef8b | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3203ef8b | |
Dino Crisis (Video Game) / int_3517000d | type |
Mad Scientist | |
Dino Crisis (Video Game) / int_3517000d | comment |
Mad Scientist: Doctor Kirk in spades. | |
Dino Crisis (Video Game) / int_3517000d | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3517000d | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3517000d | |
Dino Crisis (Video Game) / int_363f94c9 | type |
Awful Truth | |
Dino Crisis (Video Game) / int_363f94c9 | comment |
Awful Truth: One of the endings has this. If you get the ending where Gail dies, he reveals that the real reason he and the rest of the team were sent in to get Dr. Kirk was to get his research data on the Third Energy and how it can be used as a weapon. The government never had any interest in "saving" the doctor since they only needed him for his research. When Regina asks why she and Rick were never told, Gail says that he feared that Rick and Regina would not agree to the mission or bail out in the middle of it, which could have caused problems then and possibly after the mission. | |
Dino Crisis (Video Game) / int_363f94c9 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_363f94c9 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_363f94c9 | |
Dino Crisis (Video Game) / int_36842094 | type |
Emergency Temporal Shift | |
Dino Crisis (Video Game) / int_36842094 | comment |
Emergency Temporal Shift: The game ends with Dylan and Regina managing to find a working Timegate that can send them home - and with only minutes to go before the facility's self-destruct sequence concludes. Unfortunately, Paula ends up getting pinned beneath a falling bank of equipment; Dylan opts to remain behind with his future daughter even if means dying with her, telling Regina to head back to their home time period and find a way of rescuing them there. Regina reluctantly agrees and departs - but not before reminding Dylan that he still owes her one... | |
Dino Crisis (Video Game) / int_36842094 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_36842094 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_36842094 | |
Dino Crisis (Video Game) / int_378476a2 | type |
Abandoned Laboratory | |
Dino Crisis (Video Game) / int_378476a2 | comment |
Abandoned Laboratory: Also Abandoned City and Military Institution. Edward City was a closed city established to house Third Energy researchers and their families. Documents in the game indicate there were plans to move the survivors to an outpost some distance from the city ruins, but this never happened as Regina and Dylan reach the outskirts of the city just in time to witness the last remaining survivors under attack by raptors. By the time they reach the city proper, everyone is dead. | |
Dino Crisis (Video Game) / int_378476a2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_378476a2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_378476a2 | |
Dino Crisis (Video Game) / int_37fcf16 | type |
Death Is Cheap | |
Dino Crisis (Video Game) / int_37fcf16 | comment |
Death Is Cheap: The Resuscitation Packs resuscitates you if you die. | |
Dino Crisis (Video Game) / int_37fcf16 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_37fcf16 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_37fcf16 | |
Dino Crisis (Video Game) / int_391d6577 | type |
Sequel Escalation | |
Dino Crisis (Video Game) / int_391d6577 | comment |
Sequel Escalation: The first game had you control one character that could use up to three weapons, and made you traverse a single facility infested by a very small pool of dinosaurs. The sequel has two playable characters, each with a large array of weaponry to chose from, trekking through a wide variety of environments and fighting a much larger selection of dinosaurs and prehistoric reptiles, including several boss battles which the first game noticeably lacked other than the Final Boss. And while the first game used a T. Rex as the biggest threat and Final Boss, here you'll have to deal with (what the game calls) a Giganotosaurus, aka if the aforementioned T. Rex were a Kaiju. | |
Dino Crisis (Video Game) / int_391d6577 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_391d6577 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_391d6577 | |
Dino Crisis (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Dino Crisis (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: It's not as flashy and intricate as other games with crafting systems, but the Mix option will allow you to create many useful items, namely the Med Kit L++ and Poison Darts, allowing you to free up space overall by turning weaker items to these more powerful and infinitely more useful ones. There's also three items (An. Aid, Intensifier, Multiplier) whose sole purpose is this mechanic. The Laser Gates. Sure, the dino is still alive, but if you know what you're doing and time it right, you can switch a laser gate off right after a dino knocks itself down after running into it and book it to your destination while the beast tries to recover. Even better, if there's a laser gate on the other side as well, you can switch it on as you leave and prevent the dino from following you to another room. Done right in certain hallways, you'll never need to fire a shot or take any damage. The humble shotgun. Early on, it's a bit slow to use without upgrades, but over time, it becomes a faster, easy to use weapon with enough power to halt raptors in their tracks. It's also capable of firing darts, which is only mildly useful unless you have Poison Darts... | |
Dino Crisis (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_39b8d3d6 | |
Dino Crisis (Video Game) / int_3ac2a3e3 | type |
Deadly Gas | |
Dino Crisis (Video Game) / int_3ac2a3e3 | comment |
Deadly Gas: There's a sequence where you have to pass through a few areas populated by fungi emitting poisonous spores. The first two are dealt with by incinerating the fungi using a flamethrower. The last one can only be navigated by obtaining a gas mask. | |
Dino Crisis (Video Game) / int_3ac2a3e3 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3ac2a3e3 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3ac2a3e3 | |
Dino Crisis (Video Game) / int_3bb81225 | type |
Recurring Boss | |
Dino Crisis (Video Game) / int_3bb81225 | comment |
Recurring Boss: The Australis is of the more-than-one variety as you fight three different ones over the course of the game (you also encounter one at the beginning of the game but that one doesn't count). | |
Dino Crisis (Video Game) / int_3bb81225 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3bb81225 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3bb81225 | |
Dino Crisis (Video Game) / int_3c0a4666 | type |
Noodle Incident | |
Dino Crisis (Video Game) / int_3c0a4666 | comment |
Noodle Incident: This game indirectly resolves the cliffhanger from Dino Crisis 2 by revealing that Dylan and Paula are still alive, but no mention is made of how Regina managed to save them from their absolute certain death. | |
Dino Crisis (Video Game) / int_3c0a4666 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3c0a4666 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3c0a4666 | |
Dino Crisis (Video Game) / int_3da6b7c8 | type |
Comm Links | |
Dino Crisis (Video Game) / int_3da6b7c8 | comment |
Comm Links: Mike Wired acquires one that straps to his wrist along with his BFG at the beginning of the game. | |
Dino Crisis (Video Game) / int_3da6b7c8 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3da6b7c8 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3da6b7c8 | |
Dino Crisis (Video Game) / int_3ec7c277 | type |
Every Car Is a Pinto | |
Dino Crisis (Video Game) / int_3ec7c277 | comment |
Every Car Is a Pinto: In true GTA fashion, a jeep Regina and Dylan use to escape from the Triceratops rolls over with little damage at one point in the game and then blows up immediately after with no explanation. | |
Dino Crisis (Video Game) / int_3ec7c277 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3ec7c277 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3ec7c277 | |
Dino Crisis (Video Game) / int_3f0494d | type |
Player Headquarters | |
Dino Crisis (Video Game) / int_3f0494d | comment |
Player Headquarters: The control room once Rick takes over the security systems. The save rooms also act as places where the player can find useful items. | |
Dino Crisis (Video Game) / int_3f0494d | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_3f0494d | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_3f0494d | |
Dino Crisis (Video Game) / int_4023b8c8 | type |
First-Name Basis | |
Dino Crisis (Video Game) / int_4023b8c8 | comment |
First-Name Basis: S.O.R.T. seems to be pretty chill about this one, judging by how every agent we see except Cooper (assuming that wasn't his first name) goes by their given name. Subverted, as Word of God states their names are all codenames. | |
Dino Crisis (Video Game) / int_4023b8c8 | featureApplicability |
-0.3 | |
Dino Crisis (Video Game) / int_4023b8c8 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4023b8c8 | |
Dino Crisis (Video Game) / int_409d3c07 | type |
Advancing Boss of Doom | |
Dino Crisis (Video Game) / int_409d3c07 | comment |
Advancing Boss of Doom: Battles against the Tyrannosaurus almost always take this form. As it cannot actually be killed, your weapons are useful only in slowing it down. | |
Dino Crisis (Video Game) / int_409d3c07 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_409d3c07 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_409d3c07 | |
Dino Crisis (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Dino Crisis (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: The time stream returns to normal, sending Mike and Paula back to their respective times. During their adventure, they develop feelings for each other. When Mike is sent back to his death, Paula manipulates time to erase the very bullets that would kill him, disrupting the time stream once again. And while both are still alive, they must live knowing they can't see each other ever again. | |
Dino Crisis (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_40cc0c7e | |
Dino Crisis (Video Game) / int_410c28e9 | type |
Incredibly Durable Enemies | |
Dino Crisis (Video Game) / int_410c28e9 | comment |
Incredibly Durable Enemies: Even on Normal mode, the raptors are damage sponges when shot with handgun bullets, and they're the weakest enemies in the game besides the Compsognathus. | |
Dino Crisis (Video Game) / int_410c28e9 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_410c28e9 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_410c28e9 | |
Dino Crisis (Video Game) / int_4156b553 | type |
Copy Protection | |
Dino Crisis (Video Game) / int_4156b553 | comment |
Copy Protection: If you try to play this game on a modded PS1, you are likely to get a scare as the screen suddenly quick-switches to a prohibited sign with Japanese text that amounts to, "Software has been terminated. Console may have been modified." | |
Dino Crisis (Video Game) / int_4156b553 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4156b553 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4156b553 | |
Dino Crisis (Video Game) / int_420c50b7 | type |
A.I. Is a Crapshoot | |
Dino Crisis (Video Game) / int_420c50b7 | comment |
A.I. Is a Crapshoot: After the crew of the U.N. Ozymandias dies from radiation poisoning, MTHR goes insane from loneliness and creates the dinosaur-like monsters. She's quite protective of them and considers them her children. | |
Dino Crisis (Video Game) / int_420c50b7 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_420c50b7 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_420c50b7 | |
Dino Crisis (Video Game) / int_4389e368 | type |
Actionized Sequel | |
Dino Crisis (Video Game) / int_4389e368 | comment |
Actionized Sequel: The first game was very much focused on bare-bones survival, giving you very limited ammo to carry around, and relatively weak weapons.note For example, one item-slot only let you hold 34 handgun bullets. If you were lucky, this was enough to bring down three raptors. This game tosses all this out the window: You build up combos by slaughtering dinos by the dozen, they respawn infinitely (except in designated safe areas) and you can buy ever larger weapons and ammo to kill them with. | |
Dino Crisis (Video Game) / int_4389e368 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4389e368 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4389e368 | |
Dino Crisis (Video Game) / int_471a505f | type |
Four Is Death | |
Dino Crisis (Video Game) / int_471a505f | comment |
Four Is Death: Four team members land on the island. Only three make it out of the opening cutscene alive. | |
Dino Crisis (Video Game) / int_471a505f | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_471a505f | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_471a505f | |
Dino Crisis (Video Game) / int_47bbacb4 | type |
Fixed Camera | |
Dino Crisis (Video Game) / int_47bbacb4 | comment |
Fixed Camera | |
Dino Crisis (Video Game) / int_47bbacb4 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_47bbacb4 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_47bbacb4 | |
Dino Crisis (Video Game) / int_4a7c6f60 | type |
Personal Space Invader | |
Dino Crisis (Video Game) / int_4a7c6f60 | comment |
Personal Space Invader: "Get off my arm!" | |
Dino Crisis (Video Game) / int_4a7c6f60 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4a7c6f60 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4a7c6f60 | |
Dino Crisis (Video Game) / int_4acee1ed | type |
Fish out of Temporal Water | |
Dino Crisis (Video Game) / int_4acee1ed | comment |
Fish out of Temporal Water: Mike Wired. | |
Dino Crisis (Video Game) / int_4acee1ed | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4acee1ed | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4acee1ed | |
Dino Crisis (Video Game) / int_4b32995a | type |
Friend-or-Idol Decision | |
Dino Crisis (Video Game) / int_4b32995a | comment |
Friend-or-Idol Decision: Regina must choose between assisting a severely wounded Gail, her commanding officer, in completing their mission objective of capturing renegade scientist Dr. Kirk, causing Gail to die in the process; or force Gail to give up to the chase and leave the island with her and Rick, allowing Dr. Kirk to escape, thus ending the mission in failure. However, Regina can also Take a Third Option by leaving Gail with Rick and going after Dr. Kirk by herself, allowing her to complete the mission without Gail dying. Or just by finding the heliport before following Gail to Kirk. Either works. | |
Dino Crisis (Video Game) / int_4b32995a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4b32995a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4b32995a | |
Dino Crisis (Video Game) / int_4c4bebf4 | type |
Artistic License – Paleontology | |
Dino Crisis (Video Game) / int_4c4bebf4 | comment |
Artistic License – Paleontology: The Allosaurus, which look like a downsized version of the Tyrannosaurus, and the Giganotosaurus that was much larger than it was in real life. Also, Allosaurus, Giganotosaurus and Tyrannosaurus didn't live in the same time period, and Giganotosaurus lived in a completely different region. Then again, given the absurd resilience they display, that's the least of the heroes' problems. Tears were likely shed for the venom-spitting, featherless ninja Oviraptors as well. A data file implies they're some kind of "super-raptor" for the default Velociraptor, when they're two different species. Which became outright sobbing at the sight of plesiosaurs bending their necks. Said plesiosaurs are also identified as Plesiosaurus, despite being listed as 17 meters long (the real thing was only 3 meters long). Not to mention the Mosasaurus look more like crocodiles with fins and are about a third the size of the real thing (which was 17 meters long, ironically the size of the game's Plesiosaurus), as if they are misidentified thalattosuchians or marine crocodyliforms. Inostrancevia, a therapsid from the late Permian, which predates Tyrannosaurus by almost 200 million years! Plus it is portrayed with reptilian scales and armor, despite being a mammal-ancestor. | |
Dino Crisis (Video Game) / int_4c4bebf4 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4c4bebf4 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4c4bebf4 | |
Dino Crisis (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
Dino Crisis (Video Game) / int_4c798fd5 | comment |
Shock and Awe: Several of the mutant dinosaur types (the Algol, the Australis and the Cebalrai) use electricity as a ranged weapon. | |
Dino Crisis (Video Game) / int_4c798fd5 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4c798fd5 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4c798fd5 | |
Dino Crisis (Video Game) / int_4cbc7f95 | type |
Blasting It Out of Their Hands | |
Dino Crisis (Video Game) / int_4cbc7f95 | comment |
Blasting It Out of Their Hands: Kirk's gun is shot out of his hand by Gail, who probably wouldn't have cared if Kirk lost a few fingers anyway. | |
Dino Crisis (Video Game) / int_4cbc7f95 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4cbc7f95 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4cbc7f95 | |
Dino Crisis (Video Game) / int_4e3d253b | type |
Downer Ending | |
Dino Crisis (Video Game) / int_4e3d253b | comment |
Downer Ending: Paula ends up trapped in a building about to explode, with Dylan staying behind and sending Regina home so she can save them at an earlier time with the Third Energy data. The ending heavily implies they both perish - at least, in that timeline - in a massive explosion. | |
Dino Crisis (Video Game) / int_4e3d253b | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4e3d253b | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4e3d253b | |
Dino Crisis (Video Game) / int_4eea352 | type |
Menu Time Lockout | |
Dino Crisis (Video Game) / int_4eea352 | comment |
Menu Time Lockout: Never mind that a raptor was about to pounce on you. Just crouch down reading that diary entry for as long as you want. | |
Dino Crisis (Video Game) / int_4eea352 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4eea352 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4eea352 | |
Dino Crisis (Video Game) / int_4f84cdef | type |
Smug Snake | |
Dino Crisis (Video Game) / int_4f84cdef | comment |
Smug Snake: Doctor Kirk quickly proves himself to be one when you finally catch up with him. | |
Dino Crisis (Video Game) / int_4f84cdef | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_4f84cdef | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_4f84cdef | |
Dino Crisis (Video Game) / int_504a1991 | type |
Body Horror | |
Dino Crisis (Video Game) / int_504a1991 | comment |
Body Horror: The enemies of Dino Crisis 3 aren't pretty... For example, the T. rex looks like◊ a dinosaur version of Freddy Krueger. | |
Dino Crisis (Video Game) / int_504a1991 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_504a1991 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_504a1991 | |
Dino Crisis (Video Game) / int_504e271f | type |
But Thou Must! | |
Dino Crisis (Video Game) / int_504e271f | comment |
But Thou Must!: In B3, there's a few doors that are security level A. By the time you get the card to open the doors, Regina refuses to go through them due to her task with finding and using the Initializer and Stabilizer. One of these doors leads to the underground heliport, which is an alternate escape route. Even if you know this in advance, Regina will not investigate it until you set the facility to self destruct, which also means you're forced to do it whether you want to or not. | |
Dino Crisis (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_504e271f | |
Dino Crisis (Video Game) / int_508d91a2 | type |
Pre-Mortem One-Liner | |
Dino Crisis (Video Game) / int_508d91a2 | comment |
Pre-Mortem One-Liner: Said to the Cebalrai (a.k.a. the final boss) towards the end of the game. | |
Dino Crisis (Video Game) / int_508d91a2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_508d91a2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_508d91a2 | |
Dino Crisis (Video Game) / int_545a4a86 | type |
Ominous Save Prompt | |
Dino Crisis (Video Game) / int_545a4a86 | comment |
Ominous Save Prompt: Why is there a save prompt when you leave the communications room? | |
Dino Crisis (Video Game) / int_545a4a86 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_545a4a86 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_545a4a86 | |
Dino Crisis (Video Game) / int_5475a026 | type |
Block Puzzle | |
Dino Crisis (Video Game) / int_5475a026 | comment |
Block Puzzle: A nasty one needs to be solved before you can reach the Heliport (thank goodness for Puzzle Reset). There is also usually one for each crane room (why else would you need the cranes?). | |
Dino Crisis (Video Game) / int_5475a026 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_5475a026 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_5475a026 | |
Dino Crisis (Video Game) / int_548bd053 | type |
Guns Akimbo | |
Dino Crisis (Video Game) / int_548bd053 | comment |
Guns Akimbo: Regina gets a pair of sub-machine guns which can each target separate enemies. | |
Dino Crisis (Video Game) / int_548bd053 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_548bd053 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_548bd053 | |
Dino Crisis (Video Game) / int_553cbdc2 | type |
Eyeless Face | |
Dino Crisis (Video Game) / int_553cbdc2 | comment |
Eyeless Face: Every dinosaur mutant (with the exception of the Australis) is completely devoid of eyes. | |
Dino Crisis (Video Game) / int_553cbdc2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_553cbdc2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_553cbdc2 | |
Dino Crisis (Video Game) / int_558245a7 | type |
Redshirt Army | |
Dino Crisis (Video Game) / int_558245a7 | comment |
Redshirt Army: The probe ship Seyfert, containing the other members of the SOAR team sent to the U.N. Ozymandias is destroyed by cannon in the opening scene. | |
Dino Crisis (Video Game) / int_558245a7 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_558245a7 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_558245a7 | |
Dino Crisis (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
Dino Crisis (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: The grenade launcher with infinite ammo is fun for a New Game Plus, but by this point you have already proven that you can complete the game without it. | |
Dino Crisis (Video Game) / int_55e5b37c | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_55e5b37c | |
Dino Crisis (Video Game) / int_57b80b45 | type |
Fantastic Racism | |
Dino Crisis (Video Game) / int_57b80b45 | comment |
Fantastic Racism: Patrick gets a moment of this when he discovers the dinosaur infused embryos, he says the dino DNA makes the monsters no matter how human they look and doesn't even bat an eye when they are destroyed. | |
Dino Crisis (Video Game) / int_57b80b45 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_57b80b45 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_57b80b45 | |
Dino Crisis (Video Game) / int_59aa1d0b | type |
Recycled IN SPACE! | |
Dino Crisis (Video Game) / int_59aa1d0b | comment |
Recycled IN SPACE: This game is a literal example of this, and whether it was due to this or to other problems, reviewers scored it significantly lower than its predecessors. In fact, the only thing Dino Crisis 3 had in common with the previous two games was the fact that they shared a name. | |
Dino Crisis (Video Game) / int_59aa1d0b | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_59aa1d0b | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_59aa1d0b | |
Dino Crisis (Video Game) / int_5b0e3d8a | type |
Non-Linear Sequel | |
Dino Crisis (Video Game) / int_5b0e3d8a | comment |
Non-Linear Sequel: Dino Crisis 3 takes place in the year 2548 A.D. | |
Dino Crisis (Video Game) / int_5b0e3d8a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_5b0e3d8a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_5b0e3d8a | |
Dino Crisis (Video Game) / int_5bdf025f | type |
Instant Sedation | |
Dino Crisis (Video Game) / int_5bdf025f | comment |
Instant Sedation: The tranquilizer darts except for the "S" versions, which require multiple shots and don't tranquilize the enemy for long. | |
Dino Crisis (Video Game) / int_5bdf025f | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_5bdf025f | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_5bdf025f | |
Dino Crisis (Video Game) / int_5d37bdeb | type |
Aim for the Horn | |
Dino Crisis (Video Game) / int_5d37bdeb | comment |
Aim for the Horn: Despite being the only herbivore in the game, Triceratops happens to be nigh-invulnerable during its boss fight. Fortunately, it can be stunned and eventually brought down by shooting its face (the Dino File points out the nasal horn is the animal's most sensible part). Given its size and steadfastness, it takes a few minutes to finish it off, though. | |
Dino Crisis (Video Game) / int_5d37bdeb | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_5d37bdeb | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_5d37bdeb | |
Dino Crisis (Video Game) / int_5e7c0ab7 | type |
Kleptomaniac Hero | |
Dino Crisis (Video Game) / int_5e7c0ab7 | comment |
Kleptomaniac Hero | |
Dino Crisis (Video Game) / int_5e7c0ab7 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_5e7c0ab7 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_5e7c0ab7 | |
Dino Crisis (Video Game) / int_5ed3ace2 | type |
Batman Can Breathe in Space | |
Dino Crisis (Video Game) / int_5ed3ace2 | comment |
Batman Can Breathe in Space: It's stated on terminals that the Australis is a failed attempt at making a creature that can survive in a vacuum but the Cebalrai is the successful product as the fight takes place on the outside of a spaceship. | |
Dino Crisis (Video Game) / int_5ed3ace2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_5ed3ace2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_5ed3ace2 | |
Dino Crisis (Video Game) / int_62ac3f93 | type |
Sinister Subway | |
Dino Crisis (Video Game) / int_62ac3f93 | comment |
Sinister Subway: The Underpass. | |
Dino Crisis (Video Game) / int_62ac3f93 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_62ac3f93 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_62ac3f93 | |
Dino Crisis (Video Game) / int_637ef67 | type |
New Game Plus | |
Dino Crisis (Video Game) / int_637ef67 | comment |
New Game Plus: Starting a new game from the old one allows you to carry over nifty unlockables. | |
Dino Crisis (Video Game) / int_637ef67 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_637ef67 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_637ef67 | |
Dino Crisis (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Dino Crisis (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: Two this time; Jacob and Caren. | |
Dino Crisis (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6439de78 | |
Dino Crisis (Video Game) / int_659ea609 | type |
Techno Wreckage | |
Dino Crisis (Video Game) / int_659ea609 | comment |
Techno Wreckage: Areas of the facility have lost power, most likely because there's no longer a maintenance crew around to fix it, and some rooms have actually been attacked (in a B3 Armory, a military vehicle has been smashed against a shutter hard enough to dent it). Sometimes, the scenery is trashed as the game progresses. Regina often has to restore the power before she can proceed. | |
Dino Crisis (Video Game) / int_659ea609 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_659ea609 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_659ea609 | |
Dino Crisis (Video Game) / int_66310656 | type |
Instant 180-Degree Turn | |
Dino Crisis (Video Game) / int_66310656 | comment |
Instant 180-Degree Turn: For easier dinosaur killin'! | |
Dino Crisis (Video Game) / int_66310656 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_66310656 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_66310656 | |
Dino Crisis (Video Game) / int_663f35c0 | type |
Only One Name | |
Dino Crisis (Video Game) / int_663f35c0 | comment |
Only One Name: All the members of S.O.R.T. Justified however, as their mentioned names are actually codenames, albeit a rather mundane sounding ones. | |
Dino Crisis (Video Game) / int_663f35c0 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_663f35c0 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_663f35c0 | |
Dino Crisis (Video Game) / int_67677940 | type |
Giant Flyer | |
Dino Crisis (Video Game) / int_67677940 | comment |
Giant Flyer: The Pteranodons make a comeback. | |
Dino Crisis (Video Game) / int_67677940 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_67677940 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_67677940 | |
Dino Crisis (Video Game) / int_695efde3 | type |
Raptor Attack | |
Dino Crisis (Video Game) / int_695efde3 | comment |
Raptor Attack: This time they come in three kinds: the standard Velociraptor, the larger Utahraptor, and the much larger Megaraptor. | |
Dino Crisis (Video Game) / int_695efde3 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_695efde3 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_695efde3 | |
Dino Crisis (Video Game) / int_6a47a1e2 | type |
Knight of Cerebus | |
Dino Crisis (Video Game) / int_6a47a1e2 | comment |
Knight of Cerebus: Somewhat; the Therizinosaurs in the underground late in the game. They are much harder to kill than raptors. And don't comically fall over when they hit the laser gates, cutting the time they are stunned short. They are also more likely to burst through doors to chase after you, and can finish off a wounded Regina with what amounts to a Mesozoic curb stomp, arguably the most brutal way to die in the game. | |
Dino Crisis (Video Game) / int_6a47a1e2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6a47a1e2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6a47a1e2 | |
Dino Crisis (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Dino Crisis (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: You can unlock three alternate costumes for Regina. As a cameo, in Resident Evil 3: Nemesis, one of the outfits Jill gets is one that makes her look exactly like Regina. | |
Dino Crisis (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6ac6a56a | |
Dino Crisis (Video Game) / int_6af6887 | type |
Escape Sequence | |
Dino Crisis (Video Game) / int_6af6887 | comment |
Escape Sequence: Towards the end of the game when you're escaping from the self-destructing U.N. Ozymandias. | |
Dino Crisis (Video Game) / int_6af6887 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6af6887 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6af6887 | |
Dino Crisis (Video Game) / int_6b05b601 | type |
Jerkass Has a Point | |
Dino Crisis (Video Game) / int_6b05b601 | comment |
Jerkass Has a Point : In the second game ending, it's revealed that the government wanted the disk specifications for Third Energy, so that they can use it as a weapon. Kirk, who clearly hates the government and holds the "government agents" in contempt, rubs it in Regina's face when Gail reveals this secret. | |
Dino Crisis (Video Game) / int_6b05b601 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6b05b601 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6b05b601 | |
Dino Crisis (Video Game) / int_6b2b3b59 | type |
The Reveal | |
Dino Crisis (Video Game) / int_6b2b3b59 | comment |
The Reveal: Dino Crisis 2 has a rather convoluted one, so it is spoilered here and left to the reader to muddle through if he/she so wishes. After the events of the first game, some scientists got together and decided it would be a good idea to study the dinosaurs. After several groups brought dinosaurs into our time, with predictably disastrous results, the military got a team (which Dylan's older self was a part of) together and decided to send the dinosaurs home. However, the "Timegates" (powered by Third Energy) were defective so the military sent all of the dinosaurs 3 million years into the future until the Timegates could be perfected at which point the dinosaurs were to be brought back to their proper time in a plan called "The Noah's Ark Plan". When they brought the dinosaurs into the future, their Timegate overloaded, stranding the military teams along with the dinosaurs. Before all of the survivors were killed by the dinosaurs, their children were put into life-support pods to protect them as they grew. While they were in the pods, they were taught through some Applied Phlebotinum how to live with the dinosaurs, with one side-effect being that they would also protect the dinosaurs. Paula was one of those children and since she's Dylan's daughter, she cooperates with him. It's hinted that the Third Energy experiments Edward City was conducting caused a synchronicity between the two groups, causing both overloads, and pulling Edward City into the future. | |
Dino Crisis (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6b2b3b59 | |
Dino Crisis (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Dino Crisis (Video Game) / int_6bda9a30 | comment |
Meaningful Name: In latin Regina is the female equivalent of Rex. | |
Dino Crisis (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6bda9a30 | |
Dino Crisis (Video Game) / int_6ca5a8c2 | type |
Master Computer | |
Dino Crisis (Video Game) / int_6ca5a8c2 | comment |
Master Computer: MTHR. | |
Dino Crisis (Video Game) / int_6ca5a8c2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6ca5a8c2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6ca5a8c2 | |
Dino Crisis (Video Game) / int_6e0898f9 | type |
Silliness Switch | |
Dino Crisis (Video Game) / int_6e0898f9 | comment |
Silliness Switch: The "Ancient" outfit changes all of Regina's weapons to silly cavemen themed ones. The pistol becomes a bone, which gains a frog attached if you equip the sights. The shotgun is a larger bone with a cheetah skin. The grenade launcher is a giant fish. | |
Dino Crisis (Video Game) / int_6e0898f9 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6e0898f9 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6e0898f9 | |
Dino Crisis (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Dino Crisis (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Unless you're fanatically checking out every nook and cranny in every room, you probably won't find all of the Dino Files without a guide. | |
Dino Crisis (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6ec989d8 | |
Dino Crisis (Video Game) / int_6edd96b8 | type |
Making a Splash | |
Dino Crisis (Video Game) / int_6edd96b8 | comment |
Making a Splash: The Miaplacidus (a mutant Spinosaurus) can spit high-pressure water as a (very damaging) long ranged attack. | |
Dino Crisis (Video Game) / int_6edd96b8 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6edd96b8 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6edd96b8 | |
Dino Crisis (Video Game) / int_6f619fab | type |
Let's Split Up, Gang! | |
Dino Crisis (Video Game) / int_6f619fab | comment |
Let's Split Up, Gang!: Regina (and later Dylan). Partially justified in that Dylan and Regina are cut off from any surviving members of their team for the first part of the game. It later turns out that only David survived. Everyone else got eaten. | |
Dino Crisis (Video Game) / int_6f619fab | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_6f619fab | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_6f619fab | |
Dino Crisis (Video Game) / int_72423e7d | type |
Teleporting Keycard Squad | |
Dino Crisis (Video Game) / int_72423e7d | comment |
Teleporting Keycard Squad: Be careful when you pick up those keys... | |
Dino Crisis (Video Game) / int_72423e7d | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_72423e7d | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_72423e7d | |
Dino Crisis (Video Game) / int_7582930a | type |
Hollywood Science | |
Dino Crisis (Video Game) / int_7582930a | comment |
Hollywood Science: The Reveal about the Third Energy generator features an example. | |
Dino Crisis (Video Game) / int_7582930a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_7582930a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_7582930a | |
Dino Crisis (Video Game) / int_776c2ba4 | type |
Send in the Search Team | |
Dino Crisis (Video Game) / int_776c2ba4 | comment |
Send in the Search Team: The reason why SOAR is sent to the U.N. Ozymandias. is because it reappears near Jupiter nearly 300 years after contact with it was lost. | |
Dino Crisis (Video Game) / int_776c2ba4 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_776c2ba4 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_776c2ba4 | |
Dino Crisis (Video Game) / int_778b1d91 | type |
Unblockable Attack | |
Dino Crisis (Video Game) / int_778b1d91 | comment |
Unblockable Attack: The Tyrannosaurus has attacks like these but only at the Heliport. Elsewhere, a shotgun blast will usually interrupt its strikes, though it gets notably tougher as the game progresses, and eventually only the Grenade Launcher will work against it. | |
Dino Crisis (Video Game) / int_778b1d91 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_778b1d91 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_778b1d91 | |
Dino Crisis (Video Game) / int_77f6cc58 | type |
100% Completion | |
Dino Crisis (Video Game) / int_77f6cc58 | comment |
100% Completion: This game keeps a tally of how many Dino Files you find. | |
Dino Crisis (Video Game) / int_77f6cc58 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_77f6cc58 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_77f6cc58 | |
Dino Crisis (Video Game) / int_7ad2ca1b | type |
Container Maze | |
Dino Crisis (Video Game) / int_7ad2ca1b | comment |
Container Maze: The Underground crane room, which fortunately is uninhabited. There is another crane room in the B3 Armory, though this one 'is' inhabited, and a third one can be found in the room on your way to the Heliport. | |
Dino Crisis (Video Game) / int_7ad2ca1b | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_7ad2ca1b | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_7ad2ca1b | |
Dino Crisis (Video Game) / int_7ae4d273 | type |
Point of No Return | |
Dino Crisis (Video Game) / int_7ae4d273 | comment |
Point of No Return: The end of the missile silo battle leaves you with no other direction to go but forward. | |
Dino Crisis (Video Game) / int_7ae4d273 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_7ae4d273 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_7ae4d273 | |
Dino Crisis (Video Game) / int_7e02bded | type |
Fetch Quest | |
Dino Crisis (Video Game) / int_7e02bded | comment |
Fetch Quest: Once or twice you have to fetch items, usually keys, for specific purposes (such as for restoring the power). Taken to an extreme with DDKs. | |
Dino Crisis (Video Game) / int_7e02bded | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_7e02bded | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_7e02bded | |
Dino Crisis (Video Game) / int_80b5924 | type |
Left Hanging | |
Dino Crisis (Video Game) / int_80b5924 | comment |
Left Hanging: The next sequel not only did nothing to resolve that little Cliffhanger, it also ensured that it never would be resolved. Thanks a lot, Dino Crisis 3. | |
Dino Crisis (Video Game) / int_80b5924 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_80b5924 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_80b5924 | |
Dino Crisis (Video Game) / int_82464731 | type |
Humanity's Wake | |
Dino Crisis (Video Game) / int_82464731 | comment |
Humanity's Wake: When it's revealed that Dylan and Regina are, in fact, 3 million years in the future, the only signs of a human presence are the time-displaced Edward City, its adjacent facilities, and Habitat Support Facility. No signs of modern human civilization. Truthin Television, yes, because if abandoned, almost every modern human construct will last only a few hundred years at most, but the fate of the human race 3 million years in the future is never addressed or even brought up. | |
Dino Crisis (Video Game) / int_82464731 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_82464731 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_82464731 | |
Dino Crisis (Video Game) / int_8344209e | type |
BFG | |
Dino Crisis (Video Game) / int_8344209e | comment |
BFG: Some of the weapons, like the Missile Pod, definitely count. | |
Dino Crisis (Video Game) / int_8344209e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_8344209e | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_8344209e | |
Dino Crisis (Video Game) / int_83edb5ab | type |
Difficulty by Region | |
Dino Crisis (Video Game) / int_83edb5ab | comment |
Difficulty by Region: Zigzagged Enemy damage output is semi-randomized, with the International release having a higher maximum than in Japan The Heliport area has more moveable crates blocking your path in the International release. The International release has more ammo to be picked up. The Japanese version has only 2 Resuscitation items and 30 Continues while the International version has 15 Resuscitations and 5 Continues. | |
Dino Crisis (Video Game) / int_83edb5ab | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_83edb5ab | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_83edb5ab | |
Dino Crisis (Video Game) / int_83ee0615 | type |
Rail Shooter | |
Dino Crisis (Video Game) / int_83ee0615 | comment |
Rail Shooter: Two of them. The first is when the ship Dylan and Regina are on is attacked by Pteranodons and Plesiosaurs. The second is when they're chased in jeep by two angry Triceratops. | |
Dino Crisis (Video Game) / int_83ee0615 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_83ee0615 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_83ee0615 | |
Dino Crisis (Video Game) / int_8504b817 | type |
Where the Hell Is Springfield? | |
Dino Crisis (Video Game) / int_8504b817 | comment |
Where the Hell Is Springfield?: Ibis Island's exact location isn't given beyond it being implied to be somewhere in The Caribbean. It's location relative to the fictional enemy country isn't specified either. The comic book adaptation posits the island somewhere in the North Atlantic, somewhere between Iceland and the Scandinavian region. | |
Dino Crisis (Video Game) / int_8504b817 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_8504b817 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_8504b817 | |
Dino Crisis (Video Game) / int_88ebc539 | type |
Always a Bigger Fish | |
Dino Crisis (Video Game) / int_88ebc539 | comment |
Always a Bigger Fish: Towards the end of the game, the T. rex that has been chasing the player characters since literally the opening cutscene gets curbstomped by a Giganotosaurus about thrice its size. Ignore the crying paleontologists and prepare for a boss fight... two of them. | |
Dino Crisis (Video Game) / int_88ebc539 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_88ebc539 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_88ebc539 | |
Dino Crisis (Video Game) / int_8a9989ae | type |
Mini-Game | |
Dino Crisis (Video Game) / int_8a9989ae | comment |
Minigame: Wheel of Tune and Sonya Express. | |
Dino Crisis (Video Game) / int_8a9989ae | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_8a9989ae | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_8a9989ae | |
Dino Crisis (Video Game) / int_8cf6aa | type |
Literal Metaphor | |
Dino Crisis (Video Game) / int_8cf6aa | comment |
Literal Metaphor: The Fire Wall, a defensive weapon, deploys... a wall of fire. | |
Dino Crisis (Video Game) / int_8cf6aa | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_8cf6aa | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_8cf6aa | |
Dino Crisis (Video Game) / int_8d0cb42f | type |
Set Piece Puzzle | |
Dino Crisis (Video Game) / int_8d0cb42f | comment |
Set Piece Puzzle: A lot of these are found wherever there is a computer interface Regina can interact with, such as the ones in the Underground lab. One of them involves Regina trying to access a secret stash in the electronic library. | |
Dino Crisis (Video Game) / int_8d0cb42f | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_8d0cb42f | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_8d0cb42f | |
Dino Crisis (Video Game) / int_8d2f6f03 | type |
Backtracking | |
Dino Crisis (Video Game) / int_8d2f6f03 | comment |
Backtracking: Like with Resident Evil, much of the game has you go back to earlier areas, either to having retrieved some key, or one character having a default gadget that can open an area the other character couldn't, like Regina's baton opening security doors and Dylan's machete cutting off vines locking gates. | |
Dino Crisis (Video Game) / int_8d2f6f03 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_8d2f6f03 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_8d2f6f03 | |
Dino Crisis (Video Game) / int_8f233b1b | type |
Sorting Algorithm of Weapon Effectiveness | |
Dino Crisis (Video Game) / int_8f233b1b | comment |
Sorting Algorithm of Weapon Effectiveness: Certain weapons become available after progressing to a certain point in the game, with each weapon being more powerful than the previous weapons. | |
Dino Crisis (Video Game) / int_8f233b1b | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_8f233b1b | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_8f233b1b | |
Dino Crisis (Video Game) / int_902fa0b4 | type |
Giant Space Flea from Nowhere | |
Dino Crisis (Video Game) / int_902fa0b4 | comment |
Giant Space Flea from Nowhere: The Giganotosaurus, who is only foreshadowed in a file that you may or may not even pick up. | |
Dino Crisis (Video Game) / int_902fa0b4 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_902fa0b4 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_902fa0b4 | |
Dino Crisis (Video Game) / int_906a72da | type |
Terror-dactyl | |
Dino Crisis (Video Game) / int_906a72da | comment |
Terror-dactyl: The Pteranodon are back and vicious as ever. This time they are joined by the yellow Pteranodon sternbergi (now Geosternbergia) and a much stronger black-and-red variant. | |
Dino Crisis (Video Game) / int_906a72da | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_906a72da | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_906a72da | |
Dino Crisis (Video Game) / int_90c018ac | type |
Justified Trope | |
Dino Crisis (Video Game) / int_90c018ac | comment |
Justified, however. Rick is the team's technical expert, and often spends his time trying to crack/fix the base's electronic security. Gail, meanwhile has his own secret mission, separate from the recovery mission. Poor Cooper got separated during the parachute jump of the infiltration and turned into a midnight snack for a T. rex. This leaves Regina the only one available who can do the more dangerous work the team needs done to find Dr. Kirk/escape. | |
Dino Crisis (Video Game) / int_90c018ac | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_90c018ac | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_90c018ac | |
Dino Crisis (Video Game) / int_92b95d47 | type |
Prolonged Video Game Sequel | |
Dino Crisis (Video Game) / int_92b95d47 | comment |
Prolonged Video Game Sequel: Inverted. Even if you know where to go, what to do and how to solve all the puzzles from previous playthroughs, it would still take you between five to six hours to finish the first game. This game, though? It can be easily finished in less than two hours. | |
Dino Crisis (Video Game) / int_92b95d47 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_92b95d47 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_92b95d47 | |
Dino Crisis (Video Game) / int_933576c8 | type |
Mighty Glacier | |
Dino Crisis (Video Game) / int_933576c8 | comment |
Mighty Glacier: The Tyrannosaurus. The Therizinosaurs to a lesser degree. | |
Dino Crisis (Video Game) / int_933576c8 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_933576c8 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_933576c8 | |
Dino Crisis (Video Game) / int_93ed8515 | type |
Set Right What Once Went Wrong | |
Dino Crisis (Video Game) / int_93ed8515 | comment |
Set Right What Once Went Wrong: The military eventually realizes that dinosaurs and humans weren't meant to co-exist so they enact a plan that would eventually get the dinosaurs back to their proper time. At least, that was the plan before their Timegate overloaded... | |
Dino Crisis (Video Game) / int_93ed8515 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_93ed8515 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_93ed8515 | |
Dino Crisis (Video Game) / int_94bcd668 | type |
Inescapable Ambush | |
Dino Crisis (Video Game) / int_94bcd668 | comment |
Inescapable Ambush: The (underwater) Plesiosaurus and Giganotosaurus battles. | |
Dino Crisis (Video Game) / int_94bcd668 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_94bcd668 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_94bcd668 | |
Dino Crisis (Video Game) / int_950bbfa7 | type |
Take a Third Option | |
Dino Crisis (Video Game) / int_950bbfa7 | comment |
Take a Third Option: In the end of the first Dino Crisis, Regina must choose between helping a mortally wounded Gail (Regina's commanding officer) apprehend the renegade scientist Dr. Kirk, causing Gail to die in the process; or knock Gail out, forcing him to escape the island without capturing Dr. Kirk. The third option comes when the player chooses to knock out Gail, only to go after Dr. Kirk alone. | |
Dino Crisis (Video Game) / int_950bbfa7 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_950bbfa7 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_950bbfa7 | |
Dino Crisis (Video Game) / int_96ecc67e | type |
Shotguns Are Just Better | |
Dino Crisis (Video Game) / int_96ecc67e | comment |
Shotguns Are Just Better: Of course! Short-Range Shotgun: Their one drawback, annoyingly enough. | |
Dino Crisis (Video Game) / int_96ecc67e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_96ecc67e | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_96ecc67e | |
Dino Crisis (Video Game) / int_9788e2b1 | type |
Black Dude Dies First | |
Dino Crisis (Video Game) / int_9788e2b1 | comment |
Black Dude Dies First: Averted. Rick survives no matter what ending you get. Gail on the other hand... | |
Dino Crisis (Video Game) / int_9788e2b1 | featureApplicability |
-1.0 | |
Dino Crisis (Video Game) / int_9788e2b1 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_9788e2b1 | |
Dino Crisis (Video Game) / int_991912ca | type |
Combos | |
Dino Crisis (Video Game) / int_991912ca | comment |
Combos: String together kill chains to be awarded bonus points | |
Dino Crisis (Video Game) / int_991912ca | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_991912ca | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_991912ca | |
Dino Crisis (Video Game) / int_9c7e3137 | type |
Hyperspace Arsenal | |
Dino Crisis (Video Game) / int_9c7e3137 | comment |
Hyperspace Arsenal: While the amount of items they can carry is limited, neither Regina nor Dylan appear to have any sort of pack that would accommodate the amount of weapons, healing items, and ammo they carry. | |
Dino Crisis (Video Game) / int_9c7e3137 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_9c7e3137 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_9c7e3137 | |
Dino Crisis (Video Game) / int_9d09bf1a | type |
American Kirby Is Hardcore | |
Dino Crisis (Video Game) / int_9d09bf1a | comment |
American Kirby Is Hardcore: Inverted, where the American cover has Mike and Paula standing calmly and smiling, with the dinosaurs are mere backgrounds, while in the Japanese version Mike and Paula are distressed, surrounded by dinosaurs. | |
Dino Crisis (Video Game) / int_9d09bf1a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_9d09bf1a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_9d09bf1a | |
Dino Crisis (Video Game) / int_9d17b859 | type |
Made of Iron | |
Dino Crisis (Video Game) / int_9d17b859 | comment |
Made of Iron: Averted for the regular dinosaur enemies, who die after only a few shots from even the least powerful weapon. Played straight by the boss dinosaurs like the Carnotaurus and the T. rex, however, as they can absorb a lot of punishment before finally being defeated. | |
Dino Crisis (Video Game) / int_9d17b859 | featureApplicability |
-1.0 | |
Dino Crisis (Video Game) / int_9d17b859 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_9d17b859 | |
Dino Crisis (Video Game) / int_9d6427ec | type |
Time Travel | |
Dino Crisis (Video Game) / int_9d6427ec | comment |
Time Travel: Naturally. Not only does Edward City have an overload which causes it to warp to another point in time, but the ship that Regina and TRAT are on has a "Timegate", a device that utilizes Third Energy to travel in time. To make no mention of what Future!Dylan's group tries to do. | |
Dino Crisis (Video Game) / int_9d6427ec | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_9d6427ec | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_9d6427ec | |
Dino Crisis (Video Game) / int_a084f0e0 | type |
Never Speak Ill of the Dead | |
Dino Crisis (Video Game) / int_a084f0e0 | comment |
Never Speak Ill of the Dead: If Gail dies, Dr. Kirk mocks him for giving his life for a government that (presumably) didn't care about him. Regina punches Kirk in the face in response. | |
Dino Crisis (Video Game) / int_a084f0e0 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a084f0e0 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a084f0e0 | |
Dino Crisis (Video Game) / int_a121abc7 | type |
Respawning Enemies | |
Dino Crisis (Video Game) / int_a121abc7 | comment |
Respawning Enemies: Running so that the camera angle changes allows for continuously respawning enemies. If you have enough ammo and are able to avoid getting hit, racking up Combos is a good way to earn tons of Extinction Points in order to buy better guns. You can rack up massive amounts of points by doing this with the plesiosaurs at the 3rd Energy Facility. They are easy to kill quickly with Regina's submachine guns, which makes possible for massive combo kills. It's great for saving up points to buy the Missile Pod, if you don't have it yet. After you kill enough of them, though, they'll stop showing up in that room for a while. | |
Dino Crisis (Video Game) / int_a121abc7 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a121abc7 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a121abc7 | |
Dino Crisis (Video Game) / int_a24989ce | type |
Save Point | |
Dino Crisis (Video Game) / int_a24989ce | comment |
Save Point: You have to find a Save Panel to save your game and buy equipment. | |
Dino Crisis (Video Game) / int_a24989ce | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a24989ce | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a24989ce | |
Dino Crisis (Video Game) / int_a2b38d3b | type |
Eye Scream | |
Dino Crisis (Video Game) / int_a2b38d3b | comment |
Eye Scream: In the opening cutscene, David fires a missile at the attacking T. rex, hitting it in the eye. However, instead of killing it (as it would in real life), this just pisses it off even more. | |
Dino Crisis (Video Game) / int_a2b38d3b | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a2b38d3b | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a2b38d3b | |
Dino Crisis (Video Game) / int_a536f3a3 | type |
Gender-Blender Name | |
Dino Crisis (Video Game) / int_a536f3a3 | comment |
Gender-Blender Name: Downplayed. Gail is a unisex name, but more and more it's only women who are named with that spelling, as men tend to use Gale. | |
Dino Crisis (Video Game) / int_a536f3a3 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a536f3a3 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a536f3a3 | |
Dino Crisis (Video Game) / int_a547562c | type |
Spy Catsuit | |
Dino Crisis (Video Game) / int_a547562c | comment |
Spy Catsuit: Regina wears one almost identical to the one she wore in the first game. Dylan's outfit, too. | |
Dino Crisis (Video Game) / int_a547562c | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a547562c | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a547562c | |
Dino Crisis (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Dino Crisis (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: Dylan can buy a weapon that fires plasma balls directly in front of him that deals silly amounts of damage and automatically Counters any dinosaurs pouncing at you, netting you easy bonus points. If you find all of the Dino Files in a playthrough and beat the game, you unlock the Infinite Ammo option which pretty much makes any high-powered gun this. | |
Dino Crisis (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a5e02e9e | |
Dino Crisis (Video Game) / int_a70223 | type |
Karma Houdini | |
Dino Crisis (Video Game) / int_a70223 | comment |
Karma Houdini: Dr. Kirk in one of the endings. | |
Dino Crisis (Video Game) / int_a70223 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a70223 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a70223 | |
Dino Crisis (Video Game) / int_a8f9cca9 | type |
Pre-existing Encounters | |
Dino Crisis (Video Game) / int_a8f9cca9 | comment |
Pre-existing Encounters | |
Dino Crisis (Video Game) / int_a8f9cca9 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a8f9cca9 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a8f9cca9 | |
Dino Crisis (Video Game) / int_a96b8b63 | type |
Space Marine | |
Dino Crisis (Video Game) / int_a96b8b63 | comment |
Space Marine: The SOAR team. | |
Dino Crisis (Video Game) / int_a96b8b63 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_a96b8b63 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_a96b8b63 | |
Dino Crisis (Video Game) / int_ab940e63 | type |
Robo Speak | |
Dino Crisis (Video Game) / int_ab940e63 | comment |
Robo Speak: The "Single Shot!", "Special Weapon!", and "Reload!" prompts in Dino Stalker. | |
Dino Crisis (Video Game) / int_ab940e63 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ab940e63 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ab940e63 | |
Dino Crisis (Video Game) / int_ac2094ca | type |
Red Shirt | |
Dino Crisis (Video Game) / int_ac2094ca | comment |
Red Shirt: Cooper, who does not even make it out of the opening FMV. | |
Dino Crisis (Video Game) / int_ac2094ca | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ac2094ca | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ac2094ca | |
Dino Crisis (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Dino Crisis (Video Game) / int_ad1db87c | comment |
Oh, Crap!: There's no facial animation to go with it, but Regina staring directly into the camera when she's caught outside and hears the T. Rex approaching is clearly meant to convey this reaction. | |
Dino Crisis (Video Game) / int_ad1db87c | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ad1db87c | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ad1db87c | |
Dino Crisis (Video Game) / int_ad22fa80 | type |
Apocalyptic Log | |
Dino Crisis (Video Game) / int_ad22fa80 | comment |
Apocalyptic Log: All the journal entries and papers left behind, considering most of the staff are dead. | |
Dino Crisis (Video Game) / int_ad22fa80 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ad22fa80 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ad22fa80 | |
Dino Crisis (Video Game) / int_ad982e04 | type |
Super-Persistent Predator | |
Dino Crisis (Video Game) / int_ad982e04 | comment |
Super-Persistent Predator: The T. rex again. At one point, Regina quips "You again? Persistent thing, aren't you?" | |
Dino Crisis (Video Game) / int_ad982e04 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ad982e04 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ad982e04 | |
Dino Crisis (Video Game) / int_adab0a2b | type |
Took a Shortcut | |
Dino Crisis (Video Game) / int_adab0a2b | comment |
Took a Shortcut | |
Dino Crisis (Video Game) / int_adab0a2b | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_adab0a2b | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_adab0a2b | |
Dino Crisis (Video Game) / int_ade384ea | type |
Red Shirt | |
Dino Crisis (Video Game) / int_ade384ea | comment |
Redshirt: McCoy, the fourth person to survive the destruction of the Seyfert, gets killed by an Australis during the first few minutes of the game. | |
Dino Crisis (Video Game) / int_ade384ea | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ade384ea | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ade384ea | |
Dino Crisis (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
Dino Crisis (Video Game) / int_ae3d6438 | comment |
Deadpan Snarker: Regina has her moments of this: Rick is no slouch either, as earlier before the above exchange: | |
Dino Crisis (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ae3d6438 | |
Dino Crisis (Video Game) / int_aed65980 | type |
All for Nothing | |
Dino Crisis (Video Game) / int_aed65980 | comment |
All for Nothing: Regina and Dylan arrive too late to save the citizens of Edward City and the research base. | |
Dino Crisis (Video Game) / int_aed65980 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_aed65980 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_aed65980 | |
Dino Crisis (Video Game) / int_afd68598 | type |
Inventory Management Puzzle | |
Dino Crisis (Video Game) / int_afd68598 | comment |
Inventory Management Puzzle: You'll have to ration between ammo stocks and medical items often, though the emergency supplies can be stored in green, red, and yellow boxes around the facility, and the boxes are interconnected according to colour code. So, for example, if you have opened two yellow boxes and a green box with the right plugs, with one yellow box on the ground floor and another in the Underground, you can access both boxes' contents whichever box you go to, but you cannot access the green box's contents from either of them. | |
Dino Crisis (Video Game) / int_afd68598 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_afd68598 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_afd68598 | |
Dino Crisis (Video Game) / int_b0a91b69 | type |
Convection, Schmonvection | |
Dino Crisis (Video Game) / int_b0a91b69 | comment |
Convection, Schmonvection: Dylan takes a trip through the center of an active volcano without so much as getting heatstroke. | |
Dino Crisis (Video Game) / int_b0a91b69 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b0a91b69 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b0a91b69 | |
Dino Crisis (Video Game) / int_b2407a69 | type |
Talk to the Fist | |
Dino Crisis (Video Game) / int_b2407a69 | comment |
Talk to the Fist: The ending where Gail dies, Kirk mockingly laughs about it, and continues to kick the dog as he mocks him for being disposable tool. Regina has enough and decks him before dragging him back to Rick. | |
Dino Crisis (Video Game) / int_b2407a69 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b2407a69 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b2407a69 | |
Dino Crisis (Video Game) / int_b37f7b5 | type |
Bladder of Steel | |
Dino Crisis (Video Game) / int_b37f7b5 | comment |
Bladder of Steel: Save Scumming is encouraged, since there will be long gaps during which you can't save the game at all. | |
Dino Crisis (Video Game) / int_b37f7b5 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b37f7b5 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b37f7b5 | |
Dino Crisis (Video Game) / int_b5b7c2 | type |
"Simon Says" Mini-Game | |
Dino Crisis (Video Game) / int_b5b7c2 | comment |
"Simon Says" Mini-Game: During the Underground lab fiasco, Rick will send you a code that enables you to escape. You have to re-enter the code into the computer as it is presented, from memory. | |
Dino Crisis (Video Game) / int_b5b7c2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b5b7c2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b5b7c2 | |
Dino Crisis (Video Game) / int_b5e6a4dc | type |
Awesome Music / Sugar Wiki | |
Dino Crisis (Video Game) / int_b5e6a4dc | comment |
At least half of the music could qualify as freakin' scary or if you're into video game soundtracks, pretty damn cool. A good example is the music when you get to the underground floors. | |
Dino Crisis (Video Game) / int_b5e6a4dc | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b5e6a4dc | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b5e6a4dc | |
Dino Crisis (Video Game) / int_b6d0d282 | type |
Always Check Behind the Chair | |
Dino Crisis (Video Game) / int_b6d0d282 | comment |
Always Check Behind the Chair: You never know where you'll find a helpful Apocalyptic Log or plug. | |
Dino Crisis (Video Game) / int_b6d0d282 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b6d0d282 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b6d0d282 | |
Dino Crisis (Video Game) / int_b71c764e | type |
Demonic Spiders | |
Dino Crisis (Video Game) / int_b71c764e | comment |
To a lesser extent, the poison darts for the shotgun. Sure, it costs Resuscitation Packs to make them, but seeing a Therizinosaur convulse in its death spasms from only one shot is an absolutely beautiful sight to behold. | |
Dino Crisis (Video Game) / int_b71c764e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b71c764e | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b71c764e | |
Dino Crisis (Video Game) / int_b77808f2 | type |
"Where Are They Now?" Epilogue | |
Dino Crisis (Video Game) / int_b77808f2 | comment |
"Where Are They Now?" Epilogue: Regina delivers one at the debriefing, which resembles the You Have Mail cutscene at the start of the game. | |
Dino Crisis (Video Game) / int_b77808f2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b77808f2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b77808f2 | |
Dino Crisis (Video Game) / int_b7d85d68 | type |
Healing Potion | |
Dino Crisis (Video Game) / int_b7d85d68 | comment |
Healing Potion: Like Dino Crisis, you can choose from Medpacks S, M, or L. Hemostats are also available. | |
Dino Crisis (Video Game) / int_b7d85d68 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_b7d85d68 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_b7d85d68 | |
Dino Crisis (Video Game) / int_baa349e5 | type |
Action Horror | |
Dino Crisis (Video Game) / int_baa349e5 | comment |
Action Horror: DC2 is an Actionized Sequel of the Survival Horror first game, and it shows. Regina and new protagonist Dylan have access to much better weaponry, ammo and recovery items are no longer scarce as you could simply buy it from a shop whose terminals are relatively commonplace, the environment is generally far less claustrophic (thus making it easier to spot enemies early and react in time... usually, that is), and puzzle-solving has been de-emphasized; to compensate, instead of non-boss enemies being usually encountered solo or in pairs at a time, most areas now casually throw 3-4 dinos at you all at once over and over until you've killed about a dozen or two, and the newly introduced Allosaurus serves as a mini-boss of sorts in several areas that can tank a lot of damage and deal a whole lot of it in turn, especially when it goes berserk. | |
Dino Crisis (Video Game) / int_baa349e5 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_baa349e5 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_baa349e5 | |
Dino Crisis (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Dino Crisis (Video Game) / int_bb48f8ba | comment |
Timed Mission: Bring down the Giganotosaurus and deactivate the missile in 10 minutes or you're toast. That said, at least you'd be taking the giant bastard with you. | |
Dino Crisis (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_bb48f8ba | |
Dino Crisis (Video Game) / int_bba30aeb | type |
Late to the Tragedy | |
Dino Crisis (Video Game) / int_bba30aeb | comment |
Late to the Tragedy Regina and Dylan arrive too late to save the citizens of Edward City and the research base. | |
Dino Crisis (Video Game) / int_bba30aeb | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_bba30aeb | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_bba30aeb | |
Dino Crisis (Video Game) / int_bcf69f60 | type |
Short-Range Shotgun | |
Dino Crisis (Video Game) / int_bcf69f60 | comment |
Short-Range Shotgun: Their one drawback, annoyingly enough. | |
Dino Crisis (Video Game) / int_bcf69f60 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_bcf69f60 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_bcf69f60 | |
Dino Crisis (Video Game) / int_c04b1231 | type |
Jump Scare | |
Dino Crisis (Video Game) / int_c04b1231 | comment |
Jump Scare: Par for the course of the horror game, and one of the reasons why Capcom tried to have it branded as the first Panic Horror title. See for example, the head of the ''T. rex'' smashes through the window in the office on the second floor. Which by the way can be triggered by accident. | |
Dino Crisis (Video Game) / int_c04b1231 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c04b1231 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c04b1231 | |
Dino Crisis (Video Game) / int_c04f297d | type |
Path of Most Resistance | |
Dino Crisis (Video Game) / int_c04f297d | comment |
Path of Most Resistance: At one point, you can choose to follow Gail and fight your way out of the lower level of the laboratory instead of letting Rick open an emergency passage for you. | |
Dino Crisis (Video Game) / int_c04f297d | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c04f297d | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c04f297d | |
Dino Crisis (Video Game) / int_c1b2c63f | type |
Dull Surprise | |
Dino Crisis (Video Game) / int_c1b2c63f | comment |
Dull Surprise: Regina reacts to seeing the trail of blood that could be Gail's, as well as her very first Velociraptor, by saying, "What is this?" and backing away maybe half a step very slowly. | |
Dino Crisis (Video Game) / int_c1b2c63f | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c1b2c63f | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c1b2c63f | |
Dino Crisis (Video Game) / int_c25c7890 | type |
Fun with Acronyms | |
Dino Crisis (Video Game) / int_c25c7890 | comment |
Fun with Acronyms: Patrick, McCoy, Sonya and Jacob's unit, SOAR (Special Operations And Reconnaissance). | |
Dino Crisis (Video Game) / int_c25c7890 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c25c7890 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c25c7890 | |
Dino Crisis (Video Game) / int_c32d3344 | type |
Disconnected Side Area | |
Dino Crisis (Video Game) / int_c32d3344 | comment |
Disconnected Side Area: The Underground lab cannot be accessed from the B1 Level because there is a security shutter blocking the way. Regina has to head back to the ground level and use the elevator to get down. | |
Dino Crisis (Video Game) / int_c32d3344 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c32d3344 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c32d3344 | |
Dino Crisis (Video Game) / int_c42400d1 | type |
Gamer Chick | |
Dino Crisis (Video Game) / int_c42400d1 | comment |
Gamer Chick: After the rail shooter segment where Dylan fended off Pteranodons and Plesiosaurus from attacking the boat, Regina will comment on Dylan frequently hanging out at video game arcades. | |
Dino Crisis (Video Game) / int_c42400d1 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c42400d1 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c42400d1 | |
Dino Crisis (Video Game) / int_c7270d1c | type |
With This Herring | |
Dino Crisis (Video Game) / int_c7270d1c | comment |
With This Herring: Dino Crisis begins with cutscenes and an introductory area featuring Regina and her fellow soldiers. The others have large automatic rifles, but Regina is carrying only a pistol. Some cheat codes actually allowed you to begin the game with different weapons, so you could give her a riot gun just so she'd look suitably badass in those scenes. | |
Dino Crisis (Video Game) / int_c7270d1c | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c7270d1c | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c7270d1c | |
Dino Crisis (Video Game) / int_c75df49a | type |
Shout-Out | |
Dino Crisis (Video Game) / int_c75df49a | comment |
Shout-Out: MTHR may or may not be a reference to Mother from Alien. | |
Dino Crisis (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c75df49a | |
Dino Crisis (Video Game) / int_c8227415 | type |
Drop-In Nemesis | |
Dino Crisis (Video Game) / int_c8227415 | comment |
Drop-In Nemesis: A collapsing pathway outside the facility, of all things. | |
Dino Crisis (Video Game) / int_c8227415 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c8227415 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c8227415 | |
Dino Crisis (Video Game) / int_c8bb9f15 | type |
Temper-Ceratops | |
Dino Crisis (Video Game) / int_c8bb9f15 | comment |
Temper-Ceratops: Triceratops is the first herbivore introduced in the series, and it's proven to be just as violent as the carnivores. Namely, two of them attack Regina and Dylan due to mistakenly thinking they killed an infant Triceratops. | |
Dino Crisis (Video Game) / int_c8bb9f15 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_c8bb9f15 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_c8bb9f15 | |
Dino Crisis (Video Game) / int_cc374ba6 | type |
It's Up to You | |
Dino Crisis (Video Game) / int_cc374ba6 | comment |
It's Up to You: This trope is subverted as both Dylan and Regina have to find everything. | |
Dino Crisis (Video Game) / int_cc374ba6 | featureApplicability |
-0.3 | |
Dino Crisis (Video Game) / int_cc374ba6 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_cc374ba6 | |
Dino Crisis (Video Game) / int_cd2b8aa3 | type |
Space Is Noisy | |
Dino Crisis (Video Game) / int_cd2b8aa3 | comment |
Space Is Noisy: The opening scene with the cannons and the final boss fight which takes place on the hull of the escape shuttle.. The whole game is rife with this, as even the parts that take place on the outside of ships sound the same as the parts that take place in areas with atmosphere. | |
Dino Crisis (Video Game) / int_cd2b8aa3 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_cd2b8aa3 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_cd2b8aa3 | |
Dino Crisis (Video Game) / int_cda501da | type |
Killed Off for Real | |
Dino Crisis (Video Game) / int_cda501da | comment |
Killed Off for Real: David is presumed dead after the intro cut but he dies for real later trying to save Dylan from an Allosaurus. He gets eaten. | |
Dino Crisis (Video Game) / int_cda501da | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_cda501da | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_cda501da | |
Dino Crisis (Video Game) / int_cdb965a9 | type |
Numbered Sequels | |
Dino Crisis (Video Game) / int_cdb965a9 | comment |
Numbered Sequels | |
Dino Crisis (Video Game) / int_cdb965a9 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_cdb965a9 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_cdb965a9 | |
Dino Crisis (Video Game) / int_cdfe12c3 | type |
Nothing Is Scarier | |
Dino Crisis (Video Game) / int_cdfe12c3 | comment |
Nothing Is Scarier: One of the complaints fired at the first game was that, when they finally appeared, the dinosaurs were nowhere near as terrifying as the zombies of Capcom's more famous horror title, Resident Evil. When they weren't around, however, the game could be terrifying enough. Example: The track "This Place Is Deserted Through" is featured early on in the first game. It can keep you up at night. At least half of the music could qualify as freakin' scary or if you're into video game soundtracks, pretty damn cool. A good example is the music when you get to the underground floors. | |
Dino Crisis (Video Game) / int_cdfe12c3 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_cdfe12c3 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_cdfe12c3 | |
Dino Crisis (Video Game) / int_ceec4df5 | type |
Roaring Rampage of Revenge | |
Dino Crisis (Video Game) / int_ceec4df5 | comment |
Roaring Rampage of Revenge: The Triceratops battle is caused by this. Regina and Dylan find a dead baby Triceratops, but then one of the adults shows up, and immediately thinks that they killed the baby. Cue rail shooter sequence in which you defend your jeep from two understandably pissed Triceratops. | |
Dino Crisis (Video Game) / int_ceec4df5 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ceec4df5 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ceec4df5 | |
Dino Crisis (Video Game) / int_cf0e2e03 | type |
Toxic Dinosaur | |
Dino Crisis (Video Game) / int_cf0e2e03 | comment |
Toxic Dinosaur: Oviraptors are one of the most common dinosaur enemies in the game. They are also the only enemy to possess a ranged attack, namely that they can spit out a splash of poison toward the Player Character. | |
Dino Crisis (Video Game) / int_cf0e2e03 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_cf0e2e03 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_cf0e2e03 | |
Dino Crisis (Video Game) / int_cfda0ecb | type |
Escort Mission | |
Dino Crisis (Video Game) / int_cfda0ecb | comment |
Escort Mission: Dylan has to protect Paula from being killed by dinosaurs while they make their way to the complex from the future. | |
Dino Crisis (Video Game) / int_cfda0ecb | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_cfda0ecb | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_cfda0ecb | |
Dino Crisis (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Dino Crisis (Video Game) / int_d24ed873 | comment |
Developer's Foresight: Apparently the developers considered the fact that the player may choose not to engage the first raptor and instead choose to hightail it outta Dodge immediately. Doing so will have said dino follow Regina into the next area. Fleeing there instead of fighting will feature a cutscene of the dino thrashing against the fencing before giving up and wandering off before Rick contacts Regina as he normally would. | |
Dino Crisis (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_d24ed873 | |
Dino Crisis (Video Game) / int_d2528a4a | type |
Terrifying Tyrannosaur | |
Dino Crisis (Video Game) / int_d2528a4a | comment |
Terrifying Tyrannosaur: Seriously, it wouldn't be a survival horror game about dinosaurs without the T. rex. There's only one T. rex and it's pretty much invincible, temporarily flinching from bullets but otherwise no worse for wear. Regina encounters that T. rex time and time again, culminating into the chase sequence finale where the T. rex tries to get one last bite out of the survivors before the island explodes. | |
Dino Crisis (Video Game) / int_d2528a4a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_d2528a4a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_d2528a4a | |
Dino Crisis (Video Game) / int_d2567b76 | type |
Knockback | |
Dino Crisis (Video Game) / int_d2567b76 | comment |
Knockback: The Pteranodons like to knock Dylan and Regina onto their asses. The raptors and Allosaurs can also accomplish this via headbutting, among their other attacks. | |
Dino Crisis (Video Game) / int_d2567b76 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_d2567b76 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_d2567b76 | |
Dino Crisis (Video Game) / int_d2867431 | type |
Monster Closet | |
Dino Crisis (Video Game) / int_d2867431 | comment |
Monster Closet: A raptor leaps out of an electronics zone in the wall during the Underground lab segment. It's hard to see what it was doing there. | |
Dino Crisis (Video Game) / int_d2867431 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_d2867431 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_d2867431 | |
Dino Crisis (Video Game) / int_d311b60a | type |
Monster Compendium | |
Dino Crisis (Video Game) / int_d311b60a | comment |
Monster Compendium: The Dinosaur Files you can collect throughout the game. | |
Dino Crisis (Video Game) / int_d311b60a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_d311b60a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_d311b60a | |
Dino Crisis (Video Game) / int_d5358bc8 | type |
PoisonedWeapon | |
Dino Crisis (Video Game) / int_d5358bc8 | comment |
Poisoned Weapon: Well ammo in this case. Regina can create poison darts by combining a large anesthetic dart with the Resucitation medical item. Poison darts will One-Hit Kill anything other than the T. rex. | |
Dino Crisis (Video Game) / int_d5358bc8 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_d5358bc8 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_d5358bc8 | |
Dino Crisis (Video Game) / int_d59d71c1 | type |
Light Gun Game | |
Dino Crisis (Video Game) / int_d59d71c1 | comment |
Light Gun Game: Made to be played with a Namco GunCon, like the rest of the Gun Survivors. | |
Dino Crisis (Video Game) / int_d59d71c1 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_d59d71c1 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_d59d71c1 | |
Dino Crisis (Video Game) / int_d782bd52 | type |
Equivalent Exchange | |
Dino Crisis (Video Game) / int_d782bd52 | comment |
Equivalent Exchange: How the Third Energy Generator's time-travel function works. This is revealed by Dr. Kirk after the first attempt to activate the generator fails. | |
Dino Crisis (Video Game) / int_d782bd52 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_d782bd52 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_d782bd52 | |
Dino Crisis (Video Game) / int_da03a529 | type |
Bait-and-Switch Boss | |
Dino Crisis (Video Game) / int_da03a529 | comment |
Bait-and-Switch Boss: See Always a Bigger Fish. | |
Dino Crisis (Video Game) / int_da03a529 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_da03a529 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_da03a529 | |
Dino Crisis (Video Game) / int_daef39ee | type |
Elaborate Underground Base | |
Dino Crisis (Video Game) / int_daef39ee | comment |
Elaborate Underground Base: The B3 and B2 levels are where the action is. | |
Dino Crisis (Video Game) / int_daef39ee | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_daef39ee | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_daef39ee | |
Dino Crisis (Video Game) / int_db148980 | type |
Mook Promotion | |
Dino Crisis (Video Game) / int_db148980 | comment |
Mook Promotion: Plesiosaurs are something of a pushover when Regina fights them from on land, as they are unable to give chase very far and are easily taken out with her twin submachine guns because the only things visible are their vulnerable heads and necks. When Regina goes underwater, however, she faces a plesiosaurus in its natural element, while her diving suit is equipped with much less effective weaponry than what she usually carries. This plesiosaur is an actual boss battle, with the appropriate challenge factor. | |
Dino Crisis (Video Game) / int_db148980 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_db148980 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_db148980 | |
Dino Crisis (Video Game) / int_db6230b7 | type |
Lightning Bruiser | |
Dino Crisis (Video Game) / int_db6230b7 | comment |
Lightning Bruiser: The raptors are not particularly good sprinters and can be outrun, but they're dangerously agile up close and can dish out a lot of pain when they've got you between their jaws. | |
Dino Crisis (Video Game) / int_db6230b7 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_db6230b7 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_db6230b7 | |
Dino Crisis (Video Game) / int_decf72f1 | type |
Control Room Puzzle | |
Dino Crisis (Video Game) / int_decf72f1 | comment |
Control Room Puzzle: The generator room puzzles require pushing buttons in the correct order. Fortunately, you get instant feedback on how they affect the battery configuration. | |
Dino Crisis (Video Game) / int_decf72f1 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_decf72f1 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_decf72f1 | |
Dino Crisis (Video Game) / int_df41acb | type |
Casual Danger Dialogue | |
Dino Crisis (Video Game) / int_df41acb | comment |
Casual Danger Dialogue: Regina sees a guy whose entrails are no longer inside him, and comments, "That's disgusting," like she's talking about the weather. | |
Dino Crisis (Video Game) / int_df41acb | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_df41acb | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_df41acb | |
Dino Crisis (Video Game) / int_e13156e1 | type |
Mama Bear | |
Dino Crisis (Video Game) / int_e13156e1 | comment |
Mama Bear: MTHR is very protective of her "children." | |
Dino Crisis (Video Game) / int_e13156e1 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e13156e1 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e13156e1 | |
Dino Crisis (Video Game) / int_e3226029 | type |
Bag of Holding | |
Dino Crisis (Video Game) / int_e3226029 | comment |
Bag of Holding: A variant of Resident Evil's item boxes. Using colored plugs, you could unlock matching boxes where you could stash extra items, but you could only access other boxes of the same color. | |
Dino Crisis (Video Game) / int_e3226029 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e3226029 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e3226029 | |
Dino Crisis (Video Game) / int_e3585b3d | type |
No Party Given | |
Dino Crisis (Video Game) / int_e3585b3d | comment |
No Party Given: The game avoids naming who sent our heroes by awkwardly using "your country" and "your government" everywhere. | |
Dino Crisis (Video Game) / int_e3585b3d | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e3585b3d | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e3585b3d | |
Dino Crisis (Video Game) / int_e460b44e | type |
The Radio Dies First | |
Dino Crisis (Video Game) / int_e460b44e | comment |
The Radio Dies First: The radio man, Cooper, gets hunted down by the T. rex in the opening cutscene. | |
Dino Crisis (Video Game) / int_e460b44e | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e460b44e | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e460b44e | |
Dino Crisis (Video Game) / int_e4cf1ef0 | type |
Load-Bearing Boss | |
Dino Crisis (Video Game) / int_e4cf1ef0 | comment |
Load-Bearing Boss: After defeating the Giganotosaurus and stopping the missile countdown, said dinosaur gets back up and knocks over the missile, causing a massive explosion that all but destroys the missile complex. It comes back as the final boss. | |
Dino Crisis (Video Game) / int_e4cf1ef0 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e4cf1ef0 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e4cf1ef0 | |
Dino Crisis (Video Game) / int_e5206db8 | type |
Brains Versus Brawn | |
Dino Crisis (Video Game) / int_e5206db8 | comment |
Brains Versus Brawn: At numerous points, Rick and Gail will have heated arguments and Regina can choose whose plan to align with. Gail generally prioritizes brawn, and following him will result in the path that is more simple, but involves much more dinosaur fighting; by contrast, following Rick is safer, but involves solving a lot more puzzles. | |
Dino Crisis (Video Game) / int_e5206db8 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e5206db8 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e5206db8 | |
Dino Crisis (Video Game) / int_e53a34aa | type |
Death Course | |
Dino Crisis (Video Game) / int_e53a34aa | comment |
Death Course: Gail's options consist of tackling packs of dinosaurs head-on. | |
Dino Crisis (Video Game) / int_e53a34aa | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e53a34aa | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e53a34aa | |
Dino Crisis (Video Game) / int_e5421161 | type |
Expy | |
Dino Crisis (Video Game) / int_e5421161 | comment |
Expy: Sonya looks quite a bit like Claire Redfield. | |
Dino Crisis (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e5421161 | |
Dino Crisis (Video Game) / int_e5d8460d | type |
Unexplained Recovery | |
Dino Crisis (Video Game) / int_e5d8460d | comment |
Unexplained Recovery: Both Paula and Dylan are Mike Wired's guide — despite seemingly dying in the last game. The only plausible explanation is that Regina found a way to prevent their fates similar to what Paula does for Mike at the end of this game. | |
Dino Crisis (Video Game) / int_e5d8460d | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e5d8460d | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e5d8460d | |
Dino Crisis (Video Game) / int_e6661fc2 | type |
Press X to Not Die | |
Dino Crisis (Video Game) / int_e6661fc2 | comment |
Press X to Not Die: The first game has many of these scenarios, in which a raptor would pin Regina down and start to maul her. The player has to mash the buttons as quickly as possible to kick it off or else Regina gets mauled to death. | |
Dino Crisis (Video Game) / int_e6661fc2 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_e6661fc2 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_e6661fc2 | |
Dino Crisis (Video Game) / int_eb81c601 | type |
Big Damn Heroes | |
Dino Crisis (Video Game) / int_eb81c601 | comment |
Big Damn Heroes: Gail in the Training Room. | |
Dino Crisis (Video Game) / int_eb81c601 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_eb81c601 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_eb81c601 | |
Dino Crisis (Video Game) / int_eb8ec7c8 | type |
Jerkass | |
Dino Crisis (Video Game) / int_eb8ec7c8 | comment |
Jerkass: Doctor Kirk. This is made very evident when Regina catches up with him in the B1 Warehouse, and his response is to act snotty and complain that he doesn't want to leave. Taken a step further when he holds Regina at gunpoint, then after Gail saves her, and the team point out how many of his scientists were killed by the dinosaurs he brought from the time continuum, he shamelessly admits that he couldn't care less...in fact, just before threatening Regina with the gun, he used it to MURDER ONE OF HIS OWN (already dying) SCIENTISTS. | |
Dino Crisis (Video Game) / int_eb8ec7c8 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_eb8ec7c8 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_eb8ec7c8 | |
Dino Crisis (Video Game) / int_f0089082 | type |
Early-Bird Cameo | |
Dino Crisis (Video Game) / int_f0089082 | comment |
Early-Bird Cameo: If you listen closely when you first enter the area where you have to burn the poisonous plants, you can hear the Oviraptors in the background before they make their first appearance later. | |
Dino Crisis (Video Game) / int_f0089082 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_f0089082 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_f0089082 | |
Dino Crisis (Video Game) / int_f06cb15 | type |
Technicolor Toxin | |
Dino Crisis (Video Game) / int_f06cb15 | comment |
Technicolor Toxin: All of the poisonous gasses in the Gas Experiment Room are bright primary colors (green, red, and blue). | |
Dino Crisis (Video Game) / int_f06cb15 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_f06cb15 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_f06cb15 | |
Dino Crisis (Video Game) / int_f2d29e14 | type |
Evil Brit | |
Dino Crisis (Video Game) / int_f2d29e14 | comment |
Evil Brit: Dr. Edward Kirk, which is made apparent when Regina and Gail find him. | |
Dino Crisis (Video Game) / int_f2d29e14 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_f2d29e14 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_f2d29e14 | |
Dino Crisis (Video Game) / int_f42f96fa | type |
Would Hit a Girl | |
Dino Crisis (Video Game) / int_f42f96fa | comment |
Would Hit a Girl: Kirk, which is made evident when he shoots and kills a dying female researcher and later threatens to kill Regina. | |
Dino Crisis (Video Game) / int_f42f96fa | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_f42f96fa | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_f42f96fa | |
Dino Crisis (Video Game) / int_f55a1990 | type |
Disc-One Final Dungeon | |
Dino Crisis (Video Game) / int_f55a1990 | comment |
Disc-One Final Dungeon: The Underground laboratory, B1. | |
Dino Crisis (Video Game) / int_f55a1990 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_f55a1990 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_f55a1990 | |
Dino Crisis (Video Game) / int_f821e963 | type |
The Very Definitely Final Dungeon | |
Dino Crisis (Video Game) / int_f821e963 | comment |
The Very Definitely Final Dungeon: The Third Energy Generator. | |
Dino Crisis (Video Game) / int_f821e963 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_f821e963 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_f821e963 | |
Dino Crisis (Video Game) / int_f87c42d4 | type |
Video Game Cruelty Potential | |
Dino Crisis (Video Game) / int_f87c42d4 | comment |
However, if you mix the gases wrong, either accidentally or because you're feeling like a jerk, you'll end up killing him. You still get the important key card, but you don't find the small key. When you leave the room, a raptor appears. After you kick him off Regina, she leaves the room and you have the option of gassing the hapless raptor to death. | |
Dino Crisis (Video Game) / int_f87c42d4 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_f87c42d4 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_f87c42d4 | |
Dino Crisis (Video Game) / int_fa906994 | type |
Perilous Prehistoric Seas | |
Dino Crisis (Video Game) / int_fa906994 | comment |
Perilous Prehistoric Seas: The third level has Mike Wired travel on a boat to reach his designated spot of reaching a 3rd Energy Facility. Along the way, he has to battle against swarms of Plesiosaurs and Kronosaurs. | |
Dino Crisis (Video Game) / int_fa906994 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_fa906994 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_fa906994 | |
Dino Crisis (Video Game) / int_fb21b816 | type |
Lock and Key Puzzle | |
Dino Crisis (Video Game) / int_fb21b816 | comment |
Lock and Key Puzzle: The DDKs are the most obvious examples, but smaller keys are sometimes needed. This often ends up leading into The Password Is Always "Swordfish", because the passwords on the DDK keys ended up to be painfully obvious and usually pertained to the room it was locking you out of. For example, the password to the passageway to the Training Room was "Newcomer". | |
Dino Crisis (Video Game) / int_fb21b816 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_fb21b816 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_fb21b816 | |
Dino Crisis (Video Game) / int_fb2ff597 | type |
Last-Second Ending Choice | |
Dino Crisis (Video Game) / int_fb2ff597 | comment |
Last-Second Ending Choice: Towards the end, you'll have to make yet another choice between Gail and Rick's suggestions note Gail wants to apprehend Dr. Kirk, while Rick just wants to leave the island already now that they finally have a escape route one last time, which will determine what ending you'll get. See Multiple Endings below for details. | |
Dino Crisis (Video Game) / int_fb2ff597 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_fb2ff597 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_fb2ff597 | |
Dino Crisis (Video Game) / int_fc07d409 | type |
Hopeless Boss Fight | |
Dino Crisis (Video Game) / int_fc07d409 | comment |
Hopeless Boss Fight: The T. rex is Nigh-Invulnerable, and if it catches up with Regina, it will swallow her whole. Although it cannot be killed, it can be slowed down with gunfire. | |
Dino Crisis (Video Game) / int_fc07d409 | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_fc07d409 | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_fc07d409 | |
Dino Crisis (Video Game) / int_fd94c4ac | type |
Theme Naming | |
Dino Crisis (Video Game) / int_fd94c4ac | comment |
Theme Naming: All the dinosaur mutants are named after stars and constellations. | |
Dino Crisis (Video Game) / int_fd94c4ac | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_fd94c4ac | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_fd94c4ac | |
Dino Crisis (Video Game) / int_ff34c05a | type |
Item Crafting | |
Dino Crisis (Video Game) / int_ff34c05a | comment |
Item Crafting: You can combine items already procured into new, more powerful items, such as stronger tranquilizer darts or more efficient Med Packs. There are even customized components whose only purpose is to be combined in this way. | |
Dino Crisis (Video Game) / int_ff34c05a | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ff34c05a | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ff34c05a | |
Dino Crisis (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
Dino Crisis (Video Game) / int_ffad4e9f | comment |
Shown Their Work: The data file for Oviraptor mentions that its name meaning "Egg Thief" was based on misconception, only to turn out it does eat eggs anyways. This is a reference to the fact that Oviraptor got its name because the holotype specimen was found near a nest of eggs, as if it was trying to steal them, but it later turned out to be looking after its own eggs; though being an omnivore with a powerful, shell-cracking beak, it most likely would have eaten eggs if it got the chance. | |
Dino Crisis (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_ffad4e9f | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_ffad4e9f | |
Dino Crisis (Video Game) / int_name | type |
ItemName | |
Dino Crisis (Video Game) / int_name | comment |
||
Dino Crisis (Video Game) / int_name | featureApplicability |
1.0 | |
Dino Crisis (Video Game) / int_name | featureConfidence |
1.0 | |
Dino Crisis (Video Game) | hasFeature |
Dino Crisis (Video Game) / int_name | |
Dino Crisis (Video Game) / int_name | itemName |
Dino Crisis (Video Game) |
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